#game-jam-chat
1 messages ยท Page 21 of 1
I almost fell asleep a few times just watching how tired you were haha, tag me in the stream when you start
I'm debating delaying a day, depending on how fast I recover
Got sick from Steam Dev Days
Thanks Gabe
Iunno, we'll see
If steamroll... should take two days
Well, depends on how long you spend on each game I guess
I think about 85-90%
I missed out on most of the MP ones
and VR games
I think I am going to do the VR one tonight though
oh wow how many vr submissoons??
I have 14 in my folder
hot damn
14 viable ones
I think one was oculus only
so I couldn't play that
and one was cardboard...
and there were one or two that had no files
My team was prepared for a VR submission as well @austere glade
But uh, Hurricane Matthew rolled through...
u lose power??
whoah shit.. hope everyones ok
Yeah, it was over quickly
thats good
Left a big mess in its wake though
also thats what she said
๐
well shit, @rigid fog i'm not going to argue with you ๐ ... but your feedbacks invaluable, devs should check the stream out either way
lol i entered a semi clone of my jam char into that char design contest
lal
i cant stop laughing ๐
@radiant meadow heh, good luck then ๐
And thanks
@stable kiln as long as they don't need to play with your crappy cameras
Is that all procedural?
no, i recorded it with shaddowplay instead of seq tho serious time budget again
the jam kinda messed up my cyborg plan ๐
and ur right iclone is shyt, this is rigged with bastoni lab
hmm i could do 2 more UVs and try make a seq with a few of those guys, 1 hour and 30 min left
i should ad music or voices tho
midnight PT
well didnt get to finish the seq, my clock was stuck ๐
next time ๐
i did learn somethign from that iclone program, they way they adjust animations is really nice, but can also be done in blender by hand
that pink thing tho
@rigid fog My game (#17) was so bad that you couldnt write a review for it? ๐
there are written revies for the games? got a link?
Yours is the Taxi one right?
3 - Good effort, very buggy, no blocking volumes
mine is indeed the taxi one
He played mine before yours, but he didnt wrote a review on it ๐ฆ
ah, well there wasnt supposed to be blocking volumes, he just wasnt supposed to have been driving with 0 HP, so that it didnt kill him when he hit the water lol
what was urs all about?
It was #17, Take It To Court
oh what was the premise
You could select 1 of 3 cases, and try to win the Trust of the Judge by giving the right arguments, if you get too much Distrust, the defendant wins the case
nice that sounds interesting
Tho, Victor only played 1 case of the 3 available :p
If anyone wants to help out, working on pre-filling this out
https://docs.google.com/spreadsheets/d/1I2qqXG3Z_pyCbkk_Z5tqJUPTdtF964jx9VNkKpnNpCw/edit?usp=sharing
lemme know
under 100 meg column?
#17, Take It To Court, TeamAmsanity, Team size, 1, Download link: https://goo.gl/kgHDaA, Dev Req: Yes plz!, WindowsNoEditor: yes
@pine fulcrum something like this? https://docs.google.com/spreadsheets/d/1XVvif9LF9z7W4XzKAAPAc3byiWEw2M7y21npORYvoVk/edit#gid=0
Create a new spreadsheet and edit with others at the same time -- from your computer, phone or tablet. Get stuff done with or without an internet connection. Use Sheets to edit Excel files. Free from Google.
Game Size column maybe?
No access Tinkurit :p
just under 100mb you'd think
too much work on figuring each zip size
also note that not every post had a game
people did offtopic on page two I think
aye
try agaiin, changed access
Ah, sweet
Theres a few things I"m gonna add and hopefully script for, so I'mma copy paste steal
not sure about the art award viable thing
You also have edit permissions on the one I linked if you check your email
it's more like opinion anyway
If thats aight with you @radiant meadow
unless each asset is sourced
Art Viable means they didn't disclaim outside game jam assets
opened for edit too
Including textures?
^
like I said, it's more like opinion
as there could be different levels of asset sourcing
but yeah, that's just my opinion ๐
Its usually very clear whether they should qualify or not, at least in terms of judging, but aight
Don't want people freaking out about it
freaks out
i'm already freaking out now
is all good
I didn't spot more than one entry that clearly didn't disclose assets but was likely to have assets that were done prior to jam
but it wasn't that solid entry that people should care about it, and probably hard to prove they did that anyway
If anyone else wants write access for a short time, let me know
@radiant meadow will always have write access because, yeah
HOLY **** that you did quick ๐ฎ
in my list, i didn't link the posts after 58 because there are some non-entry-posts on page 2&3
did someone build a script to parse those?
Tinkurit did the hard work
@pine fulcrum do you plan on removing the bad posts? or should i just link the posts where they are?
Debating
no problem will link them either way when we get to them
Yeah I guess I'll remove them
Will screw up Victor's list
I also think if I remove them, links stay the same
not sure
I'll remove one at a time, looks like some posts were already removed
Making this hella harder
maybe use X instead of * ?
59, 61, 63, 66, 67, 70, 75 removed
requesting permission to edit for alice@glass fossil.com
also if you don't object I will make the header a fixed row
all the things
bam, now we don't have to scroll up and down to remember what the columns are
nice
Oh man, cleaning up submission thread
Some people posted updates as quoted posts
ugh
Removed #93
Okay, don't see any more off topic posts
Time to realign post numbers
sigh
hmmmm, should there be columns for playthrough start times too or will that make into separate list?
Up to where Team Size is filled in, it matched with the post #
#117 OctoPods team name is alperenakyuz (not mentioned on submission post but is on pre registrations + his username)
#136 has no team name, but download link is Electrodes_UnderworldOrbs.zip
which hints team name to be Electrodes
#137 is "perfect design"
in lower caps
Isnt WindowsNoEditor (Windows) build a yes, unless stated otherwise (i.e. Linux ?)
#173 team is "WaspSix"
Why is 162 Cowboy Smash yellow?
#117 team size is 1, at least if it's still same as on pre-reg thread where it read alperenakyuz (1)
people really should read the instructions though
Post number is accurate, at least after my look through
#96 has team size of 5
@sharp berry Refers specifically to people naming their folder wrong
from pre-reg: Hue-Manatee Productions (5)
@radiant meadow @rigid fog, why are some games colored?
@pine fulcrum I colored those because they had additional builds (not win32, but android/mac/ or linux builds)
Does red mean unplayable on windows?
nah, just lazy and picked random colors
there was one cardboard VR game though
and one for iOS?
unless they've been removed already
i have notes on my sheet, but notes don't transfer in google docs :?
not sure if the iOS game had other builds
guess it didn't transfer, will use your doc as ref
there's not a lot of em, i can add the notes
The fuck is a .egg file
I put ? in a few MP spots due to them stating multiplayer but not what type
Also put LAN on one
.EGG looks like it is a propriatary compression format that can only be uncompressed by two programs
Choice between:
http://www.altools.com/ALTools/ALZip.aspx
or
https://www.bandisoft.com/bandizip/
ALZip, file compression program, file compression, compression program, zip unzip, extract files, compress files, file archive, zipping, unzipping
both are free, though altools I have no idea who they are
would go with bandisoft between those two
@small fern I'm here now because twitch has chat replay when you watch an old stream and I was watching Victor play my game ๐ I didn't know you were Rizu though! IRC really has died
@rigid fog Yeah that's the one, thanks for the comments ๐ It's always amazing watching someone play your game for the first time
What is column N?
making a auto color thing, don't like? or want to use?
The non-drop down colors support auto coloring, and they turn yellow if its not blank or x
Think its easier that way
okay cool ๐ easier always better
OMG, I've been typing =HYPERLINK manually, right-click so much easier ๐
@small fern thanks ๐
i might develop it further for a release version, i still have a myriad of ideas for this game that had no chance in the jam period
do you want me to add time stamps for stream, or just add that to the other sheet?
but doing prototypes game jam style is probably the best way to eventually lead to a completed game, because it lets you know if the concept works without any serious time investment
Adding links to posts starting at 120
if you remove some of the empty posts, will it affect the links?
It shouldn't, but, I've already removed all the posts
@pine fulcrum do your streams still have a prize drawing of your own? I haven't done a jam since aug 2015 until now
okay, cool
@loud basalt Not this one... maybe... iunno, we'll see
cool ๐
Depends if I have something laying around
you could just do a top pick of your own, don't have to send a prize
that's how much people love you right? ๐
I'm still debating putting in 'not final' scores for the three categories
As well as a twitch chat score
``2 core members, 1 special thanks.
Joseph Michael Corbett II, design/level design
Adam Wolf, Programming and design.
Thanks to
Gabriel Regan, Initial concept for game, and helped brainstorm mechanics with us.``
@pine fulcrum how should I take this? Just 2 members?
Yeaaah go with 2
Ok
Linking 95 upwards
heh, there are few 99MB entries on under 100 ๐
Guess could be good to include file size for those < 100
It'll keep whatever is typed in
#87 37mb game... what?
Unpackaged?
I could get blank project running with all engine feats at 25 MB
so, definitely doable
yeah, unpacked is what I've been checking now too
(that 25MB was unpacked btw)
kinda
Are there <100MB games that the submitter didn't state are <100MB games?
Because thats evil
Wait, this game makes a game with 2 members, and goes for the "Army of One" entry? ๐
Just request access / give me an email
@echo sage = Universal Problem Solver?
DM'd
Team Members: Richard Boegli, Universal Problem Solver
Is it save to assume Universal Problem Solve is a title here, not a second person?
Yeah, I think so
check the pre-reg
they had to report member count there
if it's on the list that is
Aye
Cant find him on the pre-reg list
IIRC hes usually a solo'er
3 to 88 is done (<100mb filled in only when people mentioned it in their post)
Appearently I'm a Notes spammer ๐
yeah, I'll get the sizes there soon
I've mass downloaded them all ๐
I just need access to the doc
surprised no one made a script that located a download link and grabbed them all ๐
The edits are auto-commited right?
Yeah
@loud basalt well, that's close to what I did
I just saw the "Comments" button, so I thought I had to commit my edits :p
but I still need to check the unzipped sizes
stream starts for me at 5am tomorrow ๐
3pm for me ๐ฆ
Hey Allar, when does your stream starts tommorow?
the jam deadline was 8am too, this time zone thing can be a killer
Stream playtrough is starts 9AM
PDT
pdt?
USA east-coast time, forgot the timezone
west coast time
3PM for +1 GMT ๐
WEST COAST TIME
so 1 hour past original jam deadline?
i think it's 3 hours before
No, damn...
ignore me, the time zone conversions mess with me
what you really should do is go here and plug in pdt, and your own time zone, and then look for 9am pdt http://www.worldtimebuddy.com/
no need to guess ๐
so if 11am is my 2pm, it means it starts 9am your time which is 12:00 +1 GMT, check!
last jam was epic addition ๐
i don't even have a portfolio
That should say 17 hours for everyone
sure does
17:33
@small fern i took a job making a realistic character, never again, it's the most creativity-draining work there is ๐ฆ
ah
i can make anything at all
but i think indie should avoid realism altogether, just my opinion, it takes longer and requires significantly more work to get it to look good
Trying to figure out VLOOKUP for the request list... dunno whats up
for realistic anims, motion capture is the way to go
whereas you can do stylized in 1/100th the time for much more effect (imo again)
do you want to see my realistic character? it's very much a rush job than my best work since he can't afford more haha
sure
show me
Online MP -> entered: LAN, to who did that, the next column is local multiplayer ๐
need to spread a word around, hire Vaei to do realistic chars only
disclaimer : lighting is generic and no HDR/IBL whatsoever, so it looks terrible compared to how it can look http://i.imgur.com/2xlv9iZ.png
no one can afford to hire me to do realistic characters
props are quite low poly
oh i don't really need feedback, like i say it's a rushjob
well at least you got hired
if someone wanted an AAA character I can do it, but for a lot of $
it's just a quick freelance job
i can get hired if i want to though
but i want to make my own games
@pine fulcrum Maybe an idea to make every 2nd row light-gray background to make the readability a bit better, after a while the gray lining fades away from the vision :p
my actual area of expertise is technical art and creature rigging, and beyond that most of the generalist work i do is stylized
how come you got hired to do character then, a friend favour?
technical art? Whats the difference between art and technical art? (sorry if its a noob question)
who can give me write access to that google doc?
i take whatever jobs people need for the most part, but i regret taking realistic
ah, I'll check
yeah, got it, thanks
I don't have that email account on my desktop email client so I missed the invitation
nice request list @pine fulcrum !!
@pine fulcrum scripted it, I dont know how he made it ๐
Ah, right mouse button on L column -> Conditational formatting
This google docs thing is amazing
Spreadsheet++, Allar inhanced
Request list is fancy
enter in post number, rest is populated
mark as played with an x, turns green
whee
If there was a strict* forum post requirement ... maybe could be even fancier
aye
man it must be a hell of a lot of work to even download all the games
Was the team list on the forums updated to include submissions
Or is it pre-reg only still
Nah, you can do that in a hour or so, if you have any good connection
still tho, its prob a click fest
pre-reg still as far I could see
I just sorted team list on my end... is it sorted for yall or just me
hopefully just me
yeah, my names on there twice. after i realized i wouldn't be able to finish on monday i sent Alexander another pm, letting him know that i would be withdrawing from the jam, and he just added my name again ... ๐
it was sorted, now it's back
I want to sort local only
sorted...
k, finally setup a 'personal' twitter account xD
the fuck is filter for then
is it?
just check where the gaps are on list
paste the list into excel etc
it's easy to fix the order
@sharp berry not sure why I didn't write one for you, I konw you were there while I was playing it though, so you heard what I had to say
I'm not doing anymore work on that ๐
It was fine, no reason to remove posts imho, heh.
Did I just sort the sheet again?
yep
stupid body needs food :/
oh god
I'll miss quite a bit of it sadly in the beginning since classes start back up tomorrow. But I'll definitely catch up when I get home.
i'm glad mine is later in the day, maybe i can wake up at 6am instead of 5am
although with this many entries it'll probably take the entire day.. haha
then again, want to see the others too..
removed review sheet if anyone looks for it. They'll need to watch their playthrough for a proper review.
@pine fulcrum this entry only has zip with screenshot on it: https://forums.unrealengine.com/showthread.php?124973-Epic-MegaJam-Submission-Thread&p=608635&viewfull=1#post608635
Epic MegaJam
HOW TO SUBMIT AN ENTRY
In Unreal Engine game jam tradition, we kicked this one off by announcing the theme on the livestream on October 6 and we're giving participants an entire week to create and submit an awesome game built in the engine.
Submit the following to this thread before the end of the October 13 livestream and include the following info:
Link to a download of your game
Team name
List of team members
PANK-V PAYBACK
raffle tryhards?
I added a note on google doc
what's up with all these google drive links without zips
they are links to each projects download
I mean, there are lot of them
yeah, but not zipped
there's one I can't even get to zip it
which one?
That img link is... brilliant!
well, google drive has me offline right now. not sure if it's me or drive
maybe 5 people wanting raffle prizes
there's virtually no chance of winning the NUCs / speedtree stuff
here's one entry that has bigger zip than the unpacked
I haven't checked for zips that are over 100 MB ๐
I TOLD YOU GUYS
6x NUCs, 197 submissions, each with 1-5 members
Some of those people...
they have no valid build, isnt that disqualification? No raffle if disqualified?
funnny
BTW, who is DOING THE DOWNLOAD links?!@
Because you are fucking it up
The Primary DL link should NOT be Itch.io
One person team advantage, no argument on who wins the Nuc ๐
You are allowing people who have worked past the deadline to submit updated builds
@small fern western revenge doesn't seem to be packaged.
@glass fossil is it based on the team of the participants, for example does one team win a NUC then decide who gets it, or does every participant get the chance to win
or the *..
@loud basalt 100% random person
ah
@loud basalt all raffles are 100% random
has nothing to do with team
so 197-985 people, 6 winners = between 0.03% and 0.006% chance
he is talking about nucs
the computer is raffled amongs team members of 3 winning teams
i downloaded two of the files, you'd probably have to download each file/folder seperately
Anyway, you cheaters
is it under 100mb?
but because it's not packaged, it wont matter
0.03-0.006% is still better odds than a jackpot lottery
haha
and depending on how many people in the 3 winning teams, there's between a .333% and .067% chance of winning the falcon NW PC.. if you win
excuse my extremely pessimistic way of looking at the raffles
also that isn't a %
it's a 0->1 ratio.. doh
It's realistic more than pessimistic ๐
I don't think I will win anything at all and ever will, but it shouldn't be a reason at all to participate in these jams to be honest
33.3% -> 6.7% chance
oh of course not, if i wanted a payout i'd do a job instead of a jam
i will say that leaving the ultimate prize to a raffle is a little silly
but that's just my opinion
that computer's worth ~$3000
It's a kind of fair raffle for that computer
Every individual from the three finalist teams will also be entered into the Grand Prize Raffle, where only one lucky person will receive the Epic MegaJamโs biggest reward; a Falcon Northwest Oculus-Ready Tiki PC.
if they really want to do a raffle they should do two drawings
one to choose the team that wins it, then random between the members in the team
tbh
That extra team-step will make no difference
sure it will, because if you enter with 1 member that member auto wins with a 1/3 chance and doesn't worry about potential two 5 team entries
@loud basalt If with only 1 drawing, or 2 drawings, the winner is potentially the same, so it wont make a difference
one of us doesn't understand what the other is saying i think ๐
but it really doesn't matter, the rules are set
Which submission is yours?
i'm not arguing for my sake if that's what you're thinking ๐ i'm just debating for the sake of it
@sharp berry https://forums.unrealengine.com/showthread.php?124973-Epic-MegaJam-Submission-Thread&p=608903&viewfull=1#post608903
Epic MegaJam
HOW TO SUBMIT AN ENTRY
In Unreal Engine game jam tradition, we kicked this one off by announcing the theme on the livestream on October 6 and we're giving participants an entire week to create and submit an awesome game built in the engine.
Submit the following to this thread before the end of the October 13 livestream and include the following info:
Link to a download of your game
Team name
List of team members
@sharp berry if you first raffle for team, team has 33% chance to win the raffle, if you have only one member on team, your winning chance is 33%
even if other teams had 5 members
well
if that system Vaei suggested would be done
now if you are one member team and compete with two other winning teams with 5 members each, there will be 11 people entering the raffle
so naturally your odds to win are a lot worse
if you are that one man army there
^
of course then the argument becomes should winning with less people count for more
oh wow
here is one entry that has package size of 79MB on OSX
103 MB on win (zipped)
I guess I'll try to see how big the mac thing is unpacked
I've massdownloaded all that are under 100MB in size
just putting the under 100mb things there
gotcha
would have been easy if people actually put zips there :p
ton of google drive links
should not be allowed IMO ๐
I mean, google drive is ok, if there's direct zip link
maybe epic should have a submission page
but maybe they don't mind, otherwise.. i think they would?
I'm surprised there aren't more <60 MB
i'll show you guys soemthing funny if i can dig up an old gif
well not really old
but during jam
@pine fulcrum ok, I checked all the under 100MB submissions, they should be listed there now, I also marked every entry that had zip over 100 MB on my local list just to make sure I didn't miss any
should be all good now
it's a minion generator i made for creating the minion choir, it can change body proportions and keep animations intact etc, you can see it on the fatter ones where the legs move outwards (removed until i fix)
will make a full version of it for later use when making NPCs ๐
I was surprized how many music games were submitted
I mean, sure, it had score there but still
i think it was the first stage in thinking outside the box
because doing a revenge based game is too obvious
ah crap i just realized in that gif, nothings updating in the editor, it has to simulate
Thanks @small fern
@pine fulcrum I also marked the entries with invalid downloads there on red, I dunno if those should be removed from thread or how are those usually dealt?
define invalid download
404, Page not found, or link to a note "we couldn't make it"
one had link to just single screenshot
I put descriptions on notes
wow you guys ended up adding tons of styling to this thing ๐
Any particular stat anyone would like to know?
How many <100mb entries are there?
Lets find out
quite a lot, would not suprise me if 50% ~
around 20 would be my guess
nah
there weren't that many
20-30
24 it appears
if that counter is correct
some of these post number links are wrong
Thats not many on 191 entries
@proven badge
now with right link :p
what
that's not right ๐
Info+ Timestamps Post#, Allar Timestamp, Allar Score, Chat Score, Game, Team, Download, Team Size, Online MP, Local MP, VR,< 100MB, Dev Requested, Dev Commentary, WNE, Pre-Reg, Notes 3, Mostly Sane Taxi, One-Man Wolf-Pack, Google Drive, 1, 84. 3, x 4, Mega Puddle Dodger, Hell. inc, Google Dri...
that should work
From lines 87 and back all the post number links are wrong, going to start correcting them
87 to 0 or 87 to 190?
87 and a few before it
so the range of 0 to 87 at max, though I haven't checked as far back as 0
btw, also post 64 had funky link (I see you marked others better)
Not sure what happened to those
I linked ~95+
Stuff before that was linked by others
I did 88 through like 94
lol
Tinkurit also did 190-back a few
that is what happens when too many hands in the cookiejar ๐
ยฏ_(ใ)_/ยฏ
I linked 60 or so to 88
Meh, is alright
well
Seems like most links I click on are correct
418 pre-regged
You may have just found the bad few
418?
yeah
I made this when megajam started (and messed it up, see the new link)
that's pre regs there
well, you can check yourself
okay its actually not that bad, its only lines 83 to 88 that are wrong
unless someone just fixed them really fast
if you say that's 418 entries, then okay
you'll see the amount
k
wait
I have 280
are you talking about "people"
280 teams registered
you should be counting teams
not members
I did
Alexander must have removed people who gave up?
Hmm nope
Last edited by Alexander Paschall; 10-11-2016 at 08:34 PM. Reason: TEAMS!!!!
yeah
that's odd ๐
that hasn;t changed since oct 11
wonder if I have the original spreadsheet somewhere
I was like, man, how did I mess up such an easy count
to see where the error is
okay fixed about 4-5 of them, looks like they're fine now
223 single man teams?
Welcome to the Epic MegaJam!
https://cdn2.unrealengine.com/HostForForums/2016/October Epic MegaJam/EpicMegaJamThemeImage01-770x250-336c0077536e96d88cc4d15e2e9099cd154ca022.png
We have had TWO YEARS of #ue4jams, so once again we're making the October event into a massive extravaganza! Larger prizes, more award categories, and
^ some metrics
its kinda cool, seing how 1-4 person teams tend to register but then not pull through
so i guess my scoring system didn't stand up to scrutiny
5 person teams decided not to register at all
there's diff on the stats too
ah right
solo still being least though
flipped it in my mind
Still, 1 person teams dropped out quite a bit
Hmm
I wonder what the issue is
Probably same as @small fern
Out of scope projects
And they don't finish
๐
Some might over estimate their skills
well, last year I just couldn't get a single decent idea
this year my initial idea sucked and I still tried to do it
@small fern you notice... 2-man teams most effective... hint hint hint
lol
The brothers did The Kickback
The soccer ball game
Probably going to be #1 pick by everyone
TBH, the best games were made with 3 or less people
my top pick would have been the music one if it had actually worked with my logic
but apparently people solved some of the puzzles just by mashing buttons
Oh that one...
opus
I won by mashing buttons
I am sure @pine fulcrum will too
TBH, I am curious as to which games he will give more attention to than I did.
you should still have finished the note collector game
Note Collector?
Which one?
hmmmmmmmmmm, don't remember that one
you first pick one note, then you had to pick a pair for it
yeah, he'll love it
There's no way
I'm going to be on the stream requesting it if the dev doesn't
I mean, he'll probably try twice until the time limit runs out
And then figure out he can't win
No wait
but you can win it
nope, but Allar is great at these kinds of games
I don't have enough patience
well
I don't remember the time you had there
if it was like 500 seconds
and you had to collect 20 note pairs
12.5 seconds to collect single note
nope
I dunno, sounds doable
yeah
I died or got stuck way too easily
Note: Only devs request their games :p
Good
dang
@pine fulcrum Do you suffer from motion sickness at all?
Not usually
Hmm
It takes a fuckton for me to suffer from it
well, it's still submitted pretty early
You might just want to skip @stable kiln 's game and give him a 1
Sounds fun
Aye
@stable kiln wins art award for best options screen
heh, Handkor had to kill his project too
and then he did that other game in just 2 days
wonder what his other game was
oh yeah
meant to try that
watched you for a little bit playing it and was confused
I don't think I used all the things either
Well, I gave you hints ๐
yeah, although if I had seen that post mortem, I would have figured it all out a lot sooner =d
he spoiled so many things there already
not going to tell what but first thing he showed there was the thing that caused me the most issues to figure out
Neat, when game is added to request list, is auto marked as such on main list
ยฏ_(ใ)_/ยฏ
nice
@pine fulcrum oh right, #129 should be disqualified as well
(no link at all)
Epic MegaJam
HOW TO SUBMIT AN ENTRY
In Unreal Engine game jam tradition, we kicked this one off by announcing the theme on the livestream on October 6 and we're giving participants an entire week to create and submit an awesome game built in the engine.
Submit the following to this thread before the end of the October 13 livestream and include the following info:
Link to a download of your game
Team name
List of team members
@pine fulcrum Have you been given authority on disqualifying entries that do not meet minimum standards? Such that you know they just threw some shit together in an hour and threw it up there?
That will have to be discussed at Epic
Will you be keeping track?
Aye
K, because you'll run into a few of those
And I smell something organic being smoked around my house
brb
@rigid fog you know what, the carrot game was 4 player local co-op ๐
well, that makes sense why there was literally nothing on it with 1 player
that's the game that have registered domain for the entry
but...
1) Last man Standing
2) Couldn't get 4P local play to work in my first GameJam, so I started from scratch for this one```
so I dunno if there actually it local MP
well
there were no carrots
Think I'm gonna need @wheat axle or somebody for local stuff
He live close by @pine fulcrum ?
Kinda
You can probably get @pine glade then too
but the game had carrotattack.com written on huge letters in the middle of the game screen
Aye
Place to continue MEGAJAM 2016 Entry
You'll definitely need 3 more players
Also, you should make a post for people to pre download the online multiplayer entries
So annoying to get multiple people for a big game jam thats mostly single player
Aye
Well
you can front load them
figure out what time people are available and just do all the local MP stuff first
hmm
heh, I just tested
carrot attack need 4 gamepads
It seemed like a lot more
List probably isn't 100% accurate
lol wha?
or well, i have 2 gamepads, so I can control 2 out of 4 chars on that game
definitely a lot more Online MP
I think 120 on hasn't been filled in
looks that way at least
Also, could be submitter didn't mention in desc
You are right
There were a lot of those
Next time, need to make that a rule
same shit with VR games
aye
Does that mean VR?
Or does it mean VR without the HMD
gotta make PS move controller game for next jam ๐
I have those things here
used them for mocap
(for additional hand tracking)
#186 looks bit fishy
although it's possible it's just 3 brothers who did the game
heh
kinda weird that there's 20 VR games
11%
I just had to edit a post
Because someone included their mail address
what
I think the green/red fields are now 90%+ accurate
At least based on description
But too many people don't include those important details in description
I have 6 online mp games listed
hmm
why the cool char score is at Q and not after chat score?
or, should all scores be after the game details?
or, maybe after team sizes
I dunno
Iunno, seems 'less important'
Might just remove it
Although it is a category
Iunno
ill make sure i label future submissions with singleplayer/MP i guess they should make that mandatory
well
they even did template this year
and people still didn't fill in the details that was on the example
some didn't even put in the team name
thats those same people who pull out in front of traffic without looking
"those people" argh!!
I agree @silver swan
MP/SP/VR should be mando
MP+Local/Online, # of players
All of these should always be mandatory
68% pre-registration metric is pretty cool
TBH, we as a community can make this right
gives a good insight into what next year might be like
Since @small fern is so good with small apps
He could do something like a registration app
Google Forms is a free easy thing to set up
next up... epic jam website.
TBH...
That should be a thing
But I know people don't want Epic getting their hands on it
So, it'll have to be a community run thing
if only we had a community somehwere full of unreal people
@rigid fog well, that kind of thing should be web app
not right now, they want me to work overtime ๐ฆ
but I don't really do webdev
damn
I mean , I could but that's like most tedious line of sw work there is
it's easy
peasy
well, it's not difficult
it's just something I deliberately try to avoid at all cost
as it's not something I enjoy doing at all
i wouldn't trust my server for downloads though
all downloads would need to be hosted somewhere else
If you're a game jam dev in the mega jam and wants to be in voice chat during my playthrough of your game, pm me
But it'll take it away from the forums
that sounds pretty funny
Could be the best thing though for game jams
now shatty, why does your game suck. uhhhh
would allow others to comment on each game though
Only have a link from the Community Website
It'll either go great or terrible
I wouldn't force uploads to certain server though
Why not?
nah, just provide link
That's the whole point of it
well, regional issues for one
Upload the game to the community site
some could get crappy speeds
just onedrive
or in general, you'd get peak on upload moment
Might have to bounce off other servers
on server
I could make something like that without much issue, but it would be tedious and probably overkill for what we really need
Not really
The benefits
Outweigh the cons
If someone is willing to put in the time and effort
There's so much you can do
my implementation would use S3 so speed and availability wouldn't be an issue
$
since I use S3 for all the sites I build for the company I work at
I'd say the best person to do it would be someone committed to doing something every month regarding it
I.e. the twitch exposure / etc
2 years of jam playthroughs has been quite helpful career wise
So hosting + more stuff would probably be aight
I'd probably also set it up to automatically transfer the files to glacier after a month or so, unless Epic wanted to give money to help hosting costs
Aye, I don't mind the Game Jam Playthroughs
But have no idea about web stuff, so would need that help ๐
not glacier actually, s3 Infrequent Access
epic hosted would be best... use same login, etc.
not gonna happen though without someone making it first
If Epic would give me OAuth access, I would have already built it a long time ago
But thats an ongoing battle
aye
He already started building his marketplace tools, but that hasn't auto resulted in api access yet
as far as I know
you just looking to build something like gamejolt? ๐
