So... I had my "SpaceWar" ID for Steam working just fine a month ago or so...
o Checked how the achievements worked, worked even in shipped build.
o Felt confident and bought myself my own AppID for Steam so I could get working on Achievements and stuff.
o Changed the appID in DefaultEngine.ini in the SteamDevAppId=-section
o Steam overlay no longer pops up when running the game in standalone mode or as packaged game.
o Tried updating my steamworks and replaced all those ini files with new ones (both 32 and 64 bit)
o Changed the folder names from v139 to v146
o Now my game (blueprints project) tries to load Steam SDK 1.39 and fails every time.
Any way to resolve this? Saw ~15 posts about this in UE4AnswerHub and did everything (which is following the same official/semi-official tutorials I already did when I got SpaceWar working) but this time the problem just persists.

