#fab

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wooden falcon
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is that close enough to Red Cross copywrite, I wonder?

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one of the comments: "I'd just like to point out, the Red Cross is property of Canadian Red Cross and any usage in Canada is punishable by law. Being Canadian and living in Canada, if I used that in my game, I'd get a cease and desist letter."

delicate dove
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the red casing yea

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CC: @shadow inlet

wooden falcon
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it's an old pack, so might not have been reviewed yet

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but is on sale

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what is up with the sorting on the sale? I swear it changes

delicate dove
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i know, but just in medi-case

wooden falcon
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lol

shadow inlet
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Hit me with the direct link please?

delicate dove
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looks @wooden falcon

wooden falcon
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done

delicate dove
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though, i wouldnt want to be hit by a medipack case

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would that heal or damage you I wonder XD

wooden falcon
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I would think it's probably an easy fix..at least the author doesn't have to completely redo a mesh, like the poor gun guys

delicate dove
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since necro didnt getthe clue hehe

shadow inlet
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He just PM'd it ๐Ÿ˜›

wooden falcon
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hence the "done" ๐Ÿ˜‰

delicate dove
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ahhh

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nm <_<

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mosey's off

wooden falcon
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holy crap, that movie's from 1995...I feel old

delicate dove
wooden falcon
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oh yah, love that one

oak whale
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Going to need to follow that ๐Ÿ˜ƒ

sinful kelp
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@wooden falcon you can do what i did and just make it a square stencil

robust vector
delicate dove
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def not bad BF

robust vector
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I'm wondering if releasing during a sale translates into additional exposure, or if people are only going to buy what is on sale.

tiny stag
delicate dove
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it looks good. only thing I can think of to add more value to it is a way to add rust and other decay related details procedurally or by painting manually

leaden root
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Yea the bar for subway packs already set pretty high

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Ahhh you got blueprints in there

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Ok I see the value now

ocean leaf
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Soo i have a door model... should i post it on market??

leaden root
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Not if its just a door

wooden falcon
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there's one pack that has like, 200 doors

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or something crazy like that

lunar fractal
robust vector
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No takers on Zeke today but had alright sales on other assets.

humble stag
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Slightly random, but I found an asset on sale in marketplace with a 404 page.
It's displayed in sellers profile and the official marketplace spring spreadsheet, but the asset is not available.
Try to click the link for "Ruben Leon x Rumble (Ambient Deep Trance Music)" and see for yourself.
https://www.unrealengine.com/marketplace/profile/Ruben Leon

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It also shows up in the music assets list, and when you search for it.

sinful kelp
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Day 3 of sale... ePic Pls send email i'll give u my firstborn....

odd cedar
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If I used asset store content in my project would I be allowed to include mod support?

modern perch
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yes

delicate dove
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its a bit less black/white than that

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you can allow mod support, but you cannot allow users to export the mp content

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though I dont think we ever had legal give us a conclusive answer

modern perch
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I had a conclusive answer given to me directly - you can do it just fine so long as the end user cannot extract those assets through your mod tools

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you can also use marketplace content in mods for games just the same

delicate dove
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i still find it a tad weird though, imho the creator of said content should get an additional fee in the case where potential thousands can use it

modern perch
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The creator of the game purchased your asset and commercially exploited it, as per the terms of the marketplace agreement

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that's where everything stops - I don't see why the original author would be entitled to anything more

delicate dove
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im not saying its something legal related, im just saying it would be nice.
In theory you are selling it to a company who uses it for a game, it feels weird that now thousands of others that are not a company and dont have a contract with the mp eula can use that content to mod the game. for a lot of other software companies that would be a big no no

modern perch
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That content never leaves the game though, it's been purchased once and exploited once

delicate dove
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tell that to the conan people. export all them things

modern perch
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if you can export marketplace assets from Conan, that's Conan's problem for breaking the terms of the asset licenses

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Ark as an example uses marketplace content, but those assets cannot be exported from the editor

delicate dove
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I was contacted by them when mp just launched. if they could use my cave pack. since I didnt know how that worked legal-wise told them to ask the mp team atthe time

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never heard from em again

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hehe

wooden falcon
ebon leaf
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man

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can u make enough money from markletplace

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like to pay bills

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lmao

wooden falcon
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I can't, no

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lol

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there are people like Luos and Allar who make quite a bit

ebon leaf
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ok

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maybe i need to get into it lel

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i should make something good

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but i cant do art so im kind of limited

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only a programmer lel

wooden falcon
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plugins and blueprints do well, I believe...but require massive upkeep

ebon leaf
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yea

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i dont think i would like to do blueprints

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i would rather do like

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a C++ Inventory System

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since there seems to be none

wooden falcon
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hmm...not sure if there are any plugin inventory systems...but there are a ton of blueprint ones

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blueprint inventory allows for customization, though, by modifying the blueprints...you'd have to program all of the customization into the plugin

ebon leaf
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yea

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i feel like its also harder to sell the idea of code

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than a piece of art

wooden falcon
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oh yah

real dust
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Yup, people are a lot less tempted to buy C++ stuff than they are to buy BP stuff

ebon leaf
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Art: "Look at this pretty picture"
Code: "Needs to be functional...etc"

real dust
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Because most people feel safer with BP

modern perch
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people like BPs because they think they can modify it more easily (ha ha ha)

real dust
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^

modern perch
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in reality there's a higher likelihood of them being absolute garbage though

ebon leaf
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yep

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i hate blueprint

modern perch
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my success rate with buying blueprints has been quite low

ebon leaf
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i bought an inventory system on marketplace a while back

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and i regret it lel

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but it taught me a lot

wooden falcon
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yah, they're probably better as learning tools than anything

sinful kelp
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You can make decent income from the marketplace depending where you live. I can get a months wage in a week and i live in eastern europe

wooden falcon
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not sure how those are post-apocalyptic, but the comments are interesting

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"Don't you think you should be giving credit to the company that makes these weapons, especially since you are charging money for someone else's designs? And, for crying out loud, call them by their actual names, they're awesome. zombietools.net"

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"I'm going to admit fault for not giving credit, but I believe using their actual names might actually get me into some copy right troubles. Credit has been added to the description."

ebon leaf
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oof

delicate dove
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CC @shadow inlet

wooden falcon
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damn, and he really did just copy them

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and just a 20% sale? what a cad!

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๐Ÿ˜ƒ

delicate dove
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kinda amazed that the person who commented is "zombietools"

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shouldve contacted mp team instead

wooden falcon
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really nice assets though

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I wonder if the design of mag-lites is copyrighted?

modern perch
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why wouldn't it be?

shadow inlet
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I've alerted the MP team to both those packs.

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Thanks!

wooden falcon
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it's so common to see that style in games

ebon leaf
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@shadow inlet Is the marketplace/epic launcher busted right now?

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It seems to be loading incredibly slowly

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Not just for marketplace, but for fortnite as well

delicate dove
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its been like that for me for a while now as well

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quite annoying

wooden falcon
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I believe they're all on the same servers

shadow inlet
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How slow we talking?

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And is it launcher specific?

delicate dove
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launcher for me, sometimes takes 5-10 minutes before it loads

shadow inlet
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I know they're working on improving the backend to help with such things.

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Dang, really?

ebon leaf
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Uhm it just looks like

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Yea

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Same thing as what @delicate dove said

delicate dove
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seems to speed up if I rightclick on the small icon and keep spamming between home/unreal

ebon leaf
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It's REALLY bad

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And I think its even for fortnite players

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and paragon

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so i guarantee people on twitch are bitching

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at u guys lmao

shadow inlet
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So from click of launcher icon to open, it's 5-10 minutes?

ebon leaf
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For me it's loading in, as well as opening up marketplace store and such

delicate dove
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launching the launcher, it keeps loading

shadow inlet
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Is this always or specifically when we've had server hiccups?

delicate dove
ebon leaf
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ya

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thats what i get

delicate dove
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been like that since a week or so

ebon leaf
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mine was just recently

oak fiber
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Pretty sure that sale ain't helping

delicate dove
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its not helping the sale either XD

delicate dove
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looks like a kids one

wooden falcon
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first zombie strike and you'd be poking them with the broken end

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he really missed an opportunity...pitch fork?

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one of the funnest weapons in Blood ๐Ÿ˜ƒ

robust vector
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I wonder if that hoe is even x-forward

ebon leaf
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How long is the spring sale?

wooden falcon
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to the 13?

robust vector
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Maybe I should throw my hat into the tools pack ring

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Why not?

wooden falcon
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there are a bunch of them, that's for sure

robust vector
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If tools are really that hot of a commodity, I might as well grab a piece of that pie

wooden falcon
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not sure if it's that they're a hot commodity

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or that they're just low hanging fruit

zealous ibex
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Great to hear the sales are going well for you @wooden falcon ๐Ÿ˜ƒ

ebon leaf
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I just went through all the items on sale and shared like 30 with our team. If anyone has things that fit into a wild west setting, lemme know I guess. :P

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Also, thank you @wooden falcon

zealous ibex
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Also - if I may ask, does everyone see a huge spike in support requests? I'd almost be worried at how little I appear to be getting ๐Ÿค” I spend a ton of time on my docs (and writing it's trouble shooting section where I see people are having issues), but I keep being surprised at how little I'm getting, especially in such a busy season

robust vector
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Been a month or two since my last one

wooden falcon
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thx HowToCompute!

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I wonder how everyone else is doing

robust vector
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I'm only grossing about $200 per day, so not really enough to make up for a drop-off in sales I had before the event sale

wooden falcon
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sounds good to me ๐Ÿ˜ƒ

robust vector
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Probably not going to set my discount percentage this high again

wooden falcon
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but yah, the post sale drop off sucks

robust vector
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Its not enough to live on, and I've been devoting basically all of my time to the marketplace the last couple of months

wooden falcon
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it's just a sometimes fun hobby for me

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"sometimes" being that it can consume most of my free time if I let it

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I like the community more than anything

robust vector
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My contract work ended unexpectedly and I don't have a replacement job lined up yet

ebon leaf
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@robust vector that's what contract work is man

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i need to get another source of income

robust vector
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"Sorry, can't pay you this month and we're on hiatus"

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lol fml

ebon leaf
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lool

robust vector
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I suppose its still better than working in a cubicle

robust vector
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oh good

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my My Products page no longer works

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0 products

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thats not alarming

lunar fractal
robust vector
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Oh man, sales are tapering off really fast

leaden root
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Quality

sullen lion
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that could almost be in FS2004

supple moon
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yeah should come up p/good when you're 30,000 feet away, ship it

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is that on the MP?

zealous ibex
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@robust vector That's more than I tend to make in a whole month ๐Ÿ˜‚ Anyway, bummer it (probably) won't make up for the loss in sales ๐Ÿ˜ฆ

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I'm kind of hating that there's sales so frequently now as it makes it a pain to launch assets at the right time (eg. not in a huge post-sales dip & before the next sale's deadline), and I'm pretty sure it's A. you're not getting any sales/etc. or B. the dip barely makes up for the sales lost and you're stuck with more support requests. But yeah - I'm glad I don't need to rely on this as my (primary) source of income

robust vector
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I'm getting better results during my own sales. There's so many products on sale at the same time during event sales that you need to have a big discount margin to compete, and you still don't get enough purchases to make up for it. The frequency of event sales isn't so much the problem as much as it is the sheer volume of content and no real way to sort through except by discount percentage.

zealous ibex
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(don't get me wrong - the sales are great for buyers, but they're making it a pain for sellersi n my opinion)

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Yeah - I agree, but if there was say one of these sales there'd only be one of the cutoffs, if there are 2+ there'll be 2+ cutoffs, also making it harder to schedule your own sales

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But I agree, about 1900 by my math assets on sale really is quite a lot

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(5x5=25 on each page -> 25x76=1900; just a rough estimate, I believe the MP published a sheet with exact numbers though)

robust vector
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If only there was some sort of system of keyword based searching and filtering to help discoverability. Too bad that technology doesn't exist.

zealous ibex
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๐Ÿ˜ฆ There are some sort options and filters, but I agree they are kinda sub-par

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if we at least got the ability to sort by category in the sprint sale thingy that'd be a huge improvement

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(granted as almost everything is on sale you could go to the category too, but still)

zealous ibex
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Also, why on earth is a free plugin participating in the sale? That makes no sense to me, but I could be wrong ๐Ÿ˜‚

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(it is a great free asset though)

robust vector
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Seems a bit unusual

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I'm surprised Epic's server's didn't explode from doing calculations on an asset with 0 cost

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-_-

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Photoshop won't save a file larger than 2GB? How can I be expected to texture assets under these conditions!

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34 layers of 8192x8192 is perfectly reasonable...

zealous ibex
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๐Ÿ˜‚

sinful kelp
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Well gg still no email regarding the sale, and here i thought valve didn't communicate

zealous ibex
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๐Ÿ˜ฆ

wooden falcon
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have you emailed them KiT?

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or asked Amanda Bott, here? She's really helpful

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yah, sales dropped a bit yesterday, but was still pretty good

sinful kelp
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@wooden falcon yeah i emailed them

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but no response yet and i don't really like pinging people when they are working

wooden falcon
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nah, it's cool, @shadow inlet has always been really helpful

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just don't ping any of the others ๐Ÿ˜‰

shadow inlet
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๐Ÿ˜ƒ

sinful kelp
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Heya amanda!

shadow inlet
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Hi hi! We're checking into the missing emails.

sinful kelp
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Good to know

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hope the issue is resolved soon

shadow inlet
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We realized that some folks were missed for the invite to participate in the Spring sale after you all mentioned it. Many apologies for that.
We're working on determining the cause of that and will be more diligent about making sure all folks are included in future messaging.

lunar fractal
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Any requirements for joining the sale?

zealous ibex
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I guess not? There's even a free asset "on sale" (or at least in the Spring Sale category), so I belive as long as you have at least one product you should be fine

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Don't quote me on that though, and that's for the big sale events and not the invite-based events like the flash sale we had last year.....I think

wooden falcon
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I've sold 334 units this sale so far :/

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of course, each one is roughly $1

north stirrup
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๐Ÿ˜

wooden falcon
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except my bone box, which is a pricey $2

north stirrup
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๐Ÿค”

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That's a lot

wooden falcon
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shows 100 items per page

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any more than that and you get a server 500 error

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you can also sort by discount, which is handy...I usually sort by price...I go through the 0 to $5, then $5 to $10, etc

weak bobcat
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@robust vector Don't use PSD for files that large, use PSB. Photoshop large document format is better suited for it.

wooden falcon
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wonder how everyone elses sales have been going?

marble kraken
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hey guys, what can prevent an older version to not show even the textures of a v18 asset pack ? How can i fix that. there is no reason not to show textures or meshes .

wooden falcon
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it won't work

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you can't open stuff that was created in a newer version, in an older version

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I've tried ๐Ÿ˜ฆ stuff messes up

robust vector
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You would need to export everything back to source files from the newer engine version and then import source files to the old version and redo all the in-engine work.

marble kraken
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This is so impractical . ok thanks guys

wooden falcon
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yah, I had to do that with my Bone Box once BlackFang...someone wanted it in 4.9, so I had to reimport everything

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I actually would like to discontinue support for 4.9, cause it created a new material slot on a mesh for each LOD added

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which was an issue they fixed in 4.10 or 4.11

robust vector
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I don't think I support anything that old

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Although, 4.18 runs terribly for me and crashes constantly when I'm editing blueprints, so if they don't fix that in 4.19 I might be staying at 4.16 for a while

north stirrup
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Weird

zealous ibex
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I wouldn't even be able to add support for that if I wanted ๐Ÿ˜›

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I can't even update or add support for 4.15 ๐Ÿคฆ (on my plugins that is)

wooden falcon
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cause plugins they only let you update 2 versions back?

zealous ibex
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3 total, so yeah

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4.18, 4.17 & 4.16

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Worse is when the review process is so slow they require you to drop support for one of the versions you put a ton of time in to to get supported

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(In my case one of my plugins required some work to get it to work with 4.15, but review took so long I am not able to release it with support for it)

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But I kind of get it, as it wouldn't be 100% reasonable to expect them to have all versions of UE4 installed & check all of the seperate versions/etc.

robust vector
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Plugins really take so much time and effort to support

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I've not had a single support request for other asset types.

blazing harbor
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hey. i have a bp asset thats approved. I noticed a minor visual bug with my widgets when using a server player vs a dedicated server. I've fixed it and emailed epic that Id like the fixed version up before publishing. but I havent heard back. If I publish... how quickly can I put out an update? Does the updated project go through the entire approval process again ?

lunar fractal
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@blazing harbor My updated version was approved in two days but also heard different stories ๐Ÿ˜‰

blazing harbor
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is there a way to post an update through the portal after publishing? right now its all locked for me other than the text and publish button

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or is it all done via email?

lunar fractal
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I hope I did it correct, but yeah you can submit a update of the project code. They will review and e-mail you when approved

zealous ibex
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It's usually pretty fast, but it's currently weekend & they're probably pretty bussy with the sale going on so it may take a little longer

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@robust vector

Plugins really take so much time and effort to support
``` Kind of agree, I don't think I get as many support requests as most (spend a ton of time on docs though), but keeping them up-to-date/etc. is probably the most work for plugins
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  • you can't really sell them on other MPs/for other engines without a ton of work either (like art), so RIP. I guess I'm glad I (mainly) do this as a hobby though, so I don't really mind keeping stuff up-to-date that much
lunar fractal
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Where do you host your docs/information? Support website or forum thread or?

zealous ibex
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Google docs for me

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It's not perfect, especially when you want to update them due to live preview, but it's something (pretty much) anyone can access, will always be online & is pretty much trusted by everyone/online so people don't have to download anything extra

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& I kinda like one of google docs's templates for writing docs ^^

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But I'm working on an improved support site (that includes a bug tracker/etc.) but that's a pretty low priority for me personally

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& Though I considered using a doxygen-like plugin, I never really liked that concept of auto-generated docs showing info that you can see yourself anyway, so I decided against it eventually. If anyone here is reading this, uses my products and thinks I should add it then please ping me/send me a DM though ๐Ÿ˜ƒ

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And forum threads are pretty good for exposure/keeping a change log, but since the new forum upgrade I try and avoid using it as muc has I can

lunar fractal
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I was thinking about a forum post for exposure, currently setup a GitHub Pages website for documentation, change log, etc. Free and simple for now.

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Could you maybe give an example docs page?

robust vector
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Gotta keep squeezing out products. Gotta make that mortgage payment.

delicate dove
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312.02 euro

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"the mp team is really doubling down on copyrighted content"
accepts another thing with a red cross
https://www.unrealengine.com/marketplace/pickups-reload-sfx-weapons-ammo-healthpacks-etc

robust vector
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Well, its an SFX pack, so they aren't actually selling the thing they violated, just using it in promo images. So, at least that won't affect customers.

leaden root
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Nice set of features

oak whale
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@leaden root Loving your avatar

leaden root
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Thanks a_4e64cca299f41dbcaaa655c10b59ce

robust vector
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7 am? Who needs sleep? I got bills to pay.

delicate dove
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that 312 euro pack though, I still cant believe it hehe.

robust vector
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His response to the comment about the price is great

delicate dove
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now its 104,-

sinful kelp
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@robust vector is it the archviz one?

wooden falcon
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lol, after 422 units sold this sale, I finally get a rating ๐Ÿ˜ƒ

north stirrup
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422

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Nice

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Even if it's only 70% of 1$ ๐Ÿ˜

wooden falcon
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yah, the base price sucks ๐Ÿ˜ฆ

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but the take-away is actually better than when I did 50% sales last big sale

delicate dove
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sold like **** this sale, even with more packs on sale than last time, and bigger discounts.

robust vector
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Yeah. I'm probably not going to go over 30% discount on event sales anymore

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There isn't enough exposure to make up for the low base price

sullen lion
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oh man

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the aircraft game on the mp is blowing my mind

nova scaffold
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@sullen lion which one?

sullen lion
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Its uhm. that one.

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its a riot

elfin plinth
wooden falcon
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lol

north stirrup
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Define messed up @wooden falcon

wooden falcon
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they're only showing the top parts in my screen

north stirrup
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Looks more professional

wooden falcon
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I only see a few rows of pixels on each image, the rest is blank

north stirrup
wooden falcon
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no matter how many times I F5

north stirrup
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I guess it's you

wooden falcon
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hmm, maybe it's just me then :/

north stirrup
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Try Shift F5

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Ignores the cache

wooden falcon
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ah, that did it!

north stirrup
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๐Ÿ˜ƒ

wooden falcon
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thanks!

north stirrup
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1.55โ‚ฌ is so cheap

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Would definitely buy it if I were doing gamedev

wooden falcon
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yah, hurts to put them so cheap ๐Ÿ˜ฆ

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but it's the only way to get visibility on this MP

delicate dove
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sounds are prolly awesome, but I was hoping for SP weapons

robust vector
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I'm going to put out a few scifi weapons, but if those aren't profitable either then I'm dumping the weapons category for good.

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Its been a waste of time with everything I've put out in it so far.

wintry pine
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Any good nature (trees, grass, etc.) packs or archviz material packs on sale?

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Especially trees

wooden falcon
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I saw the same thing @delicate dove, lol

polar minnow
delicate dove
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@polar minnow ask the creator either on forum thread or trough email how to achieve this, though a bit odd to buy models for their shader and lighting setup hehe

polar minnow
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@delicate dove
I know it may not be the best idea but I do not find a cartoon shader on the marketplace that suits me.
Thank you i will try the forum. ๐Ÿ˜Ÿ

delicate dove
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this isnt really a cartoon shader though, its probably just a gradient (if any) applied to low poly meshes and a rather global lighting setup.

polar minnow
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that's what I want but without the shadow very black and not very beautiful ๐Ÿ˜Ÿ

delicate dove
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i'd ask the creator for some advice and see if he wants to give it :)
while not obliged if you ask kindly he might be willing to shed some (pun intended) light on it.

polar minnow
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Yea Thank you i will try ๐Ÿ˜„

vague jasper
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Hey guys anyone here known with the MAry Nate MESH TOOL? I wanna know if that plugin also has baking PIVOT points in it? So that it stays on that position.

robust vector
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"I would appreciate it if you removed your comment from my attests page as it is already having a detriment to it. you already know that its hard enough to sell here.
I have left reasons why I used the setup I have in the topic page. There has already been topics on the creators hub about the comments section should be for reviews.

If anyone that doesn't want to spend less than 10 min to add a new joint to the root, then what are they doing trying to make games.

Its very annoying to spend 2 months on a pack just to have another seller make comments that effect things like this (you may not of intend to do so)"

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Apparently I'm in the wrong for asking questions about an animation pack that decided to add a bone to the skeleton instead of using an existing IK bone.

sullen lion
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Innit that even a blatant guideline violation?

robust vector
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Yep

sullen lion
#

pft

robust vector
#

But, the animations category has always been a cesspool of "Looks nice, not functional. Glad I wasted money."

#

Which is why I always ask questions before I buy anything.

ebon leaf
#

@robust vector what was your question?

robust vector
#

"Important/Additional Notes: Your character skeleton will need a "weapon_mount" bone attached to the root bone"

#

What is the weapon_mount bone you mention in the notes and how does it differ from the gun ik bone?

ebon leaf
#

...LOL

robust vector
#

"The weapon_mound is run off the root bone, where the gun mound is run off the IK bone for the right hand. This allowed for a wider range of motion as it in not tied to the right arm"

#

You should strongly consider using the gun bone instead as it sounds like your animations would be difficult to integrate into most projects. Most devs aren't going to be eager to have one set of animations that work differently from all the other sets. Its also important that its parented to the hand IK bone so the motion works well with characters of different proportions.

#

Then he tried to @ me in the forums to move the convo there and when I didn't respond to that he sent me the pm I quoted

ebon leaf
#

lol... welp, get rekt that guy

robust vector
#

These people make these animation packs that look great then completely screw up the technical side of things that should only make up about 1% of the total effort.

#

He could have just animated his custom bone and the gun bone the same to give customers the option

#

Its important for the animation scaled skeleton retarget option that its coming off the hand though, so that the motion works with the character's proportions. Not everyone intends to use the mannequin as their game's character

ebon leaf
#

That person sounds like an idiot tbh... "If anyone that doesn't want to spend less than 10 min to add a new joint to the root, then what are they doing trying to make games." That statement could be said about each and every single step of each and every single asset's creation lol. Such a cop out

robust vector
#

It does entirely defeat the point of a standardized system for marketplace assets

ebon leaf
#

yeah

robust vector
#

I just don't understand why somebody would put two months into something then half-ass a crucial technical aspect

ebon leaf
#

last 10% is way harder than the first 90% for most people in my experience lol

leaden root
#

Yea that ironbelly weapon mount bone thing is really annoying

#

Would have been much easier to integrate if it was on the ik_hand_gun bone

robust vector
#

Ironbelly does it too?

#

They make guns

#

The bone is named gun

#

ffs

supple moon
#

the idea is

#

if you have a gun that has a reload animation, and the right hand is actually used to pull the charging handle, the left hand swaps to hold the foregrip, you need an extra bone that isn't tied to the right hand motion

robust vector
#

Why?

supple moon
#

I imagine it would be easier to add an extra bone? That's just why I think they do it

robust vector
#

Just sounds like they don't understand how to use ik bones correctly

supple moon
#

I have more complaints about not knowing how anatomy / subject matter actually functions rather than what bones they use lol

#

that's as a consumer

robust vector
#

You mean like you buy an animal model and the person calls the ankles knees? That drives me insane.

supple moon
#

No like weapon animations that function completely wrong / fingers wrists etc bending in unnatural ways

robust vector
#

Oh. Broken wrists are pretty common in animation packs

#

People animating with the mannequin instead of an actual character don't notice.

robust vector
#

That guy removed his own comments from the product page now

delicate dove
#

the spear one?

#

yea I was wondering what was up with that

#

is that even allowed?

#

not to mention there is a difference in lance, spear, and javelin, and none of the animations really match those closely besides basic stance.

worthy pawn
#

accidently accessed marketplace launcher production server via browser URL.. should this be reported to epic or is this expected behaviour? quite like the dark UI in browser personally ๐Ÿ˜‰

delicate dove
#

ooh dm me an image. and yea report

worthy pawn
#

but ironically it works on the production server lol

delicate dove
#

O_o

robust vector
#

I've got a bug I haven't been able to get rid of in my advanced movement plugin. When I walk off a sloped edge, the character veers away sideways (in the down-slope direction) quite jarringly

#

I'm just not sure where I should be looking...

robust vector
#

Got it... Getting closer to release now.... Been saying that for three years....

tired rune
#

I bought 2 assets from the same vendor, only to discover that the assets contained in one of the purchases was already included in the first one (and not clearly stated). I wrote to marketplace-support@unrealengine.com 10 days ago, still no reply. Is this the support to be expected? I've just spent > โ‚ฌ700 and quite honestly I'd expect more than that. Do I have to use another email address?

leaden root
#

Which packs?

delicate dove
#

cc: @shadow inlet

wooden falcon
#

man, sales are gonna suck after tuesday :/

delicate dove
#

already suck :p

wooden falcon
#

๐Ÿ˜ฆ

#

hopefully Epic gets better filtering/searching in by the next sale

#

I bought one of your particle packs Luos ๐Ÿ˜ƒ

shadow inlet
#

@tired rune - Shoot me a DM with your email and I can follow up!

delicate dove
#

@wooden falcon ooh thanks ๐Ÿ˜ƒ which one?

wooden falcon
#

the first elemental effects pack, though I think I'm going to buy the second as well

#

they just look so cool

delicate dove
#

once I have some time I'll probably optimize the shaders, but then again been watning to do so for months hehe

wooden falcon
#

yah, I'm the same way...there's things I've been wanting to tweak on older packs for years now, it seems :/

#

like, go back to my first pack and improve the materials knowing what I know now

delicate dove
wooden falcon
#

yah, sucks to be them I guess :/

#

those are some beautiful meshes too

#

592 units sold this sale, and I guarantee I won't see another sale in the next couple of months

modern perch
#

hehe

novel badger
#

Is there any good road assets?

#

I've tried looking for some but looking for recommendations

wooden falcon
#

hmm...I remember one at one point, but haven't seen it around in awhile

#

and I don't see it from Search anymore...odd

novel badger
#

ty

wooden falcon
#

ah cool, another rating ๐Ÿ˜ƒ that is officially more ratings than I think I've seen in half a year

sinful kelp
#

Why do people never rate on the marketplace

#

it's such a simple thing to do

wooden falcon
#

no idea

#

I rate all products I buy (I might not leave a comment unless I really love it)

blazing harbor
#

@sinful kelp i have a lot of graphical MP assets. I have rated maybe 2 or 3.. its literally just because I havent used them or looked at them yet so I cant fairly rate. I think many are in the same boat

wooden falcon
#

that's true...especially during sales when you buy a bunch of stuff

copper sparrow
#

Anyone know of a good material pack on sale? Would like to try and take advantage of this last day of spring sale

wheat jetty
#

There is a stone tiles pack on sale for 10 bucks.

#

Donโ€™t know if thatโ€™s what your looking for

copper sparrow
#

ah just any generic stuff, i picked up a $20bill off the ground the other day so

#

thought it's a good excuse to blow it on a spring sale hahah

robust vector
#

That guy had all the comments wiped from his asset

#

RIP Marketplace

robust vector
#

So, its good to know Epic is helping sellers hide technical problems with their assets. I'm sure that really encourages people to buy.

worthy pawn
#

how long do i have left? purchasing frenzy

robust vector
#

I think I'm done using the marketplace as a buyer

#

If I see something I like I'll just pm the author and ask them if they have it up for sale somewhere else.

worthy pawn
#

cheer up fangster

#

how long do i have?

#

i should sleep on it before checking out but i can never work out US >> UK time

robust vector
#

Its 8pm here, so 4 hours, I think

worthy pawn
#

really? ends march 13th 11:59pm EST

robust vector
#

Oh, 28 hours then lol

worthy pawn
#

thought i had another day

#

haha

#

phew okay cheers

sinful kelp
#

So you guys got the security updates email?

delicate dove
#

yup

sinful kelp
delicate dove
#

O_o

sinful kelp
#

@shadow inlet what could be the issue here?

#

sorry if the ping is late

shadow inlet
#

Could be yours has been verified already?

sinful kelp
#

Possibly my account was made in jan/feb of this year

shadow inlet
#

Then you're probably alright, but if you want to send me a DM with your details, I can follow up.

sinful kelp
#

Sure

robust vector
delicate dove
#

already send it to her hehe

shadow inlet
#

I messaged the team to get more details surrounding the situation and then we'll chime in.

robust vector
#

Its certainly disappointing behavior on the part of Epic.

ebon leaf
#

In previous instances actually hateful comments directed at peopole haven't been removed until multiple of us reach out to epic staff we have had good relationships with, and only after multiple days of hassling them... meanwhile someone raises a legit question about a product and it gets taken down? lol... gg epic.

#

In an unrelated matter - I'd like all the comments that don't say my products are perfect removed, as well as any ratings that aren't 5/5. Thank you kappa

delicate dove
#

ooh, same! :p

shadow inlet
#

I'm sorry that previously removing hateful comments has been difficult. Our team has tried to be more proactive in removing such comments recently. I'll give you all an update once I've had a chance to chat with the team.

robust vector
#

I would certainly prefer than no comments be removed than see legitimate issues with products be swept under the rug

#

Every negative experience a customer has with the marketplace hurts the marketplace as a whole

last mango
#

The entire system of customers providing feedback needs an massive overhaul

supple moon
#

I think the MP team has a really hard time satisfying some of the sellers here since one day they will complain about one thing, then the next complain about something that contradicts the previous complaint.

#

I only want the MP team to ensure better quality art assets are posted

#

that spear pack looks like decent enough animations, better than a lot of other animations on MP

#

in short, less hipoly auto unwrapped art

last mango
#

@supple moon Not sure i follow with the contradicting requests?

#

I think most of the MP requests have been pretty succinct

ebon leaf
#

@supple moon dunno if that was directed at me... I barely comment here anymore ๐Ÿ˜› Some level of consistency would go a long way in offering some sort of satisfaction to most of us though ๐Ÿ˜‰

supple moon
#

@ebon leaf not you at all ๐Ÿ˜„

#

I just remember a couple of months ago there was lots of complaining about how people who don't own assets leave negative comments and should be removed, and then the opposite now like it's some conspiracy lol

ebon leaf
#

oh lol. I think it should say whether someone owns an asset or not next to their comment... but tbh, if its legitimate conversation about the product I don't see any reason to remove it. shrugs

supple moon
#

And you are right, but what I notice here is the thought line of the complainers is that anyone using their own skeleton, or modification of the epic skeleton for animations should have their stuff taken down because of guidlines, Eg Ironbelly and others, and I think that's stupid because their content is good and pretty much the best option for anyone prototyping

#

It would be great for their competition however, but the competition quality is really bad to begin with

#

so in the end the cutomers would suffer

ebon leaf
#

True. I don't really see the issue with it... it was more the attitude presented in that PM that irked me haha

supple moon
#

Oh, I might have missed the PM scrolls

ebon leaf
#

There you go. Save time ๐Ÿ˜›

supple moon
#

I guess he went to the effort of asking him to remove the comment, to play devils advocate, adding an extra bone is pretty much commonplace at this point for anyone animating weapons, and getting a comment from another seller who themselves posts animation assets might set off alarm bells

#

it's his first day sales too, getting a comment from another seller might feel a bit conspiratorial ๐Ÿ˜›

ebon leaf
#

I don't appreciate the "then what are they doing trying to make games" attitude lol... that's really not a good attitude for people to have in a marketplace like this... heaps of our customers are people new, or people with specific skill sets that have very little idea about other skills needed, and trying to fill those gaps, etc. I just feel like everything could have been handled a little better lol. But you do raise good points there about how it may appear from their perspective.

supple moon
#

Then to compound it, you take a flip to the quality of the animations of the complainers page and you go "oh come on"

#

but maybe that's a step too far ๐Ÿ˜›

ebon leaf
#

lol

supple moon
#

I agree with you on the "why are they trying to make games" part, to be honest I think that's the moral quandary of MP, since a vast amount of customers that buy products won't ship a game and sellers know that

ebon leaf
#

Yah. I understand where the attitude comes from, but I don't think that makes it okay shrugs that's all.

supple moon
#

Yeah it's not ok, it's the worst opinion to have considering how many customers are new!

robust vector
#

I don't sell any animation packs. I actually buy quite a lot of them though, so I check that category pretty often.

#

I think part of the issue is, the MP team tries to strip any nuance out of our complaints and suggestions. "Allow sellers to report trolling and spam in comments to have them removed" becomes "Allow sellers to have comments removed"

robust vector
#

I need a better name for a feature I just added that I'm calling "Tri-axis double-ellipse interpolated acceleration profiles"

ebon leaf
#

"thingymajig" or "whosywhatsit" is always a good safe bet

robust vector
#

Idk, I don't want to get too many support requests.

ebon leaf
#

oh right... "complicated programmer whatchamacallit".... that way no one will even try to use it ๐Ÿ˜ƒ

robust vector
#

Basically it lets you use structs with 2 vectors in them to define your max acceleration and max speed for each of the 6 axes

#

It then interpolates between them by treating them as the major and minor axes of ellipses and calculating the radius

#

So you run faster forward....

ebon leaf
#

Yeah I got no good ideas for names ๐Ÿ˜›

modern perch
#

I kinda feel like you could hit two birds with one stone by having the associated forum thread embedded within a product instead of the current comments system

#

it's got it's cons, but at the same time all the discussion regarding said product, and the support thread is right there

robust vector
#

Would also force people to make support threads

#

Not a bad idea

ebon leaf
#

not with the forums as useless as they are it isn't ๐Ÿ˜› but it is a better idea than the current comments lol

modern perch
#

the forums are considerably less useless than the current comments system :p

#

added bonus, the forum threads are covered by the moderation system too, so spam can be culled more easily

ebon leaf
#

I dunno... thos forum moderators are pretty dodgy though kappa

swift leaf
#

So I'm thinking about releasing a modular cart/wagon pack with a larger cart w/ removable roof and wheels. I have the model's and textures ready it, I'm wondering what other stuff I may need to do before uploading onto the marketplace, and how much you guys think it would be. This is very early work btw. Will I have to do anything in the engine? Such as do the materials in UE4, or should I leave it to the customer

delicate dove
delicate dove
#

k, that tool just saved me two hours of work

swift leaf
#

@delicate dove fucking love your work man

delicate dove
#

thanks

wooden falcon
#

hmm...idea for a pack...a dumpster mesh with fire particles streaming from it...I'll title it The Marketplace :/

wooden falcon
#

wow, work-in-progress certainly turned into a dumpster fire

real dust
#

Yup, sorry about that

wooden falcon
#

any last minute ideas for must have packs to buy off the MP?

robust vector
wooden falcon
#

hehe

north stirrup
robust vector
#

I thought it would be better to put it on a turntable than to possess it and play as it, because the camera angle is better and you can watch the animations play from 360 degrees to see that it is weighted well.

north stirrup
#

You could do the same, but with the character moving

#

Having the camera locked on him, and rotating

#

Might not look great though with all the cam movements ๐Ÿค”

lone mountain
#

**PLEASE FOR THE LOVE OF ALL UE4 GAME ART **

MAKE X+ Forward GREAT AGAIN!!!!

sinful kelp
#

@robust vector why not just add scketchfab/marmoset links to the product page?

robust vector
#

I can't replicate my ue4 materials in sketchfab and I don't know what a marmoset is.

#

Its also easy to rip models from sketchfab...

#

@lone mountain Did you buy something that turned out to be Y forward?

lone mountain
#

so many fuckign things

#

That $300 weapon pack pissed me off

robust vector
#

Something from Ironbelly?

lone mountain
#

Had to have another team member rotate them for me so I could use em

#

Well iron belly is bad also

#

but they aren't the only ones

sleek crypt
real dust
#

Yeah I wouldn't mind some suggestions for cool stuff either

#

Haven't had the time to go through the sale this time

#

Haven't spent any money ๐Ÿ˜ฆ

robust vector
#

Does it need to be on sale?

#

Can't wait for that magical first customer

real dust
#

Don't really have a use for that

#

I would also personally never (more or less) buy a character because of that

robust vector
#

I bought a crosshair pack that looks decent

robust vector
wooden falcon
#

I bought an vfx pack from Luos, about to buy another

#

wanted to buy a blueprint, but can never find any thing look good to me

#

and there's a metric shit-ton of them

#

not including today's sales, I've made $666 (after Epic's 30%) from this sale :/truely the devil's twerk

pseudo sundial
#

Ugh, first time seeing a -1 yesterday with no reasoning. I sent an email out to marketplace-support and hopefully they get back to me soon. Probably fraudulent

wooden falcon
#

๐Ÿ˜ฆ

surreal walrus
#

Is there a category on the UE marketplace or another website that sells entire source codes (functional games) ? Not just modules or individual assets

wooden falcon
#

not on the UE4 Marketplace

#

there are templates for game-types

surreal walrus
#

Any idea?

wooden falcon
#

not really :/ most people who do complete games don't release source

surreal walrus
#

ah

wooden falcon
#

there might be really small games people did as programming projects

ancient flame
#

Hey what can I do if I purchased the wrong item in the Marketplace? Is it possible to do a refund so I can buy the correct item?

delicate dove
#

generally I doubt they accept that as an excuse, but you can try and asking the mp team

ancient flame
#

@delicate dove Cheers. Is anyone from that team on here?

delicate dove
ancient flame
#

Allrighty, I'll try that. Thanks

elfin plinth
#

my favourite messed up art asset is the meadow pack from quixel

#

I mean, it's megascans, you can't expect game ready stuff

#

but it's pretty absurdly made pack

#

like, I can appreciate getting all the atlases, but it's not really that good practice to have game assets that use 20% of the UV space (they don't even use half of the textures from the atlas)

#

again, I don't really mind that, I'd reproject those myself anyway

#

then additionally, project comes with source fbx files

#

which I guess is handy if you want to export things out as you don't really need to export

#

but I thought it would be on marketplace guidelines that you don't put raw files in the packages or is it not?

#

the real issue with that is that since they are there, UE4 thinks those files have been changed and it asks if you want to reimport them

#

if you answer yes, it reimports them but without the tweaked import angle

#

so every plant will rotate 90 degrees to point sideways

#

then the lods for tiny objects, there's like 4 lods where top of the plant is first four quads, then two, then one and then it's one big chunk, nobody can tell a difference between first 3 lods just by looking at the asset, unless you do a game where you are an insect ๐Ÿ˜ƒ

shadow inlet
#

Regarding the comments that were removed yesterday, the team chatted about it and determined that an error in judgement was made. The comments made were legitimate, and the seller's request was not out-of-line. However, the review of the comments should not have resulted in removal.

We will still review all requests flagging comments and remove those that we deem as hateful, trolling, or otherwise an attack on the seller, but not simply because they are negative in nature.

delicate dove
#

thank you Amanda ๐Ÿ˜ƒ

worthy pawn
#

shopping cart just went from 13 to 0

#

anyway to retrieve what was in there?

#

user in top right changed to 'zovos'

#

logged out and in again and cart reset again

#

are there tech probs?

#

phew.. browser related i think. recovered

wooden falcon
#

wow, that's scary, considering the problems they've had in the past

idle arch
#

Thanks for letting us know @worthy pawn.

candid rivet
#

anyone know if i can pull apart materials that use the substance plugin so i don't need to use the substance plugin?

#

ah nm, wasn't on sale anyway. only bought 1 thing

lone mountain
#

Now if only X+ for Forward all UE4 Art Assets could be enforced by MP team, instead of the simple Unity ports coming over...

supple moon
#

even though the default ue4 pawn is offset by 90 xD

real dust
#

Yup

#

Always wondered about that

leaden root
#

What do you mean victor

#

Ohhh

#

I get you

real dust
#

How do you know my name? ๐Ÿค”

lunar fractal
#

Other victor ๐Ÿ˜‰

leaden root
robust vector
#

All the animation softwares are Y forward, so its understandable that ue4 has Y- characters as the standard, but there is no excuse for anything else to not be X+

robust vector
#

Is vault searching broken for anyone else?

worthy pawn
#

i just use the content pages as i've purchased everything!

#

can't pay the rent now but i've got digital things on my HD heh ๐Ÿ˜‰

delicate dove
#

@lone mountain I agree that this is something that the marketplace should enforce.

zealous ibex
#

That isn't being enforced already? ๐Ÿค”

wooden falcon
#

well my final sales total for the Spring Sale was 754 units, for a total of $1083 (before Epic's 30%)

zealous ibex
#

Nice ๐Ÿ˜ฎ

wooden falcon
#

I guess the secret was to just sell for almost nothing :/

#

people really do buy cheap stuff

zealous ibex
#

^ Yep, that works pretty well, but results may be less the next round as everyone already has your assets ๐Ÿ˜›

wooden falcon
#

true

#

and I expect the next few months to be very empty

zealous ibex
#

SC sold about 350 units the first time I believe, it still sold a lot this time, but less...that could be related to other factors too though

#

(at $0.50.....think it was/is the cheapest item on sale ๐Ÿ˜› )

wooden falcon
#

yah, at that price, people will buy something almost sight unseen :/

zealous ibex
#

Yep, but I just want SC to be used a ton as I personally think using those darn configuration files for steam is way too much hassle ๐Ÿ˜›

wooden falcon
#

I've already gotten 3 ratings out of it, so I'm happy

zealous ibex
#

Nice ๐Ÿ‘ Got a few ratings myself too, and I'm actually surprised at how small the number of support requests I've gotten is ๐Ÿ˜› Maybe that's still to come

#

Anyway, glad going this route seems to have been beneficial to you during this sale ๐Ÿ˜ƒ

wooden falcon
#

yah, people haven't d/l everythng yet ๐Ÿ˜ƒ

zealous ibex
#

(Also, I wonder what doing a post sale sale will be like ๐Ÿค”)

#

(currently still have my assets on sale)

#

Exposure seems like it's pretty decent, but I wonder if people are still looking for deals/missed the previous sale

#

Poor Epic, their servers must be dying ๐Ÿ˜‚

idle arch
#

Good morning ya'll. ๐Ÿ˜‰

zealous ibex
#

Good Morning @idle arch ๐Ÿ‘‹

wooden falcon
#

hello!

idle arch
#

How is everyone doing?

delicate dove
#

well.. it all started when I was just born and both my parents wherent there.

#

hehe

wooden falcon
#

lol

#

were or weren't? cause that would be really weird if your mom wasn't there for your birth :/

wooden falcon
#

lol

#

shoulda known it was a quote

zealous ibex
#

Oooh, 2FA is enabled now โค

idle arch
#

โค

wooden falcon
#

now we can has tags? ๐Ÿ˜ƒ

delicate dove
#

tags @wooden falcon you're it!

wooden falcon
#

tee hee!

#

instead of tag, the current Marketplace game is Hide 'n Seek :/

robust vector
#

Pretty much

#

My 2nd latest character got pushed off the front page in less than a day and my current latest probably won't last long.

#

Also I have a new bug I'm trying to solve in my advanced movement plugin.

ebon leaf
#

Dear all Marketplace devs - when can we expect the 4.19 version of your products? Sincerely, impatient customer ๐Ÿ˜›

delicate dove
#

did we get an email about it?

idle arch
#

An email about what?

#

About 4.19? The email has not gone out yet.

ebon leaf
#

Nah no email yet. But I'm getting amazing download speeds of <500kb/sec... so assuming plenty of people are jumping on the update already ๐Ÿ˜› (usually get 12mb/sec lol)

delicate dove
#

i'll wait a little bit hehe. most will prolly work out of the box anyway (luckily)

ebon leaf
#

damn you art-based sellers ๐Ÿ˜›

delicate dove
#

non-copyrighted cross ftw

#

I hope they dont get comments with "y u no red cross?!"

robust vector
#

Red plus

idle arch
#

Red++, a new programming language is born this day!

robust vector
#

The only programming language you can't legally use on a white background

idle arch
#

Thankfully you can change the color of your favorite IDE.

zealous ibex
#

4.19 released?! O.o

ebon leaf
#

Yep

#

Heads up to anyone - if you have any float variables that you called "Opacity", converting to 4.19 will rename references them to "Render Opacity" and, obviously, stop them from working correctly ๐Ÿ™ƒ

#

In blueprints this is

shadow geyser
#

is marketplace down cant seem to load it?

idle arch
#

It just loaded for me @shadow geyser

#

But I am on our network. Anyone else having issues?

ebon leaf
#

seems fine to me

idle arch
#

It might be isolated to you @shadow geyser, I just had someone off site check.

idle arch
#

@here ICYMI: For the Sellers portal, we have enabled 2 Factor Authentication as a requirement. If you've not seen it already, you will need to set it up the next time you log in to your portal.

lone mountain
#

@idle arch Not bad, have you all mandated every MP seller to abide by UE4 X+ Forward standards yet by any chance? How's the progress on that going? It should already be a prerequisite in the MP checklist, but obviously the MP auditors don't care about that kind of stuff since it keeps letting them in. Definitely would love to see a mandated call go out to all sellers to rotate all their assets correctly instead of just porting over their Unity assets.

#

Damn you Discord no-auto-scroll

idle arch
#

@lone mountain I am not sure, but I will find out tomorrow.

lone mountain
#

Awesomsauce @idle arch It's sad when you buy a $300 MP asset to find out they are oriented the wrong way

#

And you have to devote time (yourself or someone else on the team) to fixing it...

#

Especially at that price

#

But there are plenty more throughout the MP lands

lilac heath
#

sorry for jumping in , but i was not aware of requirement to orientate the mesh in a certain way. is this mentioned on the asset seller guide lines? or have i just missed it ( i have not released this asset yet so any assistance here would be ace)

lone mountain
#

Hohoho

#

I am looking for the guidelines now

delicate dove
#

its quite common knowledge that ue4 uses X+ as its main direction for forward

lone mountain
#

Even if it's not there, it should be

#

But I am like 99% they were last I saw them

delicate dove
#

but yea, many miss it

lilac heath
#

i cant remembre seeing it but i mostly do BPs

lone mountain
#

Should be oriented x+

#

all your logic

#

if it is considered "forward"

#

you shouldn't use a scene comp to fake orient a mesh

#

I see that too often as well

#

wtf is that shit

lilac heath
#

good to know as it looks like my shiz is squint then lol ,

lone mountain
#

I can't find that damn thing anywhere

#

anyone have link

#

?

lilac heath
#

i did not think it was in the gude lines , i read that about 50 times

lone mountain
#

is that the newest one?

sullen lion
#

incorrect orientation can actually break game logic

idle arch
#

Yea, I am reading over it. It makes sense, There MAY be some reason it is not, BUT, I will find out tomorrow. Keep me honest and follow up with me tomorrow?

lone mountain
#

@idle arch Yeah, no worries I will. I mean, it doesn't look like its on the checklist anymore, or maybe never was and it was all in my head. But I mean, X+ is forward in UE4, so everything should be oriented correctly.

#

@sullen lion And ypu

lilac heath
#

Thanks for the data.

sullen lion
#

And reimporting doesn't fix it in all cases

#

You have to export from the program

idle arch
#

Like I said, I'll take a look - it may be something perfectly valid, it may be something that got over looked in the process. We'll find out ๐Ÿ˜ƒ

idle arch
#

The conversation has been started Victor. Like I said, keep me honest on this. Next week is GDC,s o I don't want to set an expectation that something (if anything) will happen in the next few days. But the conversation is being had.

lone mountain
#

@idle arch I'll ping you again about it in 2-3 weeks, no worries. I'll forget, until I see the weapons pack again in my art folders

#

Thanks!

#

It's a simple fix on sellers, so it shouldn't be grandfathered

#

Just like the supposed 30day (or less) timeframe sellers have for getting an update to the newest engine version until they get booted off

wooden falcon
#

anything in particularly cool about 4.19?

harsh coral
#

material layers ?

robust vector
leaden root
#

10/10 link

robust vector
#

I have brought a great shame upon my people.

#

There is no seppuku emoji so I cannot atone.

delicate dove
lean venture
#

I think the platforms would look better with a simple outline and a contrast between the thickness of their horizontal and vertical "parts" than in a single color and with steps because too many edges may distract from the actual content that's on them. Regardless, very cool idea โœ…

robust vector
wooden falcon
#

cool, 6 ratings so far from the sale

#

wth, a non sale-sell yesteday? someone timed that one wrong

robust vector
#

When somebody votes 'Other' in your poll but doesn't reply to the thread ๐Ÿ˜•

#

I really miss the days of the pre-downgrade forum when you could get all those delicious views on your threads and people would even reply to them.

harsh coral
#

that somebody was me, and you can thank my gf for distracting me

harsh coral
#

ok

#

"Your posts will be placed in moderation queue awaiting approval. "

#

says i have 0 posts, but i'm pretty sure i posted on the forums before .. not much but 5-7 times at least..

zealous ibex
#

Why is UE4.19 so large?! It's taking forever to download for me :|

oak thistle
#

Install size is pretty much the same as 4.18.

zealous ibex
#

Yeah....but still, UE4 is large in general

#

I'm ommiting the symbols as then I'll be waiting till tomorrow too ๐Ÿ˜‚

#

#PleaseDontBreakAnythingThatCausesMyPluginsToCrashEpic

harsh coral
#

i just glanced at the changelog, seems to be a lot of api changes or i got the wrong impression

robust vector
#

lol

#

Glad to know the forum won't let people give me that juicy data

harsh coral
#

well you asked about areas the MP isnt meeting our needs

#

for me that would be proper packs

#

if you buy stuff purely for prototypes i guess it's not that much of an issue

#

it's hard to find enough content from different sellers or even the same that would fit together in a single game

#

I'd buy a pack of modern civilians, if they offered enough variety and looked decent

robust vector
#

I want to put out a pack of male and female models with a bunch of interchangeable clothes to mix and match, but its going to take a bit to plan everything and have all the pieces sculpted

harsh coral
#

i know it's a huge undertaking, but i also think it could be the equivalent of a battle royale template

#

probably a lot of archviz people would be interested also

robust vector
#

I've heard other people ask for it, so I think it will be worth it.

oak thistle
#

Can someone tell me what the latest is regards confirming someone has bought an asset of mine?

#

Do I need to ask the buyer for some details and then send those to Epic myself?

north stirrup
#

I think you have to ask him its order id, and send that to Epic for confirmation

delicate dove
#

yup

oak thistle
#

Thanks guys.

#

Does it still generally take forever/require pestering?

delicate dove
#

sometimes

#

still waiting on an email about someone not being able to see any maps in my cavepack and them verifying it

oak thistle
#

Fun times.

lone mountain
#

Should just do what steam does

oak thistle
#

Almost as much fun as UE wanting to compile over 10000 shaders when upgrading project from 4.19 P5 to P6. And then wanting to do it again for 4.19.0 upgrade.

lone mountain
#

Key Verification

#

I am sure it's something simple and easy for Epic to set up for Sellers

oak thistle
#

easy for Epic being the key point there ๐Ÿ˜‰

robust vector
#

It'll never happen

#

We still don't have tags

zealous ibex
#

๐Ÿ˜‚ Maybe we'll get it some day

wooden falcon
#

Unity has it

delicate dove
#

"Quality painted textures in TGA format"

#

this is not how anything of this works

robust vector
#

You can either be low poly-count stylized, or you can be realistic, but you can't be both.

#

Anyone know when the next featured rotation starts?

delicate dove
#

oh shii good that you mention it

waxen jay
#

my god, wheres the quality control nowadays, neither steam nor ue cares about that :<. i bet that i could do a better job in a day with 0 experience in modeling

robust vector
waxen jay
#

personally from what i have seen, i dont think that epic gives a squat about that, as long as its profitable for them. Even the last thread exposing whats going in the marketplace was shutdown immediately.

#

I dont have a grudge toward them, I think they are doing a great job with engine related stuff, but it seems that the marketplace is not their top priority. That being said I will try to post my opinion, just want to help people like you who are doing an amazing job. I'm not a marketplace seller myself, thus I'm not that really worried. But from your perspective its probably a little bit frustrating

robust vector
#

I sell and buy, so its frustrating to me twice over. I do my best to make sure all the technical requirements are met on my assets, only to see other people publish stuff that isn't even scaled correctly. Then, when I go to buy something, I can't sort through it all to find the good stuff.

waxen jay
#

their forum and marketplace needs a total revamp, but i doubt that it will even happen this year. There's more important stuff on their table. But its hard to blame them, if you consider that its a business and it needs a revenue to make money, without puting the marketplace into consideration. Ofc fixing these issues would benefit them, but maybe they are short handed staff dunno

robust vector
#

They take 30% and don't invest a dime of it into improving the marketplace. If they would invest in search and discoverability it would pay for itself very soon with increased sales, but they don't care.

waxen jay
#

ye totally agree, i noticed a lot of people are using alternative sites like gumroad to sell their stuff, and the number is just increasing. ofc you need to have some kind of community/advertisement strategy to promote your creations. I'm a web dev myself and its a bit painful to watch how they are incapable of implementing such minor features

#

just looked up what frameworks they are using for their website and from front-end perspective (side that user sees/interacts) it made me giggle a little bit ๐Ÿ˜„
http://prntscr.com/irs3ag

Lightshot

Captured with Lightshot

north stirrup
#

Why?

waxen jay
#

it wouldnt take a day to implement the features that black fang mentioned

robust vector
#

I still get errors from the forum when loading threads. Sometimes it says I'm not authorized to view a thread I started. Other times it just says it couldn't load and to try again later.

north stirrup
#

Yeah, got those too

#

Really annoying

robust vector
#

Its been a while since they switch now and it seems like they stopped working on forum bugs entirely

waxen jay
#

you can buy a forum license like for 500$/year and 0 bugs

#

but hey its epic games

#

i would have offered them to use vbulletin, but for my surprise they are using the exact one :D, no idea how it can have bugs

north stirrup
#

Because it's not that easy

#

They had to import old posts

#

Those are the one with issues

lone mountain
#

they aren't using Vbulletin anymore?

waxen jay
#

if their old forum was vbulletin then its easy to import old threads

lone mountain
#

Yeah, it was

waxen jay
#

currently its vbulletin

lone mountain
#

oh shit

#

they have Dark Mode in beta

robust vector
#

I get errors loading threads I just made

lone mountain
#

that shit is sex

waxen jay
#

just changed the theme ๐Ÿ˜„

lone mountain
#

100x better already

waxen jay
#

you dont even need to maintain the forum, vbulletin does it for you

robust vector
#

It took too long to get dark mode out. Their default mode already drove most people away

lone mountain
#

does tagging even work ?

robust vector
#

I put the tag 'marketplace content' on my last poll, so if you look for that and my poll comes up I guess it works.

#

I almost forgot I was working on this at one point

#

Knowing what I do now I might be able to revisit that and turn it into a decent pack.

#

Def needs some work

waxen jay
#

ISS concept would be cool

robust vector
#

There were a lot of nuances about normal baking that were driving me insane back then.

#

I got inspired to do space stuff after I watched 'Life'

oak thistle
#

I think some of those errors actually relate to Epic's account login system rather than the forum itself.

#

You'll get the 'not authorised' message on the Creator's Hub if you're not logged in. And lately it seems to throw me back and forth from logged in to logged out without any obvious reason.

#

Seller portal also has issues that I think may be related.

wooden falcon
zealous kelp
#

its a company from new zealand i think not sure how many people but i think a few

wooden falcon
#

ah, cool

#

I thought it was a single person ๐Ÿ˜ƒ

#

I was about to go all Number One Fan:

delicate dove
#

@wooden falcon thats how you do low poly compared to aforementioned truck hehe

#

they must be banking on all their top notch lopo

wooden falcon
#

yah, they have a huge amount of stuff on the MP

#

it's really embarrassing, cause I see that stuff, think "that's so inspiring and probably really easy to do!" then try it and it comes out like shit

#

obviously it's not as simple as it looks to get that good a style

supple moon
#

ye

#

you would have to really get your style down, consistency is really good on that stuff

robust vector
#

No sales on the 15th at all

#

Ouch

ebon leaf
#

Pretty normal after sales. I was surprised I got a couple haha

oak thistle
#

Does this mean they're saying they no longer accept any third party licensed content in a pack? Like freely licensed icons, fonts, etc?

delicate dove
#

not sure actually. its a bit of an odd situation

oak thistle
#

Well, all I can say is, if that's the case then my future demo projects are going to look really, really bad ๐Ÿ˜‰

sullen gulch
#

Hi..
Do anyone here know about any cheap/free landscape material templates?
Like a fully working material with layers, slope blend, displacement and tesselation. But without textures?

#

I find it hard to setup displacement on the layers for the material i'm using.
It's blended in a way that makes it difficult to add in a blend node for the displacements on all layers without outputting the whole MAT black, and without any working layers....

delicate dove
harsh coral
#

good stuff

#

it has good variety allready, but how about some more traditional 'realistic' effects ?

#

there's a couple of campfires and smoke, do you have more ?

#

(for a game that does not have any magical effects or abilities)

candid rivet
#

hehe fire guy reminds of howl's moving castle

delicate dove
#

@harsh coral that could warrant another pack. at one point I just need to call it done else I keep adding more and more and end up with a pack that needs a price that nobody wants hehe

ebon leaf
#

That's a beautiful particle pack โค

robust vector
#

I wish we could set up bundles like they are done on steam instead of uploading them as separate products.

#

Just mark products that are part of the bundle and let people who already have some of the bundle have a discount on the bundle price.

harsh coral
#

that's actually a good idea

robust vector
#

The way it works now I don't see a point in doing bundles

harsh coral
#

win-win for sellers and buyers

robust vector
#

People would be much more likely to upgrade to the whole bundle if they already have something. As it is now you feel like you have to buy something twice.

harsh coral
#

idk why they are so idle with the MP

#

even if it's not worth to them money wise, i'd put someone to work on it for a day or two just to keep this vocal minority happy, and build a good image

delicate dove
#

mp generates quite some money, but its peanuts compared to i.e. fortnite

harsh coral
#

i know but it's not always about money

#

well mostly it's about money but not in the short term always

#

i guess projects that rely on MP assets aren't that likely to bring in big numbers of money

delicate dove
#

ark and that conan game use it quite extensively

harsh coral
#

๐Ÿ˜„

delicate dove
#

and a lot of even bigger comps use blockout props and placeholders

harsh coral
#

ark is still built as shootergame.exe...

delicate dove
#

hehe

harsh coral
#

i tried conans mod kit almost a year ago when it came out and it had a lot of unused MP assets

#

was really surprised to see that

#

well even more reason then why it should be sensible to invest a little in the MP

delicate dove
#

weve been saying/telling/asking that for years, some promises where made last month-ish, lets hope they dont break em ๐Ÿ˜ƒ

robust vector
#

I'm sure PUBG gave them a decent amount in royalties, and it was built from 90% MP assets

#

Normal and AO bake came out well

robust vector
#

Welp, never seen this one before. I tried to like somebody's reply on the forum and got

#

Error loading delete form.

Please try again.

Error information: " 200 parsererror SyntaxError: Unexpected token < in JSON at position 0"

#

I almost feel like I'm risking the birth of Skynet or maybe identity theft when I log in to this forum.

rare lynx
#

I get a weird error when trying to access the marketplace from the forum

#

Had to use a direct link to one of my packages

robust vector
#

Invalid Page URL. If this is an error and the page should exist, please contact the system administrator and tell them how you got this message.

#

Got that when clicking the marketplace button at the top of the page

#

The whole thing feels like its falling apart

lunar fractal
#

Working buttons is on the "nice to have" list imo ๐Ÿ˜‰

#

Lower expectations might help

robust vector
#

I would actually rather they consistently didn't work instead of working sometimes and sometimes not, because that's just weird.

fleet garnet
#

they also named the components the same name I did, but their pathfinding just follows a spline, how is that pathfinding?

#

and they just copied the tutorial from a forum guy who did a spline following vehicle AI and they named it Advanced pathfinding ๐Ÿ˜ ๐Ÿ”ซ

#

they copied from Peter L. Newton

#

he made a tutorial on this and this is basically his tutorial

blazing harbor
#

lol.... he even used the same level? wow.

fleet garnet
#

I'm not sure if I should tag Amanda or contact support

sullen lion
#

pffft

blazing harbor
#

i think they should really expand the scope of the whole whether or not the system is easily creatable for code assets. If this kinda stuff is gonna be allowed. the Marketplace is gonna be a junk yard of 5 minute blueprints being put up every few mins

fleet garnet
delicate dove
#

@shadow inlet ^^^ few lines up

blazing harbor
#

he copied your description like.. word for word. im pretty sure its safe to say all of the stuff is 'borrowed'

delicate dove
#

some ball-droppings on the mp

#

@fleet garnet its best to email marketplace support as well

fleet garnet
#

I was like, this seems nice.... wait a second, this looks familiar

sullen lion
#

I think I'm going to make a wrapper on the savegame system and then see if I can put it up

#

owait

blazing harbor
#

im surprised he didnt just link to that tutorial for his video demo. why bother wasting his own time making a video showing it off

#

@sullen lion just do a TPS template and add doN for a double jump and release "super customizable double jump system"

robust vector
#

Here I am wasting my time programming, modelling, and texturing all original stuff when I should just be flipping tutorial blueprints

sullen lion
#

Ooh I know - I can make a function lib which just prints to the screen and call it Uber Debug Strings

fleet garnet
blazing harbor
#

post a comment on each one and just say "this asset in on sale for free right now!" and link to the actual tutorials

sullen lion
#

I'd probably be making a lot more money if I could get my pride and concern for having to support stuff out of the way.

#

You know that's gotta be the easiest support ever

#

just link the tut and say "Hey here's how you can do all this on your own, know you know how it all works and how to fix"

blazing harbor
#

@sullen lion well yes. because newbs don't know what they dont know yet. so they will get suckered by this crap. Epic MP team is there to protect THEM which in turn protects the sellers that actually make fresh assets. but if anything goes. then there really is no reason to put any kinda quality out.

sullen lion
#

not sure they can really check for tut copying tho

#

particularly with BP

#

Ought to be able to check code for plagiarism tho

shadow inlet
sullen lion
#

Hey do you happen to know if peter did a spline-based airplane AI?

#

Cause uh.

delicate dove
#

@shadow inlet trainjam ftw

sullen lion
#

If he did, there's another tutorial rip on the MP and its so bad

blazing harbor
#

well i think more important than tutorial copying is just making sure the asset has some value really. like if it can be created in 5 mins. its probably not something thats worth selling

fleet garnet
#

Ok, thanks, I will send an email tomorrow morning

shadow inlet
#

Thank you!

ebon leaf
#

I can't download ArtV1, I click install to engine and nothing happens. This is not the case for any other plugin I have purchased; does anyone have a direct link or a solution to this issue?

fleet garnet
#

I had this problem with my plugin, it turned out that I sent broken files, I would contact the developer

robust vector
#

I think I had somebody message me about that before, and the only thing I can say is contact Epic

#

Or if you contact the author, maybe they can send you a direct download

ebon leaf
#

I see, thanks

robust vector
#

Seeing those tutorial flips is really demotivating though

#

Probably took less time to make the whole asset than I spend mocking up a material to check my bakes.

delicate dove
#

hehe

fleet garnet
#

they could of at least write their own description ๐Ÿคฆ

sullen lion
#

I mean hey

#

They're getting away with it

#

starts copying art tuts

blazing harbor
#

registers TutFlipper username at epic

fleet garnet
#

lol

sullen lion
#

WOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO

#

everything I flip is approved

#

freemoney.exe

robust vector
#

I wonder how many sales that stuff actually gets though

blazing harbor
#

well it also just saturates the market making it tough to find quality

delicate dove
#

looking at the smoothing groups on some of his mp packs I bet he ripped the models from something as well

fleet garnet
#

gonna go sleep, need to regenerate my brain cells after this

oak thistle
#

@fleet garnet Maybe I'm missing something, or maybe someone screwed up even more, not sure. But just letting you know that for whatever reason, your AI asset is showing as 'Unavailable'.

sudden mason
#

How do I report a seller? I've tried reaching out to make them sell the assets they made from my tutorial for the minimum price but they didn't comply. Now, I want them gone.

nova scaffold
#

I'll follow up when I'm not on a train!```
#

@sudden mason ^ was the same question

#

@fleet garnet this is fun ๐Ÿ˜„ What surprises me is how BP only assets that do physics interaction can actually pass to MP

sudden mason
#

Thanks

nova scaffold
#

the whole interaction will collapse at different FPS - this can't be used in game or in anything that is suppose to run on more than a single machine

oak thistle
#

Don't be surprised.
The MP reviewers have about as much understanding of how the engine works as Epic's support staff on AH do ๐Ÿ˜‰

#

Hell, there are packs on the MP that claim to support BP multithreading by just spawning threads and calling into arbitrary blueprints. No consideration of the fact that BP isn't threadsafe, or that huge numbers of blueprint nodes call functions that assert they're being run on the game thread...

nova scaffold
#

I don't expect them to be very knowlagable or experience in UE4, but there should be some sort of checklist, which either funnels it to one person who deals with this kind of assets or to get an opinion from someone who is experienced.

#

but yeah, it's not something that is easy to deal with

oak thistle
#

Honestly, right from the start I didn't think curation was going to be feasible.

#

No curation + good searching and filtering is way better than bad curation + terrible tools/interface, I think.

nova scaffold
#

can't open MP website

#

ohh launcher is dead to, nevermind then

#

@oak thistle

No curation + good searching and filtering is way better than bad curation + terrible tools/interface, I think.

Is Unity MP done this way?

real dust
#

Yup

#

Unity doesn't have any kind of decent curation, but you can easily find decent stuff due to the awesome search functionality

delicate dove
#

@sudden mason I already emailed the mp team twice about it, twice replied with we'll look into it but nothing.

sudden mason
#

Bleh

delicate dove
#

might be more leverage is the actual tut maker tells em to remove it

nova scaffold
#

@sudden mason did he used your assets from tutorial?

sudden mason
#

I haven't downloaded it and checked but they are so similar so it's not impossible

delicate dove
#

looking at his other content, he did the same with some other tutorials as well

nova scaffold
#

could include a license agreement into the assets attached to tutorial, to have at least some legal grounds