#game-jam-chat

1 messages ยท Page 30 of 1

small fern
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(downside as in, making it harder for me to win the 100MB subcategory)

slender acorn
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Thanks for the link, was wondering when this would get announced and I knew I'd find it here at some point! ๐Ÿ˜„ cheers!

dusky python
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I'll try my best.

somber hazel
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@small fern And then you turned something off what other people actually might need and then you realize "f<3k it, if someone wants to go under 100mb, go make it alone" ๐Ÿ˜„

small fern
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yeah, technically, it's just few packaging settings that would make that difference

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hmmm

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I wonder

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I haven't tried to minimize 4.15

somber hazel
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But don't understand all the menu fuzz, develop for 1920 monitorand max quality, make only simple buttons and a credit option, that's it, no need to change settings :3

small fern
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it doesn't have vehicles in engine core so one could remove even more things

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yeah, but still

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that takes away time

somber hazel
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Making 2 buttons?

small fern
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and clearly Epic doesn't care since last winner used a menu template he did beforehand

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(although he failed to mention that he did do it before :p)

somber hazel
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I don't think he won because of a menu

small fern
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yeah

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my point being that people should just focus on the game

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menu/project settings should not be huge part of it

somber hazel
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Epic is smart enough to realize who uses template menus and who doesnt

small fern
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but if you need to tweak a lot of things before you get started, that'll be away from the game jam time

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point here is not to cheat, point is to make it so openly that it's obvious (that it's premade asset that shouldn't be taken into account when judging the entry)

somber hazel
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Everyone who has Options Settings is obviously using a template and if you made this during the Jam, someone should tell you it's wasted time

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I think the judges, who ever these guys are, don't care about Settings

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The only thing that matters is the Background Image or your Level in the Background of the menu

small fern
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yup

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which is the reason why such template would be good

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as you'd focus on the main thing

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:p

somber hazel
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It's still 2 buttons, Play and Exit, OpenLevel SetInputMode,ShowMouseCursor False and QuitGame

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Pardon

small fern
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well, I don't want to debate this here

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my only point is that people should focus on the game jam game itself, you seem to agree with that

somber hazel
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I don't get the time argument, it's 5 minutes maximum, you still have to adjust buttons and text even with a template

small fern
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I'm not talking about main menu

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that takes few minutes

somber hazel
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Then I don't get the idea of making a template for a jam

small fern
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if you aim for sub 100MB, you would ๐Ÿ˜„

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in megajam, it took me 1.5 days to build the loading system

somber hazel
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Why do you need a loading system? ๐Ÿ˜„

small fern
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well, along with the menu and size stripping but still

somber hazel
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Well, that's kinda hardcore, I got my size down to 80mb without much fuzz (let's not talk about the Crash Reporter I asked you about <3)

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under 100mb is just a bonus and easily reachable now if you build for mobile

small fern
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ah, that's true

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although not sure if they count mobile games in that category

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I guess they technically could

somber hazel
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Okay, then let's ask Alex first then and postpone this discussion โค

small fern
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no need to ask

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it's allowed

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you just need to disclose it

somber hazel
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I mean if mobile games can also be in under 100mb

small fern
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oh

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you meant the mobile 100mb

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yeah, my bad

somber hazel
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because if yes, who cares for hardcore stripping on windows โค

small fern
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@ruby cradle since you are here

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is the sub 100MB thing for android games too?

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(lets hope he doesn't run away) ๐Ÿ˜„

maiden loom
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We've done settings menus in jam time before

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Also multiplayer lobby :p

small fern
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was that the music game?

maiden loom
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Yup

small fern
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but yeah, this is also where bigger teams help

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you can afford that extra polish here and there

maiden loom
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Amongst others, done it more than once

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Also not sleeping. Sleeping is wasted Dev time.

small fern
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๐Ÿ˜„

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only on jams though

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otherwise you spend fixing your awful code a lot more later on

maiden loom
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I stayed awake from Friday morning until Sunday evening during Jamchester

small fern
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I know I write horrible code if I haven't slept recently

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I don't sleep long usually, more like 6-7h max per night but leave that to few hours and results will look like it too

maiden loom
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I've probably spent too long in the trenches

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Six hours is a normal night of sleep for.me though

somber hazel
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"Sleeping is wasted Dev time" We will all miss you when you get depression with 40 and die with 50 :3

maiden loom
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In the context of game jams it makes perfect sense!

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Friday-Sunday jams include 12-18 hours of sleeping time. That's a hefty percentage of your total time until the deadline

somber hazel
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You shouldn't promote this to be the standard

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I won't force anyone how healthy someone should live his life, but saying "Sleeping is wasted Dev Time", that's 1 hell of a bold statement

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And you are bascially telling people if you wanna make something decent, you have to cut your sleep

maiden loom
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Who said anything about 'standard'?

somber hazel
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saying "Sleeping is wasted Dev Time" in our public group here

maiden loom
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You're projecting

somber hazel
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Hm... just making sure people don't cut their sleep now, because it seems wasted โค

maiden loom
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All I said is that during some game jams I elected not to sleep, in order to get more done - the rest is projection on your part. I neither endorsed it nor suggested that that was the best way to achieve things. How someone manages their time when up against a tight deadline is their prerogative.

stable kiln
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smoke crack and make some game... awww yeaaaa

wise apex
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green label being interpreted as official or something?

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"officially sleeping wastes dev time"

pine fulcrum
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Theres 'can't sleep because my body wants to do the thing' and theres 'can't sleep because if I do I'm fucked'

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Should always avoid the latter

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ยฏ_(ใƒ„)_/ยฏ

maiden loom
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There's also the fact that getting any decent sleep during on-site game jams is usually pretty difficult anyway.

somber hazel
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Sleep under the table and tell everyone to s<3t up ๐Ÿ˜„

glass fossil
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on site definitely changes things, pretty sure if I did one of those I would only sleep as much as the person in the room who sleeps the least

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if even one other person is up I'd feel obligated to stay up XD

barren surge
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Same. I always end up like a zombie sleeping 1 hour a day. Can't sleep while there are things to do

sharp berry
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It makes the morning brutal tho

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And one can only take so much coffee before being on the toilet all the time

ruby cradle
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@small fern Yeah, you can aim for all 3 special categories even with a GearVR game that's under 100mb

small fern
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@ruby cradle question arises, if android game wins, how will you guys stream it? You have a setup for that?

dusky vessel
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@small fern I like to imagine he'll just sit on the couch hunched over his phone, silently tapping away and saying "uh huh..." as his guests try to figure out what is happening right now

small fern
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:D

glass fossil
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if they have a hdmi cable for phones (we have a few in our office) and a device like a hauppauge or a elgato they could stream it

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actually not sure about android, ours is for iphones (lightning)

small fern
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Pretty sure at least some android phones allow that

ruby cradle
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@small fern Yeah, we can show it in a few ways, we'll probably just hard connect it and run it on the monitor

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Or I could just do what jfaw says and be like "Wow" and "Yeah, I see what you mean" a few times while staring at my phone

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My self awareness levels are higher than people think

arctic widget
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There is that screen sharing thing which I think shares over USB called visor or something, my personal phone didn't support it (android jelly bean or something), so can't give any personal experience with it

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Also, those av.io things which like every youtuber seems to be using looks pretty sweet ๐Ÿ˜› (tho you still need the HDMI thing as valk mentioned)

ashen meadow
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could chromecast it up onto a tv

burnt hedge
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When I did a hackathon, I was the only one who didn't sleep. I almost slept through the presentation of our code, but it was totally worth it. We went up against some seniors and my group was newbies. We got second place!! โค

patent quarry
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Is this also the lfm-channel for the ue gameJam or should I search somewhere else for team members ๐Ÿ™ƒ And if so, where is the best place for the searching ๐Ÿ˜Š

wise apex
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this is a fine place, although you might also try the forums

patent quarry
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Awesome ๐Ÿ˜ƒ Soa, if anyone would be interested in developing an GearVR-Game for the Jam, Iยดd be glad to participate as an allrounder with BP and C++ beginner experience (working regulary for 6 month in UE and currently participating as an AI developer on an indie project). Have an GearVR myself and would love to create a VR title on this Jam ๐Ÿ˜ƒ Participated already in 2 GameJams (incl. this years global game jam) and finally would love to actually finish a game ๐Ÿ˜„ So if anyone would be interested ... just message me on discord ๐Ÿ˜ƒ Iยดm completely free during the jam, so Iยดd love to find some members with the same experience grade to build some working game ๐Ÿ˜„

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urghh ... this smiley ammount

bold stratus
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@glass fossil are there any events planned for UCSD campus?

glass fossil
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I'm not aware of any jams currently planned for that school specifically but of course students there should feel free to join the jam being held online at the end of this month

signal nebula
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Hey guys if you need anything acoustic guitar wise happy to make it for you ^^

night pagoda
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Hey anyone looking for a programmer for the spring game jam?

dusky vessel
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I think I might try to do this solo for the first time

sudden totem
coarse hedge
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I just decided to see when the next jam is and I'm so glad I didn't miss the spring jam. I can't wait!!!

silver swan
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any word on how android games should be uploaded yet ? whether you can put it onto googleplay as an entry or not

quasi parrot
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I would simply upload the files ue4 generates

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Since Uploading to Google play costs money

feral hare
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Might be early for a post but I'd be willing join up with some people for the Spring Game Jam.

robust bough
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only $25, not too much.

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$25 for LIFE might I add

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(for a google play store publishing account)

silver swan
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I already have a googleplay acc which i have ue4 games on thats why i asked if that was a valid entry method $25 for life isnt bad compared to apples $100 per year...it could potentially be easier for them to try the game that way rather than installiing apk and obb via usb

dusky python
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i will join spring game jam.

indigo harbor
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Ooh game dev league (GDL) jam starts tomorrow if anyone wants to warm up https://itch.io/jam/gdl-march-madness-jam

itch.io

A game jam from 2017-03-24 to 2017-03-30 hosted by ViolentCrumble. Hi everyone, It's that time again! Time for March madness.. Another Quick Jam this time, It seems most people prefer the shorter jams! So ba...

honest wharf
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can someone explain the game jam. they say the theme annoucne will be march 30th.But the deadline to submit finished project is April 2nd. So we have just 3 days, or?

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wait yeah they say that ok. nvmd

dusky vessel
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I'm surprised that there hasn't been more conversation here in the leadup to the big game jam the day after tomorrow

rigid fog
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Probably a lot of reasons

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after so much hype over the last few months, the prizes are meh at best

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Especially given the reasons for holding the official jam quarterly

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Most people have already probably formed teams and are prepping themselves for it

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Most of the jammers may have forgotten about Epic Jams since they are only held every few months now

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That or they just can't do this one for whatever reason

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Most dedicated jammers stay hush hush or aren't on this discord chat

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Or are on this discord but rarely chat

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Also, "Big Game Jam" is misleading

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it's just a regular game jam, nothing special, other than it being held less often

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And probably a big one, poor marketing on it

maiden loom
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There are only 8 teams signed up this time

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It's also Hindu new year, so that might count a few people out

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Epic are pretty bad for scheduling jams over religious holidays

rigid fog
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Yeah, don't get the last Thursday/month change. Probably didn't help matters. But also, not many people actually do pre-registration

safe halo
slender acorn
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^ that train though

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Aiming for another honorable mention, wish me n nyxi luck!

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also, gl to everyone else, gonna go sign up now ^_^

zinc gazelle
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lol a team is called !Unity

dusky vessel
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I'm pretty sure that I don't have to sign up beforehand by giving a team name, right?

loud basalt
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just don't have time for a jam ๐Ÿ˜ฆ i'll try and make time but eh, not feeling the hype ๐Ÿ˜› flip a coin at this point

rigid fog
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@loud basalt noooooooooo

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I haven't seen you jam in forever

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You don't like the unofficial ones ๐Ÿ˜ฆ

loud basalt
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@rigid fog It's more that I don't have time in general lately, I was burnt out for a bit too

rigid fog
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@loud basalt Psshhh

loud basalt
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Life gets busy ๐Ÿ˜›

slender acorn
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^ I respect them feels, burnout is kryptonite

patent quarry
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Were looking for 3D Artists and Programmer (BP) for the Unreal Spring GameJam ... were going to develop an mobile VR-Game. Currently we`re 2 developers, who would also be able to create 3D Art. If interested ... just send me a message ๐Ÿ˜ƒ

dusky python
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I think that I want to enjoy that soon.

small fern
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heh

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    Best VR Game
    Best Android Mobile Game
    Best Game Under 100mb```
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@patent quarry aiming for all three?

patent quarry
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je ... @least trying Simple Graphics VR Game for Android should be in all 3 categories ๐Ÿ˜›

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@small fern

small fern
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well, good luck ๐Ÿ˜ƒ

rigid fog
rigid fog
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umm

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Spring Into Action is this quarter's theme

storm blade
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that can be anything

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i should make a sequel to my spring into the future game

sudden totem
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Victor have plan for it ready to go

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all assets are ready

uneven basin
sudden totem
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UE4Jam Spring in to action

small fern
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That's not a half bad theme

rigid fog
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@small fern Submit one this jam?

small fern
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Maybe, I have an idea for this one

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I have only half day tomorrow but rest of the weekend is almost free

rigid fog
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Keep it in scope

small fern
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No way :D

sudden totem
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scope it spring

wise apex
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spring out of scope

rigid fog
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Spring in to scope

sudden totem
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spring scopes the action when spring is into action

civic dock
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Good luck and have fun in the jam, folks! ๐ŸŽ‰

lament oar
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I woudl if I wasn't in the last couple of weeks of crunchtime fixing bugs that shouldn't occur ๐Ÿ˜ฆ

stable kiln
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aaaand im over 100 mb ๐Ÿ˜ƒ

small fern
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I'm still building master ๐Ÿ˜„

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living on the edge - as always

stable kiln
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step A build GTA6

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step B delete stuff till its under 100 mb

small fern
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...

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you didn't have to tell everyone about my plan

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oh, nice, houdini license for special category winners too ๐Ÿ˜ƒ

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so.. under 100mb it is

cosmic stag
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<- will just make a game that doesnt fit any specual category and does it just for fun

gritty olive
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spring action ๐Ÿ˜„

small fern
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I checked all the meanings for word spring

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I didn't know some of them

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but since we can't do NSFW, it doesn't really help here

gritty olive
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lol

stable kiln
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lol i checked the dictionay and it said something about lumbersexual

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i had to click it and find out what it was

teal heron
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"best game under 100 mb"

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what?

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That gives you at best 25MB to work with. The engine and its content is like 75mb packaged.

ashen meadow
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amateur

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ha ha

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olento packages gta6 in like 50 mb

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he is pro

teal heron
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eh the big thing is that are we talking about full extracted footprint or not?

ashen meadow
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yeah, under 100mb not zipped

teal heron
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what if I add 7z to UE4?

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and create a custom extractor and runner.

ashen meadow
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its not too bad as long as you are starting from scratch, and not adding crazy things

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they did it once before for one of the jams

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the last mega jam i think

teal heron
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lol if you click blank project with scalable 2d and no starter content is 232MB packaged.

ashen meadow
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ha ha

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yeah you have to go into the preferences and turn a ton of stuff on and off

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theres a lot of options under the packaging tab

teal heron
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yup if they really want to make that category decent they will either create a better way of packaging smaller footprints or raise the cap

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cause I was able to get a 3D Platformer down to 75MB after like 3 hours of work but I can't see that being reasonable in a game jam

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you can also go into the package and delete the 40 MB redist exec

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if you don't use a pak file the engine is 50mb but if you use a pak file its like 100 mb and the pak file is 60mb even when empty

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and if you don't use a pak file your project is like 100 mb

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lowest I can get an empty project is 130mb

ashen meadow
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think the biggest are compessed cooked packages, and exclude all the prerequisite stuff

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that at least gets you going in the right direction

teal heron
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yeah I saw those

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I am now excluding engine content...

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75mb.

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so basically "best game that excludes engine content, compresses cooked packages and excludes prerequisites"

ashen meadow
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yeah. i think theres other ways to get it lower

teal heron
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probably engine level changes

ashen meadow
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forget all the settings, just remember those ones being enough to get you started

teal heron
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I've done this before

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it doesn't get much less than 70 MB

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the exe is 40mb

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pretty soon you will be setting compiler flags and what not.

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in the end it should just be game under 200 mb

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200mb to get a 3D game with content is doable. 100MB it's honestly still doable but much less so.

foggy shard
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If i make a game about growing leafs on trees and grass and stuff this would be too literal?

glass fossil
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dude are you high? @foggy shard

foggy shard
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why?

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But i must admit I am listening to some psychedelic songs about spring now

mossy sedge
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are any of you working in teams and if so how are you syncing files between each other ?

foggy shard
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Git?

mossy sedge
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in bp or are you using c++ source ?

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its just teh docs talk about using perforce, and its got an awkward check in check out svn thing going on.

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atm perforce server is being a dick and not working on my server so looking at options before i go getting burried in it

foggy shard
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I use bp and work alone and use git
As far as I know there is some issues then you trying to edit same files so don't do this

pine fulcrum
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Package 32bit

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You'll get smaller

dusky vessel
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I can feel the fatigue beginning to set in

foggy shard
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Isn't usually here a lot more talk about theme?

maiden loom
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You can get it all the way down to about 30MB, hehe

sweet flame
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Wasn't there a similar theme last year?

silver swan
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yeah spring into the future last year

small fern
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Yeah, on megajam, I got fully featured blank project down to 25MB

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@teal heron ^

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I actually expect to get smaller now on 4.15+

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you get near 50 with common sense and official docs

silver swan
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yeah it should be smaller nowe because now vehicle stuff is a plugin before if you tried to remove wheeled comp stuff via blacklist it crashed

small fern
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Yeah, that is one

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I didnt want to say it aloud though :D

silver swan
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lol yeah i still have my blacklist from the megajam when i got project under 100 with quite alot of contentm, so yeah its a big timesaver

teal heron
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yeah you could probably strip a lot of the editor and etc but shouldn't a "blank" project start with nothing?

digital fern
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engine itself has loads of materials, meshes, and other content you can either delete, or replace all with just a 1 triangle mesh/4x4 texture, etc.

teal heron
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yup

digital fern
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protip: keep those triangles vertices on grid (i.e. 0.0.0, 0.0.1, 1.0.0) and save a few bits :p

teal heron
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in fact you can just check a box and remove engine content from packages

small fern
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yes, that option has always been there

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but it doesn't remove everything

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but.. they seem to have changed something in 4.15

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my blacklist doesn't seem to do anything

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but file size isn't big either

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it does package the blacklisted files still, so all this is odd

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I guess one could spend half day on figuring just this one out :p

digital fern
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wasnt there a ue4 github branch with a very minimalistic ue4 version?

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if not, there should be

small fern
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I was going to make one but didn't have time for it

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I dunno if there's some other

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but if there is, it's probably some ancient engine version

digital fern
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that shouldve been a jam-price catagory as well
gamejam game made in 4.0

small fern
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well, getting your game under 100Mb isn't an issue anymore it appears :p

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I just tried again, with yet another blank project

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you can get into little over 50 megs just by adjusting packaging settings and no need to blacklist anything

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I mean, just the adjust the project settings

digital fern
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<_< did they specifically mentioned it needs to be filesize? else you can just make a game under a line of text saying "100 mb"

small fern
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ha

maiden loom
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100MB is too easy, they should bring it down to 75MB or even less

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then shit gets real creative

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at 100MB you can still more or less make anything you want...

dusky vessel
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@digital fern No, they're all just obsessing over a new category they created for this particular jam.

digital fern
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the under 100mb isnt new?

random parcel
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it's from the last mega jam

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So you can put a lot in and still stay < 100

maiden loom
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we could have gotten that way lower too, I mean we have music and sound effects etc, and a reasonable UI

cosmic stag
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Maybe a stupid question but is is allowed to use the mannequins in your game if i just change the texture or do i reall have to use a custom model?

digital fern
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anything ue4 is allowed to be used in any ue4 game

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just give it a hat XD

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or weird googly eyes

cosmic stag
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I changed the colors does that count? ๐Ÿ˜›

sudden totem
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i dont know why but my ideas always are gigantic

cosmic stag
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My game is gonna be weird since i don't have custom models but whatever i am a coder not a designer

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Same janisku

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i just toned it down for the Jam

sudden totem
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as for this ue4jam i get idea what perhaps not suit so well in 3day to get working game

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well demogame

cosmic stag
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Hopefully i can make a good boss but it will be hard

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hard to make

sudden totem
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i was thinking multiplayer one

cosmic stag
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not hard to defeat

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yeah mine is co-op

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you can play solo but also co-op

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(i make it automatically i couldn't help it)

sudden totem
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like winter versus summer as (spring into action) like combat game

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where elements fight

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automatic would be nice to summon AI when it's dont have enough players

cosmic stag
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i am just gonna make it for 1 person

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but internally it can support multiple

foggy shard
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I doing puzzle there you grow leafs

cosmic stag
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nice

foggy shard
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you are the tree

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not sure if I can but I will try

cosmic stag
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Let me know when you finished it i would love to try it out

foggy shard
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what is your weird idea?

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or why it's weird

cosmic stag
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well my boss will be the default mannequin but it will have certain mechanics that make no sense due to the model

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sorry for the late reply @foggy shard

small fern
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someone should make a gamejam game with NEW and OLD mannequin

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white vs blue guy

foggy shard
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nice ๐Ÿ˜ƒ

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so trees they grow most in the spring?

small fern
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new one could be newer model from same robot factory or something, and you'd use the old one just to prove it was good model after all

foggy shard
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I have a problem here that I want my tree to grow but it doesn't really say spring that much

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more like seasons of the year

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Should it be just Trees doing it? and you a pollen or something

small fern
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that sounds dirty

foggy shard
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Or should it be crowds of people and you that jerk tree that puts it's pollen into people with allergies

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and that makes your leafs grow

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I like that idea and i get to do crowds of people

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critic please. Is it offending?

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for people with allergy

digital fern
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i never seen people getting offended bcause they are allergic to pollen

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if there are, they sure as hell need to get some thicker skin hehe

foggy shard
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no you play as a tree and you basically attack people with allergy

digital fern
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as someone who is allergic to pollen, i'd lol

foggy shard
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it's offending because it exclude people with allergies from people without allergies

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If I make a face for this tree like evil smile it could probably be less offending

#

so pollen going to be like grande but pollen

#

I think I have a vision

#

well it's no longer a puzzle

trail crane
#

my game is about goats ๐Ÿ˜„

random parcel
#

Is it a simulator :x

trail crane
#

no

#

its a goat on a mission to save its kids

#

plays similar to old school games like spyro or crash bandicoot

random parcel
#

So a platformer. Sounds fun

trail crane
#

yea ive been dying to make one

#

bright colourful and cartoony

#

what you working on

random parcel
#

Nothing yet

#

I'm thinking about a small game, but haven't had an idea yet. head is still full from todays exam

slender acorn
#

also platformer, gl guys =]

trail crane
#

nice fairy model, makes my strange goat cow look super bad haha

cosmic stag
#

Makes my default mannequin looks really bad ๐Ÿ˜›

small fern
#

makes my sliding box look bad

#

bit late to the game again

#

just got this engine build to package properly, had some issues with it

cosmic stag
#

better late than never

teal heron
#

@trail crane cow?

trail crane
#

its a goat but ive textured it so quickly it looks a bit like a cow

#

ill redo it later once basic gameplay is in

#

yay goat cow!

sudden totem
#

made a gamejam friday awesome

small fern
#

holy cow

#

I mean, goat

#

oh and blacklists still work, the benefit is just really tiny nowadays

#

I think I shaved off one megabyte with the list

#

so hardly worth the effort unless you are really on the limit

random parcel
#

ยฏ_(ใƒ„)_/ยฏ

cosmic stag
#

Hopefully my ambitious project works out within 1 weekend

#

Almost finished all the player logic

small fern
#

since we are showing wip here...

#

only need to insert "fun"

slender acorn
#

^ goty

#

coty*

#

cube

random parcel
#

Yeah well I hope I have some time during the WE to spend add some random stuff to it

oblique garden
#

Doing concept sketch for a "baddie" baby jotun just wants to have fun in the snow and ice

trail crane
#

my game is making me laugh

#

im recording myself making goat noises

cosmic stag
#

Xd

stable kiln
#

well things just keep comin up, i cant get any free time at all :/

austere glade
#

how goes the jam everyone?

trail crane
#

pretty good almost got my mechanics down

glass fossil
#

it looks like it's trying to reproduce with itself @small fern

rigid fog
#

To Jam, Or Not To Jam. That is the question.

small fern
#

@glass fossil yeah, all going according to plan so far ๐Ÿ˜ƒ

#

@rigid fog you could give others another day advantage and just decide tomorrow ๐Ÿ˜„

cosmic stag
cosmic stag
#

looks nice katie

trail crane
#

๐Ÿ˜„

#

gonna do a ground pound attack

cosmic stag
#

And i am here trying to figure out why my GetControlledPawn always returns an is not valid

austere glade
#

@cosmic stag how are you placing your pawn in the world? dragging it in? does it have auto posses set to spawn and placed?

cosmic stag
#

one is dragged in

#

the other is spawned on the spawnpoint

#

or NetworkPlayerStart to be precise

#

autoposses to the dragged in player is on player 0

austere glade
#

its tricky getting all that lined up

cosmic stag
#

Appareantly they are both seen as spectators ๐Ÿ˜’

#

so i had to change the spectator controller

austere glade
#

is ur game multiplayer? because that just adds to the complexity

cosmic stag
#

yes it is

#

(i started learning UE4 with multiplayer projects

austere glade
#

"welcome to the jungle baby"

cosmic stag
#

so i do it automatically nowadays haha

#

not saying they are great but at least they are good learning projects for my final goal ๐Ÿ˜„

austere glade
#

i do single player games in game jams now, its so refreshing to be able to not have to worry about all that stuff

cosmic stag
#

True

#

but i did this automatically

#

and i thought "too late to change now"

#

I need to do AI as well tomorrow

#

which is the biggest issue for me

austere glade
#

im using that ai behavior toolkit

cosmic stag
#

i never did AI

austere glade
#

its great

cosmic stag
#

i only made multiplayer stuff xD

#

so its like WTF DO I DO TO MAKE THIS WORK

austere glade
#

that right there is why i stopped doing MP games for game jams, you spend your time on all that instead of making something fun

cosmic stag
#

well

#

its my first jam

#

so i am already suprised i made this

#

even in its buggy form

#

within a day

austere glade
#

BUT if you can figure it out - the last mega jam winner in my opinion was the pumpkin game (multiplayer) it crushed

#

cool, props for taking on something big like that

cosmic stag
#

My ambitions for this jam are way too big

#

got so much to do

austere glade
#

eh, its good experience ๐Ÿ˜„

cosmic stag
#

and i dont want a bullet sponge boss ๐Ÿ˜›

loud basalt
#

Can't bring myself to participate, sat/sun only time I have any free time and need it to recharge for the week ๐Ÿ˜ฆ

#

I miss jamming though..

austere glade
#

yea, thats the hardest part, cant go too hard else im useless on monday morning

cosmic stag
#

Progress ๐Ÿ˜„

#

(using placeholder particles, will replace them with more spring like particles :D)

somber hazel
#

@trail crane Are you working alone? This cow looks beautiful < 3 Can't wait to play it! ๐Ÿ˜ฎ

valid atlas
#

It's a cow and not a goat? As in Billy goat?

twilit salmon
#

hey guys, is it allowed to use mixamo animations for the game in game jam ?

ashen meadow
#

you can pretty much use whatever you want, just in your submission post you note what you used that wasnt created during the jam

twilit salmon
#

alright, thank you verry much ๐Ÿ˜ƒ

dusky vessel
white briar
#

Anyone know why on iOS, i can play my develop game, but shipping one is not working?

small fern
#

@white briar if this is related to this gamejam, do note that iOS is not accepted

#

from official rules Package your project for the Windows or Mac OS X or Android platform and zip up all necessary files for submission.

white briar
#

great ๐Ÿ˜ฆ

small fern
#

well, it's always been in both rules and forum thread....

#
With the higher stakes, we're altering the project requirements for this time around. Here's the list of updated requirements:

    The game must include custom gameplay that exceeds that found in Epic Gamesโ€™ starter templates.
    All art assets in the game must have a material other than the default applied to it.
    Must be packaged for Android (for the Best Mobile Game Specialty Category, unfortunately there are limitations with iOS), Windows or Mac OS. No full, unpackaged projects. VR projects are accepted.```
white briar
#

i try to export for android, but when i try to open from S4 phone, is not opening ๐Ÿ˜ฆ

small fern
#

then it's not likely that it'll open on their S7 either

white briar
#

but the game should be published ? or just apk and obbb file ?

small fern
#

apk is ok

#

google play is also ok

#

I have no idea what obbb is

white briar
#

i just got my google develop account blocked last month, i still wait some email to see why , but if i upload to a cloud ?

#

soryy i mean .apk and .obb

#

this is the game, have 64 mb 10 levels, i think is ok

small fern
#

ummmmm, you've misunderstood what game jams are for

#

you can't use it as platform to get exposure for your EXISTING game

white briar
#

yes ๐Ÿ˜„

small fern
#

that video says Published on Mar 23, 2017

white briar
#

i have one month while i'm playng with unreal

#

i'm still learning

#

one and a half ๐Ÿ˜„

small fern
#

that's great and all, but why are you trying to put this into gamejam?

#

if you read the game jam description, the idea is to make a game DURING the gamejam period (in 3.5 days), not to submit a game you've worked months with

white briar
#

hmm....so that is GameJam ๐Ÿ˜ƒ

#

i feel so stupid, i did'nt read any description, i was think GameJam was to present your Game :))

#

as an indie ๐Ÿ˜ƒ or something

small fern
#

In Unreal Engine game jam tradition, we'll be kicking this one off and announcing the theme on the livestream on March 30th at 2PM ET and giving participants a bit more than 3 days to create and submit an awesome game built in the engine.

#

nah, it's not to showcase your existing game ๐Ÿ˜„

white briar
#

so i have until tomorow at midnight to create a game , if i want participate

small fern
#

yes

trail crane
#

Work time

#

๐Ÿ˜

#

This jam is so fun

white briar
#

i havee too many ideas, i go to drink a coffee, to choose a template from my head ๐Ÿ˜ƒ

trail crane
#

I have fat goat people

#

its actually a fly mode

white briar
#

:))

#

nice

#

i need to choose from one template ?

#

from unreal engine

#

or i can create my own template

#

?

trail crane
#

dunno? what do you mean

cosmic stag
#

You can do whatever you want

trail crane
#

mines just a blank

cosmic stag
#

I used the 3rd person template cause i lost a whole 20 hours due to constant crashes of the editor

white briar
#

sorry for you ๐Ÿ˜ฆ

cosmic stag
#

(It was my work pc my home pc works fine)

#

I hope i can get my AI to work properly

#

Or at least semi properly

white briar
#

you hope ? ๐Ÿ˜ƒ i'm in second month in unreal,and i want to start a great project with AI and also finish in 48 hours to win a gamejam place :))

cosmic stag
#

I dont wanna win. I just wanna learn and get better while having fun ๐Ÿ˜€

white briar
#

i want to win, but if i get a great experience and have some fun also,is perfect

#

๐Ÿ˜ƒ

cosmic stag
#

Gl to you

digital fern
#

awesome goats are awesome and goatsies

trail crane
#

winning would be nice but at the same times its an excuse for me to stop working on the same project

#

going from a realistic horror to cartoon goats is a nice change of pace

pine fulcrum
#

Realistic horror goats

#

Ship it or we're not friends any more

stable kiln
#

any1 knows how to fix this? ๐Ÿ˜›

#

the unreal mannequin has it too

#

any kind of force and my constrains go fubar on me, is that something i could fix in project settings or with substepping or something?

grizzled zenith
#

How could I april fool my team?

#

(Nothing source control related, that would be too mean)

trail crane
#

depends on the game

#

sometimes we scare one another by adding freaky stuff to the game and not telling anyone

stable kiln
#

hide all ur bps under reroute nodes

trail crane
#

I helped someone once and added a random room and inside was a man covered in blood hunched over

#

freaked everyone out

onyx hare
#

afternoon all!

brave current
#

Anyone jamming?

trail crane
#

๐Ÿ˜„

stable kiln
#

im just derping with physics again ๐Ÿ˜›

cosmic stag
#

Well my enemy is weird

#

it only detects hits when i hit him in the lower leg

solemn pagoda
#

Nice to see so many other jammers here! ๐Ÿ˜„

#

How's everyone doing with their jam projects so far? ^,^

cosmic stag
#

Not good haha, probably wont be able to finish in time

#

That moment when you add an actor to the ignore list but it doesnt ignore you

#

๐Ÿ˜ฆ

grizzled zenith
#

it would be so good if you could edit others editor preferences

#

where are they stored?

solemn pagoda
#

Awww. I'm sure you'll pull through ๐Ÿ˜ƒ

trail crane
#

It's annoying because I have lots of ideas that kinda have to be shoved in

#

Normally each mechanic would be introduced slowly but since I only have time for one level

dusky vessel
#

Got my first release candidate at 98mb โ˜

foggy shard
#

I think I use my time in a wrong way

#

got to speed up

cosmic stag
#

Here i am still trying to figure out why my projectile hits my own character instead of flying

solemn pagoda
#

Nice jfaw! That's pretty quick. We're about half way through our workload. Just finished the generic enemy AI and now doing the boss AI while the artists make sprite sheets ๐Ÿ˜ƒ

foggy shard
#

So it looks like growing leafs is harder to set up then I initially thought

stable kiln
#

if plants can do it so can you ๐Ÿ˜›

foggy shard
#

wait are we getting Ansel support by default using ue4?

#

or it's just in engine?

#

oh well it's amazing

stable kiln
#

not many screenshots this jam, its all super secret ๐Ÿ˜›

foggy shard
#

I wish I had something ready to screenshot

stable kiln
#

yea slow progress here too, Im aiming at : not the worst game this jam ๐Ÿ˜›

foggy shard
#

I somehow chill because I think that my mechanic is simple to create

#

I think soon I going to feel very wrong

#

probably it was bad idea to start with art asset

stable kiln
#

totmorrow ill have some more time, i usually do everything in the last day anyways ๐Ÿ˜›

solemn pagoda
#

I wish I had something to show also, but the art is all mid-way and all I got to show is a whole bunch of blueprints XD

#

I'm working with a bunch of placeholder assets until the sprite sheets get finished ๐Ÿ˜ƒ

foggy shard
#

I doing something strange

#

there is probably a better way to do what I am doing now
It's not good feeling to have

solemn pagoda
#

Google didn't come up with anything useful?

foggy shard
#

I think growing leafs is pretty unique task to not find anything useful

solemn pagoda
#

True. Although sometimes some weird stuff comes up out there. But hopefully you find something that works for you ๐Ÿ˜ƒ

foggy shard
#

I creating substance designer material that grow leafs with a slider

#

but mostly I have trouble with a tree itself for now

stable kiln
#

just finished one of my main mechanics soo just chillin a bit working on my skybox ๐Ÿ˜›

foggy shard
solemn pagoda
#

Ohhhh. Pretty.

foggy shard
#

Now Color then growing

#

and then game mechanic

#

sound ui ai

rigid fog
#

@owninator#4470 Love it

#

@stable kiln

solemn pagoda
frail palm
#

I don't think I'm going to be able to finish my game jam game.

#

I'm having motivation problems with myself.

dire heart
ashen meadow
#

looks legit to me

#

because game jams

proven zealot
#

Alright i said hi

foggy shard
dire heart
#

Hell ye ๐Ÿ˜„

foggy shard
#

! I so happy right now

#

Now i need more frames there

cosmic stag
#

looks good

somber hazel
#

@mobile participants, since Alex will play on an S7, for what Android are you packaging?

#

Also, of all the 4 files it creates, do you send all 4 of them (.apk, .obb, install and uninstall .bat)?

cosmic stag
#

That moment you have been working on collisions the whole saturday since they weren't listening to you and you dont have enough time to implement everything you want ๐Ÿ˜ฆ

stable kiln
#

i still need to make some blendspaces, menu , level and some other stuff, a lot wont make it in there ๐Ÿ˜›

dusky vessel
#

What's really holding me back personally is my lack of experience with character modeling, rigging, and animating. Also with particle effects.

#

I wish I were better at making pretty UIs. Maybe I've just been staring at these widgets for too long but I feel like they're ugly and I don't know how to improve them.

cosmic stag
#

Jfaw i only started using the UE a month ago or something

#

so everything will be bad ๐Ÿ˜›

foggy shard
#

Fuse or make characters myself?

somber hazel
#

Yay! I can submit my visuals, now just need to focus and finish mechanics :3

#

character = cube

foggy shard
#

against the rules

#

almost

#

you need to apply material to this cube

somber hazel
#

Substance got some sick brick materials

foggy shard
#

Billboard humans!

#

On source?

#

but best one is on share

#

or you talking defaults one?

somber hazel
#

share

#

are all free

#

I think you don't even need a Substance product, but no guarantee

#

PACKAGE COMPLETE

foggy shard
#

wow never realized that you don't even need substance to use stuff from share. That is cheating somehow

somber hazel
#

omg, my mobile game

#

acutally looks

#

like a game

#

and the game is running on my toaster phone

#

I need particles ๐Ÿ˜„

small fern
#

@foggy shard why would it be cheating?

#

You can use share content by substance plugins or convert them into textures with their own free substance player

#

And share content is mostly done by users anyway

foggy shard
#

Idk I feel strange about it like I think about share like something that is for substance community

#

and not having substance and using share materials a bit bad or something

#

It's not cheating in a way that it's illegal. Just feels wrong to me

#

so if I think it's wrong I could just share only sbs files

#

I never thought about it and now I did
in the end I don't care

small fern
#

@foggy shard it is just you

#

It's always meant to be free sharing platform

#

You dont break the terms if you dont own their sw

#

I own their tools but see nothing wrong about using share without designer/painter

foggy shard
#

yeah it's just I never realized it was like that

sudden totem
#

i found that my idea is so big that i cannot think how to do basic one for game jam

#

moba style but not so moba as more timed things

austere glade
#

lastttt day

foggy shard
#

what should I do?

#

it stuck

fallow lion
foggy shard
#

accidental flower or something

solemn pagoda
#

Last day everyone! Hang in there! ๐Ÿ˜„

#

I finally got my boss AI to actually work. For 3 hours last night I was debugging why it would just sit still and never move XD

#

It was kinda hilarious since everyone on stream could just watch me struggle as I try to piece together what was going on.

#

So of course, first thing this morning after a good rest, I had it fixed in 10m.

foggy shard
#

but not sure if I really need it smooth

leaden token
#

Anyone else dying of hatred for unreal right now?

#

This game jam is some insane stress

solemn pagoda
#

Haha. Not hatred here, but it is certainly a crunch ๐Ÿ˜ƒ

stable kiln
#

mayB u guys are doin it wrong, im laughing my ass off ๐Ÿ˜›

austere glade
#

the more you do the easier it gets

#

its good experience tho to go thru that

stable kiln
#

its allways hell to get started tho

foggy shard
#

crunch is form of failure

#

don't overscope

leaden token
#

lack of documentation was my failure actually. Wa s pretty in scope until I had to spend 3+ hours debugging a blendshape importing tool.

#

*importing problem

small fern
#

unless you have a big team, you'll crunch if you want to finish ๐Ÿ˜„

somber hazel
#

@fallow lion Holy, please tell me you have a team of 5 and you are just the artist, that view alone looks sick already ๐Ÿ˜ฎ

cosmic stag
#

I fear my game would not even go through the qualifications of the gamejam xD

#

i don't even have a menu yet ๐Ÿ˜ฆ

fallow lion
#

@somber hazel actually im solo doing it

#

crunch time now ๐Ÿ˜ฑ

somber hazel
#

Please don't remind me ๐Ÿ˜„

austere glade
#

as long as it executes, you are in the running lol

stable kiln
#

@somber hazel just convince urself its a bunch of marketplace assets , dont ask about it and dont think about it ๐Ÿ˜›

fallow lion
#

well ... actually ... @stable kiln i might not make you guys more ๐Ÿ˜ฑ

#

i made asset kit on friday, work on gameplay and character yesterday, and today im building level and need make some menu work ๐Ÿ˜ฑ

stable kiln
#

im just makin a bunch of dumbshit as usual ๐Ÿ˜›

silver swan
#

I started with 16 hours left on the jam so it could be the worst android game ever made

solemn pagoda
#

I may actually see an end in sight XD I just got a mario-style camera working. And my boss AI doesn't seem broken. I just need to slap a level together, get the UI done, and then wait for the artists to finish the sprite sheets ๐Ÿ˜ƒ

fallow lion
#

but im not spending time painting assets, all colors is just unreal materials

dire heart
#

I only have sound and music left, and putting in whatever @pearl roost makes

#

So i feel good

solemn pagoda
fallow lion
#

will stream some of progress

foggy shard
#

Also you can't see line trace then you do it correctly...

foggy shard
pine fulcrum
#

seed simulator 2017?

#

Reap what you sow?

somber hazel
#

Can I assume ETC1 for Android will work for the testers S7?

foggy shard
#

It's more or less allergy simulator

#

this box dropping not going to be in final version

solemn pagoda
#

Time to stream crunch time!

cosmic stag
#

Lol i should not have looked at the submissions that already have been send xD

#

mine can't even live up to that within a 1000 years

rigid fog
#

Nothing in there is really that impressive

#

Don't doubt yourself

cosmic stag
#

haha at least i learned stuff

rigid fog
#

That's the most important part of game jams

cosmic stag
#

My banner is a bit too big ๐Ÿ˜’

dire heart
#

Woooh just submitted

#

Good luck to everyone. Can't wait to play the games

dusky vessel
#

Just submitted my thing. This was my first solo jam (fifth overall) and I think what I got out of it was knowing for sure where my weak points are with the engine. On the bright side, I did a good job keeping my scope small enough so that I was able to never feel stressed and just casually make my thing over the weekend. I don't expect that it'll win anything, though. I just wanted to be able to make, polish, "finish", and submit a thing all by myself for once.

cosmic stag
#

First jam was fun. I enjoyed it a lot

#

I sorta cheated on the textures tho :p

#

I just made them white cause snow

grizzled zenith
#

Finally finished

#

And I have school in like 7 hours

#

6.5h of sleep

#

Fair enough

proven badge
#

WAAAAAAH finally done

silver swan
#

love the look of the angry dad game, pictures on the wall behind him are a nice touch as well, very well presented

proven badge
#

aww ty

solemn pagoda
#

I'm just sitting here crossing my fingers the artists can get the boss sprite sheet done XD But wow I've learned a ton. Never worked with UMG before so that was fun to learn. And working with Paper2D is quite a lot of fun also ๐Ÿ˜„

#

fingers that the artists*

pearl roost
#

@rigid fog Are you gunna be streaming tonight? ๐Ÿ˜„

dusky vessel
#

I did a jam stream for the one last September. If nobody else wants to do the stream once the deadline hits, I can do it.

austere glade
#

annnnd its time to sleep and go to work tomorrow - game james = RIP weekend

proven zealot
#

#Game Jam Life @austere glade

austere glade
#

lol hey bud, get ur server workin?

proven zealot
#

Oh hey man. Its funny what journey that problem has lead me on, But Im in the middle of fixing it, with this Korean guy.

austere glade
#

#Game Dev Life @proven zealot

proven zealot
#

yeah, Hey quick question for you.When you were putting Zombie Town On the Google plus, did you do a lot of preparing social media before hand or no

#

(Like website, and reddit pages for Zombie Town) Or would you say just upload the game and worry about that later?

austere glade
#

imagine all the things a smart person who prepares would do, then do the opposite - thats what i did

#

(i just shipped it and chipped away at it over the years)

proven badge
#

@austere glade so you got drunk and went to watch power rangers?

austere glade
#

i should probably go do that now

#

๐Ÿ˜„

proven zealot
#

XD

austere glade
#

nite everyone

proven zealot
#

cya

ashen meadow
#

submitted

#

i can beat my game in under 40 seconds or so

#

good times

#

cheers to all the other bad games

foggy shard
#

oh well 40 min isn't enough

rigid fog
#

I won't be at midnight, I have class in the morning sadly. If no one beats me to it, I'll start tomorrow afternoon though.

ashen meadow
#

TeamyMcteamface is an automatic download for me

dire heart
#

The Springify game is pretty darn cool

stable kiln
#

@ashen meadow u gunna like it i think ๐Ÿ˜›

#

i really need to get some sleep soon tho ๐Ÿ˜›

dusky vessel
#

Sounds like I'll be doing the jam stream then if that's okay with you guys

#

I guess I'll start downloading the stuff then

ashen meadow
#

sweet

#

link jfaw?

dusky vessel
#

Sure just a second

ashen meadow
#

pretty successful jam .. lots of entries. lots of VR entries too.

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not many android games

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shouldve gone after that category

dusky vessel
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I won't be doing VR stuff since I don't have any VR thing though, sadly

dire heart
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Me and @pearl roost will be watching ๐Ÿ˜„

pearl roost
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yeahhh ^_^

pine fulcrum
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OFFLINE

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OFFLINE

dusky vessel
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Yup it's offline, I'll start it in like 10 minutes as I download the stuff. No sense streaming before it's ready. I'll post here when it's up

ashen meadow
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no sense streaming before its ready

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pfft

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amateur hour

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ha ha

pale eagle
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just pull an @pine fulcrum and stream your hour long support call to comcast

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๐Ÿ˜„

foggy shard
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this is actually first time my game actually builds from the first try

pale eagle
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it's a good feeling

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I've started building every hour or two. Doesn't take long if you aren't loading up on high quality assets

indigo bobcat
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wasnt able to enter this one since i just got out of the hospital for a kidney transplant but good luck to everyone that entered lots of nice looking entrys

pale eagle
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yay kidney!

solemn pagoda
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PHEW! All submitted.

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The victory screen is still bugged. And the boss AI is still derpy. But Mansel In Distress is complete ๐Ÿ˜„

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The internet was being buggy so my upload was late. So I panicked and tried to fill out the forms as fast as possible XD

foggy shard
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tired going to sleep now ๐Ÿ˜ƒ

solemn pagoda
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Have a good night! Nice work on your game sZXZ ๐Ÿ˜ƒ

foggy shard
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I can't even play it properly

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But learned a ton

solemn pagoda
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Haha. That's the best part of jams.

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You learn so much.

foggy shard
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tomorrow going to play other people games ๐Ÿ˜ƒ

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๐Ÿ‘

fallow lion
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Im so wasted right now, the crunch was real ๐Ÿ’ค

solemn pagoda
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Haha! it was indeed.

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The boss sprites couldn't get done on time and we had to use a pre-generated set and get the sprite animations and debug the boss AI in under an hour XD

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How your crunch time was more friendly @fallow lion

fallow lion
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@solemn pagoda luckily i had twitch chat to make me company, but the crunch was real, ๐Ÿ˜„ i just build 90% of the level sections in stream today

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im so hungry that i lost the appetite

dire heart
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We had the softest landing for a gamejam ever. We even got time to put in easter eggs lol.

solemn pagoda
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@dire heart Really? Got to put in easter eggs too? I can see how the very blocky layout of the game can make level generation a lot easier though. But the game is quite polished.

dire heart
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@solemn pagoda Why thank you! Yeah, it was very in scope for us. But I'm glad with how it turned out.

solemn pagoda
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I'm going have to get through all 10 levels that you built tomorrow XD

dire heart
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Oh shit, good luck my dude. People are saying it's hard!

fallow lion
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tomorrow i will check all te games too

solemn pagoda
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Oh yea? That's great then. More play time out of the game ^,^

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We were only able to get 1 level for our game, but I like the think the level turned out pretty well and we got a megaman-style boss fight which I am quite proud of.

dire heart
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What's ur game called? @solemn pagoda I'll check it out!

solemn pagoda
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Mansel In Distress. Page 3 of the submissions.

cosmic stag
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note to self, next time don't go for a shooter game.

solemn pagoda
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My only regret is I didn't have time to do our little cutscene with our Mansel XD

cosmic stag
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gonna try yours tonight TacCom

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first got work ๐Ÿ˜ฆ

solemn pagoda
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Awww. Well hopefully work goes well for your @cosmic stag What was your entry so I can give it a shot!

cosmic stag
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Snowman if i recall correctly

solemn pagoda
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Cool! I'll check it out!

cosmic stag
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It's nothing much, if anything i learned a lot. And i now know that i have to focus on AI + Collission in terms of what i need to learn

fallow lion
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@cosmic stag thats the spirit man, moust ppl never finish a game jam

cosmic stag
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Well i actually was doubting if i should send it in ๐Ÿ˜›

fallow lion
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just keep doing, and you will improve over time

cosmic stag
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Cause like i cheated the texture part (just made a blank white texture)

fallow lion
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dont worrie about it @cosmic stag

cosmic stag
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Hey failing and crawling back up is how humans learned to walk right? xD

fallow lion
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the best way to learn is by doing it

cosmic stag
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yup i agree.

solemn pagoda
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Hye Ryada, 6ty4 is streaming your game on twitch XD

cosmic stag
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wait wut

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link plzz

solemn pagoda
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He's doing UE4 jam submissions.

fallow lion
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just keep doing, and make sure next day is better than previous, dont compare yourself with others, compare your work with your previous work @cosmic stag

solemn pagoda
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I like the gun you have in the game! XD

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:D*

cosmic stag
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haha thanks ๐Ÿ˜ƒ

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Well i got a 1.5 from him ๐Ÿ˜‚

fallow lion
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๐Ÿ˜„ tough scores

cosmic stag
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well not like i expected much hehe

solemn pagoda
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It's ok. He just has a hard on for needing some sort of UI explaination XD

cosmic stag
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Haha fair enough

solemn pagoda
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You get like 2/5 if you don't have it ๐Ÿ˜›

cosmic stag
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All my time went into figuring out why my collissions don't work properly

fallow lion
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๐Ÿ˜„ im doom not UI explanations

cosmic stag
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when walking left you can't shoot since the projectile will hit yourself ๐Ÿ˜›

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hence i just went for hitscan last minute

solemn pagoda
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XD Yea, there is all kinds of weird stuff that comes out of the woodwork eh?

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Last minute bug for the boss fight, I had to figure out why the tall vine was being spawned well into the ground and not at the same Z co-ordinate as the boss XD

cosmic stag
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xD

solemn pagoda
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Also was debugging for like 2h on why I was able to still move while attacking. Only to figure out I had a trigger in the level blueprint used to help with my camera control that was forcing the "CanMove" boolean to true even though my attack function wanted it false ๐Ÿ˜›

cosmic stag
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haha

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yeah i tried adding ignore to my projectile

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but for some reason that way worked fine for the enemies

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while not working at all for my own character

solemn pagoda
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Lmao. Yea. Something that you can figure out given a little bit of time to debug it. But with a tight deadline it's better to just bypass it and figure something else out eh?

cosmic stag
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yup

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spend a whole day figuring that out

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I should just team up with somebody next time, so i have somebody who can help me whenever i don't get something ๐Ÿ˜›

solemn pagoda
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Haha. Very true. And it helps a lot to be able to split the work load.

cosmic stag
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yup

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Gonna practice a lot this week so my next jam will be better xD

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Just sucks i can't model/texture etc

solemn pagoda
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Nice. If you want a hand with AI, I can probably give you a hand ๐Ÿ˜ƒ

cosmic stag
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oooh sweet ๐Ÿ˜„

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Gonna watch the Unreal livestreams about AI during this week

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Sad side is i want to learn C++ as well, but all of them are in BP

solemn pagoda
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True. But what you can do is code your modules in C++ code and then just call the C++ function in blueprint as a whole module.

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That way all the code executes in native while the behavior tree only handles when to trigger them.

cosmic stag
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hmmm thats pretty handy to know

solemn pagoda
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That's how I worked with engineers a lot at my previous studio.

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They gave me basic AI functions like "Move to" and such, and I would use BP logic to just handle triggers and feed appropriate targets.

cosmic stag
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@solemn pagoda

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any good sources for AI?

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as in to learn how to and best practices etc

solemn pagoda
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Epic's streams on AI are really good. The streams are long but super detailed.

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Personally, I didn't know a single thing about AI in UE4, and from those streams (with a bit of supplimental reading from various sources) I went to making production level AI for a turn-based strategy game. ๐Ÿ˜›

cosmic stag
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Ah sweet then i will watch those this week ๐Ÿ˜ƒ

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Hopefully i can actually make multiple phases next boss that i make haha

solemn pagoda
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Boss phases are actually really easy to handle in Behaviour Tree.

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You can make a blackboard key that keeps track of your phases and have certain functions enable or disable based on what key you're on.

cosmic stag
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Ah yay, i am feeling excited ๐Ÿ˜„

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(i just wanna redeem myself next jam)

solemn pagoda
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Haha. I look forward to what you'll make on the next jam ๐Ÿ˜ƒ

cosmic stag
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haha thanks ^^

pearl roost
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Is @dusky vessel done streaming tonight?

foggy shard
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oh well now I know how to make make game better

robust basalt
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anyone streaming jam playthroughs today?

fallen pawn
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Would love to see that too !

stable kiln
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feel free to stream urself, its only 90 submissions ๐Ÿ˜„

robust basalt
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I jammed all weekend

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hardly awake atm ๐Ÿ˜ƒ

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just wanna sit back and chill

stable kiln
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time to play some games than ๐Ÿ˜„

robust basalt
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not even netflix and chill ๐Ÿ˜ƒ

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yeah, probably doing that

stable kiln
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my mic is total crap, and the cam i have is like 15 years retired in the dust ๐Ÿ˜›

robust basalt
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we clearly need @pine fulcrum back ๐Ÿ˜ฆ

small fern
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We need #Allar2016 , the one who still streamed playthroughs

stable kiln
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i could get a crackjunky off the street and pay him 50$ ๐Ÿ˜›

grizzled zenith
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epic should fund the allars streams ๐Ÿ˜›

fallen pawn
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@grizzled zenith +1

robust basalt
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#19 Bounce Sprout is a winner

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and also it sucks that there are no streamers

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force me to play the games ๐Ÿ˜ฆ

cosmic stag
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There was somebody who streamed them earlier today

robust basalt
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yeah, I checked, no recording

cosmic stag
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And i would stream them if i was at home today

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but i am still at work

robust basalt
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Epic should pay allar to do it imo

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4 times a year

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pretty sure they can afford it ๐Ÿ˜„

cosmic stag
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I would do it for free tho

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altho i am a bad streamer ๐Ÿ˜›

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offtopic: I don't look forward to marathoning a 22 hour training of game ready AI

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Did you play all of them already denny?

robust basalt
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half way through

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but #19 is really high quality

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so I am kinda certain it will win

cosmic stag
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any numbers you recommend playing so far?

robust basalt
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#19 ๐Ÿ˜„

cosmic stag
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So i know which to save for last ๐Ÿ˜›

robust basalt
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also didn't play any VR games

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so no clue about them

fallen pawn
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@robust basalt Bounce Sprout ? no video unfortunately =/

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I want to see it now !

solemn pagoda
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Bounce Sprout is really good.

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I'm now working on a day 1 patch for our game XD

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Since I discovered an hour after submitting the game that the generic enemy AI is broken and just charges at you instead of attacking XD

fallen pawn
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Ahah that's sucks

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Which is yours @solemn pagoda ?

solemn pagoda
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Mansel In Distress. A 2D sprite based action platformer with a megaman style boss at the end.

fallen pawn
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Oh did you add a video?

solemn pagoda
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And my artist make a custom sprite sheet for the main character.

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I havn't, no. Maybe I can do that after my little patch XD

fallen pawn
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Okay would be nice to see it &&

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!

solemn pagoda
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I'll let you know when the video is up then ๐Ÿ˜ƒ

fallen pawn
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cool !

stable kiln
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i do have the day off tomorrow, wonder if i should install obs and give it a go ๐Ÿ˜›

fallen pawn
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tell us if you do it please !

fallow lion
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@stable kiln do it!

stable kiln
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does it record and upload automatic ?

grizzled zenith
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nope

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not sure what you need

sweet flame
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is someone streaming?

dusky vessel
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Hey I'm the douche who streamed the thing yesterday. I can't for the life of me figure out how to activate the Twitch option to archive my videos again. They keep resetting them every year and continue obfuscating the setting all the time for some reason.

As for my recommendations on what is good/bad: I gave a 5/5 to (off the top of my head) Petal to the Metal, Angry Angry Dad, Sprout, Sunflower Warrior, and Spring Armed. I played only everything on the first page of the submission thread, though.

fallen pawn
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@dusky vessel Thank you very much !

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(Petal to the Metal Programmer here)

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@dusky vessel Did you play it with people ?

stable kiln
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gunna make some dinner, i think i could stream a few games on request in 30 to 40 min, i got a nasty buzz in my mic tho

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this is where allar requests all 90 from start to finish ๐Ÿ˜›

fallen pawn
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@stable kiln If you have someone to play with I would be interested to see you play Petal to the Metal ๐Ÿ˜„

small fern
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I feel that @pine fulcrum gave up on gamejam playthroughs at bad moment, I get that it took him a lot of time when gamejams were a monthly thing but it wouldn't be as bad now if he only did it 4 times a year. He must miss doing it a bit too ๐Ÿ˜ƒ

fallen pawn
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@small fern We clearly miss him !

solemn pagoda
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There! The day 1 patch is done XD

stable kiln
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@fallen pawn nah its just me here ๐Ÿ˜›

proven badge
solemn pagoda
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If anyone tries out Mansel In Distress, let me know what you think! Although I'd recommend playing the day 1 patch file since it plays a lot better XD

fallen pawn
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@solemn pagoda Ahah I will try that once I get home !

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Where did you put the link of day 1 patch?

solemn pagoda
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It's in our submission thread, but let me get you a link.

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Our submission entry and the patched version are both in there.

fallen pawn
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Oh okay thanks

solemn pagoda
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You're welcome! ๐Ÿ˜„

fallen pawn
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@solemn pagoda I like the 2D art of your banner

solemn pagoda
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Thank you. Christine also did the main character sprite sheet and all the menus in the game. It really turned out good.

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It would have been nice to also do the boss sprite sheet but that time crunch ๐Ÿ˜›

fallen pawn
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Oh okay

solemn pagoda
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I made it functional. She made it pretty XD

fallen pawn
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I'm guessing !

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Was my job too

solemn pagoda
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Haha. Nice. Are you an engineer or a designer primarily?

fallen pawn
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Programmer ^

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I can do other stuff tho

solemn pagoda
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Cool. I would have loved to have an engineer/programmer on the team XD What was your entry? I'd love to give it a look.

fallen pawn
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@solemn pagoda Cool ๐Ÿ˜„ It is Petal to the Metal (First page)

solemn pagoda
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Oh yea! I saw that on a stream last night. It looked really good! ๐Ÿ˜„

fallen pawn
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Thank you very much !

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I would have realy love to see the stream =/

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Did the guy played alone?

pearl roost
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@proven badge hey! @dire heart and I are really glad you enjoyed our game ๐Ÿ˜„ thanks for playing!

fallen pawn
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@pearl roost Any chance to have a video =D?

rigid fog
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Reallife OP

pearl roost
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We are actually recording a video right now haha

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so yes ^_^ very soon haha

fallen pawn
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Cool

rigid fog
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So no one streamed all the games correct?

pearl roost
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@rigid fog Are you going to be streaming playthroughs later today?

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correct, @dusky vessel did get through a good amount though

rigid fog
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Yeah, not sure how to do the mobile ones, I guess I'll look that up