#fab

1 messages ยท Page 56 of 1

lean venture
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This plugin handles 3 things: installation, initialization (overlay / server registration / both), exposing methods to C++/BP

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You copy the plugin into the folder and just run the application/project/game. It's going to create a custom .ini which you can then modify

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After that, it's basically the end-user choice what to do next. They just get access to Steam methods in BP

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I do have some legal concerns, but to explain those, I have to submit the code and for that, I still have to tidy it up a bit, along with the logs

delicate dove
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video is also from unity

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how and why that is allowed is beyond me

silver moat
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It's even written on the images that the screenshots are form Unity.

nova scaffold
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@lean venture Was thinking about this. Why not publish plugin as it is and specific implmentations separately, without any dependency? So someone can just buy specific integration feature of Steamworks instead of having to buy both plugin and then something extra on top. For example you want to show separately how one can get feature A running. So why not make Feature A implemenetation as a complete separate plugin? As I'm sure that most people need just 2-3 features for a single game.

lean venture
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Because it's hard to separate features due to how Steamworks works

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I wasn't joking when I said it's truly an entanglement

silver moat
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@delicate dove At first glance I thought those are stuff to attach to a Christmas tree.

delicate dove
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haha

zealous ibex
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Other than the screenshot error they look pretty awesome tho

humble stag
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@vlad You don't have to document/test every function, but only give examples on the most common features. It is fine to say that the other functions are provided as is, and user needs to refer to the steam docs for more. You have to find out the legal and pratical issues, but the faster and easier you can get a buyer started with steam integration, the more valuable you product will be for a buyer. A few blueprint examples with some of the methods exposed will be of great to use as a project prototype. Many buy assets as a time saver or as a learning experience. Over time you can provide more examples and documentation based on you buyer feedback and what they are looking for. Many of your buyers will be beginner users and wants something that works out of the box, many who only uses the blueprint part of your plugin.

lean venture
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"[...] the faster and easier you can get a buyer started with steam integration, the more valuable you product will be for a buyer."

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This is the part I'm thinking about

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Yes, that is true, every word of it. But the premise is that using this plugin, you can do anything (or almost anything) with Steam

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Hence the question I'm asking myself "what could users use more often and what could they be using less often?"

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The answer to this is literally the difference between what demos I'm including and what demos I'm not including (which I might <MIGHT> want to create and sell in the future)

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Also, it's a capital V, otherwise I'm not getting the @mention lmao

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:p

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It's going to be a cool product, you'll see

humble stag
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@lean venture Best of luck, put up a poll here/forum/reddit if you need feedback on demoes/features user wants first.

lean venture
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Will do, thanks! I'm struggling to squeeze enough free time to make a demo of the plugin itself this week, maybe even how to init/register a server

humble stag
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Delay your product if needed, good first impression is important for first ratings, you don't need every feature in your initial release, you can say it will be added later. Inform buyers what it currently includes, and more important does not include. (People can assume you product supports features, and complain when its not there) But what it does include at release, it needs to do well.

hollow falcon
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should have told me that months ago. feature creep put me in development hell with mine :p

brisk dew
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I've sent an email at marketplace support for a product update and I haven't heard back (it's been 3 days), is this normal?

delicate dove
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sadly.. yes.
better ping one of the marketplace people here.

brisk dew
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@delicate dove thanks!

delicate dove
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@ adam Davis or @ stephanie markoff should work.

flat schooner
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Me too, I also send email to mp support 2 days ago still nothing

wooden falcon
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lol, those worms

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ribbed, for your pleasure :/

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I think this guy must be a evil genius mastermind

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if he'd set it at $5, he might have gotten a lot of hate buys

wicked pebble
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Hate buys?

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So they can rate it?

solemn atlas
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While that asset would never fit into an IP I would invesion or make, the ammount of pure hatred poured out in the comments make me wonder if the people who make such comments ever stop to think about the person behind that asset. They have feelings and they have every right to be sold, just as we do. I hope it gets better. Please community. . Lets stay classy at least. Please.

ebon leaf
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Yeah I'm on board with @solemn atlas here... with the one clarification that if it does indeed not meet submission standards THAT needs to be fixed. But art is subjective and everyone hating on it has no right to do so. I think it looks hilariously awesome tbh, and you only need to look at successes of games like goat sim and surgeon simulator to see that sometimes things that look "bad" might actually be part of great success. Again - submission standards is the only LEGITIMATE concern IMO.

wicked pebble
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@ebon leaf @solemn atlas agreed.

gaunt flicker
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@delicate dove Emotions used to be had

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am burnt out

wooden falcon
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only one of his pics actually shows the model in UE4

delicate dove
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hugs allar

wooden falcon
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I'm sure those comments will get cleaned up anyways, since they aren't from actual buyers, most likely

solemn atlas
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Well I know @wooden falcon And that is not the point. . It just saddens me that people . . I dont know man. . people are people, so what do I expect ๐Ÿ˜ฆ Anyways. I need more coffee and to jump on the first of 5 stand up meetings I have this morning. brb

plush pond
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was just about ready adding the fat unicorn to our triple a game project, but k then

ebon leaf
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Your launcher needs to be updated.

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See the orange circle next to the settings icon?

plush pond
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Ah thanks you saved my job

ebon leaf
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Haha no worries

nova scaffold
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@solemn atlas some people are just frank, can't do much about that

solemn atlas
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@nova scaffold There is being Frank, and then there is being a jerk. Like I said. . Lets be classy. . . ๐Ÿ˜ƒ

delicate dove
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If you are selling on a platform, you should also have the skin to handle any comments going your way.

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else I should still be in a corner crying

ebon leaf
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And if you are trying to participate in a community you should be able to be critical with being an asshole. And some people are being assholes.

delicate dove
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same with pirating, i could be crying over it, but sadly its just part of it all

nova scaffold
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unless sensistive subjects are touched, like survival of humanity, global crassis or feature of game development, dont see a reason to be polite on these subjects! ๐Ÿ˜„

ebon leaf
delicate dove
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yet I do agree with it

nova scaffold
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agree

delicate dove
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it does show the marketplace team does whatever the bleep they want that day
(the content, not that post)

solemn atlas
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sigh

nova scaffold
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agree with @ebon leaf if asset is made technically correct it shoudn't be declined because of looks

ebon leaf
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Based on some people in here... games like minecraft never should have been released lol.

heady moth
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Your game Isn't WoW? Your game Isn't a game.

nova scaffold
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yes, Valve uses this reasoning for not curating games manually. but I'm going off-topic

delicate dove
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hehe, @ebon leaf I prefer to be called a dick though :p

zealous ibex
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wow we are starting marketplace asset ranting again? ๐Ÿคฆ

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I won't say anything, but please don't let this go out of hand again

thin barn
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I just read through 350 new messages, seemingly most of which were hating on (arguably) low quality assets.
When ppl post hate about my stuff on teh internetz I always feel bad. So I see no reason to make others feel that way.
IMHO those who had no or just 1 UE4 screenshot should be kindly asked to provide some more UE4 screenshots if possible.
Afaik a video is only a requirement for BPs, since all mentioned assets were models, the Unity video(s) are really just a bonus.

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Also I think it's sad that the question from @solemn atlas mostly got lost in this asset discussion somehow...
Are there any Youtubers or Websites that cover new UE4 Marketplace releases that would be worth contacting when releasing an asset?

zealous ibex
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I thought there where a few, but I havent payed too much attention to them I fear

gaunt flicker
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I used to talk about mp assets

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but

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meh

solemn atlas
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It's a good idea for making a review channel. . But without getting the assets donated for testing. . that will get steep very very fast.

gaunt flicker
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Aye

nova scaffold
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there was discussion about this some time ago - where would you get good professionals who would want to do this?

solemn atlas
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@gaunt flicker I need to go back and read all of your blog post, but did you mention a system for giving out keys for the marketplace?

nova scaffold
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I mean you don't want an animator to review aerodynamics plugin

gaunt flicker
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No, because theres too much brokenness to even facilitate that

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However

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I cover that in a different post linked in that post

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In the beginning, look for my third party proposal

solemn atlas
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Will do

nova scaffold
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or one could just pay someone to do review ๐Ÿ˜„

wooden falcon
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unity allows the pack creator to give out keys from their dashboard

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but the number of keys is limited, per year I think

solemn atlas
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Did I do that right? I think that is the first time I ever gave a kappa

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Yes, 10? I think

nova scaffold
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no idea what that means

solemn atlas
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Its some silly thing the kids on twitch do. . I thinkl

wooden falcon
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people will end up emailing you begging for keys though

nova scaffold
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at least MP vote system is build on votes of people who actually bought thing

wooden falcon
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good thing

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maybe there needs to be two separate comments sections on each page...or a "verified buyer" star

nova scaffold
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that would be great

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my worry with reviews is that they are too easy to abuse

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we alrady had one "reviewer" who basically just dumped on a banch of assets

zealous ibex
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UE4 has entitlements tho

nova scaffold
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but internet is a "free country", if someone wants to hire a reviewer that can do it already

zealous ibex
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Reviewing would be great, but it's pretty subjected to opinion

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So yeah

nova scaffold
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btw, why need for give-away system if owner can share it himself?

zealous ibex
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Also keeping it a clean game

solemn atlas
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Connection to the launcher

zealous ibex
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@nova scaffold It's easier/nicer etc to have it in the vault

solemn atlas
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Nostly

zealous ibex
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It allows some people I gave entitle ments to just do create project

nova scaffold
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ahh, I see

zealous ibex
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Anyone know how to get that to just add to project?

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I think I may be pissing my buyers off as they have to migrate the stuff

solemn atlas
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Not sure. I think its up to how they package it for the backend. Thankfully my asset pack is add to project

zealous ibex
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Lucky bastard :p

solemn atlas
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I know!!!

flat schooner
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hey is there anyone here who sells their stuff on Gumroad?

ebon leaf
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@flat schooner I sell one of my packs on there

flat schooner
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how is going comparing to mp?

ebon leaf
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sales? Horrible ๐Ÿ˜› but I don't do any marketting... I get around about 1/10th the sales I get on the marketplace

zealous ibex
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1/10th ๐Ÿ˜ฎ

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I need to look into gumroad ๐Ÿ˜›

ebon leaf
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haha

delicate dove
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@thin barn I think @tribal jackal wanted to potentially do a marketplace content review thing.

solemn atlas
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How about itch.io? I know a few like it. . But it seems to be mostly 2D assets and . . sketchy free games to put on your phone?

ebon leaf
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Iknow @gaunt flicker has some stuff on itch

solemn atlas
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So does @heady moth Thats how I learned of them actually is following a link on her assets

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No sales yet. But they like my free stuff

zealous ibex
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I was considering itch too, but still waiting a bit till my sales on the ue4 MP drop to like 1 sale per month. Too scared they'd take away from the MP sales otherwise lol

heady moth
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Itch sells as much as i buy marketplace assets, which i don't

solemn atlas
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lol

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Well. . then that is good to know

thin barn
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lol

zealous ibex
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lol @heady moth

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I am waiting for my MP payout before I can afford to spend on the MP ๐Ÿ˜›

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They should have a program where you can spend 100% of your MP income (instead of 70%) on other marketplace assets ๐Ÿ˜›

solemn atlas
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Always thought about this. But has anyone tried to sell an asset pack on Steam? Is it possible? Stupid?

zealous ibex
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Don't think that is possible

thin barn
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@heady moth I also get the impression that a lot of people WANT itch.io to be successful, but noone really makes any money there. :p

solemn atlas
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Thats as bad an idea as me working at a Starbucks! I would drink my pay away!

zealous ibex
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Unless workshop stuff would be paid (which could be possible) + ue4 would be on steam

heady moth
solemn atlas
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They have some cool ideas. . I do love the upload system.

heady moth
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you decide how much % they get

solemn atlas
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Yea

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About that

heady moth
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and has soooo many useful tools

zealous ibex
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Thats awesome

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I love itch, it just feels a bit more cheap and less used than steam

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but with steam direct, itch could deffo grow

solemn atlas
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I'm to much of a white knight. . I . . I put almost the full 30% cause I felt bad

zealous ibex
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๐Ÿ˜›

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I think I used 30% on my stuff

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As I just love the itch way + everything takes 30%+ anyway

thin barn
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I once participated in a gamejam on itch and I liked it. However I wouldn't bother selling stuff there. :p

solemn atlas
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I think the cheap part comes from its power. . I have been thinking about this. You have pretty full controll of CSS and desplay right? So. . some sites look like old Geocities. . especcialy for our wonderf smart coders out there with next to no artistic skill. . we love you guys! But you can also make it look pretty good.

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I don't think discovery will be very good there. But then. . sadly. . where is it?

ebon leaf
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back when I used to write articles and shit like that, I knew a lot of game devs making a living via itch. It's only grown since then so I imagine it's better now, but not really for asset packs methinks

gloomy bramble
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Did the fat shitty unicorn get removed yet?

thin barn
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whoa that's crazy I never heard about that. heh
Anyways so far my game got over 2mil impressions and 70k store page views on Steam since October 2016. Without much marketing on my end.
So discovery isn't thaaaat bad on Steam atm. ^^ It just used to be A LOT better. ๐Ÿ˜„

gloomy bramble
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Is that a no? ๐Ÿค”

solemn atlas
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Good to know its still ok on Steam.

thin barn
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I don't see any way of selling BP assets on Steam, if there was I would definitely do it. ^^ The only way would be if it's an art asset and it fits in one of the game workshops like for CS:GO or Dota 2.

thin barn
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Btw I've seen this question at least 2x here, but never an answer: Is it possible/allowed to make a tutorial BP that's just a YT video tutorial link that explains the MP asset?
I think my YT tutorial will be by far the best way to learn how to use my asset. I'll also include a PDF tutorial ofc, for those who can't watch/hear the YT tutorial.

ebon leaf
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@thin barn I believ epic, nowadays, want an actual blueprint tutorial... but perhaps @proven lily can chime in when he's here next

gaunt flicker
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Code review of mp code plugin

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Do the thing

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I do the thing

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4.15

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Thing now generating warnings

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Please don't do thing

gloomy bramble
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How many sales @thin barn

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On your steam game ?

proven lily
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Hey @thin barn that should be fine

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the main thing is to make sure the blueprints are thoroughly explained. The reviewer will have more information if something needs to be altered or adjusted to make sure everything is explained, but that should be ok

thin barn
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@gloomy bramble only about 500, but I didn't put much effort in the store page for that old game. I'll try to make a much better one for my next game, I think that'll improve conversion to sales significantly.
Right now I'm focused on making a great asset store page for my MP asset though. ๐Ÿ˜„

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thanks for the information @proven lily I'll make sure that my BP asset is thoroughly explained in the YT tutorial video! ๐Ÿ˜ƒ

ebon leaf
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@proven lily Hmm, I'll be submitting a pack soon also. Can you confirm that the review team are aware that this is allowed? In the past when we've been told something counter to the stated status quo like this packs have then been sent back for resubmission ๐Ÿ˜›

proven lily
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The reviewers are the ones I asked to confirm, so yes ๐Ÿ˜‰

ebon leaf
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Haha cool. Thanks for that.

proven lily
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no problem!

gaunt flicker
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@proven lily 4.15 moved away from PCHs, but building plugins with the recommend rocket commandline still wants them. What is the proper way to build a code plugin for the marketplace?

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I shoved PCHUsage = PCHUsageMode.UseExplicitOrSharedPCHs; into my plugin but don't know if thats right

proven lily
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Hey @gaunt flicker, unfortunately I do not know off hand. Can you send us an email to marketplace-support@honest portalengine.com so we can get you a concise answer?

gaunt flicker
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Alright, will do.

gaunt flicker
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Well, now that the pch header is solved, I'm in a new nightmare that is building the plugin for rocket

oak thistle
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@proven lily If you get an answer, it would be great if you could post it publicly somewhere. The 4.15 engine build changes were really significant but nowhere has there been any explanation/recommendation for if and how to bring projects and plugins into line.

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@gaunt flicker I've done the same. Seems to work after a whole lot of messing with includes. Thing is I'm not even sure now that it's using a shared PCH under the hood as it should be, or just not using any. Seemed a little slow building to me.

oak fiber
wicked pebble
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That really bothers me.

oak fiber
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surprised/not surprised there is no rule that all assets of a visual nature must be presented with at least 2 SS of it IN THE ENGINE of the MP for which it is being sold

thorny zenith
solemn prism
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@thorny zenith Will do ๐Ÿ˜ƒ

elfin plinth
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@oak fiber apparently this means that marketplace assets could now also use bullshots from offline renders + photoshop

oak fiber
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promotional material, int he "best light" is one thing. Actual product "shots" running in an engine not the one its being sold for, is farking wack

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and, while he can do what he likes, I feel that is something the Epic MP can handle and filter? no? I mean?

elfin plinth
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Yeah, you'd expect some effort to be made to make the images for ue4 as well

delicate dove
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Some things will be changing soon, doubt the unity things will be online afterwards.

wooden falcon
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way to tease us @delicate dove ๐Ÿ˜ƒ

proven lily
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Hey all, thanks for pointing that out, we're reaching out to the content creator to get those changed.

zealous ibex
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๐Ÿ‘

wooden falcon
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sorry, a bit late in my enthusiasm

tribal jackal
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How can you make a tutorial blueprint for widgets? ๐Ÿ˜•

thin barn
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I'm kind of confused about the complaints about the annotated screenshots. Isn't that exactly what SHOULD be done according to Epics rules?!?!?
This is a quote from the Email I received when Epic asked for my asset:
"You must make an annotation on each image that any of the following applies to:
โ€ข Image has been modified or photoshopped in any way
โ€ข Image has been rendered by any other software besides UE4
โ€ข Image displays assets that are not included in the pack"
It seems odd to criticize people for, you know... following Epics rules.
Anyway it doesn't affect me personally ofc, since all my images are from UE4, but it seems weird what's going on in this chat, especially since the content creators can't defend themselves, unless they join this chat room...

delicate dove
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there are going to be some changes there as well

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but using unity shots for ue4 content should be an obvious nope

thin barn
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I think making changes so Unity screenshots aren't allowed anymore is a good idea! :)
However it would be better to discuss this stuff AFTER the changes have been announced officially, so everyone gets a fair chance to know about them and adjust their content first.

delicate dove
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if nothing gets discussed, no changes would be made

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its good that things get discussed, even joked about. if it changes the marketplace for the better.

sure we can go borderline bleephole about it, but its often because we care

tribal jackal
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"Materials aren't PBR" > those are the demo materials most likely ๐Ÿ˜ฆ

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well, back to work for this

thin barn
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Yeah, back to work for all of us. ๐Ÿ˜„

delicate dove
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showcase materials are fine afaik ๐Ÿ˜ƒ

tribal jackal
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Apparently not

tribal jackal
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"Oh I like this comment, this is good stu-" autosave deletes itself "Oh yeah, that was really some good stuff." ๐Ÿ˜ 

tulip sonnet
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hey. I am working on some asset packs. for voice over. Can you guys give me some ideas of what you would like out of the packs?

oak fiber
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or are we to believe that unity and unreal were matched 100% in camera angle and lighting? Should there not be a rule that product shots of a "physical" nature be done in the product? Perhaps borderline, purposefully deceptive, in the least, grossly misleading.

proven lily
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Hi @oak fiber we are sending a message to this content creator now, thanks for the heads up!

oak fiber
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cheers

nova scaffold
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Btw, this is how marketplace looks on IPhone

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That top thing just stays over the page content

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Those 25% on the bottom is what you can see when scrolling

thin barn
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I have a Demo Map in my Blueprints asset. However I don't have an Overview map yet... because there are almost no art assets in the pack that I created that I could show off as content for the pack.
So do I really HAVE to create an Overview Map for a Blueprints asset? ๐Ÿ˜„

humble stag
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@thin barn If your demo map shows the blueprint usage, then that is the overview map

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so no worry ๐Ÿ˜„

thin barn
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Nice, that's exactly what my demo map does. ๐Ÿ˜„

lean venture
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@nova scaffold looks the same on Android, no matter the screen orientation. The menu never disappears

nova scaffold
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But we got shopping cart! ๐Ÿ˜„

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Perhaps it wasn't reported.
Just in case -@proven lily not sure if you are the right person for mentioned issue with MP but you are here ๐Ÿ˜ƒ

wicked pebble
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It's already mentioned, but should be sent to epic through mail

proven lily
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Hi @nova scaffold generally it's best to post stuff like this to the bug reports section of the answerhub, but I was able to reproduce what you're seeing and have entered a bug report internally for it to be looked at

nova scaffold
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@proven lily thank you!

elfin plinth
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Epics website in general used to be PITA to use with mobile version, menu always filled the screen on docs etc.. Like they never tested any of it on actual device

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I think they did fix the docs thing eventually but it was broken for a really long time

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I usually just use desktop mode for sites that have completely broken mobile version

delicate dove
solemn atlas
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Grats @delicate dove! And got featured too. . Who did you have to make a cup of coffee for for that? ๐Ÿ˜ƒ Oh. . and . . purchased!

thin barn
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Grats on the release @delicate dove ! The effects look great. ๐Ÿ˜ƒ

zealous ibex
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Grats @delicate dove! May the sales be with you ๐Ÿ˜›

gaunt flicker
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Is the MP team going to be unable to process requests this week?

gaunt flicker
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@sleek egret One of my assets went from Add to Project to Create Project without me doing anything, and it also is set to require Substance, again without me doing anything, when installing from the launcher, with a release I haven't changed in months, which originally did none of this.

ebon leaf
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That's a feature and you know it

cedar dagger
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@delicate dove do you have screenshots of shader-complexity mode of your particles perhaps?

supple moon
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not really sure where to ask this but is it possible to get your UE4 Forum Username changed?

delicate dove
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Thanks @hearty atlas @thin barn @zealous ibex

@cedar dagger No I dont, partially because the current shader complexity view is outdated and shows a max-shader count thats from the udk-days so isnt accurately representing current gen hardware and engine. but as someone who is nuts on optimisation, adding LOD's to the effects, and likes things to run as optimal as possible I can guarentee you they will run fine in most occasions unless you spam emit everything :p

hearty atlas
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@delicate dove

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Wrong person

zealous ibex
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lol

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Is it just me, or are the featured picks increasingly more just the first ones in the list. Or is it that the list adapts to first show the featured in the just released section? ๐Ÿ˜›

jovial thunder
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ยฏ_(ใƒ„)_/ยฏ

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I keep accidentally making things that I can put on the marketplace

ebon leaf
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@zealous ibex correct me if I'm wrong, but didnt Epic tell us the featured content was going to be cycling through every two days now? I feel like it's been stuck on some of the same things for most of this week? Though maybe I'm just not noticing.

zealous ibex
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I have seen some different stuff, just stating stuff I noticed there too. We should give them some slack during GDC tho I guess ๐Ÿ˜›

ebon leaf
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well if they are actually cycling, it doesn't matter if it's currently the first batch? ๐Ÿ˜› but I didn't think I'd noticed any changes. That sai dI don't spend much time on the MP browsing lol

ebon leaf
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I saw the cycline only for 1 or 2 weeks aswell

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No doubt it's probably manual, like everything else... so if Epic are all busy with GDC, as seems liukely... it's not going to happen lol

thin barn
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hmm I thought the cycling happens on ~ a weekly basis, not every 2 days? Ah well not sure how up to date / accurate the post I read is. lol

ebon leaf
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@thin barn I can't find the post now... but Adam made a post a few weeks back sayign that new featured content would be cycled every two days, allowing everything to get displayed. And on Tuesday (the 7th day in the week) they would either do a random featuring of old content, staff picks, or something else. It happened for at least one or two weeks... but it seems like it might have dropped off this week

#

"Each week, we will be rotating through the newly released content, featuring items for 2 days each, rotating out what new content is being shown. Tuesdays will be reserved for other featured options such as staff picks, randomly generated featured content, and the Community Interest Poll selections."

gaunt flicker
#

I submitted 8 support requests yesterday

ebon leaf
#

...lol XD

gaunt flicker
#

Possibly the worst time for them

#

Actually, 7

ebon leaf
#

oh that's okay then ๐Ÿ˜›

gaunt flicker
#

3 asset updates and 4 text changes

ebon leaf
#

GLHF ๐Ÿ˜› I bet half ot them, at least, fall through the cracks of GDC madness XD

zealous ibex
#

@gaunt flicker Dang it your the one causing all the delays ๐Ÿ˜›

#

I only pushed 2 in the last few days ๐Ÿ˜› (an update to 4.15 and a bug hotfix)

ebon leaf
#

Btw the Rate it! confirmation button is gone. Nice little new feature ๐Ÿ˜„

cedar dagger
#

@delicate dove the vis mode is still very useful, I'm sure you optimize etc, but we've bought some very slow effects recently and set a policy to not buy wothout at least some indications ๐Ÿ˜ฆ

delicate dove
#

keep in mind that lod's are disabled

gloomy bramble
#

Green shader complexity? That's a sight I never see

#

๐Ÿ˜‚

supple moon
#

@delicate dove in the meantime you could just use RenderDoc + the UE4 Plugin for it ยฏ_(ใƒ„)_/ยฏ

tulip sonnet
solemn prism
#

@tulip sonnet I like it

tulip sonnet
#

:)

wicked pebble
#

@tulip sonnet awesome job. ๐Ÿ˜ƒ (Not on this pack, on all.)

tulip sonnet
#

oh ๐Ÿ˜ƒ Thanks so much @wicked pebble

ebon leaf
#

oh neat. I was wondering if he was going to do that (saw the request in a few places)... That's a far better demonstration of the system IMO

#

.../facepalm related content has gotten even worse now... That layouter blueprint pack is listed as the first related content for itself haha

delicate dove
#

"we have seen you liked Layouter, so we suggest more layouter for all your layouter needs!"

#

the unreal 4 facebook group admin had a bad day or so, letting in people looking for pirated content and supplying it.

elfin plinth
#

that PBR unicorn is now featured on marketplace

delicate dove
#

O_o

ebon leaf
#

I'm somewhat speechless since I saw that

delicate dove
#

im more annoyed by that basic magic fx, since its the particle equivelent of importing a tesselated cube

elfin plinth
#

that's how I feel about many material setups there as well

#

like that tessellated landscape material which is only item I truly regret ever buying

#

material basically just wires bunch of wires into tessellation node

#

but yeah, you can sell anything

delicate dove
#

i feel the same about LAM. once you know how it works, you probably look rather sad at your wallet

#

but well, great marketing and still a funny tool for fast iterations

elfin plinth
#

LAM didn't convince me in the video even

#

they had really bad trailer

#

I mean, it didn't even run properly on their comp

#

how could you put that into game (I have no idea how well it really run)

#

but video didn't sell it to me as quality content

#

it's one thing to make something pretty but other to make it performant

delicate dove
#

it runs fine on mine, but not everything was pbr when it started out.

#

not sure if it is now.

elfin plinth
#

one example is that sky asset that dropped 20fps when you dropped sky there

delicate dove
#

id probably use it as a core base and improve/expand on if i ever need it

elfin plinth
#

the dev has improved it slightly lately

#

yeah, that's what most of the assets should be anyway (but we know that they are not always built that in mind)

#

I mean, they should be building blocks

#

not full solution

delicate dove
#

yea, even I forget that a lot when building content for the marketplace though.

#

anyways, afk. brohug

elfin plinth
#

some buyers might not agree on that either

#

as some just want turn key solutions :p

#

but that'll not carry those devs very far

delicate dove
#

make mmo button be selling like hotcakes though

tulip sonnet
#

we did a fun quake announcer pack last night

#

PREPARE YOUR BODY!

plush pond
elfin plinth
#

@Derzo#4198 yeah, we talked about that earlier

#

wonder if Epic saw some boost on the asset page loads and decided to feature it because of that

thin barn
#

#UnicornLove

elfin plinth
#

or.. they just read the comments here and did that on purpose :p

plush pond
solemn atlas
#

WIsh my pack would get featured ๐Ÿ˜ฆ

elfin plinth
#

@solemn atlas is it nonPBR?

#

is all but one product shot taken from different engine?

#

if not, you may want to try that route out

#

it seems to work :p

solemn atlas
#

It is PRB material. . and shot in engine. . Just. . ya know. 2 sold. Just. . yea.

wooden falcon
#

well, at least he didn't stick a horn on a horse and take real life shots

tropic dock
#

Anyone else having trouble getting the Marketplace to load inside the launcher?

manic jasper
#

Yep

#

just blank for me

tropic dock
manic jasper
#

same

tropic dock
#

Hmm, might be down then

#

Damn, wanted to try out the LE file/json tools

manic jasper
#

@sleek egret @proven lily @dusk trellis

elfin plinth
#

community, learn and marketplace all 3 are down

manic jasper
#

its the apocolypse!

elfin plinth
#

UT ones work

summer jacinth
#

Yeah whats with the unicorn on the marketplace?

#

No way that passes Epics quality check

elfin plinth
#

it passed

#

and got featured

manic jasper
#

i havent seen it. screenshot?

elfin plinth
#

life is not fair

summer jacinth
proven lily
#

Hey all, We are aware of the launcher bug and are currently looking into it. You should still be able to access the MP on the website

elfin plinth
#

@manic jasper just scroll up a bit. it isn't terrible asset, but it's a lazy unity port, no PBR (got specular textures) and crappy setup for UE4

solemn atlas
#

Oh just stop guys. . Go make some awesome fucking stuff and just stop bitching. . please? Oh god please! Sorry I am in a bad mood ๐Ÿ˜ฆ

manic jasper
#

lol what in the world

summer jacinth
#

It doesnt follow the specifications though

#

the texture resolution is 4000x4000 for instance

elfin plinth
#

^

summer jacinth
#

I hate to be that guy, but its quality is definitely sub par and so its setup

elfin plinth
#

animation was kinda cool though

#

I give it that

solemn atlas
#

You are that guy. . And you are also a week late. . We have beat this horse over and over and over. Its there. We dont have to like it. . But its there. . Move on. . nothing to see here.

summer jacinth
#

With a resolution of 4000x4000 mip maps cannot be generated

manic jasper
#

@solemn atlas is that your creation?

summer jacinth
#

Well, just because it has been accepted doesnt mean it will stay on the marketplace

#

Assets have been removed before after another review process, and for something like having improper resolutions is enough to get it removed from the marketplace

heady moth
#

@solemn atlas If you don't like the conversation, it's better to say nothing than have critique on it.

solemn atlas
#

sigh

#

I'll keep my mouth shut then. . Sorry.

summer jacinth
#

I would suggest listening to any critques people give and fixing them

heady moth
#

Well "Nothing to see here, move on, we heard about it" is not really helping any conversation

solemn atlas
#

But

heady moth
#

There's other ways to give critique

solemn atlas
#

Neither is the same thing being said over and over and the community accepting people being assholes about it is it?

#

We have talked about this

summer jacinth
#

The biggest would be majority of your screenshots are not in UE4 but in 3ds max, the texture resolutions are both incorrect, and far too high detail for such a low detail texture, and your technical details are wrong

solemn atlas
#

Over and over

elfin plinth
#

so you think people being upset about that kind of content being in the marketplace makes them assholes?

#

really?

heady moth
#

Not saying you shouldn't give critique, but that critique is just not helping

solemn atlas
#

The comments on his page are just mean. And things people would not say in real life. . So why do they feel justified to badn together and act this way? Should we not help support each other? Is that not the point of this community after all?

manic jasper
#

@heady moth i think he might be the author

solemn atlas
#

I am not the author. .

#

omg

heady moth
#

There's a difference between being mean and saying a pack is not up to standards if it really is not

manic jasper
#

well. I agree. They make my studio change small details before accepting. But somehow he gets it through.

#

that makes no sense

summer jacinth
#

There is just a lot of things wrong with the asset that definitely doesnt pass Epics, or the community standards, yet it is on the marketplace

heady moth
#

Being mean is just looking for reasons to flame on a pack

#

The texture size, it's quality, lack of pbr is not mean but the truth

solemn atlas
#

@heady moth I fully understand that and agree. But have you followed the comments on this topic the past week? You know that is not what is happening.

heady moth
#

Sure truth can be mean

solemn atlas
#

No

#

Truth is not mean

heady moth
#

can be mean for people that have to accept the truth

#

People without affiliation won't care

#

people with might consider the truth mean

solemn atlas
#

What?

summer jacinth
#

Well @solemn atlas , what have I said that is mean, but not true about the asset?

heady moth
#

If a person has affiliation with a pack and receives feedback that is the truth, they might get hurt or think it's mean

solemn atlas
#

@summer jacinth I do owe you an appolagy for unloading. I stated I was in a bad mood. You just got in the cross fire. But the issue is that this topic wont die. Things have been raised to the Epic staff and even @proven lily has commented on it. So all we can do is wait for it to come out. I just ask we stay classy and stop allowing others to be mean about it.

elfin plinth
#

@heady moth tbh, first comments on that asset don't really hold any value in anyway and I can see them seen as people being mean, but that doesn't really apply to people here

summer jacinth
#

Sorry, I dont keep up with discord chat for weeks at a time so things dont cross my path

elfin plinth
#

@solemn atlas what did he comment about it?

manic jasper
#

same. I have been to busy to notice

elfin plinth
#

I haven't seen any official response

heady moth
#

I also am not in here 24/7

#

Only 23/7

solemn atlas
#

๐Ÿ˜ƒ

#

I am sorry guys.

#

Its just the ammount of flaming, while warented at times perhaps due to the pack, has gotten to me as a creator who is out here on my own as well. I see this as a community of like minded people and have found GREAT people here to work with and get feedback from. I just dont like seeing it get so . . trolish? I think that is what I mean. . maybe. . man I need another cup of coffee. .

#

And remember

#

I am a Noob. .

#

A NoobTaco!

#

๐ŸŒฎ

heady moth
#

I think this channel is a base for people commenting on other packs and the marketplace

#

At least that's what i've noticed for over a year

summer jacinth
#

Yeah, you have to remember this isnt an official channel and so is not held to the same standards as Epics forums and such. People have more free say in this channel about issues and such on the marketplace

wooden falcon
#

I think this is the proper place to critique packs. I don't agree with the comments on the unicorn pack's page though

#

I also don't agree that it doesn't belong on the MP...I was just thrown for a loop when I first saw it ๐Ÿ˜ƒ And the author should follow guidelines

#

most people get rejected for far less

#

but I don't think I've witnessed any true mean-spiritedness on here yet (well, other than those dudes that were flaming Luos)

thorny zenith
wooden falcon
#

looks like something from The Oatmeal comic

tropic dock
#

@manic jasper btw, the Marketsplace is up and running again in the launcher

nova scaffold
#

@solemn atlas I don't think this is positioned as a professional community in any case

#

If one demands a professional behavior, other can demand professional content

#

We don't get later as quite a few of content creators are not professionals

#

Assets like that not only brake guidelines but don't make any sense to exist on marketplace in the first place. Not because how it looks but because how it's technically made

#

Can someone use such asset to learn proper modelling and rigging?

#

Imho Marketplace Creator badge should mean something

manic jasper
#

Are screenshots loading for anyone on the web browser marketplace?

tropic dock
#

Anyone knows if the author behind the LowEntry plugins hangs around here?

humble stag
#

@manic jasper Can confirm that your infuse studio assets don't load images, but some other marketplace pages works.

#

Some of your asset images works now, only slow to load, but "Apothecary and Alchemy" and "Board Games Vol 1" still fails to load

manic jasper
#

i think they are just having problems in general

#

the whole marketplace

oak fiber
#

amazon most likely

#

its out for a bunch of things atm

ebon leaf
gloomy bramble
#

This still on here? wtf epic

buoyant cradle
#

I miss the days where I found Quality on the featured page

#

wtf Epic?!

gloomy bramble
#

It's freaking FEATURED????

#

HELLO?

#

What are they smoking

buoyant cradle
#

Someone found out how stuff gets up there?! Can you make fake accounts and just upvote your stuff or something?!

gloomy bramble
#

I don't know, but this aint the quality of the UE4 market place I remember. Are we turning into unity now?

#

ยฏ_(ใƒ„)_/ยฏ

nova scaffold
#

could have been up-voted just to troll

proven lily
#

Hi everyone, I'd like to clarify the featuring system, which was discussed at length quite recently (when I find the link I'll provide it)

gloomy bramble
#

Sure

proven lily
#

The way featuring is currently working, which is a work in progress and a temporary measure, not our permanent solution, is that 3 times per week we choose 7 random assets from the most recently released week to feature. On Tuesdays, we have a day where we feature content that has already been on the marketplace through a random drawing, along with featuring winners from the community interest poll

tulip sonnet
#

the thing about asset stores is that one of the reviewers may or may not llike it

gloomy bramble
#

Ok

tulip sonnet
#

it's totally subjective

proven lily
#

This was in direct response to requests from the community to provide more featured content more often, but to still feature content that is newly released while providing a day for older content to receive features

tulip sonnet
#

unless it's like a team that does it all toggether

gloomy bramble
#

This asset though? Was it let through as a joke? A wager? Who knows

buoyant cradle
#

So, the community?

#

How can I participate on the poll and is it safe?

tulip sonnet
#

yeah I am curious to know the review process of assets, @proven lily ... does unreal have a blog post on this? I want to start submitting them to the marketplace, but I want to make sure it resonates with unreal users first. (also sorry if this is putting it off topic)

buoyant cradle
#

you just need to provide an email?

#

for the poll?

proven lily
#

The community interest poll should, if the AWS error is cleared up, be posted tomorrow after our new releases. It will contain all assets from this past months releases. We leave it up until the following Monday. You will be able to find the link in the marketplace subforum once it is live. For @tulip sonnet we have some information on https://publish.unrealengine.com/, but not a blog post per se, it's an interesting idea though!

#

The email address provided is for two reasons: the first is to show that it is an unreal engine account and people aren't just filing multiple email addresses to stuff the polls as it were, but also to allow us to contact the winner of our raffle drawing for swag

manic jasper
#

One of my packs was picked a while back and we never got any swag

#

@proven lily

proven lily
#

@tulip sonnet if you have more specific questions about the review process, I encourage sending a private message to @ebon leaf

buoyant cradle
#

can't you just make gazilions of epic accounts, link this email and cheat yourself to featured?

proven lily
#

@manic jasper the random drawing is for participants in the poll, not content creators

#

and it started last month

tulip sonnet
#

Thank you ๐Ÿ˜ƒ I will create the team account today and then look at the process

manic jasper
#

oh wait thats kinda dumb. why not the winner

proven lily
#

because the winner is already getting a banner and featured and this was to help give back to those who are voting for what they are interested in

#

it's a completely random drawing as a thank you for participating in the community interest poll.

manic jasper
#

Maybe you should also send stuff to people that got the community pick. You know. make the content creators that worked hard on there stuff feel respected.

proven lily
#

We'll take that into consideration

buoyant cradle
#

I hate Snowball Effects, random is good, you are already featured, why do you need swag :3

manic jasper
#

To be rewarded with physical goods for working hard.

ebon leaf
#

The prizes were introduced to try and encourage the community to partake in the voting as part of a larger effort to foster community and such around the marketplace. I don't really think it makes sense for the creators to also get swag but shrugs I wouldn't complain if it does get introduced. I'll be releasing a new pack soon haha

wooden falcon
#

Hello @proven lily, I was wondering if you ever got my response regarding ticket #584719?

#

I sent a request for a sale, but messed up my date range

#

That's what I get for templating old emails and just hand changing the dates ๐Ÿ˜ƒ

proven lily
#

Unfortunately our ticket system is down with AWS, as soon as everything is working again I'll be happy to take a look

#

or at very least it is spotty, I'll see if it'll let me in as it seems to come in and out right now ๐Ÿ˜ƒ

#

I see the post and that works, I'll make sure to get the dates set up once our system allows me to @wooden falcon

tulip sonnet
#

Should my audio assets be packaged in Unreal?

#

or does a zip of .wav files work

wooden falcon
#

thanks!

proven lily
#

No, they need to be submitted in Unreal using the proper folder structure. Hopefully this S3 issue will be resolved soon so we can get these pages back up, I do apologize for the inconvenience!

tulip sonnet
#

Oh. No problem. I have a ton of planning to do before we upload. Gotta see what unrral users people tend to buy etc

#

I'll get learning unreal in the meantime

proven lily
#

Alright everyone, it looks like the MP is back up and running. Please let us know if you run into further trouble so we can see what may be occurring.

gloomy bramble
#

MP uses AWS?

oak fiber
#

who doesnt? ๐Ÿ˜„

ebon leaf
ebon leaf
gaunt flicker
#

That fucking thumbnail

#

I need to step up

ebon leaf
#

haha XD

#

benefits of having a fiancee who is a freelance illustrator and my own very mediocre photoshop skills XD haha

tulip sonnet
#

haha nice. also that brand name is so awesome!

ebon leaf
#

XD Thanks

#

got me a little mascot and all XD

thorny zenith
#

@ebon leaf wattt that looks epic

#

hahaha

ebon leaf
#

XD again... my fiancรฉe deserves the credit ๐Ÿ˜› She made it for me haha

solemn prism
#

@ebon leaf WANT!

viral zinc
#

haah

#

noice

ebon leaf
#

@solemn prism haha... when I make my first million sales game that'll be legit merchandise then ๐Ÿ˜› I'll put you down for a preorder haha XD

solemn prism
#

hehe

viral zinc
#

@ebon leaf when you make the first million remember to come here and drop something ๐Ÿฆ„

ebon leaf
#

lol if that ever happens sur e ๐Ÿ˜›

viral zinc
#

all is possible man :p

ebon leaf
#

haha well... I'd have to be working on a game for a game to be able to sell a million ๐Ÿ˜›

hoary flare
#

lol

quaint cedar
#

Keep her

#

:D

zealous ibex
#

wooooow that looks awesome @ebon leaf

gaunt flicker
#

Oh snap

tulip sonnet
#

@ebon leaf how did she make it? 3d print?

zealous ibex
#

Doubt it personally, 3d printers are pretty limited in the ammount of colors (atleast consumer ones) and it looks butter smooth (as again, consumer printers have quite a large layer size)

#

But tell us apoisoned ๐Ÿ˜‰

hoary topaz
#

just from the photo, i'm guessing it was a resin sculpture that was then airbrushed/drybrushed, the eyes, teeth, tongue and pipe were painted separately with acrylic. the usage of flock on the base suggests the creator is a tabletop minature hobbyist/artist

proven lily
zealous ibex
#

Awesome!

ebon leaf
#

haha sorry guys, I was asleep - glad you all like it though XD

#

Definitely not 3d printed, nor a resin sculpture ๐Ÿ˜›

#

It's a dinosaur toy that (like a rubbery one). She bought a canvas and made the base herself, then attached all the other bits and pieces haha. She's an artist, but drawing/illustration, nothing like tabletop stuff

gloomy bramble
#

Is fat unicorn on the poll? That has my vote

ebon leaf
#

sure is. Inb4 the fat unicorn gets featured and everyone cries like babies ๐Ÿ˜›

wooden falcon
#

lol

elfin plinth
#

@ebon leaf what you mean inb4?

#

that was a joke, right?

#

as it's already featured

#

oh, you mean as community pick

ebon leaf
#

inb4 with a capital is Inb4 :p but yes. And yeah it is... but yes I meant the community pick lol

zealous ibex
#

damn @ebon leaf that was my first thought

#

But that dino looks soo like the one in your profile

ebon leaf
#

haha @zealous ibex ikr XD She did an amazing job haha. Was a killer xmas present ๐Ÿ˜›

thorny zenith
ebon leaf
#

Congrats on the release @thorny zenith

thorny zenith
#

@ebon leaf Thanks a lot ๐Ÿ˜ƒ

rare lynx
proven lily
#

Should be fixed, let me know if it's still problematic

rare lynx
#

Seems to be working now, thanks!

solemn atlas
#

Voted ๐Ÿ˜ƒ

thin barn
#

@ebon leaf I'm so jealous of your mascot. ๐Ÿ˜„ Also retweet done. ๐Ÿ˜ƒ

#

Congratulations on the release @thorny zenith ๐Ÿ˜ƒ

thorny zenith
#

@thin barn thanks a lot ๐Ÿ˜ƒ

ebon leaf
#

@thin barn haha XD I would be too XD I love him. And thanks ๐Ÿ˜ƒ

supple moon
zealous ibex
#

Oooh congrats @thorny zenith!

#

wow how did you market that, so many comments ๐Ÿ˜›

thorny zenith
#

@zealous ibex didn't sleep yesterday

#

just woke up xD

#

hard work pays off ๐Ÿ˜›

zealous ibex
#

๐Ÿ˜›

ebon leaf
#

Yeah that thing is awesome. Stupid though, cause I remember using editors for quake/half-life/etc. that had tools similar to that XD Definitely be interested in playing with that though

wooden falcon
#

good old Worldcraft

#

best quake editor

ebon leaf
#

I prefered QuArK ๐Ÿ˜› but worldcraft was decent

wooden falcon
#

I never used QuArk, but do remember one called Quest

#

was a bit primitive if I remember

#

after Unreal 1 came out with Unrealed, I never looked back ๐Ÿ˜ƒ

thin barn
#

Thanks for making me feel less old. ๐Ÿ˜„ I started with RPG Maker XP/VX and then moved on to UDK a while after it was released. ๐Ÿ˜ƒ

ebon leaf
#

haha

ebon leaf
#

hmmm... I wonder who I have to talk to to get my forum title changed to "Fat Unicorn" ๐Ÿ˜›

supple moon
#

@ebon leaf admit it,
you release that Unicorn on the marketplace under an alias ๐Ÿ˜‚

ebon leaf
#

please... if that was my creation I would happily put my name to it ๐Ÿ˜› sadly... I'm not that talented. If I tried to make a unicorn, in any art style, it would be awful XD

#

this is my modelling skills at work in my new pack ๐Ÿ˜›

#

(which, obviously, is not art-based :P)

supple moon
#

Who thinks that fat unicorn ๐Ÿฆ„ should become the new official Epic Games mascot?

#

๐Ÿ˜‚

#

anyway I've just cleared my week's work schedule and going to log some time on the plugin (that shall not be named lol)

#

actually put away enough $$$ to work on the plugin straight for around 2+ weeks 8hrs a day 5 days a week

#

tough call really as it was GDC or that

#

๐Ÿ˜ ... ๐Ÿ˜ฆ ... ๐Ÿ˜ข ... ๐Ÿ˜ญ

ebon leaf
#

lol I wish my options were GDC or not do normal work ๐Ÿ˜›

supple moon
#

never been myself

#

keep saying "there's always next year"

ebon leaf
#

Nor I ๐Ÿ˜› Not even close.

supple moon
#

sucks being so far out on my little 'island' aka Australia haha

#

^^ you're an Aussie as well if I recall

#

so same boat (pun intended)

solemn prism
#

r/Straya

supple moon
#

MAAAAATE!

ebon leaf
#

yeah... at least you are in the part of australia with people in it ๐Ÿ˜› #AdelaideIsAGhostTown

supple moon
#

anyhow best get to it + we're kinda taking this channel on a tour down off topic lane ๐Ÿคฃ

#

laters

#

๐Ÿ‘‹

ebon leaf
#

Catchya

pure moat
elfin plinth
#

@pure moat @gaunt flicker would know (it's his plugin)

pure moat
#

@elfin plinth thanks hopefully @gaunt flicker reply back, as I need to test it before accepting a project that is heavily depending on 360 video capture, and too many reflective surfaces in it.

hoary topaz
#

@pure moat he should be back soon, he took a vacation to visit GDC I believe.

pure moat
#

that is going to take a while ๐Ÿ˜„
so nobody around here bought and tested it ?
thanks for the feedback โค

tulip sonnet
tidal gale
#

I'm having trouble with the launcher downloading a couple of percentages and then jumping back, eternal loop on 24-27%
anyone got any suggestions?

placid pond
#

the one with tropical island at 1:01:31

viral zinc
#

@hamm#9695 they made for the demo I think is not public

hollow falcon
#

buyer beware ! I would think a plugin would come with source code files though. He can probably just recompile it and figure out any changes that need doing. But I guess that defeats the point of selling ready made stuff.

gaunt flicker
#

I just sent in a request to refund a user and then grant them a free copy

#

Wonder how that'll go

ebon leaf
#

"Sorry sir but we believe you to be drunk and cannot condone this behaviour. Good day!"

gaunt flicker
#

Aye, @sleek egret got to see me a wee bit drunk so is a possibility

wooden falcon
#

hmm, sales are pretty good this month so far

#

I wonder if the shopping cart has something to do with it?

ebon leaf
#

Tax return time in the US is more likely to be the culprit methinx

wooden falcon
#

heh, I need to finish mine

#

hmm, not sure I ever received that tax form from Epic

#

don't they send one every year?

lethal thistle
#

Finally have time to finish up Edition 4 of my advanced material pack. Hopefully will be ready to submit tonight.

#

Then to continue on my next environment for the marketplace.

opaque rapids
#

if I use a dollar account for my payout info, will Epic be able to send me my sales in dollars instead of my local currency?

ebon leaf
#

@opaque rapids All payouts are in dollars. Currency conversion takes place at your bank after you recieve the funds.

zealous ibex
#

@wooden falcon When I inquired (I never got one) they told me I didn't need one as an international or something, don't quote me on this tho ๐Ÿ˜›

#

But yeah, I had a sales spike at the start of the month (first day) and some of the end of last month so I think the shopping cart introduction has helped ๐Ÿ˜ƒ

opaque rapids
#

@ebon leaf alright, thanks!

wooden falcon
#

I seem to remember a 1099-misc form or something

#

gotta dig through old records now :/

wooden falcon
proven lily
wooden falcon
#

ok, thanks!

wooden falcon
#

nvm, found my 1099-misc!

#

running like a well oiled charlie sheen, as paton oswald would say

ebon leaf
#

that image is not readable ๐Ÿ˜› too small

solemn prism
#

^

#

Honestly not sure

ebon leaf
#

ah okay. Well how long ago did you contact epic?

#

Yeah they are usually a little bit slower than that, though I would have thought with this they'd be a bit quicker lol

#

I've never had to deal directly with legal though so shrugs

#

you should never use random googled images

#

Probably just need to wait it out.

#

if you didn't pirate or steal anything, and that image is th eonly thing like that that you used, then just wait and see what they say. If you don't hear anything in the next day or two maybe ping Adam or Steph and get them to chase it up

#

Wasn't accusing you ๐Ÿ˜› just saying

gaunt flicker
#

They didn't say specifically what was infringing?

#

Or give you a copy of the report?

#

I believe material in that case means material in the more broad term

#

Like the entirety of your asset

thorny zenith
#

this all i got from them :/

gaunt flicker
#

Well, that definitely isn't helpful at all

elfin plinth
#

@thorny zenith first of all, you should NEVER trust on googles filter for rights, it's just machine that estimates it

thorny zenith
#

one of them claimed he is from ironbelly studios

#

you are right and as i mentioned i learn from my mistake

#

but was that even the problem

#

why there is nothing clear about what is going on

gaunt flicker
#

If people are reporting googled images

#

Many many more assets should be hit by that

thorny zenith
#

@gaunt flicker agree with you

gaunt flicker
#

Although I agree sourcing randomly from google is a tremendously dumb idea

elfin plinth
#

just to make the point more clear

#

look at this

gaunt flicker
#

Ah yes, the Kuhavaku

elfin plinth
#

oh crap

#

finnish link ๐Ÿ˜„

thorny zenith
#

it's ok i can ask my people to refund and get back their money

elfin plinth
#

it does translate it into english for me so I never realise it's from .fi

gaunt flicker
#

I always make sure to kirjaudu their sisaan

elfin plinth
#

๐Ÿ˜„

thorny zenith
#

but shouldn't things be more clear before such an action get excuted

elfin plinth
#

fixed link :p

#

@thorny zenith well, they've confirmed that you did something bad, they don't need to spell it out to you since you should know what you used for making the pack

#

one reason for them not pinpointing it could be that they want to make sure you remove everything that you don't have rights to use there and not just the one they spotted

#

like others said, it could be anything from textures to meshes etc

thorny zenith
#

what if someone claimed my pack

#

and after mine get remove he sell it on the marketplace

#

and make money with my own work ?

elfin plinth
#

so you are telling you made everything on the pack yourself except that one googled image?

#

in which case, it's easy, you just replace the image

thorny zenith
#

yeah

#

but as i said people

elfin plinth
#

and the asset is not based on some tutorial series on the web?

thorny zenith
#

buy it from me before it goes on the marketplace

elfin plinth
#

like literally copy/pasted nodes from it?

#

because I can understand if marketplace didn't tolerate that

thorny zenith
#

i didn't copy paste other people work but i did learn from here and there

#

and i read some docs

#

online

#

and some things

#

i make them most of the blueprints

#

like cover system how it works

#

..etc

ebon leaf
#

@elfin plinth Whilst I get your point about them not pinpointing it... that's pretty unhelpful and realistically a legal team should be pretty specific IMO. When you file a DMCA claim you have to state exactly what the infringement is, where it is infringing (like what sites) and all that. Being ambiguous isn't really helpful to anyone in this case.

elfin plinth
#

@ebon leaf if it would be some random takedown without real reason, then yes, but this shouldn't be that wild west here. If people "borrowed" things from others, they sure know it themselves

ebon leaf
#

Correct, but if it's a false claim, either someone claiming that it belongs to them without that actually being the case, or a case where something looks similar to another thing, then being ambiguous makes everything super grey and not easy to resolve on any side.

elfin plinth
#

but just to stop speculating this, has there ever been false claim here?

ebon leaf
#

No idea. I've never had to deal with these claims at all. But it does happen in digital marketplaces so there's no reason to assume it would never happen here, regardless of the anecdotal evidence or lack thereof

thorny zenith
#

@elfin plinth man i have seen copy paste blueprints on the marketplace from tutorials i have seen stolen animations from mixamo and edited i have seen a lot yet my pack got DMCA take down

#

i think because it was selling well or someone really hated me out there xD

elfin plinth
#

well, UnlaeD already said he used googled content and that he only made MOST of the blueprints involved

#

so he knows already the claim can be about the reused code or the googled image

hollow falcon
#

Digital homicide used googled assets in his shoddy games. I know because his blood splatter was the same one I used for my photoshop brush

elfin plinth
#

it's really easy to act like a victim here but you should really tell the whole truth if you really go that path

thorny zenith
#

anyway i don't really care that much i mention it hear just to let you people know

#

i think of such a system is a broken system

#

i made this

#

i will make a lot more and better

ebon leaf
#

@elfin plinth I'm debating it on a broad scale... not in this specific instance. I don't think legal systems should be ambiguos in anyway is all.

thorny zenith
#

and if the problem didn't get solved won't be putting any more assets on the marketplace

#

i will just make my own website and sell online and market my assets

#

i'm not working 3 months

#

day and night

#

to lose 1k dollars

#

for image shape

#

that i can remove easily

hollow falcon
#

have you ever written a sentence on one line? :p

thorny zenith
#

or a random reason that i don't even know

elfin plinth
#

but do you really think people will buy it from your website if unreal's marketplace removes it due to copyright claim?

thorny zenith
#

@hollow falcon i never xD

elfin plinth
#

and they even give you option to fix it

#

but instead you will chose not to?

thorny zenith
#

@elfin plinth where is the option

elfin plinth
#

option is that you remove / replace things you didn't make yourself

thorny zenith
#

i send them two emails and waiting

elfin plinth
#

they wrote it pretty clear

hollow falcon
#

I feel for you fella. A friend of mine put a lot of work into an RTS Sci-fi pack. He spent a month making sure all his models were PBR and upto date. Then he got rejected. Now he wont do another marketplace pack

thorny zenith
#

also if it got rejected why it just disappeared people who pay why not getting back their money

#

and if they don't get it back where it gonna go ?

#

probably i'm getting nothing from my work

ebon leaf
#

At first wait a little more than one day for Epic to respond

thorny zenith
#

anyway just wanted to let everyone

#

and i will keep you updated

ebon leaf
#

^^ just like I said earlier ๐Ÿ˜› epic almost never get back to you within a day or two

hollow falcon
#

even the wait times are epic

thorny zenith
#

when i get response

ebon leaf
#

@hollow falcon lol XD

thorny zenith
#

Thanks you guys @ebon leaf @ebon leaf @hollow falcon @elfin plinth

#

and @gaunt flicker

#

going back to my work see you later ๐Ÿ˜ƒ

ebon leaf
#

Best of luck!

zealous ibex
#

@thorny zenith That sounds horrible ๐Ÿ˜ฆ

#

Stay strong, I hope you can get through it.

wooden falcon
#

wow, I had sales multiple days in a row? what is this, the end times?

ebon leaf
#

lol XD

wooden falcon
#

7 days into the month, and I don't have to worry about reaching the $100 threshold

hollow falcon
#

yeah but you owe me $100 for sharing my discord space so really you are a week behind. I expect payment by paypal

wooden falcon
#

lol

#

what is this, protection money?

hollow falcon
#

Dont make me call Thumbhead Tony. he's been looking for an excuse !

ebon leaf
#

@wooden falcon make more of your material packs and i will buy those aswell ๐Ÿ˜‰

wooden falcon
#

thank you shopping cart

#

thanks Pepe ๐Ÿ˜ƒ

ebon leaf
#

shopping cart had nothing to do with your yesterday's sale ^^

wooden falcon
#

I need to add some stuff to the old packs, but it's so hard to get motivated sometimes

ebon leaf
#

@wooden falcon tbh, a lot of people seem to be reporting good sales atm ๐Ÿ˜ƒ I myself are getting very good ones, but my template is on sale so I dunno how much is the sale and so on. I think it's just a nice time of year haha

hollow falcon
#

im not getting any sales atm because I haven't done the documentation nor submitted my marketplace peice. Its a scam I tells you.... a scam !

ebon leaf
#

@hollow falcon wow... you should really chase up epic on that and see why the hell you aren't getting those sales XD

wooden falcon
#

you better hurry...anytime I've thought up something I'd like to work on, I check the wednesday pack release and see someone just did it ๐Ÿ˜ƒ

hollow falcon
#

I went down to the office in my helicopter but Tim was out. I tried to find him but along the way I also found King Solomon's mines and now I am eating giant diamonds for breakfast.

#

in other news.... I need a brew ๐Ÿ˜ƒ

wooden falcon
#

and thanks @ebon leaf, I really appreciate that ๐Ÿ˜ƒ I don't often get feedback...thankfully it's only ever been good...still waiting for an angry guy

ebon leaf
#

We can probably round up a few for you if you like XD

wooden falcon
#

oh, I'm sure they're out there

#

the one benefit of not selling a lot

ebon leaf
#

#StayPositive haha

wooden falcon
#

shopping cart half full mentality ๐Ÿ˜ƒ

ebon leaf
#

haha XD

tender flame
#

@proven lily Is there any info on Simplygon?

jovial thunder
#

Do I have to contact the seller of a pack to find out how many material elements a character has?

ebon leaf
#

well... you could buy it ๐Ÿ˜› but afaik that info isn't shown anywhere on the marketplace usually

ebon leaf
#

@proven lily Hey Adam, just a quick question - if a seller wanted to extend a sale, would this require the 2 weeks notice as well? Or could they extend it during the sale?

vapid hollow
#

hello, i have one plugin on the marketplace and recently saw a similar plugin published

#

i have no idea if they replicated my plugin (could be posible is all original code) but seems very similar

#

does Epic have some policy for this ? a process to check if a plugin is refactored and published ?

wooden falcon
#

what does your plugin do?

vapid hollow
#

creates tcp client

wooden falcon
#

that does seem pretty specific

#

you might ask @proven lily what the procedure would be for looking into this, but I doubt he's on right now

vapid hollow
#

ok, i will try that

ebon leaf
wooden falcon
vapid hollow
#

great i couldnt remember what was the mail for support, thanks

gaunt flicker
#

Well, if your tcp client is simply a wrapper around UE4's tcp library

#

I'd say you don't have much room there

#

I mean, wrapping a UE4 tcp connection and exposing it to bp is psuedo-boilerplate

vapid hollow
#

yes i also agree with that but there is some distinctive ways on how you implement the code , i hope thats enough to find if the other publisher copied code if not i will have to just acept my competition

gaunt flicker
#

Even if you both chose to use a blueprint library or both used a component or both used an actor, I'd still say is reasonable to come up with the same method

#

If you're doing something like creating a pool of tcp connections and have functions that say I want tcp connection 1 and then working with that... and then they do the same thing... well, at that point I'd be like, hmmm

ebon leaf
#

Request: If someone could make a plugin that lets me select as many blueprint variables as I want and change common properties, I will pay you all the money I have at the time of release ๐Ÿ˜›

gaunt flicker
#

Property Matrix?

ebon leaf
#

sorry, I meant as many blueprint variables

#

going through and selecting 50 variables to set AdvancedDisplay on them all is... not fun

#

Also somethign that lets you set the order of blueprint variable categories as they appear in the class defaults would be amazing -.-

#

Please and thank you ๐Ÿ˜›

thorny zenith
#

@ebon leaf wow someone rich here <.<

ebon leaf
#

@thorny zenith Que?

elfin plinth
#

hmmm

#

is the person behind Pivot Tool here?

#

that would be incredibly handy if it actually allowed you to freely place the pivot

#

it appears now that you can only use few presets, which sounds pretty absurd to me as it doesn't really give the freedom to place the pivot where you want unless those 27 presets are ok to you

#

I mean, at that point, I'd just open Modo and do it there

wooden falcon
#

that seems to be most plugins I've seen though...not that useful

tribal jackal
elfin plinth
#

RT?

#

ah tweet

tender flame
#

@tribal jackal Oh, i remember the stream You was making that. ๐Ÿ‘

tribal jackal
#

@tender flame I was! I feel like I kind of let down a few people though by not adding in global colors yet, but hopefully I'll be able to redeem myself when I update it

tender flame
#

@tribal jackal 4.15 now has blur on widgets, so could be added too

tribal jackal
#

Oh yeah definitely, I wanted to add it in but the project was 4.14 when developing, then I upgraded to 4.15

#

So technically the project at the moment can be used for 4.14, I might physically add in a 4.14 version; not sure how to package it though for the UE staffs

tender flame
#

@tribal jackal I like how You changed the demo stands to fit the style

tribal jackal
#

Yeah, I just kind of felt like making my own haha

thin barn
#

@tribal jackal retweet done ๐Ÿ˜ƒ Your asset looks amazing. I might even buy it some day for the options menu.
I like the idea of somehow including the PSD files for customization in the asset. ^^

tribal jackal
#

@thin barn Much appreciated! ๐Ÿ˜„ and yeah I think the PSDs would definitely come in handy for quite a few people ๐Ÿ˜ƒ

thin barn
#

I filled out all the fields for the initial asset submission and Epic didn't have any issues with that.
So now I'm doing the full submission.
I plan to include:
2 separate ZIPs with Project files for 4.14.3 and 4.15.
ZIP with the 3 featured&Thumbnail images and 5 Screenshots.
Word Document with the long Asset Description, including a link to preview & tutorial video and Documentation.

Is there anything I might have missed for the full submission? ๐Ÿ˜Ÿ

leaden root
#

@tribal jackal Do you include the psds?

tribal jackal
#

I will be in the next update @leaden root ๐Ÿ˜ƒ People have requested it already so I'll definitely be providing them

#

Some of the interfaces have actually been designed straight in the widgets, but there are a few designed in Photoshop

thin barn
#

I think this part of the initial submission Email from Epic is really confusing:
"4) Screenshots (minimum of 5) - "<asset name>_screenshot<number>.png" - 1920x1080 - Used on the item details page. Can be clicked on to show full image in a lightbox
These lossless .PNG files must contain pictures of the original assets and must each be less than 1MB."
a) should be 1080p lossless .PNG files AND b) should be less than 1MB
How the hell is that supposed to work out? ๐Ÿ˜„ In PNG format my screenshots are 2-4MB big. :D
So for the initial submission I uploaded lower quality .JPEG screens with less than 1MB because it wouldn't let me upload files larger than 1MB:

#

I wonder what I should do for the final submission? Still go with the .JPEGs?

tribal jackal
#

You can do PNGs, I just had to compress my PNGs, it's a fairly complex process

heady moth
#

Or panda awesomeness

tribal jackal
#

That works too

heady moth
#

Good site, never quality loss and they have a panda on their site. Def recommend

leaden root
#

Pandas are cool. Someone should make a studio named after them

heady moth
#

Not sure if that's a sincere response :p

thin barn
#

Thanks @heady moth ! I'll try that site now and see if the results look better than my rather meh .JPEG images. ๐Ÿ˜ƒ

heady moth
#

No problem, the panda will help you :D I use it for almost all pictures that need to be small

#

I think most of my marketplace pictures are through that actually

ebon leaf
#

Just rename your jpgs with .Png. #protips =p

heady moth
#

Just make em. .gif

thin barn
#

hmmm even with that optimization by the Panda, the images are still between 1.2 and 1.9MB large. I wonder if that's gonna be a problem. heh

tribal jackal
#

@thin barn personally what I did was Save for Web and do PNG-8 and that compressed it quite a bit for me, not sure if there was any quality loss besides a little bit of color

#

and then I converted it back to PNG-24 (or PNG-16, forgot what it was) in Photoshop

ebon leaf
#

They will usually accept images if they are a little over 1mb, like 1.2. Just don't be surprised if they turn away the larger ones haha. The requirements are stupid though give the filesize limit

thin barn
#

Well I think I'll just submit the .JPEG screenshots and submit the other files as PNG that are small enough in that format...
I hope they don't turn away .JPEG images? heh

thorny zenith
#

@ebon leaf Use format factory to lower the image size then upload it to them i always do that ๐Ÿ˜‰

ebon leaf
#

Images can only be compressed so much before you start to lose quality though. If you have an image with a hell of a lot going on in it, then you aren't going to be able to get it under 1mb without altering the image, lowering the quality or changing the file type, regardless of what compression software you use

thorny zenith
zealous ibex
#

Oooh grats on your release @tribal jackal!

#

RT'd ๐Ÿ˜ƒ

plush pond
#

Woo @thorny zenith will you release this on the marketplace

delicate dove
#

is the person who did the Dark Portals in this chat?
(Ceriel Barbier)
your last name is the same as my mothers maiden name, so I am wondering if we are related :p

tribal jackal
#

@zealous ibex Thanks a lot! ๐Ÿ˜ƒ

zealous ibex
#

np, it looks awesome!

delicate dove
wooden falcon
#

so sparkly

solemn atlas
#

@tribal jackal Retweeted AND a happy customer! Great work man!!

tribal jackal
#

@solemn atlas Thanks! Hope it works out for your projects! ๐Ÿ˜„

zealous ibex
#

oooh cool @delicate dove

heady moth
#

OMG that looks so awesome! @delicate dove I'm going to buy that!

heady moth
#

Wasnt the double e-mail fixed?

proud summit
#

@delicate dove me 2

wicked pebble
#

@delicate dove make one like a heart!! ๐Ÿ˜‚๐Ÿ˜‚ no, it looks amazing.

delicate dove
#

hmm, i could make a heart one hehe

wicked pebble
#

hugs luos

wooden falcon
#

what about a broken heart?

ebon leaf
#

hugs Necrophob30 It's okay buddy ๐Ÿ˜›

wicked pebble
#

hugs necrophob we will all eventually find true love, sweetie. <\2

wooden falcon
#

lol

#

my streak of at least a sale a day this month was broken yesterday ๐Ÿ˜ฆ

undone estuary
#

aww

delicate dove
#

I could do a broken heart hehe

ebon leaf
#

Anyone from France in here, or with a French keyboard?

gaunt flicker
#

Baguette. Hon hon hon

ebon leaf
#

lol

solemn atlas
#

lol

thin barn
#

Sadly my asset got rejected by the Marketplace team. ๐Ÿ˜ญ
I'm not sure if I should try to fix the reasons they had because I already spent dozens of hours on polishing / documentation etc., or just give up on Marketplace...
Are all the reasons they give in the rejection email meant to be applicable to my submitted asset or just for BPs in general?

โ€ข Submission lacking in quality.
โ€ข Does not follow marketplace guidelines.
โ€ข All Blueprints must be neatly laid out and make reasonable use of Blueprint functions to organize the overall logic structure.
โ€ข Folder structure is incorrect.
โ€ข Submission is lacking in overall value compared to other assets available on the Marketplace.

If they are, I must have gotten a lot of stuff wrong. o,0 I can't find any error in my folder structure and there are no similar assets on the Marketplace to compare overall value with. heh
The first and third point are super hard to judge, since I don't know what the standard is supposed to be there. However if these are meant to apply to my asset specifically, then it may be too much trouble to try to fix that based on guessing what could be wrong with the asset. ^^

wooden falcon
#

That's an in general reply

#

reply to the ticket requesting clarification

#

what was your asset, btw?

heady moth
#

@thin barn show the folder structure? Maybe i can spot it

thin barn
heady moth
#

OpenWorldCollection needs to be in a subfolder called Resources

#

Anything that isn't something you made basically

#

or anything you added

#

So free content from Epic should be in resources, mannequin from the basic character should be in there

#

Well afaik at least

#

Folders inside the pack folder should be:
Animations
Blueprints
Meshes
Materials
Textures
Resources
Widgets

etc, etc

#

in those subfolders you can have "Terrain" and "Architecture"

#

Also your level should be called Demonstration and that has be in a folder called Maps

thin barn
#

Ahh okay thanks ๐Ÿ˜ƒ that makes sense. I didn't read that anywhere on https://publish.unrealengine.com/submission-guidelines , but I think I saw somewhere else that it's required... so I missed doing that.
I can't rememeber where I read about this resources thing, but I did see that before somewhere. ๐Ÿ˜„

gaunt flicker
#

Thats not how my folder structure is laid out

#

But I also yell a lot

heady moth
#

Well that's what they told me once when it wasn't laid out like that

#

They're also really inconsistent with their reviews so idk

#

ยฏ_(ใƒ„)_/ยฏ

#

All i know is that that folder structure gets allowed for my packs

gaunt flicker
#

Putting materials in a folder called materials is a waste of everyones time imo

heady moth
#

I don't know, that's what me was told

gaunt flicker
#

Aye

#

I'd rather have a folder called Rocks and if I need anything Rock related, hey, its in a folder called Rocks

thin barn
#

Yeah I would never ever structure the folders like that for my own game, it's super weird. ๐Ÿ˜„
However if that's what they require I would be willing to shuffle my stuff files until it matches what they want. :p

gaunt flicker
#

Aye

heady moth
#

Well Meshes/Rocks

#

Meshes/Rocks/Rocks1/Materials maybe better

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Idk, ask allar

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Allar is boss at folder structure and guidelines

gaunt flicker
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Rocks/Cliffs
Rocks/Clutter
etc

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Digging through 4 folders to apply a rock material onto a rock mesh is dumb

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Especially when there are buttons that literally filter out materials

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blah blah blah

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rage

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leaves

heady moth
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yeah you lraves

gaunt flicker
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mhm

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Marketplace staff should adopt Linter

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/nod

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Will make any changes needed to make that a thing

silver moat
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I have no idea where I'd be going with this.

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Do people need one more redwood pack on the market?

heady moth
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Everyone needs more of that in their life

carmine dove
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Ohh pretty

rare lynx
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Looking good @silver moat

gaunt flicker
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Stop making things I don't need but I do want @silver moat

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You're gonna take my money and I'mma just be like, well I have this now

silver moat
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Cleans money magnet

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@rare lynx Merci monsieur!

buoyant cradle
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Why talking about folder structure, I heard there is a guy out there that went through all possible mistakes about that, I thought everyone read it already :3

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Spread it, so I don't have to deal with basic stuff again

carmine dove
undone estuary
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I heard if you ask nicely he will send you a printed copy of the guide signed as well ๐Ÿ˜‰

carmine dove
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๐Ÿ˜ต

buoyant cradle
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I don't need a printed copy anymore, I already made a huge poster, it's above my bed :3

ebon leaf
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@carmine dove $15 for that seems more than fair. I don't think it'll be something that sells crazy units on release though, more of a slow burner.

carmine dove
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Ah ok ๐Ÿ˜‹ ty

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I kinda want to get a new pack out at least once a month

rare lynx
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The last time I had enormous sales on release was the props pack. Sales since then have been slower, but consistent - and honestly amounting to pretty much the same numbers as the packs that would sell crazy high in the first few weeks. So the sales pattern changed, but the overall amount didn't.

ebon leaf
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tbh, the main barrier to that @carmine dove is Epic's submission process ๐Ÿ˜›

carmine dove
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Hm? ๐Ÿ˜ฉ

ebon leaf
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@rare lynx That's interesting. I would have imagined art assets in general get a pretty big boost on launch but then maintain stable sales

carmine dove
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I always try to go for the models that are common in any game

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Next up is an Ai rat, a vent pack and possibly some food?

ebon leaf
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haha nice

rare lynx
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@ebon leaf Usually my packs did, but the last few have been large sales over a period of time, rather than large sales at the beginning and then tapering off a few weeks after release. Like I said the overall sales amount is the same, the numbers are good - but I noticed the pattern has changed.

buoyant cradle
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I buy assets for people that didn't know they want

rare lynx
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@carmine dove Yeah that's a good approach. Assets that can transcend genres should do well.

carmine dove
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I was thinking of updating all my packs to involve a stylised cartoon version too

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Simple retexture job

ebon leaf
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In general, the more value you can offer the better you are likely to sell it. That said - don't put so much into it that you are undervaluing your work.

carmine dove
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That's true, I just try to value it based off how high in demand it is. I'm not sure if people would want to pay ยฃ30 for some pipes

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Even if they are nice pipes hehe

ebon leaf
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yeah... pricing is annoying to work out lol

rare lynx
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customization and variety are definitely the name of the game when it comes to asset selling. You want customers to be able to set their work apart from others who use your product.

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Modularity is also a big bonus

carmine dove
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I try to texture them for my own game. Since selling on our games assets is how we keep going indie

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So I have a texture for myself and a texture for the marketplace

buoyant cradle
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Your customer just wants to press some magic buttons to make something unique that nobody else saw before

ebon leaf
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@carmine dove Relapse looks really nice btw ๐Ÿ˜ƒ

carmine dove
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Oh thank you! ๐Ÿ˜ƒ

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Didn't realise people had seen it

ebon leaf
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lol... if I see an email that ends in something like the name of a game or studio on the marketplace... I tend to take a look ๐Ÿ˜›

thin barn
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Yeah I just checked out the website for Relapse and it looks really cool! ๐Ÿ˜ƒ Too bad the Kickstarter failed. ๐Ÿ˜ญ

carmine dove
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Hehe whoops. I want to make a new email that focuses on our company name and not the game

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Yea it failed but we rushed it, was a year ago

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I kinda knew it would fail when we posted it but I was pushed into it

thin barn
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aww that sucks

carmine dove
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If we did it now I think it would be funded but I'd rather not have a bunch of angry backers on me as I take my time so I'll use the marketplace to stay afloat for now

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Maybe I'll do a Kickstarter closer to when the game will be completed

ebon leaf
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much better approach IMO. Not that there is anything wrong with kickstarter at all - but given the state of public trust in crowd funding... if you can avoid it, or avoid it for a while, then do so lol

thin barn
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Yeah if the Marketplace strategy works for you , you should probably stick to it. ๐Ÿ˜ƒ

carmine dove
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Yea, I've had some pushy clients in the past and I just can't take the stress. It makes me get anxious when working on it so I'm gonna do it later on

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I want the game to be made with love and care instead of me hating it because of anxiety haha

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And when I mean pushy I mean skyping me every hour. ๐Ÿ˜‹ eek

ebon leaf
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Ignoring supergrid... I think this screenshot demos your pipe assets better than any of the ones on the marketplace btw... looks more like it might appear in a game ๐Ÿ˜› Just my opinion though obviously ๐Ÿ˜ƒ

carmine dove
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Ahh that's actually in our game haha

ebon leaf
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Yeah I know ๐Ÿ˜› but there's no rule against showing your assets in use in marketplace screenshot images ๐Ÿ˜› And I honestly think that usually results in them being more appealing. To me anyways haha

carmine dove
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Maybe I'll fix it up and put up some more screenshots

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If I add another shape it could be a drain pack too ๐Ÿ˜ฌ

ebon leaf
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Case in point here - The included demo level screenshot on the left shows the system (my map system) in use and is perfectly useable, demonstrates all features in the demo and so on... But I can garuntee that the image on the right using Epic's Infinity Blade level is what people base their purchase decision on more often ๐Ÿ˜›

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obviously, my demo artwork leaves a lot more to be desired than your screenshots do though ๐Ÿ˜›

carmine dove
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Oooh

rare lynx
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Speaking of screenshots, it looks like we can have up to 20 now which is nice.

ebon leaf
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@rare lynx Yeah that is... I also notice that audio assets still need screenshots XD haha

rare lynx
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lol

ebon leaf
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(to be clear - I'm not making fun of that pack or the creator ๐Ÿ˜› just the fact that a lot of audio packs have screenshots like that due to submission requirements lol)

rare lynx
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Yeah I know, I guess they want you to have something to see. ๐Ÿ˜›

carmine dove
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Hmm that's a good point

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They should add something different for audio like sample audio

ebon leaf
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They should add an inline player for audio previews IMO

carmine dove
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I'd like that