#fab

1 messages ยท Page 46 of 1

tall helm
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...that's what we're talking about though

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arbitrary vertex data

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such as local pivot positions

daring bridge
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I just got the Have-I-Been-Pwned notification for the forum hack a few months ago

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passwords were md5ed

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I wonder who to ask if it's improved or not since then

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@modern perch we were talking about packing three coordinate systems into a single channel. it's not a great idea.

modern perch
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it won't have improved, it's arbitrary forum software

daring bridge
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in the end the UC tree implementation needs position and rotation

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or weight and rotation, maybe

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literally no forum software should be using sha1 or md5 now :/

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and nobody should be using forum software that does

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at the worst it's a field size change and a search-and-replace to fix too

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then force everyone to reset their passwords

daring bridge
sonic steeple
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@tall helm thx for the link man! yes all this vertex shader stuff is too mathy for me.
i now we had some interesting time, implementing the speedtree vertexshaders into our game engine, when we made Risen3. actually since they improved their vertex shaders alot compared to older versions. the winds for palms or other long leafed plants are pretty nice but also very performance heavy. so we left some of the features out when we implemented their shaders.
i will look into the uncharted doc asap

nova scaffold
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@tall helm you can have matrices too. Unfortunately this is just not exposed to us in UE4 but RHI should be able to handle that, otherwise we wouldn't have instanced static meshes

tall helm
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nice nice ๐Ÿ˜ƒ

wooden falcon
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morning Market people!

flint snow
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morning ๐Ÿ˜ƒ

wooden falcon
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wow, I'll never be able to reply to that nick ๐Ÿ˜‰

flint snow
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Any plugin people in here possibly? I have a code plugin i'm submitting and I have it all working. However, the documentation is a little unclear. I want to add some premade assets to it, so people can just take that blueprint, umg widget, and ect... and plug and play. However, the docs say to create a "Content" folder in side of the plugin directory for this. However, how does this show up in the Editor? I don't see that specific content directory of the plugin? @sleek egret

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Maybe, i'm just missing something really obvious here. ๐Ÿ˜ƒ

sleek egret
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Basically they'll have to click "Show plugin content" after downloading it and it'll show up in there in the Editor.

flint snow
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is there a switch to show it if already installed? like for the developer setting it up.

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thanks @sleek egret for the help, i learned something new, you gave me the info to search for

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didn't know you could turn that on in the View options

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Actually that only shows the C++ Classes, not my content directory. I do see that Paper2D shows a content directory. I'll have to see how they do that

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Ok i figured it out, there was a switch in the uplugin file ""CanContainContent": true," thanks ๐Ÿ˜ƒ

sleek egret
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No problem. Let us know if you have any other questions

silver moat
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Hey @sleek egret , Is Cyber Monday what you had in mind or I should still wait for another post?

sleek egret
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That was it ๐Ÿ˜ƒ

silver moat
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Great. Can I ask to extend the sale period to until Dec 31st?

sleek egret
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For that one? No it's a one day thing , but you can put your stuff up on sale after the sale is over for a different amount (or the same amount, it's up to you) but since these would be going up as an event sale we have to make them differently

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Also! Just to let you guys know: I'm actually going to be out from Thursday until the November 28th, I'll be out of the country at this time and largely unreachable. If guys need anything in that time you can ping @proven lily here or e-mail into the support alias.

zealous ibex
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Hai, the marketplace license agreement is very very boring to read, but I think I have done it, am I correct to say that I won't be charged by epic after possible initial verification fees (idk if they'll occur)?

sleek egret
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Charged in what way? For your payout?

zealous ibex
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What I mean is if epic decides to do whatever, I wont be charged right?

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I mean I am aware of the 70/30 split, but do I stand any risk, other than just not recieving my payout?

sleek egret
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That would be on your bank's side you'd see an issue with that. It's why we have the $100 threshold to give out money so that we can avoid some of the more common ones, but you won't get a charge on your items specifically from Epic.

zealous ibex
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ty ๐Ÿ˜„ That awnsers my question

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Now to submit ๐Ÿ˜„

daring bridge
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congrats @zealous ibex ๐Ÿ˜„

daring bridge
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@sleek egret I'd quite like to join in on Cyber Monday but one of my assets is still sitting in some kind of queue waiting for release. Are you able to tell me when the "Advanced Glass Shader" asset will go out please?

sleek egret
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? I sent you your e-mail on Friday I thought

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Yep, you're slotted here for next week.

daring bridge
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ok! ๐Ÿ˜ƒ

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I'll go look for the email. thanks!

wooden falcon
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Trump warned us of the cyber

daring bridge
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@sleek egret it doesn't look like I got an email with a date in it

quaint estuary
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insert unfunny political joke about missing email

wooden falcon
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lol

daring bridge
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hahaha

wooden falcon
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the MP is rigged

sleek egret
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@quaint estuary y u do dis? แƒš(เฒ _เฒ  แƒš)

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@daring bridge I'm going to send you what I have in a PM

daring bridge
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thanks Stephanie ๐Ÿ˜„

gaunt flicker
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Damn, not in this cyber monday sale

sleek egret
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@gaunt flicker Do you want to be?

gaunt flicker
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For Generic Shooter, aye

sleek egret
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Cool, e-mail the support alias and let us know what discount you want it at ๐Ÿ˜›

gaunt flicker
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Is it possible to list an asset as free during a sale?

sleek egret
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No it is not.

gaunt flicker
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Can I make something 99% off?

sleek egret
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What would that leave it at even?

gaunt flicker
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1 cent

daring bridge
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99.99% discount

gaunt flicker
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Sorry, 98%

sleek egret
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So the last ask we had for this, we we're told "Nothing lower than .99 cents"

daring bridge
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unrelated to the sale, would it be possible to make something free on the MP initially and have it go to paid after a month?

sleek egret
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It is not unless it's a plugin.

gaunt flicker
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Hmmm

daring bridge
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so just start cheap and ramp up from there?

gaunt flicker
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Can we discontinue an asset and then put it up again? :p

daring bridge
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can we reverse an asset's price randomly?

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so that we pay them?

sleek egret
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@gaunt flicker You can sunset it and then ask us to put it back online but we're going to need it to be to the latest engine version

gaunt flicker
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In that process can it go from free to paid and paid to free?

sleek egret
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Non

gaunt flicker
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Ayyyyy

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Can we stress test @proven lily while you're on vacation?

sleek egret
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Yes but please do not break Adam.

gaunt flicker
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Hmmm.

sleek egret
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Allar no

gaunt flicker
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Can we collectively pseudo riot so upper management gives yall a raise?

sleek egret
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Please don't riot.

gaunt flicker
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What do we want? More money for marketplace staff. When do we want it? Now.

daring bridge
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can we start a marketplace staff charity and have a portion of every sale go towards it?

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for just a dollar a day one lucky staff member can get a coffee every other week

gaunt flicker
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Isn't that the 30%

daring bridge
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I think that's the Tim Sweeny fund

gaunt flicker
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Ah

wooden falcon
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had Adam been load tested?

near heath
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that seems like a loaded question

wooden falcon
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yah, it came out wrong

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:/

gaunt flicker
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Constantly bugging @white osprey on twitter has only made him stronger

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Therefore same logic applies to everyone, right?

sleek egret
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Allar do not break Adam เฒ _เฒ 

near heath
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oh i'm supposed to bug Alex on twitter

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i've been doing it everywhere

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i guess i should limit it

gaunt flicker
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@sleek egret I won't break anyone...

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I have other Epic staff people to break

wooden falcon
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when you come back, all of the tables will be flipped

gaunt flicker
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However I can't promise the rest of the sellers won't break him

sleek egret
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เฒ _เฒ 

gaunt flicker
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They all no longer listen!

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Not since the incident...

daring bridge
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I'm different. I don't read.

gaunt flicker
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90% of the time, people don't read all the time

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Just like the launcher.... 60% of the time it works every time

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@sleek egret Is it planned to discuss Warden drm for the MP soon? Code for it is already public

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EULA changes also already went out

daring bridge
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what's Warden?

solemn prism
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@gaunt flicker - What is Warden DRM?

gaunt flicker
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Per seat licensing supported by code plugins for marketplace. Stub code publicly available since 9 months ago (search warden on ue github)

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Code says to contact mp team

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Recent EULA changes seem to be worded to allow this

daring bridge
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ah

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yeah they said the MP supports this now

oak fiber
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"NOTE: The Plug-in Warden will not or can stop someone from pirating a plug-in, it might help convert users who accidentally violate the per-seat terms of the license though." doesnt seem very, useful?

daring bridge
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it employs guilt

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"hey don't you think you should pay for that? please feel free to keep using it though."

gaunt flicker
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Aye

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Definitely not a strong drm

daring bridge
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so, I purchased a set of russian solders/police

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real nice characters

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every time I place them into a project it tells me 42 updates were detected

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does that mean it's still hooked up to a public source control somewhere?

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and it's importing updates?

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because if so holy fuck I want to do that, but without just giving away free access to people who didn't buy it

tall helm
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Interesting!

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And have a great vacation, @sleek egret!

zealous ibex
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^

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Also, do mp asset names need to be non-generic? Aka is a name like InventorySystem allowed?

modern perch
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I guess it is theoretically possible for it to still have source control bindings, though I would have thought the marketplace team would have stripped out that config stuff

delicate dove
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10 interwebs for Allar if it works :p

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(re: Stephanie_markoff - Today at 12:00 AM
Allar do not break Adam เฒ _เฒ  )

gleaming echo
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@daring bridge It sounds like you copy over not just the .uasset files but also the FBX / TGA / PNG files. If there are any inside the Content folder UE4 gives you a message like "Source change detected" if they have changed.

sleek egret
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@tall helm Thank you Jan

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@delicate dove Please do not break my staff while I am gone.

delicate dove
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@sleek egret
This message is false, I'm nobody, You can save money by spending it, I can resist anything but temptation, Drowning in the fountain of eternal life, deep down she is shallow.

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No keyboard detected, press F1 to continue

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Error loading error message

wooden falcon
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did someone break Luos?

delicate dove
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just making sure steph has prepared her staff properly

zealous ibex
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woooooow my tab for the mp just crashed ๐Ÿ˜ฆ

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Gonna work in a word document from now on xD Please make a save button ๐Ÿ˜›

cedar holly
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how are marketplace items licensed? Do you need to pay authors for any of them after you buy them for using in your game?

modern perch
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anything bought through the marketplace is buy once, use whenever

delicate dove
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also, RTFEULA

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Read The F.. End User License Agreement

brazen helm
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By any chance does Epic call you when you make a submission by the marketplace? after submitting I recieved 2 private calls thats all

delicate dove
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no

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that be cool though hehe

brazen helm
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coincidence then it is ๐Ÿ˜›

delicate dove
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personal call from Tim/Mark

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totally squeeing and ree-ing and fanboying over your work

brazen helm
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hahaha

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Tim, tim, calm down, now lets talk about where I want the future of unreal to head

delicate dove
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oh god, i'd love to see that in a sketch

brazen helm
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hahaha

delicate dove
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Mark wearing a shirt with "VEGA DESERTS ARE EATEN WITH MAH FACE" or so

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im not creative in jokes

brazen helm
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be either, usually ends up dark

delicate dove
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hehe, yea

wooden falcon
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why do all the characters in Gears games look like they say Bro a lot and drink lots of protein shakes

brazen helm
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@wooden falcon because they drink a lot of protein shakes and say bro a lot

wooden falcon
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ahhhh

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I've never actually played one, so I was curious

delicate dove
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I think its because they where once spotted with short skirts, and now feel the need to compensate

wooden falcon
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I don't like games where you hide behind boxes and pop up on occasion to shoot

brazen helm
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I have the game for you then

wooden falcon
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Box Cutter, a game where you hide behind boxes and occasional pop up to attack someone with a knife?

brazen helm
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hahaha

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Stealth sniper action!

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with a knife

wooden falcon
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just watch, the next updates to UE4 will start to focus on gearing the engine towards the "Stylized Low Poly" wave ๐Ÿ˜‰

delicate dove
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id love to make a game with that style though, i love it. bit overused.. but love it

paper wadi
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how do we update plugins from the Marketplace? I've deleted it from the engine/plugins/marketplace folder and restarted the launcher. When I click on Install to Engine it says it's already installed. Thanks
@proven lily Are there any instructions for this please?

sonic steeple
daring bridge
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hurry up and release it so I can buy it ๐Ÿ˜„

zealous ibex
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Nice ๐Ÿ˜ฎ

wooden falcon
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tumbleweeds!

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ermagurd

paper wadi
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@sleek egret Do you have any info on how to install an update to a Marketplace plugin please?

sleek egret
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As the creator or as a purchase you've made?

paper wadi
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A purchase I've made, Instance Tool was updated but I can't see how to install the update

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I've tried deleting it from the engine/plugins/marketplace folder and restarting the launcher, but it says it's still installed

quaint estuary
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Isn't there a dropdown beside it in your fault

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which has like "Remove?"

paper wadi
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nope, it's greyed out

quaint estuary
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Can you do a screenshot of the dropdown?

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Is there no repair option?

paper wadi
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There are no options at all, the other plugins I have are the same. Other non-plugin assets are fine and have thenormal menu that allows you to remove local content.

daring bridge
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it's not installed yet

paper wadi
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it is, just not to all the engine versions I have

daring bridge
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hmm

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have you switched to the right engine version?

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like selected it in the top left?

paper wadi
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yes my thoughts exactly ๐Ÿ˜ƒ

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yep

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well thanks for your help @quaint estuary @daring bridge, hopefully Stephanie will come back with a solution

daring bridge
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I'd try a reboot to be sure and if that doesn't work fake my death and start over

paper wadi
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๐Ÿ˜ƒ I'll try sacrificing a chicken too, just in case

daring bridge
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original recipe if we're all sacrificing please

quaint estuary
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Go to your engine version folder

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in windows

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go to plugins

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marketplace

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And if the folder ISN'T there

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Create it and dump one of the other plugins in there

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then restart the launcher

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see if it'll think "Hey, it's installed now"

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You might have to rename the .uproject or whaever

paper wadi
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I just installed it to the only engine version that didn't have it (couldn't catch the chicken) and it's downloaded and installed the new version fine ... but I need it in 4.13 not 4.11!

quaint estuary
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Now manually go to your Windows

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go to Engine

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Hang on let me get the actual file path

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So go to:

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C:\Program Files (x86)\Epic Games\4.11\Engine\Plugins\Marketplace\ThePlugin

daring bridge
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^

quaint estuary
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Copy that whole folder

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Move it to C:\Program Files (x86)\Epic Games\4.13\Engine\Plugins\Marketplace

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Then close the launcher, close it in your taskbar too and open it up

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then you'll be able to remove it

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then re-install

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and you can forget this whole thing ever happened ๐Ÿ˜›

paper wadi
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until the plugin is updated again ... then I'm screwed! Giving that a go ....

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nope, that didn't work, still no menu in the launcher and the 4.13 project won't open with that version of the plugin

daring bridge
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oh wait

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is the plugin for 4.13?

paper wadi
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it supports 4.11 to 4.13, I've been using it in 4.13

daring bridge
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you need a specific version of the plugin for 4.13

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it has to be recompiled for each major engine version

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so you may have the wrong DLLs

paper wadi
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yeah, I've put the old one back

daring bridge
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ok

paper wadi
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do you have any marketplace plugins installed? If so do you have a menu allowing you to remove them?

daring bridge
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not here I'm afraid

paper wadi
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ok, well thanks a lot for your help

daring bridge
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no dramas, good luck with the new life

paper wadi
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๐Ÿ˜ƒ

flat schooner
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Hey @proven lily I am waiting for mu assets on marketplace it should be today. Can you specyfy when? "Summer Sound" and "Sci Fi Gunshot Sounds"

wooden falcon
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it's usually not early in the day

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maybe the markets are down from the US election results ๐Ÿ˜‰

zealous ibex
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I hope not ๐Ÿ˜›

proven lily
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Hey @flat schooner, the content has already been released. In the future, we cannot guarantee an exact timeframe on release day of when it will be released. The only reason this is an exception is because it is already done.

flat schooner
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Thanks @proven lily Can you tell me why there is no graphic I've send you twice only some random print screen as I main picture?

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I made a proper Thum picture, Fetured Picture, FeaturedNew picture, In proper size and .png I've send it twice. I know that is hard to picture sound but I am relly trying to make the best thumb that is representing my asset

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I have all the pictures on my hard drive I can send it again.

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It is important to have proper picture there.

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Please let me know what is the fastest way to fix it

proven lily
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The best thing to do is send a message to the ticket in question requesting the update. It may have been missed in our queue.

flat schooner
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@proven lily I send a mail as a reply to my asset thread with attached pictures.

wooden falcon
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lol

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too bad Trump was elected :/

delicate dove
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@proven lily the "dungeon music pack" still has the skyrim screenshot as an image.

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thats an extreme nono

wooden falcon
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not like it would be hard for him to come up with something original

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or throw together a scene out of mp bought assets, then throw the same filter on it ๐Ÿ˜ƒ

delicate dove
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also @proven lily I would really prefer that my seller reports come with a .pdf

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and the new seller report is unclear as ffffff

wooden falcon
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yup

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just looked at it...what's the stuff below the counts?

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it's almost like they had a programmer designer the report ๐Ÿ˜‰

delicate dove
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someone from zbrush designed this

wooden falcon
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hah

delicate dove
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yea, please revert to previous one

wooden falcon
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next pack idea "Stylized, Low Poly US Presidential Election"

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it'll have a yuge amount of orange

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that is a sexy looking crossbow

heady moth
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@delicate dove you can export as pdf, but they wanted to keep all of the files "online" and easy to access with overviews but this is really, really messy

delicate dove
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i know, but i kept them in a seperate folder in my inbox

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and now i need to export all my previous ones into a folder together with this

proven lily
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This will allow us to focus our attention on feedback and requests from the content creator community and start discourse on what can be improved. I'll be adding a list of known requests from other threads to this thread as well so we can keep them in one place

heady moth
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@proven lily For feedback, I have an existing thread with a list of items people are asking for for a very long time

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But never have i gotten response on it, or any form of acknowledgement although it clearly lines out what we all require on the marketplace

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find it quite weird that a central point of information created by non-staff never got a response or message it's been taken in account

proven lily
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Hey @heady moth I completely understand the frustration there and it is something we are actively working on improving (hence the thread linked above). The post was linked in the thread above and I'll be combing through it as soon as I can to pull the data you have gathered there (thank you for that!). We are using this specific post because of what we are specifically looking for within it.

heady moth
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It's good that there's now an Epic-related official feedback thread that's monitored however I hear a lot of "Working on improving communications" lately, however have yet to see actual improvement on the matter(Seller report change, 24 hours delay, etc etc). If there is going to be an actual improvement then that's great and I'll be pleased to be more communicative with the marketplace team and hear more updates on a lot of the core features that are currently lacking and greatly needed. Adding what I collected from information to that thread is useful as well receiving actual feedback on the requested features

proven lily
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Hey Celeste, you bring up some great points. The seller report change was something we really dropped the ball on and is in part what has helped to galvanize these changes. We realize that opening more lines of communication and feedback will potentially help to address the very valid concerns that have been brought to our attention. While we cannot guarantee that every request will be implemented, we are doing what we can to improve feedback channels and listen to what you have to say.

delicate dove
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yea, im not gonna send an email about a screenshot of something you guys failed to see.
Im not going to do your work for you.

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and since you already noted the complaint about the .pdf, whats the additional use of me posting it in said thread?
its kind of easy to just divert attention and go lalalala unless its in one specific thread

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not to mention that "we dropped the ball" should be your slogan by now, as its the most used sentence since the origin of the marketplace

tall helm
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submits ball-dropping blueprint asset

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๐Ÿ˜›

delicate dove
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hehe

tall helm
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ooh there's an idea for an infomercial-like trailer

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create a pickup/interaction system

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"Did you drop the ball? With our amazing system, you can pick it up again!"

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+1 for receiving marketplace sales reports as pdfs by email btw, that was very convenient

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(especially since I always forward them to @unique vine for our 50/50 split accountability the minute I get them... now I have to manually create one first :P)

proven lily
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Hi @delicate dove I understand your frustration. However, because Discord is an unofficial channel I would like to continue to assist you through the support alias to resolve the problems you are experiencing.

delicate dove
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its not my problem

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its your problem if bethesda goes LAWSUIT

proven lily
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I'll be happy to assist with your .pdf feedback in a more official channel then. Have a nice day!

delicate dove
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its totally fine if you are ticked off, but you cannot expect people who have the marketplace its best interest at heart and notices something that should not be on the marketplace due to copyright violation to go out of their way and take more stept to tell you people something is wrong.
We could just as well ignore that, not spend our prescious time looking for proof, piracy, theft, or copyright stuff, and you will all look worse for it.

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this has not been the first time something obvious has gone trough

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and it wont be the last

proven lily
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I am not ticked off. I have sent off the image to be looked at for possible copyright violation. However, to assist you further with official business or requests, it must be through official channels. This is why I am pointing you towards that thread, so I can officially help you. I apologize if you thought I meant I wasn't going to listen to what you have to say, however my options are limited here. On official channels, I can provide record of interaction which can help immensely in getting features considered for future implementation. I can't guarantee this, but having a post on the official channel is much more helpful in getting these types of concerns heard than in an unofficial channel. That is why I'm pointing you back to the forums specifically.

delicate dove
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advice well recieved!

cinder sable
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I do not have anything on the marketplace, but I've heard nothing but horrible experiences with it. What I do not understand is why doesn't someone with the power at Epic simply say, "Fix this crap, now! Get a plan in place with deadlines so it can be communicated to the community." There doesn't seem to be a sense of urgency. Honestly, that is a management failure... (IMO).

daring bridge
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guys don't break Adam

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that was the one thing we had to do

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@cinder sable the marketplace is alright, I've been selling there for a year and a half and only had one person I couldn't help.

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that's as a seller experience

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just my opinion, but I think the descriptions of "failure" are grossly exaggerated. it's working really well and while there's a few annoying gaps none of them are roadblocks.

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it might help that I know how large corporations work and that no matter how hard the staff work there'll always be identifiable shortcomings that were disregarded because someone further up decided it wasn't important.

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it's a bit rough of us to have a go at the frontline staff for that.

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particularly when they're quite good at facilitating the transfer of free money from other people to us ๐Ÿ˜„

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</grease>

tall helm
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+1

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โค to you, Adam

opaque rapids
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Stephanie specifically said not to break Adam

wooden falcon
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oh shit, someone broke Adam?

opaque rapids
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jokes aside, I agree with antidmg

wooden falcon
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quick, get some duct tape

daring bridge
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@proven lily I had a question but I can't remember it now

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oh yes!

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so I've been releasing versions of the cel shader since 4.6. the marketplace still supports 4.6 downloads.

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is it possible to sunset older versions if I email the helpdesk?

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because they are waaaay out of date

#

in fact, I'd like to blast the 4.12 cel shader right off the face of the map, because it had a fatal error in it that only showed up for new users

cinder sable
#

@daring bridge I agree...management should review the issues and the folks who have concerns should take your advice above to keep cool with the front line staff. What product do you have?

daring bridge
#

Just my body

#

It has good calcium doot

gaunt flicker
#

I see the breaking of Adam has begun

gleaming echo
#

My animated medieval crossbow is now on the marketplace ๐Ÿ˜ƒ Check it out and let me know what you think! https://www.unrealengine.com/marketplace/animated-light-medieval-crossbow

daring bridge
#

that's a nice crossbow

unique vine
#

Das ist ein armbrust, it brusts arms.

gleaming echo
#

@daring bridge thanks

#

@unique vine Yes ๐Ÿ˜„

proven lily
#

@honest quail absolutely, if you want us to update your content to only support specific versions, please send a message to marketplace-support@unrealengine.com and we'll get that taken care of!

wooden falcon
#

everytime I see an epic staff reply in here, I think of a legendary drop from Wow

#

which I haven't played in 9 years

atomic tendon
#

What sort of environment assets do you guys find missing in the marketplace? Been throwing around the idea of making some modular kits for the store.

delicate dove
#

make what you like doing is my advice ๐Ÿ˜ƒ

tall helm
#

I'd go with make what you're best at ๐Ÿ˜„

atomic tendon
delicate dove
#

quite anor londo

#

or whatever its called

atomic tendon
#

โค DS

opaque rapids
#

to answer the question of what I think is missing - probably some asian themed environments

#

probably some wild west stuff as well

tall helm
#

modular mesh packs are always awesome

atomic tendon
#

looks like a modular housing would be handy

wooden falcon
#

very nice

#

I dunno, there isn't a lot of Stylized Low Poly stuff

#

j/k

#

there isn't a single clown on the MP

#

there's your missing element ๐Ÿ˜‰

atomic tendon
#

@wooden falcon AHH Modular clown asset pack

#

I think we are onto something mate

wooden falcon
#

yah, have a variety of oversized red noses

#

but in seriousness, if you are converting your project from Unity, be sure to do it right...people are pretty sensitive to that

atomic tendon
#

no no, i wouldnt convert

#

just showing something ive done, unity is really gimped for environment art compared to ue4 as well

#

shaders are so limited in u5

opaque rapids
#

aye

wooden falcon
#

looks really good

#

here's a question, if anyone knows the answer: say I make a material pack, and have a level to show off various textures..

#

and for a bark texture, I create a tree using a Blender plugin that is under GPL license

#

can I include that tree?

opaque rapids
#

iirc the submission guidelines mention you can include GPL content as long as it's not the main focus of your product

#

but asking epic staff is always safer

wooden falcon
#

I don't want to break @proven lily

tiny thistle
#

speaking of assets - I would like to see some water effects pack - splashes, fountains, waterfalls, rivers, rapids etc

modern perch
#

one was added on Wednesday

#

it was more water surfaces than effects

zealous ibex
#

Just wondering, how long does the "Initial Acceptance" rougly take? (aka should I really keep an eye on my email, or is it like 1week+ :P)

modern perch
#

initial acceptance for us was very quick (few days), after that the rest of the process has taken 3-4 weeks

zealous ibex
#

ty ๐Ÿ˜„

#

Also considering lowering the price of my asset, would an inventory system (drag and drop, stacking, dropping etc) fetch ~5+ copies per month @ $9.99?

tiny thistle
#

thanx @modern perch

wooden falcon
#

that's pretty cheap for a blueprint

#

if it's good, probably sell much more than that

zealous ibex
#

Sweet

wooden falcon
#

you might look at what's available and see how they are priced

zealous ibex
#

Someone suggested selling it for 29.99, but I went like 24.99, ~ what the others charge

#

But I feel guilty asking that much xD

modern perch
#

$25 is not that much really

wooden falcon
#

the big thing though, is features and polish

#

if you don't have something that the others don't have, they might not accept you...there are a bunch of inventory systems, I think

zealous ibex
#

True

#

Someone just suggested selling it, so I'll try my luck ๐Ÿ˜„

wooden falcon
#

doesn't hurt

#

and even if they don't accept it, you can always make it better and try again later

zealous ibex
#

True ๐Ÿ˜„

#

Well I added a datatable for adding itens, some pretty high quality sample items etc so I hope I have something unique ๐Ÿ˜ƒ

#

ok nbm just got a reply ๐Ÿ˜ฎ

#

However I need to update stuff ๐Ÿ˜›

wooden falcon
#

nice

zealous ibex
#

Only 3 things ๐Ÿ˜ฎ

flat schooner
#

hey did you put some assets on marketplace recently? If so hows sales going these days?

zealous ibex
#

I didn't, in the process of putting my first one up tho ๐Ÿ˜„

flat schooner
#

fingers crossed

#

I put my first asset in february since then amount of assets increas logaruthmic :/

oak fiber
#

all those new ideas and free software to make your dreams come alive!

tall helm
#

@flat schooner at least it's increasing ๐Ÿ˜‰

unique vine
#

wait is it possible for something to increase logarithmically?

#

thats... i've never heard that as a thing ๐Ÿ˜ฎ

tall helm
#

of course

#

it's the opposite of exponential increase

#

instead of gaining more and more over time, you gain less and less

#

Double your sales after 1 week! Then double those sales after 10 weeks! Then double those sales after 100 weeks!

delicate dove
#

can tell gamejam is on

#

instant two cavepacks purchased

daring bridge
#

hahaha

#

is watching sales fun? I never do it

#

well that was boring

daring bridge
#

@gritty hound I didn't realise you were in NZ until I saw the gameplanet article about your game

delicate dove
#

Its insane how many env artists/gamedevs come from NZ

daring bridge
#

you do wonder eh

#

maybe we have a supportive culture that nurtures talent

#

or maybe it's less pollution

#

or better food

#

in the US I run into kiwis constantly in fairly decent positions

delicate dove
#

its the food

modern perch
#

it's boredom :p

#

I've lived in Christchurch, I know what it's like!

zealous ibex
#

@daring bridge Fruit now rules the world? kappa (quite well aware of the other meaning xD)

sonic steeple
#

whoop. i finally submitted the ambient wind system to the marketplace. unfortunately i am unbelievably untalented in making promotional videos haha https://www.youtube.com/watch?v=zy_-Ew008mI i also started the documentation. (which is not complete yet) http://saschahenrichs.blogspot.de/p/marketplace.html
what do you think about the documentation?

near heath
#

put on gumroad too so i can get now

wooden falcon
#

hehe

#

wouldn't hurt...they only take 5%

near heath
#

i'd prefer to get everything through epic but i'm also not known for patience

long sand
#

Why did they make it so you can't see todays sales in the report anymore? This sucks

wooden falcon
#

yah, "reasons"

#

they just say it makes things "cleaner"

long sand
#

Lol

wooden falcon
#

and that it puts less of a load on their pentium II web server or something

near heath
#

hey, the sweeney can afford at least a pentium 4

wooden falcon
#

not after shelling out millions for some forest in NC

long sand
#

It's because people didn't like seeing a sale show up and disappear after a few hours with no reasons

wooden falcon
#

too bad there won't be an EPA now

#

yup Pirate

#

pretty much

long sand
#

I fucking hate this change

wooden falcon
#

the people who wined so much about the refunds caused it ๐Ÿ˜ƒ

#

now you have to wait 24 hrs to find out

#

its like the box in se7en

long sand
#

They should just show refunds as it's own item

wooden falcon
#

what's in the BOX?!

long sand
#

This is shit

wooden falcon
#

๐Ÿ’ฉ

long sand
#

Now I can't see if I made enough today to go justify drinking all night at the bar

wooden falcon
#

lol

long sand
#

I have to live in the past...

wooden falcon
#

well, sucks for me when I wait 24 hrs, just to find out I had 0 sales

#

๐Ÿ˜ƒ

#

it's like making your kids wait until 8 PM on xmas to open their presents

#

and they're all empty

wooden falcon
#

interesting...when an item is on sale, it tells you how much you would save off teh normal price now

#

nice

oak fiber
#

interesting. Does it tell you how much you are overpaying on the wholesale price? That is the one to know ๐Ÿ˜„

gritty hound
#

@daring bridge yeah lol - wait, aren't you the one I got into the nz game dev slack chat? (but I think you found it too annoying... was that you?)

daring bridge
#

oh shit yeah you were, hi ๐Ÿ˜„ ๐Ÿ‡ณ๐Ÿ‡ฟ

#

this discord group is easily more annoying than that lot, I stand corrected ๐Ÿ˜‰

supple moon
abstract hatch
#

What's the asset's name?

supple moon
#

Old Train Factory, bought it a few weeks back, opened it, cringed and almomost immediately ask for a refund - got declined because its "fine"

#

what the fug

#

this is garbage lol

abstract hatch
#

I will look into it on Monday, thanks for raising your concerns

delicate dove
#

hehe BOX UVW ON ALL THE THINGS

near heath
#

๐Ÿ˜„

vapid tundra
#

wow those screens. honestly this quality is allowed on MP?

delicate dove
#

tbh, this was shown a few months ago as well

#

and we laughed about it then as well

vapid tundra
#

yup

oak fiber
#

The problem is, when all we comtinue to do is laugh, we get president #BuildAWall ๐Ÿ˜„

wooden falcon
#

compared to the crate pack, that one's AAA

daring bridge
#

crate pack?

#

that sounds like a good way to get some easy money. could do box UVs on them.

wooden falcon
#

oh, they were pretty special

daring bridge
#

then if you call it "shitty crate pack" nobody is entitled to refunds because they were fairly warned

wooden falcon
#

๐Ÿ˜ƒ

#

says it right there on the box

daring bridge
#

does anyone else think combining ratings and refunds is a broken concept?

#

surely anyone rating something low will want a refund

#

should just list the percentage of refunds versus sales the product has had

#

someone who refunded it can't change their rating later if the seller updates it and fixes stuff

#

once you have a bad rating you are doomed

#

it's a hole you'll never climb out of

oak fiber
#

sounds like a system in need of a much better core design. I have always felt ratings are still so binary. Something is good or not. A degree of "ok" to someone? How the hell do I quanitify that for myself, let alone be in some kind of normalized metric for how everyone else should feel about it.

#

zero sense

#

on the flip side, our recent US election proves ratings dont really matter in peoples choices ๐Ÿ˜„

daring bridge
#

I'd probably just have a "recommend" button I guess

#

30 recommendations

#

etc

#

you can use it to rank them

#

don't bother with negative feedback period

#

since that can always be improved

elfin plinth
#

if it's a cheap asset, people could just make few fake accounts and spoof the results in their favours

daring bridge
#

if something is so bad that it needs warnings then it shouldn't be on the MP

#

people don't buy on rating alone though

elfin plinth
#

I dunno

daring bridge
#

they use their judgement

elfin plinth
#

maybe put "Report issues on this asset" button somewhere? ๐Ÿ˜„

#

I know that'll never happen

daring bridge
#

yeah that'd be nice

elfin plinth
#

as it would hint epics marketplace QA sucks

daring bridge
#

I would report all that Mr Necturus stuff as "this guy is a dick"

#

I suppose it's easy enough to just email support and raise an issue

elfin plinth
#

I dunno

#

I have some assets I don't consider worth the price at all

#

if there was a report button I would have probably used it

#

having to email is making me do too many things

daring bridge
#

so quality is recommendations / purchases

#

popularity is just purchase count

oak thistle
#

I agree, a simpler good/bad metric with some kind of prompt to the buyer would get much better samples than the current system that noone uses.
Combine that with a better controlled comments section that doesn't get full of stuff that belongs elsewhere, and you have a better system for buyers to see what they're getting I think.

humble stag
#

Seems like 4.14 comes out this week. You always get people asking for support to latest release within a day or two. I had to make a tweak to my asset to support 4.14 preview 3, but wonder if its risky to push that to marketplace team now. Anyone else have tried to push assets from preview build to marketplace, in anticipation of final build?

oak thistle
#

Depends what you mean by risky. Chances are it will be fine, but if you give them something you haven't tested yourself on the release version, then if there is some issue you're wasting marketplace staff's time.

#

Just use preview to prepare, then as soon as release hits check it then send.

arctic siren
#

4.14 hopefully will have interstitial ad support for mobile. They said it would, but haven't seen it in notes yet.

vapid tundra
#

tbh there are a lot of Assets with issues.

#

on some of them you can tell by the provided screenshots.

#

And there are those Assets with Pricetags that resembles madness. as if some people dont know what they can charge for their stuff.

daring bridge
#

that asshole with the cel shader charges way too much

supple moon
#

@here anyone know what the cutoff date is for marketplace submissions to be accepted before the end of this year?

I would assume this next week or two will be the last?

#

oh it's a plugin so it might require additional checks and balances I'd assume?

#

anyhow,
we will probably be submitting it within the next 48hrs (need to get screenshots, etc put together)

ebon leaf
#

@supple moon care to share what it is?

supple moon
#

@ebon leaf http://odintracker.io/ (currently redirects to UE4 forum thread)

also working on a website as we speak which should hopefully launch this week :)

https://odintracker.squarespace.com/

NOTE: design is heavily influenced by https://gitkraken.com/, however I'm slowly moving the overall design to something more "unique" with http://supergrid.io, http://quixel.se/suite/, and http://www.protoolsforunity3d.com/probuilder/ being sources of inspiration / reference

#

I would love to hear feedback if any of you guys have any regarding the website though probably best to DM me regarding that as this chat channel isn't the place for such discussion ๐Ÿ˜›

#

oh also @ebon leaf we have a smaller plugin in the works which both works as a standalone + extension of ODIN Tracker BUT we probably won't look at releasing that until post-ODIN Tracker release on the UE$ Marketplace

#

but yeah all I/we really need to know if there is any specific things we can do to prepare our plugin for testing by Epic Games which would speed up the approval process?

as we will get to work on that as we finish the final touches on the website, submission foum + media content, etc

ebon leaf
#

@supple moon support perforce?

#

might be interested in buying if so

zealous ibex
#

Wait only 2 more weeks?! O.o

supple moon
#

@ebon leaf yes we will be supporting all currently supported UE4 Version Control Solutions as we will just be providing an extension to those plugins

Our main focus currently is getting ODIN Capture out ASAP due to NVIDIA Ansel coming out with 4.14 and while ODIN Capture is very different to Ansel it would be good to get our plugin out beside Ansel potentially steals some of our thunder ๐Ÿ˜‰

#

Oh also @ebon leaf ODIN Tracker v0.2 is UE4 Vanilla Builds ready with support for 4.9 through to 4.13 (will try to get support for 4.14 out the door as well)

Other functionality post-0.2 release will in part require a custom build of UE4 distributed through GitHub until our Pull Requests are accepted but since more team focused projects usually know their way around source builds it shouldn't be a problem

#

The ODIN Capture module is our way of releasing a section of ODIN Tracker to the widest audience possible

The 0.4 release will bring support for ODIN Tasks in the Vanilla build but may lack such features as Content Browser Context Extensions for source control + task/issue (JIRA, etc) information (will be included in custom@UE4 build however)

near heath
#

@rare lynx just nabbed oyur latest ๐Ÿ˜ƒ

rare lynx
#

@near heath Thanks for the support man! I hope you like it. ๐Ÿ˜ƒ

near heath
#

don't entirely know if i can end up using it, but one of my dreams on top of dreams is for a crashed-ship environment

rare lynx
#

Sounds interesting. Anything you're looking for specifically that I might be able to add to my list in terms of assets?

near heath
#

in general, some hybrid interior/exterior pieces would be nice -- and maybe a more rough/used/destroyed set if you end up feeling specific to sci-fi but want to mix it up ๐Ÿ˜ƒ

rare lynx
#

Exteriors is something I'm planning to do this upcoming year. It has been a long time coming, but we're close. ๐Ÿ˜ƒ I have had some requests on destroyed assets. i.e. doing completely destroyed variants of already released packs. Would that be something you'd be interested in? Or new destroyed assets altogether?

near heath
#

no, the destroyed variants on already-released packs would be perfect

rare lynx
#

Awesome! I'll see what I can do about that. Thank you for the feedback!

spice sierra
cinder cobalt
#

they all look great to me, except for the dolphin mesh ๐Ÿค” he looks way more low poly

spice sierra
#

yes, he was specifically a very low poly model

#

might add a higher poly version also

cinder cobalt
#

any reason? people usually want quality parity between asset in a pack

spice sierra
#

the low poly dolphin was built for a gear vr game i am working on, just added it as a bonus one

#

thanks for the feedback, i will add a higher poly version with it also๐Ÿ˜‰

cinder cobalt
#

you have a price point yet?

spice sierra
#

i was thinking 19.95?????

cinder cobalt
#

just curious, thoughts of whale hunting simulator in my head ๐Ÿ˜…

spice sierra
#

or dolphin hunting if you want lots of bad publicity ๐Ÿ˜‹

daring bridge
#

I thought whale hunting in black flag was cool

#

and I'm very pro whale

modern perch
#

If you want the assets to be accepted on the market place, they need to be if consistent quality.

daring bridge
#

yeah that dolphin badly needs subdividing

dense dune
#

I tihnk that's intentional

#

that's why he is showing the dolphin so extensively at the end

delicate dove
#

heya @frozen tendon I cant manually add the fact my packages are compatible with 4.14 yet

#

they all work out of the box, btw.

#

unless I missed some ultra secret hidden thing, but doubt it

#

things like "luos's cavepack suddenly turned into candyland"

wooden falcon
#

is that the right adam? ๐Ÿ˜ƒ

heady moth
#

Yeah it's weird they want us to update as fast as we can but we can't update it to 4.14 yet because there's no option :p

wooden falcon
#

so is there any reason to create custom LODs now?

silver moat
#

Yes. More intelligent reduction.

junior steeple
#

see the UE 4.14 release

delicate dove
#

@proven lily I cant manually add the fact my packages are compatible with 4.14 yet
they all work out of the box, btw.
unless I missed some ultra secret hidden thing, but doubt it
things like "luos's cavepack suddenly turned into candyland"

#

oops @wooden falcon :p

zealous ibex
#

@delicate dove We understand you dont know the difference between dogs and cats, dont worry kappa

delicate dove
#

i blame my tab button though

zealous ibex
#

Yes, we all believe you ๐Ÿ˜›

delicate dove
#

thats fine, though I always thought I had 7 cats and two dogs.. apparently I might have mixed up a few

proven lily
#

Hey @delicate dove That is definitely a bit odd, as it should be working. Can you try refreshing the page just to be certain? The reason for this is simply to rule out a few potential issues that may be blocking you from updating

delicate dove
#

@proven lily tried FF and Chrome just now, no change so far

tall helm
#

can confirm

#

no 4.14 checkbox

proven lily
#

Awesome, thank you! I'm going to pass this information on to those in charge of this, and we'll get it updated as quickly as possible. Thank you @delicate dove and @tall helm for bringing this to my attention!

tall helm
#

sure thing ๐Ÿ˜ƒ

delicate dove
#

np, good luck!

proven lily
#

Alright, I just received confirmation it should be up, please let me know if you have any further trouble

silver moat
#

@proven lily Hi, Works now. Thanks.

zealous ibex
#

OMG my submission got approved, now for the long wait ๐Ÿ˜„

fallow plinth
#

how long is it from approved to pubblished?

#

just out of curiosity

zealous ibex
#

No clue, if someone has an awnser please tell me ๐Ÿ˜„

daring bridge
#

@delicate dove clear your cache and turn off adblock

#

and the queue is about two weeks for release I think

#

and congrats HTC

oak fiber
#

Can I please just get a button in the Launcher that will hide all the incompatible projects for the current engine version I have set as "default engine to use" instead of hovering over 90+ icons? cheers.

delicate dove
#

"turn off adblock" never

#

@proven lily works, can enable 4.14 ๐Ÿ˜ƒ

proven lily
#

Awesome, I'm happy to hear it!

abstract hatch
#

@oak fiber Hovering over icons? You must be doin' it wrong, it all shows this end without having to hover

#

Oh no, I see what you mean

#

I'll pass the feedback on

zealous ibex
#

Dang it that means I have merely 2 weeks to redo my docs, but ty @daring bridge ๐Ÿ˜„

oak fiber
#

@abstract hatch yeah sorry, meant when adding from my vault. Cheers mate!

delicate dove
#

!!! Illigal content seller warning !!!

As he just tried to post in the ue4 promotion FB group I feel the need to give out an official warning for a content seller selling content he ripped from other games.

Do not, I repeat.. DO NOT! buy any content from user "Nopal" on facebook known as "Nopal Mexikalpan" he sells content ripped from other games.

He is actually perma-banned from ever selling on the ue4 marketplace because of it, and if you do decide to purchase his content on gumroad or other locations you might end up getting in trouble further down the road when you decide to publish your game.

In doubt, if you are using his content.. I suggest contacting someone from the Unreal Engine Marketplace team and ask what the best actions in your situation might be.

Greetings,

Friendly neighborhood Luos.

https://i.gyazo.com/fb8a2a4e2732f0915e6448d67d0c75df.png

silver moat
#

@proven lily Can I update a package that is approved but not yet released?

proven lily
#

@silver moat Certainly!

silver moat
#

@proven lily Alright thanks. 4.14 broke something that I'm fixing. I will resend the project in the same ticket.

junior steeple
#

hey everyone -- is it possible to change the prefix on your forum thread from submitted -> released?

proven lily
#

Hey @junior steeple do you have a link to your thread?

junior steeple
#
proven lily
#

taken care of

junior steeple
#

also looking to get the forum marketplace creator flair so that people understand it's me who is the creator

#

thanks so much @proven lily !

proven lily
#

No problem

modern perch
junior steeple
#

Thanks again @proven lily !

modern perch
junior steeple
#

i like that pack, love the style

modern perch
#

Thanks :)

delicate dove
#

looks sweet @modern perch

modern perch
#

cheers

wooden falcon
#

oh man, moooore low poly? ๐Ÿ˜ƒ

#

j/k

#

looks awesome

modern perch
#

everyone loves low poly, right?

wooden falcon
#

that sure is a complex material for simple colors though...what's it doing? ๐Ÿ˜ƒ

sonic steeple
wooden falcon
#

cool

delicate dove
#

please tell me you made a small youtube movie shooting millions of bottles

brazen helm
#

Decent for my plugin? I cant do art

modern perch
#

@wooden falcon - well, it does everything; it's a master material that's used across most surfaces

zealous ibex
#

That looks pretty nice ๐Ÿ˜„

#

Also, is it even possible to sell marketplace assets without being a registered company? (counting being a non-US resident)

sonic steeple
#

@delicate dove not yet. i wonder how many i'd need to meet <1fps

#

@zealous ibex i believe most of the traders on the marketplace are no registered companies. i am self employed from germany.

zealous ibex
#

Sweet, ty ๐Ÿ˜„

tiny thistle
#

@zealous ibex make sure to check your country's tax laws

zealous ibex
#

Tax, allways fun ๐Ÿ˜ฆ

#

This is my first time even toutching tax in this way, so hence my stupidity in this subject

tiny thistle
#

for example in my greedy country they look at paypal as your income so you are forced to pay tax and insurance and lots of other crap

zealous ibex
#

๐Ÿ˜ฆ

tiny thistle
#

so it is easier to setup some kind of small business

#

at least then you can reduce "income"

zealous ibex
#

Hm as I am a teen I may get back some tax ๐Ÿ˜„

tiny thistle
#

๐Ÿ˜ƒ

zealous ibex
#

yay!

tiny thistle
#

just make sure you check it

#

just in case

#

some people can get away without reporting/paying tax

zealous ibex
#

I dont wanna risk it

tiny thistle
#

but once busted....

#

exactly

zealous ibex
#

Also, I have to pass everything through my parents as I am <18 so no way I'd be getting away with it in the first place

tiny thistle
#

btw who is responsible/in charge for reporting piracy?
(for example reporting links on various file hosting sites for takedown and/or taking further legal actions)
Epic or assset creators?

zealous ibex
#

There is a lot about that in the sellers agreement lemme see

#
e.    During the term of this Agreement, you authorize Epic to act as an authorized representative of you to enforce your rights against third parties that Epic knows or suspects are reproducing, distributing, selling, using, or otherwise exploiting unauthorized copies of Content, whether in violation of the EULA, your rights, or otherwise). The foregoing authorization is nonexclusive, and Epic shall be under no obligation to pursue enforcement of your rights in the Content. You will reasonably cooperate with and assist Epic in such enforcement activities. Such enforcement activities may include sending cease and desist notices to suspected infringers of your rights in the Content, issuing takedown notices to service providers pursuant to the Digital Millennium Copyright Act, and pursuing such other enforcement actions as Epic may deem appropriate. However, Epic will not file any lawsuit or other formal action against a suspected infringer in a court or with any other governmental authority on behalf of you without first consulting with and obtaining your approval. Unless otherwise agreed by the Parties, (i) you will have no obligation to reimburse Epic for its costs and expenses incurred in such enforcement activities, and (ii) if Epic recovers any royalties or other damages in connection with such enforcement action on behalf of you, Epic may retain thirty percent (30%) of such amounts, after recoupment of legal costs and expenses, in consideration of its enforcement efforts, and will remit the remainder to you.
``` Sorry for the long paste, but I think this is the info you want (source: http://help.epicgames.com/customer/en/portal/articles/2545553-marketplace-distribution-agreement)
Epic Games

Marketplace Distribution Agreement Please read this Agreement carefully. It is a legal document that explains your ...

vapid tundra
tiny thistle
#

thanx ๐Ÿ˜ƒ

cinder cobalt
#

Is there typically a marketplace sale around christmas?

wooden falcon
#

hmm, don't remember there being one

#

but I wouldn't doubt it this year

modern perch
#

I would expect there will be

wooden falcon
#

there was a Halloween sale, right?

cinder cobalt
#

I think so

modern perch
#

IIRC

zealous ibex
#

So now for the challange of releasing my asset before christmas ๐Ÿ˜›

rare lynx
#

congrats on your first release @modern perch ๐Ÿ˜ƒ

#

@cinder cobalt I believe there was one last year.

modern perch
#

thanking you ^^

daring bridge
#

I like this low poly dungeon

#

it'd be real good in VR

#

so if I take Low Poly Dungeon and combine it with Dungeon Architect I can basically toss that on stream greenlight as a sandbox VR game...

#

now I see the dark lure of games made totally with MP assets

zealous ibex
#

Doesnt VR byepass greenlit xD

daring bridge
#

GOOD POINT

modern perch
#

haha, it might be a bit low detail for VR, but it with a few additional normal maps etc, you could get something decent looking

#

would absolutely work with stuff like Dungeon Architect though

dense dune
#

it's intended for mobile?

modern perch
#

it's intended to be ideal for mobile, yeah

#

it's really intended more for top-down games and anywhere you'd want a low-footprint

delicate dove
#

hey hey @proven lily when will Steph be back?

#

Id like to ask her about something that occured quite a while ago on the marketplace.

#

(Nopal)

#

pack looks adorably amazing though (in its simplicity)

daring bridge
#

it's simple enough that per-poly collision might even be desirable

delicate dove
#

lol

daring bridge
#

you're able to turn that off if you need to

delicate dove
#

still, makes no sense

#

some of those cylinders look really smooth. thats per poly

daring bridge
#

point them out?

delicate dove
#

if the shape allows to be so optimized like the rocks, thats fine

#

but the logs, all of them

#

could benefit from simple generated colision, or just semi-box shapes

daring bridge
#

do you have the asset?

delicate dove
#

no

daring bridge
#

are you sure it doesn't come with collisions and it's suitable for per-poly?

delicate dove
#

have you read the description?

daring bridge
#

yup

#

it's not totally clear

delicate dove
#

it is

#

"per poly collision"

#

cant make anything else from that

daring bridge
#

that's selective reading

delicate dove
#

no

daring bridge
#

it actually says "Collision: Yes, Per-Poly Collisions "

#

which could go either way IMO

delicate dove
#

thats selective reading

#

lol

daring bridge
#

basically I think my point is you're spending a lot of time chasing up minutae you read about other vendors on the MP when you know nobody is going to do anything about it

#

seems pointless

delicate dove
#

i point it out so there can be a minimum standard of what is being expected from marketplace creators

daring bridge
#

I dislike seeing the epic people here being used as an avenue for complaints

delicate dove
#

manufactory was also called out for the same thing

daring bridge
#

hit up support instead?

delicate dove
#

thats why they are here

daring bridge
#

it's actually not

delicate dove
#

yes they are

daring bridge
#

as you've been told a couple of times if you want to make a complaint you need to email support

#

this is not an official channel

delicate dove
#

and ive pointed out that if I dont feel like doing that, i wont

daring bridge
#

you can get help, but a complaint is more serious than that

#

that's up to you, but I expect you're not going to make any headway here either

delicate dove
#

so its up to them if they take or leave it

#

as long as they think, hmm maybe i should take a look at that next time

#

thats fine with me

#

and if they dont

#

i might complain about it again next time

#

and if you dont like that, you can ignore me

daring bridge
#

anyway, it's beyond rebuke because frankly it looks useful for VR and VR needs higher detail collisions

delicate dove
#

its not like you have to reply with anything you dont agree with

#

and thats a poor excuse

#

it also benefits from optimisation, and per poly is all but that

daring bridge
#

nah I tend to step in when I think the tone towards people who don't have to be here gets a bit serious

delicate dove
#

hehe

#

they are not here just because they want to, but because it is suggested from epic's pov so they have more direct contact with the community. so they are more than expecting we can also critique either them, or in this case the packages on the marketplace.

#

and thats something we have done since the begining

#

and it helps improving the marketplace

#

before my particle LOD complaint, they never checked that out

#

now they do

daring bridge
#

as I understand it there's quite a backlog in the marketplace system, so something like this won't even get looked at

#

not to mention there are far worse assets on there

delicate dove
#

no excuse

daring bridge
#

you know what you should do? leave a comment suggesting improvments on the asset itself

#

it's absolutely an excuse. other people aren't robots.

delicate dove
#

this is fun

#

how do you know i did not leave a message?

#

because i did

daring bridge
#

I know you didn't because it's not there

delicate dove
#

there are more ways than a webpage where none of the sellers gets a reply from

daring bridge
#

did you get a reply from them?

delicate dove
#

not the point

daring bridge
#

what?

delicate dove
#

because you cant win the argument you are adding more semi-related topics to the discussion to find a point in which you might win

daring bridge
#

were you able to engage with the seller over the tiny point you're upset over or not?

delicate dove
#

im not going to respond to that

daring bridge
#

this isn't an argument, I'm just asking you a question

delicate dove
#

lol, aand this discussion is over.

daring bridge
#

lets get this out of marketplace

nova scaffold
#

not only it's more expensive to do per-poly collision but by design there are limitations of where you can and where you can't use it

#

I had impression that limitation of not being able to collide two "complex collision as simple" against each other, or use them for physics, was lifted. But it seams I'm wrong.

delicate dove
#

well, what do i know

nova scaffold
#

there where release notes in 4.12 or 4.13 regarding this, don't have time to look it up.

#

me neither :D
it's just weird that something like this would pass if engine has limits on how it can be used

delicate dove
#

be careful Bored, you might get a tirade about giving your opinion on things.

nova scaffold
#

maybe one of the ported Unity assets, they use per poly collision with low-poly content a lot

#

no worries, not a first time

#

@delicate dove the thing is, now I remember other pack which had no collision meshes

#

so I guess Epic is fine with it

delicate dove
#

manufactora was temporarily taken down due to content like that though

#

stuff either had no collsion, per poly, or such big cylindricals that you bumbed against invissie stuff

#

so they took it tothe extremes hehe

nova scaffold
#

Perhaps it just need to be cleared out, people keep submitting low-poly packs and it's for everyones benefit to know if it's fine to adopt practice of using per poly collision.
With that kind of content you definitely could optimize collsion a bit, but if in many cases your collision is just a copy of the vidual mesh then it's a waste of time.
On other side, it suck to buy a package, only to find out something like "Complex as simple doesn't work with multi-trace" [just speculating, most likely it works fin in 4.13 and later]

#

and then spend week on export->make collisions->import merge

wooden falcon
#

I'm more concerned with this part: LOD: 0

#

๐Ÿ˜‰

#

I mean, the vertex count says from 16 to 1686...there should be at least 3 LODs taking that 16 down all the way to 2 or something

#

j/k of course

#

I read that mod as Olbert's Low Poly Wood Stranglehold

wooden falcon
#

lol, someone does an amazing looking house with over 200 pieces, and one of the first comments: $70 is too high!

#

"I really like this Dodge Viper, but $90,000 is just too high...if you put it at $5, I'd take it"

solemn prism
zealous ibex
#

That is cool ๐Ÿ˜ฎ

oak fiber
#

@wooden falcon welcome to the first world order of entitlement. It only gets worse as more people feel the grip of self-entitlement.

supple moon
#

seriously though there is sooooo much value with that pack with so many use cases for it from prototyping suburbs, using the house to showcase prototype features (survival games), as a arch-viz template, horror / story driven games, physics and miniture cars / people in the house (Toy Story, Epic, etc) and so on

#

from the looks of it too all the cabinets, draws, etc are split up for easily setting up for interactivity

oak fiber
#

I am not talking about anypack in particular, just hte general idea that people expect the world for a dollar. Meanwhile, they will (in most cases) not understand why their own value is subsequently also undervalued. Its a snake eating itself.

supple moon
#

yeah I hear ya...

#

I'd like to think I've done my part in helping support some of you guys with the amount of UE4 Marketplace packs I've puchased over the years for various reasons

#

@oak fiber it does shock me how many devs I've come across who are shocked I actually pay for asset packs instead of pirating them

their defense is they pirate them first to see if the quality is up to snuff before buying them or say buying a few packs are ok but they don't buy all of them -_-

#

which pretty much says to me that they only probably buy the $5 ones and pirate anything above $30

#

on the topic of the UE4 Marketplace Vault... are there any plans for improvement in that area with sorting by tag and/or category?

#

also a wishlist would also be AWESOME ๐Ÿ˜ƒ

#

though I would say I'm probably in the EXTREME category when it comes to asset ownership ๐Ÿ˜›

oak fiber
#

yeah, its pretty shitty being a dev of your own software. Freelance resolved a lot of that for me over the years, but, the amount of expectation for something Its crazy that some ppl will pay $20 for a movie for 2 hours and think that 50$ should be 100s of hours more entertaining

#

our valuation system as a race is so wack

supple moon
#

yep...

#

I guess when you actually work for your $$$ + understand how much work goes into the product you are more willing to put up the dough

#

@oak fiber kinda why we are going the free route with our product for the core of it at least

we figured it's best to look at the mobile industry and their add-on type business models when it comes to selling a plugin on the UE4 marketplace

abstract hatch
#

I have more packs than you @supple moon ๐Ÿ˜›

supple moon
#

@abstract hatch damn! though don't you review them?

abstract hatch
#

๐Ÿ˜›

supple moon
#

there's actually some guy on YouTube which puts up some quality reviews of UE4 Marketplace assets

#

in some ways I wish there was either an official or unofficial source for all content to be reviewed that way

#

the downside with 3rd-parties doing it is they do not have the money usually to buy every single pack

#

well unless they either do a Patreon or get an Unreal Dev Grant

#

ยฏ_(ใƒ„)_/ยฏ

#

kinda annoying that playlists also generate a thumbnail...

oak fiber
#

not if you have "dont expand this link crap" turned on

#

turn off the preview

supple moon
#

oh I know how to turn it off @oak fiber

#

more for everyone else if they don't have it off

oak fiber
#

so then wrap it in the <> tags

#

no tags

#

tags

supple moon
#

^^ yep though I was surprised playlist links also generated full video thumbnail links hence why I even brought it up

#

/end of topic lol

ebon leaf
#

oh thats a useful trick

#

didn't know about wrapping in < >

oak fiber
#

yeah but I guess the topic is closed ๐Ÿ˜„

ebon leaf
#

well either way thanks for sharing!

supple moon
#

has spoken :)

#

but yeah on a more serious note

#

anyone know if there are any more updates coming to the UE4 Marketplace website design before the years end?

#

I noticed the "Sales" has been moved to its own tab now and "Sale Events" has also been created

#

๐Ÿคž on getting a rating system similar to Apple, Amazon, etc, YouTube / Vimeo / SoundCloud embed support, etc

silver moat
modern perch
#

5% strikes me as a fairly pointless discount

#

great, with the $1 I saved on this normally $20, I can get, errr, something?

tiny thistle
#

5% discount while pointless for buyers it adds sellers into "discounted group" so they get more exposure :/

supple moon
#

Maybe limit sales to 10-15% unless the product price is over $100 USD?

silver moat
#

Actually as packages are cheaper the discount percentage shouldn't be lower.

#

A $5 package with 15% off would have $0.75 discount which is basically nothing.

modern perch
#

can packages even be $5?

silver moat
#

A $200 package with 15% off would be like $30 discount which makes a little sense. But still.

modern perch
#

I figured the lowest was $10, but either way, yeah, the point stands

silver moat
#

Like look, why don't you rush and grab this to save $4.50 ?

#

I hope we don't see such things moving forward. And I really hope we don't see 50 packages on cyber Monday at 5% off. ^^

#

Some people do abuse things when they can.

#

But why is the marketplace team approving such sales..

modern perch
#

if we were to put our pack on sale, it'd probably be 25% - because it's a new package and that means it goes from $20 to $15, which seems kind of reasonable

#

I wouldn't want to go as low as 50% because I don't want to shaft people who've already bought it

heady moth
#

Also non-gamedev stores do 5% off quite a lot too, it's not a lot but for some that can be a lot, and while gamedev is another scene people are allowed to put whatever percentag they want. If you have a 5$ package, no discount amount in total will be doing much difference but the amount is relative to the price

#

2.5$ off a 5$ package is 50% off, and that's not going to make a lot of people eat more or buy items from it, then you can argue that no pacakges under a certain amount should be allowed to be on discount

modern perch
#

lol, 5% on $5 would be hilarious

#

yay, I saved 25 cents!

heady moth
#

I do agree on the fact people put 5% off just to be in there

nova scaffold
#

just do the same :p

heady moth
#

And I don't condone it, but it's not Epic's place to fight against it, all they can do really is a certain percent can only be x amount of time, otherwise you need to drop the initial price

#

Which i'm sure people will still abuse and just go one day lower

modern perch
#

It's Epic's marketplace, if they don't want people abusing the system to get featured in exchange for a paltry discount, they absolutely can change it

heady moth
#

Epic is not in a place to tell sellers what they should or not do with their prices, all they can do is advise

modern perch
#

it has the ability to negatively influence people browsing the sales, after all

heady moth
#

No marketplace on that hand tells a seller "hey, no sell that for less or more"

#

There's a lot more bad that influences bad sales

silver moat
#

To some extent it's cool to let people decide how much they want to discount their work. But when it's clearly showing some people are abusing the system to get more views then they are in a place to do something about it.

heady moth
#

marketplace is not going to lose money or reputation beause of that

#

They are, and that is what i mean with certain percent for certain amount, otherwise drop initial price

#

which I think they should do

modern perch
#

sure it will; if the sale is full of things on such low discounts as to render the sale pointless, people will not browse it at all

shell jacinth
#

people don't browse the marketplace due to shitty ui already

heady moth
#

People will not browse either due to lack of filters and tags and an inclusive search

shell jacinth
#

where's my find assets by price button?

modern perch
#

this is also a problem, however it is an unrelated problem

heady moth
#

That harms more than putting a lot of oassets in sales tab

#

it's unrelated but it's worse than people having the endless sales

nova scaffold
#

remove sales tab and add more filters

heady moth
#

On another note 5% off packages doesn't really sell either. I've done quite a lot of sales because i have 6(5) packs and I can tell lower percentages doesn't increase

modern perch
#

the two things are unrelated, so it makes no sense to compare the two

heady moth
#

It is when we're talking about affecting the marketplace negatively

#

Sure 5% perma off sales will be bad

silver moat
#

They might not sell but they do distract people's eyes.

nova scaffold
#

doing sales should influence decision of purchase, not influence visibility. People can advertise if they need more visibility

modern perch
#

no, it doesn't - you don't say 'Well negative thing B is worse than A, so we shouldn't bother ever looking at A even if we can'

heady moth
#

Sure people do that

#

If you have 2 problems, one which is worse than the second they'll look at one first

#

I don't disagree that it's bad

#

I'm just saying that other things are worse

modern perch
#

that assumes that the issues are the same kind of issue, they are not

#

one is a matter of the storefront's design, the other is a matter of policy

#

apples and oranges

#

it's not like you're wasting bandwidth focusing on one issue over the other

heady moth
#

Relevant or not, it's also not something you need to exclude from the discussion just because it doesn't relate 100% to the reason behind the issues.

#

As said before, Epic should put a max time on percantages or force to drop price

modern perch
#

I'm not saying exclude it, I'm saying it's unrelated

silver moat
#

It can take some real work to implement the filters, tags and other things to improve the experience. but for some problems such as the discount amount problem, all that's needed is 1 line of text.

modern perch
#

to use it as a counterpoint is a logical fallacy, because it's unrelated

heady moth
#

Not counterpointing

#

I'm introducing another issue, as i've not disagreed with your opinion

#

In any way, even excluding my point still only gives Epic one good solution for it

silver moat
#

I've scheduled 17 packages at 25% off, 2 packages at 50% off and 2 packages at 100% off. Which will go live soon.
Would have had them all at 5% off for 1 year if I allowed myself to openly disrespect other sellers on the on sale tab.

nova scaffold
#

what is the point in having sales tab anyway?

heady moth
#

Sales tabs are required though

#

Certainly without filters

#

Letting people know of sales is important to sales

nova scaffold
#

so people can buy random stuff they don't need?

heady moth
#

Well for starters

tiny thistle
#

the power of sales is strong

nova scaffold
#

I'm trying to understand who beenfits from that tab besides Epic?

heady moth
#

It wouldn't be the first time people bought something just because it's on sale

#

Sellers

tiny thistle
#

you can see it everywhere regardless of product type

heady moth
#

buyers

#

Buyers benefit if they're waiting for it and because there's no wishlist they don't get notified of it

#

so if they happen to browse the sales tab they see it

#

sellers because sales does improve sales(well it used to)

#

It helps everyone

nova scaffold
#

yay, whishlist would be a better solution. I don't see benefit to buyers as that tab has all kind of stuff I have no interest in

tiny thistle
#

+1 for wishlist

heady moth
#

Nonetheless, a market(place) without a spot specificially for sales is unthinkable

#

Look at any site, they all have a sales tab or something similiar

tiny thistle
#

ok, how about better search? soi we can type sales % and sales $ savings amounts?

heady moth
#

All those features have been requested long ago

tiny thistle
#

so we can ignore 0.0000001 $ / % ones

heady moth
#

anyway, I got to go

nova scaffold
#

long term perspective:

  1. buyers don't want to have spend money on something they don't use
  2. sellers don't want to have clients who bought their stuff but don't use it (there is no benefit in this desides some extra $)

so "usefull" case for sales would be - I want to buy this and use in feature but what if I can save some money

modern perch
#

"2) sellers don't want to have clients who bought their stuff but don't use it (there is no benefit in this desides some extra $)"

As a seller, I'm perfectly happy with this

nova scaffold
#

I know what you mean

modern perch
#

if you buy it and don't use it, I make a sale and don't have to provide support

#

ยฏ_(ใƒ„)_/ยฏ

nova scaffold
#

don't you want to have feedback for your products?

modern perch
#

feedback is always nice, but if I had to choose one or the other, I'd go with the sale every time

nova scaffold
#

not judging to have money as first priority, but basically what you are saying, sales benefit sellers and MP, in some cases they might benefit buyer

#

which is kind of backwards, no?

modern perch
#

tbh, that's how sales work across a number of industries

heady moth
#

It's kind of how the world works

modern perch
#

but you can't force someone to buy something

heady moth
#

Getting people to buy it, regardless if they need it or not

nova scaffold
#

ok

heady moth
#

Look at all the advertisement during christmas, you don't need all of it but you buy it anyway

modern perch
#

it's like those furniture stores that have perpetual sales; it's a mechanism to encourage people to purchase and their entire business function on the back of these revolving sales

#

it's also why so many people have colossal, largely untouched Steam libraries

heady moth
#

Exactly, a friend of mine has 1.6k games

#

She won't play all of that

#

she just got it because it was on sale

modern perch
#

People don't always buy things out of need, it's kind of like buying a contingency; it's cheap now and I may want it later when it isn't

#

if people did always buy things out of need, there would be no point discounting anything ever

heady moth
#

If all industries only had sales for people who needed it all those industries would go broke

modern perch
#

(because sales would continue without regard for changes in price)

#

tl;dr: 'sales' events exist primarily to serve the interests of the seller, not the buyer

silver moat
#

Sounds like we the bad guys need better tools to become worse guys. ๐Ÿ˜ƒ

heady moth
#

Look at it like starbucks coffee

nova scaffold
#

yes, I know history of how 'black friday" started and nowadays it hurts companies more than it provides benefit

modern perch
#

@silver moat - that's what bundles are for!

#

you can now sell people shit they don't want, wrapped in with stuff they might ๐Ÿ˜‰

#

Black Friday in the US is some kind of retarded race to the bottom :/

heady moth
#

disregard my starbucks reference :p

#

oh yeah heard of those, always heard it was crazy

modern perch
#

it's become less of a tool for sellers, and more of a cultural paradigm

silver moat
modern perch
#

@silver moat: I'd hope that stuff can sell at $150 just fine, because I expect my plugin will initially cost around that much, and by the time it's feature complete, I'll probably have raised the price to more than double that

heady moth
#

What pack would it be?

modern perch
#

but yes, the $150 does need to present at least decent value proposition

silver moat
#

@heady moth AL2

heady moth
#

Selling above $30 is usually when people start buying less. Under $30 sells quite well. Now back to 150$, this is a lot of money, and you won't get "let me just buy that for no reason" buyers, you'll need to convince all buyers that it's worth 150$ and that it's worth every penny they spend. If you sell at $150 people will also expect it to be extremely good because it's expensive.

#

If your pack is worth it, go for it and if it's really useful and good people will buy it

#

but if it looks mediocre it won't sell good

#

Make sure you have an amazing trailer, amazing pictures or media to present your pack

#

What is AL2?

silver moat
#

AL1 did sell good at $100
I've been thinking for $150 for AL2 which does have more content.

#

By AL I mean affordable landscapes

heady moth
#

Ah

modern perch
#

I think you'll struggle to sell landscapes at $150

#

your package would have to be absolutely amazing

heady moth
#

Yeah, make sure to definetely get great images

#

And as ambershee says, you need to have amazing landscapes

silver moat
#
#

That

modern perch
#

personally, I don't think I'd pay more than about $20 for a landscape, and it'd have to be absolutely solid

delicate dove
#

^ or over-sell with marketing like the Landscape Auto Material

heady moth
#

You need to convince people it's better than any world gen

modern perch
#

I wouldn't be inclined to fork out for a bundle, because I probably only want one specific landscape for whatever I'm working on

#

so I'm purchasing as a time saver

vapid tundra
#

"good" marketing is key. if youre good at it you can sell people almost everything.

heady moth
#

Marketing is indeed key

delicate dove
#

LAM's content isnt all that great, and the setup is all but hard. but its really fun to play with, and that was also the main focuss on the marketing. he sold em like hot buns during a winter carnival

heady moth
#

if your pack is great and totally amazing,, but you have shitty shots or trailers, people won't buy it

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If i'd have a $150 worth pack, i'd think it sells well so i'd invest in a good trailer and marketing around it

tiny thistle
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problem with some assets as i see it

  • lets say character model, you can pretty much get it for prototyping and/or trying to learn from examining the asset while if you want it for finished game -
    if someone else used that character in finished game using it yourself will bring "shame" to your product and lots of troll coments/reviews for your game
    and many of those are too expensive compared to some random cheap stuff you can get elsewhere for a fraction of price and mostly same use - as a placeholder
heady moth
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If i think it'll sell bad at $150, i wouldn't even sell at that so no reason to invest in that either if the expenses won't be paid back

delicate dove
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anything thats above 100,- should imho be something that works behind the curtains