#game-jam-chat

1 messages ยท Page 71 of 1

gleaming lagoon
#

and so is the foliage tab

civic dock
#

Maybe you accidentally hit F to focus on a very far away object?

gleaming lagoon
#

lol no i tried focusing on everything

#

and i tried playing, my player doesnt spawn either

civic dock
minor hemlock
#

position looks ok on things in the outliner though?

gleaming lagoon
#

yep

#

everythings still there

#

its ok im sure itll come back soon

civic dock
#

Since all your stuff is still there, it definitely sounds like a setting was bumped somewhere or something like that.

#

But the fact your player doesn't spawn when playing is odd.

gleaming lagoon
#

i think its something to do with persistent levels

#

cuz i turned that on accidentally yesterday and its been causing problems

sonic echo
#

Just to check this is what I wrote in the credits is this alright?

Audio Files obtained by these Assets

  • Footsteps Sounds with Blueprint Setup -by- Bartosz Kamol Kaminski
  • Horror Engine -by- Bartosz tansuergene
#

cause the only assets I used when making the game was just some audio files from these 2 assets

hardy rune
civic dock
#

๐Ÿ˜„

#

@sonic echo Yep, if those are all the third party or premade assets you used, then you're good.

sonic echo
#

Good, and was also had time to port the game to Android Phones (under 100mb), so basically the android version has been put up for the Tiny Award... though the Android version, the portals image behaves much different, might need to look into whats doing that, or maybe its not an issue cause that issue isn't in the Window's version which is the main game

polar orbit
#

@gleaming lagoon I've had 2 editor crashes since 4.25 that made my editor look like that. Do you playerstart and directional lighting billboards only face upwards? I solved it by deleted my binaries and config folders in my project. then when you launch it the editor will prompt you to rebuild modules (say yes). then it was back to normal, but I had to redo my config files

civic dock
#

Woo! Just reduced the tree pack from 1.2 GB to 93 MB. ๐Ÿ˜„

vernal stratus
#

is it a pack if it only has 1 tree?

civic dock
#

I didn't remove any trees.

dawn lily
#

how did that happen? @civic dock

vernal stratus
#

you nuke the textures?

civic dock
#

I reduced all the textures from 4-8K to 1K and removed the high-poly trees (I only need the low poly ones).

cedar spindle
#

@civic dock you could have just reduced the texture resolution for your textures in the engine?

civic dock
#

I wanted to reduce the size of the assets in my project, too.

cedar spindle
#

Like this?

#

Ohh in your project file

#

To save disk space?

#

When you change the compression it effects everything except project disk space.

civic dock
#

Yes, and frankly I didn't want to commit the huge files to my repo.

cedar spindle
#

Ah gotcha

civic dock
#

Yeah, I wanted small all around, not just in the packaged game.

#

Thanks for sharing that tip, though! Another method I know of to do the same thing is changing the LOD bias.

#

For example, changing the LOD bias of those 8K textures from 0 to 3 set their effective resolution to 1K.

static trellis
#

I completely restarted my game and I am almost finished.

glad wing
#

I had a bit of a scare this morning when I first ran my game standalone and a bunch of stuff was busted

#

fixed now though ๐Ÿ™‚

cedar spindle
#

@civic dock Yeah. ๐Ÿ‘ I think I kind of forgot about that haha.

civic dock
#

I just learned about it this weekend! ๐Ÿ˜„

minor hemlock
#

at 165 mb, do I try and shrink? 125 w/o prereqs ๐Ÿค”

civic dock
#

Hahah, probably not worth it unless you really want to go for the Tiny Award.

static trellis
#

I will now also be in the tiny awards category now

minor hemlock
#

I do have some easy wins like replacing the sky texture but yeah that last few mb would be painful

cedar spindle
#

Rip out plugins? Editor content?

#

I have no hope of reaching 100mb haha

rugged plaza
#

I'm down under 400 lol

#

I can probably get rid of another 100 but tiny isnt even a possibility for me this time lol

#

How much can you shave off by disabling plugins?

#

I should have built in 4.22. For some reason it packages smaller

gleaming lagoon
#

@polar orbit sorry for the late response, i just migrated my whole game to another project and it seems to be working for now, if i run into the problem again i'll do that. Thanks man

polar orbit
#

np good luck

rugged plaza
#

350MB ๐Ÿค” what shall we throw away next

elfin musk
#

After yet another crash of Unreal 4.25.1, I have just decided to stop struggling and fall out of this Jam. I was working to finish my game tonight and to get it uploaded, but I am done struggling. Good luck to everyone.

zenith gust
#

@elfin musk rough stuff, how close are you to finishing? Might feel good to get it finished later even if it's not in the jam timeframe, to feel like you got something done out of it all ๐Ÿ™‚

tulip viper
warm bloom
#

I finally got it down to 103 MB.... I'll try again next time lol

dawn lily
#

@elfin musk, maybe you can supply us with your crash stack and someone could help man

sonic echo
#

Just to recheck, I submitted my game for the Tiny Award, because while the PC version of my game is a little over 100mb, the Android version of the game is under 100mb, think that is alright?

minor hemlock
#

that's.... a really good question

sonic echo
#

@tranquil matrix want to ask I submitted my game for the Tiny Award, because while the PC version of my game is a little over 100mb, the Android version of the game is under 100mb, is that alright?

tulip viper
#

Anybody know why GRASS would show up in editor, in "build game" editor, but not in Final Build?

fiery stone
#

To make sure, the 100mb limit needs to be with an unzipped game?

distant ibex
#

remember to use spell check for any text you put in a game, attention to details help

#

seeing lots of changing from winter to spring games. cool concept.

crystal crag
#

Guys, i forgot to add one more place i used from beforecreated assets

#

i forgot that i rigged the cahracters on mixamo

#

any way i can change in submission details ?

#

@glass fossil thankyouuuuuu i saw it

vapid thistle
#

I just finished my demo level

hardy rune
#

for Windows compile

#

I should put my blacklist txt in the Windows folder or WindowsNoEditor folder?

zenith gust
#

@hardy rune It usually needs to be in Win32 or Win64 folders depending on what you're building, you might need to create these yourself

#

You can check the log or the package (with unrealpak) to see if it was picked up

still osprey
#

8 hours to go, still haven't finished ๐Ÿ˜ฉ

minor hemlock
#

that's a whole work day!

#

make sure to test packaging and maybe even submission sooner rather than later though

hardy rune
#

@hardy rune It usually needs to be in Win32 or Win64 folders depending on what you're building, you might need to create these yourself
@zenith gust Thanks man! The folder names aren't in any docs, so I just created a Windows name folder and was surprised when I took a look at the log and it wasn't calling the blacklist

zenith gust
#

Yeah it's pretty badly documented ๐Ÿ˜„

hardy rune
#

After this jam is over I'll try to write something about it

zenith gust
#

I've told myself that I'd write up stuff about it several times but never followed through, be better than me and people will be very happy ๐Ÿ˜‰

rugged plaza
dawn lily
#

what website do you guys use for royaltyfree sounds?

rugged plaza
#

I never could find any good ones for free. ๐Ÿ˜

#

They have given some good stuff away on the monthly marketplace giveaway, but not much in sounds. Music yeah. Sounds no

tulip viper
#

is there any reason.... transition from a widget doesnt WORK..?

#

it works in editor mode

#

doesnt work in build mode

#

i am so confused....

rugged plaza
#

Did u add them to your maps list in List of maps to package?

#

That is where I always screw up

tulip viper
#

... i have never had to do that before

#

is this new to 4.25?

#

i just saw that option

#

so silly....

rugged plaza
#

If you click package only maps it has always been that way

tulip viper
#

i never did, maybe somebody else in the proejct did

#

coolio, that was the fix

#

you are my hero/heroin?

#

:0 ๐Ÿ™‚

rugged plaza
#

Looks way better than mine lol.

#

My menus look like crap

obtuse imp
#

tbh i usually add controls to my menus even in jams, this time i didnt even bother lol

tulip viper
#

yeah

#

we are doing a VO tutorial level

#

hope they go to the tutorial or they will be lost

#

๐Ÿ˜›

#

like for real

#

even with pretty signs telling them where to go

obtuse imp
#

thats what tutorials are for after all

#

lol

sonic echo
#

Does anyone have an answer on if its alright to put your game up for Tiny Award, because the Android version of your game is under 100mb, while the PC versions are over 100mb

obtuse imp
#

if your going with android version as the version then id imagine so

#

but not 100% sure ngl

zenith gust
#

Yeah it would have to be judged on the android version then I imagine, and that's what you should submit

sonic echo
#

Mmm... maybe, the PC version is the main file and is the one I mostly want to be Judge for Army of One

#

just wish I can get a solid answer from one of the people that is running this Jam

obtuse imp
#

lol

hardy rune
#

124mb, I'm satisfied with that haha

#

I could revisit all the assets but I'm not in the mood and haven't even finished the game

wet rivet
#

Falcon NW tweeted out a picture of the other side panel, I think this is one of the prettiest designs so far

hardy rune
#

damn

#

I should've used that one in my meme

sonic echo
#

Me Like and me want

#

just hope that I submitted my game correctly for the GameJam and such

rugged plaza
#

It is definitely crawling on itch

minor hemlock
#

oof @tulip viper you're hitting all the packaging bugs

tulip viper
#

seems so

#

this time ๐Ÿ˜›

minor hemlock
#

@tulip viper if my experience from Anomaly says anything, no one is going to pay attention to the tutorial anyways lol

#

just ask @vernal stratus how it was watching streamers fail to pick up the primary mechanic item in the tutorial

still osprey
#

If I am correct you don't have to list things that were included with starter project

minor hemlock
#

yeah but the list is so short I might as well be thorough ๐Ÿคฃ

sonic echo
#

also isn't using the checkardboard texture not allowed in game

minor hemlock
#

you're thinking of WorldDefault?GridMaterial

sonic echo
#

oh

minor hemlock
#

checkerboard is literally a checkerboard

#

oof ponkkis, that puts the burden on them to figure out what was marketplace assets and what wasn't

#

at the very least something like "All models - Marketplace" would be helpful for the judges

#

that's all anyone can hope for ๐Ÿ™‚

sonic echo
#

this is all I put on my submission, cause the only asset I used was the audio files that I extracted from these assets

polar orbit
#

can anyone recommend a good way to record my game on my android device?

somber hazel
#

@polar orbit Simulate touch with mouse click and just record from launcher?

#

if you need gestures, I dunno

polar orbit
#

thanks but it's actually an Augmented reality game

minor hemlock
polar orbit
#

ill give that a shot thansk

tepid flower
#

You can do custom events to clean that up

#

Which you have and nice comment sections

#

I'll prototype in BP like that and then move over to C++

#

Okay submitting an update. I added only the most basic sound effects and music.

polar orbit
#

aint got no time for that lol

carmine kindle
#

Most of the entries usually appear within the last hour or so

rugged plaza
#

Got mine uploaded finally.

#

The wife is really complaining at this point haha

tepid flower
#

Wife says there's six hours left, plenty of time to make a new entry with the kids.

tulip viper
#

the last hours

#

the most productive of the jam

#

๐Ÿ˜‰

rugged plaza
#

I learned a LOT of stuff this time. Advanced GUI things, and using a gamepad to navigate menu's. Some animation stuff, which I NEVER felt comfortable with until now.

somber hazel
#

the last hours
you shouldn't touch any code anymore, because you will break it and go insane trying to fix it
but you still do it anyway

rugged plaza
#

Lmao

tulip viper
#

@somber hazel facts

#

and we just added horde mode ๐Ÿ˜›

#

and also fixing things up

somber hazel
#

horde mode? yeah that sounds big ๐Ÿ˜„

tulip viper
#

๐Ÿ˜›

#

well we did it!

obtuse imp
#

Not to much new learned with the Jam itself i guess (other than much more reasonable scope/time management has improved), but I learned that using the 'horror' tag leads quite alot of exposure when uploading to itch.io lol

minor hemlock
#

What do your analytics look like?

#

I think mine are around 250 views : 50 downloads

#

Should put in a yeti and add the horror tag ๐Ÿค”

obtuse imp
#

oh boi

#

i think im nearing 100 downloads, and ive had like 6 lets plays or walkthroughs on youtube haha

somber hazel
#

there are other people besides we jammers who actually touch our games?

obtuse imp
#

541 views lmao no way

#

much be as it went in the horror catagory

#

seems to be a big thing on itch

minor hemlock
#

yeah horror games have typically been at the top of popular in several jams, I never realized it was because people were hunting them down via the tag ๐Ÿ˜›

obtuse imp
#

yeah, looks like they go through most recent as well, must be an indie horror binge lol

#

Tbh, I would have thought given how many are out there, most horror games would get lost, but it seems like they all still get decent exposure

#

which is always good

mental walrus
obtuse imp
#

woah nice

#

that looks really good

#

aye it was, done that in about 3 days, about 2 hours of those were spent panicking over the theme haha

hardy rune
#

@mental walrus I read it too fast, didn't saw Pines at first glance ๐Ÿ˜†

obtuse imp
#

im probably gonna sit down some point tommorow and play through some of the other submissions, should be fun @glass fossil

somber hazel
#

yo, we should play some multiplayer games if anybody was sane enough to do one

obtuse imp
#

aye, always interesting, as youll get a mix of metaphorical takes and literal takes on it

rugged plaza
#

I have had like 14 views and 0 downloads ๐Ÿ‘ป

obtuse imp
#

@rugged plaza ill give it a shot ๐Ÿ™‚

rugged plaza
#

It's a story game. I'm not yet a veteran of gamedev

obtuse imp
#

me neither, im still a student in it haha

rugged plaza
#

I been learning as a hobby for about a year and a half. It is fun

obtuse imp
#

honestly, recently doing some more gamejams, when they arent stressful, are really good practice, and ive found a good way to chat with other participants devs, learning new stuff ๐Ÿ‘

static trellis
#

I am trying my best to finish in time.

#

I have to finish the main menu and that is it

rugged plaza
#

I learn my best during jams. It would probably help if ai didnt get sidetracked and spend hours messing with one thing and constantly playing with what I have done at any particular moment ๐Ÿ˜†

obtuse imp
#

@static trellis keep focused and im sure youll be fine ๐Ÿ‘ ๐Ÿ™‚

static trellis
#

Thanks.

#

This is my first jam.

rugged plaza
#

It feels like an actual accomplishment when you submit. Even if you win nothing you still win

static trellis
#

What category are you guys in?

tulip viper
#

now time to make the cutscene

rugged plaza
#

Solo

tulip viper
#

for the end of the round ๐Ÿ˜›

#

im super hyped

obtuse imp
#

then your first jam already went better than my first, i had a large team and we got nothing handed in @static trellis lol

sonic echo
#

@glass fossil oh thank you

tulip viper
#

i think people will like the entry, assuming they stay long enough to play it

#

๐Ÿ˜›

#

guess we will know soon enough

obtuse imp
#

@rugged plaza indeed, hitting the deadline is whats its generally about

rugged plaza
#

I didnt make the 100Mb by about 200% haha

obtuse imp
#

woah

#

lol nice

rugged plaza
#

Wow

tulip viper
static trellis
#

My game is about 100 MB

rugged plaza
#

Mine is about 300 I think.

sonic echo
#

still wondering if it alright that I submitted my game to Army Of One when its only the android build of my game is less then 100mb and I view the PC version as the definitive version

obtuse imp
#

87, after deleting some stuff, before it was like 130

tulip viper
#

98 models, and 665mb ๐Ÿ˜›

bleak cairn
#

i got mine down to 220 mb

obtuse imp
#

@sonic echo im sure its fine

rugged plaza
#

I sucked last time more than the first time but I was working 70 hours weeks then

bleak cairn
#

i wonder how you even managed to make a game with that amount of work

rugged plaza
#

They didnt say 100MB on any one platform

#

They just said 100MB which means any platform under 100

obtuse imp
#

wow, i just looked at the main game browser page....mine isnt too far down, that tag must be sacred lmao

sonic echo
#

guess so, man just have butterflys in my stomach

rugged plaza
#

@bleak cairn barely. I made a lunar Lander knock off with a cat landing in a litter box. I had cat poopie but I took it out afraid someone would be upset

obtuse imp
#

whens the result stream again?

rugged plaza
#

Month I think

sonic echo
#

man that Mega Jam was a mess with me, jumping teams and projects, glad this time I was able to create a game and even completed a day before the jam ends

rugged plaza
#

May be longer this time because corona and rioting

sonic echo
#

man the time till they judge which game is the winner will be grooling

bleak cairn
#

@sonic echo i "finished" also one day earlier but today i looked for some bugs and i found tons of them. Okay not tons but like 4 including the main menu button not working

obtuse imp
#

honestly, i reckon its always gonna be close with results

rugged plaza
#

@bleak cairn I dove off the deep end this jam and implemented gamepad navigation. Isn't as hard as I though but I still made some mistakes I had to fix. Reuploaded 4 times before submitting

minor hemlock
#

it's a good skill to learn

sonic echo
#

@bleak cairn luckily I didn't seen to much bugs in mine, only issue is the game is very simple including the puzzles. the theme fit for a puzzle, but not much of a puzzle creator

minor hemlock
#

but hot damn do I hate implementing gamepad navigation

rugged plaza
#

Widget switches are FN amazing BTW

bleak cairn
#

i hat gamepad navigation aswell. I only implement it when i have really toooo much time

crude ether
#

Decided to create a better cover for project. It was really fun modelling father just to get him in image ๐Ÿ˜„

gleaming lagoon
#

wait guys we can record sounds from youtube and use them right

#

like owl noises and stuff

crude ether
#

@glass fossil yep ๐Ÿ™‚ with hard tweaking, substance after that - really don't like fuse texture quality

carmine kindle
#

Only if you own the youtube video yourself

crude ether
#

@gleaming lagoon could be a copyright issue probably

#

yeah for base for sure, it rocks

bleak cairn
#

@crude ether the thumbnail looks much better than your previous one...

crude ether
#

Thank you!

static trellis
#

Lovely, finished my game. Now time to package it

bleak cairn
#

*praying for no packaging errors*

rugged plaza
#

Good luck guys

#

When does shadow start his stream?

glass fossil
#

Welp... I failed this jam. OTL

hoary trout
#

is there any chance they'd extend the submissions just a little bit?

#

my internet is so bad, i won't be able to upload the game in time...

still osprey
crude ether
#

when you start building...

hoary trout
#

I know something more scary

#

a bad internet ๐Ÿ˜ฆ

still osprey
#

what should be average build time?

crude ether
#

depends on platform and game

rugged plaza
#

Stick it on your cell phone or a lap top and head to McDonalds parking lot haha

#

They seriously have amazing wifi

still osprey
#

project files are 1.21 GB, platform is windows

#

I hope I'll make it in time

#

year ago my build failed just before the deadline

rugged plaza
#

@still osprey always build during.

crude ether
#

@still osprey if it your first build I don't think it's gonna be bigger than 30-60min depending on specs of your PC

rugged plaza
#

I build about every 4 hours just to make sure lol

static trellis
#

Omg, I am actually proud of what I did

rugged plaza
#

Only takes like 2 minutes

crude ether
#

my rebuild is taking about 10 minutes to complete

dense fox
#

Rip package errors killin posibilities

rugged plaza
#

Rebuilding def takes longer

hoary trout
#

seriously

#

any manager or admin of the jam is here ?

rugged plaza
#

Hey I got one download lol

sonic echo
crude ether
#

what... what is this O_o

rugged plaza
#

OMFG every time. 2017 is just a number

#

I think they just do that to get exposure

fiery stone
still osprey
#

they probably just post it every jam since 2017 hoping that nobody will notice

minor hemlock
#

or trying to get easy exposure

rugged plaza
#

@fiery stone looks under 100 to me

sonic echo
#

@fiery stone have you tried porting the game to android game, my games android build is under 100mb

cedar spindle
fiery stone
#

No touch controls, so not that helpful really :p

sonic echo
#

you could add in simple touch controls

distant ibex
#

@cedar spindle I'm with ya! 4 hrs is plenty!

cedar spindle
#

Sure.

crude ether
#

I see you play jams on ultra nightmare difficulty? ๐Ÿ˜„

cedar spindle
#

Hopefully I can make the last 30 hours of work worth it haha

#

Yeah I once submitted with 13 seconds left

#

I don't recommend my scheduling

still osprey
#

lol

#

lucky

#

I havent planned my work too so I don't even have main menu and now I am finishing last level + adding sounds

hoary trout
#

so we all here to wither and cry ๐Ÿ˜ฆ

static trellis
#

I am so happy, my Packaging is going well for now

#

I am so proud. This is the first jam that I am in. No matter if I win or not, I am proud of what I did.

distant ibex
#

Rivet seems like a top contender for solo dev game.

static trellis
#

Packaging done! ๐Ÿ™‚

glass fossil
#

How does my 5 material game have thousands of shaders and how do I prevent the engine from compiling so much stuff the game doesn't actually need?

crude ether
#

is it appeared on game build?

#

or just when you opened project?

#

it is normal that unreal takes 1000-2000 shaders on actual game packaging

glass fossil
#

When I'm building the game and once when I had to reload the project. It's a pixel game and the only shader I use is the DefaultSpriteShader

bleak cairn
glass fossil
#

Thank you @bleak cairn . I couldn't find an answer when doing a web search, so I really appreciate the link.

hoary trout
#

ofcourse UE crashes over 9000 times today....

bleak cairn
#

and when packaging don't forget to disable the steam vr plugin wich comes enabled by default because its anoying when your headset starts every time when you open up a game :)

stable kiln
#

and i allmost made something ๐Ÿ˜›

static trellis
#

Now submitting my game

bleak cairn
#

how is it called

green wind
#

where do i add the names and emails of my team? on the itch.io page? or put it as file into the zip?

static trellis
#

I have to wait for my gameplay to load on youtube

turbid timber
#

Crap, my level got corrupted, shit

#

Had to take a 6 hour old backup for it to work, but lost tons of work

tulip viper
#

another update!

#

woot!

#

lets see if we can repeat megajam ๐Ÿ˜›

#

AHAHAH

turbid timber
#

Update on what?

tulip viper
#

my game ๐Ÿ˜›

#

we are adding in stuff still ๐Ÿ˜›

#

trying to squeeze every minute

turbid timber
#

I'm still trying to complete my final level, couldn't recover my 2nd one, so had to have it with like 3-4 hours less work ๐Ÿ˜ญ

tulip viper
#

yeah that sucks

#

i know the feeling

#

during megajam we had a game breaking bug 1hr prior

#

we could never fix it in time ๐Ÿ˜ฆ

#

4 min after we fixed it, but was too late

static trellis
#

I am submitting in a sec.

turbid timber
#

Solo Dev here, so especially stressful when these things happen. Still haven't done my gameplay trailer

static trellis
#

I was stressed this morning when I completely restarted.

somber hazel
#

3 hours left, lemme just do the most difficult puzzle level in my game ๐Ÿ™ƒ

glass fossil
#

I've changed the settings to exclude editor content and it's still processing thousands of shaders. ๐Ÿ˜ I think I'm done. Game isn't even playable anyway. It's only my compulsive need to turn something in that makes me want to try.

carmine kindle
#

Alright, 2 hour game done, time to submit kappaross

bleak cairn
#

@glass fossil try to reduce features until it works. Rather put something with little features in than no game at all....

somber hazel
#

@carmine kindle didn't you win once with a game done in 1 day?

carmine kindle
#

Nah

tulip viper
#

lol

carmine kindle
#

I made a game in a day before for a jam, but I didn't win with that one

tulip viper
#

my entire game is difficult ๐Ÿ˜›

#

worst part that i bring to the team, 0 understanding of game mechanics

#

๐Ÿ˜›

#

but i sure can art though ๐Ÿ˜‰

glass fossil
#

@bleak cairn No features, just a character falling sideways through the void of space.

#

And apparently walking. I guess I could get rid of the walking animation.

static trellis
#

Ermm.. so I submited my game.. and then when I try to download it, it gives me that. Any reasons?

#

0 errors.

#

Do I need to zip my file or something?

trail trellis
#

Check your AV isn't quarantining it, had that issue a few times.

static trellis
#

I got no warnings..

#

And where do I check my AV

#

I submitted my game but now it takes sooooooo much time to upload my zip file

#

Ye.

#

My connection is bad this week

#

Waiting is sooooo annoying

wintry vine
#

So how long does it usually take to build and package a game?

polar orbit
#

for android uploads to itchio, do i only need the armv7.apk and armv7.bat?

green wind
#

My game is a bit over 1GB. Can I upload multiple .zips or do I have to try to reduce the filesize even further

carmine kindle
green wind
#

thanks

tulip viper
#

did it not work

vernal stratus
carmine kindle
minor hemlock
#

oh I just had a great idea

#

2 hours left

tepid flower
#

That's time enough to add one more particle effect

#

I added sounds

#

But really I need to rewatch a bunch of training on colliders

#

Look at that number, entries 160 ๐Ÿ™‚ Decent!

tulip viper
#

just added HORDE mode, so fun to kill them snow gobos

minor hemlock
tepid flower
#

How did you pack all that audio into 3 seconds?

minor hemlock
#

that's called compression beb

crude ether
#

Look at that number, entries 160 ๐Ÿ™‚ Decent!
@tepid flower I suppose that total count would be around 200 ๐Ÿ™‚

#

well it would be interesting to see final number ๐Ÿ™‚

glad wing
#

and also super happy to finally be done, this has been a ton of work

lime crane
#

okay done with this, man that was a lot of work. good luck to everyone.

minor hemlock
#

malfAYAYA can't wait to play all your crazy shit tomorrow

#

and/or watch shadowriver suffer through it all

lime crane
#

Iยดm not playing everything but I saw a lot of interesting games I might try.

cunning trail
minor hemlock
#

that's great, very mortal engine

cunning trail
#

yeah finally put my old prototype of replicating movement across navmeshes to use!

minor hemlock
somber hazel
#

jesus, I wanna play this friggn' dragon game ๐Ÿ˜…

tawny tide
#

Finished my submission to the jam

distant ibex
#

@cunning trail That sounds awesome

fallen smelt
#

Ok, I am forcing myself to stop tweaking so i dont break anything...

hollow silo
#

Hi, After Package Project my foliage paint missing texture and used grid texture instead Did anybody know how to fix this?

somber hazel
#

oh noes, I forgot we have to record gameplay before deadline ๐Ÿ˜ฎ

#

guess I won't add feature x ๐Ÿ˜ฆ

distant ibex
#

200 entry mark

minor hemlock
#

@hollow silo I had this issue, go to your packaging settings and select the Full Rebuild checkbox

#

seems to have fixed it completely for me, haven't had a build with missing foliage textures since

hollow silo
#

Thank You!

turbid timber
#

Final build, just in time, didn't get to implement all mechanics though :/

hollow silo
#

Another thing I still have no Idea how to record gameplay Nvidia Shadow doesn't work

turbid timber
#

I use Windows game bar thingy

civic dock
#

Well, I'm out. 37 minutes until the jam closes and I've got so much more to make. Fell way behind unfortunately.

rocky raven
#

๐Ÿ˜ฆ

civic dock
#

I want to finish the game outside the jam, though. Really really want to realize this idea.

#

I'll share a quick video tonight of walking around in the snow. I'm really happy with the snow material and the sound I've got in so far.

dawn lily
#

guys

#

i'm uploading the game now to my account, after that it will appear to be available for submission?

cedar spindle
#

I'm also unfortunately not going to make it I don't think. It was a really cool idea. I'll (maybe) finish it this week and post it? Otherwise screenshots or something at some point.

glad wing
#

@hollow silo is Shadow the Geforce Experience overlay thing? that worked for me, even for a VR game

cedar spindle
glad wing
#

oooh I love that art style

#

reminds me of Dreams

civic dock
#

@dawn lily After you upload your game, fill out the submission form. The game will be available there to select.

wintry vine
#

I forgot to check the file size before uploading, it's uploading but the zip is 1.01 gb... will it work?

dawn lily
#

@civic dock, if i want to reupload, do it automatically reflect in my submission or do i need to perform another submission process?

tulip viper
#

why do we have to have footage.....

#

annoying ๐Ÿ˜›

#

could have used that time to do other things

proper charm
#

whew

#

finished the submission

civic dock
#

@dawn lily I think they only judge the last build uploaded before the deadline.

glad wing
#

@proper charm that looks fun! I love grappling hooks in games

proper charm
glad wing
#

I donโ€™t see a download link on that page, is it not up yet?

proper charm
#

investigating

#

๐Ÿค”

#

..apparently one of ours is uploading a minor fix right now

#

I swear Imma beat his ass if the submission fails due to thiss

gleaming lagoon
#

do i upload the exe to itch? i cant seem to upload the whole thing

proper charm
#

zip it first

rigid fog
#

jeez, 12 mins left

proper charm
#

if its too big (> 1 GB) you need to use the butler tool

rigid fog
#

hmm

#

game doesn't show up when submitting to jam..

fallen smelt
#

@rigid fog it needs to be published i believe

rigid fog
#

Yeah

#

It was in Draft by default

turbid timber
#

Oh god no, I got that bug again where after effects won't render my video :/

proper charm
#

@glad wing downloadable again

ancient delta
#

packed the project, turned out to be 1.3 GB :(

dawn lily
#

ah gotta love those bugs that appear after you have submitted xD

#

@ancient delta, sorry man :/

dark timber
#

I was also not able to make the deadline....however it was my first experience of Unreal outside of making a ball roll. So I'm pretty proud of what I've learned.

proper charm
#

@dark timber as much as that sucks to hear, the experience is gonna bring you a lot. I think most people here have experienced something like that

glad wing
turbid timber
#

What do I do? Cant render video and have to put a link on submission

glad wing
#

like I grapple up to it and then run into it and fall again

cedar spindle
#

You'd think after several years of jams I'd get better at planning so I actually finish. ๐Ÿ˜„

glad wing
#

am I being foolish or is that a bug

cedar spindle
#

๐Ÿ™„

proper charm
#

@glad wing try letting go of the grapple before you reach the target point

#

you gotta use the velocity

turbid timber
#

Prob have to restart computer to get my video rendered :/

ancient delta
turbid timber
#

Phew, 1 min before. Gotta replace my vimeo video though when I restart computer

cedar spindle
#

๐Ÿ‘ ๐Ÿ’€

ancient delta
#

indiana jones hat under door.gif

#

lol

somber hazel
#

oh well, I forgot where obs saved my gameplay trailer, couldn't make it in time :/

turbid timber
#

Ooh, my gameplay video is rendering, yeeey

wintry vine
spiral holly
#

really i saw, in the last 5 minutes more then 20 games were submitted

wintry vine
#

Barley made it

solid abyss
#

second last to submit .. ๐Ÿ˜„

worldly saddle
#

no way to submit now?

cedar spindle
#

Nope!

hollow silo
#

seem like my Submission didn't go into the Jam section I upload like 30 mins ago

turbid timber
#

And I told myself I would just stay until like 01 am, here I am at 05 am nosleep and work starting in like 3 hours :/

#

Screw it, going to take the halfday of and sleep-in, I've deserved it ๐Ÿ˜„

solid abyss
#

we made it with only few seconds to spare ๐Ÿ˜„

worldly saddle
#

didn't make it

#

was still uploading

dawn lily
#

happy jamming everyone

ancient delta
#

wondering why my entry isn't on the submissions page :\

gaunt copper
#

I made is 17 before deadline

#

im dying right now

#

17 sec

proper charm
#

damn ๐Ÿ˜‚ glad to hear it archmage

solid abyss
gaunt copper
#

274 entries so probaly 5-6 days of streaming

#

im fying

solid abyss
#

๐Ÿฅณ

gaunt copper
#

you guys dont know the streas when i fixing stuff in lesy m,p,emt

rigid fog
#

ROFLsauce. I shouldn't have gone to bed last night

somber hazel
#

๐Ÿฅณ

solid abyss
#

ninjin.. did you submit?

gaunt copper
#

Otsukare everyone

dawn lily
#

@gaunt copper , what's your channel?

somber hazel
#

@solid abyss yes sir! โค๏ธ

solid abyss
#

๐Ÿ‘

gaunt copper
mental elk
#

Pfiou I hit the upload project button at the end so I needed to Redo all the form, 1min in time! I started alone 2days ago so no sound and minor graphical bug but i'm proud of it, not a covid friendly game tho (only local coop) https://youtu.be/PbcxjHDH0Bk https://sutivu.itch.io/buried

itch.io

Fight with your friends on this battle arena by dig underground

nocturne prism
#

I just upload my file but the drive not accept I can't submit my project

wintry vine
#

I just realized I haven't done a full playthrough of my game yet, and never tested my final level...

rigid fog
#

Aye, i just did...

#

And it wasn't pretty ๐Ÿ˜‰

drifting silo
#

can any mod message me we are based out of florida and had issues uploading @tall isle @random parcel @summer urchin

ancient delta
#

lol used houdini engine, so the build is trash

#

apparently need to disable the plugin before packaging

#

good to know

mental elk
#

I made an multiplayer game and never tested more than one player (me), hoping that this not bug too much haha

wintry vine
#

Is it fine if the video is over 60sec? or do I need to trim it?

hoary trout
#

๐Ÿ˜ฆ

#

can't we get just extra 30 mins ?

#

butler was uploading the build and disconnecting alot

#

sucks to be living in africa ๐Ÿ˜ฆ

rigid fog
#

Sadly, that's what the whole point of a deadline is

#

I would be sad had I missed it, but I also made sure to give myself a little bit of time to submit

turbid timber
#

Ooh, hey @gaunt copper I remember you playing my black & White detective game last/or before that jam ๐Ÿ˜„

sharp terrace
#

can we re upload the video . my video is missing the audio. just realised it.. did at the last minute

solid abyss
#

yes krish

gaunt copper
#

Yea and i gonna play your entry again

#

if i survive today

#

xd

static trellis
#

Good luck everyone!

wintry vine
#

^^

turbid timber
#

@sharp terrace I think you can edit your submission with link, vimeo you can switch game and keep link though

gaunt copper
#

im still shaking form 17 before dealine submit

#

sec

mental elk
#

Haha like allways

turbid timber
#

Solo dev this time though, had 4 artists last times ๐Ÿ˜„

wintry vine
#

Honestly didn't know game jams were this stressful

turbid timber
#

Well gj everyone, time to get some sleepy sleep

mental elk
#

I wish I had more time but meh, 48h is enough

hollow silo
nocturne prism
#

I uploaded my file in 9:20 but it could not upload

sharp terrace
#

thank you... but if i change anything in the submission feed post deadline... will the game be disqualified... just to know.. this is my first game jam

storm blade
#

I forgot to disclose some third party assets that I used, is there a way to edit the description now?

nocturne prism
gaunt copper
#

Btwe you can edit submission forms in submission page

#

like the 3rd party assets etc

#

oh yea this is our entry

wintry vine
#

If my video is 1:50 should I trim it down to 60sec or will I be fine?

storm blade
#

thanks, I edited my description

#

wow, I am actually hallucinating from sleep deprivation right now

rocky raven
#

that was a fun jam

storm blade
#

I jumped

#

at the end of that video. and I was expecting a jumpscare

somber hazel
#

oh wait, I could still upload a gameplay trailer ๐Ÿค”

rocky raven
#

her behavior is randomized and she just happen to pop next to me, it scared the crap out of me lol

civic dock
#

Congrats to everyone who successfully completed and submitted a game! ๐Ÿฅณ

hoary trout
#

alright, it's not a big deal i guess

#

i've learned alot, my first game to be released

#

i'll work on it a bit more in the coming days, polish it and update it

#

and that's about it sadly

civic dock
#

Congrats on finishing your first game. ๐Ÿ™‚

hoary trout
#

thank you

#

btw

#

butler is useless

#

the only build that i could upload, it was via the website directly

#

butler backstabbed me ๐Ÿ˜ฆ

tepid flower
somber hazel
#

anyone still up to play some vIdEo GaMeZ?

hoary trout
#

my case was that it was pretending to upload

#

1% to 4% then back to 1%

#

with lots of errors

drifting silo
#

@civic dock so for people with errors, are we screwed?

civic dock
#

You mean errors uploading a build with butler?

drifting silo
#

We had issues from the storms in Florida.

civic dock
#

I'm not sure. I think you'll have to ask Victor tomorrow.

drifting silo
#

ok, thank you^^

civic dock
#

That's a bummer, though. This is why it's usually best to leave plenty of time on the last day for building and submitting. It takes time and you never know what comes up.

trail trellis
#

I had issues too, my last upload stopped half way through. Luckily I already had a fairly stable build up.

tepid flower
#

When do the results come out? In a week?

#

Looking forward to seeing the mash up video

crude ether
#

I wish that rules about branding would be highlighted on jams page also, not being hidden in docs linked, ugh. I used megascans logo...

drifting silo
#

that's surprising, I'd imagine most people would work up until the last minute.

hoary trout
#

@civic dock this map is 2000x2000, 5 distinct regions and all

#

you can't simply leave some time for upload xP

#

if there is still a chance for those who had butler errors, please ping me out "Tomorrow"

#

it's 5:40AM I haven't slept now in 36 hours or smth

storm blade
#

I haven't slept 46 hours, who more? ๐Ÿ™‚

glad wing
#

yโ€™all must be young, I havenโ€™t been able to do that since I was like 22

hoary trout
#

I'm actually 26

#

recently diagnosed with Mania

#

this is the second project I complete in a very very very long time

#

well to be more precise Mixed Mania

#

this game i made, is a proof to myself that I can get things done now, and a proof of how competent my therapist is

#

when I update the game with some credits scene, i'll be sure to include her ๐Ÿ™‚

#

without her i wouldn't even be here

dawn lily
#

@hoary trout , good job man, wishing you success moving forward ๐Ÿ™‚

storm blade
#

any playthrough streams active now/planned?

somber hazel
#

I think shadow tomorrow

#

which means, he will go sleep soon, then wake up, then stream

gaunt copper
#

yes i be streaming when i wak up and prepare some stuff

#

270 is fine number thank got not 450 or else i would not survive that again probably

hoary trout
#

you need some sleep buddy

gaunt copper
#

i wont be bale to sleepp probbaly

#

im still in stress mode

hoary trout
#

we're on the same boat

#

oh no

#

i'm actually at peace

gaunt copper
#

17sec before deadline dude

hoary trout
#

woah

gaunt copper
#

you have no idea how much i screamed

hoary trout
#

that's some insane clutch upload

#

I set the stupid butler to upload 18 mins before deadline, and went on working on stuff to update later on

#

come back deadline has passed, butler was fooling around, and i'm here smiling like an idiot

distant ibex
#

I've realized I need to figure out how to make cut scenes bc they a lot to a game it seems.

gaunt copper
#

yeee nice oyu got entry Victor

rigid fog
#

This is what I get for not going all ham this time.

gaunt copper
#

i hope oyu gonna watch my stream... you know i got rateing system now right? xd

rigid fog
#

I slept too much, and worked too much

hoary trout
#

200mb for a 1bit game

#

that's just

rigid fog
#

You can thank unreal

hoary trout
#

well i have no words lol

#

well

rigid fog
#

Most of that 100MB is just music/sound FX

hoary trout
#

i made a 2000x2000 map (maybe more)

#

5 different packs of low poly stuff from Synty

#

Music, vocalization, lots of animations

rigid fog
#

^who had plenty of time to optimize

#

(synty)

#

ยฏ_(ใƒ„)_/ยฏ

hoary trout
#

and its 250mb

#

i'm sorry, i'm not judging or anything

#

i'm just seriously curious about optimizing 1bit graphics

rigid fog
#

Nice, grats. Sadly, I didn't do some of the sound FX and any of the music, everything else was done by me.

#

Not sure how much those soundFX/Music could have been more optimized though.

#

Regardless, I learned a lot (first time ever doing pixel art seriously). I forgot how both crappy and cool Paper2D was

hoary trout
#

never touched Paper2D

#

I still prefer Godot to anything when it comes to 2D

#

so wait

#

how are they expecting 100mb games ? O_O

civic dock
distant ibex
#

was waiting for the jump scare

#

cool esthetic

civic dock
#

Thanks. ๐Ÿ˜„

#

There will definitely be some jump scares, but they'll be rare. It's going to be a slow, psychological kind of horror.

#

Definitely going to finish it.

mystic rock
#

Hello folks, here is my entry!
Quench A Candle - for oculus quest with hand tracking
Managed to hit all three modifiers, using several pre-made assets ๐Ÿ˜… Had lots of fun in this jam. Hope you guys enjoy: https://youtu.be/4x6Vr9vYKiI

Rate me up please:
https://itch.io/jam/2020-unreal-spring-jam/rate/667772

Gameplay for the VR Game:

Quench A Candle

  • Oculus Quest with Hand Tracking required
    Submmited as an entry for the 2020 Unreal Spring Jam!
    By Gabriel Ramos @toddsdk
    Rate me up please:
    https://itch.io/...
โ–ถ Play video
brittle tinsel
prime turret
#

did all of our team members have to submit the game?

#

lmao

#

i thought only one of us did now my name doesn't show up on the submitted list ๐Ÿ˜„

gleaming lagoon
#

nice wind sound effect haha

frozen wharf
#

First jam Iโ€™ve ever completed... theme was tricky and honestly I had no ideas for it

#

Annoying that I do now that itโ€™s over :p

prime turret
#

Theme was a tricky one!

gaunt copper
#

I try to start streaming around 5-7PM CET, maybe even later

proper charm
#

@prime turret you have to ask your uploader to assign you guys admin status and then check "list as contributor"

fiery stone
#

I guess there is no way to change the zip name after the fact? Kinda forgot the team name :(

main spade
#

you can change the display name of the zip file on itch but i dont think it would update the zip files name

#

maybe that would be enough

fiery stone
#

It doesn't update it, and I feel that change alone would make it more harmful than helpful.

main spade
#

unlucky i guess

dawn lily
#

@fiery stone , i guess if you wrote it in the description at least, that's good, apart from the actual filename i mean

fiery stone
#

Yeh. I was solo so coming up with the team name was kind of a last minute thing :'D

dawn lily
#

what's your game?

fiery stone
dawn lily
#

nice 8bit sounds dude xD

fiery stone
#

:p thanks

nocturne prism
#

Hey I publish the project but could not sumbit the jam drive can't support make a error for upload file but then I publish our project but not in submit list

visual spindle
#

I really enjoyed this jam! As always, I learnt a lot and had fun along the way. This time I made the game and everything in it, from the animations to the music, all by my self in the 5 days, which posed a new challenge, since I've never composed music before!

If you would like to check my game out, here's the link: https://cp-dimensions.itch.io/rivet

https://youtu.be/6sWfk-CkKC4

itch.io

Uncover the Secrets of the Snow

Download for free: https://cp-dimensions.itch.io/rivet

This game and everything in it, from the animations to the music, was made by one person in 5 days for the 2020 Unreal Spring Jam.

Game Description:
Explore an atmospheric, snowy world as Rivet, a cute steampunk robot, a...

โ–ถ Play video
visual spindle
#

@gaunt copper I'll be watching!

grizzled owl
#

Is there any support contact for jam purposes? or where should write if I have a quite a big problem?

#

I wrote private message to @tranquil matrix on discord, but he's not responding, guess he's quite busy with playing all the games

hoary trout
#

eeech, I just tried the version i uploaded on dropbox

#

it has some game breaking bugs as well ๐Ÿคฆโ€โ™‚๏ธ

#

well, i'll update sometime tomorrow

#

and add a proper trailer and other stuff etc...

rugged plaza
#

Great. I forgot to put my team name in zip file name

hoary trout
#

wuut

#

we had to do that ?

rugged plaza
#

Yeah we were supposed to

hoary trout
#

eh, doesn't matter to me i guess

rugged plaza
hoary trout
#

i passed the deadline anyway

rugged plaza
#

It says "Please" so I don't think it is a disqualifier

#

What is your game?

hoary trout
#

an "open world" immersive "stealth" game

#

the map is quite large and rich

#

but the build i sent is broken early build

#

as well as the build i uploaded to dropbox

#

but you can get a sweet taste of the game,

rugged plaza
#

Need some pics and video

hoary trout
#

I know I know

#

here is an early image of the map

#

if I remember correctly, the map is 2000x2000

#

it's a very large game, i was hoping for a complete immersive experience

#

but 5 days isn't enough

#

this is my first game, i've learned alot and i'm thankful for this jam to happen

rugged plaza
#

I've been doing gamedev as a hobby for about 1 and 1/2 years. I always learn the best stuff during jams.

#

This jam I learned to make gamepad navigable menu's and finally understand animation blueprints

hoary trout
#

i've been "hobbying" around in and out for many years

#

nothing serious, never could finish a project, let alone a game

#

this is my first released game ๐Ÿ™‚

rugged plaza
#

This is my 4th whole demo lol

#

I did a kids math challenge infinite runner, a SHMUP, a lunar lander knockoff and now a sidescroller/shmup mashup ๐Ÿ‘ป

somber hazel
#

oh, now I get it, you can still upload gameplay footage, but it's not displayed on your submission preview... yikes ๐Ÿ˜ฌ

hoary trout
#

anyone here with video editing experience?

#

I'm want to know the keyword for a specific editing technique

#

a character walking and the view in front of him changes

rugged plaza
#

I actually use these names when I program camera stuff

hoary trout
#

that's interesting thank you

#

but what i am looking for is more specific

#

say there is a camera behind my character

#

who is walking in the snow

#

then the environment changes into spring while he is still walking, the it changes to summer etc..

rugged plaza
#

Like a timelapse?

hoary trout
#

humm you could say so

#

i've seen this thing in trailers before but i can't remember what they are

rugged plaza
#

Continuity is the only word that comes to mind

#

Continuity editing is where one long shot serves to show a linear flow of time or space

hoary trout
#

oh i remember

#

there are videos of those holding girlfriend hand

#

and while she walks the places changes seamlessly

rugged plaza
#

That is continuity

#

It doesnt have to be both. It can be both

hoary trout
#

i found the video

rugged plaza
#

Nice ummm hand ๐Ÿ˜œ

hoary trout
#

yeah i removed the thumbnail just in case

rugged plaza
#

Lmao

carmine kindle
#

Anyone taken a look and spotted anything super cool in the submissions yet?

hoary trout
#

my submission is super cool ๐Ÿ™‚

#

I promise, it's really good, i'll keep working on it polish it within this week and release a perfect final build

carmine kindle
#

What's it called then?

hoary trout
#

for now it's a good experience, to add weight to my words, i'm working on an awesome trailer

#

there are no screenshots, nor video at the moment, I know its a gamble to download 250mb game, but i recommend you do ๐Ÿ™‚

carmine kindle
#

Is it supposed to be all black with just the health bar there?

hoary trout
#

black ?, i don't get you

carmine kindle
turbid timber
#

So I realized I had some bugs in my game, does the submitted games get downloaded automatically to epic games or can I try to fix it? Or does that disqualify my entry? Or will they just play the V1 and I can have a V1.1 on my itch.io? Don't want to ruin the submission/rules

hoary trout
#

oh

#

you downloaded the version from itch

#

no the actual build is on the dropbox link

#

So I realized I had some bugs in my game, does the submitted games get downloaded automatically to epic games or can I try to fix it? Or does that disqualify my entry? Or will they just play the V1 and I can have a V1.1 on my itch.io? Don't want to ruin the submission/rules
@turbid timber I think you can't fix anything at the moment, the only way to update your game is to upload it somewhere and provide links in the description

#

that's what I did anyway

carmine kindle
#

They'll play the submission you have on itch, the submission game files should be locked on itch, so you can't change them after the deadline.

hoary trout
carmine kindle
#

Yeah, I found it now

hoary trout
#

here is the proper version to play, it still has game breaking issues

turbid timber
#

Ah okay, thanks. But I can update it so friends etc could play a less buggier version then? If they just have my itch link and not the submission link?

hoary trout
#

but the initial experience is good

carmine kindle
#

I don't think you can upload new builds for your game to itch, but you could upload new versions somewhere else and put a link to it in your game's description.

rugged plaza
#

Yeah. Only the locked itch file will be considered for the jam.

#

I always play my game after building and record the gameplay footage even if I dont edit it just to make sure all is well

#

I do the playthrough while the zip file is uploading. This go, I uploaded 4 times before submitting because I kept finding bugs lok

hoary trout
#

well i'm trying to make a cool trailer

#

but the editor keeps crashing when building light

edgy fulcrum
#

@turbid timber - you can upload new versions to Itch after the Jam is over, but until then it's locked

rugged plaza
#

I usually polish quite a bit after the deadline and upload it when judging is over.

#

This is the first time I am actually proud of my game.

carmine kindle
#

What did you make? Link it

rugged plaza
carmine kindle
#

Nice, comes with a free fbx of the ue4 mannequin ๐Ÿ˜„

rugged plaza
#

? What do u mean?

carmine kindle
#

In the zip, there's a fbx called "exportfromblender"

#

just outside the main folder

rugged plaza
#

Dunno how that got there

hoary trout
#

ู…ุฎู…

#

lol

#

i'm downloading your game

#

how about you @carmine kindle what did you make ?

rugged plaza
#

I was using that to study UE4<->Blender epic skeleton

carmine kindle
#

That was cool Clickety, I like the ice shader thing when stuff got killed.

hoary trout
#

i don't know how i'll update the game

#

if the editor keeps crashing when building lighting

carmine kindle
#

Just do fully dynamic lighting, unless you're struggling with performance

rugged plaza
#

I'm gonna try to make my game run on android

glass fossil
#

@carmine kindle UMG problem?

carmine kindle
#

With what?

glass fossil
#

Idk

crystal crag
#

when is the gamejam stream for closing?

hardy rune
#

Hey guys, in the end I decided to step out of the jam

#

but thanks a lot for the critique, help and advices

#

best of luck for the ones that submited entries and I can't wait for the next one

#

This is what my pixelated RPG became:

rugged plaza
#

Sweet jesus it actually runs with Post Process off. Need 2 buttons

#

Runs smooth on phone. I could rewrite all the materials and toon shade at the material level and it might be a neat game for google play

dawn lily
#

@hardy rune , looks great man, good luck next time :)

hoary trout
#

@rugged plaza if you need any help with Android, Google Play Services, and Mobile in general, contact me

#

I'll help with what i can ๐Ÿ™‚

rugged plaza
#

@hoary trout thanks I have been mostly developing for Android though I already implemented full touch controls. I just would have to remake all the materials to skip post processing

#

Outline shaders directly in the materials are easy but I dunno how to do color banding stuff. I guess that is my next learning path

hoary trout
#

Well i'm not speaking about the game development itself, i'm here to help you with publishing etc..

rugged plaza
#

Oh OK. I already paid for google play account. Just never posted anything yet so I will give you a call out

hoary trout
#

you can say I have an expert opinion, atleast my title is "Information Systems Expert Consultant" in places where I work

#

just DM me if you need anything ๐Ÿ™‚

#

also I'll review your game after the dota2 tournament finishes this day

drowsy orchid
rugged plaza
#

Or I could just leave it as is because it is FN beautiful ๐Ÿคฉ

crystal crag
hoary trout
#

I see you as well are a man of taste

#

Synty Polygon

#

Definitely gonna play and rate this later in the evening

crystal crag
#

Thank you. I'm a guy who thinks all graphic style are good just you need to fit them to the whole ambient.

rugged plaza
#

Synty is amazing

onyx kite
minor hemlock
#

is @gaunt copper s stream starting soonish or am I bad at timezones

rugged plaza
#

What time did he say?

#

6:25 now

frozen wharf
#

So many entries. Iโ€™d love to play more but Iโ€™m tapped out at trying 5

#

My connection sucks :p

#

Iโ€™m disappointed at how some of the better games donโ€™t fit the theme at all :/

minor hemlock
#

such as?

rugged plaza
#

It happens

obtuse imp
#

to be fair, thats why the scoring has a thing based on that

rugged plaza
#

I always try to tie in the theme in multiple ways just to make sure

obtuse imp
#

probs what i would do better next time upon reflection

frozen wharf
#

Accounting mayhem , aztlan uncovered, farm and seek

obtuse imp
#

it ties in, but its only really blatant at one monent, its present but its metaphorical

frozen wharf
#

I quite liked busy bees :3

#

Theme was a weird one. Shame to do something tied to a weather condition.

minor hemlock
#

it doesn't have to be literally tied to a weather condition ๐Ÿ™‚

frozen wharf
#

I know, but thatโ€™s the obvious interpretation

#

The black lives matter game is an odd entry. Itโ€™s barely a game, I guess the dev was just trying to be supportive which is cool

obtuse imp
#

@minor hemlock thats kind of teh way i went with it, took it as saying of truth being inevitable despite being hidden etc

#

also, because i had no idea what to do with snow aspect at time to make it match theme well lol

frozen wharf
#

The thawing element was tricky. I originally wanted to do a puzzle game in space where youโ€™re a ships AI preventing frozen people thawing out due to malfunction

#

Was gonna call the ai snow

#

But the team couldnโ€™t see the game

civic dock
#

That's a cool concept.

minor hemlock
#

malfLUL I spy some space cat entries

civic dock
#

(pun very much intended)

frozen wharf
#

Lol

obtuse imp
#

my scripting at times can be hit and mess, which is why i didnt go with some weather / thawing mechanic, but thats a pretty good concept

frozen wharf
#

My game had a space cat in it but he didnโ€™t make it into the game so heโ€™s just an unused character mesh :p

obtuse imp
#

which game is yours/your teams? @frozen wharf

civic dock
#

With that AI concept, it would've been cool to interpret the theme as "the AI has a secret that will be revealed if one of the passengers thaws"

#

Or something like that.

frozen wharf
#

Laika

obtuse imp
#

so like some sort of quiz show lol

civic dock
#

Hidden in snow = the AI called "Snow" harbors a secret. ๐Ÿ˜„

frozen wharf
civic dock
#

I love weird sci fi though, so yeah.

#

Definitely looking forward to playing some of your entries today, folks. There's quite a few!

obtuse imp
#

@frozen wharf nioce gonna play it now

frozen wharf
#

Happy with how our screenshots looked

minor hemlock
#

that looks good ๐Ÿ™‚

obtuse imp
#

aye, those look really well done

frozen wharf
#

Making a survival strategy game was a bit toooooo ambitious

#

Honestly suprised the game is playable and has a win condition

obtuse imp
#

well, bout to play it now, heres goes ๐Ÿ‘

#

good job getting it down 1GB

#

woah, i can see why its big, looks great

frozen wharf
#

XD yeah is huge we have tons of vfx too

#

Hope you like it!

obtuse imp
#

gonna give it a good play through, ill post a comment/review on submission place if you want ๐Ÿ™‚

frozen wharf
#

Ah yeah would be fun to hear. My boyfriends been mumbling all day โ€˜I wish we fixed this. Or improved this..โ€™

#

And Iโ€™m just like... itโ€™s gamejam!?!

#

Who cares XD

obtuse imp
#

How many was in your team btw? and also yeah, tbf, i think all people get fixated/frustrated at times during/post gamejams, even me haha

frozen wharf
#
  1. There was some tag team with the art though as some could only work the weekend and others could only work Monday and Friday
obtuse imp
#

@glass fossil considering i think there were less participants than last time but more submissions, reckon quite a few

frozen wharf
#

Our team is all industry professionals though >_>. Bit of an unfair advantage over students and indies

tranquil matrix
#

For all game jam submission related conversations, please email community@unrealengine.com - We do not accept late submissions for the contest, but we do allow you to submit the game to the jam page. Details will be provided through email. Thanks everyone for participating, we're excited to play your games!

frozen wharf
#

Ubisoft tech designer, render programmer from rare. 3 artists from wardog collective

obtuse imp
#

aye, ngl, i can kind of tell haha

frozen wharf
#

Cathartic to make something so small and quickly and not worry over every small thing for a change XD

obtuse imp
#

aye, attention to detail on larger projects can drive any1 insane lol

minor hemlock
#

@frozen wharf hehe a professional team swept the last megajam ๐Ÿ˜› it happens

frozen wharf
#

I think thereโ€™s better games than ours tho. The downside is we all have jobs so not as much time to spend on it

minor hemlock
#

(I'm surprised it doesn't happen more considering the prizes on the line, those licenses/equipment could go a long way for bootstrapping a small indie studio)

#

great ROI for a long weekend project

frozen wharf
#

Yeah tbh we didnโ€™t enter for the prizes as thereโ€™s nothing there we really need or want. We just love using unreal over proprietary engines

#

Though my boyfriend is hype at the idea of a Houdini license as heโ€™s been learning that a while

minor hemlock
#

hell yeah

frozen wharf
#

The prizes are really indie focused

distant ibex
#

Anyone else think of Letterkenny when someone says "to be fair"?

frozen wharf
#

Though marketplace cash is always good. Always fun stuff to play around with and learn from on there

minor hemlock
#

I can agree with play with, but learn from? ๐Ÿค”

#

I'd be using the prize to buy the weird assets left and right

frozen wharf
#

Yeah always interesting to see how others build blueprints n stuff

civic dock
#

I've learned things from some of the Marketplace assets. Sometimes what not to do, yes, but plenty of times I learned a new approach to something that I hadn't considered.

minor hemlock
#

allar's stuff is where I learn all the poorly documented blueprint shortcuts like validated getters ๐Ÿ™€

civic dock
#

Hah, I bet.

gaunt copper
#

i gonan start in arounf 30min or even ealier

#

sry for wait ;p

sonic echo
frozen wharf
#

Oooh didnโ€™t see this one

#

Iโ€™ll give it a try

obtuse imp
#

@frozen wharf btw for getting resources in the game, do i need to press anything on screen?

#

never mind, just completed it lol

gaunt copper
frozen wharf
#

Wish we knew what we were doing with resources before finishing :p our programmer did the balance pass to make it playable

obtuse imp
#

lol ive just posted a comment on it now, was very good overall, was surprised how long i spent on it as well, i ended up just using the tower to request new resources once energy was high enough

frozen wharf
#

One of the team is real good at strategy games and he ended up with so many dogs XD

#

Then they all starved to death :p

#

The ui is a bit clunky at times but itโ€™s the sort of thing you canโ€™t really solve in a short amount of time. But I think we made some good quality of life choices Iโ€™m happy with

#

Like the paw prints :3 I love those

obtuse imp
#

The whole was great thing considering the short time, its really well done, also one thing i found really useful was the thermal view, infact i think at times I forgot to switch it off lol (i think in the end I had like 7K food)

frozen wharf
#

Hah I havnt actually used thermal view at all

#

I forgot it was a thing as it was made while I was asleep

#

Our team is split between Asia and Europe so sometimes we couldnโ€™t work together

#

When thunder got added it scared the sht out of me XD

hoary trout
#

How many One Man Army entries are there ?

sonic echo
#

don't think there is a filter to help

glad wing
#

that would be useful. I had to click through a bunch of them to figure out how many other VR games there were. looks likeโ€ฆ about four

willow owl
#

Quick question.. what's the general game jam etiquette on going back and updating Itch.io documentation/adding screen shots/gameplay videos to the project/submission page after the contest ends? Is that sort of stuff expected, or would it be frowned on?

storm blade
#

You can't change your uploaded game until the judging is done

willow owl
#

Oh yea sure, not anything in the game itself

storm blade
#

editing screenshots and information should be fine

spiral holly
#

The game we developed for the jam, fully made in these 5 days.

Would like to know how everyone feels about the game.

It was kind of my first game jam with unreal engine

cerulean wren
#

i made that one

willow owl
distant ibex
#

@crude ether We just watched a playthrough of your game. Good job! ๐Ÿ˜„

crude ether
#

@distant ibex Thank you! But where? ๐Ÿ™‚

crude ether
distant ibex
#

Shadowriver is doing playthroughs again on Twitch

tepid flower
#

I hope they are recorded

#

They are recorded

#

ROFL watching the play for my demo. He keeps dropping the eggs and missing the nest. ROFL

#

Now I wish I moved the nest or had some logic that moved the nest to get super hard on 50

#

Laughing so hard I'm crying on 51/50

#

Meh for the win. Worth it just to watch the playthrough

hoary trout
#

its amazing

#

just amazing how when you want to update and polish your broken jam entry

#

the entire project causes the editor to crash

edgy fulcrum
#

Deleting Intermediate and saved folders in the project folder could solve the crash

#

Though I can't promise it won't break anything else:D

edgy fulcrum
crystal crag
#

mm admins ?

#

faster

gaunt copper
#

i think i be streaming after ps5 event, now people watch ue4 stream ether way

#

or maybe i be hoping on ps5 event and we can watch it toghter ;p

static trellis
#

I will watch the ps5 event

#

In 1h30 I think

crude ether
#

playstation website btw looks down with too many redirects, or am I such lucky one only? ๐Ÿ˜„

civic dock
#

Seems fine to me. Btw, #industry-chat is probably a good place to chat about the PS5 event when it comes on. I'll probably be in there.

brittle tinsel
#

@edgy fulcrum That looks super cute and Thatgamecompany-esque !

minor hemlock
#

going to see if I can make mountain carvers society into a Steam viable product this next week ๐Ÿค”

civic dock
#

@minor hemlock Exciting! I'm planning the same with my game. I didn't finish it for the jam, but I really like it and want to keep pursuing it.

celest junco
#

hey everyone

minor hemlock
#

I have some extra appids because of a misclick, so it'd be nice to get something shoved out for once ๐Ÿ˜›

#

and not spend months (or longer) only to drop it

celest junco
#

I'm sorry to interrupt you guys but I just wanted to share the game that my team and I did

civic dock
#

Please do.

minor hemlock
#

malfGasm games

civic dock
#

I love to see what people made for the jam.

minor hemlock
#

I think I have the worst trees in this jam

#

$100 -- recoupable through sales

celest junco
#

@glass fossil $100 dollars if they didn't change anything

#

by the way, this game is intended to play with friends in a local multiplayer, u can play using parsec too

#

but on the video it was only me who recorded it so I went solo lol