#fab

1 messages ยท Page 49 of 1

scarlet wave
#

@ebon leaf I'm sure, they don't want to be supporting "customers" that are really not custoemrs

#

as well as, well, the contract that one has to sign, has 3 significant problems in it

#

and they are doozies

#

which is why my bigger products, will never see the marketplace, my tiny little ones? sure

ebon leaf
#

There's a couple of 100+ products that do well, but the majority of them, based on discussions with sellers, don't do well because of the low cost of most things on the marketplace. That said, it often boils down to get 3 customers @ $40 or get 1 at $120

lone mountain
#

๐Ÿ˜‰

#

TBH...

#

I would rather have less

#

Less people to deal with

#

=

#

win

supple moon
#

just go become a builder or some stuff

ebon leaf
#

Some sellers would rather the single sale because of less support potential, some like the word of mouth potential and the possibility of gettingsomeone who purchases your future work

lone mountain
#

So $100+ price point for me

supple moon
#

work 2 days a week and earn more than you ever could on MP

#

ยฏ_(ใƒ„)_/ยฏ

scarlet wave
#

there is that victor, I'm not saying your wrong, there is another way to look at it though, which is, more people, means more discussions, more ideas, perhaps more new products

opaque rapids
#

word

ebon leaf
#

@supple moon for sure ๐Ÿ˜› I'm at home as a full time carer for my fiancee so... home job for me is the way to go ๐Ÿ˜›

lone mountain
#

@gaunt flicker lol I heard you charge now? ๐Ÿ˜‰

ebon leaf
#

lol allar

lone mountain
#

Confirm?

scarlet wave
#

@gaunt flicker lmao

ebon leaf
#

@gaunt flicker are you still updating GS or is that 'finished' for good now?

lone mountain
#

He came in, did his thing, and ran

ebon leaf
#

aside from engine versions

supple moon
#

GS didn''t need to be updated after 4.11

#

but unreal engine insisted that things are broken

#

so it broke them

ebon leaf
#

haha

gaunt flicker
#

ONE DAY THERE WILL BE AN ENGINE UPDATE THAT WON'T BREAK GENERIC SHOOTER

#

Estimated 4.20

lone mountain
#

Then it'll be set on fire?

opaque rapids
#

one day my files will be correctly uploaded

ebon leaf
#

then he'll pull it from the marketplace ๐Ÿ˜›

lone mountain
#

^

#

He wanted to put GS up for Free the other day

gaunt flicker
#

Generic Air Drop was made in 3 hours and has not been touched since. After however long its been, its made $~450

#

ยฏ_(ใƒ„)_/ยฏ

lone mountain
#

$450 op

gaunt flicker
#

So if you're going for long term

#

Publish and forget

lone mountain
#

That's a lot of pizzas

gaunt flicker
#

At least if you want to raise your $ per hour

#

Publish and forget

wooden falcon
#

ugh, why is the ue4 launcher so bad at downloading

#

i left it on for an hour to download a 1 gig pack, come back, and it's going back and forth from 8.5 to 8.3 MEG

#

:/

shell jacinth
#

the launcher is bad in general. I can't figure out how to make it update after I dismissed the initial notification

wooden falcon
#

lol

sullen lion
#

"Hey, how about we have a launcher that opens each time you open a project?"

wooden falcon
#

opens slowly, for me

#

really slow

#

but not as slow as Doom is taking to download on my 3 meg dsl (60 gig d/l)

#

๐Ÿ˜‰

#

at least steam is reliable with downloads, though

lunar karma
#

She had them DSL!

sonic steeple
brazen forum
#

@sonic steeple +++++

gaunt flicker
tall helm
#

@gaunt flicker I find the "Straighten connections to..." you get when right clicking on a pin even more useful. Especially when you have multiple inputs on a function or long wires etc.

sonic steeple
#

@gaunt flicker supercool thank you!! i will link this in the description of my vid!! this a whole new world of alignment goodness!! :)

oak fiber
#

they should/need to mimic Substance designer and Nuke in terms of DAG use. They should also make that functionality 100% in partiy across any DAG editors UE4 uses (material DAG should be the same utility as the BP DAG, etc...)

#

I find most suggestions and tweaks from us out here seem to be about turning UE4 more into a platform product rather than as its obvious current use: A game engine for Epic aimed at their project goals.

brazen forum
#

I wanna give a shoutout to this marketplace item. The developer has been awesome at supporting me with questions about it related to forward rendering fixes and the decals and fx themselves are pretty awesome. It's a great deal for anyone looking for weapon effects. https://www.unrealengine.com/marketplace/advanced-laser-and-bullet-decals

tall helm
#

Sweet

#

Gotta love @flint snow ๐Ÿ˜ƒ

fallow plinth
#

hi guys a package that i submitted got published but the price is higher than I selected, is it normal?

modern perch
#

did you take into account local tax?

#

e.g. a $19.99 package would be ~ยฃ19.50 in the UK because there is 20% VAT

fallow plinth
#

probably not

#

can you explain?

#

but in the us they see 19.99?

modern perch
#

yes

fallow plinth
#

fair enough

#

thanks @modern perch

modern perch
#

no worries

flint snow
#

Thanks @brazen forum

#

Funny I sent you those fixes, then rushed to the hospital and delivered my son ๐Ÿ˜

vapid tundra
#

@flint snow Congrats!

flint snow
#

Thx

brazen forum
#

@flint snow wow congrats man! Talk about grade A support too lol

proven lily
#

Congratulations, @flint snow!

sleek egret
#

@flint snow Congratulations ๐Ÿ˜ƒ

flint snow
#

Thanks again guys

#

I better get started on more packs, more mouths to feed lol

wooden falcon
#

lol

#

first kid?

#

children are like black holes...time passes funny near them, in that you lose all your free time ๐Ÿ˜‰

#

congrats, btw

abstract hatch
#

Congratulations @flint snow !

wicked pebble
#

@wooden falcon I have a little one, and I can confirm this is true. Haha!
Congrats, @flint snow !!!

zealous ibex
#

Congrats @flint snow ๐Ÿ˜„

#

Also would anyone have some tips for when your marketplace asset gets published what to do? ๐Ÿ˜ƒ

ebon leaf
#

@flint snow congrats!

#

@zealous ibex what do you mean?

wicked pebble
#

Promote?

zealous ibex
#

Well my asset is set to launch in a few days, so does anyone have any things that are like teh TO DO? (for example a place where you just need to post your asset etc :D) This is my first asset so I am probably the most n00by person

#

Basically @wicked pebble

wicked pebble
#

Use twitter

zealous ibex
#

Will do, ty ๐Ÿ˜„

wicked pebble
#

They have bots that retweet anything with #gamedev

zealous ibex
#

Ooooh

#

That is kewl

wicked pebble
#

And #indiedev

#

Throw in a "first week out sale" of a 10% discount if you want, whatever you want that'll make things pop.

ebon leaf
#

yeah Twitter is the go to.

zealous ibex
#

I already tried to put that in the email

ebon leaf
#

If you tag @UnrealMarketplace they often retweet

zealous ibex
#

Oooh sweet

#

Launch sales are just โค

ebon leaf
#

SOMETIMES @UnrealEngine do too, but not usually

wicked pebble
#

Look for companies that review, and give them a version of it, and they'll promote it. ๐Ÿ˜ƒ

#

There's tons of things! ^~^

ebon leaf
#

Make sure oyu have a forum thread and be as meaningfully active as possible ont here

wicked pebble
#

^+1

zealous ibex
#

So such a market place support thread thingy?

ebon leaf
#

yep

#

Include, in the OP, a bit of a description, video, screens, etc.

#

UE4 forums are your second highest source of exposure (after the marketplace itself)

zealous ibex
#

Sweet

wicked pebble
#

Definitely set up some videos. Those convince people.

ebon leaf
#

and, when you tweet, post in here and ask us all to retweet ๐Ÿ˜ƒ

zealous ibex
#

Yeah I got 1 video which highlights the trailers

wicked pebble
#

^+1

zealous ibex
#

and ty @marketplacechannel ๐Ÿ˜„

#

I also have video documentation, tho I still need to edit that ๐Ÿ˜›

wicked pebble
#

No problem ~

zealous ibex
#

I'm somehow soo hyped for my launch, its like soo close in 2 days

wicked pebble
#

Those feels lol

zealous ibex
#

๐Ÿ˜›

ebon leaf
#

haha your first one is always the biggest deal IMO

#

though, the others are nice in a different way

wicked pebble
#

You feel successful after the first one. But the hype is pleasant~

zealous ibex
#

Yeah I dont wanna mess this one up ๐Ÿ˜›

#

But I feel pretty good about it

ebon leaf
#

Care to share what the pack is?

zealous ibex
#

I love they send you those marketplace how it will look

#

Sure 1 sec

#

(need to quickly log into yt)

ebon leaf
#

haha no worries

zealous ibex
#

wow I apparently have dual factor auth without my mobile, so I'll do it in text

#

It's a drag and drop inventory system which uses a datatable backend

ebon leaf
#

oh right

#

I remember you showing that video ๐Ÿ˜ƒ

zealous ibex
#

๐Ÿ˜„

ebon leaf
#

sorry :p crazy busy week haha

zealous ibex
#

Ugh ๐Ÿ˜„ looks way worse than ๐Ÿ˜ƒ

#

np

#

I forget soo many things too ๐Ÿ˜›

drowsy jasper
#

btw, Search functionality on the Marketplace (via website at least) is nonexistent

#

can't find sh#t there by typing request in the search input field

ebon leaf
#

nah its there. But unless you use the EXACT title it doesn't work lol

#

so, for finding something called "Bill's Awesome Adventure Pack", you need to type that, exactly, including the "Bill's" as that, not as "Bills" ๐Ÿ˜›

#

which you know, isn't useful ๐Ÿ˜› cause you are searching to fnid things usually, not cause you have already found them lol

drowsy jasper
#

It needs tags

#

so that something like "Modular Scifi" can be found by using "sci-fi,scifi,modular, modular sci-fi"

ebon leaf
#

yep

#

and the 'related items' system is lolz

#

my survival game template usually has space skyboxes and platformer icons as the related content... not sure how that works lol

flint snow
#

@abstract hatch @wooden falcon @zealous ibex @ebon leaf Thanks ๐Ÿ˜ƒ

zealous ibex
#

np

ebon leaf
#

Hmmm, looks like we got the ability to view more than 6 months of sales data back! Not sure when that happened but hurrah!

humble stag
#

@ebon leaf Sweet, I can check back all the way to 4th of juni 2015, I can finally see sales data from those days

#

maybe one day I can get the daily report from when my asset was first released

#

Was a bit weird in the beginning of marketplace when I had to wait 2 months to finally get my sales data, and it was only total for the whole month

ebon leaf
#

oh wow lol... that would have driven me insane not knowing!

lone mountain
#

Grats on the baby boy @flint snow !!!

humble stag
#

Ahaha, I got all my daily sales data since my release! The 18 month limit is in javascript only.

modern perch
#

haha, hax

humble stag
#

Dont tell admins plz

wooden falcon
#

hmmm, holiday sale

brazen forum
#

Does Epic typically do another sale over Christmas or was that Cyber Monday a pretty rare sale?

wooden falcon
#

apparently, there's a xmas holidays one

#

"The holidays are nearly upon us! To celebrate, we will be hosting a massive marketplace holiday sale from December 22, 2016 until January 3, 2017. "

brazen forum
#

RIP my wallet

wooden falcon
#

I guess the cyber monday one did really well

brazen forum
#

Do you have to keep checking during their sales or are they like the steam sales now where it is safe to just buy all the things you want on the first day?

ebon leaf
#

Usually unreal marketplace sales have been everything on day one except a few things that maybe get added a bit later probably due to sellers requesting it be added

flint snow
#

@lone mountain Thanks man!

scarlet wave
#

damn I think this thing is about ready! lmao

#

oh hell, sorry, put this in the message area

wooden falcon
#

sweet, my submission has been approved ๐Ÿ˜ƒ

scarlet wave
#

gratz!

wooden falcon
#

thx

zealous ibex
#

Niceeee

#

and OMG I can still join a sale โค

#

Got a release date yet @wooden falcon? ๐Ÿ˜ƒ

wooden falcon
#

nope

#

I doubt it'll be up anytime soon, certainly not in time for the sale

#

I'd imagine their backlog is pretty huge at this point

zealous ibex
#

๐Ÿ˜ฆ

#

I recently got my release date

wooden falcon
zealous ibex
#

But from acceptance to a reply about not having the payment info etc took a day or 2 and then a little over a week till a release date ๐Ÿ˜„

#

So dont give up hope ๐Ÿ˜ƒ

#

wow sweeeeeeeet

wooden falcon
#

thx!

zealous ibex
#

That looks soo real

#

Really ๐Ÿ˜ฎ

wooden falcon
zealous ibex
#

I love it

wooden falcon
#

I need to do something about the repetitiveness in the stucco texture, though

zealous ibex
#

just a bit too much shine in the shade for my likin ๐Ÿ˜› For the rest its pure ๐Ÿ’™

wooden falcon
#

thx, I appreciate it ๐Ÿ˜ƒ

shell jacinth
#

I โค the stucco

wooden falcon
#

thx ๐Ÿ˜ƒ

#

now it's just a waiting game, I guess...so I'll just work on improving the mats in the meantime

#

they've gotten pretty quick with the testing and approval process

jovial thunder
#

@sleek egret "Please note that your assets must be at least 4.13-4.14 compatible in order to participate in the sale.", this means 3.14 AND 3.14 compatible?

#

@zealous ibex What do you have going on the marketplace?

sleek egret
#

4.13 and 4.14 unless you've just released something and it's only out for 4.14

#

basically we need it up to date

jovial thunder
#

Alright, sweet

zealous ibex
#

@jovial thunder an inventory system ^^

jovial thunder
#

Oh, nice ๐Ÿ˜ƒ I would have submitted one, but I figured they didn't want anymore :p

#

I guess that changes my perspective a little

zealous ibex
#

:P

#

Its just a prpject i had lying around, and i need some more cash for a new pc, so i though hey why dont i try my odds :D

jovial thunder
#

When did you first submit?

zealous ibex
#

Some time ago

#

But its launching december the 7th:)

jovial thunder
#

I'm curious what the iteration time I can expect is now, I am almost ready to submit something. Lucky, you get to be in the sale ๐Ÿ˜ƒ

zealous ibex
#

Im gonna add crafting to it soon, i finally made the decisiin on how to make it

#

And i heard an xmas sale <3

#

Gl on your submission btw

jovial thunder
#

Took me a year before I had a chance to be in a sale ๐Ÿคฃ

zealous ibex
#

:O

jovial thunder
#

Was pretty excited to hear about this one, the Cyber Monday sale was pretty good

zealous ibex
#

On the other hand if i need to randomly name a mp seller id probably name you :D

jovial thunder
#

๐Ÿ˜„

#

On the other hand, I haven't had any sales since Cyber Monday :p

zealous ibex
#

:P

#

Well gtg cya

jovial thunder
#

Cya

silver moat
#

@wooden falcon Murderial pack!

brazen forum
#

Is there a way to view change logs for items that are updated in the marketplace?

rare lynx
#

Unfortunately no. This has been a long requested feature though. Some sellers have opted to manually log through their description, but it isn't comprehensive as there are character limits.

jovial thunder
#

I just wish there was a section for newly updated content :/

#

Though people would try and abuse it, no doubt about that

wooden falcon
#

make it so you lose your privilege to appear on that section if you get caught abusing it

#

so if you're updating very minor stuff just to appear on the theoretical "updated content" page

vapid tundra
#

Nice mats! @wooden falcon

wooden falcon
#

thx Dizco!

ebon leaf
#

Re change logs: I've started using a tutorial blueprint for an in-package changelog. New "page" in the tutorial for each new version.

wooden falcon
vapid tundra
#

i like it

wooden falcon
#

thing I've always wondered about ue4...do things really distort in perspective that much in real life? look at the lights up top

#

those are both rectangles

#

but the second one is distorted by perspective into a square :/

#

only way to fix it seems to be to turn down fov

ebon leaf
#

world is legit 3d ๐Ÿ˜› computer monitor is a flat representation of a simulated 3d ๐Ÿ˜› I'm pretty sure that would be the source of that. And yeah, FOV is definitely the culprit. Realistically themonitor is only a very small portion of vision, but we turn it up so the player has a more usable slice of the world lol

#

looks good though btw ๐Ÿ˜ƒ

wooden falcon
#

thx ๐Ÿ˜ƒ

#

I'm not the best at level design, and it came off looking like a cheap HL2 level, but hopefully it demonstrates the materials better than just slapping them on a sphere

ebon leaf
#

shrugs there's plenty of people who love the source engine look, but I'd say it does a good job of demoing them for sure

modern perch
#

people like the 'source engine look'?

#

what's wrong with these people?

ebon leaf
#

lol

#

valve never releases anything... that's what ๐Ÿ˜›

wooden falcon
#

why would they have to, when they have that sweet sweet steam money

ebon leaf
#

cause they could release an utter garbage fps, call it half-life 3 and get goty and a million billion sales :p

zealous ibex
#

If I get this as a reply:

n regards to your sale request, please reply to this email with the following information:
โ€ข Product Title
``` Do I just need to enter my submissions name? Or something else
ebon leaf
#

submission name

zealous ibex
#

Also dang it I'll probably be late with my launch sale now

#

Argh

#

A launch sale, that happens after launch, 10/10

#

But ty ๐Ÿ˜„

ebon leaf
#

post-launch sale ftw ๐Ÿ˜›

#

just so the super early adopters feel like they got something special because it was more expensive puts on a monocle

zealous ibex
#

He replied 29 mins ago

#

So perhaps a speedy reply gets you a reply on the same day ^^

#

also just hit this line

(Please note that all sale requests must be sent in at least one week before the requested start date)

I guess its a 1-week-after-launch sale ยฏ_(ใƒ„)_/ยฏ

ebon leaf
#

Doesnt hurt to ask but yeah :p

zealous ibex
#

I guess I'll plan a 1 month on marketplace sale

fallow plinth
#

Hi guys, quick question, why do I get the red exclamation point in my Library for the items in my Vault? "No Compatible Engine Installed"
I know for sure that they are all compatible with the multiple versions I have.

#

ps: I noticed I'm also not the only one

lone mountain
#

@fallow plinth what is your current engine version?

#

current default version

#

but...wtf.. Substance 1970 ?

#

oh even more strange

#

mine's 1969

fallow plinth
#

didn't notice that

#

:p

lone mountain
#

first thing I did ๐Ÿ˜‰

#

@sleek egret Your Marketplace is broken

fallow plinth
#

the current is 4.13

#

you can see from the yellow highlight

fallow plinth
#

mine is more recent

#

:p

lone mountain
#

anyway

#

all my vault items seem broken so far

#

but I'm on 4.14

fallow plinth
#

ok it's a epic issue then

lone mountain
#

but it should at least tell me what engine they are compatible with

fallow plinth
#

good to know that's not on my part

lone mountain
#

so yeah, it's something on their end

zealous ibex
#

It gives me that ! too, but I personally seem to be able to still press the install button and select an engine verison

elfin plinth
#

and when I select install, I can pick my installed engine versions just fine

#

so it's just the red icon that's inaccurate

proven lily
#

Hey @lone mountain The date error is a known issue, it should only happen when you navigate to an item in your Library

#

I just checked and the "No Compatible Engine Currently Installed" error is a known issue as well. You should still be able to install the plugin despite this warning.

elfin plinth
#

if it's known to give wrong result, can't you just hide the icon for the time being?

#

as it is now, it just gives wrong information to user and does more harm than good

#

@proven lily ^

silver moat
#

Hello

#

@proven lily Are you around? ๐Ÿ˜ƒ

#

Or @sleek egret ?

silver moat
#

Would appreciate it if anyone can look into this request quickly #120391 as the package is live but there's a small issue in the description.
Thanks.

proven lily
#

Hey @silver moat what's up?

silver moat
#

There is a line that says World Composition in the features list of the package. But that needs to be removed from the list.

#
#

Thanks in advance. ๐Ÿ˜ƒ

proven lily
#

Removed World Composition from the description ๐Ÿ˜ƒ

rare lynx
#

@proven lily My product was supposed to be released today, yet it isn't among the new content on the forums or marketplace. What's going on?

proven lily
#

What pack?

rare lynx
#

Modular SciFi: Command Center. It was supposed to release today.

proven lily
#

There were some technical difficulties on our end we're getting hammered out but it should still be going out today

rare lynx
#

Can you give me an estimate on when I should see it online?

proven lily
#

should be within the next 30 minutes or so

rare lynx
#

Ok, thanks

proven lily
#

no problem!

silver moat
#

@proven lily Thanks! ๐Ÿ˜ƒ

proven lily
#

kk it is out now, I've updated the forum thread to show this as well

rare lynx
#

@proven lily Thanks, that was quick!

zealous ibex
#

Link @rare lynx? ๐Ÿ˜„

rare lynx
zealous ibex
#

ty

#

Looks amazing ๐Ÿ˜ƒ

rare lynx
#

Thanks! ๐Ÿ˜ƒ

rare lynx
#

Hey @proven lily my product doesn't seem to be on the recent additions on the marketplace front page, only when you click on the category. It seems to be the only one missing, was just there shortly ago and now it's gone.

#

every pack is on there except mine from the looks of it

#

but there are still 48 on each page, which is strange

proven lily
rare lynx
#

it shows up there, but not here https://www.unrealengine.com/marketplace

#

despite both of them showcasing 48 products

#

It was on the front page for a while, but is off now

proven lily
#

ah I see what you mean, let me find out what's up brb

rare lynx
#

thanks!

wooden falcon
#

those are some sexy screenshots SE_JonF ๐Ÿ˜ƒ

rare lynx
#

Thank you @wooden falcon ๐Ÿ˜ƒ

proven lily
#

check now, is it up for you?

rare lynx
#

Yeah looks good now, thanks! Will it do that again, or is it stuck up there now?

proven lily
#

It should remain up there now, please let me know if you see it drop again

rare lynx
#

Cool, thanks for the assistance.

proven lily
#

happy to help!

lone mountain
#

Long Name OP

wooden falcon
#

lol

lone mountain
#

Curious now, if there's someone longer

wooden falcon
#

I love how their dev name is huge, but the pack name is just "illustrious"...not even capitalized

#

looks really neat, though

ebon leaf
#
ebon leaf
#

As an example of what it could look like

zealous ibex
#

Is it bad to have a constant upsating thing going on? My mp asset apparently has too little features andd likw to put out more feats asast as possible (so I wanna send new features up as soon as i can instead of waiting forever for a bulk update) :D

#

Sry for typos on phone ^^

ebon leaf
#

I think it's good and bad. Good in it shows you are supporting it and things move quickly, bad because you have to go via epic and it's going to make it hard for people who may want to extend your pack once a certain feature is in

zealous ibex
#

Hm

heady moth
#

If people buy your asset and make changes, add new features themselves they will lose those changes, for people who don't touch it and only use it's features It can't harm a lot unless you start deleting/renaming/moving functions

heady moth
#

@zealous ibex

zealous ibex
#

Hm

#

I guess I'll push like 2 updates instead of 5 then ๐Ÿ˜›

delicate dove
#

_> that "casual magic aura effect pack 2" is basically the equivelent of allowing a person to publish his first unwrapped cube on the marketplace.

wooden falcon
#

lol

elfin plinth
#

oh, the rusty bumper car pack hit marketplace

#

86โ‚ฌ

#

I can't remember who of you made it but I find it odd that you didn't change that

wooden falcon
#

it looks nice from the pics, though

elfin plinth
#

really?

#

that bumper is plastic

#

on both of those car models

#

and on tons of others

#

for that price tag, you'd expect some attention to details

#

even when I reported that like over month ago

vapid tundra
#

shes a looker xD

wooden falcon
#

technically, it's fiber glass, not plastic ๐Ÿ˜‰

#

if you want to get pedantic

elfin plinth
#

technically, it's plastic

#

there's no fiberglass on production cars

#

fiberglass is only used on aftermarket tuning parts

#

and on some old sports car bodies

#

but now they are composite or carbon fiber

#

and I don't want to get pedantic, I just don't like when people try to do realistic looking things but then don't pay any attention to details that make it look a sloppy job

wooden falcon
#

the googles say you're right...this time ๐Ÿ˜‰

elfin plinth
#

well, I know cars ๐Ÿ˜ƒ

wooden falcon
#

I'm more offended by the seam on the side of that seat than the rusty plastic bumpers

elfin plinth
#

those interior to exterior material changes are bad too

#

it wouldn't look like that at all

wooden falcon
elfin plinth
#

interior parts now look like scratched but metal that's been indoors, if they are meant to look like rustbuckets, they should be rusted there too

wooden falcon
#

granted, it's from far away

#

isn't there supposed to be a screenshot of the Overview map?

#

to give you an idea of all you're getting?

silver moat
#

Those look..... terrible.

wooden falcon
#

lol

#

it's the one I trot out whenever someone complains about a poor quality pack

elfin plinth
#

wonder if that's v1 or v2

#

unity has v2

wooden falcon
#

he would have been better off leaving off the materials and calling it Stylized Low Poly Crates

elfin plinth
#

it's kinda odd that he asks money for that but then shares like 100 of his materials for free

vapid tundra
#

seeing this maybe ill make some low price stuff as well

elfin plinth
#

let's fill marketplace with crates!

vapid tundra
#

no srsly. these boxes are meh

scarlet wave
#

the pic of the boxes being colored "green" reminds me of piles of diarehha.... lmao

elfin plinth
#

yeah, it doesn't take much time even for a new modeler to do few boxes

#

what's odd is that guy is not new to 3d

#

he's being doing that for years

silver moat
#

What's odd is that those are on the ue4 marketplace. ๐Ÿ˜›

vapid tundra
#

and no improvement?

scarlet wave
#

could just be a test pack

wooden falcon
#

hey, I already had the idea for Low Poly Stylized Warehouse, hands off!

flat schooner
#

@worn jewel hey, do u by any chance know is steph markoff is working today?

supple moon
#

looks like a quality pack with a pretty neat demo level from looking at the YouTube video | https://www.unrealengine.com/marketplace/dynamic-grass-system

https://www.youtube.com/watch?v=aWfbiAdfyhQ

#

shame a lot of MP assets have no docs to speak of and even in some cases showcase videos let alone walkthrough videos ๐Ÿ˜ฆ

#

hopefully that improves with time

abstract hatch
#

@flat schooner Please do not tag random Epic staff, it's inpolite and against the Unreal Slackers rules, to my knowledge. If you need assistance with anything, reach out to Adam, Stephanie or use the suport channels such as the forums or the marketplace support email.

long sand
#

Anyone know what epics stance is on marketplace blueprint assets that seem to just copy logic from other peoples marketplace assets.

#

It's one thing to learn from someone elses logic.. but i dunno.

#

I'll just go back to silent mode before I start trouble.

abstract hatch
#

@long sand Report any issues like that to the Marketplace support so it can be investigated

long sand
#

@abstract hatch :party_parrot:

#

So will the marketplace ever get a sorting function? It really sucks have everything listed by date added. I want to be able to sort alpha, rating, votes (amount of ratings given) and even popularity.

ebon leaf
#

I remember seeing one of the staff mention something about "things to do in 2017 with the marketplace"... so it sounds like they have some sort of rough internal roadmap... still no public though ๐Ÿ˜›

#

atm I'd honestly settle for a proper search function haha. but sorting/filtering and so on should be a basic thing as well

flat schooner
#

@abstract hatch I didn't want to be inpolite. I tag one person from Epic staff who was present at the moment in the working hours in Europe and USA. I did it because I wrote to Stephanny yesterday morning and she didn't reply. I thought that this channel is also for communication between comunity and Epic staff (There is separate list of names under "Epic staff" on the right side of the screen) I didn't read the Unreal Slackers rules about taging Epic staff members. The last thing I want to do is being inpolite to Epic emplyes. Please link me the Unreal Slackers rules so I won't do again this kind of faux pas.

abstract hatch
#

@flat schooner It's not a problem, just thought I'd let you know ๐Ÿ˜ƒ I think the rules are in the #more-resources channel - Basically, rule of thumb is if you're having issues, have questions or you want to shower us with praise, tag Adam ๐Ÿ˜‰

flat schooner
#

ok

zealous ibex
#

Could someone quickly tell me what the email is I need to submit changes to is? I honestly cant find it anywhere ๐Ÿ˜›

ebon leaf
zealous ibex
#

ty โค

#

(just got such a thing of added to our system, so thats the one)

jovial thunder
#

@sleek egret If a product is marked 4.x compatible, must it also be compatible with the GitHub version of the engine (If for whatever reason only the launcher version worked with it)? Or can a customer get a refund?

rare lynx
#

@jovial thunder not Stephanie here (obviously =P) but I'm going to go out on a limb and say I doubt that. Not every seller uses the GitHub to manually test those versions against the launcher version of the engine. In fact I don't know of any who do.

jovial thunder
#

Hope so :p

modern perch
#

The github version is essentially the same as the launcher version. Unless you change something, it will work.

flat schooner
#

Stephany is not here for the last 3 days, but don't ask about it because it's inpolite

gaunt flicker
#

If it works with the launcher version, it'll work with the github version

#

Unless its doing something bad

silver moat
#

Hello

#

Any moderators willing to change the thread prefix to [Released] ?
https://goo.gl/sYjNoc

#

PMs fail to deliver.

ebon leaf
#

@silver moat thread prefix updated

silver moat
#

@ebon leaf Merci!

heady moth
#

@sleek egret @proven lily There's been a change again, but no one told us? You can now properly see what category a pack belongs to in the list of packs. https://puu.sh/sKaa0/d314edb050.png

jovial thunder
#

@heady moth Well, I don't think that's really a change that requires much attention to the sellers.

silver moat
#

@delicate dove Congratulations. ๐Ÿ™‚

quaint cedar
zealous ibex
#

lol

silver moat
#

Why are we able to download some of our own packages but not some others?

silver moat
#

Some packages we release say [Download] but some others say [Buy $xx.xx]

wooden falcon
#

I think they manually grant you entitlements to your own packages when they're released

#

so they probably missed some, @silver moat

delicate dove
#

@Alireza#3139
@delicate dove Congratulations. ๐Ÿ™‚

#

its not my bday? did i miss something?

abstract hatch
#

@silver moat I'd refrain from posting links such as that, I know you mean well but there are plenty of people here that don't know that place in particular exists and it's just an open invitation to piracy. I'd suggest if @ebon leaf / @quaint cedar or @tall helm is around to remove the link in question.

tall helm
#

yup

#

link deleted

silver moat
#

You know and I know that there's no one around who doesn't know that place exists. ๐Ÿ˜‰

tall helm
#

send those to the authors in PM, but don't post publicly

quaint cedar
#

I didn't know, since I try to not find these places

tall helm
#

no reason to make it easy

#

besides

#

sharing pirated content is against the Discord ToS

#

keep that in mind ๐Ÿ˜‰

silver moat
#

Point being the latest version of a bunch of packages just got uploaded by 1 person , and I have a feeling they were actually refunded fraudulent purchases. ๐Ÿ˜‰

tall helm
silver moat
#

I did many times. No one seems to be reading.

tall helm
#

๐Ÿ˜•

flat schooner
#

Morning

#

Since I didn't participate in Cyber monday coz my invitation e-mail from UE went to spam :/

#

I wanna do discounts on Christmas sale

#

Any advice?

#

25% or 50% or 75% ?

modern perch
#

50 seems to be standard

zealous ibex
#

I'm doing 50% off (if I indeed get accepted to the sale)

elfin plinth
#

5%

silent shoal
#

I didn't find good quest systems on marketplace, which will suit my needs. So I started to write my own plugin. Probably will try to submit it to marketplace, when it's done.
https://forums.unrealengine.com/showthread.php?131127-Quest-System&p=636385

zealous ibex
#

I wanna be able to add it like most users would in tutorials ๐Ÿ˜›

humble stag
#

of course, make sure your unreal login mail and your seller account is the same

zealous ibex
#

Well I didnt ๐Ÿ˜›

#

But I'll shoot them a mail ๐Ÿ˜ƒ

#

Also my epic games username and seller username match up so I think I have the right account

silent shoal
#

@zealous ibex You should write an email to marketplace support and make a request for testing purposes. It happens always for each project at least for me.

#

Or you can contact with Adam or Stephanie here to speed up the process.

zealous ibex
#

Gonna tag em here ^^

#

or in PM is probably wiser ๐Ÿ˜›

shell jacinth
#

stephanie hasn't been seen in quite some time, but yeah, tag Adam, I guess

zealous ibex
#

๐Ÿ˜›

#

ty

jovial thunder
#

I don't think you're allowed to have 2 Epic Games accounts, so that must be the case ๐Ÿ˜‰

elfin plinth
#

pretty sure they don't allow that so people wouldn't troll on forums and / or offset all voting systems

#

all in all, pretty sure many still have multiple as epic wants to couple forums with ue4 accounts which may not work for everyone

#

I never understood why

jovial thunder
#

Also, it has taken up to a week for me to be granted entitlements on my products

zealous ibex
#

Lmao i have 1 buisness account and 1 personal

#

Never knew that rule tho

drifting mountain
#

@zealous ibex when you go to your seller page you should see you product there.

proven lily
#

@heady moth Hey sorry I just got your message here. Are you referring to the categories at the bottom of your image? That change was implemented quite some time ago, it's been several months at least

proven lily
humble stag
#

Seems nice, I fear some could misuse "1-7 Day sale: 1 Week wait", and keep an asset on sale every other week. Should it not be 2 weeks wait, so it keeps the same sale to wait ratio as "1 Week-2 Week sale: 1 Month wait"?

rare lynx
#

@humble stag The maximum amount of time you can have an item on sale yearly is 60 days, so that probably wouldn't be an issue.

humble stag
#

Ah, so it say, carry on then lads

silver moat
#

Hi, if you don't list a package as VR compatible, can then people still get a refund if they go against it and buy it anyway and see it doesn't work on VR ?

rare lynx
#

Not according to the policy. That's why we're forced to say which platforms were officially tested.

silver moat
#

Okay thanks.
Btw one of the landscape packs just got refunded, because the background static mesh wasn't seamlessly merged with the landscape itself, which is something impossible to do.

#

I don't feel like complaining at this time, I'd rather take some sleep. But that's not nice. Not at all.

modern perch
#

FYI, that's not impossible by any stretch of the imagination, though it is also not really that common

silver moat
#

@modern perch Tell me about it.

#

Where is the feature that merges a static mesh topology and UVs seamlessly with that of landscape?

modern perch
#

In ZBrush or whatever package most people use. You don't do it in UE4 itself.

silver moat
#

The landscape isn't a mesh.

modern perch
#

I know that

quaint cedar
#

Yo! Checking for interest in a Crafting System.
For anyone interested, here's the forum link: https://forums.unrealengine.com/showthread.php?131308-Crafting-System-Compatible-with-other-Inventories-Multiplayer-support

zealous ibex
#

I'd be up for another crafting system ๐Ÿ˜ƒ There are way too little on the MP

quaint cedar
#

I searched the Marketplace a bit. Either I'm blind or there wasn't a single one

wooden falcon
#

that looks really cool cedric

zealous ibex
#

@quaint cedar Mine is getting one whenever epic replies lol

#

But I'd love to have another one which is aimed around crafting instead of inventory (like mine is)

#

Screenshots looked cool btw ๐Ÿ˜ƒ

quaint cedar
#

Thanks, need to chagne something about the thread. Removed it for now

#

(So don't be surprised fif the link is broken)

zealous ibex
#

wow its been taking epic 5 days ๐Ÿ˜ฎ

#
You should be contacted within 24-48 hours.
``` 100% accurate ![kappaross](https://cdn.discordapp.com/emojis/230139932314828800.webp?size=128 "kappaross")
sleek egret
#

@zealous ibex What are you waiting on?

zealous ibex
#

I submitted an update and a put on sale request

#

But it isn't too urgent so I'm not too worried

sleek egret
#

Ah okay, if it was for the holiday sale Adam is working through those now. Even if he doesn't actually answer you by the deadline so long as you sent it in before that timestamp you'll still be good

zealous ibex
#

Sweet ๐Ÿ˜ƒ

manic jasper
#

We are awaiting a response on our Holiday Sale request as well. @sleek egret @proven lily

rare lynx
#

@manic jasper Adam addressed it in the official thread. So long as you submitted it before the deadline, it will be there. He says they should have responded to all of them by Friday. ๐Ÿ˜ƒ

gaunt flicker
#

Hoping only a few hours before the deadline still counts, suppose it does

rare lynx
#

The deadline was 5pm EST of the 12th, so it should if you sent it in a few hours before that.

silver moat
#

October report came in.

#

It's too strange.

#

One of the packs has sold 0 for entire month. Even at 50% off.

#

Or simply sale numbers are not showing up.

#

Rest of the packs have sold the lowest numbers ever since their submission.

#

Like October sales are half the sales of September and the months before.

#

I encourage the staff to take this case seriously. ๐Ÿ™‚

solemn prism
#

Hey @proven lily or @sleek egret I purcahsed a plugin from the UE4 marketplace and It is no longer updated. What do I do?

supple moon
#

have you tried turning it off and on again

solemn prism
#

I cant last update was 4.12

#

and I do not have that engine version

supple moon
#

grab the source folder, make a project in the version of the engine you want, open project, add C++ class, save, drop plugin source in and then it will rebuild the plugin

#

might work might not

solemn prism
#

It wont. Reading through the comments on the plugin it says it stopped working at 4.13

supple moon
#

which plugin is it

solemn prism
#

Joystick Plugin

#

Let me grab you a link

ebon leaf
#

wow 4.12 was a long time ago too...

solemn prism
#

yep

ebon leaf
#

pretty sure that they are supposed to remove outdated packs like that from the marketplace

solemn prism
#

^

#

I am contacting the seller

supple moon
#

oh ya

#

epic broke something

#

this is why I don't move engine versions ๐Ÿ˜„

ebon leaf
#

well, you shouldn't anyways once you start a project ๐Ÿ˜›

solemn prism
#

^

#

This si true

ebon leaf
#

but... people should also keep things updated haha. That's part of the agreement of selling via the marketplace

solemn prism
#

Yep

elfin plinth
#

well, "you should stick to one engine version" doesn't always apply because epic barely keeps including fixes to old issues after new engine version is out

#

unless you build the engine from source, you can't get the new fixes (and bugs) without upgrading the whole engine

ebon leaf
#

Yeah... It gets a bit hairy when you are talking bugs =p but unless it was something severe I would still be sticking to the one version for a project that I had already started work on *shrugs *

elfin plinth
#

you need to lock the engine version down at some point for sure

#

but I wouldn't go as far as saying you'd need to stick with the version you start the project with

#

unless it's a quick project that is

#

but just think of a indie game that gets built for 3 years, you'd started dev with 4.0, what are the chances that people wouldn't upgrade the engine in the middle of that

ebon leaf
#

I don't think upgrading your engine after 1.5 years is a good idea personally ๐Ÿ˜› I didn't mean from the moment you start though - you're right. But I think I would likely look at the future roadmap and do my work based around that. If something was coming that I knew I wanted/ impacted my project deeply, I'd focus on the art side of things and all that until that version hit then get to the mechanics and such shrugs

supple moon
#

@elfin plinth I try to grab commits from newer engines... though I have struck a problem recently where epic fixed a major issue but don't have a link for the commit ๐Ÿ˜„

elfin plinth
#

oh right

#

they made it impossible to grab individual commits too!

#

so you can't even fix the old engine

#
#

I ranted about this on forums :p

#

it's practically impossible to figure out anymore what changes are related to the bugfixes you are interested youself

steady vault
#

That is due to process of syncing the github fork from the internal perforce, I guess doing it commit by commit is too heavy. I hope this gets fixed sometime though.

#

@proven lily just got a quick question, I'm preparing a C++ plugin for the marketplace, so source should be included but I would also love to be able to give access to a private github repo to those users who purchased the plugin, is there any feasible way of doing such a thing on the marketplace?

wooden falcon
#

so quiet today

elfin plinth
#

@steady vault I know the reason, but it doesn't change the fact that version control is almost useless to end users like that

#

we can't cherry pick individual commits or even examine what they changed

steady vault
#

Yep I know, it's a pity.

elfin plinth
#

it is, I've been burned by that so many times already

steady vault
#

It was glorious when I had perforce access xD

elfin plinth
#

it was nice before they made the change 1.5 years ago

#

although master was more unstable before that

steady vault
#

Yep, 30 min sync

#

But master ia supposed to be unstable

#

I would be ok with that

elfin plinth
#

me too

#

I still don't know why they can't push the individual commits with some bot, even if they do some merge fixing on separate branch

steady vault
#

Might be that those are not even pushes to the p4 master for each commit

#

So every team might be on a separate branch internally, for internal stability

#

So merging their dev branch into the master depot on P4 might just be the same as merging in git with --squash. So all the individual history is lost.

lone mountain
#

It's affecting the add to projects now ๐Ÿ˜ฆ

modern perch
#

@steady vault, @elfin plinth - having worked on UE4 directly, I can tell you that commits are so frequent you'd have hell picking out any single changelist you wanted anyway

#

we're talking a commit every few minutes

#

there's also a build system that builds everything for all platforms for every new commit and tells you if it fails

#

if you get the engine version in code you'll get something like a 7 digit number back - that's actually the current changelist version of that engine, more or less xD

drowsy jasper
#

any AI scripter here? Here is an idea - Quake-like extendable BP-only AI for Marketplace! ๐Ÿ˜ƒ (I'd buy it)

sullen lion
#

BP only, you say?

#

Nope

proven lily
#

Hey @lone mountain are you talking about the date thing? It should only be occurring when you go through your launcher>Library, I just checked and this bug is still marked as To-Do. Unfortunately I don't have a timeframe of when a fix will be implemented

brazen forum
proven lily
#

For the previous c++ question, while we can't provide your users' information, when users purchase your plugin, they'll receive a receipt via email. if you'd like we can add a note to your product's storefront page that says something like:

"Please email receipt of this plugins purchase to ___ for access to the GitHub repository used to develop this plugin!"

#

@steady vault sorry forgot to link you in the post

drowsy jasper
#

@sullen lion why not ?

sullen lion
#

@drowsy jasper I already iced a BP-only AI because of BP not working. I could port it to C++ and it'd work fine. But code plugin and stuff. The bare minimum I might do is update my pack and test if it is still broken.

#

I could also work around that particular bug, but then I feel like it invalidates the entire design.

drowsy jasper
#

wait, how is it BP not working?

#

did you report it to Epic by chance ?

sullen lion
#

Feel free to criticize my design because one bug makes it meaningless- but it means that it isn't as clean as it should be and if I were to implement the workaround it'd be just like some of the other AI packs and how clunky they are to expand. The bug in particular is longstanding.

#

I might check to see if it's been fixed, but I doubt it because Distul just had this same bug.

#

I can't trust BP to work like it should, so I'm not going to invest my time in making a BP-only AI system that meets my standards when an engine bug can mean that people are completely justified in asking for a refund.

#

When you also factor in that people have asked for refunds because of an item being inherently exactly like other items of their type - and gotten them despite active seller support- I just don't feel like doing it.

drowsy jasper
#

๐Ÿ˜ฆ

#

what about making it partially in C++, partially in BP ?

#

(since that would be a plugin, the main thing is to make sure it is compatible with Windows/Linux/Android and potentially XB1/PS4)

sullen lion
#

Yeah, so that's why I haven't done that already with my AI pack.

drowsy jasper
#

I'd like to be able to modify AIs (e.g to assign different attack anims / weapons to each) for diversity, and I see it done via BP.

sullen lion
#

If all you need is different attack anims, you can try my free melee thing.

#

All it does is put animations in a DT and then let you trigger them.

#

You can combine that with basic AI pathing and your own attacks.

#

Might be fruitful

steady vault
#

@proven lily cool! The receipt would be more than enough then. Is there a way a seller could verify such a receipt?

#

For the repo sync thing in my previous company we had such a scenario just from SVN to GIT instead of P4 to GIT. The sync bot just synced once a day but generated the history for each commit that was merged. Not too fast but the history was intact.

proven lily
#

to verify the receipt you can send an email to marketplace-support, we'll be able to assist you there!

steady vault
#

Ok that would solve the issue ^^

#

The flow would be similar to confirming console access status then I guess ^^

#

Though having it built into the market place would be brilliant, an GitHub API key for the private repo on each item would be enough so the marketplace could grant read access automatically. Like with engine source.

#

But yeah a mail does the work too ^^ just thinking wildly here ^^

supple moon
#
Moss - Today at 5:26 AM
just got a quick question, I'm preparing a C++ plugin for the marketplace, so source should be included but I would also love to be able to give access to a private github repo to those users who purchased the plugin, is there any feasible way of doing such a thing on the marketplace?

@steady vault currently the only method is to manually add people, VICODynamicsPlugin for example has you email them with a UMP purchase receipt before you get invited to the private GitHub repo

though they also don't include full source code in the vanilla version of the plugin on the UMP, you have to get that through GitHub

sonic steeple
#

hey dudes and dudettes ๐Ÿ˜ƒ my wind system is now live!
and i'm on my "shameless self promoting" mission.
https://www.unrealengine.com/marketplace/ambient-wind-system

you can now have wind for all of these at the same time:
physical object, pfx, grass/vertexshader and cloth/speedtree
all with synched direction and intensity.
physical objects have their windload calculated by
material densities and an estimated surface area the wind is projected to.

#

thx to @elfin plinth and @ebon leaf for beta testing!

delicate dove
#

think one could make half the Rubber movie in that scene @sonic steeple

#

goddamnit wind, stop pushing over my cans

sonic steeple
#

haha yes

steady vault
#

thax @supple moon ^^ That would be the route I will go then ^^

humble stag
#

Here I go again, made a webscraper so I could faster update a list of all marketplace assets. Help to add tags would be appriciated

tall helm
#

@sonic steeple congrats on the release! The system looks pretty cool ๐Ÿ˜ƒ

#

How does it work, usability-wise? I imagine adding a component to actors you want affected?

sonic steeple
#

yes. thank you @tall helm ! basically it is a "wind zone blueprint" that you place inside your level. however it is unbound. the zone is only there to spawn physical wind actors randomly over the level, if you wish.
and the "physical wind affected actors" have a windcomponent.

#

they explain in detail on how to setup everything. however i still need to upload a video on the use and setup of soundcues and physical materials. then everything is complete

zealous ibex
#

๐Ÿ˜ฎ kewl @humble stag

#

Also fun seeing all the stats ๐Ÿ˜› The adverage price of MP assets is 35.88 eur and there is a total of !65k of assets in worth on there

humble stag
#

Yeah, other stats for fun, cyber monday had 758 assets on sale, out of about 1800 assets,. so 42% of all assets was on sale last time.

wooden falcon
#

that's odd, one of my packs appears twice in that list

humble stag
#

Huh, odd, have to see if there is any other duplicates

#

thanks for telling me

wooden falcon
#

interesting...Epic sends out an email if there are fraudulent purchases now.

#

np, good list Scraphead

#

new pack came out yesterday, and the fraud email came already

sonic steeple
#

@wooden falcon yes i also had this with my first package

wooden falcon
#

seems to me that the pirates just wait until Wednesday, then buy everything

ebon leaf
#

@humble stag that spreadsheet is awesome... tried to add some tags to my shit and it didn't let me though ๐Ÿ˜›

zealous ibex
#

๐Ÿ˜ฆ

#

I think I added tags to my item (I dont wanna start tagging other stuff as otherwise I'd probably mistag lol

ebon leaf
#

some items have tags... but for whatever reason, I can't add any shrugs

humble stag
#

you should be able to add tags? At least i can do it in incognito mode.

#

But do please add tags to assets that dont belong to you. the existing tags are made by me,

ebon leaf
#

I get this haha

zealous ibex
#

Hm

#

@humble stag I wanna add tags to other assets, just what if I use the wrong tags ;P

humble stag
#

@zealous ibex You are free to make your own tags, as long as the tag is somewhat in the ballpark relevant

#

@ebon leaf Thats really wierd, I see others have updated asset tags, so I dont know why you cant. The other cells are protected, so you cant edit them tho

#

what is the cell number you try to edit?

ebon leaf
#

k33. But I just fired up microsoft edge and it worked in that lol... so I dunn owhat that is about. Didn't work in Chrome or Opera XD

scarlet wave
#

@ebon leaf try adding the tags to your products, and stop playing with your shit!!!!!!! might work better then! geeze some people!

#

lmao

ebon leaf
#

lol ๐Ÿ˜›

scarlet wave
#

lmao

long sand
#

@humble stag thanks for the data ๐Ÿ˜„

gloomy kettle
#

hey all

zealous ibex
#

Note to self: never ask the marketplace team for 2 things in the same email lol

ebon leaf
#

Solution: send two emails per request ๐Ÿ˜›

zealous ibex
#

Yup lol

#

Nothing personal against the concerning MP staff, but I waited a whole week for a reply and it wasen't even fully done ๐Ÿ˜›

supple moon
#

@zealous ibex probably a good practice to follow regardless as they no doubt use a ticketing system so really you should consider your support email like if you were submitting a new feature, improvement, , etc type production task / issue

zealous ibex
#

Hm true

#

I just feel bad if I flood them with like 2-3 mails in 1 go ๐Ÿ˜›

jovial thunder
#

LOL

#

I try and refrain from asking more than 1 thing too :p

wooden falcon
#

bugging them ultimately helps them, though. When things fall through the cracks, it looks bad on them. I'm sure they appreciate followup emails.

#

in fact, they've asked us to do follow ups if we don't receive responses in a reasonable timeframe

zealous ibex
#

ooh

#

I'll remember that

#

Not a reply in under a minute?! Follow up mail! kappaross

#

Sweet it got fixed โค

long sand
#

Anyone submit an asset update this week and actually get it processed?

#

hope they aren't on break already

#

;c

modern perch
#

many people will already be on break

#

not a great time to submit content, to be fair

silver moat
#

That's why things need to be automated.

wooden falcon
#

morning marketeers!

ebon leaf
#

you are always far too chirpy for me to really believe it's morning ๐Ÿ˜›

wooden falcon
#

lol

#

I'm halfway through a cup of coffee

#

holy crap, the On Sale tab is a dance off between Protofactor and Mr.Necturus

ebon leaf
#

those two are going to have a hard time with the new sales limitations ๐Ÿ˜›

#

I thought necturus up and rage quit on the community anyways?

silver moat
#

So the on sale tab items need to appear randomly.

#

The first 2-3 pages are occupied by like 2-3 sellers lol.

#

A count down timer for each item on sale would also be nice.

long sand
#

@sleek egret It's been over a week since I submitted a simple update to marketplace support for my ActionRPGInventorySystem and I have yet to receive a response or have the update published. Is there an ETA I can expect it to happen? I am really hoping asap as it's an important update and with the holidays a lot of people will just want to focus on building their projects.

sleek egret
#

@long sand I'll take a look.

long sand
#

You're the best

sleek egret
#

Found it, pinged the ticket so it should be seen first thing tomorrow morning

long sand
#

Thank you so much ๐Ÿ˜ƒ

zealous ibex
#

Ye updates are taking a week :P i guess the holidays are to blame

long sand
#

@sleek egret just wanted to confirm the update will be processed today. I got a reply to my newest ticket i submitted yesterday about another thing. But I don't see the update from over a week ago on the launcher yet. Sorry to bother you but I am going on holidays tomorrow and it's very important the update gets released before the holiday sale.

#

Also how come only new releases can get voted for what appears to be a 2 month long feature ๐Ÿ˜›

#

It would be nice having one of the highest rated marketplace assets to see it featured again in my life time.

ebon leaf
#

I think they should just highlight really obscure assets on permafeature. Thing sthat only like 5/1000 people would ever consider. XD

long sand
#

why not just have it random stuff..

#

it's pretty stupid to see the same 6 assets every time you look at it for weeks/months

ebon leaf
#

i was being facetious ๐Ÿ˜› but I agree

#

random ftw

#

hell... one random per category if you wanna be weird about it ๐Ÿ˜› though just total random would be best

#

change it every x time (ideally, at least once a day :P)

wooden falcon
#

I'm not sure about anyone else, but the lesson I learned is: don't release your pack in December :/

ebon leaf
#

I think the lesson learned is don't be a marketplace seller in december. Yeesh

wooden falcon
#

maybe people are saving up for the sale :/

ebon leaf
#

I still think they are broke from the last one

wooden falcon
#

yah, that's part of it

#

that's the major problem with big sales like that, they sort of canabalize from the following months

ebon leaf
#

yeah

wooden falcon
#

are there going to be new packs on the MP this week?

sleek egret
#

@wooden falcon New packs this week but not next week so we're trying to get out as many people as we can tomorrow so they don't have to wait until January to release

#

@long sand Should be but let me check on it for you

wooden falcon
#

thx, stephanie!

long sand
#

Thank you

sly shoal
#

hey everyone... i'm a 3d artist and it's been a while that i wanted to give a go to both the unreal marketplace and the unity asset store...i've been checking out a bit what asset people have been posting, especially characters and i usually notice that most of them have from none to very few evaluation, and few comments...so my wonder is if the marketplace is much populated at all? is it possible to make a decent amount of sales?

ebon leaf
#

It's possible... not super easy though. And getting customers to leave comments/ratings unless they are unhappy is very hard ๐Ÿ˜›

sly shoal
#

ahaha ok i see...is there any other 3d modeler in here that could share his experience? i get most people publish bluprints and game mechanics stuff right?

ebon leaf
#

There is a lot of art assets on there.. but I'm a blueprint author, so I can't help with specifics. THey do pop in though so just hang around and someone will be able to help out ๐Ÿ˜ƒ

sly shoal
#

thanks ๐Ÿ˜‰

wooden falcon
#

I don't know if any of the character modelers frequent here...most of the stuff is by protofactor and mr.necturus

ebon leaf
#

hmmm... removed that ๐Ÿ˜› the info is in the creators hub...

#

Not sure if it's meant to be public yet haha

delicate dove
#

<_<

ebon leaf
#

well, they posted the last thread about it in the public forum by mistake ๐Ÿ˜› so who knows XD

wooden falcon
#

interesting

#

a bit pricey, but looks nice

ebon leaf
#

0.o lots of content though

wooden falcon
#

that guy's like, the king of low poly stylized

ebon leaf
#

haha

#

hmmm... two time altering setups released in a couple of weeks

#

holy hell... lots of BIG packs lately

tall helm
#

new release!

#

y'all should buy this. I built the blueprint side of it

wooden falcon
#

cool

ebon leaf
#

based on the thumbnails looks like a high quality character

tall helm
#

yeah, it's very professionally done

#

was an honor to work for him ๐Ÿ˜ƒ

ebon leaf
#

Hey @proven lily @sleek egret , I don't know if this is deliberate... but it looks like the related content on all blueprint assets is the same, and it's all new content ๐Ÿ˜›

#

correction... looks like related content is the same for every category lol

#

so all characters have the same 5 characters there, all blueprints have the same 5 blueprints, etc.

proven lily
#

Hey @ebon leaf I think I'm missing something, what is going on?

ebon leaf
#

So if you open up three different blueprint assets in the launcher, or on the marketplace website, they will all have the exact same 5 blueprint assets as related content... regardless of what they are. So a rpg template will have the same related content as say in-game clocks

#

Likewise, if you open an orc character and a robot character, they will have the exact same 5 characters as related content

#

and all the related content seems to be new items too

proven lily
#

Ah, I see what you mean now, thank you.

ebon leaf
#

So... its more like "Here are 5 new items in this category!" than related content ๐Ÿ˜›

proven lily
#

so the way this is currently designed is it will show the 5 content pieces that are within the same category that are closest/share a release date with that asset.

ebon leaf
#

well, my survival game template from feb last year shares the same 5 content pieces as a blueprint pack released today haha so I don't think that's quite working ๐Ÿ˜›

#

but even so - that's not really related content is it? Shouldn't it be titled something else? Related content should be content that is related in theme or use to the content being viewed, in my mind at least

proven lily
#

I'm writing up a bug report for this now as I don't believe this is the intended functionality.

ebon leaf
#

TBH, I think that it should probably be fueled by similar tags - so if two items have the tag first person, they are likely to be listed... but afaik there's no tag system haha

proven lily
#

alright, I've entered a bug report on our end

ebon leaf
#

No worries ๐Ÿ˜ƒ

jovial thunder
#

@proven lily @sleek egret Can a user refund a product if it causes the output log to be spammed by warnings (Everything still working completely fine)? Also, must older engine versions of a product be kept up-to-date in terms of any bug fixes there may be needed? Or is that just required for the latest version (4.14)?

zealous ibex
#

^ very good question ๐Ÿ˜ƒ

proven lily
#

If a product is marked as compatible with a specific engine version and there is definitely a bug, it should be updated in that engine version, even the older ones

#

for the refund, it really depends on the warnings in question and whether or not they are a. of consequence to the pack in question and b. if they are actively detrimental (such as circular dependencies)

jovial thunder
#

Ok, and then another question:

#

Given those file submissions ^, if I needed to submit a bug fix for the files added on July 14th, would I just indicate in the email that it is for the July 14th version (4.10 - 4.13)?

proven lily
#

In this case, I'd make it clear it was for the 4.10 version of the product, though generally we can check the .uproject to see which engine version the particular project is associated with, giving us that information ahead of time does speed up the process considerably

jovial thunder
#

Ok. Say I accidentally marked the Nov 21st submission as 4.13 compatible. When the user attempts to download the 4.13 version, would it just download whichever version was submitted most recently, that is compatible with 4.13?

proven lily
#

so what generally would happen is we'd check before submitting to ensure which engine version is associated with the project, and we tie the compatible version to that. If a project is marked as 4.14, it won't open in 4.13 so we'd generally tie that to the previous project version anyways unless specifically told to do otherwise to prevent this from occurring.

#

in the case of the image above, the 414 version would show "4.14" as the engine version, extrapolating from there, we can verify that the product wouldn't open in 4.13 since the editor does not have engine version backwards compatibility so the 4.13 product would have to be a previous project version ๐Ÿ˜ƒ

jovial thunder
#

Right, but if I manually marked the Nov 21st submission as 4.13 compatible, you would go in and check to see if it is actually compatible, or you're saying it would automatically just be 4.14 compatible due to no backwards compatiblity?

proven lily
#

Ah I see what you are saying, sorry I misunderstood. Let me run a quick test and I can give you a definite answer, but I believe what would happen is it would pull the latest/most recently marked version as 4.13, so the 4.14 product marked as 4.13 compatible would be pulled in that case

jovial thunder
#

Ok, thanks ๐Ÿ˜„

proven lily
#

Alright, so the way this works is whichever product is on the bottom of the list will be the one that is referenced for the engine version when two have the same engine version

#

It is not based on date but on which one is actually below the other as seen on the page.

#

We've found that this is a symptom of a known issue that is already in our system.

jovial thunder
#

The known issue is the products not being listed chronologically, in some cases? Or in what case may the bottom item not be the most recently submitted?

brazen forum
#

That feeling when all the things you wanted to go on sale just went on sale ๐Ÿ˜„

ebon leaf
#

@brazen forum I was looking at the AI behaviour toolkit but alas, not part of the sale

brazen forum
#

I don't remember if that was on sale last time or not. For the jumpstart it gave me I think it was worth the price. I think I paid 40 for it

#

Whoever makes all those cheap weapon packs, those are such a great deal.

#

Especially for VR if you don't need animations for them.

#

I wish the marketplace would highlight what page you are on, add a shopping cart, wishlist and finally exclude items you already own.

quiet pulsar
#

How long is this sale?! I just recently noticed it.

brazen forum
#

I think it just started today. The last one was for 24 hours I think. Just on Cyber Monday

quiet pulsar
#

I mean, I know it started today. I was wondering how long this one would last. I'd assume it would last till Sunday. (Monday if we're lucky) But that's common sense for me since it is after all an "Event Sale."

gleaming echo
#

@quiet pulsar sale started today and will last almost 2 weeks, until january 3rd

quiet pulsar
#

@gleaming echo Thank you!

brazen forum
#

@gleaming echo do you know if the prices can change during the sale? Is there any disadvantage of buying all the things you want on the first day?

gleaming echo
#

@brazen forum as far as I know, they won't change. Discounts were actually defined a few weeks prior to the sale.

humble stag
ebon leaf
#

... i just finished looking through the entire marketplace 5 minuts ago because I couldn't find the link to your sheets ๐Ÿ˜› damnit

humble stag
#

Update was finished 5 minutes ago so you did not miss much ๐Ÿ˜›

ebon leaf
#

would have saved me a lot more time than going through though haha XD not your fault at all though lol

near hedge
#

hehe @humble stag you beat me again ๐Ÿ˜›

#

so I had to do it manually

#

they must be doing some STRANGE javascript stuff

#

as my browsers either hung or wouldn't load page

#

tried 3 different browsers

humble stag
#

@near hedge I have made the webscraper in python this time, still need some work, but when its done it should update automatically without me needing to do any more work

near hedge
#

ahh sweet

wooden falcon
#

lucky Infuse Studios got three of their packs on the first page ๐Ÿ˜ƒ

ebon leaf
#

lol... I have one about 10 pages in, and the other two in the last 10 pages -.- so annoying. Same as last time round haha

delicate dove
#

im only a few pages in, its something

sleek crypt
#

We need a wishlist feature on the Marketplace

proven lily
#

@jovial thunder Hey sorry I didn't get back sooner. you are correct. The pack that should be most relevant should be the latest added, not the one physically lowest on the list.

jovial thunder
#

@proven lily No problem, thanks for getting back!

jovial thunder
#

All of my products are 50% off for the duration of the sale ๐Ÿ˜„

zealous ibex
#

@ebon leaf Wait they don't ranomize?! ๐Ÿ˜ญ

ebon leaf
#

Nope lol

zealous ibex
#

Dang it

ebon leaf
#

static order sadly.

zealous ibex
#

Why @proven lily, why ๐Ÿ˜ฆ

jovial thunder
#

Had 2 sales yesterday, I guess they didn't know my stuff would be discounted today :p

zealous ibex
#

Mine's on page 10 too ๐Ÿ˜‰

ebon leaf
#

yeah... I had a few sales yesterday too =/ feel bad that I don't know who it is so I can't apologise lol

zealous ibex
#

I haven't had any sales in the past week I think ๐Ÿ˜›

#

9 days*

jovial thunder
#

I'm scattered from pages 3 to I think 8, I'll have to see if there is an obvious correlation between rank and sales

ebon leaf
#

yeah ๐Ÿ˜› the rest of the month has been shocking

jovial thunder
#

I'll try and snatch up a few 90%+ discounted items today, there are some things that caught my eye

ebon leaf
#

there's a sidescrolling platformer template for 40cents lol... thats insane

jovial thunder
#

Yeah :p

wooden falcon
#

I'm on page 29, between a rock and some crazy doors :/

zealous ibex
#

Locked in ๐Ÿ˜›

#

But that sucks ๐Ÿ˜ฆ

#

Randomizing it would give all assets a pretty much equal chance ๐Ÿ˜ƒ

flat schooner
proven lily
#

that...was by far one of the most amazing things I have seen recently

ebon leaf
#

need to drop the pitch on your voice an octave or too to be more like barry white XD but it's awesome haha

flat schooner
#

Thanks guys ๐Ÿ˜ƒ I want to be original among all the posts aboutr sales ๐Ÿ˜ƒ

#

Could you reteet it?

ebon leaf
#

RTd from both accounts ๐Ÿ˜ƒ

#

thank you also for the retweet sir ๐Ÿ˜ƒ

flat schooner
#

no prob ๐Ÿ˜ƒ

delicate dove
#

oh god @flat schooner Im laughing my ass off

flat schooner
#

Thats alright baby ๐Ÿ˜Ž

delicate dove
#

hehe

shell jacinth
#

@flat schooner I switched the sounds on and put on headphones just to check the video, amazing!

flat schooner
#

That seems a lot of work, thank you ๐Ÿ˜ƒ

zealous ibex
#

@flat schooner OMG I LOVE IT!

#

I get that the text effects fit into the theme, they are just kinda ugly ๐Ÿ˜›

flat schooner
#

The are exacly like my high pitch singing ๐Ÿ˜ƒ

zealous ibex
#

xD

brazen forum
#

I haven't tried it out yet, but it looks very promising. I'll be testing it later tonight.

delicate dove
#

Wont beat @flat schooner his video, so i wont even try

zealous kelp
#

got 3.8gb music pack with 262 tracks for $1 from first page lol

delicate dove
#

sweet

brazen forum
plain swallow
#

I brought the $1 game music pack thats usually $30. Seems like something i could use

buoyant cradle
#

Yeah, that 1$ game music pack

#

like wtf?!

#

is the creator starving or something? :3

#

or maybe it's ripped ๐Ÿ˜ฎ Idk, even for a "christmas present" this is nuts

tall helm
#

maybe it wasn't selling well

#

and 30 sales at 1$ is better than 0 sales at 30$

wicked pebble
#

Agreed.

zealous kelp
#

i bought the 1 dollar music pack its actually really good, made sure i left a comment saying its good value even at full price as thats probably why he did it for 1 buck to get some ratings and nice comments...I never would have considered it if it wasnt 1 dollar though lol

#

will use the shit out of it though has 76 tracks and 260 assets

#

really wide range of tracks as well and good quality

jovial thunder
#

I sold quite a few assets during the last sale, but haven't had a single new rating ๐Ÿ˜ฎ

buoyant cradle
#

put it our for free to get internet points :3

#

jk, I actually don't like it, the other poor sound guys trying to make a living and then someone comes around the corner and is giving away everything for free :3

#

I mean, you can't forbid people to give away free candy, but I dont know

jovial thunder
#

You don't need to worry about being under-cut if you provide a product better than your competitors

modern perch
#

I'd imagine it may not have been selling well previously - there's a LOT of music on the marketplace, so I suspect visibility is near zero

ebon leaf
#

they also get really cheap when on sale, there were many many 2.50 music packs

elfin plinth
#

@buoyant cradle IMO marketplace should allow even free stuff, so people would see the free offering too before buying some only but subpar implementation on marketplace

#

Unity Asset Store allows it and it works fine there

#

Monopoly and "protecting poor guys trying to make living" are not good for customers

#

If the product doesnt sell, it's a) not good enough b) is poorly presented/marketed c) not priced properly for what it is or d) there is no demand for such asset

#

So in the nutshell, you have nothing to worry if you just make a good product yourself and dont get too greedy

jovial thunder
#

With the quality standards of the marketplace, I don't think you'd see many free assets

buoyant cradle
#

The ones I saw for 2.50 were max. 5 songs, some even were 1 song only

#

This one has high quality

ebon leaf
#

2.5 for even one song is super cheap when its for commrrcial reasons though

buoyant cradle
#

Also, if one guy starts dishing out HQ stuff, market gets spoiled ๐Ÿ˜„ It's like "Hey, why don't I get this awesome music for 5$, this one guy sold his stuff for 1$"

#

Welp, that's life, won't complain any further โค

#

Still s<3ks and I don't like it, and now make me a sandwich mum :3

jovial thunder
#

Why should the marketplace allow free assets that reduce the visiblity of paid assets when they make no money from them? :p

ebon leaf
#

otherwise you can get custom made music just by writing in any game developing group "any music producers/musicians that want to help me with some music for my project" and you will get atleast 10 replies

#

@buoyant cradle

buoyant cradle
#

The guy who replies and tells me he will do it for 1$ will be suspicious xD

ebon leaf
#

They will be replying and telling you that they can do it for free in many cases

buoyant cradle
#

Rly, sound guys do music just for Promo?

ebon leaf
#

@ebon leaf yep super cheap, I've been using marketplace music in some of my non-game related projects since getting a license from the sites that specifically sell music for youtube/podcasts/etc are still more expensive

#

I have had many of these requests, form either email, through indiedb and even facebook, and I was not even asking for a musician/producer that time on facebook ๐Ÿ˜›

buoyant cradle
#

Man, I'm living under a rock ๐Ÿ˜„

ebon leaf
#

Turned them all down though, well except one person, his music was awesome so he will do the music for our demo, and if it goes well with the demo I want him on the full game

elfin plinth
#

@jovial thunder that would benefit all, first of all, we have nice community projects that people may not be aware off, so more free knownledge to everyone, and if there are similar product that are free, it would mean that paid products would need to do something better to sell, instead of just quickly throwing something together, again, engine users win and sure, lazy devs lose but I have no symphathy for devs trying to cash on ignorant people ๐Ÿ˜ƒ

#

also, since they already have a platform for this, it would be easier for end users to keep those free projects and plugins up-to-date via launcher

#

they already do that for code plugins, I wouldn't see it hurting extending it to everything :p

#

it's not that we have THAT much quality free content on the forums

#

like it would flood the place

jovial thunder
#

I'm all for it, once we have tagging and filters :p

elfin plinth
#

yeah, filters would need to arrive ๐Ÿ˜„

#

and automation for backend

jovial thunder
#

@elfin plinth Are you a seller?

plain swallow
#

So does anyone reccomend any must have sale items?

#

Before i begin digging through the ~800 items

jovial thunder
#

What kind of project are you working on?

plain swallow
#

Starting my first game, a horror game

#

come from a comp sci degree with strong c++

elfin plinth
#

@jovial thunder I'm not, although considering it

jovial thunder
#

So you're not looking for any Blueprint/C++ assets then?

plain swallow
#

If its something useful and an implementation would take a long time, then i would consider it. Otherwise simple stuff or stuff that wont take 50+ hours i would do my self

elfin plinth
#

@plain swallow I'd recommend some general purpose soundfx packs at least, you always need them regardless the genre

plain swallow
#

any reccomendations @elfin plinth ? I saw some really good every day sound effects in the black friday sale that i wish i got. Had thousands of sounds in all categorys imaginable

elfin plinth
#

this is my go-to package for random sounds, it's got lots of sounds, some are good, some not so good but pack definitely has lots of value: https://www.unrealengine.com/marketplace/universal-sound-fx

#

I don't think marketplace has the latest version though, it should have 5000+ sounds nowadays

#

I think the first one would be better value even if they cost the same but at these prices, they both are really cheap IMO

plain swallow
#

Thanks @elfin plinth
That second link is the one i saw in the first sale. Unfortaunately not as cheap this time around

#

So you think the first one would be better even at the same price? I cant complain at $10

elfin plinth
#

it's definitely worth that $10

#

I haven't fully compared all the sounds though, just found the first one more useful for my own purposes

#

I have bunch of other sounds libraries too but they are more specific for purpose

plain swallow
#

Does it have creaking door sounds? I wish it had a pdf list like the second link does

elfin plinth
#

there's a pdf

plain swallow
#

Thank you so much!

elfin plinth
#

I would wish they were 48kHz though

jovial thunder
#

I don't have much know in the way of other packs, but I have 6 of which may save you some time down the road, depending on where your project takes you (If I'm allowed to recommend such a thing :p ) https://www.unrealengine.com/marketplace/profile/Jayden Miller

elfin plinth
#

they are 44.1kHz

#

it's not a huge thing though

plain swallow
#

I dont think i would notice the difference personally

elfin plinth
#

I'm sure there are horror game specific sounds on this sale too

plain swallow
#

That Maze creater... brings back the time a few years ago i had to program one in c++

jovial thunder
#

Fun stuff ๐Ÿ˜ƒ

plain swallow
#

I brought a few horror music packs last time around, nothing with specific sounds effects though. Guess i will start digging through the sale pdf

#

But i think that $10 pack for sure. Also grabbed the $1 music pack this morning

elfin plinth
#

but I'd preview the sounds on them, there are some sellers here that put huge reverb on sounds making them almost impossible to sound good on environment that's not a huge hall / dungeon

ebon leaf
#

@elfin plinth me to actually, need to save up around 3000 dollars to convert my company into shareholding company, and therefore I need to save up more then 200$ per month to afford it in a reasonable time rate, I can make tons of meshes and modular packs if I just knew what people would want

jovial thunder
#

There's a forum thread with asset requests, or something along the lines

elfin plinth
#

it's too bad we don't have any public metrics on what sells well here

#

only thing we know if asset seller itself tells some sales figures

jovial thunder
#
elfin plinth
#

issues with request threads is that people tend to have their own agenda when they request thing, so in the end there may be a really little demand for a thing that few people request there

jovial thunder
#

Yeah that's true

elfin plinth
#

doing something modular and reusable seems to be safest bet if it's a 3d model

#

as that can cater really wide range of audience

#

most of marketplace art is still really specific, although we start to see a little more modular stuff there as well

ebon leaf
#

@elfin plinth Then going by upvotes is the best option

#

I think

#

The people want scifi ๐Ÿ˜„

plain swallow
#

scifi is going to be the new unity survival game with the default terrain assets one day haha

ebon leaf
#

@elfin plinth what did you plan to do, if you decide to do something forthe marketplace, art or code/bp?

#

@plain swallow hah

#

Unity survival games, will they ever cease to be created? xDD

elfin plinth
#

@ebon leaf could be anything ue4 related, but not really a topic for this channel ๐Ÿ˜ƒ

ebon leaf
#

a topic for DMs then ๐Ÿ˜›