#game-jam-chat

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glass fossil
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3 hours flew by

uneven basin
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might aswell install 4.20 for this one

hardy thicket
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Still on that value.

small fern
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forward got MSAA tho

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just got my custom 4.20 running with HBAO+ on forward

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unreals SSAO doesn't work on forward at all

uneven basin
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waow, 4.20 install is actually bottlenecked by HDD speed

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welp, no regrets on switching ISP

opaque kernel
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Can someone explain the rules for the assets used? It said nothing premade?

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Submission may include sourced (non-original) assets, but the sourced assets must be noted.Submission must not include assets created prior to the Contest period (outside of noted sourced assets). All art assets in Submission must have a material other than the default applied to it.

carmine kindle
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If you use something pre-made you have to say so in the submission form. It's fine to use marketplace assets or even stuff you made yourself if you make sure to mention which things were not done during the jam.

opaque kernel
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oh really?!

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was it like this in the last jam?

carmine kindle
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yeah, it's been like that all the time

opaque kernel
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this is my first jam attempt

carmine kindle
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You can use whatever you like, but they'll only consider what you did during the jam for judging purposes.

opaque kernel
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makes sense

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@carmine kindle thanks for the info!

hidden flicker
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alright done

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submitted

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space cats

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escalted space cats

civic dock
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lol

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Omfg

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Epic pun. ๐Ÿคฃ

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I love it.

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There's your game idea.

hidden flicker
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"that" isa good 1

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of course im lying, dont actually check for submissions, we are way far from done

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you probably knew that though

civic dock
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Of course! I'd be pretty skeptical of a game that was submitted on the first day. ๐Ÿ˜›

idle tapir
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results around 1:26

somber hazel
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alright, got everything planned out, but since I can't model, 4 days will be spent to make a decent 3D model ๐Ÿ™‚

idle tapir
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๐Ÿ˜„ what kind of model do you need to make?

somber hazel
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low poly, lul

hearty ferry
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2am on the first evening of the jam, and have gotten a good idea and made a solid start on the prototype... already going better than previous jams ๐Ÿ˜„

hardy thicket
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WOAH THE SERVER GOT REARRANGED

civic dock
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Yep, a little bit!

hidden flicker
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alright guys, remember to sleep also

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see yal later

glass fossil
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ive hit that point where ive given up on detailed comments and im just titling stuff that works as i go

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loving this jam so far, learned a ton about AI

hidden flicker
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bitcoin miner simulator?

glass fossil
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nope, just a mining simulator

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uses 100% of the gpu for an hour with no reward

hidden flicker
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lmao

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you might mine some.dallars

tawny tide
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the only art i can do

somber hazel
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Apparently the first sculpt of my life, is gonna be a dog ๐Ÿ™‚

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Too bad I'm an amateur and this will probably take some time, lul

minor hemlock
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note: always use references when creating levels XD
kept feeling more and more claustrophobic with my camera ... until I put in a reference character and realized everything was too big ๐Ÿ˜ฎ

hardy thicket
minor hemlock
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spiderman?

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oh it's a video, downloads

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spider-qwop?

hardy thicket
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No not Spiderman.

minor hemlock
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that looks pretty fun, how do you control the arms?

hardy thicket
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Either WASD and Arrow Keys, or the joysticks on your controller.

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Later there will be windows that try to crush your fingers and people trying to throw flower pots on your head.

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Also later you won't be able to grab places that aren't windows, like the brick parts and the empty parts.

hearty ferry
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7:40am, time to start day 2, hoping to get the prototype finished today

glass fossil
west wing
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Finally, I found a good idea for the game. Took me 11 hours.

marsh oxide
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I have no idea at all, but is time to start ๐Ÿ˜„

small fern
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I'm still compiling the engine (for packaging this time)

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this takes like 30-45 minutes ๐Ÿ˜„

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only for the first run fortunately

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unless I go changing the engine again

glass fossil
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And when this is the one game jam I can't participate in because of reasons, the theme is easiest for me to do from all previous jams

opal path
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@glass fossil care to share a bit of your perspective?

glass fossil
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By that you mean?

opal path
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you said it was easiest for you to do so far, so you must have some brilliant insight lirikTHINK

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no worries I'm just curious

sharp berry
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Im alone in the house tomorrow, with that theme i can make something quick

marsh oxide
grizzled zenith
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Alright, I think it's time to start ๐Ÿ˜ƒ

hearty ferry
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First attempt at a water material (ever), really happy how it turned out, big part of my jam game

tepid light
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Well, I'm starting my third take on the theme. Let's hope this one stays ๐Ÿ˜ƒ

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@marsh oxide Oh, cool. How do you deal with a navmesh on a sphere?

marsh oxide
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@tepid light I'm just using physics, so the 'characters' will go towards a specific point and on collision it will just slide

tepid light
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ha. Smart

glass fossil
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ok although i have very little time this week i will try to do something

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well, that escalated quickly

small fern
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heh, still no megascans for me

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I'm guessing they didn't stick to the deadline as the jam page said you can request access until midnight 17h GMT and I applied like 4 hours before but after jam theme was announced

small fern
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ok, they sorted it out right away now ๐Ÿ˜„

hidden flicker
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morning jammers, hovering around the coffee machine waiting for lifw

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life

minor hemlock
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I have to head out to the convenience store for my morning caffeination...

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today is gameplay day \o/

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if I don't get that done today then I'm in trouble... because I'm gonna need all weekend to bang rocks together for supplemental 3d models

maiden loom
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what was the megascans deal, out of curiosity?

minor hemlock
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2 months at the freelance level I think?

storm blade
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tell me something guys, just so we're all on the same page

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does one need to take drugs to come up with a game idea that would fit one of their themes?

hardy thicket
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Nah winners don't do drugs.

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They do coffee.

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Which caffeine is actually technically a drug so nevermind do drugs man.

maiden loom
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I usually manage to come up with something pretty quickly

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ยฏ_(ใƒ„)_/ยฏ

hardy thicket
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This jam was the first time I got an idea on the first day, mainly because I got good advice.

hidden flicker
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yea me 2... but if you have problems with creativity try not getting much sleep

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and then laying in bed, thats when the ideas mostly come

minor hemlock
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@storm blade not at all, my inspiration was a classic 90s game

hardy thicket
maiden loom
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first evening on the jam is usually spent working on the concept, then the first day is the actual work

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though the timing works nicely like that for me because I'm in Europe

minor hemlock
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sometimes you just have to take a dumb idea and run with it

hardy thicket
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I was able to get some work on the first day because of that advice.

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Dumb ideas win. Remember that one game about disguising a unicorn?

storm blade
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well, I have some ideas of course, but I don't like any of them

hidden flicker
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yea i dont think our idea is anything smart lol

minor hemlock
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the more time you spend thinking on it the less time you have to implement an "awesome" idea ๐Ÿ˜ƒ

hardy thicket
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But isn't that the point?

minor hemlock
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and every hour counts in a jam

hidden flicker
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dont do drugs mkay

minor hemlock
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here's another way to think of it if it helps you, find a tangent and keep refining it

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for example mine was:
Hurr durr, escalators!
How about a game about an elevator?
How about a game where you ARE the elevator?
How about a game where you have to deliver passengers to earn your freedom from this prison of an elevator?

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note that I was able to start prototyping by the second idea and it didn't invalidate any further refinements

storm blade
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have been thinking about an elevator also

hidden flicker
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dude everyone is either thinking elevator or escalator, dont feel bad

minor hemlock
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I spent my time modelling an elevator to keep thinking on it

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I really wish someone could get the rights to stairway to heaven for this jam, but I'm not gonna bank on it ๐Ÿ˜ฆ

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but maybe you find it easier to start with mechanics before implementing something concrete? the theme could be taken to mean difficulty and/or power level escalates quickly..

small fern
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@maiden loom people who signed up for it got 60 credits of freelancer megascans for the duration of the jam (Active till Aug 23rd, 2018)

hardy thicket
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I looked at thesaurus.com and saw "climb" which made me think about "Crazy Climber".

maiden loom
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ah cool

small fern
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no idea if those acquired assets stick to your megascans account after that or not

minor hemlock
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@hardy thicket forever known as spider-qwop to me. sorry.

hardy thicket
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XD

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I'm eventually gonna make a character with proper animations but for now it's just the mannequin with IK on it's hands.

minor hemlock
hardy thicket
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Oh well it's not gonna be a Bennett Foddy game that's for sure.

glossy spear
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I am making some weird shit to be honest

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I am using the other meaning

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to escalate quickly means to heat up quickly

hardy thicket
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I'm using escalate as in climb.

glossy spear
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Yeah

hardy thicket
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And then everybody else is doing escalators.

glossy spear
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but I couldn't think of anything unique with escalators or elevators or bennett foddy

minor hemlock
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I'm playing it fairly straight, not going for unique as much as solid implementation

glossy spear
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I am not going for not unique bcoz we had the idea within 1st hour

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I wasn't that bad

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and its shaping up not bad

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the only thing is we might run out of time

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and one specific part will remain incomplete

minor hemlock
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poundfist AI!!!!!

glossy spear
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@minor hemlock wrong lol

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and now for the other problem

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were making procedural levels

uneven basin
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well, there's your problem

hushed quartz
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somehow i thought the deadline was on 28th ... rip

burnt rose
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how you guys doing?

small fern
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only 4 days 2h 50m left

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heh, 504 joined

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oh crap, I missed the 2 month free houdini license

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well, according to the form there's still few hours left to apply

hidden flicker
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the houdini thing looks cool, but its like 1 more thing out of 10,000 i still need to learn

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i still suck at blender

small fern
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well, realistically tho, nobody can learn houdini in few days well enough to be productive with it on game jam

uneven basin
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I don't think that's the idea even

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just handing out free samples

hidden flicker
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ltes see how well ue4 can handle spawning actors at a negative rate

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spawn an actor every -1 seconds

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i shouldve spotted that be4 pressing play

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it hasnt crashed, but it also isnt working

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can a cpu start a fire?

storm blade
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I doubt it

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it will probably shut down (permanently) before it hits 100 c

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and that isn't enough to start a fire

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but you can cook eggs on it

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actually disregard that

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sometimes it melts so it has to be at least 231,9 degrees celsius

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doing a bit of research here. anything is better than trying to come up with a game

uneven basin
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failsafe kicks in around 100 degrees

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and even after that, surrounding components are usually rated to withstand double that heat

storm blade
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I had an old AMD cpu literally melt down once. put some tinder on it and there you go

minor hemlock
rugged widget
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Dropped out of the jam

hidden flicker
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i love how now that i have source control that restore button actually works

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instead of pressing it everytime even though i knew it wasnt going to wokr but just hoping that it would somehow magically

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source control is the coolest thing ive learned for this jam, people working and telling me, hit the SYNC button... and boom ASSETS

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@rugged widget why did you dorp out?

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drop

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not derp

rugged widget
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Everything just kinda fell through, we couldn't come up with an idea we were all happy with

wise apex
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Whadya do? Programmer?

rugged widget
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Programming, art.

wise apex
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Trying to decide if I wanna hop in late

rugged widget
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Fun stuff, I setup source control yesterday using perforce and my own VPS

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That took about 2 hours after the jam started

wise apex
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Ah, yeah I tend to do that before.

rugged widget
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and then we talked about the theme

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Wasn't sure if it was allowed

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No one would give a straight answer when I asked

wise apex
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I've got an idea but I'm not sure if I can execute it properly alone.

hidden flicker
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what do you mean allowed?

rugged widget
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Doing stuff before the jam

wise apex
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to set up stuff before

rugged widget
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Wasn't sure if it was okay

hidden flicker
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ah yeah source control doesnt count

wise apex
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You can do up to having a blank project synced onto everybody's PC before the jam starts.

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When I do that, I call the project [JAM_PERIOD]

hidden flicker
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we actually had a project be4 hand, we were going to do a horror thing, but the theme completely threw us off, which is a good thing because everything is now made from scratch pretty much

wise apex
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So eg ue4_sumjam2018

rugged widget
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The theme for this jam is awful

hidden flicker
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escalation

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exponential growth

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a timer that keeps getting faster

wise apex
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its alright

hidden flicker
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you can do a lot with it

rugged widget
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yes all keywords that have already been past around

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It's still a bad theme

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it's boring and way too restrictive

hidden flicker
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better than space cats

rugged widget
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I don't disagree.

wise apex
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Anywew, im a programmer if you maybe wanna team up. Can do art on the side maybe.

rugged widget
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I don't think the theme was ever space cats

hidden flicker
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i got lucky i guess, team was super collaborative, i think the fact we had a pre-existing theme that we had to completely drop kinda made us want to agree on something even more

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still loads of time if you guys do decide to go in

wise apex
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tru

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Got some other stuff I need to move off my plate though I kinda forgot when this'd be coming up :P

hidden flicker
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this is my first game jam, ive always been doing something else when a game jam came up like travelling or moving... so i was like Finally got 1 i can do

hushed quartz
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@wise apex what kind of help would you need for your idea ?

hearty ferry
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I gotta say I'm liking this years theme way better than previous themes I've participated in

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Had an idea on the first evening pretty much right after the theme got announced, haven't been that fast before, it usually takes me a day or two to get to a good game idea

tawny tide
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can anyone help me in paper 2d? making a game for a game jam

wise apex
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@hushed quartz would prefer an artist, but another programmer can't hurt either.

hearty ferry
hushed quartz
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@wise apex i'm not really an artist, but i can make some simple stuff in blender.. if that would do you any good

grizzled zenith
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Day 1 done! ๐Ÿ˜ƒ

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Farmer is defending his cows from aliens with his shotgun

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I'm hoping to add a lot more difficulty (and UFOs) with later stages and a shop where you can buy upgrades/possible utilities

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and ragdolls!

small fern
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lacks that camera shake still

grizzled zenith
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lacks everything good

small fern
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I hope the farmer gets HP eventually

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otherwise you'd just beam him up and finish the ufos inside of them

grizzled zenith
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yeah I'll have to find a way to avoid that

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how would the HP work?

small fern
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or just make him fall after he reaches the ufo

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make the ufo beam him down instantly

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or make it dangerous, like instant death ๐Ÿ˜„

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you could also make aliens probe him every time he goes aboard

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I bet there's some limit how much probing a man can take before falling apart

grizzled zenith
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thanks for the suggestions

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I'll have to experiment with it a lot, it might not be a bad thing if the best way of getting kills is by elevating up to a ship, bailing out and shooting all the others. Also 1 thing that I kind of want to have is having to memorize which ships have stolen many cows and which contain nothing. A problem I will most likely run into is it's just impossible to keep track of so many things, especially as you need to control the aim and the player at the same time at different positions. Not sure how to tackle that

glass fossil
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any suggestions for a really beginner friendly audio creation software?

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something to create background music

grizzled zenith
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Maybe if you had a pitchfork instead of a shotgun and you'd have to touch the ship to destroy it it would become a bit more managable

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I don't really know

carmine kindle
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There's beepbox if you want some retro music

copper carbon
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@grizzled zenith Nice! Love it ๐Ÿ˜ƒ

pine fulcrum
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I'm lurking around various game jam streams

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3 times now I showed up to a channel

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streamer just be like

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'well, fuck'

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and then end the stream

wise apex
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well, fuck, allars here or well, fuck, im rage quitting the jam cause reasons ?

pine fulcrum
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definitely not me related

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i be stealth lurking

wise apex
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I just imagine you being all hi and them getting sp00ked

glass fossil
civic dock
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lol

dusky vessel
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Don't you think that's a little narcissistic? I tune into streams with no viewers all the time only to see them end shortly afterward

pine fulcrum
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definitely not me related

civic dock
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How's the jam going, folks?

wise apex
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Pretty good, thinking about starting kappa

civic dock
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Scrolling up, I already see some pretty cool WIP shots.

glass fossil
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spent a solid 10 minutes trying to make a popping noise with my mouth and finger today

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so overall productive

pine fulcrum
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if that sound is key to your game

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sometimes its hard to get that sound effect, yo

glass fossil
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actually it was pretty fun because i made a neat radial menu for an emote system

pine fulcrum
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multiplayer?

glass fossil
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it's a mix of tower defense and black ops 2 zombies

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single player

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anyways theres the shop to buy turrets and defenses in, so in order to add more special things to it I threw in an emote system that you can buy throughout the game

pine fulcrum
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The one biggest flaw with tower defense game jams is a lot of game jam entries don't give you a clear ui or any instructions

minor hemlock
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I spent 6 hours futzing with physics ... "Today I get the gameplay done!" ha. ha.

pine fulcrum
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so its like

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wtf how to place turret

glass fossil
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i actually had an idea for that to create a quick tutorial at the start of the game to explain stuff

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love doing game jams, its amazing to work with so many talented people and make a fun game in the 5 day window

west wing
glass fossil
somber hazel
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oh man so genious

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Could make a 'when apple announce it's new iPhone' game

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Or 'when store X opens their doors on Black Friday'

hardy thicket
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Okay so a little thing, I have voice acting in my game and it's beautiful.

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I'm pretty confident just from my planned story and the voice acting alone.

old frigate
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Hello, fellow jammers! ๐Ÿ˜ƒ I hope everyone's having fun

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@glass fossil I checked out the VOD of your brainstorming session, gl with the game ๐Ÿ˜ƒ

glass fossil
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Thanks! Good luck with yours as well!

old frigate
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Thank you!

burnt rose
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good morning everyone

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everyone have working prototypes?

storm blade
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about to create the project

grizzled zenith
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I'll have to do refactoring, but yeah it kind of works haha

burnt rose
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thats great

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whats refactoring though?

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should i be doing that? ๐Ÿ˜„

grizzled zenith
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going back and fixing badly made scripts

glass fossil
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its basically like splitting your code up into different chunks

grizzled zenith
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Oh well, not sure if I'm correct then ๐Ÿ˜›

glass fossil
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thats because instead of it being a bunch of nodes put together, i refactored it into 2 custom functions

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so now i can quickly read my code and find it i have a bug

burnt rose
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what a prompt example

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there is no time for that in game jam

pine fulcrum
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Rhys goes hard

grizzled zenith
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yeah I don't do that ๐Ÿ˜„

glass fossil
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eh that was on hour 11 of coding a really simple ai

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the game jam taught me i suck at ai

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but now im better at it

burnt rose
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i just bash shit together

glass fossil
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where it gets ugly is when im wanting to sleep so im copying and pasting BPs left and right to create a UI

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You can tell I'm not a UI programmer because man that is some either great or terrible code

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and i have no idea

burnt rose
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one sec @glass fossil

carmine kindle
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Just sounds like extra work , jam spaghetti is fun in itself to decipher later ๐Ÿ˜„

grizzled zenith
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(kind of bad example because it's quite simple so far), but this is how I like to work lol

glass fossil
grizzled zenith
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ye that is amazing

burnt rose
glass fossil
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oh dear lord have mercy

glossy spear
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you guys already have this much shit done

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I only got 2 nodes by now

burnt rose
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sorry this is from my other game

glass fossil
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eh im on summer vacation so im just no lifing it

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I want this poster, but instead its UE4 blueprints making up the spgaetti of the monster and the text would say "I want to Refactor"

burnt rose
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hahahah

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good one

grizzled zenith
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I'd do it but no time for that ๐Ÿ˜›

old frigate
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I just want to point out that Game Jam on the same week as WoW bfa release is a serious mental exercise for me

undone schooner
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:d

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I want to jam but I can only work on this weekend, I have a big meeting on monday

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I guess Ill do the next one

old frigate
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it's my first jam. Was intimidating at the start of day 1, it's really fun now though! Glad I pushed through the beginning

undone schooner
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yeah the start and the end is difficult, but once you know what you should be doing its very fun

old frigate
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yep, it feels like it

glossy spear
zinc relic
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gjtijrinfw!

grizzled zenith
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slkdj fesda ๐Ÿ˜ƒ

zinc relic
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mmm!

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unreal actually does care...

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so did you

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because you doidnt used any special signs

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just the letters

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because unreal would care if you didnt ๐Ÿ˜„

marsh oxide
zinc relic
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oh?

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is that a sphere with a few rockjs placed on?

marsh oxide
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y

zinc relic
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so

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is the sphere rotating or the cmaera following?

marsh oxide
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camera following, you can see stuff in background don't move

zinc relic
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oh

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so how you solve the gimbal?

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did you have that yet?

marsh oxide
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no, is actually a few nodes

undone schooner
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if anyone wants some help with their jam though let me know

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I can make some meshes for ya

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I got a day off just cleaning the apt so yah

zinc relic
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i like andrei ๐Ÿ˜ƒ

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hope to travel planets tho

marsh oxide
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yup, that is my plan, to make procedural generated planets and travel between them like in ftl

zinc relic
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dont overdo it ๐Ÿ˜„

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nms wasnt created in 3 days

marsh oxide
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๐Ÿ˜„

zinc relic
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i dont know if nms is acrtually finished yet

marsh oxide
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they keep updating it

pine fulcrum
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โŽ

zinc relic
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โŽ 

burnt rose
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@marsh oxide

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nice game

marsh oxide
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thanks @burnt rose ,i still don't know how i shove the theme in, but i'm keep going ๐Ÿ˜„

burnt rose
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hahaha ๐Ÿ˜„

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something that makes you think "well that escalated quickly" in the end of the game

burnt rose
glossy spear
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still making tutorial level, haven't even gotten to main level yet lol. and this also is less than 50% done

glossy spear
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@burnt rose htf is your game looking so beautiful

burnt rose
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bloom on max

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yours is looking complicated

glossy spear
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@burnt rose which is not good

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and actually mine is very simple

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my workflow is very bad

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I posted my naming metohd above if you wanted some examples

burnt rose
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oh. my. god.

glossy spear
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and that is not one blueprint

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there are like 15 blueprints with 20+ items with names like that

burnt rose
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sounds like something from a nightmare

glossy spear
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And I don't know how am i goning to complete it

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I have done like 30% of tutorial level by now

burnt rose
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start by renaming everything

glossy spear
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no thx

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they are all child blueprints

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bound to throw errors

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if i start renaming

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And also

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I don't need to

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I need to make a UI

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Scoring system

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difficulty multiplier

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levels

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ui

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sounds

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and god knows what else

burnt rose
#

yes

#

you doing a mmorpg?

glossy spear
#

nah

#

platformer

#

I think I am gonna be lazy and make it procedural instead

#

procedural as in trash procedural

#

I won't win anyways

#

at least not with naming like that

hidden flicker
#

so im fucking shit

#

my team has gone MIA

#

since like yesterday

#

im thinking its something i said

#

or didnt say

#

and now motivation is at like 0 to actually do anything

#

im willing to bet they are just out there enjoying their weekend

#

bastards

#

how dare they

minor hemlock
hearty ferry
#

Moving offices this weekend, but having a morning of talking with some coworkers while moving instead of just programming all day really helped get some fresh ideas and a better idea of what still to do/how to do it

grizzled zenith
#

Update! I spent most of the day working on the art assets (barn, grass, trees) and also fixing and redoing the code

#

I made the shotgun 1 shot UFOs close range and deal no damage from further back, I'm afraid otherwise it would become too cluttered. I tried adding health bars but yeah I didn't like it

glass fossil
#

I love waking up to bugs

hidden flicker
#

it looks really good

grizzled zenith
#

Now that I'm thinking about it I could make it possible to grab (attach) yourself into UFOs also, right now you can only grab into cows

#

I also tried sculpting the farmer but I won't even share the attempt lol

#

maybe tomorrow again

#

thanks!

minor hemlock
#

now to move on to prettifying..

hidden flicker
#

this is going to get bloody

glass fossil
#

i love how the first 2 days of a game jam are making an awesome prototype, then on day 3 you realize that all of your spagetti code is coming back to haunt you

grizzled zenith
#

haha

opaque kernel
uneven basin
#

this is the dumbest shit that makes me giggle ๐Ÿ˜„

hidden flicker
#

i love it

#

that stylzed explosion is great

uneven basin
#

it's a single high-poly sphere deformed

#

ยฏ_(ใƒ„)_/ยฏ

hidden flicker
#

oh wow

#

amazing

minor hemlock
#

@glass fossil that's why I work on only one section at a time ๐Ÿ˜ƒ that way I don't have to touch my spaghetti AI code for the rest of the jam...

compact cedar
hidden flicker
#

and we're back to hex grids

#

it looks good also

compact cedar
#

@hidden flicker i've tried square one. wasn't looking good

hidden flicker
#

be really cool if you somehow made that procedural generation happen at game start and you could see those hex blocks actually get to those heights

austere swift
#

how are you making it?

compact cedar
#

@austere swift in a construction script i'm making a loop that generates HISM instances

#

they could be updated on the fly later

burnt rose
#

can anyone help me and test my game if it runs?

#

pm ill send you link

dawn basin
#

la

#

My first idea was Artillery But With Escalators, where you shoot objects by setting the escalator to move fast

#

I followed the algorithm (allargorithm?) and threw out that first idea, but I still want it ๐Ÿ˜ƒ

old frigate
#

that's a cool idea

dawn basin
#

Someone make that so I can play it ๐Ÿ˜ƒ

old frigate
#

I wish it worked this way ๐Ÿ˜„

compact cedar
#

hahah

glass fossil
#

tfw ive got a bug that literally should not exist

#

it happens randomly and shows like no patterns

compact cedar
#

metaballs

#

^ this sh* took 2 days of my life

glass fossil
#

whoa

maiden loom
#

oh cool

glass fossil
#

my current issue is that a delay node isnt completeing

#

no clue what can cause that

carmine kindle
#

time dilation or a pause?

glass fossil
minor hemlock
#

are you using it in a loop?

glass fossil
#

Nope, using it in an animation montage

#

what i dont understand is most of the time the delay works, but sometimes it fails to complete

grizzled zenith
#

I was trying to make the movement a bit more natural, instead I made them dance xD

glass fossil
#

oh my god i cannot wait to play that

grizzled zenith
#

I may have to leave it like that

hearty ferry
#

@compact cedar Are they actual sphere meshes merging together through code, or a shader effect? I've done that kinda effect before through shader, but had trouble with getting it to work right in 3D (eg one of the balls moves behind another object in my world, it'd render through it)

compact cedar
#

@hearty ferry it's a shader, it does work in VR

#

@hearty ferry yeah, depth filtering is a challenge ๐Ÿ˜ƒ

hearty ferry
#

Ooh nice! I used mine in a leap motion application, with the balls on your hands and they'd interact with other metaballs in the world

#

For depth I ended up just using different spheres slightly larger than the shader-drawn metaballs, so they'd have enough space around the balls to render them blending together, but I moved the meshes at the same time as I moved the shader metaball. Worked surprisingly well, might be easier than adding in depth filtering into the shader (not sure about performance though) @compact cedar

old frigate
#

it's midnight here in EU and my search for chicken sounds on Soundly took a really dark twist, I feel unsettled now

#

80% of the chicken sounds there are with gore tag X__X rip checken

#

chicken*

small fern
#

I looked at soundly's offerings on some vehicle sounds, there weren't really all that many useful ones

#

like, could use some of the tire rolling and squealing sounds but that's about it

somber hazel
#

maaan, I'm still sculpting, learned whole anatomy of a dog for that... weeeeh

#

๐Ÿ˜

#

giving him micro details like those fluffy things they have under there pawns

old frigate
#

Well after such tease you have to share the progress pic with us

somber hazel
#

still didn't paint, rumors say painting makes everything look 'okay'

#

hm... where is the preview

old frigate
#

Aww, that's a very cute dog ๐Ÿ˜ƒ

somber hazel
#

those eye brows will surely seduce some female dogs ๐Ÿ˜

old frigate
#

"Ladies" ( อกยฐ อœส– อกยฐ)

marsh oxide
#

day3 ... still didn't figure how rotation works ๐Ÿ˜„

hardy thicket
#

Got my first packaged build of my game, so that means I'm somewhat safe!

amber latch
#

Bit of the block out done - most of the mechanics done... Character block out.. done

somber hazel
compact cedar
#

@hearty ferry finally! Made it!

minor hemlock
#

makes me think of Creeper World for some reason

dusky vessel
#

@somber hazel That's very impressive! I wish I had your skill level with character art

hardy thicket
minor hemlock
#

I'm just gonna have to hope everyone playing my game can support eeeeeepic quality ๐Ÿ˜„

glass fossil
#

Nothing like making an extremely AI focused game to make me realize how much I hate ai

minor hemlock
#

mines not even extremely AI focused, but I spent all of yesterday trying to make the dummies enter and exit an elevator correctly :\

burnt rose
#

I cant wait until I get to mess with AI in ue

old frigate
#

good luck with day 3 everyone!

burnt rose
#

you too mate

marsh oxide
glossy spear
#

I wanted to do this before main menu

uneven basin
#

oof, first test of "escalation" done

#

test success

unique palm
#

@marsh oxide same here!

uneven basin
#

particle game is on point when fps is hitting sub 30

#

๐Ÿ‘Œ

glossy spear
#

Anybody aiming for 'Army of One'

carmine kindle
#

Always

stable kiln
#

well i havent really started yet, just been chillin, wonder if i should still put something together in a few hours

vivid pulsar
#

@compact cedar Really cool ! ๐Ÿ˜ƒ

dawn basin
#

Started as Army of One, morphed into two

minor hemlock
#

I wouldn't say I'm aiming for army of one, but it's a possibility

sterile brook
#

Hello

#

Anybody

#

?

#

I need help

#

Pls

#

In the game jam

grizzled zenith
#

Army of one it is

sterile brook
#

Actually I faced a big problem and that is that tye person with whom I am in thw game jam left so for now I gathered another person but I need one more

lone willow
#

@sterile brook What do you need? What role?

carmine kindle
#

Making VR stuff is great fun, but I'm getting so tired of strapping the Vive to my face every 5 minutes to test something.

hearty ferry
#

Mostly art left now, I may have enough time to actually finish my game in time for the jam deadline for once

uneven basin
#

oof, most of the bugs fixed today, only left with audio, gameplay loop and UI for tomorrow

grizzled zenith
#

Alright, the store and abilities are pretty much done, tomorrow rest of the art and tuesday finishing it up. Still a lot to do, mainly polishing and balancing

hidden flicker
#

pizza night

#

after losing weight all week

#

i now regain all my energy back

#

my team has come thru tremendously, well, some of them

#

we are going to beat you guys, feel the intimidation surging through your petty template based projects!

#

i say that but we used 2 templates as a base

#

#donttellthejudges

somber hazel
#

I started with a blank project!

#

(But I copy pasted some movement code anyway)

#

@dusky vessel Nah, I wasn't lying. This is my 1st sculpt ever. If you can throw enough time into a sculpt, everyone can do this (I even started with a sphere and actually changed to using my mouse half way).
A good artist would just be finish on the first day.

glass fossil
#

@hidden flicker You should take up poetry - that update in its entirety is a piece of beauty! ๐Ÿ˜„

#

This should be put to music ...

hidden flicker
#

you know i actually won 1st place prize at the county fair

#

in 3rd grade with a poem about death

#

i think they thpught i was suicidal so they just gave me the prize

#

mom framed it up... ๐Ÿ˜‚ ๐Ÿ˜‚ ๐Ÿ˜‚

glass fossil
#

@hidden flicker I want Epic staff to read that "Pizza Night" poem aloud on the live stream when they announce the jam winners!

hidden flicker
#

the more i read it the more i believe you

hidden flicker
#

i love how our team thinks we all agreed on a concept, but yet every body has implemented a different mechanic that neither team mate was aware of

#

like oh theres a boss now

#

just mising his bunny ears

hidden flicker
#

now all i need to do is make sure that 3 extra gigabytes i added to my project from the paragon asset gets deleted

hardy thicket
#

How bad of an idea is pulling an all-nighter?

maiden loom
#

are you working tomorrow?

hidden flicker
#

ill tell you from experience that sittign down for prolonged periods of time is terrible for your health, especially your spine, especially if you are on one of those cheap office chairs

#

but you're a dead man already

#

so

minor hemlock
#

very poor

minor hemlock
#

110mb finished game \o/

hidden flicker
#

theres been a bug in ue4 since like 4.10 thats no ones cared to report

#

the cameras in the character component sometimes dont rotate visually (after rotating them) and you have to close the character and re-open them to see the change

#

that bug has been around forever

#

like i know what -180 is, but the fact you are looking to the side makes me question my sanity

minor hemlock
hidden flicker
#

looks cool patrly

hidden flicker
#

and im at 1.96gb

#

fantastic

#

next gen graphics tho

#

120fps

#

ray trace

#

oh wow

#

compressed cooked package

#

and now its 890 mb

#

voila

hidden flicker
#

still far from done tho

somber hazel
#

I feel like package size went up on 4.20, had an empty project with all the stuff disabled. Last jam I was at 34mb, but when I tested on 4.20 I had 200mb, probably need to check again.

glass fossil
glass fossil
#

nice models bro @glass fossil

grizzled zenith
#

I just took a human base mesh, modified the proportions a bit, modeled some clothing and the hat and spent most of the time texturing it

#

(ps dont look at the boots)

dusky vessel
#

Oh man I'm really feeling the fatigue

grizzled zenith
#

yeah usually it would be over by now

minor hemlock
#

my thoughts going in: I want to make a nice solid foundation for a game I can extend after the jam ๐Ÿ˜ƒ

#

my thoughts today: I can't wait until tuesday so I can upload it and delete my itch account, torch my computer and never touch that tentacled mess again

amber latch
#

im feeling you on that

hidden flicker
#

lmao @minor hemlock

#

@glass fossil Yes Mans Sky?

south dew
#

Thanks for the invite @minor hemlock and @old frigate

#

fiar warning, i'm a complete noob

minor hemlock
#

skilled noob*

south dew
#

but y'all who have stopped by have been awesome!

compact cedar
#

Hmm. Seems Soundly promo code is expired -_-

#

@safe island Greetings, Do you know something about the Soundly Promo key for the jam? The one on the itch.io is expired.

old frigate
#

We are all doomed, did anyone build a game with a rocket so we can escape earth and re-build our civilization?

minor hemlock
#

technically my elevator has no upper bound?

#

but you have to wait until the year 2788 ๐Ÿ˜ฆ

old frigate
#

HA! We golden

safe island
#

I do not @compact cedar. Let me see if I can find out

compact cedar
#

@safe island thank you in advance, here's the post with the info just in case: https://itch.io/jam/2018-summer-ue4jam

itch.io

A game jam from 2018-08-16 to 2018-09-04 hosted by unrealengine. Backgrounds by Vytautas Katarzis Join the Unreal Engine community for your chance to win some incredible prizes in Epicโ€™s Summer #ue4jam. Each quar

glass fossil
#

its always amazing to see how talented some 3D modelers are, I could never model this stuff in a million years and they're great at it

maiden loom
#

that's a surprising amount of atmosphere for Mars :p

safe island
#

Alexey, did you try it without the p?

minor hemlock
#

@maiden loom might be in the middle of a dust storm ๐Ÿ˜ƒ I hear those escalate quickly

maiden loom
#

haha

glass fossil
#

I mean this isn't mars, this is Nars!

#

Mars' identical twin brother

#

except with more fog

hidden flicker
#

im liking this Mars game, like as an actual game... dont let us down Rhys, no pressure!!!!!!!

marsh oxide
#

1 day left ? i'm starting to panic

tawny tide
uneven basin
#

I think the scale of escalation is correct

#

Player score went from 350 to -30100 in <10seconds

minor hemlock
#

trying to decide if I want to give in and submit now... or slack off pretending to polish and submit later

wise apex
#

could package it out and ask for some feedback

#

then actually polish based off that

dusky vessel
#

I feel like the projct is coming together for my thing, but I'm really fatigued from all of the programming work. I've put in 35 hours so far according to my hourly spreadsheet thing.

minor hemlock
#

@wise apex hm, you only get one chance at submitting, but that doesn't mean you can't upload a few revisions to itch, right?

wise apex
#

Not real sure exactly how to best do that, now that you mention it.

#

In the past jams, you've been able to edit submissions before the deadline - not entirely sure how it'd work now.

dusky vessel
#

@minor hemlock I've done game jams on the site before -- you can submit only once, but you can indeed replace the download link as many times as you want until the deadline

stable kiln
#

think ive done about 3 hours now ๐Ÿ˜›

#

comin along nicely

dusky vessel
#

You're the real winner imo

minor hemlock
#

ok, I might toss it up there then and iterate on any feedback while I play with making a gameplay trailer

stable kiln
#

mweh, ive been slackin off, i made a character so now it would be a waste not to make it submitable ๐Ÿ˜›

#

will prolly end up a gig big or something for 3 min of gameplay ๐Ÿ˜›

#

so far i done like 5 min sculpt, 5 min textures and about 1 hour animation and 1 hour morphs

dusky vessel
#

It sucks that this game jam overlaps with The International. It's not easy to be efficient with my time when all of these matches are going on

ocean wave
#

Hey guys. I was trying to follow along on a few games and see the process. Sadly I didn't get to witness much. I did have a question about launch builds. Once you have the game to a state at which you are ready to package have you guys run into a ton of bugs (new features)? Is that pretty common?

stable kiln
#

sometimes packaged builds dont do the same as PIE

uneven basin
#

gotta do quick build test, then off to bed

#

still need music tho ๐Ÿค”

#

and perhaps better sfx

#

current ones feel kinda meh

glass fossil
#

I love game jams

#

Always fun to do either by yourself or with a team

uneven basin
#

so far found only one bug in build, one mesh it not showing up ๐Ÿค”

#

well, 2 which are both linked

minor hemlock
#

mfw the level sequencer won't record audio out to a file... guess I'll live with a silent trailer ๐Ÿ˜›

vagrant shale
tidal dome
#

Yay ! Great job team ๐Ÿ˜„

minor hemlock
#

there are some goofy entries already, I love it

old frigate
#

@minor hemlock fun fact: I used to work as an elevator engineer for some time ๐Ÿ˜„ And I approve this game!

minor hemlock
#

hopefully I won't find you running for public office in the future on the platform of "Freeze prisoners until we have the technology to put their minds in elevators" ๐Ÿ˜ฎ

old frigate
#

I think it's an awesome sci-fi plot, you're onto something

#

Blade Runner 2096 our something

minor hemlock
#

inspiration from Larry Niven

old frigate
#

our = or

minor hemlock
#

probably one of his short stories.. where prisoners are woken up in the future and placed into someone's body to do menial labor

old frigate
#

exactly

minor hemlock
#

ooh got it slightly backwards apparently ๐Ÿ˜› https://en.wikipedia.org/wiki/A_World_Out_of_Time

A World Out of Time is a science fiction novel by Larry Niven and published in 1976. It is set outside the Known Space universe of many of Niven's stories, but is otherwise fairly representative of his 1970s hard science fiction novels. The main part of the novel was original...

#

"His personality and memories are extracted (destroying his body in the process) and transferred into the body of a mindwiped criminal."

somber hazel
#

yeah, I'll probably won't make it, lul

stable kiln
#

lower the scope ๐Ÿ˜›

minor hemlock
#

I have no idea what's going on in Neon Climbers but I'm loving every second of it

#

toggle them lights

opal path
#

I'm not done yet, just need to make sure I didn't do anything wrong

dusky vessel
#

Yes you do have to make it public in order to submit. You can still replace the download link all you want until the deadline, though

opal path
#

thanks!

#

ah I miss sleep. I'm scared I'd sleep for 20+ hours if I close my eyes NotLikeThis

hearty ferry
#

It's about 2am here, still so much left to do though, don't think there will be much sleep till the deadline ๐Ÿ˜…

somber hazel
#

I'm not sure if I can make a funny game in time.

urban temple
#

This is my entry:

glass fossil
#

Whats the best way to disable all of the debug material my team and i have been using before packaging?

minor hemlock
#

@urban temple I like the atmosphere of your game.. but sold my Vive last year, what's the gameplay?

urban temple
#

Just your basic put blocks on switches gameplay.

minor hemlock
#

well, thats QUBE :D

urban temple
#

Hadn't seen that one yet. Just got a windows headset, and for $200 I'm pretty impressed.

carmine kindle
#

Was doing VR in general a major pain for you as well?

urban temple
#

It was a massive pain

carmine kindle
#

SteamVR probably bluescreened my PC 10 or so times during the jam, because I was plugging it in or out at the wrong time.

urban temple
#

I think I need a standing desk

#

I kept losing my controllers, then having to shut down unreal so that steam could find them again

maiden loom
#

I can't say I ever had any issues with SteamVR, but I was using a Vive with a decently spaced setup

#

initial setup was a pain, but that was just once, and that was before the Vive had a commercial release, so I'll give it a little leeway there

minor hemlock
#

I like both? 1 as a dust storm and 2 as clear skies ๐Ÿ˜ƒ

#

#1 gives more feeling that you have boundaries and can get lost if you wander too far

glass fossil
#

yeah

hidden flicker
#

so whos working still

glass fossil
#

im about to head to sleep but i think my team is wrapping up over the next 14 ish hours

minor hemlock
#

wrapped it up a couple of hours ago so I didn't whip myself into insanity when I'm least functional (aka past midnight)

hidden flicker
#

fantastic , we're almost done too.. but i love to waste time on polish

minor hemlock
#

it's time to Finnish, not Polish

hidden flicker
#

lmao

#

i know i know.. its just i gotta get the particle effect just right you know

#

im not starting ww3 im not clicking on either one

#

well good luck guys

hardy thicket
#

I just worked on my final cinematic sequence for like 45 minutes and UE4 crashed on save.

minor hemlock
#

UE4 crashed 3 times on autosave for me this jam.

pine fulcrum
#

Going to bed to hopefully be rested for the play throughs

minor hemlock
#

:> are you doing them in any particular order?

#

alphabetical from !!! to Z?

pine fulcrum
#

Request order than update order I guess

glass fossil
#

I mean this could be the best trailer i've ever made, maybe I should persure movie making rather than game developement

opal path
#

I'm up bois

#

Still 7 hours remaining. Gotta polish a bit with all my life remaining

#

And good luck to all of you. I think I can afford a shower first..

uneven basin
#

Last build

#

just in time for lunch

somber hazel
#

Well, technically I got a game loop, so... I'll guess it's fine

#

ยฏ_(ใƒ„)_/ยฏ

uneven basin
#

did the video reel

#

ok, so how do I submit to the jam

opal path
#

@uneven basin Click the submit button, upload a build, and publish it on itch.io (yes you need to make it public)

uneven basin
#

I did all the mentioned

opal path
#

then click the ue4jam submit button again

uneven basin
#

oooh there was a noticeable delay before hitting the submit button works again

opal path
#

you can see a new area that chose your last uploaded game in default

uneven basin
#

been checking for 10 minutes and now it gives me a different window

opal path
#

huh didn't happen to me but okay

#

at least you are not cursed

uneven basin
#

oh I am, I had broken class reference, been fixing it all morning

#

cast node just outright refused to work even tho debug showed there are no other objects around it

opal path
#

I've seen something similar. cast to shows two identical classes, one is real, one is phantom lirikTOS

#

okay let's say at least you're unfucked ๐Ÿ˜ƒ good luck

uneven basin
#

I had to rewrite the logic for 5 other classes because of it, took me 3 hours of work today

#

ok it showed up in the submission feed

#

I guess it's uploaded ยฏ_(ใƒ„)_/ยฏ

opal path
#

saw the footage

#

love it ๐Ÿ‘Œ

#

a bit overcook vibe

uneven basin
#

I had an idea to make it multiplayer too but after first benchmark, no way

opal path
#

why this doesn't seem heavy

uneven basin
#

let's say, when the gameplay "escalates" you can use it as CPU stresstester

opal path
#

gotta try it out when this ends

uneven basin
#

coxDerp I kinda went ham with the destructibles

opal path
#

btw I think you should show more gameplay in the video because it's for the stream's demonstration. no need to be shy?

#

heh a wild cox

#

gotta work ttyl good luck!

uneven basin
#

I don't wanna spoil the grand finale

civic dock
#

๐Ÿ“ฃ Reminder: Submissions are due in about 4 hours 33 minutes. Start wrapping up!

ocean wave
#

Still haven't decided on a concept yet

stable kiln
#

hmm looks like 4.20 bugs out on geometry cache

#

total bummer, that was gunna be 50% of my submission

south dew
#

Hope all of your jams worked out!

#

Wish I could be buttoning mine up today, but back to the office for me. ๐Ÿ˜ฆ

dusky vessel
#

I am currently in "Draw the Rest of the Fucking Owl" mode

celest cradle
glass fossil
#

@celest cradle I played that! Super neat game

tepid light
#

4h to go and I still don't have a proper gameplay loop. ๐Ÿ˜ƒ

glass fossil
#

Loved the art and the concept

tepid light
#

I mean.. no start and finish

celest cradle
#

@glass fossil thanks dude

tepid light
#

Game is playable.. but on an honor system, not points ;P

glass fossil
#

@tepid light thatโ€™s what is great about games as a medium

#

There doesnโ€™t have to be a story, but there can be, you can make your game uniquely crafted to tell the story that you want to show

#

And that story involves the player better than any other medium

somber hazel
#

Don't forget to blend into a white screen at the end! ๐Ÿ™‚

unkempt prism
minor hemlock
#

Anyone want to swap feedback while we wait for the closing hours?

somber hazel
#

sounds great, voice chat?

minor hemlock
#

Oh I'm much too lazy for that but I'd gladly discuss in PM :) gimme a minute to grab breakfast

#

Stayed up too late.. my voice is on par with caveman

somber hazel
#

meh... I'll go sleep then, super tired, only screaming could push me to stay awake ๐Ÿ˜ด

unkempt prism
#

I would love to but I'm at work right now ๐Ÿ˜… maybe later

dawn basin
#

Is there a delay from submitting/making public the game on itch and seeing it on the itch Summer Jam submission page?

minor hemlock
#

Very short if any

dawn basin
#

aka I submitted about 5 minutes ago, but don't see it on Submissions

#

hrm

carmine kindle
#

Mine was instant, did you submit it to the jam after publishing your game and making it public?

dawn basin
#

I've been confused about that step "submit it to the jam"

minor hemlock
#

Does your games page show a Submission For 2018 Summer UE4Jam badge?

dawn basin
#

checking...

uneven basin
#

you hit the submit first time, it asks you to upload

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then once you're done with uploading and filling out the details, hit the submit button again and it gives you the form to fill with team and contact details

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(also game has to be set to public)

dawn basin
#

Thanks!

carmine kindle
#

I find it easier to think of it as having to publish a game on itch.io first, like any other game you'd want to put up there, not related to any jams. And then once that's done you submit your project on the jam page and fill out the forms.

tepid light
#

well, gameplay loop works.. Lets see if I can package.

pine fulcrum
#

are yallll reaaaadddy

uneven basin
#

yas

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you streaming this round allar?

pine fulcrum
#

aye

glass fossil
#

sped up there to show it

hidden flicker
#

beta testing now

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lol

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my heart rate is irregular

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good job Rhys

safe island
#

Time is ticking

hidden flicker
#

no pressure no pressure

safe island
#

MAKE SURE you submit your game to the JAM after you've uploaded it to Itch

hidden flicker
#

the fact i wanted the story to all make sense on the last day is probably a lesson to be learned... shouldve stomped my foot earlier with the team

glass fossil
#

when i went to see how much time was left i went to open the game jam page and i accidentally opened the spring one and thought i missed the submission window

hidden flicker
#

lmao

grizzled zenith
#

So little time left

#

still so much to do

hidden flicker
#

seriously?

#

are you freaking out

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i slept at like 2:30 woke at 8 and had the strongest coffee ever... i also went hardcore last night

#

2 coke zeros

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dont forget to eat, drink, and breathe

uneven basin
#

yea I started adulting again after submitting

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like doing laundry, eating

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I still don't know how to wind down from crunch properly

tranquil pivot
#

anyone knows why my game might be acting different on packaged version than PIE? Like some of the movement and spawns of actors seems to be broken :(

uneven basin
#

all I can say to that is

#

ยฏ_(ใƒ„)_/ยฏ

#

happened to me too this morning

#

single actor reference was broken

boreal vale
#

2 hours left

minor hemlock
#

I had collision on my main mesh decide it wasn't gonna collide anymore

#

at some point unreal had just deleted it off the static mesh and wouldn't let me change it anymore ยฏ_(ใƒ„)_/ยฏ

uneven basin
#

usually if something like that happens, fastest fix is to duplicate the class, delete the old one and replace references

minor hemlock
#

I restarted the editor and it was back to normal even after my attempted fixes, so yay!

amber latch
#

its okay i had a mare for an hour... i put a mesh in but forgot to remove the collision which broke my climb system... i spent an hour trying to figure it out... felt like a dumb sod when i put the collision viewer on

hidden flicker
#

but

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have you guys implemented online leaderboards yet

#

im still doing polishing, its amazing how much i like suffering

minor hemlock
#

@hidden flicker are you kidding? I've already put my jam game on steam, rocketed to the top of the best sellers list, and am deciding how to spend my first million!

hidden flicker
#

hire me

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im a hard worker

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pay me in steam games

minor hemlock
#

and I'm a bad liar ๐Ÿ˜„

hidden flicker
#

pay me in skyrim virtual currency

#

lying about which part, submtting?

minor hemlock
#

that's for me to lie about and you to not know!

hidden flicker
#

lol

glass fossil
#

here's to packaging failing ๐Ÿฅ‚

hidden flicker
#

im envious for the people working california, they get like a 5 extra hours to work still

glass fossil
#

im jealous of the austrialians since they knew the theme a day ahead of us

hidden flicker
#

oh come on Rhys

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lol

glass fossil
#

thats why ive got 2 on my team

minor hemlock
#

whew 80 entries, ramping up now

glass fossil
#

"PackagingResults: Error: Bad name index -1/209"

amber latch
#

that usually to long

#

does it tell you above which asset

glass fossil
#

I think I see the issue

safe island
#

1 hour 41 minutes

minor hemlock
#

101 dalmationsminutes

amber latch
#

ill need that tim to upload with my connection

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๐Ÿ˜‚

hidden flicker
#

the winner is the one that last submits a game project

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in time

glass fossil
#

I think the issue is that hte levels dont ha ve something called builtdata

safe island
#

I would recommend getting your projects uploaded now

opal path
#

guys can I change the video link after submission finishes?

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or do I have to make the video during the jam

minor hemlock
#

Aaaand my internet is dead. Glad I submitted yesterday :D

dawn basin
#

I just changed my video link post submission

minor hemlock
#

Same after I realized it asked for gameplay footage and not a trailer

dawn basin
#

You can edit the survey post submission, including vid link

opal path
#

@dawn basin thanks!

south dew
#

Way more people in the army of one submissions than i thought their would be!

opal path
#

we can say it's an.. army of many

safe island
#

Hey, @south dew

#

Thank you for streaming over the weekend!

carmine kindle
#

Heh, the amount of entries has doubled since the last time I checked, always so many near the end

gaunt copper
#

Btw ibe streaming all entries starting tommorow ;]

#

like last time

opal path
#

I'm scaaaared

glass fossil
#

final hour!

opal path
#

@safe island Hey Tim can you confirm I can change the video demo link post submission? Sorry I'm a little paranoid

hidden flicker
#

final build

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team keeps asking for last minute special request features

gaunt copper
#

You can send video to Amanda or Tim later, they usually didn't do trouble about it

south dew
#

@safe island I had a blast! Thanks for stopping by! It was the first game I've ever made and I had a lot of fun doing it. I'm planning on doing a lot more streams in the coming weeks of UE4 dev.

civic dock
hidden flicker
#

did anybody actually setup payments?

#

or no

#

is that frowned upon

south dew
#

Also, when I launch up my new site, I'm going to try and do a writeup about the experience.

hidden flicker
south dew
#

To charge for your game jam submission @hidden flicker

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I mean, you can.

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ยฏ_(ใƒ„)_/ยฏ

hidden flicker
#

well its 0$

#

but like donations

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accepted

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never mind

south dew
#

i left mine on default

hidden flicker
#

ill just make it free

civic dock
#

@hidden flicker Wait until after the game jam winners have been announced.

hidden flicker
#

ok

civic dock
#

At least that's what I recommend.

#

Wow. The majority of participants are submitting in the final hour.

#

20 minutes ago there were like 50 submissions.

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Now there's 103.

supple sierra
#

We're finalizing our submission right now

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Made it just in time!

opal path
#

is Development or Shipping build preferred? I uploaded Dev build since there're console in case guys at epic need it

#

but I guess it doesn't really matter?

hardy thicket
#

Shipping is better because it's smaller.

supple sierra
#

Shipping is better

amber latch
#

i had to go shipping as it was over the limit with dev toold

supple sierra
#

You can google for unreal packaging tips as well

hidden flicker
#

if you select maps to package it will reduce file size as well

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we went from.98gb to 296mb

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when selecting our 2 maps

opal path
#

whoa oh can do that? I always migrate my maps to a new Content folder then replace / build

#

derp

supple sierra
#

This is very helpful

opal path
#

thanks! I knew a thing or two but never read about it

hardy thicket
#

I got my game basically complete but unfortunately I didn't have the time to do lip-sync on the cutscenes.

hidden flicker
#

lmao

opal path
#

lmao

amber latch
#

mine went from 300 to 800 after i baked the light ๐Ÿ˜†

hidden flicker
#

force no precompute lighting ftw

hardy thicket
#

Well actually I was able to do like half of them so it's inconsistent.

opal path
#

imagine having a cutscene for your jam game..

hidden flicker
#

i kinda have a cutscene

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a 5 second 1

opal path
#

does it have lip-sync

hidden flicker
#

the dead bunnies do

opal path
#

I'll have to check it out

hidden flicker
#

how do you submit to ue4 summer jam

amber latch
#

Do we have to submit anywhere else other than itch? my pal said on the stream they we have to submit in two places

hidden flicker
#

and where do i add the pre-made content disclaimer?

opal path
#
itch.io

A game jam from 2018-08-16 to 2018-09-04 hosted by unrealengine. Backgrounds by Vytautas Katarzis Join the Unreal Engine community for your chance to win some incredible prizes in Epicโ€™s Summer #ue4jam. Each quar

hidden flicker
#

well i did that

#

page

opal path
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then refresh this page

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and click submit. it opens a new chart

hidden flicker
#

i still dont see it

#

omg omg omg im freaking out

opal path
#

someone said earlier it might have delay for ~10 minutes

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but it didn't happen to me

hidden flicker
#

this is scary

opal path
#

SOMEONE HELP THIS GUY

hidden flicker
#

lmao

#

im jk ill wait 10 minutes

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theres still time right

compact cedar
#

@supple sierra looks pretty amazing

supple sierra
#

Yeah it's super janky but we're super happy that we were able to get the game out in time

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Annnnd it's up!

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With 20 minutes to spare!

hidden flicker
#

s

civic dock
#

Nice!

hidden flicker
#

so i had it as draft

#

all the way at the bottom

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mark it as public

compact cedar
#

@supple sierra i see no credits, how many people on your team?>

supple sierra
#

Oh right good point

#

I'll add in the credits on the description

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We got 3 people mainly

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Two programmers

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One artist

minor hemlock
#

Oh Lord that's a creepy character