#fab
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it's a real chore to go through it all
I reckon the first 5 or so pages will get the brunt of the sale
nah, mostly the first ones
I'm assuming it was all randomized
yah richard, that would have been nice ๐ฆ
oh well, I'll definitely look through every page
hmm i only look for things i explicitly want. so its doesnt matter on what page the item is ๐
the only thing I had my eye on is one of the very few things that isn't actually in the sale, lol
a filter to search would be nice tho
even filtering by category would have been a massive help
yup
MP needs a freaking shopping cart
@wooden falcon I complained about shopping cart a few hours ago
why I made the spreadsheet
so I can mark what I want easily
then go and bulk purchase
it's inconvenient as hell, and discourages multipurchases
yah, favorites
and a info system for when pirated and/or unlicensed content gets taken down. just the buyer knows thats he better remove said content
then add everything into cart and purchase
yup
BAM!
I mean, they can't even be arsed to hilight the page button for the current page :/
I have to hover my mouse over each one to figure it out
that's just css!
time is a very long time ๐
lol
boo when you see a cool preview pic on a pack, only to realize it's a music pack
that's odd...I know I bought this pack, but it's showing as not bought :/
dont make me nervous @wooden falcon ive bought a codeplugin, but need a dif. engine version to even download it ๐ฆ
@elfin plinth right click on the column text at the top
I know I have this pack...it's the really cheap, $5 rock pack
ah
or click on the arrow i mean
I initially right clicked on the title
arlighty, cya all, if you notice any errors on my spreadsheet just PM me
yeah, works now
I wonder how they chose the order of packs? Both my packs are on the same page (page 11)
later richard
alright, master blood pack has avg of 1 star
that good eh?
at least its not The Slaughtering Grounds Quality of Blood effects i suppose? ๐
where is this spreadsheet, btw?
Hey Guys, Does anyone knows which animation set on the UE4 Market that has a barrel roll?
Jesus christ what is this thing https://www.unrealengine.com/marketplace/demon-warrior
Low polygonal animated model of Demonic Warrior.
@vapid tundra yeah it's a bit annoying that you can't force a marketplace install on a different version
had to switch a project back to 4.13, reopen launcher, then download content, then switch project back to 4.14
I get why, but it would be nice to have an override
yeah that would be nice
@humble stag / @near hedge - Took a look at both your lists - pretty neat, but you're both missing some assets ๐
is there? Musta missed it
90% of the time versions usually work unless there was a deprecation in the engine that directly affects the pack.
yeah this one works fine in 4.14 I just had mess about to install it....although apparently not
@abstract hatch assets that are part of official sale?
Yeah
does the official sale link show those?
pretty sure they made the lists with the sale link
hmmm
did they add items to the sale?
I'm looking at the link now
Build an epic game! Browse our always-growing curated selection of environments, characters, weapons, audio, and more, all built for Unreal Engine 4.
it shows 31 pages
I thought it had 30 when I looked it though
or I just remember it wrong
yup
checked my bookmarks
nah there were 30 pages
I've neved been on 31
they've shifted the items though
now I'd have to go through all pages to see the things I missed............
0_o
this is an evil plan
trying to make people reconsider items they decided not to buy ;p
yeah
things missing from those lists were added only recently
so can't really blame the people who made the lists for that ;p
btw
who ever designed the marketplace webpage.... WHY there's no indicaton on what page you are currently on?
it was royal pita to navigate the pages by numbers (should have used previous and next) as you literally have to hover the mouse over the page you think you are on to see if it's that or the next one that doesn't have a link
any decently designed page could highlight the current page somehow
I know, right?
Also would love it if the MP had a cart system ๐ฎ
yup
it's like wanting to get 10 things at a grocery store, and having to get in line to pay for each item individually :/
boo at 5% discounts
(Criky, copy paste please)
List updated: I think i got them all https://docs.google.com/spreadsheets/d/1RoU21GQkMVP5hocC_dOmIsdDtUBbYjaDA3ZPFZBeijE/edit#gid=561637656
All Assets missing should be added now Name, Normal, Sale, Save, Off, Category, Stars, Votes, Rating with 5 votes or more, Creator, Description, Web Link 100+ Noise Texture Pack, 14. 99, 7. 50,$ 7. 49, 50%, Textures, 5, 9, 5. 00, Shrike, A library of over 100 noise patterns in 2048. PNG for V...
@wooden falcon - haha yeah, I spotted those. How generous of you to reduce a $49.99 asset to $47.49! xD
All these calls for a cart are a good thing, right? Means people are buying lots of stuff ๐
I've bought one thing so far ๐
it was $2.50
Although I do have a list of things I might consider before the day is out
or its just the one time "sale" laziness^
get a lot of stuff.. fast, faster....weheeee
๐
having to slog through 31 pages sort of puts a damper on enthusiasm
Our free packs are downloaded 265 times now. Only 2 sales yet. Offering free packs did make a lot of traffic but seems like it was for nothing. ๐
tbh i only bought 1 single Code Plugin so far from my UE4 Sub "Money". And i feel no need to buy other stuff yet just because its sale.
if i need stuff in the next weeks/months i'll buy it on regular prices as well ๐ no problem.
probably bought 15 things, so pretty successful sale so far
I wish we still had real time sales reports :/
gonna suck to log in tomorrow to find out I didn't sell squat ๐
@wooden falcon what assets do you have on the marketplace? Link us!
@wooden falcon yep... Realtime would have been nice for this
hmm
oooh
I linked from my vault
one sec
A pack of high quality skull and bone props for adding atmosphere to any project.
A set of utility materials perfect for a variety of projects.
silly me
...got the marketplace is weird. You shouldn't even be able to do that ๐ it should automatically go to the page haha
yah
it automatically went to the right page for me ^^
Really? Weird. The second lot of links worked fine for me, first one gave me unavailable lol
shows all the info and that
but not price/option to buy
oh hang on
you're right
I went from the link to his profile and from there opened both packs again
Okay good ๐ Epic don't necessarily hate me XD
https://www.unrealengine.com/marketplace/100-crosshairs-pack 75 cents for that is stupid ๐ awesome stupid though
nvm ๐ i misread
lol
hehe
Pushed an update for a code plugin for the first time
Whooo
Pushed an update for GS last week and it went out basically the same day
looks like the cyber monday sale has literally doubled our total sales in just one day
how can you tell?
because sales reports?
I thought they didn't show current day?
or is it already a new day over there?
not sure where you're at ๐
it's the 29th in the UK, heh
Congrats, that's great. How deep was your discount?
For Blueprints, do they need a naming convention like "BP_" prefix or will it be accepted regardless? I notice several BP marketplace items dont adhere to any standard, and than others do
^Depends on who reviews your asset :p
@smoky sigil - 25%
@modern perch ka-ching! What's the asset?
A stylized, low footprint low-poly asset pack ideal for creating dungeons in top-down games.
@modern perch doubled your lifetime total sales in one day? ๐ฎ
hasn't your pack only been out for a week, though? ๐
anyone purchased this pack?
https://www.unrealengine.com/marketplace/procedural-nature-pack-vol
looks like it offers a lot more value than LAM
https://www.unrealengine.com/marketplace/landscape-auto-material
I'm pretty much done with buying shit though for the remainder of this sale, my wallet hurts as it is ๐ฉ
oh also congrats to everyone's hopefully increased sales records (hopefully double or higher over the lifetimes of your products)
I do wonder though how much profit all you content creators are making based on your I/O of cashflow of sales vs sales purchases of your own ;)
most likely 20-30% of sales are from content creators funding each other by buying each others packs as someone stated awhile ago in this chat ๐
that Procedural Nature Pack is completely different than LAM
completely different purpose
Can anyone who has bought the Universal Sound FX collection check if they have a Thuds & Thumps folder?
Ben, I own Proc Nature Pack Vol 1, I'm actually impressed with it
@honest bobcat Afaik that is recommended, but not required. As long as it's internally consistent and easy to navigate, it should be fine
but my experience is from last year ๐ idk
very nice sale
aw
someone just messaged me asking if he can still get the discount, since he's on Pacific time and Monday still goes on for another 2.5 hours there
not sure what to tell him
First time to have a good chunk of time to go through the sales
Didn't realize it ended at 9pm
oh well, gg
Submitted plugin update, got back compile failure that I can't reproduce locally, wheeee
Also submitted a code plugin after a failed code review, whee
Code review brought up legit problems
Zero idea about plugin update compile failure
fingers crossed ๐
The Sale started last night for me at 10pm MST, the time zones were taken into account implicitly
not trying to be a donkey to anyone
but I checked at 10:01, and the sale was there
Aye
Last big sale wasn't automated, figured I had till they hit the button
But makes sense
yeah, I wish it was still going as well
I have nothing specific I wanted to buy anywho
I'm extending the cyber monday sale for one of my products
I picked up some "test" meshes, things to work with, a male character, and that glass shader as it looked intriguing to me, as well as other meshes
That Urban Construction pack is really cool. Even better when you learn that where it says preview everywhere it means preview lighting and not preview textures ๐
The one thing, that I did notice that is absent from the marketplace, is a bunch of female characters, I think there is only 3?
Are there some other good places to get character models? I didn't see too many different ones in the marketplace.
I got a bunch of env packs, for faster and prettier prototypes
@tall helm absolutly
@brazen forum I really don't know of any, I mean there's like turbo squid, etc, but taht's just going to be a mesh. I'm really looking for the Skeletal Mesh, with some rudimentary animations, doesn't have to have 2000, but a few would be nice
ok, can't do that to myself, going back to see things that were on sale, and now aren't. Nope can't look at the Marketplace till thursday!
lmao
@brazen forum I picked up this pack of robot human characters, a lot of variations for the price https://www.unrealengine.com/marketplace/crash-test-robot-dummy
A pack of 3 stylized robots : Male, Female, Heavy
That one is pretty cool. I'm starting to understand now why there are so many survival games with naked people on Steam or Zombie games...
@brazen forum lmao @ naked
ok stop it, geeze about to buy that now
and I've bought enough!
lmao
Woooh, sales were awesome today ๐
I can't imagine how some of the more popular packs sold
well I hope, very well!
๐
@tall helm I would think so, cold outside in a lot of the country, so they are staying in, get bored, let's buy stuff!
lol
is that how it works? ๐
heck if I know!
I just thought it sounded good!
lmao
and I'm getting ready to release IwMeasure tomorrow for sale, so I hope so!
lmao
What's IwMeasure? ๐
A tool using a spline, to measure distance between spline points, as well as circumference, to measure distance between actors, circumference again, and volume for actors, as well as snapping actors to the spline points, and being able to manipulate their location using the spline, and then if you don't like it, send the actors back, or simple move the actors, and if you don't like it, send them back
and a few other functions, oh yeah, and the required conversion from UE4 units, to feet/meters, etc
i'm cleaning it up now, the only thing I really need to put into it, is making it more aware of the landscape, and keeping the everything on top of the landscape, if the user wants that
but that will probably be version 1.1
and that's far more than you ever wanted to know!
lmao
but i'll be posting it here, no doubt of that, videos, webpages, etc
funny thing I forgot to put my assets on monday sell, but I sold 4 (four) items yesterday.
I think I could raise prizes that day and I would still sell a lot ๐
@flat schooner imagine if you HAD put it on sale... maybe 10x sales
TBH though, I was disappointed in the quality of most of the ones on sale
(overall)
@everyone monday sells report!
I wanna know how's this american consumptionism work
Did anyone grab the HQ house asset in the sale?
The scale of the house seems really off. Though with a custom interior using the modular kit, and laying out everything with custom scales, it seems like it will be really nice for a horror game base
sale still seems to be on from what I can see, how odd xD
not on my launcher
is for me, just bought something and got the discount
I've extended our sales duration.
it appears to have finished for me now, however, checking again
looks ot be over to me
It's finished. But you can still find the extended ones in the On Sale tab.
Hey, I am thinking about making a code plugin which would extend the custom material node input with a HLSL editor (with syntax highlighting a parse error, etc) - would anybody be interested in that?
https://docs.unrealengine.com/latest/INT/Engine/Rendering/Materials/ExpressionReference/Custom/
Expressions that allow the use of custom, plain shader code.
i wouldnt say no to it, i wouldnt be able to use it myself
but i love that kind of stuff visually
https://www.shadertoy.com/view/4sK3RD < makes me go hnnng
Trippy ๐
custom expression are already a thing, aren't they not?
I'm pretty sure I've used them several times
they are, he is aiming at extending it with a full blown editor
ah, now I'm following
could be useful
not sure I'd pay much for it personally mind
sale was pretty good, sold 18 of my bone box, and 16 of my material pack
considering for the entire month leading up to the sale, I only sold 3 and 2, respectively, I'd say it was a good day
can't even imagine what the first 5 pages of packs sold...I was on page 11
nice!
that are some amazing numbers guys! congratz!
nice, had a purchase because the person liked the fact that I respond to comments and emails ๐
252 units sold and nobody rated any packages. hmmm
people don't seem to rate things
if the internet has taught me anything, ratings are only for when you are upset
^You could also replace "internet" by "humanity".
dunno, most marketplace ratings are pretty positive
I think the ratio of angry : happy customers is different than the ratio of angry : happy ratings, though. ๐
Positive ratings are usually from the people who hang around a lot and follow your progress in your thread since you start.
Negative ratings are also from the same people + any unhappy stranger.
Happy strangers though, they don't seem to rate the product.
ยฏ_(ใ)_/ยฏ
honestly I don't trust in ratings on the marketplace very much as people either just be nice and 5 star the item or usually at worst 4 stars unless there is an extreme problem with the product of course
it would be awesome if Epic Games started to tie ratings with a review as to why you actually gave said rating to get a better feel of the product's worth + to weed out the 1 word "reviews" from the insightful ones
but yeah I admit I tend to not review products I buy unless something really stands out with the product either in a possitive or negative light which I think potential buyers should be made aware of
I think the only thing I've rated was the 9000 swords pack, an that was mostly to inspire more 9000 weapon packs
I want a gun pack that remakes the gun generator from Borderlands
It was so simple, yet so clever
im suprised no one has even done a counterstrike weapon buying system
@white osprey Isn't that just a bunch of random ints / enums / structs? ๐
Good evening.
maybe that guy was a vampire, @modern perch, and was asking for your invitation to let him in :/
well as long as you let the right one in
@abstract hatch Isn't everything?
@white osprey That's so deep D:
How come I sell 4 items on monday without any discount?
It seems like people where buing everything
I can't understand you, imperial capitalists.
๐
I think the discounts brought people to the marketplace and they grabbed some extra stuff while they were looking around
It helped across the board as far as I know
hell, I sold a few units on my Unity version of my bone box, and I NEVER get sales there
Affordable Landscapes 2 should hit the market pretty soon. Maybe this week? :)
Here's the third update WIP:
http://imgh.us/25_66.jpg
@white osprey so, over 9000 guns? ;)
@tall helm If you do an over 9000 landscape pack you'll get to know my ninjas. ๐
hehe
You should make an ATAT model... you now for science ๐
I want to play AT-AT Simulator 2017.
@abstract hatch D'OH (Re: Missing some items on sales spreadsheet), but glad that you found it useful. Epic's Celina Hodent is now aware (Director of UX at Epic Games) which is a good thing ๐ https://twitter.com/CeliaHodent/status/803667106470432768
is there any reason this content: https://www.unrealengine.com/marketplace/collection-of-22-high-quality-chairs is still up ?
A collection of ready to use high quality chairs for your architectural visualization.
wait, does my eye spot @sleek egret is back? welcome back!
Hi Luos ๐
heya, hope you had a good time!
It was good, but glad to be back.
yeah, that pack needs to come down
even with all the spam/email/backlog? hehe
anyways @sleek egret that pack i mentioned has loads of content thats not allowed to be resold
Yes, Alex e-mailed me about that. We're looking into it now
okies ๐
that pack consists entirely of content that cannot be resold ๐
even worse
even if the models would be CC-0, it's not a good thing to have others cashing with others free offerings
Yeah, it's pretty disingenuous.
there is some CC-0 content on the marketplace
the IES profiles
one of the colorproof things as well
can get em for free from pixar/adobe/etc
"NOT FOR SALE"
Assessment back, pulled ๐
๐
stephanie's back!
adam hit us! ๐ฆ
lol at that guy's reasoning for selling someone else's work " I have optimized them so they are ready for archviz in unreal engine"
since the meshes are free to use in projects, just not for resell, I wonder if that affects people who bought his pack?
in this particular case, I don't think it does
not unless use of the assets requires attribution, but I don't recall reading that in their terms
I wonder how many submissions Epic gets from these types of con-men?
must be huge
not quite piracy...maybe they should be called brigands? ๐
holy crap...I had some good sales yesterday
that's unexpected
hmm...looks like it was some sort of overflow from Cyber Monday, cause they were at teh discounted price still
I think it's time zone dependent
our sales reports reflect our local time zone, but the sale for us effectively covered two days
cool, means the Cyber sale was even better than I thought
If you look at the sales report, you can see how much the customer paid for the item so you can see what was because of cybermonday and what wasn't.
not a single comment or rating after all those sales... guessing most people just bought thing to sit in their vault for 'one day' ๐
(talking about my packs re: no comment or rating obviously)
I was pleasantly surprised by the sale...being buried in the middle of 31 pages, I figured no one would even get to that point to even notice my packs
yah, I haven't even d/l any of the packs I bought yet
I bought them all for espionage purposes anyways
I was in the same boat. Page 14 and 16 I think I was on... really had expected nothing after seeing that and noticing the pages were in a static order lol
"How the hell did they do that?" sort of stuff
lol I feel like most sellers are probably in that same boat with purchases tbh
and a little bit of "did they do that better than I did?"
haha... "incoming update for all my packs!" ๐
I did not hit anyone! I tapped them...at full force....with an open hand slapping motion...
๐
Adam don't hit the sellers เฒ _เฒ
well... unless it's going to get us more front page exposure... ๐ lol
how much was that chair guy selling his stuff for?
@sleek egret Hi, The package I mentioned on Monday (the one you predicted to come out this week), unfortunately I didn't see it in today's release. It's been exactly 22 days since it was approved. Getting worried. ๐ฆ #41347
? Oh! I see. I thought you were talking about Dead Hills
Your Landscapes 2 is on the schedule for next week though. I'm filling out your release notes for that now actually so you should get it soon
wow @modern perch, you got your pack out just in time...someone else released a similar one today
I'm sorry for the confusion there
oh, really?
Synty Studios Presents - Simple Dungeons. A Fantasy themed asset pack.
that guys got that style down pat at this point...he has a lot of low poly packs
@sleek egret Ah yes I was talking about Affordable Landscapes 2. Sorry for being unclear. I have 2 little notes I will send in once I receive your ticket. Looking forward to receiving it. Thanks! ๐
this is cool: https://www.unrealengine.com/marketplace/illustrious
Illustrious is a suite of visual effects inspired by print, traditional animation, painting, and other forms of hardcopy illustration.
hmmm interesting... polypixel released a free pack on the marketplace.
https://www.unrealengine.com/marketplace/illustrious#&gid=1&pid=8 taaaake onnnnn meeeee
Illustrious is a suite of visual effects inspired by print, traditional animation, painting, and other forms of hardcopy illustration.
glad to see this got removed
will the page remain up for awhile in a sort of archive state for people who may still click on the link?
or is the "Not for sale" just a placeholder until it gets removed completely from the marketplace
@delicate dove should get a Marketplace Policeman tag or something
I assume it's not listed now though and only accessible through the link?
Are free packages allowed now?
readies a stick to poke at it
In very particular circumstances. Basically to release something for free it has to be amazing quality and a benefit to the community. The free pack this week is coming from a long time seller who does some great work and wanted to give back in this way. They worked with Mike to get this to a really high standard and out on a community sample slot.
I see a free pack, so probably
well, if you watch the Evil Dead, you know that page is just going to jump up and attack you when you poke it Luos
Free packages can greatly hurt the paid ones. I'm not involved with architecture though, but I imagine other sellers selling same type of content would be comfortable now.
ok someone has been to some really bad restrooms: https://www.unrealengine.com/marketplace/public-restroom
A run down public restroom environment with sinks, mirrors, toilet seats, stalls and much more.
lol
Stephanie_markoff - Today at 2:28 AM
The page is going to take a bit to die completely
I should have worded that better
@sleek egret honestly I think the pack should stay up in an archived state which has an overlay or stamp or banner on the images saying why it was taken down
at t=least than anyone in future who follows the link won't just get a broken URL and perhaps find the same pack from the same seller on Gumroad or elsewhere
the banner should probably read "Lous Woz Ere"
and that guy whose name I can neither pronounce nor type is too talented for his own good
<_<
@supple moon That's not a bad idea. Let me talk to some folks and see what that would take on the backend and see how we'd want to execute that.
that is a good idea
that's also why you shouldn't delete forum posts from people like...whatever his name was that was using other people's work and went all crazy
gotta narrow it down ๐ there's beena few lol
makes it easier for them to blend back in after people forget
@silver moat I understand the concern there. For this particular pack, it does go with the art style they've set up and it is considerably smaller than what we would take as a paid submission.
I think it was one of those Mr people
mr bones or something like that
truebones, that's him
True Necturus
lol
well, that guy is somewhat crazy too
but he didn't steal anything, did he?
was just really arrogant
yeah i believe so
there are unity threads where people caught him stealing assets
he blamed someone else for that
but I think it happened more than once
well, there you go
anyone with a Mr in their name is crazy and possibly a pirate ๐
like selling assets ripped from released games
they all kinda blend into one person in my memory so it's hard to remember what went with who ๐
lol the best rip assets sell them
oh, I was talking about the bones-guy
ah, k
yeah for Mr.Bones ive seen comparsion videos of games and "his" animations
so necturus is clean?
They were 1:1
https://www.unrealengine.com/marketplace/olbert-s-low-poly-grass-and-groundplants I better be able to cut that grass down and find rupees
30 Grass and Ground Plants Pack, for extend the possibilities of Olbert's Low Poly Series.
mhhh
and this guy looks like he's a total dick: https://www.unrealengine.com/marketplace/fungoid
Here is fungoid, a cadaver whose flesh have slowly been replaced by mold and mushrooms.
๐
lotta items released today
same as a usual release I think? About one full page?
hairstrand and the other plugins were already there
no blueprint releases this week is odd
nah, only plugins get the monday release AFAIK. Blueprints go with all the other normal releases
probs just blueprint developers being lazy... er... I mean we are working hard 0.o
september and oktober community picks are still up, close to begin of december hehe
lol yeah... was better off with the sales items before at this rate lol
wait, a new free pack? can we do that now?
Stephanie_markoff: In very particular circumstances. Basically to release something for free it has to be amazing quality and a benefit to the community. The free pack this week is coming from a long time seller who does some great work and wanted to give back in this way. They worked with Mike to get this to a really high standard and out on a community sample slot.
from earlier today (about 20 mins ago lol)
@sleek egret how hard is it to check if someone bought a pack?
missed it totally hehe
specifically, me...I swear I've purchased a particular pack, but it's not showing as purchases, and is not in my online vault
lol
pack is only $5, so not a big deal, but I'd hate if my more expensive purchases started to disappear ๐ฆ
I swear I used to have all the marketplace content too but they just vanished!
supergrid shows as purchased, for instance, but doesn't show up in my vault
(I'm not even joking)
lol
I didn't have all of them, just all the ones over $20 in value... I bought them twice even! ๐
lol
they wiped them all out on next launch
haha
what if they had charged me all of that
lol... fair point
Hey @wooden falcon pm me the info on what packs along with the email tied to your account, I'll see if I can dig up the info ๐
cool, thx Adam! ๐
tape'em, beat'em
@delicate dove hey you've got the same Luos pack than I do!
@delicate dove is PEX any good? I was considering buying it in the sale but ended up skipping it
i heard that luos guy isnt an artist, and is a total dickhead though
yeah heard that too
if its on the interwebs, its def. true
@supple moon I consider it the best thing since sliced bread
artist rendition of Luos: https://www.unrealengine.com/marketplace/fungoid
Here is fungoid, a cadaver whose flesh have slowly been replaced by mold and mushrooms.
:/
but... how do you rate sliced bread?
lol sounds good then
hehe fungoid is prettier than me
god now I'm thinking of that silly Bread physics game
gf: luos, you constantly walk from kitchen to computer
me: I HAVE DIGITAL FRIENDS!
lol @ I Am Bread
the items in the launcher vault, are those only if you've downloaded the pack? or if you own it?
own
yeah
^^
damn, my launcher only showed like, 2 packs last night
they exist even when you haven't downloaded it
good to see this pack on the marketplace
https://www.unrealengine.com/marketplace/polypixel-freebie-pack
I vagule recall downloading it off their website around 6-8 months ago, though didn't really have much use for it
still great pack though
@wooden falcon did you get a receipt of payment from epic for the missing pack?
ah ok
only reason I noticed was because the pack was on the cyber sale
I wish epic would have some system to get receipts from past purchases
like normal online marketplaces have
this pack kinda reminds me of Splinter Cell: Conviction :D
for example, at one stage, my email inbox was full
so I got no receipt I had bought them
and I'm kinda guy who saves all receipts
just in case
thats why i use a email client. hav'em on disk to put them on a usb stick or external drive
gonna have to start keeping track of receipts now
I have email client
but that inbox is terribly small
and I use IMAP
so emails stay on server
I can see there's a transaction history on website version of the marketplace, but no receipts
@wooden falcon Bought your pack? We can look at that on our end. It's easier if they give you an Order ID
you get order id's though
if they don't have that it's most likely bogus and even at that we can check the validity of the Order ID
Adam's looking at it Stephanie, but thanks
No problem
another example of why a add-on / extension feature on the marketplace would be ideal:
is this one still on the MP: FX Star Starter Kit vA?
@supple moon missing the example?
there are plenty of sellers who also offer things past the marketplace
that one's not showing as purchased either, wtf
wow, the search feature on the mp is crap
searched for a pack by the name I got from my receipt, nothing...typed in part of it, it pops up...with the exact name I pasted before
because of a - I think
@elfin plinth sorry probably should have been more clear lol
I'm referring to the extensions offered on that store and that it would be awesome if the marketplace offered that
some examples could be seasons for environments, day vs night or brand new vs destroyed and similar stuff you could sell as extensions / add-ons for a MP product
ah, so within marketplace
^^ @wooden falcon maybe search cannot handle whitespaces at the beginning or end of your copy/paste?
also it would be extremely useful for plugins
or like, you buy one thing from same seller and you could get discount from additional items that are related to it
yep I've been on the case regarding that for awhile ๐
^^ yeah that could be another way of doing it I guess
heh, I'd have one request that'll never make it
but I'd like to block certain sellers
though I like the add-on approach better in most cases
as you don't want to download an entire new pack if it includes most of the assets from the other pack
would be handy for that new lightmass feature of bakes now being saved outside of .umap
I think it would be still better that addon is usable as is without the main thing
and you can setup sub-scenes for night + day
so the lights on lamps might be on, etc
just that you'd get some discount on the thing if seller wants that (in case you've bought some other packs related to that)
thanks be to Adam for resolving my issue
yeah your suggested method @elfin plinth I could see being added sooner than mine
my suggestion would require some back-end changes to the launcher for downloading and installing packs
while yours is more on the checkout (needs to be added too) side of things
discount codes is another thing which would be good to see
yeah, but lets be honest here, either of these will not make it while things happen manually on the marketplace backend
so you can perhaps give out review codes to YouTubers who review MP asset packs?
well or to your friends or colleagues or whatever if you want to give them a discount or give it for free to them
ยฏ_(ใ)_/ยฏ
well not to mention the promo side of things where discount coupons come into play
@sleek egret can we by chance get a rough roadmap for some upcomming features for the UE4 Marketplace?
I think a lot of people are starting to get sick of waiting on pretty basic features to be added
@supple moon we (sellers) have been waiting on that for months now ๐
the roadmap that is
some requested 2+ years ago
^^ yeah I hear ya @ebon leaf...
mainly why I and I assume others have waited on the sidelines with becoming content creators on the UMP
at least you guys have the customer portal for sales stats, etc now lol
I believe the last official comment was somethign along the lines of "we don't want to give a roadmap until we know more" or something like that. That was a couple of months ago now though
maybe a wishlist instead?
I'd rather like to see a Trello board of all the suggestions made on the forums, etc
hell if I had the time I'd start making a public one myself
I dunno if there is one available to non-sellers, as the forum thread I know of exists in the sellers-only sub forum
wait so there is a roadmap / wishlist?
very long forum list of requested features for sure. Not a roadmap yet though
what needs to happen is a list needs to be compiled of all the top suggestions
Wishlist yes, roadmap is something that's still being discussed
shrink it down to bulletpoints
@sleek egret any chance could you guys just create a Trello board and put EVERYTHING on backlog for the time being?
Q1:
-Feature A
-Feature B
-Feature C?
until you work out timelines, etc
Let me ask and see how that lands
at least you can collect votes that way to see what's really important to people
ยฏ_(ใ)_/ยฏ
maybe call the Trello board "Collected Feedback List" or something so people don't assume it's a roadmap and perhaps start complaining or whatever
hell I'd be happy to help out a bit with that list
perhaps we can setup a Google spreadsheet to share around and some of us can start adding to it?
(asking because I don't want to start on something like that if I'd just be wasting my time as something is already in the works)
@sleek egret Received your email. I wanted to ask since the release date is for next week, is it ok if I finalize the third update during this time and send the updated files to be replaced with the existing ones before it's released? or that'd be difficult to manage?
Yeah, so long as you send it in by Monday we should be able to get it out before release
Awesome! They should give you a raise! ๐
Aw thanks ๐
ooo, bacon
woah i got some additional sales from cyber monday on my sales report, i wonder why that is?
shows as 11-29, maybe time zone related?
your sales report is from your time zone's perspective
I believe the sales are from Epics timezone's perspective
they're Eastern, I'm Central
so sales that were from 11:00PM to midnight my perspective on the 28 would show up as midnight to 1 PM the 29 theirs
1 AM
dur
me no thunk gud
that's why when the realtime sales used to show up on the portal, I'd start seeing the nexts days after 11 PM or so
You was living in the future.
There will be a movie about me, I'm sure
sad trombone
I have a submission question, how the hell do we get our png files < 1 M when they're 1920 x 1080 "These lossless .PNG files must contain pictures of the original assets and must each be less than 1MB."?
What sizes are your screenshots? If it's a little over 1 MB I think it should be fine.
I don't know off the top of my head, not at my normal computer...but I do remember them being over the 1 meg limit
and I also remember someone else complaining about this limit
@wooden falcon maybe this link help a bit: https://www.smashingmagazine.com/2009/07/clever-png-optimization-techniques/
As a web designer you might be already familiar with the PNG image format which offers a full-featured transparency. It's a lossless, robust, very good replacement of the elder GIF image format. As a Photoshop (or any other image editor) user you might think that there is not that many options for PNG optimization, especially for truecolor PNG's (PNG-24 in Photoshop), which doesn't have any. Some of you may even think that this format is "unoptimizable". Well, in this post we'll try to debunk this myth. Thi...
and the images on the MP don't conform to this limit
I've submitted screenshots that were 1.2 and 1.4 MB and they were accepted. I think just as long as you aren't going 2+ mb you'll be fine
At any rate, the staff will mention it if it's an issue. But it hasn't been for me in the past
k, thx SE_JonF and DizcoDev
no prob, good luck!
np
@wooden falcon Submission guidelines are outdated.
Submission form now only accepts .Jpg format.
You can't load .Png in the slots.
And if your image is over 1MB it'll give you an error and you can't finish the submission.
@silver moat I think he means for the final screenshots, though I could be wrong.
Oh.. in that case he can send images larger than 1MB through the ticket, but they compress the images on their end to become 1MB or lower before they upload them. This sometimes results in very bad artifacts though. I used to save the image as .jpg, the file size comes down a lot, then open the .jpg and save again as .png but this time the .png would have a size almost as small as the .jpg.
However, recently I have been sending only .jpg and images and they were all fine with it.
It's just not quite a good practice to ask for .Png images and then have a 1MB limit. Either the limit should be lifted or format other than .Png should be allowed.
But since it's always better for the marketplace pages to load fast for everyone I'd prefer the limit to be there and accept other formats than .Png instead.
They must have compressed my files then, that explains why they didn't have an issue with it. ๐
๐
It includes the word birds, so ๐
doesn't sound like someone you'd want to encounter at a https://www.unrealengine.com/marketplace/public-restroom
A run down public restroom environment with sinks, mirrors, toilet seats, stalls and much more.
they do make clear who they are. xD
morning/noon/night market people!
@wooden falcon https://www.youtube.com/watch?v=gwZAYdHcDtU
lol
jesus, the last thing I need this morning is George Michael staring at me from my monitor
haha
although it does go well with https://www.unrealengine.com/marketplace/public-restroom ...
A run down public restroom environment with sinks, mirrors, toilet seats, stalls and much more.
which is why i pasted that video
just had to
this channel is now george michaelplace
๐ฉ
we now need a Voice Channel that only plays Wham! Songs all day long.
Thanks @delicate dove ... ๐
+1
OMG my submission got fully accepted โค
hugs @zealous ibex
Drag n drop inventory system
Nice ๐
1 sec, I'll get a vid
congrats! @zealous ibex
running on phone tethered internet ๐ so I'll have to pass on the video until I get internet hooked up at this house lol
Supprised the name InventorySystem got accepted tho, my guess was that that name would be like too generic
@ebon leaf Phone internet sucks ๐
I just gave up on it, lost my signal too often
yes. It really does ๐ particularly here in Australia where phone companies charge through the nose for data and I've already exceeded my cap thrice this month lol
Ouch
good thing I got good cybermonday sales to cover that bill when it comes in haha
๐
It somehow does suck that I missed cybermonday sales xD
I'd probably have sold for like 90% off
Your first week or two is usually the best week of sales (in my experience anyways) so, it won't compare to what CM could have been, but at least you should still do well ๐
Any sales I get will contribute to getting a new pc ๐
do you have a price point yet?
Not sure yet, but I'm thinking about ~15 usd. But on the other hand I may go a bit more sothat I dont have too too competitive prices compared to other systems
It's so hard deciding on price haha
Yup lol
But I was thinking 15 as then after epics share, taxes etc I should be left with ~10 usd I think
yeah gotta watch out: Predatory pricing is not good.
Yup
I really wanna avoid it
But on the other hand, I dont wanna overprice my asset for what it is
I'd say compare it with the other Inventory Items on MP, and then determine a good value.
Will try that, ty ๐
@sleek egret Hi, Just sent the updated files to your reply to overwrite the existing ones. Thanks! ๐
the marketplace guidelines say "BSP bases use the default grid, with MI_Template_BaseGray_03_Metal on the sides"
where the hell is MI_Template_BaseGray_03_Metal?
nvm, google told me
morning marketeers!
Hey @silver moat what's up?
Hi @proven lily , Wanted to know if it's possible to move a package from one account to another without taking it down and resubmitting it?
Please move Generic Shooter to my account and give me all future sales money ๐
lol
Unfortunately I don't have an immediate answer for that. Can you send us a message at marketplace-support with this question?
Provided it's the creator asking for that
@silver moat where's the fun in that ๐
lol
Hey everyone, we are making an update to our sales guidelines. If you would like to participate in the discussion on what changes are being made, what needs to be altered, etc. please visit here https://forums.unrealengine.com/showthread.php?130377-Sales-Guidelines-Discussion-Thread
Hello everyone,
As mentioned here, we are updating our sales guidelines based on the number of requests we have received from both content creators and the community in an effort to prevent the devaluation of the sales system. Before we implement these changes, we would like to present to you the guidelines we have currently written to give you an opportunity to provide input. We will leave this up for one week (from 12/2/2016 until 12/9/2016) to provide plenty of time to discuss the
I like those ideas
@proven lily HAHAHAHAH
That's freaking awesome
I remember stating those concerns awhile back
Specifically that sales were being misused as a way to get more visibility, but so many were on sale so it was just silly.
lol
Well
It is
But you get penalized pretty quick
I just like they are taking actions against the constant and silly perma sales I've been seeing
Is there any reason my PayPal isn't going through?
(I mean that unreal isn't allowing me to checkout)
I had that problem after buying too many things the other day. I had to add a new card. @wicked pebble
I haven't even bought anything
Oh idk about that then
Just to clarify because the message was vague, Does anyone know why, when I choose paypal at checkout, and enter the information, it takes me right back to choose a payment? As if I never entered anything?
New sales guidelines are an improvement... but it's a bandaid to the discoverability problem the marketplace has and penalizes people who have products at very low prices (like $5 - those products can't go on sale now?!)
@ebon leaf I don't get why you need to have a sale on a $5 item
I am all about some free market stuff
But, there's a point where it's a bit ridiculous
Same reason every other industry has sales on cheap items... I just think removing that ability for people who do have things at that price is unfair. There are plenty of products on the internet that I wouldn't buy for $5, but I would consider at $2
That's cool
But this is the Unreal Marketplace
Not Steam Sale
or CheapCrapOnSaleWhatever
I am talking about items on UE marketplace as well.
TBH, the curation right now is lacking
In my eyes as a consumer, I see it heading the way of Unity Store
The nature of items on the marketplace is realistically to speed up development. $5 to some people is enough motivation to make the thing themself, but a lower price then they might warrant saving the time.
I don't even frequent the MP as much as I used it since the floodgates were opened
Even when the cybersale happened...
I was like...wtf crap is on here
then why are you even commenting? ๐ You aren't the target audience lol
Of course I am
I do want to see the Unreal Marketplace turn into Unity Store
I don't want to buy anything on there, because 95% of it is poop
removing the ability for sellers that have items priced at $5 to have sales is stupid and unfair to that seller IMO. Limiting a seller who has an item at $10 to 50% off is as well. There should be a percentage cap ont he sale amount, not a hard price limit. I don't have any items at $5 or $10, nor do I intend to... but I know that if I was one of the sellers who had those items I'd be annoyed now.
I don't want to sell on there because well, many reasons.
I'm not arguing that better curation would be good. As would fixing the discoverability. And realistically if they fix those two then the sales issue will almost entirely go away
So, you wouldn't mind seeing $5 products on sale at 90% off?
Like, you don't see any issues with that at all?
Most sellers abusing the system were doing so only because it's so hard to get eyes on your product - not that I'm defending it or did it myself
At what point is it COST EFFECTIVE?
If the limit was 90% off then I think it's equally fair for a $5 product to go on sale for 90% off as it is for a $100 product.
As for cost effective - that's up to the creator
Though I do think a 90% limit is too high
I mean the platform, not products
Epic has probably figured out the sweet point at what is worth allowing on there at what price.
TBH, $5 products on there is already pretty awesome
At the moment epic takes 30% of all sales for running a badly made marketplace... if you want to argue about their cut of products then I have no desire to continue this discussion ๐
You devalue not only the product but also the whole system itself if you allow stuff to sell stupid cheap
The problem is, no one is making you sell on there
70% is still good
Blame Valve
They started it that high
Everyone else pretty much followed suit
But, that's not my point
But I guess it is.
As I said - I have no desire to discuss this. I'm not arguing the amount of the cut in any way. They get more than enough from sales to accommodate a 90% off on a $5 product.
if that was the rules
which I am also suggesting it shouldn't be.
I'd say 75% off at a max would be the best idea, and only allow it 25% of the time
90% on a $5 = .50 total for sale. 15 cents for epic...
That doesn't seem like a good thing for anyone tbh
lol... I'm out. Have fun.
At that price it probably cost them more to process the charge
And you wonder why they can't hire any more curators
That's my point @brazen forum
I haven't used the unity asset store. How does that compare to Unreal?
I mean, I see it from both viewpoints, but I think people just don't get it
Unity is trash
Like soooooooooooooo much stuff
It's hard to wade through the good from the bad
I noticed many items were in both stores when I was searching sound assets but pricing were not always consistent
Which is kind of where Unreal Marketplace is heading imho
The trick I found with Unreal is find something you like and then look at the author and other things they have done. Thats how I bought most of my stuff during this recent sale.
I have to say I was very impressed that all the people I have emailed in the market about questions have responded very quickly with answers too.
@lone mountain interesting conversation, but while epic I'm sure gets a substantial reduction for the credit card processing fee, it can never be that substantial (ok may walmart), such that a 50 cent sale is worth the effort, granted it's not brick and mortar, and all pretty much automatic, still there are costs
and I totally agree with you, drop the price too low, and what happens is devaluatoin of everything
personally I'm not convinced that anything should sell for under 5 bucks, once under that, give it away
@brazen forum totally agree, there are two creators that so far I really like, the SMs they make, and well hmmmmm, I've pretty much stayed with them
yes, I had my eye on SMs stuff but I don't think any of it went on sale. I'll probablty be buying some of those prop packs though once I'm actually ready to use them.
oh sorry, my bad , SMs = Static Meshes
oh I should see the correct name for who im talking about
but so far I like Mr. Necrotis? ( I think)
SilverTim*
ah, haven't looked at that person's work
https://www.unrealengine.com/marketplace/profile/SilverTm
https://www.unrealengine.com/marketplace/profile/Dokyo
Build an epic game! Browse our always-growing curated selection of environments, characters, weapons, audio, and more, all built for Unreal Engine 4.
Build an epic game! Browse our always-growing curated selection of environments, characters, weapons, audio, and more, all built for Unreal Engine 4.
but that Rat army he built, I really did like it once I got it
Yeah, I mean, I can empathize with the sellers for sure. I have read and heard their struggles countless times over the past few years. It's just that there are some things that perhaps only someone with fresh eyes can sometimes see, if that makes any sense.
Those both have really awesome stuff, I don't think any went on sale. I'll be buying it once I actually need it. I mostly stocked up on stuff I knew I would potentially need.
@lone mountain absolutely does, but even with old eyes like mine. there comes a point, where selling the product any lower in price, devalues everything it touches
Eudes had some really cool content too at GREAT value https://www.unrealengine.com/marketplace/military-base
A package containing various military props designed to deliver great use and quality to your environments.
Well, some people have a better overall understanding of the system, while others are just honed in on just one aspect of things making it easy to be blinded by surrounding stuff.
It happens way too often in every aspect of life though.
@brazen forum Yeppers, those rats are nice, as well as his other work, he also does enviroments, (kind of sort of), and I really liked em too, didn't put strain on the machine, and his Hero horses, was not stupid expensive as well
@lone mountain I agree, there is also this,
Yeah I was able to run the Military base in VR
- we don't know if any of them have ever ran a business before
- Price is not always the answer for sales
for my own products
I have always found, if the customer feels like they are getting value
they will buy
if they feel like they are not
they won't
I actually find it interesting that most sellers don't actually UPDATE their product
By update, I mean ADD value to it
how about selling ultra cheap in hopes of mass sales?
They just update to the next release and think it's good
@rustic siren but, why not just sell it for more and make more money then?
support, updates, customer interaction, helping a customer that has nothing to do with the product
I saw lots of comments on people requesting things be updated with the latest version. Has that been an issue with assets going out of date? I bought quite a bit of older stuff that said 4.12 and it all worked fine.
its usually the bp's that go nuts in new builds
Also, and this is the BIGGEST problem I have with MP sellers... optimization
some sellers update every other cycle, some update each
@lone mountain hmmmmmm, what optimization......?
lmao
๐ฆ
i'm laughing, but I'm serious
BUT
I find this even worse, there will be questions on a sellers "page" foir a product, that are not answered for weeks
and that I cannot put up with
I think the only one that's close to doing anything (including updates) was allar
in regards to those questions, some don't bother checking each of their assets all the time
And I think he's pretty much hands off on it by now, but I don't want to confirm that obviously, since it's not my product, but I think he's really the only one that added any value to his product over the years.
i mean, epic gives no notifications that some1 commented on your asset
But it's a pretty full featured thing by now
understand, and certainly don'pt want to put words in peoples mouths
@rustic siren agreed, and I do understand that, and I will be putting a disclaimer on my marketplace page, with this little thing I'm releasing (ass7uming it's accepted)
I've had really good luck with people writing back when I email them directly for questions.
that states emphatically, all support is given at my website, that is the place to ask questions and get help
honestly, proper way to ask questions about the asset is to email the creator. no point commenting on the page
I have forums, email, skype, they can choose
@scarlet wave what do you have in the store?
@rustic siren how are you liking the MP as a seller now?
There's a lot of sellers that add new content to their products all the time. The issue is that there is no highlighting of this so unless you have the product or follow it on the forums you don't really know.
@lone mountain meh, its like a hobby for me
@ebon leaf Oh I know. There's the TurnBased one that I love
But I haven't actually played around with it in a while
@brazen forum on my own website I will be selling some time tomorrow, need to make the 2 videos, etc
@rustic siren Right, but are you satisfied with your experience so far?
There's a lot of assets in there I just want to use even though I don't know what I want to do with them yet just because visually they look so cool.
Or are you on the hate club?
But, as a seller who does update his stuff, it's hard to stay motivated because of the discoverability issue. Older packs get very little attention from Epic lol
I'm happy with the way mp is being run , If I had power to make changes i'd give sellers ability to modify their post descriptions on a whim oh and the notifications system when some1 comments on your post / ask's a question. Just like the one in ue4 forums
And with no working search/tags...
yeah search tags would be nice too
The only gripe I have are FILTERS
you have search tags technically
What I would like to see is Review Star filters
not really, unless you spam it all into the title
@ebon leaf yes, and as a seller (not you specifically), when tbey lower the price to nothing, how do they expect to make money? how do they expect to stay interested, if they are working for "pennies" an hour>?
Like, top rated stuff up top, going down
Honestly, if they added in some filtering, and made the search work so you didn't need an exact term for it, then that would fix a good 90% of the issues
that's why I brought up, have they ever run a business to Victor
it's already filtered automatically by newest
they lack categories too
and a shopping cart
^^^^
for example, my vehicles are in characters section
and a wish list
couz they have no vehicles category ๐
Wishlist + Shopping cart are the two things I want the most
They have a weapons section
that moment when Epic uploaded the wrong files for my product
nor are there emails to notify interested buyers if a product goes on sale
time for damage control
AI Behavior Toolkit
plugin?
@scarlet wave as I said above - I'm not trying to push for that. I think they need a lower % limit and then a rule that covers all products. 90% is stupid except in instances like the cyber monday sales and that. And yes I have run a business before ๐ But anyways... I'm not getting back into that conversation ๐ I've left my feedback ont he thread and will leave it at that
@opaque rapids That's the one I just bought, I was really happy with it.
Thanks for putting up with all my email questions
and do the sellers actually know who their customers are? at one time, I know they didn't know
@supple moon that's AAA quality stuff though
@scarlet wave nope they don't
the only way we can verify a customer is by asking epic to check it manually
@ebon leaf oh sorry, I wasn't trying to start a war, was just wanting to discuss the marketplace
I wanted a refund, declined, they said seller fixed, still fucked, wrote another email just now
@opaque rapids oh snap... not bad reviews
@abstract hatch bro do your job
@ebon leaf well see that is very irritating, if you don't know who your customers are
@scarlet wave all good ๐ I'm just trying to work and that discussion requires too much attention comparitively haha
@ebon leaf lol, underrstand
this is still legendary pack imo https://www.unrealengine.com/marketplace/yughues-wooden-crates ;D
35 wooden crates available in 5 different conditions (fresh, worn, weathered, burnt and mossy).
The marketplace staff do a great job, and really need more hands on deck - but if Epic just automated a lot of the marketplace that can be (sellers updating descriptions, automatic file uploads, etc.) that would probably help that out a lot
@ebon leaf but not knowing who your customers are, I know for my big products? there is no way I will be willing to do that
If epic games want to make martyrs of their staff so we shutup about crap quality they can go to hell imho
@ebon leaf I agree, most inssues with "something" do not come from those caring for it
it comes from the top
@lone mountain this has happened twice already. they always manage to upload the same files that were already there, instead of the ones I sent them
@opaque rapids updating his pack like a pro
TBH, I don't see why sellers can't update their own stuff, just like Steam allows
We can upload our builds on our own on Steam
@ebon leaf you may not wish to answer this question. Still I feel the need to ask it. At times, when looking at the marketplace, and talking to folks. It Feels that Epic looks at the marketplace, as if it's a hobby for people. To me this should stop, it needs to be set up, as if they are working with real people
and real businesses
@scarlet wave yeah... it's very frustrating not knowing if the person who emailed you is a legit customer or not haha. We had a guy emailing sellers a couple of weeks back who went to the effort of faking purchase receipts with randomised receipt numbers... only got caught out because a couple of sellers decided to check with epic rather than assume it was legit
Ikr. less room for error as well
@supple moon who is being a martyr?
@ebon leaf yep, exactly, and if that happened with me, I would be furious, not that I would be saying anything publicly, but the walls around here would catch hell
or rather who is
I have heard the excuse that MP staff is overworked since the dawn of MP. They probably are, but I'm tired of that excuse being tossed around for shitty quality art being sold... then being told it's "FINE"
Ah
Well, all I gotta say, is they are only required to work whatever hours they are, not sure their internal structure and if they are still just ICs or FTEs
Pretty sure it's still the former
like it takes weeks for submissions, even months, you think they would open the fucking assets in that time and check for fucked up UV's for just general bollocks quality
But yeah, I don't think Epic really makes tons of money off the MP
and if they are making enough money, to have parts of the "checking" to be automated
So it probably doesn't get the highest of priorities imho
I know
@scarlet wave I think the issue honestly is that Epic haven't seen enough return from the marketplace... at least that's the message we got from Tim Sweeney in a thread a few months back... There's a lot more content on the store now, and the cybermonday sale was a huge success from what I understand, so it may have changed... but basically the official word was something along the lines of "atm the marketplace is barely breaking even... so we haven't invested in it"... which to me is the wrong attitude because it's chances of growing diminish rapidly if investment isn't made... that said, in the last month or two some changes have started, and I think there are more coming... but unfortunately Epic are very hush hush about all that stuff so we as sellers usually find out at the same time as everyone else, or a couple of days in advance at best. We've been asking the marketplace staff for a roadmap for features, or even a rough timeline on updates, for ages... but I think most of us who are pushing for that are honestly sick of hassling the staff when it's clear that they are just as frustrated as we are with it all.
๐
I guess it's just that I've bought so many spoiled goods in life, I don't go bonkers over it anymore
It's a risk we take as a consumer
@lone mountain and probably you have hit the reason, why, at times the marketplace, is treated like a hobby, at least to me, and in so doing (assuming i'm correct), they are killing it
If I buy something, and say it's 40 bucks + and it's total dogshit, and I can't use it, I will try to get my money back
The risk for the consumer only depends on the quality of the company, Epic games yo
@ebon leaf understand, and this is why I think, that I believe, that Epic thinks they are only dealing with hobbyists
@ebon leaf if they are barely breaking even... and that was OFF SALE ... then while the CyberMonday sale may have been a "hit" , then it probably made even LESS money than usual with some of those deep sales.
@but as you pointed out, it's the very reason also, their attitude (not the people that actually work it, but management), that is keeping it from growing
But sure, it probably overall made more money then ever due to how many got sold
@lone mountain exactly
yeah... high volume of sales in a digital marketplace is how you make money... as long as you have good server infrastructure which they seem to
I think the idea that it is looked at as a hobby of 'side project' for developers is definitely present, when many of us are living off of it.
yes
But yeah, I said this over on Slack before... a lot of sellers are making this their full-time employment gig...and to me, that's just crazy. It's worse than freelance. You don't even know if you're going to get a sale. At least with freelance, you know if you have a job or not, and if not, you go find a gig!
and I know one person in here, who shall remain nameless of course, that had high hopes to live off his work, he wanted it full time, and the last time I talked to him, he was convinced that it really couldn't be done, and he made good product
it can be done if you live in the right country
shrugs so far it's been a reliable main income for me with only three products. And I get a fair amount of contract work as a result as well from customers that contact me
If I were a seller, it would be supplemental income. I would never depend on that money. It would be stupid and ignorant on my part to ever do so.
or if you basically are a snake oil seller, and peddle every piece of garbage you can
I'm not saying you can't make money
one or two of those on the MP
@lone mountain not to be a donkey, but, everyone has a dream, the issue it seems to me, is that Epic is not treating this like a business, so it can grow
But, they've already stated...
They don't want to
Well, not in so many words obviously.
If they wanted to make the MP legit, they just need to take a look at Steamworks
Or rather, just how that process works.
as well as, I think some of the conditions keep, people from sitting down and writing awesome plugins, just my opinion of course
and 100+ dollar MP assets probably don't move very well
@scarlet wave there is definitely a LOT of quality sellers who have left the marketplace, and most of those weren't using it as their main income