#game-jam-chat

1 messages ยท Page 52 of 1

oblique cairn
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if (dot(camdiffvec, coinforwardvec) > 0 && lastresult <= 0) otherside.mesh = randommesh() ?

minor hemlock
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sure ๐Ÿ˜›

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something along those lines

desert coral
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Like a match game, but you can flip the coins multiple times so you have to remember multiple "faces" per coin. That would be draining for my brain ๐Ÿ˜ƒ

minor hemlock
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well you're the one that wanted infinite sides, so RIP brain

civic dock
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Maybe the other side of the coin changes depending on other actions you take.

minor hemlock
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maybe the other side of the coin is locked behind microtransactions

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what kind of budget do the judges have for purchasing cosmetics in game?

oblique cairn
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I'd bet $0 ๐Ÿ˜›

wise apex
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Otoh if they felt like it was a justified purchase, you're probably gonna win because you will have blown them away (hence them wanting to buy micro)

minor hemlock
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you're not wrong ๐Ÿคฃ

oblique cairn
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*Otosotc

minor hemlock
civic dock
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Hah, wow.

craggy zodiac
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Has anyone managed to start using Assembla's source control?

civic dock
minor hemlock
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I think unrealbot is getting sleepy

civic dock
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Hahah. Yeah a lot of the ideas it spits out are nonsensical.

minor hemlock
civic dock
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I don't think my friends would be very impressed by that. lmao

minor hemlock
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I wouldn't know where to spank a squid tbh

oblique cairn
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where is this bot?

wet rivet
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!gameidea

glass fossil
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Want game ideas? Send me a DM!

minor hemlock
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just dm it

wet rivet
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^

minor hemlock
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after about 100 game ideas you'll start to see patterns... so maybe stop around 50 ๐Ÿ˜›

oblique cairn
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told pfist, he told me it is expected (but it should work in channels)

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!help

glass fossil
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@oblique cairn, Sent you a DM with information.

minor hemlock
civic dock
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@minor hemlock Hey man, don't flip out. Kappa

minor hemlock
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I managed to flip it on its edge. that's never happening again ๐Ÿ˜ฆ

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I wasted my cool moment during initial mechanic test sigh

civic dock
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Haha oh man.

minor hemlock
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I think I'm gonna be spending all of friday on camera work ๐Ÿคฃ

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but hey, if it feels good it plays good!

civic dock
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๐Ÿ˜„

craggy zodiac
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HALLELUJAH Assembla's Perforce can actually be used!!!!!!!!

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biggest pain down under

civic dock
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Glad you got that sorted.

slate salmon
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need some opinions on this:
typically in games, you're right handed, but you still use the LMB. if im using equipment in both of my player's hands, should i maintain the LMB -> right hand, or should i swap it to left hand now?

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i feel like it's intuitive to use LMB for right hand and RMB for left hand but maybe i'm alone on this

craggy zodiac
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@slate salmon if it helps in Minecraft the sword is equipped in the right hand of the character but the player presses LMB, and if you have a shield in the characters left hand the player presses the RMB

slate salmon
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oh my gosh, i was literally playing that less than 30 minutes ago and didn't even realise... good point! haha ๐Ÿ˜„

craggy zodiac
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I believe it is better to not make the individual hands react to the selected button but instead have the item listen to specific buttons.

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again using Minecraft as an example, if a 'placable' item is in the right hand it can be placed by pressing RMB, but if the 'placable' item is in the left hand and a 'tool' in the right it is still RMB to place

slate salmon
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very true, that makes sense. it would be confusing if the button to place the block switched when you moved it to the other hand

craggy zodiac
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LMB (Attack/Mine), RMB (Place/Interact), if both hands have a Place/Interact use the one in right hand

slate salmon
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ill follow a similar pattern for my game, thanks ๐Ÿ˜„

craggy zodiac
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npb

cobalt arrow
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How is everyone doing for the GameJam so far?

civic dock
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Haven't started yet, but I'll be getting into it tomorrow.

cobalt arrow
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yea i'm working on mine right now @civic dock

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Mostly downloading assets and doing planning.

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Thinking something that has a leaderboard/Global Stats.

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Based on Killing Things, just not 100% if I should use Twitch Plugin I created, or the Discord Plugin thats available

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Have you been throwing around any ideas @civic dock or naw? Thinking something revolving around money.

civic dock
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No ideas yet because I've been focused on publishing my template first.

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Gonna do that tomorrow morning, then have a meeting with a potential client, then it's jam time. ๐Ÿ˜„

cobalt arrow
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WOOT rock on man Congrats, what template are you publishing now? @civic dock ? @.@ I get to spend the next day setting this gamejam up, but then also preparing my raspberry pi with open vino for this weekend togo to a hackathon in Fremont

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@.@

civic dock
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It's a template for people who want to do the "under 100 MB" challenge.

cobalt arrow
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oh really? ๐Ÿ˜ฎ

civic dock
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Basically a blank template that's much smaller than UE4's default blank template.

cobalt arrow
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Yea I dont know if i'll hit that unfortunitly.

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Since i'm litterally using a majority of assets I've purchased in the past + substance painter Xd

civic dock
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Yeah, might be tough then!

cobalt arrow
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Wish I had the time to learn modelling

odd moth
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Under 100 MB seems tough. I remember trying to get HTML5 jam builds down in size and even my tiny few hour project busted that after removing unused starter content

cobalt arrow
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nods

odd moth
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maybe it's easier with the newest version of ue4? idk I've been a little out of touch

cobalt arrow
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not sure.

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still waiting for assets to finish downloading.

civic dock
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I can get a blank project down to 62 MB.

atomic crypt
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100mb isn't an enforced rule about the size, right? It only gives you the possibility to be ranked in "Streamlined" category, if I am not mistaken?

civic dock
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Which leaves over 30 MB of headroom for assets. ๐Ÿ˜„

cobalt arrow
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hmm

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more like 25mb

civic dock
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@atomic crypt Correct, it's a special category, not a rule for the whole jam. ๐Ÿ˜ƒ

cobalt arrow
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3mb for just programming

civic dock
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I was including code when I said assets. I meant anything custom you make. ๐Ÿ˜„

cobalt arrow
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ohhh

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nods

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sorry

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i'm odd my apologies :3

atomic crypt
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Ok, good to know, thanks.

odd moth
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wait bioblaze did you make a twitch plugin

cobalt arrow
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yea.

atomic crypt
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I got the idea "settled" in my mind, now researching around it, and should be started with the implementation later today.

cobalt arrow
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That one with 100+ Functions Twitch Login, etc.

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I have no life.

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i'm redoing it, and launching it for 4.22

odd moth
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nice. I used it.. kinda fun to type "explosion" in chat and something happened in game haha

cobalt arrow
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lol

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Yea I'm thinking either using it for the user system

odd moth
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I felt like a kid again for like 10 seconds lol

cobalt arrow
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or using discord plugin for the user system

atomic crypt
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To be honest, the theme of this jam is kinda "too obvious". I am sure we'll see many games resembling each other.

cobalt arrow
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this way I can keep it without a user/login

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who needs ANOTHER username/login

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for a game?

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like seriously

odd moth
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Yeah I'm wondering how... creative I should be in interpreting the theme

cobalt arrow
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So either Twitch Plugin Login, or Discord Plugin Login

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Yeah that got me for a bit there.

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I spent all day even took a nap to dream about it.

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I think i have a pretty awesome idea

atomic crypt
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I had to ditch the first 5-6 ideas that popped up since the announcement. And I am not sure if what I decided now will be unique at all.

cobalt arrow
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lol

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I know whatcha mean

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i went through i think 3

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1 with a coin, and you make decisions in a story and you make a decision and a flip if its correct you continue else another ting happens

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then i thught something with having a NPC system where you pass a coin for things which allows you to control the next person

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then i went to another one involving twofaced like thing

stable kiln
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coinye west ๐Ÿ˜›

cobalt arrow
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LOL

odd moth
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I think coin as world mario world style and two worlds overlapping will be popluar

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popular

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Although i'm not sure I can do that ill get flashbacks from "connected worlds" ludum dare.. I think i played like 100 of those

cobalt arrow
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lol

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I have a cool idea i think...

odd moth
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npc passing one seems unique

cobalt arrow
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I'm just waiting for assets to fnish downloading

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Eh, I didnt like it.

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this one is more fighting, with levels

odd moth
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cool

cobalt arrow
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I feel this one would be interesting and at the same time, I could totally see it being addicting

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cause the strongest people in the world would be streamers

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but the weakest person in the world can become the strongest

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just that concept would make people battle the shit out the game.

odd moth
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"Submission may not include personal attacks on anyone or any discernible product, includingcompetitor products." I guess no clinton "public and a private position" games

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But an evil dictator pretending to be nice could be fun maybe? <child hospital publicity appearance> coin flip <operate blacksite>

cobalt arrow
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lol

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that would be hillarious

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lol

dawn basin
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!gameidea

glass fossil
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Want game ideas? Send me a DM!

stable kiln
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allmost gunna do my first houdini export ever ๐Ÿ˜›

cobalt arrow
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woot

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what is it?

stable kiln
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geo cashe

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gunna be a fluid sim

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cant say i recommend booting up for the first time when the jam started allready ๐Ÿ˜ƒ

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well actually depends on what you want, havent spend 3 hours on it yet

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so its not too bad

odd moth
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"Submission must not include assets created prior to the Contest Period (outside of noted sourcedassets)." in official rules vs "List any content that was created before the jam that was included in the final submission." in itch.io

cobalt arrow
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huh?

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ur allowed to use markplace assets

odd moth
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Yeah they both say that (even assets sourced not from marketplace asset store - non-original), but the itch rules seem more permissive for previously created original assets

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It's fine.. but I was thinking to take an old dusty game and reinventing it (usually against jam spirit). I guess as long as I only take the idea and remake stuff it's fine ie: game 1: the alpha crap, game 2: the coin flip

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*E.g.

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just in the vein to actually finish something instead of adding to the pile of projects haha

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eh I'll just do something totally new to avoid all of that

cobalt arrow
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i still got 6-7gigs worth of stuff to download

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guess i'm going to sleep

odd moth
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night gl on jam

heady viper
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Having trouble deciding on something suitable for the theme that isn't the obvious choices ๐Ÿค”

stable kiln
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hmm houdini cant seem to write to the file it just created, some weird export system right here

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could have done this in blender like 100 times over allready

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hey what was the free licence indie or apprentice?

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im on appentice thats why it wont work

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I was able to make stuff but not export it, thats like super not cool

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pretty sure i installed indie

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well gunna give it 1 reinstall and 1 more hour tops after that its uninstall and back to blender

marsh oxide
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@stable kiln from what i know you can export with indie version, but you need to activate the license for it

stable kiln
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im on apprentice still this is kinda convoluted

marsh oxide
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the apprentice version is the free version from what i know

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and does not include the export functions

stable kiln
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i actually quit somewhere here lat time i tried to install houdini, the lincense server was down back then and never tried again

marsh oxide
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if you requested the free license for indie version you can activated from the license administrator thing, and you have more docs in the email

stable kiln
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activating your product like this is kinda user unfriendly

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i cant seem to find the licence administrator

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its not in the patch they say it is ๐Ÿ˜›

marsh oxide
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it should be another program

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if you press window key and search for license administrator it should pop up

stable kiln
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it booted up 1st time i started but think i picked the wrong option

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ahh lol that does pop up, i tried houdini licence ๐Ÿ˜›

marsh oxide
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yeah, that will open the houdini license and there you can install license from your account

stable kiln
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but its installed allready?

marsh oxide
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that is ok, you just need to open houdini indie

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and the export to fbx should work

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i'm a beginner with houdini too so i can't help much ๐Ÿ˜„

stable kiln
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thats dude u got it fixed ๐Ÿ˜›

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man a popup when i tried export saying my licence doesnt permit would have been kinda usefull here

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just like there X Y and Z dont have X Y and Z but they are just empty fields

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like wtf ๐Ÿ˜›

glass fossil
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Some of you feel confident with the game your are making ๐Ÿ˜ƒ ? I'm not even sure I understood the theme the right way xD ! The jam is hard and full of doubts :/

stable kiln
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feel good about my idea, this program is fighting me every step of the way tho

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did not account for exporting bein harder than actually making a particle

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think i got it now, when files starting to get names like waaaa6.abc u know its not going good ๐Ÿ˜ƒ

glass fossil
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haha I think you'r on to something xD

stable kiln
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and crash

glass fossil
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That's also an hint

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Still would love to have technical issue, creative block is a pain in the ass -.- didn't expect it to happen on a jam

stable kiln
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phew it was just a bad timed crash on my 1st propper export

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retested with 10 frames and its moving in unreal now

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think thats about 7 hours to get from booting it up for 1st time to exporting an abc

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not too bad i guess

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well i still dont have the full sim, and the idea behind it is good enough to be worth it i think

stable kiln
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still isnt finished and could have made 200 of these in blender allready, this1 wil look way better if i have time to polish it tho

glass fossil
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If I may ask, how do you understand the theme ? DO you have to take the counterpart of what's made usualy in game like "hey You are a zombie and people want to shoot you in the head" or do you understand it as "hey every action you make in the game have two side" ?

undone geode
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you could take it literally and make a game out of a coin with two sides :>

glass fossil
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Thought about that but I think a lot of people will make something like that ^^ maybe it's just me doubting myself tho

undone geode
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at the same time, if everyone thinks like that and tries to avoid the "obvious" choice... maybe there will be almost no projects using the literal meaning

glass fossil
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Haha true ^^

undone geode
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so maybe use both, make a game about opposites or advantages/disadvantages on a two-sided coin :>

glass fossil
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Thanks for that i'm gonna keep it in mind ^^

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Maybee my subconscious mind will pop something with it

stable kiln
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im gunna do a story that plays from 2 sides, but might only have time for 1 side and theme connection wil be nullified ๐Ÿ˜ƒ

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happened b4 and wil happen again ๐Ÿ˜„

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damn if i started playing with houdini last week id be able to leverage it more

glass fossil
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Nice wish you luck, hope you will have enought time to make both side tho ^^

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or at least to start mastering houdini xD

stable kiln
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im a houdini pro now ๐Ÿ˜›

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well i made it my mission to make something at least with it and i think i can do it ๐Ÿ˜›

glass fossil
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That's smart tho, at least you have a precise goal you can reach ๐Ÿ˜ƒ

stable kiln
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the whole 3 vieuwports with all diffrent controlls is kinda confusing

glass fossil
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Maybe there is a plugin for that tho

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I know there is one for Blender to make the editor controls similar to UE4

stable kiln
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ow that sounds cool

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allways mess around with camera movement

glass fossil
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Same, especially when working on both at the same time

stable kiln
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mayB keyboards should have a thumbstick for cameras ๐Ÿ˜›

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holding R mouse to look around allways annoys me ๐Ÿ˜›

minor hemlock
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3d mouse

stable kiln
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if(($F<40,1,0) turns the particle off after 40 frame.. like really ๐Ÿ˜ƒ

minor hemlock
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Of course unreal doesn't have native support for them shake fist

stable kiln
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well might use this thing if i dont have time to improve on it

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you could do alien plants and stuff really fast with this tho

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but its time for blender, do some animations lip sync and stuff

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aw cmon crash when its allmost done rendering

lime crane
stable kiln
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looks better than any landscape i ever made ๐Ÿ˜ƒ

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that doesnt say too much tho ๐Ÿ˜ƒ

lime crane
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lol yeah it will be night or dawn when Its finished. no one will see it anyway.

stable kiln
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some concept art

stable kiln
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gettin the idea my vid card is showin its age in houdini :P)

glass fossil
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Who said concept art is dead ๐Ÿ˜ƒ

stable kiln
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well actually gettin to the same lvl as blender sims now ๐Ÿ˜›

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exactly what i need ๐Ÿ˜ƒ

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great vertex color also works

smoky canopy
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nice

rigid fog
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@warm bloom haha, that's pretty nice

warm bloom
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Thanks @rigid fog !

lime crane
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looks interesting!

stable kiln
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any1 know where these apex files are stored?

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i was able to remove em and put em back last time i tried but cant seem to do it anymore, is this some 422 thing?

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seems super weird that it isnt stored anywhere

stable kiln
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well did a copy from another mesh

craggy zodiac
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quick question, If I wanted to make an object invisible to the player but have it visible when the player is looking through a "revealing" window what prosses would that be in? Post Process? Material?

stable kiln
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boolean

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ow w8 u can also see it half?

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like if there is a wall around the window and u cant see around a bool wil do

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triggerbox on the window that turns visible on the object

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1 min mechanic, good stuff ๐Ÿ˜›

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hmm i want another char, but allready on 600mb with 1 and a lil houdini stuff

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guess i can model the rest ๐Ÿ˜›

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no w8 i got it

compact cedar
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@warm bloom why the face at the beginning smiling?

warm bloom
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it's out of sync because the focus isn't on the editor, it was on the app I used to capture the gif
the text on the side still says "good" too so it must have skipped a physics update but still had the red effect from the Post process

if that's what you meant by the question @compact cedar

stable kiln
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lol the other side of the coin doesnt quite mean what i thouht ๐Ÿ˜›

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this is actually a bit more easy

cobalt arrow
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@stable kiln you good at particle effects? lol

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cause man.. I really hate trying to make these

stable kiln
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nah, took me about 6 hours from bootin up houdini to exporting a fluid sim firt time

cobalt arrow
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XD

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@.@ i'm trying to make a coin particle effect

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using a static mesh

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๐Ÿ˜ฆ

stable kiln
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no sprite emitter?

cobalt arrow
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naw i want static meshes Xd

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make it bounce and look coooooooh

stable kiln
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damn i should change my emitter to coins ๐Ÿ˜›

cobalt arrow
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if i figure it out

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i'll send it too you

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lol

stable kiln
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think im fine on emitters for now ๐Ÿ˜›

cobalt arrow
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lucky you

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:p

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i'm building a level building system @.@

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sitting here and making modular pieces @.@

pulsar owl
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Hey Edwin you would do that in the materials using a custom depth mask. basically you have 3 meshes each with there own materials. one is the object you want invisible, one is the glass for the window, and one is a mesh that is not rendered in the main pass, but is rendered in the custom depth pass.

slate salmon
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bah, more than a day in and still dont have a fun idea, im really not a fan of this theme ๐Ÿ˜ฆ

cobalt arrow
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XD

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I have a gfrew idea

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but damnit the amount of setup

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is stupid

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LOL

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@.@ trying to create Modular Corridor Pieces

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Made a placement generator

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after that I gotta do doors, and a few other things

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-_-

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cries

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I hate level piece building ๐Ÿ˜ฆ

undone geode
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plenty of ideas, but none that do not use the literal meaning and are actually fun ๐Ÿ˜ฆ

cobalt arrow
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@.@ i hope mine is fun

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its fun to me

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lol

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i keep laughing at it

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cause its like

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Evil

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lol

undone geode
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good luck ๐Ÿ˜ƒ

cobalt arrow
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โค thanks you too man!

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Iknow you'll make it fun

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even if u dont think its fun

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maybe its fun to others?

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build out a quick levelw ith the functionality and give it to a friend

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ask them what they think

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and then keep working on something

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thats sorta what i did

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:X

stable kiln
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if u like laughing u might like mine , well if it gets finished ๐Ÿ˜›

brisk cape
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Yow guys! I was wonder if you anybody would like to check out the game me and my team made in the last three days for the DAE game jam, its a atmospheric 3D puzzle platformer feedback is always welcome!

stable kiln
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ppl here tend to be short on time atm ๐Ÿ˜›

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that or they wil steal ur idea ๐Ÿ˜ƒ

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ok, whats a good asset pack that doesnt take too much space

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i mean trees and stuff

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i mean i need a few decent trees and rocks w/o 4k textures ๐Ÿ˜›

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semi real

cobalt arrow
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@.@ that moment when you see a depencie of a Node_module you created has a security issue warning

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PATCHED!

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UPDATED!

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ANNOUNCED!

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@.@ I hate security alerts, thank god i have then pinging me lol

restive shell
cobalt arrow
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ROCK ON @restive shell You got this!

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๐Ÿ˜„ Looks awesome keep going!

restive shell
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Hahaha thanks @cobalt arrow

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You too!

stable kiln
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think ill go for some showdown VR props , thats for VR so shouldnt be too big

cobalt arrow
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nods

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I had to update my plugin

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so now i'm adding code_of_conduct @.@

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sighs

warm bloom
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@stable kiln The "WaterMill Environment" has some good trees. decent poly: look and they have lower res textures.

stable kiln
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ohh i do have that

glass fossil
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How are you going people ? Is this jam killing you and making you doubt yourself xD ?

cobalt arrow
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Definitly getting on my nerves

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I have to make a webservice for my game

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with websockets

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:p

glass fossil
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At this point I will be happy if I can submit anything playable ^^

cobalt arrow
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XD really?

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we still have days

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you should beable todo it!

glass fossil
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Wow well xD you are going far !

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Well I just don't like my idea so much ^^

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Couldn't find anything Original/Fitting the theme/That my skills will alow me to do

cobalt arrow
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that happens just keep at it

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๐Ÿ˜›

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try and makea story

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remmeber anything can be applied to a story

glass fossil
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Yeah i'm gonna do that ^^ but you know, I was like waiting for that jam since the announcement xD Never thought lack of creativity will be the issue there ๐Ÿ˜ƒ

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I may do just that, if I can have a prototype by tommorow, maybe I will try to add a story ๐Ÿ˜ƒ thx for the tip

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And I went with the least original idea anyone could have in the last decade

stable kiln
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just doin some thing i wanted to do for a while, just happens to fit the team allright i think

glass fossil
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Well kinda the same in the end, I will get that game out of my system at least, but unlike you mine need to be tortured to fit the theme

scarlet thunder
wet rivet
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I believe it was pfist#9999 @scarlet thunder

scarlet thunder
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@civic dock (or whoever made Nano) you may be able to trim off an additional 32mb if you haven't changed the DefaultBloomKernel. By default it's a 2048 HDR texture. I don't know if you can override it via a template or not, maybe you can override the ini file that sets the default for the engine, and that might prevent it from getting packaged.

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Given that that's 42% of your 76mb package, seems worth investigating :p

somber hazel
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just package for mobile

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ยฏ_(ใƒ„)_/ยฏ

scarlet thunder
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That texture is disabled on mobile, so yes actually :p

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But given that the Nano template only targets Windows, I suspect that is not possible here

stable kiln
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your source files been updated bla bla... clicks msg away and wonders why stuff didnt migrate

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4.22 in a nutshell

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100 mb for props

candid fable
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Man this theme is kicking my butt

glass fossil
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I Feel the same way ๐Ÿ˜ƒ

civic dock
#

@scarlet thunder I've looked into doing that with a package blacklist, but I've had no luck getting that feature to work.

#

Also, removing the file would only shave off about 10-12MB. That 76MB is compressed. ๐Ÿ™‚

#

The only way I've been able to remove it is excluding the EngineMaterials directory in Project Settings โ†’ Packaging, but that's unsafe and causes lots of annoying errors.

scarlet thunder
#

@civic dock Can you override an engine ini using a template/game ini?

#

I think it's only packaged in because it's referenced by the engine ini, so if you override that to a different texture you can swap it for a much smaller texture.

civic dock
#

Ah interesting! Will definitely explore that.

scarlet thunder
#

It's definitely excluded on mobile platforms

civic dock
#

It's definitely annoying to have it in there since it's huge and only used for FFT bloom, which games generally don't even use.

#

Especially not tiny games. ๐Ÿ˜„

scarlet thunder
#

I understand why it's there (so that bloom Just Works โ„ข) but I agree it's a bummer it's packaged with every game by default.

#

On the flip side, for most games 32mb is nothing so it's ultimately not a big deal in most cases.

civic dock
#

Yeah for sure.

#

Ideally, it would be a checkbox in Project Settings. ๐Ÿ™‚

#

"Enable Cinematic/FFT Bloom" or something like that.

scarlet thunder
#

It'd still have to be referenced via a config file to have a path to the default one, so it'd get pulled into the packaging I think

#

Actually I guess if you overrode the serializer to not serialize the field when cooking based on the bool

cobalt arrow
#

Just finished my Corridor Small/Wide Pieces and I finished my Stairs

#

now I get to work on my 3 Ways, Turns, 4 Ways, XD and Dead-Ends!

#

After this i get to build out my Level Builder Xd

#

I still need to create a few pieces thou @.@

minor hemlock
#

easy to forget how many things I still need to do when working solo

civic dock
#

Nice! Looking good.

minor hemlock
#

probably helps to mention that all launches are done by flicking the controller stick ๐Ÿคฃ

civic dock
#

I just finally sat down to get started on mine. I'm excited because it's been a long time since I jammed.

minor hemlock
#

yeaaaaah, I skipped the last jam so it's fun to be back on something light

cobalt arrow
#

Looking badass @minor hemlock

#

I'm still building level pieces ARGH

#

lol

desert coral
#

I finally got it, down to 53.3MB

civic dock
#

Nice, that's tiny! ๐Ÿ˜„

#

Lots of headroom for your game's content.

desert coral
#

Yea now I need an actual game ๐Ÿ˜ƒ

civic dock
#

That would be helpful. ๐Ÿ˜†

#

Still working on my idea too.

desert coral
#

Yea for the other 4 jams I participated in I had no issue finding inspiration, but for this one it's a bit more difficult. I tried not to involve coins since that will be 80% of the submissions. But I think I got the basic idea now.

amber valley
#

@desert coral share your secrets ๐Ÿค”

desert coral
#

I think @civic dock was saying last jam that he would be writing a guide for that

civic dock
#

Yeah I'd like to do a write up soon, but for now I did make a template you can use to do most of the work.

amber valley
#

@civic dock I bookmarked to download it when I get hone ๐Ÿ‘

#

Where can I get an update when you release this write up @civic dock?

civic dock
#

Best way is to follow me on Twitter.

desert coral
#

I'd love to follow you on Twitter, however they won't let me create an account

amber valley
#

Same name as here?

civic dock
desert coral
#

If you guys personally know Jack Dorsey and would like to ask him to let me input my phone number in the textbox when confirming my Twitter account that would be great ๐Ÿ˜ƒ

civic dock
#

lol ๐Ÿ˜„

#

Sounds like a weird issue. No idea!

desert coral
#

I think it's because it's a VoiP phone number and therefore it's blacklisted. However I can receive text and phone calls from all other majors platforms (Google, Instagram, Amazon...)

#

Alright, I'm still at 56MB and I have a working menu with Resolution and Sound level settings and background music !

desert coral
#

Well, I will call that a win for today, see you guys tomorrow !

stable kiln
#

so much to do today, and also need to put my jam together

craggy zodiac
stable kiln
#

your level looks exactly like mine ๐Ÿ˜„

#

i gotta get stitching together, if i keep making content not all of it wil make it in

glass fossil
#

Hello fellow jammers

maiden loom
#

@craggy zodiac - I used that mechanic in the last jam

stable kiln
#

got my main menu set up ๐Ÿ˜ƒ

glass fossil
#

Nice ^^ !!

stable kiln
#

wonder if ppl gunna steal my game and put it on steam ๐Ÿ˜›

#

that was like one of the weirdest things ever ๐Ÿ˜›

#

also test standalone, not just play in editor

glass fossil
#

Well if they do you can sue them

stable kiln
#

doubt u can get o lot of em, could be wrong tho

#

i put a copyright sign on mine just in case

#

ok, im gunna package my thing and put on itch, had some problems there last time, and check package size

#

nothing of the good stuff is in there allready tho

glass fossil
#

I don't even want to try it ^^, if the size is wrong at that point i'm fucked and have to do it all over

#

better be disapointed tomorow

stable kiln
#

hmm u can still fix stuff now

glass fossil
#

Not really, if the package is too big means the assets I use (for example some parangon assets) will never fit with all I want to add in the game, without the polish I loose interest in my own game ^^, for someone who's not an artist, what's the point of a marketplace takeover where you can't use marketplace assets ๐Ÿ˜ƒ

stable kiln
#

no yellow or red lines Im all goood ๐Ÿ˜ƒ

glass fossil
#

๐Ÿ‘

stable kiln
#

yea i know, im usin shinbi , 350 mb in project

#

complete project packaged is 650

glass fossil
#

That's well played tho !

#

I'm pretty sure I'm gonna be fucked, but I'm getting attached to what i'm making now ^^

stable kiln
#

1.6 gig not packaged

#

but it left out a lot of assets im gunna use

glass fossil
#

Well maybe you will be the one realeasing it on steam at the end ^^

amber latch
#

with itch you can use external storage websites e.g. dropbox

glass fossil
#

That may come as an handy solution ty for the tips

amber latch
#

nope problem, when your creating the pack it ask you to upload to itch, or use external link

#

i have had to use google drive in the past as my project was like 1.1gb :\

glass fossil
#

Good to know ^^

#

Really good to know

stable kiln
#

lollol it took one of my old games automatically

#

i am the only visible submission?

#

any1 know if i can remove my submission?

#

didnt see the dropdown

#

nm think i got it

#

ok its gone

#

how long wil it take from upload /page create to be able to pick it in the dropdown?

#

lol i hit 10 views and 1 download on balls of snow in the 3 min it was on there

#

hahahaha i got a download on ownreal editor via Platformer NSFW

#

like how

#

these itch analytics are fun ๐Ÿ˜›

#

i guess it does have blood

glass fossil
#

That's pretty cool xD

pearl siren
#

TurboSquid.com has some free assets, but some are restricted to editorial use only, is it safe to assume that those assets would not be allowed here in the game jam project?

stable kiln
#

not sure if u package and put on internet its educational

#

altho it is

#

anything not from MP wont add to score or something

#

mayB they bend it a lil with free stuff from unreal forum

#

I wanted to use ugandan knuckles ๐Ÿ˜›

#

perhaps ill make one myself next time

stable kiln
#

well my lvl aint completely gray anymore

minor hemlock
#

haha

#

I'm tempted to take the house back to a greyboxed design ๐Ÿ˜ƒ

#

just not default grey ๐Ÿ˜‰

stable kiln
#

been there done that wil do again, might have a lot of gray this jam ๐Ÿ˜›

#

i really dislike lvl design

#

its easy to do but hard to master i guess ๐Ÿ˜›

#

and if i push around other ppls asset in the end it feels like i made nothing

glass fossil
#

I feel this apply to making a game in general tho xD

stable kiln
#

i kinda like problem solving, i dont get that with level design

#

i do enjoy sculpting a bit

cobalt arrow
#

finally got all the level pieces done

#

now level builder @.@

#

and i gotta figure out this stairs situation

#

lol

#

after level builder, need to do level generator

#

after that

#

I can finally start on the Spawners & NPC AI @.@ jeez

glass fossil
#

That's fun I started the other way around made the spawner and NPC AI first on now i'm on level design

cobalt arrow
#

nice

#

I'm trying to make it somewhat procedural

#

Cause like SSSS Rank Level would have like, 100,000 enemies in it to battle over the course of 45mins if you cant complete it XD ur fucked. LoL

stable kiln
#

I allways try to do something funny, but when you try to be funny and ur not it sucks so much ๐Ÿ˜›

cobalt arrow
#

lol

#

I'm trying to make you take your keyboard and smash it

#

as hard as possible

#

if I get someone todo that with my game

#

i have succeeded in life

#

nods

stable kiln
#

comedy is tricky business ๐Ÿ˜›

cobalt arrow
#

"I love the Sound of Breaking Glass"

stable kiln
#

I at least did something right

#

now the game ๐Ÿ˜›

#

my idea is swinging all over the place now, it changes faster than i can do anything ๐Ÿ˜›

glass fossil
#

Lucky you ^^ sort of

stable kiln
#

100s of things u can make but gotta pick 1 ๐Ÿ˜›

glass fossil
#

Make a 100 quick prototype with the smallest viable scope of the idea ๐Ÿ˜ƒ and pick ?

#

Worst case scenario you end up with 100 games to polish for the next year

stable kiln
#

ow allmost forgot gotta put a resart lvl widget on escape, the fix for most problems ๐Ÿ˜›

cobalt arrow
#

I choose 1 concept

#

I'm enjoying mine now

#

just it requires a webserver

#

and user system

#

sighs

#

I gotta go make a script to populate the database

#

and make the SQL queries i need for the data population ingame

#

as well :X

slate salmon
#

ive been streaming my end of the jam, anyone interested in a link?
also is anyone else streaming?

cobalt arrow
#

hmm

#

i wnoder if i can livestream right now

#

hmm

#

i'll have to try in a moment

slender acorn
#

I've started!

#

using the ALS motion and polygon packs

cobalt arrow
#

GOOD JOB! @slender acorn ๐Ÿ˜‰

#

I havent gotten too the player character yet

#

i'm just finishing up the level right now lololol

#

keep up the good work man!

#

i should post something on twitter

#

I think I will

glass fossil
#

Damn it looks really cool

#

Hey @slate salmon send the link

slate salmon
glass fossil
#

Haha still gonna be cool to have a background while making mine xD

slate salmon
#

haha thats good ๐Ÿ˜› there was around 5 people watching last night for a while, i guess its pretty chill watching dev streams sometimes

glass fossil
#

Yes it is

#
  • you can learn stuff
#

Not sur i'm gonna stay on it for long but right now it's just the kind of Background in need ^^

slender acorn
#

cheers guys ๐Ÿ˜ƒ

glass fossil
#

GJ loki that gif make me want to play your game already

simple portal
slate salmon
#

hey, you the guy that raided me last night? lmao, how's it going ๐Ÿ˜„

simple portal
#

how goes your jam man, i was able to watch a ltitle before i passed out :x

slate salmon
#

pretty good ๐Ÿ˜ƒ getting hung up on a few things im not familiar with but im learning so all is good haha

simple portal
#

awesome, if you need any help you can always drop in and ask

#

I am trying to make tutorials based off twitch questions etc so jump in anytime even after the jam

slate salmon
#

nice, sounds good!

desert coral
#

I'm starting to think that static lighting only was a mistake ๐Ÿ˜ Even with GPU Lightmass it takes a while to compute.

minor hemlock
#

yeah, all about moving fast for jams ๐Ÿ˜ƒ

desert coral
#

nice !

#

Make sure you catch those rings quickly before Sonic gets em

stable kiln
#

editor crash on the first time ever i try secuence recorder

#

seq

#

pretty sure i did nothing wrong tho ๐Ÿ˜›

desert coral
#

Yea, last jam I mixed a wide open level with a character from Paragon and created a Sequence, and once I was done with the Sequence and save the level, that level would be corrupted and I couldn't open the game project. I managed to "fix" the project by opening it in another way and removing the level but I tried doing the same thing 3 times and it would always create a corrupted Level for some reason ๐Ÿ˜ฆ

stable kiln
#

wait whut

#

gunna need to do a test package right after this i guess

desert coral
#

You always need to do a test package multiple times during the jam ๐Ÿ˜ƒ

stable kiln
#

huh my map is now untitled and my maps are gone

#

no w8 they back

#

weirdest thing ever

#

gunna do a hardcopy ๐Ÿ˜›

desert coral
#

That's what Source Control is for, it saves bacons

stable kiln
#

holy damn i wanted to handkeyframe this

#

2 min instead of an hour

stable kiln
#

ok, now i have to spoiler

#

if some1 buys steamkeys here

#

could i get in trouble?

#

like it seems like a good place to buy steamkeys right?

slate salmon
#

hey i need some alternate words for Buff and Nerf related to magic
best i have is Blessing and Curse, but i feel like there's better ones?

heady viper
#

Bonus, Enchantment, Boost, Exalt, Favor

Disgrace, Neglect, Stagnate, Hinder, Burden, Impede

slate salmon
#

ooo nice ones!

cobalt arrow
#

How does the name NetWorth Sound?

#

Anyone wanna comment on it?

simple portal
#

An accounting game. I am down let's do it @cobalt arrow

cobalt arrow
#

lol

#

XD i guess u could say it

#

Extreme Fastpaced Action Packed Accounting Game for the Next Generation

#

jeeeze that actually sounds interesting untill you hit the accounting game part

#

and then ur like

#

wait

#

wtf?!

#

lol

stable kiln
#

ur just looking to get ur taxes done best by making it a competition ๐Ÿ˜›

heady viper
#

Is there a way to revert to a previous save because i may have just deleted something very important and saved over it

unique glen
#

ahhhhhhhhhhhhhhh tryhard mode

#

mashes in blueprint as fast as possible

rigid fog
#

the one weekend that unreal docs shouldn't be crapped out

civic dock
#

@heady viper In your project directory, check Saved/Autosaves/ and Saved/Backup/.

heady viper
#

Dude i could cry you're phenomenal! You just saved my entire code so far ๐Ÿ˜˜

civic dock
#

๐Ÿ˜„

slate salmon
#

has anyone else ever accidentally tried to create a Switch On Boolean?
i seem to always forget about branches, lol

prime karma
#

In lieu of using marketplace assets, I have a question if somebody could help. I'

#

whoops

#

if I migrate a level to a blank project does it also migrate a copy of all the assets used? Or would I have to manually put in everything I want?

civic dock
#

If you use the Migrate tool, all of the dependencies will come with it.

#

Right-click the level in the Content Browser โ†’ Asset Actions โ†’ Migrate

#

It will list out all the dependencies it detects before performing the migation.

prime karma
#

Sweet deal, thank you so much! I figured as much but I didnt want to do a bunch of work then be screwed trying to delete everything I didnt use lol

simple portal
lime crane
rigid fog
stable kiln
#

lol 700 is allready low

rigid fog
#

Well

#

I know but..

stable kiln
#

mobile?

rigid fog
#

I like being as efficient as I can

#

No

#

But, I was having some workflow issues anyway

#

So, I just redid everything in ISMC

stable kiln
#

i just know i went full beast mode until i went to sleep, now im not half sure what im gunna boot into ๐Ÿ˜›

rigid fog
#

Well, practically all major game systems are done

#

now it's bug fixing and feature creeping time

#

and level design

#

Me and the other programmer went full gosu-mode

stable kiln
#

its gunna be 80% cinematics for me today

#

gunna be nice and chill i think dont expect many problems today

rigid fog
#

Man, I wish I could get someone to do cinematics

#

But uh, art team has their hands full still

#

So much so, that I have to start texturing

stable kiln
#

i used sequence recorder it was great

rigid fog
#

Right after I crank out a few more levels

stable kiln
#

just walk ur char around and it gets keyframed

#

now get some camera shots

rigid fog
#

I need to look up a sequencer quick start vid/guide/doc then if it's that easy

stable kiln
#

it is

rigid fog
#

I've only worked with sequencer maybe..uh... 5 times ever?

#

Definitely less than 10

stable kiln
#

its really similar to games with replay mode

#

but more pro

#

and u get access BPs

rigid fog
#

lol

#

this is what player sees in game

stable kiln
#

i should ask in cinematics for some low hanging fruit ๐Ÿ˜›

rigid fog
#

Heh

stable kiln
#

700 mb packaged, im still prtty good

rigid fog
#

somehow... even though I doubled my levels

#

from 1st to 2nd build. it decreased in size

#

ยฏ_(ใƒ„)_/ยฏ

stable kiln
#

ow if u boot up a packaged game 1st time and scene starts everything is fuzzy/low rest for like half a sec, there and easy fix for that?

obsidian smelt
#

oh gawd I'm joining this jam so late

#

let's see how this goes!

rigid fog
#

@stable kiln you can force no mipmaps

#

and/or increase texture streaming

#

I think IIRC, it's set at some stupid low num by default

#

1gb

#

maybe 2gb

#

should be 4gb by default now, but I guess there are some systems out there

#

with only 2gb

#

@obsidian smelt you can do it. good luck

stable kiln
#

well my vid card is prett old

rigid fog
#

welll

#

Nvidia.,...

#

If they stopped making POS 6GB cards

#

(or even 3GB)

#

Actually, I think super low end (sub 100) are at 2GB

#

Anyway, ram's so cheap

stable kiln
#

yea my ram is fine

#

ill prolly look at this new amd thing b4 gettin a new card

#

i kinda doubt it wil crush nvidia tho, but atm amd is not really an option

#

no VR and no 4k, so its holding out allright

#

700 ppl joined, no submission yet

#

2 days 18 hours?

#

lol thought it would end somewhere today

#

so on the submission form why can i only pick my 2 old projects?

#

I have the project on draft

#

does it need to be public?

rigid fog
#

well sadly

#

there will be a lot of shit submissions

stable kiln
#

ehm mine ehm ๐Ÿ˜›

rigid fog
#

(i.e. people who are going to submit the bare minimum for random raffle)

#

I don't know why big prizes are up for grabs in random raffle

stable kiln
#

i dont know why bigger prizes on top3

rigid fog
#

Well, I meant shit subs, as in people not even trying. Just trying to score a lucky raffle win

stable kiln
#

prizes on a honor system competition..

rigid fog
#

huh?

#

All big prizes should definitely be top 3 finalists

stable kiln
#

there is no way to prevent cheating

rigid fog
#

Participation trophies...they should receive swag maybe I guess

#

but a chair..

stable kiln
#

cant put big prizes on that

rigid fog
#

kinda sucks that that's not going to get raffled off to winners

stable kiln
#

its messed up in so many ways

rigid fog
#

big prizes where?

#

I don't get what you're saying lol

stable kiln
#

that pc raffle is for winners

#

top3

rigid fog
#

?

#

They deserve the big prizes

#

They fucking won

#

The biggest problem is...

stable kiln
#

there is no way to check if they copy pasted a bunch of bps

rigid fog
#

Who wins it amongst the team

#

Cause if someone who barely did anything on their team...wins it...

stable kiln
#

seriously cant put prizes on a comp like that

rigid fog
#

I mean, that's just gotta suck

#

Ah, you mean cheaters

stable kiln
#

I put literally 0 value on what team wins it

rigid fog
#

Man, I don't know. GameJams used to be really good two years ago

stable kiln
#

cuz i dont know if they did anything at all during the jam

rigid fog
#

Especially another year before that when it was still monthly jams

stable kiln
#

i dont even watch who wins anymore

rigid fog
#

That was the golden age for UE4Jams

#

Well I completely agree with you.

#

There is a big chance that people are now cheating

#

Especially to "win and grab big prizes"

#

But...you know, it is what it is.

stable kiln
#

look at the simple submissions that won back then and what wins now

rigid fog
#

I had really good ideas to try to curb that

#

But who knows where those are, long gone in my memory for sure.

#

Fallen of deaf ears

stable kiln
#

its really easy to justify it too for some ppl, ow every1 is doing it...

rigid fog
#

Well, I believe there are still plenty of good people around

#

And those with integrity.

#

We'll just have to hope they are the ones that keep winning

stable kiln
#

you know, If i put the sundays in overtime, in 5 jams i would be able to buy a new PC so i actually dont care

rigid fog
#

Well yeah ๐Ÿ˜ƒ

#

A bit off topic, but it's sort of the same way with devgrants

#

Especially the old ones

stable kiln
#

even if i win every time the raffle odds would make it not worth it for me

rigid fog
#

Now...there's a bigger payoff

stable kiln
#

time spend wize

#

sunday is 200% paycheck and sunday overtime is 300% ๐Ÿ˜›

#

so yea

#

not worth it at all for me prize wize ๐Ÿ˜ƒ

#

im just seriously laughing behind my pc when i make my crap ๐Ÿ˜›

#

its been known for weeks it is a MP jam so lot of stuff can be done B4 hand, rerig make a lvl all sorts of stuff

#

if u make something really nice by doin stuff B4 hand it makes other games look less good compared

rigid fog
#

Dunno, all I know... I been working my ass off since Thursday's theme announcement

#

All I care... is to make the best product I can, in the time I have and submit this shit not broken

stable kiln
stable kiln
#

ACTION FIGHT SCENE ๐Ÿ˜ƒ

#

wish i could color within the lines or touch a texture without completely destroying it

stable kiln
#

but like really, how do you add your game... i cant pick it from the dropdown on the submission form

#

ahh got it, needs to be public

autumn abyss
#

hi guys we are still missing one person in our team we are looking for any positions except sound design we are making a stealth game, shoot me a message on discordr if interested

stable kiln
#

15 is a lot of jams ๐Ÿ˜›

cobalt arrow
#

How is everyone doing on the gameJam Today?

atomic crypt
#

Is it allowed to use to ActionRPG project as a base for an entry? I mean, changing character and environment assets, adapting the logic/flow to whatever idea I have. Basically, stripping it down to be used as a framework for something else.

glass fossil
#

Well it's kinda part of the marketplace

#

Hi Bioblaze, well not bad not bad, just tried to packaged, went fine but the compressed archibe is 1.5G, sad time xD

#

And you ?

obsidian smelt
#

Haha ok so having started a bit late on the jam at around midday today, here's my initial bit of progress (game won't actually play like this, just using the top-down pawn right now). Spent most of my time just getting everything together, designing, beginning work on actual gameplay systems, and throwing some stuff into the scene. I've got a decent enough plan for what's to come, but here's hoping I can get it done in 2 days.
https://youtu.be/hQrgl4yK9yM

Just a tiny test scene consisting of marketplace assets. Most of today was spent on design and the initial implementation of core systems (not showcased here).

โ–ถ Play video
glass fossil
#

Looks great ^^

hearty ferry
#

Wasn't planning to participate in this jam, but just had a great concept idea, lets see if I can manage doing everything in only a couple days ๐Ÿ˜„

obsidian smelt
#

@glass fossil Thanks!
@hearty ferry Hahaha, went through the exact same story arc today.

slate salmon
#

anyone here using the chameleon pack? im wondering if theres a way to exclude specific actors from the texture overlay effects like "Haunted"

marsh oxide
#

still super far behind, i hope i'll catch some speed from here

olive bloom
#

@marsh oxide welcome to the club ahah

minor hemlock
#

ended up having a sound guy join after I thought I was going to be doing this solo ๐Ÿ‘

slate salmon
heady viper
#

That's neat!

minor hemlock
#

that's pretty cool, how's the coin integrated into the game? I see it said to pick one up at the altar and it giving buffs/nerfs

slate salmon
#

the player will have a coin that they can toss and as they toss it, the faces change randomly.
when you catch it, youll have some random face that represent a "trait", ie, destruction, illumination, mobility, etc.
if you choose to flip to the other side of the coin at this point, you will either get a blessing or a curse related to the trait

#

if you get a destruction blessing for example, all the enemies are destroyed, but if you get a destruction curse, the coin is destroyed; thats when you have to find another

#

later on, the coin will be used in another mechanic that involves completing the level, havent started that yet though, right now it's basically a random status generator ๐Ÿ˜„

civic dock
#

Nice to see everyone's progress! ๐Ÿ˜„

minor hemlock
#

"why is it so hard to climb these stairs?" collision mesh is a ramp, doh

#

guess I need to touch up all of the collisions in this house..

cobalt arrow
#

@glass fossil :x well trying to set my quality to lower settings

#

but i think i broke it

#

lol

#

oh god..

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24,000 shaders need to recompile

#

omfg...

heady viper
#

by the time that completes the jam will have finished

cobalt arrow
#

;-;

#

cries

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7mins for 5k :X shaders

#

I need to finish a few more bits bobs just working on the level parts then i gotta get the NPCs involved and trying to kill me โค old fashion lol

mortal sky
slate salmon
#

ooo that's cool!

cobalt arrow
#

nice @mortal sky :x

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i'm not 100% done @.@ i'm just now trying to get everything for the player in XD LoL

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and finishing forcing things to spawn correctly @.@

gritty perch
#

i posted a question in the blueprints channel anyone have a minute to take a look?

#

im at a standstill lol

mortal sky
#

thanks guys. i am new to the discord and it is cool seeing peoples progress before the jam ends.

lime crane
#

oh man 730 people joined the jam, looks like they like the jam concept.

gritty perch
#

wow

lime crane
#

I see my 50 bucks giftcard for the MP going down the drain. lol

slate salmon
#

giftcard? where'd you get that?

#

oh or you mean the raffle? lmao yeah

lime crane
#

yeah dont know the correct word, that raffle thing

slate salmon
#

well, on the other side of the coin, having so many people is why we can have so many prizes ๐Ÿ˜„

gritty perch
#

is everyone entered into that raffle just for submitting?

lime crane
#

yes thats true, Iยดm not complaining, just stating facts here. lol

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yes every one with a legit entry.

gritty perch
#

i dont understand why i cant pick up and drop this item

lime crane
#

but anyway, I learn a lor, did you guys know there is a camerashake component which makes nice shake effects? I didnt. lol

gritty perch
#

it drops multiple times even though i have a counter set to only drop if the counter = 1

cobalt arrow
lime crane
#

arrays start with zero thats all I know

slate salmon
#

my character is too tiny haha

lime crane
#

Oh I saw your vid, that looks cool.

gritty perch
#

its not an array i just made an integer counter that starts at 0, and increments everytime you press q

slate salmon
#

thanks! ๐Ÿ˜„

gritty perch
#

then it should only set the spawn actor true when the counter equals 1

lime crane
#

you could ask in the BP channel with a screenshot, they always helped when I had a problem

slate salmon
#

perhaps your counter is going past 1? i usually avoid using == and use >= or <= just in case

gritty perch
#

i asked but no response, it would be hard to take a screenshot

#

i just added a false print string to see if its actually going through as true, i mean it has to be since its doing the other code after

cobalt arrow
#

@slate salmon O_o how did u do the hand animations

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u masterful person you

#

lol

minor hemlock
#

yeah I really like the flip animation

slate salmon
#

the hand meshes came from an IronBelly pack but the animations were done by me :D
it took me forever though... im not very good at animating, haha

heady viper
#

Reminds me of bioshock infinite with the coin flip scene

lime crane
#

if you character is too tiny, just change the eye height and it should be fine. better than changing everything else though.

cobalt arrow
#

fixed

slate salmon
#

chances are ill change the environment because this scene is just for testing purposes anyway, it's a default scene in the Multistory Dungeons pack,

#

ooooh skeletons

cobalt arrow
#

was doing a test with the skeletons for enemy height and clearence

#

tokes

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nods nods

heady viper
#

dwarf fortress amirite

cobalt arrow
#

close enough

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LOL

lime crane
#

soo boys lets go and do this. lol

minor hemlock
#

488mb... might not hit that 100mb and under category ๐Ÿ˜›

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(mainly because my lighting build itself is 110mb)

#

Anyone want to take a break and playtest while I go watch game of thrones? ๐Ÿ˜ƒ PM me if so (controller required!)

candid fable
#

How to you guys fight the burnout over the weekend???

minor hemlock
#

by doing a game jam

gritty perch
#

whiskey

slate salmon
#

lots of soda

candid fable
#

Yeha I got mead

gritty perch
#

mead is like beer but brewed differently right?

minor hemlock
#

honeeeey

candid fable
#

nah its like wine but sweeter

gritty perch
#

oh

candid fable
#

One of my buddies owns a meadery

gritty perch
#

awesome

wet rivet
candid fable
#

ooooh, rough

gritty perch
#

saved

slate salmon
#

my engine's been crashing more often since i got 4.22.1

gritty perch
#

im using 4.19 and mine is crashing a ton, but im also not using a GPU right now i just sold my 2080

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for bill money

wet rivet
candid fable
#

I have stayed in version 4.20 ๐Ÿ˜

minor hemlock
#

I'm on 4.22, no crashes yet ๐Ÿ˜„

slate salmon
#

๐Ÿ”ฅ

wet rivet
#

I've run into issues with it crashing on my laptop in the past when unplugged, personal theory was it had something to do with GPU

#

^lack of power to GPU

gritty perch
#

probably, ive been checking CPU temp and its fine, its a 7700k so it should be fine

#

im just staying away from level design letting my partner do that while i do BPs

#

whats the easiest way to export blueprints? is there an export button or should i just copy paste

wet rivet
#

You could copy the file or migrate them I think

candid fable
#

There a migration feature

#

iw*

#

is* shit

gritty perch
#

alright cool i may need to look into that

#

also 1 more question since this chat is active and i have easy questions

#

for print string i want to print text and a number how do i add them

slate salmon
#

you can use "append"

gritty perch
#

awesome thanks

#

realized that the print string is so useful for debugging

slate salmon
#

agreed, lol

minor hemlock
#

@gritty perch I also like Format Text node for interpolation

candid fable
cobalt arrow
#

tokes

gritty perch
#

thanks @candid fable

#

@minor hemlock im not sure what that means, this does the job for now haha

minor hemlock
gritty perch
#

ohh that looks nice

gritty perch
#

is there a way to enable and disable only certain keys?

minor hemlock
#

such as..?

#

if I understand correctly, just toss a branch after the key event with a variable for controlling when its enabled/disabled

gritty perch
#

D: i think thats what i need

#

ill try that, but i think im still having issues with my trigger boxes

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basically press e to pick up, disable e, press q to drop, disable q and enable e

#

seems simple but maybe a bool will be better, im using a counter and setting it to 0 or 1 which i guess is literally a bool lmfao

wet rivet
#

I feel like there's a great graph you could make of the quality of my code VS the time left in the jam

minor hemlock
#

Mine starts poor and gets better as I realize I need to refactor or stall

#

Kind of like an airplane I need to maintain speed for lift ๐Ÿคฃ

wet rivet
#

I wish people that made tutorials would skip their intros and show an example of the finished part at the very beginning

#

Then again I'm relying on them so I shouldn't be complaining

minor hemlock
#

Hehe

gritty perch
#

still an issue with enabling and disabling input

#

setting it to a bool helped a lot with organization though

cobalt arrow
#

that moment when u free UE4

#

over 0.5 float :X

#

@.@

gritty perch
#

lmfao

#

i resized a tiny cylinder earlier and mine crashed

lime crane
#

do you guys know, if I packaged my game, does it put everything, even unused meshes into the game folder or just the used ones which are in the level?

civic dock
#

As far as I know, assets that are not referenced in any of your levels will not be cooked unless you explicitly say so in Project Settings.

lime crane
#

ohh okay thank you very much

rigid fog
#

however, pause comma for effect

#

You can and should specify only the maps your are planning to use

lime crane
#

okay, yeah was thinking about putting that dungeon set in my project folder but I wont need all of the meshes.so not that it packs all the stuff into the packaged file, but I last time it was very small as well even though I had a lot of stuff in the content folder.

slate salmon
lime crane
unique glen
#

yeah i don't know how anything is working anymore

rigid fog
#

@slate salmon Nothign wrong with that. It's actually pretty legit

#

Better than six branches

#

seven

lone willow
#

Not how I imagined it would come out.

slate salmon
#

since marketplace assets dont hurt our score anymore, does anyone know if royalty-free music would or not?

wet rivet
#

I don't believe any premade content ever hurt your score, it just didn't add to it

#

Due to that, you can use royalty free music from a source other than the UE4 market place, but they will judge it as if it was not on the project

stable kiln
#

well i think they look more at the full package, cant really tune out the overall quality

#

there is soem free music on the MP tho

#

my biggest animation workaround ever ๐Ÿ˜›

#

not sure what this unreal studio does, but sequencer has some unexpected results from time to time

#

few weird bugs and messes with ur camera speed

#

sometimes i fly 2 KM in half a sec on camera speed 1 in editor

#

cuz it picks the spped of my cinematic camera im sending from 1 place to other side of the lvl for next shot and editor camera just takes it over

#

have to a bunch of stuff blind cuz it wont show up in seq unless the gamethread is running or something

maiden loom
#

it's because your keys are set up to blend rather than snap

#

so it'll blend through that 2km

stable kiln
#

nah it changes my vieuwport camera

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when i exit seq

#

not talking about the weird paths it sometimes takes

#

most def a bug and not as intended shouldnt go light speed trough editor with cameraspeed 1

#

i think most of their camera movement is done in external software

#

lot of other stuff too

#

for their demos and fortnite

amber valley
#

@lone willow what font is that

glass fossil
#

Hello fellows

#

Time is running out, code is getting messy ^^

#

1 day 17 hours left

stable kiln
#

ok lil question b4 i got to go

#

these points in anim curve, can i copy paste em to the curve above?

#

seems like something that can be done but i cant seem to do it

#

can select em all and drag em around but not copy

glass fossil
#

Can you copy the full curve ?

stable kiln
#

no, not even on the same timeline

glass fossil
#

Weird

#

Hm maybe when selecting a key and checking on the details you can copy the values from the details panel

stable kiln
#

i have been pressing shift D instead of controll C a lot but that aint it ๐Ÿ˜›

glass fossil
#

Well I feel you, ^^ i do Ctrl X a lot

stable kiln
#

details is empty when selected

glass fossil
#

I must say I don't know sry mate :/

stable kiln
#

yea np

heady viper
glass fossil
#

That's a yes from me

rigid fog
#

last full day huh...

stable kiln
#

@heady viper i make stuff like that on purpose, its actually hard

glass fossil
#

4 entries already and they look kinda cool

#

Just played one of them, kudo's to you COry Brow, cool concept

minor hemlock
#

ohey it ends at 11pm tomorrow, more time than I thought ๐Ÿ˜ฎ

#

should give me enough time to build lighting at full quality ๐Ÿคฃ

lone willow
#

@amber valley It's a custom font from my handwriting made using Font Maker

balmy drum
#

Can we use assets from external places like turbosquid and opengameart? If so, how much is the penalty?

#

@copper carbon Maybe you know?