#game-jam-chat

1 messages · Page 53 of 1

minor hemlock
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first crash of the jam D: @wet rivet

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now gotta test everything to find out what was or wasn't saved 😄

copper carbon
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@balmy drum You may use assets from those sites, but you must declare them in your submission and they will not be considered for scoring.

balmy drum
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ok thanks.

amber valley
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@lone willow beautiful

obsidian smelt
cobalt arrow
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@copper carbon Do I need to make a List of all the Unreal Engine 4 Marketplace Asset Packages I used?

maiden loom
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yup

cobalt arrow
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gotcha

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nods.

maiden loom
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any content not made by you and/or not made during the jam period needs to be listed

cobalt arrow
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gotcha, basically everything but the programming then?

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DX

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lol

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at least for me.

lime crane
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do they want the "marketplace asset x by y" or just the asset pack name?

stable kiln
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i think its so other ppl can find what u used or something like that

maiden loom
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I would always credit the author of content you've used

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doesn't matter if it came from marketplace or elsewhere, it's just good form

civic dock
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Agreed. I would the use format:

Asset X by Author A
Asset Y by Author B
etc.

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Simple and clear.

cobalt arrow
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nods

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I got no artistic talent 😭

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so i gotta rely on that asset store

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for dem looks

stable kiln
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coffee is allmost finished and ill be ready to add some more entertainment value 😛

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it has great buildup 😛

cobalt arrow
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nods

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i'm working on AI today, and finishing spawners and stuff

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@.@

stable kiln
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i had to work, and yesterday i was kinda stuck so not much preogress

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after trying 3 sysmtems i just went with the least bad 1 😛

cobalt arrow
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nods

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i passed out cause you know life

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lol

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getting told makes yah tired

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lol

stable kiln
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one of those systems was actually i simple AI and i might wunna use something like that later but deleted it 😛

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but thats like 10 min

cobalt arrow
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nods

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I have to finish placement of Start, End

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Then Spawns, and finally the AIs Xd

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i should be done today I hope

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2 Days went out of the window due too Life XD taking care of a baby and such

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😭

stable kiln
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ok time to get to work, lets not touch anything that works 😛

sage edge
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@cobalt arrow , those days definitely went not outta window 😉

cobalt arrow
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yea oh wel

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hoping to catch back up today

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lol

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everyone is gone

copper carbon
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You got this 😃

cobalt arrow
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thx ❤

copper carbon
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How y'all feeling about your games??

cobalt arrow
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i'm feeling good. But I didnt do anything literally for the Otherside of the Coin I did something based on how games are normally played now.

vapid thistle
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Like I don't want to see it a long time

cobalt arrow
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Most people now adays pay alot of money to be the best in a game, be it hacks, or buying the best armor, or buying a pre-leveled toon.

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My concept was backwards, spending money makes you weaker, but your large scale attacks cost money

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As you gain money you become more powerful

copper carbon
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ohh - that's an interesting idea!

cobalt arrow
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Hoping today to have the majority of it finished so I can add-in the WebService Xd trying to make it dynamic and interesting where your battling against other player's Followers via internet platforms. :d

lone willow
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I'm working on a platforming infinite runner where you need to collect money to survive, experience enjoyable moments (as pickups), face obstacles (as hazards), and regulate the character's mood by jumping on platforms corresponding to different socio-economic classes. Landing on the upper class platform increases mood but decreases the value of enjoyable moments. Money drains at an exorbitant rate while in the upper class. Landing in the lower class ground level decreases mood but increases the value of enjoyable moments. Money expenditure is low at the lower class. Mulling some other ideas as well.

cobalt arrow
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yay sounds like RL

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but a game

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sounds fun XD

stable kiln
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i just packaged and played the 1st submitworthy build

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its perfect

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like damn

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art i tell ya its a piece of art

lime crane
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my game is as basic as it gets, good old fedex quests and shooting monsters. lol

cobalt arrow
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lol

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mine is sorta like a FPS Diablo 2

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I guess

lime crane
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always remember, people made millions with this.

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lol

cobalt arrow
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O_o

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@.@ how many hackathon games

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actually make millions?

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GameJam Games

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sorry so used to doing hackathons

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lo

lime crane
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no idea man

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but when I think about the games I grew up with and how simple they are. hmmm

stable kiln
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no hate on paperboy yo 😛

minor hemlock
simple portal
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trying to make it feel like a game now

minor hemlock
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hah that's how I feel about mine "this is fun... but it isn't a game yet"

simple portal
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ha but that is my problem, my isnt meant to be "fun" but more passive and humble

wet rivet
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@minor hemlock D: riperoni

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oh wow i was far back in the chat

slate salmon
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this is honestly my favourite jam ever, i feel so free now that we can use marketplace stuff

cobalt arrow
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nods

slate salmon
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i needed some attack animations so i just went and got the Paragon Khaimera guy and learned to retarget

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any other jam and i would have spent the day trying to do them by hand

gritty perch
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And yet my partner has spent 2 days making assets instead of helping with blueprints lol

cobalt arrow
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lol

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XD I wish i had some help to be honest, I'm doign it completely solo

slate salmon
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ah lol, im solo this time so no crazy partners for me 😉

cobalt arrow
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😛 i would rather ust have spent the whole tie doing blueprints

slate salmon
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bps are fun tbh

gritty perch
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I wouldnt be able to do it without him, hes handling all the animations and level design

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Next time you guys can probably find a partner in this discord if you want

cobalt arrow
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tokes.

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I wish i woulda tried. lol

wet rivet
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I've used probably far too many timeline and lerp nodes in this jam

stable kiln
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me anim curves:P

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too many and mostly unnamed 😛

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yea, lets not name my Vars, ill remember 😛

simple portal
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the eco system lives

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it lives on both sides of the coin!

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what you do to one side, affects the other, try to balancve it and gather resources to send back home

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you will have seeds and a seed bank to plant from, as well the plants reproduce based on their levels

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lots of stuff on screen to clean up but everything is working at least

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you can see it live on my stream atm:

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the end goal will be to gather resources from your eco system to fill bulk order deeds back home. then home will send you care packages but when ever a care pacakage is sent, something else will happen to the other side

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as well what happens may be positive or negative

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so everything has a 50/50 chance kind of, or happens to both sides then that other side has a chance to roll a positive or negative effect as well to apply to it

slate salmon
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and the two ecosystems are on big coin sides right?
ah yes, on this side of the coin, we can send care packages, but on the other side of the coin, something bad may happen on the other side of the coin

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i see we're both hitting the theme metaphorically and literally 😄

simple portal
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++++yeah

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as well, you will need to fill BOD's for both sides of the coin independently

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and they dont share resources between

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so it really is being on the other side of the coin.

somber hazel
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that looks fun, would love to see democracy on one side flourishing and on the other side communism where everything is in chaos

simple portal
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you can swap the sides but when you plant a seed on one side, it will pant the other plant on the other side

slate salmon
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off topic, but if i start a twitch prime subscription right now, will it activate the "60 day video storage" for my current videos?

simple portal
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it should

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if not you can always convert them to highlights @slate salmon

slate salmon
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what does that do? ive never done that before

simple portal
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also dont forget to subscribe to your favorite twitcher with that free prime 😉

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highlights keeps forever

slate salmon
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would it work for several hour long vids?

simple portal
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yup

slate salmon
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ayyy

simple portal
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clips are for short videos, highlights for long videos

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and you can export to youtube

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if you are going to make a highlight video like I do thebn you will want to export to youtube and download from youtube so it is in a correct codec to edit with

slate salmon
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ooo very cool, thanks! 😄

simple portal
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a easy way to make a fast timelapse video with clips in between is to make a bunch of clips while you are live of moments that you think would be good and then you can use those clips to place over the timelapse video ^^

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I did a personal marketplace game jam before they even announce the marketplace takeover :x

slate salmon
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lol jeez! thats awesome

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its cool seeing the outfit/hair rapidly changing throughout the days, lol

simple portal
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I still have that project if anyone wants to join in on it lol, it is basically a cross between srs sam, apex lgnds, fortnite, and unreal tounr

glass fossil
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Ouch, just finished the game loop ! Feeling quite good about finishing a game, but still not happy with my idea xD ! Now ... only one question remain, do I add a rocket launcher :/

simple portal
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always

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question is how many rockets do you want the players to have and how frequent ^^

glass fossil
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Haha ^^ yeah, second question is can this rocket launcher be used as a jetpack xD

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or maybe i'm just gonna polish the game add audio where it's needed and try to package it xD

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This sound smarter ... boring but smarter

simple portal
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yeah audio is a biggy

slate salmon
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aim offsets for AI are a beautiful thing

glass fossil
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Creepy ^^

oblique cairn
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hmm, I don't have the soundly promo code for this jam... anyone know where I can get it?

compact cedar
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I personally only used tracks from 7.Incompetech

somber hazel
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I like Purple Planet, was my go to

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looks like I will change 🙂

simple portal
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Send your best progress images now! 😛

heady viper
simple portal
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love the colors

heady viper
unkempt prism
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Work is killing all my time 😕 how are you going?

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@heady viper love the style!

simple portal
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@unkempt prism looks cool!

slate salmon
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very neat, that's chameleon, right? its such a good asset 😄

simple portal
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p;u++++++++.

slate salmon
unkempt prism
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Thanks! Yeah! really cool and a lot of customization

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nice! how did you do it?, behaviour tree?

slate salmon
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yup, it took a while, im pretty new with behavior trees 😃

heady viper
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That's scary, good stuff!

compact cedar
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@slate salmon there must be an outcome that turns of the ambient lighting completely

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that would be scary af

slate salmon
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Ooooh so you can only see what the lantern shows? I like it..

minor hemlock
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practically done! just waiting on some last minute audio and I can spend all day tomorrow uploading

wet rivet
minor hemlock
cobalt arrow
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Nice

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I had to take a nap

oblique cairn
simple portal
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double whammy

unkempt prism
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Hi there! anybody knows what does they mean with this?

You need to submit your game to the Spring #ue4jam page in addition to uploading it to your Itch.io account page.<<

simple portal
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I think it just means you need to upload the game to your itch.io account first then when you submit the form on the ue4 page it will ask for your itch.io page

unique glen
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@unkempt prism i asked that same question on the forums! basically it's what felucca said. itch requires you to publish your game on itch.io, then it allows you to submit it to a game jam page

unkempt prism
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Thanks guys!

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I'm uploading it just in case i can't get my hands on it tomorrow after work... well "tomorrow" is in a few hours xD

unique glen
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good luck

gritty perch
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why are my blueprints breaking when i migrate and my friend opens them

unkempt prism
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Finally finished uploading all XD

heady viper
wet rivet
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I have no clue how level designers do it

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i spent a solid 2 hours doing this:

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its like 30 seconds of gameplay

maiden loom
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2 hours work for 30 seconds of gameplay sounds about right tbh

wet rivet
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when i double click on a BSP face it doesnt select it anymore it just like makes it orange with an outline, anyone experience this before?

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sorry for the bad description but man im tired

rigid fog
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Yup

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2-3 hours per level is what it took me. plus a few hours of level design docs

lime crane
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you need to be in the correct angle to select the faces. change the editor camera postion.

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this tab needs to be selected as well, there are shortcuts for that. shift+5 to fasten things up.

wet rivet
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picasso aint got nothing on me

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@lime crane thanks, although the issues still there

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just using the manual adjustment of it atm which is working out

simple portal
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still going strong

obsidian smelt
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I can't help but feel my UI is going to let this project down a bit hahahah

gritty perch
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@obsidian smelt UI? What's a UI? Lmfao nobody got time for that

compact cedar
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@heady viper nice effect, is that postprocess?

heady viper
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Cheers, it's a blurred ring texture into a refraction material of a camera facing particle that scales up over life!

glass fossil
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1.31 GO compressed ... damn -.-

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Anyone there as some good tuto on how to use butler for a zip file ?

minor hemlock
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@heady viper doh. I was wondering how you smeared the meshes in your 3d software 🤣

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@glass fossil last jam the livestream covered it

glass fossil
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Thanks mate, gonna try to find that, I think i'm close but i got an Invalid Game error when trying to push it 😦

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Arf now it's unexpected Right

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Unexpected Amount ... come on !!! How many errors will you throw at me Itch

rigid fog
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hmmm

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We have until 11:59PM today?

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Not 2:00PM?

glass fossil
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14h43 min left actually can't tell when it is for you, for me is tommorow morning

rigid fog
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hmm

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I should have paid attention

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I could have gone to bed for a few hours last night

glass fossil
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xD Well sleep is overrated

minor hemlock
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I'm glad I had the extra day to touch up

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Since I was expecting an early afternoon deadline as well

vapid thistle
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I've got a draft uploaded!

stable kiln
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@wet rivet ur graph says ur code gets better with less time 😛

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gunna start on my last chapter 😛

tranquil matrix
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@rigid fog It's 11:59PM EDT

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I just mentioned myself

minor hemlock
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\o/ upload time

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anyone streaming entries this jam?

real loom
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wtf, crowdforge says jam is ending in 1hour12mins??

minor hemlock
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heh. the itch timer is definitely 11h though

stable kiln
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what the timer aint correct?

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itchs says 11 hours 10 min

real loom
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puuh, alright then 😅

unique glen
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anyone trying to aim for the under 100 mb thing?

minor hemlock
cobalt arrow
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well

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idk if i'll make the deadline

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ive had to deal with Job Interviews all day 2.@

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now i got a coding challenge to work on @.@ interview process level 2

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lol

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Level 0 ~ Email
Level 1 ~ Phone Call
Level 2 ~ Challenge
Level 3 ~ Hiring Interview

minor hemlock
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Level 4 ~ Followup Interview
Level 5 ~ Followup followup interview
Level 6 ~ Interview with C*O
Level 7 ~ Ghosted

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that's just my experience though 😛

amber latch
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i'm usually ghosted at level 1 😂

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Soon as they hear graduate... line goes dead.

tepid edge
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Y'all getting emails? 👀

amber latch
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usually rejections 😂

lone willow
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@unique glen My current package size is about 72 MB. Granted, the game is pretty simple.

unique glen
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i'm really trying hard to get it down to that size

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went through the entire reducing package size page

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can only manage to get it to about 140 mb, i'm not sure if maybe i could reduce texture sizes but i'm only using like 6 textures. i don't know what it is that's taking up so much

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maybe audio,

minor hemlock
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you can right click on your level in content browser and select Size Map for some hints

unique glen
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oh neat

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is there a way to tell it to reduce texture size?

lime crane
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shadowriver is probably stream all the entries. lol @minor hemlock

cobalt arrow
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i litterally just redid my resume

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and ive been getting alot of callbacks

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its nice.

stable kiln
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fixed a bunch of things that might or might not be fixed by just ticking a checkbox somewhere 😛

glass fossil
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Who's up for a game of heads or tails folks?

stable kiln
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soo my game works fine in standalone but packaged has a bug that is kinda game breaking

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but if the lvl gets restarted it works fine

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ahh sequencer logic is all frame based and im not hitting 60 😄

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trollol

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ill just add a second delay for potatoe vid cards 😃

gleaming nova
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Where do you submit your project? itch.io and isnt there another place too?

minor hemlock
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just itch, but you have to make an itch project AND submit to the jam if that's what you're asking?

gleaming nova
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ohh okay

civic dock
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Yep, be sure to click Submit your project on the jam page and fill out that form to actually enter the jam!

stable kiln
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we can do the 30 sec vid later this week right?

minor hemlock
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Editing submission is locked when time is up

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Since it's (an optional) part of the submission I'd get it done ASAP

stable kiln
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ill submit a png, i still demand my 30 seconds!

minor hemlock
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🤔

west wing
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AFAIK you can update builds as many times as you want. It will be locked by itch.io interface once the timer is out. Submission info still can be edited after with no restrictions.

vapid thistle
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Any suggestions on making a short highlight video? Any good basic software I could use?

heady viper
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obs

minor hemlock
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I just recorded a straight 30s segment of gameplay

marsh oxide
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i think you can still change your game page in itch but the upload functionality will be locked

vapid thistle
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Thanks, I'll take a look at it

wanton furnace
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im about to submit my game , but kinda confused what this means in the submission form

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“Not an Asset Flip” for the game with the best original assets that fit with the marketplace content

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if i have used an asset from the marketplace alongside original assets ive created, does it fit this category ?

heady viper
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Yes, since this is a special marketplace feature jam

wanton furnace
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thank you @heady viper

stable kiln
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ok next time ill use sourcecontroll, i scared myself a few times 😛

wanton furnace
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done !

vapid thistle
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Well it's not a good video, but I don't really want to redo it I guess it stays for now.

minor hemlock
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we're game devs, not video editors! 🤣

unique glen
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@west wing that is clever as hell

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i really like how you have to pull the coins rather than just clicking on them as well

minor hemlock
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@wanton furnace I like it! can I make one suggestion... exit button or key!

west wing
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@unique glen thanks. Player can move with clicking as well, but it won't be possible to stack coins with just click, as it will switch coins instead.

unique glen
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it reminds me of that stacking puzzle in knights of the old republic

west wing
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Yeah, the hanoi tower puzzle in the tomb. Played it recently.

stable kiln
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yea when something goes wrong ppl hit escape, need to have a restart there

slate salmon
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is it preferred for submissions to be Shipping or Development builds?

copper carbon
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Preferably shipping builds

slate salmon
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awesome, thanks!

copper carbon
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np

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Feeling good about the last 6.5 hours? 😉

minor hemlock
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because the judges don't get sidetracked playing with console in the middle of a game? 🤔

slate salmon
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i havent slept so i dont feel much of anything at this point! ahaha 😄

copper carbon
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aww

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Sleep will be a reward itself 😛

slate salmon
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oh absolutely, i look forward to that, lol

cobalt arrow
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@.@ i'm cramming the last 6 hours

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;-;

indigo harbor
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I was gonna give up the jam yesterday. Go to sleep at 12pm back to my normal schedule. It's 7:30 am now...

civic dock
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Cramming over here too. Look at us last-minute jammers. 😅

oblique cairn
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PSA to anyone not in the know:

  • you can use butler to do diff/incremental uploads (may be a bit late to setup no if you have not already)
  • you can submit early, and edit your submission later
civic dock
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^Probably the best benefit from butler during game jams.

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Every new build only uploads changed files, so they're quicker than the initial push.

oblique cairn
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my game is ~3GB to upload, first push took 6 hrs. new pushes take 3 mins

civic dock
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Life saver. 😄

indigo harbor
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should we be packaging on 32 bit or 64?

oblique cairn
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64 AFAIK

slate salmon
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6 hours?! oh boy

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i havent uploaded anything yet

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how long does it take to get butler working? never used it before

civic dock
glass fossil
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Did someone mention there is a form to fill out?

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To actually join the jam?

civic dock
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@glass fossil Yes, on the jam page. Click 'Submit your project'. That's how you enter the jam.

glass fossil
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Ah

cedar spindle
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Oh boy. 6 hours left to go. So much to do, so little time!

oblique cairn
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last moment feedback very welcome

glass fossil
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Can someone ensure Epic gets my gameplay video as well. The last jam they forgot to feature Valentide II on their livestream.

formal bloom
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that moment ur 6 hours away from deadline and cant compile project ;-; any1 know compile errors well enough to help me

slate salmon
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my ai behavior tree is broken in the packaged version

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i think this is related to a similar problem i had with behavior trees a long time ago

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if it is, i dont get to submit my game :\

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i usually jinx myself when i celebrate early but I FIGURED IT OUT

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more than a year ago i had this weird problem with behavior tree decorators, they would throw errors during packaging and not function in packaged games even if i got passed the error

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it came back, but it was surprisingly easier to fix now than it was before

stable kiln
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I HAD A LOT OF PACKAGE ERRORS WENT AWAYS WHEN I TURNED OFF JAVASCRIP :p

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ops cap

dapper ivy
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Can anybody elaborate on this?
">> You need to submit your game to the Spring #ue4jam page in addition to uploading it to your Itch.io account page.<<"

stable kiln
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wow lol that looks like some remains of an old copy paste

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i have no idea

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i never submitted with the new system, had some problems last time i tried sadly

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my game ends in a loop its damn funny 😛

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#million dollar bugs

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haha

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lol its even wrong

minor hemlock
dapper ivy
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Ok I just wasn't sure if there was an additional place we had to upload it @minor hemlock

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ty

oblique cairn
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upload on itch, submit there

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think the submit button has an option to upload too

minor hemlock
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process isn't as streamlined as it could be, lots of questions about it every jam :\

stable kiln
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hmm last time i tried like an hour

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submitting was the 1st thing i tested thistime

cobalt arrow
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how do you trim the fat from building the game again?

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@.@

indigo bobcat
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compress it delete crap you didnt use lots of stuff

lime crane
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if its above a gig, can we upload it as two parts? one on itch one per onedrive/dropbox?

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nevermind, the last game was 3 gig in total and it still only had 700mb compressed

wet rivet
minor hemlock
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@lime crane use butler if it's over a gig

broken cape
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I had to change the name of my Map and it didnt want to and then it vanished, im laughing so hard im crying 😂

lime crane
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it was just reordered alphabetically

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if you have it not actively deleted, it should still be there

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Im on wopping 4 % light building after nearly an hour.lol

minor hemlock
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oof. hopefully not on preview? 🤣

lime crane
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lol

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no production

indigo harbor
minor hemlock
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almost 100 entries so far

oblique cairn
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@indigo harbor if you have nvidia card, prob better to use shadowplay for fullscreen recording (alt+f9)

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@minor hemlock last time was ~300 entries?

indigo harbor
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unfortunately i do not

oblique cairn
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I am done with my project, uploaded final version

minor hemlock
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207 for the 2018 megajam

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127 for winter jam

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doesn't show how many signed up for those though!

oblique cairn
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@indigo harbor hmm, if you are not already, try out OBSStudio over regular edition, worked easier for me

lime crane
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looks really good @indigo harbor

oblique cairn
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(perhaps after jam)

indigo harbor
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@lime crane Thanks!

stable kiln
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so what frames and stuff should the 30 sec vid be?

tranquil matrix
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@dapper ivy You have to upload your project to your Dashboard (the submission link takes you there as well). Once you've set your game to "Public" and it says "Published" next to your game on your Project Dashboard, you can then submit it using the "Submit your project" button on the game jam page.

stable kiln
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im about to render one in sequencer

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120 frames 4k?

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@tranquil matrix

tranquil matrix
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@stable kiln That doesn't really matter, whichever you prefer and want to upload

stable kiln
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30 60 seconds, never seen a 60 sec reel

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i dunna preferred format

tranquil matrix
#

Ah seconds, I was only responding to frames and resolution

stable kiln
#

unreal can output it all 😛

oblique cairn
#

I think video should generally be best quality possible - it is so they can use it in a highlights clip
Also good to be a fairly continus section of gameplay, rather than cutting around and using special effects

#

I've gone for 1080p, 60fps, 2 sections "near start"and "near end"

#

@tranquil matrix nice edits 😛

tranquil matrix
#

I'm a pro

stable kiln
#

like this?

#

4k 240 fps 😃

#

like a boss

tranquil matrix
#

@stable kiln Killing it

stable kiln
#

cool im doin it 😃

#

ill make my 8k texture to film

tranquil matrix
#

I wouldn't suggest that high of a frame rate, but if you're using youtube etc it'll compress it

#

I think? I've honestly never tried to upload 240 frames. I always capture in 60.

stable kiln
#

i never render anything but 240 frames sounds good

#

like better than 120

oblique cairn
#

Think YT only handles 60fps (don't quote me on that though)

stable kiln
#

i dont youtube it

#

ill Gdrive

#

got 2000 gigs there

#

it wil take my 240 frames anyday

oblique cairn
#

@stable kiln which is your game? (got a link or mini vid?)

tranquil matrix
#

No mini vid from own xD

stable kiln
#

ahh my 60 sec vid is gunna look like this

tranquil matrix
#

👏

stable kiln
#

240fps stillframe 😛

oblique cairn
#

nice, I'd like to see that at 240fps!

#

Well, I am stopping on my game

stable kiln
#

yea me too, prolly not a monment too soon 😛

unkempt prism
#

me right now xD

oblique cairn
#

well, nn all and good luck to everyone - particularly if working on last-moment changes/fixes 😄

vapid thistle
#

Good luck all

wet rivet
#

Oh jeez like 2 hours left

#

im level designing as fast as i can

lime crane
#

I wanne go to bed as well, but still 40% light building

unkempt prism
#

I was working on my last level when i realised i was actually modifying the second one

lusty mural
#

(why not full dynamic lighting? 🙃 )

unkempt prism
#

😭

#

so.. no third level, just stayed with the previous build xD

lime crane
#

visuals are better and perfomance, there is so much stuff, I hope it actually runs on 30 fps.

#

have not done any optimization

lusty mural
#

oof

I agree for the visuals, but if you want to make a game quickly i don't know if it's the best idea 🤔
Good luck! 😉

lime crane
#

thats the first time I build light on prod.

wet rivet
#

is there any way to specify i want a copy and not a reference with arrays in BP

#

add uniuqe isnt doing it

wise apex
#

you mean the get node?

mortal sky
#

get has ref and copy options iirc

wise apex
#

aye, and you right click the output pin (or the node)

wet rivet
#

my UE is frozen

#

im scared

#

please dont crash

#

IT DIDNT CRASH

cobalt arrow
#

still uploading

#

being on cellular internet sucks @.@

stable kiln
#

just submitted, gunna download and test it, hope the ducktape holds 😃

#

so, if anything is offensive to any1... like thats placeholder content left in 😛

#

lol

cobalt arrow
#

man

#

I'm still uploading

#

and while i do that

#

i'm deleting stuff from the project

#

and trying to move everything into 1 folder that i'm actually using XD

#

lol

stable kiln
#

dude send it to me, ill have it uploaded in a jiffy 😃

cobalt arrow
#

i'm uploading at 59kbps I think

#

cause google says

lime crane
#

packaging atm

cobalt arrow
#

my shit is low

#

some reason the towers over here are taking a massive hit

#

cause loading google is taking 6-9secs

#

just to load the search bar

#

like wow...

stable kiln
#

😦

lime crane
#

I couldnt live that way

slate salmon
stable kiln
#

start using int instead of floats 😛

slate salmon
#

lmao

stable kiln
#

ur profile pic reminds me of that jhonny bravo episode with those ppl in a bus that solve mysteries 😛

#

so like red dead redemption sucks compared to my game 😛

formal bloom
#

Where do i enter the team info and stuff like that and emails and names

#

do they want it in description?

mental elk
#

Hey guys, i just cooked my game and my tilemaps (who are on a bluprint actor) dont show up, same for them collisions :(, work fine in editor and stand alone :S

mortal sky
#

ah shit worried i wont get mine packaged and built in time :/

lime crane
#

Im still packaging and it looks also as it is over the one gig at the end

pulsar owl
#

@formal bloom after you upload the game to itch.io you click the 'submit your project' button on epics jam page and the form will appear

gritty perch
#

do we only upload to itch,io? i swear they said 2 places

mental elk
#

Can we upload our games in project form?

lime crane
#

do we have to use this butler tool or can we use onedrive as well? @tranquil matrix

tranquil matrix
#

@lime crane It needs to be uploaded to itch.io, and afaik butler is the only way to do that if > 1gb

lime crane
#

okay

formal bloom
#

28 min upload and its 11:32 ;-; this will be close

mortal sky
#

RIP. my packaged game has a bug

tranquil matrix
#

@formal bloom @gritty perch You upload to your own dashboard, but you then have to submit that upload to the jam. When you submit it you enter all of the information

mortal sky
#

ffs the order 2 charachters are put into an array is different when packaged. anyone know a fix?

formal bloom
#

so will the submissions end right on the dot or will there be a few minutes 😅

#

XD

rigid fog
#

Well

#

this new process is a bit nerve-racking

#

(new for me anyway)

#

Good stuff though

mortal sky
#

wow managed to fix my bug

pulsar owl
#

@tranquil matrix I submitted my game under the name mag racer, but I noticed that's the name of some other game after googling. is it fine if I change it to 'mag maze'?

tranquil matrix
#

Sure!

pulsar owl
#

thanks

mortal sky
#

@tranquil matrix does it need to be a .zip file?

tranquil matrix
#

Yes, itch.io doesn't accept anything else

heady viper
#

Oh my god I've just gone to package my project and it says i need visual studio 😮

gaunt copper
#

And as always starting tommorow i be streaming all the entries :>

#

its over 160 entries is almost like mega jam

mortal sky
#

cool will try to catch it

mental elk
restive shell
#

my packaging takes forever, sadly I won't be included than! I should have choosen something easier ^^

gaunt copper
#

@mental elk you had similar idea to us it seems xd

mortal sky
#

how do i link my itch.io project with jam?

gaunt copper
#

oh its diffrent actully

rotund quartz
#

Just been trying to package my game for 20 mins and its failing everytime. That'll teach me not to check it during development 😂

gaunt copper
#

but blocks xd

mental elk
#

Blocks for life ❤

gaunt copper
#

so we gonna hit 200? :>

mortal sky
#

found it

mental elk
#

I was a bit late for this jam but proud of my work

marsh oxide
#

that moment when you unpack your game and realize some textures were not packed 😄

wet rivet
gaunt copper
#

1 minute :>

mental elk
#

wow

gaunt copper
#

10 to 200 xd

wet rivet
#

jesus christ

glass fossil
#

1 minute til it's Game Over. Hustle up folks! Upload your game before its too late!

wet rivet
#

never again

#

i quit

#

omg

rigid fog
#

@gaunt copper What time tomorrow?

marsh oxide
#

hm... it seams some textures dont want to pack, oh well

gaunt copper
#

7PM or 8PM CET?

#

maybe ealier

#

depends on when i wake up

glass fossil
#

GAME OVER.

gaunt copper
#

191 entries :>

glass fossil
#

Time's up folks!

wet rivet
#

ITS DONE

#

WHOO

#

CONGRATULATIONS EVERYONE

mortal sky
#

got in with 30 seconds remaining

mental elk
#

Yeahhh congratz

mortal sky
mental elk
#

Need some sleep now, working on this since 10am (its 6am here ...) I will test the maximum of games tomorrow, see ya

gaunt copper
#

191 is almost as massive as MegaJam

odd moth
#

Dang im still packaging..

obsidian smelt
#

haha well done, everyone. What a damn rush at the end there phew. Definitely didn't add nearly as much as I wanted to, though.

odd moth
#

missed the deadline

rigid fog
#

can yo no longer submit?

mortal sky
#

@odd moth R.I.P 😥

rigid fog
#

I wanted to submit my name change 😭

odd moth
#

my game sucks anyway but it's something

lime crane
#

me too, I started 4 hours before end andits still packageing what a joke

obsidian smelt
#

gosh darnit that sucks

odd moth
#

ah it just finished lol

pulsar owl
#

my packaging took about 10 min the first time.

slate salmon
#

3 minutes, oh my

pulsar owl
#

so there's something prob wrong in you project

slate salmon
#

sounds like i got luckier than some others in here

#

did you guys miss the deadline?

lone willow
#

Second UE game jam finished.

odd moth
#

yup. i even tried to fill out the form with a blank entry since I was cooking but that form is so long I missed that deadline too lol

#

not sure if you can upload stuff after like in ludum dare?

slate salmon
#

is there someone you can message?

rigid fog
#

lol

#

That form is pretty incredibly long

#

I think the Private parts should be the only ones on that form. Then just pull data (or whatever) from the game's page, for the rest of the stuff.

tranquil matrix
#

@odd moth Send me a link to your game jam page and don't upload a new build so that I can see the upload time

desert coral
#

my game is 99MB (that's still below 100MB) 😃

rigid fog
#

@tranquil matrix why can't I upload the namechange 😭

tranquil matrix
#

It's past the submission period

#

I'm not sure if you can do that then

wet rivet
#

@rigid fog could i get a link to your game page? I'd love to check it out 😃

obsidian smelt
#

I didn't even have time to make a vid or take a new screenshot at the end there haha. I grabbed the most recent autosave screenshot from the project folder.

odd moth
#

@tranquil matrix I made the project before the jam, but as I was filling out the form the deadline was over and it wouldn't let me submit.

odd moth
#

It's kind of small and trivial anyway but I did try. Oh well my fault I guess

rigid fog
#

Boo at not being able to submit past deadline for little things 😉 (Should be marked... submitted past deadline or something so it's fair for sure). I Just want to submit my game's name change since I didn't want to be 1 of a million 'GameJam2019"

#

I should have paid attention. lol

lime crane
#

packaging done lol

pulsar owl
#

@tranquil matrix Can we make changes and updates to our game without affecting the game jam submission version?

rigid fog
#

Doesn't look like it

west wing
#

@rigid fog pretty sure you can still change almost everything except the game build itself.

rigid fog
#

Right

autumn horizon
#

goddamit just missed the Game Jam submission, due to not figuring out Itch.io submission methods in time. Turns out I had it set to draft the whole time

rigid fog
#

I want to change my Game's actual .exe name

restive shell
#

My Game is still packaging... I shouldn't have included so many marketplace items! -.-

autumn horizon
#

is there anyway of getting my game in there?

rigid fog
#

from GameJam2019.exe to NekoGhostJump.exe

#

Damn me for not catching that earlier

#

You should be packaging at least once a day

#

If not twice

#

5+ times last day

#

I have 10+ packages

#

Testing since Saturday

#

I still didn't showhow catch the .exe name

desert coral
#

I've been packaging like 20 times per day since I was going for the Streamlined perc, it was intense

odd moth
#

Does it go faster the 2nd time etc?

gaunt copper
#

@rigid fog you perticipated?

rotund quartz
#

i made that mistake, first time packaging and got errors 20 mins before deadline and i couldnt fix in time feels bad man

slate salmon
#

i have folders upon folders of frantically pumping out new builds in the last couple hours, lol

rigid fog
#

@gaunt copper Of course 😉

slate salmon
#

theres more on other drives as well

rigid fog
#

I usually always do, sometimes I just don't submit

gaunt copper
#

ah ok

slate salmon
#

hey shadow you streaming again this time?

gaunt copper
#

hmm i dont remeber playing nay of oyu entries ever since i started do those streams

#

yes

#

starting tommorow

slate salmon
#

awesome, you taking requests or just going in order?

rigid fog
#

@gaunt copper you've played at least one of them I"m sure.

gaunt copper
#

i play in submission feed order

#

maybe i didnt noticed

rigid fog
#

Since I remember watching your stream at least once 😉

azure flicker
#

@rotund quartz I feel you, I was using the Actor Sequence for some animations, then I realised they were not working in build, so I spent the last hour fixing the bugs that created and replacing with timelines, then failed to submit the project because I did not write my email in the form 😅 😭

slate salmon
#

just to confirm, i can change all of the images and description stuff of my submission still, right?

odd moth
#

and my c drive is now full so I cant make anything more lol.. fun times.

#

did anyone use particle text? I was trying to get that to work at the end but gave up. I wonder if there are any good instructional videos. I tried but couldn't find one

gaunt copper
#

@slate salmon yes

rigid fog
gaunt copper
#

itch.io even blocks your ability to do uploads on it

#

thats only thing locked

rigid fog
#

I love that feature TBH

#

But...I think there should be "versions"

#

One for Main Judging (ones you submit before deadline)

gaunt copper
#

i remeber oyu got mad when oyu looked on time stamps on your stream xd

rigid fog
#

The other, post deadline for random shit

#

So people can play newer versions if they feel like it

#

But otherwise, I like that submission close right on time

#

Because I hated that crap before.

#

@gaunt copper Yup.

rotund quartz
#

@azure flicker ahh that sucks, if you can prove you packaged it before the deadline you can still get it submitted. Thats what i did for the February jam, showed a timestamp of when i packaged and they gave me a late submission link

rigid fog
#

If it's for judging, I don't like post-submission time uploads.

#

But, otherwise, if there could be a way to separate that. It could make the whole thing better overall.

#

Not sure though.

#

KISS method might just be best

#

Hmmm..

#

That's strange

#

I keep seeing more and more Entries...

#

Past submission time, how's that possible @tranquil matrix ?

azure flicker
#

@rotund quartz who would I contact about this? I can show both the time stamp on the build, and what my itch..io page says about upload time I guess

odd moth
#

@rotund quartz starting the package or the package finished before deadline?

rigid fog
#

191 Entries now.

tranquil matrix
#

Could be the servers catching up? I've never paid attention to it that closely before.

rigid fog
#

Maybe my head is messed up from lack of sleep

rotund quartz
#

@azure flicker i sent a message to amanda bott and she sorted it out

pulsar owl
#

when you refresh the page it updates the count. there were 191 when the time ended.

tranquil matrix
#

@odd moth Package needs to be finished prior to the deadline

rotund quartz
#

@odd moth i think it needs to be finished

odd moth
#

9:02 😄 lol

#

I learned for next time I guess

rotund quartz
#

same 😂 i gave up trying to package in the end. too tired to figure out errors

rigid fog
#

@tranquil matrix What happens if you have all or a lot of asset packs from a Finalist Win... are you allowed to "trade them in" for something else?

tranquil matrix
#

Not sure I understand the question

desert coral
#

Alright, well, good luck to you guys.
Now we can finally sleep 😃

azure flicker
#

@tranquil matrix I made a few packages before the deadline, the second most recent one I uploaded to Itch.io 7 minutes before the deadline, but I failed to fill in the submission form in time, is there anything that can be done?

cedar spindle
tranquil matrix
#

@azure flicker Have you uploaded anything past the deadline?

cobalt arrow
#

@tranquil matrix will i get hit, my butler is still uploading.

#

i'm on horrid cell internet

gaunt copper
#

it was 191 when deadline passed

cobalt arrow
#

I started it 3 hours before the deadline

azure flicker
#

@tranquil matrix it did not upload any new build no, however I turned the page back to a draft, the made visible again, would the timestamp of the upload still be visible, or would only the timestamp of when the page was last made visible be?

tranquil matrix
#

@azure flicker I don't know

normal magnet
#

https://imgur.com/a/u1T2Qwh can someone define Spring#ue4jam page in that specific statement? I can not seem to find anything other than the submissions of game to itch, is there a separate page to fill out information or do i place all of the submissions information specifically my full name and email on the public itch game post?

rigid fog
#

@tranquil matrix My question was this... If people have a crapton of Synty assets already, but maybe they are missing the latest one (Space), can you "trade in" all the Synty assets to get the Space pack since the other packs are already in someone's library.?

odd moth
#

opps

normal magnet
#

ty ty guys

tranquil matrix
#

Itch.io requires you to upload the game and publish it to your personal page. You can then submit it to the jam on the game jam page, but only during the submission period.

cobalt arrow
#

@tranquil matrix Where are those logs located at?

#

like just copy/paste my output log?

#

in UE4?

#

or some other log?

rigid fog
#

Not to be a dick. But logs can be easily manipulated since they are text files.

normal magnet
#

Ty VictorLerp for the hasty response

cobalt arrow
#

I agree with @rigid fog

rigid fog
#

But, they should be located in your saved folder

wet rivet
#

wouldnt the modification date of the file be changed then?

cobalt arrow
#

I guess i'm just disqualified XD due to shitty internet

#

lo

rigid fog
#

or ue4 version folders

cobalt arrow
#

eh oh well. I did the gamejam and made a game

#

thats all that matters to me

#

❤ to UE4 ❤

rigid fog
#

@wet rivet dunno, I doubt anyone would look that hard

#

but yeah, it should have mod date

#

but I am sure you could just trick it

#

By setting your PC date/time back

odd moth
#

all that stuff could get changed if they are determined

normal magnet
#

good luck everyone unreal !

rigid fog
#

so...

#

lol

tranquil matrix
#

@rigid fog I can still see when someone uploaded, if it's hours after it doesn't matter. If someone took the time to manipulate a file for a few minutes then yeah...

cobalt arrow
#

@tranquil matrix will it show when i started the upload?

#

or when the upload finished?

tranquil matrix
#

Finished

cobalt arrow
#

cause if its the upload finished i'm disqualified by that

#

ahh

#

ok

tranquil matrix
#

It's a bit late now tbh :/

cobalt arrow
#

Well I was here at least!

#

ive been uploading for 3+ hours

#

i started hours ago

#

its only 750mb give or take

#

748mb

wet rivet
#

Did you .zip it before hand?

cobalt arrow
#

of course

#

and pushed it with butler

#

the website kept timing out

#

i'm on cellular internet and my provided in the area

#

has been horrible today

#

shrugs

#

its what i get for being in the middle of the boonies

#

-_-

#

AT&T services the Area with DSL

#

lol

#

512kbps LOLOLOLOL

#

thats download, upload is only 64kbps

#

:p so had to switch to Verizon Data plan

#

on a Mofi Router xd

#

eh oh well, my game is still badass XD you'll all see once its finished uploading

#

lol

tranquil matrix
#

@cobalt arrow You can still have a video showcased in the reel if you send us a link to it

cobalt arrow
#

awe ❤ kk will do!

#

I bet you if I didnt use so many marketplace assets

#

i wouldnt be so high in filesie

#

size

odd moth
#

did you try to remove anything unused?

#

i guess you can do migrate into a new project or something I think that's a trick

cobalt arrow
#

yea

#

idk. @.@ once this is finished uploading

#

going to push another version Xd thats alittle less, cleaned up more shit and removed all the 4k textures

#

moved them all down to 1024

#

couldnt stop this upload cause I wouldnt be in it for the gamejam XD but now i guess its pointless

#

lololol

heady viper
#

oh my god i just played my game and the first level is uncompletable -.-

cobalt arrow
#

oh no?

#

seriously?!

#

@.@ naw ur just not good enough

#

😛 creators cant beat their own games News at 11

heady viper
#

It was because i forgot to toggle something back after testing

odd moth
cobalt arrow
#

wtf is that?

#

what are they doing?!

odd moth
#

helping you get to the other side of the coin 😦

pulsar owl
#

that's a neat idea. does it get harder to move the more ppl you have?

odd moth
#

no it doesn't, but changing something based on the number of people is a cool idea

west wing
#

Made all puzzles in last 10 hours.

odd moth
#

😮

#

I like the relaxing music/sfx and animations when you swap positions

warm bloom
#

I usually make another folder somewhere called Content, migrate the used maps into that, delete the old Content from the project and put in the one I migrated to into the old project, that way I don't have to reimport all my ini files, redo inputs, start a whole new project. works 90% of the time, every time
^^ that was from a hot minute ago

also. that platformer pack was the mvp, really good assets. they deserve a chair.

gg ya'll it's always a pleasure

looking forward to playing all the awesome games

pulsar owl
#

@narrow moss I could see that becoming a pretty popular mobile game.

west wing
#

@odd moth thanks.

#

@pulsar owl my bet is 250 views and 50 downloads on Itch.

odd moth
#

did you stream that at all?

pulsar owl
#

well yeah but add a hundred levels and I think you'd have a real product.

west wing
#

@pulsar owl probably, but I run out of ideas on like 5th level. I had to edit the level selection screen just to remove a bunch of pre-allocated buttons.

pulsar owl
#

maybe you could have the numbers add up and stick together when they stack, and add a couple other symbols to replace the numbers... but I can see how the level design would take a while. .. you could also have negatives and then say if the numbers add up to 0 the coin disappears.

simple portal
#

going to be streaming us playing the games! come join

glass fossil
#

Ho man! I can not wait to try out all these game jam submissions!

cobalt arrow
#

going to bed

#

still not done uploading

#

😭

#

cries

#

USA should have better damn internet.. dah fak.

#

--

#

-_-

compact cedar
#

@west wing Quite a quality game.

#

Jss, Kashamari is 1.6Gb

glass fossil
#

Here my entry, it use RayTracing Reflections to solve small easy puzzles, i know is a risk to make it "RTX ON" only but i did my best to keep performance good enough, i have a GTX 1080 and worked fine during development and run the game itself pretty well. https://zioyuri78.itch.io/mirrorview

itch.io

Small puzzle game that use Ray Tracing Reflections

stable kiln
#

raytraced cellshade? 😛

#

that image does look kinda crisp

glass fossil
#

Hey fellows 😃

#

Do you know when the results will be announced ?

stable kiln
#

i just announced my result

glass fossil
#

Still that's weird I can't fin the info on when is the Spring #ue4jam results livestream

stable kiln
#

featured playthrough on the June 13th live stream

glass fossil
#

Aaaaah ty mate

#

Now i can chill and play all the submissions til then

stable kiln
#

lemme know how u like mine, dont spoiler the plot twist 😛

glass fossil
#

Will do 😉 and ofc

stable kiln
#

i used to play all of em, but its soo many now

obsidian smelt
#

Haha so many of these games are great. A bunch of them really have a bit of magic .

#

Anyone know if you're allowed to upload a trailer and more screenshots to itch? Got a mail that I'm able to, but not sure if that's a disqualifying action.

stable kiln
#

think ur safe

obsidian smelt
#

Epic, I'll likely add some later. If anyone thinks it's a bad idea, let me know hahaha. Thanks!

compact cedar
#

@glass fossil literally best game i've seen that uses DXR

rigid fog
#

I will have to try it out

#

@compact cedar download and play ours!

glass fossil
#

@stable kiln oh yeah, i'm not an artist and i did my best 🙂 @compact cedar thank you! alex

stable kiln
#

i might install it for test, but 660gtx 😛

#

prolly cant enjoy it

#

dont worry tho, most ppl here/ that play these have beast setups

glass fossil
#

I'm sure of one thing, if i decide to make it a real game by the time i will finish it everyone will have a GTX/RTX gpu in the rig 😂

quaint shard
compact cedar
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@glass fossil i've been playing it on my 1080ti and noticed rolling shutter (on 50%), is that ue4 issue or general dxr issue?

gleaming nova
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Could some play my game and give feedback

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First jam

glass fossil
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@compact cedar same here at 50%, i think is a ue4 issue, also happened in previous test i did.

compact cedar
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@rigid fog holy...i remember the game...character there could switch the depth layer (not FEZ)

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Also, why is the BG moves faster than the level itself?

glass fossil
maiden urchin
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Hey everyone, this was our first ever game jam and we had a blast making our VR game.
Have a look at what we created - https://youtu.be/Y2oz99UsB8c https://mutp.itch.io/the-first-light

Built for Unreal Engine Spring Game Jam 2019 Game Description - For most children, bedtime horror stories are just that – stories. Not so, for Usha! Every ni...

▶ Play video
itch.io

An Oculus Rift VR game where you use finger gestures to fight monsters in the shadows.

gritty notch
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Daamn that looks dope!

compact cedar
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@glass fossil how does it work, the coloring thing?

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@gleaming nova i found a bug already...i think the issue is the way you designed the portals

obsidian smelt
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Hot damn looks great, peeps

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I'm just sad I didn't get my VO implemented in time. Would've helped carry my slight lack of content somewhat hahaha.

compact cedar
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@gleaming nova and seems i cant pass the ladder of ramps, i jump in the opposite direction, no matter what

glass fossil
compact cedar
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@gleaming nova mobs are hard to kill, am i doing it wrong? (killed 2 and only 3hp left)

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@glass fossil The specified resource does not exist.

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@glass fossil interesting, so it switches the material in the reflections

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nice hack

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you could make vampires like that

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make a crowd, and those who not reflected - are enemies

glass fossil
compact cedar
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but i prefer puzzles anyway

rigid fog
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@compact cedar heh. It's alright. Maybe I should have slowed BG down a bit

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Did you like the game?

compact cedar
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@rigid fog yeah, but i think i need more time to play it, it's kinda fingertwister, i don't like the layout ;_;

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*keyboard layout

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mainly C to switch view

rigid fog
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@compact cedar what key would you rather it be?

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Sadly a lot of things didn't make it into the game. There were supposed to be more levels and abilities. But uh... Too much to do, little time to do it all.

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I wanted movement on one hand, combat on mouse.

compact cedar
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@rigid fog probably any other key for the right hand, or even a mouse click

rigid fog
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But yeah, we didn't have any issues with the controls. But obviously we were used to them from the beginning though

compact cedar
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maybe i just need to get used to

rigid fog
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Yeah, someone mentioned about RMB for switch camera.

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I thought about it too. Maybe I should have thought about it a bit harder.

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But with the lack of sleep and all the things to do...

compact cedar
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@rigid fog how to pass 3rd level for 5 sec?

rigid fog
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😃

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I had hoped that would have been made clear on the End Level screens

compact cedar
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even 15s is too much for me

rigid fog
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So, you don't get how the scoring works?

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I mean, I had thought about spelling it out a bit. But, there's only so much I wanted to give away completely.

compact cedar
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istn that time?

rigid fog
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Yes

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But coin collection reduces it

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However

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It's not always best to collect them 😃

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There are plenty of ties into the theme 😉

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But anyway, I guess I didn't do that good of a job with the scoring system "explanation" at the End Level screen.

compact cedar
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@rigid fog YAY

maiden urchin
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When will they announce the finalists?

compact cedar
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@maiden urchin probably in a month or more

rigid fog
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@rigid fog nice. Give me a few minutes to beat it

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oops

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I guess I am a still sleepy

compact cedar
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@rigid fog needs a level select

rigid fog
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¯_(ツ)_/¯

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Let's just say I had a lot of things that I wanted to implement

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But didn't get a chance to because ...of well... making sure the game got done in the first place.

compact cedar
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many people still bundling games with VR plugins...so annoying ;_;

rigid fog
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Yeah, I made sure to turn all that junk off

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But...I plan Epic @tranquil matrix

obsidian smelt
rigid fog
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Shouldn't be on by default

azure flicker
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@compact cedar I still don't get why they are enabled by default in every project lol
If I hadn't tried to lower by build size to under 100mb and hadn't been reading the discussion here, I'd have never know they were

maiden loom
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there's so much stuff that should be disabled by default

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Epic enable everything by default to be 'helpful' to new users

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but you end up with 40+ pointless plugins in every project

obsidian smelt
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good to know, it's almost certainly on in my project then hahaha

compact cedar
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@maiden loom Epic should make possible to migrate settings between engines and projects, it's so annoying to set the same settings every time i update the engine

sterile pumice
rigid fog
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@sterile pumice oh, you're that guy?!

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Nice

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Also, thanks for playing our game. I'll reciprocate soon!

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I'd do a post mortem... but I need some time to really process the events over the past 5 days.

azure flicker
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@compact cedar can't you already do that by coping some of the files in the config folder to the new project, also copy pasting the list of disabled plugins between the .uproject files?

not the most straightforward method but I reckon should be easier than ticking several boxes in engine 😅

rigid fog
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@sterile pumice BTW... grats on quitting your job!

sterile pumice
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😄

rigid fog
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@sterile pumice Great writeup. I am actually a bit curious of the Dynamic Light code snippet if you can share that in your blog. Others may want to take a look at it as well.

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Hm Able Ability System

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never heard of it before.

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Looks interesting

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Have you ever tried Gameplay Ability System?

sterile pumice
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basically I would like to share everything but you know how it is... need time to write this up 😄

rigid fog
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How close is it?

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I find GAS a bit of a chore

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This might be a nice compromise

sterile pumice
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well, Able is OK but it's to complex for small games. Will create smaller and more generic action system in couple of weeks and share it with community

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for me gameplay tasks aren't so easy to play with

rigid fog
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I like your idea about body part dismemberment

sterile pumice
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to much structure configurations

rigid fog
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sterile pumice
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and they don't support (as far I can know - checked like 4 months ago) custom tasks, conditions, checks etc

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hmn, do you recognize Shadow Warrior game?

rigid fog
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Yea

sterile pumice
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they did dismembert exactly how I did

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hiding IDs

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on skel meshes

rigid fog
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I think we did something very similar in Contagion actually

sterile pumice
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so you won't need to create and animate body parts

rigid fog
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You still need to create the body parts

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That's the chore

sterile pumice
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will do tutorial about body parts as well when have time

rigid fog
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get the mesh into a DCC and cut it up

sterile pumice
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yes, you should - slicing it runtime will kill your performance 😉

rigid fog
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But yeah, you should definitely do a write up about body parts

sterile pumice
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will do, thanks for kind words 😃 cheers! going to play other games

rigid fog
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No problem, well deserved. Have fun!

minor hemlock
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@sterile pumice "using sinuses with changing periods to animate random blinking effect." I don't think that means what you want it to mean 🤣

sterile pumice
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haha, yea 😄

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will fix that after playing games from jam

rigid fog
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I was able to beat my own game finally

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those damn penguins.

velvet saddle
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Did anyone else have issues with itch not showing your file when you went to submit it to the jam page last night?

rigid fog
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@velvet saddle What time did you submit?

velvet saddle
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@rigid fog Isubmitted around 11:20. After seeing this I attempted to upload the file again and by then the time had passed for submissions.

rigid fog
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I personally didn't have any issues with submitting. Like you, I started "earlier" than trying to submit 5 minutes before deadline. Even then... Doing Itch page then Jam submission forms took a lot longer than I thought it would. So next time, I'll definitely probably start 2 hours earlier.

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190 others were also able to submit

maiden loom
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last time I did the jam, I submitted one version about 12 hours ahead of time, then uploaded a better version about 45 minutes ahead of time

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but I'm not actually sure the better version made it onto the jam page

rigid fog
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Yeah, I was planning on doing that

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Adding DOF and changing my gamename .exe

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But, uh, those forms man lol

maiden loom
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I definitely uploaded it within the allotted time, but I don't think the link updated

rigid fog
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I thought 45mins was goign to be enough time

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Now I know.

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Also, I didn't realize we could skip MOST of the Submission FOrm

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and just come back to it later. That's not clearly stated @tranquil matrix and should be.

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I could have saved myself a lot of time instead of trying to do a gameplay video and uploading to GD and linking.

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I thought once we submitted, it was over. No do overs for that form.

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But really, you can literally skip everything but the link to the game I'm pretty sure.

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Then, come back and edit after deadline. Save your ass some time to get other tweaks done.

velvet saddle
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Yea all if that would have been great to know haha

stable kiln
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@rigid fog did u play gamey mcgameface?

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it got dismember based on 2nd UV map

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can do headshots and full trough middle of body

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takes some setup but all those systems do

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gunna put this on my itch too i think when i get home, its my 2nd best general public game

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my best is I am Boris 😄

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but i was able to setup this system in manuel bastoni lab, so i could generate pre setup for dismember characters with the generator

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but than u also have clothing if making zombies

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so u have full UV on UV1 and UV2 holds the mask spots u comebine with texture cropping

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most is done in material

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the dismember is break bone constraint, not scale bone 0 and spawn an arm

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so u wont have a full mesh and 30 other loose parts

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both systems have ups and downs tho

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that marketplace pack uses color textures to mask or something, but if u listen to luos from time to time u can do better than that

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just watch the vid i set that up during a jam

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and another owninator fan!

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like and subscribe 😄

oblique cairn
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damn, just realised I did not Please format your the name of your .zip file with your team's name attached, ex. TeamName_GameName
Is there a way to do this with butler and uploading a folder? Just the folder name?

stable kiln
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dont think it really matters

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you wont get DQ for it

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and DQ only matters if u planned on winning