#freelance-jobs

1 messages ยท Page 1 of 1 (latest)

west ospreyBOT
#

Posted by @white arrow

Gameplay Programmer at Infuse Studio

:globe_with_meridians: Remote Friendly

Location

Anywhere

Contract Length

6 Months +

Responsibilities

Assist in programming gameplay functionalities, create new systems from scratch, setup AI for Bosses and vendors.

Qualifications

Previous shipped title is a plus but not required, just need a strong portfolio showcasing what you can do.

How To Apply

DM me

west ospreyBOT
#

Posted by @quick cradle

Programmer Playstation 5 at Polygon Art

:globe_with_meridians: Remote Friendly

Location

Anywhere

Contract Length

1-4 weeks

Responsibilities

Experienced Programmer required to get Playstation 5 Activities working. Foundation is set but stuck for month now without any official support.

Qualifications

Programmer
C++
Playstation 5

How To Apply

Send me a DM on Discord

west ospreyBOT
#

Posted by @neon pivot

Senior Level Designer Unreal Engine at Motion Logic Studios

:globe_with_meridians: Remote Friendly

Location

US

Contract Length

open ended

Responsibilities

Using Unreal 4, Design and build engaging gameplay spaces that support the Dynamic action and Movement of the game
Develop high-level concepts for levels, locations and objectives, within the project's creative constraints
Work collaboratively within the team and with other disciplines to encourage playtesting and feedback and rapidly iterate
Assist in mentoring junior designers

Qualifications

Expert level experience with Unreal 4
Knowledge of the game pipeline
Minimum 3 years of industry experience with similar position
Fluent in English - written and spoken

west ospreyBOT
#

Posted by @devout bear

multiplayer combat game developer at Successful OG Metaverse Brand
Location

Anywhere

Contract Length

1 week

Responsibilities

We need a multiplayer combat game developer to come onboard and complete a mini-game. We have the assets & mechanics. You will work in blueprint code as well as animation blueprints. And you will put together a high quality and fun arcade style fighting game using our pre-existing work. (we started the game and need a finisher).

What we've already done:
-Level has been created with multiplayer ready characters
-Advanced movement mechanics in place
-Animations

What must be done:
-A combat system to fight against AI with fellow teammates
(More details will be given upon DM)

The deadline is 1 week from assignment date, given that most of the work is already complete. No days off please. We just need someone to put everything together and build a bit on top of the existing work.

Qualifications

Multiplayer Programming experience, Combat game development experience, super fast and you ideally have a game you've already completed that you can show me ๐Ÿ™‚

How To Apply

email: funminigamehellyes@gmail.com *I'm looking to make a hire Saturday, 07/23 by noon PST

west ospreyBOT
#

Posted by @small glade

Slate Widget Developer at Naira Fam

:globe_with_meridians: Remote Friendly

Location

Anywhere

Contract Length

1 week

Responsibilities

Create Slate Widget button for use in Editor

Qualifications

Past Slate work reference

How To Apply

DM

west ospreyBOT
#

Posted by @pale vigil

Gameplay Developer at Baconoclast Studios

:globe_with_meridians: Remote Friendly

Location

Anywhere

Contract Length

3 months

Responsibilities

We are looking for a few very experienced developers to serve as advisors in the preproduction stage of our game.
Responsibilities will be to evaluate different mechanics and systems and advise on possible methods to use and pitfalls to avoid.
Game is a true fps multiplayer so topics will be related.

Qualifications

-Demonstrable industry experience (preferably release titles with similar mechanics).
-Excellent ability to understand and communicate technical topics efficiently.
-Experience with: Recoil systems (animation and actual), inventory systems, multiplayer
-Experience with animation programming and setup a plus

How To Apply

DM Bacon#1716 in Discord with a very short blurb or portfolio link

west ospreyBOT
#

Posted by @median flame

Bug fixing at Not a company

:globe_with_meridians: Remote Friendly

Location

Anywhere

Contract Length

1 day

Responsibilities

I need someone to help me fix packaging errors in my project. I can't send you the project because its too many gbs so I can only send you a picture of the errors and share my screen. If you think you will be able to help me please send me a message on discord

Qualifications

Know Unreal Engine 5. Know how to solve errors in Ue5. Know how to explain how you solved the error.

How To Apply

Send me a discord message

west ospreyBOT
#

Posted by @neon pivot

Level Designer (Contract) - Unreal Engine at Captilight Games

:globe_with_meridians: Remote Friendly

Location

US

Contract Length

2 Months (10-20 hours / week) - possible future extension

Responsibilities

Take level designs all the way from a paper design to a final product, iterating over time based on feedback, creative goals, and project deadlines
Work collaboratively with all disciplines to design and build levels and their respective puzzles
Build gameplay moments such as enemy encounters, and narrative events
Able to track workload and task progress, communicating up-to-date status to the Leads and Production team
Create and manage game documentation
Playtest and iterate on level content to ensure highest quality
Must be an effective communicator who is personable and flexible with their ideas

Qualifications

Understanding of gameplay and level design theories and practices
Proficient in using Unreal Engine and Blueprints
Excellent writing and communication skills
Portfolio demonstrating experience with designing puzzles
A love for story-based games
Ability to work well as part of a team

west ospreyBOT
#

Posted by @glass bobcat

C++ Programmer at N/A

:globe_with_meridians: Remote Friendly

Location

Anywhere

Contract Length

Until Complete

Responsibilities

Must have years of experience in C++ Programming,
Must have experience in LyraStartGame

-Program a modular First Person in Lyra
If the BP_FirstPerson_Arms is tagged with a GamePlay tag Camera.FirstPerson
It will be checked and evaluated in LyraPawnComponent_Character
Where the FirstPerson will be shown to the client - onlyownersee
And the third person will be hidden from the client - ownernosee
FirstPerson will use the FirstPerson ABP based on the ABP_Mannequin_Base
ThirdPerson will use the ThirdPerson ABP based on the ABP_Mannequin_Base

Qualifications

C++ Programming
LyraStarterGame
Software Engineering Certificate (Highly Recommended)

How To Apply

Discord SkinnyBruv#8446

west ospreyBOT
#

Posted by @noble venture

Unreal Engine Gameplay Programmer at Proelium Games ltd.

:globe_with_meridians: Remote Friendly

Location

Sofia, Bulgaria

Contract Length

6 months+

Responsibilities

Develop high-performance, robust, maintainable code
Design and implement modifications, reorganizations, extensions, and optimizations to existing code base
Give feedback on design feasibility, identify missing details in feature requests and suggest optimal design within the constraints of the project

Qualifications

Highly proficient in C++ programming language and UE Blueprints
Ability to write clear, concise code & documentation
Strong problem solving and debugging skills
Proficient in English
2+ years experience

How To Apply
west ospreyBOT
#

Posted by @rocky maple

Network/Server Engineer. at Dirty Bird Games, LLC

:globe_with_meridians: Remote Friendly

Location

Anywhere

Contract Length

2

Responsibilities

Monitoring and assisting with server optimization/logs and player/community feedback.

Qualifications

Please have experience with UE4, online systems, server log reading and basic fixes for replication.

How To Apply

1

west ospreyBOT
#

Posted by @glad tusk

Hairstyle artist at Skywall Studios LLC

:globe_with_meridians: Remote Friendly

Location

Anywhere

Contract Length

1-3 Months

Responsibilities

I am looking for a character artist to make a large list of 34 hairstyles, and 8 facial hair styles. Style is leaning towards realistic, quality has to be good.

Qualifications

Needs to be good at creating 3d hairstyles.

How To Apply

Send me a DM on Discord @glad tusk

west ospreyBOT
#

Posted by @river reef

Gameplay Engineer at Koenji

:globe_with_meridians: Remote Friendly

Location

Anywhere

Contract Length

Negotiable

Responsibilities

I am looking for an individual to implement the current release of the JoltPhysics library into Unreal Engine 5. I am open to negotiating prices in-addition to the length of time it will take for this to be achieved.

Qualifications

Knowledgeable in C++ in Unreal Engine.
Knowledgeable in implementing third-party plugins into existing engines or frameworks.

How To Apply

Contact me via Discord: koenji#9999

west ospreyBOT
#

Posted by @odd fern

Web game developer at WombTech

:globe_with_meridians: Remote Friendly

Location

Anywhere

Contract Length

2 weeks

Responsibilities

A game developer is needed for development of one simple pvp web mini-game (and potentially more if we like your work). The game will require basic crypto transactions functionality (this is essential). More will be disclosed as soon we grant the contract.

Qualifications

Web Development, Game Development, Crypto Transactions implementation

How To Apply

DM me

west ospreyBOT
#

Posted by @minor notch

Technical Unreal Artist at Single Frame
Location

Anywhere

Contract Length

1 month

Responsibilities

Working together with the Technical Director and Art team in developing Animation creation tools in Unreal engine.
Setting up and adjustment of VR player systems
Developing Animation Graph systems for Character animation and behavior
Technical Documentation of the development of the tools and creation of user guides.
Working in DCC to prepare assets for Unreal usage, including Rigging, Skinning, and Facial Blendshapes setup for ARKit facial tracking

Qualifications

At least 2 years of experience working with Unreal Engine on projects(Games, Apps, TV, or Film)
Strong grasp of core components of Unreal Engine such as Material Editor and Shaders, Animation, Layout, Sequencer, Lighting, etc.
Excellent knowledge of Unrealsโ€™s Blueprints
Good knowledge 3d Content creation software (Maya, Blender, Max, etc)
Good knowledge of character rigging basics
Strong working knowledge of Unrealโ€™s Character Animation tools and pipeline.
Experience working with ARkit facial tracking
Experience working with VR, developing games, apps, etc.
Knowledge of multiplayer networked systems in Unreal.
C++ knowledge is a great plus

How To Apply

We need 1-2 people but apply away!

west ospreyBOT
#

Posted by @upbeat spire

Enivrement Artist at Fractal

:globe_with_meridians: Remote Friendly

Location

Anywhere

Contract Length

1

Responsibilities

Working on an RPG NFT game and looking for an enivrement artist to help us on this journey !

Qualifications

Good knowledge with UE + 5 year experience

How To Apply

DM me

west ospreyBOT
#

Posted by @neon pivot

UE5 Games Programmer at 1st Impact Games

:globe_with_meridians: Remote Friendly

Location

UK

Contract Length

long term

Responsibilities

โ€ข Utilizing blueprints to a high quality, following correct commenting protocols.
โ€ข Achieving project milestones, set out by the company.
โ€ข Develop technical design specifications and implement them.
โ€ข Programming features laid out by the design team.
โ€ข Review existing and future code to ensure quality and robustness.
โ€ข Test and refine gameplay features throughout the development cycle of the project.

Qualifications

โ€ข Good professional experience as a Gameplay programmer having shipped multiple titles.
โ€ข Highly experienced with Unreal Engine 4 and Blueprints.
โ€ข Ability to Architect, Refactor and Prototype tools and systems as needed.
โ€ข Minimum 5 yearsโ€™ experience.
โ€ข Experience working on FPS games.
โ€ข Strong understanding and use of source control.
โ€ข Proficiency in written and spoken English.
โ€ข Professional communication practices in a remote work environment.
โ€ข Desirable experience in Server/Backend.
โ€ข Experience in AI is a bonus.
โ€ข Has a strong interest in melee fighting games.

west ospreyBOT
#

Posted by @safe shell

Unreal Engine Animation Artist at Pinky Light Studios

:globe_with_meridians: Remote Friendly

Location

Anywhere

Contract Length

2

Responsibilities

Create Control rig for custom models , animate with control rig set up level sequencer with animations.

Qualifications

Good understanding Unreal Engine Animation Tools such as control rig and FK , can create smooth good looking animations with UE4

How To Apply

DM

west ospreyBOT
#

Posted by @fervent bolt

break out a few functions to blueprints eg udp at none
Location

anywhere

Contract Length

20mins

Responsibilities

write some code deliver

Qualifications

working visual studio installation

How To Apply

pm me

west ospreyBOT
#

Posted by @latent wedge

Unreal Engine Motion Designer at GeoTechBV

:globe_with_meridians: Remote Friendly

Location

Anywhere

Contract Length

3 months\1 year

Responsibilities

Designing realtime motion graphic scenes
Animating, Modeling, texturing, and UV mapping 3D assets
Work in a fast paced environment.

Qualifications

What weโ€™re looking for:
2+ years experience with UE4/5
Prior experience as a Motion Graphics Designer as well as a strong portfolio of sample projects
Professional experience working in various digital content creation tools (Cinema 4D, Blender, Photoshop, and Z-Brush, etc)
Experience designing large realtime motion design scenes
You have a keen eye for design and aesthetics
A strong grasp of typography, layout, and data visualization
The ability to partner with other creative team members and key stakeholders to create content
Willingness & ability to work and collaborate remotely across global time zones
Proficiency with Niagara particle effects and VFX in Unreal is desired
Fluent in English

How To Apply

E-mail: elena.makarenko@geotech.one
Discord: LENA#6958

west ospreyBOT
#

Posted by @wise flint

VFX Artist at ThreeDee GmbH

:globe_with_meridians: Remote Friendly

Location

Munich, Germany

Contract Length

3 months

Responsibilities
  • concepting, creating and integrating VFX for a Racing + MOBA Game in Unreal Engine 5
Qualifications
  • Experienced in Unreal Engine 5 and its niagra systems
  • able to create VFX based on a predefined theme/style
  • experienced in real-time shader systems
  • ability to concept/storyboard VFX ideas
  • ability to create a wide range of VFX-Styles (e.g. stylized, realistic, ...)
  • good communication skills in english or german
How To Apply

If you are interested send us an email at charged@threedee.de with the following information:

  • Public portfolio showing your skills, knowledge and experience (very important)
  • a short introduction about yourself
  • Your contact information
west ospreyBOT
#

Posted by @sour ferry

Rigger/Animator at Sigma Interactive

:globe_with_meridians: Remote Friendly

Location

Anywhere

Contract Length

TBD

Responsibilities
  • Rigging to ue4/5
  • Skinning
  • Corrective Blendshapes
  • Tech animation in ue5

Optionally:

  • Facial blendshapes
  • Directional combat animations (Very Technical)
Qualifications
  • Knowledge of unreal 4/5
  • Knowledge of maya or other equivalent software for rigging/animation
  • Optionally Knowledge of Cascadeur
  • Unreal 4/5 Rigging
  • Super realistic skinning
  • Correction Blendshapes

Optionally Knowledge of Cascadeur

How To Apply

DM

west ospreyBOT
#

Posted by @maiden quest

Technical Artist at The 7th Circle LLC

:globe_with_meridians: Remote Friendly

Location

Anywhere

Contract Length

First project is to create a scene so our artists can dial in the art style. Small jobs will come up over the development process but I would estimate that none of them would take you much time. If you are able to fill in other gaps in our team we will have work for an FX specialist, a UI designer, and potentially another minigame/tower defense programmer to help speed up development.

Responsibilities

Our art style is a combination of Octopath Traveller's techniques and assets in the style of High on Fire's: The Black Plot.

Help us develop a plan for what resolution art assets should be made in, what camera angle looks best.
Given that that we are working with a tower defense camera angle the jungle floor will take up most of the shot. We need you to help develop the methodology and implementation of getting that floor looking good. This is our first task.

Qualifications

We have already achieved most of the techniques Octopath Traveller used to get its look but we could use someone capable of fine tuning. Mostly in the way of color correction.
Possessing the aforementioned skills in FX, UI, or Programming work would be most serendipitous but not required.
Must remain hydrated

How To Apply

PM me here.

west ospreyBOT
#

Posted by @meager geode

Character modeler and animator at Indie Horror Game

:globe_with_meridians: Remote Friendly

Location

Anywhere

Contract Length

1 week

Responsibilities

I am looking for a 3D character modeler and animator who can create a monster based on a reference image. I can provide a model that looks similar, but significant changes would need to be made to the model and texture to match it. I would also need the current animations either retargeted or redone for the new monster.

Qualifications

A portfolio of previous relevant work is required. Experience with horror games and making jumpscare animations would be preferred.

How To Apply

DM me.

west ospreyBOT
#

Posted by @violet monolith

Control Rig Tech or Animation Artist at Solo Dev

:globe_with_meridians: Remote Friendly

Location

Anywhere

Contract Length

1 week

Responsibilities

Short one off role
Need someone to make a rig for procedurally generated characters
It needs to be able to react to dismemberment and changes in topology
Needs to work with a boolean based ABP

Id do it myself but I feel like 3 weeks is enough time to spend pulling my hair out

Qualifications

Understanding of
Control Rig
Spline IK
And the Animation Blueprint required

How To Apply

DM me if youre interested

west ospreyBOT
#

Posted by @tardy garnet

level maker at ontraga sac

:globe_with_meridians: Remote Friendly

Location

anywhere

Contract Length

a week max

Responsibilities

i need someone to cut 1/4 of the matrix demo map, also need the scale the graphics down so it runs smoother on medium end pc's

Qualifications

ue5 level design knowledge

How To Apply

by dm

west ospreyBOT
#

Posted by @flat venture

Custom Plugin Creator at LeapN

:globe_with_meridians: Remote Friendly

Location

Anywhere

Contract Length

2 months

Responsibilities

The hire will be developing custom plugins for Unreal, testing their implementation, and interfacing its functionality across game projects.

Qualifications
  • Experience making custom Plugins
  • Proficient in both C++ and Blueprint programming
  • Experience programming multiplayer mechanics
  • Experience packaging games
How To Apply

DM FฮžRB#6768

west ospreyBOT
#

Posted by @prime stratus

Optimization at Sinn Studio Inc.

:globe_with_meridians: Remote Friendly

Location

Anywhere

Contract Length

1-2 Months

Responsibilities

ใƒปOptimize existing environments, characters, weapons, materials

Qualifications

ใƒปStrong understanding of optimization workflows for meshes, materials, and textures
ใƒปGood sense for level design to avoid compromising environments during optimization

How To Apply

DM me here on Discord or email me at sinn@sinnstudio.com with resume and / or relevant samples of work.

west ospreyBOT
#

Posted by @rigid ledge

Widget Expert, Advanced Blueprints Expert at Sharebert

:globe_with_meridians: Remote Friendly

Location

Anywhere

Contract Length

2 weeks

Responsibilities

You need to be able to map controls to a flight model, be able to add the animation sequences to the model (will be in the same location as the model), be able to attach a JSBSim flight model to said model. And we need the widgets done for the HUD and MFDs (Multi Function Displays), and for every switch in the cockpit as well, and scripting the lamps for low light flights.

Qualifications

Advanced Blueprinting, Advanced Widget Support. Experienced in Unreal Engine 5.

How To Apply

DM me if you're interested. and you can contact me and my team at https://www.trackwhilescan.com/contact with your info and we will get back with you as soon as we can.

west ospreyBOT
#

Posted by @upbeat spire

Lead programmer at Fractal

:globe_with_meridians: Remote Friendly

Location

Anywhere

Contract Length

1

Responsibilities

Developing and implementing game software
Ensuring that the game design is fully implemented and performs as expected
Creating unit tests and validation procedures, and documenting technical specifications
Working closely with a lead game developer to create task/project deliverables
Interface with Quality Assurance, Game Producers, Game Designers, Artists, Mathematicians, and Sound Designers

Qualifications

C++
Blueprint
Objective C
Parse
Cloud Code/JavaScript
Game Development Experience

How To Apply

Anyone can send DM me!

west ospreyBOT
#

Posted by @barren topaz

Unreal C++ Generalist Programmer at Level Up [Game Dev Hub]

:globe_with_meridians: Remote Friendly

Location

Anywhere

Contract Length

3 months

Responsibilities

We are looking for some unreal programmer with +5 years of experience to team up with our current team of teachers for our Online Advanced Unreal Programming Bootcamp this October 2022.

This teacher would cover 15 hours for:

C++ programming to help during the on boarding/refreshment of C++ bases and applied for programmers coming from C# or Java.

(optional) Same teacher could cover 15 hours more for:

Implementing Contiuous Delivery / Continuous Integration applied with GIT flow + TDD + QA processes

Qualifications

+5 years of real experience with at least indie mid-sized videogames or involved in AA or AAA shipped titles.
Good English level for teaching or Spanish as optional could be nice.
No specific qualifications are required.

How To Apply

Mail us to: formacion@game-levelup.com
Subject: Teacher for Online Advanced Unreal Programming Bootcamp

west ospreyBOT
#

Posted by @iron flame

Concept Artist at Outer Heaven

:globe_with_meridians: Remote Friendly

Location

Idaho, USA

Contract Length

TBD

Responsibilities

Creation of character and concept art for a new Outer Heaven project - Infinity Gate, ARPG. Communication with the team (English).

Qualifications

Must have a portfolio, speak English, be over 18 years of age.

How To Apply

DM

west ospreyBOT
#

Posted by @nova drum

A Variety at ILMxLAB Singapore
Location

Singapore

Contract Length

1 year or more

Responsibilities

Roles and responsibilities are dependent on the role you are keen in

Qualifications

Do check out the job descriptions in the job portal

How To Apply

If you are keen in any of our current open roles at ILMxLAB Singapore, do kindly go to https://jobs.disneycareers.com/search-jobs/ILMxLAB/391-28648/1?glat=26.200599670410156&glon=92.9375991821289 and apply! ๐Ÿ™‚

west ospreyBOT
#

Posted by @neon moth

N/A at N/A

:globe_with_meridians: Remote Friendly

Location

Anywhere

Contract Length

N/A

Responsibilities

Selling a (3) year unreal engine project, working in UE5. Contact for more details it's a full "top-down" zombie wave-based game that works for multiplayer / co-op. The developer is looking to sell for cheap. Includes the following but is not limited to: Building system, Character customisation and level system commented code and replicated, a social system such as but not limied to chat system and player lobby inviting.

The majority of the project is custom code.

Qualifications

N/A

How To Apply

DM Monnabott#7785

west ospreyBOT
#

Posted by @torpid scarab

Environment artist at N/A

:globe_with_meridians: Remote Friendly

Location

Anywhere

Contract Length

2 weeks

Responsibilities

Looking for someone to finishing designing our current lobby. It has to look and feel a certain way which I can explain over chat. We have assets.

Qualifications

3d environment skills
Blender
Blueprints
Particles
Skybox
Floor layouts

How To Apply

200

west ospreyBOT
#

Posted by @sweet pulsar

Gameplay Programmer at Next Dimension Studios

:globe_with_meridians: Remote Friendly

Location

Anywhere

Contract Length

3 months

Responsibilities

Develop and integrate a mobility / climbing system for our on-line game. We provide animations, you create the gameplay systems to let players clamber & climb in our game spaces.

  • daily standups
  • integrate feedback from game director and tech lead
  • develop tools for implementing climbing & clambering in game levels
  • system must support multiplayer replication
Qualifications

3+ years of game programming experience
Fluent English

  • examples of previous shipped game a plus
  • experience / examples of previous climbing systems a plus
How To Apply

6

west ospreyBOT
#

Posted by @neon moth

Particle Effects niagara (VFX) at NDA

:globe_with_meridians: Remote Friendly

Location

Anywhere

Contract Length

1/2 weeks

Responsibilities

Looking for particle effects artists to create custom Particle Effects with niagara system

Qualifications

send portfolio

How To Apply

DM Monnabottt#7785

west ospreyBOT
#

Posted by @earnest dagger

none at Wonder Interactive Inc.
Location

Canada

Contract Length

2

Responsibilities

Spacelancers
Status - in development

Project description: an online, multiplayer space game where you can explore, fight, and upgrade your ship. Targeting PC desktop (Windows)

Tasks:

Create and implement a loading screen

Building out player objectives

Implementing on foot combat

Implementing enemy AI for rogue ships to attack the player

SKILLS:

5 or more years of Unreal Engine experience

5 or more years of C++ experience

Experience implementing AI in gameplay systems

Participation in shipping commercial AA or AAA games, or your own indie titles as a studio

Excellent communication and collaboration skills

OpenGL or DirectX API knowledge

Experience with VR is not necessary but would be a bonus

Pay: contact for more details

Qualifications

5 or more years of Unreal Engine experience

5 or more years of C++ experience

Experience implementing AI in gameplay systems

How To Apply

Unlimited

west ospreyBOT
#

Posted by @neon moth

Particle VFX Niagara at Private

:globe_with_meridians: Remote Friendly

Location

USA

Contract Length

1-2 Weeks

Responsibilities

Create custom Particle VFX Niagara

Qualifications

Send portfolio of Particle VFX you have created

How To Apply

DM Monnabottt#7785

west ospreyBOT
#

Posted by @meager geode

Blueprint or C++ Programmer at Indie horror title

:globe_with_meridians: Remote Friendly

Location

Anywhere

Contract Length

2 weeks

Responsibilities

I am looking for a developer to help out with a project that I am working for. You would be in charge of creating a procedural generation algorithm that can generate levels in the editor. Meshes, textures, and props can be provided as well as a reference level. The level is fairly simple with cubes and walls, but it should ideally flow seamlessly without many artifacts or dead ends.

Qualifications

Experienced blueprinter or C++ programmer who has worked with procedural generation before or is willing to learn.

How To Apply

DM me on Discord.

west ospreyBOT
#

Posted by @upbeat spire

3D Animation/Rigging at Project Fractal

:globe_with_meridians: Remote Friendly

Location

Anywhere

Contract Length

1 year

Responsibilities

Create rigs for bipeds, quadrupeds, and other creatures

Strong ability to develop anime 3D movement for characters

Export, import, and configure animations inside Unreal Engine 4

Team up with non-art developers to build and improve our games, emphasizing results

Understand and articulate art and design trade-offs; solve for best player experience

Keep up to date with industry-related art developments and harness that knowledge for the benefit of our games and teams

Qualifications

Anime-focused portfolio demonstrating your game-ready work in a matching art style

Knowledge of animation content creation and in-game implementation, including rigging limitations related to mobile hardware

Proficiency in rigging and animation in Autodesk Maya

Great interpersonal skills; humility and respect when receiving comments from your team

Passion for anime and PC, consoles

IMPORTANT : All applicants, regardless of experience, must be willing to take and pass a test evaluating your relevant skills .

Preferred

3D Animation+Rigging experience at a major game studio

3+ years of applicable games industry experience

Experience creating and optimizing game art for PC

Unreal Engine 5 development experience

How To Apply

You can reach out to me by DM

west ospreyBOT
#

Posted by @noble venture

Rigger at Proelium Games Ltd.

:globe_with_meridians: Remote Friendly

Location

Sofia, Bulgaria

Contract Length

Approx 2 months

Responsibilities

Skinning armor/costume sets for human characters
Creating procedural tail animation system in Unreal
Fixing animation errors between rigs

Qualifications

Portfolio showing rigging and skinning
Proficient in English
PLUS but not needed - Proficient in and interested in retopology work

How To Apply

e-mail portfolio to proelium.tactics@gmail.com

west ospreyBOT
#

Posted by @solar violet

C++ Network Engineer at Villain Games LLC

:globe_with_meridians: Remote Friendly

Location

USA (remote)

Contract Length

2-4 years+

Responsibilities

Ready to be part of something epic?!

We're creating a fast-paced online fantasy PvP game in Unreal Engine 5. This project has the excitement of our 10k member Discord and will have a huge launch! The ideal candidate is comfortable engaging in our passionate community throughout development, and being an awesome team player.

ใƒป Develop and maintain C++ systems for dedicated server development as provided by the design team.
ใƒป Work flexibly with Blueprint developers and designers to provide C++ solutions where needed (typically networking/backend).
ใƒป Thrive in an agile kanban environment with other team members working on systems for clearly defined goals (typically daily/weekly).

Qualifications

ใƒป A passion for PvP and creating networked games for thousands of players.
ใƒป Very strong modern C++ skills.
ใƒป Deep knowledge of Unreal Engine 5's C++ API.
ใƒป Deep understanding of networked code.
ใƒป Collaborating with other developers to create Blueprint accessible systems when needed.
ใƒป Strong understanding and use of source control.
ใƒป Excellent team and communication skills (English).

How To Apply

Discord: Iverson#9999 or Email: jobs@arenaofkings.com

west ospreyBOT
#

Posted by @meager geode

Game Designer at Indie Horror Title

:globe_with_meridians: Remote Friendly

Location

Anywhere

Contract Length

1 month

Responsibilities

This role would be responsible for generating game ideas for engagement and replayability, as well as drawing layouts of maps illustrating the levels and mechanics. The game is based on an online wiki of a story, so the levels and mechanics would need to be loosely based on those. You would also be responsible for correcting previous maps that some players are struggling with.

Qualifications

A portfolio would need to be shown. Experience with previous games, especially shipped titles is a plus. You should ideally have experience working with horror games as well as knowing the limitations of an indie studio in terms of adding large-scale features.

How To Apply

Message me on Discord.

west ospreyBOT
#

Posted by @lethal pewter

Blueprint programmer/c++ and level designer at Small studio

:globe_with_meridians: Remote Friendly

Location

Anywhere

Contract Length

2 weeks

Responsibilities

For a Proggramer: im loooking for a
buldozier mechanick to build
to level floor im my house bulding game

Qualifications

.

How To Apply

2

west ospreyBOT
#

Posted by @earnest dagger

Game Designer and Programmer at Wonder Interactive Inc.

:globe_with_meridians: Remote Friendly

Location

Anywhere

Contract Length

1-3 months

Responsibilities

Designing explorable planet environments with our assets

Create and implement a loading screen

Design gameplay logic with blueprints

Rigging and animating characters

Implementing enemy AI for rogue ships to attack the player

Qualifications

5 or more years of Unreal Engine experience

5 or more years of C++ and blueprints experience

Experience implementing AI in gameplay systems

Participation in shipping commercial AA or AAA games, or your own indie titles as a studio

Excellent command of the English language, strong communication and collaboration skills

OpenGL or DirectX API knowledge

Experience with VR is not necessary but would be a bonus

How To Apply

Add and message me on Discord, my username is alouis44#2230

west ospreyBOT
#

Posted by @vocal brook

Game developer at ROI Companies

:globe_with_meridians: Remote Friendly

Location

anywhere

Contract Length

multiple projects

Responsibilities

Hi, we are looking for game developers to help with a few tasks. I will post some of the tasks below. If you can do any of them please contact me. We can pay per task/project. Additionally if we create a great relationship then this could be long term.

Qualifications

UE5, UE4, pixel streaming, game development, VR, desktop, Web,

How To Apply

DM me

west ospreyBOT
#

Posted by @vocal brook

Game developer, UE4, UE5, various functions in the game at me

:globe_with_meridians: Remote Friendly

Location

anywhere

Contract Length

anytime

Responsibilities

Hi, we are looking for game developers to help with a few tasks. I will post some of the tasks below. If you can do "any" of them please dm me. We can pay per task/project. Additionally if we create a great relationship, this could be long term, we are always in need of game devs.

  1. Setting up a virtual camera to record one area in the game and show video feed on multiple screens for multiplayer
  2. Voice chat with proximity so players can talk to each other and hear each other only if they are within a certain distance of each other
  3. Proximity sound for various things in the game (like tv's that are playing sound should only be heard if you walk near it)
  4. Setting up our game on pixel streaming so we can play via web browser (our build is UE5 and we have an AWS account)
  5. Integrating readyplayer.me plugin. Just needs to be installed so a player can choose an avatar and then use that in the game.
  6. Add a interact-able Digital whiteboard (audio, video, pic, text, or draw with multi colors) multiplayer
Qualifications

UE4, UE5, C++, Blueprint,

How To Apply

DM me

west ospreyBOT
#

Posted by @solar violet

C++ Network Engineer at Villain Games LLC

:globe_with_meridians: Remote Friendly

Location

USA (remote)

Contract Length

2-4 years+

Responsibilities

Ready to be part of something epic?!

We're creating a fast-paced online fantasy PvP game in Unreal Engine 5. This project has the excitement and following of our 10k member Discord! The ideal candidate is friendly, approachable, and comfortable engaging in our passionate community throughout development.

ใƒป Develop and maintain C++ systems for dedicated server development as provided by the design team.
ใƒป Work flexibly with Blueprint developers and designers to provide C++ solutions where needed (typically networking/backend).
ใƒป Thrive in an agile kanban environment with other team members working on systems for clearly defined goals (typically daily/weekly).

Qualifications

ใƒป A passion for PvP and creating networked games for thousands of players.
ใƒป Very strong modern C++ skills.
ใƒป Deep knowledge of Unreal Engine 5's C++ API.
ใƒป Deep understanding of networked code.
ใƒป Collaborating with other developers to create Blueprint accessible systems when needed.
ใƒป Strong understanding and use of source control.
ใƒป Excellent team and communication skills (English).

How To Apply

Discord: Iverson#9999 or Email: jobs@arenaofkings.com

west ospreyBOT
#

Posted by @lethal pewter

All at CorgStudios

:globe_with_meridians: Remote Friendly

Location

Anywhere

Contract Length

per job

Responsibilities

Depends on position

Qualifications

depends on position

How To Apply

10

west ospreyBOT
#

Posted by @lethal pewter

Advanced Vechicle plugin exper at none currently

:globe_with_meridians: Remote Friendly

Location

Anywhere

Contract Length

2 weeks

Responsibilities

Knowledge of a plugin

Qualifications

=

How To Apply

1

west ospreyBOT
#

Posted by @rose timber

AWS fixing at ePowdr

:globe_with_meridians: Remote Friendly

Location

anywhere

Contract Length

less than hours

Responsibilities

Theres currently a bug in my game's dedicated servers. bug: i have a battle royale game, and as in any br game, no more players should be able to join the match after the gamemode has started. the problem is that new players are joining on-going matches which shouldnt happen, because in the servers its showing that its getting divided into two different lobbies as intended, but On game isnt showing and its mixing the servers sadly.

Qualifications

Dedicated Server knowledge

How To Apply

by dm

west ospreyBOT
#

Posted by @tawny plank

Niagara or Cascade VFX artist UE4 at 4wrath games

:globe_with_meridians: Remote Friendly

Location

Anywhere

Contract Length

1 Month

Responsibilities

Our team is in the lookout for one or two VFX artists who can create particle effects using niagara or cascade. We are working on a remake for a classic video game, meaning we can provide the artist a reference video to use to recreate a particle effect. But the VFX artist would also need to improve over the original and make it look more modern. Everything will be done in unreal engine 4.

Qualifications

The candidate for the job will need to be able to speak English natively, be able to work in a team with others and be able to use Trello.

How To Apply

You can apply or express your interest for the job by messaging me on discord.

west ospreyBOT
#

Posted by @solar violet

C++ Network Engineer at Villain Games LLC

:globe_with_meridians: Remote Friendly

Location

USA (remote)

Contract Length

2-4 years+

Responsibilities

Ready to be part of something epic?!

We're creating a fast-paced online fantasy PvP game in Unreal Engine 5. This project has the excitement and following of our 10k member Discord! The ideal candidate is friendly, approachable, and comfortable engaging in our passionate community throughout development.

ใƒป Develop and maintain C++ systems for dedicated server development as provided by the design team.
ใƒป Work flexibly with Blueprint developers and designers to provide C++ solutions where needed (typically networking/backend).
ใƒป Thrive in an agile kanban environment with other team members working on systems for clearly defined goals (typically daily/weekly).

Qualifications

ใƒป A passion for PvP and creating networked games for thousands of players.
ใƒป Very strong modern C++ skills.
ใƒป Deep knowledge of Unreal Engine 5's C++ API.
ใƒป Deep understanding of networked code.
ใƒป Collaborating with other developers to create Blueprint accessible systems when needed.
ใƒป Strong understanding and use of source control.
ใƒป Excellent team and communication skills (English).

How To Apply

Discord: Iverson#9999 or Email: jobs@arenaofkings.com

west ospreyBOT
#

Posted by @mild summit

Backend Engineer / C++ Developer at Marshmallow Laser Feast

:globe_with_meridians: Remote Friendly

Location

London

Contract Length

1 year

Responsibilities

Responsibilities
โ€ขWorking as a senior part of the technical team to develop, produce and create the core systems that drive our experiences, from networking protocol structure, and bespoke plugin integration through to novel systems
โ€ขUnderstand and implement the pipelines for complex external systems within modern game engines (Unity & UE specifically)
โ€ขAbility to recommend and evaluate custom implementations vs off-the-shelf solutions to best solve problems
โ€ขGuide and mentor junior developers and peers in best practices
โ€ขMaintain existing codebases and provide low-level support on complex programming problems
โ€ขManagement of internal codebases and libraries
โ€ขLearn, develop and progress into new engines and tools as they emerge
โ€ขBest practice version control and Dev Ops

Qualifications

Requirements
โ€ข4+ years of experience, an extraordinary github/professional portfolio or a history of shipped titles/experiences
โ€ขExtensive knowledge of C++, C# & Python with proficiency in others
โ€ขSoftware development: system architecture, modular systems, version control, collaborative development, API design
โ€ขComputer Science: networking, image/depth/transform data, algebra, matrix manipulation, 3D maths
โ€ขPhysical Engineering: understand the real world implications of embedded systems and user experiences
โ€ขExpert understanding of networking and working with data (formats/storage/compression/transfer)
โ€ขSpecific needs: API development, SQL database management, knowledge or willingness to learn ZMQ networking paradigm, Classic REST/GET/HTTP design, JSON data structures, Protobuf experience, C#/python wrapping experience
โ€ขDevOps: CI/CD, Jenkins, Docker, Gitflow & build pipelines

How To Apply

Email: Michael@marshmallowlaserfeast.com - subject Backend Developer - Aug 2022

west ospreyBOT
#

Posted by @torpid bear

AI Programmer at Ultra 8

:globe_with_meridians: Remote Friendly

Location

Anywhere

Contract Length

1 month

Responsibilities

UE4 Programming, some C++ There are things in the CMC Knowledge, AI Programming

Qualifications

Creating an AI to play Rugby

How To Apply

Please DM me

west ospreyBOT
#

Posted by @remote helm

3D Character Artist at Infilope Studio

:globe_with_meridians: Remote Friendly

Location

Anywhere

Contract Length

1 week

Responsibilities

Hello,

Please, I have a special request, I need to modify five Day3D characters e.g. https://www.daz3d.com/victoria-8-1 to work in Polyphoria Character Editor. The whole thing is to set morph targets for them according to their example character, i will pay very well.

Qualifications

3D Character modeling, Unreal Engine

How To Apply

DM

west ospreyBOT
#

Posted by @reef barn

Technical Artists and Developers at MarshmallowLaserFeast

:globe_with_meridians: Remote Friendly

Location

Anywhere

Contract Length

3 months

Responsibilities

Are you an Unreal Engine Artist, Developer or Creative?
Marshmallow Laser Feast are looking for a number of freelance Mid-Senior weight creatives for a one-of-a-kind opportunity to work in the real-time, physical immersive space. You will be able to develop real-time artistic narrative within the engine, following design briefs and animatics driven by our Artistic Director.
Whether the ask is a 8-bit pixel art, neo-noir or toon shading you understand the asset pipeline, the workflows to implement a vision, and how to drive the best out of Unreal 5 and its latest toolkits.
There may be some requirements for a custom build of the engine, but support will be offered.

Qualifications

A portfolio or examples of previous work and method required

How To Apply

Please send work examples, portfolios, and a brief overview of your profile to: oriana@marshmallowlaserfeast.com

west ospreyBOT
#

Posted by @ripe orbit

Unreal Game Developer at Revog Games

:globe_with_meridians: Remote Friendly

Location

Anywhere

Contract Length

6 months or more

Responsibilities

Looking for Unreal Developers with experience in VR apps/games to develop a game/app that has online multiplayer social interaction as well as gameplay aspects.

Experience with C++, Blueprints and working with dedicated servers is necessary.

Any experience with 3D graphics (Maya, Blender, etc.) and animation a big plus.

Please send links to your previous work.

Qualifications

Unreal, C++, AWS, VR, Android SDK, Oculus Quest

How To Apply

email games@revog.com with resume and links to portfolio

west ospreyBOT
#

Posted by @hollow olive

2D Animator for simple vector art at Orikami Studios

:globe_with_meridians: Remote Friendly

Location

Anywhere

Contract Length

3 weeks+

Responsibilities

We are developing a mobile game, and have 1st and last frame 2D asset positions for various actions. We need someone to animate the frames in between. Generally a decent amount of iterations.

Qualifications

Experienced / fast in animating 2D art assets. Good communication and screenshare skills.

How To Apply

If interested, please message me here with a couple examples of your work

west ospreyBOT
#

Posted by @upbeat spire

Programmer and Lead Programmer at Fractal Red

:globe_with_meridians: Remote Friendly

Location

Anywhere

Contract Length

3

Responsibilities

Responsibilities

Develop multiplayer gameplay systems for the design team
Ensure gameplay systems are performant by regularly taking stats dumps
Work with a UI designer on gameplay specific UI
Work with the vfx/sfx team on gameplay specific sound and visual implementations

Qualifications

Requirements:

Strong C++ and blueprinting skills in Unreal Engine 4
Ability to take light designs and communicate in order to flesh out a full implementation
Strong data structures, logic and algorithm skills
Strong understanding of vector math
Experience working with client/server architecture
Experience with performance analysis and code optimization
High level of comfort extending and improving upon an existing code base
Excellent communication skills
Minimum of 6 years coding experience
Minimum of 4 years experience programming in the video game industry

How To Apply

DM

west ospreyBOT
#

Posted by @calm schooner

Character animator / rigging artist at Revealed upon signed NDA

:globe_with_meridians: Remote Friendly

Location

Stockholm, Sweden

Contract Length

1 day

Responsibilities

Hello. I'm a producer based i Stockholm. Looking for a rigger / animator for freelance work. I have an advanced character that I'd like to use with Mixamo / Unreal mannequin. Please fcontact me here on discord for more information.

Qualifications

Maya, Unreal Engine 4/5

How To Apply

Message me here on Discord

west ospreyBOT
#

Posted by @neon pivot

Unreal Engine Programmer ($300-400/day) at The Drone Champions League (DCL)

:globe_with_meridians: Remote Friendly

Location

Austria

Contract Length

9 Months+ (permanent negotiable)

Responsibilities

Develop an ambitious cross platform sequel to expand our audience.
Support the growth of our 'world first' professional hybrid racing and eSports championship.
Add features and content to updates of our existing title.

Qualifications

Freelancer for 9+ months with high likelihood of an extension.
Permanent will also be considered.
Up to $400 per day DOE.
Fully remote (UTC+2)

Role requires:
C++ experience, ideally 4+ years as a profession but open to less.
A developer with high standards for the quality of their work and without fear of committing to improve old systems that need revisiting.
Unreal Engine 4 experience, ideally with at least one UE4 completed title on resume.
Experience using Perforce ideal, otherwise experience in another Source version control system considered.
Strong written and verbal communication skills in English.

west ospreyBOT
#

Posted by @lethal pewter

Proggramer at Corg

:globe_with_meridians: Remote Friendly

Location

Anywhere

Contract Length

2weeks-1month

Responsibilities

Proggramer to make character customization needed

Qualifications

good portfolio

How To Apply

1

west ospreyBOT
#

Posted by @deep jasper

Unreal Engine 5 C++ Engineer at KITATUS and Friends LTD

:globe_with_meridians: Remote Friendly

Location

Anywhere

Contract Length

TBD

Responsibilities

Looking for someone who can code review a failed attempt at converting some classes from Blueprint to C++. Your role would be to check the C++ code against the Blueprint original and make adjustments to the code to ensure that it functions as the Blueprints do. The code already exists, it just does not currently function as intended so changes will be required. This is not a whole project of Blueprints but a minor module's worth of code.

Qualifications

Deep knowledge of Unreal Engine 5's C++ API
Experienced in Blueprints

How To Apply

DM me on Discord or email: ryan.shah@kitatusandfriends.co.uk

west ospreyBOT
#

Posted by @crystal geyser

Environment Artist at corroded films

:globe_with_meridians: Remote Friendly

Location

anywhere

Contract Length

2 months

Responsibilities

i need an environment artist to create around 5 environments based in the star wars universe for a star wars short film being made the environments dont have to the be the highest quality but still should look reasonable

Qualifications

couple months of experience in ue4 and ue5 and enviorment art

How To Apply

dms

west ospreyBOT
#

Posted by @noble venture

Unreal Engine Programmer at Proelium Games Ltd.

:globe_with_meridians: Remote Friendly

Location

Sofia, Bulgaria

Contract Length

6 months+

Responsibilities

Develop high-performance, robust, maintainable code & blueprints
Design and implement modifications, reorganizations, extensions, and optimizations to existing code base
Give feedback on design feasibility, identify missing details in feature requests and suggest optimal design within the constraints of the project

Qualifications

Highly proficient in C++ programming language and UE Blueprints
Ability to write clear, concise code & documentation
Strong problem solving and debugging skills
Proficient in English
2+ years experience

How To Apply
#

Posted by @noble venture

Environment Artist at Proelium Games Ltd.

:globe_with_meridians: Remote Friendly

Location

Sofia, Bulgaria

Contract Length

6 months+

Responsibilities

Develop single player levels based on existing game design documents.
Prototype, iterate, and polish levels utilizing ready-made assets in UE5.
Maintaining folder organization and converting store bought asset packs to our master material configurations.

Qualifications

Strong artistic vision and world building skills inside game engines.
Excellent documentation, communication, interpersonal, and organizational skills. Ability to maintain focus and self-motivation towards the current project goals.
2+ years of experience with Unreal Engine

How To Apply
west ospreyBOT
#

Posted by @mild summit

Unreal Engine Profiler Expert at Crouch Jump Interactive

:globe_with_meridians: Remote Friendly

Location

Remote

Contract Length

2 weeks

Responsibilities

We're looking for a highly experienced Unreal Engine profiler expert regarding the tools contained within Session Frontend and Unreal Insights. We have a peculiar roadblocking performance issue that needs resolved as soon as possible and we're hoping that this is the path forward to a solution. Please send me a DM if you're interested in helping us figure out the challenge of a lifetime, I assure you this issue is going to confound you in more ways than thought possible.

Qualifications

โ€ข Must be highly knowledgeable with Unreal Insight and Profiler
โ€ข C++ expertise is preferred
โ€ข Must have the patience of scholars and saints

How To Apply

DM: Dementei#3204

west ospreyBOT
#

Posted by @slow star

Animator at Afterthought LLC

:globe_with_meridians: Remote Friendly

Location

United States

Contract Length

N/A

Responsibilities

We are expanding our animation team and seek talented animators with creative ambitions and a passion for animating. This position focuses on high quality performance actions, locomotion, combat and more, with a heavy focus on creature animation. You would work closely with designers and animators to capture the feeling of life on The Isle within a collaborative setting.

Communicate your creativity with proficiency and confidence
Utilize the principles of animation daily to create high-quality assets
Use 3ds max to create keyframed/simulated animation suites that visually drive the action of in-game mechanics. Work closely with designers, animators and riggers to create animation solutions for complex and unique mechanics
Maintain organization of assets, task management and workflow.
Iterate on and finalize animation assets based on production feedback

Qualifications

A demo reel featuring extensive examples of your best work
Excellent interpersonal communication skills
The ability to work remotely
A desire to learn and grow as an artist
Self-starter with great time management and organizational skills.
Experience giving and receiving in-depth critique.
A passion for animation and gaming
Strong knowledge of the principles of animation.
Strong knowledge of keyframe animation, curve/graph editors, animation layers etc

How To Apply

Please email your resume to careers@findtheisle.com

west ospreyBOT
#

Posted by @neon sand

AI Developer at Dragon's Lae

:globe_with_meridians: Remote Friendly

Location

Anywhere

Contract Length

long-term

Responsibilities

We are looking for an AI Developer to work with UE5 on a high-class game with an advanced AI combat system like Batman Arkham Knight. Youโ€™ll participate in the process from the design stages to the AI systems implementation.

  • Write and modify C++ code in UE4 to implement and enhance AI behavior
  • Work closely with designers, animators, and other engineers to meet AI and technical goals and collaboratively brainstorm on AI techniques throughout the process
  • Develop prototypes for testing
  • Participate in code reviews, diagnose and fix AI bugs, profile and optimize game code as necessary
  • Mentor others within your team and/or across departments, collaborate on peer education, and self-study
  • Provide documentation to other departments and contribute to the influence strategy and overall direction for the remote work environment
Qualifications
  • Expertise in C/C++
  • 2+ years of experience developing AI behaviors
  • 2+ years of UE4 experience, 1+ of which developing AI in UE4
  • Confidence working with a cross-platform code base
  • Familiarity with PC and Console game development techniques and best practices
How To Apply

Please feel free to contact me for details or send your CV via:
Email: k.hohova@dragonslake.com
Discord: Katerina#6100

west ospreyBOT
#

Posted by @left wedge

Programmer (Blueprints and C++) at Hypnotic Ants Studio

:globe_with_meridians: Remote Friendly

Location

Poland

Contract Length

5 months

Responsibilities
  • Add Coop mode to existing work in progress single player game (genre - sim)
Qualifications
  • Experience in making multiplayer/coop games
  • At least one multiplayer/coop title published or in heavy production stage
  • At lease one .uproject to show
  • UE online framework knowledge, replication, sessions, connections, roles etc...
  • C++ skills
  • Blueprints skills ๐Ÿ˜‰
How To Apply

DM me here or by hello@hypnoticants.com

west ospreyBOT
#

Posted by @ashen stag

Senior Developer CCG TCG Game at CCG Game

:globe_with_meridians: Remote Friendly

Location

Anywhere

Contract Length

6 months

Responsibilities

Implement gameplay ability stories that are in our backlog (Jira).
Participate in daily standups with other developers.
Develop and deploy an automated testing strategy for the game.
Develop and deploy a continuous integration pipeline for our infrastructure.
Commit changes to our Game Client using Blueprints and C++ in Unreal Engine 5.
Commit changes to C# backend using written using Asp.NET MVC https://dotnet.microsoft.com/en-us/apps/aspnet/mvc
Communicate updates to our Game Designer to coordinate with marketing.
Respond to social media direct messages and responses to posts related to technical issues.
Build, lead, and grow the engineering team.

Qualifications

CCG Experience a + At least 5 years Unreal Engine Experience

How To Apply

Dm if interested in position with work experience and links to work.

west ospreyBOT
#

Posted by @autumn cobalt

Tech Artist at No Ghost Ltd

:globe_with_meridians: Remote Friendly

Location

East London

Contract Length

3 months

Responsibilities

We're looking for an experienced Unreal Engine Tech Artist to join our team on an exciting project for the Oculus Quest platform. It'll be up to you to fill the gaps in production, whether that's writing tools to aid the pipeline or flexing your creative muscles with FX or materials.

You'll be creatively problem solving all sorts of issues related to production of a mobile VR experience. Candidates should have a clear understanding of the intricacies of mobile bottlenecks and optimisations.

We're looking for candidates that find working on different challenges day to day exciting and aren't afraid to jump across different departments.

A strong artistic eye is a plus.

Qualifications

Previous professional work experience, working on Interactive VR Experiences

How To Apply

Please send an email with your relevant CV and/or example of your work to jobs@noghost.co.uk

#

Posted by @autumn cobalt

VR Gameplay Developer at No Ghost Ltd

:globe_with_meridians: Remote Friendly

Location

East London

Contract Length

3 months

Responsibilities

For our current/upcoming projects we are looking to expand our core development team, if you have experience with Unreal Engine please get in contact. Mid to senior level developers are encouraged to apply. The full-time contract will start at 3 months with the potential to extend to a long term position.

  • Gameplay/UX Systems Design and Development
  • VR Interaction Design and Development
  • Blueprints & C++ Programming
Qualifications

Previous professional work experience, working on Interactive VR Experiences

How To Apply

Please send an email with your relevant CV and/or example of your work to jobs@noghost.co.uk

west ospreyBOT
#

Posted by @twilit falcon

Senior Graphics Programmer at Wonder Interactive Inc.

:globe_with_meridians: Remote Friendly

Location

Anywhere

Contract Length

3 months

Responsibilities

Further develop our WebGPU RHI to more closely match Unreals other RHIs (Vulkan, DX12, Metal)

Qualifications
  1. Expert knowledge of at least one graphics API (DirectX, Vulkan, Metal) including shader development and debugging
  2. Experience working with low-level engine systems
  3. Proficient in C++
How To Apply

Contact @twilit falcon or email robstewart@theimmersiveweb.com

west ospreyBOT
#

Posted by @slow star

Technical Animator at Afterthought LLC

:globe_with_meridians: Remote Friendly

Location

United States

Contract Length

N/A

Responsibilities

We are looking for a talented Technical Animator to join our team. The Isle features non-traditional player characters that open the door for innovation. The desire to create something exceptional and unique is a must. You would be working closely with animators, riggers, programmers and other artists to implement high quality animations that support the unique mechanics of the game with the motion of the characters and their environments.

Communicate your creativity with proficiency and confidence
Work with animators, programmers and designers to prototype complex and unique mechanics
In-game implementation of completed, optimized systems
Work closely with designers, animators and riggers to create animation solutions for complex and unique mechanics.
Establish and maintain animation workflow and organization
Maintenance of animation fidelity using 3ds max or Unreal Engine to ensure the highest quality performance is achieved

Qualifications

The ability to work remotely
Excellent interpersonal communication skills
A desire to learn and grow as an artist
Self-starter with great time management and organizational skills
Experience giving and receiving in-depth critique
Functional knowledge of C++ and blueprints
Experience with state machines, blendspaces, blend trees, procedural animations etc
Strong knowledge of the principles of animation
Strong knowledge of keyframe animation, curve/graph editors, animation layers etc

How To Apply

Please email your resume & portfolio to careers@findtheisle.com

west ospreyBOT
#

Posted by @smoky isle

Developer at Ancient India Games

:globe_with_meridians: Remote Friendly

Location

Anywhere

Contract Length

1week

Responsibilities

Looking for UNREAL ENGINE GAME DEVELOPER.

Project budget- โ‚น3000

Job type- Contract/Part Time

Skills expected-
Blueprint or C++ development
Sequencer
Optimisation
Basic idea of lighting/level design

Project timeline- 7 days

Special notes-
Everyday work progress required at the end of day.
If all goes well, can be hired full time.
You can also credit yourself in game.
Youโ€™re free to use marketplace assets to save time.

Freshers can also apply but its our debut game so we need the best possible quality.

Know more bout us at-
https://selfasd88.wixsite.com/draftsite/

Game info-
Realistic quality ARPG with TPP camera.

Collaboration also welcomed.

Qualifications

Well versed with Unreal Engine

How To Apply

Send direct message on discord

west ospreyBOT
#

Posted by @tardy garnet

gun animator at ontraga sac

:globe_with_meridians: Remote Friendly

Location

anywhere

Contract Length

depends

Responsibilities

need a couple of animated guns for my game, its better if they come with sfx. gotta be realistic and modern weapons. both for third person and first person.

Qualifications

animations, and gotta look as smooth as possible

How To Apply

by dm

#

Posted by @tardy garnet

map optimizer at ontraga sac

:globe_with_meridians: Remote Friendly

Location

anywhere

Contract Length

1 week max

Responsibilities

i need someone to optimize my map, im also using the matrix map as base map, there are many, and thouands of meshes in one single area, so i expect you to use a good pc, i need you to sign nda so i can share you details.

Qualifications

optimization, level design

How To Apply

by dm

west ospreyBOT
#

Posted by @mild summit

VFX Artist at Liquid Bit

:globe_with_meridians: Remote Friendly

Location

Anywhere

Contract Length

tbd

Responsibilities
  • Create, design, and implement real-time particle effects using both static and animating 2D/3D elements
  • Implement all work using Unreal and related tools
  • Create particle and decal textures, simulations for gameplay elements, and materials to support FX needs
  • Create efficient geometry and assign UVs utilizing Maya or similar 3D authoring packages
Qualifications
  • Experience building VFX with Unreal Engine 5 including Cascade/Niagara, Materials, and Blueprints
  • Working knowledge of authoring tools for real-time particle systems
  • Strong understanding of FX optimization and measuring performance for consoles and PC
How To Apply

Send your resume & portfolio to jobs@liquidbit.com

west ospreyBOT
#

Posted by @fierce cargo

Unreal Engine Generalist at W&N Studio
Location

London, UK

Contract Length

1 to 3 months

Responsibilities

W&N Studio is the studio for artists Warren du Preez and Nick Thornton Jones. We operate in the high-end fashion, beauty and luxury markets, across photography, moving image and the digital realm.

You can find our work here: http://wdpntj.com/

Qualifications

W&N Studio is looking to hire an Unreal Engine generalist starting on a short-term contract.

The skills and experience that we are looking for include:
Ideally 3+ years of commercial experience with Unreal Engine, including:
Creating real-time environments in Unreal
Experience with optimisation, lighting and shaders within UE4/UE5
Knowledge of art software such as Maya, Blender, Photoshop, etc
Knowledge/experience of blueprints system

From time to time you will be required to work from our studio in East London, as well as remotely.

We will negotiate a competitive rate commensurate with experience, initially on a 1 to 3-month contract (outside of IR35), and with the potential to extend.

How To Apply

If you are interested, weโ€™d love to hear from you - please tell us a bit about yourself and send across your CV, portfolio and day rate to: production@wnstudio.tv

west ospreyBOT
#

Posted by @fierce cargo

Specialist Freelance 3D Artists at W&N Studio

:globe_with_meridians: Remote Friendly

Location

London, UK

Contract Length

N/A - Project Based

Responsibilities

W&N Studio is the studio for artists Warren du Preez and Nick Thornton Jones. We operate in the high-end fashion, beauty and luxury markets, across photography, moving image and the digital realm.

You can find our work here: http://wdpntj.com/

Qualifications

W&N Studio is looking to expand our database of specialist 3D freelance artists to contract on a project-by-project basis, including those with commercial experience using:

  • Unreal Engine
  • Marvelous Designer
  • XGen
  • Maya
  • Blender
  • ZBrush
  • Substance Painter

Ideally, we are looking for people that have 3+ years of commercial experience with any of the softwares listed, and work can be conducted remotely or on-site at our studio in East London.

How To Apply

If you are interested, weโ€™d love to hear from you - please tell us a bit about yourself and send across your CV, portfolio and day rate to: production@wnstudio.tv

west ospreyBOT
#

Posted by @mild summit

Environment Artist + sculpture at New Life Studios

:globe_with_meridians: Remote Friendly

Location

UK

Contract Length

1 week

Responsibilities

We are looking for an environmental artist to texture and sculpt a planet within Unreal Engine 5 for high poly assets that can fit into the planet as seen here: https://www.unrealengine.com/marketplace/en-US/product/alien-planet-fantasy-environment-jungle-plants You will not be required to foilage or add trees or anything to the planet your job is to use a viable texture with normals and roughness etc to fit in for the type of environment to fit in with the assets provided in the link above. For a few game references of planets that you may want to take ideas from to texture would be: https://www.youtube.com/watch?v=WrsLdwm_40k that video shows atmosphere as well as certain colours to fit in with the environments on land. Other references include Osiris New Dawn (check their gameplay however we will have jungles etc but that game is a wasteland so be cautious on comparing) and Avatar. Our game wont be a desert, it will be habitable for alien life as such.

Qualifications

Environmental Artist 2 years+
Sculpting + planet environments
Please research No Mans Sky for medium poly examples (our game is high poly)

How To Apply

Please contact myself Roasty#4709

west ospreyBOT
#

Posted by @solar violet

C++ Network Engineer at Villain Games LLC

:globe_with_meridians: Remote Friendly

Location

USA (remote)

Contract Length

2-4 years+

Responsibilities

Ready to be part of something epic?!

We're creating a fast-paced online fantasy PvP game in Unreal Engine 5. This project has the excitement and following of our 10k member Discord! The ideal candidate is friendly, approachable, and comfortable engaging in our passionate community throughout development.

ใƒป Develop and maintain C++ systems for dedicated server development as provided by the design team.
ใƒป Work flexibly with Blueprint developers and designers to provide C++ solutions where needed (typically networking/backend).
ใƒป Thrive in an agile kanban environment with other team members working on systems for clearly defined goals (typically daily/weekly).

Qualifications

ใƒป A passion for PvP and creating networked games for thousands of players.
ใƒป Very strong modern C++ skills.
ใƒป Deep knowledge of Unreal Engine 5's C++ API.
ใƒป Deep understanding of networked code.
ใƒป Collaborating with other developers to create Blueprint accessible systems when needed.
ใƒป Strong understanding and use of source control.
ใƒป Excellent team and communication skills (English).

How To Apply

Discord: Iverson#9999 or Email: jobs@arenaofkings.com
Attach an intro, resume, and why you're a good fit :).

west ospreyBOT
#

Posted by @upbeat spire

Unreal Engine Source Control at Project Fractal

:globe_with_meridians: Remote Friendly

Location

Anywhere

Contract Length

3 Month

Responsibilities

Looking for someone who can setup a source control for our game

Qualifications

Programming

How To Apply

DM

west ospreyBOT
#

Posted by @keen dew

Networking Engineer at Galaxy Rendered

:globe_with_meridians: Remote Friendly

Location

Anywhere

Contract Length

6

Responsibilities

Skills:

  • Blueprint Visual Scripting - Advanced
  • Blueprint Libraries - Advanced
  • Behavior Tree - Advanced
  • Environment Query System - Advanced
  • Slate - Advanced
  • Sequencer - Advanced
  • Matinee - Advanced
  • Sound Cues - Advanced
  • Audio EQ Settings - Advanced
  • Material Editor - Advanced
  • C++ Programming - Advanced
  • Network Replication (Blueprints) - Advanced
  • Network Replication (C++) - Advanced
Qualifications

Must have verifiable work history in the industry.

How To Apply

2

west ospreyBOT
#

Posted by @upbeat spire

3D Animator at Project Fractal https://twitter.com/fractal_red

:globe_with_meridians: Remote Friendly

Location

Anywhere

Contract Length

1 year

Responsibilities

Key Qualifications:

5+ years of experience in video game character animation, or equivalent
High proficiency in current animation tools, techniques, and pipelines
Excellent skills in animating human figures
Excellent development skills working with various game engines (Unity, Unreal, etc)
Excellent communication skills, both written and verbal and with technical and non-technical team members
Experience in modeling and rigging

Qualifications

Optional Qualifications:

Experience in VFX and particle animation
Experience shipping games or simulations in 3D
Experience working with motion capture files
Responsibilities:

Lead our character creation and animation efforts
Manage animation pipeline and involve outsource support where desired
Meet project deadlines in a timely manner without compromising artistic integrity
Consistently communicate with the team, participate in planning meetings, and provide clear goals and outcomes

How To Apply

Dm me

west ospreyBOT
#

Posted by @sleek terrace

Character Animator at Troglobytes

:globe_with_meridians: Remote Friendly

Location

Anywhere

Contract Length

2 months

Responsibilities

3D Character / Creature animations, Gameplay Animations, short clips, loops

Qualifications

Maya (preferred), Adv. Skeleton (preferred), previous experience (mandatory), reel/portfolio (mandatory)

How To Apply

DM AXE#1728 or contact info [at] troglobytesgames [dot] com

west ospreyBOT
#

Posted by @red depot

UE4 Blueprint Developer at Motion Logic Studios

:globe_with_meridians: Remote Friendly

Location

US

Contract Length

4 - 6 Months

Responsibilities

We are looking for a developer with an eye for dynamic motion and detail. We already have a prototype working, this would be continued by adding enemy behavior and refining player motion. We are eager to find a candidate who has experience shipping a AAA or perhaps a well known Indie game. However we could be swayed by your resume or personal work if its quality and genre matches the project.

  • Create Dynamic Player and Enemy actions & Behaviors using Blueprint (single player only, game has no multiplayer)
  • Work closely with the Designers
  • Implement the Ui & other associated Game Menu Screens
Qualifications
  • Advanced Blueprint knowledge
  • Familiarity with implementing Ui
  • Love for Top-Down Hack & Slash games
  • Jack of all trades when it comes to the Unreal engine

Bonus points:

  • FX, Animation or other artistic skills
  • C++
How To Apply

Please send Resume to info@motionlogicstudios.com

west ospreyBOT
#

Posted by @copper crescent

3D Designer at jump! Innovations

:globe_with_meridians: Remote Friendly

Location

London

Contract Length

3-6 months

Responsibilities

ump! Have envisioned a 3D interactive game that will be set in different future world scenarios, where players can navigate different landscapes (for example, the future of nightlife in 2030). The game would be choice based, where the storyline of the playersโ€™ avatar is determined by the different answers and decisions they make. The game will feel immersive and be an interesting and engaging way for people to interact with life in the future.

Most likely, the game will be playable as a desktop app or hosted online, however there is room for discussion around the best approach to this.

We will need someone to help us build this from start to finish.

Qualifications

No qualifications needed. Only a good portfolio and a happy clientele list.

How To Apply

Please message me (Waviboy) on Discord with your portfolio / website etc.

west ospreyBOT
#

Posted by @astral obsidian

UX Designer at Gruby Entertainment

:globe_with_meridians: Remote Friendly

Location

Warsaw, Poland

Contract Length

4 weeks

Responsibilities

Redesign UX for a couple of screens with console/gamepad support in mind for our game - Deadlink ( https://store.steampowered.com/app/1676130/Deadlink/ )
We're not looking for an artist who will draw entire UI, we need UX to be redesigned on wireframes using given specification.

Qualifications

Portfolio of completed project and UX design experience

How To Apply

Reach out to me on discord or send an email to: jobs@grubyentertainment.com

west ospreyBOT
#

Posted by @ashen stag

Lead Developer at CCG Universe

:globe_with_meridians: Remote Friendly

Location

Anywhere

Contract Length

4 months

Responsibilities

Implement gameplay ability stories that are in our backlog (Jira).
Participate in daily standups with other developers.
Develop and deploy an automated testing strategy for the game.
Develop and deploy a continuous integration pipeline for our infrastructure.
Commit changes to our Game Client using Blueprints and C++ in Unreal Engine 5.
Commit changes to C# backend using written using Asp.NET MVC https://dotnet.microsoft.com/en-us/apps/aspnet/mvc
Communicate updates to our Game Designer to coordinate with marketing.
Respond to social media direct messages and responses to posts related to technical issues.
Build, lead, and grow the engineering team.

Qualifications

At least 5 years experience with blueprint and c++ in Unreal Engine

How To Apply

Dm if Interested

west ospreyBOT
#

Posted by @neon moth

Programming blueprint c++ at n.a

:globe_with_meridians: Remote Friendly

Location

anywhere

Contract Length

2 days

Responsibilities

Please contact me for details

Qualifications

send photos and videos of your previous related work

How To Apply

DM Monnabottt#7785

west ospreyBOT
#

Posted by @sleek nexus

Unreal Developer, Blueprints at Trendzmedia

:globe_with_meridians: Remote Friendly

Location

Anywhere

Contract Length

2 weeks

Responsibilities

We have an Unreal Level we need to add some interactions and Build

Qualifications

Unreal developer, Who knows how to do some performance optimisation and work with archviz actor and package the project

How To Apply

DM me on Discord

west ospreyBOT
#

Posted by @paper tapir

Unreal Technical Director at TiltShift

:globe_with_meridians: Remote Friendly

Location

Los Angeles, Remote

Contract Length

3 months, possibility to extend

Responsibilities

Active engagement with artistic and technical leadership in the ongoing evolution of the
production process
Developing, testing, and maintaining of Unreal pipeline, including proprietary software tools and
components
Drive the planning and implementation of editor-based tools, including Editor Utility Widgets and
Artist-facing tools
Support the art team with exporting assets from Maya and other DCCs
Support and oversee the technical implementation of assets within Unreal
Oversee apprentices and other Technical Directors in tools and processes
Design and optimize processes and tools to fit production needs
Software development experience on production systems
View production systems holistically and have the ability to visualize the larger pipeline while
understanding the impact of their actions
Novel interaction interfaces and models for artists
Creative workflows built on existing platforms to solve production-specific problems
Evolutions and revolutions of our production data pipeline

Qualifications

โ— Inside out knowledge of Unreal
โ— Experience working with Maya or other DCC software
โ— Excellent Python skills, particularly for Unreal, Maya, Houdini, and Nuke
โ— Experience designing pipeline tools for Unreal
โ— Experienced with Unreal Sequencer
โ— Experienced with UMG
โ— Excellent knowledge of Unreal Blueprints and Editor Utility Widget development
โ— Experience with Perforce and/or other source control software
โ— Bachelorโ€™s Degree in Computer Science, a related field or equivalent
โ— Strong scripting and programming skills including Python
โ— Ability to write and apply innovative techniques
โ— Ability to work in a collaborative environment, offer mentorship, and take direction from
department and show leadership

How To Apply

25

west ospreyBOT
#

Posted by @bleak condor

UE5 VFX Artist at Project Shinobi

:globe_with_meridians: Remote Friendly

Location

Anywhere

Contract Length

Between 1 and 2 weeks

Responsibilities
  • Creating stylised VFX in Unreal Engine 5, including any materials, textures or meshes needed for said VFX
  • Communicating back and forth with myself to ensure the Niagara systems match our concepts
  • Making sure any VFX created is optimised sufficiently for multiplayer gameplay
Qualifications
  • Experience creating VFX/Niagara systems (preferably stylised) in UE5, alongside experience with Materials, Textures and Blueprints.
  • Experience in optimising VFX
  • Solid communication ability
How To Apply

DM me directly at Osiris#7754!

west ospreyBOT
#

Posted by @worldly hazel

C++ Programmer at Assignment

:globe_with_meridians: Remote Friendly

Location

Anywhere

Contract Length

1hour

Responsibilities

I'm looking for someone to help me out with pointers related task - Max 30min work - Paid task.

Qualifications

C++, Pointers

How To Apply

DM please

west ospreyBOT
#

Posted by @trail beacon

3D Artist at Private

:globe_with_meridians: Remote Friendly

Location

Anywhere

Contract Length

Flexible

Responsibilities
  • Design 3D models for weapons and armor including meshes and textures
  • Design 3D boss models including meshes, textures, and rigging
Qualifications

Proof of prior work or other proof of ability to create high quality assets (no experience required)

How To Apply

3

west ospreyBOT
#

Posted by @vital harbor

Audio Engineer at Viewalk

:globe_with_meridians: Remote Friendly

Location

Anywhere

Contract Length

1 day

Responsibilities

Deliver a reference implementation of echo cancellation in UE4.27. While playing back game audio through a speaker, the user should be able to record voice without picking up the game audio.

Qualifications

โ— Audio DSP programming

How To Apply

DM

west ospreyBOT
#

Posted by @severe patrol

Unreal 5 dev with experience in e-commerce, using credit cards or block chain. As well as programming at Full swing studios

:globe_with_meridians: Remote Friendly

Location

United States

Contract Length

6 months to possible full time indefinitely

Responsibilities

Taking environments adding blue prints to make interactive, will help to build metaverse for high profile clients and back end e-commerce with products being purchased in real time using credit cards or crypto

Qualifications

Needs to be proficient in unreal 5, blue prints c++, provide constituting, as well as help to build a metaverse store like environment

How To Apply

Dm me

west ospreyBOT
#

Posted by @neon moth

bp & animation bp at n.a

:globe_with_meridians: Remote Friendly

Location

anywhere

Contract Length

2 days

Responsibilities

need somone to setup custom animation bp and change bp nodes and etc.. senior bp

Qualifications

send portfolio

How To Apply

dm Monnabottt#7785

west ospreyBOT
#

Posted by @fringe whale

C++ programmer at Finders Keepers

:globe_with_meridians: Remote Friendly

Location

Anywhere

Contract Length

2 days

Responsibilities

We need a C++ programmer to help solve build issues we have with the azure kinect plugin

Qualifications

C++

How To Apply

DM

west ospreyBOT
#

Posted by @uncut garden

Multiplayer Engineer at realities.io
Location

Berlin

Contract Length

2-3 months

Responsibilities

Hey there! We, are currently working on a multiplayer update for our already released VR game Puzzling Places. Good news: the very basics are in & working and the overall architecture and concept are there, so we aren't starting from scratch. However we are running out of time for our planned Q4 release and are looking for support from an experienced dev with multiplayer experience, ideally also VR (Meta Quest & PSVR). Your responsibilities would be:

  • diving into the codebase (C++ & BP) of an existing, published game
  • work through bugs & edge cases of the multiplayer implementation with us
  • porting over more functionality (like additional tools) to multiplayer
    Tech stack: Epic Online Services, Redpoint EOS Plugin, UE 4.27.2
Qualifications

must

  • 4+ years of Unreal 4 (C++ and BP) experience
  • extensive multiplayer experience (shipped a MP title)
  • capable to quickly dive into and work in an existing codebase
    optional
  • experience with Epic Online Services
  • experience with the Redpoint EOS Online Subsystem Plugin
  • VR experience
  • PS4 experience
  • Europe friendly timezone
How To Apply
west ospreyBOT
#

Posted by @obsidian oyster

Environment Artist at Brushify Ltd

:globe_with_meridians: Remote Friendly

Location

Anywhere

Contract Length

1 Month

Responsibilities

Looking for a 3d Artist with good knowledge of Blender, Unreal Engine. Preferably with a background in Architectural Visualization and an understanding of optimization, modularity, trimsheets/tiling textures.

Qualifications

Blender, UE4, Arch Viz, Optimized Meshes, Modularity, Trimsheets/Tiling textures

How To Apply

Contact me directly at havoksage@hotmail.co.uk or via contact box on www.brushify.io

west ospreyBOT
#

Posted by @paper cloud

Gamelift AWS Expert at GuntherWorks

:globe_with_meridians: Remote Friendly

Location

Anywhere

Contract Length

As soon as possible

Responsibilities

my goal is to have more than two matches in one single server just like in any battle royale at the same time. i have a bug where new players join the ongoing game(game in progress) when it already started (and they shouldnt, just like in any br game). When using AWS Matchmaking. AWS will try to fill the amount of players the match is set for. Always. So, we tell AWS to stop back filling players once game has started. Here itโ€™s not listening to our request.
Yes, autobackfill its disabled. its manual.
Player Sessions get updated everytime a Player Logs in the Game.
Its a auto mated process & is called by the server.
UpdatePlayerSessionCreationPolicy() << This is C++ function, we have BP which does the same.the issue has nothing to do with PlyerSession Update.
theres a play now button in the main menu, when the players click it , its taking em to a game on progress instead of going into a new sesssion. server browser wont fix it
Has this ever happened to anyone?
Iโ€™ll pay if this gets fixed

Qualifications

Experience with Gamelift, and with BR or Moba Games if possible

How To Apply

By dm

west ospreyBOT
#

Posted by @obsidian flume

Game Developers & Designers at Penrose Game Studio

:globe_with_meridians: Remote Friendly

Location

Anywhere

Contract Length

1 Year

Responsibilities

Penrose Game Studio is looking to hire some new talent for their game studio. We are a new UK limited company looking to break into the game industry. We are looking for a Game Developers and Designers to turn a game idea's into code in a fast-moving environment. You will be involved in various aspects of gameโ€™s creation from concept to finished product including coding, programming, audio, design, production, and visual arts. upon signing your contract with the company you will be given access to the company's SVN and access to the remote office to meet and introduce yourself with the rest of the team.

If you feel that your up for a challenge in the game industry then please feel free to reach out to us.

Pay
Upon completion of games a company bonus is provided to you and your team, along with a share of the net company revenue - This means that you will be receiving a share of the net profit the company receives each month.

Qualifications

Please be active, helpful, responsible and take initiative to assist and help the project grow, Minimum weekly hours are required as well as filling in time sheets on a weekly basis - experience in Unreal Engine is an essential.

How To Apply

Please send a Direct message via Discord

west ospreyBOT
#

Posted by @sick frigate

Technical Artist at Inworld AI (https://www.inworld.ai/)
Location

USA and Canada

Contract Length

6 months - 1 year

Responsibilities

โ€ข Create experiences and demos for AAA partners that utilize the Inworld Unreal Integration
โ€ข Work together with AI and Creative teams to make experimental gameplay demos that exhibit novel AI gameplay tools
โ€ข Work to artistically and technically advance Inworldโ€™s generative/dynamic animation system
โ€ข Contribute to blueprints and AnimBPs for internal and example projects
โ€ข Develop Lighting, Shaders, VFX, and Animation

Qualifications

โ€ข Experienced with Unreal Engine 5
โ€ข Ability to set up basic lighting and environment in a scene
โ€ข Experience with animation blueprints, anim graphs, and manipulation of blendshapes
โ€ข Experience with blueprints to manage player and character interactions, and communications between animation and character blueprints
โ€ข Familiarity with animating character poses, facial expressions, and/or lip sync for speech
โ€ข Bonus points if you are familiar with modeling, rigging (Maya or Blender), or mocap cleanup

How To Apply

Please send your resume and portfolio to alesya@inworld.ai or apply at https://www.inworld.ai/careers.

west ospreyBOT
#

Posted by @atomic whale

Gameplayer Programmer for an Open World Multiplayer Title at Fishbowl Labs, LLC

:globe_with_meridians: Remote Friendly

Location

US Remote

Contract Length

6 Months, 4k USD a month in compensation; contract terms negotiable.

Responsibilities

We at the Fishbowl are looking for a Gameplay Programmer capable of working with snd writing network replicated code. The project has a release aimed at end of Q1 2023. The project is built in UE5 and we are not looking specifically for a UE5 experienced dev, but familiarity is preferred. The main tasks you will be taking on is creating replicated gameplay features with Lyra as a base for PC players in a large open map environment, some co-op instanced areas, and Multiplayer arenas.

Qualifications

Qualifications
2 to 3 year minimum experience in UE4 with a shipped Multiplayer/Co-Op title; Indie and Solo Dev games are perfectly acceptable!
Experience with large maps and network relevancy.
Networked Gameplay Programming examples in resume/portfolio.
Experience with Perforce or Github.
Vector Mathmatics and Physics. knowledge.

Preferred
UE5 experience
VR Experience

How To Apply

DM @Sprite#0534 your resume and portfolio with a little introduction about yourself!

west ospreyBOT
#

Posted by @mild summit

level designer at Individual person

:globe_with_meridians: Remote Friendly

Location

anywhere

Contract Length

1 year

Responsibilities

I am working on an Unreal Engine 4.25 Immersive sim and have the levels planned out, but level design is tedious for me as I'm the only one working on the project, I am looking to potentially outsource someone to make levels for my first commercial release.

Qualifications

Submit a level design portfolio. Finished levels in something you shipped (posting a mod or a free game on itch.io counts) is required for me to consider you. I can't gamble personal funds on someone that can't hit upload.

How To Apply

10

west ospreyBOT
#

Posted by @jaunty stump

UI/UX Engineer (UE4) at SPOV
Location

London

Contract Length

6 weeks (possibility to extend)

Responsibilities

Looking for engineering assistance to implement UI/UX design into UE4 for an upcoming FPS. Knowledge of javascript and syntax would be a bonus. People who are passionate about First Person Shooters preferred!

Qualifications

UE4/UMG experience, understanding of UI/UX implementation with a knowledge of javascript and syntax, if possible.

How To Apply
west ospreyBOT
#

Posted by @solemn sonnet

Materials artists at None

:globe_with_meridians: Remote Friendly

Location

Anywhere

Contract Length

3 days

Responsibilities

Create a cockpit glass material that shines dirt/lens flare only when looking at light.

Qualifications

Experience creating materials in UE4

How To Apply

Message me on discord

west ospreyBOT
#

Posted by @noble venture

3D/UE5 Generalist at Proelium Games Ltd.

:globe_with_meridians: Remote Friendly

Location

Sofia, Bulgaria

Contract Length

6 months+

Responsibilities

This is a position for wrangling all aspects of the game. It is generally methodical work and problem solving.

-Retopologize, UV and create materials.
-Implement and export 3d, texture, animation or VFX content into the engine and organize content libraries.
-Follow guidelines to use ready made content for substance painter
-Setup animation notifies for VFX and sounds
-Fix issues with animations, models and other things that require small adjustments (not artistic, this is bugfixing)

Qualifications

-A jack of all trades
-Experience with unreal engine is required everything else can be trained (training is paid)
-Bonuses are: substance painter, maya/max, gaea, photoshop

How To Apply

Send an e-mail to proelium.tactics@gmail.com with CV and what programs you are proficient in

www.proeliumtactics.com

west ospreyBOT
#

Posted by @slender saffron

3D Technical Artist at STYLIZED

:globe_with_meridians: Remote Friendly

Location

Anywhere

Contract Length

3 months

Responsibilities

Weโ€™re looking for an artist/developer hybrid to help bring our characters to life in our fast-paced, third-person shooter.

In this role you will:

  • Rig our game-ready models in Blender
  • Create various character animations and poses
  • Extend our animation blueprint in Unreal Engine to manage animation state, blending, and other gameplay driven character movement
  • Explore ways to optimally animate the characterโ€™s feet, legs, and hips to match the rotation and ground angle while on foot and other movement modes
Qualifications
  • 3+ years experience rigging and animating characters for games
  • 2+ years experience developing animation blueprints in Unreal Engine
  • Demonstrable creative problem solving abilities and clear communication skills
  • Chill vibes
How To Apply

Please email hello@stylized.com with your resume, qualifications, and relevant samples of work.

west ospreyBOT
#

Posted by @jolly sentinel

Gamelift at wenincorp
Location

anywhere

Contract Length

Asap

Responsibilities

i have a bug where new players keep joining the ongoing game when it already started (and they shouldnt, just like in any br game). When using AWS Matchmaking. AWS will try to fill the amount of players the match is set for. Always. So, we tell AWS to stop back filling players once game has started. Here itโ€™s not listening to our request. Yes, autobackfill its disabled. its manual.Player Sessions get updated everytime a Player Logs in the Game. Its a auto mated process & is called by the server.UpdatePlayerSessionCreationPolicy() << This is C++ function, we have BP which does the same.And, the issue has nothing to do with PlyerSession Update. Any suggestions? Has this ever happened to anyone? Iโ€™ll pay if this gets fixed. im using ue5 btw: in my main menu theres a "play now" button, not a server browser(a server browser wont fix it) This actually works properly when not in steam, but when i upload it in steam, the bug shows up

Qualifications

aws gamelift steam

How To Apply

by dm

west ospreyBOT
#

Posted by @balmy socket

Technical Artist at Slavic Magic

:globe_with_meridians: Remote Friendly

Location

Poland

Contract Length

1-2 weeks

Responsibilities

I'm looking for someone who can rework the parallax mapping material so that it can work with deferred decals without issues. I tried a few methods and a certain github version of the shader but they all break if the landscape is curved - it needs to be perfect.

Qualifications

Confidence that the goal can be achieved and experience with the parallax material and relevant shader transformations

How To Apply

Please send an e-mail to contact@manorlords.com

west ospreyBOT
#

Posted by @lunar schooner

360/VR Rendering & Quality Control at SPECTACULAR-OCULAR

:globe_with_meridians: Remote Friendly

Location

Anywhere

Contract Length

tbd

Responsibilities

Looking for someone to do a 4-8K 360 VR Over/Under export 60fps from an existing UE4 4.27 project. Around 2 mins of footage from various scenes. Responsibilities would be exporting/rendering out footage, quality control of exported frames and collating all the frames ready for editing for a short film. Animated cameras are already setup in each scene we are exporting from and need exporting via a 360 plugin - tbd. Preferably someone with experience with exporting hi-res 360 VR footage as there will be troubleshooting and some quality tests to do.

Qualifications

Experience in 360VR - High Quality rendering from UE4

How To Apply

Email spectacularocular@gmail.com or DM - please start message with SPEC-OC POSITION to filter out spam/bots

west ospreyBOT
#

Posted by @latent wedge

UE Real-time Lighting Artist at Geo Tech BV
Location

Anywhere

Contract Length

3 month, 1 year

Responsibilities

In this role, you will be
โ— Translate client requirements into creating high quality dynamic Unreal lighting systems.
โ— Set dress and layout environments to add to the look and feel of an environment as it relates to lighting
โ— Optimizing lighting performance

Qualifications

What weโ€™re looking for
โ— 2+ years experience and technical knowledge with lighting techniques in Unreal Engine
โ— Extensive knowledge of reflections, composition, lighting, shadows, volumetric, tone mapping, color grading
โ— Ability to create high quality lighting in scenes that brings life to environment
โ— Good understanding of real-time and rendering processes
โ— The ability to work with different looks (Cinematic, Stylized, Cartoon, etc)
โ— Portfolio of rendered scenes with quality lighting
โ— Knowledge of Lumen UE5, Nanite.
โ— Experience collaborating with engineers to optimize assets and lighting
โ— Knowledge of DCC tools like Maya, 3DS Max, Photoshop, Zbrush,
โ— Willingness & ability to work and collaborate remotely across global time zones
โ— Fluent in English

How To Apply

E-mail: elena.makarenko@geotech.one
Discord: LENA#6958

west ospreyBOT
#

Posted by @tidal schooner

Concept Artists, Stylized and Realistic Character Artists, Stylized and Realistic Environment and Prop Artists, Realtime light weight Riggers (WebGL Deliverables) at Wildlife.LA

:globe_with_meridians: Remote Friendly

Location

Anywhere

Contract Length

3

Responsibilities

Hello! I am the CG Lead at Wildlife.LA
We are recruiting and looking for freelancers for a range of roles:

We are primarily Maya / Substance but
gLTF and blender experience are a plus!

Please Email Michael@wildlife.la
and include your portfolio/reel and rate.

Qualifications

Maya, Substance, Blender, Photoshop, gLTF

How To Apply

50

west ospreyBOT
#

Posted by @red light

Animator/Unreal Animation Specialist at TheClassifiedX

:globe_with_meridians: Remote Friendly

Location

Anywhere, but 8-4 EST work day

Contract Length

4+ months, possibly long term

Responsibilities

We need someone skilled and experienced with animating character and creatures, but also highly skilled with Unreal animation systems. You will be working in the project alongside a full time via perforce. We need someone who can make the animations, import them, and tune them. IK and control rig experience are a plus. Helping to rig characters with skeletons would be a bonus for more work.

We have character artists and programmers, so the characters are already made, and the code integration for the animations triggers can be handled.

Qualifications

-Character animation
-Unreal animation system skills
-Character IK (if needed)
-Control Rig skills (if needed)

How To Apply

DM me for more info or questions!

west ospreyBOT
#

Posted by @shut tide

Unreal Engine Programmer
Location

Remote

Responsibilities
  • Debugging other peoples code
  • write high quality well commented source code
  • Programming game systems
  • solving technical problems and debugging
Qualifications
  • Experience games programming with unreal
  • Excellent C++ Knowledge
  • Worked on at least One game in a professional game studio
  • Experience on Playstation and Xbox
  • Excellent communication skills
  • Worked with other disciplines to implement gameplay
How to Apply

Message me or email me on Braden.odriscoll@squareoneresources.com

west ospreyBOT
#

Posted by @light dew

Mutator Expert for UT2004 Needed (Personal Project)
Location

Earth

Responsibilities
  • Successfully create a mutator/mod that allows the default ball/"bomb" in Bombing Run to be changed to other ball meshes(that I will provide/create).

  • Must work online without bugs or conflicts.

  • Additional mutator functionality, such as the ability to scale the ball, or adjust its physics, or change texture or brightskins, could be very useful.

  • As this is a personal project, I cannot pay an extravagant amount, but likely up to $500 PayPal.

Qualifications
  • Ability to complete project, in any timeframe, in collaboration with myself.
  • PayPal account.
  • Email or Telegram for file transfers.
How to Apply

PM me

west ospreyBOT
#

Posted by @midnight basin

Niagara Blueprint Designer
Location

Remote

Responsibilities

I have a Fish School System created with Niagara. The facing mode of my fish particles are currently set to "velocity".
However, I need to smooth/ interpolate their rotation so that they do not 'snap' 180 degrees when colliding with objects or changing direction too quickly.

  • I have tried the Rotational Drag setting, and it doesn't seem to do anything.
  • A Payment of $50 USD will be provided when the issue has been solved. If the issue requires a lot of work, we can renegotiate it.
Qualifications
  • Adept at using Niagara & Blueprints
  • Ability to complete project
  • Requires a PayPal account
How to Apply

Private Message me

west ospreyBOT
#

Posted by @cerulean basalt

Skinning/Rig - Merlino Games
Location
Responsibilities

Skin/rig humanoid meshes to the UE4 skeleton

Qualifications

Experience rigging to the mannequin while keeping morph targets

How to Apply

DM

west ospreyBOT
#

Posted by @meager geode

Level Designer at Narko Games
Location

Anywhere

Responsibilities

In this role, you will:
โ— Translate references into high quality game-ready environments.
โ— Add props and details to add to the feel of the environment
โ— Ensure the level is performant by optimizing the lighting, lightmaps, polycount, etc.
โ— Be able to give regular updates on the level.

Qualifications

What weโ€™re looking for:
โ— 2+ years of experience and technical knowledge with creating environments in Unreal Engine
โ— Extensive knowledge of reflections, different lighting types, and materials
โ— Ability to create high quality scenes that brings a reference image to life
โ— Artistic ability to create an aesthetically pleasing result.
โ— Portfolio of rendered scenes with quality lighting
โ— Knowledge of tools like Blender, Maya, Photoshop, ZBrush, etc to create your own assets and modify existing ones
โ— Willingness & ability to work and collaborate remotely with our time zone (EST)
โ— Fluent in English

How to Apply

DM me on discord with a link to your artstation or other portfolio.

west ospreyBOT
#

Posted by @pearl dome

Programmer at EFNSOFT
Location

Anywhere

Responsibilities

We are looking for someone to support the development of mechanics or existing mechanics for the survival horror game we have been developing for about a year.

Please ask it for more information and documentation of the tasks

Qualifications
  • Knowledge of the Unreal Engine 4 min 3 year
  • Candidate must know how replications systems work in Unreal Engine 4
  • Good Knowledge ALSV4 System and SGK Systems From Marketplace
How to Apply
west ospreyBOT
#

Posted by @viscid igloo

Basic Level Design and Video recording in UE4 at FinPub Solutions
Location

Remote

Responsibilities

Hello everyone,

We are urgently looking for someone that can help us work on a Demo Video project for a game in UE4. It is a mission based job.

Main responsibilities:

Perform minor level design modifications on an existing UE4 project (asset pack from Marketplace)
Video record basic scenes within UE4
Deliver raw video mp4 files to video editing team

Qualifications

Level design in UE4 (Entry level)
Capable of Screen recording while playing within UE4 environment.

How to Apply

You can contact us via Discord Sephiroth#5335 or via email ben@finpubsolutions.com

west ospreyBOT
#

Posted by @candid ridge

Unreal Engine Developer at The Hacedor
Location

Remote

Responsibilities

Build a locomotive and interactive fashion game in unreal engine. The game will be plaued on the web

Qualifications
  1. At least 2 years of unreal engine development
  2. Ability to build an unreal engine interactive experience optimized for the web
  3. Game renders and design
  4. Ability to recommend best practices and industry standard of operation for a competitive landscape
  5. You are proactive and can take initiative on next steps.
How to Apply

Send an email to idiat@thehacedor.com

west ospreyBOT
#

Posted by @limber briar

Technical Artist/Generalist at Yarrawah Interactive
Location

Remote

Responsibilities

Your job would involve setting up meshes, blueprints, textures, levels and other assets, to work with existing blueprint classes and materials.

Qualifications

Generalist - You must be comfortable working, to atleast an intermediate level, working with most UE systems (e.g. configuring an existing particle system, updating references in child classes, configuring material instances and texture types).

Eye for detail - You must be able to work from existing templates/projects, to a consistent standard

How to Apply

DM me on discord, please include some basic background information, expected rate, and some previous work. Thank you!

west ospreyBOT
#

Posted by @meager geode

Technical Artist as Ace Games
Location

Anywhere

Responsibilities

I am looking for a technical artist to be able to create 2 different effects.

  • One is a LiDAR-like scanning gun that will add radar dots to walls in order to light up an area. It should be performant to handle thousands of dots and should ideally be using Niagrara or a render target to ensure that the dots can adapt to any surface with a specific material parent.
  • The other is a modification to a curved world shader. I would need it adjusted for lighting to work as well as fixing some visual glitches that are occuring.
Qualifications

โ— 2+ years of technical experience in creating materials and visual effects in Unreal Engine
โ— Artistic ability to create an aesthetically pleasing result.
โ— Willingness & ability to work and collaborate remotely with our time zone (EST)
โ— Fluent in English

How to Apply

DM me your portfolio or other relevant work.

west ospreyBOT
#

Posted by @stuck ember

Multiplayer Replication Tutoring
Location

Remote

Responsibilities

Tutor me on principles of Multiplayer Replication. I have a current projects that I have replicated and it works, but it is most likely incorrect. I need someone to view my screen, understand what I am trying to achieve, then help me formulate the best method for achieving my goals. In the process I would like to learn when to use Replicated, Multicast, Rep Notify, Run on Client, or none. This is especially true for movement which currently has stuttering, spell casts (projectile position) and HUD.

Qualifications

Show examples of your previous multiplayer replication projects, either through a portfolio or in screenshare.

How to Apply

Message me on Discord.

west ospreyBOT
#

Posted by @gleaming swan

Psychedelic Game Studio-Unreal Engine Game Developer
Location

Remote

Responsibilities

Looking for unreal engine developer with Minimum 5 Years of experience with Unreal Engine 4 (Bluerpint, UMG, AI, Gameplay mechanics, Replication)

Should have

*strong problem-solving and analytic skills,

*team-collaboration skills,

  • Srong Unreal Engine C++ skills

  • Clear and legible code style

  • Epic Online Services implementation knowledge is a plus

Qualifications

Unreal Engine 4 (Bluerpint, UMG, AI, Gameplay mechanics, Replication)

How to Apply

dm or send email at trinity.samsona@gmail.com

west ospreyBOT
#

Posted by @rain plinth

Level Designer, Echelon Interactive
Location

Remote

Responsibilities

We're making a game:
-FPS/RPG, immersive sim, spy thriller
-setting: grounded, near-future, dystopian
-gameplay similar to Dishonored and Deus Ex with shades of Splinter Cell, Hitman

What I'm doing now:
-I'm working with a team to build a 1 level "vertical slice" of the game
-we need 1 kickass level that shows off our writing, our gameplay mechanics, and concept... that I will then take to contacts I have at VC funds to get more funding for the project
-I have writers and programmers working on the project now, but need a level designer

Who I'm looking for:
-professional level designer with Unreal experience
-I'm not looking for a grunt or button pusher. I need someone who can work with our concept for the level but take ownership of it and make it their own
-once we get to later passes, we can bring in additional support for prop art, texturing, particle effects, or whatever else is needed to make production as smooth as possible

Qualifications

-Level design experience in Unreal 5

-can communicate with the team to iterate and figure out how to best adjust the level to our gameplay mechanics as we develop them

How to Apply

Contact me and we can talk: Discord - Glorzifen#5498

west ospreyBOT
#

Posted by @kind folio

Custom Games Designer or Cinematic Producer for YouTube Channel Reactions
Location

Remote

Responsibilities

Custom Creation of Games or Cinematics similar to https://www.youtube.com/watch?v=LkREM0tllC0, this can also be a video stringout and does not need to a complete playable package. Please note this is not a listing for the channel in the reference, but for one in a similar space more information can be sent out during application.

Qualifications

Qualifications

  • Strong Unreal Engine C++
  • Basic 3D modelling and texturing
  • Fluent in English
How to Apply

DM me on discord, please include some basic background information, expected rate, and some previous work. Thank you! snaregeek#3641

west ospreyBOT
#

Posted by @neon moth

Level Designer at NA
Location

Remote

Responsibilities

Creating levels and or enviroments

Qualifications

Please send portfolio of previous work

How to Apply

DM me

west ospreyBOT
#

Posted by @slender compass

3D Artist For Realistic Animal Project
Location

Remote

Responsibilities

Looking For Someone To Create Realistic 3D Animal Models

Qualifications

Experience creating 3D Animal Models you can send me a picture of your portfolio

How to Apply

DM

west ospreyBOT
#

Posted by @proud rampart

Programmer
Location

Anywhere

Responsibilities

When I open any project or play it, I get one of this bug (it depends the project)

-Assertion failed: IsRotationNormalized()
-Assertion failed: Atom1.IsRotationNormalized()
-Assertion failed: Atom2.IsRotationNormalized()
-Assertion failed: OutPose.IsNormalized()

If you can help me fix this, i'll pay $100 or more.

Qualifications

Know how to fix bugs in UE

How to Apply

DM

west ospreyBOT
#

Posted by @digital patrol

Senior Generalist at Seed Animation
Location

London/remote

Responsibilities

We're looking for a generalist to help us create an installation that involves a real human interacting with a large, diverse crowd of virtual, photoreal people (4 basic body shapes, 2 genders, different ethnicities, hair colours, clothing, etc.). We've been looking into using Metahuman for this, but we're open to other suggestions.
The interaction element will be taken care of, so we need someone with experience in creating the characters (inc. design, modelling and rigging) and lighting.

Qualifications

Experience in Unreal 4/5 and ideally Metahuman

How to Apply

DM with day rate, experience and portfolio

west ospreyBOT
#

Posted by @abstract walrus

Games Engine Technical Artist at MLF
Location

Remote

Responsibilities
  • Working as part of the technical team to develop, produce and create the final game worlds and logic required for our work
  • Understand how to ask for assets and content from production teams to correctly optimize output
  • Understand build processes and requirements for multiple different platforms and their limitations
  • Keep up to date on game engine developments and any new pipelines/processes that may aid the company
Qualifications
  • 2+ years of experience or an extraordinary demo reel
  • Working experience in both Unreal Blueprints and Unity Mono (C#) programming
  • Understanding of game logic and general processing pipelines
  • Demonstrated experience in production with each/either UE4 & Unity
  • VR / AR / XR technology and methodology understanding
  • Strong mathematical/physics processing understanding for game mechanics
  • Experience with Version Control software (e.g. git, Perforce, Subversion)
How to Apply

Please email CVs & portfolios to anya@marshmallowlaserfeast.com

#

Posted by @abstract walrus

Technical VFX Artist at MLF
Location

Remote

Responsibilities
  • Use of Houdini to work across both our baked assets and real time system pipelines
  • Work with the technical, production and creative teams to design best strategies for content flow and other rendering/creation pipelines
  • Work directly with senior programmers and design team to develop the correct formats and workflows for game engine consumption
  • Use creative brief and direction to develop and design the core visual experiences delivered by MLF on a global scale
  • Desire to develop a deep understanding of artistic direction and how to create tools and methods to support
  • Involvement in the management and maintenance of the internal render farm
Qualifications
  • 2-4+ years of experience or an extraordinary demo reel
  • Technical proficiency of Houdini
  • Point cloud and spline based development and rendering
  • Fluid simulation experience
  • Script writing/automation (Python) understanding and experience
  • Deadline & render farm management
  • Cloud rendering experience
    -Modelling, scene layout and rendering best practices knowledge
How to Apply

Please email CVs & portfolios to anya@marshmallowlaserfeast.com

west ospreyBOT
#

Posted by @safe shell

Animation Artist Unreal Engine
Location

Remote

Responsibilities

Kinky Lemur Games is workin on Inheritance:Ladeinaโ€™s Path which is an adult action adventure title .
We need an animation artist who help with these fieleds :
-Can create animations for custom rigged model (human model)
-Can edit the animations via Unreal engine animation tools if needed
-Can work/create phsics assets to the model

Qualifications

-Blender/Maya experience (or any animation creation tool)
-Unreal engine (Should know how import the animations, edit and key corrections, can create control rig)

How to Apply

DM

west ospreyBOT
#

Posted by @earnest veldt

Virtual Reality Software Developer
Location

Remote

Responsibilities

โ€ข Architect efficient and reusable systems that drive a complex AR/VR application
โ€ข Prototyping new interactions and features with an eye toward intuitive usability and feel
โ€ข Drive design and implementation for proposed experiences in AR or VR
โ€ข Collaborate with multi-functional teams to achieve compelling experiences
โ€ข Participate in daily Scrum stand-ups, regular check-ins, bi-weekly sprints, and demonstrations
โ€ข Other relevant duties as necessary

Qualifications

// Minimum Qualifications: //
โ€ข 3 years experience as an engineer shipping user-facing features on games or other 3D interactive products
โ€ข Significant experience with Unreal Engine and Blueprints
โ€ข Experience developing for Unreal Engine utilizing C++
โ€ข Experience building and optimizing Android apps from Unreal Engine
โ€ข A personable and open-minded attitude geared for effective cooperation with both internal and external development teams; strong interpersonal skills.

// Preferred Qualifications //
โ€ข Experience in UX design or game design
โ€ข Experience with real-time multiplayer game
โ€ข Thrives in dynamic, fast-paced environments
โ€ข Experience with virtual reality (Rift, Quest, VIVE, Gear VR, etc.)
โ€ข Bachelor's degree in Computer Science, Computer Engineering, relevant technical field, or equivalent practical experience

How to Apply

Email resumes / portfolios to info@gammainteractive.com

west ospreyBOT
#

Posted by @shut tide

Game programmer
Location

Remote

Responsibilities

You will work as part of a team programming game systems, solving technical problems and debugging.

Qualifications
  • 3+ years of games programming with Unreal
  • Excellent C++ Knowledge
  • Worked on ar least one game in a professional studio
  • Experience with consoles
  • Completed a full dev cycle
  • Shipped 1 game in unreal
west ospreyBOT
#

Posted by @split lotus

Tutor
Location

Discord

Responsibilities

Seeking a tutor for Unreal Engine in order to make animations.

Qualifications

Any and all levels considered.

How to Apply

Please add me to discuss!

west ospreyBOT
#

Posted by @neon moth

N/A - Programmer
Location

Remote

Responsibilities

Blueprint and c++ programmer

Qualifications

please share portfolio

How to Apply

DM me

west ospreyBOT
#

Posted by @waxen flower

Technical Animator at Deep Worlds
Location

Remote

Responsibilities
  • 3PP Human AnimBP
  • 3PP Monster AnimBP
  • 1PP Human AnimBP
  • 1PP Monster AnimBP
  • Must help on technical decision with animators.
Qualifications
  • Need some project where you can show your contribution.
How to Apply

Contact by direct message

west ospreyBOT
#

Posted by @hallow peak

Head Dev at Dridlock Studios
Location

Pennsylvania

Responsibilities

I need someone to convert AARPG from the marketplace that has already been merged with ALS into a 3d side scroller like this (https://streamable.com/a0jvud) but of course with much more features.

Qualifications

Portfolio or any past work.

How to Apply

Message me on Discord.

west ospreyBOT
#

Posted by @crystal knot

Adding PlayFab login to Unreal Engine game
Location

Virtual

Responsibilities

I'm looking to hire an experienced playfab+unreal developer for 1 week, short term project. I have existing UI/UX already built in unreal engine suing widgets/UMG. I would like to add PlayFab login and to be able to see friend request notifications from our unreal app. MUST be done in C++. dev needs to own an oculus quest 2, and be comfortable implementing the playfab through c++

Qualifications

Experience with Playfab
Experience with C++

How to Apply

DM me on discord.

west ospreyBOT
#

Posted by @torn rock

Cinematic Director | UI Developer | C++ Programmer Lead
Location

Remote

Responsibilities

(C++ Programmer)Learn and Expand upon our Current Game Mechanics, Systems to help us prepare our finalized prototype (Both C++ and Blueprints)
(UI)Learn and Expand upon our current UI
(Cinematic) Create a Cinematic Trailer for our upcoming game and for our quest

Qualifications

(C++ Lead Programmer)

  • 3+ Years Experience
  • Motivated and Dedicated
  • C++ Knowledge
    (UI )
    *2+ Years Experience in UMG
    (Cinematic Director)
    *2+ Years in Sequencer
How to Apply

DM me Darkero12#3477

west ospreyBOT
#

Posted by @neon moth

Senior Programmer / N.A
Location

Remote world-wide

Responsibilities

C++ / BP / Widgets / UE Generalist and replication / networking.

Qualifications

Provide resume and CV and previous work videos or photos etc...

How to Apply

DM me ASAP

west ospreyBOT
#

Posted by @trim reef

Tech Artist @ Engine House
Location

Remote

Responsibilities

We're looking for an Unreal Technical Artist to develop a few tools / BP for a stylized project. These include normal sampling and projection as well as a sand and water system. A bit of an RnD role as we explore some ideas.

Qualifications

Not fussed on qualifications, if you can do the work then that's perfect, if you can email if you're interested and let me know your rate and we can chat from there.

How to Apply

Please email me mike@engine-house.co.uk

west ospreyBOT
#

Posted by @neon moth

OpenWorld Level Designer / N.A
Location

Remote - Worldwide

Responsibilities

It is creating large-scale open-world environments and setting up correct day and night cycles alongside weather systems using UDS. Too create open-world environments that are immersive and breathtaking using high graphics and game-ready models and textures.

Qualifications

Previous experience working in AA/AAA environments with a proven track record.

We need to be able to see an excellent portfolio before we discuss, please don't apply if you are still in a junior role as a level designer we are looking for senior experienced veteran designers/developers.

Please Send your portfolio, resume and CV alongside photos of your most impressive work as soon as you DM me to avoid wasting time.

How to Apply

DM me ASAP with the details said above.

#

Posted by @neon moth

C++ Programmer / N.A
Location

Remote - Worldwide

Responsibilities

Creating complex replicated systems for multiplayer. C++ and Blueprint. And creating widgets. Knowledge of multiplayer systems and multiplayer video game creation.

Qualifications

Send portfolio, resume and CV alongside any videos r photos of your previous work.

How to Apply

DM please ASAP with the details as said above.

west ospreyBOT
#

Posted by @thin minnow

Cloth Artist (Yuzu)
Location

Remote - Worldwide

Responsibilities

At Yuzu, we evaluate the soft skills of candidates through immersive experiences in the form of a video game.
We are looking for a character artist comfortable with clothing modeling (Marvelous Designer, ZBrush, ...) and the MetaHuman pipe to help us in the production of our scenarios.

Qualifications
  • Previous experiences on game productions
  • Ability to create clothes for meta human characters
  • Skill with Marvelous Designer, ZBrush, Substance, โ€ฆ
How to Apply

Send me a message with link to resume and portfolio

west ospreyBOT
#

Posted by @oblique veldt

ue5 archviz
Location

internet

Responsibilities

to help with a archviz project, involves a configurator and a tour etc.

Qualifications

previous xp on similair project

How to Apply

dm me.

west ospreyBOT
#

Posted by @mossy glade

Unreal Engine Technical Artist
Location

Remote (US & Canada)

Responsibilities

The Third Floor is looking for an Unreal Technical Artist for a large-scale entertainment project using the Unreal Game Engine. The ideal candidate will come with extensive Unreal experience. They will work within our Immersive team to support development utilizing game engine technology within the Film, Gaming, Theme-Park and VR industries.

Responsibilities:

Contribute to building amazing VR/AR experiences Unreal
Lighting and Shading VR scenes and assets in Unreal
Using Unrealโ€™s particle system to design and create FX
Create and debug shader and materials graphs throughout production
Support the development team with level implementation in Unreal
Provide the art team with guidelines for art content creation for Unreal
Work with the art team to make levels efficient and meet run-time performance requirements
Help to improve technical pipelines and FX creation techniques/tools
Document, prototype, and improve the art pipeline (desirable)

Qualifications

Essential Skills:

Must have Inside out knowledge of Unreal for 3D
Proficiency working with Maya asset workflows between Maya and Unreal
Must have experience with Lighting and Shading in Unreal
Experience creating functional levels in Unreal
Understanding of the PBR workflow and working with Textures for look development
Needs to have experience with Source Control (Perforce ideally)
Familiarity with Substance Designer would be a plus
Expert in Blueprints, materials, level streaming - able to rapidly prototype features using Blueprints/shaders
Analyze content using profiling tools and work with developer to reduce scene complexity

#

Posted by @mossy glade

Unreal Engine Technical Director
Location

Remote (US & Canada)

Responsibilities

The Third Floor is looking for an Unreal Engine TD for an immersive experience project using the Unreal Game Engine. The ideal candidate will come with extensive Unreal experience. They will work within our Immersive team to support development utilizing game engine technology within the Film, Gaming, Theme-Park and VR industries.

Responsibilities:

  • Contribute to building amazing VR/AR experiences Unreal
  • Support the art team with exporting Art Content (Environments, Props, Animations) from Maya to Unreal
  • Drive the planning and implementation of editor and tools features
  • Create and debug shader and materials graphs throughout production
  • Support the project teams with the technical implementation in Unreal
  • Support performance profiling and run time efficiency efforts
Qualifications

Essential Skills:

  • Inside out knowledge of Unreal
  • Experience working with Maya or other DCC software
  • Excellent Python skills, particularly for Maya
  • Experience producing pipeline tools for Maya and Motion Builder
  • Experience with performance profiling in Unreal
  • Experience creating functional levels in Unreal
  • Excellent knowledge of Unreal Blueprint and gameplay system development
  • Experience with Perforce and/or other source control software

Desirable Skills:

  • Excellent C++ skills
  • Proven games industry experience, with a Technical Director credit on at least one published title

Personal attributes:

  • Able to think creatively and resolve technical challenges and limitations.
  • Excellent communication skills at all levels, both on a technical and creative basis.
  • Artistically as well as technically inclined
  • Strong time management & organisation skills.
  • Strong teamwork ethic
west ospreyBOT
#

Posted by @neon moth

c++ programmer
Location

remote

Responsibilities

need c++ dev with bp experiance and knowledge on widget creation

Qualifications

show prior experiance

How to Apply

dm me

west ospreyBOT
#

Posted by @slender compass

Animation Project
Location

Remote

Responsibilities

I am looking for someone to create animations for the Unreal Engine Mannequin

Qualifications

Have experience creating animations for the Unreal Engine Mannequin

How to Apply

DM ( Attach a link of animations you have made )

west ospreyBOT
#

Posted by @neon moth

Level Designer - N/A
Location

Remote - Worldwide

Responsibilities

Level design, lighting, prop placement, all LD things

Qualifications

show prior work, send resume and or cv and portfolio

How to Apply

DM me

west ospreyBOT
#

Posted by @little zenith

Senior UE Technical Artist at Raw Cereal
Location

Anywhere

Responsibilities

Leading the development and production of live reactive animations in Unreal.

Create superb animations and work with the rest of the team to help make something that not only looks great, but also plays/feels good too.

Work with a mix of hand-keyed and motion-data based animation

Animate and build landscapes and worlds

Mentor more junior members of the Animation team

Qualifications

A Portfolio demonstrating your animation abilities, including a sense of timing, weight, and understanding of general animation principles

Must be proficient in at least one major animation package (3dsmax or Maya preferred)

Be adaptable to challenges and an excellent problem solver

Have great feedback and communication skills

The ability to work independently and with little supervision

How to Apply

DM me or send an email to info@rawcereal.com

west ospreyBOT
#

Posted by @barren bronze

Unreal Engine Developer
Location

Anywhere (can work remote)

Responsibilities

We have a fully developed mobile game, and are working with publishers to get it signed.
Our current dev is reducing his hours to only work 1 day a week, and we could use someone to fill in and work about 10-15 hours a week (to start off).

We use UE 4.27, and here are the game links.
https://play.google.com/store/apps/details?id=io.orikami.wheeldudes
https://apps.apple.com/app/wheel-dudes/id1631334846

Qualifications

Experience working with mobile, ad meditation networks and publishing preferred.

How to Apply

Please contact DM me with some of your work experience!

west ospreyBOT
#

Posted by @stray ruin

Unreal Engine mentor
Location

Remote

Responsibilities

Mentoring students (1on1), completely remotely teaching Unreal Engine.

Qualifications

Good familiarity with Unreal Engine
English or Hebrew or Russian (You must know at least one of these on good spoken level. )
Good understanding of how game development process works overall
Good internet connection (that will support screen sharing in real time)
Prior teaching experience is NOT required.

west ospreyBOT
#

Posted by @spice delta

Senior Software Engineer - The Jim Henson Company
Location

Los Angeles, CA or Remote

Responsibilities

-Design, develop, and maintain the innovative Award-winning Henson Digital Performance System/Virtual Production System.
-Design and implement the pipeline and tools related to support Virtual Production from pre-visualization, layout, on-set deployment through editorial.
-Liaise with the CG Supervisor and Director of DCS to understand current and upcoming production challenges.
-Work closely with stakeholders to provide innovative technical solutions that extend our artistic and engineering reach.
-Provide technical expertise for Unreal Engine Virtual Production and real-time show-ride deployments.
-Oversee the overall stage operation stability and workflow operation.
-Troubleshoot on-set technical issues.
-Mentoring other engineers.

Qualifications

-Familiarity with the Unreal Engine.
-Strong experience in modern C++ and Python programming.
-The ability to prioritize production needs while multitasking on various development tasks.
-Excellent communication and documentation skills.
-Solid understanding of computer graphics and mathematics.
-Strong software engineering skills and dedicated craftsmanship are a requirement.
-Maintain a solid understanding of parallel programming, and multithreading, as well as scene graph and data flow representations and algorithms.
-Desirable skills include Maya API, Perforce, Deadline, Git, and ShotGrid.
-Understanding of relevant third-party technologies, such as Pixar USD, OpenEXR, and OpenTimelineIO.
-Bachelorโ€™s degree in Computer Science or equivalent subject or equivalent work experience.

How to Apply

Please send DM

west ospreyBOT
#

Posted by @oblique veldt

ue5 environmental designer
Location

ue5

Responsibilities

finalizing a archviz ue5 small map, tuning materials and light, ext and int combined. aprox 1 day work

Qualifications

ue5 archviz

How to Apply

pm me asap.

west ospreyBOT
#

Posted by @coarse patio

Amateur nature artist using Nvidia Canvas
Location

United states

Responsibilities

I make pictures using Nvidia Canvas. I can do things like backgrounds for games or any other kind of natural artwork you need.

Qualifications

I am a 14 year old who has discovered Unreal engine through my love of video games. I am an amateur programmer and discovered Nvidia canvas while finding art for my game. I am still learning unreal engine and mastering canvas but I would love to help make art for your game and am eager to learn more in the art of programming!

How to Apply

Please DM me about inquiries you have about my art or anything else you need at Nucl34r #5417

west ospreyBOT
#

Posted by @humble viper

2D General Artist
Location

Remote

Responsibilities

Creating UI Elements and Icons

Qualifications

At least 3years+ experience;
talent for realistic and stylized art;
accountable and credible behaviour;
english or german language;
payment for results;

How to Apply

PM MrJ4ne2#2860

west ospreyBOT
#

Posted by @flat venture

Runtime Asset Loading Engineer at LeapN Metaverses
Location

Remote

Responsibilities

The hire will program features to communicate between Unreal Engine & web databases. The features will need to load 3D models, and media such as images and audio, into an Unreal Engine game, during runtime. The dynamically loaded assets & media will also need to be multiplayer replicated.

Qualifications

-- Must have past experience creating features to load 3D models, & media files, into an Unreal Engine game, during runtime
-- Must have experience loading these assets dynamically in a replicated manner, during runtime
-- Must have experience with Engine-to-external-database communication features
-- Must be available to work full-time, and on a PST hours schedule

How to Apply

DM FฮžRB#6768

#

Posted by @flat venture

Desktop App Download & Update Manager at LeapN Metaverses
Location

Remote

Responsibilities

The hire must be able to build out from an existing desktop app download & update manager. The hire must have experience building download managers for either Windows or macOS systems.

Qualifications

-- Must have past experience designing app download & update managers, that have been used in shipped Unreal Engine games
-- Must be able to show past experience
-- Must be able to work full-time, and on a PST hours schedule
-- Must be able to build the app manager for either Windows or macOS. While you can qualify knowing how to build the manager for only Windows or only macOS, the ideal hire should have experience building both.

How to Apply

DM FฮžRB#6768

west ospreyBOT
#

Posted by @brave tusk

RPG Quest Scripter at REDACTED
Location

Anywhere

Responsibilities

We are developing a fully funded indie Action RPG with procedurally created Quests. We are looking for a candidate with a strong understanding of Unreal's Blueprints to craft the scenes used in the procedural Quests.

Qualifications
  • 4+ Years of Blueprint Experience
  • Writing skills are not required, but are a bonus.
  • A desire to create compelling RPG content
  • Interest in innovative procedural content
How to Apply

email: 2911concepts@gmail.com discord: WarPrey#6791

west ospreyBOT
#

Posted by @silent sphinx

Good Sleep Games
Location

Anywhere

Responsibilities

Hey! Looking for a sound designer / sound engineers for my horror game.

I need someone to craft sound cues, ambient loops, maybe a bit of music as well.

I have 0 experience in sound so would love someone with some experience building an ambient for a game.

Also willing to pay someone to just educate me / help me pick sound packs and alter them for my project too, no need for 100% created assets at all.

it's paid but on a low budget as I'm solo dev!

Qualifications

Sound experience / Game experience

How to Apply

DM please

#

Posted by @random shard

C++ Programmer Mentor for Controllable Swarm AI at WyldFlower
Location

Remote

Responsibilities

We are a tiny team developing a gameplay prototype in Unreal Engine 5, and are looking for an experienced C++ programmer to assist or provide guidance on a highly expressive, controllable swarm/flocking system. This flying swarm is to be controlled by the player using a gamepad, made of thousands of objects that can alter in shape, and physically interact with other objects and characters in the world.

  • Available for calls/screenshares
  • Guidance and advice on setting up & optimizing a controllable swarm character made of 1000s of flying objects
Qualifications
  • Unreal Engine 4/5 Experience
  • Experienced/Expert C++ programmer in Unreal
  • Experience with flocks, boids, or other relevant mass AI systems is a plus
  • Blueprints experience
How to Apply

DM reuko#7777

west ospreyBOT
#

Posted by @prime stratus

Render Consultant at Sinn Studio Inc.
Location

Remote

Responsibilities

ใƒปConsult the studio for optimized rendering workflows and asset creation
ใƒปModify the engine to optimize rendering features on a per-project basis

Qualifications

ใƒปProfessional C++ experience
ใƒปStrong understanding of the UE render engine and general (optimized) asset production workflows

How to Apply

DM me directly (Sinn#0007) or email me at sinn@sinnstudio.com

west ospreyBOT
#

Posted by @humble viper

Character Artist/Animator
Location

Remote

Responsibilities

The full process of character design, modelling, texturing and animation of an FPS Character

Qualifications

We are looking for AAA Quality and a fair price;
you should speak english or german and be responsible, accountable and credible

How to Apply

DM MrJ4ne2#2860

west ospreyBOT
#

Posted by @silver ivy

UE Developer - Blueprint Programmer (Bible X)
Location

Remote

Responsibilities

Design, implement and maintain systems and tools to support gameplay (animation, navigation, etc.)

Rapid prototyping of new features

Ensure stability and performance of the game on PC and different platforms

Maintain a high software quality, find and fix bugs

Collaborate with designers,โ€ฏprogrammersโ€ฏand testers to bring suggestions from an idea to a released feature

Suggest improvements to the developed products

Qualifications

3-5+ years of experience with Unreal Engine 4/5. Strong knowledge of the engine and current 3D graphics techniques

Minimum 1 year of professional programming experience within the game industry

Proficient in visual scripting and programming in Blueprints. C++ knowledge is a bonus.

Experience with open world (world partition/world composition) is highly appreciated

Fluent in spoken and written English

west ospreyBOT
#

Posted by @flat sand

Export Blender Character Assets with animation and groom to Unreal
Location

Remote

Responsibilities

Have a downloaded model with five animations that are prepared in Blender. I require the entire pack to be exported for work in Unreal. The model is at https://www.vfxgrace.com/product/chinese-rural-dog-vfx-grace/ (will provide assets on job accept).

Qualifications

Should be straight forward to someone who knows how. Please submit any relevant work.

How to Apply

Send email to sgilmore@hotmail.co.uk

west ospreyBOT
#

Posted by @viral ridge

Viewmodel Animator @ Maximillian Studios
Location

LA / Remote

Responsibilities

You'll be animating view model sets including:

  • reload variations
  • draw and holster
  • grenade / knife throw
  • movement (sprint, etc.)
  • infiltrations
Qualifications

just need to see prior work, send me your animation reels / portfolio

How to Apply

DM me

west ospreyBOT
#

Posted by @latent wedge

Mobile Developer
Location

Anywhere

Responsibilities

In this role, you will be
โ— Developing a cross-platform Flutter app (primarily for iOS) that integrates with Unreal Engine 5.
โ— Implementing custom widgets and theming.
โ— Implementing networking code to communicate with UE5โ€™s HTTP and WebSocket remote control features.
โ— Reacting to feedback from the appโ€™s users, and fixing bugs and performance issues in the appโ€™s codebase.

Qualifications

What weโ€™re looking for
โ— 2+ years experience with mobile development
โ— 2+ years of experience with Flutter/Dart
โ— Understanding of networking features and protocols (HTTP, WebSocket, multicast)
โ— Good knowledge of OOP principles
โ— Knowledge of iOS/Swift is a plus
โ— Knowledge of Unreal Engine is a huge plus
โ— Willingness & ability to work and collaborate remotely across global time zones
โ— Fluent in English

How to Apply

LENA#6958

west ospreyBOT
#

Posted by @red spire

Unreal Engine Animator @ Freelance
Location

Remote

Responsibilities

I have two motion capture scenes consisting of 1 x body and 1 x face motion capture recordings/animations each for the Windwalker Echo asset.

I need these body and face animations combined and cleaned for both scenes. Totaling about 2:45 in length.

Deliverables: 2 fbx animations - one for each scene.

OPTIONAL: I am also open to someone just combining the animations rather than cleaning them.

Qualifications

Experience with Unreal Engine Sequencer, Animation Blueprints, and Control Rig

How to Apply

Reach out via discord.

west ospreyBOT
#

Posted by @maiden quest

SFX designer at 7th Circle LLC
Location

Remote

Responsibilities

We need someone who can design us Octopath Traveler style special effects for our game with a doom metal art-style. The first job is to simply make a torch effect similar to this.
https://youtu.be/khEp7BL3NsM?t=18795

Qualifications

A portfolio that lets us know you can do the job.

How to Apply

Message me on Discord.

west ospreyBOT
#

Posted by @weary raft

One time Niagara particle system build
Location

remote

Responsibilities

I need someone to recreate this engine plume in ue5 at the 1:20 mark (needs to be able to be started, stopped with a user input spawn rate, and would prefer it be scalable or at least different sizes included to make it easier to use) https://youtu.be/eWUfXPKPv5g

Qualifications

portfolio would be nice to be sure I'm working with someone in the know

How to Apply

pm me an estimate and any questions you have

west ospreyBOT
#

Posted by @shut tide

Unreal engine CG Artist
Location

Remote

Responsibilities
  1. Work with Head of CG/ Studio Manager and Leads to schedule show and enforce delivery strategy
  2. Attend scheduling meetings and provide daily information on delivery targets
  3. Work with leads/artists to ensure targets are met and deadlines achieved
Qualifications
  1. Good understanding of CG, Animation, VFX workflows
  2. Unreal Engine
  3. Ability to multitask quickly and efficiently
west ospreyBOT
#

Posted by @rain plinth

Senior Programmer at Echelon Interactive
Location

Remote

Responsibilities

Echelon Interactive is looking for a senior programmer with extensive UE4/5 experience.

The Game
-single-player
-PC exclusive
-FPS/RPG, immersive sim, spy thriller
-gameplay similar to Deus Ex series with elements of modern tactical shooters like Ready or Not, Insurgency Sandstorm and stealth games like Splinter Cell and Thief

Current Focus
-we're currently building a 1 level "vertical slice" of our game.

Who We Need
-I want to find talented, passionate programmers who can work with me to implement my vision for the game
-I have a specific list of features and will provide clear briefs and video references to ensure communication is clear
-I have some ex-AAA developers involved but they may have limited availability, so I'm searching for more programmers (and potentially someone who can be the Lead Programmer)

Qualifications

-Unreal Engine 4/5 Experience
-Experienced/Expert C++ programmer in Unreal
-Blueprint Experience
-Good communication skills (I need you to be able to tell me when my ideas are stupid and won't work/are too complex)

How to Apply

Send portfolio and/or questions to Glorzifen#5498

west ospreyBOT
#

Posted by @mild summit

Unreal Developer
Location

Remote

Responsibilities

Hi, I'm looking for a passionate Unreal person to join our team working on Architecture & Urban Planning tool Virtualist (https://www.virtualist.app)

You will work on a well documented code with innovative functionalities such as mobile AR sunlight prototyping and VR realtime meetings.

Job will convert in jul'2023 to full-time job with equity stake.

Offering $30-$60 per hour based on your experience.

Qualifications
  • UE4
  • GIT versioning
  • C++ 2yrs
  • English in communication and docs
  • Problem-solving and critical thinking
  • AR/VR exp nice-to-have
west ospreyBOT
#

Posted by @trim reef

Niagara Particle FX
Location

Remote

Responsibilities

Looking for someone skilled in Niagara to put together some templates for a high end VFX animation. These will be used as transitions and general motion graphics, sampling and underlying mesh and transforming into other shapes with the ability for artistic control. Please get in touch only if you have a portfolio showing high quality Niagara examps.

Qualifications

n/a

How to Apply

DM me

west ospreyBOT
#

Posted by @ripe orbit

Unreal Game Developer for VR
Location

Remote (US Time Zones Only)

Responsibilities

Looking for Unreal Developers with experience in VR apps/games to develop a game/app that has online multiplayer social interaction as well as gameplay aspects.

Experience with C++, Blueprints and working with dedicated servers is necessary.

Any experience with 3D graphics (Maya, Blender, etc.) and animation a big plus.

Please send links to your previous work.

Qualifications

Unreal, C++, Blueprints, Android SDK

How to Apply

send resume to games@revog.com

west ospreyBOT
#

Posted by @brave tusk

RPG Quest Scripter (Blueprints) at [REDACTED]
Location

Anywhere

Responsibilities

We are developing a fully funded indie Action RPG with procedurally created Quests. We are looking for a candidate with a strong understanding of Unreal's Blueprints to craft the scenes used in the procedural Quests.

Qualifications
  • 4+ Years of Blueprint Experience
  • Writing skills are not required, but are a bonus.
  • A desire to create compelling RPG content
  • Interest in innovative procedural content
How to Apply

email: 2911concepts@gmail.com discord: WarPrey#6791

west ospreyBOT
#

Posted by @wintry python

Previz Environment Artist - SOKRISPYMEDIA
Location

Remote

Responsibilities

3 month contract for talented environment artist to previz upcoming projects โ€” layouts, environment builds, 3d modeling, animation, camera design, technical visualization, sequence recording, etc.

Qualifications
  • self-starter skilled in UE
  • available mid-November through mid-February or early December through early March for full-time contract
How to Apply

DM or email rachel@sokrispymedia.com with portfolio/reel, availability and rate

west ospreyBOT
#

Posted by @solar kiln

Hardsurface Modelling Expert needed for creation of Tripple-A Assets
Location

Remote

Responsibilities

FBAM Studio is looking for an expert 3D Artist who is able to create hardsurface scifi assets in AAA quality for an upcoming UE4 game.

4 assets need to be modelled and textured based on existing concept art for now, more will follow in case things are working out well.

Qualifications

Required Skills:

  • Ability to create clean and efficient 3d models according to industry best practices
  • Ability to create UV's for ideal texel density and minimized stretch
  • Ability to prepare models properly to produce high quality bake results
  • Ability to create textures in AAA Quality

To be a best fit for this project you need:

  • Ability to communicate clearly
  • Dedication to meet project deadlines in a timely manner
  • Write โ€œI like Mangosโ€ at the top of your mail or you won't be considered
  • Attention to details
  • Willingness to sign an NDA
How to Apply

If you are interested in this project, then please send an e-mail to contact@fbam.studio with your availability, prior experience (prior employers, degrees, certifications, ...) and artstation link, which is showing that you are the right one for this job.

west ospreyBOT
#

Posted by @maiden quest

Particle Effects Designer for The 7th Circle LLC
Location

Remote

Responsibilities

We need someone who can design us Octopath Traveler style special effects for our game with a doom metal art-style. The first job is to simply make a torch effect similar to this.
https://youtu.be/khEp7BL3NsM?t=18795

We are looking for visual special effects to be clear.

Qualifications

A portfolio that lets us know you can do the job.

How to Apply

Message me on Discord.

west ospreyBOT
#

Posted by @stuck hawk

Creative Director at Rumble Industries
Location

anywhere

Responsibilities

I'm looking for a music composer who can create tracks like Solar Fields. ambient instrumental music

Qualifications

must have several years of music expertise and knowledge. also a fan of Mirrors edge or solar fields

How to Apply

DM me on here

west ospreyBOT
#

Posted by @mystic path

Programmer
Location

Germany / maybe also remote, depends

Responsibilities

Developing an interface that can interpret streamed images from a FLIR IR Camera to UE5

Qualifications

Experience with IR Cameras and of course, Unreal Engine

How to Apply

DM: omg_itz_zen#2035

west ospreyBOT
#

Posted by @safe shell

ANIMATION ARTIST FOR UNREAL ENGINW
Location

remote

Responsibilities

Creating cutscene animations by using Unreal Engine Control Rig
Can apply physics to the characters inside level sequencer
Note: The characters have a control rig setup. The animation artist will work with this set up

Qualifications

Has a good understanding about the level sequencer features of Unreal Engine
Can work with control rig feature of Unreal engine

How to Apply

DM

west ospreyBOT
#

Posted by @merry lichen

Gameplay Programmer/General Developer for Educational Environments (Shine Edtech)
Location

Remote (GMT+8 ideal)

Responsibilities

Build and Implement gameplay mechanics and features for educational environments used by young learners (ages 5+). Requirements will come in the form of educational activities; you will work closely with the product team to turn these ideas into implementable features and suggest improvements where necessary. Rapid Prototyping using Blueprint scripting, finding and fixing bugs, ensuring all gameplay is fluid and fully functional on target platforms (PC and iPad). All implemented gameplay features must be well-documented and reusable (easily migrated to other projects), designed for eventual Online Multiplayer use. Depending on candidateโ€™s suitability, further work may be offered in this area of multiplayer and networking.

Qualifications

โ€ข Minimum 1 year of professional experience using Unreal Engine within the games industry, or on professional projects which require extensive use of Blueprints (portfolio required)
โ€ข Strong knowledge of whole production pipeline, able to give feedback on proposed milestones and adhere to them
โ€ข Fluent in spoken and written English
โ€ข Experience in implementing multiplayer functionality is a big plus

How to Apply

Email to danieltang@shineasia.org, or DM me on discord for quick inquiries. To read more about us, visit shineasia.org

west ospreyBOT
#

Posted by @solemn juniper

Programmer for MassAI Crowd by Phantomedia
Location

Remote (GMT+1 ideal)

Responsibilities

We need somebody who reworks our existing basic enemy AI in C++ to use it in a state tree with MassAI Crowd--> Walking along the ZoneGraph โ€“ Enemy detecting โ€“ Attacking โ€“ Back to ZoneGraph

Qualifications

โ€ข C++ / MassAI / State Tree

How to Apply

Email to tim.hertel@phanto.media, or DM me on discord: TorkSajo#2141

west ospreyBOT
#

Posted by @inland lake

Character Modeler at Fortuna Interactive
Location

Remote

Responsibilities

Create a properly rigged low-poly character model for our Sci-Fi action-adventure game, ReTerra

Our artists have alresdy drawn out what we would like the model to look like, and you are more than welcome to add your own creative spin if you would like

Qualifications

Profficient in the rigging and modeling of player characters

How to Apply

Message BillyTee on discord

west ospreyBOT
#

Posted by @scarlet junco

Developer at ConduitXR
Location

Remote

Responsibilities

We are currently building an interactive music system in UE5 utilising Quartz, Synesthesia and Metasounds. We require a developer that has relevant experience with developing music orientated projects for long term ongoing work. Experience with Quartz and Synesthesia preferable but not a blocker. If you have experience with Time Synth then that knowledge can be transferrable to Quartz generally.

Qualifications

Previous experience with Audio in Unreal

How to Apply

DM Conduit on Discord or email at clarke@conduitxr.com

west ospreyBOT
#

Posted by @torn rock

Cinematic Director | UI Developer at ER Studios
Location

Remote

Responsibilities

(UI)
Take charge of development for front-end UI and UX engineering for the game end - end
โ€ข Design/develop the UI architecture with C++, UMG, & middleware tech enabling both game & UX/UI Designers through scalable tools/services using optimal coding solutions
โ€ข Work with Game/content creators to create tools that ensure both interface systems/gameplay are easy to iterate on
โ€ข Lead UI performance & stability, through the dev of the project & beyond

(Cinematic)
โ— Create compelling scenes with excellent pacing, acting, cinematography, editing and timing.
โ— Communicate with the design and development team to improve the readability of visual storytelling and establish perfect continuity of the story with gameplay.
โ— Complete tasks on time in high quality.
โ— Help us to establish pipelines and technical requirements, and guide the team to maintain them.

Qualifications

(UI)
5+ years working in games (focused on UI)
โ€ข Excited about improving the way games created
โ€ข Jump in and work hands on
โ€ข Knows common user interface methods like layout/text/event-driven programming

(Cinematics)
โ— Good understanding of what creates great storytelling and how to use means of expression to create coherent and memorable scenes and sequences
โ— Good understanding of acting including posing and timing.
โ— Good knowledge of cinematography and editing.
โ— AAA games development experience (doing long-form project(s) from inception to completion).
โ— Self-motivated team player.
โ— Solid Unreal Engine 4 and/or 5 experience
โ— Ability to quickly learn new software.
โ— Technical problem-solving.
โ— Quick to adapt to company proprietary software.
โ— Excellent verbal and written communication skills in English.

Nice to have:

โ— Genuine interest in RPGs and science fiction.
โ— Experience working with animation

How to Apply

DM Me Darkero#3477

west ospreyBOT
#

Posted by @mild summit

LowPoly Character Modeler/Animator
Location

Everywhere

Responsibilities

Ability to create a lowpoly character(design will be shared). Ability to rig the character to the UE5 skeleton and make both first and third person animations.

Qualifications

Experienced using Blender and UE4/5

How to Apply

Please DM me.

west ospreyBOT
#

Posted by @wary frigate

Unreal Stage Operator Genralist
Location

LA

Responsibilities

Hello All, I have a client looking for an Unreal generalist for 5 days of stage work around the 15th in LA. Interesting project involving motion capture of a virtual camera and subject within an Unreal Environment.

Qualifications

experience with mocap streams and Stage Experience is preferred.

How to Apply

Email me at Ben@MeshVP.com if you are interested in an introduction. please include a resume.

west ospreyBOT
#

Posted by @still spindle

Multiplayer Specialist (BluePrint)
Location

Any

Responsibilities

Profile and optimize existing project that is having performance problems.

Qualifications

None - prove you can improve the project and weโ€™ll talk.

How to Apply

Message me on Discord.

#

Posted by @still spindle

BluePrint to C++ Conversion
Location

Any

Responsibilities

Convert existing BluePrint project to C++ in clean, organized, commented code.

Qualifications

Extensive resume / proof of work or proving you can complete the task.

How to Apply

Message me on Discord.

west ospreyBOT
#

Posted by @neon moth

N/A - Unknown
Location

Remote - Worldwide

Responsibilities

C++and Blueprint programmer for VR project

Qualifications

please send a portfolio and or evidence of experience.

How to Apply

DM me Dicord

west ospreyBOT
#

Posted by @wintry python

Hyper Realistic 3D Character Artist - SOKRISPYMEDIA
Location

Remote

Responsibilities

Seeking artist skilled in photoreal character modeling. Looking to have a character built based on a real person for use in UE projects. Main focus is nailing the facial features, but will be a full body character.

Qualifications
  • 3D modeling
  • Higher fidelity experience, looking for character to be more cinematic than game quality
  • Available to finish character within next 1-2 months
  • Rigging is a big bonus
How to Apply

DM or email rachel@sokrispymedia.com with portfolio, upcoming availability and rate

west ospreyBOT
#

Posted by @trim reef

Camera blueprints
Location

remote

Responsibilities

Looking for someone who can set up some simple blueprints to line up some projected (via decals) render targets onto geometry. Main issue is getting camera relative rotation to apply to the scene capture camera and decal correctly so it's seamless. Knowledge of blueprints, both for in play mode and in editor functionality with the camera / view position.

Qualifications

any

How to Apply

dm me.

west ospreyBOT
#

Posted by @static field

3D Character Artist and Animator
Location

Remote

Responsibilities

Seeking 3D character modeler and animator to create a character (non-human and reference info will be provided) for commercial use. Character can be built in other engines, but final commercial production is being produced in Unreal Engine 5.

Qualifications
  • 3D modeling and animation
  • Cinematic character
  • Fast turn-time
  • Rigging
How to Apply

DM or email dhalden11@gmail.com with portfolio (animations a plus), upcoming availability and rate

west ospreyBOT
#

Posted by @lost rune

3D Modeller + Animator + VFX
Location

Remote

Responsibilities

To model, rig and animate 3D underwater sea creatures and underwater foliage that are incorporated for real time playback in Unreal Engine.

The piece will be incorporated into a travelling exhibition that will travel around the world. 2 powerful servers are being used (A2000s) so there is potential to push quality.

The creatures will need to be reactive to external input from kinect cameras (as an interactive piece). You'll be working with a team that can handle the interactive side, but will need to have the models delivered in a format that they can be used as such.

Qualifications

3D modelling + animation in Blender/Maya with strong understanding of the pipeline to Unreal. Understanding of source control with Perforce is a plus! Ability to create Niagara VFX is also a plus but not 100% necessary.

How to Apply
west ospreyBOT
#

Posted by @junior osprey

Unreal Engineer (mid to senior) at Terrestrial Software Development
Location

Oceania

Responsibilities

The ideal candidate will have an in-depth understanding of the Unreal Engine from an overall architecture at the C++ level, as well as with the Unreal toolset and production pipeline. In addition, they will have hands-on experience of the technical procedures required to take a product through the full development life cycle, from the prototyping stage to shipping a finished product for PC.

The ideal candidate will be able to create clean and efficient solutions to problems and provide reliable documentation about their solutions and tools by updating our internal developer wiki's. As a member of this dynamic and high-performing team, you will work closely with the Art and Design team members to help materialize concepts whilst balancing the need for robust and resilient systems in the long-term.

Visit our website: https://www.endoraworld.io/

Qualifications

We are looking for mid and up skill levels. Must know how to use git. The position is full time with a remote work from home team.

How to Apply

Send me a message on discord or email rob@endoraworld.io Please attach portfolio/resume and your rate.

west ospreyBOT
#

Posted by @storm narwhal

BP programmer
Location

Remote

Responsibilities

The individual will have to work on a combat bug mainly and on a short list of events that need to be implemented. Finally, he will be responsible for the final packaging. The project is in its final stage and is to be released in 2 months. It is running already for 4 years now and it's ready for lunch.

Qualifications

Exceptional skills in BPs, C++ is a plus and proof of work and portfolio are obligatory to share more info.

How to Apply

PM @AftPeakTank

west ospreyBOT
#

Posted by @inland lake

Need someone to assist me in a power system for my survival game
Location

remote

Responsibilities

I have successfully built the core of my power grid system within my survival game, but have quickly figured out that it is not as optimized as id like and honestly could probably work 100 times better.

i am truthfully struggling to fully figure it out however, so what im asking for is: somebody that is more experienced than me to take a look at my current system and:

A. tell me how stupid i am for making it the way it is, ans help me to correct my mistake

or

B. Help me build upon my current system

any and all help is appreciated, and though this is a freelance opportunity, our team has openings available for revshare as well!

Qualifications

Profficient at blueprinting and possibly C++

willing to work with a less experienced developer like myself

How to Apply

DM BillyTee

west ospreyBOT
#

Posted by @tough torrent

UE5 Generalist
Location

Remote

Responsibilities

Will be responsible for working with our team in developing features for an animation application built on UE5. This is a paid position which will require a couple hours of work per-day. Development focuses will center mainly around blueprints and c++ development for GUI, Backend features (asset sorting, save load) and more. Developers with focus on animation and locomotion are also welcome to apply as we have several roles to fill.

Qualifications

Very strong experience in blueprints
Strong knowledge of UE5
Skills in C++
Fluent in English
Great team player and strong communicator

How to Apply

DM @drakemaroc or email drake@drakemarocmedia.com

west ospreyBOT
#

Posted by @inland lake

Somebody to assist me in creating spline meshes at runtime
Location

Remote

Responsibilities

I am creating a sci-fi survival game. Currently, we have implemented a full building system that works fine, though I now am trying to add pipes to the system

The problem is: I want to use splines and spline meshes to accomplish this, since I will be connecting pipes between builds

I have been trying to accomplish this task for a few days now and can't wrap my head around it at all. I am willing to pay someone to simply sit down with me tonight and help me create a system for this (Not do it for me, since I would like to learn)

Any and all help is very much appreciated!

Qualifications

Willing to walk me through a semi-advanced spline population system

How to Apply

DM BillyTee

west ospreyBOT
#

Posted by @mild summit

VFX artist
Location

Any

Responsibilities

In needed of a vfx artist who can do professional level vfx inside unreal engine 4.Needs to have 3 years of experience and also should handle all the vfx works.

Qualifications

Should be able to create VFX in Unreal Engine 4 and Houdini.Needs to complete per vfx within 2 days time

How to Apply

please contact via email jioraja20@gmail.com

west ospreyBOT
#

Posted by @mild summit

3d animator and vfx artist needed
Location

Any

Responsibilities

Needed a 3d animator and vfx artist who can help in creating a small 3d animation video between 2 characters fight.Payment is only possible via paypal and the character models are ready.

Qualifications

needs to be experienced in 3d animation and vfx and rendering.any software

How to Apply

contact via email jioraja20@gmail.com

west ospreyBOT
#

Posted by @obsidian bobcat

VFX / Niagara systems
Location

North America

Responsibilities

Looking for someone who has extensive knowledge of Niagara emitters/ Systems and Fluids. 10-20 hours of work. Looking to get some hands on time with someone who actually knows what they are doing to learn from. Project is harnessing all that UE5 has to offer in ways of Nanite/lumen (mega assemblies, 4k textures etc). Targeting next gen hardware. Pay to be negotiated.

Qualifications

Sufficient knowledge working in Niagara/fluids
Willing to mentor/ teach
Action combat VFX experience preferred.

How to Apply

Message on discord HeXeN#0640

west ospreyBOT
#

Posted by @mild summit

3d stylized character modeling artist needed
Location

Remote

Responsibilities

Should have experience in creating 3d stylized models.Need a stylized 3d modeling artist who can do stylized model and textures of 2 pokemons with big eyes in stylized.total polygon count of the pokemon models will be atleast within 35k and there shouldn't be any triangles

Qualifications

needs to be expert in stylized modeling only.with texturing.this is a paid project

How to Apply

please DM mahesh#9952

west ospreyBOT
#

Posted by @river mountain

Teach me VR packaging for Unreal Engine 5
Location

Remote

Responsibilities

Teach me how to set up my lroject for succesful packaging into an Oculus2 apk, preferably one that works standalone, ie. not Rift, but would like to learn both. I have a simple project with a few assets to teach myself and have followed tutorials, but currently ue5 encounters shader error and the packaging fails. My lights are static and some of the shaders are for files not in my final project although Iโ€™ve checked the option not to cook anything that isnโ€™t used on my level.

Qualifications

Experience developing for vr and troubleshooting along the way

How to Apply

message me privately with your quote.

west ospreyBOT
#

Posted by @wooden sleet

Unreal Particle Artist at ReEngage
Location

Right to work in the UK is required

Responsibilities

Create realistic and optimised particle effects for explosions, muzzle flashes, impacts, vehicle damage etc.

Qualifications

Please show a portfolio of similar work.

How to Apply

Message NightHawk#2600 on discord.

west ospreyBOT
#

Posted by @tawny wave

[BP/C++] UE4/UE5 Developer at Danu Studios
Location

Anywhere - remote

Responsibilities

โ€ข Developing Gameplay Features in both BP and C++
โ€ข Writing code that is optimised, clean, commented and scalable
โ€ข Replicating the Code so it is ready for Multiplayer
โ€ข Excellent problem-solving and debugging skills
This is RPG Multiplayer

Qualifications

โ€ข Knowledge of BP and C++
โ€ข Knowledge in Replication
โ€ข Knowledge in GAS (Gameplay Ability System)
โ€ข Be able to code new features from scratch
โ€ข Be able to maintain and upgrade existing features
โ€ข Ability to communicate in English both by writing and orally
โ€ข AI knowledge is a big +

How to Apply

dm @mariusthewolf

west ospreyBOT
#

Posted by @harsh tree

UI Artist
Location

Remote - Global

Responsibilities
  • Implement UI into the current project
  • Ensure all forms of the UI are in a functioning state
Qualifications
  • Experience with implementing ui
  • Experience with designing and/or creating ui elements from scratch.
How to Apply
west ospreyBOT
#

Posted by @lost rune

Freelance Technical Artist
Location

Remote

Responsibilities

Looking for freelancer with a knowledge of game design, who can help us optimise a single scene in UE5, interactivity between Unreal and Touch Designer.

Starting time: asap, until mid December at the latest

Qualifications

Skills required

  • Working in UE5
  • Tech Artists (Niagara, Chaos, Materials, etc)- Lighting/Level Designers having experience with Fluidninja
  • Blueprint developers / - Able to write, test and maintain well documented Blueprint code
  • Perforce, Git, or other version control experience
How to Apply

Get in contact with abakker@tellart.com or sdevonport@tellart.com (please don't contact my discord)

west ospreyBOT
#

Posted by @stoic ruin

3D artist and animator at Renegade Bananas
Location

remote

Responsibilities
  • Create cat 3D models, the art direction is stylized, but the proportions of the cat should be fairly realistic. We would like 6 body shapes and at least 4 fur textures.
  • Create basic animations for the cats : walk, run, crunsh, jump, attack.
Qualifications

Any 3D software of your preference. No minimum experience requiered as long as you can provide a portfolio.

How to Apply

Send Portfolio and estimate price via discord to Pelote#4249, or via mail at contact@renegade-bananas.com

west ospreyBOT
#

Posted by @vestal pendant

Unreal Developer (Disney)
Location

Glendale, California (Hybrid option)

Responsibilities

Game dev experience
Mobile dev
Artist/Unreal Programmer
C#
AR/VR
Self-directed

Qualifications

Portfolio showcasing work.
Combined artistry experience along with Unreal programming.
Game Design experience a plus.
Mobile Dev experience.

How to Apply

email resume to christopher@game7staffing.com with contact info and portfolio.

west ospreyBOT
#

Posted by @mild summit

Game/Level Designer ($100+/hr) at Metaverse Mind Lab
Location

Anywhere

Responsibilities

We are building a tool that makes level design easier using AI and are looking to collect user feedback from people in the field.

We're looking for people willing to hop on a call and answer a few questions about how they create levels. You will be paid for your time!

Qualifications

A background creating 3D environments and doing level design for video games

How to Apply

Please email julian@mv.ml or DM @mvmljulian on discord

west ospreyBOT
#

Posted by @dusky grotto

Photo Reference to Meta Human (Likeness/Reproduction)
Location

Anywherw

Responsibilities

You will be responsible for reproducing the likeness of our person in Metahuman so that we can use it in our project(s). You will be working based on our reference photo(s) and you will have to reproduce it together with the clothing and with the hair, exactly as seen in the material. The character will need to be ready to use inside Unreal 4, 5, the metahuman tool, Blender and Maya. That means that you will have to provide exports for all these (with Maya epxort being optional). Payment to be negotiated beforehand and will only be delivered if the the likeness is as close as we'd need it to (after we see the final results).

Qualifications

Unreal Engine 5 / 4 / Metahuman / Maya / Blender (optional)

How to Apply

DirectMessage

west ospreyBOT
#

Posted by @lilac nexus

Help with performance profiling (paid)
Location

Remote

Responsibilities

I need a technical artist to help me profile and fix some performance issues in a open world project.

Qualifications
  • Experience in Unreal 5.0-5.1 with profiling and proposing valid solutions to performance issues in a large open world setting.
  • Experience with version control if necessary
  • Experience with source built version of Unreal
  • Good English skills (fluent preferable)
How to Apply

Message on Discord ( KristofferB#8036 ) ( if you meet all the criteria, include a resume.

west ospreyBOT
#

Posted by @hasty compass

Level Designer for Small Project
Location

English Speaking Country

Responsibilities

Create a map based off a top view diagram and a whitebox level

Qualifications
  • Previous Level Design Experience
  • Good communication Skills
  • Active Worker
How to Apply

Contact me for more info at Lyphen#4648

west ospreyBOT
#

Posted by @neon moth

3D Artist
Location

remote work

Responsibilities

creating 3d models gameready

Qualifications

show portfolio

How to Apply

dm me please

west ospreyBOT
#

Posted by @shut tide

Lead animator
Location

remote

Responsibilities

-Help speed up production
-Build pipline tools for systematic asset managmeny vetween DDC softwares and Unreal Engine
-Prepare and implement physics assests for simulation in Maya and in UE5
-Check up on low lecel riggers, plab and organise and help with feedback.

Qualifications
  • Unreal engine 5
  • Maya
  • Python
How to Apply

message me or email me your cv braden.odriscoll@squareoneresources.com

west ospreyBOT
#

Posted by @leaden crypt

Sound Designer (Metasounds) at Worlds
Location

Remote

Responsibilities

Use Lyra's Metasounds setup to add new gunshot noises for a variety of weapons, as well as character movement sounds

Qualifications

Must have experience with UE5 Metasounds system

How to Apply

Email evan@manifest.stream with Bio + CV/linkedin and/or portfolio

west ospreyBOT
#

Posted by @grim veldt

[PAID] Seeking Mentor / Tutor
Location

Remote / Online

Responsibilities

Would you be willing / interested a tutoring gig?

My name is Jason, I am 32 years old and have been in and out of game dev for about 6-7 years but have failed to truly commit and bring anything to fruition. I am currently employed as a Senior Software Engineer for a big evil bank, and it keeps me paid but is honestly killing me.

Most of what I am looking for is someone to be a consistent guide stone / mentor, akin to a personal trainer to help me with accountability to my learning goals and to help me over some learning humps where things are not clicking.

My budget is $80~ for two hours of time, and I am trying to meet at least once a week.

Qualifications

Looking for someone with broad knowledge of UE5, and blueprints. Experience with tactical games, RTS games and grids is a plus.

Some other helpful traits

  • Speaks English
  • Good teacher
  • Positive mindset
How to Apply

DM Myself - Jay#2383

west ospreyBOT
#

Posted by @scarlet isle

Vehicle Simulation Systems, Technical and Multiplayer Programmer
Location

Remote

Responsibilities

Professional with experience on vehicle simulation systems, technical and multiplayer programming to improve the core aspects of our vehicle simulation system and every subsystem related with it.

Qualifications
  • Committed attitude to work.

  • Fluent written and speaking English.

  • Experienced with real time vehicle simulation, dynamics and tire models.

  • Experienced with Unreal Engine 5 and Blueprints.

  • Experienced with implementing universal Force Feedback protocols and configurations into the vehicle simulation systems.

  • Experienced with multiplayer programming.

How to Apply

If interested, please submit an email, CV and portfolio to info@comeovergaming.com

west ospreyBOT
#

Posted by @oblique saddle

Jira Consultant for Virtex
Location

remote

Responsibilities

Assess our Jira setup and processes and advise improvements/ implement, and train team.

Qualifications

Experience with Jira setups for teams of >20

How to Apply
west ospreyBOT
#

Posted by @night falcon

Senior Unreal Engine Developer - Nyctophile Studios
Location

Remote

Responsibilities
  • Collaborate with design and art teams to implement and iterate on new features
  • Prototype new gameplay systems
  • Give, receive, and act on daily constructive feedback with minimal supervision
  • Proactively communicate with the team about potential problems or new developments
Qualifications
  • Have good problem-solving skills
  • Expert in Unreal Engine 4,5 (C++ and Blueprints)
  • A minimum of 3 years commercial experience developing videogames on console or PC platforms
  • General game development experience (gameplay, AI, tools, etc)
  • Perforce, Engine programming
west ospreyBOT
#

Posted by @spiral sphinx

Animator
Location

Israel

Responsibilities

Motion Capture Animations

Qualifications

Doing animations by mocap system for characters

How to Apply

Katrin#7037

#

Posted by @spiral sphinx

[PAID]Animations Job
Location

Remote

Responsibilities

-Animations
-Rigging

Qualifications

Doing Motion Capture System Animation

How to Apply

Katrin#7037

west ospreyBOT
#

Posted by @tough torrent

UE5 Generalist
Location

Remote

Responsibilities

At Dreamspace we are looking for a part time UE5 generalist to join our fully remote team. We are a startup building an animation software in UE5 and are expanding our devs. We are looking for someone who will be working closely with blueprints as well as c++.

Qualifications

Ideally 3+ years of Unreal experience
Ideally 3+ years of C++ experience
Able to work remote and communicate with our team in fluent English.

How to Apply

This is a paid role. Please send your resume/work experience to drake@drakemarocmedia.com

west ospreyBOT
#

Posted by @tawny plank

Blender 3D Cinematic Animator - 4wrath Games
Location

Remote

Responsibilities

Our team currently has 2 animators who will be rigging and animating our game's cinematic cutscenes. We are currently doing everything in Blender 2.9x and want to bring it over in unreal engine 4.22 While we have the animatic/storyboard done , all voice dialogue recorded , mastered and everything pre-planned. We only just have started some major work already . The rigging of characters is already covered. We are recruiting two animators to speed things up

Qualifications

A Animator who is very experienced with making cutscenes work in Blender and can ensure the animation will carry over well in UE4. There will be a lot of lip syncing work. Also I prefer people who can speak good English.

We are only accepting candidates based in only the following countries : USA, UK , Australia , Canada and New Zealand. if you aren't based from those following countries please do NOT message me about this job position also no middleman's, agents or secretaries please.

How to Apply

Message me at @4wrath#7118 and link me your portfolio. I'd love to see your previous work. I'll discuss and go into the project more in DMs. Please have your portfolio as the first thing you message to me

west ospreyBOT
#

Posted by @waxen flower

Level Designer / Level Artist @ Deep Worlds
Location

Remote

Responsibilities
  • Design and blockout multiplayer levels, create believable environment (Interior and Exterior)
  • Place assets and textures, handle the Art side of the map.
  • Ensure lightning Art, in a balance between gameplay and realism.
  • Oversee optimization, gameplay balancing and debugging to fix the issues raised by testers.
Qualifications
  • Unreal Engine 5
    -- Material Editor
    -- Light (GPU Light bake)
    -- Landscape tools
    -- Procedural Foliage Tools
    -- Sound
west ospreyBOT
#

Posted by @slim mural

30 seconds Metahuman Pole Dance Animation (for a striptease club)
Location

Online

Responsibilities

We are developing a striptease club, we need to be provided a 30 sec animation (preferably with metahuman/CC or something realistic) of a sexy girl in bikini dancing on the pole. DM your hourly price or total price.

Qualifications

Experience in rigging/animating metahumans or other realistic characters. If the work is good, you will be contacted many more times in future.

How to Apply

Direct Message

west ospreyBOT
#

Posted by @void glen

Multiplayer Consultant @ NewCo VR
Location

Remote

Responsibilities

Help us set up multiplayer infrastructure for a VR game.

Qualifications
  • Experience with multiplayer infrastructure, dedicated server architecture preferred
  • Unreal Engine
  • VR (nice to have)
How to Apply
west ospreyBOT
#

Posted by @frosty coyote

Unreal Developer
Location

Remote

Responsibilities

Seeking a talented Unreal Developer to work with us to finish the first level of a multilevel video game, with a focus on perfecting the game mechanics.

The Developer will also build an in-game camera/video mode for players to capture and record their experiences.

Qualifications
  • Unreal Engine 5
  • Game Mechanics
  • blockchain integration (nice to have)
  • Fluent in English, Portuguese is a plus
How to Apply
west ospreyBOT
#

Posted by @sage gale

Tru Or Die Inc.
Location

Anywhere

Responsibilities

Intergrate ALS V4 Replicated into my project. Ultimate Multiplayer Survival. Already have it intergrated somewhat. locomotion is done. just need to take the aiming from UMSv2 & get it working with the ALS_AnimBP.

Qualifications

Familiar with ALS integration

How to Apply

DM me! Or email me Chiraqvideogame@gmail.com

west ospreyBOT
#

Posted by @ruby hound

Need a simple 3D spinning heart
Location

Anywhere

Responsibilities

Hello. I'm looking for someone to make a video of a 3D spinning heart with a simple sky background. It's for a visual to accompany a song, so will need to be looping. It will need to be entirely able to use for commercial purposes with no copyright issues at all. It's extremely simple and cool. Thanks!

Qualifications

Art / Visual / Video in Unreal Engine

How to Apply

DM me on Discord PooClap#4022

west ospreyBOT
#

Posted by @tepid crater

Creature Animation at Welevel
Location

Remote

Responsibilities

Create missing walk cycles for animals in Maya.

We are working with Marketplace assets, some of which are not fitting into our system as they only have forward walking animations and aim offsets, instead of actual turning animations. Your job is to take the existing assets as a basis and create the missing animations.

Qualifications
  • Experience with creature or character animation
  • Knowing Maya (or 3ds Max)
How to Apply

Send me your animation demo reel per discord @matt.lvl#1211 or per mail to matt@welevel.com

west ospreyBOT
#

Posted by @mild summit

Cinematic UE5 Video
Location

Remote

Responsibilities

I am looking for a (12-27 seconds) long video made in UE5.

Also I am looking for someone who can make animated 3D NFTs (for a long term), static price of 50$ for every character NFT (2500+ are needed).

Example: https://www.youtube.com/watch?v=h5T8OIW07vc

Qualifications

Custom Asset Development
Cinematic Video Editing Skills
Character Animation
Character Lip-sync

How to Apply

DM

west ospreyBOT
#

Posted by @still spindle

UI / UX Specialist
Location

Any

Responsibilities

Redesign current UI (main menu, loading screens, in game UI such as inventory, crafting, etc) and assist with any issues regarding implementation if they arise.

Qualifications

Talent.

How to Apply

Message me on Discord.

west ospreyBOT
#

Posted by @inland lake

Programmer at Fortuna Interactive
Location

Remote

Responsibilities

We are in need of a pipe building system.

Our game is a survival game similar to those such as Subnautica or Satisfactory

Our game has a fully functioning and complete building system, all we need is a pipe building system very similar to Satisfactoryโ€™s conveyor building system. (Building pipes along a spline as long as you want)

Qualifications

Willing to work based on our current project details

How to Apply

DM BillyTee

west ospreyBOT
#

Posted by @mild summit

Marshmallow Laser Feast - UE Character Animator
Location

Remote / London

Responsibilities

MLF are looking for a specialist in Unreal Engine humanoid character animation, able to blend off the shelf mocap with manual animation across a range of humanoid characters.

Role in the definition of the rigging, skinning and animation pipeline outside of engine where needed.

This role will form a key pillar within a new AAA visual experience we are developing for release in mid 2023.

Qualifications

UE portfolio or experience at AAA level with released experiences/games where you focused on character, model and or animation development with focus in UE specific nuances of integration.

Understand and own the pipeline from modelling software into engine, including influence on rigging, skinning and animation process.

Demonstrable experience with Character animation, posing and playback in UE.

Demonstrable experience with character and skeleton modelling tools outside of engine (ZBrush, Blender, Maya etc).

How to Apply

Email "michael@marshmallowlaserfeast.com" with experiences, portfolio links and day rate. Use the subject "UE Character Animator"

west ospreyBOT
#

Posted by @mild summit

Cinematic Video + NFTs
Location

Any

Responsibilities

Looking for a persons who can make environment & a speaking character (already made models can be used). Some models can be bought, you just need to send the links. Watch the reference video before you apply for the job (the first 12 seconds):

https://youtu.be/EPs7Bykoats

The video consists of 4 similar scenes, every (3-6 seconds) long. You will be able to choose scenes that you want and get paid for every scene that you can deliver.

Additionally, a total of 2500 NFTs are needed, 250 custom models (can be stock or selfmade), only colors, materialsโ€ฆ will change to make the whole stack of 2500 NFTs. You will get paid $25-50 per NFT.

Payments are made after every completed scene or set of NFTs.

Donโ€™t message me if you are asking for upfront payments before providing or showing the result of the required job. Also, this job is only for skilled and professional individuals!

Qualifications

Medium or Good UE5 Skills.

How to Apply

Send a private message with your recent work.

west ospreyBOT
#

Posted by @obsidian oyster

Shader Programmer / VFX / Niagara at Brushify LTD
Location

Remote

Responsibilities

I'm trying to recreate an in-engine Erosion Fluid system like this one:
https://www.youtube.com/watch?v=PoV56NCg_KE

I'm looking for a shader programmer or vfx expert that can research this and build a possible solution.
The idea is to take an already existing landscape with heightmap, then run a simulation over it in-engine. Using the results as a texture map to be used by the landscape material.
If this sounds interesting to you and you'd like to learn more please apply.

Qualifications

Shader Programming/ VFX / Niagara simulations

How to Apply
west ospreyBOT
#

Posted by @dire olive

Uni Project Help
Location

Anywhere

Responsibilities

I need some help with a uni project in UE4.27 which I think will take max like 20min for someone that knows what there doing (unlike me). Basically there's a WIP tank sim project and my task is to make the LMGs on the tank spin (using keyboard keys).
If someone is interested DM me I can offer a small payment of like 20 euro.

Qualifications

General knowledge of UE 4.27

How to Apply

DM me

west ospreyBOT
#

Posted by @urban maple

Programmer
Location

Enywhere

Responsibilities

Create a unreal data driven modular system that works at runtime.

Qualifications

Data driven modular programming

How to Apply

DM me

west ospreyBOT
#

Posted by @analog seal

Software Consultant/Instructor
Location

Remote

Responsibilities

Work 1-on-1 with an engineer, explaining the nuances of Unreal Engine's replay system. Specifically, how to spin up an In-Memory replay system from scratch. Finally, consulting on how to implement a custom replay system, similar to the In-Memory and Local replay systems with custom metadata and event timelines.

Qualifications

Experience in Unreal Engine's replay system. Must have already implemented replay systems (beyond simple local replays and replay UI lists). If you do not have this experience, advanced experience in Unreal Engine would be acceptable.

How to Apply

DM Spidy88#2573

west ospreyBOT
#

Posted by @hallow peak

Temp Helper
Location

PA

Responsibilities

Integrate ALSv4 into Stylish Combat Starter Kit

Qualifications

Understand UE4
Some kind of past work

How to Apply

Message my discord Hashoo#8609

west ospreyBOT
#

Posted by @sage gale

Tru Or Die Inc
Location

ANYWHERE

Responsibilities

My game is already working with listen server using advance sessions in unreal engine 5. I already have a purchased a dedicated server with OVH Cloud. Im looking for someone who can help setup my project in github version of ue5. & get my game connecting with my dedicated server

Qualifications

Dedicated Server Experience.

How to Apply

DM ME!

west ospreyBOT
#

Posted by @mild summit

Simple 3D | Utopia Style
Location

Any

Responsibilities

A scene with platform & balcony for a character with Utopia City view. The character will be provided.

A clip where a finger clicks on a phone screen. Any other 3D software can be used.

You can include stock models.

Qualifications
How to Apply

DM

west ospreyBOT
#

Posted by @sick sand

Freelance 3d Modelling / Rendering
Location

Remote

Responsibilities

We are looking for someone to model powertools of a specific brand for us on demand.
Blueprints and or template 3d-models are provided by us. If 3d Model is provided, we need it to be rebuild in a PBR Workflow.
Models must be build in mid to high poly quality and textured with Substance Painter according to Tools-Manufacturer Colorcode and CI, which will be provided.

If needed, those Models also need to be rendered by you. So we get the Model + corresponding textures and Renderings.

Pricing:
Name your hourly rate in $ or โ‚ฌ.

Qualifications

Sufficient in hardsurface modelling practices.
Sufficient in PBR Texturing workflow.
Sufficient in Rendering.

How to Apply
west ospreyBOT
#

Posted by @deep scarab

2D Deterministic Collision and Movement
Location

Remote

Responsibilities

Create a plugin for 2D deterministic side scrolling movement and collision

Qualifications

C++ and experience implementing third party libraries or custom physics solutions a must

How to Apply

Message me on Discord

west ospreyBOT
#

Posted by @fresh pagoda

Future Perfect Digital
Location

Remote - Australia Based Company

Responsibilities

Weโ€™re continuing to build our creative and supportive team to help us complete work on an extensive range of projects, many of these are Unreal Engine 4 based.

Weโ€™re looking for developers at all levels. Weโ€™re hoping to find someone with a very good knowledge of the Unreal game engine, proficient in scripting, textures, animation, GUI, and user session management. Also, familiarity with level design and planning, game physics and particle systems is nice to have. Our projects are primarily FPS style or VR (HMD) based.

Our project managers will work with you on project timelines, breakdowns, proposals, processes and technology and weโ€™re keen for you to be actively involved in project planning and improving systems and processes.

Our other projects also work across Web (React, Webgl) and 3D (Modelling/Viz/Animation) and weโ€™d be interested to hear of any experience or referrals in those areas.

Qualifications

All levels. Good knowledge of unreal engine, sufficient to be the lead developer on VR training, VR architectural walkthroughs, FPS architectural walkthroughs and product configurators. These have variable complexity and some could accommodate mid level and juniors.

How to Apply

Please DM me. We would love to hear from you and look forward to welcoming you to the team!

west ospreyBOT
#

Posted by @wheat geode

Programmer Blueprints and/or C++
Location

Remote

Responsibilities

All assets are made for you, just need to add logic

Qualifications

We are searching for a Multiplayer Programmer who has experience with Blueprints and/or C++, and who will work for a relatively decent wage without being avaricious. We are not wealthy; we are self-funded, but we pledge to offer you additional money after the Kickstarter campaign. All assets are made for you, we just need logic. The game is a Horror FPS/RTS hybrid. Skills in AI, UMG, a plus. Interest in these genres is a plus. Please make an effort to comprehend what we're saying.

How to Apply

Feel free to dm us @Gamerzlive#8243

west ospreyBOT
#

Posted by @queen basin

Environment Artist at AECOR
Location

Remote

Responsibilities

We are creating an immersive 3D underwater survival exploration videogame set in the open waters of an oceanic exoplanet with oceans ten times bigger than the ones on Earth. You can read all the details on our website: https://aecorgame.com.

Currently, we are at a development stage with most of the core features, design, and back-end programming. However, we're missing polishing our front-end promotional material based on the in-game environments of select locations of our biomes. We need an environment or level designer capable of creating the scenes we require for the ecosystem in Unreal Engine 5.1.

We expect to build three promotional sets of vertical slices on our designed biomes: the Overworld, the Sea of Arches, and the Ravines. You can read the set design brief on the attached documents, as well as an overview of the development of the Shallow Waters, our current focus, and the macro biome: https://drive.google.com/drive/folders/19Rdwgu9UzQ9Q0zgcnS3CFKxFVqPL9edl?usp=share_link.

Qualifications

We will provide terrain assets, guidelines, concept art, flora & fauna, and the creature models we need to showcase, along with access to the project files. We greatly value creativity and a solid vision to turn concepts into awestruck environments that perfectly encapsulate the wonder of megalophobia and the vastness of the ocean.

The work will be of specific sets and shots, not a complete environment or a playable level. We only require a preview of certain scenes, landmarks, and parts of the biome according to what will be in the vertical slices but with the level of detail of a final ecosystem. We will check how well one set works before jumping to another, as each will serve as a milestone. We have an estimated budget of $1,350 divided into each set.

The first one to start will be the Sea of Arches: https://drive.google.com/drive/folders/1o1fPHP9Ib1eqT9dBKph4DbYQoLuiXnVJ?usp=sharing.

How to Apply

Contact through DM Adassio ST#8623 with a message attaching your portfolio and previous experience.

west ospreyBOT
#

Posted by @serene dome

Blueprint Help
Location

Online

Responsibilities

I need help creating blueprints using a TCP Socket Plugin. This would allow an external program on the computer to send inputs to Unreal, which could be used to drive actions in the game (such as moving forward or jumping). I have connection to the external program and can receive commands, but new to unreal and need help cleaning things up and making sure it's being done efficiently.

I am happy to explain more via DMs, it is a complicated topic but the project itself should be simple. I am not looking for a master, but this work will require someone who is creative and willing to throw themselves at a problem. Once this project is completed, I will be offering additional contract work on related projects.

Qualifications

Experience with BP, prefer knowledge of TCP/UDP, JSON, working with bytes/datatables

How to Apply

Discord DM

west ospreyBOT
#

Posted by @frosty coyote

Unreal Developer
Location

London / Brazil / Remote

Responsibilities

Third World: The Bottom Dimension, is a multiโ€“level downloadable game by artist, Gabriel Massan, which has been envisioned as a โ€œconsciousness-raising game that explores Black-Indigenous Brazilian experience.โ€

Commissioned by Serpentine Galleries, the game will launch in Spring 2023 alongside a major exhibition at the Serpentine in London.

We are seeking an Unreal Developer who can create an in-game Capture Mode function allowing the player to capture pictures and videos of their gaming experience.

Completion Deadline: 1 February

Qualifications

Strong experience in Unreal Engine
Good knowledge of Blueprints and C++
Experience building in-game photo mode or something similar
Blueprint
English is essential, Portuguese is a plus but not essential
Strong communicator and collaborative approach

How to Apply
west ospreyBOT
#

Posted by @blazing pivot

Contractor for Odin Softworks
Location

Any/Remote

Responsibilities

Greetings everyone! We're looking for a contractor to help us set up a VR IK Rig using the VRE plugin.
Responsibilities:
โ€ข Develop an anim-bp for a project built with the 4.27 version of the VRE plugin with the following features:
Seamlessly handles grasping objects with physical hands
Has smooth, natural player motion
Manages standing and crouching positions

Looking to start as soon as possible! Contract payment negotiable.

Qualifications

Capable of doing the work.

How to Apply

DM me (Nordictiger#2806) on Discord or send an e-mail to aj@odinsoftworks.com

west ospreyBOT
#

Posted by @mild summit

[ Easy Task ] 3D Logo Animation | Can use any 3D Software
Location

Remote

Responsibilities

Logo & Text (will be provided) on a white surface and with emissive light animation (2-3 seconds).

Qualifications

Use any 3D Software that will render the best possible quality (not UE5.1).

How to Apply

Direct Message

west ospreyBOT
#

Posted by @hollow siren

Steam Online Subsystem Help
Location

Remote (My timezone is AEDT)

Responsibilities

I need somebody to help me setup my online subsystem for steam.

Looking for somebody to jump on a video call with me, and screenshare to help me get Steam Achievements working for my multiplayer game.

Specifically I am having an issue with the Cache Achievements node always failing inside blueprints.

The call Will mostly be troubleshooting, and I will pay for the hour.

Qualifications

Experience developing and publishing a multiplayer game on Steam with Steam Achievements.

How to Apply

Send me a DM with your rate for an hour long video call, thanks :)

west ospreyBOT
#

Posted by @wheat geode

Creative Director for Menu/UI elements.
Location

REMOTE

Responsibilities

UI art/design

Qualifications

Hello, we are making a FPS/RTS Horror game and are in need of a UI artist to help develop the look and offer suggestions on best practices to work alongside Creative Director for Menu/UI elements. If you can do UI art/design please send me a DM for more information and examples of work. Thank you.

https://www.youtube.com/watch?v=2me3R2FFjcI

How to Apply

Feel Free to Dm us with your Portfolio Only.

west ospreyBOT
#

Posted by @runic ginkgo

Level Artist
Location

Remote

Responsibilities
  • Utilize terrain, foliage, and assets to build storytelling through an environment while keeping gameplay in mind.
  • Set dress areas of the level to improve the visual fidelity and quality of certain areas of the level.
Qualifications
  • Ability to work with minimal direction.
  • High focus on set dressing detail.
  • Able to be agile and work based on project priorities.
How to Apply

Please DM if you are interested

west ospreyBOT
#

Posted by @stuck glen

Cat Maid Cafe
Location

East Coast USA

Responsibilities

Looking for UMG mentor to assist with pointing out ways to accomplish dynamic tasks in UE5.

Qualifications

Decent amount of experience in Unreal UMG
Will pay $50/hour for discord calls, fluent english is required.

How to Apply

DM me, White Fox#9999

#

Posted by @ruby hearth

UI expert
Location

N/A

Responsibilities

create UI for existing game

Qualifications

Unreal Engine UI experience

How to Apply

contact @jboss on discord

west ospreyBOT
#

Posted by @worldly echo

Unreal Engine Developer @ Volvox Labs
Location

Brooklyn NY

Responsibilities

Reach out to us with your UE knowledge and skill level. If you've done work with UE within experiential and interactive installations, worked across pipelines and can iterate quickly on visuals for various format displays this might be a perfect position for you.

Qualifications

Qualifications

  • 3+ years of professional experience with high-performance video game or VR/AR applications developed in UE4/UE5
  • Expert knowledge of general gameplay programming in C++ and Unreal Engine Blueprints
  • Knowledge of backend server applications, web services, APIs, SQL, AWS, and integrating them into UE4/UE5
  • Solid experience programming Replication for Multiplayer games
  • Deep understanding of development including memory management and runtime optimization for PC, Mobile (iOS, Android), VR and AR platforms
  • Ability to work independently and efficiently under reasonable deadlines
  • Experience with using Perforce for version control
  • Excellent communication and collaboration skills
  • Passion for creating amazing interactive experiences

Bonus Points

  • Experience with virtual production workflows
  • Experience with deploying to Disguise or Pixera media servers
  • Machine learning & AI programming experience
How to Apply

How to Apply If you're interested in coming onboard - Email us at jobs@volvoxlabs.com - Subject Line = UNREAL - Your Name - Please share why you think youโ€™d be a good fit to our team, relevant skills and experience, portfolio and your resume! Applications will only be considered with these items.

west ospreyBOT
#

Posted by @supple forge

NA
Location

Remote

Responsibilities

2D pixel art environment and character sprite sheet personel needed

Qualifications

Previous experience.

How to Apply

Msg on discord

west ospreyBOT
#

Posted by @azure heron

What I think is a simple program job, freelance
Location

remote

Responsibilities

build a thing.

Qualifications

either unreal guru or anything else that someone might know to make it easier to build an input/output program that'll function on ios and/or android

How to Apply

Contact me through Discord

west ospreyBOT
#

Posted by @humble lake

UE experts to create some sets for VP movie
Location

remoute. Locations of move will be at Sofia, Bulgaria

Responsibilities

I am the producer of future movie will be shot on Sofia Bulgaria. We locking to make a expert(s) with experience with UE to make some of scenes fotorealistic film looking

Qualifications

Will be good to have a experience with Virtual Productions before will be perfect.

How to Apply

contact me on DM or my email: charlievariysky@gmail.com

west ospreyBOT
#

Posted by @tropic tinsel

Level Designer - TwinMotion/UE5 Experience
Location

Remote - English Speaking

Responsibilities

Moving assets from TwinMotion to Unreal Engine 5 and ensuring successful porting and loading of all assets for display in UE level

Qualifications

Experience using both TwinMotion and Unreal. Potential further work for the right candidate as more products and assets are built.

How to Apply

DM me please.

west ospreyBOT
#

Posted by @neon moth

Programmer / Generalist VR
Location

Remote

Responsibilities

Creating in-game mechanics for VR

Qualifications

Show prior work please, videos or portfolio and resume / cv if you have

How to Apply

DM via Discord

west ospreyBOT
#

Posted by @gleaming crystal

3D Artist for Indie Game Project ($10 per 3D model)
Location

Anywhere, Remote

Responsibilities

Creating 3D props for the game.
Preparing the textures and materials.
Defining the art style and color visualizations.

Qualifications

Having a modelling skills on solid and hard-surface modelling.
Solid knowledge about how PBR(Physically based rendering) system works with the the game engine.
Knowledge about texture baking.
Level design basics

How to Apply

DM

west ospreyBOT
#

Posted by @vestal python

Independent
Location

Canada (British Columbia, Burnaby/Vancouver)

Responsibilities

Based on GDD provided, provide a QUOTE for delivering the prototype and all code and assets for future development.

Project is a minigame where the player must quickly spot one item out of a field of similar but individually unique items. Involves scalable difficulty elements.

The quote will be used as part of fundraising goals, and if sufficient funds are raised, contracted work can proceed.
No actual work is required at this time, just a quote.

Qualifications

You can produce the playable APK according to specifications, and all necessary assets for future development of the minigame.

How to Apply

DM for information and the document with project specifications

west ospreyBOT
#

Posted by @neon moth

VR Programmer / Animation BP
Location

Remote - Worldwide

Responsibilities

Work on Unreal Engine VR project, on character animation BP for creating/working on VR arms locomotion

Qualifications

Prior work on VR projects, resume, portfolio and also

How to Apply

DM Monnabottt#7785 on Discord

west ospreyBOT
#

Posted by @neon moth

VR Programmer
Location

Worldwide - Remote

Responsibilities

Work on a VR project involving animation blueprints and setting up for character

Qualifications

Please share your prior work done on VR projects, regarding programming and or animbp work

How to Apply

DM on Discord

west ospreyBOT
#

Posted by @prime stratus

Level Designer at Sinn Studio Inc.
Location

Remote

Responsibilities

ใƒปExamine existing, complete levels and offer an analysis of what can be improved to make the gameplay and visuals more interesting.

ใƒปImplement approved changes without breaking framerate targets or existing workflows (static lighting).

Qualifications

We're looking for someone with experience designing and creating levels, with good taste, and working English reading / writing skills.

How to Apply

DM me directly with relevant samples of work. Alternatively, you can email me at sinn@sinnstudio.com

west ospreyBOT
#

Posted by @grand sail

Programmer
Location

remote

Responsibilities

Create a fixed update loop that executes the physic step, similar to unity's fixed update loop and I also nid to know the frame that is being rendered

Qualifications

none

west ospreyBOT
#

Posted by @shut tide

Juniore UE developer
Location

Remote/London

Responsibilities

My digital agency client is looking for a Junior Unreal Engine developer to join them on a 5 month!

Qualifications

.

How to Apply
west ospreyBOT
#

Posted by @mild summit

FBX Phone Model | Good Quality FBX
Location

Remote

Responsibilities

Looking for someone who can find & remake or make a futuristic phone model that is similar to iPhone 13 or 14 Pro phone.

The Model Screen Resolution needs to be same as iPhone, we will place a screenshot taken with iPhone 14 PRO on the screen.

The file will need to be Exported as .FBX with Materials & Everything else.

Also, if you are good with interior or animations feel free to DM me. I might find you a free spots for other scenes.

Qualifications

Only DM me if you are expert in this filed, I have finalized a several deals with designers from this group and I can filter who is good or bad!

How to Apply

PM

west ospreyBOT
#

Posted by @finite marlin

3D character artist - medieval clothing / armor
Location

Remote

Responsibilities

For a new medieval game set in the 13th century I am looking for someone that can create optimized and rigged medieval cloth assets from reference pictures.

Pay by the hour, rate TBD together

Qualifications
  • rigging
  • clean topology
  • clean and optimized UV Maps
  • Low polycount

Bonus points if you've got experience modeling historical medieval armor / clothing!

west ospreyBOT
#

Posted by @tawny plank

Blender 3D Cinematic Animator - 4wrath Games
Location

Remote

Responsibilities

Our team currently has 2 animators who will be animating our game's cinematic cutscenes. We are currently doing everything in Blender 2.9x. We have the animatic/storyboard done , all voice dialogue recorded , mastered and everything pre-planned. The rigging of all characters is already completed. We only just have started some major animation work already.

Qualifications

An Animator who is very experienced with making cutscene animations in Blender. There will be a lot of lip syncing work so I prefer people who can speak good English to join my project.

We are only accepting candidates based in only the following countries : USA, UK , Australia , Canada, New Zealand and some european countries. If you aren't based from those following countries please do NOT message me about this job position.

Also no middleman's, agents or secretaries please.

How to Apply

Message me at @4wrath#7118 and link me your portfolio. I'd love to see your previous work. I'll discuss and go into the project more in DMs. Please have your portfolio as the first thing you message to me.

west ospreyBOT
#

Posted by @mild summit

UE 5.1 Archviz
Location

Remote

Responsibilities

I need someone who is skilled with UE 5.1 and is good with Archviz Interiors.

Qualifications

UE 5.1 or Blender

How to Apply

DM

west ospreyBOT
#

Posted by @tawny wave

UE4 UE 5 Character Designer + Animator
Location

Remote

Responsibilities

Design modular or partially modular characters for medieval/fantasy RPG

Implement fully rigged skeleton that will fit our animation sets

Create animation sets or implement sourced ones

Qualifications

A wide portfolio of very high quality characters , full body with face

  • must know how to rig to epic skeleton
  • must be able to implement sourced or created in studio basic animations
How to Apply

dm author

#

Posted by @tawny wave

Concept art creator
Location

California/Remote

Responsibilities
  • create concept art for characters fantasy/historical
  • concept art for items
  • concept art for landscapes
Qualifications

Extensive experience in providing concept art for Character and level designers

Ability to swiftly follow team leader guidance

How to Apply

DM author

west ospreyBOT
#

Posted by @shut zodiac

Gameplay Engineer - Worldspark Studios
Location

Remote

Responsibilities

Worldspark is a studio made up of former Riot veterans working on the AAA 'Mobrawler' Edenbrawl, a mashup of League of Legends and Rocket League.

We're looking to add additional engineering help as we head toward our first Early Access weekend in March. This will primarily be GAS/multiplayer work, but could stretch into general gameplay, UI, etc.

You can see gameplay at https://www.youtube.com/watch?v=Niq9ne1WR8w

Qualifications

At least 3+ years using UE, with at least some of that experience being at a AAA studio.

Extensive experience in GAS and/or multiplayer gameplay

Please note, we are looking for senior/lead engineers at this type, not juniors.

Rate is market standard for engineering work at Riot/Epic/Blizzard/etc.

How to Apply

DM me directly

west ospreyBOT
#

Posted by @neon moth

Programmer at Remote
Location

Remote / Worldwide

Responsibilities

Programming c++ / blueprint in unreal engine 5

Qualifications

previous work you can show

How to Apply

DM Discord Monnabottt#7785

west ospreyBOT
#

Posted by @narrow timber

Programmer (Speed Force Games)
Location

Remote

Responsibilities

I need someone to help build a physics foundation for a drag racing "sim-cade". Something that allows for a multitude of adjustments not included in standard vehicle physics systems.

Qualifications
  • Familiar with C++ in regards to vehicle physics
  • Familiar enough with UE
  • Preferably likes racing or cars in general
west ospreyBOT
#

Posted by @tame estuary

Unreal Artist - Independent Contractor @ Dimension X
Location

Remote

Responsibilities

Need help importing and cleaning up a very complex (4.5GB zipped) map with photorealistic materials.
Map needs to work with Nanite and Lumen in VR (Unreal v5.1)

Additionally, need help getting the provided skeleton mesh re-targeted. It currently does a weird thing where the elbows and knees do not bend during animations.

This is a short-term gig that needs to be completed in time for CES but has a very high likelihood of turning into a longer term gig or even full-time employment, depending on results of conference.

Qualifications

Experience with Unreal v5.1, Nanite, Lumen, and the animation system.

How to Apply

DM me some example work. Willing to pay premium for high-quality and speed.

west ospreyBOT
#

Posted by @neon moth

VFX Artist - Remote Work
Location

Remote - Worldwide

Responsibilities

Able to create complex particle effects with niagara particle effects and or other

Qualifications

Able to prove prior experience through a resume, cv

How to Apply

Direct Message Monnabottt#7785 via Discord with your CV/Resume and Timezone and previous work examples.

#

Posted by @neon moth

3D / 2D Artist - Remote Work
Location

Remote - Worldwide

Responsibilities

Able to create complex 3d models and or 2d Art like concept art,

Qualifications

Show prior work and send resume, cv

How to Apply

Direct Message Monnabottt#7785 via Discord with your CV/Resume and Timezone and previous work examples.

#

Posted by @neon moth

Animation - Remote Work
Location

Remote - Worldwide

Responsibilities

Able to create complex character animations and or 2D video animation

Qualifications

Show prior work and send resume, cv

How to Apply

Direct Message Monnabottt#7785 via Discord with your CV/Resume and Timezone and previous work examples.

#

Posted by @neon moth

Level Design / Programmers - Remote Work
Location

Remote - Worldwide

Responsibilities

Able to create complex and visually stunning environments. Programmer able to understand c++ and write complex and custom code also with blueprint

Qualifications

Show prior work and send resume, cv

How to Apply

Direct Message Monnabottt#7785 via Discord with your CV/Resume and Timezone and previous work examples.

#

Posted by @neon moth

Cinematics & UI Artists - Remote Work
Location

Remote - Worldwide

Responsibilities

Create stunning cinematic sequences and animation shots/scenes, for trailers and or in-game scenes. UMG/UI Artists able to create and implement complex UI systems into Widgets

Qualifications

Show prior work and send resume, cv

How to Apply

Direct Message Monnabottt#7785 via Discord with your CV/Resume and Timezone and previous work examples.

west ospreyBOT
#

Posted by @plain hill

Level Designer for FPS Game
Location

Remote

Responsibilities

Create Blockouts and fully fledged out Maps for our FPs Game. We will deliver the assets and will work close the upcoming months with you to bring our project to a playable state.
The style is realistic and will use UE 5. We are looking for a long term relation to work on different titles.

Fixed costs for prebriefed assets are welcome.

Qualifications

A good portfolio and a price

How to Apply

Just DM me :)

west ospreyBOT
#

Posted by @plain hill

Level Designer for Crowvisuaks
Location

Remote

Responsibilities

Polishing an excisting Map (underwater) for a small indie game. We need to finalize the map to deliver a fine zen/ exploring mood for our upcoming game.

Qualifications

A good Portfolio, good Lighting knowledge

How to Apply

DM me

west ospreyBOT
#

Posted by @crystal geyser

Corroded Films
Location

idk

Responsibilities

make 2 maps for the star wars short film im making first one is a sith temple entrance in a forest and a republic base on a snow planet we can discuss how much it will cost when you dm me

Qualifications

basic knowledge of ue5

How to Apply

dm me or email me at corrodedfilmsbuisness@gmail.com

west ospreyBOT
#

Posted by @main path

Coder, Artist
Location

Worldwide, Latvia

Responsibilities

Looking for blueprint coder with artistic side for horror game development. 20-30 min demo scene.
Must have experience in creating jumpscares, sound effects, visual effects. Executing weird and sometimes not really understandable creative ideas into code.
You really need to have passion for it and have examples that shows it.

Qualifications

Unreal Engine 5.0 experience.
Portfolio with horror game scenes, mechanics etc.
Fan of American Horror Story Murderhouse, Asylum, Coven, Freakshow, Hotel.
Also if you love vintage Scooby Doo that's a bonus.

How to Apply

dm

west ospreyBOT
#

Posted by @manic shuttle

Seth
Location

Remote

Responsibilities

I am looking to pay someone to teach me the ins-and-outs of the Lyra system, and help tutor me through implementation of several concepts. The game I am making will be designed around a Dedicated server.

Price per hour will vary depending on experience and succinctness of instruction. I have a budget of $2500 at the moment, with more to come each month.

Some features include the following:

  • Incorporation of a C++ based Sprint
  • Incorporation of a C++ based Climbing system (vaulting, mantling)
  • Incorporation of a C++ based slide ability
  • Incorporation of new weapons (will explain design approach I have)

And more. All of these should be implemented with a plugin approach as often as possible

Qualifications
  • Must know GAS, Gameplay Features, Etc
  • Must also know the Lyra system (and preferably have some things to show)
  • Must be able to engage with these systems in C++
How to Apply

DM me on discord!

west ospreyBOT
#

Posted by @neon moth

C++ Programmer
Location

remote worldwide

Responsibilities

looking for a ue programmer whom understands c++ and blueprint senior only

Qualifications

senior programmer

How to Apply

DM discord asap with your portfolio/prior work

west ospreyBOT
#

Posted by @oblique veldt

3d modeller assets ue5
Location

any

Responsibilities

Optimizing and making modular assets for ue5.

Qualifications

able to optimize and createmodular assets for ue5

How to Apply

DM

west ospreyBOT
#

Posted by @mild summit

Only Interior of Futuristic Hangar | Cinematic | Only Medium to High level Professionals
Location

Anywhere

Responsibilities

I need a hangar interior in futuristic look.
S
Sorry, but low level developers are not needed. I don't have time for people without inspiration and skills in cinematic scene making. Had bad experience with 2 developers before that were not able to even finish lightning for their scenes because lack of their skills.

Thanks!

Qualifications

Professional

How to Apply

DM

#

Posted by @mild summit

Job 2 | Car model Importing
Location

Anywhere

Responsibilities

You will need to Import different .FBX car models in a blank scene and fix their textures in UE5.1 or Blender. The cars will come from different sources and some models will need to be transformed to .FBX format from other format. (I will send YouTube video for that).

Qualifications

Middle Level Skills

How to Apply

DM

west ospreyBOT
#

Posted by @dusty gulch

3d Character Design
Location

remote

Responsibilities

I am looking for someone who can design 3d characters, rig them, and create animations. My modeling skills are not on par for the game I want to make and I am looking for someone to help with the main character and potentially many more.

Qualifications
  • Proficient in 3d character design, rigging, and animations
  • experience in Unreal Engine preferred
How to Apply

DM

west ospreyBOT
#

Posted by @torn moth

Contract C++ Programmer w/ Blueprint Reality Inc
Location

Remote

Responsibilities

Implementing UE5 rendering for our existing plugin MixCast. UE4 code path is already built, but with UE5 must be re-implemented to use the Render Dependency Graph API as opposed to the RHI Command List API. There are about 7 RenderPasses whose logic must be upgraded.

Qualifications

Experience implementing rendering logic in C++ using the following APIs:

  • FRHICommandListImmediate
  • FRDGBuilder
How to Apply

DM

west ospreyBOT
#

Posted by @mild summit

Developer at Saga
Location

Anywhere

Responsibilities

Implement True FPS and Procedural ADS to Lyra

Qualifications
  • C++
  • Animation Blueprint
  • Experienced with Lyra
How to Apply

DM me

west ospreyBOT
#

Posted by @haughty hound

Help me fix a c++ compile error.
Location

GMT time-zone.

Responsibilities

Help me fix a compile error over screenshare. If we successfully fix it, I can pay you $25 for your help.
More info here: https://forums.unrealengine.com/t/strange-unresolved-external-symbol-errors-seems-to-be-caused-by-code-length/742078/4

Qualifications

The issue is potentially tricky to solve, it might requires someone with several years of programming experience.

How to Apply

PM me. Feel free to ask me any questions you may have.

west ospreyBOT
#

Posted by @rustic burrow

3D Modeller/Texture artist
Location

Remote

Responsibilities

Looking for someone to replicate models from a picture and complete the texturing for them. Preferably using blender but any software is fine.

Qualifications

3-4 Years modelling experience
Good resume, and work examples

How to Apply

Please DM me

west ospreyBOT
#

Posted by @green raptor

3D modeler Artist
Location

Anywhere

Responsibilities

I want someone to edit my character models' faces. I have some character models fully Rigged, I only need to edit their faces, models have morphs, I don't want any issues on Rig and morphs after changing the face

Qualifications

The artist need to be familiar with Unreal engine epic skeleton and UE5

How to Apply

Dm me in Discord

west ospreyBOT
#

Posted by @mild summit

New Life Studios
Location

UK/EU/US ONLY

Responsibilities

You will be tasked with taking the UI from a plugin called "horror engine" (its a free download on UE store dw) You will need to program the inventory to work in my project by taking the UI from it and programming it so that with the objects in my game I want to add overtime that it can be added to the inventory etc.

Qualifications

Programmer 3 year+

How to Apply

Send a DM to Roasty#4709

#

Posted by @mild summit

New Life Studios
Location

UK/US/EU ONLY

Responsibilities

We are making a backroom-style game in which we need someone to program some AI for our enemy. We already have some sort of AI with some sort of a jumpscare we just need someone to program a minigame using this as well as a patrol AI for one of our levels.

Qualifications

Programmer 3 years+

How to Apply

DM Roasty#4709

west ospreyBOT
#

Posted by @shut tide

Compositor
Location

remote

Responsibilities

Colourising infrared footage and Rotoscoping
9-15 shots

Qualifications

Experience in colourising infrared footage
expeirence in rotoscoping

How to Apply
west ospreyBOT
#

Posted by @upbeat spire

Unreal engine 5 Generalist
Location

Remote

Responsibilities

Basid on the team needs

Qualifications

7 years of experiwnce with UE, VFX, Programming, Bleuprint and more

How to Apply

DM Please

west ospreyBOT
#

Posted by @mild summit

Music and Sound Production
Location

Remote

Responsibilities

Music and Sound Production for a cinematic video around 30-40 seconds long.

Qualifications

Music Production

How to Apply

DM

west ospreyBOT
#

Posted by @mild summit

UI Artist
Location

UK/US/EU only (tax reasons)

Responsibilities

You will be tasked with working with a real life game studio working on a backroom-style horror game that is in need of a working main menu. You will have to pick a concept design for yourself and ensure that any menu options such as settings and graphics work correctly within the game.

This game studio will only allow people who have a valid portfolio and 2 years experience in UI design to be considered. This will be for a game sold on steam so it must work.

Qualifications

UI Artist 2 years+

How to Apply

DM Roasty#4709

west ospreyBOT
#

Posted by @upbeat spire

Envirement artist at Fractal Red
Location

Online

Responsibilities

Enviremenr, level design, and thechnocal design

Qualifications

we are looking for someone who has seven year plus plus experience for a triple a game monster, hunter inspired ๏ฟผ

How to Apply

DM

west ospreyBOT
#

Posted by @mild summit

Illustrator/UI Specialist
Location

Global

Responsibilities

You will be tasked with editing images we send you with text over which we will then use for our game on steam which we are publishing. You must use a commercial use photoediting software such as photoshop since the game is sold the text and fonts you use needs to be open for commercial use

Qualifications

Illustrator 1 year+

How to Apply

DM myself or Roasty#4709

west ospreyBOT
#

Posted by @mild summit

UI/Main Menu Artist and programmer
Location

Global

Responsibilities

You will be tasked with working with a real life game studio working on a backroom-style horror game that is in need of a working main menu. You will have to pick a concept design for yourself and ensure that any menu options such as settings and graphics work correctly within the game.

This game studio will only allow people who have a valid portfolio and 2 years experience in UI design to be considered. This will be for a game sold on steam so it must work.
Qualifications

Qualifications

2 years main menu/UI creation

How to Apply

DM Myself or Roasty#4709

west ospreyBOT
#

Posted by @mild summit

[ 3D ANIMATED BANNERS ] GRAPHIC DESIGNER
Location

REMOTE

Responsibilities

I AM LOOKING FOR SOMEONE WHO IS GOOD WITH ANIMATE BANNERS, ONLY EXPERIENCED GRAPHIC DESIGNERS!

Qualifications
How to Apply

DM

#

Posted by @green berry

Mocap Cleanup - 3D Animator
Location

Anywhere

Responsibilities

I'm looking for someone to do Rokoko cleanup and some reanimation of hands for a samurai sword fight we captured last week. It'll be 1-2 weeks of paid work, let me know if you're interested available! We're looking to finish the animation itself before February.

Qualifications

Junior-Mid Animator

How to Apply

DM me or email joshuatoon21@gmail.com

west ospreyBOT
#

Posted by @proud sand

Programmer/BP Expert
Location

Remote

Responsibilities

I have a VR level set up for Oculus Quest 2. I need a way to move a platform (lift) smoothly on the y and z axis using input from the controller (thumbstick preferably) this platform must be able to move the player character at the same time.

This is a small job that i expect not to take more than a day. since the scope of the issue is isolated to the platform static mesh and its blueprint setup.

Qualifications

VR experience with blueprints is a must. C++ experience is the same but must be able to give me a quick breakdown of code and commented well to understand it at a later date.

How to Apply

DM me.

west ospreyBOT
#

Posted by @oak jackal

modder in atlas dev kit unofficial server cluster
Location

remote

Responsibilities

complete available modding tasks promptly on a negotiable paid per job freelance basis

Qualifications

experience in making atlas workshop items

How to Apply

send discord message to Jump'#9304

west ospreyBOT
#

Posted by @weak axle

Freelance Environment Artist / UE5 Generalist
Location

USA, EST Preferred

Responsibilities

I need a freelance UE5 artist to lay the foundation for a game by creating a project with a few different environments utilizing high-res assets such as Quixel. Experience plugging in characters/NPCs a plus.

Qualifications

UE5 Experience building game projects, Cinematics, Metahumans, Quixel Assets, Lighting, Character Mocap synchronization a plus

How to Apply

Message me directly on Discord with Reel and Portfolio

west ospreyBOT
#

Posted by @upbeat spire

Unreal Engine 5 VFX artist
Location

Online

Responsibilities

Monster VFX

Qualifications

+5 year of expertise in the VFX field

How to Apply

DM please

west ospreyBOT
#

Posted by @proud storm

Blueprint Programmer @ Darren's Agency
Location

Remote

Responsibilities

Complete various blueprints for Character Control, Third-Person weapon framework and various gameplay edits.

Qualifications

Blueprint Programmer
Experience with Animations
Third Person Framework Experience

How to Apply

Message on discord

west ospreyBOT
#

Posted by @proud storm

UI Artist @ Darren's Agency
Location

Remote

Responsibilities

Rebuilding Existing UI and adding Polish
Lobby UI (Quick Play, Host Menu, Pre-Game Screen)
Main Menu

Qualifications

UI/UX experience within Unreal Engine
Implementation of UI with existing UI Elements

How to Apply

Reach out through Discord

west ospreyBOT
#

Posted by @green tundra

Social Media Marketer - Freeland VR
Location

Remote

Responsibilities

Growing our community outreach through engaging TikToks and videos.

Freeland VR is a bleeding edge VRMMORPG releasing on standalone platforms Q2.

Looking For: Social Media Marketer (tik tok and our discord, possibly twitter too)

Skills: Understands how to communicate ideas and grow an organic outreach through engaging content

Length of project: Longterm.

Rates/Payment Method: Payment to be discussed relative to experience

The job: You will be the primary social media manager for a VRMMORPG releasing Q2 of 2023. We are a ready one inspired VR game that boasts 5 planets, 100s of voice acted quests and more features than the Fast and Furious franchise. You will be working with a closely knit team. Check out our website here www.freelandvr.com
and our latest gameplay video. We are a crowdfunded standalone game, but this is definitely a project you want to be involved with.

https://www.youtube.com/watch?v=e-wjUQQKO8o

Status: Open

Qualifications

Experience in growing platforms for brands.
Passion in VR and making awesome content.
A fan of Ready Player One

How to Apply

DM me please

west ospreyBOT
#

Posted by @vague swan

Unreal Online Programmer
Location

Remote

Responsibilities

Implement and maintain online functionality for the game
Work closely with the development team to ensure smooth and stable online experiences for players
Assist with debugging and troubleshooting online issues
Keep up-to-date with the latest online technologies and trends

Qualifications

Strong experience with Unreal Engine 4 and C++
Proven experience in matchmaking, leaderboards, and online presence
Strong problem-solving skills and ability to debug and troubleshoot issues
Passion for video games and VR technology

How to Apply

๐Ÿš€ We're looking for a talented Unreal Online Programmer who is ready to take their career to the next level with a leading VR studio. Don't miss out on this opportunity to work on cutting-edge technology and be part of a dynamic team. ๐Ÿ’ฌ Direct message me on discord @AarronnC to secure your spot in the selection process. ๐ŸŽฎ

west ospreyBOT
#

Posted by @rapid spoke

3D Environment Artist
Location

Remote

Responsibilities

โ€ข Create 3D assets and textures in line with the project's artistic and technical direction

โ€ข Integrate assets and textures produced in the game engine

โ€ข Verify the quality of your work once imported into the game, and make improvements when necessary

โ€ข Use artistic references to improve visuals

Qualifications

The professional value you bring:

โ€ข Experience in 3D modelling (high poly & low poly) alongside 2D graphic skills

โ€ข Experience with 3D Studio Max, Substance Painter, Z-Brush, Photoshop etc.
โ€ข Good notion of composition rules, proportions and a good eye for the detail

Nice to have:

โ€ข Knowledge of the technical constraints linked to real time, 3D engines and level editors is a plus
โ€ข Knowledge of other 2D-3D software is considered a plus
โ€ข Previous experience working in the gaming industry is considered a plus

How to Apply

PM your portfolio through Discord - Jurne#0763

west ospreyBOT
#

Posted by @frosty knoll

Freelance Unreal Game Dev + Artist
Location

Remote

Responsibilities

I'm a musician with a 4-song EP coming out in Dolby Atmos. In support of this project, I'm looking to build an interactive and immersive world for the project in Unreal Engine. I think of this project less as a traditional video game and more as an immersive and interactive music video/art experience. I envision a different world for each song, and as I release more music, I can continue to build out these worlds. I'm currently looking for the right Unreal Engine developers and artists that can help me bring this vision to life. I'm currently meeting with devs/artists to get a better sense of budget and scope.

Qualifications
  • Expert fluency in Unreal Engine 5 game dev
  • Love of music and immersive experiences
  • Keen artistic eye for imaginary worlds or the ability to bring in an artist counterpart to join the team
  • Bonus if can work in VR and AR, as well as console
How to Apply

Please email rosalie@rosaliesongs.com with your portfolio.

west ospreyBOT
#

Posted by @upbeat spire

Concept Artist
Location

Online

Responsibilities

Hi, i'm looking for a concept artist for environment and village

Qualifications

5+ year of exp level triple A game

How to Apply

Dm me please

west ospreyBOT
#

Posted by @mild summit

[ SIMPLE CHARACTER ] CARTOON STYLE
Location

REMOTE

Responsibilities

LOOKING FOR SOMEONE WHO CAN MAKE A SIMPLE CHARACTER, ONLY HEAD AND ONE ARM AS IN THE REFERENCE BELOW:
https://ibb.co/NFLMq60

Qualifications

MODELING

How to Apply

DIRECT MESSAGE!

west ospreyBOT
#

Posted by @mild summit

Game design position - URGENT
Location

remote

Responsibilities

Write In-depth game design documentation for Multiplayer FPS games.

Qualifications

7+ years of experience in game design, preferably with 3+ years as a Lead Designer or Design Director
Significant involvement in 2 published games, with at least 1 project at senior level
Significant experience developing games for console or PC platforms
Excellent communication, interpersonal and organizational skills
Exceptional creativity and design skills
Strong knowledge of player mentality and motivations
Strong technical ability to prototype game mechanics
High-level expertise in design documentation
Passionate about narrative adventure games and the desire to grow their gameplay
Knowledge of both contemporary gameplay and narrative design
Strong understanding of current and past game trends

How to Apply

DM Warhammer #0443

west ospreyBOT
#

Posted by @dry plume

Dev Lead / Senior Programmer
Location

Los Angeles - Remotely Work

Responsibilities

Programmer with knowledge to code a RPG game, also client side and server side at Destoria Studios, we are searching for a Skilled Professional

Qualifications
  • Codding the characters inside the Game environment
  • Apply the animations received from the animators
  • Code the weapons, inventory to apply them on characters
  • Create the multiplayer based on server side. - Knowledge about how to implement and what server use in a World Wide game implementation
  • Receive the modelings, environment, UI design from our team and implement them on the game - - +4 working on the game industry
  • high knowledge to lead this project as lead programmer
  • able to do Voicecalls in English
  • knowledge to use repository and work with the other programmers
  • Role for speciaist.
How to Apply

Send one E-mail to: Destorianft@gmail.com with tittle: "Job: Experienced Programmer for RPG game" with your portfolio link

west ospreyBOT
#

Posted by @quiet pivot

3D Modeler for Intellicialis
Location

Remote

Responsibilities

Model a modular character. More info in the application form.

Qualifications

Provide your portfolio (in the form) to prove you can reach the level of quality that I request.

west ospreyBOT
#

Posted by @mild summit

[ JOB FOR TODAY ] Easy and Interesting job!
Location

Remote

Responsibilities

Find and add more materials, textures to white 6 cool car models, need to make them more realistic.

The job will be really fun if you have experience with materials and love cars.

Materials can be obtained from different public sources or other car models and just apply them on the cars.

It won't take a lot of time, you can finish and receive payment today.

Looking for skilled person who would put love and joy in this job!

Qualifications

Modeling

How to Apply

DM

west ospreyBOT
#

Posted by @rapid spoke

3D Character Artist
Location

Remote

Responsibilities

Research and gather reference materials such as concept art, photography and others

Create detailed sculpts following the artistic direction to serve as a strong base for in-game models

Paying attention to detail and following the artistic direction of the game and its characters and art assets

Retopologize and texture to deliver clean and optimized game geometry, detailed textures, and materials

Integrate the characters with attention to the tech constraints, and artistic and gameplay requirements

Solve daily artistic issues with thorough research and unlimited creative ideas

Collaborate effectively with teammates, as well as other dev disciplines in the studio

Share your knowledge and proactively help teammates, and share your research finding techniques and solutions

Qualifications

Portfolio of realistic, highly detailed, 3D character models, with highly realistic textures (skin, hair, fabric/accessories, etc.), accurate anatomy, detailed clothing, etc.

Strong understanding of scale, proportion, human anatomy, and material properties.

Proficiency in standard art packages such as Maya, Photoshop, Zbrush and Substance Painter.

Understanding of the character art production pipeline

Experience working with a game engine and implementing 3D work into engine.

Ability to both work independently and on a team
Possess strong time management and prioritization skills.

Must be proactive, team player, and constant learner.

Strong communication, organizational, time management and interpersonal skills

How to Apply

PM your portfolio through Discord - Jurne#0763

west ospreyBOT
#

Posted by @quasi whale

Senior Unreal Engine Developer at GRX Immersive Labs
Location

Remote

Responsibilities
  • Collaborate with design and art teams to implement and iterate on new features
  • Prototype new gameplay systems
  • Give, receive, and act on daily constructive feedback with minimal supervision
  • Proactively communicate with the team about potential problems or new developments
Qualifications
  • Have good problem-solving skills
  • Expert in Unreal Engine 5 (C++ , Blueprints. UMG)
  • A minimum of 3 years commercial experience developing videogames on VR,Mobile,PC,Mac platforms
  • Experience in Advanced Framework(https://www.unrealengine.com/marketplace/en-US/product/advanced-vr-framework)
  • Experience working with AWS and GameLift - familiar with using APIs and an understanding of how to do secure user authentication.
  • GIT, Engine programming
How to Apply

DM to GRXImmersive#6645 or email at studio@grximmersive.com

west ospreyBOT
#

Posted by @plain hill

Blueprint Developer
Location

Remote

Responsibilities

Create the full game logic of a small indie horror game. Work closly with me and get the game from scratch to a full game.

Qualifications

Experience in BP, integrating UI and game logic.

How to Apply

PM me with some pricing directly on discord

west ospreyBOT
#

Posted by @spiral path

Dodigamestudios
Location

Remote

Responsibilities

we have ESRPG (easy survival rpg project v3 v4 camed out and we did lots of custom things so need to upgrade to v4 has documentation but need developer experince of ue4 and lots of work to do

Qualifications

ue4 experince ESRPG package experince or can be do as posible

How to Apply

on pm on discord.

west ospreyBOT
#

Posted by @waxen flower

FPP Animator at Deep Worlds
Location

Switzerland

Responsibilities

If youโ€™re a creative Weapon Animator passionate about video games... reach us!

This role involves designing and creating realistic and immersive FPP Animations for a multiplayer extraction shooter (e.g., Tarkov, Hunt: showdown) under Unreal Engine 5.

We trust our artists and let them have colossal freedom in the creative process.

This position can be at our studio in Geneva (Switzerland) and as a permanent role or as a Freelancer.

Qualifications

Unreal Engine 5 Basic Knowledge on animation workflow

FPP Arms rig and Weapon Rigs.

Self-motivated and able to take initiative

Ability to work in a team and independently

You are comfortable with the English language (both verbally and written)

Add detail to reinforce the immersion and the feeling of discovery

You already play some Tactical/Immersive shooters (Tarkov, Stalker, Hunt, Ready Or Not, Swat, Arma...)

Freelancer Only : You MUST have a company or being self-employed according the law of your country

Freelancer Only : You are available for missions during this entire year.

west ospreyBOT
#

Posted by @deep plume

Ark Dev Kit Specialist
Location

Remote

Responsibilities

Create Character Classes within the Ark Dev Kit

Qualifications

You must have considerable knowledge of Unreal as there is no built in "Player Character Class/Type" in the Ark Dev Kit. The end goal is to be able to apply server settings and community mods based on Character Class/Type that is chosen by the player at character creation. Currently server settings and mods are applied globally to all Player Characters equally. All other systems will function as originally built other than a "tag" on each Player Character enabling the ability to manipulate server settings and community mods related to each character class. I would like this to be done as a Mod if possible to maintain the integrity of the original game code but a full conversion may be the only/best way to accomplish the desired result. I have enough Unreal Knowledge to assist in redundant and time consuming tasks, however my experience in unreal is limited.

How to Apply

Please PM if you are interested and we can determine an appropriate fee for your services.

west ospreyBOT
#

Posted by @tropic tinsel

3D Environmental Artist
Location

Remote

Responsibilities

Creation of 3D models for buildings and assets for use in UE5. All concept images will be supplied. Assets will be stylised low poly

Qualifications

Blender, UE4/5. Available to converse with employer during AEST day time hours.

How to Apply

Send FR & DM to me directly

west ospreyBOT
#

Posted by @neon moth

3D Artist unreal engine
Location

remote

Responsibilities

looking for 3d artist

Qualifications

send portfolio

How to Apply

dm me

west ospreyBOT
#

Posted by @mild summit

Graphics Artist and UI Designer
Location

Anywhere

Responsibilities

Looking for somebody who has designed UIs before and can help create some UI mockups.

Qualifications

Should be able to provide great looking UI elements based on the requirements outlined.

How to Apply

DM me for more information or to inquire

west ospreyBOT
#

Posted by @mild helm

Unreal Artist, Dimension X
Location

Remote

Responsibilities

We are actively looking for a contract artist to help us immediately on a high-profile project that has a high-fidelity realistic world including an office setting, large windows, desks, and avatars. The current environment is broken and needs fixing. It uses Cesium and Lumen. This is a flexible role but we expect we'd need 20-40 hrs of help in the next 10 days as we finish for a big demo. We are located in the US time zones (Central and Mountain) but the client is 10 hrs ahead of us. We'll be traveling onsite in 12 days to demo this work. This is a long-term opportunity if things go well either as contract or a full-time option.

Qualifications

We want a very technically savvy creator with intimate knowledge of all the nuances of visual design in Unity for VR. We are a bunch of Unity experts and so we need a strong Unreal expert.

Results is what matters for us. We do need someone who is responsive and accountable to deadlines. We will pay well to get the right person in this role.

How to Apply

Email info@dimx.dev (I and 2 others monitor that). We'll respond asap within minutes to review your interest.

west ospreyBOT
#

Posted by @neon moth

Programmer c++ - Unreal Engine
Location

remote worldwide

Responsibilities

Working on networking and backend c++ code for multiplayer on unreal engine

Qualifications

show previous work, resume and cv

How to Apply

dm me with your cv and resume

west ospreyBOT
#

Posted by @green berry

Mid Rigging Artist - Control Rig
Location

Global

Responsibilities

Creating an IK Control Rig for a UE Cinematic of Samurai's fighting

Qualifications

Experienced in Control Rigs for sequencer. Must have prior experience, please send demo reel or portfolio including Control Rig experience please!

How to Apply

DM me or email me at joshuatoon21@gmail.com

west ospreyBOT
#

Posted by @vague swan

Unreal Online Programmer - We are working on behalf of one of the biggest VR studios in the Nordics to find an experienced Unreal Online Programmer to work on an exciting new non-traditional FPS multiplayer game in VR. The ideal candidate will have experie
Location

Remote

Responsibilities

Key Responsibilities:

Implement and maintain online functionality for the game
Work closely with the development team to ensure smooth and stable online experiences for players
Assist with debugging and troubleshooting online issues
Keep up-to-date with the latest online technologies and trends

Qualifications

Qualifications:

Strong experience with Unreal Engine 4 and C++
Proven experience in matchmaking, leaderboards, and online presence
Strong problem-solving skills and ability to debug and troubleshoot issues
Passion for video games and VR technology
3 Years Gaming Industry Experience

How to Apply

๐Ÿš€ We're looking for a talented Unreal Online Programmer who is ready to take their career to the next level with a leading VR studio. Don't miss out on this opportunity to work on cutting-edge technology and be part of a dynamic team. ๐Ÿ’ฌ Direct message me on discord (username) to secure your spot in the selection process. ๐ŸŽฎ

west ospreyBOT
#

Posted by @ebon basin

UI Programmer at Game Boost
Location

Remote

Qualifications

๐˜๐จ๐ฎ๐ซ ๐ฉ๐ฅ๐š๐ฒ๐ž๐ซ ๐ฉ๐ซ๐จ๐Ÿ๐ข๐ฅ๐ž ๐ŸŽฎ

  • 5+ years XP from the games or entertainment industry, building UI for interactive media
  • C++ is your main programming language and you have solid experience working in Unreal Engine 4/5
  • Motivated in creating robust and scalable UI solutions, with a sound interest in UX and player interaction

Traits:

  • Humble and open as a person
  • Transparent communicator
How to Apply

send an email to jenny@gameboost.se

west ospreyBOT
#

Posted by @plucky nacelle

Technical Artist @ Studio Eiffel
Location

London/Remote

Responsibilities

I'm quite far through creating a music video for Avalon Emerson using Unreal desert Landscapes (5.1 / 5.03).

The finesse I want to introduce is creating some sort of weather data that flows over the dune, similar to how some dust blueprints work.

I need someone who can do this, I assume either with blueprints or using niagara in the coming week.

Qualifications

Great experience creating blueprints/ niagara in UE 5.03 & 5.1.

How to Apply

email josha@studioeiffel.com or message me on discord

west ospreyBOT
#

Posted by @fathom osprey

Public Relations Associate at Builder Capital
Location

(Remote - Work from Anywhere)

Responsibilities

Help us create a plan to land newspaper, podcast and newsletter coverage for ourselves and portfolio companies.

Analyze and report on media coverage regularly

Cultivate relationships with influential print, digital, and broadcast journalists or thought leaders within the blockchain and financial spaces.

Develop media relations strategy focused on high-level placements in print, broadcast, and online channels to increase company visibility

Schedule and manage requests for panels, podcasts, and more

Write media releases and other press materials.

Brief spokespeople within our organization on communicating with the media.

Be the point of contact for some media inquiries

Coordinate and manage relationships with community members, third parties in PR, publications, and events such as hackathons, community meetups, and conferences

Understand the competitor landscape and stay ahead of any threat to our brand position

Monitor web3 and web3 trends, innovations, and industry growth

Qualifications

Passionate about Web3 and cryptocurrency

2+ years of experience in communications or public relations in web3/crypto projects with some established connections at major publications, and a proven track record of successful PR campaigns

Resourceful, hard-working, and solutions-oriented mindset - you work to solve problems before asking for help

Exceptional written and verbal communication skills, exacting editorial standards, and impeccable people skills

Willingness to work hard and roll up your sleeves to get work done and even when at times it is outside the scope of the job

With a strategic mindset and the ability to sweat the details, you should be comfortable working in both unbound creative and more structured spaces.

This role requires occasional travel to crypto conferences and other event

west ospreyBOT
#

Posted by @leaden crypt

Gameplay Programmer (Blueprints) at Worlds
Location

Fully remote

Responsibilities
  • Implement gameplay systems in a multiplayer FPS currently in development

  • Write elegant and performant Blueprints code

  • Work alongside a small team of Unreal developers and tech artists

Qualifications
  • You have substantial experience working with Blueprints on a game that has successfully shipped

  • You have experience with Gameplay Ability System (GAS) and ideally multiplayer replication

  • You excel at working independently, without excessive oversight or micromanagement

west ospreyBOT
#

Posted by @coral walrus

3rd Films // High Concept Game // Hiring Concept Artists, Character/Creature Modelers and Riggers, and Environment and Prop artists
Location

Anywhere (Remote)

Responsibilities

Hiring for paid work on an in-development Dark Souls/Bloodborne inspired 3rd person action game with unique mechanics and a very unique game world and aesthetic. Looking for artists who can create realistic styles with an imaginative flair. A strong use of color tone and technical design are preferred.

Qualifications

Concept Artists:
Hiring realistic and grim environment, character, creature, and prop design artists. Visual design is dark/gothic Victorian with a very unique aesthetic approach.

Character Modelers and Riggers:
Ability to model and rig for use in Unreal Engine 5 is critical. characters will use the UE5 Mannequin as bone structure. Characters will combine skeletal mesh elements as well as incorporate Nanite high density static meshes for non-deforming elements.

Creature Modelers and Riggers:
Ability to model and rig for use in Unreal Engine 5 is critical. Creatures will combine skeletal mesh elements as well as incorporate Nanite high density static meshes for non-deforming elements. Riggers should be able to assign custom bone aspects for use in Unreal Engine 5 (IK and Control Rig systems)

Prop and Environment Artists:
Ability to deliver assets for use within Unreal Engine 5 is critical. Familiarity with Nanite and traditional LOD process, and ability to model and create materials required.

How to Apply

Looking for per-piece, hourly, or daily rates, please email portfolio and rates to dbitters@thirdfilms.com or Contact on discord: dbitters#8625

west ospreyBOT
#

Posted by @neon moth

Level Designer / Environment Artist
Location

Remote - Worldwide

Responsibilities

Working on open-world environments/terrain etc... advanced senior position only, only apply if you have open-world environments in your portfolio

Qualifications

Show prior experience working on AAA quality-level designs/environments that are open world or large in scale, Send Portfolio/resume and CV (senior role only)

How to Apply

DM account on Discord

west ospreyBOT
#

Posted by @night parrot

Concert Visuals - Unreal Engine
Location

Remote

Responsibilities
  • Creating 3d scenes in Unreal Engine
  • Adding musicality and beat responsiveness
  • Understanding and responding to creative briefs from our clients, generally high profile pop artists.
  • Good understanding of design and showmanship
  • Primarily pre-rendered, but also occasionally working on XR/AR/VR projects with interactivity and real-time rendering
Qualifications

Experience in creating concert visuals in Unreal (or in traditional rendering packages) is a major advantage

west ospreyBOT
#

Posted by @mild summit

UE5.1 ANIMATIONS | HOLOGRAM STYLE
Location

Remote

Responsibilities

I need someone who is good with level animations and can add custom light reflections for already made scene!

Qualifications

UE5.1 Animating

How to Apply

PM

west ospreyBOT
#

Posted by @oak socket

Sound Designer at Trepang Studios
Location

Remote

Responsibilities

Trepang Studios is looking for a sound designer to create realistic and immersive sound effects for Trepang2, an action packed gun fu FPS with over the top FX, huge explosions and SCP inspired horror.
More info on the game here: https://store.steampowered.com/app/1164940/Trepang2/

Responsibilities:

  • Adding foley sounds to animations
  • Foley sounds for spooky and tense cutscenes
  • Foley sounds for human character movements (footsteps, cloth foley etc), fight scenes
  • UI sound effects
  • Ambient environmental sounds (room tones, wind etc)

Details:

  • 3 months contract
  • fully remote
  • 1hr meetings once a week to check on progress and assign new tasks
Qualifications

Requirements:

  • Good understanding of unreal's sound cues, sound classes, attenuation, concurrency, with the default audio engine
  • Experience adding foley sounds to play on animation sequences

Nice to haves:

  • Experience with perforce
  • Blueprint scripting experience
  • At least 1 shipped game
How to Apply

Send an email to wilson@trepang2.com, subject "Trepang2 Sound Designer Application" with a link to your portfolio and demo reel

west ospreyBOT
#

Posted by @neon moth

UE Programmer
Location

remote worldwide

Responsibilities

ue programmer with experience senior

Qualifications

show me your previous work and portfolio / resume / cv

How to Apply

DM discord asap with portfolio and resume

west ospreyBOT
#

Posted by @hollow olive

2D Vector Game Artist
Location

Remote

Responsibilities

We are looking for a high level, and most importantly fast, 2D vector artist for a game studio.

Qualifications

Have to send a portfolio with your work.

Good at producing vector art.

Good with quick iterations.

How to Apply

message me with your portfolio!

west ospreyBOT
#

Posted by @dense rivet

Unreal Developer Super Sly Fox
Location

Remote

Responsibilities

Super Sly Fox is looking for a new member of the team in an Unreal Engine Developer, who is going to be collaborating with the Lead Developer to ensure that the development of our game Blockbuster Inc. is going according to plan with the intended features and content pipeline.
Blockbuster Inc. is a movie themed simulation game that will be released with the help of our publisher, it is currently in alpha and you can find more information here:

https://store.steampowered.com/app/1793090/Blockbuster_Inc/?fbclid=IwAR0UmZvmxePb1Pk4a6TaZkvAvuKXXYau_TsydxdtjiVFXKdEecgUtbZ8vx0

-Integrate new features and gameplay content
-Improve and optimize existing gameplay systems
-Integrate UI in UMG according to artist references

Qualifications

-Good knowledge of UE Blueprints
-Good knowledge of C++
-Good understanding of UE architecture and content pipelines
-UMG experience

How to Apply

Email at panos@superslyfox or discord message at Panos T#8695

west ospreyBOT
#

Posted by @neon moth

3D Artist / Sketchup
Location

remote - worldwide

Responsibilities

setup 3d models in unreal engine

Qualifications

show prior work resume, cv, portfolio

How to Apply

dm via discord

#

Posted by @neon moth

Environment Artist / Level Designers
Location

Remote - Worldwide

Responsibilities

Work on unreal engine environments

Qualifications

show prior work , resume and cv

How to Apply

dm via discord

west ospreyBOT
#

Posted by @mild summit

[ SIMPLE JOB ] UE 5.1 RAY-TRACING / PATH TRACING RENDER
Location

Remote

Responsibilities

Some scene materials have noise that needs to be fixed, it appears only with Ray-Tracing Reflections. Also, need good .EXR or .JPG Rendering of the Sequence. The scene and animations are already made, just need post process and noise fix.

Qualifications

Hardware that supports Path Tracing.

How to Apply

DM/PM

#

Posted by @tired sparrow

Lead Dev
Location

Los Angeles, Remote

Responsibilities

Programmer with knowledge to code a RPG game, also client side and server side at Destoria Studios, we are searching for a Skilled Professional

Qualifications
  • Coding the characters inside the Game environment
  • Apply the animations received from the animators
  • Code the weapons, inventory to apply them on characters
  • Create the multiplayer based on server side. - Knowledge about how to implement and what server use in a World Wide game implementation
  • Receive the modelings, environment, UI design from our team and implement them on the game - - +4 working on the game industry
  • high knowledge to lead this project as lead programmer
  • able to do Voicecalls in English
  • knowledge to use repository and work with the other programmers
  • Role for specialist.
How to Apply

Dev Lead / Senior Programmer Location Los Angeles - Remotely Work Responsibilities Programmer with knowledge to code a RPG game, also client side and server side at Destoria Studios, we are searching for a Skilled Professional Qualifications - Codding the characters inside the Game environment - Apply the animations received from the animators - Code the weapons, inventory to apply them on characters - Create the multiplayer based on server side. - Knowledge about how to implement and what server use in a World Wide game implementation - Receive the modelings, environment, UI design from our team and implement them on the game - - +4 working on the game industry + high knowledge to lead this project as lead programmer + able to do Voicecalls in English + knowledge to use repository and work with the other programmers + Role for speciaist. How to Apply Send E-mail to: Destorianft@gmail.com with title: "Job: Experienced Programmer for RPG game" with your portfolio link

west ospreyBOT
#

Posted by @median flame

(solo developer)
Location

remote

Responsibilities

I need someone to teach me how to work with the ue5 mass entity plugin to create AIs.

Qualifications

Good understanding of the ue5 mass entity plugin.

How to Apply

Send me a message on discord with a price offer

west ospreyBOT
#

Posted by @latent trout

Application Developer at Real Labs
Location

Remote

Responsibilities
  • Prototype a web-based application for hosting and accessing interactive, multiplayer environments in Unreal Engine 4/5
  • Collaborate with UI/UX designers to create functional menus and sub-menus in UE5
  • Upload an environment and implement dynamic collisions, interactions, and spatial audio
Qualifications
  • Strong problem-solving skills
  • Fluency in Unreal Engine 4/5 (C++ , Blueprints. UMG)
  • Experience packaging and deploying Unreal Engine 4/5 projects for web, IOS, and Android
  • Experience using AWS and Pixel Streaming (https://aws.amazon.com/blogs/gametech/unreal-engine-pixel-streaming-in-aws-with-ubuntu-os)
  • Experience with multiplayer / replication
  • Familiar with using APIs and an understanding of how to do secure user authentication
  • GIT, Engine programming
How to Apply
west ospreyBOT
#

Posted by @ruby hound

Urgent - General UE5 Dev needed.
Location

Remote

Responsibilities

We need someone with general UE5 experience to complete a task list for a singular level.
Can explain more. Can discuss rev share, price, etc and be flexible to make it work.
It's in the NSFW space, but the work you'd be doing itself essentially will barely ever involve the NSFW elements., and if it does it will be brief.
Please send video examples ideally in youtube form to me on Discord. PooClap#4022.

Qualifications

General understanding / knowledge of UE5, NSFW is a bonus.

How to Apply

Message me on Discord youtube links of your work. PooClap ยข4022

west ospreyBOT
#

Posted by @neon moth

C++ / BP Programmer - UNREAL ENGINE
Location

Remote - Worldwide

Responsibilities

Creating and/or working on existing content from other developers, c++ and bp experience senior level, need to fulfil role asap.

Qualifications

Show prior work as a programmer using c++ and bp, and contact via discord as soon as possible.

How to Apply

DM me via Disocrd regarding the role with your portfolio and or prior work, resume and or cv.

west ospreyBOT
#

Posted by @oblique veldt

Ureal expert in lumen and vr
Location

anywhere

Responsibilities

Payed consultation/help for archviz VR development.

Qualifications

Has profound knowledge in latest unreal version and vr

How to Apply

pm me.

west ospreyBOT
#

Posted by @wheat geode

Unreal Engine 5.1 optimizations
Location

Remote!

Responsibilities

Hey,
so we are currently looking for level artist
who understand unreal engine 5.1 optimizations
and Hlods workflows with nanite, world partitions, Data layers and imposters, etc

Qualifications

Only apply experienced people!!

How to Apply

Dm me

west ospreyBOT
#

Posted by @neon moth

Archviz artist
Location

remote - worldwide

Responsibilities

archviz artist 3d / enviroment

Qualifications

show prior work

How to Apply

dm via discord

west ospreyBOT
#

Posted by @candid light

3D Blender Creature Animator
Location

Doesnt Matter

Responsibilities

You will be responsible for animating creatures, often short looping animations and if possible rigging them as well, bringing them to life for the best possible immersion.

Qualifications

You must have a good understanding of how a creature such as a theropod or 4 legged creature may move realistically or willing to learn.

How to Apply

You can apply by sending a message to me here Seiratix#1377 , be ready with a portfolio or examples and any questions.

west ospreyBOT
#

Posted by @little wigeon

Unreal engine Team leader
Location

Saudi Arabia / Egypt

Responsibilities

Looking for senior Unreal engine developer as a team leader for team of juniors

Start date : ASAP.
Salary : depends on experience.
Contact : full time / part time.

Please DM for more info and explanation .
DM me if interested .

Qualifications

-Guide and make best usage of the team members .
-share his experience and knowledge with others and guide them.
-to work in a new starting indie game development team .
-work with the team on the projects .
-experienced with the game industry .

How to Apply

DM Me xLogic

west ospreyBOT
#

Posted by @dreamy summit

Cinematic Artist
Location

remote

Responsibilities

We are seeking a talented artist to create a visually stunning trailer for an upcoming video game. The ideal candidate will have experience in animation and video production, with a strong portfolio of creative work.
Responsibilities:

  • Work closely with the game development team to understand the game's concept and develop a creative vision for the trailer
  • Create storyboards and animatics to communicate the trailer's narrative
  • Produce high-quality 2D and 3D animation, visual effects, and compositing
  • Edit and composite video footage, sound effects, and music to create a polished final trailer
  • Collaborate with other artists, designers, and developers to ensure the trailer is cohesive and consistent with the game's overall aesthetic
Qualifications
  • Strong portfolio of animation and video production work
  • Experience with animation software such as Adobe After Effects and Maya
  • Proficient in video editing software such as Adobe Premiere
  • Strong attention to detail and ability to work under tight deadlines
  • Strong communication and collaboration skills
  • Passion for video games and understanding of the gaming industry
    This is a full-time position with competitive compensation and benefits, and an opportunity to work with a talented team on an exciting new project.
How to Apply

dm me

west ospreyBOT
#

Posted by @neon moth

Programmer C++ / Unreal Engine (GOOD PAY)
Location

Remote - Worldwide

Responsibilities

Working on existing unreal engine bp / c++ code
great pay only senior role

Qualifications

Show prior work and resume, cv and videos / photos of your work in c++ and bp, plugins etc...

How to Apply

DM via Discord

west ospreyBOT
#

Posted by @quasi whale

Senior Unreal Engine Developer at GRX Immersive Labs
Location

Remote

Responsibilities
  • Collaborate with design and art teams to implement and iterate on new features
  • Prototype new gameplay systems
  • Give, receive, and act on daily constructive feedback with minimal supervision
  • Proactively communicate with the team about potential problems or new developments
Qualifications
  • Have good problem-solving skills
  • Expert in Unreal Engine 5 (C++ , Blueprints. UMG)
  • A minimum of 3 years commercial experience developing videogames on VR,Mobile,PC,Mac platforms
  • Experience in Advanced Framework(https://www.unrealengine.com/marketplace/en-US/product/advanced-vr-framework)
  • Experience working with AWS and GameLift - familiar with using APIs and an understanding of how to do secure user authentication.
  • GIT, Engine programming
How to Apply

DM to GRXImmersive#6645 or email at studio@grximmersive.com

west ospreyBOT
#

Posted by @little wigeon

Unreal engine Team leader
Location

Saudi Arabia / Egypt

Responsibilities

Looking for senior Unreal engine developer as a team leader to complete a team of different experienced Arabic Team .
-Guide and make best usage of the team members .
-share his experience and knowledge with others and guide them.
-to work in a new starting indie game development team .

Start date : ASAP.
Salary : depends on experience.
Contact : full time / part time.

Qualifications

-work with the team on the projects .
-experienced with the game industry .

How to Apply

Please DM for more info and explanation . DM me if interested .

west ospreyBOT
#

Posted by @hollow pine

Dev
Location

Remote

Responsibilities

Create a page of comic in the style required based on the provided story/text

Qualifications

2d Artist

How to Apply

Dm me

west ospreyBOT
#

Posted by @fervent idol

Slippery Koi
Location

Remote

Responsibilities

Looking for someone that can create a model sheet drawing for a character design. If interested, references will be provided and the project can be explained in greater detail.

Qualifications
  • Should have a semi-realistic art style
  • Link your portfolio or post some of the work you have made in the DM
  • Illustrations must be in color
  • Drawings only at this point, not 3D models
  • No AI art
How to Apply

Direct Message @SlipperyKoi

west ospreyBOT
#

Posted by @cerulean star

Unreal UI Contract
Location

remote

Responsibilities

A well-funded modding company out of Australia needs a Unreal contractor for a 3 to 6 month assignment. Will consider full-time if all goes well.

Qualifications

UX/UI designs are in Figma and some of the UI has been built in UE. The ask is to complete the dev build and test for UE4 and UE5, starting with UE 4.26.
Note: the designs have been built in Unity which means you can see a live version for comparison.

Work is native UE UI. We expect the UE4 and UE5 versions of the UI will be different, as Lyra appears to be the new way to build things in UE5.

Target platforms: Windows, Mac, Linux, PS4, PS5, Xbox 1, Xbox Series X
90%+ coding/engineering as the UI design work is done.

How to Apply
west ospreyBOT
#

Posted by @limpid olive

Model/Animate 3 Low-Poly FPS Weapons
Location

Remote

Responsibilities

We are Dead Money an indie game developer in Austin, TX. We're looking for someone to model, animate, and texture three (3) first person weapons in a low-poly style that dovetails with the weapons made by Infima Games.

  • A single action colt with correct single-action mechanics.
  • An 1873 lever action carbine.
  • An era-appropriate side-by-side shotgun without ejectors.

These guns have specific technical requirements in their operation we'd like to get right and we have experience with (real life) cowboy action shooting and can help illustrate correct operation of the weapons.

These weapons are for our upcoming Unreal Engine game and not for re-sale on the marketplace.

Qualifications
  • We'd like to see a portfolio of first person weapon model, texture, and animation examples from any applicant.

  • Experience with Blender is a plus.

  • Experience with some kind of production process is a plus. I.e.: we'd like to know how you go from an idea to a completed work and time estimates on deliverables.

This is a contract role, but we'd prefer someone who can contract full time hours or at least put in a good amount of time contributing to the project.

We're really looking for a multi-class FPS weapon specialist who can own these weapons and give them the care and love they deserve.

There's no particular price on this job, that'll depend on your needs and rates!

How to Apply

Email me at brandon@deadmoney.gg or contact me on Discord!

west ospreyBOT
#

Posted by @violet mulch

Fix Advanced Session Plugin for Steam to Allow Joining of Sessions with the FPS Multiplayer Template 4.0
Location

Australia

Responsibilities

Fix a project using Advanced Session Plugin (GitHub version) for steam with the FPS Multiplayer Template 4.0 in an Unreal Engine 5.1 project. The plugins are set up and working except a player can not join a session, they can only see them.

Used assets:

Qualifications

You need to have experience with Advanced Session Plugin (GitHub version as listed above) and FPS Multiplayer Template 4.0. Experience getting this issue resolved before will help.

How to Apply

Contact on discord: Geoff#7660

west ospreyBOT
#

Posted by @terse bramble

Mobile Prototype Using Metahumans and Google TTS/STT
Location

Anywhere

Responsibilities

Looking for assistance with a prototype in Unreal Engine 4/5 with the following characteristics:

  • Metahumans model with idle animation
  • Fixed camera w/ some basic lighting effects against a dark backdrop & a cinematic filter
  • User provides input via microphone, which is then processed via Google STT
  • Text is sent via REST to an API I will provide
  • Response includes output text to be sent to Google TTS and streamed to output
  • Lip syncing to the audio via Metahuman Viseme animations
  • Target platform is iPhone

Will want to work closely with you to run through several iterations vs. working to a fixed set of requirements. Happy to pay hourly and looking to work with someone who does this professionally, meaning I'm willing to pay professional hourly rates.

Would prefer you work in CPP, but open to Blueprints for first iteration.

Qualifications

2+ years of development experience w/ Unreal Engine, including experience with mobile gaming.

Looking for ASAP availability.

Please provide a description of what you've worked on before.

How to Apply

DM quackmeister#2257 (me!) on Discord.

west ospreyBOT
#

Posted by @wheat geode

Animator
Location

Remote

Responsibilities

We are looking for an animator!

who can create animations for our custom rig
it same rig like human but there is extra arms and there is no head its an that's it

Qualifications

reply with some of your works or portfolio

How to Apply

Dm me for more information

west ospreyBOT
#

Posted by @feral dirge

UE5 Dev
Location

Remote

Responsibilities

Add grenades & knives from UE5 asset to my game
More details: https://imgur.com/a/RzVsqkg

Qualifications

Screening questions:

  1. Given a specific marketplace asset, describe the process to identify all logic associated with throwing a hand grenade
  2. Given access to a git repository in the cloud, of an unreal fps shooter. Describe the process to analyse the player component architecture.
How to Apply

DM

west ospreyBOT
#

Posted by @vocal haven

Contract C++ Programmer at Yarn Spinner
Location

Remote

Responsibilities
  • Work alongside the Yarn Spinner team to build narrative plugins in C++ and Blueprints for Unreal Engine;
  • Document your work for other developers, both at Yarn Spinner and in the community, to build upon;
  • Adapt an existing Unity plugin to Unreal, and bringing it to releasable state;
  • Engage with the existing Yarn Spinner team via Discord chat/voice, as needed.
Qualifications
  • Extensive experience in programming in C++
  • Extensive experience in building plugins for Unreal Engine
  • Understanding of how to develop cross-platform tools (Windows / macOS) for Unreal Engine
  • Understanding of how to build tools that feel like they fit in to the Unreal Engine user experience
  • Comfortable working as a remote member of a team
  • Good technical communication skills
west ospreyBOT
#

Posted by @neon moth

Programmer C++ & Blueprint
Location

Remote - Worldwide

Responsibilities

Working on existing unreal engine plugins c++ / bp

Qualifications

Show prior work

How to Apply

DM Discord account

west ospreyBOT
#

Posted by @rocky maple

Lobby-System Integration Engineer.
Location

Central, US

Responsibilities

Lobby/Hosting - Integration.
Multiplayer-Tactical Shooter.

Indie-Developer Studio is looking for an engineer who can assist with adding a lobby system for our upcoming title.

Desired person(s):
โ€ข Ability to help and create a lobby system for the project.
โ€ข Ability to improve game-features.
โ€ข Familiar with(Unreal Engine 5)

*Incentives for assisting with the project:
Pay, part-ownership of business, and percentage of sales after launch(agreed upon)

Qualifications

Qualities of person(s) needed:
โ€ข Motivated, easy-going, and task-oriented.
โ€ข Open-minded about the bigger picture and end goal.
โ€ข Creative thinker, and ability to implement ideas.
โ€ข Working with developers on source control.
โ€ข Completing a task when taken on by a developer with open communication.

How to Apply

Contact FOUR#7703 on Discord.

west ospreyBOT
#

Posted by @craggy pelican

Technical Animator (Freelance / Salary)
Location

Remote

Responsibilities

Debugging issues with Animation BP and character weapon socketing
Fix and tune animation behavior using control rig
Fix / refine procedural animation using IK

Qualifications
  • Expert with Animation BPs
  • Expert with character IK
  • Comfortable working with control rig
  • Portfolio showcasing past animation projects
How to Apply

DM

west ospreyBOT
#

Posted by @little wigeon

Unreal engine Character/ Cinematic animator
Location

Part time / Remotely

Responsibilities

Looking for Unreal engine animator for hire.

Hey we are an Arabic indie team looking for Character & cinematic animator
Responsibilities :
-Character movement animations of the game and the cinematic scenes & game trailers
Start Date : ASAB
Salary : Depends on experience
Contract : Part time / remotely

Qualifications

Skills :

  • have experience with unreal engine's sequencer & Control rig system .
  • Can communicate with English .
  • Rigging Characters out side the engine (using Blender etc...) .
How to Apply

Please DM me for more info and explanation (xLogic#9391)

west ospreyBOT
#

Posted by @stable ivy

Blueprint Coder / Model Import
Location

N/A

Responsibilities

-Create a train simulator in UE5
-Create a track build system
-Create a signal system
-Create a building track/platform/scenery builder
-Create AI passengers who enter the train and leave at stations

Qualifications

-2 years BP experience
-good and team attitude

How to Apply

DM @Thor Odison

#

Posted by @strong birch

MVLO Drizzyyy
Location

Remote/Freelance (C++)

Responsibilities

Movement Bug Fixes, Player Controller C++.
It should be a quick fix for someone with great C++ knowledge, Code is working but gets overwriten by Blueprint class i cant seem to find a way of fixing the issue.

Assets used:
SGK v2,
ALS v4 Community

The issue:
The movement is working but sprinting wont get updated if action is pressed,

Knowledge of SGKv2(Survival Game Kit v2)
and ALS v4 would be appreciated.
This work can be done in a call with guidance or with access to the project files.
for the second workflow ownership of SGKv2 would be needed and you would have to share proof.

If everything works and its fixed we can talk about the amount of pay.

Also future inquiries about stuff to do with my projects, would be directly send over to you for further cooperation also when the day comes a solid payed job with benefits and the ability to work remotely could be possible so keep in mind that this could be either a one time opportunity or a long time opportunity without headaches.

Talk soon!

Drizzyyy

Qualifications

C++ Knowledge,
Blueprint knowledge,
Knowledge about Movement components,

How to Apply

Dm, Be brief i get alot of DMs so you should start with something like About your Ad on UE Slackers so i can filter and will likely read your DM.

west ospreyBOT
#

Posted by @wheat geode

Rig + animator
Location

Remote

Responsibilities

Animate and rig our custom character monster for 100$

Qualifications

Must have some work to show us

How to Apply

Dm me for more info

west ospreyBOT
#

Posted by @stray spire

Freelancer
Location

Remote

Responsibilities

50- 60hrs to work on a sequencer project
Creating Api
Virtual reality

Qualifications

None necessary, at least 3 years of experience.

How to Apply
west ospreyBOT
#

Posted by @abstract walrus

Character Animator - Unreal Engine - Marshmallow Laser Feast (Immediate start)
Location

Remote

Responsibilities

We are currently looking for a character animator for a few weeks work on a project.

The project is building a lot of content for an immersive experience bringing to life a 12 track album. Most of the work for the tracks is happening in unreal and we're looking for a character animator for a mix of animation work.

We have a couple of pipelines on the go, both animating directly in Unreal but also importing animation work that's been created elsewhere so keen to find someone with Maya/UE experience. We have a blend of sources but at that moment working with quite a lot of stock motion, some motion extracted from footage, and a small amount of hand animation.

Qualifications

Experience animating directly in Unreal Engine
Experience importing animation from Maya
Preferred: Experience using iClone

How to Apply

Please email you CV & portfolio to anya@marshmallowlaserfeast.com

west ospreyBOT
#

Posted by @neon sundial

Unreal Engine developer to Red Spear Studios
Location

Remote

Responsibilities

Hi! We are a small indie studio, developer of the game Tip of the Spear: Task Force Elite.
We're looking for a UE developer to help us switch our anticheat system from EQU8 (resently acquired) to Easy Anticheat.
Our game is in UE 4.23.1. If you're intressted, Please DM us with your cost and timeline.. Thank You

Qualifications

3+ Years experience in Unreal Engine preferred. Someone who has worked through different versions of the engine,
especially in 4.23 and has knowledge of Easy Anticheat APIs.
we use perforce as main

How to Apply

DM or send directly to marketing@redspear.net

west ospreyBOT
#

Posted by @neon moth

3D Artist & Rigger
Location

Remote - worldwide

Responsibilities

create 3d characters / animals , and rig them accordingly

Qualifications

show prior work in portfolio

How to Apply

DM this Discord

west ospreyBOT
#

Posted by @mild summit

DAZ Studio Genesis 9 Character
Location

Remote

Responsibilities

I need someone to Idle Animate and Lips-sync from Audio a character made in DAZ Studio Genesis 9.

You need to know how to do it in DAZ Studio.

Qualifications

DAZ Studio

How to Apply

DM

west ospreyBOT
#

Posted by @tall abyss

Niagara artist
Location

Remote

Responsibilities

Create high quality vfx for a third person project.
Various type of vfx can be requested, from surfaces hits to animation specific effects (such as slamming down a big hammer) or generic ambient fx

Qualifications

Show previous work.
Deep understanding of materials and niagara systems.

How to Apply

DM on discord

west ospreyBOT
#

Posted by @violet mortar

Live c++ Tutor
Location

Remote

Responsibilities

Helping me understand the base of c++ and creation of vehicles and other important aspects of c++

Qualifications

Time flexible
Online Teaching
C++ Knoglege + Vehicle logic

How to Apply

DM

west ospreyBOT
#

Posted by @obtuse hull

EOS Packaging for STEAM
Location

Remote

Responsibilities

Package a finished project for multiplayer STEAM.

Qualifications

Experience with Lyra, EOS, and STEAM.

How to Apply
west ospreyBOT
#

Posted by @proud pendant

Unreal Engine developer for urgent work
Location

Online

Responsibilities

Need to work on multiplayer and development of a 3D clothing store NFT game. Need Urgent delivery and responsible/reliable team or indivisual who can get the messed up things working fine and get it ready to show to the investors

Qualifications

Should be an expert in unreal engine 5 with Multiplayer and blueprint knowledge with urgent delivery responsibility.

How to Apply

DM on Discord

west ospreyBOT
#

Posted by @rotund lotus

-
Location

Brazil

Responsibilities

-Looking for a 3D modeler, its to create a type of "astronaut character" important is to rig to UNREAL
More details in DM

Qualifications
How to Apply

DM me if you are interested with your portifolio.

west ospreyBOT
#

Posted by @neon moth

Programmer / Epic Online Services
Location

Remote - Worldwide

Responsibilities

Prior work in EOS / bp and c++

Qualifications

Show prior work

How to Apply

Dm via Discord

#

Posted by @neon moth

3D Artist
Location

Remote - Worldwide

Responsibilities

Send portfolio

Qualifications

Send portfolio

How to Apply

DM via Discord

#

Posted by @dry plume

Senior/Lead Unreal Engine Developer
Location

Los Angeles - Remote

Responsibilities

Programmer with knowledge to code a multiplayer RPG game, also client side and server side, we are searching for a Skilled Professional

Qualifications
  • Codding the characters inside the Game environment
  • Apply the animations received from the animators
  • Code the weapons, inventory to apply them on characters
  • Create the multiplayer based on server side. - Knowledge about how to implement and what server use in a World Wide game implementation
  • Receive the modelings, environment, UI design from our team and implement them on the game - - +4 working on the game industry
  • high knowledge to lead this project as lead programmer
  • able to do Voicecalls in English
  • knowledge to use repository and work with the other programmers
  • Role for speciaist.
How to Apply

Dm me

west ospreyBOT
#

Posted by @stray spire

Freelancer
Location

Remote

Responsibilities

50- 60hrs to work on a sequencer project
Creating Api
Virtual reality

Qualifications

none. 3 years of experience is beneficial

How to Apply

PM your CV & any other relevant links please

west ospreyBOT
#

Posted by @torn moth

Freelancer - Virtual Production
Location

Remote

Responsibilities

Assist our company in generating production-quality realtime compositing, specifically with the calibration of our physical cameras in the virtual scene.

Qualifications

Extensive experience with the Camera Calibration plugin, and ideally OptiTrack tracking. Experience with C++ and OpenCV a bonus.

How to Apply

DM

west ospreyBOT
#

Posted by @still spindle

Low Poly Skeletal Mesh Artist
Location

Anywhere

Responsibilities

Creating low poly clothing and accessories for existing character models. (Synty Studios style models)

Qualifications

Portfolio, proof of work

How to Apply

Shoot me a DM.

west ospreyBOT
#

Posted by @neon moth

C++ Programmer and Blueprint Dev
Location

Remote - Worldwide

Responsibilities

Able to handle systems for multiplayer like EOS, Steam Subsystem and etc.... C++ and Blueprint knowledge required

Qualifications

Show prior work via portfolio, video, screenshots of your code and or playable games or published games you have made, just need to see you understand c++ and the blueprint in unreal engine

How to Apply

DM via Discord, with your proof of understanding of the role and what role you are applying for

west ospreyBOT
#

Posted by @rugged cape

Programmer for Integrating Templates
Location

Remote

Responsibilities

Create tutorial videos on how to completely integrate certain game templates/asset packs

Qualifications

Enough unreal engine/programming knowledge to combine fairly complex game templates

How to Apply

Direct Message me here

west ospreyBOT
#

Posted by @teal flower

Level/Environment Designer
Location

Remote

Responsibilities

Create a 2 floors + basement Horror House with assets provided by me and following certain rules given by me

Qualifications

Knowledge in Game Design and some creativity

How to Apply

Text me on Discord (Goro Majima#5195)

west ospreyBOT
#

Posted by @hasty quiver

UI Artist/Designer
Location

Remote

Responsibilities

Work directly with our game development team to implement interactive menus and HUDs.

Qualifications

Minimum 4 years as a UX designer, UI designer or similar experience
Unreal Engine 4 experience including Blueprints.
Ability to show examples of your work as it relates to games (PC, Mobile, and/or Console and VR), or interactive spaces.

How to Apply

dm job poster

west ospreyBOT
#

Posted by @dense rivet

Unreal 5 Developer Super Sly Fox
Location

Remote

Responsibilities

Super Sly Fox is looking for a new part-time member of the team in an Unreal Engine Developer, who is going to be collaborating with the Lead Developer to ensure that the development of our game Blockbuster Inc. is going according to plan with the intended features and content pipeline.
Blockbuster Inc. is a movie themed simulation game that will be released with the help of our publisher, it is currently in alpha and you can find more information here:

https://store.steampowered.com/app/1793090/Blockbuster_Inc/?fbclid=IwAR0UmZvmxePb1Pk4a6TaZkvAvuKXXYau_TsydxdtjiVFXKdEecgUtbZ8vx0

Qualifications

-Integrate new features and gameplay content
-Improve and optimize existing gameplay systems
-Integrate UI in UMG according to artist references
Qualifications
-Good knowledge of UE Blueprints
-Good knowledge of C++
-Good understanding of UE architecture and content pipelines
-UMG experience

How to Apply

Email at panos@superslyfox or discord message at Panos T#8695

west ospreyBOT
#

Posted by @verbal heath

Freelance Architectural Visualization Professional @ HOUSE of FALLS
Location

Remote

Responsibilities

Rendering an upcoming flagship retail store in Los Angeles
Importing a CAD file (currently .3dm / Rhinoceros) to Unreal
Texture mapping and model organization
Lighting an interior level with existing fixtures
Create or draw from high quality material libraries, such as Megascans
Deliver high resolution still images
Deliver a 1 minute cinematic flythrough with multiple camera cuts

Qualifications

Proficiency with CAD files and importing to Unreal (Datasmith)
Proficiency in Sequencer and virtual cinematography
Proficiency with video encoding
An understanding of interior lighting design
Basic English language

How to Apply
west ospreyBOT
#

Posted by @shut glen

CCO @ SL
Location

Remote

Responsibilities

Seeking veteran UE5 animator with extensive experience creating animated videos inside UE5. You will be working alongside a Creative Director and another UE5 animator (already on staff) to create six 8-10 min fully custom videos inside UE5.

Think of it like a mini animated series.

The first episode is nearly complete, but we're in need of someone with creative wizardry to take charge of animating the main character (a spherical robot with no mouth - so all his gestures and emotions are conveyed through his eyes and a few simple moving components on his body). The rigging is already done - and its very simple. However the robot's eyes will tell the story, and you will be tasked with fully animating them, along with his entire body and movements, to sync with the phenomenal voice over.

You job is to make the robot come alive with professional animation and movements that put Portal 2's Wheatley to shame.

Qualifications
  • UE5 animation expertise
  • General character animation expertise
  • Character animation expertise
  • A passion for sci-fi
  • A firm grasp on character animation fundamentals (ie. Squash and Stretch, etc, etc)
How to Apply

DM: Andy Reid#2326

west ospreyBOT
#

Posted by @finite marlin

3D Animator
Location

Global

Responsibilities

I am looking for someone that can create animations for siege battles for a medieval wargame called 'Voor de kroon'.

This entails basic animations like picking up a rock, lighting something on fire with a torch and swinging a log back and forth in a storm ram.

The project uses the default unreal engine 4 mannequin. I need 6 basic animations in total with 2 mirrored variations.

Qualifications
  • Experience creating animations for the unreal engine 4 mannequin
  • Please don't bother applying with portfolio's containing no animation work
  • I don't outsource to studio's
How to Apply

Send an email to info@futureminimalism.com or hit me up on discord

west ospreyBOT
#

Posted by @sage gale

developer
Location

anywhere

Responsibilities

build & package dedicated server for sgk v2.

Qualifications

experience with dedicated servers

How to Apply

dm me

west ospreyBOT
#

Posted by @glad terrace

Coder
Location

anywhere

Responsibilities

Code smart ai that can hunt, do idle activities, chase, and capture.

Qualifications

Highly Experienced Coder
Has Experience With Ai

How to Apply

DM me

west ospreyBOT
#

Posted by @rugged fable

UE5 + AWS Coder
Location

anywhere

Responsibilities

UE5 Coding + AWS

Qualifications

more than 5 years exp in AWS
more than 6 years exp in UE5

How to Apply

by dm

west ospreyBOT
#

Posted by @manic elm

part time freelance - Game engine dev or senior technical artist at SymbionIQ Labs
Location

remote

Responsibilities

Character animation physics for live mocap

Qualifications

C++

How to Apply

We are looking for a game engine Developper or at least a senior technical artist with specific knowledge around character animation physics and C++. You will be joining a core team made of a full stack developer, a biomechanics AI/ML engineer, and a 3D artist. About US: SymbionIQ Labs is set to democratise the health and fitness industry by creating a new class of digital asset and powering the movement creator economy with cutting-edge proprietary motion capture technology, life- like avatars and real-time virtual fitness training platform built on decentralized blockchain technologies SymbionIQ Labs, a pioneering technology start-up headquartered in Auckland, New Zealand is set to disrupt the health and fitness industry building the latest in modern wearable motion capture hardware, accurate and live-synced whole-body movement tracking software and NeoMoov, an intelligent virtual training App equipped with life- like 3D avatar animations,

west ospreyBOT
#

Posted by @deft ermine

Dedicated Server - Linux
Location

Remote

Responsibilities

Looking for someone to give me a hand setting up Linux cross compilation for a dedicated server in UE4. I have everything necessary set up to do it (Clang, Oracle Virtual Box, Fedora), but have hit a few snags that I can't figure out. I'll gladly pay anybody who can help me get it sorted via screenshare or DM. Easy money for someone who knows what they're doing. Name your price.

Qualifications

Relevant knowledge

How to Apply

Send DM

west ospreyBOT
#

Posted by @low solar

Gameplay Programmer at Cathedral Studios
Location

Remote

Responsibilities

Gameplay Programmer should be comfortable coming into an existing project and learning the functions and flow of existing code, and interacting with Gameplay Ability System. Knowledge of both C++ and Blueprints. Good at creating new scalable and expandable functions, as well as refactoring existing code. Good communication of ideas with a comprehensive understanding of how long a given task will take. Ability to work on your own and deliver assignments on time, based on written and verbal prompts/documentation.

Qualifications

-Experience in Unreal Engine
-Experience with Gameplay Ability System and Multiplayer systems
-Experience working on multiplayer games
-Good communication skills (working with multiple departments and their needs)

west ospreyBOT
#

Posted by @low solar

UI Programmer/Artist at Cathedral Studios
Location

Remote

Responsibilities

UI Programmer/Artist should be knowledgeable about using and integrating API calls. Knowledge of Playfab helps. Should be proficient with Photoshop (or choice of visual software), experience with social UIs is helpful. Ability to adhere to an art direction, creating immersive, slick, and well presented UI that is memorable, and interactive. Communication and desire to work are key.

Qualifications

-Experience in Unreal Engine
-Experience with API Integration into current and new UI
-Experience with making UI materials/textures
-Good communication skills (working with multiple departments and their needs)

west ospreyBOT
#

Posted by @floral crane

Overwatch Inspired Game in need of Character Artist
Location

Anywhere (Remote Work)

Responsibilities

We are looking for someone to 3D model and texture five character models.

Our game is an FPS/Puzzle hybrid game with an art-style inspired by games like Valorant, Overwatch and Team Fortress 2.

Please note that we can only pay about 100$ for each character model for the time being (with room for negotiation.) Our plan is to get the bare minimum five character models done first, then set up a Kickstarter where we hope to raise money to pay you more for your work. We are a small team of hobbyists and are currently paying for the development of our game entirely out of our own money, so this is the best we can do for right now - sorry. We understand this might turn a lot of people away.

Note that there will be more character models needed to be made in the future, but we just need the five done for now.

Qualifications

The requirements are simple. We need someone who can create high quality 3D models.

You WILL be asked to do the following:
3D Model/Sculpt
UV Unwrap
Texture

You WILL NOT be asked to do the following:
Do any rigging
Do any animating
Do any concept art or character design (we already have the character designs ready)

Please note that you will not receive any work immediately. We are simply trying to find potential candidates for the position when we do need the models done soon. You are also free to take your time, as we understand that the pay isn't very good and we don't want to rush you.

How to Apply

To apply, fill out a response to this form: https://forms.gle/M5HW5R4J23WwRK1h8

west ospreyBOT
#

Posted by @stray spire

Freelancer at SkillUP
Location

Remote

Responsibilities

50- 60hrs to work on a sequencer project
Creating Api
Virtual reality

Qualifications

None really necessary, 3 years experience beneficial

How to Apply

please pm me your CV

west ospreyBOT
#

Posted by @rocky maple

General Assistant - Animations.
Location

Central, USA

Responsibilities

General Assistance - Animations.
Multiplayer-Tactical Shooter.

Indie-Developer Studio is looking for an engineer who can assist with general issues inside UE5, help with community feedback, and assist with tweaking animations.

Desired person(s):
โ€ข Ability to help tweak and optimize animations within the project.
โ€ข Ability to improve game-features.
โ€ข Familiar with(Unreal Engine 5)

*Incentives for assisting with the project:
Pay, part-ownership of business, and percentage of sales after launch(agreed upon)

Qualifications

Qualities of person(s) needed:
โ€ข Motivated, easy-going, and task-oriented.
โ€ข Open-minded about the bigger picture and end goal.
โ€ข Creative thinker, and ability to implement ideas.
โ€ข Working with developers on source control.
โ€ข Completing a task when taken on by a developer with open communication.

How to Apply

Contact FOUR#7703 on Discord.

west ospreyBOT
#

Posted by @ebon marlin

Alpha Media Game Studios
Location

Remote

Responsibilities

I am looking for someone who is able to merge Survival Game Kit V2 with First Person Shooter Template Pack (FPSTP)

Qualifications

Need to have a full understanding of UE5 and also need to know how to remove SGKV2 and implement the new system FPSTP.

How to Apply

MSG ME OR JOIN THE DISCORD

#

Posted by @ebon marlin

Alpha Media Game Studios
Location

Remote

Responsibilities

I am looking for someone who is able to merge Survival Game Kit V2 with First Person Shooter Template Pack (FPSTP)

Qualifications

Need to have a full understanding of UE5 and also need to know how to remove SGKV2 and implement the new system FPSTP.

How to Apply

แด€สŸแด˜สœแด€#0048

west ospreyBOT
#

Posted by @marble talon

3D Environment Artist at Retro Temporis
Location

Remote

Responsibilities

You will be responsible for creating a photorealistic 16th century city gate that needs to be optimized for real-time rendering in Unreal Engine 5.

Qualifications

The ideal candidate needs to have experience in 3D modeling and texturing, with a strong understanding of real-time workflows including unwrapping, baking, material blending, and engine integration. You should have a solid understanding of the game industry and be comfortable working with concepts and reference images to create a high-quality result.

We need you to bring your skills and expertise to bring this crucial element of our vertical slice to life. If you are passionate about creating stunning environments for video games, and have a strong eye for detail and quality, you might just be the perfect fit for the job.

How to Apply

PM on Discord or mail at contact@retrotemporis.com

west ospreyBOT
#

Posted by @tall flare

Programmers/Coders
Location

Remote

Responsibilities

Hey there,

We are looking for 2-3 programmers who can work together as a team for a fair price. we are a self-funded project, we won't pay you for learning but we will definitely pay you for your hard work. Your payment will increase as you complete more tasks. Please keep in mind that we are not a wealthy project, but we will do our best to keep you happy.

Clips Of Game:
https://gyazo.com/16234802c5d89fa7b99815dca91f5aa2

https://cdn.discordapp.com/attachments/421747253913321472/942893762936451122/unknown.

Qualifications

Requirements:-
1.You will not be paid for learning.
2.Payment will be per task, at a rate of $25+.
3.You must have a fair amount of experience and be able to show us your previous work.
4.Please don't have an attitude or ego - we are working as a team.
5.Please wait for our instructions before beginning any tasks.
6.We require flexibility we will not pay for idle time or hourly rate
7.Must need to have Multiplayer FPS/TPS Experience.

How to Apply

please contact @Gamer/Dev#9399 for more information.

west ospreyBOT
#

Posted by @frigid matrix

UnrealEngine developer, experienced in multiplayer
Location

no matter

Responsibilities
  • deploying scalable servers
  • setting up autodetection to the nearest server
  • depending on the location
  • implementation of a choice of game servers
  • implementation of matchmaking for 2 teams
Qualifications

Experience with Playfab

How to Apply

discord: bomo#2387 _ twitter: https://twitter.com/bolotovmotion

west ospreyBOT
#

Posted by @little wigeon

Character artist at AMEN Studio
Location

Remote

Responsibilities

We are looking for an Character artist to make characters for an Game & Cinematic Trailer for Unreal engine 5 game

You'll be working on new game and ideas alongside our team members in a remote environment.

Qualifications

Start Date : ASAB

Salary : Depends on experience

Contract : Remotely

How to Apply

Please DM me for more info and explanation

west ospreyBOT
#

Posted by @bold star

3D Stylized Character Artist / Generalist
Location

India

Responsibilities

Stylized Characters (Priority)
Weapons
World Elements

Qualifications

Experience in Character Creation & overall understanding of Unreal Engine 3D Asset Creation & Import Pipeline.

How to Apply

DM on Discord with Work Samples.

west ospreyBOT
#

Posted by @blazing talon

Taiko Games
Location

NA

Responsibilities

Unreal tools programmer

Qualifications

UE

How to Apply

Direct Message miki butler#7332

west ospreyBOT
#

Posted by @mellow bison

3D Character Artist
Location

Remote

Responsibilities

Project: game ready character. Similar to the precision and style of Devil May Cry 5 protagonists or Naraka: Bladepoint
If you've played Naraka: Bladepoint or Devil May Cry 5, you probably know what quality I want.
The character concept is ready (three views,full body); the appearance is based on the character concept
Try to keep your triangles under 150,000.
I will provide you an epic skeleton that I am using and some of the animations. The model should runs those animations without problems with the skeleton that I provide in ue4. You are responsible for conducting the test. So I don't care if you use 3DsMax or maya or zbrush or even metahuman, as long as you modeling the character well without violating anyone's copyright. It's in uasset format at the end anyway.

Qualifications

Show me your character portfolio. Realistic or Simrealistic characters.

How to Apply
west ospreyBOT
#

Posted by @terse hearth

UMG work for upcoming FPS
Location

Remote

Responsibilities

We are looking for someone with excellent UMG skills to work on the score system and various menus (main menu, pause menu, level select etc.) for an upcoming first-person shooter.

Qualifications

Excellent UMG skills, especially animating UI elements in UMG

How to Apply

For more info, contact Matt#3217 or email matt@digeratidistribution.com

west ospreyBOT
#

Posted by @ruby hound

Looking for a UE5 Generalist to finish Task Sheet for one small level
Location

Remote - Anywhere

Responsibilities

We're looking for a UE5 Generalist to finish a task sheet / to do list for a VERY small level in UE5. I built it all and moved apartment so cannot currently finish it myself. It will involve some basic general things like a super basic main menu, slight tweaks etc, a VERY basic simple dialogue system just between 2 people, (A / B answers, text based!) and things like that. THIS IS A NSFW GAME So please only apply if you're comfortable with that. It's very tasteful and NSFW is only one element of it. You can use an alias if you'd like with credits. We had hold backs and really eager to get this finished now. Estimated to take around 1 week. Price / Royalties / Equity for the game negotiable - want to get this finished and released asap. Please send YOUTUBE links of your UE5 work, and we'll see if it's a good fit. Again - super eager to get it finished and released, so please send Youtube links to me on Discord. NSFW game, but tasteful and minimal. Let's chat!! Hit me on Discord - PooClap#4022

Qualifications

UE5 Generalist. All round knowledge on UE5 to make it work.

How to Apply

Send YOUTUBE links to me on Discord. PooClap#4022

west ospreyBOT
#

Posted by @fast blaze

Content Writer at Helika
Location

Remote

Responsibilities

Commenting and engaging with relevant twitter and Linkedin audiences

Creating content using our in-house analytics and data

Writing twitter threads and tweets, creating Linkedin posts, and writing medium articles.

Working with the Helika team to provide feedback on analytic dashboards and optimize the content workflow.

Assist in organizing Helikaโ€™s content marketing efforts.

Reaching out to projects and key thought leaders to collaborate with them.

Coming up with new ways to use content to grow the Helika brand.

Work with and supervise a video editor or designer when applicable.

Qualifications

Fluent English skills.

Strong work ethic and a desire to win.

Self-directed and can take the initiative.

At least two year of previous content writing experience.

At least one year experience working with analytics.

Strong interest in web 3 gaming, especially when it comes to data and analytics.

west ospreyBOT
#

Posted by @weak axle

Photorealistic Character Artist
Location

USA

Responsibilities

Hiring character artist to model, texture and potentially rig three characters to be imported into an Unreal Engine 5 project. All characters are based on actual humans, looking for quality beyond that of MetaHumans. Paid per model, starts immediately.

Qualifications

Well versed in photorealism, i.e. Maya/Zbrush. Must understand workflow into UE5.

How to Apply

DM portfolio links

west ospreyBOT
#

Posted by @spring prism

VR Developer Invincikids
Location

Remote

Responsibilities

We're looking for someone to take 5 built, working apps and games that were built in UE 4.21 and Gear VR, and update them to work on Quest 2 and Pico 2.

Some of them are working perfectly fine, and our team (non - UE team which is why we're looking) has been able to literally open them, use latest Oculus plugin and OpenXR plugin, et voila they work. Others have plugins like LowLevel Storage that prevent us at our understanding of UE to update them. For an expert, this is probably trivial work.

Qualifications

3+ years experience in UE + VR, Oculus and OpenXR.

How to Apply

Email your resume and portfolio to info at invincikids.org

west ospreyBOT
#

Posted by @mild summit

Futuristic Balcony with a look inside | Can be already made
Location

Remote

Responsibilities

I need someone who has a cool futuristic balcony scene with a view inside interior or exterior (behind the balcony).

Qualifications

Any

How to Apply

DM

west ospreyBOT
#

Posted by @gritty barn

Technical support at Sorcery Arts
Location

online

Responsibilities

I am looking for a freelancer experienced with UE4, android studio and firebase, to help us with crashes that happen with our game when it run in android mobile device.

Qualifications

-UE4 mobile platform
-Android studio
-Firebase ()

How to Apply

DM on Discord or Email vlad.m@sorceryarts.com

west ospreyBOT
#

Posted by @latent trout

UE5 Metahuman Cutscene
Location

Remote

Responsibilities

Overview:

We are working on a software that can create virtual celebrities. It is being created on Unreal Engine using Metahuman technology.
As part of a prototype showcase to our users and community we are making a windows based game where users can come and talk to this virtual celebrity. We are doing this event Tuesday. So we have 3 days left.

For this project we require the game to start with a cut scene.

Cut scene details:

A female metahuman based fashion model enters the scene. The environment can be a modern fashion ramp walk place or a stylish photoreal environment.
She gives a few fashion poses and camera flashes go off.
With camera flashes her poses change and a few clothes also change.
She at the end turns her head, smiles and waves to us.
A portal appears in screen and shows enter.

Deliverables:

Female metahuman with clothes.
Cut scene video and project files so we can integrate into our game.
Delivery required by Monday

Qualifications

UE5, Metahuman

How to Apply

Email me at aron@shiftreality.io with a proposal/quote

west ospreyBOT
#

Posted by @mild summit

YOUR ARCHVIZ SCENE | CINEMATICS
Location

Remote

Responsibilities

I need someone with beautiful Archviz Scene that can be used as background.

Qualifications

Any!

How to Apply

DM

west ospreyBOT
#

Posted by @bleak cave

Pixel Streaming at Floppy
Location

Remote

Responsibilities

Troubleshoot Webrtc function of Pixel Streaming App. Running on an AWS EC2 instance, app starts and is streaming, but only works on some CPUs. Seems to have better luck on Macs. Really just need to solve something that is wrong with my pixel streaming setup. I've troubleshooted and have everything working, but "starting connection to server" is commonly found in browser when connecting. Works on Safari WITHOUT audio, doesn't load on Chrome on Mac, but seems to work on some PCs running Chrome.

Qualifications

Prior experience with optimizing pixel streaming server setup.

How to Apply

DM

west ospreyBOT
#

Posted by @tawny wave

[BP/C++] UE4/UE5 Developer
Location

Irvine CA - remote possible

Responsibilities

Must be comfortable to join large project in Beta stage and swiftly follow the founders vision .

โ€ข Developing Gameplay Features in both BP and C++
โ€ข Writing code that is optimized , clean, commented and scalable
โ€ข Replicating the Code so it is ready for Multiplayer
โ€ข Excellent problem-solving and debugging skills

Qualifications

โ€ข Knowledge of BP and C++
โ€ข Knowledge in Replication
โ€ข Knowledge in GAS (Gameplay Ability System)
โ€ข Be able to code new features from scratch
โ€ข Be able to maintain and upgrade existing features
โ€ข Ability to communicate in English both by writing and orally
โ€ข AI knowledge is a big +
Playfab database knowledge would be a big + !

This is MMORPG project with multiple servers and active base of players - all freelance jobs with us can lead to full time employment and housing in the coders camp.

How to Apply

DM or email your portfolio to maradceo@yahoo.com

west ospreyBOT
#

Posted by @weak axle

MetaHuman Specialist for UE5
Location

Remote

Responsibilities

Need character artist well versed with MetaHumans to customize three models and bring into UE5. Change hair, re-sculpt, add tattoos, scars. Pay commensurate with experience. Hiring ASAP

Qualifications

UE5, MetaHumans, Maya, Zbrush or similar

How to Apply

DM Portfolio

west ospreyBOT
#

Posted by @lusty wyvern

Blueprint Programmer
Location

Remote

Responsibilities

Need someone to go over our savegame file, Gameinstance and BpFirstPersonCharacter, and add the Players inventory and all storage container inventory to the Save Game files / load game files

Qualifications

Be able to do the job and know what your doing.

How to Apply

DM Vulnor#5967

west ospreyBOT
#

Posted by @tulip orchid

3D Artist at Lifewire Builders
Location

Remote

Responsibilities

Turning 2D floorplans of houses into 3D floorplans that can be imported into Unreal for other team members to populate.

Qualifications

Modelling skills in software of choice to be able to turn 2D floorplans into 3D buildings/rooms.
Basic familiarity with Unreal.
Texturing experience is a bonus.

How to Apply

DM me Akagami#4149

west ospreyBOT
#

Posted by @rare wind

C++ Realtime LipSync Metahuman Avatar to run under a website.
Location

Remote

Responsibilities

I have a website. There will be a MetaHuman avatar Virtual Asistant to answer questions asked by the user as text to speech lipsync tech. 1- The user asks a question over the website as by typing or via voice..
2- The system we have has a database library of answers as text.
3- YOU COME IN ACTION at this point. The Avatar Metahuman will start to read the answer from the library we embed in the system.

Everything happens realtime. As the question asked the metahuman responds accordingly. All runs web based.

This is the scenario I wish to have.

Qualifications

C++ / Should deliver us a working Project Ready to publish.

How to Apply

DM me or use my mail sinan@sinemaya.com

west ospreyBOT
#

Posted by @obtuse hull

Metahuman Face Modeler
Location

Remote

Responsibilities

I need a face modeled after a public figure. I need it to look EXACTLY like this person.

Qualifications

Experience with metahuman, experience matching facial details

How to Apply

DM us or send us an email at Carlos@Raxverse.com

west ospreyBOT
#

Posted by @vivid aurora

Owner of Doonamai, LLC
Location

Remote

Responsibilities

Need a UE4 programmer to make a quick demo using the UE4 XMPP Blueprint plugin and an XMPP premade server (download and run) to create a Guild Chat. Just need to connect to XMPP server, try to join a room with a string name, if no room exists create one, then be able to see messages posted in the room and send messages to the chat. Might be a quick deal once you download the plugins but it would expedite things for us if we could see a quick implementation of it in blueprints.

Paid - $500 USD

Qualifications

Experience building UI in UMG, using plugins, using blueprints. Preferred experience using XMPP for chat servers.

How to Apply

DM on Discord

west ospreyBOT
#

Posted by @tall ocean

Educar Games
Location

remote

Responsibilities

Create builds for each platform

Qualifications

be able to create builds for each platform

How to Apply

contact me in discord

west ospreyBOT
#

Posted by @turbid inlet

Unreal Engine Blueprint Developer for the game "We Who Are About To Die"
Location

Fully Remote (timezone close to CET is a bonus)

Responsibilities

We Who Are About To Die is a solo developed early access gladiator-themed Roguelite that came out on Steam in November 2022 to an overwhelmingly positive reception. The project is a very large blueprint-only game with physics based melee combat and a UI-based management/strategical RPG layer.

I am currently looking for blueprint developers who are available right now and able to help out with specific tasks around this live high-profile project. This can range from UI work to gameplay programming to debugging, porting to Steam Deck, optimisation and even AI work. (depending on your strengths)

Please only apply if:
You are available (almost) immediately. Bonus if you have at least several days in the week open in your schedule.
You have at least 1 strong portfolio piece of an Unreal Engine 4/5 game you made or were a significant part of.

Qualifications

-Very familiar working in Unreal Engine in general
-Strong general blueprinting skills - expert level in 1 or more of the following:
-Gameplay implementation
-Optimisation
-Slate/UI work
-General debugging + apply best practices
-AI behavior tree experience is a big plus
-Able to quickly onboard and learn to navigate a large project, without getting lost in the details
-Able to work fast and clean within BP.
-Fluent in English, both spoke and written + able to communicate clearly and often
-Able to showcase experience via game project(s) on your portfolio

How to Apply

Please send your cover letter, resume+portfolio files or links, and your hourly/day rate to contact@jordylakiere.net. Add [Freelance Developer Application] in the subject line.

west ospreyBOT
#

Posted by @timber flicker

Technical Artist at Nexus Studios
Location

London (UK) OR Remote

Responsibilities

Start Date: Tuesday, 7th of March 2023.
Duration: 5 Weeks
Project Type: Augmented Reality

We're looking for an Unreal 5 specialist with procedural geometry/animation skills to help create 3 to 6, 15-30 second animations that play in Unreal.

Qualifications

Skills:
Unreal 5
Niagara (particle system)
Procedural geometry
Procedural animation
Super artistic eye
Soft-Body physics
Unreal Shader writing

How to Apply

To apply, please email jobs@nexusstudios.com with a CV & current portfolio.

west ospreyBOT
#

Posted by @thorn agate

Control Rig Specialist at Innervation Brothers
Location

Remote

Responsibilities

Can create character rigs in Unreal 5
Develop FK & IK blend system
Can make additions/revisions based on Animator feedback

Qualifications

Comfortable in Unreal 5
Well versed in Unreal's Control Rig System
Some Animation Experience
Inventive
Communicative & Fun
Passion

How to Apply

To apply, please email innervationbros@gmail.com with a resume & portfolio examples.

west ospreyBOT
#

Posted by @obsidian oyster

Environment Artist at Brushify Ltd
Location

Remote

Responsibilities

Creation of Environment Art assets
Asset import and setup
Ability to create optimized assets

Qualifications

No qualifications required. Only a portfolio and potentially a small art test.

#

Posted by @obsidian oyster

Scene Designer at Brushify Ltd
Location

Remote

Responsibilities

Unreal Engine 5 Scene creation
Landscape creation using Brushify automaterial
Populating landscapes using procedural foliage tool and static meshes.
Lighting and presentation skills.

Qualifications

No qualifications required. Only portfolio and potentially a small art test/proof of concept.

west ospreyBOT
#

Posted by @gritty jasper

Technical Content Creator at Altura
Location

Remote

Responsibilities

We are seeking technical content creators. i.e., people to make videos/ guides and tutorials using our platform.

You would devise a mini-game idea that uses Altura's full functionality and then break it up into a series of 10-20 minute videos.

  • We will do the editing, SEO, thumbnails, description, title, etc

Workload: 30 mins of content/ week

Compensation: $20,000/ year

Landing Page: https://www.alturanft.com/
Docs: https://docs.alturanft.com/
Twitter: https://twitter.com/AlturaNFT

Qualifications

Skills: JavaScript, Node.js, React

Requirements:

  • Learn Altura, how to use our platform, and how to build games using Altura to integrate NFTs
  • Understand and know how to build Unity games and/ or Javascript web-based games
  • Ability to brainstorm and come up with mini-game ideas to use Altura
  • A good microphone, speaking voice, and some experience presenting/ making tutorials
How to Apply

Please DM Giant Duck#0001 if interested.

west ospreyBOT
#

Posted by @obsidian oyster

3D Artist at Brushify Ltd
Location

Remote

Responsibilities

-Creating real-time 3d art in blender
-Subject matter is mostly rocks, cliffs, props and buildings.
-working with a Scene Designer

Qualifications

No qualifications necessary.
Portfolio Required
Blender Required
Substance Painter Required

west ospreyBOT
#

Posted by @neon moth

C++ Programmer - XAMPP / Database MySQL
Location

Remote - Worldwide

Responsibilities

C++ Programmer to work on simple in-game system that syncs data using xampp

Qualifications

Show pror work/ portfolio / videos of work / photos

How to Apply

DM via Discord

west ospreyBOT
#

Posted by @neon pivot

Senior Unreal Engine Developer
Location

REMOTE Near the UK (GMT) time zone

Responsibilities

Develop new systems and features in Unreal Engine 4 according to the design requirements
Work closely with design, art & sound to support the rapid iteration of existing systems
Create tools and debug programs that will aid in debugging and creating game content easily
Optimisation of performance, profiling, and identifying issues with implementation
Overall bug fixing and code refactoring
Be in charge of maintaining the existing automated builds system, supporting launches and game updates, achievement implementation, statistics/analytics, and localisation
Work with specific platform and storefront tech requirements and implement necessary solutions (e.g. Steam, Epic)

Qualifications

Demonstrable experience with Unreal Engine 4 and Blueprints
A degree in Computer Science (or related discipline / equivalent experience)
Excellent knowledge of Perforce, Steamworks &, Jenkins, or other equivalent tools
General knowledge of UE4 Widgets, Materials, Data Tables, Curves & Timelines, Behaviour Trees
Experience working on systems such as Game Flow, Menus, Collision and Physics, NPC AI, Animation, Controller support, Menu Settings, Save/Load systems
Shipped games (indie or AAA)
Excellent communication and self-management skills

west ospreyBOT
#

Posted by @ebon marlin

Blueprint Developer | Alpha Media Game Studios
Location

Remote

Responsibilities

I am looking for someone who is able to merge Survival Game Kit V2 with MPSV3

https://alphamediagamestudio.com
game info ^

Qualifications

Need to have a full understanding of UE5 and also need to know how to remove SGKV2 and implement the new system MPSV3.

How to Apply

แด€สŸแด˜สœแด€#0048

west ospreyBOT
#

Posted by @tired python

Character Concept Artist (paid)
Location

Remote

Responsibilities
  • Research and design several character concepts based on a written brief.
  • Drawing up specification sheets, establishing dimensions & details for others to follow
  • Researching concept subjects, styles & genres
  • Creating detailed key designs from a written brief
  • Presenting a series of drafts of the concepts for approval

I'm a solo game dev and I'm getting to a point in my project where I need art that is outside of my programmer capabilities. Looking to pay a skilled concept artist to produce full body character concepts that can be passed off to a character artist for production.

Qualifications
  • Strong drawing skills, with a specialization in concept design
  • Ability to draw in a stylised, toon, or shaded art style
  • Knowledge of anatomy, costuming, physical settings and history-related references
  • Solid awareness of facial expression, pose, posture, gesture and movement
  • Able to draw from written briefs
  • High-level attention to detail
  • Solid understanding of visual language - texture, color, dimension, scale, perspective, shade, composition, depth of field, proportion, spatial awareness, etc
  • Skilled in technical drawing
  • Knowledge of the animation and/or game development processes is a bonus
west ospreyBOT
#

Posted by @tall abyss

3D Animator / Animation retargeting
Location

Remote

Responsibilities

Looking for an animator willing to retarget animations from an awkward humanoid skeleton to the standard mannequin skeleton with some additional bones. The bulk of the work can be done using unreal retargeters but the result will probably need to be tweaked in a 3d software.

Qualifications

We can discuss qualifications in dm

How to Apply

dm on discord

west ospreyBOT
#

Posted by @neon moth

Programmer - Remote Worldwide
Location

Remote - Worldwide

Responsibilities

C++ Programmer to setup basic data sync for a few things, smalll tasking decent pay

Qualifications

C++
BP
Database

How to Apply

DM Via Discord

west ospreyBOT
#

Posted by @slim mural

Cloth physics
Location

Anywhere

Responsibilities

(PAYMENT IN CRYPTO) Hi, It's an urgent task that needs to be done in 1-2 hours! I have a metahuman body with new skinned clothes. Your job is to add physics capsules and realisticly working physics to the clothes!

Qualifications

Have experience in working with cloth physics. note: I'm paying with crypto/bitcoin.

How to Apply

DM me

west ospreyBOT
#

Posted by @neon moth

C++ Programmer / Blueprint
Location

Remote - Worldwide

Responsibilities

Setting up basic database connection, c++ and blueprint work using an existing plugin

Qualifications

Show prior work c++ and blueprint work

How to Apply

DM via discord ASAP with portfolio and or prior work in c++ / blueprint

west ospreyBOT
#

Posted by @north kettle

Senior+ Unreal Engine Game Developer
Location

Remote or California HQ

Responsibilities

You will implement major gameplay features, contribute to game design, prioritize projects, and coordinate with other developers on the team.

Example features you will work on: Procedural Biomes, Trade Professions, RPG Combat Classes, Farming/Food/Hunger system, Multiplayer Integration, Proximity Voice Chat, etc.

Qualifications

We're looking for great gameplay developers that know: Unreal Engine, C++, Game Development, and Git.

You should take this job if you are:
Passionate about making and playing games.
Want to be a founding member of a company where you steer product design, technical architecture, and future growth.
Enjoy collaborating with other hard working teammates.
Experienced with Unreal Engine.
Portfolio demonstrates game development skills.

west ospreyBOT
#

Posted by @glass owl

Environmental Forest Level Designer at Grand Emprise
Location

Remote

Responsibilities

Use provided assets to fully design a natural environmental level of a forest for Grand Emprise, the popular upcoming time travel survival game (first person).
We have art assets, we need you to design the level. The map is an open world pre historic forest, the map is pretty small, not big.
You will need to create the landscape, add the foliage (trees, rocks, etc), and generally make the level look good along with having points of interest (cool looking locations or waterfalls or rivers or lakes or whatever).
There are no manmade structures in this map, it is strictly an environmental level.

Qualifications

Be confident that you can do a good job on this and have similar previous work to show us.
Example games with similar levels are Sons of the Forest, ARK...

How to Apply

Direct message me.

west ospreyBOT
#

Posted by @tall abyss

3d Animator
Location

Remote

Responsibilities

The applier should clean up animations that have been retargeted from a different skeleton.

The retarget result its fairly clean, the clean up process consist mainly in correctly aligning hands on props and getting rid of small hitches the retargeter sometime produce.

Occasionaly intersection issues can pop up and need to be fixed but nothing major.

Qualifications

Experienced in 3d softwares and animations, will to provide a final result that match the original animation quality.
Understanding of additive animations since i think its the best way to do clean ups

How to Apply

DM on discord

west ospreyBOT
#

Posted by @spiral briar

Motion Designer/ Motion Graphist at Tool of Europe
Location

Remote

Responsibilities

Create Motion Design and Motion Graphist for a clip that will be presented at a well known musical event featuring a Virtual Star.

Qualifications

-Unreal knowledge for scene editing
-Unreal knowledge for Shader creation and FX
-Motion Design skills in Unreal or C4D

How to Apply

DM me with your portfolio containing Motion Design stuff.

west ospreyBOT
#

Posted by @gleaming crystal

3D Artist at Zeybek (10 EUR per model)
Location

Remote, Anywhere

Responsibilities
  • Creating 3D props.
  • Creation of the texturing and texture baking
  • Designing color visualization and get in terms with existing art style.
  • Knowledge basic of level design and able to design new level from existing asset pack
Qualifications
  • At least one showreel or portfolio completed with using Unreal Engine.
  • Knowledge about solid and hard surface modelling.
  • Understanding physically based rendering(PBR) concepts for game arts.
How to Apply

Send me your portfolio through DM

west ospreyBOT
#

Posted by @vapid quiver

DevOps Engineer at ClearPixel VR
Location

Remote

Responsibilities

Set up a Perforce based CI pipeline for our new Unreal Engine project. Will include a build server that pushes binaries to repository, Slack integration to notify of build success/failure. Correct permissions and setup of Perforce repository. All hosted via AWS.

Qualifications

Must have experience in setting up a Perforce CI pipeline with build servers.

How to Apply

To apply, please DM me (Guy#2861)

west ospreyBOT
#

Posted by @shut tide

Rigger
Location

Remote

Responsibilities

create and use the tools and tun modes to produc the best possible results and incorporate them into projects game engine.

implement a skeleton control system to foster/simplify the work ofnanimators

ensure the final result meets the artistic standards of the project.

recognize proper mesh topology as well as basic repair and give feedback to the character modeling department

Qualifications

Maya
3d animation experience
familiar eith HIK mo cap in maya.

How to Apply

message me or email me at braden.odriscoll@squareoneresources.com

west ospreyBOT
#

Posted by @still spindle

Network Optimization Specialist
Location

Any

Responsibilities

Improve dedicated server and multiplayer network performance of released game.

Qualifications

Proof of work

How to Apply

Message me on Discord.

west ospreyBOT
#

Posted by @narrow forge

Game, Expert VFX artist
Location

Remote

Responsibilities

1 - 4 months , looking for an expert with niagara or other software's like houdini , embergen , maya ,3dm etc , Most will be easy VFX but there will be also Advanced VFX ( Aiming for high quality and smoothness only ) not stylized
Final result should be ready to use on unreal Engine 5.1

welling to pay higher rates ( depends )

Qualifications

Expert in other software's like the one listed above since they deliver the best

Project in milestones only not hourly
NDA contract
Senior would be better

How to Apply

Discord or , Upwork or Freelance profile link

west ospreyBOT
#

Posted by @north kettle

Technical Artist for Unreal Engine (Senior+)
Location

Remote or California HQ

Responsibilities

You will be the central member of DreamWorld's art team, ensuring the game looks as great as possible while still hitting target performance. You will be coordinating with the team's Art Director, 3D Artist, and Character Artist.

Qualifications

We're looking for our team's first Technical Artist, who has a wealth of Unreal Engine and artistic experience. You must be proficient with Unreal Engine 5, creating beautiful environments, and optimizing visuals for better performance. Ideally you also have experience with Lighting / Atmospherics and Materials / Shaders. (Rigging / Animation is not needed for the role).

You should take this job if you:

Passionate about making and playing games.
Want to be a founding member of a company where you steer artistic vision, product design, and future growth.
Want to have a visible, critical impact on weekly releases.
Enjoy minimal process and deciding what you work on every week.
Highly experienced with Unreal Engine.
Knowledgeable about visual optimization.
Collaborate with other art teammates to develop the visuals of DreamWorld.
Ensure all visuals are of the highest artistic quality.
Portfolio demonstrates relevant skills.

west ospreyBOT
#

Posted by @strong jacinth

Private
Location

California

Responsibilities

I'm looking to recreate someone using the MetaHumans toolset and Unreal 5.

Qualifications
  • Unreal Engine 5 utilization
  • Proficient in photogrammetry
  • Experience with the MetaHumans toolset
How to Apply

Send me a private DM

west ospreyBOT
#

Posted by @stray spire

Freelancer
Location

Remote

Responsibilities

50- 60hrs to work on a sequencer project
Creating Api
Virtual reality

Qualifications

None really necessary, 3 years of experience beneficial

How to Apply

Pm me your CV please

west ospreyBOT
#

Posted by @green berry

Character Animator - Control Rig Mocap Cleanup Gig
Location

Anywhere

Responsibilities

Character animator will be responsible motion capture cleanup of 15+ 1-5 second long shots. We have finished shots created in Sequencer, animator will open these up and complete motion capture for given frame ranges.

We are creating a sci-fi samurai sword fight entirely in sequencer, can send clips and photos to qualified applicants who reach out.

Qualifications

Do NOT contact me without a reel demonstrating high-quality, realistic body mechanics. Explain what you have done in past paid roles that qualify you for this role! We are not looking for snappy game animation work. Thank you!

How to Apply

DM me or email me directly at joshuatoon21@gmail.com

west ospreyBOT
#

Posted by @wheat geode

Blueprint Programmer for unreal engine 5
Location

Remote

Responsibilities

As a self-funded project, we understand the importance of finding talented and passionate freelance developers who can bring their expertise and creativity to our team. We are currently seeking a skilled Unreal Engine 5 Blueprint (BP) and Gameplay Ability System (GAS) programmer to create an FPS system for our Game.

We are offering a competitive rate of $250-300$ max for this project, with the possibility of future collaborations. If you are a talented and passionate developer with expertise in BP and GAS and are interested in working on an exciting self-funded project, please reach out to us with your resume, portfolio, and relevant experience. We look forward to hearing from you and building a successful project together!

Qualifications

With all animations and assets ready, we need a programmer who can develop a fully functional and optimized FPS system. You should have experience in developing first-person shooter games and be able to bring creative solutions to the table. As a freelance developer, you will have the opportunity to work with a talented team of artists, designers, and developers to create a truly immersive gaming experience.

How to Apply

Dm me For more information

west ospreyBOT
#

Posted by @waxen timber

Effects Artist
Location

Remote

Responsibilities

We're looking for Effects Artist for two projects. A Unreal Effects Artist for a Quest action game with stylized effects. If you're a generalist that can help out in other areas as well event better.

Qualifications

Access to Unreal and a Quest 2

How to Apply
west ospreyBOT
#

Posted by @sage gale

Theshade
Location

anywhere

Responsibilities

need someone to help fix a engine crash in 5.1

Qualifications

experience with unreal engine

How to Apply

Dm Me!

west ospreyBOT
#

Posted by @stray spire

Freelancer
Location

Remote

Responsibilities

50- 60hrs to work on a sequencer project
Creating Api
Virtual reality

Qualifications

None really necessary, 3 years of experience beneficial

How to Apply

PM me your CV please

west ospreyBOT
#

Posted by @warm cipher

Metahuman Creator
Location

Remote

Responsibilities

I need someone to do this job" I need an Unreal5 project with a metahuman of your choice that supports pixelstreaming. During the stream, I need to trigger lipsync by providing audio files or text (your choice) in real-time and I need to trigger animations."" Please note: Budget is 100$ and has to complete by tomorrow.

Qualifications

Have the ability to do the work

How to Apply

Just knock me

west ospreyBOT
#

Posted by @leaden crypt

Gameplay Programmer at Worlds
Location

Remote

Responsibilities
  • Implement gameplay systems in a multiplayer FPS currently in development

  • Write elegant and performant Blueprints code

  • Work alongside a small team of Unreal developers and tech artists

Qualifications
  • You have substantial experience working with Blueprints on a game that has successfully shipped

  • You have experience with Gameplay Ability System (GAS) and ideally multiplayer replication

  • You excel at working independently, without excessive structure or oversight

west ospreyBOT
#

Posted by @gaunt sluice

Blueprint Designer
Location

Remote

Responsibilities

Implement basic gameplay functionalities, such as weapon swapping with animations (I own animation assets for use), changing hitscan to projectile based + damage scaling for gun classes (Assault Rifle, Shotgun, LMG, Pistol), Select Fire + applicable animation, weapon attachments/detachments, plus game saving for multiplayer.

Qualifications

Experience in successfully implementing all of the above.

How to Apply

DM me, please!

west ospreyBOT
#

Posted by @neon moth

Character Artist
Location

Remote - Worldwide

Responsibilities

Able to create characters from reference images, from scratch stylized and realistic look

Qualifications

Show art portfolio and prior work

How to Apply

DM Via Discord

west ospreyBOT
#

Posted by @shy gazelle

Unreal Tech Artist
Location

Anywhere

Responsibilities

You have to develop some animated materials connected with blueprints.

Qualifications

Need to know:

  • Blueprints
  • Advanced Materials
  • Vertex Animation (Not 100% necessary, but it would be helpful)
How to Apply

Send me a DM with your hourly rate please.

#

Posted by @left pine

Unreal Technical Artist
Location

India

Responsibilities

We are a fast-growing company seeking a skilled Unreal Engine Technical Artist to join our team on a freelance basis. The ideal candidate will be responsible for creating and implementing various technical art assets and features for our projects.

Responsibilities:

#Work closely with game designers, programmers, and other artists to implement technical features and solutions in Unreal Engine.
#Develop, implement and optimize materials, shaders, textures, particle effects, lighting and post-processing effects.
#Create, rig and animate 3D models and characters.
#Collaborate with programmers to create custom tools and scripts to improve workflows and streamline processes.

Qualifications

#Strong understanding of the Unreal Engine and its related tools and technologies.
#Excellent skills in creating and implementing materials, shaders, textures, particle effects, lighting and post-processing effects.
#Experience in creating and implementing 3D models and characters, including rigging and animation.
#Ability to work in a collaborative environment with strong communication and problem-solving skills.

How to Apply

DM me

west ospreyBOT
#

Posted by @neon moth

Character Artist 3d
Location

remote worldwide

Responsibilities

create 3d characters and rig them

Qualifications

show prior work in portfolio

How to Apply

DM Via Discord

west ospreyBOT
#

Posted by @oblique veldt

Unreal sql & odoo database specialist
Location

wordwide

Responsibilities

creating implementation for using we page sql database in unreal project

Qualifications

xp in sql ue projects

How to Apply

dm

#

Posted by @obtuse hull

Unreal 5 Developer
Location

Remote

Responsibilities

Take a finished Unreal 5 game, and implement the STEAM Subsystem, fix minor bug, and implement voice chat on EOS

Qualifications

Experience with Unreal Engine 5 and the STEAM Subsystem

How to Apply

DM us with your experience working with STEAM

west ospreyBOT
#

Posted by @eternal widget

Unreal Engine Developer
Location

Remote / Los Angeles

Responsibilities

Update existing Unreal Engine project to version 5.1.
Fix Blueprints and ensure they are functioning properly.
Implement new lighting techniques to enhance the visual quality of the project.
Update characters to Metahuman for a more realistic and immersive experience.
Create a time travel experience FX that allows players to travel through time and explore different eras.
Collaborate with the development team to ensure project goals are met on time and within budget.

Qualifications

Strong proficiency in Unreal Engine development, including Blueprints and C++ programming.
Experience with Unreal Engine 5.1 and the implementation of new lighting techniques.
Familiarity with Metahuman and character development in Unreal Engine.
Experience with creating special effects, particularly for time travel or other futuristic elements.
Strong problem-solving skills and ability to troubleshoot issues within the project.
Ability to work collaboratively in a team environment and communicate effectively.

west ospreyBOT
#

Posted by @robust bluff

Game Developer
Location

Global

Responsibilities

Help us build and ship a gamemode for the new UE FN engine that is being released. We have inhouse artists, product owners and project managers. But we need an experienced unreal developer that can take on heavy workload for at least 1 month.

Qualifications
  • UE Experience
  • Multiplayer Experience
  • Knowledge of new UEFN
  • Backend
How to Apply

Send me a DM here on Discord

west ospreyBOT
#

Posted by @glass owl

Sound Designer (First Person Survival Game) at Grand Emprise
Location

Remote

Responsibilities

We need a person that can help with adding sound effects to Grand Emprise, the popular upcoming time travel survival game --- determine which sounds are needed and find/create them.
You can either search for the sounds online and purchase them, or create them yourself. Either way works for us.
You need to be able to play the game (can be with cheats) to figure out what sounds need adding or what sounds could be improved and need replacing.
Optionally, be able to implement the sound effects to our game yourself through Unreal Engine 5 blueprints. Not a requirement, it can be that you just send us the sound effects and we will implement them.

Qualifications

You must be able to put the time into looking for the best sounds or have the experience in creating them.

How to Apply

Message me with your previous work that shows you can do this job well.

west ospreyBOT
#

Posted by @ruby hound

*UE5 Generalist wanted to finish small task sheet!
Location

Anywhere / remote

Responsibilities

Looking for a UE5 generalist to finish the task sheet on a VERY simple game. It's adult, so must be aged 21+. The task sheet ranges from an EXTREMELY basic text based dialogue, to a very simple main menu, and a couple things in between. It's all about simplicity and getting it done. Please send YouTube links of your work to see if it's a good fit! DM me on Discord - PooClap#4022

Qualifications

General understanding / knowledge on UE5. Any experience with Blender is a huge bonus.

How to Apply

DM me on Discord - PooClap#4022

west ospreyBOT
#

Posted by @jade cosmos

UE5 Generalist for Live AR Music Performance - ASAP!
Location

Remote

Responsibilities

Generalist: getting 3D assets into levels, building visual effects, shading, lighting, some simple animation. Some knowledge of 3D modelling and texturing would come in handy, as would some experience with AR or Mixed Reality.

Qualifications

There's nothing too complicated, but it's a quick turnaround project so we need someone with a decent amount of experience who works well under time pressure and is well-organised and reliable. Not really suitable for a junior/hobbyist/student I'm afraid, sorry!

How to Apply

showreel/work examples/CV/portfolios/whatever to jobs<at>rgl.tv no later than March 22nd please!

west ospreyBOT
#

Posted by @stray spire

Freelancer
Location

Remote

Responsibilities

50- 60hrs to work on a sequencer project
Creating Api
Virtual reality

Qualifications

None really necessary, 3 years experience beneficial

How to Apply

pm me your CV please!

west ospreyBOT
#

Posted by @noble venture

Rigger at Proelium Games Ltd.
Location

Sofia, Bulgaria - Remote

Responsibilities

-Skinning armor/costume sets for humanoid characters
-Adjusting character physics in UE
-Creating procedural tail animation system in Unreal
-Creating procedural hit react system in UE

Qualifications

-Portfolio showing rigging and skinning
-Proficient in English

How to Apply

e-mail portfolio to proelium.tactics@gmail.com with resume and availability

west ospreyBOT
#

Posted by @thorn agate

UE5 Rigger at Innervation Brothers
Location

Remote

Responsibilities
  • Well versed with Unreal's in-engine rigging system. (No other DCC such as Maya or Max, Unreal only please)
  • Is able to create quality of life features such as FK/IK switching
  • Create in-engine rigs from scratch. (Within unreal, not other DCC's)
Qualifications
  • Collaborative and communicates well.
  • Has a desire to learn and grow.
  • Has some experience with animation.
  • Some experience with Unreal Blueprint.
How to Apply

Either reach out on discord @RJMerritt#3497 or email us at innervationbros@gmail.com with samples of your work.

west ospreyBOT
#

Posted by @mild summit

OFFICE SCENE | + Already made logo added to it.
Location

Remote

Responsibilities

Looking for someone who has any good Office scene where a 3D Logo made in blender can be added on a wall.

Qualifications

Any

How to Apply

DM

west ospreyBOT
#

Posted by @weak axle

3D Character Model + Rigging
Location

New York, NY

Responsibilities

Looking for a character artist to model, texture, and rig stylized female 3D character based on actual person from the 1930's. Looking for the character aesthetic of the game The Long Dark.

Qualifications

UE5, ZBrush, Blender, Maya, Character Creator

How to Apply

Please send Discord message WITH portfolio links. Please look at The Long Dark characters BEFORE messaging me. Thank you.

west ospreyBOT
#

Posted by @left pine

C++ and Blueprint Unreal Engine Programmer
Location

India only

Responsibilities

#Develop and implement gameplay features and systems using C++ and Blueprint in Unreal Engine

#Work collaboratively with designers and artists to ensure gameplay features are integrated smoothly into the game

#Debug and optimize game code to improve performance and ensure stability

#Stay up-to-date with the latest game development trends and technologies

#Participate in code reviews and provide constructive feedback to team members

Qualifications

#3+ years of experience in Unreal Engine, with a strong background in C++ and Blueprint programming

#Experience with Unreal Engine, including the use of the editor, blueprints, and C++ programming

#Strong debugging and optimization skills

#Good communication and interpersonal skills

#Ability to work independently and as part of a team

How to Apply

DM me on discord

west ospreyBOT
#

Posted by @neon moth

Verse - Programming
Location

Remote - Worldwide

Responsibilities

Unreal Engine Fortnite Editor verse programming

Qualifications

show prior work

How to Apply

DM via Discord

west ospreyBOT
#

Posted by @limber briar

Generalist/Project Conversion
Location

Remote

Responsibilities

-Setup Materials
-Configure Instances
-Setup Maps
-Configure Existing Blueprints

Qualifications

You should have intermediate knowledge of:
-General Unreal Pipeline
-Setting up and working with material instances
-Configuring Existing Blueprint Systems with New Assets
-You MUST understand how to use GIT, and GIT LFS

How to Apply

Please DM me, immediate start

west ospreyBOT
#

Posted by @fringe matrix

Unreal Engine Programmer ( C++ and Blueprint )
Location

Remote - India

Responsibilities

โ€ข Develop and implement gameplay features using C++ and Blueprint in Unreal Engine
โ€ข Collaborate with designers and artists to ensure smooth integration of gameplay features into the game
โ€ข Debug and optimize game code for performance and stability
โ€ข Stay up-to-date with game development trends and technologies
โ€ข Participate in code reviews and provide constructive feedback to team members
โ€ข Able to work flexible hours and meet deadlines
โ€ข Good communication and interpersonal skills

Qualifications

โ€ข At least 2 years of experience as an Unreal Programmer/Developer
โ€ข Proficient in Unreal Engine and C++ programming, with experience in Blueprint scripting as a plus
โ€ข Portfolio demonstrating skills and experience in the field

How to Apply

Send your resume, portfolio, and cover letter outlining your experience, skills, and availability. DM via Discord

west ospreyBOT
#

Posted by @small glade

Animator @ NairaFam
Location

Remote

Responsibilities

Make specified keyframe animations

Qualifications

Portfolio containing Humanoid animations

How to Apply

DM

#

Posted by @small glade

Unreal Engine Blueprint Programmer
Location

Remote

Responsibilities

Use Object Oriented Programming and Clean Architecture principled to build and deliver specified systems

Qualifications

Portfolio of past programming work. Reviewable code is a plus

How to Apply

DM

#

Posted by @severe zodiac

Owner of an upcoming norwegian eyewear brand
Location

Norway

Responsibilities

Marketing, Product design, website design, branding and logistics

Qualifications

No qualifications

How to Apply

Contact me on discord

west ospreyBOT
#

Posted by @severe zodiac

Eyewear/Sunglasses brand
Location

Remote

Responsibilities

I'm looking for a 3d model designer who can create a photorealistic 3D model render of a pair of sunglasses that I have in mind.

The render should be highly detailed and showcase the product from multiple angles, including a front view, side view, and back view. The final output should be a high-resolution image that can be used for marketing purposes, such as website product pages, social media, or print materials.

The 3D model should include all the necessary details, such as the frame, lenses, and any embellishments or branding. The material properties of the frame and lenses should be accurately represented, with realistic textures and reflections. The lighting should be set up to highlight the design features and create a sense of depth and dimensionality.

The final deliverables should include the 3D model files and the high-resolution render images in different file formats, such as OBJ, FBX, and PNG.

Qualifications

None

How to Apply

Contact me on discord

west ospreyBOT
#

Posted by @still spindle

ALS v4 Refactored Feature Additions
Location

Anywhere

Responsibilities

Implement two specific features in to ALS v4 Refactored for use in current project with documentation.

If you're experienced with ALS v4 Community (specifically Refactored), it should be easy money.

Qualifications

Discuss contract, do the work, get paid.

How to Apply

DM me on Discord.

west ospreyBOT
#

Posted by @wild dock

general programmer/tutor, blueprints only
Location

oregon,united states of america

Responsibilities

i can do these things
-create game mechanics
-tutor you on use of unreal engine blueprint features

replicate your project for multiplayer use!
-clean up code,increasing efficiency and readability
-ai systems (i generally use blueprints only for this rather than the graph nodes,but it's up to the client. i personally reccomend graph nodes.)
-get shooting system working with projectiles and hitscan
-i am willing to program for any project,even NSFW games.
-custom movement controllers (think source or quake engine movement systems)
-rush jobs (if they're not unreasonable)

Qualifications

two years experience in unreal engine,currently developing my own game.
my youtube:
https://www.youtube.com/watch?v=CDkJJ-WbScg or https://www.youtube.com/watch?v=_gkWLsDYkFA
itch page: (not currently well organized)
https://drsupervillain.itch.io/ramprage

How to Apply

direct message me on discord

west ospreyBOT
#

Posted by @hasty compass

Tactical First Person Shooter
Location

Remote

Responsibilities

Hello, I am looking for somebody to be able to create worlds for my game. It is a realistic tactical shooter that I can explain more on, but is based off domination and hostage game modes. (i have a small preview)

Qualifications
  • Past work to show
  • Communicate Well
  • Able to create realistic environments
  • Preferably USA (im EST)
  • 16+
How to Apply

Send me a message!

west ospreyBOT
#

Posted by @narrow forge

( Game ) Fantasy VFX - HQ
Location

Remotly

Responsibilities

job will be based on budget not hourly and can be discused when contacting

Characters Attacks VFX skills VFX
High Quality Only from details, smoothness, and optimization and Advanced , could say something like elden ring or sekiro VFX style and quality

Marketplace VFX does not serve the purpose

About 15 - 20 VFX required most will be simple except 3 to 4 will be highly complex and advanced

Qualifications

Have background in the field share your linkden profile or any known website profile like artstation or so ( google Drive is not enough and does not count as portfolio since many are using different people work as there own )

Payments cannot be in crypto or unknown source only throw known payments gateway like paypal , wise ... etc

VFX should be ( Ready to use in Unreal Engine 5.1 )
using other software is fine but the final result should be ready to use on Unreal Engine 5.1

NDA contract
Payments will be as we progress milestones, except if you have upwork profile can discus how payment will be done

How to Apply

Discord , Upwork

west ospreyBOT
#

Posted by @sage gale

tru or doe
Location

anywhere

Responsibilities

steamwork shop

Qualifications

looking for someone who know how to get steam workshop integrated into my game so players can creat mods.

How to Apply

DM ME

west ospreyBOT
#

Posted by @ripe orbit

Unreal Online Multiplayer Network Developer
Location

North America - Remote

Responsibilities

Seeking a network engineer with Unreal Engine multiplayer experience in matchmaking, session flow, and/or dedicated servers.
You would be working remotely from home.

โ€ข Provide both, high level and low level, direction for the client and backend server architecture
โ€ข Implement client travel flow through various session patterns
โ€ข Write documentation for the maintenance and upkeep of your systems
โ€ข Provide technical insight regarding multiplayer gameplay design
โ€ข Lead and discuss networked game system architectural decisions and best practices

Qualifications

NETWORKING EXPERIENCE
โ€ข Required: Familiarity with Unreal Engine 4โ€™s online subsystems and session APi
โ€ข Familiarity with online gaming backend services on AWS
โ€ข Familiarity with cyber security methods and practices
โ€ข Knowledgeable about network protocols
โ€ข Keen to understand each millisecond of network exchanges, knowing where the time goes and how to reduce waste
SKILLS
โ€ข Computer Science degree or equivalent experience
โ€ข Expertise in C++
โ€ข Unreal Engine Experience/Knowledge
โ€ข Ability to learn server-side programming languages as needed
โ€ข Memory management - References and pointers vs. copy
โ€ข Data structures, design patterns, and algorithms
โ€ข Mastery of replication tactics and multiplayer development patterns

How to Apply

Please send your resume and link to your portfolio of your previous work

west ospreyBOT
#

Posted by @candid light

UE Multiplayer BP/C++ Programmer
Location

Home

Responsibilities

Programming multiplayer mechanics and ensuring it is as bug free as possible.

Qualifications

Experience with BPs/C++ programming and replicating for multiplayer gameplay.

How to Apply

Simply message me.

west ospreyBOT
#

Posted by @neon moth

Fortnite Editor - Programming VERSE
Location

Remote - Worldwide

Responsibilities

Creating custom code for verse in the UEFE

Qualifications

Show prior work of understanding in the engine for fortnite editor

How to Apply

DM Via Discord ASAP

west ospreyBOT
#

Posted by @rugged fable

HIRING STUDIO OR SENIOR MULTIPLAYER PROGRAMMER
Location

ANYWHERE

Responsibilities

Hello, I got a battle royale game in latest stages of dev, and im interested in hiring so it can be upgraded it to a finished prototype, Its in UE5, steam integration, has AWS ready but has some features that need to be disabled.

Qualifications

AWS EXP, UE5 EXP

How to Apply

BY DM

west ospreyBOT
#

Posted by @mild summit

AI Blueprinter
Location

UK/US/EU member state only

Responsibilities

You will be tasked with working with an already made AI system to bug fix a few problems that need fixing.

Qualifications

AI/Blueprinting 2 years +

How to Apply

DM myself

west ospreyBOT
#

Posted by @timber root

UE Developer (Blueprints or C++)
Location

Remote

Responsibilities

You'd be working on a large-scale MilSim FPS/RTS game in built in UE 5. For more information about the project see https://github.com/LeroyTechnologies/ProjectM. Examples of some of the mechanics you could build:

  • drones
  • artillery
  • mortars
  • airstrikes
  • grenades
  • mines
  • AI behaviors
  • vehicles
Qualifications

Experience with Blueprints or C++ programming in Unreal Engine required.

How to Apply

DM me

west ospreyBOT
#

Posted by @cursive oak

Android Developer for Betide Studio
Location

Remote

Responsibilities

We want a C++ Android plugin with a few play services added with the _UPL.xml file. (Need the empty plugin with just backbone)

Qualifications

Have made a Android plugin before and can make basic backbone for a android plugin

How to Apply

DM or mail us at support@betide.studio

west ospreyBOT
#

Posted by @stone fiber

Senior VFX in-game Artist at SPOV London https://www.spov.tv/
Location

Remote

Responsibilities

We are LOOKING for nice people to put together an amazing team able to create unexpected, experimental and disturbing VFX never seen before for a great AAA game.

Qualifications

Please if you are a freelance Senior VFX in-game Artist looking for challenges and familiar with Niagara, Houdini, VAT and in-game simulations....

Engine : UE 4.27

How to Apply

send me a DM

west ospreyBOT
#

Posted by @subtle sun

Technical Artist Senior
Location

Toronto, Montreal

Responsibilities

Create high-end (photorealistic and stylized) 3D environments in Unreal
ยท Create visual effects (3D materials, shaders, particle systems)
ยท Create simple to complex logic with Unreal blueprint system
ยท Extensive knowledge of Unreal for 2D 3D Animation / Visualization
ยท Must have experience with Lighting and Shading in Unreal
ยท Experience creating functional levels in Unreal
ยท Understanding of the PBR workflow and working with Textures for look development
ยท Expert in Blueprints, materials, level streaming โ€“ able to rapidly prototype features using Blueprints/shaders
ยท Analyze content using profiling tools and work with the developer to reduce scene complexity
ยท Experience with performance profiling in Unreal
ยท Experience with the Substance suite and Substance Automation Tools
ยท Proficiency with 3D objects and VFX creation for real-time applications
ยท Basic knowledge of task/project software

Qualifications

Good to know but not necessary:

ยท Broadcast knowledge (SDI, TV studio environment, NDI, Atem, Stype, JIB, etc.)

ยท Knowledge of communication protocols (MQTT, OSC, etc.)

ยท Experience in architecture and environment design

west ospreyBOT
#

Posted by @neon moth

C++ Programmer / MySQL / UE Generalist
Location

Remote - Worldwide

Responsibilities

MySQL
C++
Blueprint
SteamSubSystem
AdvancedSteamSessions
DedicatedServers

Qualifications

Show prior work portfolio/resume not looking for junior developers only senior in experiance

How to Apply

DM via Discord with portfolio and resume first

west ospreyBOT
#

Posted by @noble shuttle

Networking expert at Matima Studio
Location

Remote

Responsibilities

The main task will be to create a session system for players to join.

Qualifications

Expert in Unreal Engine 4 Networking

How to Apply

Contact me at Marius.K#9889 marius.k@matima-studio.com

west ospreyBOT
#

Posted by @mild summit

PhotoShop Expert Needed
Location

Any

Responsibilities

I am looking for PhotoShop or any other picture editing software expert that can put custom logos on provided pictures. Not mockup.

Qualifications

PS

How to Apply

DM

west ospreyBOT
#

Posted by @hazy flower

Low Poly Pixel Artist - Veridian Forge
Location

Remote

Responsibilities

We are looking for an artist that has a passion for and specializes in lower poly models with pixel art textures. The work would be a mix of foliage, props of various sizes, architectural pieces and sets, and general texture creation. Possibly some very minor animations if possible, but that is not a requirement.

The contract is for 2 months at $30/hour and we are looking to start ASAP. Come help us create our first playable experience!!

You can take a look at our blog to see hints of what we are working on. You can find the blog @ https://www.veridianforge.com/blog.

Qualifications

This artist does not need to have game experience but does need to have a portfolio that shows this type of work. This artist also needs to work in Blender and have experience creating assets for the Unreal Engine.

Artist must be able to:

  • Create Static meshes
  • Create Collision Meshes
  • Create Organized UVs
  • Create Hand Painted Pixel Art Textures
  • Use Established Materials or Create Specific Unique Materials if Needed.
  • Follow Organizational Standards
How to Apply

email: jobs@veridianforge.com with the subject ENV Artist Contract

west ospreyBOT
#

Posted by @loud berry

UE5 Blueprint/UI Developer
Location

Remote

Responsibilities

Hey,
I'm looking for a UE blueprint programmer who also knows UI/widgets.
The job implies slightly modifying the menu flow of an arch viz interactive project (pc/windows) and bringing in the already made menu UI from another project, that matches that menu flow.

Qualifications

Blueprints
UI/Widgets

How to Apply

DM

west ospreyBOT
#

Posted by @mild summit

AI Blueprinter
Location

UK/EU/USA Only

Responsibilities

Please only apply if you are from the EU/UK or USA. We will not accept work from anyone outside these area's.

You will be tasked with bug fixing an AI problem in Unreal Engine 5 regarding a stormtrooper shooting the player with his rifle. We use Advanced Locomotion System (ALS) but the AI system does not. The issue will be explained further upon messaging myself. While the task may seem easy and short there will be opportunity for future work for the AI system in our game. Please DM Tumon#2062

Qualifications

AI Blueprinting

How to Apply

DM Tumon#2062

#

Posted by @mild summit

Combat Blueprinter
Location

UK/EU/US

Responsibilities

Please only message if you from the US/EU/UK only.

You will be tasked with working on a Mandalorian Game that uses Unreal Engine 5 in creating a combat system for Darth Vader. You will be given access to the model of Darth Vader. You will have to ensure it has a combat system which will work with the player character such as it's lightsaber deflecting bullets and attacking the player with the light saber.

Qualifications

Combat System expert/blueprinter

How to Apply

DM Tumon#2062 please explicitly state which job you are seeking interest to as we have many.

west ospreyBOT
#

Posted by @supple axle

Co-Author A Market Place Asset Together
Location

WorldWide

Responsibilities

IMPORTANT:
Contact me if you understand that this project is a co-authoring team product release on the unreal engine marketplace. We get payment from the revenue that you and I earn from the marketplace. This Project is a team arrangement.

I am a skilled 3D Modeler and I'm seeking a teammate who is skilled in Unreal Engine Animation and blender or similar software.

Looking for smooth and quality animation skills.

The asset is a first person shooter asset. I'll be modeling the weapons and you will be animating the weapons and character.

We can discuss further about coding the product- I have coding skills which we can apply to release the asset in a polished state.

PAYMENT: I have a document for us stating that we'll each receive 50 percent of revenue from the marketplace asset.

AGAIN: All revenue will be from sales of our created asset. Do not contact if you are seeking payment upfront this is a revenue split team agreement for co-authoring a marketplace asset.

Qualifications

Desired:
Blender Or other anim software
Unreal Engine Animation

How to Apply

Direct Message Me!

west ospreyBOT
#

Posted by @candid light

UI Designer
Location

Home

Responsibilities

Creating somewhat simple UI Elements/Art that can still offer critical information the player needs as to remain useful and immersive.

Qualifications

Atleast a couple years of experience and capable of detailed design.

How to Apply

Just message me

west ospreyBOT
#

Posted by @ruby island

UE Instructor GRX Immersive Labs
Location

Los Angeles, Atlanta, Chicago and Remote

Responsibilities

We are seeking experienced Unreal Engine developers who are excited about teaching others how to create immersive and interactive experiences using this powerful game engine. As an instructor at GRX Immersive Labs, you will have the opportunity to work with students of all skill levels and help them develop the skills they need to succeed in the gaming and interactive media industry.

Qualifications

UE5, Blueprints, Animation and Sequencer and Virtual Production experience for In-Camera VFX and NDisplay a plus.

west ospreyBOT
#

Posted by @full comet

Simple Interactive Experience for Medical Study
Location

Anywhere

Responsibilities

I am looking for a hired gun to do a quick interactive experience for one of my medical study clients, only a one-week engagement with potential further work. My previous contractor has done 90% of the work but had to leave the proj due to personal issues.

We have all of the assets done, simple interactive elements created, just need someone to push and do some polishing.

Qualifications
  • Blueprints guru
  • UE5 experience (we use nanite)
  • Technical artist
  • All around quick delivery and good communication
How to Apply

DM me!

west ospreyBOT
#

Posted by @gilded lichen

3D Generalist at Worlds
Location

Remote

Responsibilities

Responsibilities

Create and implement 3D assets for use in Unreal Engine 5

Model, texture, and optimize 3D assets for use in-game, ensuring consistency with the project's art direction

Work closely with other artists, designers, and programmers to ensure seamless integration of 3D assets within the game
Qualifications
  • 3+ years of experience as a 3D Generalist in the gaming industry, with at least one shipped PC or console title

  • Proficiency in Blender or Maya for 3D modeling, texturing, animation, and UV mapping

  • Strong understanding of the game development pipeline, including asset optimization and implementation in Unreal Engine

  • Solid understanding of PBR materials and texturing workflows

#

Posted by @gilded lichen

Producer at Worlds
Location

Remote

Responsibilities
  • Manage multiple games development projects from initial concept through to release and possible live-ops thereafter

-Employ modern project management techniques to monitor and efficiently balance a productโ€™s quality, budget and timelines for commercial success.

  • Work directly with management to establish strategy and processes
Qualifications
  • You have demonstrable successful experience as a Producer within the games industry

  • You excel at working independently, without excessive structure or oversight

  • You ideally have worked on projects created with Unreal Engine

#

Posted by @gilded lichen

Lead Game Designer (UEFN/Fortnite) at Worlds
Location

Remote

Responsibilities
  • Own the design vision for new titles and IPs developed in UEFN

  • Use UEFN to prototype and test new game concepts

  • Conduct research and thoroughly playtest other titles in the market

  • Continuously iterate on the game in response to community feedback

Qualifications

You have experience shipping a successful title built with Unreal Engine or Fortnite Creative

  • You excel at working independently, without excessive structure or oversight
#

Posted by @gilded lichen

Lead Unreal VFX Artist (Niagara) at Worlds
Location

Remote

Responsibilities
  • Use Niagara to create performant, real-time particle effects and simulations to be used in Unreal Engine 5 titles

  • Work directly with management and Tech Artists to ensure that the effects serve gameplay and delight players

Qualifications
  • You have experience creating game-optimized Niagara effects in titles that have shipped

  • You have a good artistic sense and can identify ways to make our games look great

  • You excel at working independently, without excessive structure or oversight

west ospreyBOT
#

Posted by @brave flame

Blueprint Programmer: Classic RE4-Style Character Controller BP
Location

Remote

Responsibilities

Looking for a Blueprint programmer to design a character controller inspired by the original Resident Evil 4 in UE 5.1. Video example:

https://www.youtube.com/watch?v=7YohQV1oc2o

You may DM me for inquiries, but please first include your portfolio and a general price range.

Qualifications

-Portfolio.
-Price range.
-Intermediate experience with Unreal Engine 5/5.1.
-Intermediate experience with Blueprint/node programming.

How to Apply

Discord DM: Q-Bot#3595

west ospreyBOT
#

Posted by @ripe valve

Performance Optimiser, BGP
Location

Remote

Responsibilities

Hey,

We are releasing a relatively simple open world game and are in need of some help using unreal insights and other tools to improve the performance of the game.

This is an ad-hoc, 100% remote via screenshare engagement, pay by the hour.

Qualifications

In-Depth experience and knowledge of unreal engine performance optimisation topics, including the use of large-scale open-world tools such as world composition, Runtime Virtual Textures, HLODs etc...

How to Apply

Please send across an introduction of yourself, your experience, availability and your hourly rate

west ospreyBOT
#

Posted by @last dove

Private
Location

Anywhere / Remote

Responsibilities

Im looking for someone to just fix up a bit of code in my game. Im looking for someone that can fix so you can save everything you have done till next time you play. (Rn I have only done player position)

Also looking for someone who can make a task where the player has to do some type of riddle to find out the letters to a code that open up a door.

Qualifications

Know how to code in unreal engine 5 (Preferably bluebrint)
Speak English so the communication goes easy

How to Apply

Contact me on discord if you are interested or for more information: The Big Kris#5173

west ospreyBOT
#

Posted by @gilded lichen

Lead Technical Artist (Unreal) at Worlds
Location

Remote

Responsibilities
  • Work with management and a small team of Unreal developers and artists to make our game look amazing

  • Optimize content to enhance performance with the help of diagnostic tools

  • Contribute to creative direction for the aesthetic and art style of our game

Qualifications
  • Expertise in Unreal's Material and Lighting systems. Ideally experience with Control Rig and Niagara

  • You have a solid understanding of Unreal's material systems, and ideally Control Rig and Niagara VFX

  • You excel at working independently, without excessive structure or oversight

west ospreyBOT
#

Posted by @autumn thorn

Unreal PErsonal Tutor
Location

Remote

Responsibilities

Hey not sure if this is the right place to ask but Iโ€™m looking to find a personal tutor to help me with blueprinting! I learn so much better this way. Iโ€™m a Uni student and I want some more help and guidance than my Uni delivers. I want to express I donโ€™t want someone to do my work for me but help and guide me with things I would like to learn and do.

If youโ€™re interested please send me a DM/friends or heart this message and we can discuss pay etc! ๐Ÿฅฐ

Qualifications

Unreal Engine Experience

How to Apply

DM Me/Add me as a friend

west ospreyBOT
#

Posted by @tired bane

Technical Artist, SunSpear Games
Location

Remote

Responsibilities

Require a one off consult about cloth simulation for rigged characters in Unreal Engine.

Qualifications

Experience with cloth simulations in a realtime context using UE.

How to Apply

Discord DM or email iklydzia@sunspeargames.com

west ospreyBOT
#

Posted by @fresh marten

Unreal Engine 5 Scripter
Location

Toronto, Canada

Responsibilities

you will be tasked with multiple scripting duties depening on what Iโ€™ve given you, currently I need some scripting assitance for mechanics i have planned, I will gladly pay you but i have a low budget so weโ€™ll discuss there (in DMS) you must know unreal ening C++/BP very well. and I expect work to be shower relatively frequently.

Qualifications

C++ /BP
timeframe for tasks is within 2-5 days

How to Apply

message me.

west ospreyBOT
#

Posted by @neon moth

Verse -Unreal Engine Fortnite Editor - Programmer
Location

Remote - Worldwide

Responsibilities

Programming gameplay systems in unreal engine fortnite editor and creating UI widgets

Qualifications

Show prior work in UEFE

How to Apply

DM via discord ASAP

west ospreyBOT
#

Posted by @devout cape

Blueprint Mentor/Tutor
Location

Remote

Responsibilities

Hey, I am Looking for someone who can teach me Blueprints and can help me solve my Problems, I Think ill learn Better this way, I want to Become Technical Artist so, well make Some Tools that will be used for automation of the Process and Some Scatter tool Also

Qualifications

A Technical Artist who has Experience working in Industry and has made some Tools for Artist

How to Apply

To Apply Please DM me or Add me, we will Talk Further

west ospreyBOT
#

Posted by @neon moth

UEFE Verse - Programing
Location

Remote - Worldwide

Responsibilities

Show prior work using verse in unreal engine fortnite editor

Qualifications

Show prior work using verse in unreal engine fortnite editor, or similar

How to Apply

DM via discord ASAP

west ospreyBOT
#

Posted by @indigo river

Environment Artist (VR) @ Better Than Life / Kayak VR: Mirage
Location

Remote

Responsibilities

For Kayak VR: Mirage, and possible other projects in the future, weโ€™re looking for an environment artist.

Kayak VR: Mirage is a kayaking simulator made for VR using Unreal Engine, with an emphasis on graphical fidelity and nature. Itโ€™s available on PCVR (Steam) and it launched in February on the PSVR2 alongside the headset - where it became the best selling title that month. Our goal is to bring new beautiful environments to the game as we have a passionate player base whoโ€™d love to explore more unique locations. On top of that weโ€™d offer you the creative freedom to create environments you are passionate about.

  • Creating high-fidelity environments like the ones you see in Kayak VR: Mirage
  • Able to tweak, modify and optimize existing assets and materials to meet your needs
  • Understanding of optimization / profiling to hit VR performance budgets
  • Be involved in the process from concept to final result
Qualifications
  • Experience with building environments in-engine (Unreal Engine preferred)
  • Able to test quick and often in VR
  • Able to work remotely (through Git)

Bonus:

  • Proficiency with Houdini (and pipeline to Unreal workflow)
  • Experience with 3D modeling software (e.g. Blender, Maya, 3DSMax etc)
  • Experience with Substance Designer / Painter
  • Experience with creating environmental VFX
How to Apply

Send your portfolio to portfolio@betterthanlife.io. More information through: https://betterthanlife.io/jobs/environment_artist/

west ospreyBOT
#

Posted by @cobalt breach

Lighting artist at Dontnod Entertainement
Location

Paris - Remote

Responsibilities

As part of the development of a multi-platform game, DONTNOD is looking for a lighting artist F/H/X, for a period of 3 months.

In close collaboration with the Artistic Director, you will be responsible for the proper management of lighting as well as the enhancement of characters and sets.

As such, you will create lighting based on elements provided upstream, while maintaining a consistent visual style throughout the game.

You will maintain a balance between visual quality and performance constraints for a real-time game, while working closely with all departments on lighting issues.

Qualifications

You have knowledge of lighting techniques (color space, exposure, lighting equipment, natural light, reflections, etc.)
Dynamic and rigorous.se, you are force of proposal
Good communicator, you know how to listen and like to work with different trades
You take into account the feedback from the teams and know how to adapt to the different changes. Autonomous, you regularly monitor your work.
You have already shipped a game with Unreal Engine
Knowledge of Unreal Engine 5 and Lumen is a plus

west ospreyBOT
#

Posted by @mild summit

AI Programmer - Bug Fixing
Location

UK/US/EU Only

Responsibilities

You will be tasked with working on a Mandalorian-Style game in Unreal Engine 5, we currently have an AI system in place for stormstroopers however we need someone to Bug fix some issues such as:

  1. Rotating towards player when shooting will not do any hip animation

  2. When shooting the player it won't target the player but around the player

Other issues will be mentioned once you apply and are accepted in this job. For legal reasons you can only apply if you are in the US/EU/UK Only. Applicants outside this will not be considered.

Qualifications

AI blueprinting 2 years+

How to Apply

DM myself please

west ospreyBOT
#

Posted by @finite marlin

Programmer - Future Minimalism
Location

Remote

Responsibilities

You will be responsible for programming steering movement for cavalry with an extended movement component and an AI controller.

Ideal situation would be a MoveToWithSteering node usable in a behavior tree.

One time fee upon showing a working system. Delivery after payment. Price can be agreed on.

Qualifications

n/a as long as you can finish the job

How to Apply

please send an email to info@futureminimalism.com

west ospreyBOT
#

Posted by @sage gale

Level Designer / Tru Or Die Inc.
Location

Remote

Responsibilities

Looking for Highly Skilled Individuals who can built a optimized city map for a Multiplayer Video Game.
Some Key People we will need.

-3d Modelers (make custom buildings / roads / props etc.....

  • Texture Artist
  • Materials
  • Optimization
  • Map Planning
  • TeamWorker
  • & More
    We need to build a city environment, so if you have any skill that can be of usage. Please do not hesitate to DM me. This is a paid gig.
Qualifications
  • Must be able to work with a team
  • Must be able to communicate with others in English.
How to Apply

DM. Send Portfolio / Resume

west ospreyBOT
#

Posted by @mild summit

A SCENE WITH SHIP IN WATER
Location

Remote

Responsibilities

I need a simple scene with a ship that is sailing in water, the ship model can be already made.

Qualifications

Any

How to Apply

DM

west ospreyBOT
#

Posted by @wheat geode

Unreal engine programmer for UI Scripting and Gameplay events
Location

Remote

Responsibilities

we are a self funded project called "spawn master" we are looking for a blueprint programmer or C++ programmer to make UI Script and Multiplayer gameplay events

Qualifications

Must have some works to show
Must have some works on UI and gameplay events

How to Apply

Dm me

west ospreyBOT
#

Posted by @narrow forge

Expert Dev
Location

Remote

Responsibilities

We are using a plugin called Ascent Combat Framework - ACF as our combat system and need some integerations and some Dev on it

Qualifications

Expert know what to do and what is going on
Can solve any issues along the way
If you have worked with ACF that would be great if not its fine
Communication between now and then for updates
NDA contract
Payments thro PayPal Only or known websites like upwork or fiverr
Have a strong background portfolio before applying if not then cannot be accepted

How to Apply

Discord

west ospreyBOT
#

Posted by @silent sphinx

Looking for Optimisation teacher (hourly)
Location

Remote

Responsibilities

Looking for someone with a good experience in optimising games in Unreal engine.

It's probably going to take around an hour, I'm just looking to be guided around the main things to look at, best practices in optimising and other things to know when approaching optimisation.

To clarify, I'm not looking for someone to optimise my game but for someone to give me an understanding of all the things I can explore to improve optimisation.

Currently running my game at 45fps on a 3060 mobile, not much code running, mostly environment is the bottleneck. There are LODs, I'm using world partition (but little experience) so that will be the main focus, environment optimisation, not blueprint optimisation.

It's a paid gig!

Qualifications
  • Worked or currently working on at least one released (or to be released) game
  • Experienced with world partition
  • Experienced with LODs and environment optimisations
  • Experience with Unreal engine 5 (I'm using 5.1 fyi)
  • Good english
How to Apply

Just DM me

west ospreyBOT
#

Posted by @buoyant coyote

Blender / Unreal Environment
Location

Remote

Responsibilities

Blender | Unreal Entry Level 3D Architecture & Environment Designer - ~$20/hr 5-10hrs/week - Long Term

Qualifications

Portfolio With Blender / Unreal Environment Design Work

How to Apply

DM

west ospreyBOT
#

Posted by @topaz dome

Animation startup
Location

Remote

Responsibilities

Blueprint development

Qualifications

Experience with Unreal Engine 5 blueprints, animation

How to Apply

DM me for further details

west ospreyBOT
#

Posted by @waxen timber

Programmer at HEROmation
Location

Remote

Responsibilities

Hello Unreal Developers! We have a few spots to fill on our indie Quest game, The Phoenix Gene. We have a working prototype of an exciting one-player story-based action-adventure game. Weโ€™re seeking Programmers, Effects Artists, and Designers with Unreal 4 Blueprint experience for the Quest platform. We have characters to bring to life, advanced mechanics to prototype, level systems to build, effects and Quest 2 specific optimizations to refine. Project details here: https://heromation.com/project/the-phoenix-gene/

Positions:
Programmer / Developer
Effects Artist
Game Designer

Weโ€™re adding to our small remote California and UK based team, and are open to full-time junior level candidates or part-time senior-level candidates that can take meetings in compatible time-zones, so please specify your level of experience, desired rate, and your range of availability when applying on our website form. Be sure to include specific relevant experience.

Qualifications

Quest 2, Unreal Blueprint

west ospreyBOT
#

Posted by @mild summit

AI Mechanics
Location

UK/US/EU ONLY

Responsibilities

You will be tasked with working on a Mandalorian-Style game in Unreal Engine 5, we currently have an AI system in place for stormstroopers however we need someone to Bug fix some issues such as:

  1. Rotating towards player when shooting will not do any hip animation

  2. When shooting the player it won't target the player but around the player

Other issues will be mentioned once you apply and are accepted in this job. For legal reasons you can only apply if you are in the US/EU/UK Only. Applicants outside this will not be considered.

DM Myself, if you already applied and heard no response please send another message we have had some DM issues.

Qualifications

AI BLUEPRINTING E YEARS +

How to Apply

DM Myself, if you already applied and heard no response please send another message we have had some DM issues.

west ospreyBOT
#

Posted by @crimson coyote

Anonymous company
Location

Remote

Responsibilities

Full Game programming
โ€Communication with the art team

Qualifications
  • Senior UREAL Developer
  • At least 5 Years of experience
  • Must C++ development
  • Blueprint developmnet
  • Able to develop a full 3D game alone (only programming )
How to Apply

Please read the qualification carefully. to apply the job please send Resume and protfolio to: acecapesgames@gmail.com

west ospreyBOT
#

Posted by @wheat geode

UI designer
Location

Remote

Responsibilities

Your work will be to make UI designs for spawnmaster we already have the mock up ready for you keep that in mind that we are a self funded project so we will try our best to make you happy

Qualifications

Must have some works to show us
NO MIDDLE MAN
NO AGENCY

How to Apply

Dm Me

west ospreyBOT
#

Posted by @rugged fable

UE5 level designer
Location

anywhere

Responsibilities

budget is $50, need to make my map run 60fps in ultra in a gtx 1050 (needs optimization)
also need add lighting to half of my map, add volumetric fog to cover the unfinished parts of the map ( i have the asset for this),
also need to add emmisive fake interiors on background map ( i have the asset for this),

Qualifications

2years+ in UE

How to Apply

by dm

west ospreyBOT
#

Posted by @stray spire

Freelancer
Location

Remote

Responsibilities

50- 60hrs to work on a sequencer project
Creating Api
Virtual reality
Working on VR training, linking sequencers with blueprints, working with blueprints/ sequencers.

Qualifications

None really necessary, 3 years of experience beneficial

How to Apply

PM me your CV, please

west ospreyBOT
#

Posted by @sinful parcel

Cinematics & Animation, Cathedral Studios
Location

Remote

Responsibilities

Rendering high quality cinematics in Unreal Engine and Blender where appropriate. Competent with editing in Adobe Premier, understanding of colour theory, and ability to work quickly. Looking for artists with a keen eye for detail, and a love of learning. Initially freelance, but looking to hire fulltime for the right candidate.

Qualifications

A dope portfolio

How to Apply

Please send a link to your best work in a dm, thanks!

west ospreyBOT
#

Posted by @hot pendant

MACABRE - Unreal Engine Technical Environmental artist. VFX Experience is a bonus.
Location

Remote (within Australia)

Responsibilities

We are seeking a highly skilled and motivated Technical Environmental Artist with experience in Unreal Engine 5 to join our team at Weforge Studio. As a Technical Environmental Artist, you will be responsible for creating high-quality environments and assets for video game development using the latest tools and technology. You will work closely with the art and design teams to bring to life immersive and visually stunning game worlds for our upcoming game, Macabre.

Responsibilities:
-Create high-quality, optimized environments and assets for use in Unreal Engine 5
-Collaborate with art and design teams to ensure visual quality and technical feasibility of game environments for Macabre
-Implement environment assets and master materials with a focus on performance optimization and efficiency
-Work with level designers to create engaging and compelling gameplay experiences within the game environments
-Troubleshoot and solve technical issues related to environment and asset creation and implementation

Qualifications

Requirements:
-Strong knowledge of Unreal Engine 5 and its toolset, including Blueprint and Material Editors
-Experience with environment creation and optimization for real-time engines
-Understanding of level design principles and techniques
-Strong artistic skills with an eye for detail and composition
-Excellent problem-solving and communication skills
-Ability to work collaboratively in a team environment
-Bachelorโ€™s degree in game development, computer science, or related field (or equivalent experience)

Bonus qualifications:
-Experience with VFX creation and implementation in Unreal Engine 5
-Experience with other game engines and tools, such as Unity or Maya
-Experience with scripting languages, such as Python or C++
-Strong knowledge of 3D modeling and texturing tools, such as Maya or Substance Painter

How to Apply

If you are a talented Technical Environmental Artist with a passion for creating immersive game environments, we encourage you to apply for this exciting opportunity at Weforge Studio. Please apply with your portfolio to hello@weforgestudio.com

west ospreyBOT
#

Posted by @still spindle

3D Artist for Polygon style Skeletal Mesh Clothing
Location

Any

Responsibilities

In search of multiple talented 3d artists to make skeletal mesh clothing for existing character. The clothing sits on top of the full character body. Per asset payment, no hourly offers please.

Large job with many, many needed assets for the right artist.

Character models with rig provided.

Qualifications

Portfolio showing talent + test piece to show weighting experience.

How to Apply

DM me on Discord.

west ospreyBOT
#

Posted by @barren flower

Tech Artist
Location

Remote

Responsibilities

We have an accumulation based motion blur plugin from the EGS. The author is non responsive to us.

We wish to modify the plugin to include a threshold as to what parts of the screenbuffer it affects, EG only bright areas.

This plugin is more than just a material and a bit of HLSL.

Happy to pay for your time to understand the problem presented.

Qualifications

You know what you need

How to Apply

Please DM: alan665#5744

west ospreyBOT
#

Posted by @rancid night

Lead
Location

Remote

Responsibilities

I am a masters student trying to get their test program working. I am most of the way through but am down to the wire (due in a week and a half) and need help smoothing out the last bit of the project.

Hourly - Rate negotiable

Qualifications

Skilled with BPs and sockets

How to Apply

DM me directly

west ospreyBOT
#

Posted by @smoky isle

unreal 4 developer
Location

remote

Responsibilities

Youโ€™ve to make a basic third person shooter game. it includes setting up main menu, UIs, sfx, character, AI behiviour tree. Youโ€™re free to use any marketplace asset or code/blueprint that you want or have priorly. Very urgently needed service.

Qualifications

Unreal Engine 4 C++/Blueprints

How to Apply

direct message

west ospreyBOT
#

Posted by @neon moth

Blueprint & Sequencer & Metahuman Live Link
Location

Remote - Worldwide

Responsibilities

Blueprint
Sequencer
Metahuman Live Link

Qualifications

Show prior work and understanding of the job details listed, Blueprint & Sequencer & Metahuman Live Link

How to Apply

DM via discord ASAP

west ospreyBOT
#

Posted by @fresh wharf

anime texturing artist
Location

anywhere

Responsibilities

texture my 3d animal characters to look more anime like

Qualifications

just dm with work sample

How to Apply

dm me

west ospreyBOT
#

Posted by @narrow forge

Expert/Senior Dev ( No Studios )
Location

Remotly

Responsibilities

Using plugin for the project called Ascent combat Framework ( Action RPG game , online CO-OP )

Setting up characters
Connecting UI components
Upgrading system
Connecting to steam ( 5.1 ) already there is a build and there is app ID ( game is online CO-OP )
AI set up ( already build within the plugin )
some multiplayer feature like invitation , text chat , others ( simple tasks )
Speretating loot for different characters ( for example 3 players fighting 1 boss , should drop weapons each character is using different weapon sword axe spear , sword character cannot have axe weapon as drop )

others ..

please note this plugin is easy to use and has everything needed might just add some stuff

GitLab

Qualifications

Attitude
NDA contract
Know what your doing and working with
adapt
Time to communicate and update

please kindly if you dont have time or heavly busy with many projects do not apply

no studio's

Work is based on Budget , Milestones not hourly

Payments Using PayPal or westren union Only <<

How to Apply

Discord

west ospreyBOT
#

Posted by @prime stratus

Perforce Consultation @ Sinn Studio Inc.
Location

Remote

Responsibilities

We're looking for someone very experienced with Perforce to consult and help us overhaul our depots. We want to transition from a single stream depot to a multi-stream system.

Qualifications
  • Extensive experience with Perforce and source control
How to Apply

DM me directly here on Discord

west ospreyBOT
#

Posted by @violet mortar

c++ programmer at holtrix studios
Location

remote

Responsibilities

create and develop the vehicle freatures and ai for the sim

Qualifications

c++, ue5

How to Apply

dm

west ospreyBOT
#

Posted by @viscid igloo

UE 5 CINEMATIC ARTIST
Location

Remote position

Responsibilities

The Cinematic Artist will be responsible for creating cinematic shots primarily using Unreal Engine 5. The ideal candidate will have a broad working knowledge of different elements of visual storytelling, such as cinematography, camera work, animation, editing, sound and lighting.

Responsibilities:

  • Work together with the Director and Production team to create visually compelling cinematics through proper use of composition, staging, camera movement and basic character animations.

  • Design and develop cinematic sequences in UE5 based on storyboards and scripts.

  • Assist in establishing clear technical guidelines for production of cinematics in UE5.

  • Assist in scoping complexity and requirements for each shot.

  • Deliver work that matches the project's visual direction and quality standards.

Qualifications

Qualifications:

  • Experience with virtual production, taking a shot from Previz to Final Render.

  • Experience with Unreal Engine 5 Cinematic Tools (Sequencer).

  • Knowledge of cinematic language and visual storytelling.

  • Knowledge of real world cameras and lenses.

  • Strong 3D skills in Layout and Animation.

  • Knowledge of 3D packages such as Maya or Blender.

  • Strong communication skills (English is the team's primary language).

  • Ability to work in a remote team environment.

How to Apply

Send your portfolio to luis@finpubsolutions.com

west ospreyBOT
#

Posted by @sage gale

Live Link
Location

Remote

Responsibilities

Cant get live link to connect to phone, follow 100 tutorials nothing works, im on same network, firewall off, correct ip. & unreal just wont respond to live link iphone app

Qualifications

Can help fix this issue

How to Apply

DM me ASAP.

west ospreyBOT
#

Posted by @tawny wave

[BP/C++] UE4/UE5 Developer
Location

Irvine CA - Remote

Responsibilities

โ€ข Developing Gameplay Features in both BP and C++
โ€ข Writing code that is optimized , clean, commented and scalable
โ€ข Replicating the Code so it is ready for Multiplayer
โ€ข Excellent problem-solving and debugging skills

The project has an active base of players , 2 years history and it is MMORPG.

Qualifications

Knowledge of BP and C++
โ€ข Knowledge in Replication
โ€ข Knowledge in GAS (Gameplay Ability System)
โ€ข Be able to code new features from scratch
โ€ข Be able to maintain and upgrade existing features
โ€ข Ability to communicate in English both by writing and orally
โ€ข AI knowledge is a big + (edited)
Jump

How to Apply

DM would be best

#

Posted by @tawny wave

Level designer - world creator
Location

Irvine Ca - remote possible

Responsibilities
  • Create worlds for fantasy mmorpg
  • Both procedural and limited space creation
  • fluent english is a MUST
Qualifications
  • ue4/5 experience of minimum of 4 years with shipped projects
  • experience in multiplayer partition world creation would be a huge plus
  • remote with flexible hours with possible full time contract

You are going to be joining project that has active community of gamers and tight team with second year in production

How to Apply

DM

west ospreyBOT
#

Posted by @ashen horizon

3D / VFX Artist
Location

Remote

Responsibilities

I need a 3d model of a custom weapon and the VFX made in unreal engine

Qualifications

niagara, 3d modelling, LOD's

How to Apply

Private message me for detail

west ospreyBOT
#

Posted by @undone hemlock

Dev and Technical Artist
Location

Remote

Responsibilities

We want a working 0-360 degree function similar to Fortnite working in an UE5 game. When the player moves around the numbers will show the number according to the compass of the game.
At the moment we are making a promo video where a lot of the UI HUD is made in after effects just to show how it will look
next up is to add UI to a 3D animated mobile phone in after effects
but our AE guy canโ€™t get it right
If I send you the blender project maybe you can have a look and make it work in AE?
what's in the pipe atm:

  • Direction degrees in numbers
  • sync and track mobile UX to an animated mobile phone
    Some other small AE animations
Qualifications

-UE 5
-Blender 3D modeler
-After Effects

How to Apply

DM me

west ospreyBOT
#

Posted by @gleaming swan

Level Designer in Psychedelic Games Studio
Location

Remote

Responsibilities

*Thoroughly understand level design pipeline from paper to final level
*Work directly with other artists, designers, and engineers to complete levels
*Supporting a primary designer on level design content

Qualifications

*Experience in top down games
*A strong portfolio of game design or level design content.
*Excels in visual, written and verbal communication.
*Passion for both gaming and game development.

How to Apply

DM or send your resume and portfolio trinity.samsona@gmail.com

west ospreyBOT
#

Posted by @acoustic bolt

persistent multiplayer assistance/consulting/tutoring
Location

remote

Responsibilities

I have a multiplayer demo using the steam subsystem. I would like to have it be persistent (meaning, it can just run all the time) (dedicated server). I'd like someone to slowly walk me through the steps of how to do this-- we do it together, and you explain each step to me. I can pay $50 an hour.

Qualifications

--You've already done this before.
--You're patient.
--Good english skills.

How to Apply

DM me with a link to a project where you've already set up this tech

west ospreyBOT
#

Posted by @lost garden

Game Programmer at Xeon Sector
Location

Remote

Responsibilities
  • Developing systems
  • Developing events
    essentialky programming task i ask you to do.

For now im looking for somone to create a unique system for a rpg game

Qualifications
  • Over a year of experience in unreal
  • Decent Computer
  • Good Communication/Transparency
  • Posirive attitude
How to Apply

DM me

west ospreyBOT
#

Posted by @thorn agate

Game Designer at Innervation Brothers
Location

Remote

Responsibilities
  • Collaborate & Discuss game ideas.
  • Help develop in-engine systems and tools with blueprint.
  • Based on game design discussions, is able to independently go and develop the features discussed.
  • Proficient and familiar with UE5.
Qualifications
  • We personally think game designers are niche positions, and typically we look for generalists.
  • Has the ability to bring unique ideas and think outside of the box.
  • Has an itch for story.
How to Apply

Send us your resume and portfolio examples. innervationbros@gmail.com.

west ospreyBOT
#

Posted by @deep scarab

3D Character Artist & Animator
Location

Remote

Responsibilities

Take characters previously designed in Pixel art and with some promotional art and bring them to life in a stylized 3D perspective

Qualifications

Please send portfolio!

How to Apply

DM Prazon#1939

west ospreyBOT
#

Posted by @maiden quest

Make me a Doom Metal Skybox
Location

Remote

Responsibilities

Make the skybox that is a homage to YOB's Clearing the Path to Ascend

https://yobislove.bandcamp.com/album/clearing-the-path-to-ascend

Our last artist already made a cloud that you might be able to start painting with so this could be a very easy job.

We are using UE5.

Qualifications

Show me skyboxes you made in the past. If this goes well you can get a few more commissions.

How to Apply

DM me with a price range and availability. Drop a portfollio.

west ospreyBOT
#

Posted by @neon moth

Database Programmer (bp / c++)
Location

Remote - Worldwide

Responsibilities

Working with database / creating new database for project

Qualifications

Show prior work with database bp / c++ / MySQL on other UE projects

How to Apply

DM via discord ASAP

west ospreyBOT
#

Posted by @neon moth

BP / C++ Virtual Reality (VR)
Location

Remote - Worldwide

Responsibilities

VR headset working on VR project
c++ and blueprint

Qualifications

Prior work in VR projects creating in-game systems and interactions

How to Apply

DM via discord ASAP

west ospreyBOT
#

Posted by @remote flame

Product Renderer
Location

Remote, or in Miami, FL

Responsibilities

Experienced at product renderer/3d models. We sell raw materials and chemicals to cosmetic companies.

Mostly the products are in cylindrical bottles and we have over 500 different items. Renders need to look realistic and work has to be done quickly.

Qualifications

Experience at product rendering, 3d modeling.

How to Apply

Add me as a friend

west ospreyBOT
#

Posted by @clear ice

Very Basic Meta-Human Animations
Location

United States

Responsibilities

The task is really simple if you know how to work with metahumans (which I don't).

I would like you to make a meta-human animation sprite sheet which I will use as a template. I would like the 3D sprite sheet to display a running animation with each movement, a walk animation, a fight animation, etc.

Imagine a 2D sprite sheet for a pixel art character but for Meta Humans. I would like there to be 3 types of character sheets. One with a top-down view, one with an isometric view, and one with a side view.

The last requirement is an easy way for me to plug my generated meta-human character into the template. I will use the template as a photo reference so it's important that lighting and camera angles are consistent.

If you know what you're doing I can't imagine this taking more than a few days max.

Qualifications
  • Know how to use Meta Humans
  • Know how to use Unreal Engines camera system
  • Know how to position characters for a good photo shoot so I can create a sprite sheet
  • Know how to set up and light an environment correctly
  • Know how to speak fluent English, please
  • Be 16 years or older preferably
  • Proof of knowledge with MetaHumans and basic animations would be nice in terms of security

Send me your price and I will choose the best offer

How to Apply

Message me on Discord

west ospreyBOT
#

Posted by @sage gale

Crash Fix
Location

Remote

Responsibilities

Help fix engine crash with my game in something like team viewer.

Qualifications

ue5.1 experience

How to Apply

DM me

west ospreyBOT
#

Posted by @sage gale

Cinematic Trailer - Tru Or Die Inc.
Location

Remote

Responsibilities

Work with yourself & potentially a team to build a trailer for videogame Tru Or Die Chiraq. Preferably in unreal engine 5. But we are open to seeing what can be acheived in a different software.
You will provided assets to make the trailer with. Dont need any modeling done.

Qualifications

Send portfolio of cinematic work.
Trailers , Short Films etc..
This is a paid gig!

How to Apply

DM me.

west ospreyBOT
#

Posted by @rugged trout

3D Gameplay Animator at Epitasis Games
Location

Remote

Responsibilities

Animate a variety of 3rd person human animations (e.g., weapons, locomotion, and environmental interactions) that work within the animation system used for our upcoming title (using ALS v4).

Qualifications
  • Knowledge of Unreal Engine 4 and its animation system; animations are built ontop of UE4 mannequin and Advanced Locomotion System v4 plugin
  • Ability to create realistic, grounded, and life like 3rd person human animations (e.g., melee, weapon, and locomotion animations) that integrate smoothly with gameplay
  • Exceptional knowledge of animation tools within 3ds Max or Maya
  • Ability to invoice your own work
How to Apply

Direct Message or email jobs[at]epitasisgames.com

west ospreyBOT
#

Posted by @safe shell

Character Generalist
Location

Remote

Responsibilities

*Create and edit 3D human models for use in our game, including customizable body parts and clothing options
*Rig and animate characters for use in Unreal *Engine and other game development tools
*Collaborate with our art and development teams to ensure that the models meet technical and creative requirements
*Create clothing and armor assets for use with the base character models
*Optimize models for use in the game engine, ensuring high performance and quality
Troubleshoot and problem-solve issues related to character models and animations

Qualifications

*1+ years of experience in 3D modeling and rigging for games
*Proficiency in software such as Blender for modeling, and Unreal Engine for rigging and animation
*Basic knowledge of game development pipelines and workflows
*Strong understanding of human anatomy and form, with the ability to create and edit realistic models
*Excellent communication and collaboration skills, with the ability to work well in a team environment
*A portfolio showcasing relevant experience and skills

How to Apply

Please DM

#

Posted by @safe shell

Technical UI Designer
Location

Remote

Responsibilities

https://store.steampowered.com/app/2204040/Inheritance_Ladeinas_Path/

*Design and implement user interfaces for the game, including menus, HUD elements, and interactive game elements
*Collaborate with our design and development teams to create wireframes and mockups for UI elements
*Create UI assets using design software such as Photoshop, Illustrator, or Sketch

Qualifications

*2+ years of experience in UI design for games or applications
*Strong understanding of user interface design principles and best practices
*Experience using design software such as Photoshop, Illustrator, or Sketch
*Proficiency in Unreal Engine or other game development engines
*Excellent communication and collaboration skills, with the ability to work well in a team environment
*A portfolio showcasing relevant experience and skills

How to Apply

Please DM

west ospreyBOT
#

Posted by @stray rune

MVMNT GAMES
Location

Remote

Responsibilities

Create TPP 3D locomotion Animations for a fast-paced FPS.

Qualifications

Skilled animator with attention to detail.

How to Apply

DM

west ospreyBOT
#

Posted by @oblique veldt

making hq 3d models
Location

anywhere

Responsibilities

making high quality 3d models for unreal5

Qualifications

is able to model in 3ds max or blender etc.

How to Apply

pm me

#

Posted by @neon moth

Database Programmer (bp / c++)
Location

Remote - Worldwide

Responsibilities

Show prior work with databases / API's c++ and blueprint work in UE

Qualifications

Show prior work, resume, portfolio

How to Apply

DM via discord ASAP

west ospreyBOT
#

Posted by @obsidian oyster

Part Time Customer Support at Brushify Ltd
Location

Remote

Responsibilities

Responsible for answering customer support messages regarding Brushify products.

Responsible for identifying recurring user issues and creating documentation to be posted on www.brushify.io/docs

This represents an opportunity to work alongside and learn from industry experts like Joe Garth (Crytek , Quixel) , Taylor Moore (EA) and Andrew Stole (Microsoft).

Possibility of joining the team and working on future Brushify products.

Qualifications
  • A portfolio of level design or art work created with Brushify / Unreal Engine.
  • Requires a good understanding of Unreal Engine / Brushify shaders and infrastructure.
  • Someone eager to learn and grow
  • Good English language and presentation skills for creating documentation.
west ospreyBOT
#

Posted by @kindred estuary

UE5 Optimisation Specialist - Capstan Games
Location

Remote

Responsibilities

We're looking for an individual who can assist us short-term in profiling and providing methods of optimisation we could explore for our project.

The role would be a one-off paid opportunity. We will go through the project via screen-share initially to highlight areas of concern, and then provide you access to our project for a review.

In addition, if it is deemed necessary, we might call on your specific expertise to carry out some optimisation methods yourself, or we will simply take your suggestions into account and perform these ourselves where possible.

We hope this collaboration would exist within the space of a few weeks, but perhaps as short as a few days.

Qualifications
  • Experience with optimising games for PC/Desktop.
  • Specific understanding of Nanite and Lumen would likely be necessary
  • Able to provide a comprehensive review and propose sensible and achievable methods of optimisation
  • Assist to implement these optimisations either in the form of a consultation or directly within the project.
How to Apply
west ospreyBOT
#

Posted by @neon moth

UEFE Verse - Programing
Location

Remote - Worldwide

Responsibilities

Work on Unreal Engine Fortnite Editor using verse code / Programing

Qualifications

Show prior work in UEFE and verse code

How to Apply

DM via discord ASAP

west ospreyBOT
#

Posted by @valid raft

UEFN Verse - Programing
Location

Remote

Responsibilities
  • Programming Gameplay and Devices in UEFN
  • Launch A map And Uploaded
  • UI widgets
  • import and creating Levels
  • 6 hours Daily Work Time for one month ( can be up to 6 month Contract ) with 2 days off per week .
Qualifications
  • Collaborative and Communicates well with a team and Team Lead .
  • Has Experience with Verse
  • Has Experience on Creative Fortnight and maps
  • Has a good Networking to upload or download projects .
  • Have at lest tow projects completed in UEFN ( please send code or video or image for your projects )
How to Apply

Discord DM With Your Portfolio , !.DRAKOLA.!#0101

#

Posted by @valid raft

UEFN Artist - 3D and UI Design
Location

Remote

Responsibilities
  • 3D Modeling .
  • Level and Map Design .
  • UI Design .
  • import and creating Custom 3D Model into Levels .
  • 6 hours Daily Work Time for one month ( can be up to 6 month Contract ) with 2 days off per week .
Qualifications
  • Collaborative and Communicates well with a team and Team Lead .
  • Has Experience with 3D Modeling .
  • Has Experience to use and import from SketchFab or Quixel .
  • Has a good Networking to upload or download projects .
  • Have at lest tow projects in UEFN ( please send me a code or video or image for your projects )
How to Apply

Discord DM With Your Portfolio , !.DRAKOLA.!#0101

#

Posted by @rugged hatch

1 hour of tutorial time in UE5.1
Location

Open to any time zone

Responsibilities

Take me through the basics of posing and sequencing so I can generate content from static scenes using an animated camera, help me troubleshoot issues, tips on rendering etc.

Qualifications

UE5.1 experience

How to Apply

DM me with the cost

west ospreyBOT
#

Posted by @runic nexus

C++ / BP Programmer @ Envoidant Studios
Location

Remote

Responsibilities

C++ or Blueprint Programmer for a 2D side scrolling pixel game.

Qualifications

Must have knowledge in setting up gameplay mechanics for 2D animated characters.

How to Apply

Add and DM Nas#1282 or DM on twitter @NasNakarus

west ospreyBOT
#

Posted by @rain plinth

3D Character Artist at Echelon Interactive
Location

Remote

Responsibilities

-we are making a demo for an FPS-stealth game in the vein of Deus Ex and Splinter Cell (near future dystopian)

-for the demo we are creating a few unique enemies (other NPCs will be placeholders)

-we are looking for a 3D artist who can take our 2D concept art and create realistic 3D characters

-here's an example of what one of the enemy types might look like: https://ibb.co/JRNW1P1

-you will be responsible for taking the concept art (we'll provide you with whatever concept art you need) and creating the 3D character (rigging and animating aren't required)

Qualifications

-experience creating 3D characters for Unreal Engine
-preferably experience with and interest in a realistic style with hints of sci-fi/cyberpunk
-rigging and animating are a plus but not required

How to Apply

Contact on Discord: Glorzifen#5498

west ospreyBOT
#

Posted by @neon moth

UEFE Verse - Programing
Location

Remote - Worldwide

Responsibilities

Work in Unreal Engien fortnite editor using Verse code

Qualifications

Show prior work in UEFE and verse

How to Apply

DM via discord ASAP

west ospreyBOT
#

Posted by @coral urchin

UI, Graphics Designer
Location

Anywhere

Responsibilities

Make a flyer i can print that looks somewhat decent to what i'am actually doing, more information will be given in priv message's.

Qualifications

Adobe XD, Export To PDF, UI Design, Creative Design

How to Apply

Msg me on discord

west ospreyBOT
#

Posted by @lean panther

Metahuman animator
Location

Anywhere

Responsibilities

Hey there,
I'm working on a short animation project that aims to help the deaf community, and I could really use your help. I'm looking for folks who know their way around UE metahuman/control rig to assist with some aspects of the animation production process, such as animation adjustment and mocap cleanup.

I know your time is valuable, so I'm willing to offer a small fee as a token of my appreciation for your assistance. This project is super important to me, and I believe it has the potential to make a real difference in the lives of people who are auditory challenged.

If you're interested in working together and lending your skills to this project, please don't hesitate to get in touch with me. I can't wait to hear from you!

Thanks so much.

Qualifications

Metahuman control rig

How to Apply

Just pop into my dm

west ospreyBOT
#

Posted by @serene arrow

Creative Fellowship at AppMana, a game streaming company
Location

San Francisco, CA

Responsibilities

https://appmana.com AppMana, an E14 & 8VC backed video game company, is seeking engineers for a 1-2mo AI and immersive interactive creative fellowship this summer in San Francisco. We support the development of your own project with our unique computational resources (47,000 GPUs), our network of partners (Meta & household brands), and our R&D knowledge. We provide a stipend & a place to stay, working out of our offices here with our staff. Reach out for more information.

Qualifications
  • T shaped: Deep programming knowledge, with art and animation skills.
  • Must be 18+, currently in a 4y+ program or graduated from a 4y+ program.
How to Apply

Message @doctorpangloss#6014

west ospreyBOT
#

Posted by @halcyon haven

Unreal Engine Developer(Backend)
Location

Remote (Preferably India)

Responsibilities

Virtual Production, Realtime Rendering, Live Events In Unreal Engine

Qualifications

4+ Years Of Experience In Unreal Engine

How to Apply

DM Me

west ospreyBOT
#

Posted by @vocal tendon

UE5 Installation bug fixing
Location

Responsibilities

I want you to Help me build and install UE5 source version using Visual studio
Budget=$10

Qualifications

Above Average UE5 Developer

How to Apply

Message me on Telegram @ehabldrago

west ospreyBOT
#

Posted by @neon moth

Unreal Engine Fortnite Editor - Verse Code
Location

Remote - Worldwide

Responsibilities

Programming and coding in Verse, within the Unreal Engine Fortnite Editor / SDK

This is a well paid position

Qualifications

Show prior work of your work in Verse within the Unreal Engine Fortnite editor,

How to Apply

DM via discord ASAP

west ospreyBOT
#

Posted by @gilded lichen

Live Ops Manager
Location

Remote

Responsibilities
  • Contribute to design of metagame systems ane product strategy for forthcoming titles
  • Analyze player metrics in real-time and optimize content to maximize fun
  • Have ownership of user acquisition and work with developers to maximize KPIs
Qualifications
  • Experience in Live Ops on a Free-to-play or Live Service game
  • You excel at working independently, without excessive structure or oversight
#

Posted by @gilded lichen

Character Animator
Location

Remote

Responsibilities
  • Create First Person and Third Person character animations that adhere to Unreal Engine control rig

  • Establish animation pipeline and manage handoff with Unreal programmers

Qualifications
  • You have experience animating game ready first-person arms and hands

  • You excel at working independently, without excessive structure or oversight

west ospreyBOT
#

Posted by @plain hill

Stylized 3D Artist
Location

Remote

Responsibilities

Creating Props and/ or Characters in 3D from small props/ items to some smaller environment art.

Qualifications

Blender/ 3DSM/ Substance

How to Apply

Dm me on Discord

#

Posted by @plain hill

Solo Developer UE 5
Location

Remote

Responsibilities

I am looking for a solo dev, who can create me a multiplayer based game based on an existing kit, new features ans graphics need to be implemented, same goes for the UI, Sounds and so on. Work closley with me on this and many more upcoming projects.

Qualifications

Be reliable and know how mutliplayer works so you can setup the whole game

How to Apply

DM me with some portfolio and picing samples

west ospreyBOT
#

Posted by @sharp oar

Hacker
Location

Responsibilities

I want you to teach/explain/clear my doubts on hacking.

Qualifications

Should be an Expert and Should Know Nearly Everything About Hacking.

How to Apply

Dm me on Discord

west ospreyBOT
#

Posted by @neon moth

Level Design - Environment Artist
Location

Remote - Worldwide

Responsibilities

Working on a realistic environment with buildings and streets and landscapes and forests.

Qualifications

Show your prior work, this is a senior role so only apply if you have senior level experiance.

How to Apply

DM via discord ASAP

west ospreyBOT
#

Posted by @stark sandal

MetaHuman Specialist
Location

Remote

Responsibilities

So we have a character made from metahuman that we need to add a suit jacket to and a ponytail. This character is already rigged and in the game, so we would just need help creating the suit and ponytail and adding it to the existing character. The suit doesn't need to be custom, can be any suit asset.

Qualifications

Knowledge of metahuman and UE5.
Pay is $400 OBO

How to Apply
west ospreyBOT
#

Posted by @carmine root

Animator
Location

Remote

Responsibilities

I need some animations for movement in zero gravity. They can be made with the standard Unreal mannequin. I have around 10 different animations in mind.

Qualifications

Some previous animation work.

How to Apply

Send an e-mail with some examples of past animation work to contact@xenofusion.com to discuss the details.

west ospreyBOT
#

Posted by @vivid aurora

3D Animator (Plus Rigging and Skinning)
Location

Remote

Responsibilities

[Paid] Looking for 3D Animator to rig, skin, and animate 3 characters sitting at a card table. Example animation exists, but needs to be improved/reworked. The current work is in Blender, but definitely needs a better rig and skinning (I did the best I could at the time.) The characters are getting new outfits as well hence the reskin. Characters seen here:
https://youtu.be/loh-kKg7Ro8

$250 usd per Character rework.

Qualifications
  • Experience in Rigging, Skinning, and Animation
  • Link to portfolio showing work
  • Can take existing Blender files and go from there (export to whatever you want and bring back to Blender later, or provide FBX)
How to Apply

DM me on Discord.

west ospreyBOT
#

Posted by @violet mortar

3d modeler and level desgner
Location

remote

Responsibilities

create the map for our sim as well as the 3d modeling for the buildings, roads, etc

Qualifications

unreal engine 5 and blender/ 3d experince

How to Apply

dm

west ospreyBOT
#

Posted by @granite oracle

DevOps Engineer
Location

Remote

Responsibilities

I need help with getting Gauntlet up and running with my project. We are working on a multiplayer game with many moving parts that I would like to setup some tests for in the build before pushing to source control.

I have tried to look for documentation and blogs but I cannot find anything that is relevant to 5.1.

Qualifications

I am looking for someone who can setup automated testing for Replication & RPCs to set up a simple example test that works in this context.

How to Apply

Please email at spyderwebstudiosltd@gmail.com if you are interested/for more information

west ospreyBOT
#

Posted by @vivid wadi

3D artist OR programmer
Location

Remote or Irvine CA

Responsibilities

Akasha is a 2nd person high mechanical PvPvE extraction RPG that I've been working on for around 7 months. It has an innovative control scheme that blends fighting games with FPS.

Please check out https://akasha-game.itch.io/akasha for gameplay footage and the vision of the game

Programmer:

  • Design, architect and implement core gameplay systems like combat, progression and crafting using Blueprint ands the occasional C++ (for core components)

3D artist:

  • Be responsible for the art direction of the game and maintain a consist style throughout the game
  • Create 3D models for characters and environment given concept art
Qualifications

Required:

  • Be passionate about the vision of the game
  • Be willing to learn
    Preferred:
  • Programmer:
    • Experience in UE multiplayer (C++ or blueprint), especially using the Gameplay Ability System
    • Understand implications of gameplay features in terms of network scalability
    • Network profiling and optimization
  • Artist
    • Experience using Blender/other 3D tools for modelling and animation
    • Previously have worked on games with cel shaded graphics/anime style
How to Apply

DM me

#

Posted by @lament trout

Developper
Location

Remote

Responsibilities

Looking for someone that can add a Network Smoothing Mode to the Floating Pawn Movement component.

Qualifications
  • Networking and C++ skills
How to Apply

PM me @lutain#8475 or email fartcras@hotmail.fr

west ospreyBOT
#

Posted by @fringe whale

Animator / Cinematic Artist at Finders Keepers Studio
Location

Remote / Europe / France

Responsibilities

We are looking for an Animator / Cinematic Artist on Unreal Engine that has experience with the level sequencer and the control rig to create cinematic sequences and custom character animations for these sequences.

There might be a need to create custom animation also in Maya or Blender for these cinematics.

The initial contract would take 2 weeks starting in June 2023.

Qualifications

Unreal Engine 4/ Control Rig / Blender or Maya

How to Apply

Please fill the following form to apply : https://forms.gle/9xStAQfx7CQzH6SNA

west ospreyBOT
#

Posted by @neon moth

Level Design - Openworld Environments - UE5 - Environmental Artist - Terrain Designer
Location

Remote - Worldwide (Anywhere)

Responsibilities

Working on an open world environment in UE5, need a strong PC, forests, towns, highways, deserts

Qualifications

Show prior work and portfolio of open-world environments you have worked on and or other environments

How to Apply

DM via discord ASAP

west ospreyBOT
#

Posted by @upbeat spire

2D banner animator
Location

Remote

Responsibilities

Animate 2D banner

Qualifications

5 year++

How to Apply

DM

west ospreyBOT
#

Posted by @somber quiver

3D Character Artist
Location

Remote

Responsibilities

Create Stylized characters based off of concept art.

Qualifications

Portfolio and past work experince.

How to Apply

Direct Message

west ospreyBOT
#

Posted by @woven knot

Retro Game
Location

Prague

Responsibilities

I already have a retro fps game setup but i need somone to help me create a enemy so when i shoot my gun at him his hp goes down and dies, i need a low poly federal officer model with animations using ps1 graphics so its kinda like oldschopol so i jsut need hlep setting up the enemy

Qualifications

know ue5 very well

How to Apply

DM Me on discord

west ospreyBOT
#

Posted by @rare jacinth

Fun Game
Location

Remote

Responsibilities

Looking for a programmer to help create a game. I am a pixel artist and was looking to make a simple game.

Qualifications

It would help a lot if you knew how to utilize unreal properly and have been using UE5 activity.
If you had experience or the proper know-how to learn how to implement 2d pixel art in a 2d unreal game.
If you know how to, or want to know how to create a multiplayer game.

How to Apply

Send me a message, I will get back to you soon.

west ospreyBOT
#

Posted by @ivory night

Developer
Location

Remote

Responsibilities

Work in tandem with a Small team creating a Tactical Hardcore FPS.

Qualifications

Skilled in UE5 Blueprint & C++

How to Apply

Reach out to Me in Discord. Drewbacca#0351

west ospreyBOT
#

Posted by @lusty wyvern

Unreal BP Programmer
Location

Remote

Responsibilities

Converting currently released game from 4.25 to 5.2.
Currently having issues with Advanced sessions, even removing them still causes advanced session errors when converting to 5.2

Qualifications

Be able to complete the job.

How to Apply

DM Vulnor#5967

west ospreyBOT
#

Posted by @valid raft

[ Characters ] Concept Artist
Location

Remote

Responsibilities

Draw a Stylized highly detailed full character concept that includes,

  • Full body 4 sides.
  • Face features.
  • Hairstyle.
  • Clothes.
  • Fully Colored Concepts.
Qualifications
  • Strong Communicate and ability to effectively show Your ideas and our Revisions.

  • Has Experience in Concept drawing for Video Games.

  • Has an Art Understanding of stylized and Science Fantasy themes for characters.

  • Creativity and imagination, Your imagination will be part of the character.

#

Posted by @valid raft

Environment Concept Artist
Location

Remote

Responsibilities

Draw a Stylized highly detailed Environment concept which includes,

  • Multiple areas of the ENV.
  • Consistent Style includes Buildings, Sidewalks, Props, etc.
  • Props in the ENV should be drawn separately after final Approval.
  • Fully Colored Concepts.
Qualifications
  • Strong Communicate and ability to effectively show Your ideas and our Revisions.
  • Has Experience in Environment Concept drawing for Video Games.
  • Has in Art Understanding of stylized and Science Fantasy themes for Environments.
  • Creativity and imagination lead to a rich and visually stunning Environment.
How to Apply

You can apply by filling out this form https://naphora.com/eca-342

#

Posted by @valid raft

Weapons Concept Artist
Location

Remote

Responsibilities

Draw a Stylized highly detailed Weapon concept which includes,

  • Consistent Style.
  • All 4 Sides
  • Fully Colored Concepts.
Qualifications
  • Strong Communicate and ability to effectively show Your ideas and our Revisions.
  • Has Experience in Weapons Concepts drawing for Video Games.
  • Has in Art Understanding for stylized and Science Fantasy themes.
  • Creativity and imagination.
How to Apply

You can apply by filling out this form https://naphora.com/wca-343

west ospreyBOT
#

Posted by @bleak cave

HTLM5
Location

Remote

Responsibilities

I cant for the life of build 4.27 from scratch with HTML5. I just need help building on my CPU or at the very least someone able to export my project on their UE, using HTML5.

Qualifications

Have experience with UE 4.27 HTML5

How to Apply

DM

west ospreyBOT
#

Posted by @cobalt folio

Technical Simulation (Fluid) Developer
Location

WFH/Remote only. Orlando, USA HQ

Responsibilities

Theory Studios is seeking a technical director familiar with Niagara Fluids, and Ocean Surface Simulation Systems. This candidate will help us with developing a dynamic fluid simulation system with plunging waves, and those waves physically interact with a vehicle moving through the waves.

Qualifications
  • Deep knowledge of Unreal 5.1 and 5.2's Niagara fluid system.
  • Familiar with achieving buoyancy and mesh interactions.
  • Understanding hydrostatic pressure and wave interacts is a big plus.
  • Knowledge of ocean waves from a Fast Fourier Transform (FFT) with Unreal's capabilities.
How to Apply

Please send an email to david@theorystudios.com with the subject line "Unreal Fluid Sim Dev"

west ospreyBOT
#

Posted by @violet bane

Vehicle Game
Location

Remote

Responsibilities

Looking for a programmer someone with audio skills to replicate a easy system that replicates accurate sound siren for a emergency vehicle. Looking for the most realistic sounding replication for ingame use. DM for further information.

Qualifications

Skilled in UE5 Blueprint & C++ ,Experience with Audio

How to Apply

Reach out to Me in Discord. JayDee#2956

west ospreyBOT
#

Posted by @oblique veldt

React front end dev for unreal projects
Location

everywhere

Responsibilities

making a react based web menu for unreal project for streaming solution

Qualifications

react based dev and unreal project connecting

How to Apply

pm

west ospreyBOT
#

Posted by @sharp spindle

Source control setup (PAID)
Location

anywhere

Responsibilities

guide me and a friend to setup source control with perforce

Qualifications

Can setup perforce sourcecontrol for ue5

How to Apply

Dm Danche#0001

west ospreyBOT
#

Posted by @lean panther

Reverse Engineer
Location

Remote

Responsibilities

We are seeking a skilled and innovative Reverse Engineer freelancer to take on the challenging task of reverse engineering the iClone MetaHuman LiveLink Blueprint. The primary objective of this role is to adapt and extend the capabilities of the blueprint to work seamlessly with custom non-MetaHuman characters. This position requires expertise in ARKit and a strong understanding of Animation Blueprint setup, with the ability to utilize iClone LiveLink ARKit simulation setup to enhance ARKit capabilities for non-MetaHuman characters.

Pluses:

Strong knowledge of Animation Blueprint setup, including rigging, skeletal animation, and character control.
Previous experience in developing AR applications or working on AR projects.
Familiarity with the iClone platform and its animation features.
Knowledge of other animation software packages such as Maya, 3ds Max, or Blender.
Experience with facial animation and facial motion capture technologies.

Qualifications

Proficiency in ARKit development.

Demonstrated ability to reverse engineer complex blueprints and frameworks, extracting key functionality and implementing modifications.

Experience working with iClone LiveLink ARKit simulation setup or similar tools to expand ARKit capabilities for non-MetaHuman characters.

Familiarity with 3D character animation pipelines and techniques.

Excellent problem-solving skills and the ability to work independently and as part of a team.

Effective communication skills to collaborate with team members and convey technical concepts clearly.

How to Apply

DM the poster

west ospreyBOT
#

Posted by @wheat geode

**Freelance Animator for Additive Hit Reactions in Unreal Engine 5**
Location

Remote

Responsibilities

Description:
We are looking for a skilled freelance animator to create additive hit reactions in Unreal Engine 5 for our project. The ideal candidate should have experience in character animation and a understanding of Unreal Engine 5's animation system.

Responsibilities:

Create additive hit reaction animations for characters in Unreal Engine 5.
Collaborate with the development team to ensure animations integrate seamlessly into the game mechanics.

Requirements:
Proficient in character animation and rigging.
knowledge of Unreal Engine 5 and its animation system.
Experience with additive animation techniques and hit reactions.
Ability to work independently and meet project deadlines.
Excellent communication and collaboration skills.

Qualifications

Application:
If you are interested in this freelance animator position, please provide the following:

A portfolio or demo reel showcasing your animation skills, preferably with examples of additive hit reactions.
Your relevant experience with Unreal Engine 5 and character animation.
Your availability and estimated time frame to complete the project.
Your rate or compensation expectations.

Note: Only candidates with relevant experience and portfolios will be considered.

How to Apply

Please send your application to Gamerzlive#8243 We look forward to reviewing your work and discussing the project further.

west ospreyBOT
#

Posted by @sharp spindle

Perforce with azure devops setup
Location

anywhere

Responsibilities

Getting in voicechat and guiding me to setup my projects' source control with perforce and azure devops as cloud

Qualifications

Experienced with source control, good english, microphone

How to Apply

Dm me

west ospreyBOT
#

Posted by @violet mortar

import a vehicle from blender to unreal enginr fully setup without code
Location

remote

Responsibilities

no rigging required, export the car and set it up properly in unreal engine, no logic required.

Qualifications

unreal engine, a bit if iq of vehicles, iq of blender

How to Apply

dm

west ospreyBOT
#

Posted by @sharp spindle

Retargeting mixamo to rigged character in Unreal engine 5
Location

Everywhyere

Responsibilities

Retargeting mixamo to rigged character in Unreal engine 5

Qualifications

Knows retargeting, rigging well

How to Apply

Dm me

west ospreyBOT
#

Posted by @static obsidian

Environment Designer
Location

Anywhere

Responsibilities

Helping our artistic director design the first map

Qualifications

Unreal 5.2, photo-realistic environment design, photogrammetry, Substrate,...

How to Apply

DM me

west ospreyBOT
#

Posted by @slim mural

LYRA BLUEPRINT HELP (paying with crypto) !
Location

Everywhere

Responsibilities

I'm sure this is a simple short task that I need help with. I'm using the Lyra template and I'll I'm trying to do is to be able to change the number of bots on my team/enemy team and to be able to give a selected character to my team and another one to the enemy team. Currently it randomizes characters, which I do not want.

Qualifications

Experience in blueprint and lyra, knowing how to do the given task.

How to Apply

DM (paying in crypto only!)

west ospreyBOT
#

Posted by @wheat geode

Cinematic Animator for Facial Animations in Unreal Engine 5
Location

Remote

Responsibilities

We are seeking a skilled cinematic animator with expertise in facial animations for Spawn Master using Unreal Engine 5.

Qualifications

Requirements:
Proven experience in cinematic facial animations for games
Proficiency in Facial animations for cinematic
understanding of facial anatomy and expressions
Knowledge of cinematic techniques, camera work, and composition
Ability to meet project deadlines and collaborate effectively

How to Apply

To apply, submit: Resume/CV showcasing relevant experience Portfolio or demo reel demonstrating expertise in cinematic facial animations and Unreal Engine 5

west ospreyBOT
#

Posted by @turbid topaz

Technical Artist
Location

anywhere

Responsibilities

Reference

  1. https://vimeo.com/570213784
  2. https://www.youtube.com/watch?v=tuLmi_LffQ0&ab_channel=ScoobyAddicts

Basically you have to make a game mechanism, when the player walks close to a character, it will fall like a push puppet toy. When the player leaves, the character gets up like a push puppet toy again.

Thank you

Qualifications

no specific

How to Apply

DM me at Kayzee#6236

west ospreyBOT
#

Posted by @tired bobcat

Game dev
Location

Anywhere

Responsibilities

He needs to figure out how to save/load game for a multiplayer game. The game is made with hyper's v2 assets from the marketplace.

Qualifications

Minimum 2 years experience

How to Apply

Direct message on discord or to the email address arnoldpopescu@gmail.com

west ospreyBOT
#

Posted by @warm mauve

Unreal Developer (UE5) at LandVault
Location

Remote, US, UK

Responsibilities

We are seeking a skilled Unreal Developer with expertise in Unreal Engine 5 to join our talented team. As an Unreal Developer at LandVault, you will be responsible for both game development and infrastructure-level functions. You will work closely with our interdisciplinary team, consisting of designers, artists, and programmers, to bring our virtual worlds to life and ensure seamless gameplay experiences.

  • Collaborate with the team to design and implement captivating game content utilizing Unreal Engine 5.
  • Develop gameplay mechanics, systems, and features that enhance player engagement.
  • Optimize game performance and ensure compatibility across multiple platforms.
  • Identify and troubleshoot issues, providing effective solutions throughout the development process.
  • Contribute to the development of infrastructure-level systems and tools.
  • Stay up-to-date with the latest advancements and features in Unreal Engine 5.
Qualifications
  • Proficiency in Unreal Engine 5 and C++ programming.
  • Strong understanding of game development principles and workflows.
  • Previous experience working on at least one released game project.
  • Knowledge of game optimization techniques to deliver smooth and immersive experiences.
  • Familiarity with game development pipelines and version control systems.
  • Excellent problem-solving and debugging skills.
  • Ability to work both independently and collaboratively in a team environment.
  • Flexibility and adaptability to meet project deadlines.
  • Availability to start immediately.

Bonus Skills:

  • Familiarity with Unreal Engine Blueprints.
  • Experience with other game engines and development tools.
  • Knowledge of multiplayer and network programming.
  • Understanding of shader programming and visual effects.
  • Strong mathematical and physics skills.
How to Apply

Please DM @Shab#9741

west ospreyBOT
#

Posted by @midnight sky

3D Character Creation - Signal
Location

United Kingdom (but you can be based anywhere)

Responsibilities

This is a relatively small project with a short timescale. I need a 1950s style female character created to meet our spec, for use as an NPC within an Unreal Engine 5 project. The project is an educational app delivered on iOS and PC.

Qualifications

Character design and creation. 3D modelling. Rigging so character can be immediately used with existing animation assets in the UE5 project. Rapid delivery, good communication skills and willingness to ask questions.

How to Apply

Email a short introduction and a link to your portfolio to freelance@signalvr.co.uk

west ospreyBOT
#

Posted by @still spindle

Low Poly / Polygon Character Artist (Skeletal Mesh)
Location

Anywhere

Responsibilities

Create modular clothing and accessories that match a specific art style. Shirts, pants, shoes, character heads, and more.

Potentially massive job with hundreds of needed models for the right artist.

All work is piece rate, quoted beforehand.

Qualifications

Portfolio, Art Test

How to Apply

DM me on Discord

#

Posted by @supple axle

Programmer Wanted- Finish Clicker Game - Already 50% Complete
Location

Any - United States Preferred

Responsibilities

-Finish Coding A Clicker Game In Unreal Engine 5.1
-Numerical Features, Addition, Subtraction, Multiplication, Division Operations
-In Game Purchases
-Some Other Simple Features

Qualifications

-Must Be Able To Implement In-Game Purchases
-Must Be Able To Compose Clean Code, No Bugs
-C++, And Blueprints Are Both Okay With C++ Preferred

How to Apply

Direct Message Me For Questions And Please Provide Your Relevant Experience With Previous Work Showcase Links

west ospreyBOT
#

Posted by @agile atlas

Technical UE Artist at Bmmpr
Location

Remote or Hybrid (San Francisco)

Responsibilities

We're in need of someone to expand upon an existing project that takes JSON based payloads over a UDP connection, and displays sprite/particle animations and effects when the data comes in.

Project needs to be delivered as capable of running as standalone on Ubuntu (preferable) or Win10.

Qualifications
  • UDP based communication experience
  • Ubuntu standalone executable experience
  • Sprite/particle animation experience
  • Ideally in San Francisco
How to Apply

DM me directly with your resume/portfolio

west ospreyBOT
#

Posted by @olive moon

UE5 C++ Programmer
Location

Remote

Responsibilities

You will take on tasks from our lead programmer and complete them independently. Potential for permanent work for the right candidate. Tasks vary however some common ones include:

  • Sending data over UDP
  • Async functionality over web sockets
  • Pixel streaming/webRTC implementation
  • MassAI
  • Potentially many more
Qualifications

Highly skilled in C++ and Blueprints
Preferably located in GMT +7 to +12 (though not required)
Familiar with HTTP requests
Familiar with UDP/web sockets (desirable)

How to Apply

DM me @Kizurou#1787

west ospreyBOT
#

Posted by @static obsidian

Unreal animations & blueprints expert
Location

Online

Responsibilities

Small team working on an ambitious project (a mix of Tarkov and Unrecord), we're currently building the first map and the first gun animations, but we need help with Unreal metahuman animations. Gun animations are being done in blender then imported to Unreal, so it looks like we need to animate the metahuman to match the gun animations. There might be a better way to do this, not sure.

Qualifications

You need to be an expert with Unreal and especially animation, blueprints and metahumans

How to Apply

DM me

west ospreyBOT
#

Posted by @neon moth

Level Design - Environment Artist
Location

Remote - Worldwide (Anywhere)

Responsibilities

Working on complex level environments

Qualifications

Show prior work/level design portfolio

How to Apply

DM via discord ASAP

west ospreyBOT
#

Posted by @sharp spindle

Multiplayer Replicated Elevator Setup
Location

Everywhere

Responsibilities

Setup an interactable elevator with line tracing (We already have the model, elevator move blueprint and detection if all players are inside) , we just need help with the line tracing part

Qualifications

Experienced with blueprints (Line tracing , Interaction, Replication)

How to Apply

DM

west ospreyBOT
#

Posted by @static field

Metaverse Developer
Location

Remote

Responsibilities

Build a multi-player/metaverse world. Players will be able to create an avatar, interact with other players, admin-hosted live events, movie theater, etc. A list of the phase 1 features and functionality will be provided.

Qualifications

Experience building mulit-player/metaverse games and worlds.

How to Apply

DM

west ospreyBOT
#

Posted by @gilded lichen

Lead Technical Artist (Unreal) at Worlds
Location

Remote

Responsibilities
  • Work with management and a small team of Unreal developers and artists to make our game look amazing

  • Optimize content to enhance performance with the help of diagnostic tools

  • Contribute to creative direction for the aesthetic and art style of our game

Qualifications
  • Expertise in Unreal's Material and Lighting systems. Ideally experience with Control Rig and Niagara

  • You have a solid understanding of Unreal's material systems, and ideally Control Rig and Niagara VFX

  • You excel at working independently, without excessive structure or oversight

#

Posted by @gilded lichen

Lead Game Designer (UEFN/Fortnite) at Worlds
Location

Remote

Responsibilities
  • Own the design vision for new titles and IPs developed in UEFN

  • Use UEFN to prototype and test new game concepts

  • Conduct research and thoroughly playtest other titles in the market

  • Continuously iterate on the game in response to community feedback

Qualifications
  • You have experience shipping a successful title built with Unreal Engine or Fortnite Creative

  • You excel at working independently, without excessive structure or oversight

west ospreyBOT
#

Posted by @waxen flower

Deep Worlds SA
Location

Geneva, Switzerland

Responsibilities

We are excited to announce the opening of multiple positions at Deep Worlds, where you will have the opportunity to contribute to our upcoming First-Person Shooter game, "Beautiful Light". For more details regarding the roles and to apply, please visit the links provided on our jobs page.

How to Apply

Follow the link !

west ospreyBOT
#

Posted by @round palm

(Paid) World Creation / Generation + Cinematic Shots
Location

Remote

Responsibilities

Create or generate a realistic world and create a 30 minute - 1 hour video compilation of cinematic shots of the created world.

Qualifications

n/a

How to Apply

DM for more info: rob#0646

west ospreyBOT
#

Posted by @north kettle

3D Character Artist (Realistic)
Location

Remote or California HQ

Responsibilities

We're looking for our team's first Character Artist, who has a wealth of artistic experience (Senior+). You must be proficient in modeling and texturing for realistic characters. Animation, Rigging, and Unreal Engine experience is a huge plus. You will work on modular humanoid characters, and ideally creatures / non-humanoids as well.

You will lead all aspects of characters in DreamWorld, determining prioritization of immediate work, rapidly executing it, and setting the foundation for future art hires.

When submitting your application, kindly include your portfolio link.

Qualifications

You should take this job if you:
Passionate about making and playing games.
Want to be a founding member of a company where you steer artistic vision, product design, and future growth.
Want to have a visible, critical impact on weekly releases.
Enjoy minimal process and deciding what you work on every week.
Strongly proficient in industry standard software such as Maya, ZBrush, Substance Painter/Designer, and Photoshop.
Work with the technical partners to define and refine the look and feel of the characters for the project.
Collaborate with Engineering and other artists to develop the character creation and integration pipeline.
Ensure character assets are of the highest artistic quality.
Experienced with Unreal Engine.
Portfolio demonstrates relevant skills including realistic characters.

west ospreyBOT
#

Posted by @obtuse lichen

Require clothing rigged to metahuman
Location

Remote (Preferred NLD)

Responsibilities

I need someone on a job to job basis that can weight paint clothing to the metahuman skeleton mesh.

The clothing fits the metahumans perfectly and only require weight painting.

Qualifications

Basic Knowledge of UE4/5.
Intermediate experience with any 3D software.

How to Apply

Private Message DySands#9670

west ospreyBOT
#

Posted by @slim mural

Metahuman Character Artist
Location

Remote

Responsibilities

You will need to create a metahuman that looks exactly 1:1 to a real life person. Not similar, not close, but the same! Example: Keanu Reeves from the matrix demo.

Qualifications

Big experience in character sculpting, modeling,texturing,design etc. Working with Metahumans. Note: If you think you can make this only using the metahuman creator, pass on. We need 1:1 copy and this will requiere custom sculpting etc etc. If you have experience you will know.

How to Apply

Dm me with portfolio of 1:1 example of metahuman to real life person

west ospreyBOT
#

Posted by @gilded lichen

Unreal Gameplay Programmer (Blueprints) at Worlds
Location

Remote

Responsibilities
  • Implement gameplay systems in a multiplayer FPS currently in development

  • Write elegant and performant Blueprints code

  • Work alongside a small team of Unreal developers and tech artists

Qualifications
  • You have substantial experience working with Blueprints on a game that has successfully shipped

  • You have experience with Gameplay Ability System (GAS) and ideally multiplayer replication

  • You excel at working independently, without excessive structure or oversight

#

Posted by @gilded lichen

Unreal Gameplay Programmer (UEFN/Verse) at Worlds
Location

Remote

Responsibilities
  • Master the Verse programming language to implement multiplayer game systems in UEFN

  • Collaborate with game designers to prototype and tune novel gameplay mechanics

  • Work alongside a small team of Unreal developers and tech artists

Qualifications
  • You have experience shipping a successful title built with Unreal Engine or Fortnite Creative

  • You excel at working independently, without excessive structure or oversight

west ospreyBOT
#

Posted by @ashen jetty

UE5 Animation/Model Adjustments
Location

Remote

Responsibilities

I have a model I would like to use for my game.

https://sketchfab.com/3d-models/stickman-cd59f48ed6a7492da639efdc55f2c1f8

I would like this model, to use UE5 Manny Animations (The Running/Falling/Jumping/Idle Animations). I want it so when I move the character into the game and have it set as my main character, it will then do this and I can move around freely with it.

Qualifications

N/A.
Job is 20$ for completion. First come First Serve. If I don't respond it's because it was already taken <3

How to Apply

DM me asap here on discord (Tag RektByFaith#0193 )

#

Posted by @ashen jetty

UE5 Blueprint Dev (EASY)
Location

Remote

Responsibilities

I'm looking for someone who can create a functionality where if I am within range of a said cube, it will then highlight the surrounding area as a green tint. (Think of a cube, now imagine an even bigger invisible cube around the first cube. Then e IF I pressed a button and it was within the allowable range, it would set the invisible green cubes opacity to 50% as a kind of highlight).

Qualifications

This job is anywhere between 15-20$. DM me. first come first serve,

How to Apply

DM me (RektByFaith#0193) if I don't respond, it's simply because the job was already taken. Thank you.

west ospreyBOT
#

Posted by @mild summit

Tech Artist and Generalist needed short/mid term
Location

Anywhere

Responsibilities

Small team looking for a third member for a UE5 Paper2D mobile project. Multi branching story like Bioware games with Combat like Darkest Dungeon.

Qualifications

Paper2D
Blueprints
Some Python/C++ is okay

How to Apply

DM me. With your rates and some prior experience.

west ospreyBOT
#

Posted by @halcyon haven

Unreal Engine Developer Required
Location

Remote

Responsibilities

We need an experienced Ascent Combat Framework developer who can make a game demo according to my requirements using ascent combat framework .

Qualifications

Unreal Engine, C++/Blueprints

How to Apply

DM: RAG#7644

west ospreyBOT
#

Posted by @valid raft

[ Gameplay Programmer ] C++ , Blueprint .
Location

Remote

Responsibilities
  • Abilities system.
  • Optimization.
  • Character movement.
  • Game physic.
  • Replicating Functions.
Qualifications
  • Expert in C++ .
  • Expert in Blueprint.
  • Expert in Multiplayer Games.
  • Has made an Abilities system.
  • Expert with Character movement.
west ospreyBOT
#

Posted by @green berry

Niagara Artist
Location

Worldwide

Responsibilities

I need to create a Niagara system where birds are able to follow a spline perfectly. I'm looking to build a simple drag-and-drop Background Bird system to art direct birds flightpath with simple controls like Spawn Count, Distance between each bird, and speed. I have an example system to start with, but we'd need to simplify it drastically. They should be able to bank and shouldn't cross over each other. I already have a working bird model with flapping wings, you just need to work on the spline-flight path aspect

Qualifications

Intermediate to Advanced Niagara knowledge

How to Apply

DM me or email joshuatoon21@gmail.com with your portfolio

#

Posted by @valid raft

[ Stylized Character ] 3D Artist
Location

Remote

Responsibilities

Model a 3D Stylized highly detailed model depending on concept given which includes,

  • Sculpt a Highpoly mesh.
  • Retopology a Quads mesh.
  • UV Mapping.
  • Baking.
  • Texturing.
  • UE5 Rigging.
Qualifications
  • Strong Communicate and able to effectively show Your ideas and our Revisions.
  • Has Experiences in Stylized Characters modelling for Video Games.
  • Has Experiences and Understanding in Stylized Materials\textures also import them to UE5.

** Apps **

  • ZBrush.
  • Blender.
  • Substance Painter.
  • Unreal Engine 5.
west ospreyBOT
#

Posted by @atomic breach

CINEMATIC SHIP VIDEO
Location

Remote

Responsibilities

I Need someone to make a video scene with ship in sea, that is sailing on water, water splashes, the ship model will be provided.
You can use and 3D software.

Qualifications

Any

How to Apply

DM

west ospreyBOT
#

Posted by @placid prawn

Unreal G.A.S. Teacher/Tutor
Location

Remote

Responsibilities

Looking for someone with a really solid grasp and understanding of the Gameplay Ability System, who can work with me directly to help shore up gaps in my knowledge and get a handle on the system itself. Very little C++ knowledge, but using things like Gas Companion to jumpstart the boilerplate.
Would love to meet up for either 30 to 60 minute sessions at a time so that I can get direct guidance and help me really understand how to use GAS effectively.

Qualifications

Have a complete understanding of the Gameplay ability system.
This includes intelligently creating/using gameplay effects, extending or creating gameplay tasks, Creating abilities and subsequent gameplay cues as well as best practices for granting/utilizing abilities.

How to Apply

DM me here on discord with your /hourly rate as well as a little about yourself and level of experience. Any examples of implementation would be appreciated as well.

west ospreyBOT
#

Posted by @opaque flower

Tools Programmer at Sentient Art
Location

Remote

Responsibilities

Sentient Art is looking for a Python programmer to work on Unreal and Blender tools for a AAA title.
You will be helping the team by developing tools that will shape the future of content creation in unreal and blender.

Qualifications
  • Proficient in Python Programming
  • Knowledge of Unreal and Blender
  • Europe / Eastern time based
  • Good english
How to Apply

Send an email at : Jobs@sentient-art.xyz

west ospreyBOT
#

Posted by @atomic breach

[CINEMATIC VIDEO] A SAILING SHIP
Location

Remote

Responsibilities

To make a scene with sailing ship (the ship will be provided). An example video will be provided, you just need to make everythig the same, better quality. You can use any 3D software.

! Only for people who can make high quality, realistic renderings!

Qualifications

Any

How to Apply

Send me a message!

#

Posted by @fallen pasture

C++ / Gameplay / UI Programmer
Location

Remote

Responsibilities

You'll be taking care of additional Gameplay Programming, with the focus on implementing specific UI Systems in Tempest Rising. Starting date is immediately!

Qualifications

5+ Years of UE experience, C++ Experience

How to Apply

Drop an email on jobs@slipgate-ironworks.com or DM me directly.

west ospreyBOT
#

Posted by @cobalt folio

Senior Technical Artist for Theory Studios
Location

WFH, Must be US or Canadian citizen

Responsibilities

Due to the nature of this project, we can only hire from the USA or Canada. Thank you for understanding.

Theory Studios is seeking a tech artist for investigating and integrating complex material functions of ocean plugins and making them replicatable. We imagine using World Position Offset, Dynamic Material Instances and Get Server World Time. Other duties would include interfacing with engineering to make the art team's work performant for VR. Our project primarily deals with ocean/water surfaces, so knowledge of solutions are a plus.

Qualifications
  • Knowledge of Unreal 5 a must
  • Knowledge of Github, GitLFS a must
  • Knowledge of Tech art systems of water/fluids/ocean solutions a big plus
How to Apply

Please email david@theorystudios.com - DMs may be lost!

#

Posted by @drowsy igloo

NewTeam51
Location

Rome

Responsibilities

Project Manager

Qualifications

UE Developer and Artist Director

How to Apply

?

#

Posted by @drowsy igloo

UE developers
Location

Remote

Responsibilities

We are looking for a developer for a game similar to street fighter (multiplayer), two parts of the game are already developed, we have a list of specs.

Qualifications

Software developer

How to Apply
west ospreyBOT
#

Posted by @fervent ledge

Toon Character and Hair Design
Location

Anywhere (remote work)

Responsibilities

Using CC4 or metahuman rigs, sculpt a dozen character to be more stylished (to a style similar to Arcane or Valorant, per example).

Design the hair in the same style and rig it.

Qualifications

Can sculpt around rigs
Knows how to work with CC4/metahuman
Assets ready for UE5
Has a portfolio (preferably in artstation or similar)

How to Apply

DM this account

west ospreyBOT
#

Posted by @last sail

Unreal Engine c++ Developer
Location

Germany

Responsibilities

Hey everyone, I am looking for a Senior Unreal Engine developer who can work on an Enterprise project I am currently involved in as a level designer.

The ideal candidate should have experience with Mass AI and Multiplayer Replication in Unreal Engine 5. Additionally, strong C++ skills are required. Our goal for the project is to replicate multiplayer cars in the UE5 Matrix City Demo.

Once the initial test task is successfully completed, we plan to work together for an extended period.

Thank you!

Qualifications
  • C++
  • MassAI
  • Multiplayer Replication
How to Apply

DM me on Discord or write me a mail fabian@neoxentertainment.com

west ospreyBOT
#

Posted by @analog ruin

UI Artist | UI Textures, Icons and Layout (raw asset elements)
Location

Remote

Responsibilities

Create an awesome original UI design, texture sets and concept art for our HUD, Main Menu, Build Menu and Other UI elements in a Sci-Fi style (Rust x Star Craft).
Budget is tight: $500 USD.
The scope is well-defined, and we essentially need a UI theme pack.

Qualifications
  • UI/UX
  • You don't need to know UMG, it's a plus if you do
  • 2D Artist
  • Use any tool of your choosing. It just needs to look awesome.
How to Apply

Send a direct message to myself.

west ospreyBOT
#

Posted by @stuck terrace

unreal engine pro at Lucky's game
Location

digital/ discord

Responsibilities

coding , creating PBR materials , character integration .

Qualifications

experience with Unreal engine

How to Apply

DM jerkface

west ospreyBOT
#

Posted by @halcyon haven

Unreal Engine Developer Required
Location

Remote

Responsibilities

We are looking for a experienced unreal engine developer who have experience in Multiplayer and FPS games.

Qualifications

Unreal Engine, Blueprints/C++

How to Apply

DM Me

west ospreyBOT
#

Posted by @golden badger

Recruiter At LankyBox Youtube Channel
Location

United States

Responsibilities

Hi! I am looking for a Unreal Engine 5 artist who can create Animations with the intention of creating YouTube shorts content. LankyBox ( https://youtube.com/shorts/X2iwFMfczYk?feature=share ) is a massive kids gaming channel and we are looking for talented creators to work with! We offer great rates, consistent work and bonuses as well. For the content needed , we are looking to makw vertical short form videos that will be from 10 sec to 60 secs long. Your main role would be to recreate aniamtions from refrence, editing audio, and some slight visual effects on videos.

Qualifications

We are open to all skill levels! We just ask that you have the ability to create content, and edit.

How to Apply

If you would like apply, please DM me and i will get back to you!

west ospreyBOT
#

Posted by @rocky maple

Scope/Snipe System(s) Engineer.
Location

Remote/Anywhere

Responsibilities

Scope/Sniping System Implementation: The primary responsibility of the developer will be to design and implement a scope/sniping system within your game using UE5. This involves creating a seamless transition between regular gameplay and the scoped view, accurate aiming mechanics, and zoom functionality.

Qualifications

*Proficiency in Unreal Engine: The developer should have extensive experience and a strong proficiency in working with Unreal Engine, specifically UE5. They should be well-versed in utilizing the engine's features, tools, and workflows to develop gameplay mechanics and systems.

*Communication and Collaboration: Effective communication and collaboration are essential for a smooth development process. The developer should be able to communicate their ideas, listen to feedback, and collaborate effectively with other team members, such as designers, artists, and other developers.

*Continuous Learning and Adaptability: The field of game development is constantly evolving. Look for candidates who demonstrate a passion for learning and staying up to date with the latest industry trends and technologies. They should be adaptable and open to incorporating new techniques and tools into their workflow.

How to Apply

Directly Message @p53four - or email Dirtybirdgames.llc@gmail.com

#

Posted by @rocky maple

Animation/Blend-space Engineer.
Location

Anywhere/Remote.

Responsibilities

Animation System Design: The engineer is responsible for designing and architecting the animation system within UE5. This includes defining the structure of blend spaces, animation state machines, and animation hierarchies to ensure efficient and flexible animation workflows.

Working with the current animation system, tweaking and improving the look of the already existing animations.

Qualifications

*Experience with Animation Software: Experience with industry-standard animation software such as Autodesk Maya or Blender is valuable. The developer should be skilled in using these tools to create and manipulate animations. Knowledge of rigging, skinning, and motion capture integration is also beneficial.

*Understanding of Game Mechanics: A strong understanding of game mechanics and how animations interact with gameplay is essential. The developer should be able to work closely with game designers and programmers to ensure animations align with gameplay requirements and enhance the player experience.

*Collaboration and Communication Skills: Effective collaboration is crucial in a team environment. The developer should be able to communicate effectively with artists, designers, and programmers, both verbally and visually, to understand requirements and provide input. They should be receptive to feedback and be able to incorporate changes and revisions as necessary.

How to Apply

Directly Message - p53four or send email to dirtybirdgames.llc@gmail.com

west ospreyBOT
#

Posted by @rocky maple

UI/HUD Engineer.
Location

Anywhere/Remote.

Responsibilities

*UI/HUD Analysis: Evaluate the existing UI/HUD design, functionality, and user feedback to identify areas that require improvement or fixing.

*UI Refinement: Polish the existing UI/HUD elements by refining the visual design, layout, and composition to enhance clarity, readability, and aesthetics.

*User Experience Enhancement: Analyze user feedback or conduct usability testing to gather insights and make improvements to the UI/HUD based on user preferences and expectations.

Qualifications

*Proficiency in Unreal Engine: Strong knowledge and experience working with Unreal Engine 5, including familiarity with the UI/HUD development tools and systems within the engine, such as Unreal Motion Graphics (UMG) or Slate.

*UI/HUD Design and Development Skills: Demonstrated expertise in designing and implementing user interfaces and heads-up displays for games or applications. This includes knowledge of UI design principles, layout composition, visual aesthetics, and usability considerations.

*Graphic Design and Visual Skills: Understanding of graphic design principles, typography, color theory, iconography, and other visual aspects to create visually appealing and cohesive UI/HUD designs.

*Collaboration and Communication: Ability to effectively communicate and collaborate with other team members, including designers, artists, and programmers, to understand requirements, provide updates, and ensure a cohesive UI/HUD implementation.

How to Apply

Directly message p53four or email dirtybirdgames.llc@gmail.com

west ospreyBOT
west ospreyBOT
#

Posted by @rocky maple

Controller Support Engineer.
Location

Remote/Anywhere.

Responsibilities

Controller Integration: The developer will be responsible for integrating different types of controllers (e.g., Xbox, PlayStation, or third-party controllers) into the game. This involves setting up input mappings, configuring button layouts, and ensuring that the game responds appropriately to controller inputs.

Qualifications

*Input Handling: The developer will handle the input processing and mapping of controller inputs to in-game actions. They will work on translating button presses, analog stick movements, triggers, and other controller inputs into the corresponding gameplay actions and interactions.

*Controller Configuration: The developer will provide options for players to customize and configure their controller settings within the game. This includes options to remap buttons, adjust sensitivity, invert axes, and other customization features that allow players to optimize their controller experience.

*Controller Feedback: The developer will work on providing appropriate feedback to players through controller vibration or haptic feedback. They will implement rumble effects, vibrations, and other tactile responses to enhance immersion and provide players with a responsive and engaging experience.

How to Apply

Directly message p53four or email dirtybirdgames.llc@gmail.com

west ospreyBOT
#

Posted by @rocky maple

Character Customization System. Engineer.
Location

Anywhere/Remote.

Responsibilities

*Character Creation Systems: The developer will work on designing and implementing systems that allow players to create and customize their in-game characters. This includes developing interfaces, menus, and workflows that facilitate character creation and customization processes.

*Appearance Customization: The developer will enable players to modify various aspects of their character's appearance, such as facial features, body shape, clothing, accessories, and other visual elements. They will implement customization options, sliders, and selection mechanisms to provide a wide range of visual possibilities.

Qualifications

A UE developer specializing in character customization is responsible for implementing and enhancing the customization features of characters within a game built using Unreal Engine. Their duties and responsibilities encompass various tasks related to character creation, appearance customization, and associated systems. Here is a description of the job duties and responsibilities for a UE developer focused on character customization.

How to Apply

Directly message p53four or email dirtybirdgames.llc@gmail.com

west ospreyBOT
#

Posted by @neon moth

Level Design / Environment Artist
Location

Remote - Worldwide

Responsibilities

Design and create immersive and realistic OpenWorld environments for our game project, ensuring a high level of quality and attention to detail.
Collaborate with the game design and art teams to understand and implement gameplay requirements and visual aesthetics into the level design.
Develop and maintain a strong understanding of the game's narrative, mechanics, and overall vision, and translate that knowledge into compelling and coherent level designs.
Create and iterate on level layouts, including terrain, buildings, props, and other environmental elements, while considering gameplay flow and player experience.
Implement gameplay mechanics, events, and scripted sequences within the level design to create engaging and dynamic experiences for players.
Optimize level performance by considering factors such as rendering, lighting, and object placement to ensure a smooth and immersive gameplay experience.
Collaborate with other team members, including artists, programmers, and designers, to ensure effective in

Qualifications

At least [X] years of professional experience in level design for OpenWorld games, with a strong focus on creating realistic and immersive environments.
Demonstrated expertise in using industry-standard level design tools such as Unreal Engine or Unity, along with proficiency in relevant software such as Maya, 3ds Max, or Blender.
Proven track record of successfully designing and shipping high-quality levels for commercially released games, preferably in the OpenWorld genre.
Strong understanding of game design principles, including level pacing, player engagement, and environmental storytelling, and the ability to apply them effectively.
Solid knowledge of art and visual design principles, including composition, lighting, color theory, and texture mapping, to create visually stunning and realistic environments.
Excellent problem-solving skills and the ability to think critically and creatively when faced with design challenges and constraints.
Effective communication and collaboration skills, with the ability

How to Apply

DM via discord ASAP

west ospreyBOT
#

Posted by @small glade

Blueprint Programmer (Multiplayer)
Location

Remote

Responsibilities
  • Blueprint Gameplay Systems programming for Chess Game Creator
  • Interaction replication

https://www.unrealengine.com/marketplace/en-US/product/board-game-creator?sessionInvalidated=true

Qualifications
  • Experience working with Components and Actors
  • Experience working on networked games
  • Strong understanding of array math
  • Clear understanding of Object Oriented
    Programming Principles
  • Practices clean code architecture
  • Curiosity and willingness to ask questions and be
    open to creative ideas
  • Payment on Deliverables
How to Apply

DM me with your location and portfolio

west ospreyBOT
#

Posted by @fallen cypress

Lightning fix
Location

Remote

Responsibilities

Fixing lightning problem

Qualifications

3+ years of experience in unreal engine

How to Apply

Dm me

west ospreyBOT
#

Posted by @sinful crystal

Metahuman Designer
Location

Remote

Responsibilities

Create Metahuman replicas of famous historical figures such as Albert Einstein, Marcus Aurelius, Napoleon Bonaparte, and 100s more.

Qualifications

Metahuman Proficiency, 3d Artist, Portfolio of previous similar projects

How to Apply

Message me on Discord or email me on budy@hellobernard.ai

west ospreyBOT
#

Posted by @crimson coyote

Hiring Stylized Studio or Artist
Location

Remote

Responsibilities

Providing a Full Stylized FP Design for a game
Environment
Modeling
Characters
Animations
UI & Menu
SFX & VFX
cutscene

Qualifications

*Designers or team with Experience with all the
things I mentioned.
References Games with similar Design: Sea of thieves, Overwatch, Dishonord

How to Apply

Dm Me on discord with Portfolio Link

west ospreyBOT
#

Posted by @mild summit

New Life Studios
Location

UK/US/EU/Commonwealth

Responsibilities

New Life Studios is looking for a cinematic sequencer to help out with our game. our backroom-style game is getting closer to release and we are looking for someone whos good with cinematic effects to generate a clip no more then 30 seconds to help get us cinematic footage to use in our game trailer.

Please contact Tumon directly for this and show your portfolio with any videos of your work.

Qualifications

Cinematic Sequencer/Cinematographer 2 years+

How to Apply

DM Tumon directly with the portfolio relevant to this job.

west ospreyBOT
#

Posted by @obtuse hull

STEAM Multiplayer Dev
Location

Remote

Responsibilities

We have a game on STEAM, and we're looking to implement multiplayer. Can you bring you on board as a permanent dev once we get revenue.

Qualifications

Someone who is familiar with STEAM Multiplayer

How to Apply

Email Carlos@Raxverse.com or DM on Discord

west ospreyBOT
#

Posted by @rocky maple

*UI/HUD Analysis: Evaluate the existing UI/HUD design, functionality, and user feedback to identify areas that require improvement or fixing.
Location

Anywhere/Remote.

Responsibilities

*UI Refinement: Polish the existing UI/HUD elements by refining the visual design,
layout, and composition to enhance clarity, readability, and aesthetics.

*User Experience Enhancement: Analyze user feedback or conduct usability testing to gather
insights and make improvements to the UI/HUD based on user preferences and expectations.

*Proficiency in Unreal Engine: Strong knowledge and experience working with Unreal Engine 5,
including familiarity with the UI/HUD development tools and systems within the engine, such as
Unreal Motion Graphics (UMG) or Slate.

Qualifications

*UI/HUD Design and Development Skills: Demonstrated expertise in designing and implementing user
interfaces and heads-up displays for games or applications. This includes knowledge of UI design principles,
layout composition, visual aesthetics, and usability considerations.

*Graphic Design and Visual Skills: Understanding of graphic design principles, typography, color theory, iconography,
and other visual aspects to create visually appealing and cohesive UI/HUD designs.

*Collaboration and Communication: Ability to effectively communicate and collaborate with other team members, including
designers, artists, and programmers, to understand requirements, provide updates, and ensure a cohesive UI/HUD implementation.

How to Apply

Directly message p53four or email dirtybirdgames.llc@gmail.com

#

Posted by @rocky maple

Animation System Design:
Location

Anywhere/Remote.

Responsibilities

The engineer is responsible for designing and architecting the animation system within UE5.
This includes defining the structure of blend spaces, animation state machines, and animation hierarchies to ensure efficient and
flexible animation workflows.

Working with the current animation system, tweaking and improving the look of the already existing animations.

Qualifications

*Experience with Animation Software: Experience with industry-standard animation software such as Autodesk Maya or
Blender is valuable. The developer should be skilled in using these tools to create and manipulate animations. Knowledge of
rigging, skinning, and motion capture integration is also beneficial.

*Understanding of Game Mechanics: A strong understanding of game mechanics and how animations interact with gameplay is essential.
The developer should be able to work closely with game designers and programmers to ensure animations align with gameplay requirements and
enhance the player experience.

*Collaboration and Communication Skills: Effective collaboration is crucial in a team environment. The developer should be able to communicate effectively with artists, designers, and programmers, both verbally and visually, to understand requirements and provide input. They should be receptive to feedback and be able to incorporate changes and revisions as necessary.

How to Apply

Directly Message - p53four or send email to dirtybirdgames.llc@gmail.com

#

Posted by @rocky maple

Scope/Sniping System Implementation:
Location

Remote/Anywhere

Responsibilities

he primary responsibility of the developer
will be to design and implement a scope/sniping system within your game using UE5. This
involves creating a seamless transition between regular gameplay and the scoped view, accurate aiming mechanics,
and zoom functionality.

*Proficiency in Unreal Engine: The developer should have extensive experience and a strong proficiency in working with Unreal Engine,
specifically UE5. They should be well-versed in utilizing the engine's features, tools, and workflows to develop gameplay mechanics and systems.

*Communication and Collaboration: Effective communication and collaboration are essential for a smooth development process.
The developer should be able to communicate their ideas, listen to feedback, and collaborate effectively with other team members,
such as designers, artists, and other developers.

Qualifications

*Continuous Learning and Adaptability: The field of game development is constantly evolving. Look for candidates
who demonstrate a passion for learning and staying up to date with the latest industry trends and technologies.
They should be adaptable and open to incorporating new techniques and tools into their workflow.

How to Apply

Directly Message @p53four - or email Dirtybirdgames.llc@gmail.com

west ospreyBOT
#

Posted by @neon moth

Level Design - Environment Artist
Location

Remote - Worldwide

Responsibilities

Work on simple level design enviroment

Qualifications

Show prior work

How to Apply

DM via discord ASAP

west ospreyBOT
#

Posted by @mild summit

New Life Studios
Location

remote

Responsibilities

New Life Studios is looking for a cinematic sequencer to help out with our game. our backroom-style game is getting closer to release and we are looking for someone who's good with cinematic effects to generate a clip no more then 30 seconds to help get us cinematic footage to use in our game trailer. The environmental and character assets will be provided.

Please contact Tumon directly for this and show your portfolio with any videos of your work.

Qualifications

Cinematographer/cinematic specialist 2 years+

How to Apply

DM Tumon directly with your portfolio.

west ospreyBOT
#

Posted by @rocky maple

General Developer/Engineer
Location

Anywhere/Remote

Responsibilities

Game/Project Development: Your primary responsibility would be developing games or projects using the Unreal Engine. This includes designing, prototyping, implementing, and optimizing gameplay features, mechanics, and systems.

You'll be responsible for creating and maintaining Blueprints to implement gameplay mechanics, interactions, and scripting logic without writing code.

Bug Fixing and Optimization: You'll be responsible for identifying and resolving bugs, performance issues, and other technical problems in the game. This involves analyzing crash reports, debugging code, and optimizing game performance for different platforms.

Qualifications

Problem Solving: Unreal Developers often encounter complex technical challenges. Your ability to analyze problems, propose solutions, and implement them efficiently is essential for successful project development.

Version Control: Using version control systems, such PLASTIC, is crucial for managing source code and collaborating with other team members. You should be familiar with branching, merging, and resolving conflicts.

How to Apply

DM @p53four or email dirtybirdgames.llc@gmail.com

west ospreyBOT
#

Posted by @ashen horizon

Animator for retargeting task
Location

Remote

Responsibilities

I am looking for someone to retarget animations from synth studios so that they work like on the standard characters in unreal

Qualifications

Animation

How to Apply

DM ME

west ospreyBOT
#

Posted by @obsidian oyster

Tutorial Creator / Video Editor at Brushify Ltd (Part Time)
Location

Remote

Responsibilities

Create tutorials using Brushify tools from Unreal Marketplace.
Showcase technical features and record the creation of scenes using brushify.

Qualifications
  • Video Editing (Preferably davinci resolve)
  • Able to give clear English speaking voice over
  • UE5 engine experience (scene design, basic UI understanding)
west ospreyBOT
#

Posted by @agile fulcrum

Level Designer for multiplayer "Spies vs Mercs" game
Location

remote

Responsibilities

Graybox levels for an asymmetrical multiplayer game inspired by Splinter Cell and Ghost Recon, but with a unique spin.

Qualifications
  • preferably able to demonstrate both first-person and third-person shooter designs
  • both indoor and outdoor layouts
How to Apply

DM me on discord

#

Posted by @agile fulcrum

Game Designer for multiplayer "Spies vs Mercs" game
Location

remote

Responsibilities

Game Designer for an asymmetrical multiplayer game inspired by Splinter Cell and Ghost Recon, but with a unique spin.

  • Help lead overall game direction
  • Design gameplay features/mechanics and balance them optimizing for multiplayer
  • Collaborate closely with level designers to build maps that leverage the game's unique spin
Qualifications
  • experience with multiplayer shooters (first person and/or third person)
  • love for stealth games like Splinter Cell, Hitman, and Ghost Recon
How to Apply

DM me on discord

west ospreyBOT
#

Posted by @manic jungle

Inventory and/or Combat Developers
Location

UE5

Responsibilities

We would need someone to create an inventory system that includes item functionality and/or along with it the basic combat loop.

The inventory and combat are very close knit with each other so while working on one, the other would need to be understood as well. While we have written documents about both, none have been written in yet and we need someone for the job that would be able to help.

We can talk about rates and how payments will go in DM. This application is for one or the other, however if you would like to do both then that is fine as well.

Qualifications

*Intermediate UE5 knowledge
*Combat balancing

How to Apply

DM Me anytime around 8pm-11am

west ospreyBOT
#

Posted by @supple axle

AR/VR SW Engineer
Location

United States

Responsibilities

-Smart Glasses
-Cameras
-Object Recognition
-Augmented Reality

Qualifications

-SW Engineering Experience
-Skilled in Code and Deployment

How to Apply

Direct Message

west ospreyBOT
#

Posted by @normal otter

Unreal Engine Technical Artist (Generative AI)
Location

Singapore

Responsibilities

We are currently hiring for a Technical Artist with deep experience in using Unreal Engine for a 1 month contract or freelance project. We are open for this initial contract to turn into a longer term engagement or even for a full time position.

๐ŸŒ Your Main Quest

  • Liaise with engineering and 3D teams
  • Empower artists with tools that streamline their work
  • Ensure performance, consistency and efficient workflow
  • Smooth over the inevitable bumps of production, allowing products to ship faster at higher quality.
  • Improve render visual quality in UE: setup realistic lighting, render settings, camera settings to work in Lumen and Pathtracing within all the scenarios of our production
  • Create light rig for turntables in UE and Blender, ensuring consistency between the 2 platforms.
  • Create a unified shader/principled shader that translates over UE and Blender to render any type of material.
Qualifications

4 years of exp w/ UE. Focus on rendering/film/static images. e.g. exp as a lighting/shading artist on a AAA Game, photorealistic projects in games/Architectural visualization/films

Essential Technical skills:

  • Expert knowledge of Unreal Engine. Preferably UE5
  • Shading: create, modify, swap materials for efficiency and consistency
  • Rendering/Lighting: All the render techniques, the quirks and tricks of real-time rendering for large environments, optimization of renders
  • Pipeline/Scripting in UE: deal with large number of assets, script repetitive tasks, batch actions on multiple assets, script material replacement, create tools to import/export assets between UE and other 3D applications.
  • Optimisation
  • Understanding of asset creation: modelling, surfacing, uvs, texture pipeline.
  • Experience with 3D creation content apps such as Blender or Houdini
west ospreyBOT
#

Posted by @obsidian oyster

3D Artist at Brushify Ltd (Part-Time)
Location

Remote

Responsibilities

Creation of optimized 3D game assets for Unreal Engine 5.
Ability to use Perforce for collaboration.

Opportunity to work with a passionate and growing team.

Qualifications

Must be proficient in the following Applications:

  • Blender
  • Substance Painter
  • Perforce
west ospreyBOT
#

Posted by @neon moth

c++ / bp programmer
Location

Remote - Worldwide

Responsibilities

work on c++ and blueprint code in unreal engine 5

Qualifications

show prior work

How to Apply

DM via discord ASAP

west ospreyBOT
#

Posted by @manic jungle

Overworld Mechanics
Location

UE5 Blueprint

Responsibilities

Creating open world rpg mechanics for a 2D 3D game from the list below:

Movement with specific rotating camera
Climbable Walls
Motorcycle for traversing land faster
Boat for traversing water
Wings for traversing the air
Land/Air Dash for moving forward swiftly
Pause Screen taht has buttons leading to -
-Crafts (Skills)

  • Inventory
  • Status
    -Equip
    -Construct (Crafting)
    -Cooking
    -Setting
    (None of these have to be made, just a button that leads to the screen once it is made)
    Overworld UI that shows
    -Minimap (Players current location)
    -Party health and currency(After not moving for a few seconds)
    -Arrow with NSEW, pointing in the direction of main story quest or side quest

Budget is negotiable
Looking for your asking price for what the project is worth. Only looking for flat prices so id be able to manage my fund properly with everyone else helping with the project.

Qualifications

Moderate UE5 Knowledge
Paper ZD Knowledge

How to Apply

DM ME between 8am and 8pm EST

west ospreyBOT
#

Posted by @fallen cypress

Fix light flickering and exposure problem(LUMEN)
Location

Remote

Responsibilities

Fixing light flickering, exposure settings and making exposure work for all levels, because it suddenly stopped working.

Qualifications

Unreal engine 1+ years, knows lumen and lightning

How to Apply

DM

west ospreyBOT
#

Posted by @rocky maple

UI/HUD Analysis
Location

Anywhere/Remote.

Responsibilities

*UI Refinement: Polish the existing UI/HUD elements by refining the visual design,
layout, and composition to enhance clarity, readability, and aesthetics.

*User Experience Enhancement: Analyze user feedback or conduct usability testing to gather
insights and make improvements to the UI/HUD based on user preferences and expectations.

*Proficiency in Unreal Engine: Strong knowledge and experience working with Unreal Engine 5,
including familiarity with the UI/HUD development tools and systems within the engine.

Qualifications

*UI/HUD Design and Development Skills: Demonstrated expertise in designing and implementing user
interfaces and heads-up displays for games or applications. This includes knowledge of UI design principles,
layout composition, visual aesthetics, and usability considerations.

*Graphic Design and Visual Skills: Understanding of graphic design principles, typography, color theory, iconography,
and other visual aspects to create visually appealing and cohesive UI/HUD designs.

*Collaboration and Communication: Ability to effectively communicate and collaborate with other team members, including
designers, artists, and programmers, to understand requirements, provide updates, and ensure a cohesive UI/HUD implementation.

How to Apply

DM @p53four or email dirtybirdgames.llc@gmail.com

#

Posted by @rocky maple

General Developer/Engineer
Location

Anywhere/Remote

Responsibilities

*Game/Project Development: Your primary responsibility would be developing
games or projects using the Unreal Engine. This includes designing, prototyping, implementing,
and optimizing gameplay features, mechanics, and systems.

*You'll be responsible for creating and maintaining Blueprints to implement gameplay mechanics, interactions, and scripting logic without writing code.

*Bug Fixing and Optimization: You'll be responsible for identifying and resolving bugs, performance issues, and other technical problems in the game.
This involves analyzing crash reports, debugging code, and optimizing game performance for different platforms.

Qualifications

*Problem Solving: Unreal Developers often encounter complex technical challenges. Your ability to analyze problems, propose solutions, and implement them efficiently is essential for successful project development.

*Version Control: Using version control systems, such PLASTIC, is crucial for managing source code and collaborating with other team members.
You should be familiar with branching, merging, and resolving conflicts.

How to Apply

DM @p53four or email dirtybirdgames.llc@gmail.com

west ospreyBOT
#

Posted by @neon moth

Environment Artist - Level Designer
Location

Remote - Worldwide

Responsibilities

Job Overview:
As a Level Designer, you will be responsible for designing, building, and implementing game levels that seamlessly integrate with the overall game design and narrative. Your creativity, attention to detail, and understanding of gameplay mechanics will be crucial in creating compelling and immersive environments that challenge and delight players. You will work closely with various teams, including game designers, artists, and programmers, to bring your level designs to life.

Qualifications

Design and create engaging and immersive game levels, ensuring they align with the overall game vision, mechanics, and narrative.
Collaborate with game designers to understand gameplay objectives, challenges, and pacing, and translate them into well-designed level layouts.
Utilize industry-standard level design tools to build and refine game environments, including terrain, structures, props, lighting, and special effects.
Balance gameplay difficulty and progression by adjusting enemy placement, item distribution, and environmental hazards to create a satisfying player experience.
Implement gameplay mechanics, objectives, and events within levels, ensuring they are intuitive, balanced, and aligned with the overall game design.
Work closely with artists to ensure the visual quality and aesthetics of the levels meet the desired standards and enhance the overall player experience.
Collaborate with programmers to ensure proper functionality and optimization of level design elements, addressing technical constrain

How to Apply

DM via discord ASAP

west ospreyBOT
#

Posted by @neon moth

UE Programmer (bp / c++)
Location

Remote - Worldwide

Responsibilities

Job Description: C++ and UE Blueprint Programmer

We are seeking a highly skilled and motivated C++ and UE Blueprint Programmer to join our dynamic team. As a C++ and UE Blueprint Programmer, you will be responsible for developing and implementing robust and efficient code for our projects using C++ programming language and Unreal Engine's Blueprint system. Your expertise will contribute to the creation of engaging and immersive gaming experiences for our players.

Qualifications

Design and implement C++ and UE Blueprint solutions: Develop high-quality code using C++ and Unreal Engine's Blueprint system to implement gameplay mechanics, AI systems, UI features, and other game functionalities.

Collaborate with the development team: Work closely with game designers, artists, and other programmers to ensure smooth integration of gameplay elements, optimize performance, and maintain a consistent artistic vision.

Debug and troubleshoot: Identify and resolve software defects and performance issues, ensuring a stable and bug-free gaming experience. Use debugging tools and techniques to diagnose and fix problems efficiently.

Maintain code documentation: Document your code thoroughly, including comments and technical specifications, to ensure clear understanding and facilitate future updates and maintenance.

Stay up-to-date with industry trends: Continuously learn and explore new techniques, tools, and technologies related to C++ programming and Unreal Engine. Apply the latest best practice

How to Apply

DM via discord ASAP

west ospreyBOT
#

Posted by @neon moth

Level Design - Environment Artist
Location

Remote - Worldwide (Anywhere)

Responsibilities

As an environment artist, your primary responsibility is to create visually stunning and immersive virtual environments for video games, films, or other interactive media. Your work involves designing and constructing the environments that players or viewers will interact with, ensuring they enhance the overall experience. Here are some key responsibilities of an environment artist:

Environment Design: Collaborate with the art director, level designers, and other team members to conceptualize and create visually appealing environments that align with the project's artistic vision and technical constraints.

Qualifications

World Building: Construct and assemble the environment assets within the game engine or 3D software to build detailed and cohesive worlds. This involves arranging objects, setting up lighting, creating terrain, and establishing the overall ambiance.

Texturing and Material Creation: Apply textures and materials to objects and surfaces, ensuring they are visually appealing, realistic, and in line with the desired aesthetic. This may involve creating custom textures or utilizing existing libraries.

Lighting and Atmosphere: Set up lighting schemes to enhance the mood and atmosphere of the environments. This includes adjusting the intensity, color, and direction of light sources to achieve the desired visual impact.

Optimization and Performance: Optimize the environment assets to ensure optimal performance within the technical limitations of the target platform. This may involve reducing polygon counts, optimizing textures, and implementing LOD (level of detail) systems.

How to Apply

DM via discord ASAP

west ospreyBOT
#

Posted by @violet mortar

HoltrixStudios
Location

remote

Responsibilities

Create a v8 ford mustang sound in fmod

Qualifications

Create a v8 ford mustang sound in fmod
Unreal engine 5.2
Car guy

How to Apply

dm

west ospreyBOT
#

Posted by @solemn delta

CEO at DS STUDIOS
Location

ONLINE

Responsibilities

-Keep the project name and data safe and never share it with anyone.
-DON'T COPY OUR PROJECT TO YOUR PC.

Qualifications

UE5.1 ENTRY OR EXPERT LEVEL

How to Apply

+201006604920 Whatsapp

#

Posted by @solemn delta

Project Manger at DS STUDIOS
Location

Online or Cairo, Egypt

Responsibilities

We have 7 weapons including all animations, and 4 FPS characters with 4 Arms, We are working on UE5.1 on MULTIPLAYER FPS TEMPLATE 5.0
Your Responsibilities:

  • Add the weapon to the project and test them to make sure they are working fine.
  • Add the 4 characters and 4 arms to the project.
  • Check the weapons and the characters after adding them to make sure there is no problem with it.
Qualifications
  • UE 5.1 ENRTY - EXPERT LEVEL
  • KNOWS HOW TO ADD CHARACTERS TO UE5.1
How to Apply

WhatsApp +201006604920 - Email: mohamedshahen2422000@gmail.com

west ospreyBOT
#

Posted by @stuck hawk

Character Artist for Rumble Industries
Location

Remote

Responsibilities

I am looking for someone who can create some realistic characters for my first person parkour game. I will be looking for multiple different characters/styles as you will be able to customize your character in-game and see the character in third person in the customization screen.

Qualifications

You must have 2+ years and/or a strong portfolio that fits the project description.

How to Apply

DM

west ospreyBOT
#

Posted by @prisma haven

..
Location

Remote

Responsibilities

Keep Everything i tell you safe and not tell anyone please don't leak share etc.

Qualifications

Unreal Engine 5
Project is an FPS Game
No work has been done so need to build from scratch
Be Open to questions

How to Apply

DM

west ospreyBOT
#

Posted by @prisma haven

..
Location

Remote

Responsibilities

Develop a military simulation (milsim) first-person shooter (FPS) game from scratch.
Create an immersive and authentic gameplay experience inspired by other milsim games.
Collaborate with the team to design and implement game mechanics, level design, and assets.
Ensure the security and confidentiality of project-related information.

Qualifications

Proficiency in Unreal Engine 5.
Experience in developing FPS games, particularly milsim or realistic military-themed games.
Strong understanding of game development principles, including gameplay programming, asset integration, and optimization.
Ability to work independently and meet project deadlines.
Excellent communication skills and willingness to collaborate with the team.
Starting From Scratch [Base Game needed to be done]
Be Open to questions

How to Apply

Please send a direct message (DM) expressing your interest in the position. Include a brief introduction, your portfolio or relevant experience, and any additional information you consider relevant. Any Questions at all, please Dm me

west ospreyBOT
#

Posted by @neon moth

Level Design - Environment Artist
Location

Remote - Worldwide (Anywhere)

Responsibilities

As an environment artist, your primary responsibility is to create visually stunning and immersive virtual environments for video games, films, or other interactive media. Your work involves designing and constructing the environments that players or viewers will interact with, ensuring they enhance the overall experience. Here are some key responsibilities of an environment artist:

Environment Design: Collaborate with the art director, level designers, and other team members to conceptualize and create visually appealing environments that align with the project's artistic vision and technical constraints.

Asset Creation: Develop high-quality 3D models, textures, materials, and props to populate the virtual environments. This includes creating natural landscapes, architectural structures, vegetation, objects, and other elements necessary for the scene.

World Building: Construct and assemble the environment assets within the game engine or 3D software to build detailed and cohesive worlds. This involves arr

Qualifications

Research and Reference Gathering: Stay updated on the latest trends, techniques, and technologies in environment art. Conduct research and gather visual references to inform your work and ensure it meets the expected standards of quality.

Problem Solving: Identify and resolve technical and artistic challenges that may arise during the environment creation process. This could involve finding creative solutions to optimize performance, addressing design constraints, or troubleshooting technical issues.

Quality Assurance: Participate in playtests and provide feedback on the functionality, aesthetics, and overall player experience of the environments. Collaborate with the team to make necessary adjustments and improvements based on feedback.

How to Apply

DM via discord ASAP

west ospreyBOT
#

Posted by @tawny plank

Render Artist for Characters
Location

Remote

Responsibilities

I've got a collection of Completed Rigged Characters and I would like to look for someone who can do Promotional Renders.

Qualifications

Someone who can work with Blender or Marmoset

How to Apply

I'm always a DM away.

west ospreyBOT
#

Posted by @daring elk

Online System Programmer
Location

Remote

Responsibilities

Responsibilities:

Design and implement online systems using Java, GRPC, and Protobuf.
Integrate networking functionality into Unreal Engine.
Write efficient C++ code for network synchronization and matchmaking.
Manage SQL databases for player profiles and game data.
Troubleshoot and optimize online systems for smooth gameplay.
Collaborate with cross-functional teams for feature integration.

Qualifications

Requirements:

Proficiency in Java, C++, and Unreal Engine development.
Strong knowledge of network programming and protocols.
Experience with GRPC, Protobuf, SQL, and PostgreSQL.
Understanding of multiplayer concepts and synchronization.
Excellent problem-solving and teamwork skills.
Passion for video games and multiplayer experiences.
Preferred qualifications:

Prior experience in online systems development for games.
Familiarity with Unity and other networking frameworks.
Knowledge of cloud technologies and server deployment.

#

Posted by @daring elk

VFX and Shaders Artist (Unreal Engine - FPS)
Location

Remote

Responsibilities

Responsibilities:

Create immersive visual effects and shaders in Unreal Engine.
Specialize in Post Process Effects, particularly depth of field.
Collaborate with teams to achieve desired visual fidelity.

Qualifications

Requirements:

Proficient in Unreal Engine and real-time rendering.
Strong expertise in Post Process Effects, including depth of field.
Skilled in creating custom shaders and particle systems.
Portfolio demonstrating previous VFX and shader work.

west ospreyBOT
#

Posted by @rocky maple

General Developer/Engineer
Location

Anywhere/Remote

Responsibilities

*Game/Project Development: Your primary responsibility would be developing
games or projects using the Unreal Engine. This includes designing, prototyping, implementing,
and optimizing gameplay features, mechanics, and systems.

*You'll be responsible for creating and maintaining Blueprints to implement gameplay mechanics, interactions, and scripting logic
without writing code.

*Bug Fixing and Optimization: You'll be responsible for identifying and resolving bugs, performance issues, and other technical problems in the game.
This involves analyzing crash reports, debugging code, and optimizing game performance for different platforms.

Qualifications

*Problem Solving: Unreal Developers often encounter complex technical challenges. Your ability to analyze problems, propose solutions, and implement them
efficiently is essential for successful project development.

*Version Control: Using version control systems, such PLASTIC, is crucial for managing source code and collaborating with other team members.
You should be familiar with branching, merging, and resolving conflicts.

How to Apply

DM @p53four or email dirtybirdgames.llc@gmail.com

west ospreyBOT
#

Posted by @wheat geode

UV unwrapper
Location

Remote

Responsibilities

UV unwrap a skeleton mesh with some organs ASAP

Qualifications

Can unwrap faster and give better results

How to Apply

MSG ME

west ospreyBOT
#

Posted by @prisma haven

..
Location

Remote

Responsibilities

I am currently seeking a talented and experienced Head Developer to lead a game development project. Lead and manage the development team, providing guidance and direction throughout the project lifecycle.
Oversee the technical aspects of the game development process, including programming, design, and implementation.
Collaborate with team members to ensure efficient workflow and successful project completion.
Take ownership of the project's technical roadmap, making informed decisions to achieve project goals.
Mentor and support junior developers, fostering a collaborative and growth-oriented environment.

Qualifications

Extensive experience in game development, with a strong understanding of various game development disciplines.
Proficiency in Unreal Engine and other relevant game development tools and technologies.
Proven leadership and management skills, with the ability to effectively communicate and delegate tasks.
In-depth knowledge of game development best practices, including optimization, debugging, and version control.
A track record of successful project delivery and the ability to work under tight deadlines.

How to Apply

If you are interested in this opportunity, please send a direct message (DM) with your resume and portfolio showcasing your previous work.

west ospreyBOT
#

Posted by @flint siren

Game Development Budget Expert
Location

Remote/Anywhere

Responsibilities

You will need to create Game development Budget sheet.

Qualifications

Must have experience in creating a precise budget for the games.

How to Apply

DM

west ospreyBOT
#

Posted by @violet mortar

Marketer at HoltrixStudios
Location

Remote

Responsibilities

Market our video game release and get sales

Qualifications

Previous marketing experience
Flexible with in team rules / payment guidelines

How to Apply
west ospreyBOT
#

Posted by @carmine maple

Game Dev @ Thesmophoria
Location

remote

Responsibilities

looking to onboard freelancers for various roles in our open world game development. come see if you are a good fit!

Qualifications

at least 1 year of experience with your skill

How to Apply

open a ticket (jobs) in our server https://discord.gg/tesmophoria

west ospreyBOT
#

Posted by @atomic breach

3D MORPHING LIQUID BACKGROUND
Location

REMOTE

Responsibilities

I need a 3D background Anination made of colorful liquid. I will peovide you with a refference.

Only professional designers!

Qualifications

BLENDER, MAYAโ€ฆ. (Any 3D software that is good for 3D Animations)

How to Apply

DM

west ospreyBOT
#

Posted by @ivory night

LF multiple UE5 Developers
Location

Remote

Responsibilities

Helping extend some of our module based systems in preparation for an upcoming Playtest

Qualifications

Proficiency with C++ and comfortability working in Visual Studio.

How to Apply

Message me in Discord

west ospreyBOT
#

Posted by @obtuse lichen

Character Clothing Modeler
Location

Remote, anywhere.

Responsibilities

Creation of a large array of various clothing pieces from intricate highly detailed uniforms to simple shirts, Ensuring a realistic and detailed model with proper UV's and textures setup to incorporate the MetaHuman clothing material channels.
Possibly also requires weight painting onto skeletal mesh.

Qualifications

Experienced with any 3D software (Blender, maya, 3ds max etc.)
Experienced with Marvelous Designer
Experienced with Zbrush.
Experienced with substance painter/designer.
Great eye for detail and precision.
Good communication and the willingness to ask questions.
Having an ambition for the creation of models,

How to Apply

DM me with your portfolio!

west ospreyBOT
#

Posted by @dense vortex

Tech Artist, August - December
Location

Remote (timezone overlap with CEST preferable)

Responsibilities

Weโ€™re looking for an experienced Tech Artist with a broad knowledge of UE5. Someone who is a self starter and a problem solver, whoโ€™s not afraid to dive into new things and to think outside the box, who is friendly, collaborative, communicative and likes to roll up their sleeves, get things done and get them done right!

Our ideal candidate has broad knowledge and experience of the art tools and pipelines in Unreal Engine 5. We donโ€™t expect you to be an expert in everything, but a basic understanding of, and a willingness to dig into pretty much any area of tech art is a must.

Additional details here: https://richardmeredith.notion.site/richardmeredith/Tech-Artist-Contractor-UE5-032c00c83fe047e3b085363e66dee6d0

Qualifications

Minimum 1 shipped game with Unreal Engine

How to Apply

Mail jobs@richardmeredith.net with CV / portfolio, availability & rates

west ospreyBOT
#

Posted by @neon moth

Environment Artist / Level Designer - Level Designer
Location

Remote - Worldwide

Responsibilities

Level Designer/Environment Artist

We are seeking a talented and creative individual to join our team as a Level Designer/Environment Artist. In this role, you will be responsible for creating immersive and visually stunning game levels and environments that enhance the overall player experience. Your expertise in both level design and environment art will be instrumental in shaping the look and feel of our games.

Qualifications

evel Design:

Designing and developing engaging and challenging game levels that align with the overall game design and narrative.
Collaborating with the game design team to ensure the levels provide compelling gameplay experiences.
Creating and iterating level layouts, puzzles, objectives, and enemy placements to achieve the desired difficulty and pacing.
Balancing gameplay elements such as combat encounters, exploration, and narrative progression.
Environment Art:

Creating visually stunning and realistic 3D environments that captivate players and enhance immersion.
Modeling and texturing various assets, including architecture, terrain, props, foliage, and other environmental elements.
Applying advanced lighting techniques to achieve the desired atmosphere and mood.
Collaborating with other artists and designers to ensure visual consistency and quality across levels and environments.

How to Apply

DM via discord ASAP

west ospreyBOT
#

Posted by @gilded lichen

Game Designer at Worlds
Location

Remote

Responsibilities

Role:

As a Game Designer at Worlds you will be the creative force and visionary for our upcoming multiplayer first-person shooter (FPS) game, crafted with the power of Unreal Engine 5. This position is pivotal in shaping the design, mechanics, and overall player experience.

Responsibilities:

Develop and define game concepts and mechanics that resonate with the FPS community.

Conduct extensive market research to understand current trends and analyze competing titles.

Engage with the gaming community to gather feedback and continuously iterate on design elements.

Work closely with cross-functional teams to ensure a cohesive and enthralling gaming experience.

Employ rapid prototyping to test hypotheses and refine gameplay elements.

Utilize Unreal Engine 5 to its fullest potential and integrate tools and features for optimization.

Qualifications

Required Skills and Qualifications:

Deep-rooted passion and understanding of the FPS genre, and the ability to forecast future trends.

Expertise in Unreal Engine 5. Familiarity with UEFN is a plus.

A strong portfolio showcasing your game design skills.

Proven experience in cross-functional team management.

Aptitude for rapid iteration and prototyping.

Excellent communication skills.

Ability to work autonomously and manage your time efficiently.

5+ years experience in a producer, creative lead, or game designer role

You excel at working independently, without excessive structure or oversight

west ospreyBOT
#

Posted by @tawny wave

[BP/C++] UE4/UE5 Developer
Location

Remote

Responsibilities

โ€ข Developing Gameplay Features in both BP and C++
โ€ข Writing code that is optimised, clean, commented and scalable
โ€ข Replicating the Code so it is ready for Multiplayer
โ€ข Excellent problem-solving and debugging skills

Qualifications

โ€ข Knowledge of BP and C++
โ€ข Knowledge in Replication / Networking
โ€ข Knowledge in GAS (Gameplay Ability System)
โ€ข Be able to code new features from scratch
โ€ข Be able to maintain and upgrade existing features
โ€ข Ability to communicate in English both by writing and orally
โ€ข AI knowledge is a big +
We are creating MMORPG medieval fantasy, passion for this type of the project plus great job quality will land you yearly contract !

How to Apply

DM or email to maradceo@yahoo.com , DM preferred

#

Posted by @tawny wave

Level Designer
Location

California or remote

Responsibilities
  • create open worlds for mmorpg in medieval genre
  • create underwater worlds
  • assemble and edit current mmo maps in both ue4 and ue5 engines
  • create massive worlds that are explored by dragons from the air
  • have an ability to balance stylized at the edge of realism
Qualifications
  • Minimum 4 years experience and multiple maps created
  • Knowledge world partition
How to Apply

DM

west ospreyBOT
#

Posted by @tawny plank

UE4 Android Blueprints Developer at 4wrath Games
Location

Remote

Responsibilities

We have a finished minigame that was developed for PC and now are trying to finish off the Android Port, 60% of the porting process has been done and we are now trying to get that small project finished off entirely.

Qualifications

A self motivated person who has experience in implementing UI, optimizing code, can compile APK builds for Android phones and works with GitHub.

We are only accepting candidates based in only the following countries : USA, UK & Entire Europe, Australia , Canada and New Zealand. If you aren't based from those following countries please do NOT message me about this job position.

The age requirement for the job is that you have to be above 22 years of age.

Also no middleman's, agents or secretaries please.

How to Apply

Message me at @4wrath#7118

west ospreyBOT
#

Posted by @hearty dune

Character Animator
Location

Remote

Responsibilities

Nordic Trolls is seeking a highly skilled and creative animator with games experience for their upcoming survival game Under a Rock, powered by Unreal Engine 5.

Work closely with our Art Director to create fun, stylized animation for creatures, humanoid characters and bosses!

Rig creatures and humanoid characters

Brainstorm fun ideas with our team and become part of the creation process.

Qualifications

Required skills and qualifications:

Proven industry experience within the games industry.

A very strong portfolio, showing quality animation and rigging abilities.

A strong passion for the weird and strange, with the ability to think outside of the norm.

Excellent English communication skills.

Passion for games and fantastical worlds!

Bonus:

Unreal 5 experience

How to Apply

Via Discord or Email

west ospreyBOT
#

Posted by @rocky maple

Animation Engineer.
Location

Anywhere/Remote

Responsibilities

(UE5) animation developer, your responsibilities encompass various aspects of character and object animations within the game development process. Here are some key responsibilities you would typically have in this role:

*Animation Creation: You will be responsible for creating high-quality animations for characters, creatures, and objects in the game. This includes both keyframe animations and motion-captured performances, ensuring fluid and realistic movement that brings the game world to life.

*Animation Integration: You will collaborate with other team members, such as designers and programmers, to integrate animations into the game engine. This involves implementing animations within the character controller system, establishing transitions between different animation states, and ensuring seamless blending and synchronization.

*Collaboration and Communication: You will collaborate with artists, designers, programmers, and other team members to ensure animations align with gameplay and artistic goals.

Qualifications

As a UE5 animation developer, your role is crucial in bringing characters and objects to life through engaging and immersive animations. Your responsibilities involve the creation, integration, and optimization of animations, collaborating with a multidisciplinary team to deliver a visually stunning and captivating gameplay experience.

How to Apply

Message p53four directly or apply to dirtybirdgames.llc@gmail.com

west ospreyBOT
#

Posted by @eternal oak

Unreal 5 - Animal/Creature 3d Artists + Tech Artist with Houdini @ Skyhook Games
Location

UK

Responsibilities

I am looking for talented a real time Animal/Creature 3d Artists. Hair Cards

We require a Tech Artist with Houdini knowledge.

Qualifications

Desirable 2 Years of experience. We will also consider other applicants

Please send portfolio

west ospreyBOT
#

Posted by @neon moth

Level Design - Environment Artist
Location

Remote - Worldwide (Anywhere)

Responsibilities

We are a dynamic and innovative game development studio seeking a talented Level Designer to join our creative team. We specialize in creating immersive and engaging gaming experiences across various platforms. As a Level Designer, you will play a crucial role in crafting captivating gameplay environments, pushing the boundaries of player experiences, and contributing to the success of our exciting projects.

Job Description:
As a Level Designer, you will be responsible for designing, building, and iterating on game levels that deliver exceptional player experiences. Collaborating closely with artists, programmers, and game designers, you will transform conceptual ideas into fully realized game environments that captivate players and enhance the overall gameplay.

Responsibilities:

Qualifications

Design and create game levels, including layouts, structures, environments, and interactive elements, adhering to the project's artistic and design vision.
Collaborate with the game design team to understand gameplay mechanics, objectives, and constraints, translating them into compelling level designs.
Create and refine level designs through iterative processes, incorporating feedback from team members and playtesting sessions.
Implement gameplay events, scripted sequences, puzzles, and challenges within levels to enhance player engagement.
Utilize level design tools and software, such as game editors, scripting languages, and 3D modeling software, to build and refine levels.
Optimize levels for performance, ensuring smooth gameplay and efficient resource usage across various target platforms.
Collaborate with artists to integrate environmental assets, textures, lighting, and visual effects to enhance the atmosphere and mood of levels.
Work closely with programmers to implement and troubleshoot gameplay mech

How to Apply

DM via discord ASAP

west ospreyBOT
#

Posted by @mild summit

3D Cinematic Video Animator
Location

From home

Responsibilities

Hello, we are looking for two professional artists:

  1. Cinematic scene developer;
  2. 3D modelling specialist/3D Graphic Designer;

We offer dynamic monthly salary based on your skills and the provided quality.

Qualifications
  1. You will need to make custom scenes mostly with stock 3D models and if needed make your own 3D models;
  2. 3D modelling and graphic design;
How to Apply

Private message

west ospreyBOT
#

Posted by @neon moth

Level Design - Environment Artist
Location

Remote - Worldwide (Anywhere)

Responsibilities

We are seeking a highly skilled and motivated Level Designer to join our team immediately for an exciting Unreal Engine project. As a Level Designer, you will play a crucial role in creating immersive and visually stunning environments that enhance gameplay experiences. This is an urgent position, and we are looking for someone who can hit the ground running and contribute to the project's success.

Qualifications

Responsibilities:

Collaborate with the design and art teams to conceptualize, plan, and create engaging levels that align with the project's vision and gameplay mechanics.
Design and implement level layouts, including terrain, structures, props, lighting, and atmospheric effects, using Unreal Engine tools.
Create and refine gameplay spaces, ensuring a balance between challenging gameplay, flow, and player engagement.
Iterate on level designs based on feedback from the team and playtesting, optimizing them for performance and fun factor.
Utilize scripting and blueprinting in Unreal Engine to implement interactive elements, events, and gameplay mechanics within levels.
Collaborate with artists to ensure seamless integration of art assets into the levels, maintaining high visual fidelity and performance.
Work closely with programmers to ensure proper implementation and functionality of game mechanics and systems within the levels.
Participate in design and level production meetings, providing input, ideas, and

How to Apply

DM via Discord ASAP (With a portfolio and resume)

#

Posted by @neon moth

UE Programmer (Blueprint and C++)
Location

Remote - Worldwide (Anywhere)

Responsibilities

We are urgently seeking an experienced Unreal Engine Programmer with proficiency in Blueprint and C++ to join our dynamic and innovative team. As an Unreal Engine Programmer, you will play a crucial role in developing cutting-edge games and immersive experiences.

Qualifications

Responsibilities:

Collaborate with the game development team to design and implement gameplay mechanics, user interfaces, and various game systems using Unreal Engine's Blueprint visual scripting system and C++.
Develop and maintain efficient and optimized code for real-time rendering, physics, animation, AI, and other game-related functionalities.
Create and modify Blueprints to implement game logic, interactions, and scripted events.
Collaborate with artists and designers to integrate art assets and ensure their optimal performance within the game engine.
Identify and troubleshoot bugs, performance issues, and other technical problems, providing timely and effective solutions.
Stay updated with the latest advancements in Unreal Engine technology and incorporate them into the development process when applicable.
Collaborate with the team to brainstorm and implement innovative gameplay features and mechanics.
Participate in code reviews and provide constructive feedback to ensure code quality and adherence t

How to Apply

DM via Discord ASAP (With a portfolio and resume)

west ospreyBOT
#

Posted by @rocky maple

Optimization Specialist/Engineer
Location

Anywhere/remote

Responsibilities

Performance Analysis: Evaluate the performance of the project and identify areas that require optimization. This includes analyzing frame rates, loading times, memory usage, and CPU/GPU utilization.

Optimization Techniques: Implement optimization techniques to improve performance. This may involve optimizing rendering pipelines, reducing draw calls, implementing level of detail (LOD) systems, and optimizing shader code.

Qualifications

Scalability Design: Architect the game or application with scalability in mind, allowing it to handle increased loads or accommodate different hardware configurations. This may involve implementing dynamic quality settings, adaptive performance techniques, and scalable asset systems.

How to Apply

Message @p53four directly or email dirtybirdgames.llc@gmail.com

west ospreyBOT
#

Posted by @neon moth

Remote - Level Design / Level Dressing
Location

Remote - Worldwide

Responsibilities

Job Summary:
As a Senior Level Design/Level Dressing professional, you will be responsible for creating immersive and visually appealing game environments by designing and dressing levels that align with the game's vision and aesthetic. Your expertise in level design and artistic sensibilities will contribute to enhancing player engagement and overall game quality.

Qualifications

Level Design: Collaborate with the game design team and art department to create and implement compelling level designs that align with the game's mechanics, narrative, and visual style.
Level Dressing: Apply artistic skills to dress levels with props, lighting, textures, and other visual elements to create visually stunning and believable game environments.
Asset Integration: Collaborate with artists and engineers to integrate assets and ensure seamless blending of environment, objects, and characters within levels.
Environmental Storytelling: Utilize level dressing techniques to tell stories and convey gameplay information through environmental elements, including placement of objects, set pieces, and visual cues.
Quality Assurance: Conduct regular playtests and iterate on level designs to ensure optimal player experience, addressing issues related to gameplay flow, difficulty balance, and visual consistency.
Documentation: Create and maintain level design documentation, including diagrams, flowcharts, and

How to Apply

DM via Discord ASAP (With a portfolio and resume)

west ospreyBOT
#

Posted by @desert stone

UI Designer at Knucklehead Studios
Location

Remote

Responsibilities

-Need to integrate custom UI with existing gameplay systems.
-Make Art for UI elements

Qualifications

Knowledge of Perforce(P4V)
Proficiency in Unreal 4/5
Proficiency in Unreal Widgets.
Ability to work with a team of programmers.

How to Apply

If you're interested message @clown.syndrome on discord OR email them at info@knucklehead.games

west ospreyBOT
#

Posted by @lethal anchor

3D Artist at Qimera
Location

Remote

Responsibilities

โ€ข Creating realistic 3D character models in the concept of Native American.

โ€ข Producing static models such as torches, knives, etc., suitable for the period in which the characters live.

โ€ข Designing and testing the created assets suitable for UE5.

Qualifications

โ€ข Experience working with Unreal Engine as an artist.

โ€ข Ability to create rigged and realistic character models.

โ€ข Ability to create or find realistic looking textures and materials for the assets.

How to Apply

You can send your CV and portfolio to: taha@qimera.tv.

west ospreyBOT
#

Posted by @ruby hound

GENERAL UE5 DEV NEEDED TO FINISH ADULT GAME
Location

Anywhere

Responsibilities

Dev needed to finish task sheet on Adult game. Please contact for more info - Discord: PooClap#4022, please send me any links to your work. Ue5. General experience in UE5 needed.

Qualifications

General experience in UE5.

How to Apply

DM me on Discord - PooClap#4022

west ospreyBOT
#

Posted by @neon moth

c++ / bp programmer
Location

Remote - Worldwide

Responsibilities

Looking for senior c++ dev

Qualifications

show prior work

How to Apply

DM via discord ASAP

west ospreyBOT
#

Posted by @grave rapids

Senior Unreal Engine Engineer at Violet Flame Studios
Location

Remote / Global; Organisation based in New Zealand

Responsibilities
  • Communicate and collaborate with the lead gameplay designer to understand and capture functional and non-functional requirements of the game ensuring optimal player experience is achieved
  • Work on immediate development requirements pertaining to the game architecture such as design, implementation, testing, deployment, and maintainance of all components including the software and its supporting systems, infrastructure, database, and services (i.e. spanning the entire SDLC)
  • Proactively monitor and resolve issues prioritising the production environment
  • Maintain technical documentation on a regular basis ensuring as-built components are aligned with current architecture
  • Assume other roles as and when required within the capabilities of the individual (this may be required due to the startup nature of the organisation)
  • Report and communicate directly with the co-CEO who has designed all aspects of the gameplay including a thoroughly planned roadmap that is being committed to and is on schedule
Qualifications
  • 5+ years experience with UE 4/5 including working knowledge of the Blueprint Visual Scripting (BVS) system and Gameplay Ability System (GAS) framework
  • Well versed with industry standards and best practices pertaining to modern software development (e.g. design principles, development methodologies, etc)
  • Experienced with Test Driven Development (TDD)
  • Experienced with data modeling, database administration, data structures, and algorithms
  • DevOps capabilities (version control, CI/CD, test automation, cloud infrastructure / service management, etc)
  • Interpersonal skills (effective communication, collaborative, open / transparent, self-learner, proactive in resolving issues, etc)
  • Shipped at least 1-3 titles utilizing UE within a technology role
  • B.Tech/BCA/M.Tech/MCA in Computer Science, Engineering, or another quantitative or computational field
How to Apply

If you meet the above requirements and are keen to apply, please email your resume including any supporting resources that will help us understand your experience and background (e.g. cover letter, portfolio) to violetflamestudios@gmail.com

west ospreyBOT
#

Posted by @analog ruin

Game UI/UX Designer
Location

Remote

Responsibilities
  • UI elements & layouts required to design deliverables 12 screens (identified with labels U1 to U12) and described in a detailed Figma specification along with a lot of reference imagery and keywords.
  • Consistent Branding & Theme
  • High resolution, AAA Quality
  • Layers included, where possible, to allow for element extraction
  • File format of your choosing
  • Animations are a bonus but not necessary. We can infer the animations from your designs or simple description and create them as necessary.

These designs will be taken and implemented by developers with UMG, most likely making use of CommonUI.

Style Keywords: Starfield, Rust, Fallout, Rage 2, Borderlands, Star Citizen, No Manโ€™s Sky, Cyberpunk 2077, ...

Budget: $500USD to $700USD depending on your level of experience

Deadline: Early August

Qualifications
  • Have worked on at least one Game UI/UX design, with AAA quality
  • Able to prove you have with a portfolio
  • Can verify the authenticity of your portfolio
How to Apply

DM with a link to your portfolio. Portfolio authenticity will be verified.

west ospreyBOT
#

Posted by @gilded lichen

Level Designer at Worlds
Location

Remote

Responsibilities

Role:

As a Level Designer, you'll be responsible for creating engaging and dynamic maps that enhance the player's experience, fostering thrilling combat mechanics, and making significant contributions to our upcoming titles. Your role will heavily involve rapid prototyping and building blockout levels to enable quick testing and iterative design. Reporting to our lead game designer, this position is pivotal in not just making maps but will also have a voice in shaping the design, mechanics, and overall player experience.

Responsibilities:

Create immersive and exciting multiplayer maps tailored for first-person shooter gameplay.

Define and refine game mechanics to provide a rich and seamless combat experience.

Utilize rapid prototyping to create blockout levels for swift testing and iteration.

Collaborate with art, design, and engineering teams to bring levels from concept to polished product.

Contribute creatively to the development of future Worlds titles.

Qualifications

Required Skills and Qualifications:

Proficiency in Unreal Engine 5. Prior experience with Unreal Editor for Fortnite is a strong plus.

A comprehensive portfolio showcasing your level design skills and creativity.

Strong understanding of the FPS genre and future trends.

Excellent communication skills, with the ability to articulate complex game concepts to a diverse team.

The capacity to work efficiently and productively in a remote work setting, both independently and as part of a team.

Demonstrated ability to work with minimal supervision, maintaining high standards of work and meeting deadlines.

Experience working on at least one commercial project.

west ospreyBOT
#

Posted by @wheat geode

Job title: RTS Game AI, Replication, GAS Programmer (Unreal Engine 5)
Location

Remote, long-term Contract

Responsibilities

Responsibilities:

Lead the design and development of advanced AI systems using the tools in Unreal Engine 5.
Ensure smooth replication in multiplayer environments and solve sync issues.
Create compelling game mechanics with the GameplayAbilitySystem.
Provide technical leadership by mentoring and guiding junior programmers.
Collaborate with cross-functional teams to implement gameplay features that align with the project's vision.
Stay up to date with industry trends and offer innovative ideas.

Qualifications

Job Description:

We are seeking a highly skilled and experienced Senior Programmer with expertise in AI, replication, Unreal Engine 5's GameplayAbilitySystem (GAS), and C++ programming to join our team working on the development of an exciting real-time strategy (RTS) game project. As a Senior AI, Replication, and GAS Programmer, you will lead the implementation of advanced AI systems, ensure smooth replication in multiplayer environments, and leverage the powerful GameplayAbilitySystem to create engaging and dynamic gameplay mechanics.

Requirements:

Extensive professional experience in AI, replication, and GAS using Unreal Engine 5.
Good knowledge of C++ and proficiency in object-oriented programming.
Solid track record of developing and implementing advanced AI systems.
Deep understanding of Unreal Engine 5 AI, replication, and GAS features.
Excellent problem-solving and communication skills.
Experience in a leadership role and a passion for creating immersive experiences.

How to Apply

DM me to Join our team as a Senior AI, Replication, and GAS Programmer and contribute to the success of this exciting Unreal Engine 5 RTS game project. Pre Alpha Trailer: https://cdn.discordapp.com/attachments/1048678745218764882/1129132030488236123/Game_Trailer_Revision.mov

west ospreyBOT
#

Posted by @neon moth

c++ / bp programmer
Location

Remote - Worldwide (Anywhere)

Responsibilities

Looking for a senior c++ and blueprint programmer who can work on lyra, c++ and blueprint code.

This is not a junior position do not apply if you are not a senior programmer.

Qualifications

Show prior work, resume and portfolio so I can see your prior work and skillset.

How to Apply

DM via Discord ASAP (With a portfolio and resume)

west ospreyBOT
#

Posted by @prisma haven

.
Location

remote

Responsibilities

Hello,

We are currently looking for a talented 3D modeler to join our team and contribute to the development of an FPS MilSim game. As a 3D modeler, you will play a crucial role in bringing the game's immersive world to life through high-quality and detailed assets.Create and optimize 3D models of various objects, props, characters, and environments.
Ensure that the models meet the technical and artistic requirements of the game.
Collaborate with the art director and other team members to maintain a consistent art style and vision.
Implement textures, materials, and shaders to enhance the visual fidelity of the models.
Participate in feedback loops and iterate on the models to meet the desired quality standards.
Maintain efficient workflows and adhere to project timelines.

Qualifications

Proficiency in 3D modeling software (e.g., Blender, Maya, 3ds Max).
Strong understanding of form, shape, structure, and anatomy.
Experience in creating both organic and hard-surface models.
Familiarity with texture mapping and material creation.
Knowledge of optimization techniques for game assets.
Good communication skills and ability to work collaboratively in a team environment.
Passion for FPS MilSim games and a strong interest in creating realistic and immersive environments.

How to Apply

If you are interested in joining our team as a 3D modeler for the FPS MilSim project, please submit your portfolio showcasing your best work. We would love to see examples of both organic and hard-surface modeling, as well as any relevant experience in the gaming industry. Additionally, include a brief description of your passion for FPS MilSim games and why you believe you would be a valuable addition to our team. DM Me

west ospreyBOT
#

Posted by @noble shuttle

Networking specialist
Location

Remote or Lithuania

Responsibilities
  1. Networked Multiplayer Design: Collaborate with the game design team to conceptualize and plan networked multiplayer features and gameplay mechanics. Translate design concepts into technical requirements and create comprehensive network architecture for multiplayer functionality.

  2. Unreal Engine Networking Implementation: Develop and implement networked gameplay systems using Unreal Engine's built-in networking tools and multiplayer frameworks. Design and implement server-client communication protocols, replication logic, and networked event handling.

  3. Optimization and Performance: Profile and optimize networked gameplay systems to ensure smooth performance and responsiveness. Identify and address bottlenecks, latency issues, and synchronization challenges to maintain a high-quality multiplayer experience.

  4. Multiplayer Testing and Debugging: Conduct thorough testing and debugging of multiplayer functionality to identify and resolve issues related to network synchronization, latency, replication, and

Qualifications
  • Strong experience in networked multiplayer game development, specifically within Unreal Engine.
  • Proficiency in Unreal Engine's networking systems, replication, and multiplayer frameworks.
  • In-depth knowledge of client-server architectures, network protocols, and event-driven programming.
  • Solid understanding of network optimization techniques, latency mitigation, and bandwidth management.
  • Experience with debugging and resolving multiplayer synchronization issues.
  • Strong problem-solving skills and the ability to work independently and as part of a team.
  • Excellent communication and collaboration skills, with the ability to translate technical concepts to non-technical team members.
How to Apply

Message me on Discord or marius.k@matima-studio.com

west ospreyBOT
#

Posted by @floral crane

Stylized 3D Character Artist Needed for Overwatch Inspired Game
Location

Remote/Anywhere

Responsibilities

Hi there, we are in search of a 3D Character Artists to join our team. You Would be responsible for the sculpting/modeling and texturing of each of the character models. Our team is made up of mostly hobbyists working in our free time. You will not be required to follow a deadline and you will be free to work on any other projects you are working on at the same time.

With that being said, because our team is mostly hobbyists, our budget is tiny. We can only really justify spending 100$ per character model (with some room for negotiation if a specific model is too complex.) We understand this might be a major turn off and we would not blame you for turning it down because of that. We are just looking to get the bare minimum amount of work done for the project before moving to try and get it crowdfunded.

Qualifications

As a 3D character artist, you are required to have knowledge on how to make full character models with retopology, UV Unwrapping and Texturing. Knowledge of programs like substance design and painter are not required, but highly recommended. One of the first things we notice when looking for a character modeler is if the texturing looks bad or boring.

You will need to be somewhat experienced in creating highly stylized models similar in style to media like Overwatch, Valorant, Into The Spider-Verse, Arcane, etc.

How to Apply

If any of this interests you, send me a DM request (@pryzmmusic) and we can talk further. I would love to answer any questions you might have. I am also willing to offer my services as a music composer/sound designer/programmer in exchange for your services as a character artist as well.

west ospreyBOT
#

Posted by @supple owl

Networking specialist at NM Studios (Blueprints)
Location

Remote - Worldwide

Responsibilities

Our matchmaking system (Using SteamCore Pro) currently doesn't work like it should. Not every lobby shows up in the server list and joining doesn't work properly.

We need someone to take a look at this who can get this fixed ASAP.

This is for the Steam horror game Surrounded which has currently sold over 3000 copies in 24h, we are willing to pay greatly to get this fixed.

Qualifications
  • Blueprints
  • Networking
  • SteamCore Pro / Steam Advanced Sessions (one of these two will suffice).
How to Apply

DM @rodruss

west ospreyBOT
#

Posted by @steady hornet

Blueprint Programmer w/ Unknown Angles
Location

Remote / Anywhere

Responsibilities

-Quick job of refactoring / optimizing my Blueprint scripting:
I've created a Blueprint project which eats 12gb of computer storage space every time it is played. I believe it's because my code is set to create hunderds of uassets on startup. I need someone to help refactor the game to use, rather than uassets, a datatable. Please contact me to discuss pay.

Qualifications

You'll need to be familiar with Blueprint programming, datatables, and optimization.

How to Apply

Please message conrad#7542 on Discord

west ospreyBOT
#

Posted by @proud sand

UE5 - Blueprint/C++ widget creation - Expose internal classes
Location

Remote

Responsibilities

I need some custom widgets made or someone with the knowledge/experience of being able to load in a level editor window (Light Mixer, Layers, Merge Actors etc) inside a widget/editor utility widget.

Another angle would be to create classes based on these. I have tried to develop our own object filter blueprints but it gets blocked as we're not sure how to visualise them inside a widget.

Please message me with examples/a short description on how you would do it. I NEED experience here.

Qualifications

extensive BP/C++ experience (must show examples)

How to Apply

DM me

west ospreyBOT
#

Posted by @obtuse lichen

Looking for a Technical artist / Developer
Location

Remote

Responsibilities

Someone that can help us fix, improve and implement various technical systems such as networking. AI, shaders, optimization of scripts and maps. Also requires extensive knowledge on systems such as mass AI and networking.

Qualifications

Extensive knowledge of UE5.
Knowledge of BP and C++.
Knowledge in Replication/Networking/EOS.
Knowledge of Mass (AI).
Knowledge of animations & anim layering.
Good communication and the willingness to ask questions.
Having an ambition to develop quality results.

How to Apply

DM me, will only reply to portfolios.

west ospreyBOT
#

Posted by @wheat geode

Job Title: PlayFab Integration Specialist - Steam
Location

Remote

Responsibilities

Are you a PlayFab Integration expert? Passionate about game development and connecting builds with PlayFab for Steam? We want you!

Qualifications

Proficiency in PlayFab integration on Steam
Strong knowledge of game development principles (Unity, Unreal Engine)
Experience with Steamworks API and integration
Familiarity with PlayFab services (authentication, leaderboards, achievements, storage, matchmaking)
Problem-solving and debugging skills
Excellent communication and collaboration abilities

How to Apply

Join our team and help us create an exceptional gaming experience! Apply now: DM ME

#

Posted by @wheat geode

Job Title: Animator
Location

Remote

Responsibilities

Do you have a gift for animating and a love for doing straightforward chores that bring characters to life? We want you on our team if you're a person who lives on cooperation and creativity.

Qualifications

Bring characters to life with captivating animations for basic movements and actions
Collaborate closely with our art and design teams to understand project requirements and translate their vision into animations
Iterate on animations based on feedback to ensure the highest quality and visual appeal
Work efficiently to meet project deadlines and contribute to a seamless production pipeline
Requirements:

Previous experience in animation, game development, or related fields
Passion for gaming and familiarity with popular animation styles and techniques
If you're ready to make a meaningful impact with your exceptional animation skills, we invite you to join us and be part of creating immersive and engaging experiences!

How to Apply

Apply now: DM ME

west ospreyBOT
#

Posted by @tall ocean

Educar Games
Location

Brasilia Brazil

Responsibilities

Package project to androidwith a aab and upload on google play stor that is above 1.2g of size.
and also i need to package the same apk to support chromebooks that uses x64 processors.

Qualifications

Unreal c++

How to Apply

Send a email to igalencar@educargames.com

west ospreyBOT
#

Posted by @oblique trail

Unreal Generalist at Mr Kite
Location

Remote / Europe / Full time

Responsibilities

We are creating a Prototype in Unreal 5 for our upcoming game. It's our 2nd prototype and we need an extra pair of hands to handle our quests and blueprints.

Your responsibility would be to ensure our blueprints in our quest chain are properly working and iron out all the kinks. This is a prototype so our debug and polishing phase is very light.

This is a one month + 1/2 weeks freelance work depending on the starting date.

Qualifications
  • Experience with Unreal 5
  • Experience with blueprints
  • At least one shipped game
  • Experience with Perforce
How to Apply

If you are available to start, send an email to me with your CV - filipe.pina@mrkite.io

west ospreyBOT
#

Posted by @mild summit

WarCoop
Location

remote

Responsibilities

I need a rigged low poly lobster model for unreal engine

Qualifications

must be experienced with blender

How to Apply

dm Joelfr on discord

west ospreyBOT
#

Posted by @sage gale

TruOrDieInc, Modsupport with Mod.io
Location

Remote

Responsibilities

Integrate ue5 project with Mod.io support.
Level Mods, Character Mods, Clothing Mods. etc...

Qualifications

Experience with making mod support with Mod.Io.

How to Apply

DM me Asap. Paid Gig

west ospreyBOT
#

Posted by @violet mortar

Marketer at holtirx studios
Location

remote

Responsibilities

Market and sell our game

Qualifications

Be able to work with a flexible budget and know how to market and sell the game

How to Apply
#

Posted by @topaz sonnet

Unreal Editor for Fortnite (UEFN) / Unreal Engine Developer at MONOGRID
Location

Italy / Full Remote

Responsibilities

Design and develop custom maps, objects, structures and game modes using UEFN, UE5 and third-party tools.
Utilize Blueprints and programming languages to implement custom game modes and mechanics.
Test and troubleshoot maps and game modes to ensure functionality and stability.
Keep up-to-date with the latest Unreal Engine, Fortnite Creative and Fortnite updates and features to integrate into maps and game modes.
Collaborate with developers and 3D artists at a variety of experience levels to integrate game mechanics and assets according to client specifications.

Qualifications

At least 3+ years of experience as an Unreal Engine Developer role
Knowledge of Blueprints, C++, Verse Programming, Widgets, Animation Blueprints, Physics, ARFoundation (ARCore/ARKit), OpenXR, Profiler and mobile development
Knowledge of backend and infrastructure is a plus
Digital skills/attitude
Ability to collaborate with others or independently
Demonstrated problem solving skills
Proactive attitude, great team member
Curiosity towards new technologies
English advanced level

How to Apply

Please send your CV and Portfolio to jobs@mono-grid.com

west ospreyBOT
#

Posted by @limber briar

Generalist/Technical Artist @ Yarrawah Interactive
Location

Remote

Responsibilities

-Setup Unreal projects consistent with existing projects
-Configuration of Child Blueprints referencing existing Blueprints
-Configuration of meshes, including pivots, modularization, basic UV/topology changes
-Setting up clean projects, with attention to detail and naming guides
-Working with perforce version control
-Fast learner, not afraid to ask questions or find solutions

Bonus
-Understanding of basic rigging/skinning procedures
-Using photoshop and substance painter to create masks

Qualifications

-1 year experience with Unreal
-1 year experience with Blender/Maya etc.
-Competent with Substance Painter/Photoshop

This is a junior role, guidance will be provided, but attention to detail and dedication to learning and improving is essential. One day a week will be paid and dedicated to upskilling for the right candidate.

How to Apply

-DM me your resume, portfolio and availability (Mon-Fri)

west ospreyBOT
#

Posted by @neon moth

In-game Cinematics
Location

Remote - Worldwide

Responsibilities

Working on in-game cinematics realistic

Qualifications

show prior cinematic work (senior role)

How to Apply

DM via discord ASAP

west ospreyBOT
#

Posted by @mild summit

Technical Artist at TenTen Studio
Location

Remote

Responsibilities

Need the demo animations for the system like punches, executions and etc.
Quality is not necessary, the main thing is to convey the essence of the action

Qualifications

UE4-UE5 skeleton animations or Control Rig

How to Apply

DM me

west ospreyBOT
#

Posted by @terse lynx

Unreal developer experienced in C++, Python and Blueprints
Location

Remote

Responsibilities

Should have expertise in Unreal C++, Python and Blueprint

Qualifications

Should have a portfolio

How to Apply

Dm me

west ospreyBOT
#

Posted by @urban steppe

UE4 Level Designer
Location

Remote

Responsibilities

You will be tasked with creating 3-4 levels for our Ghost Hunting game Phantom Hysteria.

Qualifications
  • Experience blocking out Prototype levels
  • Able to work with Modular Assets
  • Lighting Knowledge a Plus (Not Required)
  • Able to work well with a team.
  • Must have Discord
How to Apply

Direct DM (Arthzuul)

west ospreyBOT
#

Posted by @prime widget

UI for The Store Is Closed (Paid)
Location

Remote - Worldwide (Anywhere)

Responsibilities

Weโ€™re looking for a UI designer for our furniture store survival game called The Store is Closed. This will be for about 6-7 screens worth of assets.
Here's a trailer for the game
https://www.youtube.com/watch?v=9H7kLqDe8WA

Qualifications

A portfolio of previous work.

How to Apply

DM with portfolio link

west ospreyBOT
#

Posted by @dreamy rock

Unreal Developer (Must know and work with ESRPG)
Location

remote

Responsibilities

Create features on esrpg like expanding skill tree and reworking the combat system

Qualifications

must know how to customize esrpg

How to Apply

dm me on discord

west ospreyBOT
#

Posted by @timber swallow

Freelancer game development
Location

Anywhere

Responsibilities

It's a Five Night's at Freddys fangame. The game will be in 3D, single player and first person. The game has 5 chapters called "nights", in each of those chapters there is 2 types of levels. The FNaF-esque survival and the freeroam.
The FNaF-esque survival is going to be a gameplay where you sit at your office and survive against animatronics like any FNaF game with 8 minutes each. The only thing that the survival changes in each chapter is the difficulty of the animatronics. When the player finishes the survivor, the character will leave the desk and the player will be free to walk, staring the Freeroam part of the chapter.
The player will then talk to an NPC who is going to tell the objective, completing the objective and coming back to the NPC finishes the night. The freeroam gameplay goes like this: You you find items, do objectives, talk with npcs and escape/ hide from creatures. For each chapter there is a different freeroam level with different animatronics with different A.I and objectives.

Qualifications

I'm looking for someone with experience in texturing (making textures, applying textures, replicate textures importing textures etc), making lighting, making effects (Like dust, fire, shock/electricity, sparks, etc), apply/import animation and general programming (having items, AI, etc). In short youโ€™d take care of everything related to the game inside of Unreal Engine (aesthetics and programming), general knowelge of Unreal Engine.
I would be glad to see examples of your skills and work and how much you charge before accepting your cooperation.

How to Apply

Contact me via discord: MasterW#4658

west ospreyBOT
#

Posted by @neon moth

Animation - Remote
Location

Remote - Worldwide (Anywhere)

Responsibilities

Working on Animation for in-game

Qualifications

Show prior work

How to Apply

DM via Discord ASAP (With a portfolio and resume)

west ospreyBOT
#

Posted by @obtuse lichen

(PAID) In urgent need for a clothing rigger.
Location

Remote

Responsibilities

Current rigger is on vacation and am in urgent need for a short term replacement that is capable of rigging clothing to characters in short periods of time.
If communication and quality are up to par could also be open for a long term partnership.

Qualifications

Experience with any 3D software.
Experience with Unreal Engine (5).
Experience with animations.
Expert in rigging of clothing.
Good communication and the willingness to ask questions.
Having an ambition to develop quality results.
Fluent in english or dutch.

How to Apply

DM me (I only reply to portfolio's)

west ospreyBOT
#

Posted by @timid owl

3D Modeler & Character Modeler & Animator @ Starlane Studios (Indie studio)
Location

Remote (Anywhere)

Responsibilities

Create stylized assets set in a mystical forest environment
Model and rig a character / enemy mesh with fantasy elements
Animate the rig with fluid movements

Qualifications

Experience with Unreal Engine 5
Communication skills
Show prior work

How to Apply

DM Me on discord

west ospreyBOT
#

Posted by @granite oracle

Unreal Marketplace Ad Images
Location

Remote

Responsibilities

I'm looking for someone who can create some really nice illustrations and adverts for my products on the marketplace. I have 2 products so far.

By adverts, I mean the front facing photo on the marketplace not something like facebook adverts.

Qualifications
  • Must be able to create some attractive adverts (don't really care about the software)
How to Apply

Please send me your portfolio to spyderwebstudiosltd@gmail.com with APPLICATION in subject (automatic filter) and I'll get back to you :)

#

Posted by @trail jetty

Tech Animator or Animator
Location

none

Responsibilities

Need help to set up properly Control Rig "Aim" node , if you know how to work with control rig it shouldn't take more than a 20 mins , I am paying 30$ if you make it work via Binance

Qualifications

1-3 years

How to Apply

DM me

west ospreyBOT
#

Posted by @deep scarab

C++ Programmer - Rollback Netcode Specialist
Location

Remote

Responsibilities

You will be responsible for assisting in the creation of a rollback netcode plugin

Qualifications

Must have experience with GGPO, or other rollback netcode solutions

How to Apply

DM

west ospreyBOT
#

Posted by @vocal aurora

Stealth VR
Location

Remote

Responsibilities

Create MVP for photorealistic and interactive VR experience. Since this is an MVP, we can mostly use pre existing photogrammetry based assets and add object interactivity. User would be able to interact with 4-5 objects in the MVP.

Qualifications

Unreal Engine 5, Unreal Engine in VR

How to Apply

DM @TheNamster

west ospreyBOT
#

Posted by @neon moth

c++ / bp programmer
Location

Remote - Worldwide (Anywhere)

Responsibilities

c++ & blueprint & widgets & multiplay replication of c++ and blueprint, understanding third party plugins

Qualifications

prior work on successful projects & show cv, resume and your portfolio

How to Apply

DM via Discord ASAP (With a portfolio and resume)

west ospreyBOT
#

Posted by @azure ridge

Unreal Engine 5 Dedicated Server
Location

Remote

Responsibilities

Add Dedicated Server Support to Project. Must work with Steam server browser.

Qualifications

UE5 Source Code Familiarity and previous experience.

How to Apply

DM with a Price Offer. Need done ASAP.

west ospreyBOT
#

Posted by @neon moth

c++ / bp programmer
Location

Remote - Worldwide (Anywhere)

Responsibilities

working on multiplayer server host/join system

Qualifications

show prior work

How to Apply

DM via Discord ASAP (With a portfolio and resume)

west ospreyBOT
#

Posted by @ashen jetty

Blueprint Assistant
Location

Remote

Responsibilities

NOTE: This is for a friend of mine, not me! (He doesn't understand unreal slackers).

He is looking for someone who add animations to a character. It is a model that is using a model and has been rigged to work with the base 3rd person character, but is not working properly. in addition, this is primarily also due to the original game was based off of a plugin called coala. This coala plugin is a must, there is no way around it. you will have to work with it, as the character was originally designed to be a GPS placeholder so to speak based on direction and never meant to actually walk, however it is being changed to be able to explore the world. There are also some possible other stuff that will need to be done, TLDR you will be the one who manages all of this to get it done. The job pays well, just say how much is the price for certain things to get done

Qualifications

know your job.

How to Apply

Contact RektByFaith on discord, aka me, by DMing me.

west ospreyBOT
#

Posted by @rain plinth

Level Artist at Echelon Interactive
Location

Remote

Responsibilities

Short version:
-you will be assigned a section of our blockout level and must use asset packs we provide to decorate the section of the level

Long version:
We are creating a demo for a stealth FPS game similar to Deus Ex and Splinter Cell. We have a large intricate level that is already blocked out but we don't have time or budget to make 100% original 3D environment art for the whole level. Also, it isn't necessary for the demo since it is just a prototype.

However, we would like use marketplace asset packs (which we already have) to decorate the blockout to make them look nice.

Qualifications

-experience with Unreal Engine 4/5
-portfolio of level art is required
-can quickly and efficiently use asset packs to decorate scenes and then submit updates to our version control system for review
-optional: if you can make your own 3D assets it is a plus

How to Apply

Contact Glorzifen#5498 on Discord. Portfolio required

west ospreyBOT
#

Posted by @neon moth

Tiktok PR
Location

Remote - Worldwide (Anywhere)

Responsibilities

Prior success with TikTok and gaining large views and attraction/attention from the platform

Qualifications

Show prior TikTok accounts you have run that have high views

How to Apply

DM via Discord ASAP (With a portfolio and resume)

west ospreyBOT
#

Posted by @proven sable

Programmer
Location

Online

Responsibilities

Looking for someone to take a shader file I have and convert its instructions into Unreal Engine's material shader graph. I'm still a newbie when it comes to shaders so I cannot do this adequately.

Qualifications

Good at making shaders in Unreal Engine.

How to Apply

Just DM me.

west ospreyBOT
#

Posted by @severe plover

Shader Developer
Location

India (Remote)

Responsibilities

Create a frosted glass shader compatible with android vulkan and does not cause performance issues using UE 5.0.3 specifically

Qualifications

Experience in HLSL Shader programming with Unreal Engine Materials

How to Apply

DM me on discord

west ospreyBOT
#

Posted by @violet mortar

Holtrix Studios
Location

Remote

Responsibilities

Develop c++ systems for our game

Qualifications

Unreal engine 5
C++

(ARAB NATIONALITIES ONLY)

How to Apply
west ospreyBOT
#

Posted by @dense grove

vr developer - archviz
Location

remote

Responsibilities

Hi everyone, I'm looking for a developer with experience in vr for a project made in 3ds max in Unreal engine that can be used with meta quest 2 from PC.

Qualifications

vr, archviz, lighting

How to Apply

dm me

west ospreyBOT
#

Posted by @neon moth

Level Design - Environment Artist
Location

Remote - Worldwide (Anywhere)

Responsibilities

Show prior work in level design openworld enviroments

Qualifications

Show prior work you have done / portfolio

How to Apply

DM via Discord ASAP (With a portfolio and resume)

west ospreyBOT
#

Posted by @solar kiln

VFX Artist (UE4) at FBAM Studio
Location

Remote

Responsibilities

You will create 2 VFX for a scifi mobile game. The VFX have to be light in performance. They should be baked into spritesheets / based on lightweight materials where possible. If all goes well we are also interested in an ongoing collaboration as we'll need more VFX every now and then.

Qualifications

You need a vast experience in the creation of high quality VFX for Games and a sharp eye for details. Ideally you should be able to create the VFX in UE4.27 Cascade. But we can also talk about using niagara, if required. We will only consider those who write I like mangos in their first message. You should also have experience with baking VFX into spritesheets for properly optimized results.

How to Apply

DM via discord, include a link to your portfolio

west ospreyBOT
#

Posted by @eternal matrix

Developer
Location

Remote

Responsibilities

Will be developing a Game prototype and that will be inspired by warhammer darktide

Qualifications

C++/Blueprint
AWS/EOS integration
Should be able to develop advance FPS game mechanics

How to Apply

DM me

west ospreyBOT
#

Posted by @deft ermine

Freelance
Location

Remote

Responsibilities

Program a moving platform that runs along a spline. Must be fully replicated and synced for all multiplayer clients, with no jitter.

Qualifications

UE4 C++, Blueprints, Networking knowledge

How to Apply

Send DM

west ospreyBOT
#

Posted by @mild summit

Programmer Company name pending
Location

Remote

Responsibilities

Programming as an independent contractor on "building blocks" within unreal engine 5

Create systems that are easily accessible and customizable with minimal programming knowledge

fine tune details to exact specifications

provide price qoutes on various short term contracts

expert level unreal engine 5 knowledge

Qualifications

Bachelors degree preferred
5 years experience in a related field/unreal engine with references
at least 1 game project that you have launched, solo or professional.

How to Apply

Contact me via DM for a short text based interviw, if that goes well a voice interview may be conducted as well.

west ospreyBOT
#

Posted by @deep scarab

Network Engineer for Rollback Netcode plugin
Location

Remote

Responsibilities

Contrinute to the development of a platform agnostic plugin that implements state saving and restoring for dedicated servers and listen servers/peer2peer.

Qualifications

-Networking experience
-Experience with alternative rollback solutions
-C++ Programmer

How to Apply

DM

west ospreyBOT
#

Posted by @vital saffron

Software engineer/UI engineer/engine developer @ TotalView
Location

Remote

Responsibilities

Help us with our Unreal Engine digital twin app! We are using voxels to represent huge real world datasets and do a bunch of cool stuff with them for construction and utility projects. Specifically we are looking to build features and UI in the near term. Also looking for a long term technical resource for the project.

Qualifications

C++ and blueprints
Expertise in Slate would be good

How to Apply

Send me a dm on discord

west ospreyBOT
#

Posted by @devout helm

Game Creator (Fortnite Creative Map)
Location

Remote

Responsibilities

You will be responsible for building a fun Fortnite creative mode map/game to promote a product we're building called Moonbounce (short 2 min demo here https://twitter.com/GetMoonbounce)

Ideally it's a unique and creative concept that can gain traction while also building some subtle brand awareness for Moonbounce

Qualifications
  • experience with UE5
  • good taste for gameplay mechanics and understanding of how to make it a format that brings people back to play more
  • strong creativity and fun ideas
How to Apply

dm me here, on twitter (https://twitter.com/three30_) or in the moonbounce discord (https://discord.com/invite/moonbounce)

west ospreyBOT
#

Posted by @mental wing

Voice Actor, BlackFoot Studios https://www.groundbranch.com/
Location

Remote

Responsibilities

Voice actor roles available in a variety of languages
Russian, Spanish, Arabic, and English

For English we need male & female

Qualifications

*NATIVE SPEAKERS PREFERRED
*Prior experience preferred
*Quality recording environment

How to Apply

DM or Email(Preferred) zackregansoundsllc@gmail.com(please put in subject line Ground Branch Voice Actor YOURLANGUAGE HERE) PLEASE INCLUDE DEMO AND PORTFOLIO

west ospreyBOT
#

Posted by @gentle granite

Unreal Engine 5 Game Replication Specialist
Location

Responsibilities
  1. Thoroughly analyze the existing battle royale game developed in Unreal Engine 5, gaining a comprehensive understanding of its core mechanics, gameplay features, and design elements.

2.Replicate and fine-tune the intricate gameplay mechanics, player controls, and interactions that define the battle royale experience.

3.Implement advanced blueprints, scripts, and logic to recreate complex game systems, events, and triggers associated with the battle royale genre.

4.Test, debug, and troubleshoot the replicated game to identify and eliminate any discrepancies, bugs, or performance bottlenecks.

5.Optimize the game's performance and network architecture to ensure smooth and competitive gameplay on various platforms.

6.Produce comprehensive documentation detailing the replication process, challenges overcome, and innovative solutions employed.

  1. Make the network ready
Qualifications

We are seeking a skilled and motivated individual to assist with the replication of a game created in Unreal Engine 5.In this role, you will play a pivotal part in replicating a complex and engaging battle royale game that has been developed in Unreal Engine 5. Your expertise in UE5, combined with a deep understanding of battle royale mechanics, will be crucial in ensuring the faithful recreation of the game's mechanics, visuals, and overall gameplay experience.

1.Proficiency in Unreal Engine 5, showcasing an in-depth mastery of its tools, blueprints, and rendering capabilities.

2.Demonstrated track record in game development, with a portfolio that prominently features Unreal Engine projects and a strong understanding of battle royale mechanics.

3.Ability to work independently and meet deadlines.

4.Proficiency in programming languages like C++ to tackle advanced scripting needs.

THIS IS A REMOTE, FREELANCE POSITION THAT OFFERS A COMPETITIVE PAYMENT OF AT LEAST $6 OR 500 RS FOR FINISHING THE WORK

How to Apply

Dm me on Discord To express your interest, please submit your updated resume, an engaging cover letter outlining your relevant experience, and a link to your portfolio that features your previous Unreal Engine 5 projects.

west ospreyBOT
#

Posted by @granite oracle

EOS Developer
Location

Remote

Responsibilities

We are looking for someone to help us to extend the EOS modules into our own custom module that we can use in any of our games. We have a decent foundation for this, but we need someone to expand on it and help us debug it.

Qualifications
  • Really good history and experience with Epic Online Services
  • Can produce reliable and easy to use code
How to Apply

Email us at spyderwebstudiosltd@gmail.com. Please do not DM directly

west ospreyBOT
#

Posted by @rich geyser

Indie Game Dev
Location

India

Responsibilities

Dev Consultation

Qualifications

AWS S3 / C++ / Blueprint

How to Apply

DM us

west ospreyBOT
#

Posted by @devout cosmos

UE5 Coding at Hauket Designs
Location

Remote

Responsibilities

Code game mechanics for a multiplayer creature survival game. Get multiplayer servers working and syncing correctly. Organize animation graphs so that they behave as expected. Help set up game menus. Make sure character customization is consistent and working for players. Ensure combat between players and survival mechanics behave as expected.

Qualifications

Proficient in UE5 and C++ coding
Experience with setting up multiplayer servers
(not required but a plus) Enjoyment of creature survival games

How to Apply

Please send @Hauket a DM with your qualifications and rates

west ospreyBOT
#

Posted by @wispy pewter

UE4 Level Designer
Location

Remote

Responsibilities

We're looking for a creative and self-driven level designer to transform our blockouts into fully fleshed out and polished levels based on concept art and reference images.

Qualifications
  • Experience working with blockouts.
  • Able to work with and create modular assets.
  • Able to balance static and dynamic lighting in order to create an optimized and aesthetic level.
  • Able to work well within a team and give updates regularly.
  • Must have Discord.
How to Apply

DM me with your portfolio on Discord

west ospreyBOT
#

Posted by @slim mural

Help me with Texel Density in 3Ds max (paying with crypto)
Location

remote

Responsibilities

Hi, I Know this is like a 10 min task, but I need someone to answer all my questions about texel density and help me how to apply it properly on my model (according to given information)

Qualifications

Experience with texel density in 3ds max

How to Apply

dm me

west ospreyBOT
#

Posted by @spark dagger

Senior Unreal Engine generalist
Location

New York / remote but willing to work similar hours

Responsibilities

An award-winning VFX company, The-Artery, is looking for a senior Unreal Engine generalist asap through September 28th. We are creating 3D interactive and stylized graphic representations of historical events.

Qualifications

Ideally looking for someone that can program basic interactions.

How to Apply

Please email your portfolio to madeline@the-artery.com

west ospreyBOT
#

Posted by @obtuse lichen

Metahuman Animator
Location

Remote (preferrably dutch)

Responsibilities

We are looking for someone to create various animations for the metahuman skeleton, the animations range from in vehicle interactions to weapon reloads for first person and third person. If quality and communication are above expectations we want a long term partnership.

Qualifications

+2 years of experience in animation creation.
Extensive knowledge of UE5.
Knowledge of BP.
Knowledge of animations & anim layering.
Good communication and the willingness to ask questions.
Having an ambition to develop quality results.

Pros:
Access to mocap technology

How to Apply

DM me (Only reply to portfolio's)

west ospreyBOT
#

Posted by @neat spoke

NSFW game dev
Location

Remote

Responsibilities

Need a fast, cheap, and skilled nsfw game dev (blueprints)

Qualifications

Skilled in unreal engine, cheap, fast

How to Apply

DM me with your cost and previous work, I will not answer otherwise

west ospreyBOT
#

Posted by @carmine maple

Character animation + interaction
Location

remote

Responsibilities

we are seeking someone that can assist in developing our characters (dancers) to be able to move and interact with users in a way that they seem like a human.

Qualifications

unreal 4/5 experience

How to Apply

dm with portfolio

west ospreyBOT
#

Posted by @north kettle

Game Designer - MMO Sandbox Game
Location

Remote or California HQ

Responsibilities

We're looking for a great teammate that will dive in, work hard, and learn. This is an excellent opportunity for someone passionate about game design and seeking hands-on experience in a dynamic, collaborative, and creative environment.

You will be:

  • Improving integration of existing game mechanics and features to improve player engagement and social interaction.
  • Collaborating with the team to develop and balance in-game economies and progressions.
  • Participating in the design, testing, and iteration of game mechanics, characters, and levels.
  • Contributing to the creation of design documentation, including game concepts and systems, gameplay mechanics, and interface designs.
  • Implementing your own feedback from gameplay tests by tuning data values in the project.
Qualifications

You should take this job if you are:

  • Passionate about playing games.
  • Want to have visible, critical impact on a weekly basis.
  • Enjoy minimal process, and being responsible for deciding what you create every week.
  • Enjoy collaborating with other hard-working teammates.
  • Portfolio demonstrates game design skills.

The ideal candidate for this position will have:

  • A strong passion for and understanding of MMOs, building games, and social games.
  • Good written and verbal communication skills.
  • Strong problem-solving skills and creativity.
  • Ability to work well in a collaborative, team-based environment.
  • Basic programming skills (C++, Python, etc.) are a plus.
  • Familiarity with game design software (Unity, Unreal Engine, etc.) is a plus.
west ospreyBOT
#

Posted by @fast nymph

Unreal Game Developer at Ego (vtuber/avatars live streaming startup)
Location

Remote or SF, CA

Responsibilities
  • Collaborate closely with design to implement UI for mobile & desktop applications
  • Develop performant and modular C++ systems and tools for Unreal Engine
  • Work closely with designers and engineers to implement new features and systems
  • Optimize existing systems and features for maximum performance
  • Implement and integrate third-party SDKs and addons
  • Identify and resolve bugs, bottlenecks, and performance issues
  • Adhere to and improve upon existing architecture and code quality standards
Qualifications
  • 3+ years professional C++ experience, with proven expertise in Unreal Engine
  • Experience shipping and maintaining C++ projects on both mobile and desktop platforms
  • Strong understanding of object-oriented programming and design patterns
  • Ability to self-manage and work independently or collaboratively as needed
  • Has experience with Version Control such as Git or PlasticSCM

Preferred (Nice to have):
-Experience with Blueprint scripting in Unreal Engine 4
-Knowledge of other game engines and development tools
-Familiarity with shader programming and visual effects
-Experience in multiplayer game development
-Knowledge of industry-standard software development practices and methodologies

How to Apply
west ospreyBOT
#

Posted by @winter cove

Freelance 3D Artist - Modeling, Painting, Rigging, and Animation
Location

--

Responsibilities

*Create detailed and visually appealing 3D models for various objects, characters, and environments.

*Apply textures and materials to models to achieve realistic and aesthetically pleasing visuals.

*Produce concept art and drawings to guide the 3D modeling process if necessary.

*Rig models for animation, ensuring proper deformation and articulation of characters and objects.

*Animate rigged models to bring them to life, including character animations and object interactions.

*Animate Scenes.

*Collaborate with the creative team to understand project requirements and deliver assets that align with the artistic vision.

*Iterate and make adjustments based on feedback from the team and clients.

Qualifications

1.Proficiency in 3D modeling software such as Blender, Maya, or similar tools.

2.Strong skills in 3D painting and texturing to create realistic and visually appealing assets.

3.Experience in rigging and animation, with an understanding of character rigging and motion principles.

4.Ability to follow artistic and technical guidelines while also contributing creative ideas.

5.Good communication skills to collaborate effectively with team members and clients.

6.A portfolio showcasing diverse 3D models, textures, paintings, rigging, and animations.

Payment:

We are tight on our budgets but we understand the importance of fair compensation for skilled artists. The payment rate for this position will be based on the complexity of the tasks and the quality of work delivered. We aim to find a balance between quality and cost-effectiveness. While we are seeking cost-efficient solutions, we are committed to providing a rate that reflects the expertise required for the job.

How to Apply

Apply only If you are a experienced professional.

west ospreyBOT
#

Posted by @atomic breach

3D ANIMATOR / GAPHIC DESIGNER
Location

Remote

Responsibilities

I am looking for someone who can make A 3D Liquid /fluid Animation from a reference, also looking for 3D Web developers.

Qualifications
How to Apply

DM

west ospreyBOT
#

Posted by @oblique mantle

Incubyte
Location

India

Responsibilities

Ensuring that the Unreal Engine project is optimized for performance on mobile devices, including optimizing textures, materials, lighting, and rendering settings to maintain a smooth frame rate.
Adapting the project to suit the technical requirements and constraints of both iOS and Android platforms, considering aspects like hardware capabilities, input methods, and OS-specific features.
Designing user interfaces (UI) that are intuitive and touch-friendly for mobile devices, accounting for different screen sizes, resolutions, and aspect ratios on both iOS and Android.

Qualifications

Excellent Communication,
Knowledge in both IOS and Android mobile development using
Ambiguity
Able to build product from scratch

How to Apply

Please share your resume and sample work to the below email id : gouthami@incubyte.co

west ospreyBOT
#

Posted by @sharp oar

Freelance 3D Artist - Proficient in Modeling, Texturing, Rigging, Animation, Drawing, Painting, and Sketching
Location

Responsibilities

Conceptualize and execute detailed and captivating 3D models for characters, objects, and environments.

Apply meticulous texturing and material techniques to models, attaining a heightened sense of realism and visual appeal.

Employ advanced rigging methodologies to facilitate smooth and expressive animations, ensuring optimal flexibility and deformation management.

Seamlessly integrate drawing, painting, and sketching skills into the asset creation process, enhancing the overall visual depth and quality.

Bring rigged models to life through dynamic animations that align with the subject matter, creating immersive and engaging experiences.
Collaborate synergistically with the creative team to comprehend project requisites and align deliverables with the overarching artistic vision.

Iteratively refine assets based on comprehensive feedback from peers and clients, ensuring a polished and compelling outcome.

Qualifications

Proficiency in industry-standard 3D modeling software such as Blender, Maya, or equivalent, coupled with an advanced understanding of related workflows.

Mastery of 3D painting, texturing, rigging, and animation, harmoniously combined with adept drawing, painting, and sketching abilities.

Compensation:
The compensation structure for this role ranges between $100 and $150 per model. The actual remuneration will be determined by the intricacy and caliber of each model. We are unwavering in our commitment to equitable compensation, acknowledging the multifaceted proficiency and dedication exhibited by the artist.

We are actively seeking a versatile freelance 3D artist who possesses skills in diverse domains, including intricate 3D modeling, precise texturing, advanced rigging, dynamic animation. And drawing, painting, and sketching, so that you can give us a sample of the model is going to be. And we won't pay for the sketches. We will only when you submit the finished model or when you start to creating one.

How to Apply

Dm me on Discord. Apply only When you read the things clearly. DO NOT APPLY IF YOU ARE INEXPERIENCED. And IF YOU ARE A SCAMMER WE WILL TAKE ACTIONS LEGALLY.

west ospreyBOT
#

Posted by @neat heart

VR dev (Quest 2) for art installation setup
Location

Hamburg, Germany; Berlin, Germany; or remote

Responsibilities

A VR installation for an upcoming art exhibition (opening in October), dealing with topics of the "pain" of trees and nature, and human concepts of value and salvation: In a room-sized tropical plantation environment of photogrammed and CT-scanned trees, and with audio and video clips, the user gets immersed in the long, painful story of creating the most expensive luxury wood on Earth.

  • your main objective is to deploy the VR project onto two headsets as stable as possible and without maintenance (over the weeks of the exhibition, the "user" will be a non-technical museum employee who will help visitors adjust the headsets and start and recharge them)
  • act as advisor to artist/technical artist and as technical support / programmer for technical artist
  • able to deploy a UE VR project to run on Oculus Quest 2 (build/run directly on HMD, not via app store)
  • able to configure project (Blueprint) to run without oversight or recalibration (Spatial Anchors?)
Qualifications

Unreal Engine developer with actual experience with Oculus Quest 2

booking period: 1โ€“4 days
production dates: September 2023; deadline: October 3rd, 2023

How to Apply

Please email us and include reference(s) of your Quest 2 work and your daily rate. Contact the artist directly: info@hien-hoang.com

west ospreyBOT
#

Posted by @sage gale

Mod Support For Tru Or Die Chiraq Multiplayer game via SteamWorks
Location

Remote

Responsibilities

Work alone or with your studio & with the developers of Tru Or Die Chiraq to implement mod support for A multiplayer video game made in Unreal Engine 5.1
We have paid budget to get this complete so please contact if you have ability to do this gig.

Qualifications

Strong Suited in Unreal Engine 5
Have Implemented Mod Support with Steamworks for a working title currently on Steam
Network Replication is a bonus.

How to Apply

DM ME

west ospreyBOT
#

Posted by @fallen cypress

Fixing lumen problems (Light flickering and other)
Location

Remote

Responsibilities

Helping me fix lumen problems i have in my scene

Qualifications

Lumen expert

How to Apply

DM

west ospreyBOT
#

Posted by @silver halo

Programmer(Verse UEFN)
Location

Remote

Responsibilities

Have to make different game mechanics using Verse language
Fix all the encountered bugs and glitches while development

Qualifications

Have worked with verse language
Should have a PC compatible with UEFN

How to Apply

DM me

west ospreyBOT
#

Posted by @sage gale

DEDICATED SERVER FOR MY GAME IN UE5.1
Location

remote

Responsibilities

work via source control or screenshare / anydesk to help get my game up & running on dedicated servers.

Qualifications

know where to get good dedicated server
ability to recompile my project in source build of 5.1 including over 8 plugins recompiled to work in source build of engine
project is already fully replicated / working in listen server using advance steam sessions.
need someone from start to finish be able to get server running & packaged game.

How to Apply

dm me with price / turn around time. budget ready to start now

#

Posted by @sage gale

mod support
Location

remote

Responsibilities

someone named martin reached out & i accidently closed the dm. if that was you concerning mod support for ue5 project please resend me a dm.
also still looking for someone to hire for mod support.

Qualifications

mod supoort for multiplayer game in ue5.1

How to Apply

dm me!

west ospreyBOT
#

Posted by @mild summit

quick help for metahuman clothes
Location

remote

Responsibilities

help with adding a simple cloth to a meta human through blender

Qualifications

blender ue5

How to Apply

dm here

west ospreyBOT
#

Posted by @dim bay

Environment Artist/Level Designer for Indie Horror Game
Location

Remote

Responsibilities

In search of a skilled freelance environment artist/level designer with a passion for creating immersive horror-game environments. If you're experienced in crafting environments with narrative depth, proficient with Unreal Engine (or your preferred 3D software), and have a talent for crafting an eerie atmosphere, we're eager to connect with you.

-Create and light 3D rooms and environments within Unreal Engine 5, ensuring a high level of quality and cohesion.

-Be open to communication in order to understand and execute the creative vision for each environment.

-Implement environmental storytelling techniques to engage players and enhance the game's narrative.

-Work on multiple rooms/scenes, ensuring consistent quality and cohesive design across the game.

Qualifications

-A passion for horror content.

-Proven experience in crafting environments for horror games, showcasing your ability to create atmospheres of both tension and relief.

-Adept at using lighting and decals to evoke specific moods.

-Ability to convey narrative elements through environmental design and set-dressing.

-Detail-oriented mindset, with an eye for nuance and the ability to create cohesive and polished environments.

How to Apply

Send your portfolio, relevant accomplishments, and pricing to @mattloveless on discord.

west ospreyBOT
#

Posted by @solemn laurel

INNOVATIVE DEVS - I NEED YOU
Location

Remote

Responsibilities

I am trying to start up a Brand New Fully Remote & Innovative game company.

I am seeking QUOTES on gettting a simple playable Demo / Video created of my game concepts to pitch to investors.

โ€ข AAA Experience / Mod Skills
โ€ข Passion for all genres
โ€ข Open minded to all cultures & topics
โ€ข You think outside the box
โ€ข Want to Innovate

โ˜ฎ๏ธ

Qualifications

AAA development experience

How to Apply

Send me your portfolio or contact me on LinkedIn - https://www.linkedin.com/in/benwade91

west ospreyBOT
#

Posted by @vivid wadi

Consulting for server/services architecture
Location

Remote

Responsibilities

Looking for someone with experience in game server architecture to do a consulting session ~30 mins

My game is session based with no need for backfill. It needs to store persistent data for each Player but this occurs very rarely (only start of match and end of match). I want to be able to authenticate with steam

Qualifications
  • Experience setting up dedicated servers for Unreal Engine
  • Experience with Auth stacks for games, especially Steam
  • Experience with managed backend game services such as Gamelift and Playfab
How to Apply

DM me

west ospreyBOT
#

Posted by @solar violet

C++ Senior Network Gameplay Developer at Villain Games Inc.
Location

USA (remote)

Responsibilities

Ready to be part of something epic?!

We're creating an online/multiplayer fantasy PvPvE RPG in Unreal Engine 5. We invite hardworking and dedicated C++ professionals to join our talented, passionate team of workaholics (formerly Diablo IV, Dead Space, Valorant, etc.). Our upcoming title has the excitement and following of our 10k member Discord, dying to get in-game!

ใƒป Work closely with our design team. Expect to be entrusted with several systems/features/bugs which we will depend on you nailing.
ใƒป Implement files from VFX, Sound, and Environment team members is common.
ใƒป Active participation in a group chat with other coders to maintain a highly available line of communication, offering your insight and experience as needed.
ใƒป Ensure timely and efficient integration of the assigned system or feature into our existing codebase, upholding industry best practices.
ใƒป Produce code/systems for weekly builds for playtesting on Steam + dedicated server development (AWS).
ใƒป Track and manage tasks on Trello.

Qualifications

ใƒป A passion for fantasy PvPvE games (e.g. Dark and Darker, World of Warcraft, League of Legends), and creating networked games/systems for thousands of excited players.
ใƒป 7+ years of Unreal Engine C++ development and 1+ shipped title.
ใƒป Ability and excitement to take on advanced C++ networking challenges, or any gameplay task/system/bug thrown at you.
ใƒป Extreme confidence in one's general coding ability and deep knowledge of Unreal Engine 5's C++ API.
ใƒป Mastery of efficient dedicated server network coding and networked gameplay systems, plus the ability to communicate/collaborate with others about systems and solutions.
ใƒป Being efficient and using the best tool for the job: plugins, blueprints vs C++, proposing better ideas, etc.
ใƒป Using Perforce (p4v) is second nature to you.
ใƒป Excellent team and communication skills (English).
ใƒป Signing company work contract is mandatory.

If you're eager to make a meaningful impact on a game that will be played massively, we'd love to hear from you.

How to Apply

Discord and/or Email: jobs@villaingames.com | Attach an intro, rรฉsumรฉ/linkedin, and why you're a good fit for project!

west ospreyBOT
#

Posted by @north kettle

UI & Visual Designer (Senior+)
Location

Remote or California HQ

Responsibilities

DreamWorld is seeking our first UI & Visual Designer. You would be responsible for setting our 2D art direction, designing the visuals of our website, and all HUDs in-game. Your role will include close collaboration with artists, game designers, and engineers.

Responsibilities:

Leading all aspects of UI design within DreamWorld
Establishing the style guide for the game interface and influencing art style direction
Designing wireframes for in-game and website interfaces as well as the visuals around them.
Taking the game interface style and website content and creating other marketing materials in that style
Brand Design
Determining immediate work priorities and executing them rapidly
Laying the foundation for future artistic hires
Having a critical and visible impact on our weekly releases

Qualifications

Skills and Qualifications:

Passion for video games and deep knowledge in the field, with the ability to identify and implement best industry practices
Proficiency with Adobe Suite (Photoshop, Animate, XD, and Illustrator)
Experience with digital content creation packages (e.g., Figma, Maya)
Strong attention to detail with the ability to identify and address potential UI issues during the design stage
Excellent command of English, with the ability to clearly present your ideas
Desire to take a hands-on role in shaping the artistic vision, product design, and future growth of a start-up company
Bonus Skills:

UX Experience
Unreal implementation
Motion Graphics
3D Modeling in Blender
Commercial experience in web, media, entertainment, e-commerce, or industrial sectors
When applying, please include a link to your portfolio.

#

Posted by @north kettle

Game Designer (Senior+), MMO Sandbox Game
Location

Remote or California HQ

Responsibilities

We're looking for a great teammate that will dive in, work hard, and learn. This is an excellent opportunity for someone passionate about game design and seeking hands-on experience in a dynamic, collaborative, and creative environment.

You will be:

Improving integration of existing game mechanics and features to improve player engagement and social interaction.
Collaborating with the team to develop and balance in-game economies and progressions.
Participating in the design, testing, and iteration of game mechanics, characters, and levels.
Contributing to the creation of design documentation, including game concepts and systems, gameplay mechanics, and interface designs.
Implementing your own feedback from gameplay tests by tuning data values in the project.

Qualifications

You should take this job if you are:

Passionate about playing games.
Want to have visible, critical impact on a weekly basis.
Enjoy minimal process, and being responsible for deciding what you create every week.
Enjoy collaborating with other hard-working teammates.
Portfolio demonstrates game design skills.
The ideal candidate for this position will have:

A strong passion for and understanding of MMOs, building games, and social games.
Good written and verbal communication skills.
Strong problem-solving skills and creativity.
Ability to work well in a collaborative, team-based environment.
Basic programming skills (C++, Python, etc.) are a plus.
Familiarity with game design software (Unity, Unreal Engine, etc.) is a plus

west ospreyBOT
#

Posted by @surreal cypress

Technical Artist at Last Praetorian Interactive LLC
Location

Remote Work | Based in Orange, CA

Responsibilities

Optimizing enviroment art, reducing poly counts with LODs, compressing/organizing project files, reducing lighting complexity, and limiting our texture streaming pool with mipmaps and priority in mind. Using performance profiling tools to optimize substantially and target a consistent framerate, even on lower-end hardware. Collaborating with our developers in Unreal Engine 5.1 using Perforce for Source Control.

Qualifications

Extensive Proficiency in Unreal Engine 5

  • Knowlege of Performance Profiling
  • Knowledge of Texture Streaming Pools
  • Knowledge of Source Control Workflow (Perforce)
  • Knowledge of Blueprints and Tick/Frametime Optimizations a plus

Proficient in 3D Software of Choice for 3D Asset Optimization (Blender, Maya, etc.)

  • Knowledge of Poly Reduction and 3D Generalist tools
How to Apply

See our Official Teaser for โ€˜PROJECT VESPERIโ€™ at the link: https://youtu.be/7g5KHAhZfQQ | Please DM me or email contact@lastpraetorianinteractive.com with your Portfolio and Relevant Experience to apply. Although this is a student-led game releasing for free, this is a PAID freelance contract opportunity. Thank you!

west ospreyBOT
#

Posted by @stuck hawk

Concept Artist & Rumble Industries
Location

Remote

Responsibilities

Conceptualizing different angles for each part of a robotic military robot character and drafting an idea based off of my reference photos.

Qualifications

Must have at least 4+ years of experience as a concept artist and have a strong portfolio of existing concept art work.

How to Apply

DM

west ospreyBOT
#

Posted by @dreamy rock

UE Dev (Must have worked with esrpg)
Location

remote

Responsibilities

https://unrealengine.com/marketplace/en-US/product/easy-survival-rpg

We are 3 devs at the moment and we are looking for an extra one for a souls-like multiplayer game, we have a low budget at the moment aprox 30 dollar per small tasks and 50 for bigger ones, but if we get investors in you might be able to offer a better pay.
-Knows how to customize the base esrpg template
-Knows replication

Qualifications

Please don't apply if you haven't previously worked with that asset pack

How to Apply

Dm me on discord

west ospreyBOT
#

Posted by @north kettle

Game Trailer Production : Editor / Cinematographer
Location

Remote

Responsibilities

DreamWorld is seeking our first UE Virtual Production / Cinematography Designer. You would be responsible for creating one or more incredible gameplay-based trailers for widespread marketing and publication using our existing in-game assets.

Responsibilities:
Storyboarding
Scene setup
Use of Sequencer
Camera placement & camera track implementation
Lighting
Editing
Music choice

Qualifications

Skills and Qualifications:
Passion for video games and deep knowledge in the field, with the ability to identify and implement best industry practices
Proficiency with Unreal Engine, specifically in Virtual Production / Cinematography
Strong attention to detail, and the eagerness to propose incredible looking and feeling video shots to the team
Excellent command of English, with the ability to clearly present your ideas
Desire to take a hands-on role in shaping the artistic vision of a start-up companyโ€™s likely most-viewed media

When applying, please include a link to your portfolio.

west ospreyBOT
#

Posted by @neon moth

3d model
Location

Remote - Worldwide (Anywhere)

Responsibilities

Working on super realistic 3d models

Qualifications

show prior work / portfolio

How to Apply

DM via discord ASAP

west ospreyBOT
#

Posted by @sage gale

Action Trailer
Location

Remote

Responsibilities

Make Trailer for my ue5 project.
THIS TRAILER WILL INCLUDE CHARACTERS / GUNPLAY SHOOTING ETC...
SEND ME PORTFOLIO EXAMPLES OF ACTION SHOTS YOU CREATED. PLEASE DONT SEND PORTFOLIO IF YOU ONLY DO CINEMATIC SHOTS OF ENVIRONMENTS ITS NOT WHAT WE ARE LOOKING FOR. WE NEED A CINEMATIC WITH CHARACTERS SHOOTING WEAPONS / DRIVING.

Qualifications

Ability to create a cinematic trailer with cars physics & Shooting animations in under 1 week. 1 Minute. Trailer.

How to Apply

DM ME. Budget ready.

west ospreyBOT
#

Posted by @wispy path

UE Programmer needed for indie game
Location

Remote

Responsibilities

Looking for UE programmer to join the team and help complete programming tasks for an indie third person shooter.

Please submit your portfolio link, and your rate. This is a fully paid opportunity. No revshare

Qualifications
How to Apply

DM me on Discord

west ospreyBOT
#

Posted by @sage gale

Gamepad support & other functionality
Location

Remote

Responsibilities

Looking for someone to add gamepad support to this asset
https://unrealengine.com/marketplace/en-US/product/simple-multiplayer-lobby

Also looking for someone who can add a unlock feature for the map selection & Character select. If qualified for this job, please dm me

Qualifications

Replication in ue5 this is a multiplayer gig
also ability to do gamepad support,
If you can only do one of these thats fine please still reach out with Price / turn around time

How to Apply

DM ME

west ospreyBOT
#

Posted by @wheat geode

Job Alert: 3D Environment Artist
Location

Remote

Responsibilities

Are you a student with an extraordinary knack for 3D art, seeking an avenue to shine within the realm of gaming? Look no further! We're in search of highly skilled students to join us as 3D Environment Artists for an exciting gaming project that promises to push creative boundaries.

Qualifications

Requirements:
Proficiency in Unreal Engine for creating 3D environments.
Strong grasp of lighting, composition, and color.
Impressive portfolio showcasing diverse environments.
Open to skilled students.
Passion for AR/VR and innovation.

How to Apply

How to apply Apply: DM me, Send resume, cover letter, portfolio

west ospreyBOT
#

Posted by @pulsar island

UE Developer
Location

Remote

Responsibilities

We are building a project in Unreal Engine and are looking for a UI developper that also has blueprint and C++ skills to build.

The project consists in both an avatar configurator in which you are able to change clothes and clothing material, and a UI interface for in-game purchases.

The UI is ready and needs to be functional both on mobile and PC.

Qualifications

UE5
C++
Responsive

How to Apply

DM on Discord

west ospreyBOT
#

Posted by @winter cove

Experienced Programmer and Game Developer
Location

Remote

Responsibilities

Collaborate with the team to design and implement game features and mechanics.

Write clean, efficient, and maintainable code.
Debug and optimize code to ensure smooth gameplay and performance.

Stay up-to-date with industry trends and emerging technologies.

Qualifications

Proven experience in game development, with a strong portfolio showcasing your work.

Proficiency in programming languages, game engines.

Strong problem-solving skills and attention to detail.

Excellent communication and teamwork abilities.
Ability to meet project deadlines.

How to Apply

Dm Me . Apply only If you are a experienced professional.

west ospreyBOT
#

Posted by @obtuse lichen

Metahuman Animator
Location

Remote (preferrably dutch)

Responsibilities

We are looking for someone to create various animations for the metahuman skeleton, the animations range from in vehicle interactions to weapon reloads for first person and third person. If quality and communication are above expectations we want a long term partnership.

Qualifications

+2 years of experience in animation creation.
Extensive knowledge of UE5.
Knowledge of BP.
Knowledge of animations & anim layering.
Good communication and the willingness to ask questions.
Having an ambition to develop quality results.

Pros:
Access to mocap technology

How to Apply

DM me (I will only reply to portfolio's)

west ospreyBOT
#

Posted by @north kettle

UI & Visual Designer (Senior+)
Location

Remote

Responsibilities

DreamWorld is seeking our first UI & Visual Designer. You would be responsible for setting our 2D art direction, designing the visuals of our website, and all HUDs in-game. Your role will include close collaboration with artists, game designers, and engineers.

Responsibilities:

Leading all aspects of UI design within DreamWorld
Establishing the style guide for the game interface and influencing art style direction
Designing wireframes for in-game and website interfaces as well as the visuals around them.
Taking the game interface style and website content and creating other marketing materials in that style
Brand Design
Determining immediate work priorities and executing them rapidly
Laying the foundation for future artistic hires
Having a critical and visible impact on our weekly releases

Qualifications

Passion for video games and deep knowledge in the field, with the ability to identify and implement best industry practices
Proficiency with Adobe Suite (Photoshop, Animate, XD, and Illustrator)
Experience with digital content creation packages (e.g., Figma, Maya)
Strong attention to detail with the ability to identify and address potential UI issues during the design stage
Excellent command of English, with the ability to clearly present your ideas
Desire to take a hands-on role in shaping the artistic vision, product design, and future growth of a start-up company

Bonus Skills:
UX Experience
Unreal implementation
Motion Graphics
3D Modeling in Blender
Commercial experience in web, media, entertainment, e-commerce, or industrial sectors
When applying, please include a link to your portfolio.

#

Posted by @north kettle

Game Trailer Production : Editor / Cinematographer
Location

Remote

Responsibilities

DreamWorld is seeking our first UE Virtual Production / Cinematography Designer. You would be responsible for creating one or more incredible gameplay-based trailers for widespread marketing and publication using our existing in-game assets.

Responsibilities:

Storyboarding
Scene setup
Use of Sequencer
Camera placement & camera track implementation
Lighting
Editing
Music choice

Qualifications

Skills and Qualifications:

Passion for video games and deep knowledge in the field, with the ability to identify and implement best industry practices
Proficiency with Unreal Engine, specifically in Virtual Production / Cinematography
Strong attention to detail, and the eagerness to propose incredible looking and feeling video shots to the team
Excellent command of English, with the ability to clearly present your ideas
Desire to take a hands-on role in shaping the artistic vision of a start-up companyโ€™s likely most-viewed media
When applying, please include a link to your portfolio.

west ospreyBOT
#

Posted by @cursive garnet

unreal multiplayer consultant
Location

online

Responsibilities

providing on call hourly consult on multiplayer setup. I looking for and unreal consultant especially for multiplayer and replication. this is not a fulltime/permanent job, but I will pay for your time. basically I am looking for someone that could meet with me online and go over my project with me and answer questions. if this is you, let me know.

Qualifications

unreal engine blueprint and multiplayer

How to Apply

message me her on discord

west ospreyBOT
#

Posted by @mild summit

That Blender Guy
Location

Remote

Responsibilities

I need a Blender professional that can complete easy tasks, work with already made models, and make his own.

Qualifications

You need to be good with Blender.

How to Apply

Dm

west ospreyBOT
#

Posted by @mild summit

PRO Sound Engineer - No Sound Track, Just Effects
Location

Remote

Responsibilities

Need sound effects for a short 9 sec. video: Ship, Ocean, underwater. Need cinematic Quality as ''Pirates of the Caribbean'' sound effects!

Qualifications

Any

How to Apply

PM

west ospreyBOT
#

Posted by @gray minnow

VFX Artist
Location

Brasil

Responsibilities

Create Stylized Effects

Qualifications

Skill with Niagara System.

How to Apply

Send me a message: jhonyalves#6329

west ospreyBOT
#

Posted by @vague geode

Stylized Character Modeler needed at Rock Hard Studios
Location

Remote

Responsibilities

Model and rig 8 low poly characters with a rigged mouth and eyes

Qualifications

Know how to model and rig in blender

How to Apply

message on discord

west ospreyBOT
#

Posted by @tawny latch

Seeking Programmer to Customize "FPS Multiplayer Template 5"
Location

Remote

Responsibilities

Hello,
I am in search of an experienced programmer who can assist me in customizing my "FPS Multiplayer Template 5." I am looking to integrate destructible meshes into the template, utilizing the existing projectiles in the template.

โ€ข Integrate destructible meshes into the existing template.
โ€ข Configure the projectiles from the template to interact with the newly added destructible meshes.

Qualifications

If you are confident in your programming skills and have experience with the required tasks, please reach out to me.

How to Apply

PM me

west ospreyBOT
#

Posted by @obtuse lichen

UI / 2D animation.
Location

Remote

Responsibilities

Looking for someone that can help improve existing simple UI to something simplistic sleek and modern fitting the theme of the game, also looking for 2d animations such as game logo animations for media.

Qualifications

Knowledge of UE5 Widgets and UI systems.
Experience with photoshop or any other 2d authoring software.
Experience with 2d animations.
Good communication and the willingness to ask questions.
Having an ambition to develop quality results.

How to Apply

DM me, only respond to portfolio!

west ospreyBOT
#

Posted by @sour perch

UE5 programmer for small city builder
Location

Remote

Responsibilities

Iโ€™m making a small city builder game and I need help creating a better version of my current procedural island generator. Either using the new procedural mesh system in UE5 or something more custom whichever makes more sense.

I could also use some help with some controller support related issues and general code optimisation.

Qualifications

At least 3 years experience with UE programming, i have about 1.5 years experience so I need someone who knows at least double what I do

How to Apply

Dm me on discord

west ospreyBOT
#

Posted by @fallen cypress

Help with color keypad
Location

Anywhere

Responsibilities

Help with the button selecting for each line for a color keypad

Qualifications

Can do the job

How to Apply

Dm

west ospreyBOT
#

Posted by @mild summit

WARCOOP Studios
Location

remote

Responsibilities

i need a 2d rougelike prototype made with the following features

  • 3 relics
  • random room generation
    -lobby system
  • 1 melee weapon
  • 5 ranged weapons
Qualifications

must be experienced with blueprints in unreal

How to Apply

Dm me on discord Joelfr

west ospreyBOT
#

Posted by @prisma haven

..
Location

Remote

Responsibilities

Create high-quality 3D models of characters for an FPS Milsim game.
Collaborate with the development team to ensure assets meet the project's visual and gameplay requirements.
Optimize and prepare 3D models for integration into the game engine.
Maintain consistency in art style and quality across all character models.
Adapt and iterate on character designs as needed based on feedback and project requirements.

Qualifications

Proficiency in 3D modeling software such as Blender, Maya, or 3ds Max.
Experience in character modeling for games, with a strong portfolio showcasing your work.
Knowledge of texturing and UV mapping.
Strong understanding of character anatomy and proportions.
Ability to work collaboratively within a team, take direction, and iterate on designs.

How to Apply

Please DM [Your Name] with your portfolio and any relevant work samples.

west ospreyBOT
#

Posted by @mild summit

Female Voice Actor For moody RPG, 8 USD
Location

Online

Responsibilities

n/a

Qualifications

Able to speak clearly, it's for randomly generated NPCs

How to Apply

Discord DM

west ospreyBOT
#

Posted by @sacred birch

webRTC crash fixer
Location

remote

Responsibilities

We're looking for someone with webRTC experience to fix a crash in Unreal Engine.

https://github.com/versatica/libmediasoupclient/issues/168

Qualifications
  • webRTC C++
  • Better if you know libmediasoupclient
How to Apply

If you think you can fix that, please message me with a budget.

west ospreyBOT
#

Posted by @thorn agate

Skin Weights Artist @ Innervation Bros
Location

Remote

Responsibilities
  • Paint/Create Skin Weights for our character assets.
  • Collaborate and offer suggestions to ensure deformation is the highest of quality it can be.
Qualifications
  • Understands character skin weights and how a character is imported into Unreal Engine.
  • Has a knack for the process, but also understands anatomy of humanoid characters.
How to Apply

Send me a DM

west ospreyBOT
#

Posted by @neon moth

Animation - Remote
Location

Remote - Worldwide (Anywhere)

Responsibilities

Creating character animations

Qualifications

show prior work on character animations

How to Apply

show prior work

west ospreyBOT
#

Posted by @sage gale

Unreal Mobile Multiplayer Developer
Location

Remote

Responsibilities

Take our replicated system & make connectivity work on mobile platform. ( iphone) currently multiplayer is fully working on steam platform. server browser / lobby etcโ€ฆ full connectivity. & project is fully replicated. also help package project & teach how to get unreal project on iphone store with fullynmultiplayer connectivtity.

Qualifications

mobile development in unreal engine

How to Apply

dm me!! budget ready

#

Posted by @sage gale

API integration
Location

remote

Responsibilities

implementing api from apple music into unreal project to stream music directly from inside a our video game.

Qualifications

api intergration with apple music

How to Apply

dm me budget ready

west ospreyBOT
#

Posted by @neon moth

Level Design - Environment Artist
Location

Remote - Worldwide

Responsibilities

Work on level design for large-scale enviroments

Qualifications

Show your portfolio

How to Apply

DM via Discord ASAP (With a portfolio and resume)

west ospreyBOT
#

Posted by @agile siren

UE Server Dev
Location

Anyware

Responsibilities

Need to make a video or guide documents , How to setup the OVH and upload game on the vps and update the game files in future and create session , join session , find session

Qualifications

Dedicated server experience with OVH VPS ,
Unreal Engine 5.2 EOS Plugin

How to Apply

discord : Sazzad Hossain #3214

west ospreyBOT
#

Posted by @sage gale

Replicated Mobile Controls
Location

Remote

Responsibilities

Add mobile controls to ue5 project for multiplayer game

Qualifications

Replicated Mobile Controls

How to Apply

DM! Budget Ready

west ospreyBOT
#

Posted by @north kettle

UI & Visual Designer for Games (Senior+)
Location

Remote or California HQ

Responsibilities

DreamWorld is seeking our first UI & Visual Designer. You would be responsible for setting our 2D art direction, designing the visuals of our website, and all HUDs in-game. Your role will include close collaboration with artists, game designers, and engineers.

Responsibilities:

Leading all aspects of UI design within DreamWorld
Establishing the style guide for the game interface and influencing art style direction
Designing wireframes for in-game and website interfaces as well as the visuals around them.
Taking the game interface style and website content and creating other marketing materials in that style
Brand Design
Determining immediate work priorities and executing them rapidly
Laying the foundation for future artistic hires
Having a critical and visible impact on our weekly releases

Qualifications

Skills and Qualifications:

Passion for video games and deep knowledge in the field, with the ability to identify and implement best industry practices
Proficiency with Adobe Suite (Photoshop, Animate, XD, and Illustrator)
Experience with digital content creation packages (e.g., Figma, Maya)
Strong attention to detail with the ability to identify and address potential UI issues during the design stage
Excellent command of English, with the ability to clearly present your ideas
Desire to take a hands-on role in shaping the artistic vision, product design, and future growth of a start-up company
Bonus Skills:

UX Experience
Unreal implementation
Motion Graphics
3D Modeling in Blender
Commercial experience in web, media, entertainment, e-commerce, or industrial sectors
When applying, please include a link to your portfolio.

west ospreyBOT
#

Posted by @strong laurel

VR game developer
Location

Remote

Responsibilities

You have to develop a RPG VR hack and slash game by using template(if possible )

Qualifications

Should have oculus quest 2
Should have good knowledge of Blueprint and C++

How to Apply

Dm me

#

Posted by @terse lynx

C++/Blueprint programmer
Location

India

Responsibilities

To complete the project/tasks that are assigned to them

Qualifications

Should have understanding of C++/Blueprint minimum 1 year of experience in any of them

How to Apply

Dm me with your portfolio

west ospreyBOT
#

Posted by @sage gale

Optimized Clothing Artist
Location

Remote

Responsibilities

Looking for a artist to make urban gangster street wear. Gta gangster style. Rapper Clothing, Def Jam Style.

Qualifications

Optimized Clothing
Urbanized Style

How to Apply

DM ME!

west ospreyBOT
#

Posted by @solar violet

C++ Senior Network Gameplay Developer at Villain Games Inc.
Location

USA (Remote)

Responsibilities

Ready to be part of something epic?!

We're creating an online/multiplayer fantasy PvPvE RPG in Unreal Engine 5. We invite hardworking and dedicated C++ professionals to join our talented, passionate team of workaholics (formerly Diablo IV, Dead Space, Valorant, etc.). Our upcoming title has the excitement and following of our 10k member Discord, dying to get in-game!

ใƒป Work closely with our design team. Expect to be entrusted with several systems/features/bugs which we will depend on you nailing.
ใƒป Implement files from VFX, Sound, and Environment team members is common.
ใƒป Active participation in a group chat with other coders to maintain a highly available line of communication, offering your insight and experience as needed.
ใƒป Ensure timely and efficient integration of the assigned system or feature into our existing codebase, upholding industry best practices.
ใƒป Produce code/systems for weekly builds for playtesting on Steam + dedicated server development (AWS).
ใƒป Track and manage tasks on Trello.

Qualifications

ใƒป A passion for fantasy PvPvE games (e.g. Dark and Darker, World of Warcraft, League of Legends), and creating networked games/systems for thousands of excited players.
ใƒป 7+ years of Unreal Engine C++ development and 1+ shipped title.
ใƒป Ability and excitement to take on advanced C++ networking challenges, or any gameplay task/system/bug thrown at you.
ใƒป Extreme confidence in one's general coding ability and deep knowledge of Unreal Engine 5's C++ API.
ใƒป Mastery of efficient dedicated server network coding and networked gameplay systems, plus the ability to communicate/collaborate with others about systems and solutions.
ใƒป Being efficient and using the best tool for the job: plugins, blueprints vs C++, proposing better ideas, etc.
ใƒป Using Perforce (p4v) is second nature to you.
ใƒป Excellent team and communication skills (English).
ใƒป Signing company work contract is mandatory.

If you're eager to make a meaningful impact on a game that will be played massively, we'd love to hear from you.

How to Apply

Discord and/or Email: jobs@villaingames.com | Attach an intro, rรฉsumรฉ/linkedin, and why you're a good fit for project!

west ospreyBOT
#

Posted by @mild summit

[ SOUND ENGINEER ] FOR VIDEO
Location

ANY

Responsibilities

TO MAKE AUDIO FX FOR SHORT 15 SECONDS VIDEO. ALSO, NEED CUSTOM MADE SOUNDS.

Qualifications

ANY

How to Apply

DM

west ospreyBOT
#

Posted by @full jetty

Senior UE Engineer
Location

Remote/Virtual Workplace

Responsibilities

Overview:

Seeking an Unreal Engine Developer to create 3D spaces and objects for a unique design project. This isn't gaming; it's a novel use of Unreal Engine. Architectural understanding is a plus.

Responsibilities:

Create 3D spaces in Unreal from given dimensions.
Enable web deployment of Unreal projects.
Integrate APIs for added platform functionality.
Lead junior engineers.
Collaborate with business teams for project requirements.
Stay updated on Unreal Engine advancements.

Qualifications

Degree in Computer Science, Game Development, or Architecture.
Proficient in Unreal Engine with relevant portfolio.
Experience with web deployments and API integrations.
Leadership and mentoring skills.
Basic understanding of architecture and design.
Clear communicator.

How to Apply

email your portfolio/resume/linkedin to amhvacation@gmail.com

west ospreyBOT
#

Posted by @sacred birch

Landscape material
Location

remote

Responsibilities

Iโ€™m looking for someone to add landscape paint layers from migrated assets.

Iโ€™ve recently migrated an environment asset which has landscape material layers to my project, and I would like to add these layers to a master landscape material.

Budget is $5-10/hour.

Qualifications

Landscape material

How to Apply

Please message me with a portfolio

west ospreyBOT
#

Posted by @slender echo

Need some materials made for 3D characters
Location

remote

Responsibilities

here is the link to some 3D models ( https://1drv.ms/u/s!ApZ7uqTN86XhahxO2X_NHCm6D7Y?e=gOAKNx ). I need you to make some materials to match the preview included in the zip file. Textures (TGA format) also included. There are 15 models. Pick one randomly (but I prefer if you pick the more famous ones, you'll know who they are already hopefully :D) and give it a shot. I'll pay you via paypal, fair compensation, so be reasonable...

Qualifications

Know how to make basic materials, nothing fancy, but still you need to know the basics, and the result should look good enough with default lighting and post process

How to Apply

DM me with a snapshot of one of the models you worked on, and also ask me for details if needed.

west ospreyBOT
#

Posted by @dense grove

VR developer - quick task
Location

remote

Responsibilities

Hello
I need to make an architectural scene created in Unreal Engine 5.1 navigable in PC-VR from Meta Quest 2, implement movement with the joystick and teleport with the trigger
Deadline: Tomorrow morning
Candidate must have Metaquest 2 and Link
This is a quick task but if it is ok it will be long term work

Qualifications

PC-VR

How to Apply

dm

west ospreyBOT
#

Posted by @manic jungle

Anime Sprite Artist/Animator
Location

Unreal Engine 5/Aesprite

Responsibilities

Creating animations for characters and enemies in a 2D sprite game.
No sprite portraits or massive art. Just character and enemy sprites as well as textures of houses, rocks and other items in the world.

We want to go for an anime like style when creating sprites for everything. Similar to that of older Tales of games (Tales of Destiny DC, Tales of Phantasia, Tales of Eternia etc.), Star Ocean and Octopath.

This would include:
Combat sprites
Walking Sprites
Jumping Sprites
Arm and Leg Movement

Enemies will have less work being done on them due to their sprites being used significantly less than other characters

We can talk about rates for this project in DM.

Qualifications

Able to create and animate sprites

How to Apply

DM

west ospreyBOT
#

Posted by @thorn agate

Unreal VFX Artist @ Innervation Bros
Location

Remote

Responsibilities
  • Provide VFX solutions for complex shots.
  • Ability to create high quality VFX entirely in unreal.
  • Mix VFX with Niagara, Materials, and Skeletal Meshes.
Qualifications
  • Portfolio showcasing your ability to create VFX in-engine.
  • Has collaborative and growth mindset.
How to Apply

DM me with your portfolio. We won't respond without it. We need help creating VFX for this animated film. https://youtu.be/HZIliYaeXUo?si=JORZdXc3Rp614rzN

west ospreyBOT
#

Posted by @mild summit

Techical Artist
Location

Remote

Responsibilities

In active search of Well-Qualified Unreal Engine-Android developer to make touch input work properly and with the great experience in

-Mobile input and publishing
-Advanced knowledges in Mouse and Touch input mechanics, as well as practical application in the real project
-Fluent English

Qualifications

Programming and Game Publishing in additional would be great
Fair price for labor, there hundreds of freelancers and the work only for few minutes, please don't think that we don't know prices.
Possibility to test the result on the phone.

How to Apply

DM via Discord

west ospreyBOT
#

Posted by @mild summit

Ai } PRO VOICE CLONER/ +LIP SYNC
Location

Any

Responsibilities

Looking for someone who is Good with Ai and can make me a voice clone, only from Pre-Recorded Audio. Also, if you know a good Lip-sync Ai for video, It would be a bonus.

Qualifications

Ai

How to Apply

PM

west ospreyBOT
#

Posted by @grave jolt

Technical Artist Ground Effect, LLC
Location

Remote

Responsibilities

Looking for an artist to recreate a small section of beverly hills and input a model of a building that will be constructed. The model should be accurate to real life and have textures.

Qualifications

Expert in Unreal Engine

How to Apply

Please send me a DM with a message and your portfolio.

west ospreyBOT
#

Posted by @lofty wigeon

Music Producer/ Composer at Mieckul
Location

Jacksonville, Florida

Responsibilities

I will make your app or game a custom soundtrack using any sounds, appeals, or feelings you think is needed to suit your project. Unlimited revisions and we're gonna make sure it elevates your vision as much as possible.

Qualifications

My name is Michael Defilippis, I go by the stage name Mieckul, I have been producing for about a year now and have had success producing
for artists such as Tory Lanez, Yoko Gold, Crimsons Red, and othre billboard certified artists. I used to be a mobile game producer in 2020
but quit to pursue music so now I am trying to combine my knowledge in both fields to make the best possible outcome.

How to Apply

dm this account on discord, or email me at beats@mieckul.com

west ospreyBOT
#

Posted by @delicate cosmos

Motion Capture Producer / Actor @ MotionWave
Location

Croatia

Responsibilities

Motion Capture Supervision
-Casting
-Acting
-Client managing
-Supervising Sessions
-Coordinating staff
-Producing and delivering the data to Client

Qualifications

IT Bachelor
Film Acting Studies
Management

How to Apply

Hi guys, Motion Capture Creator here. :slight_smile: Worked on many AAA titles and Indie studios as an actor, supervisor and producer roles. Everything related to creating, recording, cleaning, and editing MoCap is my turf. :slight_smile: Using my Xsens system, or renting Vicon tech. Ln: https://www.linkedin.com/in/veselinkrstovski/ Fvrr: https://www.fiverr.com/s/kl9LDw

west ospreyBOT
#

Posted by @violet mortar

Audio Engineer at Holtrix Studios
Location

Remote

Responsibilities

Create authentic car engine sound loops
*Idle
*Low
*Med
*High
*Redline
RPM sounds

Must not be like the real (for copyright reasons)
Implemented to FMOD with the auto pitch setup, etc

Qualifications

FMOD

Able to create authentic perfectly looped engine sounds at these rpm levels (Idle, Low, Med, High, Redline) *Exact rpm will be provided later

Able to implement these sounds to FMOD ( May need unreal engine 5 implementation too)

Fast and able to offer revisions

How to Apply

DM

west ospreyBOT
#

Posted by @harsh tree

SQL & Database Developer/Manager
Location

Remote

Responsibilities

We are looking for a developer to setup, manage and operate our player database system for an upcoming MMORPG.

  • Connect the Database to the project.
  • Ensure proper communication with the database, game and login system.
  • Ensure functions are admin/moderator are front end friendly.
  • Ensure the database is properly secured and protected
  • Connect our current login system with the new database.
Qualifications

Must have experience with SQL systems
Must have experience with Unreal Engine 5.2

How to Apply

Direct Message

west ospreyBOT
#

Posted by @dim bay

FPS Movement-Mechanic Developer ($200-$300)
Location

Remote

Responsibilities

In search of a skilled developer with a passion for game-feel. If you're experienced in creating FPS movement mechanics, we're eager to connect with you! PLEASE NOTE: We are seeking experienced candidates; amateurs need not apply.

-Create and implement a Hanging Rail-Riding system (For reference, see Bioshock Infinite's dynamic Skyline mechanic) https://youtu.be/2XyJba0hVME?feature=shared&t=14

-Create and implement a grapple-like system that allows players to navigate the environment by targeting and being rapidly pulled towards a designated object.

Qualifications

-Proven experience in creating momentum based FPS movement mechanics.

-Strong communication skills during the development process.

-A knack for enhancing game-feel.

Budget: We are open to competitive bids for this project, with a preferred budget range of $200 to $300. However, we are willing to consider much broader negotiations for exceptional expertise.

How to Apply

Send your portfolio and Price Quote to @mattloveless on discord.

west ospreyBOT
#

Posted by @warped crater

CEO Rabid Rat
Location

Remote

Responsibilities

We're looking for a qualified audio designer to join us on a quick round till 02.10 and help us creating amazing sfx for our game.

Qualifications

Portfolio

How to Apply
west ospreyBOT
#

Posted by @solar violet

C++ Senior Network Gameplay Developer at Villain Games Inc.
Location

USA (Remote)

Responsibilities

Ready to be part of something epic?!

We're creating an online/multiplayer fantasy PvPvE RPG in Unreal Engine 5. We invite hardworking and dedicated C++ professionals to join our talented, passionate team of workaholics (formerly Diablo IV, Dead Space, Valorant, etc.). Our upcoming title has the excitement and following of our 10k member Discord, dying to get in-game!

ใƒป Work closely with our design team. Expect to be entrusted with several systems/features/bugs which we will depend on you nailing.
ใƒป Implement files from VFX, Sound, and Environment team members is common.
ใƒป Active participation in a group chat with other coders to maintain a highly available line of communication, offering your insight and experience as needed.
ใƒป Ensure timely and efficient integration of the assigned system or feature into our existing codebase, upholding industry best practices.
ใƒป Produce code/systems for weekly builds for playtesting on Steam + dedicated server development (AWS).
ใƒป Track and manage tasks on Trello.

Qualifications

ใƒป A passion for fantasy PvPvE games (e.g. Dark and Darker, World of Warcraft, League of Legends), and creating networked games/systems for thousands of excited players.
ใƒป 7+ years of Unreal Engine C++ development and 1+ shipped title.
ใƒป Ability and excitement to take on advanced C++ networking challenges, or any gameplay task/system/bug thrown at you.
ใƒป Extreme confidence in one's general coding ability and deep knowledge of Unreal Engine 5's C++ API.
ใƒป Mastery of efficient dedicated server network coding and networked gameplay systems, plus the ability to communicate/collaborate with others about systems and solutions.
ใƒป Being efficient and using the best tool for the job: plugins, blueprints vs C++, proposing better ideas, etc.
ใƒป Using Perforce (p4v) is second nature to you.
ใƒป Excellent team and communication skills (English).
ใƒป Signing company work contract is mandatory.

If you're eager to make a meaningful impact on a game that will be played massively, we'd love to hear from you.

How to Apply

Discord and/or Email: jobs@villaingames.com | Attach an intro, rรฉsumรฉ/linkedin, and why you're a good fit for project!

west ospreyBOT
#

Posted by @carmine maple

2d Mobile Game App Developer
Location

remote

Responsibilities

Seeking an experienced 2d app developer to create a mobile โ€œtrading cardโ€ game for app store and google play. Similar pokemon/yugioh. Game must include multiplayer online functionality including an in game marketplace. Also should include in-game purchases. DM WITH RESUME for more info

Qualifications

1 year + experience/ proof of work

How to Apply

direct message

west ospreyBOT
#

Posted by @deep scarab

C++ Procedural Mesh Specialist
Location

Remote

Responsibilities

Collaborate on plugin that is in development to provide an intuitive house building system that currently utilizes procedural mesh components

Tasks include:
-Optimizing render performance
-Solving junction gaps in walls
-Solving boolean ops for Windows/Doors
-Optimizing and iterating on grid logic and algorithms
-Participate in code reviews when merging in work
-Work in self contained branch within a PlasticSCM Repo

Qualifications

C++
Procedural Mesh Experience
Experience playing and building houses in The Sims

How to Apply

DM on Discord with any relevant experience via resume, showcase, or portfolio

west ospreyBOT
#

Posted by @sage gale

Car Asset update to 5.1
Location

remote

Responsibilities

https://unrealengine.com/marketplace/en-US/product/advanced-tuning-cars

Take this system & make work with Chaos Vehicle System in 5.1
Also make a basic enter exit system ( doesnt need door enter/exit anims) Possess invisible to visible is fine. for single player game

Qualifications

https://unrealengine.com/marketplace/en-US/product/advanced-tuning-cars

Take this system & make work with Chaos Vehicle System in 5.1
Also make a basic enter exit system ( doesnt need door enter/exit anims) Possess invisible to visible is fine. for single player game

How to Apply

dm

west ospreyBOT
#

Posted by @obtuse lichen

Mass AI developer
Location

Remote

Responsibilities

You will improve existing Mass AI NPC systems to be compatible over network and convert a traffic system to make use of the Mass AI system.

Qualifications

Experience with Unreal Engine 5
Experience with C++
Experience with Mass AI
Experience and knowledge of networking.

How to Apply

DM me

west ospreyBOT
#

Posted by @lyric ocean

Unreal C++ Developer
Location

Remote / Worldwide

Responsibilities

We are looking for an experienced Unreal Engine C++ developer to join our team and help in programming an automated video engine, outputting high fidelity metahuman videos.

Qualifications

4+ years experience programming with C++ in Unreal Engine

How to Apply

DM me

west ospreyBOT
#

Posted by @noble shuttle

Technical animator
Location

Remote or Klaipฤ—da, Lithuania office

Responsibilities

Collaborate with artists and animators to design and implement character and object animations in Unreal Engine 4.27.

Develop and maintain animation rigs, tools, and pipelines to optimize the animation production process.

Implement and fine-tune animation state machines and logic within Unreal Engine's Blueprint system.

Troubleshoot and resolve technical animation issues to ensure smooth gameplay and visual fidelity.

Qualifications

Strong proficiency in Unreal Engine 4.27, with a deep understanding of its animation systems.
Proficiency in animation software such as Maya or Blender.

Solid experience with character rigging and skinning.

Strong understanding of animation principles, physics, and kinematics.

Excellent problem-solving skills and the ability to work collaboratively in a team.

How to Apply

Contact me at marius.k@matima-studio.com or on Discord at #mariuskon

west ospreyBOT
#

Posted by @sage gale

Multiplayer Programmer
Location

Remote

Responsibilities

Make a PvP replicated system for the dice game โ€œstreet crapsโ€.
casino game street craps game mode

Qualifications

multiplayer replication skill let in unreal engine 5

How to Apply

dm me

west ospreyBOT
#

Posted by @abstract ember

Multiplayer expert - Black Zebra Studios
Location

Remote

Responsibilities

Add dedicated server functionality to a Ue4 game, using Amazon Gamelift and EOS features for crossplay.

Qualifications
  • Good experience with both Gamelift and EOS
  • Experience in multiplayer optimization
How to Apply

DM or send an email to remi@blackzebrastudios.com

west ospreyBOT
#

Posted by @steady lodge

Character Rigger / SuperDuperSecret Co.
Location

Remote

Responsibilities

We have a character skeleton generated via Ready Player Me, would like an IK Control Rig built that allows us to easily post the character via Sequencer (or in game).

Notes: The current skeleton is compatible with Epic Skeleton (Manny), there are a few issues that make it not 100% (root node isn't properly setup for example). Most of the effort will be mapping the IK controls to the Skeleton and possibly adjusting scales.

Desired: Create a video of you fixing this / job (not your face, just screen capture). Private use for us only to help us see how this is done properly.

Our expectation is that this is probably quickly doable for an experienced Rigger, we can pay via Paypal/Venmo.

Qualifications
  • 2+ years experience in Control Rigging UE4/5
  • Good human
  • Fast and Friendly
How to Apply

Please reach out via DM.

west ospreyBOT
#

Posted by @spice sage

Savior auto save plugin expert
Location

Remote

Responsibilities

implement an auto save/load function in a project using the Savior plugin.

Qualifications

experience in Savior plugin.

How to Apply

DM #tuajoder

west ospreyBOT
#

Posted by @lean rampart

Perforce / DevOps Coach for small studio
Location

Remote

Responsibilities

Small studio looking for a few hours of DevOps coaching to optimize/fix a Free Helix Core Perforce server running on EC2.โ€จGoal would be to check settings, optimize workspace/streams, maybe help move some projects to optimize naming conventions. Immediate hourly payment.

Qualifications

Perforce / DevOps experience

How to Apply

Please reach out via DM!

west ospreyBOT
#

Posted by @mild summit

Rational Studios | Programmer for Weapons Base
Location

Remote (The Interwebs : P)

Responsibilities

Your responsibility is to create a simple weapons base for our WW2 Shooter (Annihilation44) via C++ code utilizing raycasting.

Qualifications

Understanding of C++ and creating weapon bases/functioning weapons for Unreal.

How to Apply

We pay out via Monero so make sure you have a Monero wallet first.Send me a message via my dms if you are interested.

west ospreyBOT
#

Posted by @north kettle

UI & Visual Designer (Senior+)
Location

Remote

Responsibilities

DreamWorld is seeking a UI & Visual Designer for a 2-3 months part time or full time contract. You will be responsible for setting our 2D art direction, designing the visuals for our new website, and redesigning our HUDs in-game.

Qualifications

Passion and experience in the video game industry
Strong attention to detail with the ability to identify and address potential UI issues during the design stage
Excellent command of English, with the ability to clearly present your ideas
Desire to take a hands-on role in shaping the artistic vision, product design, and future growth of a start-up company
Proficiency with Adobe Suite (Photoshop, Animate, XD, and Illustrator)
Experience with digital content creation packages (e.g., Figma, Maya)

Bonus Skills:
Front end web dev experience (HTML, Javascript, CSS)
Unreal engine experience
Motion Graphics

When applying, please include a link to your portfolio.

west ospreyBOT
#

Posted by @mild summit

Easy After EFFECTS Animation.
Location

Any

Responsibilities

I need someone who can make Animated Gradient stroke in After Effects that rotates 360.

Qualifications

Any

How to Apply

DM

west ospreyBOT
#

Posted by @manic jungle

DND Game Manager Game/App
Location

UE5

Responsibilities

We are trying to create a DND Game that can be played, managed, and run anywhere in real time. The app would be used for DND players to be able to very simply mange thier games, stats and sheets.

The machanics boil down to:
-Creating DND games and host local lobbies for friends or anyone with a code can join
-Creating Enemies, Items, Locations and more while in or outside a campaign
-Player interactions like Leveling up players, adding and removing items

The entire project is UI and text based. There is no need for graphics, models, textures or anything of the sort. Only functionality. Theres more im looking to add to the project and id get into more details in DM.

Qualifications
  • Advanced UE Development
  • UI Development
How to Apply

DM

#

Posted by @night trench

VFX Artist
Location

Remote US

Responsibilities

Create, implement, and optimize various in-game VFX using Unreal 5+.

Qualifications

Must have a demo reel or portfolio showing a range of incredible Unreal VFX work.

How to Apply

DM me directly with your demo reel or portfolio link

west ospreyBOT
#

Posted by @unkempt nest

Lead Developer
Location

Remote/Delhi

Responsibilities

โ€ข Design, develop, and implement the video engine system from scratch, ensuring high-quality output.
โ€ข Write custom code in C++/Python to support Meta Human expressions, body language, and movements for lifelike interactions.
โ€ข Integrate advanced animation techniques to create dynamic and realistic avatars.
โ€ข Develop an automated script parser to convert text inputs into separate instructions for Unreal Engine, media drawer, and camera manager.
โ€ข Implement emotion recognition and generation algorithms to synchronize Meta Human emotions with the script.
โ€ข Create a framework for full-body animation, allowing seamless transitions between states.
โ€ข Incorporate gestures, writing on the board, and drawing diagrams for comprehensive content.
โ€ข Design the system for object interactivity, including various types of grabs and weight options.
โ€ข Ensure smooth transitions between different camera actions based on context and script cues.

Qualifications

โ€ข Proven expertise in Unreal Engine development with a focus on creating dynamic avatars.
โ€ข Strong programming skills in C++ and/or Python.
โ€ข Experience with emotion recognition and generation, and applying emotional context to Meta Humans.
โ€ข Familiarity with integrating Meta Humans into Unreal Engine projects.
โ€ข Proficiency in animation techniques and tools.

How to Apply

DM with details

west ospreyBOT
#

Posted by @steady lodge

Scene Layout @ SuperDuperSecret Co.
Location

Remote

Responsibilities

Creating a single static scene in UE, based on a 2d sketch.

We have a single sketched concept from an artist with 10 characters in a scene.

We need someone to assemble this scene in UEโ€“ basically, block out the environment (just using cubesโ€“ the environment can be low fidelity for this), and then use the Manny default UE character to match the pose for each character in the concept (we will later replace Manny with the actual characters), and set up lighting + camera to match the sketch.

This isn't expected to be a long job, maybe an hour or two for an experienced artist.

Qualifications
  • UE5
  • Basic Scene Composition
  • Camera Matching
  • Lighting
How to Apply

Please send a DM.

west ospreyBOT
#

Posted by @tardy garnet

blockout and map designer
Location

anywhere

Responsibilities

need to make a big level blockout. budget is $100

Qualifications

map design. make sure to have a portfolio of completed projects.

How to Apply

by dm

west ospreyBOT
#

Posted by @fallen cypress

Azure devops and github PAT problem
Location

Remote

Responsibilities

When my friend enters the PAT token in password and the name in username he cant authenticate, it worked before

Qualifications

Be able to fix it

How to Apply

Dm

west ospreyBOT
#

Posted by @mild summit

Programmer WARCOOP
Location

remote

Responsibilities

I need someone who can make a FPP medieval combat system similar to mordhau/chiv

Qualifications
  • able to do the job
  • 2+ years of experience
How to Apply

dm me

west ospreyBOT
#

Posted by @inner dirge

UE Mocap Cleanup Artist at Piomotion
Location

Remote

Responsibilities

Clean up motion capture directly inside Unreal Engine 5

Qualifications

Showreel documenting your skills and abilities. Proven experience animating in Unreal Engine.

How to Apply

Send you showreel and CV to denzel@piomotion.com

west ospreyBOT
#

Posted by @narrow forge

EXP Game Dev
Location

Remote

Responsibilities

will include :
working with a plugin from MP such as TCF or ALS to achive high quality gameplay experiance

will include setting up animations ( will be provided )
setting up attributes and character fully function
setting up AI with animations as well
camera shaking other souls like features
Deflect or block like sekiro
finishers
skills and skill tree ( vfx will be provided )
game is melee type combat like elden ring or dark souls etc ( single player )

Qualifications

Expert or have a background in medivale games or melee type combat games or expert in unreal and AI
fast with work can achive and know what to do
worked before if there is ( TCF , ALS )

NOTE : payment will be from known gateway like paypal or wise or other except crypto no crypto

payments will be based on budget " Milestones " not hourly

when sharing portfolio please know if it was fake or stolen you will be blocked and will let everyone know

How to Apply

discord

west ospreyBOT
#

Posted by @tardy garnet

Background map designer
Location

anywhere

Responsibilities

im looking for a downtown city night setting map for a game im making. i want to use it as a background map. gotta be optimized.

Qualifications

3d modeling? If you already have done some in the past or if you have some for sell just quickly send me screenshots of them

How to Apply

by dm

west ospreyBOT
#

Posted by @daring terrace

Software Engineer - VR Meta Quest Leaderboards, Unreal Engine
Location

Remote

Responsibilities
  • Develop, test, and maintain Meta Quest 2 leaderboards for a virtual reality game within Unreal Engine.
  • Collaborate with cross-functional teams to gather requirements and design solutions.
  • Write clean, efficient, and maintainable code following best practices.
  • Troubleshoot and debug software issues to ensure optimal performance and functionality.
  • Conduct code reviews to ensure code quality and adherence to coding standards.
  • Utilize version control systems such as Perforce for code management.
Qualifications
  • Hands-on experience setting up leaderboards within Unreal Engine for Meta Quest virtual reality games.
  • Familiarity with version control systems like Perforce.
  • Strong problem-solving skills and attention to detail.
  • Excellent communication and collaboration abilities.
How to Apply

Please send me DM with your resume & portfolio link, if applicable.

west ospreyBOT
#

Posted by @mild summit

New Life Studios
Location

UK/US/EU/Commonwealth

Responsibilities

New Life Studios is a solo-developer game studio that is focused on creating indie based games that are published on steam.

For our current job opening we are looking for someone who using metahumans that we can provide within our Unreal Project to create basic facial and body animations that will be used within our Prison game. For example a few prisoners as part of the game will speak with the player, it is important that with the voices we provide that you are able to have the facial animations of the metahumans work so that it looks like the player is having a conversation with NPC's.

As well as this the rest you will be creating certain animations to go with a prison theme, for example being idle and having minor conversations between prisoners.

Metahuman, Environment, voices will be provided.

A bonus is also if you're experienced with cinematics so we can create our prison entrance.

Qualifications

Motion Capture, Metahumans Motion Capture Expert 2 years+

How to Apply

DM kingtumon directly please.

west ospreyBOT
#

Posted by @shy lion

Programmer or anyone needed
Location

Remote

Responsibilities

I need someone to help me fix a crash report

Qualifications

Able to fix it

How to Apply

Dm me

west ospreyBOT
#

Posted by @sage gale

replication specialist
Location

remote

Responsibilities

replicate this system & integrate into als replicated community version in ue5.1. also would need documentation for each step so i could reproduce on my own

https://www.unrealengine.com/marketplace/en-US/product/downhill-bike-mtb

Qualifications

replicate this system & integrate into als replicated community version in ue5.1. also would need documentation for each step so i could reproduce on my own

https://www.unrealengine.com/marketplace/en-US/product/downhill-bike-mtb

How to Apply

dm

west ospreyBOT
#

Posted by @mild summit

Lead Programmer At Pixel-By-Pixel
Location

Remote

Responsibilities

Help make Symphony, a puzzle/rythm game where you can make your own beat

Qualifications

None, let me see your work!

How to Apply

DM!

west ospreyBOT
#

Posted by @hollow zinc

programmer at suntie.co
Location

remote - anywhere!

Responsibilities

extend existing plugin to have node graph functionality similar to anim bp's

Qualifications

none!

How to Apply

Discord DM to crewsackan#7576

west ospreyBOT
#

Posted by @vale egret

Lead Developer
Location

United Kingdom

Responsibilities

Looking for someone to lead development on a UE + AI project. $700-$1000/day + equity. 2 days/week. Role is UK based but remote, so anywhere from US East Coast to Europe works

Qualifications
  • Senior experience in Unreal Engine
  • Curiosity in LLMs
  • Previously built and led an end-to-end project
How to Apply

DM

west ospreyBOT
#

Posted by @north kettle

UI & Visual Designer (Senior+)
Location

Remote

Responsibilities

DreamWorld is seeking a UI & Visual Designer for a 2-3 months part time or full time contract. You will be responsible for setting our 2D art direction, designing the visuals for our new website, and redesigning our HUDs in-game.

Qualifications

Passion and experience in the video game industry
Strong attention to detail with the ability to identify and address potential UI issues during the design stage
Excellent command of English, with the ability to clearly present your ideas
Desire to take a hands-on role in shaping the artistic vision, product design, and future growth of a start-up company
Proficiency with Adobe Suite (Photoshop, Animate, XD, and Illustrator)
Experience with digital content creation packages (e.g., Figma, Maya)

west ospreyBOT
#

Posted by @nocturne canopy

Help/Coaching Playstation 5 DLC
Location

Remote - Europe

Responsibilities

We are a small studio looking for a few hours coaching to create a PSAC and PSAL (Additional Content/DLC) for a PS5 game.

Qualifications

Experience with UE5 and PS5 SDK, as well as sony platform services and packaging of additional cont

How to Apply

DM

west ospreyBOT
#

Posted by @mild summit

Polarized Video Overlay
Location

Any

Responsibilities

I need someone to make in AE or any other software transparent polarized overlay, that I can put on videos. The Effect should look like when you wear 3D cinema glasses.

Qualifications

Any

How to Apply

Dm!

west ospreyBOT
#

Posted by @lean panther

Realistic human sculptor
Location

Remote

Responsibilities

To take a base mesh and sculpt the head to resemble the photo that'll be provided.

Qualifications

Blender sculpting(preferably)
Zbrush

How to Apply

Send a DM with previous work

west ospreyBOT
#

Posted by @inner dirge

Unreal Animator
Location

Remote

Responsibilities

As an Unreal Animator at Piomotion Studio, you'll be animating MetaHumans and cleaning up motion capture directly in UE5. This includes both facial and body animation.

Qualifications

Proven experience animating in UE. At least 2 years in the industry. Showreel documenting your abilities.

How to Apply

Send a DM to job poster or email to denzel@piomotion.com with your showreel attached.

west ospreyBOT
#

Posted by @neon moth

Sales Representative
Location

Remote - Worldwide

Responsibilities

Sales Rep

Qualifications

Show prior work as sales rep

How to Apply

DM via discord ASAP

west ospreyBOT
#

Posted by @noble narwhal

Game Optimizer at Nightmare Studios
Location

Remote

Responsibilities

You'll stay in charge of optimizing terrain, foliage, buildings, maps, etc

Qualifications

Experienced with optimization

How to Apply

DM me on discord @rodruss

west ospreyBOT
#

Posted by @slate glacier

Coaching/Consultant for UI and camera setup
Location

Remote

Responsibilities

I'm a solo developer with limited knowledge about UI and the required functions for setting up a pretty basic architectural visualization.

The core task at hand is to set up the logic for moving the user around a neighborhood, switching from a distant view and a first person view.

I would like to do this as a workshop over a few hours, as I would like to understand what we are building. Only a working skeleton is needed, I can take it from there.

Please see a flowchart for further info here:

https://miro.com/app/board/uXjVNec2ZjI=/?share_link_id=73393996464

Qualifications

A thorough understanding of the necessary parts in Unreal, fluid English and preferably located somewhat close to European time zones.

How to Apply

Please send me a DM here or an email to tore@arkwiz.no

west ospreyBOT
#

Posted by @fallen cypress

Help with replication and spectator system
Location

Remote

Responsibilities

General help with replication on a spectator system and the system itself

Qualifications

Programming experience 2+ years in unreal with blueprints

How to Apply

Dm

west ospreyBOT
#

Posted by @obsidian oyster

Environment Artist at Brushify Ltd
Location

Remote

Responsibilities

This is a contract remote role for an Environment Artist. The Environment Artist will be responsible for day-to-day tasks related to asset creation, asset import, scene design as well as creation of promotional materials such as videos and screenshots.

Brushify is a modular approach to building environments in Unreal Engine. We offer a wide selection of landscapes ,including snow-capped mountains, grassy fields, and arid desert landscapes. All packs come with a dynamic landscape shader that allows biomes to blend together, and include generic assets like rocks and grass. Brushify packs are designed to seamlessly work with each other, all sharing the same materials and folder infrastructure.

Qualifications

Please do not apply without a portfolio link.
Portfolio demonstrating:
Experience in Level Design, Lighting, and Game Development
Proficiency in Unreal Engine and Blender.
Experience with Source control namely Perforce.
Experience in texturing and creating realtime assets for game environments
Strong 3D modeling, sculpting, and texture painting skills
Experience in visual arts, including color theory, composition, and lighting
Strong communication and collaboration skills

west ospreyBOT
#

Posted by @gentle birch

Animator at Cornerstudio
Location

remote

Responsibilities

Cleanup a serie of shots, metahuman, very simple animations

Qualifications

Animation in Rig. Metahuman. Juniors can try, easy projecto

How to Apply

DM

west ospreyBOT
#

Posted by @deft ermine

Fix Runtime Virtual Textures
Location

remote

Responsibilities

The Runtime Virtual Textures on my landscape appear too flat and do not reflect the way their normal maps are set up. I will PayPal a donation to anyone that is able to help me diagnose and fix the issue.

Qualifications

Knowledge of RVTs in UE4

How to Apply

DM on Discord

west ospreyBOT
#

Posted by @hasty quiver

Rendering Engineer / Combat Waffle Studios
Location

Remote

Responsibilities

Rendering engineer to include movable actors during scene software occlusion passes

Qualifications

deep understanding of c++ and unreal rendering

How to Apply

add friend request and dm/or email: scott@combatwaffle.com

west ospreyBOT
#

Posted by @daring elk

Vehicle Programmer
Location

Remote

Responsibilities

We are seeking a skilled freelance Unreal Engine 5 developer with expertise in physics programming, Chaos Physics Engine, and arcade vehicle programming. As a crucial member of our team, you will be responsible for implementing and optimizing physics simulations and arcade-style vehicle mechanics within our project.

Qualifications

Proven experience with Unreal Engine 5 and Chaos Physics Engine.
Strong background in physics programming and simulations.
Previous work on arcade-style vehicle mechanics in game development.
Proficiency in C++ and Blueprint scripting within Unreal Engine.
Excellent problem-solving and debugging skills.
Strong communication and teamwork abilities.
A passion for video games and a keen interest in pushing the boundaries of physics in gaming.

How to Apply

fatih.canbekli@outlook.com and feel free to DM

west ospreyBOT
#

Posted by @neon moth

c++ / bp programmer
Location

Remote - Worldwide (Anywhere)

Responsibilities

Game Logic Implementation: Write C++ code or use Blueprints to implement game mechanics and logic, such as character movement, enemy AI behavior, and player interactions.

User Interface Development: Create and maintain user interfaces (UI) using Blueprint widgets or C++ code, including menus, HUD elements, and in-game displays.

Asset Integration: Import and integrate 3D models, textures, audio, and other assets into the game engine, ensuring they work as expected.

Physics and Collision Handling: Implement and optimize physics simulations and collision detection using C++ and/or Blueprints to ensure realistic interactions between game objects.

Qualifications

Show your prior work, resume, cv and portfolio

How to Apply

DM via Discord ASAP (With a portfolio and resume)

west ospreyBOT
#

Posted by @toxic star

Junior Game Programmer - Paid (Chaos Entertainment)
Location

Remote

Responsibilities

We are currently seeking a skilled programmer proficient in Unreal Engine's visual scripting, with a bonus if you possess a basic understanding of C++. As a Junior Game Programmer, your primary responsibility will be to merge existing UE templates efficiently. There is no need to create anything from scratch; your role will focus on seamless integration.

Key Responsibilities:

  • Template Merging: Merge Unreal Engine templates, specifically focusing on general combat systems, AI systems, and skill trees. Your expertise in visual scripting will be crucial in ensuring the smooth amalgamation of these templates.

  • Quality Assurance: Thoroughly review the merged templates to minimize bugs and issues. While perfection is not mandatory, striving for a bug-free experience is essential.

  • Collaborative Environment: Work closely with a senior programmer who will oversee your tasks, providing guidance and mentorship throughout the project.

Payment through Upwork or Fiverr.

Qualifications

Requirements:

  • Proficiency in Unreal Engine's visual scripting.
  • Basic knowledge of C++ (preferred but not mandatory).
  • Strong attention to detail and dedication to delivering high-quality work.
  • Ability to collaborate effectively in a team-oriented environment.

Additional Information:

The tasks associated with this position are straightforward but require meticulous attention to detail and a strong grasp of Unreal Engine's visual scripting. While the work is relatively simple, it can be time-consuming, particularly for those who are newer to the software. However, if you have substantial experience in Unreal Engine's visual scripting, this role will be manageable and rewarding.

We encourage applicants with varying levels of experience to apply. This is an excellent opportunity for junior programmers to learn and grow under the guidance of a senior professional.

If you are passionate about game development and possess the necessary skills, we welcome you to join our team and contribute to our team.

How to Apply

Please send your application through DM with your resume & portfolio link, if applicable.

west ospreyBOT
#

Posted by @warm mauve

Junior 3D Modeler - Photorealistic Modeling
Location

Remote - Worldwide (Anywhere)

Responsibilities

We're actively looking for a talented Junior 3D Modeler who can bring their passion for photorealistic rendering to our creative team.

Your responsibilities includes:

  • Create highly detailed, photorealistic 3D models for use in our projects.

  • Collaborate closely with our team to ensure assets integrate seamlessly into our visual experiences.

  • Continuously improve your skills and stay updated on industry trends related to photorealistic modeling.

  • Assist in optimizing models for real-time applications.

Qualifications
  • A strong portfolio showcasing your 3D modeling skills, with an emphasis on photorealistic assets.

  • Proficiency in 3D modeling software (e.g., Maya, Blender, 3ds Max) and a strong understanding of texturing and shading techniques.

  • A passion for creating lifelike and visually compelling 3D models.

  • Excellent communication and collaboration skills.

How to Apply

DM via Discord (Please ensure to send your portfolio and resume)

west ospreyBOT
#

Posted by @fleet thorn

Internship: Game Developer
Location

Redwood City, CA

Responsibilities

We're looking for great intern teammates that are willing to dive in, work hard, and learn. We are based in Redwood City, CA and planning for the internship to be in person. This is a 6+ month program.

Technologies we use: Unreal Engine, C++, Game Development, Git

Here are some examples of projects you might work on:

  • Work using the Game Engine itself, doing things such as adding new enemies to fight, or building out objects players can build with. (Walls, Windows, Doors, etc).
  • You could be adding animations to the characters running around in the world so that when voice chat is used, for example, their avatar looks like it's talking.
  • You could be writing small contained features such as adding functionality to send messages in Discord whenever a player logs on or writing a python script to collect and analyze player data.
  • You could dive into the C++ gameplay logic and make fixes or small features there such as new Player Buffs like double jump
Qualifications
  • Love video games
  • Want to see what a early stage startup is like
  • Want to have visible, critical impact on weekly releases
  • Enjoy minimal process
#

Posted by @fleet thorn

Internship: Game Design / QA Testing (Winter-Spring) | Dreamworld
Location

Redwood City, CA, US

Responsibilities

We're looking for great junior teammates that are willing to dive in, work hard, and learn. We are based in Redwood City, CA and planning for the internship to be in person. This is a 6+ month program.

You will be:

  • Assisting in the creation of innovative game mechanics and features to improve player engagement and social interaction.
  • Collaborating with the team to develop and balance in-game economies and progressions.
  • Participating in the design, testing, and iteration of game mechanics, characters, and levels.
  • Contributing to the creation of design documentation, including game concepts and systems, gameplay mechanics, and interface designs.
  • Providing constructive feedback during gameplay tests and suggesting improvements or solutions.
Qualifications

The ideal candidate for this position will have:

  • Currently pursuing a Bachelorโ€™s or Masterโ€™s degree in Game Design, Computer Science, or a related field.
  • A strong passion for and understanding of MMOs, building games, and social games.
  • Good written and verbal communication skills.
  • Strong problem-solving skills and creativity.
  • Ability to work well in a collaborative, team-based environment.
  • Basic programming skills (C++, Python, etc.) are a plus.
  • Familiarity with game design software (Unity, Unreal Engine, etc.) is a plus.
#

Posted by @fleet thorn

UI & Visual Designer for Games | DreamWorld
Location

Remote

Responsibilities

DreamWorld is seeking a UI & Visual Designer for a 2-3 months part time or full time contract. You will be responsible for setting our 2D art direction, designing the visuals for our new website, and redesigning our HUDs in-game.

Qualifications

Skills and Qualifications:

Passion and experience in the video game industry
Strong attention to detail with the ability to identify and address potential UI issues during the design stage
Excellent command of English, with the ability to clearly present your ideas
Desire to take a hands-on role in shaping the artistic vision, product design, and future growth of a start-up company
Proficiency with Adobe Suite (Photoshop, Animate, XD, and Illustrator)
Experience with digital content creation packages (e.g., Figma)
Bonus Skills:

Front end web development experience (React, HTML, Javascript, CSS)
Unreal Engine experience
Motion Graphics

west ospreyBOT
#

Posted by @cobalt cape

UI Designer / 2D Artist
Location

Anywhere

Responsibilities

Seeking a designer to create game-ready UI assets.

We will start with you building out a few HUD assets based on existing mockups.

If things go well, there are opportunities for designing other UI assets and screens throughout the game, as well as to help create graphics for use in social media, Steam, and other marketing initiatives.

This is a paid opportunity, starting this week.

Qualifications
  • Experience creating game-ready assets for Unreal Engine (UMG ability not needed)
  • Photoshop / Figma / Illustrator
  • Experience designing final assets from both low- and high-fidelity mockups.
  • Comfortable creating designs of your own according to existing Style Guides + Art Direction.
  • Nice to have: UI animation (mock ups and/or actual implementation in Unreal)
How to Apply

DM , please share a portfolio or link to some of your work in your message

west ospreyBOT
#

Posted by @atomic basalt

UE5 Generalist / Advisor
Location

Remote

Responsibilities

We are Wunderfax, a newly founded studio in Berlin (see wunderfax.com) - and are currently looking for a freelance Unreal all-round expert to support us transitioning from Unity to Unreal for our new project as an paid advisory role on a hourly basis. We really would benefit from an expert who's able to punctually help us out from now until the end of this year. Preferably we are looking for someone experienced in physics, performance & C++.

Qualifications
  • Thorough Experience in working with C++ and Blueprint
  • Systems Design
  • Physics, especially IK, Ragdolls, Physical Animations / Physics Control Component
How to Apply

DM

west ospreyBOT
#

Posted by @tropic rampart

Looking to Hire UE5 Rigging Specialist
Location

Remote

Responsibilities

2.1 Rigging:

Create a high-quality rig for the 3D model, ensuring proper joint placement and hierarchy for realistic ape movement and animation.
Implement suitable controls, such as IK/FK switches
Set up a facial rig with appropriate controls for expressions. This mostly applies to Zilla eyes and jaw.
Rig supplemental bones (fans)
Rig must be compatible with the Unreal Engine 5 skeletal system and retargeting capabilities.

2.2 Skinning:

Skin the 3D model to the rig, ensuring smooth deformations and accurate weighting for each joint.
Refine skinning weights to eliminate unwanted artifacts like mesh distortion or "clipping" during animations.
Ensure compatibility with Unreal Engine's skinning requirements and performance optimization guidelines.

2.3 Export and Integration:

Export the rigged and optimized 3D model in a compatible format (FBX, .Blend, .Maya) for seamless integration into Unreal Engine 5.
Set up proper naming conventions, hierarchy, and naming for bones, materials, and textures.

Qualifications

We are seeking a skilled 3D artist with experience in rigging and game-readying models for Unreal Engine 5 to collaboratively work on our 3D model. The goal of this project is to create a fully rigged and optimized asset that can seamlessly integrate into Unreal Engine 5, enabling smooth animation and interaction.

How to Apply

Email help@chiptos.io with title Rigging Job

west ospreyBOT
#

Posted by @still spindle

Control Rig / ALS v4 Refactored Expert
Location

Any

Responsibilities

Expand ALS v4 Refactored's Control Rig implementation to include an ADS and left hand IK for guns and two handed weapons.

Qualifications

Proof of works / completion.

How to Apply

Message me on Discord.

west ospreyBOT
#

Posted by @wheat geode

Environment Artist (UE4, World Composition, HLOD)
Location

Remote

Responsibilities

Hello,

We're in search of a talented Environment Artist skilled in optimizing game maps using UE4's world composition style and HLOD techniques in Unreal Engine 5. Our project, a thrilling gaming experience, is in need of your expertise. You can find our game, "Spawn Master," on Steam: https://store.steampowered.com/app/2509690/Spawn_Master/

Qualifications

You Must need to showcase your works or you will get ignored

How to Apply

How to apply: DM me to apply with a portfolio or some of your recent works

west ospreyBOT
#

Posted by @thin saffron

Adding a custom shading model to UE5 source code
Location

Remote

Responsibilities

Implementing vertex-interpolated lighting and specularity (Gouraud & Blinn-Phong) into the UE5 source code with a custom shading model, with support for unlimited point lights, spot lights, a directional light, and sky light. PBR stuff like roughness/metallic and fancy reflections aren't necessary.

Qualifications
  • Will need UE5.0.3 source code (and experience building it)
  • Experience creating custom shading models
  • Expert experience with C++ and modifying engine code
How to Apply

Shoot me a DM with your portfolio or any relevant work examples!

west ospreyBOT
#

Posted by @inner dirge

โš ๏ธ Chaos Cloth Rigger โš ๏ธ
Location

Remote

Responsibilities

Rigging basic Chaos cloth physics in Unreal for MetaHumans.

Qualifications

Expert in Chaos cloth simulations. Quick and skilled artist.

How to Apply

Send a DM with your portfolio!

west ospreyBOT
#

Posted by @paper tapir

Senior Unreal Engine Developer/TD
Location

Remote

Responsibilities

Responsibilities:
โ€ข Developing, testing, and maintaining of Unreal pipeline, including proprietary software tools and components
โ€ข Drive the planning and implementation of editor-based tools, including Editor Utility Widgets and Artist-facing tools
โ€ข Support the art team with exporting assets from Maya and other DCCโ€™s to ensure Unreal compatibility
โ€ข Support and oversee the technical implementation of assets both inside and outside Unreal
โ€ข Develop asset workflow for OEM manufacturing data, character, and animation pipeline
โ€ข Design and optimize processes and tools to fit production needs
โ€ข Software development experience on production systems
โ€ข View production systems holistically and have the ability to visualize the larger pipeline while understanding the impact of their actions
โ€ข Novel interaction interfaces and models for artists
โ€ข Creative workflows built on existing platforms to solve production-specific problems
โ€ข Evolutions and revolutions of our production data pipeline

Qualifications

Essential Skills:
โ€ข Inside out knowledge of Unreal and Perforce
โ€ข Experience working with Maya or other DCC software
โ€ข Strong scripting and programming skills in Python
โ€ข Excellent Python skills, particularly for Unreal, Maya, Houdini, and Nuke
โ€ข Experience designing pipeline tools for Unreal
โ€ข Experienced with Unreal Sequencer
โ€ข Experienced with UMG
โ€ข Excellent knowledge of Unreal Blueprints and Editor Utility Widget development
โ€ข Experience with Perforce and/or other source control software
โ€ข Strong scripting and programming skills including Python
โ€ข Ability to write and apply innovative techniques
โ€ข Ability to work in a collaborative environment, offer mentorship, and take direction from department and show leadership

How to Apply
west ospreyBOT
#

Posted by @tardy garnet

MENTOR / ADVISOR / CONSUL
Location

anywhere

Responsibilities

My partners are about to publish an aws multiplayer game in steam need someone to mentor the team

Qualifications

Someone that has published and complete original projects, not merged templates or projects left behind.

How to Apply

by dm

west ospreyBOT
#

Posted by @inner dirge

๐Ÿšจ UE5 Chaos Cloth Artist ๐Ÿšจ
Location

Remote

Responsibilities

Use your knowledge of Chaos Cloth Physics to rig cloth physics for character outfits in Unreal Engine 5.3
Dont apply if you dont know what Chaos is ๐Ÿ˜‰

Qualifications

At least 3 years of experience in UE.

How to Apply

Send me a DM! Send examples of your work.

west ospreyBOT
#

Posted by @wheat geode

Job Title: C++/Blueprint Programmer for Multiplayer FPS/RTS Game - Spawn Master
Location

Remote (Worldwide)

Responsibilities

Job Description:

Are you a passionate and motivated C++/Blueprint programmer with a love for first-person games and a knack for real-time strategy systems? If so, we have an exciting opportunity for you to join our team and help us put the finishing touches on our upcoming multiplayer-focused game, Spawn Master. Spawn Master draws inspiration from the popular Source MOD Zombie Master and offers a unique blend of first-person shooter and real-time strategy elements.

Responsibilities:

Collaborate with our development team to finalize gameplay systems and add polish to the game.
Implement and optimize gameplay features using Unreal Engine 4, with a focus on C++ and Blueprint scripting.
Create and fine-tune AI systems to deliver an engaging gaming experience.
Debug, test, and troubleshoot issues to ensure the game runs smoothly.
Work on existing code and make necessary improvements to enhance overall game quality.
Qualifications:

Qualifications

To be considered for this role, you should have:

Proficiency in C++ programming within Unreal Engine 5.
A strong understanding of Blueprint scripting in Unreal Engine.
Experience with multiplayer game development.
A passion for first-person games and an understanding of what makes them engaging.
Familiarity with real-time strategy game mechanics or a strong interest in learning about them.
Excellent problem-solving skills and the ability to work collaboratively in a team environment.
Good communication skills to interact with team members effectively.
Additional Information:

Spawn Master is an independent project, and we are self-funded. We are looking for dedicated team members who are open to the possibility of turning this project into something more substantial as we aim for a Kickstarter. While we may not be able to offer a full-time salary at this stage, we are committed to compensating you for your valuable contributions. Flexibility and a passion for the project are what we value most.

How to Apply

If you're excited to work on a unique multiplayer FPS/RTS game and are open to potential future opportunities, we'd love to hear from you. How to Apply: Please submit your resume, portfolio (if available), and a brief cover letter explaining your interest and qualifications for this role to scottpetty82@gmail.com or DM gamerzlive on Discord. We look forward to reviewing your application and discussing the possibility of working together on Spawn Master. Steam Page with Pre Alpha Demo- https://store.steampowered.com/app/2509690/Spawn_Master/

west ospreyBOT
#

Posted by @slate glacier

Advisor for Arkwis AS
Location

Remote

Responsibilities

I would like to talk to someone who has experience with the Unreal Automation Tool and headless scripting of the engine. Your compensation would be an hourly charge, and 1-2 meetings are to be expected.

Qualifications

Well versed with UAT, UE in general, and if you have some experience with backend and executing automatic processes remotely, that is a plus.

Fluent English. I'm located in Norway, so it would be positive if you're not too far away in terms of time zones.

How to Apply

Please DM me here or send an email to tore@arkwiz.no

west ospreyBOT
#

Posted by @agile siren

Plugin Dev
Location

remote

Responsibilities

Engine : 5.2 Epic Build
Platform : AndroidMobile

What i need? : I need a plugin. The plugin mainly work like open other app with url. Like launch a app with url.

So i need i want it as a blueprint code. Where i can tell which app need to open like

Example :
App : com.youtubeapp
Url : http:// www.youtube.com/urdwdhh | video url
Its should be blueprint callable.

Help link : https://developer.android.com/training/app-links

Timeline : 3 Days

Qualifications

c++
Plugin Dev
Android Mobile JAVA & XML knwo

How to Apply

dm : Sazzad Hossain #3214

west ospreyBOT
#

Posted by @hybrid cypress

ShadowRealm Studys
Location

Brazil

Responsibilities

The job is to help create the Life Strike trailer, creating the animations that will be used.

Qualifications

In UE5 Animation Techniques Are Required

How to Apply

Message me on my Discord private chat.

west ospreyBOT
#

Posted by @tawny plank

Music Producer / Composer
Location

Remote

Responsibilities

We are currently trying to recreate a soundtrack from a classic platformer game. Similar to the recreations in Crash Bandicoot : N.Sane Trilogy , Crash Team Racing : Nitro Fueled and Spyro Reignited Trilogy.

Qualifications

To ensure a successful collaboration and to clarify our expectations, we would like to emphasize the following guidelines for your work:

File Export: After completing the production of any song, please export all files as 'stems.' These stems should be either 24-bit or 32-bit, and should have a sample rate of either 44100kHz or 48000kHz.

Alignment: It is essential that these audio files are aligned properly, allowing for seamless copy-pasting into another DAW for Mixing and Mastering.

Effects: You have creative freedom regarding effects, if you feel itโ€™s right for the track, you are welcome to use them. Please be mindful, however, that we are attempting to pay a respectful tribute to the original soundtrack. You can either export the effects with the audio files, having them printed into the files, or on a separate track, depending on your professional discretion.

How to Apply

I am always a DM away over at @4wrath#7118

west ospreyBOT
#

Posted by @candid light

Environment Artist
Location

Home

Responsibilities
  • You will be creating an open world level ranging from 8x8km to 12x12km utilizing landscape materials, procedural spawners to fill the world & manual level design for points of interest.
  • You will be designing the lighting for stunning atmosphere, immersion & realism.
  • You will be creating optimized & realistic environment assets such as rocks, trees, grass, etc which includes the model, textures & material.
Qualifications

At least 1 year of experience in Level Design, Lighting, & 3D Modeling is required but 3+ years is preferred to ensure you are experienced with what's needed.

How to Apply

You can contact me through Discord's Direct Messages.

west ospreyBOT
#

Posted by @hybrid cypress

ShadowRealm Studys
Location

Remote

Responsibilities

I need you to create and add Classic WWII outfits, both Allied and Germans.

Qualifications

General knowledge about Unreal Engine 5.

How to Apply

My Dm

west ospreyBOT
#

Posted by @daring snow

Freelance Writer at Improbable
Location

Remote

Responsibilities

We're looking for a writer to help us this week with a massive interactive live event centered around the Manchester United vs Manchester City derby.

What will you be doing?

  • Creating quiz show questions for a massive knockout game.
  • Working with us and our hosting partner to create a script that works with hundreds of players at the same time.
  • Injecting some rivalry into our content, but ensuring we stay on the safe side of things (this isn't Green Street).
  • Helping to find the humour in a massive derby game.
Qualifications

Some proven writing credits on projects, and a love of the beautiful game.

How to Apply

DM me (centwistle) and I can book a call.

west ospreyBOT
#

Posted by @frosty coyote

Unreal Engine Technical Artist
Location

Remote / London

Responsibilities

A New Plane is seeking a freelance Unreal Engine Technical Artist with a minimum of 2 years experience to work with the creative and technical leads at SHOWStudio and A New Plane to develop and support the creation of cinematic and immersive visuals for an upcoming exhibition project launching Spring 2024.

Essential Skills:

  • Deep expertise in designing in Unreal 5
  • Expertise in lighting design and management
  • Character animation pipelines
  • Animation workflows via Sequencer
  • High resolution rendering pipelines
  • Must be comfortable working with the key components of Unreal Engine 5 Interface (Content Browser, Material Editor, Sequencer, Niagara, etc)
  • Ability to create and modify FX assets with Niagara or 3rd party plugin
  • Video editing where required
  • Proficiency using Adobe suite/Premiere Pro editing
  • Help document, prototype, and improve the content pipeline
Qualifications

The ideal candidate will:

  • Have a strong knowledge of virtual production and emerging technologies - an interest in music and fashion is a plus
  • Speak fluent in English
  • Have a strong creative eye
  • Possess the ability to receive and act upon creative feedback
  • Be a clear and collaborative communicator

Desirable Skills, But Not Essential:

  • Experience creating visuals for projection environments
  • AR/VR experience
  • Experience with Version Control and Source Control Systems (e.g perforce, GitHub)
  • Experience with 3DSMax or Maya
  • Experience with Photoshop & Substance Painter
  • Experience within commercial production pipelines
  • Experience with Substance Designer.
  • Experience/knowledge of photogrammetry pipelines
  • Experience/knowledge of motion capture pipelines
How to Apply

Send an email with your CV and portfolio to info@anewplane.com

west ospreyBOT
#

Posted by @fleet thorn

UI & Visual Designer for Games (Senior+) | Dreamworld
Location

Remote

Responsibilities

DreamWorld is seeking a UI & Visual Designer for a 2-3 months part time or full time contract. You will be responsible for setting our 2D art direction, designing the visuals for our new website, and redesigning our HUDs in-game.

Qualifications

Skills and Qualifications:

Passion and experience in the video game industry.
Strong attention to detail with the ability to identify and address potential UI issues during the design stage.
Excellent command of English, with the ability to clearly present your ideas.
Desire to take a hands-on role in shaping the artistic vision, product design, and future growth of a start-up company.
Proficiency with Adobe Suite. (Photoshop, Animate, XD, and Illustrator)
Experience with digital content creation packages. (e.g., Figma)
Bonus Skills:

Front end web development experience (React, HTML, Javascript, CSS)
Unreal Engine experience
Motion Graphics
When applying, please include a link to your portfolio.

west ospreyBOT
#

Posted by @old wren

3D Animator for a Logo
Location

Worldwide

Responsibilities

We are searching an animator to create something like PIXAR's logo animation.

Qualifications

Please share your portfolio! :)

How to Apply

DM

west ospreyBOT
#

Posted by @violet mortar

Engine audio designer FMOD
Location

Remote

Responsibilities

Make the engine sounds in FMOD for a vehicle sim (bmw m2) as of now

Qualifications

Fast worker
FMOD knowledge
Basic understanding of cars, rpm, etc
Realistic sounding engines but not copyrighted ( generic but realistic )

How to Apply

Dm

west ospreyBOT
west ospreyBOT
#

Posted by @fleet thorn

UI & Visual Designer for Games (Senior+) | Dreamworld
Location

Remote

Responsibilities

DreamWorld is seeking a UI & Visual Designer for a 2-3 months part time or full time contract. You will be responsible for setting our 2D art direction, designing the visuals for our new website, and redesigning our HUDs in-game.

Qualifications

Skills and Qualifications:

Passion and experience in the video game industry.
Strong attention to detail with the ability to identify and address potential UI issues during the design stage.
Excellent command of English, with the ability to clearly present your ideas.
Desire to take a hands-on role in shaping the artistic vision, product design, and future growth of a start-up company.
Proficiency with Adobe Suite (Photoshop, Animate, XD, and Illustrator)
Experience with digital content creation packages. (e.g., Figma)

west ospreyBOT
#

Posted by @candid light

Texture Artist
Location

Home

Responsibilities

Create REALISTIC & DETAILED textures/skins for prehistoric creatures like reptilians.
Create detailed patterns.

Qualifications

At least 1 year of experience if preferred.
Must use substance painter.

How to Apply

Contact me with your Portfolio & Prices through Discord's Direct Messages

west ospreyBOT
#

Posted by @rustic burrow

UE5 Blueprint Dev and Backend
Location

remote

Responsibilities

The project will entail merging multiple assets, setting up a character class and dedicated server.

Creating a new character class, and integrating pre made assets into it.
Very basic main menu as well as random matchmaking will be required.
AWS or playfab integration will be required. (Whichever is of preference)

Qualifications

At least 3-4 years unreal engine experience, must have job portfolio and/or resume

How to Apply

DM Me

west ospreyBOT
#

Posted by @fallen cypress

Help with replication and behaviour tree
Location

Remote

Responsibilities

Help with an enemy ai for a multiplayer game

Qualifications

Can do the job

How to Apply

Dm

west ospreyBOT
#

Posted by @rocky maple

Security/Anti-Cheat Expert - NEWLY RELEASE ON STEAM(PEAK.53)
Location

Anywhere

Responsibilities

Cheat Detection and Prevention: Implement and maintain anti-cheat systems to detect and prevent cheating, such as aimbots, wallhacks, speed hacks, and other unfair advantages in the game.

Security Measures: Identify and address vulnerabilities in the game's code, network protocols, and data storage that could be exploited by malicious actors.

Code Analysis: Analyze game code to identify potential weaknesses and security flaws that could be exploited by cheaters.

Server-Side Validation: Develop server-side validation processes to ensure that client-side actions are legitimate and comply with the game's rules.

Qualifications

Software Development: A strong background in software development and programming is essential, with proficiency in C++ and potentially other languages used in game development.

UE5 Expertise: In-depth knowledge of Unreal Engine 5 is crucial, as anti-cheat measures will be integrated into the game engine.

Security Knowledge: Understand various security concepts, including encryption, authentication, and authorization, to secure player data and prevent unauthorized access.

Network Protocols: Familiarity with network protocols and how they can be manipulated or exploited by cheaters.

Reverse Engineering: Understanding of reverse engineering techniques to anticipate how cheaters might attempt to manipulate the game.

Threat Analysis: The ability to assess potential security threats and cheating methods and develop countermeasures.

How to Apply

Message p53_four directly - or email dirtybirdgames.llc@gmail.com

west ospreyBOT
#

Posted by @candid light

3D Creature Animator
Location

Home

Responsibilities

You will be animating prehistoric creatures such as dinosaurs with a realistic style that would recreate how the creature may have moved in life. This will require high skill & an eye for detail.

Qualifications

1+ Year of experience animating in 3D
Must know how to use Autodesk Maya & be familiar with how it works.

How to Apply

Contact me through Discord Direct Messages

west ospreyBOT
#

Posted by @mild summit

Lead dev at WARCOOP entertainment
Location

remote

Responsibilities

i need a realistic model to be made for a game im making

Qualifications

experienced with blender and unreal engine

How to Apply

dm me

west ospreyBOT
#

Posted by @neon moth

Level Optimizations
Location

Remote - Worldwide (Anywhere)

Responsibilities

Make a level run quicker

Qualifications

Show prior work with making levels and making them run quicker, its not just a make a level job its a job for someone who understands unreal engine and how to + performance on levels

How to Apply

DM via discord ASAP

west ospreyBOT
#

Posted by @worldly umbra

Lighting/Technical Artist at Hollow Realms Studios
Location

Remote Canada

Responsibilities

You will be tasked with relighting our entire demo project. This includes 10 different areas/rooms within our project.
This task encompasses evaluating, redesigning, and implementing new lighting solutions to enhance the ambiance, functionality, and aesthetic appeal within each specific space.

Qualifications
  • Proficient in Unreal Engine 5

  • Capable of adhering to designated themes and guidelines

  • Possesses 1 to 2 years of game lighting experience

  • Is currently in Canada

  • Skilled in utilizing Perforce version control system

  • Has experience using perforce

How to Apply

Dm Via Discord

west ospreyBOT
#

Posted by @flat sand

Tech Artist
Location

Remote

Responsibilities

Require a material setup for a character that emulates the look of Philip K Dick's, A Scanner Darkly's "scramble suit". Essentially a material over the wearer that anonymises him/her into a range of continually shifting random people.

To be used in virtual production.

https://filmfork-cdn.s3.amazonaws.com/content/scramble.png

Qualifications

Provide some references of ability.

How to Apply

DM