#career-chat

1 messages ยท Page 37 of 1

plucky hatch
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if your looking for someone who designs the level, that would be level design where they do that

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I just simply take the already modeled assets and make a gorgeous map

safe estuary
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Oh

plucky hatch
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But i could do level design, only if its paid though

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Cant do it for free, im doing other projects atm that require alot more attention

wild solstice
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what's the difference betwen level and a world '

kindred mason
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@wild solstice there is none in this scenario

wild solstice
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i know which is why i find it funny that someone who does it 'professionaly' is confused about it (no offence intended)

plucky hatch
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hi anyone need music for their game?

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i do 10 dollars per track

wild solstice
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anyway @plucky hatch you should make a more professional post about looking for paid work, with a link to your work, should be getting jobs in no time

mental viper
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@plucky hatch add tag and some portfolio link

plucky hatch
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i can post some screenshots ๐Ÿ…ฑ

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actually

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i can also do 8 bit sound effects

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25 cents per sound

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my portfolio is my discord server lmao

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awww

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i thought you were going to do a music one

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i knew a good guy for you

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What?

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I saw compose

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Yes?

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got excited because my friend does music

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I mak emusic.

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Oh.

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Welp I need money.

kindred mason
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@plucky hatch Your "portfolio" is your discord server?

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Yeah, no.

plucky hatch
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i have more screens on there than anything else

kindred mason
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If you expect people to take you seriously. Set up a website.

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Not saying that setting up a discord server for yourself is bad. Where you can post updates and whatever. But I just don't see how anyone would take you as being a "pro" in anything without an online portfolio of some sort.

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Even just an ArtStation would be better.

plucky hatch
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okay

kindred mason
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Posting screenshots doesn't do anything for anyone other than #work-in-progress

mental drum
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@kindred mason My portfolio is Discord and my Gym the street

kindred mason
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@mental drum lol

plucky hatch
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hmmm

mental drum
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But yeah need a webpage or something with all images, random posted images never work

kindred mason
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This was a serious matter. I mean, does anyone else have their portfolio set up on a Discord? Is this a new trend?

plucky hatch
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I guess ill leave

kindred mason
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Anything art related, people would be like, what's your ArtStation?

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Or your website.

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@Luke Landwalker#2967 No need to leave. Just trying to help you out.

plucky hatch
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Do you guys need music for your game?

kindred mason
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@plucky hatch of course we do.

plucky hatch
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do you want my music?

kindred mason
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You say $10/track.

plucky hatch
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yes

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i can go less

kindred mason
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Well first off...

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Where's YOUR portfolio?

plucky hatch
kindred mason
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Or Soundcloud

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There we go

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Wow phone.

plucky hatch
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What?

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oh nvm

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I can also make 8 bit sound effects.

kindred mason
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@plucky hatch do you have any actual GameDev experience?

plucky hatch
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yes

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i can do level designing

kindred mason
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Like, any music in games?

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Where can we find that information at?

plucky hatch
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i worked for fangames

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honestly not any real games

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but look at my compositions

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they are pretty good

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i mean decent

mental drum
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by the way was just a jk and later told you that, no idea why exit because of that

kindred mason
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He just wasn't able to take constructive criticism.

strange hinge
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Not really advertising a job but I would love to know if someone would be willing to teach me blueprint or c++

kindred mason
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Plenty of free resources

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@strange hinge

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If you are wanting someone to tutor you, you would have to request that.

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But the chances anyone would tutor you for free...eh

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Not impossible though

strange hinge
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Yeah that's what I was expecting

hybrid phoenix
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I sometimes tutor people for free

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I've more or less given up on that, though

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People usually end up happily doing their own thing while ignoring sound advice

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(I'm V_Rex btw)

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(Just put my name back)

kindred mason
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Lol

hybrid phoenix
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To be fair, I don't tutor paid either, since I have no way of being paid

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And most people in need of tutoring don't have money dedicated to pay for it xD

kindred mason
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Need to find some whale who is bored and wants to try GameDev then.

hybrid phoenix
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Deal

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Let me know if you know anyone

kindred mason
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If I did, no one would know

hybrid phoenix
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So you are no-one?

strange hinge
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reference? (Insert confused face)

hybrid phoenix
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Not a reference

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I can make it one

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A man must become no-one

strange hinge
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There we go

hybrid phoenix
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^GoT ref

strange hinge
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๐Ÿ˜ƒ

kindred mason
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Winter is coming.

strange hinge
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Lord of light protect us for the night is dark and blablabla

hybrid phoenix
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Full of terrors

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Not blablabla

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Talkative people aren't terrors

cedar canyon
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[PAID] [Looking for Work]
Hi all, I'm Claudio, and I'm a 3D Environment and Props Artist from Italy. I have a few years experience in UE4 and I'm versatile in many aspects of it. I do great rates for indie and small groups! Feel free to send me a PM to know my availability and to get an estimate. Here you can see some of my work: https://www.artstation.com/artist/klawd

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Auto pinner bot still down? :( Poor bot will be missed

nimble sable
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Oh I guess I should do a paid lfw as well yeah?

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[Paid][Looking for Work]
Hi my name is James Nye. I am the Lead Developer and Co-Founder of PotatoFaceGames, a Virtual Reality game development studio based in Austin Texas. We've released our first game on Steam in July of 2016 and are about to release our second bigger title within the next several weeks. My skills include Virtual Reality Development and Unreal Engine 4 Development.

Additionally I have a full team ready to assist ANY freelance work including Motion Graphics, Software Development (C#/.NET, Java, C++, Python), video editing, visual effects, 2D and 3D animation, cinematography, video game VFX, WebVR (Aframe, React, Three.js), Front-End Software Development, UI/UX, 3D Modeling, Mixed Reality, Consulting, and Voice Acting.

You may contact me at jamesnye@potatofacegames.com or DM here on discord.

pastel estuary
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^ funny to see that name here after recieving an email from James a few days ago complimenting me on my website :p

elder mist
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What is the best way to receive the payments today?

pastel estuary
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by force

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I personally still prefer direct transfer over paypal.

elder mist
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@pastel estuary what about chargebacks?

pastel estuary
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@opal cloak has had one doofus trying to do so, but she won the dispute.
as long as you have proper proof it shouldnt be a problem, besides a frustrating time-waster.

elder mist
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@pastel estuary ok, thanks for clarification, i was really unsure if i should stick with PP

cedar canyon
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No one likes paypal, they have shark-like fees

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They overcharge every single thing they can

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Direct transfers are the best

dreamy jacinth
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I always do bank 2 bank. I would possibly add to a skrill account but I wont use paypal

hybrid phoenix
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I'd absolutely try and force anyone paying me to do bank transfer

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Except I don't get paid

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x3

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I still would though

kindred mason
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If @opal cloak doesn't mind sharing the info on the culprit, it would be nice to know. So others can stay away from scammers.

plucky hatch
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Paypal is the worst because they're fantastic liars. I once got my account limited because they wanted my bank details, due to it being "EU law".
When confronted with "I'd love to hear exactly what statute or reference I can find that under", my account mysteriously had the limit removed, and no mention of this ever made again.

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They're technically not a bank as well, which makes for all kinds of "fun".

kindred mason
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I've never had any issues with using PayPal for disbursements

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But maybe that's just because I'm in the US

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I used to get paid via checks also when I was working for a studio remotely. So that's always an option. As long as you can trust that person/company ๐Ÿ˜‰

lilac walrus
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Paypal locked my account years ago with funds inside it citing "security issues", and never let me get it back

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I raised this issue with my bank, since the accounts were connected and Paypal had drawn funds from my account

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I got my money back, but Paypal has permanently blocked all my bank accounts

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they would never tell me what the "security issues" were, and no information I could give them was apparently enough to get my account back

sour mist
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lol

strong shoal
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Hey folks. So I'm kind of at my wits end. I've been applying to every company I can (AAA and indie) for entry-level testing and programming jobs, but I haven't heard back from anyone. Am I doing something wrong? Should I try to get in touch with people at these companies?

ancient light
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You can talk to me

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we need more modelers

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maybe more of programming

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@strong shoal

strong shoal
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@ancient light I am a programmer. Is it a paid position?

ancient light
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No

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yo uget paid when we release game early access

strong shoal
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Thank you for the offer, but I'm looking for full time employment right now

sour mist
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Hmm why is it not pinning it?

drowsy tundra
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The bot hasn't been working for a while

hybrid phoenix
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@strong shoal I sure hope you have some form of portfolio?

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Otherwise they're never going to hire you without relevant degree

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You need at least one of those two

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With portfolio being most important, I'd think

strong shoal
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I had a portfolio up for a bit, but I took it because I got too much criticism on its aesthetics

kindred mason
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@strong shoal Hey

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Can I see your portfolio?

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Even if it's barebones or "hidden"

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@strong shoal Or Linkedin/resume ?

strong shoal
kindred mason
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Hmm

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Well first off, there's the lack of relevant experience. But that's usually not an issue when it comes to entry level stuff. I think the biggest issue, for me, would be lack of online portfolio.

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You've only worked on one game (Lead N Brimstone?), but there's nothing when I google that game

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Nvm, found something on the company site

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Okay, it's not released yet.

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So yeah, I would defintely say, you need a better online representation of yourself. Definitely showing some personal projects you've worked on or something.

strong shoal
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I think that's fair, and hopefully something I will have corrected by tonight

sour mist
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@drowsy tundra Do they mean to fix it anytime soon? xD

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Also you seems to be here 24/7 xD <3

drowsy tundra
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I've got no idea, just seen it mentioned on here

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It's not like the bot itself is down, it still does welcome messages and things like that

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Just the pinning doesn't work :/

sour mist
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Maybe mods should pin stuff for now, gonna be really hard to find stuff without it ยฏ_(ใƒ„)_/ยฏ

hidden hill
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@everyone Hi, I am a programmer for 8 years and know C++, C#, C, Java, SQL and Python. Currently working on a project set to be released on steam (paid) with another person. We have the marketing ready and are in need of people. Send me a private message if you are interested ๐Ÿ˜ƒ

sour mist
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@hidden hill why

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Just why

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ยฏ_(ใƒ„)_/ยฏ

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@hidden hill Wow nice now I can verify that you are a 9 years old kid that has no idea what he is doing

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@ everyone in a 2k ppl server and then talking like this, nice

knotty cosmos
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@sour mist It seems as if this person is rather a bot. Copy pasting his message in the discord search bar reveals two people with the same message. They are namely @hidden hill and @lean cove

@opal cloak I think you might want to look into this. Thanks.

sour mist
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@knotty cosmos Are you sure this is a bot? I look now and it looks like someone/or him removed some of his messages

knotty cosmos
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Can't guarantee, but it is likely spammed by the same person. The messages are exactly identical.

kindred mason
plucky hatch
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Wasp is looking for "people".

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I'm a person.

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When will I get paid, if I take the person job?

sour mist
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Yea lol actually just read his message and he didnt say who he is really looking for, he just said "PM" me

nimble sable
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@pastel estuary Thats you!? ๐Ÿ˜„ thats really cool, I think I saw it on lvl80

strong vine
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hey @proud patio you still looking for someone to help blueprint program your heist game ? I tried to DM you earlier this week but dunno if you saw my message on discord

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[LFW] [PAID] Hi I'm Sean and I have several years experience creating games in UE4. I can help out with blueprinting, level design, game design, some basic 3d modelling (good for blockouts!). I also own an HTC Vive and have some experience designing games for VR.

You can see my portfolio here http://seanherron-co-uk.stackstaging.com/

lilac walrus
hybrid phoenix
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I'd do it tho

karmic schooner
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I'd do it for the challenge

broken crypt
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ez

sour mist
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@hybrid phoenix @karmic schooner @broken crypt Wonna do it for the challenge? Not paying tho! xD

hybrid phoenix
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Currently in crunch for another project, so nope

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xD

opal cloak
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@sour mist please refrain from posting fake job listings.

sour mist
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Sorry, didnt ** it tho so it didnt pin

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Oh wait bot is broken anyways lol

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When is it gonna be fixed btw?

opal cloak
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Bot is down anyway, but a lot of people don't know about pinning either so just refrain from it :)

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๐Ÿ”œ

sour mist
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Ya I get it sorry

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xD

opal cloak
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โ„ข

sour mist
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Soonโ„ข

opal cloak
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That's it

sour mist
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Yep

opal cloak
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End of rant -> Job listings or job-related discussions below this

lean cove
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omg

devout ridge
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[PAID] Looking for a 3D artist to help create some character models and basic animations Pm me for details

cedar canyon
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[PAID] [Looking for Work]
Hi all, I'm Claudio, and I'm a 3D Environment and Props Artist from Italy. I have a few years experience in UE4 and I'm versatile in many aspects of it. I do great rates for indie and small groups! Feel free to send me a PM to know my availability and to get an estimate. Here you can see some of my work: https://www.artstation.com/artist/klawd

kindred mason
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[PAID] [Looking For Work]
Skills: BP/C++, Single/Multiplayer, VR/Non-VR. Motion Capture (via Perception Neuron), Game Art ( but only as a last resort ๐Ÿ˜‰ )
UE4 Experience: 3+ years
Degrees: A.S in Computer Engineering and B.F.A in Video Game Development (From SCAD)
Rate: Negotiable
Website: http://www.victorburgosgames.com/

PM me on here or email me.

nova locust
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@hybrid phoenix good guy โค

hybrid phoenix
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๐Ÿ˜›

nimble sable
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I can vouch for @kindred mason

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He's helped me so much lol

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He knows what hes doin

west folio
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[Unpaid]
** [Looking for a Artist]**
Hey! I am the Project Manager for Gear Overclocked, we are looking for an artist to help us out with freelancing jobs, The work will beccome paid if the freelancing is accepted, and we are also open to you joining our core development team and for royalties once the project releases. Have a good one!

left cliff
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Hello! Any people here which would be able to a give a quote to rig a humanoid character. Direct message me please.

west folio
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[PAID]
[Looking for Programmer]
Hello! we are looking for a full /part time progrmammer (C++ / Blueprint) for our android 2D game. We have created a basic prototype in UE4 but we need someone to create a full optimized framework for the game in 15-20 days, so we can then build upon it. The payment will be made on milestone basis. DM me for further details.

dreamy jacinth
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it depends how personable you are

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damn that was meant for a previous message. stupid discord scroll

dense valley
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[Paid]
[Looking for An Unreal Developer]
Few positions open in our company.
Looking for experienced Unreal Engine developers (skilled Juniors to Seniors).
C++ knowledge preferred.
Job is full time in Moscow, Russia. (Not remote)
DM me for more details.
Have a good day!:)

wet tundra
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[PAID]
[Looking for animator/rigger]
Looking for an animator/rigger to rig a custom mesh to the UE4 skeleton while also creating an animatable first person rig with IK
PM for details and your rate

hybrid phoenix
nova locust
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thatll cost ya $800 @hybrid phoenix

untold granite
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@V_Rex#8437 So you want the boss to stay in a single place? Your image makes it look like it's circling and moving...but in an elyptic path from the top

hybrid phoenix
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@untold granite I want him to only move forward, rather than moving backwards and sideways while it's turning to face the target

lilac walrus
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isn't there a 'can strafe' flag in the movement component?

hybrid phoenix
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Yup

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And it does exactly nothing

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I've tested every single setting relating to it

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I've spent three days trying stuff

ocean harbor
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maybe it's just for AI

lilac walrus
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seems odd that it would only be for AI, but in this case, we are specifically talking about AI, in which case I'm sure I've used that flag before

hybrid phoenix
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Really though, I've scoured the docs, answers and the rest of the internet

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I've tried everything that doesn't involve an override

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Only useful stuff I've found is posts concluding the only way to do what I want is by overriding the pathfollowing component

hybrid phoenix
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Any ETA on when our good 'ole bot will be back to pinning?

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[PAID] [Looking for Work]
Blueprint / C# / Technical Art (Materials, Art Implementation, Dynamic Lighting) / Level Design

I've been working in Unreal Engine 4 for over half a year, and in that time worked a lot using both Blueprint and the Material Editor. I'm decent at blueprint work, mainly due to previous programming experience in Unity (Two years). Before that, I started Level Design in CryEngine, so at this point I have three years of experience in Level Design (mainly aimed at open-world design).
I prefer to do Level Design, and will be fine doing the technical art such as custom materials, and the occasional blueprints (getting doors to open) involved in getting the level ready.

I do not currently have my portfolio set up, but if you need any of these, drop me a PM and I will gladly see what I can do for you.
I only take payment through bank transfers.

vernal wolf
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Someone asked me for a resume for the first time in a couple of years, I forgot what its like to write a resume

sand cipher
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๐Ÿ˜‚

digital gate
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"I'm Allar"

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easy

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@vernal wolf why you struggling with this

spice dagger
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Haha

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Just send them an screenshot of all your forum badges @vernal wolf

vernal wolf
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I legit put that in my resume

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yolo

hybrid phoenix
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๐Ÿ˜›

faint tartan
fresh eagle
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[PAID]
[Looking for rigger]
We're looking for a rigger for our project. More info can be found here: http://coldcomfortgame.com PM me for details.

urban pier
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Guys, I am working on a VR ArchVis project with fixed price, and the client asks for the ue4 project source, is it normal to give him the source?, I am wondering if the rights of the project belongs to the client or not?

kindred mason
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@urban pier yes

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He is paying you for the service no?

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To be honest, it really depends on the contract you signed.

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But ethically, I don't see an issue with giving him source if he requests it after the fact.

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Legally, it depends on the contract.

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I thought you were the same one from VR

digital gate
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If you really just want to hold onto your source, for some reason, you can get that in the contract

kindred mason
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Aye

digital gate
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but generally if you didn't already do that, its theirs to request and I'd include it in my deliverable

kindred mason
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But, you shouldn't think you have exclusive rights to source if they are paying for the development of it.

digital gate
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may not have any rights to the source

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again, contract

kindred mason
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Aye, depends on contract

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Exactly

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I personally wouldn't care if it were included (but usually will have a simple blurb about it in service contract anyway) since again... They are paying for the development of the project.

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In my eyes, it is theirs.

ocean harbor
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and whereever you have some 3rd party content in it or not

kindred mason
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I am just facilitating the service requested.

ocean harbor
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if you used some payed plugin and it's now part of your codebase, your client need to legally own it too

urban pier
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um willing to charge him for the project source since it contain models, complex materials, BP which I made before working on this project ๐Ÿ˜„

kindred mason
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Well. I guess in my latest contract. I have to mash together FOUR different Marketplace assets for my client. I am obviously going to give him the project so he can continue development however he pleases

digital gate
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um willig unwilling? You're willing? Um, will I?

ocean harbor
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might want to be clear that it's a non-exclusive too, so you can use the same code for your other projects

kindred mason
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@urban pier wft

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Wtf

digital gate
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@kindred mason Dang man

kindred mason
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Do not charge him extra

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@digital gate yeah it's not been super fun

digital gate
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The most I've done is something like 6 BP packs - 1 C++ plugin

kindred mason
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Some assets have overlapping systems

digital gate
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Lets not get into art packs, they don't count

kindred mason
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@urban pier TBH, if you ever did that to me, I would never hire you again and leave a crap review.

digital gate
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So in future, you'll be crystal clear in your contracts- right @urban pier?

fallen cosmos
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is it normal to withhold source access until payment has been made?

digital gate
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What, if he charged you for the time to make the pre-made assets and then charged you for them???

fallen cosmos
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that feels like the right thing to do

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to me

digital gate
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Kinda confused where your objection lies

kindred mason
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@fallen cosmos you can wait until the end

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Like I mentioned earlier... Set up milestones.

digital gate
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He can charge for the asset itself and then the time to integrate that asset

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IMO

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But it has to be market rate for the asset- can't be more

kindred mason
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Any premade assets is cheaping out

digital gate
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And he can't charge for the initial cost of developing the system

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Not if the client wants it

kindred mason
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He used those assets to make his work easier

digital gate
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Again, all my opinion

kindred mason
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Faster

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That was his own doing. Client should not have to pay extra

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Client should get full access.

digital gate
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If somebody came to me and wanted to hire me to use my own pack, but didn't own it.... I'd totally charge them for the pack and my time.

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Yeah, if this was a surprise....

kindred mason
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?

dreamy jacinth
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top tip : License your work for a fee. Sell your work for a fee * 5

kindred mason
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That's different

digital gate
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If he just decided to use some of his old stuff, then I agree

kindred mason
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Yeah that's what he did

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From the sound of it.

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Just because I use old code I have used. Or old techniques. Doesn't mean I can charge extra for my "previous" experience or code.

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The client is already paying for it via the hourly fee.

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Which is what is being used in this case.

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I rather build up a good work ethic/reputation than come off as some wierdo charging fees after the fact.

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I would take this one as a loss. Use it as a good learning experience.

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@dreamy jacinth ?

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Fee * 5?

digital gate
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Well, I wouldn't try any 'fast ones' after the fact... certainly not.

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And I agree with you for this case.

kindred mason
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What you don't agree with me?

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Often.

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;(

digital gate
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Psh

kindred mason
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;)

digital gate
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Still think there are cases where you might charge for something you've done before- if its agreed on first. MP pack is just the obvious example.

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And Marc is saying you license work so that you keep the rights

kindred mason
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@digital gate yeah, if it's your own stuff

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You can charge them the price (or cheaper) up front

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@digital gate do you have a code project on MP?

digital gate
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I can't be hypothetical?

kindred mason
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Yeah, but I needed an actual example

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But okay. Hypothetical....

digital gate
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But no

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I don't

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I guess I can't have an opinion

kindred mason
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If I had a Multiplayer-ready MOBA pack

digital gate
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Ah

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No ifs

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hard example only

kindred mason
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Have to, since I don't have MP asset

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Client wanted a MOBA game framework

digital gate
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Oh and if you haven't actually had an offer, that doesn't count either

kindred mason
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Multiplayer ready

digital gate
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Ok, so 1/2 of the way to relevant discourse, by your rules

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;)

kindred mason
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But better than my current framework

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I would use my pack as a base. But probably not charge him.

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Depending on a few factors though

digital gate
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What I'd do is update the asset, maybe raise the price, and then he can buy the asset

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Or

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Develop a new asset, and offer him an early license

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Or exclusive rights

kindred mason
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Well. Let's say the contract is probably a few months Worth of work

digital gate
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But he only pays for the asset, not all the work

kindred mason
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$7500

digital gate
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unless exclusive rights

kindred mason
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I could care less about a $50 asset pack

digital gate
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because exclusive rights means that its basically just a regular contract now

kindred mason
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Right.

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And that's mostly what people are wanting anyway

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Very few contracts will come through non-exclusive

digital gate
#

But lets assume he doesn't care, so I'd work with him on features he wants. He doesn't pay for my time, but I can sell it.

kindred mason
#

Unless it's from @vernal wolf

digital gate
#

We just come to an agreement on the license fee

sacred tusk
#

just to see if I follow- someone is only chargin $7500 for 3 months of full time work?

digital gate
#

I've done it

kindred mason
#

@sacred tusk 3 months doesn't necessarily mean 40 hrs/wk, 160hrs/month

digital gate
#

I don't do it anymore

kindred mason
#

But even if it did

digital gate
#

But I've done it, absolutely

kindred mason
#

Some people can do it

#

I had been making $2500/month for a studio while I was a student.

#

I didn't mind it.

ocean harbor
#

@kindred mason well, that's what full time is suppose to mean. When it's less than 40 it's a part time.

#

Unless in US this means something else ๐Ÿ˜„

kindred mason
#

@ocean harbor not necessarily

#

Aye

#

30-40 hours

#

I think average is 35

empty hamlet
#

I need someone to help me. I'm about to be 20 years old and I'm looking into getting a degree. I don't know what degree to get Comp Science/Computer Animation Gaming. I want to make a game that I already have great confidence will be very popular and make good money. I have a little experience making games in Unreal but I need some in-depth practice and real experience. If someone can PM me or talk to me in a lounge sometime. I'm willing to pay money for possible a tutor or something but I really want to know where I should be headed as far as a career. My parents are scared shitless that i

kindred mason
#

But just because you are on a couple tract for three months, again, does not necessarily mean you are working full-time

empty hamlet
#

I need someone to help me. I'm about to be 20 years old and I'm looking into getting a degree. I don't know what degree to get Comp Science/Computer Animation Gaming. I want to make a game that I already have great confidence will be very popular and make good money. I have a little experience making games in Unreal but I need some in-depth practice and real experience. If someone can PM me or talk to me in a lounge sometime. I'm willing to pay money for possible a tutor or something but I really want to know where I should be headed as far as a career. My parents are scared shitless that I'm gonna get a bad degree and not find a job. *

kindred mason
#

Most people do it by milestones

ocean harbor
#

@kindred mason
indeed:
"The Fair Labor Standards Act (FLSA) has no definition for part-time or full-time employment. However, according to the IRS: A full-time employee is, for a calendar month, an employee employed on average at least 30 hours of service per week, or 130 hours of service per month.Apr 25, 2016"

kindred mason
#

@ocean harbor yup

#

@empty hamlet I just graduated with. Game Development degree from SCAD

ocean harbor
#

@empty hamlet #lounge would be better

kindred mason
#

I need to really do my blog post

ocean harbor
#

yeah, you did it after army ๐Ÿ˜‰

empty hamlet
#

ok

ocean harbor
#

@plucky hatch proper lawer would be a good thing to do ๐Ÿ˜‰

kindred mason
#

@plucky hatch `murica

ocean harbor
#

don't save on lawers ๐Ÿ˜„

kindred mason
#

Aye, lawyers are the best part

#

You try to do a contract yourself and you forget one little detail...

#

You just lost million bucks

#

Extreme example obviously

#

But the only thing that matters is that contract

ocean harbor
#

@plucky hatch to be clear, I have no idea about possible complications but if you suspect something like that, it's better to check

sand cipher
#

As i know you write down in the contract that all lawstuff is under the laws of your country in this case norway

ocean harbor
#

for example, in Switzerland people find it harder to hiring someone from US, not because of their laws but because of imigration policies. But lawers can help with alternative arrangments - hiring by subsidiary or using agency

kindred mason
#

ah

#

That doesn't work

#

With remote

#

You have to be very careful when dealing with international laws

#

Just because you put something in writing about some strange law in Norway

#

Doesn't necessarily mean it's enforceable in the USA

sand cipher
#

Well but then the guy from us have the problem as i know

#

Not you

#

Because you acted in your country like your laws work

kindred mason
#

Hmm?

#

Anyway, long story short... use a damn lawyer

ocean harbor
#

remote/on-site is very different in this case

kindred mason
#

I don't hold an International Law degree

#

And probably no one on here does

#

I mean really, if someone f8Cks you over

#

They are just going to tarnish their own reputation

ocean harbor
#

good attitude, especially in case of wives ๐Ÿ˜„

sand cipher
#

:,D

#

I just need to pay my bills

#

Everything more i dont care about :D

limpid barn
#

[Paid]

Looking for a UMG expert to work with our interface team. DM if you are interested and want more details.

plucky hatch
#

hi guys\

#

im interested on working a project with someone

#

in a project

#

im here @kindred mason

kindred mason
#

Please see posts

#

Yeah I see that

plucky hatch
#

where

kindred mason
#

Pins*

plucky hatch
#

i seen

#

them

kindred mason
#

Alright...

#

So do what it says

plucky hatch
#

alot of things

#

@Raildex#6923 thats me

hybrid phoenix
#

@Tylor Don't go arbitrarily tag people

plucky hatch
#

im ready

#

for it

kindred mason
#

What?

#

Just read the pinned messages

#

PM people

hybrid phoenix
#

Gods NO

kindred mason
#

Nope, that's what it's there for

plucky hatch
#

hold on ill be back

kindred mason
#

Also, look back over the past few weeks

plucky hatch
#

brb

kindred mason
#

since the Bot is broken

hybrid phoenix
#

Don't PM arbitrary people

kindred mason
#

BTW, if you spam people @plucky hatch

#

And/or you look to be a troll

plucky hatch
#

i wont do it anymore

kindred mason
#

You will probably get a few warnings

plucky hatch
#

ok

#

but brb

kindred mason
#

Good luck

plucky hatch
#

thx

vernal wolf
#

If someone posts something in this channel looking for responses and you pm them, thats not arbitrary at all :o

#

Unless you send a message like 'Want nachos?'

vocal abyss
#

Hey looking for an animator for Celtic Dragon Studio

#

pm me for more details on the position

dreamy jacinth
#

are the pinned jobs broken atm?

nimble halo
#

Yes

waxen torrent
#

[UNPAID]

Looking for someone to show me the ropes with C++. Help me understand it, help me figure out how to properly code. That's it, really. feel free to PM me

steady charm
#

@waxen torrent In my experience, you have to do most of that yourself, because you have to learn how to learn that stuff - so you can later answer questions yourself. It's way easier to answer specific questions you have, and sure, maybe someone showing you the basics makes sense, but in the end - you have to learn it. Docs are out there. ๐Ÿ˜ƒ

plucky hatch
#

[PAID] We are looking for folks that are awesome at making explosions, tracers, explosions, smoke, explosions, debris and all kinds of explosions over at Escalation 1985. UE4.

http://www.escalation1985.com/

pastel estuary
#

@[ESC85]Badger#2970 any reason for not just using the explosion builder and cubits vfx pack from marketplace?

left cliff
#

[PAID] In need of someone to rig a character will use again after! PM me! Thank you - Will.

wheat hinge
#

@pastel estuary its a squad mod so they have to work in the confines of that

vocal abyss
hybrid phoenix
#

This means that if I were to leave after the game's released, I don't get paid anymore? ๐Ÿ˜›

vocal abyss
#

yes

#

well you will be paid for the game that you done

hybrid phoenix
#

(I'm not even an animator, I just like to look at job postings)

#

"As long as they are working with Celtic Dragon Studio" -> If you leave you don't get paid

vocal abyss
#

like what i mean is that if you are still there for when the game is finsihed and realised you get some royalty for that even after you leave but you wont be getting if you leave before the game is finished

hybrid phoenix
#

But you will still use the person's assets?

left cliff
#

Any animators , modellers pm me for work!

real patrol
ocean harbor
#

@hybrid phoenix That sounds quite fishy indeed. On top of that studio can decide themselves if someone is working for them or not anymore. What if you work and then can't work anymore because of health reasons?

#

I understand that there is no standard in how royalty based compensation is made, but you do need a contract with your employees in any case and people are suppose to be compensated in proportion to their contribution and not for a simple fact of being on a list.

#

This is necessary for both sides, as if person wasn't compensated for their work, they can demand that contribution to not be used - if there was no contract that release their ownership over the work that they've done.

#

Another reason to have those contacts is for cases when investor or buyer will appear - your legal side has to be clean as people would rather avoid legal implications with former employees.

nimble sable
#

[looking for work]

Pay me money to do things

left cliff
#

@nimble sable pm me

untold granite
#

That is like....the most descriptionless listing I've ever seen ๐Ÿ˜›

#

Please atleast mention your skills (AKA modelling, BP, c++ etc.)

hybrid phoenix
#

Ikr

inner spire
#

Makes me wonder what things he does

#

job listing just says.....

#

"things"

kindred mason
mental viper
#

whats that duration? thats written very badly

#

how is that NDA anyway?

ionic rose
#

Duration is 3 months at the top and it's not an NDA, it's just a contractual agreement for work to be done

mental viper
#

but it says NDA at the top

ionic rose
#

oh wait it does say NDA lol

#

nvm that haha yea it's not an NDA

mental viper
#

and also theres no duration for the NDA "parts" of it

ionic rose
#

well since the contract is an "NDA" and the duration is 3 months, I would imagine that's it

mental viper
#

also hourly pay isnt specified, so basically $0

#

NDA should be another agreement which is signed alongside the actual contract

ionic rose
#

yea that's why i originally said this wasn't the NDA then realized it said it right at the top lol

mental viper
#

@kindred mason did you get this?

#

also it speaks about deadlines and pay is hourly, so it seems like one side can screw the other

kindred mason
#

Aye, I just received it ๐Ÿ˜ญ

spice dagger
#

The wording of the hourly rate payment is really odd.

#

To me it sounds like you WONT be paid hourly until closer to release lol

#

"I will be paid on an hourly basis towards the completion of an project...."

#

What does that even mean.

#

You only get paid for the hours you worked when the project is done?

#

Whos to say the project will even be completed...

#

Lol

#

Whats the hourly rate?

kindred mason
#

So, the rate will be my rate on Upwork

spice dagger
#

What is Upwork

#

Like an Job seeker?

kindred mason
#

Like Freelancer

#

A freelance site

spice dagger
#

Ah k

kindred mason
#

But yeah, I looked at this and was like wtf, the contract before this one, was 7 pages long...lol

#

I know everyone has different contracts and stuff, but I wanted to make sure people knew what crappy contracts looked like.

spice dagger
#

That one sounds like he wrote it himself after doing 1 google search

nimble halo
#

Weird contract. Ill-worded. Wouldn't trust it, and doesn't seem like it'd hold in court if it ever came to that.

digital gate
#

Sounds like a contract from a guy who would name his stealth game after a line of cleaning products

spice dagger
#

@digital gate "BAM and the dirt is gone" sounds stealthy

digital gate
#

You can use stealth to turn the TIDE of any engagement

spice dagger
#

...

steel turret
#

@kindred mason clearly that contract is written by someone who doesnt know what they're doing

#

even if they choose to have an extendible contract they can't do that unless they get the explicit permission from the signer

#

in an nda you'd have to outline the key terms of not sharing data recieved or given lmao

#

that means that you could get away with some things they dont want you to do... not suggesting anything doe

steel creek
#

Indeed don't sign that piece of s***

sonic hound
#

Who's confident that if they looked at my very small project they could solve a replication issue? The issue is described here:

https://www.reddit.com/r/unrealengine/comments/6op67q/network_replication_issues_are_driving_me_crazy/?st=j5jz1pfa&sh=660031ec

I can pay through PayPal, Venmo, or Google Wallet for your time if you can solve it in under two hours on a call with me.

kindred mason
#

Venmo is awesome

sand cipher
nimble sable
#

@VictorBurgos#7534 did you get paid for a job over Venmo? nvm see it now lol

kindred mason
#

TBH, would be awesome to see Venmo go worldwide.

#

Limited to US for now though.

nimble sable
#

Its basically paypal

kindred mason
#

(It is PayPal)

kindred mason
#

But free if bank to bank

tacit hare
#

@az#8823 i am interested ๐Ÿ˜ƒ

solid bridge
#

[CONTRACT] [PAID]

Dark30 Studios is looking for an experience level designer that has the following abilities below. We are a telework team producing a Survival style MMO prototype in a Sci-Fi genre - self funded and extremely aggressive development - our workers are full time & passion driven. We are effective communicators - English is a must. Dedication to our project is very high and we are looking to bring on a talented individual looking to join in on a profitable future of game development. Please send me PM's for inquiry and we can interview on Skype following introduction here in Discord. Thank you all and greatly looking forward to hearing from those interested!

=========== REQUESTED ABILITIES===========

Shown work of level design - Arch Vis would help but this game is a semi-realistic art style - photorealism isnt required.
Understanding of Material Shaders & procedural/Modular code for materials.
Assembly of Modular Assetts in editor - Can you work with pieced together assets to make them look good?
Ability to effectively communicate - we are a team at the end of the day.  Communication is key to success - without it ... failure is sure to set in.
Time & Resource Management - Can you work on your own at your own pace - effectively producing end results & able to meet your own deadlines?

BONUS ABILITIES:
Would love to have someone able to model, texture & UV Unwrap.  Maya/3ds preferred - but Blender (or others) is just as good if you know how to use it!
Any blueprint knowledge is a bonus - We currently have 2 - C++ programmers and working together with a graphics artist that is knowledged in code is a great addition!
Gaming Experience - Have you played conventional MMO's in the past?  Looking for Out-Of-The-Box thinkers that can take concepts from today's trends, expand & create new definitive interests for todays game!
kindred mason
#

[PAID] [CONTRACT]

Looking for a 3D Character Artist for two custom (Non-UE Skelly) characters . Optimized for UE4. Needs to also be rigged/animated (pretty simple animations though) Please PM with your portfolio link. Thanks!

lilac walrus
#

[UNPAID]

Looking for a gameplay scripter / programmer for a lightweight fun, quirky strategy prototype. Must be familiar with common gameplay concepts and handy with replication - people who are EU based strongly preferred due to time zone differences, and should money become involved at any point, I want to make sure I can actually deliver people their fair cut. You'll be working on core gameplay implementation, whilst I'll be working on game design and level generation systems; an artist will be involved at a later step.

Thanks!

chrome field
#

[ROYALTY]

Project Name:
Escalation 1985
http://escalation1985.com

Role Required:
Animators

Team Size:
40

Project Length:
Will be shared in private.

Compenstation:
Royalty Basis.

Responsibilities:
Animators will create first and third person weapon, vehicle and character animations.
Ability to work with a pre-defined rig. Nice to have would be experience with handling MoCap Data.
Should be comfortable working on a sprint basis and work with other animators within the same pipeline.

Project Description:

Escalation 1985 is a first person shooter that puts players in the role of front line soldiers in an epic what-if battle between NATO and the Warsaw Pact.

Escalation 1985 is focused on mechanised warfare and features a long range of vehicles and equipment of the day. From APCs like the M113 and BMP in various configurations to the awesome firepower of tanks, like the M-60 Patton and T-72.

Off-map support for the infantry players will be seen in form of Close Air Support aircraft, artillery, cruise missiles and reconnaissance aircraft. 

Escalation 1985 is modern warfare on a grand scale.

Watch our reveal teaser.
https://www.youtube.com/watch?v=9nupkXjbaok

Teaser Trailer for Escalation 1985. Take a tour inside the Cheyenne Mountain Complex on a very special day in 1985. Built and rendered inside Unreal Engine 4...

โ–ถ Play video
plucky hatch
meager bane
plucky hatch
#

Looking for someone to help me design some GUI's if payment is needed we can discuss a rate pm me if interested

List:

Health bar
Stamina bar
Background art
Inventory screen
Character Details screen

Title Screen
Buttons for title screens
save slot background images

dreamy jacinth
#

what kind of GUIs?

plucky hatch
#

@dreamy jacinth updated

proud patio
#

[PAID] I'm looking for a vehicle artist.

solid bridge
#

[CONTRACT] [PAID]

ENVIRONMENTAL ARTISTS - 3D

Dark30 Studios is looking for an experienced Environmental Artist that has the following abilities below. We are a telework team producing a Survival style MMO prototype in a Sci-Fi genre - self funded and extremely aggressive development - our workers are full time & passion driven. We are effective communicators - English is a must. Dedication to our project is very high and we are looking to bring on a talented individual looking to join in on a profitable future of game development. Please send me PM's for inquiry and we can interview on Skype following introduction here in Discord. Thank you all and greatly looking forward to hearing from those interested!

=========== REQUESTED ABILITIES===========

Shown work of level design - Arch Vis would help but this game is a semi-realistic art style - photorealism isnt required.
Understanding of Material Shaders & procedural/Modular code for materials.
Assembly of Modular Assetts in editor - Can you work with pieced together assets to make them look good?
Ability to effectively communicate - we are a team at the end of the day.  Communication is key to success - without it ... failure is sure to set in.
Time & Resource Management - Can you work on your own at your own pace - effectively producing end results & able to meet your own deadlines?

BONUS ABILITIES:
Would love to have someone able to model, texture & UV Unwrap.  Maya/3ds preferred - but Blender (or others) is just as good if you know how to use it!
Any blueprint knowledge is a bonus - We currently have 2 - C++ programmers and working together with a graphics artist that is knowledged in code is a great addition!
Gaming Experience - Have you played conventional MMO's in the past?  Looking for Out-Of-The-Box thinkers that can take concepts from today's trends, expand & create new definitive interests for todays game!
brittle fox
#

I'm searching for professional rigging and animation artists.. I need 10 characters rigged and animated.. all humanoid rigs Based on unreal Engine 4 skeleton.. if you are interested pls contact me so we can talk about further Informations

ornate shoal
#

[PAID]

Hello dear Programmers!

I am the creator of the Project: Unreal Fighter 2D, a Template where you can create 2D Fighting Games and I need your help about it!
Here is a link to the project: https://forums.unrealengine.com/showthread.php?93255-PROJECT-Unreal-Fighter-2D

The things I need are all Engine extensions as I will be giving more detailed information below about them. So that's why I need an experienced C++ Programmer to get the Flipbooks to a next level.
So here are the things that I need (Which may increase in time.);

Flipbook Engine Extensions: Currently Flipbook Sprites can not be changed runtime and you can't create a flipbook with a function aswell. It would be great to be able to change/add/remove sprites from a flipbook and being able to create a flipbook from scratch by using a function that has the options of "frame per second" and "array of sprites" etc. runtime.

Being able to use Flipbooks in UMG: This is already achievable by a marketplace item but I want a system of my own with flipbooks being able to run in UMG with "Start" "Stop" "Loop(B)" functions.

I can pay via Sendvalu.com and via Paypal as Payment Requests.

Thanks for your time and reading!

plucky hatch
#

Hello I'm wondering if theres any programmers that may be searching for projects?

remote ocean
#

oftens depends on pay I think ๐Ÿ˜›

hybrid phoenix
#

^

opal cloak
#

@plucky hatch prefix it with [PAID] [UNPAID] [ROYALTY] or [CONTRACT] and as well if it's remote or on site, then people know :)

crude merlin
#

[PAID] [CONTRACT]

ENVIRONMENTAL / ARCHITECTURAL ARTIST - 3D

Metamorphix Studios is looking for a talented Environmental Artist to design a modern home (exterior and interior), along with surrounding yard, for an exciting VR game demo in UE4.

We are looking for someone who can accomplish this in a relatively short timeframe (several weeks.)

Experience in Arch Vis / level design is preferable. We are not looking for photorealism, but a realistic-looking living area optimized for VR.

Must be able to model and texture as necessary. Using prefab assets will be acceptable, as long as they fit the style of what we're building.

Strong communication skills and a passionate drive to create worlds are highly desirable!

Please PM me if interested. Look forward to hearing from you!

kindred mason
fickle hatch
#

Haha. Literally humans and vehicles are the only two things we need

sour mist
#

[ROYALTY]
Looking For: Modelers | Animators | Sound Producers | Level Designer In UE4 | Texture Artist
My Exp: I'm gonna be the project leader and programmer.
Project:
We are doing this project as a hobby.
We have already started, we are aiming to release in Early Access in about 1-2 months.
Here are some of the key features of the game:

  • A big open world to explore and build in.
  • Survival Stats
  • Character Attributes
  • Skills system to unlock craftables.
  • Can tame and ride creatures.
  • To get certain creatures in the game, you will have to breed creatures and there will be a chance of getting a different creature.
  • An advanced building system
  • Your planet has exploded and you came to this planet to survive, what you dont know about this planet is that everthing thats on it including you has some sort of magic powers, which is from the core of it (end game.. story..).. And because of this power you find out that you can make spells and cool magic stuff
    Length Of project: When the game is "out" it's gonna be in Early Access. We aim to release the game out of Early Access in about a year.
    Split: Depending on the sales, we will talk about that when we get close to release.
dawn flint
#

Looking for an artist to do clothing, and combat animations for 10 characters with various weapon styles.

meager bane
#

If someone can help me with this chat system tonight I can pay you for an hr shouldnt take long I have it all setup just need replicated now

steep helm
#

Hey guys
I am a 3D artist, I have been learning 3D for 3 years and I finish university with my 3D animation diploma in 2 months.
My strong points are modelling and texturing. I am looking for a job or just to help someone for more experience.
As far as paying goes, it all comes down to how much you're putting on my shoulders :) but if it's small I can work for free ;)

lunar olive
#

[PAID] [LFW]
Looking for work: 3D Generalist.
Protfolio: https://www.artstation.com/artist/flakusha
Rates and availability: $5-15/hour, available more than 30 hrs/week.
Skills:

  • Hardsurface modeling, assets modeling, level architecture modeling;
  • Character modeling;
  • PBR texturing;
  • Rigging and animation;
  • Unreal Engine material creation;
  • Rendering in Unity, Unreal, Blender Cycles/Eevee.
    Software:
  • 3D: Blender, Modo, Substance Designer, Substance Painter, xNormal, Krita/Photoshop/RawTherapee, AwesomeBump, Unity, Unreal.
  • CAD: AutoCAD, Solidworkds, Draftsight, FreeCAD.
  • Source control: Git, Perforce.
wet tundra
#

Hey man. Seems like you're undervaluing yourself and your time at $5-$15 per hour

sand cipher
#

from my experience if you go higher a lot ppl just saying ok then ill take someone cheaper ^^ (sad but true atleast often) @wet tundra

wet tundra
#

I guess if you want constant work then it's fine and can probably break even, but someone with a lot of experience can typically charge $30-$50 without issue

digital gate
#

I've only had one person tell me they couldn't go higher than $15/hr within the past year.

#

ยฏ_(ใƒ„)_/ยฏ

sand cipher
#

ye me2 ๐Ÿ˜‚

#

but well its the indie industrie noone is rich so ye 30-50$ are dreams for AAA studios ๐Ÿ˜‚

wet tundra
#

Generally Id say if you cant afford $15 you shouldnt be trying to higher someone because you really undervalue their time and work

#

I would be insulted if someone said "I can pay you $10-$15/h"

#

If I wanted to make that money I would work at mcdonalds

nimble halo
#

Lol..

#

Some people have higher standards, others don't. Some people do it because it's fun.. people might not value money as much as the next guy/do it as a hobby, so they might not charge as much. It really depends on the person. ยฏ_(ใƒ„)_/ยฏ

crude merlin
#

^ That. Also, experience plays a big part. If someone is brand new and is trying to build reputation and a resume, I should hope they work for whatever they can get.

#

We all gotta start somewhere.

nimble halo
#

Mhm.

lunar olive
#

@wet tundra that's actually good money for my current habitat and even good for Europe as I can work 8-12 hrs a day ๐Ÿ˜ƒ Thank you for an argument though.
On the other side market demands lots of 3D specialists and all the places in the industry are occupied anyway.
Many studios do not hire foreigners or remote workers.

wet tundra
#

As long as you know your value and arent selling yourself short then all is good!

sand cipher
#

well i talked once to a guy that wanted over 20 different weapons in battlefield quality

#

i told him hm 100โ‚ฌ per gun but then he said its too expensive someone offered me 20โ‚ฌ per gun ๐Ÿ˜‚

#

the buisness is tough so ๐Ÿ˜›

wet tundra
#

Yeah but at that point they are most likely getting an inferior product

sand cipher
#

ye probably

kindred mason
#

$30-$50/hour for contracts is not impossible, even for Indie Devs. But yes, you will need to have some experience and a good portfolio and recommendations to get to this tier.

#

I think I mentioned this a month ago, but one of our lovely devs was "conned" into a programming gig at $2/hour

#

The issue with this, is that this same client was also paying one of our other lovely devs $30+/hr

lilac walrus
#

$2 an hour, jeez?

kindred mason
#

So, what's that say about the client?

#

Yeah, but now he's got a decent gig at $15/hr

lilac walrus
#

that's good

kindred mason
#

With another client.

#

obviously

lilac walrus
#

I was gonna say, pass him on to me and I'll give him $4 xD

kindred mason
#

Heh

#

The thing about it is...he's pretty good too.

#

So, yeah, don't undersell yourselves. Even if you're hurting for money.

#

A better opportunity will come surely.

lilac walrus
#

well, if you tell someone you're willing to work for $2 an hour, they'll pay you $2 an hour

kindred mason
#

Aye, that's the issue with most negotations

#

People don't know how to

#

Most clients won't tell you their budget

lilac walrus
#

heck, I'd offer them $3 and they'd think I'm being overly generous (even if my budget was $20)

kindred mason
#

They will wait to hear your offer

#

And then lowball you as much as possible, usually.

lilac walrus
#

yup

kindred mason
#

But. I've had some really awesome clients so far...

lilac walrus
#

you won't get lowballed in Western Europe from a serious client, it's considered extremely rude

#

but elsewhere, they'll try and negotiate downwards

kindred mason
#

It depends again, "serious client" is subjective

#

I would assume most anyone on here looking for devs are "serious"

shut tree
#

for 2$ an hour u better program some bitcoin miner in there ๐Ÿ˜›

#

back when i did an internship i had to set up a database, and got payed way under minimum, had to do something to pass the class tho

#

but after a year they actually needed changes and i didnt comment anything so was impossiburu for any1 to do anything with it for other than what it was set up too do, got compensated for my crap pay later ๐Ÿ˜›

nimble halo
#

Pay me like I'm shit, I'll work like shit? ๐Ÿ˜‚

gloomy gull
#

That's pretty unethical. You should always do as much as you can, even when paid poorly

nimble halo
#

I mean if I agree to the payment yeah, but I'm guilty of doing that too, due to what happened between me and the company. They 'forced' me to work in a no pay situation after promising a set budget, and before I could walk out, I had signed into it, so when I was finished, they brought me back in at triple the rate I had asked for to better, and fix the code. (Seriously, why would you rip someone off of $5/h?) and we both got what we wanted. A functional code, and a good pay.

#

But definitely do try to always do best you can.

shut tree
#

hey, they made glue, they didnt save drowning kittens from starvation ๐Ÿ˜›

#

and my work was good enough for them to want expantions for it

#

asking for decent pay for the work i allready did to expand on it is pretty fair ๐Ÿ˜ƒ

ocean stirrup
#

dang

#

I see alot of indie studios with people working on a game for royalty , but the last good 3d artist I found he asked for $300 a day lol

kindred mason
#

300*20 = $6k /month ...

#

You won't even get that at most AAA Studios

sand cipher
#

its a difference between freelancer proffesionals

#

and AAA studio eployees

#

AAA Freelancer take 300$ a day because often they get jobs for 2-3month and then no job for some month

ocean stirrup
#

yeah

#

I'm just trying to be one of those small teams who develops a decent looking game you know

#

not huge AAA studio or anything

shut tree
#

some 2d artist on artstation makes 3k a week on patreon alone ๐Ÿ˜›

#

pretty good art tho

gloomy gull
#

3k is off the chain

lunar olive
#

Whoah, guys. I'm not sure if I should have posted LFW here. So big debate lol.

digital gate
#

eh, don't blame yourself

lunar olive
#

In my country post-graduated students rarely get more than $300-350 per month.
Most talented leave country for better opportunuties and minority works in really serious and big companies, mostly foreign and get $500+. IDK for around $1000 a month I could make lots of assets and could afford myself much better life conditions.

kindred mason
#

Aye

#

That's the issue really. Some people can afford lower rates.

#

Which brings down the overall impressions of value/worth on some devs (for the same job)

vernal wolf
#

[PAID] $25 if someone can explain why FWidgetRenderer is rendering full blank pixels (0,0,0,0) when running in a commandlet? Commandlet is setting PRIVATE_GAllowCommandletRendering to true and initializing the slate application in CreateCustomEngine. Expires if I find the solution myself.

#

Going to hail mary tag @versed trout while I sleep.

pastel estuary
pastel estuary
#

ikr

#

and that website is made by a leading vfx guy

lilac walrus
#

he wants to hire you for cheap

pastel estuary
#

hehe

#

imagine clients using that to think its a proper rate

spice dagger
#

Why does it need to send the results by email....

pastel estuary
#

so he can email you

#

and go "yo wann work for 19 dollar?"

spice dagger
#

Why cant it just show me what my theoretical worth as an vfxartist would be if i was one

pastel estuary
#

because stupid website

lethal adder
#

lol, wtf. With certain settings he suggest you should be charging 2$ per h. At that point you might as well go collecting cans and bottles on the street and you probably make more money.

spice dagger
#

Indeed

#

Probably selling you email to some 3rd parties as well lol

pastel estuary
#

I have an alt fake email for those kind of things

spice dagger
#

Me to lol

pastel estuary
#

filled with spam and anything I sign for

lilac walrus
#

I just put in a sarcastic fake e-mail address

pastel estuary
#

on another semi-job related thing.
how much would it cost to get me a macro that moves the content I select in the contentbrowser from one project. to the content browser in another project.
Something like "select content, press macro, select content browser from other project (with the folder selected to which the content needs to move), macro copies the uassets to the right content folder

lilac walrus
#

it wouldn't be a macro, it'd be an editor extension

#

this is what the migrate functionality does already though - what's the difference?

pastel estuary
#

could be a macro.
it could just "show in explorer, copy the files there, then open in explorer in other project, paste, done

#

because I want it to be faster, and not always adhere to the old folder structure

#

i want it to be one/two clicks and done.

#

not copy anything referenced by/to the content

#

just move what i selected

#

would save me a shitload of time

#

nudging @lethal adder just in case.

boreal tulip
#

you're doing work like that for more than double like you posted earlier? ๐Ÿ˜„

pastel estuary
#

yes

mental viper
#

hes very good at copy paste kappa

pastel estuary
#

the amount of time I have to spend constantly moving mat functions, textures, materials around into clients projects is insane. so I would like to reduce that by shitloads

mental viper
#

do you bill it as "transportation"? kappa

nimble halo
#

Lol

mental viper
#

i hate that work which doesnt feel like work

pastel estuary
#

still saves more time than having to recreate said materials or functions, or generic effect setups

#

could save even more with a macro-tool-thingy

mental viper
#

you could make some python script or something

pastel estuary
#

i cant, which is why i am asking here

#

:p

ionic mica
#

why not make a "parent" project that holds all your materials and mat functions

#

and use the migrate option to move stuff?

pastel estuary
#

I have that, but I have yet to meet two clients who have an identical folder structure.

#

I wouldnt be asking this if I didnt think it was worth my money to get made

#

also, the difference between one macro-key press and maybe one additional mouse-press vs the whole migration stuff will be hours over the course of a project.

amber plaza
#

[PAID]
Anyone experienced with Animations, Physics and Blueprints looking for Consulting work? Will pay an hourly fee but you'll only be needed when we run into problems. Please PM me here or email me at sinn@sinnstudio.com

Start: Immediately

true magnet
#

[UNPAID] Looking for a concept artist/designer to help with design work on a Sci-Fi modification of the game Squad. Work would include designing vehicles, weapons, characters, locations, and other assets. Would need to be able to draw clearly enough for it to be translated into 3d models. If interested please PM me.

wraith osprey
#

[UNPAID] Looking for animator and/or blueprint type of developer intrested to join me and my friends project that is in a start and we are not that professional, the game we are trying to pursue is csgo type of zombie game that is in iraq and syria and the zombies are ISIS and the good guys are iraq forces. PM me if you are intrested

versed depot
#

@lilac walrus @pastel estuary that's such a weird website. i don't necessarily think most of those things should factor in to a rate.

#

speaking of, though, i do have a vfx position i'm working on, pretty immediate need, long term 6+ months, $27 USD/hr

dreamy jacinth
#

@wraith osprey that sounds like pretty tacky storyline. I guess it's perfect for gaming ๐Ÿ˜‰

wraith osprey
#

yeah we are trying to achieve something different

dreamy jacinth
#

the twist should be that neither side are the good guys. Then it would be closer to factual :p

wraith osprey
#

how is that a thing in zombie game? xD

#

you mean zombie vs eg us vs iraq?

dreamy jacinth
#

well technically the mooks who fight for ISIS are zombies.

#

๐Ÿ˜„

wraith osprey
#

yes

#

yeah true but i havent seen such game so its a good opportunity and near my original idea

dreamy jacinth
#

well people do like war games.

wraith osprey
#

ofc, they cant kill people for fun in real life

strong shoal
#

[Paid][LFW]
Looking For Work: Game Programmer
Portfolio: https://calebsmth54.github.io/
Rates and Availability: $15 - $20/hour, available for 40+ hrs per week.
Skills/Focus:

  • 4 years of C++ experience
  • 2 years of UE4 development experience, including at an indie studio working on a PS4 title
  • Implementing game mechanics in Blueprints and C++
  • Exposing core code to Blueprints so that designers can easily tweak and extend functionality
  • Hooking up assets, including animations and audio
  • Perforce setup and management; Jira use
    Contact: DM me on discord or email me at calebsmth54@gmail.com
    Looking forward to learning about your team and your project!
dreamy jacinth
#

@wraith osprey of course they can. They can sign up to join the army.

strong shoal
#

That's definitely the fastest way to be screened out of the military

#

@wraith osprey Are you located in Iraq?

dreamy jacinth
#

why would you want to though? Its a completely fabricated war of terror to keep the military industrial complex ticking over

#

fight the banks, that is the real way to win the war.

#

erm... now I understand. You are mentally abused into religion :p

#

I was raised into religion. Until I learned to think for myself. Now religion makes me angry

sour mist
#

[ROYALTY]
Looking For: Modelers | Texture Artists | Animators | Sound Producers
My Exp: I'm gonna be the project leader and programmer.
Project:
We are doing this project as a hobby.
We have already started, we are aiming to release in Early Access in about 1 month or more.
Here are some of the key features of the game:

  • Scifi Style
  • Survival Stats
  • Character Attributes
  • Skills system to unlock craftables.
  • Can tame, ride and breed creatures.
  • To get certain creatures in the game, you will have to breed creatures and there will be a chance of getting a different creature. There will also be breeding between different creatures!
  • Advanced Building System
  • A big map with different biomes to explore and build in.
  • Your planet has exploded and you came to this planet to survive and using the skills system you slowly progress to being "the ultimate survivor", and then in the end you will find out more about where you came from and about the planet you are currently in.
    Split: Depending on the sales, we will talk about that when we get close to release.
wraith osprey
#

you cant do specific things you would want but thats fine

digital gate
#

you seem rather undecided on things

dreamy jacinth
#

I live life as a good person, I dont need a religion to make me be a good person. I also dont need it to validate my existence after death. Im lucky I guess.

strong shoal
#

Hmm, I'd reconsider that position. There's no glory in war. And it would be sad to see someone waste their talent and life in such a conflict. Granted I understand you have ties to the country, but you have a real opportunity to do something that many others in Iraq don't have

dreamy jacinth
#

You know I have been angry at the neo-conservatives who started the war on Iraq for a long time. Right back to Bush Sr. when he first sent my brother to war.

wraith osprey
#

think about it, your going to war to end terrorism and save human lives, couple kills would avoid multiple innocent kills by that man

dreamy jacinth
#

end terrorism? It's creating it

wraith osprey
#

isis is falling but it will rise up again because an idea cant be erased

digital gate
#

its like two different people

wraith osprey
#

even hitler couldnt exterminate jews

#

same thing

dreamy jacinth
#

it will rise up again because the US need it to. It's all a big financial scam and power grab.

#

the world needs a boogeyman

strong shoal
#

Well, I don't want to be that guy, but this is probably not the channel to discuss this stuff

wraith osprey
#

lol my parents say the same

#

ikr

dreamy jacinth
#

yeah I was thinking that mastersmith

#

I was also thinking your rates for your experience are cheap btw :p

#

add another $5 an hour

wraith osprey
#

everyone delete the messages

digital gate
#

I'd probably go even higher than +$5/hr

strong shoal
#

Well I don't have any game dev contract work under my belt, so it would be nice to build up some references

dreamy jacinth
#

ahh fair enough. One thing I learned early on from web development though is never sell yourself short. You do a technical job. You should be paid in relation to that

#

I do cheap work to get portfolio stuff done or to help friends, sometimes free work, but if I am selling my services, I rate my fees accordingly. No shame in asking for what you are worth

strong shoal
#

Yeeeeeeup, I don't want to talk about it too much, but I've had a hard time recently with two clients squeezing me in the web dev field. They have this strange notion that if there is no frontend work being done, then nothing is being done.

dreamy jacinth
#

yeah I quit webdev after 15 years of being treated like a scapegoat, not paid on time, not paid at all and then Steve Jobs robbed me of my Flash career. So fuck webdev :p

digital gate
#

Well I don't think there's much value in discussing further- you don't gotta be coaxed into charging more than min wage, so that's nice.

strong shoal
#

What's minimum wage where you are at?

digital gate
#

$7

#

or slightly more

#

Seen people want lower than that (pretty often)

dreamy jacinth
#

in the UK its ยฃ7.80 an hour I think. I dunno I haven't earned min wage for a while

strong shoal
#

Woah, that's surprisingly low for both of you

#

It's $10 here, but that's California for you

dreamy jacinth
#

I wouldn't work for less than ยฃ15/h unless I was super desperate

#

but ยฃ25 is my usual rate

digital gate
#

Somewhat similar numbers here, been bumping over time and will be trying that again when I try to land another contract

#

For a while I wasn't but a friend convinced me to try that

dreamy jacinth
#

yeah always send it in the right direction. I will add to it over time too. Im not losing skills, im gaining them every day ๐Ÿ˜ƒ

digital gate
#

I've had some people turn my rate down, but I haven't been out of work, so

#

ยฏ_(ใƒ„)_/ยฏ

dreamy jacinth
#

the people who cant afford to pay a programmer what they are worth are unlikely to be the type of client a programmer should work for.

digital gate
#

Most times, people will jump at rates lower than what you're worth- you'll hardly ever hear directly you're too low

#

so I figure if you're not hearing "that's too much" some of the time, you can bump up

sour mist
#

Guys, honestly, not trying to be rude, but no one is gonna be able to find any jobs here if you are gonna talk freely like this lol

dreamy jacinth
#

sorry did we bump you off screen? :p

sour mist
#
  • the auto pin thing is not working
digital gate
#

I was gonna point to the description of the channel which used to say something about discussion on jobs... but that seems to be missing.

#

Fair point though

dreamy jacinth
#

yeah technically we are on topic now we are talking wages

strong shoal
#

You guys brought up some good points, thanks. Also, I'll stop pushing everyone's postings into oblivion ha

dreamy jacinth
#

someone really should slap @tawny kayak into fixing the pinned messages though

digital gate
#

I'm sure we all, especially Victor, appreciate how hard running a community is

kindred mason
#

Jeez

#

What happened here

#

<@&213101288538374145>

#

Well, pinned message complaining is one thing...

#

But would like to know why mods aren't policing the channels more. If they are too busy, need a change of guard.

strong shoal
#

Besides some minor off topic talk, I think our discussion was relevant for the channel

digital gate
#

There definitely was some off topic talk, but it'd be nice to know if the more on topic discussion is considered "clogging"

kindred mason
#

TBH, I would like to see this channel split into three channels: One for Paid Jobs (Both LFM/LFG), One for Unpaid (LFM/LFG) and one general disscussion about job industry. It would clean up the place a lot more.

Or One for Paid/Unpaid LFW and One for Paid/Unpaid LFG, like on the fourms.

strong shoal
#

I think that's a good idea

empty star
#

@kindred mason Unreal Engine's forum does it like that ^^

granite brook
opal cloak
kindred mason
#

?? Showing favortism @opal cloak tsk tsk

granite brook
#

Obviously

kindred mason
#

๐Ÿ˜‰

granite brook
#

;)

kindred mason
#

Serious though, at least pin the guys who literally just posted today. Although, pretty sure there's plenty back there.

granite brook
#

@kindred mason Is the bot broken?

kindred mason
#

Been broken for a few months

#

And mods...well...don't do what they should be doing ๐Ÿ˜ญ

#

ยฏ_(ใƒ„)_/ยฏ

opal cloak
#

It's impossible for 3 mods to see everything.

kindred mason
#

If the issue is the number of mods, then the easiest solution is to get more volunteers. If the issue is lack of activity from mods, due to them being busy with their own lives (which is completely understandable BTW), then the solution is to switch them out for more active ones that can properly moderate the server.

digital gate
#

I think the issue for pins in particular is the bot not working (for whatever reason)

#

Not sure if Unrealbot is open for PRs (or being maintained at all), but I haven't seen anything from Nick about it

kindred mason
#

Aye, the issue in this channel are the pins mainly due to the bot not working.

digital gate
#

fair enough if something came up but it'd have been better to revert changes to Unrealbot's live version until you could finish

#

cause the reason its not working (AFAIK) is because it was being moved to a new system for dealing with jobs

opal cloak
#

Victor, please keep server suggestions in the channel meant for it. No need to clog this channel with that.

true magnet
#

[UNPAID] Looking for a concept artist/designer to help with design work on a Sci-Fi modification of the game Squad. Work would include designing vehicles, weapons, characters, locations, and other assets. Would need to be able to draw clearly enough for it to be translated into 3d models. If interested please PM me.

opal cloak
south grotto
#

[UNPAID/PAID/CONTRACT] Don't really have a high budget right now but looking for a 3D modeler who can refit some armour models from a male character, to a female. Could open up a business relationship for future work / employment.

opal cloak
opal cloak
versed depot
#

[PAID] [REMOTE: UTC -10 to UTC +1 Only] [UE4] Puny Human is seeking a Game Designer for a 3 month, remote contract to help "redesign" aspects of our most recent puzzle / shmup mash-up title.

  • Requires at least 2 years of experience with the Unreal Editor.
  • Requires at least 4 years of proven game design experience.
  • Are analytical, critical thinkers capable of determining feasibility of specific theoretical designs.
  • C++ experience a plus, but not necessary.
    Preferred candidates have a list of their favorite shoot 'em up and puzzle games. $14/hr - $22/hr depending on experience, portfolio, resume and shown design experience.
    TO APPLY: Please e-mail uc@punyhuman.com
opal cloak
versed depot
#

i appreciate it @opal cloak i know manually pinning things has got to be a pain

opal cloak
#

You're welcome :)

hybrid phoenix
#

^^

sour mist
#

@opal cloak Hey can I get mine pinned too pls? Will repost it

#

[ROYALTY]
Looking For: Modelers | Texture Artists | Animators | Sound Producers
My Exp: I'm gonna be the project leader and programmer.
Project:
We are doing this project as a hobby.
We have already started, we are aiming to release in Early Access in about 1 month or more.
Here are some of the key features of the game:

  • Scifi Fantasy Style
  • Survival Stats
  • Character Attributes
  • Skills system to unlock craftables.
  • Can tame, ride and breed creatures.
  • To get certain creatures in the game, you will have to breed creatures and there will be a chance of getting a different creature. There will also be breeding between different creatures!
  • Advanced Building System
  • A big map with different biomes to explore and build in.
  • Your planet has exploded and you came to this planet to survive and using the skills system you slowly progress to being "the ultimate survivor", and then in the end you will find out more about where you came from and about the planet you are currently in.
    Split: Depending on the sales, we will talk about that when we get close to release.
opal cloak
sour mist
#

Ty <3

strong oriole
#

if anyone is here from Moscow (or somewhere nearby) we are looking for programmer, pm for details. Paid of course...

empty star
opal cloak
vernal wolf
#

[UNPAID]
I'm looking for a nice Desert Eagle-ish Generic Handcannon that looks nice in UE4, created for little to no pay, with the promise of royalties that most likely won't exist, for approximately 0 units of exposure, with full commercial re-sale rights.
Let me know if you're interested <_<

#

[UNPAID]
I'm looking for a nice set of generic human arms+hands rigged to the Epic skeleton, created for little to no pay, with the promise of royalties that most likely won't exist, for approximately 0 units of exposure, with full commercial re-sale rights.
Let me know if you're interested <_<

nimble halo
#

We need that damned Allar emoji

hidden jetty
#

@vernal wolf can't tell if this is sarcastic or not as it generally looks like half the adverts on here lol

vernal wolf
#

I could really use them, but I ain't gonna play like you're gonna get paid and that its worth it at all

lilac walrus
#

haha, fair really

opal cloak
open spire
#

[UNPAID] (collaboration)
I'm the leader of a team of 23 people who recently changed the engine of the game.
Team is set up with role and most of the models are designed, while the rest are being designed while you're reading this.
We need new skilled programmers to join our ranks. Story is written, models and animations are under development. Sound Designers are in hold. But we need you, programmers, to make this project ready for crowdfunding and after it, bringing the game to reality.

Payments
Everyone's working for free, but there's a chance on getting paid after crowdfunding and investment

Every member has to sign a NDA when they start working
Please PM me or add me on skype, aghecko2015.

opal cloak
pastel estuary
#

notice: removed some clutter.

tacit copper
#

[UNPAID/ROYALTY] Hello! Party Llama Games have two new positions available for open world action adventure RPG, Pandora.

Please find our latest game play video below.
https://www.youtube.com/watch?v=Sfmi_vvePgE

One is a 3d environmental artist and the other a 3d character artist.
The positions are unpaid at the moment, but Pandora is scheduled to release early next year on PC and Xbox One.

Experience needed:
Not picky over tools, its finished product that counts. We currently use Blender, Maya, Zbrush and Photoshop. You will need need to texture your models as well, please look at the links below to see our style.
Good communication. we talk to each other every day and like to often encourage each other.
Work from concepts. We have various concepts for you to work from.
Attendance to meetings over Skype.

Game information:

https://www.pandorathevideogame.co.uk

Facebook: https://www.facebook.com/partyllamagames

Twitter: https://twitter.com/PartyLlamaGames

IndieDB: http://www.indiedb.com/games/pandora

DeviantArt: http://partyllamagames.deviantart.com/

If you are interested please contact me via PM or email me at nwint@partyllamagames.co.uk

We are Party Llama Games! We are making a hack and slash game called Pandora! Interested in helping us develop? Tweets by @nareicejwint and @bridielou92

Tweets

322

Followers

681

Check out our new gameplay video. We've changed the village a lot since the last time we've shown footage. Let us know what you think! Facebook: https://www....

โ–ถ Play video
Indie DB

Hi there and welcome to Party Llama Games! Check out Pandora, the game we are working on for more information about what we are doing. We are a committed team currently working on a demo of a beat โ€™em up adventure game.

pastel estuary
#

sadly ^ is unpaid. would love to do vfx/generalist/shader stuff for a game like that.

opal cloak
wheat hinge
#

@vernal wolf I also could use a pair of human hands for like running and stuffs...

#

maybe we can pool money?

#

crowd fund an artist? XD

untold granite
#

I used to need hands actually ๐Ÿค”. I ended up living without them though lol

vernal wolf
#

Ayeeee lets all come together and crowdsource some arms I can totally re-sell

gloomy gull
#

I mean, we could all pitch in a dollar or so to hire someone to make them

#

and then sell them on the unity and unreal marketplace

#

and split the profits

inner spire
steel creek
#

Guys are thinking about it all wrong for the current modern way to manipulate markets.

First you release a hand. Not just any hand, a left hand.

See then you get fat off of those profits for about a month, listening to all the little whiny babies complain about how there's no right-hand and how this would be so much better for there was a right-hand to go along with it.

So you oblige and you make a right hand.

And then you get fat off of those profits for a month all the while listening to all the whiny people again complain about how there's no arms to support these hands what are they going to do with just hands? If only people knew how to do their own work anymore....

So then you get a brilliant idea and go back and make an arm but it's just a single arm.

See making both arms at the same time that would just be too much so you're going to have to release these in stages.

Don't forget the arm hair DLC.

Don't forget the double jointed pack.

And of course you don't want to be accused of being a racist or a bigot so don't forget to include at least eight different variations of color skin.

And skinny and fat arms so you don't get yelled at by women and subsequently men.

And then we can sell the nail extensions pack.

If there's anything I missed and you try to produce an I'll sue you in perpetuity โ„ข

digital gate
#

All that is just one limb type. You can do it all again with different hand structures, and arm lengths.

steel creek
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That time the point flew right over your head

digital gate
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ยฏ_(ใƒ„)_/ยฏ

fresh eagle
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[REVSHARE]
Position: Coder & Rigger
Project name: Cold Comfort
Engine: Unreal Engine 4
Team Size: 15 and growing
website: http://coldcomfortgame.com/
Community Discord: https://discord.gg/UZ26Um9
Facebook: https://www.facebook.com/coldcomfortgame/Twitter: https://twitter.com/ColdComfortGame
Youtube: https://www.youtube.com/channel/UCMx1AUxQ2Ozi6oemD8uP8Ng/featured

Description:
An asymmetrical co-op/multiplayer horror survival game is set in the immediate aftermath of the zombie apocalypse (think if L4D had an illegitimate love child with Tom Clancy's Rainbow Six: Siege!)
a game where players can choose to play as Survivors of Infected, pitting two teams of 5 against each other.
set in the near future with a fresh approach to the zombie genre.
an online multiplayer game with a strong focus on cooperation and teamwork
A fast paced story-driven FPS with two distinct factions divided into five classes with their unique play style, strengths and weaknesses.
Designed to allow the player to build and break down defenses and make use of the various items in their environments, such as electricity, fuel, light and more.
comprised of campaigns of five missions each , which can be played by up to five players per side, with an emphasis on team-based strategy and objectives.
About the game:
Platform: PC
Genre: Multiplayer Zombie Co-Op
Graphics: 3D
Camera View: 1st Person for Survivors, and 1st and 3rd person for Zombie Classes

PM me for details๐Ÿ˜

Cold Comfort is an asymmetrical Multiplayer Zombie Tactical Shooter (MZTS?!) with a focus on co-op and environmental destruction. (Currently under development)

Tweets

804

Followers

351

opal cloak
real pasture
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Hello. I was wondering if there is anyone here looking for a 3d modeler to create assets for paid work.

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I am looking for paid work.

proud patio
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[PAID] C++ Programmer Needed (Experience with Replication and Client Side Prediction Preferable). Hi guys! I'm looking for a programmer who can work at $11 per hour for 300 hours [$3,300 total]. Ideally, I'm looking for someone with experience with client side prediction. I'm hoping to fill this role ASAP.

The game is a multiplayer FPS (think CS:GO or Payday 2). If you want more information, please contact me

balmy grotto
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[PAID] Looking for someone to help us develop an Unreal Plugin to make crash reporting easier. If you're interested, please contact me at sbahra@backtrace.io.

steel turret
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**[PAID] **
Looking For Work: We can do everything to do with games, design programming and marketing
About Us: Triple-A Gamedev studio, time for a small project ~3 months, we can expand as needed, remote, everyone has 2+ years of experience
Previous Work: Extensive portfolio, PM for info
Pricing: Negotiable, prices are tailored per project

wheat hinge
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@steel creek what's the name of the company?

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or is it @steel turret

steel turret
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Pmed u, and just so i dont put myself to shit, we dont develop our own games, we work by getting outsourced parts of games that need to be developed

ocean stirrup
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Ironbelly studios?

molten tree
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[PAID]
I am looking for work and have the following skills: Environment artist, level designer, shaders/textures and a bit of modeling.
who am I: www.sandervereecken.com
Worked on: Horizon Zero Dawn, Killzone Shadow Fall, Renegade-X
Working remote.
Pricing: Negotiable
PM me

gloomy gull
#

[PAID]
I'm hiring the following

  • 2D artist who can create assets to match the style of the assets I already have as well as create some graphics (title screen, splash screen)
  • a sound designer for various SFX
  • a composer for a few short looping tracks (30 seconds or less)

Pay is negotiable, and anyone interested can either PM me or email me at Aach06@gmail.com

plucky hatch
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give us a image of the type of assets

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@gloomy gull

opal cloak
high harbor
#

[UNPAID]
Hi there! I'm looking for a team that would like to work on a project that I have been working on in my free time for almost 1.5 years now.

To keep the project description short: its a third person, multiplayer only (for now), shooter that combines an Ability system with a shooter aspect. I like to think of it like a cross between Destiny and CS:GO. Everyone starts the same, then throughout the match, they earn cash to spend on better weapons, Outfits, and Abilities.

Here are the features of the project currently:
-Fully functional gameplay prototype using a bunch of free assets
-Functioning (although untested on the masses) online backend service (accounts/login system, friends lists, parties, notifications, etc)
-Self-updating launcher/installer that checks for automatic updates

Gametypes Implemented:
-Deathmatch
-Team Deathmatch
-Reactor Raid (Search and Destroy)
-Guardian Control (MOBA/Domination Hybrid)

Here's a video showing off a final round of my Search and Destroy gametype called Reactor Raid, me playing against AI: https://www.youtube.com/watch?v=8aEuwziVxP4

I'm really looking for any type of artists (concept/2D/3D) to join up to work in their free time but if you really want to design some abilities or can program/blueprint, drop me a message! I want this to be a community driven game, just like CS:GO.

Unfortunately, I have to start this off unpaid. But if anything comes from this project this can always change!

If interested, just send me a DM on here! Thanks!

Gameplay for a final round of Reactor Raid in my game I created for a school project.

โ–ถ Play video
opal cloak
fathom wing
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[Low Paid]

We're looking for a group or individual who can produce high quality enviroment object packs including buildings, props and foliage.
The game will be a first person shooter, produced by a small indie team on a very tight budget.

Each pack will make up 1 level, the size of each level to fill will be 505 x 505, we will require a minimum of 10 packs, so this will lead to ongoing work.
In the near future we will also require weapons, characters and animations.

A fixed fee per level, although this is a paid job, we can't pay much, so you won't be able to retire through us just yet ๐Ÿ˜€
If interested please DM myself, thanks for reading.

opal cloak
versed depot
#

[PAID] [REMOTE - US Only] [UE4] Puny Human is seeking a seasoned Visual Effects Artist for a 6+ month position on a AAA game, experienced with creating multiple effects (fire, explosions, water, dirt, weather, mist, clouds, charging, auras, spells, etc.)

  • Inventive, innovative, willing to try new things to create new effects.
  • Organized, works well in collaborative environments, efficient time management.
  • Can optimize existing effects and animate new effects.
  • Requires experience creating visual effects and particle simulations, and working with Blueprints in the Unreal Editor.
  • Preferred at least 2 years of experience with the Unreal Editor.
  • Preferred at least 3 years of proven visual effects experience.
  • Shipped AAA games with either Unreal or Unity.
    Preferred candidates have a portfolio website, video or gif/v of their work, and are avid gamers. $32/hr - $42/hr depending on experience, portfolio, resume and shown experience.
    TO APPLY: Please e-mail uc@punyhuman.com
#

Reposting because of a rate change. More detail posted here: http://www.punyhumangames.com/positions/

opal cloak
tough fractal
#

Hey guys, thinking about applying to a job on the epic website, but it says to include a sample. I have got a little indie game i've been working on, but it looks pretty barebones, although the functionality is there! Also, the website just has space for a CV and for Sample work, should I add a cover letter into my CV?

lilac walrus
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I've pretty much never submitted a sample to anyone, heh

pastel estuary
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I gave my doctor some samples though.. ๐Ÿค”

finite onyx
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Hello, I am a programmer for 8 years, know C++, C#, C, Java and SQL, can create any game logic and can work full-time. I am looking for someone interested on working on a project. I currently have a marketing capable of reaching up to 100,000 people from it alone and it's set to be released on Steam. PM me for more details if you are interested.

drowsy tundra
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^lol

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Not usually the type to assume things, but c'mon man

plucky hatch
inland wyvern
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Hey guys! I'm looking for experienced UE4 users and modellers/animators to help me with my game project, I think it has great potential. Contact me for more info.

dusty jolt
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@inland wyvern whats your pay for modellers who can produce next gen graphic assets

pastel estuary
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"next gen"
xboxonex2? ps5? switchU?

dusty jolt
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well the term next gen graphics normally means high quality assets for current generation derp

real pasture
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Hello. I am looking for a programmer with unreal engine 4 experience to help me with my project. I am a 3D Artist and provide all the art, assets, levels, game docs with controls, game vision, and art direction. I need help with the functionality part and helping my vision come to life. Please Private Message me back. Thanks.

undone iris
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Hey @real pasture

real pasture
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Hi

undone iris
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Check your PMs @real pasture

worn valve
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[ROYALTY]
Hello, we are looking for a 2D game artist who can create Few Game assets & UI Elements (with animations) for us.

DM me for further details ๐Ÿ˜ƒ

real pasture
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I am looking for a programmer who would be willing to collaborate with me. Or heck even spend just a few minutes with me to help me with my project.

hybrid phoenix
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@real pasture Don't post every hour

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It's not like your message disappears

real pasture
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Heck, maybe in return even I might even create an art asset for you in return depending on what you want in return

digital gate
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Hey whatever happened to that game you were working on awhile ago? This isn't that same project, is it?

real pasture
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same project for me, I am in need of help

untold granite
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Just a question for anyone posting for a programmer, mind elaborating on what their job should be? A c++ editor plugin programmer requires a completely different skillset than let's say a blueprint UMG/UI programmer ยฏ_(ใƒ„)_/ยฏ

digital gate
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Basically should do the same for any position

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@real pasture probably doesn't care C++ vs BP at this point - even someone stapling together MP packs would prolly work ;)

untold granite
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Agreed, but usually when they ask for artists they at least (usually) tell you 2D or 3D ๐Ÿ˜›

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I was merely trying to raise awareness for the fact that there is a huge variaty in what programmers do. But yeah, the general rule applies, try and be specific, it makes it a lot easier for possible canidates

real pasture
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hello. well basically I need help with action input mappings in blueprints, and ai, and helping to create upgrade system, and dismemberment, and game modes

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I have a lot of stuff already, but the projects blueprints are broken at the moment, some stuff is disconnected or not connected properly.

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I am watching youtube videos at the moment trying to get answers to my own questions

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but it would be nice to collaborate with someone

digital gate
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YT tuts are probably enough to fix broken connections, but yeah you'll need someone to come in and glue together any incomplete functionality

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Project BP only at this point?

real pasture
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If I could get help with just fixing some disconnected stuff, and possibly action mappings for my controls that would be nice.

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I do see in the blurprints you right click and choose action event/input and choose one of the mappings you created in iput of the project settings

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so I will try that

peak wadi
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[UNPAID] or [CONTRACT]

Looking for someone who can make rigged & animated models and textures and (in the best case) also lighting, post-process effects and particles fx, all to make a "cartoon" style game.

The project: top-down arena shoot-em-up single player in a fantasy theme with RPG elements
https://www.youtube.com/watch?v=2N2770zcTAk&index=9&list=PLp0Hn1zh4vFO2z4IqJnseFgx3YFk29XqQ

It does not seems a good idea to scale mobs by level :) also something is definitely wrong with mobs movement...

โ–ถ Play video
undone iris
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[REV-SHARE] Hello, I'm looking for a good level designer for a survival/battle royale game that I'm assembling a team for. I will provide an even revenue cut if anyone would like to take this position. Please PM me if you're interested.

potent kayak
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[CONTRACT] [REVSHARE] [REMOTE]
โ€ข Looking for: Frontwire Studios (http://www.frontwirestudios.com) is looking for visual effects artists, technical artists, and environmental artists with at least intermediate experience with Unreal Engine 4, as well as gameplay and networking UE4 programmers with an advanced knowledge of C++.
โ€ข Our exp: a talented and devoted team consisting of developers in the industry and newcomers alike.
โ€ข Project: Galaxy in Turmoil, a cyberpunk combined-arms shooter developed in Unreal Engine 4. We are currently in the final stages of developing a demo to be released prior to our crowdfunding campaign. More info and gameplay footage can be found here - http://galaxyinturmoilgame.com/ | https://www.youtube.com/channel/UCMYUoiU--kWPD_H1gahtzig | https://twitter.com/frontwiregames?lang=en | https://gfycat.com/KindVigorousGossamerwingedbutterfly
โ€ข Length: Late September for the upcoming demo, ~2 years afterwards.
โ€ข Contract: A guaranteed portion of revenue from the crowdfunding campaign.

For more information, please message me on Discord. Thanks! ๐Ÿ˜ƒ

Join our community forums for the latest updates on GiT: http://frontwirestudios.com

Tweets

1046

Followers

3116

open spire
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Project Name: Red Stone (code name)
Roles Required: Lead Programmer & Programmers (C++ | knowledge in blueprints).
Team Size: 22
Project Length: ~1 year (maybe more)
Compensation: Everyone's working for free, but there's a chance on getting paid after crowdfunding and investment. But till then all work is for free.
Responsibilities: Programmers have are simple mechanics like: Walk (WASD), Jump (distance based on velocity), Sprint, Crouch, Climb Ladders, Swim, Ledge Climbing, Interact, Grab + drop + throw objects, Aim , Shoot, Lean Left/Right,Reload.

Project Description: Project Red Stone is a half life inspired story driven first person shooter. The earth got invaded by aliens and most humans are dead or enslaved. You are Sarah, a technician which survived the alien invasion. You found home in a crashed alien ship in the forest. You are almost done with repairing it but you need one last part to repair it. This part can only be found in of the alien bases on earth. You, the player, will experience the journey of Sarah of getting the last part she needs. She will travel through many different and dangerous environments while fighting against the alien invaders and the mutated wildlife.

Every member will sign a NDA before they start working
Please PM me or add me on Skype: aghecko2015.

Here are some pics of some models which will be included in the game,

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Story is set, concept and maps are being developed, but we need help with programming.

opal cloak
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I really feel like we need the bot to auto pin again :p

mental viper
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yeah

granite brook
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@tawny kayak Can't you quickly fix the Bot to listen to this channel again?

fading yoke
#

For what it's worth, I know how to work with the DiscordJS and DisordPY library for programming with bots. If all you need is somebody to do a pull request or whatever to fix the bot then I can do it. Just let me know where/how to help.

untold granite
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You're so specific when it comes to 3d, yet not when it comes to c++ ๐Ÿ˜› Please see my note before, and atleast explain whether it's plugin (runtime (for example custom BP nodes)/editor), gameplay or something else ^^ It's so hard to skim over programming job adverts for me personally if people don't list these things ๐Ÿ˜›

hybrid phoenix
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^

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And you're asking for people to be motivated by something else than money

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but not saying anything about the project

untold granite
#

Also, a tip for unpaid projects: State what you already did.

hybrid phoenix
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What are they to be motivated about, then? Your profile picture? ;3

untold granite
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I've seen so dang many idea guys (and worked with way too many) that I will turn down nearly every unpaid project simply due to the high probability of it being an idea guy. Not saying your project is, but it really does help if you have a showcase of A. more than 1 image, and B. stuff you already did (mainly on the gameplay side of things)

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(sorry to be so negative, I've just had way too many bad experiences in the past ๐Ÿ˜ )

hybrid phoenix
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^

opal cloak
open spire
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why do people talk in here? I just posted here yesterday, and I cant find my post from all the messages here

opal cloak
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It's pinned :)

hybrid phoenix
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^

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We talk in here to give people feedback

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And to discuss things about work

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As is defined in the channel topic

vale shadow
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@untold granite thanks for the feedback! I will change our text and state what is already done.

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But what do you mean with the plugin part?

ocean harbor
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he means what kind of c++ programmer you need

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people rarely do everything

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someone focuses on gameplay code, someone does networking, other person does tools and pipeline

vale shadow
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I thought I explained the gameplay part pretty well.

ocean harbor
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so you need a single c++ programmer to code everything for a game?...

vale shadow
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I think we'll finish the prototype first, and make a video of it.

ocean harbor
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anyway, just pointing out that someone might be really interested in working on gameplay code, and have no interest on working on "everything", which includes things like GUI and low level engine changes. So it's for everyones good to explain what kind of programming skills are required and what is done already

vale shadow
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Have you read the part above the image?

ocean harbor
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yeah descriptrion of some generic gameplay features

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I'm talking about this:
"ue4 c++ programmer"

vale shadow
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Ho sorry @ocean harbor my internet glitched out so I didnt saw your messages. I was just talking without seeing your messages

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Thanks for the tips! Really appreciate it.

digital gate
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Just add

ue4 C++ gameplay programmer
UMG UI programmer               (unless you require slate)
person who can use ue4 persona
person who can use ue4 cascade
ue4 shader/tech artist
^ all of these can be the same person```
vale shadow
#

LOOKING FOR TEAM MEMBERS

This project (unnamed yet) is a low poly styled multiplayer tactical shooter. This game straves to a semi realistic military game. There are two teams and one objective. The terrorists wants to defend the objective, but the military wants to attack it. The map is quite large but each round there is a different objective in the same map. The attackers can scout the map with an airplane to search for the objective and the defenders can build up their defense with physically items moved with a truck (there is no item spawning). As a player, you can unlock different classes, weapons and gear. There is much more in the yet undetailed GDDโฌ‡๏ธ.

Interested? Join the discord server to have acces to our full GDD (nothing final, we are busy reworking it).
*Discord server: *

Searching for a motivated:

  • 3D artist for most of the assets
  • 3D artist for the characters (can be the same person as mentioned above)
  • ue4 c++ gameplay programmer
  • ue4 c++ network programmer
  • ue4 c++ basic mechanic programmer
  • ue4 c++ vehicle programmer
  • 3D animator

there is already a team, but we are searching for people to expand it

[IMPORTANT NOTE: This project is not paid, it may be in the future (depends on different things such as patreon and the kickstarter). But money shouldn'tbe your main motivation]

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@opal cloak re- formulated it and deleted my old post, can you pin it again?

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@untold granite looks better now? (I know that I still haven't included any gameplay footage)

untold granite
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Way better ๐Ÿ‘ ๐Ÿ˜ƒ

opal cloak
ocean harbor
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@-๏ผฑ๏ผต๏ผฅ๏ผญ๏ผก๏ผฎ-#5143 cheers! Gets less people triggered ๐Ÿ˜„

untold granite
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(sorry for getting triggered ๐Ÿ˜› It's just that I like to keep an eye out for interesting opportunities but it can be hard at times ^^)

digital gate
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I normally apply to them anyway

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ue4 C++ position? Sign me up!

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I signed up to be a gameplay programmer, but right now I'm working on UI. ยฏ_(ใƒ„)_/ยฏ

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Should prolly specialize at some point

ocean harbor
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@digital gate you are a saint

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๐Ÿ˜„

digital gate
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When I started, I was doing far more of the projects I was on

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Nothing wrong with being narrow though- but I do find that I'm able to get more work when I'm willing to create a role somewhere.

ocean harbor
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Imho it's great to be involved in all aspects as everything is important. Tools that artist use can have significant effect on what and how you code down the line

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But at the same time, it can get overwhelming when it's your task to code everything without good technical lead.

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  • over years you build up a certain code base/experience that can help pushing one area way faster than doing research from scratch
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Like with AI or physics

undone iris
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@vale shadow Looks amazing dude, I'd want to join you but I don't know C++

vale shadow
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DM?

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@undone iris

tawny kayak
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@granite brook @opal cloak Sorry. I should've left the old bot behavior functional while I work on the new behavior.

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I would do it today, but I'm very close to done with the new behavior at this point.

granite brook
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Can you also hop into DM with me quickly?

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hard to get a hold of you

tawny kayak
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Sure.

honest cipher
#

[HIRING] Translator.
Lenguages needed: any of Italian, French, German, Portuguese
The translation will be for store text, not a big one. Will be paid inmediately

opal cloak
undone iris
#

@vale shadow What do you mean by DM?

opal cloak
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Direct message, i'd assume

nova bloom
#

Looking for programmers, modelers,and sound artists for a maze type game.pm if interested.will be paid via rp