#lounge
1 messages Β· Page 785 of 1
Indeed, but only if the baker was wanting to use iOS stuff.
If only the source code for Unreal Engine was available ...
and if only it was well commentated π
it is. and it is...kinda, sorta.
Really? Wow. Well ... maybe it should be where someone could do a git pull request and resolve future problems
I'm not sure what ur driving at
If you think having the source code is relevant try using the UWP fork and let me know how it goes.
My point is that you've always been responsible for maintaining whatever platform compliance you need to. And if you're relying on someone else's product, you're not absolved of that responsibility if they can't update their software, choose not to, go out of business, or get hit by a meteorite.
That doesn't mean that you're incapable of handling that compliance yourself unless you don't have access to the tools for it.
So just implement the SDK on a fork?
if Epic doesn't support the iOS port of UE4, it's likely some other unrelated company will do it for you (for a price)
aye yo off topic but has anyone taken ordinary differential equations and know how to solve separable differential equations
iirc u separate each variable on each side of the = sign and then integrate each side separately to get a normal equation.
yes but uh i hate word problems and i cant figure out how to do two of them
theyre sucky and confusing
omg
Can i use this for My Game Map ??
https://www.unrealengine.com/marketplace/en-US/product/modular-building-set?sessionInvalidated=true
pesky ants.
all 3d games look to me the same
like you have a character
in 3D
and you move that model, craft veapons, maybe some shelter
its just boring
So not all 3D games, just 3D games that have those mechanics.
ark looks like rust
no. Rust looks like Arc.
and am tired of coding my ovvn game, also if you make really good game, but u ill knov it all, so u vont enjoy it.
so like you made best game in the vorld but still cant enjoy it cus u kno everything about it
Can't blame devs for pumping out games that resemble other successful games. The games industry would collapse π
If you made 'the best game in the world' but don't like playing it, then it most certainly is not the best game in the world!
u vouldnt play the best game in the vorld if u knev it vell
if you're sick of your own game, that means you're doing something right
it means you have problems but you keep solving them
the difference between a developer and a hobbyist is that one keeps going despite being tired of it. the difference between a developer and a good developer is that one screws up much less
ok
the game?
<-- hobbyist
konkki jelly of my mmo wow
i think games r good as long as u dont knov everything in them
vhen u master it - it gets boring
yeah I'm pretty much at that stage with factorio
yeah basically
if i charge 2 usd per month subscription
and they get bored after 2 veeks
then its over
Don't do a subscription based game, look at Warframe. A massive massive game with huge variation through out it, constantly being worked on. All for free. Sure you can buy packs n stuff but you don't need to. They do pretty well out of it.
warframe is a bit naff though
Has John's accent changed to Transylvanian? π
Guys Canswer my question please
Can i use this for My Game Map ??
https://www.unrealengine.com/marketplace/en-US/product/modular-building-set?sessionInvalidated=true
it's a marketplace asset
as long as you own it and make an UE4 game, yeah
it's meant for that
so every asset in Marketplace is commercially allowed right ?
tbh i want just the streets and sidewalk

that's what they are there for
π Thanks always i have to ask before doing bad things xP
ok in that time i got your money
i can buy the Reddit post and delete it
got myself a motorized standing desk
it's nice, though I need to sort out where to put my humongous PC tower
https://twitter.com/TimSweeneyEpic/status/1299411766682816515?s=20 the burn.... the burn....
While waiting for Apple to #FreeFortnite on iOS and Mac, hereβs another awesome battle royale game powered by Unreal Engine! https://t.co/IZJL1YYUtv
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he is promoting the thing he copy
interesting story
Apple will have a hard time justifying that one π
good
for people wanting to comment just based on the title, it seems Facebook doesn't actually get any money on that transaction
it's a user to user transaction
the more apple continues crossing the line the more likely it is for that bullshit to be stopped for good
I don't ask for much, I just want to see Apple burn. Simple things make me happy
If Steve Jobs amd Walowitz would arrive today, they would want to burn Apple too
Tho, if I had a time machine, I would go back in time to warn Xerox for Jobs and Gates, im curious how the world would look like with them at the wheels
Maybe things like PC's with build in printers
Flopyy drive, cd drive, print drive
remco drive
To where?
the Tart Tycoon...
unreal editor finally has quantum state dropdown menus!
xcode already doesn't function as an ide, I didn't need this piled on top of that lmao
i played ark for short hwile
my character very beautiful
damn it has better combat system than my
so sad
its over for my game
ark is very legit, vhat r u talking about
kinda sad cause survival is not my type but i can see every feature in this game is more polished than my
wait different account
epic games is the fortnite account
epic games international is the UE one
*APPLE SAYS IT HAS TERMINATED EPIC GAMES'S DEVELOPER ACCOUNT
*APPLE SAYS IT HAS NOT TERMINATED EPIC ACCOUNT FOR UNREAL ENGINE
*APPLE SAYS EPIC CAN NO LONGER SUBMIT APPS OR UPDATES TO STORE
all games and sticker remove
The removal of the Epic Games account is Apple's standard process for all accounts that defy βApp Storeβ policies.
the wording on that one is a little dystopian π
maybe thats because 60 people (according to google) can work faster than one π
tru but its just my faulty design
Someone says Epic should start making their own phones
bad
Someone says Epic should start making their own phones
@median wraith I believe that might have been me.
This doesn't really have to do with unreal or anything and so I'm not sure how much help I can get on here. But does anyone know java pretty decently.
unreal is not affected
I want to play my PC games by streaming them to by bed, but NVidia stopped making the Shield
any good replacement for that?
there steam link
steam link is the app, I'm looking for the hardware π
Game Stream
ok I think I didn't make myself clear : I'm looking for tablet advices to replace the NVidia Shield that was discontinued a moment ago already π
I've decided to stop supporting Apple. Asset Forge will still receive updates on Mac because I think that's fair to customers. Future projects however won't be released for Mac anymore, instead I'd like to focus on Windows/Linux. Reasons include costs, low amount of users, Ap...
yeah
on this podcast, they are rather critical of the way Apple behaves
they make good points on how they are alienating devs left and right with their behavior
they make an excellent point that Apple is double dipping in hardware + App Store because, the iPhone would be nothing without the App Store. Apple should be paying app devs to fill their app store, not the other way around!
If the App Store wasn't filled in by independent devs, Apple would be making it all by themselves ANYWAY else the iPhone would cease to be something people buy.
Elon with neuralink thing stream
Can't trust computers that allow buffer overflow and speculative execution attacks to connect to my brain
Let's fix that first
No one wants to become a Ghost in the Shell character
Not true. I'm sure theres characters that die, I wanna be one of them π€ͺ
valorant lost its hype as quickly as it became popular
todays cs scene: lose one round; im throwing, kys kys kys noobs
@zinc matrix depends on where you play: in silver MM, yes. in global MM, depends on the server, but NA is the friendliest. in faceit, there defo isn't toxicity so long as you know your way around the game (having LEM is a must)
Riot Games has a game design curriculum: https://www.riotgames.com/en/urf-academy/curriculum-guide
Just realized Microsoft Flight sim is free on PC with game pass
im workin on a game to play with my friends, you might wana do the same if you don't like anything on the market
i know that. just wondering if people enjoy playing valorant instead of being dicks on a old game π
@zinc matrix in 3 years valorant is gonna be one of them
if they can keep their hype up
if its just for your friends you just need the mechanics and the gameplay
imo being an ass isnt an inherent aspect of being competitive
well that isnt really an imo thing
but my point is more that the competitive aspect isnt really the source of toxicity there
people just like to rage at pretty much anything where you can win
hold on a sec
Well nevermind i could find the video i was gonna reference
anyway how are yall doin
existing
Guys i currently wanne try to learn Enemy AI but all the tutorials just teach a ZOMBIE with walk and 1 Attack skill
What keyword shold i looking for when i want to make my enemy use 2+ skills for example for intressting bossfight?
And would that be the old system they teach with all skills in a blueprint or this other system with "Behaviour tree"? Since most zombie tutorials are just in the blueprint and a AIControler?
behavior tree is basically a hierarchy of functions. mostly if statements. it's a lot like a state machine really. Ideally you'd script both a tree with general ai and a controller with some specific functions. at least thats how I found it easiest
So you would rather recomend a behaviour tree then a statemachine? since like 1 or 2 years ago most peopel made all tutorials via state machine and blueprints i was thinking that tree behaviour must be new since i never saw tutorial about that.
I am currently searching for "multiple skills" "multiple animation" "multiple attack" and Enemy AI but i dont realy find much mostly zombie thing but thats not that good for boss.
I currently google for boss AI maybe i find something intressting
psych
pizza for a Tony ... Stank?
THATS NO ELEPHANT, THATS MY WIFE!!!!!!!!!
also I'm married to an elephant
@sinusheadache ππΏ ππΏ
this game is so dumb; I'm underwater in a robot suit, I picked up an acid mushroom with a propulsion arm and proceeded to kill a fish with it from about 25 meters
elephant
this game is so dumb; I'm underwater in a robot suit, I picked up an acid mushroom with a propulsion arm and proceeded to kill a fish with it from about 25 meters
@light spruce you playing soma?
or subnautica
sounds like subnautica lol
yh
Yep.
how does one kill fish with acid mushrooms? i would like to learn this power
Don't miss.
also I'm married to an elephant
@light spruce feelsbadman
I have Soma. Never finished it. Hated it.
There seemed like there were some interesting elements to whatever batshit insanity was happening in the story... just the limited gameplay of it irritated the shit out of me
re: killing fish... if you use the propulsion arm on the prawn.. you can pick up things and fire them. And hitting a fish with a mushroom will absolutely kill it.
You can also stand above the water line, load a beacon into it, and then proceed to launch it at least 360 meters away for no good reason.
that reminds me I never tried the submarine stuff in No Man's Sky
tldr of soma; you died while getting your brain scanned; couple decades later an asteroid hits earth, resulting in the largest killstreak in the history of the universe; you get ur brain scan transferred to a robotic mech, then a couple more times to get around things; the ai went batshit so u have to kill it; you kill it, then you have to launch the matrix to space in order to preserve the memories of humans, essentially becoming a time capsule.
too bad, the brain scan and transfer thing is a coin flip, and you lose, so ur stuck underwater by yourself while ur brain scan is oblivious to your existence
its basically a love letter warning humanity about the ai going batshit and being overzealous
and also to actually grind for better tech so we can avoid things like this
I got part way through it. I remember wandering around in some offices. I found the terminal that had scans of people. And I think found the "box" that had some simulation shit going on
its convoluting like a christopher nolan movie, but its kinda easy to wrap ur head around it
speaking of christopher nolan movies; tenet is the first "time travel" (it isn't really all about time travel) movie that's actually more accurate than any other time travel flicks out there
time travel only works in one direction. See also: The arrow of time
A Brief History of Time is a quite good book
Unless of course we live in a simulated universe that you could hack, roll back a snapshot, and inject your current neural map into the old instance of yourself.
^^ minecraft
I think the neural map business has a lot of philosophical questions
like.. did you technically just die
Of course, will my luck, I'd probably wind up suddenly disoriented and then fall face down in a urinal because that would have been a perfect time for a snapshot
Well. That depends.
like.. did you technically just die
@foggy path basically soma
Of course, will my luck, I'd probably wind up suddenly disoriented and then fall face down in a urinal because that would have been a perfect time for a snapshot
@light spruce bruh
If you actually took that copy and overwrote a version of yourself... technically, you just killed yourself.
But if you're actually the only version... then you didn't die
but if you rolled back to a snapshot without being able to import new data to it... then you did just die but you also wouldn't know it.
shiiii i think i might replay soma again
And there's also the whole Altered Carbon thing
the thing why old guard didnt make sense
is because how does regeneration work for them
or is it some spiritual shit
I can't say because I don't know what that is
this tweet made my day
just think how much worse it's going to be now that there's officially UFO investigations
if Doom Eternal can run at 1000 fps then so should every game
Vulkan's a hell of a drug
Also helps when the arena size is about the size of my bathroom
I need another one of these posters because I don't use the hatch often enough to be reminded of it every time I come in
if Doom Eternal can run at 1000 fps then so should every game
@foggy path doom eternal had great optimization
sorry it was just a jokey reply to John's complaints about his game not being responsive enough
:D
Doom Eternal does run at 1000 fps tho which was kinda interesting to hear
@foggy path the downsides to ignore are outclassed by the upsides.
sigh. my prawn is stuck and none of the console commands will get it out
Guys, I'm trying to buy a new internal hard disk, does HDD WD Blue 2TB perfomance is good to store UE software and project datas?
I have my UE stuff on an older HDD I'm sure a new one will be fine :D
π₯° I just worried it will have problem on baking and rendering side
if you have to get a spinning rust drive, just make sure it's not an SMR drive
@light spruce sorry I'm quiet confuse, I'm not really a tech person. What is spinning rust drive and what is SMR drive?
Mechanical. As in "not solid state". SMR is shingled magnetic recording. They have atrocious write times because they can't just write to the disk. They have to rewrite larger chunks of the disk for every write operation
are there any other kinds of HDDs?
ssd
those are SSDs
not HDDs π
hard disk drive, HDDs have disks
SSDs are solid state drives, they don't have disks
platters would be the word you're looking for
"Disc and Disk are both variants of the English word for objects of a generally thin and cylindrical geometry"
so, no, disk is fine
The name of the actual part that rotates and has data on it is "platter"
not phone my dude
yep
Discord does all kinds of fucked up things with text rendering. It'll change the antialiasing on all the text when someone is typing.
^^
And it may be more broken at different scaling
i turned off hardware acceleration and it fixed it
but i'd like to make use of hardware acceleration when it's available
I don't have hardware acceleration on and it still does dumb shit
Really, the tl;dr of any question containing "why" and "discord" is "because discord is garbage"
how hard is it to render text on a screen π
I think I just realized that it's not changing the antialiasing now that I've had the user list hidden
this is not an rtx game
discord is garbage indeed, but it's where most people are
i wish telegram was more popular
make your own program and make it popular
It's actually slightly more complicated than you might think, but considering that's it's primary job... and it's built on Electron which is built with Chromium... it really is pretty incredible how bad it is.
it took me days to write a short VBA script in excel, i wouldn't want to attempt to write a chat client let alone make it popular
How hard could it be? Google's launched at least six of them.
i'm sure you could stackoverflow your way into it
hire some programmer, make your own program and make it popular
is that how you approach your simplest problems with software?
you must be linus torvalds
yeah πΊ
The name of the actual part that rotates and has data on it is "platter"
@light spruce that is borderline /r/iamverysmart
Dude, that's the technical name for it and has been since they were invented. If you don't like it, I don't know what to tell you.
12,950 votes and 177 comments so far on Reddit
best news of 2020: https://www.reddit.com/r/instantkarma/comments/ih5bg4/guy_tries_to_rob_outside_of_a_restaurant_and_gets/?sort=controversial
an armed robber getting what he deserves
also this: another n-word user getting all bled up after getting beat: https://www.reddit.com/r/fightporn/comments/ihy8kq/another_racist_gets_what_she_deserves/?sort=controversial
about that first one
denied driving a motor vehicle dangerously, but was found guilty
yeah, everyone could tell that outcome
i fixed one thong
so you are in the underwear fixing business?
JohnOfThongs
So i know this isnt the proper place. But i dont know where else or how to post in lf people.
I have a pretty simple game idea. Pretty much all of the game can be created using blueprints an there isnt another game of its kind on the market. Im looking for someone who would want to team up with me about working on this game together with the end goal of publishing
I think you need to work on your pitch. Every so often someone comes along and says something similar. Anyhoo, the correct place to ask is in #looking-for-talent check out the pinned messages in that channel
umm
kind of omg vov vhen complex feature vorks after first try
I'm leaving Google and will start working for Epic Games on September 21.
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that's serious move
scientics researching functional languagues
he made a MUD once, Epic making a MMO confirmed!
yeah, whole city of skyscrapers to mop floors will require a lot of people, perfect MMO material
@solid aurora plus the skokum guys
new scripting language when
I'd rather eat live grenades
I wrote an article on my blog in like 2008 or so about how to sandbox javascript code running in Rhino and it still gets the occasional comment :D
I guess information on that topic is really scarce
and people somehow still 12 years later are using that antiquated tool
it was antiquated in 2008...
there are still dumbshits that use delphi
InnoSetup is using Pascal so can't run away from it.
VVVV is using Delphi at its core.
I'd be less upset by visual basic at this point
time to write everything in rust
by which I mean "I'm going to go get a sandwich"
well, MUN is a scripting language that looks like Rust.
Mun, a programming language empowering creation through iteration.
I should work on my project but I just enjoy doing nothing.
tbh there's only two langs that I'm interested in using
etc
Haskell and Elixir :P
they both bring something different and interesting to the table instead of just being the same as everything else with few modern features
you added dinosaurs? :D
no i made everything faster and more responsive
but if you work too much you can go crazy. like legit crazy.
sounds good
@zinc matrix yeah the combat system in you game is only good on paper maybe go for something more classic.
its up to you, just saying my opinion
i indeed liked simple responsive ark combat system
little work this evening in unreal
cope cope bro
man, how the fuck did I know someone was going to mention Haskell?
@light spruce because Haskell is the only language that's consistently showing you new stuff you didn't know of even when you've been programming for 20+ years and used two dozen languages :D
epic is vinning?
@foggy path Well how bout you go write some PDP-8 assembly, hipster
something new and useful :P
Fine. F#
F# is like a slightly watered down version of Haskell
:D
I think a good example of something new and useful that Haskell taught me was the concept of Monoids
I honestly don't know anything about it other than it exists
that sounds like something you talk to your doctor about
and never mention to anyone else
a monoid is basically something that can be "summed" or "joined" in a sense
for example numbers are monoids with addition
strings are monoids with concatenation
arrays are monoids with concatenation as well
etc.
so it's an interesting property because if you define a function for monoids, now you can use the same function with all those types
you don't need a separate definition for how to concatenate strings and how to concatenate arrays
it's not really like it's a totally new idea... it's basically just generics
but it's generics on a level that I never really thought about
it definitely sounds less shitty than just doing all kinds of function overloads throwing random crap into it
Ideas behind Elixir sounds nice, but the syntax that is a mix of Python and Pascal (End) is a big no...
I refuse to like Python
I absolutely do not like solely having things indented
I also find it harder to read... kinda like having to deal with bash scripts
Haskell allows to define custom operators, so for example you can have >>, >>=, <$>, <*>, $, ++, ^+^
bash scripts.... that if/fi case/esac always raises my murder meter
will take any real scripting language over blueprint shit
or <<%@=
>'.'<
my favorite haskell operator is the boob operator
(.).(.)
it's valid but it's pretty nonsensical and not useful
:D
but yeah in terms of how you do it in haskell instead of function overloading is you can define "typeclasses"
for example Monoid is a typeclass which defines certain operations
#yolofuckit just using nothing but brainfuck now
so you implement the Monoid typeclass on Numbers, Strings and Arrays
or you can implement it on your custom types as well
it's a pretty flexible system
types can of course implement any number of typeclasses so they're a little bit like interfaces in a sense
Is there any sort of guide for implementing a new scripting language in Unreal?
probably right next to the guide on "writing an MMO in a week"
uhuh
I don't mean implementing the interpreter/compiler from scratch, but taking something like Lua and attaching it to Unreal's APIs
Godot seems to have a lot of bindings
Even a Haskell one
that's because Godot hasn't realized what Unity did which is "having a bunch of different languages supported is a total nightmare on multiple angles"
Godot doesn't support all of these languages, it has a clean way of binding them, and external developers are using it for their benefit
Unity never had anything like that, to my knowledge
clean way?
As opposed to, ad-hoc way that requires Epic to maintain their own implementations of Python/Lua/whatever
Unity maintained their own JavaScript implementation
I think LUA and MUN both has very clear examples on their site/github how to embed them in other languages, like C++.
C FFI for all the things
MUN hot reloading in C++ and Rust https://docs.mun-lang.org/ch01-03-hello-hot-reloading.html
i dont understand this code son
how it is good for both external and internal devs?
@foggy path embedding javascrit is not very interesting
what is super interesting now is embedding WebASM
there are a myriad interpreters/jtiters, depending on your need
and webasm is heavily sandboxed by default
and you can compile any lang into wasm
so wasm game modules would make a shit ton of sense as you could still use C++ for them
yeah the Rhino thing was just a dumb joke lol
btw, Microsoft flight sim embeds webasm
yeah I heard it heavily uses JS for scripting
for like the airplane cockpit dials and such
not js i think, webasm
from what I heard it actually is causing performance problems for some users :P
fly-by no-sql databases. Genius π
probably would have used golang if it wasn't for it being created by google
so where did they put that fist? π
A raised fist is an issue these days?
For context, Ubisoft put out one of their "not political" games which basically casts BLM protesting in the villainous role. https://t.co/6EUzSLVumF
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1356
One day North Korea will have more liberties than the west...
And?
If you are no longer allowed to insult someone who opposes your opinion, free speech has died
It sounds more barbarian than it is
i thought ppl been raisin fist like forever
(Hans Teeuwen, Meiden van Halal, owninator may now what I mean :d)
Ubisoft wants to make it look like it's about "raised fist" imagery but if you look into the context, it goes a bit deeper
hmm yea, seen a bit of it, but wasnt actually sure what it was about
not his best work π
Was about free speech, satire, insulting and how there is a movement that can't handle it and want to stop it
Wasnt so much about the comedy :p
he pushes some limits some of his stuff is really funny tho
It was around the time of the murder of Theo van Gogh when we were confronted with the totalitarian anti free speech force
I think we're at the point in our age that we have to objectivley dicuss the problem of selective free speech rights, that we see happening today
america is a diffrent place tho
Yes but its different yet the same
What happens there, has a deep impact here
Some time ago there was a similair occurence in the USA, which also impacted politics here (Sylvana Simons in the Raad van Amsterdam), but that 'attempt' failed
People shouldn't say what other people are allowed to say, it kills any discussion
Tbh right now Im thinking that the New World Order of the Illuminati is looking pretty great
Equal opression for everyone
Or like in Equilibrium, equal depression for everyone
All I can tell is people living in the west think wester values are best, talk about tolerance and at the same time try to impose those values on other cultures, which is not tolerant -;-
what they miss in context of people living in different culture than their own
for example
in Poland, people really against anything that may impact or threaten their views and/or culter simply because of long chain of historial opression
and the fact that culture here is build around not agreeing with anybody on anything ;p
Historical point of view with Europe is that its a commonly shared understanding
the romans, the spanish, the french, the germans
more in the east, random russian encounters
There are cities in some countries that are way older than the country itself
i thought american culture is the same as english but without the tea
you cant be further from truth
also hamburger should be a banned word, cuz ppl from hamburg dont like to be eaten
are you going to silly level now
and the fact that culture here is build around not agreeing with anybody on anything ;p
@solid aurora I do not agree with this π
we tolerate a lot over here becouse there is still no cure for level 3 stupid
they literally used the BLM fist, didn't realize ubisoft had such racist fucks at the top
they made a game about fighting against, and oppressing equality, of course the mobile audience would play stuff like this
what ?
So, to recap: Ubisoft supports sexual abusers, racism, sexism, homophobia, transphobia, and even made an entire game justifying killing Black Lives Matters protesters.
But sure, they definitely don't get political. Uh huh.
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how
game is game - its about killing and stuff
thats not how u should call a method
bool IsMaster
bIsLeader
ftfy
I have no idea but the coding standard says boolean variables need to be prefixed with b for some reason :p
tbh the whole prefixing business is pretty bizarre lol
why booleans only
also wtf is with uppercase properties?
who even uses uppercase first letter properties?
:D
Tim Sweeney it seems
I think the history behind F is weird and meaningless by now π
yeah sounds likely
it probably stood for something at some point which no longer exists in the engine :P
it was first used for FVector (FloatVector) it seems
but that info got lost on the way it seems π
that's what I meant by "the history is weird"
:P
Discuss GitHub, using source code to modify the engine, and the creation of engine plugins.
Yeah I guess people somehow started naming all structs with FWhatever because they weren't told what the F was? :D
yes probably that
considering it seems that FVector original naming seems to be from Unreal 1 or so?
that's more than enough time to forget the original meaning π
haha
I wonder how many times have I started looking for a "switch on bool" node
I've definitely done that on a few occasions...
:P
just replace your bool with an enum first
then you'll find it!
this is a message from the "anti bool" committee
lol
I had a great idea of making an interface that could use different enums because flexibility so I gave it a byte param instead of an enum param
but seriously, in C++ I don't like functions that take bools, especially when they take more than one π
it's always confusing
I just became lazy and converted the byte to an int every time instead of converting it to an enum lol
yeah same I usually do one bool only
I hate what's become of the hitman franchise. Too much needing to make him less morally ambiguous and the games have become too linear and feeling like they're on rails.
Absolution was the death of the series for me. I'd rather have seen Hitman : Unrepentant.
really, I thought the new ones were considered to be quite good
They have mass appeal. I preferred them when they were closer to hard stealth games and less COD light.
What do the new ones have to do with COD :D
The whole guns blazing thing was too much of a divergence from the core of the previous games.
Yesterday I announced both the halt for supporting Mac and further extending support for Linux. Today I've released my (free) game Techium Eclipse for Linux! You can download it at @itchio: https://t.co/sgc0YHqzip #gamedev #indiedev #linux
I seem to recall there may have been a mission or two in some of them where it was really hard to not do it that way
It felt forced in some places. The level design iirc encouraged it.
it's entirely up to the player how they want to complete the mission in the game though
I'm a big fan of hardcore stealth games though and that was the appeal of the hitman games for me.
I don't personally mind making guns blazing a viable option, sometimes you just wanna fuck around with guns :D
Like played them on hardest settings, hardcore, no checkpoints etc...
My hitman playstyle: max pro stealth 100% no mistakes
...then I mess up and kill everyone with hardballers
lol
hah
I mean tbh I'd usually restart when I mess up
but I'd spend some time just shooting people for fun :P
but yeah that too, once you know it's not 100% go psychopath.
if you ever find code with no swears in the comments it was clearly written by aliens
if you ever find code with no swears in the comments it was clearly written by aliens
since UE4 code is rather public, does it really include some swears?
of course
I see conflicting answers π
one does not necessarily exclude the other 
those swears are pretty tame tbh
If you don't like conflicting stuff, don't go and see tenet
Me after seeing tenet:
Maybe they already did...
I was going to tell a joke about time travel but you didn't like it
since UE4 code is rather public, does it really include some swears?
@ancient hornet A lot of things can be founded in comments π i found this in epic's code:
"// Transition scale (TODO: Could probably nuke that guy).", "#if 1 // Shit code until we get member functions". π
someone needs to write a Profanity Parser, I want more of this
Hey guys, Iβm a beginner in Unreal and I was wondering if this is the right place for me. Iβm trying to find somewhere beginner friendly.
Sure
At least from what I've seen people are usually happy to help even in beginner questions as long as you make an effort
Iβll definitely make an effort. Usually when I ask a question I include what I tried and what I looked up.
lmao konki
i dont understand why epic doesnt make a much better launcher than steam, if they are trying to get steams users with free games, that wont be entirely enough. So.. why not just make a better launcher, with all the things steam basically has? There must be a reason i cant come up with honestly
it's a very good question
there are a lot of really weird problems with the launcher and many people seem to have performance issues with it as well
it's not like they don't have money to pay developers to build it
somehow I'm just getting a feeling they told some C++ engineers to build an electron based application which never ends well
lol
well it does feel like they are trying to get the users away from steam, maybe they just dont play their cards instantly, and it might come one day with more crushing force, for now I believe its the security issues apparently from what could be found on the web
like anticipation, give people a good deal of games for a well sized library. Then give a better launcher and this will take this "I have more games on steam" away and not much people will have a reason not to xD I would do it this way probably
I remember taking a survey about the launcher recently. There was even a specific question about performance too
these edges are supposed to line up 
so confused
either date wrong or he is just that fast xD
wrongdate
somehow I'm just getting a feeling they told some C++ engineers to build an electron based application which never ends well
consider that most of the store works in a browser too, it's no wonder
the launcher part could have been more native though, but I mostly think they need to make it REALLY Electron to get a much better runtime than what UE4 offers
umm am not sure what to code now
a game
i see you coping
no its great
EGS performance was worse compaired to now
Has anyone ever worked out what John means when he says cope? I'm pretty sure he doesn't mean the English definition.. π
I wish EQS was shown some love too
You fear Religious men wearing dresses?
pretty sure the religious ones are the ones more likely to be child predators
EGS performance was worse compaired to now
@sage tendon batshit then, horseshit now
I think I'd take batshit over horseshit. Less of it.
One of the largest youtubers play your game and you sell 4 copies on steam π
2020 looks good
too busy being scared of reapers
miners rise up
@fluid bloom free all frozen strawberries!
minors rise up
Houdini Digital Assets in Blender. Looks like it's not being maintained but just the idea of it is pretty cool.
Waiting for the free factory environment project to load 
I kinda wonder if you set up enough stuff in Houdini if you could just get it to the point of "hey, just ... go ahead and generate an entire game"
π
@plucky pagoda I've been waiting for a conversion of Open Mesh Effect for UE4. I might even get on that. It's probably a bit beyond me in technical terms but nothing I can't learn as I go. I might have issue with the python too as I can only read it, never written it before.
@fathom wadi The same person who I linked before has two repos related to OpenMeshEffect. Those might be worth taking a look at.
I have a while back. Just been waiting. I mean, making it work with Unreal isn't a small task by any means. Got other things to do but everytime it crops up I want to get it done. It seems like a standard for such a thing would be beneficial industry wide at this point. It's not like procedural stuff is going away any time soon. Plus it lends itself to parity across engines
I'm working on adapting a lot of stylized modeling stuff I would usually do in Blender to Houdini. It's getting less painful.
I wonder what it will be like to do procedural stuff in UE5. The 1:1 pixel rendering ratio thing would open up a lot of screenspace techniques I guess. Some algorithm for tracking pixel content movement might even improve the transform calculations
@ancient hornet Actually the whole video is wrong tbh, some crap shared by someone at Facebook UE4 community
god Wii Play and Minecraft aren't sorted correctly too XD
facebook, reddit, 4chan, hacker news, terry davis, whats the difference regarding accuracy of information?
There's a right way and a wrong way, depends on your year of release.
Music:
Persona 3 - Master of Shadow
I only get news from a Terry Crews chat bot that pulls info from 4chan and runs it through google translate
@junior meteor Yes, for a man and even his dog.
But maybe look at the marketplace plugins for more convenient tools (e.g. Allright rig)
the free Rig did wonders
We do live in age of wonders *nods*
We live in an age where 3d and game tools have come a long way so much I'm sometimes mad i was born too early
Age of Technology Raped And Rippened the Minds Of Men
I mean unless you're literally on your deathbed you probably can still make use of the advances in tooling so no reason to be mad :P
I'm not sure that fun is a real thing anymore
uhuh guys !!!
what?

uh
fucking C++
this language is designed to just be random isn't it?
we had a bug in our game project that only manifested itself on the other dev's PC
and the only difference was he's running VS 2019 and I have VS 2017
and you wouldn't never guess what was causing it...
apparently bools default to false in VS 2017
but...
they default to true in VS 2019!
like... ffs srsly
:D
this damned language just refuses to have any kind of sane behavior
what? no
that's NOT something C++ does
bools default to nothing unless you set them a value
if you specifically initialize them with manual (but unspecified) default initialization they get false
well whatever it was I have never seen any other language behave so erraticly
I had some bools in a struct defined just as bool whatever;
on one machine they defaulted to true, on the other machine to false :P
they were "not initialized" so random values
it's not really specific version of Visual C++ related π
it definitely seemed to be because the problem persistently repeated on one machine and never on the other
most likely a compiler difference somehow caused it
some C users like those "not initialized" states because they feel like they don't need to waste time setting values before you use them, to avoid writing a value twice (and not waste CPU)
compiler difference could shift stack position of the object a little and have it work better
there's also the possibility that your VS2017 build has an option enabled to memset memory to 0 in heap allocations
and your VS2019 build doesn't?
this is possibly a result of the "InitAll" part they mention
it's very much like going back to the stone age with this language compared to what I usually work with :D
I mean it kinda makes sense that it saves cycles to not initialize stuff... but uuughh
:D
well there's a long article about that topic π
you know why I like the
auto val = int{1};
syntax? because it's impossible to have a variable auto val to not be initialized π
people say "booouh auto burn him!" when it's not even for making the line shorter π
that relatively new initialization syntax is a god send, I save so much time on constructors and I just put that everywhere if possible!
yeah I don't know auto seems perfectly fair to me if it's clear what type the value is Β―_(γ)_/Β―
..but then again even with that I'm used to languages with more powerful type inference
wait until concepts where you get the best of both worlds!
auto but not "free for all", but not "exact type written in stone"
I think concepts will be the biggest revolution for C++20 by far
they'll change completely how we write code
it sounds like a better type inference system which is definitely a nice thing to have
but.. Haskell
:D
in Haskell you can sometimes tell how a function behaves simply by looking at its type signature!
this isn't type inference related as much as it's the super hardcore "no side effects" rule
which I don't like much, too extreme I feel π
I suppose you noticed https://twitter.com/Augustsson/status/1299570513723797504 btw?
I'm leaving Google and will start working for Epic Games on September 21.
334
I saw that RT'd I think but I have no idea who this Lennart is :D
well he made one old implementation of Haskell and worked on ML languages before Haskell existed it seems π
heh
maybe they'll rewrite EGL in Haskell and it'll stop being kinda crappy
...or not
I want to think it's Epic starting a project for that intermediate language between C++ and Blueprints
I wonder if that's a good idea
Then they're just going to have a third badly documented programming system
I feel that blueprints need a "backend" in the form of some textual language
would help with diffing
True
It would need some meta format for all the visual sides of it though
and that seems extremely likely to just clutter the shit out of any diffs
they could also solve it with tooling
there's that BP diffing tool already in the editor but it only works if you use the editor integrated VCS stuff
if you had tooling that could just work like any difftool you can run from git cli or whatever, that'd pretty much fix it I think
ya
I mean, if there was a tool available then you'd just need to add it into your .gitattributes file (for example)
yeah
even with a diff tool, it'd just be a lot of pain
you'll want to put that tool in github too? or gitlab?
some textual language that is "friendly nearly like blueprints" would be a good addition if it doesn't cause weird friction
so if it works on top of the BP virtual machine or something for example
@ancient hornet he already question for more supported languages on unreal
who/when?
@Augustsson Is it a new language?
Is it a C++ extension (i.e. vectorizer + annotations)
Is it an IR with its own type system and optimizer?
Are any of these related: ATS, ISPC, Haskell, Idris2, dependent types, machine code?
but I've seen that
@csaba_hruska I'll leave these questions unanswered for now.
that doesn't give us any info π
There is 99% some new languague in the works for UE5
Help to keep Blender development going: https://fund.blender.org
Learn everything about Blender 2.90 at https://www.blender.org/download/releases/2-83/
==
Video by Remington Markham (SouthernShotty):
what I don't know
if it is really new
or implementation of some existing languague for UE
you heard it here first, UE5 will have text "scripting" languague (;
so if anyone gets bored in the latest master branch there is an "Enhanced Input Plugin". It's fun so far, you can use it to easily swap out input context so say you are a player you go bam i am a player and these are my controls and input events and then swap it out to a plane for example and now these input events fire off. Or you could add onto existing context or action so say a player unlocks abilities you just add in the input context mapping ontop of the existing ones. The other interesting part is since these are arrays its easy to add/remove mapping at runtime. Each input event is a type so now it has things built in for tracking hold, hold and release, down/up, etc with adjusting times and modifiers.. kinda neato
sounds dope
it also supports chords, or things like doublepress
i dont download master anymore, its the most broken shit ever π
you rename a var and crash
@solid aurora we don't know the changes coming to UE5 yet
yep its pretty neato @fringe sundial , the tap and hold and release just simply working and being adjustable was super nice
still broke in some places, adding new keybinds to the mapping actually adds it to the asset in the editor when testing in editor lol. also cant seem to figure out how to save context changes at runtime
when unity will finish it's new input system ?
probably when they finish their new terrain system. Or the visual scripting system. or the DOTS systems. or
i tried a master branch 3 times and it was a horrid experience
for me random stuff like promote to var in material and stuff like that would just crash the engine
to the point where u just stop doin it
allways keep in mind u build a tolerance for awwkward real fast so fix the 1st time it bothers you
yea mayB
well usually its better to let those new functions age a bit
stuff often gets a big overhaul after a while
This new splash screen from Blender is outstanding.
That input stuff sounds great. Now when are they gonna add proper gamepad support to UMG so you don't have to make something custom for it
thats a very good question and I don't think anyone has an answer π¦

I had messed with UMG recently to try and make easy gamepad and kb&m support that'd easily switch between the two. I kept almost all the blueprints in a button widget. There it handles setting focus, doing the seleted animation and teleporting the mouse when using a gamepad but not mouse. The only problem with it working how I'd want is how limited input is handled for focused stuff
One can hope to see new QOL stuff like that in UE5
It seems like something that wouldn't be a huge pain to add to the engine, but what do I know I'm not a programmer I just use blueprints 
supportin game pad in generic way for ui is actually pain
that's why most people resolve to using virtual cursor
and some hardcoded screen switches
I am hoping they get the team behind dauntless on to show off their UI and input handling. They do it very well and support all consoles as well
the ui toggles in real time as well, i can have keyboard inputs and ui and when I hit a gamepad button it toggles instantly to teh gamepad layout and ui
when unity will finish it's new input system ?
@solid aurora they did roll out 1.0 already
and it's supposedly the recommended system for Unity 2020
but it's seriously bugged in every direction
I've spend few weeks fixing it for my own use
at some point was having regrets because I could have just rolled out my own simpler input system in almost same time
I've now wrapped directinput dll to bypass their buggy HID controller support
and now in progress of wrapping windows.gaming.input
(mainly to get access xbox one trigger vibrations on win10 desktop)
this all started in me wanting to just try out it's current state, but the thing just kept giving me new things to fix before I could even remotely use it
now it's looking like it's one full month to implement whole input stage (with proper rebinding) for all niche devices I need to support
it's not any better in unreal either for the devices I want to support
(but unreals input setup isn't broken in every direction)
I asked this last week but no response.. Can I apply animations bought from the marketplace onto characters I own that are rigged in the project?
Everybone in my body hurts me π©
When i will buy villa and Range Rover Vouge

Im tired of living in rental houses
I'm sore too, I cleaned my shower, I need a power buffer next time
Oh
Project concerns progression and evolution of our species.. Not programmer.. Self Taught to visualize the plan.. Seek users interested in such a topic: Progress of Human Species.. Must Connect. Will not explain project ATM but soon. Have questions, need answers, related to code.. Add or reply, must Link.
Are you roleplaying an AI?
dont scare my ass like this, just cause the marked X picture is bigger, it gave the first impression of "oh jesus crist.."
good job xD
Did you learn this by yourself over youtube and such or work experience?
Any time you see blueprints that are basically copied and pasted a bunch there's probably a better way to do it
I am to use it to level up our kind, upgrade our mind and boost our stats..
@zinc matrix that thing looks like a Kraken
@zinc matrix its a pleasure to be able to produce something after learning on your own... I think i Understoon purpose of variables so far ha
...................................................................
good thing that bp is unreadable, cuz u shouldnt post MP BPs i think π
yea its his work and all that
ah ok np than π
i think π
i totally would, but would tell others its illegal
im only lvl 3 honorable
thats about 3 above average tho
well if its free its allright i guess
some ppl do a neat lil trick in 4 nodes and sell it for 20$ it might be more of a problem if u post something like that
scale by -1x, and now u got it mirrored
stuff like that
yea free is also relative, he might want his downloads
i dunno i didnt try read it
what pack is it?
i often like my wires over functions tho
ahh i like switch on enum
its better than a lot of branches
im usually on branch 4 when im like.. yea i should go for enums π
and than i do 4 more branches
everyone forgets about the select node(s)
i like the super basic π
in terms of speed its all pretty similar i think
enum and select is way more easy to change later on tho
I wish bitmasking worked in blueprint
but you could also just add another branch π
i cast you would add in (explanation) of curses you cursing with
just arrived to point where enums and functions are to be understood..
a function is a bunch of nodes hidden under 1 node
it doesn't have a way to shift them is the issue
ah yeah
so you can make one and evaluate it but you can't really do anything with it
@carmine frigate Now I'd like to hear your definition of a macro
i like my nodes right in the open π
foreachloopwith break is a macro right? π
it was more pointing out that your function definition was probably more appropriate for a macro... since that's what it does. Macros can be reused, but they're effectively just copy/pasted into the execution. Functions are actually turned into... functions.
marcros are more for pure math i think but im not good with terminology
or i just dont do macros
@quiet narwhal Sounds a lot like what the new input system in Unity does. I've played with that a bit and you can switch out mappings, so like a separate map for menus vs gameplay. In UE I basically do it with enums, if using the default input events, but that means no separate configs/bindings for different input states. Sounds like the new thing would mean no longer having to write your own if you want different sets of mappings.
well that's some pretty terrible coding practice
@plucky pagoda Why not use a blueprint api?
its how math in my brain works, i dont collapse stuff, it goes from a to b
There's definitely better ways to do it. I've never been inclined to though. A switch on enum is enough for most things.
my controller just uses a blueprint api that I did for input and that's implemented on the character side. For UI, I'll have to do a select change what I'm sending inputs to.
Help to keep Blender development going: https://fund.blender.org
Learn everything about Blender 2.90 at https://www.blender.org/download/releases/2-90/
==
Artwork credits:
Blender 2.90 Splash by Daniel Bystedt, EEVEE Motion Blur by Juan Carlos Montes, Nishita Sky by Andy G...
convert mesh to grease pencil just poked me in the eye and said "oi, do something with that dude"
that way you do all your logic on the target side and what's actually getting input is largely just a dumb pipe
Face-Set FK mode for mesh manipulation. That is pure sex. Emulates an FK rig whilst you deform so you can get that rigged movement without a rig. Genius
how ... bad is the sculpting performance right now?
how about compared to one of the other sculpting tools where 3d space actually exists?
once that and material layer painting comes in. its gonna be all blender, baby! π
@zinc matrix I could have sworn it had material later painting. Perhaps it was a plugin but yeah that seems necessary considering. I wish they had more stuff for Freestyle. I find it becomes a battle to get a clean render during animations most of the time. Often with undefined edges being culled as hidden by default and such. It makes modelling NPR objects that are spherical or torus shaped a toss up between edge marking or natural settings.
Blender is legit gal
I don't get modifiers tho. Only 4 of them work on default settings
if it's a plugin, I consider it a built in feature if it works. The entire thing is plugins anyway
Last time I used that I had to compile it manually because im a cheap ass. Which was nice because I'm used to compiling UE so doing something else for a change was cool.
to what extend it is possible to eddit mesh in UE4?
Ahh
First day back at work
And first message I check on Slack is coworker telling me he reverted a change I did where the commit message says in fucking bolded all caps to not do it or it will cause problems...
:D
it's almost as if they have no fucking idea what they're doing
to be the only responsible person on the source control server is a burden akin to Damocles. What you should do is just disable any revert access until you get back :p
how do you cope @zinc matrix
what kind of dumb dickhead just casually reverts changes?
apparently it was to fix a bug :P
but of course as usual nobody bothered to look for the actual cause of the bug and instead just patched over the symptom
"Before reverting someone's commit to fix a big, ask yourself this question: How many bugs do you want to have right now?"
Disregard women acquire currency
I love when you have a merge conflict with one other person, and the "lead" tries to resolve it without consulting the people in question
brought to you by people who don't understand firearms
Might as well just be a flashbang with a trigger
I'm setting a goal to have over 70% of my commits have "fuck" in the description
Trans Galactic Rotational Aiming
Hmm
Love how I got 64 Mb compiler errors out of 3 almost empty c++ files.
You're on the way to cold fusion!
wtf i was giving nosedrops dated to 2016 to my eyes and wondering why they hurt
... dat muda faka, renamed a cpp file and bam - all errors gone
I can't leave without my buddy, Superfly
There's a good Life Pro Tip for John
before applying medicine check what it is
and check if it's out of date
:P
live fast and slather that toothpaste on
well, this place really has dried out as of late
it's a little quiet yes
should be angry at idiots if anything :P
so .. vegans?
@foggy path so if one eats bats or so one is idiot?
...what?
I have no idea what it is you're suggesting :P
because humans eat meat. we get zoonotic stuff
Bats are responsible for Corona, apparently. And considering how fucking terrible that beer is, I'd believe anything.
no. they are being bats. nothing else
you being a meat eaters causes zoonotic diseases.
it's linked with oyu. you are the cause of bad things
if it's not a bat, it's a cow, or a chicken and sometimes pigs.
bats dont know they should not get infected by a virus. humans know it. and humans still eat meat.
wtf is that
is it as ddangerous as zoonotic diseases?
nope
did it kill as many humans as zoonotic stuff?
nope
what is your point, meat eater
Listeriosis is a serious infection usually caused by eating food contaminated with the bacterium Listeria monocytogenes. An estimated 1,600 people get listeriosis each year, and about 260 die. The infection is most likely to sicken pregnant women and their newborns, adults aged 65 or older, and people with weakened immune systems.
No idea what his point is, but mine is that this is exactly why people think vegans are stupid assholes.
that poor food hygiene and preparation is the primary contributor to disease spreading from food to humans, not the source of the food itself :P
what a cute small number. killed by plants
adorable
if you were vegans, this never would have happen
justinj. thats why i am angry about NVs.
Pretty sure the two of us aren't personally responsible.
justinc correct.
but its your mindset which changes things
me being vegan wont save pigs or anything
but its my mindset which changes things in me
and others
every time you pay for meat, you do selfish act.
My mindset is that you've done nothing to dissuade me from assuming that all vegans are stupid assholes.
Good luck with your crusade.
and if we were all vegans there would be noreason to invest even more money into animal farming shit which doesnt create zoonic stuff.
just go vegan.
its easy
@light spruce you do realize that he's just trolling right? :P
@foggy path do you realize that you are not understanding?
πΏ
Poe's law, man.
lol
dont tell me a physical law determines how you live life... and how you handle others
wtf
The true way you would be 100% unselfish is if you just ate food paste
By being a vegan you are contributing to the destruction of the natural ecosystems
food paste is the same as eating solid food
Regardless, I can definitely say that being here has resulted in a personal best for number of blocked users.
No it isn't, it can be produced in a much more efficient manner than any other form of nutrition since it doesn't matter where it's sourced from
@foggy path i at least dont support animal death while doing what you do.
π
food paste comes from plant based meals
not from air
did you just assume my source of nutrition
yes i do
czech ur facts
So now I can just kick back and enjoy some teriyaki bat jerky
meh this is getting boring, I'm gonna go back to programming
more like "oh fuck he got me i should become vegan and everything i have learned in past is wrong"
oh snap :(
sometimes I wonder why people come to this server to talk about dumb ass shit so much
I'm on a bunch of other discord servers too, with many with arguably lower average age
cause you cant teach people something if they are not random people
and this still has the dumbest trolly conversations lol
Yeah, I either need to do some design work, look at the ... fuck... whatever it was called... the skills/abilities/something plugin framework... or I could just play Subnautica and wait for my allergies to kill me

