#fab

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wooden falcon
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that duck probably rakes in more money than all of us in here combined ๐Ÿ˜‰

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on infamy alone

zealous ibex
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LMAO wouldn't actually amaze me lol

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everyone knows about the duck

silver moat
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If that's the case I'd like to create a "Happy cucumber" pack.

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I might get drowned in sales too.

leaden root
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Are you aloud to distribute SDKs for your game with uncooked marketplace content?

zealous ibex
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I guess that depends on the SDK's license

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It'd (probably) fall under third party content, which requires the software to have a license which allows you to redistribute it (or have permission from the author) & to declare it (at least for code plugins)

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For example, the PhotonEngine SDK can't be distributed (atleast it couldn't be when I last checked the license) ยฏ_(ใƒ„)_/ยฏ

leaden root
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Well I mean I'm looking through the conan sdk and there is so many raw marketplace packs

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I could literally copy paste them

ashen sun
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man how does some of these blueprints get through to the market place ๐Ÿ˜ฆ

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or materials

lone mountain
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@delicate dove what are your best three marketplace items?

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hmm nvm

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you only have four up there and I already own one ๐Ÿ˜‰

delicate dove
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in order of them being published hehe @lone mountain

zealous ibex
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Ascending or Descending? ๐Ÿ˜›

swift musk
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Am I missing something or is the Blueman Vehicle sample project supposed to require the plugin to run? And if that's the case why is it in the description and not bundled with the actual plugin?

zealous ibex
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That should be correct

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It requires the plugin to run as it's an example of the plugin

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And it isn't bundled with the example project as otherwise he'd be giving away free copies, which wouldn't make any sense right?

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It isn't my asset, you'll have to ask @fleet garnet for an "official" response (as he's the creator), but I think those are the reasons ๐Ÿ˜ƒ

swift musk
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I meant bundling the sample with the plugin so you get it when you buy it, not the other way around haha

zealous ibex
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Also, the plugin installs as an engine plugin & not a project plugin

oak thistle
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Epic don't allow it is why.

swift musk
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I assumed it would be a cooked sample "game"

zealous ibex
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Ah ๐Ÿ˜› You can't really, there is a hacky way to somehow package it in, I think, but example projects need to be distributed seperately

oak thistle
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The only way you can include sample project with a MP plugin is by linking externally.

swift musk
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Aah, that explains that

zealous ibex
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Anyone here know if we're allowed to create assets with a third party executable (that is locked under a license key)? Pretty much allow a user to fill out their invoice ID/etc & send epic an email to see if they indeed bought the pack, and are entitled to a copy of said software? I know a few items on other stores do this (for example Exit Games on the Unity Asset Store with PhotonEngine Pro), but haven't personally seen a ue4 asset do this.

solemn prism
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@zealous ibex - I am unsure if that is allowed

zealous ibex
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Hm, I'm not sure too. Anyone in here tried or should I ask this in the creators hub (where epic may actually see the question and possibly even reply to it)

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Because I have seen plugins require (paid with free tier) third party services, the Toggle Plugin would be a good example of this

fleet garnet
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@swift musk there is a packaged version on the forum which you can try without owning the plugin. I distributed my example project like this because I can update it independently of the plugin and I'm not sure if we can bundle our plugins together with a project.

swift musk
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Cool, I'll look at that.

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90euros was a bit steep to just buy it on a whim haha

leaden root
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Its worth it

swift musk
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Yeah, not having to deal with the default vehicle nonsense is worth a fair bit

leaden root
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Oh hell yea

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With blue man vehicle you can do quite a bit of stuff at runtime too, Im setting it up so you can blow off wheels

zealous ibex
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Cool ๐Ÿ˜ฎ

swift musk
fleet garnet
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I should of probably made that packaged version more obvious ๐Ÿคฆ

zealous ibex
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I love your comparison video btw ๐Ÿ˜ฎ Default vehicles are so bugged ๐Ÿ˜›

fleet garnet
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Ty ๐Ÿ˜ƒ

leaden root
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Example of removing wheels at runtime

zealous ibex
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Poor, poor driver ;P

modern perch
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neat

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now all you need is to spawn a wheel physics object and do the gif again, and I'm happy

leaden root
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@modern perch Be happy

modern perch
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haha, that's not what I meant - I was more referring to using a rigid body to represent the newly detached wheel!

leaden root
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That probably would look much cooler

modern perch
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yus

wooden falcon
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how's everyone's sales going?

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after first 4 days or so, mine have leveled off at 1 or 2 a day now

summer jacinth
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Ive been getting around $150 a day

ebon leaf
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all over the place tbh. First day was $260, second day was like $110, third, $75... some other random numbers then yesterday was $255 lol.

wooden falcon
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nice Shirk

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and apoisonedgift

ebon leaf
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all in all, the total amount of the first week is in line with most of the other big sales epic have run like this for me, albeit with me putting more packages in it (which makes sense, as the older ones have a smaller potential market)

zealous ibex
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My first few days where pretty great, but it's been dying out the last few (2) days

wooden falcon
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yah, my sales have pretty much sucked, but I'm hoping I'll get a rating or two out of it

zealous ibex
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Also, I recently noticed a refund in my sales report, and I got bored so read the FAQ. Isn't epic supposed to contact me about the issue before issuing a refund or did I get it all wrong? I don't mind the refund, I'm just curious what the cause of the refund was lol

ebon leaf
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They are, except in one or two cases. But they always are supposed to let you know even in those cases

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The only time they are SUPPOSED to issue a refund without clearing it with you is in the case of fraud afaik.

wooden falcon
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you're supposed to get an email in that case

ebon leaf
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yeah. But you will get the email after the fact

wooden falcon
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I know I did

zealous ibex
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Well I recieved nothing and this was like a week back ๐Ÿค”

wooden falcon
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junk folder?

zealous ibex
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How long does it take them to send emails? 4 months?

ebon leaf
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I know someone else tried to say that as long as the pack hasn't been accessed they can refund as well, but I don't personally trust them to be able to track that so I always try to dispute that too ๐Ÿ˜›

zealous ibex
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Hm, I'll check ๐Ÿค”

modern perch
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well, they'll know if it hasn't been downloaded

ebon leaf
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I've had a good ~10 'fraudulent transactions' never reported to me until I email them angrily a few days later with a "yo... wtf guys"

zealous ibex
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MP emails usually don't end up in my jusk tho

ebon leaf
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@modern perch you say that... but then in a thread where someone brough up an issue with paypal not charging, adam and steph asked if the person had eben able to download it ๐Ÿ˜›

modern perch
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D:

ebon leaf
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honestly... anythign with the marketplace won't surprise me, regardless of what should make sense XD

modern perch
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true that

wooden falcon
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just checked my junk...there's an important message from Chase bank...gotta enter my account details (though I don't bank with them)...this seems legit

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๐Ÿ˜‰

zealous ibex
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Nothing ๐Ÿ˜›

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Nothing in the 15 days before the refund, or after & not in any of my junk like mail boxes

ebon leaf
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tbh - when I get a refund, if they haven't contacted me about it, then I email them the moment I notice it lol. I'm sick of waiting for their 50/50 emails ๐Ÿ˜›

zealous ibex
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lol

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This refund was 10 days ago, so doubt it's of much worth. But I literally recieved no cries for help that I didn't address ๐Ÿค”

ebon leaf
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Still email them. They really need to be consistent

zealous ibex
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And the ones I recieved I was still helping after the refund, so doubt that's the person

ebon leaf
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One this is for sure - the random number generation in UE4 sucks, but the marketplace team has that shit down tight XD

zealous ibex
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I'll shoot them an email when I log into my gmail account soonโ„ข

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It is pretty funny tho, -1 sales ๐Ÿ˜›

ebon leaf
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the frustrating thing is how refunds are not displayed separate to the sales

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so you could have 100 refunds and not know about it if you also had 100 sales -.-

zealous ibex
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Yeah, what if you sell 1 and get a refund?

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Ouch, that sucks ๐Ÿ˜ฆ

ebon leaf
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yep. The lack of transparency int he marketplace is really not cool

zealous ibex
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Bummer places like Gumroad (which I finally joined, yay) don't have as much exposure....if any ๐Ÿ˜ฆ

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When I do a search for a tag I added to my pack it doesn't even show up (yes....I did publish the pack before trying)

ebon leaf
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lol i have all my shit on gumroad and itch on sale atm, and a bundle on itch that is save 59%... HEAPS of traffic there, but pretty sure they all see it then just got ot the marketplace XD

zealous ibex
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Atleast I got gum.co/InventorySystem I guess

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Nice

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Also, does gumroad take $10 off your first sale? (you seem to know how gumroad works) Or is the $10/mo kinda a subscription that gets you a better deal?

ebon leaf
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I use the free version of gumroad so... idk ๐Ÿ˜›

zealous ibex
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Ah, well I guess the answer is no then ๐Ÿ‘ Awesome!

ebon leaf
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Gumroad: A credit card purchase of one of your products was "charged back". We are fighting this and trying to reverse this. Please provide any information you may have about this that may assist us (it was a known pirate who bought it for an update and refunded months later).
~60 days later. Still fighting. I have not yet been charged the amount, but the battle is ongoing.

Epic: Someone emailed us and said their kid bought your content. We refunded without asking you. Deal with it yo.

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lol

zealous ibex
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lol, atleast they told you ๐Ÿ˜›

ebon leaf
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I'm gonna email them after the sale, once I've downloaded all my marketplace purchases, and say that my kid did that purchase lol

zealous ibex
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LMAO

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Just curious, did you ever get that as the reason? ๐Ÿ˜›

ebon leaf
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yeah. The case I gave above is legitimately what happened and is still happenign with gumroad

zealous ibex
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What about the kid one?

ebon leaf
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I mean that entire message is legitimate. Gumroad AND Epic

zealous ibex
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And cool that gumroad is trying to fight back against stuff like that ๐Ÿ‘

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Oh lol, that's pretty insane lol

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Bummer for you tho ๐Ÿ˜ฆ

ebon leaf
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Epic literally emailed me and said "some one said their kid did this and we just believed them. so tough luck son"

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I don't really care that much... but I know a lot of my customers - legitimate and not. If they provided info on the customer, like literally EVERY OTHER marketplace does (doesn't need to be home address, social security number, ip and colour of underwear... just you know, an email lol) I might have been able to say whether they were someone I know is a pirate or not

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like I said - the lack of transparency across the board with the marketplace is really uncool

zealous ibex
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Yeah ๐Ÿ˜ฆ

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I wish I was creating art assets & not ue4-specific asset (like blueprints & plugins). Otherwise I'd be able to port them to other marketplaces that get you exposure too ๐Ÿค”

ebon leaf
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yeah I know them feels ๐Ÿ˜›

zealous ibex
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Gumroad also provides a serial key system btw, so awesome โค

ebon leaf
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sure does

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I don't use it... but it's good that it's there lol

zealous ibex
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I have a project I quit because I wasen't sure if verifying every purchase with epic would be feasible (so I could give everyone a license key to a server-side thing for the client-side). But gumroad would be perfect for this

ebon leaf
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yep

modern perch
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I wouldn't be surprised if Gumroad just absorbed the chargeback loss instead of the seller

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they seem to have their heads screwed on

ebon leaf
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Talk to epic - you might be able to get one of those "external link" pages on the marketplace... but dunno how hard that is

zealous ibex
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Yeah that's the feeling I got too when I signed up yesterday

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external link? ๐Ÿ˜›

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Pretty sure those are epic only right?

ebon leaf
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nah there's a few plugins and stuff there.

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I dunno if you need to be a big company or what

zealous ibex
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Awesome, know a specific example?

ebon leaf
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not off the top of my head... but can find one for you tomorrow

zealous ibex
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That'd be awesome, I'll take a look in a min myself too ๐Ÿ˜ƒ

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Also, I'll wait till these 4 plugins I submitted are on the MP so I may build up a more serious seller reputation at epic. Currently only have 1 asset, so if I give them more revenue & am a more established seller, my odds may be higher ๐Ÿ˜›

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Got one ๐Ÿ˜ƒ

zealous ibex
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That'd mean you'd have to handle payment and stuff yourself, doubt they'll give you one unless you're a huge corp who's been selling stuff through their own site & pretty much gets invited onto the MP lol

ebon leaf
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theres another

zealous ibex
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Thanks ๐Ÿ˜ƒ

ebon leaf
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if they were clever, and they arent, they would understand an email explaining it all and be okay with you linking to gumroad ๐Ÿ˜› but... they aren't so lol

zealous ibex
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I guess I could try, but I don't estimate my chances too high lol

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Not allowing gumroad would be understandable

ebon leaf
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nor do I... but it can't hurt to try.

zealous ibex
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But having to set up a website which for sure works 24/7 and is secure....will require me to invest quite a lot in hosting + a lot of time into building a smooth buying experience

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But hey, I'll try I guess ๐Ÿ˜ƒ

ebon leaf
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just set up a site that links the sale to gumroad and mask it enough that a 5-second glance, cause let's face it that's all epic do most of the time, will not reveal it's gumroad XD

zealous ibex
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Tho sometimes I really think, give someone like allar, or someone who can code access to the marketplace for a week and let them redo the code & implement APIs ๐Ÿ˜›

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lol, gumroad does have website embeds ๐Ÿค”

ebon leaf
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and on that note, I'm off to bed. Gotta sleep off the plague that I am currently suffering. Night!

zealous ibex
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Also for questions like this, what is the best/most proper way to reach them? Sending them an email, using the public/private forum or something else?

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Night ๐Ÿ’ค blobWave

ebon leaf
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yes email.

zealous ibex
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And thanks for your help โค

ebon leaf
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No worries ๐Ÿ˜ƒ

wooden falcon
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ugh, got my review results back

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still have the seams/texture stretching issue

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I re-unwrapped and re-baked 3 of my rocks that I though needed improvement, and used Substance Painter to smooth out the seams on some of the others, until I figured I had acceptable seams (based on other rock packs I've seen)

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very frustrating, since they don't tell you what they're looking at

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but I give them an A+ for speediness...I submitted the changes yesterday

zealous ibex
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Nice

wooden falcon
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bought a rock pack on the MP during this sale with great rocks, but it's seams are pretty visible

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kind of hard to totally remove smooth group seams on organic objects ๐Ÿ˜ฆ

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oh well, if I can fix this, I guess the pack will be accepted

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cause that would really farking suck to fix everything, and then they go "we don't want your pack right now"

wooden falcon
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and I take it that Adam isn't really doing all of the reviewing, and just acts as the intermediary (or they just use his email account)?

rare lynx
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@wooden falcon Some meshes, especially rocks, will always have some seams. The best you can do is minimize it to an extent. At least you got a response though, I've been waiting weeks for my Ice material and still nothing but silence.

delicate dove
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you can vertex paint away seams <_< :p

wooden falcon
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๐Ÿ˜ฆ

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your mat looks great from pics, btw

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how Luos? teach me oh yoda ๐Ÿ˜ฆ

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having two uvs?

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well, I asked for an example from them, so i can figure out what is a bad seam and what is an acceptable seam from them

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cause it sucks to re-unwrap and re-bake only to get the same response

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one thing I did discover that I never knew...you can't see the seams when using dynamic lighting

stark zinc
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@wooden falcon, no idea if you're using blender or not, but this is how I would remove seams. I'm sure you can do the same thing in other applications. If you bake your textures, they will always have seams, you just have to paint over the seams after you've baked the textures. And I'm sure you could do better than my little demonstration, which doesn't look too good.

wooden falcon
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it's not really an issue of seams in the diffuse though (well, there was, but I fixed those ones...had to do with projecting the diffuse from the hires photoscan down to the low poly model)

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it's lightning seams due to the break of the smoothing group at the seams

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but nice to know Blender is an option for that...I've been using Substance Painter

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is that a clone tool in Blender, btw?

stark zinc
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Texture paint mode with a clone brush.

wooden falcon
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ah, nice

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I can't get the SP one to work :/

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end up just using the projection tool

stark zinc
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Do you really need multiple smoothing groups on a rock?

wooden falcon
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no, it's just one smoothing group

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but the lighting breaks at the uv seam

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probably due to the verts not being right on the grid (not sure how I'm supposed to do that with organic shaped, non rectangular islands)

stark zinc
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Well in blender there's a snap to grid option for the vertices of the UV islands.

wooden falcon
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in fact, not that I think about it, it HAS to be the lightmap uvs

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cause the seams don't appear when lit by dynamic lighting

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not=now...me no spell good

stark zinc
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Yeah, you want to snap the lightmap uv islands to the grid, if increasing the lightmap size doesn't fix the artifacts.

wooden falcon
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I fear if I jerk with the verts too much in the uv, it'll distort the textures along the seam, and it'll be just as visible

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oh wait, maybe not if it's the lightmap uvs

stark zinc
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Yeah, you're unlikely to notice any stretching of the shadow

wooden falcon
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and you know what? I haven't even tried increasing the lightmap res yet

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thanks Happy, you've been really helpful

stark zinc
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You're welcome

delicate dove
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@wooden falcon yea, an additional uv-map where the seams arent on the same places can be used to blend away the seams.

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still though, requires a load of work depending on the shape

wooden falcon
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ok, after requesting it they returned back some good images of seams and a bit of stretching for me to work on...now I feel like I have a goal

nova scaffold
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I'm liking style of Syntys Studio assets but found an issue with them

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wonder if devs are here

wooden falcon
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what's the issue?

nova scaffold
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let me double check to be sure

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but I think they use separate material for each color

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while all color are actually sampled from the same texture

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"color" as in differentiation between stone and wood for example - there are no actual textures

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just a palette

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no, it's done correctly

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so it's a bug with grouping multiple meshes into a single static mesh in UE4 itself

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yay, I'm happy again ๐Ÿ˜„

nova scaffold
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actually its rather a missing feature than a bug, as you can have different case as how they should be merged into a single mesh

wooden falcon
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you mean LOD?

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before 4.14 or so, if you loaded an LOD for a mesh, it created an unwanted material id

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and you couldn't delete it...now you can

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loaded an LOD manually in UE4 I should say

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or you mean just loading multiple meshes as one static mesh

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probably the same issue

nova scaffold
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no-no, I mean "Make Static Mesh" from selection of objects in the level

wooden falcon
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ah, k

rare lynx
stark zinc
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That looks very detailed, I like it.

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Looks kinda sci-fi to me. Reminds me of some Stargate interiors.

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Goa'uld mothership interior or something like that.

rare lynx
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Thanks! I looked at a lot of Cathedrals for inspiration haha. Though given I'm known for SciFi work hopefully it hasn't influenced this. ๐Ÿ˜›

stark zinc
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Also kind of looks like some Elvish or Dwarven halls.

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I guess decorations would have to be a bit different.

rare lynx
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Somewhat of an elvish look was what I was going for a bit. It looks kind of Dwarven when I make the lights warmer. Once I start adding more of the props and other details it should be a bit clearer I think.

wooden falcon
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hmm, jacking the lightmap res up on the rock mesh actually really helped the seam...what's considered an acceptable size, considering it increases build times?

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very cool pics JE_JonF...reminds me of Wheel of Time

stark zinc
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Depends on the size of your mesh. As small as possible, as big as needed. Personally, I wouldn't take build times into consideration.

wooden falcon
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would 256 be overkill for a rock mesh?

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cause that's where I start seeing huge improvements

rare lynx
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Thanks @wooden falcon It also depends on how many instances you plan on having. If the seams are coming from your lightmap, maybe you should give the islands more space so that they don't bleed in lower resolutions?

wooden falcon
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I'm using this rock pack I just bought as reference, and it looks like he's got all his at 256

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I'll see if I can improve the lightmaps though

rare lynx
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If you can get more space between the islands it may solve your issue at lower lightmap resolutions.

wooden falcon
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lightmaps need space around the edges of the uv area too, right?

rare lynx
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I'm not sure if that's an issue, but I don't tend to touch the edges on mine.

wooden falcon
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thanks SE_JonF! I've seen that one, but it was a long time ago

wicked pebble
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@HappyDay#0250 Totally see the Goa'uld vibe ๐Ÿ•น

zealous ibex
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Woah ๐Ÿ˜ฎ That's so awesome @rare lynx โค

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@jovial thunder (from the forums) for example: We couldn't change our own prices, descriptions, or engine compatibilities, for around 2 years, which was nothing but wasted time for the marketplace staff. Pretty sure we still can't update our own prices :P. I am pretty happy about compatibility & description updating tho ๐Ÿค” (even when you press edit, it's an un-editable field)

silver moat
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@zealous ibex You can update your prices, same place as you update description.

zealous ibex
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You couldn't in my research (I checked this thismorning)

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There is a field, but even when you press edit, it isn't editable

silver moat
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Lemme checkl.

ebon leaf
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yeah... you definitely cant update prices atm ๐Ÿ˜› Epic said they didn't want to enable that one when they allowed description editing and that

zealous ibex
ebon leaf
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there's a field for it... you get a red "NO" icon when you hover over it

zealous ibex
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You can't ^^

silver moat
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An why is that?

zealous ibex
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No clue, but it isn't that odd

ebon leaf
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I don't think they said tbh. But I imagine because they clearly don't trust sellers XD

zealous ibex
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I mean, imagine prices updating randomly, it wouldn't make a lot of sense

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But I am happy we get to edit our description(s) now ๐Ÿ˜›

ebon leaf
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well you see shit like the "Archviz Ocean Shader" updating his price to well over double it's price, not addressing any complaints and just getting epic to slap the word "archviz" in front of it... and you can kinda see why they don't wanna allow people to update. That said - epic don't appear to be worried about customers as they still allowed that one to happen lol

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red tape for the sake of red tape

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for anyone unaware of what I'm talking about... https://www.unrealengine.com/marketplace/ocean-water-shader. It used to be $15, had HEAPS of complaints even at that price, as well as a bad rating. Then all of a sudden it skyrocketted up to $150, and the autho hasn't addressed any of the comments or anything. According to a friend who owns the product it didn't receive any update that he noticed lol

zealous ibex
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Ouch

ebon leaf
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put the word "archviz" in front of your product and multiply your price by 10x ๐Ÿ˜› pro strat

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coming soon... ArchViz Multiplayer Survival Game Template. $400!

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๐Ÿ˜‚

zealous ibex
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Love your comment ๐Ÿ˜›

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ArchViz Inventory System Deluxe Edition, Now On Sale For A Mere $999.99 ๐Ÿ˜›

ebon leaf
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I was legitimately trying to give the guy a chance to explain it... it's been 1.5 months and he hasn't replied lol. So fuck him.

zealous ibex
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๐Ÿ˜ฆ

ebon leaf
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I emailed Epic about it too... they said "we are lookign into this" and that was as far as it got lol

zealous ibex
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He hasen't replied to any of the comments it seems

ebon leaf
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shit like that makes me angry cause it's bad for all of us -.-

zealous ibex
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"we are looking into this"
You know you hit a dead end

ebon leaf
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yep lol

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I recently bought something by one of the UE4 marketplace creators on cgtrader... they have this great thing on there... well lemme screencap

zealous ibex
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An example of Ocean water for use as a reference guide or perhaps architectural visualization. I love his description too

ebon leaf
zealous ibex
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Awesome ๐Ÿ˜ฎ

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My fastest reply is ~6m (as it regularly takes me 5+ minutes to write & check the email)

jovial thunder
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:o

zealous ibex
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๐Ÿ‘‹

ebon leaf
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that little % on the response rate is an awesome idea. that said, I don't trust epic with that XD

zealous ibex
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But I usually reply within 24 hours if they send me an email

#

I just hate forum threads don't notify (even if you subscribe) & MP comments have nothing ๐Ÿ˜ฆ

ebon leaf
#

haha yeah I've replied to some emails within minutes of them coming... but almost always within 12-24 hours, extenuating circumstances notwithstanding

zealous ibex
#

Nice ๐Ÿ‘

ebon leaf
#

MP comments are trash lol. I hate that I have to open 6 tabs every few hours that I'm on the PC lol

#

it's not a big deal but there's really no excuse for it

jovial thunder
#

Ugh

#

I have some interesting Ines

zealous ibex
#

lol, there was some browser extention that I used to use, but it was rather $hit

ebon leaf
#

the most annoying thing is when I -do- get a comment I then have no idea if the person is ever going to read the response I give -.- Usually I track them down in the forums and PM them too lol

jovial thunder
#

Ones. I've been reporting them for Epic to remove them but that's a lost cause lol

zealous ibex
#

(something that checked for HTML element changes)

#

And yeah, I've told a few of my customers to shoot me a DM when they send something so I'm sure I'll read it

ebon leaf
#

I know of two comments epic have removed. They were very unfair personal attacks on sellers, and even then it took a team of like 20 of us emailing steph directly to get them removed after like 2 days lol

zealous ibex
#

(I get DMs but not forum posts....everything is broken <shrug>)

#

Ouch

ebon leaf
#

Sometimes I get the feeling that doing work is above the paygrade of epic staff ๐Ÿ˜›

zealous ibex
#

lol

jovial thunder
#

Everything else that I downloaded from Unreal Market works and says it's 4.14 compatible and working on android. These should be tested before it's 4.14 compatible!!!! To many complains about not working on 4.14. My money. Not fair!!

#

Been up for 6 months, 3 down votes

#

No idea what they are talking about

zealous ibex
#

I support older versions, but don't always update them with the latest features. Seems quite a lot of other people are doing the same

#

And for plugins, I don't have the ability to even submit 4.13 versions. They can only stage the 3 most recent versions of eu4

#

Which is total b$ if you ask me as they do everything by hand, but ยฏ_(ใƒ„)_/ยฏ

jovial thunder
#

I didn't know that :o

ebon leaf
#

@zealous ibex funny thing is, I spoke to Epic about doing precisely that and was told that I would have ot make it abundantly clear on my page that I was doing it... but we all know they don't check updates for anything lol

zealous ibex
#

๐Ÿ˜› I've pointed it out to some people, but I saw noone mention it on their pages. I guess I'll add a disclaimer ยฏ_(ใƒ„)_/ยฏ

jovial thunder
#

Made any progress on NetShield?

zealous ibex
#

Kinda

#

I recently (a few days ago) got a first reply from code review

jovial thunder
#

You submitted a few months ago?

zealous ibex
#

I had to add a few comments, and clear up a few other things (like using braces on single line for loops & no braces on single line ifs). But it's something!

#

~2mo

jovial thunder
#

Hmm

zealous ibex
#

Lemme check zendesk

jovial thunder
#

I have so many things I'd like to submit, but these response times...

zealous ibex
#

Started 2 months ago, and I replied 5 days ago ยฏ_(ใƒ„)_/ยฏ

jovial thunder
#

Unfortunately for me this isn't the only company I deal with that takes 2 months to respond to you :(

zealous ibex
#

I'm supprised how quickly they handled one of my submissions tho, must be due to them being ashamed about getting one of my submissions wrong

#

They responded a few times in those 2 months, but only recently got into code review

jovial thunder
#

Ah

#

Net shield includes encryption algorithm if I recall? Or just the other network stuff?

zealous ibex
#

It contains AES, which is encryption

#

But also SSL, SHA (hashing != encryption), base64 and a few other features that are in the same area :0

#

(I'm amazed about their response time to RSSFeeder tho, submitted it in the weekend and got a reply yesterday)

jovial thunder
#

I was going to submit a plugin for public private key encryption, but couldn't be bothered figuring out a big number library ๐Ÿคท

zealous ibex
#

๐Ÿ˜› Don't let my submission limit yours tho, I'm mainly foccusing on network (TCP & TLS/SSL). Public key encryption isn't something I added (as AES is private key) nor plan on adding (any time soon)

jovial thunder
#

I was working on a thing in Blueprints to do math with infinitely long integers in the form of an array, but that kind of math takes a while :p

zealous ibex
#

๐Ÿ˜› Offload it into a task

modern perch
#

that sounds delightful

zealous ibex
#

That way it won't clutter up the game thread, I do it for most of my socket stuff ๐Ÿ˜ƒ

#

(that way I can use blocking sockets & callbacks)

jovial thunder
#

Meh :p

zealous ibex
#

lol, async tasks are really easy. Just a lot of boiler plate. Anyway, gotta eat ๐Ÿ‘‹

jovial thunder
#

Are you including source code with your plugin?

#

Cya ๐Ÿ‘‹

zealous ibex
#

No clue, tho I have some MP plugins, I haven't ever checked that out ๐Ÿค”

#

I'd presume it is included, but don't quote me on that. Also, for stuff like async tasks, the engine source code is a gold mine ๐Ÿ˜›

wooden falcon
#

ugh, these seams are driving me nuts...I'm starting to see seams in real life

oak thistle
#

@zealous ibex Can you clarify - are you saying they told you to remove braces from if statements with a single line?

#

Oh no, just checked coding standards, presumably the other way around.

zealous ibex
#

They didn't mind which one (I think). It was just that it was inconsistent between them. I'll quote the text when I get home ๐Ÿ˜ƒ

oak thistle
#

Okay yeah no worries, I misunderstood.

#

I'd recommend always using braces even for single statement if/for. It can prevent bugs when you later come back and add a line.

#

And that is also what they recommend in the coding standard it seems.

zealous ibex
#

Yup

elfin plinth
#

that's what the engine source has too

#

they try to enforce having braces on new lines too but there are segments in engine code where they put thing inline

#

and they definitely have braces there

#

single if might not look bad initially but when you start chaining things like these, things get messy

#

like put for loop and if's inside it

rare lynx
zealous kelp
#

is there no new MP content this week ?

leaden root
#

Nah MP probably just wanted to sit back and watch the sale income roll in

zealous ibex
#

It also sucks to be released during or after a sale

#

Barely anyone'll pick up your pack while it's featured (in the new content section) & getting a lot of exposure

ebon leaf
#

hoenstly, they shouldn't be releasing content during the sale

leaden root
#

Thats how they get revenge on content creators though

#

Notice how blue man was relased during sale

#

They must be waiting till next sale for uworks

zealous kelp
#

im sure blueman is probably just happy it got released at all after that wait lol

#

uworks is the steam plugin isnt it ?

zealous ibex
#

ue4 plugin for steam, yup

#

And yeah, he's probably happy, but it does suck ๐Ÿ˜ฆ There'll be less buyers right when you're supposed to get exposure

#

I had sorta the same when I got released just after the sale, sales picked up a bit in the month after tho (guess people got money to spend again)

tame wasp
#

I bought the physics vehicle project, I think it will get more exposure since people will see it more often browsing new content. Plus it's likely to get added to the cart with sale items.

zealous ibex
#

True, the physics vehicle plugin is awesome โค

modern perch
#

the Blueman one - I've been eyeing it up

fleet garnet
delicate dove
#

unverified rumours have it that Adam Davis is no longer part of the marketplace team O_o

modern perch
#

@fleet garnet - how is replication setup with the vehicles?

#

@delicate dove - That is correct, yes

#

he's not working at Epic any more to my knowledge

wooden falcon
#

is that a good thing?

fleet garnet
#

right now it only has standard ue4 replication, there is a partial support for client side prediction and I plan to add in the future client authoritative replication

modern perch
#

gotcha, so it's pretty limited at the moment?

fleet garnet
#

The same thing as with standard vehicles regarding replication. I'm working on client authoritative replication for a private project so in the future that is going to be one of the options.

modern perch
#

cool beans - that's the kind of stuff I'm quite interested in, so I'll be watching to see how you get on ๐Ÿ˜ƒ

wooden falcon
#

adam sent an email back to me just this Tuesday

zealous ibex
#

Wait, they're letting more staff go? ๐Ÿ˜ฆ

leaden root
#

Wait hold up

#

You said full client auth vehicles?

#

Holy shit

#

Where you hear this @zealous ibex

fleet garnet
#

yes, that approach is vulnerable to cheating (I will try to implement some checks for cheating) but it won't introduce any lag to player's vehicle

leaden root
#

Games like arma use client auth vehicles, which imo is kinda necessary

#

Makes them feels much better

zealous ibex
#

Well, luos just said this unverified roumor, and they recently let go of another member of staff (well recently, it's a little while back now)

fleet garnet
#

client side prediction is super hard to get right with PhysX, I got close but not sure how to handle dynamic collisions, that is why I decided to start working on client authoritative system

leaden root
#

Yea i would rather just client auth vehicles and do cheat protection myself

fleet garnet
#

can't promise anything yet when it is going to be added ๐Ÿ˜‰

leaden root
#

Ill give ya 2 weeks to do it

fleet garnet
#

it might take a bit more than that ๐Ÿ˜ƒ

leaden root
#

I thought it was just flicking a switch angerthink

fleet garnet
#

it has 2 switches

leaden root
#

Ah yes, need both hands

fleet garnet
#

I think this is you

modern perch
#

yeah, my username has gone bananas

#

when I'm logged in it just says 'unregistered'

#

everything else works though!

zealous ibex
#

RIP

ebon leaf
#

new marketplace content just dropped

zealous ibex
#

Poor fellows

ebon leaf
#

only 10 packs, and 6 of them are REXARD 2d icons lol

silver moat
#

@ebon leaf That's the second time this happens.

#

A while ago again there was like 8? packs from REXARD in one release.

#

Review 10 icon packs on Monday and go on vacation.

gaunt flicker
#

Wowwwwww you can't make discount adjustments during the sale, and there was zero indication prior to the sale

#

Am so sick of mp communication

oak thistle
#

@gaunt flicker Someone did that successfully a few days ago...

#

So I guess, try again and see who processes your ticket this time? ๐Ÿ˜‰

gaunt flicker
#

Fuck it, am so done

lone mountain
#

@gaunt flicker ๐Ÿ˜ญ

#

@gaunt flicker What were you planning on doing, out of curiousity?

gaunt flicker
#

I was trying to go from a 51% discount to a 25%discount

#

I understand the idea of locking sales

#

Just zero indication to sellers they were going to

lone mountain
#

Ah, lol

keen dome
#

Hey does anyone know whatever happened to the plugin for connecting to google firebase

lone mountain
#

Too bad you weren't doing 90% sale ๐Ÿ˜‰

gaunt flicker
#

I am on two assets

lone mountain
#

Third time's a charm

#

I need to actually grab GS anyway, I thought I already had it

#

There's another sale for you

#

Pretty sure I've gotten at least one MP asset from almost everyone here.

#

Spread โค

wooden falcon
#

everyone? ๐Ÿ˜ƒ

silver moat
#

People are getting marketplaced by the day and nothing changes. Very frustrating.

modern perch
#

Rexard however has managed to get 30 icon packs up in a month

#

the icons are fine of course, they're pretty solid generic icon packs

#

...but the last four marketplace updates have basically been all Rexard

merry totem
#

alright I need blood decals and effects. Anything on the market place that might be good? SUggestions?

ebon leaf
#

there was a good one I was going to recommend but I can't find it so idk

merry totem
#

hmm that looks a bit weak :/

ebon leaf
#

lol yeah ๐Ÿ˜› i was suggesting to avoid it ๐Ÿ˜›

zealous kelp
#

i have the fxville blood pack it has some nice blood particles was worth the 20 bucks

merry totem
#

FREE BLOOD! woot

#

link?

zealous kelp
merry totem
#

checking it out now

#

that looks like what I am going to need for the gibs ect

zealous kelp
#

its got some gibs like brains and shit in some particles and lots of variations of blood like neck spurts

merry totem
#

Yeah the blood splosions and the neck spurts seem like a good idea. Also, when the body is on the ground having it make a pool of blood seems like a good idea

#

only issue with that is the body will be getting moved around sometimes

zealous kelp
#

the best blood splatter of any pack is in cubit studios ballistics FX project it has a particle that then spawns a decal where it hits, but its an expensive pack to buy for just blood, the other gun effects are really good though

ebon leaf
#

yeah I would agree with that re: Ballistics FX

zealous kelp
#

http://prntscr.com/g1bcdz this is a free project with blood decals i got of the forums around 4.12 but i cant find the link now its got about 50 decals

Lightshot

Captured with Lightshot

merry totem
#

Ballistics FX looks insanely good

ebon leaf
#

Honestly, if you think you will have any use for BFX, you won't regret the purchase. Very well put together pack IMO

#

BallisticsFX and EasyBallistics are easily the two packs on the marketplace I can recommend without a single thought to anyone plannign on using firearms in their games XD

zealous kelp
#

yeah its my fave MP purchase

merry totem
#

whish I knew about this sooner, I paid money for other stuff

#

:/

#

its not even close to being on the same level

zealous kelp
#

ballistics FX uses detects phys mats to spawn the particles so if you havent already implemented that in your game which i dont rember seeing from your streams you could slot it in pretty easy...it might still be on sale now i think, it really is the best gun FX on MP

merry totem
#

right now I am only using physical materials for impact effects

zealous kelp
#

it has only one muzzle flash though, your game might not need that variety of impact FX though

merry totem
#

not yet anyway

zealous kelp
#

that fxville blood pack is more the outlandish crazy blood fx that you might want,,,shooter game has a decent blood spray too that you can randomize the size for each hit so it looks varied

merry totem
#

Yeah using that now actually

zealous kelp
#

plus the epic blueprint project has the space invaders game with voxel explosions you could modify to look like voxel gore etc

merry totem
#

so far I have been liking the realistic effects with the game

#

it may not fit but it does seem to make things more dramatic

zealous kelp
#

yeah i agree the realistic effects suit it well they really pop in contrast to the backdrop

#

i enjoyed the last build

merry totem
#

๐Ÿ˜„

#

So far this project has been one of the most fun things I have ever done in game dev

#

reality is likely going to smack me down for this lol

zealous kelp
#

yeah i can tell your loving it from the streams

ebon leaf
#

...some more marketplace content just dropped. No 2d icons today though XD

modern perch
#

haha

rare lynx
#

@ebon leaf the day isn't over yet... ๐Ÿ˜›

modern perch
#

picked up the Perlin noise and cellular automata blueprints this evening

#

shit's legit, highly recommended

#

very well organised, commented and compartmentalised

lone mountain
#

@modern perch Which noise pack? There's like 5 noise packs.

modern perch
#

the rest are just textures

lone mountain
#

doh

modern perch
#

hehe

upbeat rover
#

Does anyone know an addon that helps you with grouping stuff?

ebon leaf
upbeat rover
#

Like, I've seen an addon on marketplace once (the guy was grouping animals together) , but I can't find it anymore.

silver moat
#

About to submit and wait for a rejection email.

#

I'm definitely missing a material somewhere that has no 0 connected to Metallic. That makes the content totally unusable for any projects.

summer jacinth
#

Yup

lean venture
#

@silver moat Why not Gumroad at the same time?

silver moat
#

Where's the fun in releasing something without any back and fourth.

#

Jokes aside, because gumroad doesn't have enough visibility.

lean venture
#

Yea, but having it on both can't hurt right?

wooden falcon
#

beware any seams ali

#

they REALLY hate seams

silver moat
#

@lean venture It does hurt. Content goes up on torrent while you've still sold a fraction of what you can sell on marketplace so I prefer to release on mp first and release on gumroad sometime later.

delicate dove
#

Yea, ive seen it quite often that content hits torrents before it hits the marketplace

leaden root
#

Unfortunatly yea. One pack I bought on gumroad only had a few owners and it was already on a torrent site

ebon leaf
#

Just gotta make shit no one wants. My stuff didn't get pirated til long after it hit the marketplace XD

oak thistle
#

I have the same approach.

#

Though I couple it with zero marketing and exposure to really take it to the next level ๐Ÿ˜‰

wooden falcon
#

lol poison

delicate dove
#

<_< just (finally) submitted a massive fireworks pack.

wooden falcon
#

nice!

#

what's the price point?

delicate dove
#

not sure yet, its quite a niche thing, but offers a load of variety along with modular parts that can be combined trough blueprint

ebon leaf
#

@delicate dove can I have a copy for free? I don't wanna pay but I'll put it in my game maybe. It'll be great exposure for you. lulz

#

j/k obviously :p

delicate dove
#

sure, I love feeding my girlfriend with exposure instead of food anyway :p

ebon leaf
#

that... may have sounded worse than it intended too 0.o lol

delicate dove
#

hehe

ebon leaf
#

Love when you have a product that has 19 x 5/5 star ratings, you have a sale, don't get ANY emails about complaints or bugs, and that 20th person rates it 1/5 stars XD

wooden falcon
#

๐Ÿ˜ฆ

#

I thought I hit send on the email, sorry

#

j/k

#

somebody's always got to be a combo-breaker

ebon leaf
#

haha ๐Ÿ˜› yeah

stark zinc
#

Oh, nice to hear it's finally done @delicate dove. Congrats. ๐Ÿ˜ƒ

#

Let's hope it doesn't get rejected because there already is a fireworks pack on the MP.

wooden falcon
#

fireworks pack needs to come with a bloody stump hand mesh

delicate dove
#

hehe

wooden falcon
#

sale over tomorrow?

delicate dove
#

yuz

sleek egret
#

I left caps lock on, but more news incoming

wooden falcon
#

oh wow, Steph's back?

sleek egret
#

I lurk

wooden falcon
#

wow, cool stuff too

#

thanks steph!

#

hope you're getting sleep

sleek egret
#

What's that?

wooden falcon
#

didn't you just have a baby? ๐Ÿ˜ƒ

sleek egret
#

Nope, still cooking

wooden falcon
#

ahhh

#

sleep while you can

#

my kid woke me up at 3 AM for the first year and a half, pretty much nightly

sleek egret
#

That sounds right. ๐Ÿ˜› I'll try to be better about actually sleeping before then

lone mountain
#

Release content on our own schedule...hmmm

#

I might bite

leaden root
#

Nice work marketplace peeps

gloomy bramble
#

Are there any "fun" gesture emotes on the MP ?

wooden falcon
#

one more trawl through the event sale I guess

silver moat
#

Sale is still going.

#

I hope they let it live until end of Aug 1st.

celest marsh
#

had no idea there is marketplace content on torrents

#

Are people actually looking it up and downloading though ?

modern perch
#

probably

#

most of them would never have been customers in the first place though

#

(and if you catch them releasing a product with marketplace content they have not paid for, well...)

wooden falcon
#

synty it is then

#

just something cool looking about his particular low poly style

modern perch
#

they do look good

#

not sure all of them are UV'd properly, might be worth reading the comments ^^

wooden falcon
#

how would you screw up uvs on a low poly model? ๐Ÿ˜ƒ

#

I got them more to analyze the style though

#

I'd love to do a pack in that style, just don't have any good ideas yet

delicate dove
#

those uv's are sooooooo poorly done.

wooden falcon
#

well, I mean low poly style like synty's ๐Ÿ˜ƒ

#

where the materials area all solid colors diffuse, no AO or normals or anything

#

believe me, I know all about screwing up uvs on rocks

#

just sent me rock pack back to Epic...fully expecting the same red Fail with "visible seams"

tender flame
#

@delicate dove =))))

#

@delicate dove self criticism?

delicate dove
#

yuz, poor uv-mapping is poor

winged raven
#

Hey so, i thought i'd drop a little during the sale and get some 3D assets for prototyping. Only problem the Skeleton Crew Bundle 02 that I want says its onlly compatible with windows. I usually prototype on my macbook pro so it throws up an error when I go to buy it. I wouldn't think there would be an issue with using these assets on my macbook right? Its not like its a plugin.

winged raven
#

went ahead and got it... no problems

heady moth
#

Oh I thought those were your caves @delicate dove kappa

delicate dove
#

they are, from ye olde era

#

i made em for rct3 and just ported em into unity

heady moth
#

ooh

shadow musk
#

Anybody here bought the Character interactions or TPS assets?
Are they rigidbody based?
I mean physics based
Or custom platformer code based on .. what was it. raycasts or something
Double post.. sorry

wooden falcon
#

crickets

#

everyone's sale go good?

rare lynx
#

Yep. ๐Ÿ˜ƒ How about you?

wooden falcon
#

it was meh

#

still, was better than my normal month, I guess

#

not looking forward to this month, though

#

how's the fantasy environment coming?

delicate dove
#

sale went stupendously well

silver moat
#

Cyber monday always does tons better

leaden root
#

Thats still a couple of months away right?

ebon leaf
#

november 27th

gaunt flicker
#

My asset that was accepted 3 months ago just got rechecked and and is no longer approved

wooden falcon
#

๐Ÿ˜ฆ

silver moat
#

@gaunt flicker Congratulations! ๐Ÿ˜ƒ

lean venture
#

At least there are changes

#

When I read the MP team's replies, I almost believed things will improve

leaden root
#

They've been improving the actual functionality of the marketplace, but I haven't seen them say anything about the incompetence of the review team

gaunt flicker
#

Have yall seen the new review checklists?

wooden falcon
#

yah

#

at least for mesh assets

#

they don't include the sections that are unrelated

gaunt flicker
#

If enough of us share reports we might be able to get a full report

ebon leaf
#

is it different to the one shared on the forums?

gaunt flicker
#

Theres one on the forums?

#

Am on phone atm

wooden falcon
#

nah, doesn't appear different

gaunt flicker
#

I can't see it on my phone, it says somerhing is attached but i can't access it

#

But if its the same, aye

#

I crippled my folder structure and it apparently still wasn't enough

#

God I hate the mp recommended folder structure

wooden falcon
#

yup

gaunt flicker
#

Apparently so does Epic since they don't use it

#

Somebody start a thing requesting Epic put all their public facing content through the mp pipeline

#

Am too tired <_<

delicate dove
#

I would already be happy if we all where asked to put our content in a content/MP/yourpacknamehere folder

#

waaay less clutter in content browser

leaden root
#

^

#

God that would be good

wicked pebble
#

+1

#

Where's the allar reaction for Luos' post?

#

We need it

tame ruin
#

If I buy something from the marketplace, how do I know it's 100% legal? Like, what if the seller used pirated photoshop or something of that sort, could I get in trouble if I used their product?

lone mountain
#

@gaunt flicker lolololo

silver moat
wooden falcon
#

Superimpose the Epic logo on Gandalf's face

silver moat
delicate dove
#

@tame ruin anybody who uploads pirated/non legal content gets a permaban from ue4 & the marketplace. additionally in the few instances where it happened you can ask a refund, and well.. you need to remove that content from your project.

silver moat
#

they get banned maybe, and then register new account.

#

seller has to refund the purchase

#

his content continue to be on the pirate site though

#

its only the seller who gets burned in the middle, always

rare lynx
#

@wooden falcon sorry didn't see your reply yesterday. I'm sorry to hear that. Sales are usually slow during the summer, probably due to Steams sale which overlaps a bit with UE4 users.

Fantasy environment is coming along nicely. Will have more to show soon. ๐Ÿ˜ƒ

zealous ibex
#

Dang it, getting a release date 5 days in advance while on holiday ๐Ÿ˜ฆ

#

Oh well, let's see if I can somehow postpone this release. Releasing just after the Summer Sale would probably be a horrible idea anyway]

#

Can't really complain tho, 5 days seems to be pretty good nowadays & it took them a mere ~2mo to review these plugins (tho another one of mine has been waiting for nearly 3 lol)

wooden falcon
#

yah, after the Summer sale is a bad time to release

#

so is adam out? I thought someone mentioned that...hope people are still checking his ticket queue

ebon leaf
#

adam is gone yeah

jovial thunder
#

Gone as in on vacation?

ebon leaf
#

nope. As in nolonger with epic

jovial thunder
#

Ah

ebon leaf
#

Him, Ryan and I think one other person attached to the MP are gone, though I may be wrong and I don't know who it was lol

jovial thunder
#

Which Ryan is that?

ebon leaf
#

kitatus

jovial thunder
#

Oh

#

hmm

ebon leaf
#

he's been gone for a bit now

jovial thunder
#

He was a reviewer?

#

I know he joined a while ago

ebon leaf
#

yah. He was the only BP reviewer at the time. Was there for about 8 months I believe

jovial thunder
#

I see

wicked pebble
#

Why'd kitatus leave?

ebon leaf
#

I dunno. Rumours have he got fired but I have nothing to confirm that either way lol, so it's probably just people talking shit

jovial thunder
#

It was just a contract position though wasn't it?

slim marsh
#

Hey guys, question: In the UE4 MarketPlace submission guide, it says to erase every folder but the one you are selling. In UE4, there's a bunch of engine and C++ folders. Should I keep those or try and erase them. They seem pretty important. I'm just selling some sound effects. So I just have a folder with audio files and another with sound cues.

zealous ibex
#

Make a copy, and nuke Everything except Content, .uproject, Config & <sec>

#

(for BP projects, please make a backup before attempting ^^)

#

Anyway, did you create a c++ project? I'd reccomend migrating everything to a blueprint project if you're doing sound ๐Ÿ˜ƒ

zealous ibex
#

(I live in the EU, so taxes etc make it kinda hard to see how much they're charging)

ebon leaf
#

34.99

zealous ibex
#

ty โค

#

(that means my price was a little over half, which'd be unfair towards the poor fellow)

ebon leaf
#

haha

#

and you if its similarly featured

zealous ibex
#

True, true

#

He has a few features I didn't add (like image support, because storing images in a db is pretty horrible practice in my opinion) and I have a few like he doesn't advertise (he may have them tho. An example'd be prepared queries & the way I create them, mine essentially uses a special format string node specifically created for SQL queries)

#

And ofcourse, we differ in database "engine". I'm using PostgreSQL where he is using MSSQL

zealous kelp
#

so no new MP content this week by the looks of it....i saw the post about creators being able to submit themselves whenever is it perhaps switching to that system maybe

jovial thunder
#

I thought that was just being able to set your own release date after your thing passes review?

zealous ibex
#

I may have 2 releases next week ๐Ÿค”

#

Really going to try and separate the 2 launches lol, it's my first plugin so 2 of 'em would be a ton of work & exploring the unknown in one go

#

And being able to set your own release date....yes please lol

zealous kelp
#

i thought the post said upload updates yourself etc but im not sure...first thing i thought of was mixamo anim packs on sale lol

jovial thunder
#

oh, dunno

#

I just need something that convinces me to submit all of the things I've worked on over the last 12 months

zealous ibex
#

O.o

#

I just did a plugin creation/submission marathon, don't reccomend it tho. So much hassle waiting multiple months for them to get back ๐Ÿค”

jovial thunder
#

Eh I was done submitting things after my pack was rejected

zealous ibex
#

Bummer man ๐Ÿ˜ฆ

jovial thunder
#

Once review procedures and standards are clear, I will happily submit everything

zealous ibex
#

Yeah, they shared their internal checklist tho....I think

jovial thunder
#

Lol

#

a few words on each checkbox is no checklist unless you know how they judge whether or not to check it off

zealous ibex
#

True, true

jovial thunder
#

Like 'Clean and commented Blueprints', means nothing if I'm told my Blueprints aren't clean, when they look clean to me

zealous ibex
#

Yeah ๐Ÿ˜ฆ

#

It tends to refer to logical order & no wires that cross over, but I'm not the one judging ๐Ÿค”

slim marsh
#

Thanks @zealous ibex i made a blueprint project but c++ folders are still there i don't think i can erase them though

zealous ibex
#

Ah, in that case it's probably showing them, there should be a setting, but it's nothing to worry about. They don't really exist in your project, it's just that the engine is showing 'em to you

slim marsh
#

Ah ok cool bacons! Thanks.

slim marsh
#

Ok looks like I can't erase the Engine Content either. Tried doing that and UE4 crashed.

zealous ibex
#

๐Ÿค”

slim marsh
#

I'll just submit it and if they yell at me for hanging on to it, I try again to erase it.

zealous ibex
#

๐Ÿ‘ Good luck with your submission ๐Ÿ˜ƒ

slim marsh
#

Thanks! I'll let you all know how it goes.

zealous ibex
#

What's the best place to ask the marketplace team a question? I don't really want to use the forums as part of it could be confidential & I need an official statement, not some random joe's opinion. I know I'm supposed to email marketplace-support@unrealengine.com for product related questions, but I have a question before I actually submit the product ^^

wooden falcon
#

marketplace-support

#

pretty much the goto for all mp questions

zealous ibex
#

I guess I'll give that a shot ๐Ÿ‘ Thanks ๐Ÿ˜ƒ

#

lol, I think I have 5 open requests to epic (of which 4 are plugin submissions)

jovial thunder
#

Looks like some comments on my marketplace products that I marked as spam a few months ago have been removed sometime in the last few days. Good to see!

shadow musk
#

lol! There is no 3d platformer asset in marketplace

ebon leaf
#

there are likely others but I don't know the whole marketplace like the back of my hand haha

shadow musk
#

@ebon leaf Those are 3d asses not platforming pack with code and assets

ebon leaf
#

Oh you mean like a tempalte?

#

*template

shadow musk
#

Yes

ebon leaf
#

you just said assets ๐Ÿ˜›

shadow musk
#

You could easily get 3d assets from anywhere else other than marketplace

ebon leaf
#

agreed. Like I said - you just didn't specify template/blueprint haha

#

I imagine there's not a big enough market to warrant someone making it. 3D platformers are somewhat of a niche genre now, sadly ๐Ÿ˜ฆ

shadow musk
#

lol! Points at Untiy marketplace

#

assetstore*

ebon leaf
#

shrugs I'm just going by the number of 3d platformers I see released these days

#

if I thought there was a market I would probably make a template for that... that would be super fun haha.

shadow musk
#

I hope 3d pltatformers make a comeback, but alas I'm probably just dwelling in the past

ebon leaf
#

I'm there with you

#

I love 3d platformers and collect-a-thons

#

sadly, its all survival games and cover-shooters now ๐Ÿ˜›

shadow musk
#

Well for the asset flip that has been succesfull there's Brilliant bob.

#

It uses the Physics platformer from asset store

#

For a complete asset rip off it did well

#

lol

ebon leaf
#

lol will take a look

#

I wish Ratchet and Clank didn't go downhill so badly ๐Ÿ˜ฆ

shadow musk
#

I guess they gave away steam keys, that's why they have so many reviews

#

The word successful might have been used wrong, but it is for a rip off successful

#

enough

ebon leaf
#

haha

ebon leaf
#

lol wow... yeah. GG 'developer' XD

#

Now you got me curious as to whether something like that would do well on the UE4 marketplace

#

I really don't wanna make another template though =/

gaunt flicker
#

Make a platformer asset, get questions on 'how can I change camera angle'

#

nonstop

ebon leaf
#

haha

gaunt flicker
#

50 questions, from 2 people

ebon leaf
#

"how can I solve the single thing that has been plaguing 3d platformers since their inception and make the camera good in all situations?!"

gaunt flicker
#

Make perfect camera system
"How do do this camera system in game known for having a bad camera system"

#

My favorite

#

How do I convert from third person to first person

ebon leaf
#

lol

zealous ibex
#

I stopped reading, but didn't smurfies create one?

#

I had one, but I didn't throw it on the MP because he's awesome & I wasn't that into the MP ^^

shadow geyser
#

@ebon leaf I think that platformers are making a comeback but only in the vr market . Because most platformers are simple controls and simple gameplay. Jump here ,collect this , press that that it is suited to vr and being able to see as the character makes it more immersive . Also a platformer will have less vr sickness as they are generally slower paced

ebon leaf
#

True. Though I still don't see them being very big even in VR. I would -love- to be wrong though

shadow geyser
#

These are the type of games I'm seeing a lot

zealous ibex
#

I really could have sworn that there was a template, sighs

#

I guess I'll dust off mine ยฏ_(ใƒ„)_/ยฏ

#

I'm usually very unhappy with 3d platforming but this wasn't half bad! (prototype...so I guess it isn't even that bad ๐Ÿ˜‰ )

shadow musk
#

@zealous ibex What do you mean by dust off mine?

zealous ibex
#

That I pretty much have a template, that needs some work before it's ready to publish

#

For example, I'd need to replace the mixamo asset & terrain textures + clean up my blueprints

shadow musk
#

Wow! Cool.

#

Is it physics based

zealous ibex
heady moth
#

o.o

zealous ibex
#

Mind explaining? The characters use gravity & have velocity etc if that's what you're reffering to

#

(that was a lot of prototyping to get some spline action going btw, man is that hard stuff)

shadow musk
#

Like Rigidbodys etc using built in physics in Unreal

zealous ibex
#

Most of my stuff is using static mesh components (which could have something like a RigidBody) collider, default colliders & other unreal default physics components

#

I didn't want to re-write stuff that was already done ^^

shadow musk
#

Yeah. I guess in the old days consoles couldn't handle full physics engines so they wrote their own implementations

zealous ibex
#

Yep, physics are reasonably optimized nowadays tho ๐Ÿ˜ƒ

shadow musk
#

What features are currently implemented?

zealous ibex
#

Dissapearing platforms, standard platforms, elevators (both automatic & when a player steps on them), checkpoints, moving platforms & more to comeโ„ข

shadow musk
#

I mean in the character movement

zealous ibex
#

That's what I'm still working on, currently trying to implement a well working grapling hook system

#

For the rest running,walking is the only thing currently implemented

#

Oh, and double-jump

shadow musk
#

I think grabbing, ledges etc are more important than Graplling Hook

real dust
#

@zealous ibex One with proper pendulum physics? :3

zealous ibex
#

I'll work on those too, but for now I wanna get a few basic mechanics done (and grapling hook is pretty easy)

wooden falcon
#

hmm, Epic was doing so good with responding back to me on my submission, then Adam leaves and I haven't heard anything in a week

#

surely they're checking his backlog?

ebon leaf
#

Steph said in the forums that currently response times are between 1 and 2 weeks. Which sucks, but I wouldn't panic just yet.

wooden falcon
#

yah, I guess so

#

they spoiled me with the 2 day responses

ebon leaf
#

haha

#

If you're concerned, I'd PM steph on the forums maybe.

#

Or email her directly.

wooden falcon
#

nah, I'll give them some time

#

so I can build up some outrage ๐Ÿ˜ƒ j/k

ebon leaf
#

hah aXD

wooden falcon
#

it'll be a month later, and the response will be "Fail: visible seams"

ebon leaf
#

even better "Fail: No visible seams" XD

wooden falcon
#

๐Ÿ˜ƒ

#

I'm going to submit invisible rocks next time

ebon leaf
#

I mean... if you say they are invisible rocks they can't argue right?

#

"visible seams" XD

wooden falcon
#

yup

#

one invisible rock at 15k tris...had to get a lot of detail in it...but it's got LODs!

ebon leaf
#

haha

zealous ibex
#

I'm concirned as I have 2 emails concirning packs that launch in 2 days ๐Ÿ˜›

olive plume
#

loved it

#

hahaha

zealous ibex
#

Hng, I need to record some in-game stuff...but OBS keeps running at 8fps ๐Ÿ˜ญ

#

Why is actually submitting harder than creating content, why?! lol

real dust
#

@zealous ibex disable windows aero

zealous ibex
#

win10 doesn't have aero I believe

#

I think my main issue is that this computer I'm working on doesn't have a gpu

#

(well, it has an intel HD but that's pretty $hit when it comes to GPUs)

ebon leaf
#

lol oh god... doing ue4 stuff with a intel hd XD

zealous ibex
#

๐Ÿ˜› I could choose between $hit compile times but a gpu on my own computer & fast compile times but no real gpu on another computer ๐Ÿ˜›

#

As I'm mainly doing plugins today, I opted for the second option ^^

rotund schooner
#

@zealous ibex the fluent design system is what aero had but not that heavy

ebon leaf
#

welp 4.17 is out

#

gg epic

#

and I was hoping to get some productive work done this week too

heady moth
#

^

zealous ibex
#

Nooooooooooooooooooooooooooooooooooooooooooo

#

I have multiple plugins.....in submission stage.....about to release......kill me please

autumn perch
#

4.17 is out?

zealous ibex
ebon leaf
#

Yeah.

zealous ibex
#

Welp, looks like I'll be doing a lot of updating lol

fleet garnet
#

whyyyyyy???? ๐Ÿ˜ข

ebon leaf
#

I wish Epic would give us a heads up on this shit, and ideally a week or so access to the FINAL RELEASE version so we could update in a more timely fashion (preview builds are a waste of time for marketplace stuff)

rare lynx
#

^

#

It's especially worse the more products you have

fleet garnet
#

with plugins you just hope that everything just works and you won't be trying to fix it for the next week

zealous ibex
#

๐Ÿ˜› yeah

#

I remember 4.15->4.16 broke quite a lot of $hit

#

(due to the change is the .build.cs)

heady moth
#

It downloaded

#

now let's see

#

I wanna know about that asset manager, looks cool

zealous ibex
#

Mine's still downloading ๐Ÿค”

wooden falcon
#

damn, you must a good internet connection

#

I have like, 1.5 meg downstream...rural DSL

#

takes all night to download a new engine update

heady moth
#

Yeah 220mbits :p

wooden falcon
#

"Add "Reset Material Slot" fbx option when doing a re-import with the import dialog option. There is now an editor preference option to show the fbx import dialog when doing a re-import to allow the user to use the new "Reset Material Slot" option."

#

yeeeees

#

"Fixed some cases where folders wouldn't be removed from the Content Browser when deleting them"

heady moth
#

Oh that's a good one

zealous ibex
#

Woohoo! 4.17 supported without any issues for my BP project โค

#

Now for the tedious task of updating my plugins tho ๐Ÿ˜ฆ

ebon leaf
#

Whats up with the marketplace team? They take ages to respond... ๐Ÿ˜ก

wooden falcon
#

lol

ebon leaf
#

what?

zealous ibex
#

That's become the standard now

zealous ibex
#

It takes anywhere between a few hours to a few weeks ๐Ÿ˜›

wooden falcon
#

it's pretty much expected behavior now

zealous ibex
#

Also, I really need to chase 'em up about taht refund ๐Ÿค”

#

(~1mo and heard absolutely nothing)

#

I just don't wanna spam' 'em, I already have 5 open requests ๐Ÿ˜›

ebon leaf
#

I mean everything was alright, they just wanted me to rename some assets so that all begin with capital letter, and since then they did not respond for more than a week ๐Ÿ˜ฆ

wooden falcon
#

yah, that's my situation too

zealous ibex
#

(soon to be 6 or 7 ^^)

wooden falcon
#

submitted my pack, they responded within a couple of days with required fixes, fixed, then they replied a couple of days with additional fixes (well, pretty much the same fixes), and now I haven't heard from them in a week

#

but based on horror stories I hear here, a week isn't bad

zealous ibex
#

Nice ๐Ÿ˜ฎ

#

Like within a couple of days

ebon leaf
#

If it is handled by their system and providing they are too busy with too many submissions, it could at least give an automated response. It drives me crazy. Like change one letter and wait a week omg no ๐Ÿ˜ฆ

zealous ibex
#

Dude, I've waited 1mo+ for that ๐Ÿ˜›

ebon leaf
#

me too, Ive been waiting for MONTHS literally

wooden falcon
#

I almost screwed up my submitted fixes too

#

fixed the seams and reimported, but forgot to regen some collision...caught it before I resent

ebon leaf
#

got no response and then asked why and they said they JUST CHANGED RULES and soo need to RECHECK my stuff and omg. ๐Ÿ˜ฆ

wooden falcon
#

did you get the check list?

ebon leaf
#

you mean the list with changes to be done?

wooden falcon
#

yah, they send a list with a list of things they check...things to fixed are marked with Fail and a comment

ebon leaf
#

Funny thing is, they did not even send it, they just said it needs to be changed so I had to asked for what is to be changed and then received it. Then resent back, wait and wait until now

wooden falcon
#

although the second time around, my list had an additional Fail (my Overview map didn't include a reflections capture probe)

#

well, the check list thing is very recent

ebon leaf
#

haha they even told me my map is too dark (even if I set the luminosity according to the guidelines) ๐Ÿ˜„ :/ so now it exceeds the guidelines, but hopefully its okay ๐Ÿ˜„

sullen lion
#

lol what if they say its too bright

ebon leaf
#

yeah like what the hell set it by yourself okay? I give you the permission, come on its just one number, its quicklier to set it by yourself ๐Ÿ˜„

wooden falcon
#

maybe you can add a postprocess volume and change the eye adaptation? set it to a constant brightness

ebon leaf
#

maybe ๐Ÿ˜ƒ

wooden falcon
#

I hate the eye adaptation feature in UE4

ebon leaf
#

(if u wanna have a look)

wooden falcon
#

looks pretty cool (though the music in the video was driving me crazy)

ebon leaf
#

yeah sorry ๐Ÿ˜„ copyright free music ๐Ÿ˜„

zealous ibex
#

Pretty nice minimap ๐Ÿ˜ฎ

ebon leaf
wooden falcon
#

what's the price point?

ebon leaf
#

I set it to 60 dollars_

#

can I change it after submission?

wooden falcon
#

via email request

ebon leaf
#

Its my first submission, so I hope I set the price about right.. I added 10 dollars for the functionalities and flexibility that already available mini maps lack

#

thats why 60

zealous ibex
#

60 is a lot ๐Ÿ˜› But it's probably worth it ๐Ÿ‘

#

Would this be considered offensive? (working on the submission trailer for an asset)

wooden falcon
#

not sure why it would be offensive

zealous ibex
#

Hm, true

#

I'm trying to be a bit more like @ebon leaf ๐Ÿ˜› But I don't want to be rude against any group of people in the process ^^

wooden falcon
#

lol

hearty olive
zealous ibex
#

wooooow, that's so awesome โค ๐Ÿ˜ฎ

ebon leaf
#

Ikr?

#

when is that coming out lol

#

it woudl replace the need for a lvl designer on open world maps

real dust
#

Insert photo of me being sad

#

I love level design ๐Ÿ˜ฆ

ebon leaf
#

@ebon leaf haha it cant replace a level designer. Level design is like a game design on smaller scale. It has a lot to do with psychology and influences the overall experience player has when moving throughough level. Thus, it cannot be replaced since good level design is NOT just a genuine & real looking environment generator.

ebon leaf
#

@ebon leaf hmm

#

ya

#

for specifics

wooden falcon
#

hand made environments usually feel better than procedural ones, but the procedurals have come a long way

#

dagger fall was huuuuge, but got really boring...morrowind felt more personal, and there was reward for exploring, in seeing the cool little nooks and crannies of the environment

ebon leaf
#

morrowind โค

slim marsh
#

There are plenty of games with BIG worlds with no design. Walking through trees and grass is only fun for so long.

#

And also... I'm pretty sure I just submitted my content without actually uploading the content itself... xD I couldn't find the "upload content" button and figured it'd be on the next page, nope.

#

Only saw something for uploaidng the screenshot.

#

Now Epic has a submission for sound effects with no actual sound effects. . Where do you submit the actual .zip file?

ebon leaf
#

That's the first stage of submission

#

you have to get the okay then they ask for content

#

I imagine it is ludicrously stupid for sound assets lol

#

at least it KINDA makes sense for other stuff ๐Ÿ˜›

#

basically stage 1 is an elevator pitch to epic
stage 2 is actual files

slim marsh
#

Oh... wow that's weird. They don't make that extremely clear. They even ask for a video file and screenshots.... there really should be a section that says "What type of asset is this?"

#

I put a soundcloud link in the video area and left examples of the sound effects in the description. Hopefully they don't think they're too cartoony or something. xD

ebon leaf
#

Agreed they should make it clearer lol. There should be more fields to accommodate the appropriate asset types lol.

slim marsh
#

Well here's hoping.

#

Those are half of them.

zealous ibex
#

What's the best way to chase up the MP team? (stephanie specifically). I have 2 tickets about items which are supposed to be launching within the next 36 hours ๐Ÿ˜›

ebon leaf
#

@zealous ibex email her directly

zealous ibex
#

Mind sending/DM-ing her my email? I'll give them another 12 hours, but after that it'll take too long for my liking ๐Ÿ˜›

#

(oh wait....nevermind, thanks <3)

ebon leaf
#

๐Ÿ˜‚

zealous ibex
#

What? It'll be like the only time both epic and me will be awake at the same time before they release....kinda

ebon leaf
#

I mean @ asking me to do something but it being done ๐Ÿ˜›

shadow geyser
#

I feel for you marketplace creators . I only wrote one guide like 6 months ago and I still get constant daily emails and people adding me about it so i dread to think what it's like to have to provide support for market place packs lol

zealous ibex
#

๐Ÿ˜› It can suck at times, especially when it comes to compatibility with other assets....that you don't even have. But hey, atleast we get paid to do this stuff I guess ๐Ÿ˜ƒ

#

(for example, someone's HUD was blocking my InventorySystem's UI....but it was pretty much unfixable, even setting ZOrder & Priority didn't do things ๐Ÿค”)

ebon leaf
#

dont even get me started on helping integrate other packs XD

#

@zealous ibex the customer is allowed, under the terms of the marketplace puchase, to provide you with a copy of the asset in question for the purpose of covering the integration. You just can't use it for yourself obviously

zealous ibex
#

Hm really? Wasn't aware, but it's usually self-made assets that form an issues + doubt they'll wanna send me stuff

ebon leaf
#

It basically comes under doing contract work, but just for free haha

zealous ibex
#

๐Ÿ˜›

ebon leaf
#

and yeah the self made stuff is a different matter haha

zealous ibex
#

I'm pretty happy most of my customers can just plug 'n play ๐Ÿ˜›

ebon leaf
#

just... don't realease a template XD that's my tip for avoiding giant support queues

zealous ibex
#

๐Ÿ˜›

#

Well.....I just submitted one (like a few minutes ago)

#

There ain't no going back now FeelsBlobMan

ebon leaf
#

haha platformer?

zealous ibex
#

Yep, so it won't be as popular as a survival template (woohoo!)

#

But it differs from the free one you linked there ^^

shadow musk
#

@zealous ibex You already made the Platformer template?

gaunt flicker
#

Me right now:

ebon leaf
#

XD

#

I just hook a return node up to them lol

gaunt flicker
#

I'm on the event graph

ebon leaf
#

oh yeah lol then I put a print string

#

make an empty function taht just goes to a return node and use that XD

gaunt flicker
#

Its not an error for it to fail a cast, its proper behavior is to literally do nothing

ebon leaf
#

call it "NodeToEndAllNodes"

#

haha yeah I know

gaunt flicker
#

Ayeeee

zealous ibex
#

@shadow musk Yeah, I made it ages ago, but then someone else (who I knew) released one...so I didn't want to compete

#

It required some work to upgrade from an ancient version (4.11 I believe) to 4.16....but hey, if I have it lying around and the old one isn't there anymore, I'd just as well publish it I guess right?

ebon leaf
#

Yerp. If they turn it down, whack it up on some other site and post it on the forums. Getting 1 or 2 sales is still better than none (not saying you will only get that many, but you know what I mean ๐Ÿ˜ƒ )

zealous ibex
#

Yep

gaunt flicker
#

I don't really know how to handle this

#

Confetti, its.. confetti

#

SodaSprayer... it sprays soda

ebon leaf
#

You need to list all the colors in the name for the confetti, clearly

#

and the chemical makeup of the soda

#

geez allar ๐Ÿคฆ

gaunt flicker
#

Ah, thats it

modern perch
#

haha

#

yeah, I'm not quite sure how you get more descriptive than 'Confetti' for a confetti particle system

#

'PS_RedWhiteBlueGreenPink_Confetti'

gaunt flicker
#

Colors are random /shrug

#

PS_RandomConfetti doesn't sound the same

ebon leaf
#

lol

modern perch
#

though I think you're misunderstanding the fail notice

#

the names of the emitters need to be unique

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those are the Particle System assets

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open up the PSs and inside them you can name the individual emitters

gaunt flicker
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Ah, they both have one single emitter

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<_<

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But that makes more sense