#lounge

1 messages ยท Page 744 of 1

foggy path
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with large servers like this it's not worth risking it

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get the entire server banned gg wp

tough sierra
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Hmmm.

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I'm surprised they haven't taken massive shits for that honestly. That's kind out of server mod's control what goes on.

mild root
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if people think games are not worth buying, why are they still worth playing?
for me if I don't want to pay, means I don't want to play.
so I buy few games per year and play them a lot. and I have more time doing by not playing bad games

tough sierra
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I was piss poor for a many a year.

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So wanted to try em before buying.

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Which ended up buying a lot.

foggy path
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I think it's entirely fair if you can't afford them to begin with

mild root
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so you prefered to stay poor and play games

tough sierra
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It wasn't a choice at the time.

foggy path
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I definitely pirated tons of shit when I didn't yet have a job :P

mild root
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if you are poor it is not time for playing games

foggy path
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But I stopped when I could buy things legit

mild root
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there are many free ways to spend time - learn to do something

tough sierra
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Not exactly as easy getting work being legally blind, actually finally got persistant enough to find work due to having to support someone through college.

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There are reasons to be poor with not much to do.

foggy path
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Ah yes, the classic argument of "if you are poor you aren't allowed to have fun"

tough sierra
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Shit I think i about started a flame war >.<

foggy path
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lol

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I don't see one tbh

tough sierra
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Dude i ain't gonna lie I felt salty as a salmon.

real palm
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It isn't as if you can just go "Hey I'm done being poor" and have things fall into your lap.

I spent a good 2 years as a skilled programmer who couldn't get a word in edgewise as far as getting hired somewhere goes. I mean, McDonalds probably would have hired me, but that's not exactly getting rich.

tough sierra
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I still haven't gotten hired for programming and i've practiced a good 8 years now.

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My niche is low level stuff though.

foggy path
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lol

real palm
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Being a short straw is not the time for Power Cow milkshakes!

foggy path
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were they always that short on those, I bought one once and I don't remember having that problem

real palm
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Stop being a short straw!

tough sierra
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Who pulled the short one?

tough sierra
#

Man I really feel bad for some of the artists out there.

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I forget how passionate they are about their craft as I am about my optimizations toward game mechanics.

carmine frigate
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did they tell u to suck it?

tough sierra
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Nope but I might~

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Haha

zinc matrix
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e

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@zinc matrix keep coping lmao

foggy path
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He thinks nobody has noticed that he keeps highlighting people for no reason and just being a nuisance

glossy wedge
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you guys watching the ps5 stream?

zinc matrix
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lmao zomg

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that was like,never the case

stiff crystal
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EGS channel got wiped?

zinc matrix
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whhjere

tough sierra
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those sounds...

proud pier
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damn that's ugly

vague jacinth
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Looks like a weird humidifier or budget router

zinc matrix
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that house looks weird as fug

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holy moly

royal dew
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I hope it has black variations.

zinc matrix
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imagine it falling due to faulty construction and the designer getting the blame

carmine frigate
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@stiff crystal hey u know any default actors with editor tick?

zinc matrix
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yes

stiff crystal
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I dont know any actors personally

zinc matrix
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my mom is very DEFAULT actor..

carmine frigate
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im usin VPeditortickableactor base atm, but im runnin into a bug and wunna try another

zinc matrix
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like..

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shes default mum

carmine frigate
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๐Ÿ˜›

tough sierra
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Come and get the tet me boy~

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Ehehe >.<

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I'm probably incapable of keeping a professional attitude.

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Unless it's actually about work.

carmine frigate
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any1 knows a default actor with editor tick? dont feel like makin my own since its for a bug report

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and i wunna try another

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narrow that stuff down

zinc matrix
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I'm probably incapable of keeping a professional attitude.

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and why is that

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i always behave full professional

tough sierra
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Honestly CPP would likely be the channel to know about that.

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I'll go grab em ๐Ÿ˜›

carmine frigate
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i cant communicate with those ppl, they use actual code ๐Ÿ˜›

tough sierra
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We are also hella patient.

carmine frigate
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usin this1 atm, it comes with virtual productions plugin

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its not a real cpp question either ๐Ÿ˜›

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ill be more likely to get an answer there than blueprints i guess

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sequencer scripting plugin has verry lil documentation

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or ppl that use it

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but editor scripting is pretty cool ๐Ÿ˜›

zinc matrix
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i sad

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๐Ÿ˜ฎ

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in evenings

thorny dock
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look at me, living on the edge like a badass

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just downloaded the latest windows update

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installed it without any milk

tough sierra
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rofl

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you sir are a slim jim.

zinc matrix
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how do I post in looking for talent

tough sierra
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i believe that's connected with the forums.

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so you'd have to post in the forums, I might be wrong.

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what kinda talent you looking for?~

zinc matrix
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level desiigners

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for an open world

near shard
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Hello! I am new! Currently in the process of learning game development on UE4. :)

tough sierra
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how rare.

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oof

thorny dock
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it's all done in this discord

tough sierra
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oh wow never knew that.

zinc matrix
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thank you

tough sierra
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i'd volunteer but i really had my fill of open world.

thorny dock
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you can also dm unreal bot !gameidea

tough sierra
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especially for "royalty"

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oh sexy.

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i want to do a community game one of these days.

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something to throw a bone to the newbs and learn in the process.

thorny dock
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i'd like to spinnoff an old arcade game, one like snow bros, use niagra to pile the enemies with snow, procedurally generated floors

tough sierra
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they made something like that for touhou btw.

thorny dock
tough sierra
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i mean the fandom did a smash bros spinoff that looks a bit like what you shared.

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our characters with that gameplay.

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an icy theme to i believe.

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but yes that's the correct fandom ^-^

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we have spin offs of damn near every genre though.

zinc matrix
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@tough sierra paud

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*paid

tough sierra
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fps, horror, minecraft mods, 2d minecraft ish, rts, card games, arcade fighters galore.

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oh?

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define paid?

zinc matrix
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paid per month

tough sierra
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that's a huge ass surprise.

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i'm not even kidding.

zinc matrix
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we are serious

tough sierra
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you have to know the plethora of game projects that grow and die in genres like open world, even if they are single player.

zinc matrix
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we just need more level designers

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yup

tough sierra
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alright then kudo to you ^-^

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i'll spread the word a bit on my end then, but the forums is a good place to look for sure though you'll get a lot of newb devs applying, hell like myself, i'm more a programmer than a designer, i just happen to find both fun, as is with optimizing both. doing that in ue4 is definitely not going to be easy and if you've not seen any talks yet i can recommend something worth while.

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but there's a plethora of work that should go into the back ends, just incase your jumping in a bit too ambitious, make sure your programmers have made and fully tested something that actually scales nicely, and meets your desired benchmarks, i've only studied the theory but holy crap there's a lot of ground to cover before you can even start level designing.

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you need a way to load in neighboring chunks, you need a way to bake entire chunks into their own singular lod if far enough.

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which i hear that ue4 has such a tool.

zinc matrix
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we know how to do it

tough sierra
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sorry >.<

zinc matrix
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we've already got a map

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we just need people to work on it

tough sierra
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alright then kudo. i'll ask around, and if you want a pragmatically oriented level designer i'd be happy to apply.

zinc matrix
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dm me with some of ur work

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dm for info

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and

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300km2

tough sierra
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meh no content to apply, curious anyone got advice on assets to use to build a portfolio with? i'm not exactly having luck finding programming work when all i do is make custom engines.

tough sierra
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@zinc matrix work

zinc matrix
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@tough sierra, You do not have permission to use the work command.

tough sierra
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hmmmm

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hmm that might do the trick.

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i could have posted this stuff years ago had i known about it.

plucky pagoda
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Make a plugin

tough sierra
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god no.

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not again.

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i've already made a few.

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they are super niche though.

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the only thing i can think of is plugins for optimization related stuff but at that point, it's just better to use one's own engine. would be nice to have something proper for an rts though.

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honestly though the attempt is appreciated.

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i just need some inspiration, some group to work with in order to get portfolio pieces done.

pearl elk
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eeek 300km2, to put it bluntly... fuck that

tough sierra
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I assumed he meant that being the max map size, not that you'd have to personally do all that.

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Though.

pearl elk
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thats close to 1/3 the size of my state and I live in one of the largest countries on Earth

tough sierra
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That's huge.

pearl elk
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oh wait no nvm my bad I was adding some 000s

tough sierra
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Isn't that amount he gave ue4's max limit assuming no chunk repositioning?

pearl elk
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UE4s max size is like 52km2 on a single map with no streaming if I remember rightly

tough sierra
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Oof.

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Must have 8 years swift experience.

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swift has only been out two years

plucky pagoda
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It's still a pain working with a lot of tiles with big maps even if you can import all the tiles at once. The editor could really use a better way to edit the LODs and streaming distances in bulk.

tough sierra
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Honestly i'd think a custom level editor would be in order.

pearl elk
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I tried designing my own in 3dsmax but it was really difficult, its not just the meshes but the textures too

plucky pagoda
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World comp is pretty nice in what it can do. It's just really tedious when you start getting 100s of tiles.

pearl elk
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Yeah I found that to be the main issue, larger the map the more tiles you need

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more tiles, more places for things to go wrong between them

tough sierra
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Wouldn't be so bad if you could seamlessly move/switch between em?

plucky pagoda
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tiles?

pearl elk
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Its not that its the sheer size, there are actually instances where you need to see many at once

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tiles/levels/ blocks/planes whatever you what to call your chunks

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Its not as easy as just making a few huge landscapes and slapping em in, theres the skybox to consider

plucky pagoda
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I thought there would be a way to setup a config or something to automatically set LOD and streaming distances but I couldn't figure it out. I only messed with it for a few days though.

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yeah, skybox has to be scaled and moved

tough sierra
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I'd think that something like what morrowind had would maybe do it, have teleport points between places of interests, when doing quests mostly focus on the areas between your destinations unless you expect the player to use teles. But i suspect there's something i'm misunderstanding.

plucky pagoda
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I think I moved it to center on player every 10k or soemthing

tough sierra
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Oh what i saw in the one video supposedly says you can do that.

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They talked about a trick where you'd shove an entire chunk into a single LOD and have it auto load when the player got close.

plucky pagoda
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You have to , the landscape is larger than the diameter of the skysphere

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World comp does that stuff for you with streaming distances and layers

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It's just tedious to setup, unless there's a way to do it I don't know about.

tough sierra
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^^ i was wondering about that.

plucky pagoda
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Not that big.

pearl elk
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Nah its tedious, theres no array support individual plonkiness

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And you want to make sure you got north pointing the right direction before you start or you'll be screwed later, you'll have to fake north in some arbitrary direction

tough sierra
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Honestly i'd rather do all that in code if there's some function to bake LODs of chunks.

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Maybe have a custom level editor.

plucky pagoda
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The problem I had was having to load each tile and set then generate its lods individually. You could probably code something to automate the process though.

pearl elk
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I use 3dsmax to slice up a huge terrain into tiles in max, then used an import script rather than doing it manually in world comp

tough sierra
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If you can figure it out through the obscure docs.

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Though hopefully there's something.

plucky pagoda
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Can you import LODs and set streaming distances at the same time though?

tough sierra
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If your making something bethesda style, you'll want a lot more than just a modeling software, something to place data for npc's and something to write quests and link them to the right npc's and write up proper loot tables.

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I'm not sure how long it'd take to reimport chunks like that though interesting.

pearl elk
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That can be tricky to have persistence across streaming zones without c++

tough sierra
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Open world games are largely a code problem, there's a bunch of ways you can go about it to optimize and design for it.

pearl elk
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Well they are still largely unexplored too, many follow similar patterns and use the same engine. Like Ubisoft, lots of their open worlds games are all very similar and are based on the same or similar tech

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So you will have to solve very complicated problems even AAAs avoid

plucky pagoda
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I use world machine to generate weightmaps for texturing, trees, foilage, rocks , paths etc..

tough sierra
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They change their tools a little and re iterate but yeah they do reuse a lot of their formulas, that's how they work generally. Bethesda at least showed me this, i've nto payed much attention to ubisoft.

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I'd think the hard part isn't really terrain.

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But NPC's and quests and all that.

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"guessing"

carmine frigate
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@tough sierra no bites, but the problem wasnt on my editor tick actor ๐Ÿ˜›

tough sierra
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Oh?

pearl elk
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Well sightlines are still extremely important, thats why many open worlds have huge mountains or bodies of water

plucky pagoda
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What makes it difficult is the sheer scale of it and number of individual levels. The actual game play areas require individual attention anyway.

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or at least the significant areas do.

pearl elk
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I tried a more flatish desert and its murder, zones need individual skyboxes or you get completely lost as theres not enough detail in lods for navigation lol

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as you move further away from landmarks they have to be exaggerated

tough sierra
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Might have to add a map system, heck you can hide detail with sandstorms.

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Depending what your going for.

pearl elk
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put it this way, people call Red Dead 2 huge and its like 47km2, 300km2 is significantly larger

plucky pagoda
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World Machine lets you use algorithms to generate large maps. I then use other algorithms to generate the weight maps.

pearl elk
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and as far as I know Rockstar had one of the largest teams known to man working on Red Dead 2

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Even with a completely unshaded minimalist art style its a big ask

plucky pagoda
carmine frigate
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some dumb controllrig stuff :

plucky pagoda
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@zinc matrix oh, I add them as layers in the material for the landscape and then assign the weightmaps when importing the landscape

pearl elk
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imagine hand painting everything in UE4 on a map that size hehe

plucky pagoda
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Then you can also use procedural foliage volumes and set layer weights for things that spawn.

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So if an item is set to spawn on one layer you can say only spawn on it if the weight for the layer is over x%

sour shuttle
carmine frigate
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porn addicts ๐Ÿ˜›

pearl elk
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Not nearly enough HDDs

plucky pagoda
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Filled mine today because I forgot to stop recording when the PS5 stream ended

sour shuttle
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i rarely find stuff I can offload to an hdd, I need speed

pearl elk
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lol well considering I have like 30TB, just you wait it gets even more fun

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its quicker for me to search youtube for music than to find the song on my drives

sour shuttle
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just gimme zen 3 and pcie 4 or pcie 5 since thats I guess a thing in 2021???

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@pearl elk i would never want a drive that big with platters. the risk of it dying is so much higher

pearl elk
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Its not a single drive its a combination of drives

sour shuttle
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oh, well I have a local nas with 12tb of hdd after raid

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but that spins down when not in use, I would never want that many HDD drives in my actual pc

pearl elk
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I never use HDDs in actual PCs

sour shuttle
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at all?

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kinda need one at least

plucky pagoda
pearl elk
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SSD all the way, HDDs are too volatile

sour shuttle
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that as well, but having a big offload drive internally is totally needed

plucky pagoda
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Getting there but I still have a lot of old harddrives around

pearl elk
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thats why God invented USB

sour shuttle
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usb c

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i'd not use an external like that, speed is atrocious

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and I have a raidable one on my desk too

plucky pagoda
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Long term storage

pearl elk
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Ive still got heaps of HDDs, I dont think I'll ever get rid of them entirely. my old SSDs are far too small for archival purposes

sour shuttle
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yeah but thats so sketchy having it exposed like that, hence the NAS box with lock in a nice cool dark area

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how much was that dock, like $40?

plucky pagoda
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Idk, mine's ancient

sour shuttle
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can get a synology box with 4 slots that has it's own os and can be logged in from remotely for around $100

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I'm running perforce on mine via docker and that works awesome

pearl elk
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those docks can support SSDs and on the newer USB interfaces they arnt too slow

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its almost like cartridges

plucky pagoda
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I don't use it very often either. Mostly use it to check drives for anything before trashing them

sour shuttle
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@pearl elk gimme direct ram disc style cartridges and then I'll consider it haha

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actually

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that would be a good way to get pc in the same ballpark as ps5 with the decompression and passing info

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would need a specific port on the pc though

pearl elk
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nah you still need the SSD to be able to bypass the northbridge into the GPU memory

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impossible on PC

sour shuttle
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is that because of the ssd or because of the shared ram

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hmm wait actually

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gpus are coming with type c connections now

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i wonder...

pearl elk
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if the SSD were plugged into the GPU thats different but then you cant pass data from the CPU since its not linked to the south bridge

sour shuttle
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dual connection?

pearl elk
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unified nature of consoles still has abit of a benefit

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well the GPU would need its down SSD controller then

sour shuttle
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baked on gpu?

pearl elk
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thats pretty much how Sony did it yup but its an SoC

sour shuttle
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hmmm, what about connecting over the sli bridge

pearl elk
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@zinc matrix I was kinda suggesting someone without the knowledge to do it in a DCC attempting to do it solely in UE4

sour shuttle
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ooh actually a pcie 4 drive that connects to the sli bridge might actually be a doable idea

pearl elk
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If you have a PCIE SSD you could use the sli I rekon, thatd be the best way

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you could also use the tri sli bridge for two cards to access the SSD

sour shuttle
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BOMB dude, so pc won't lag that far behind then. I bet thats the route that will happen or something similar

plucky pagoda
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Yeah, you can do it by height, slope, and other things.

sour shuttle
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i wonder what possibilities you could do with that

plucky pagoda
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But you can also use the flow maps, erosion maps, deposition maps

pearl elk
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PC will never have the benefits of the same architecture as consoles though, the software only has to support the one configuration

plucky pagoda
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Those tend to add some nice detail on the cheap

sour shuttle
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we're still not seeing sli for VR yet so idk what kind of effort would be put forth on the pcie4 drive with sli connection

pearl elk
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well the shared RAM problem still persists so the SSD could solve that in part

sour shuttle
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not really a problem we have so much vram

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which is faster

pearl elk
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but people dont want to buy more dongles for PC, its why the physics cards never took off

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it is a problem especially in the VR space

sour shuttle
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physics cards weren't enough of an impact to matter

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this is a big enough difference to matter, especially in combo with UE5 and vr

pearl elk
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its not for your general user though

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physics mattered we just do it on the cpu/gpu instead now, we made a compromise. Same thing happens with the SSD

plucky pagoda
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No idea. Never used Terrasculpt. You can output them as textures or use them as inputs to other nodes and generators

sour shuttle
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unless ps5 titles are so specifically made they can't be ported

pearl elk
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no ones gonna buy an Nvidia card, a PCIE SSD etc when they could just buy a PS5

sour shuttle
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a ps5 won't be a vr experience like a pc though

pearl elk
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Well with streaming like that maybe PS5 will be better at VR lol

sour shuttle
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so you have at least 2% of steam being interested in that product

plucky pagoda
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I was planning on skipping the PS5 and moving all our stuff at home to xbox this gen. It gets costly with 5 people in the house and all wanting to play together. Definitely going to have to reevaluate that now.

sour shuttle
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nah it can't be, vr is demanding as fuck

pearl elk
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PS4 VR sold extremely well and those kits will work with PS5

sour shuttle
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psvr is garbo compared to an actual vr experience though. psvr did well because the option was there and because the media was showing vr a lot

pearl elk
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PC is a platform with huge overheads by default not just in the hardware config but the OS too

sour shuttle
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yeah, but look at the tracking solution and controller problem for psvr

carmine frigate
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who says ps5 has no overhead?

pearl elk
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no one

sour shuttle
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inaccurate

carmine frigate
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consoles are basically a pc now

pearl elk
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its just not as much overhead as the PC

carmine frigate
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you dont know yet ๐Ÿ˜›

pearl elk
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PC is made for supporting as many configs as humanly possible

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I do, I can read the chip schematics

plucky pagoda
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Yeah, but it's a single set of hardware. A lot easier to optimize for

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and track down issues

sour shuttle
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an oculus quest has as much power as an xbox 360 and that is still not that great an experience, but it's better than psvr because tracking and actual system built around it

pearl elk
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360 was shit (sorry fanboys)

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it had less RAM than my phone

plucky pagoda
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It was worth the cost just for Tenchu Z

sour shuttle
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not the point

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point being that the problem isn't the ps4 can't run VR well, it's that the ecosystem for it is trash

pearl elk
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Just wait to see if Sony tries a V2 of the VR alright

sour shuttle
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it's already announced

pearl elk
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before making assumptions based on the previous gen, I was simply saying its cross compatible with the original PS VR

sour shuttle
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same light tracking technology, inaccurate

pearl elk
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so PS5 has VR out of the box

sour shuttle
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and they think they'll do fullbody with it according to patents their doing

carmine frigate
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well the specs look pretty decent thats for sure

sour shuttle
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@carmine frigate for what?

carmine frigate
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both new consoles

sour shuttle
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yeah, certainly.

carmine frigate
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im not hypin over super fast ssd and audio chip or anything tho

pearl elk
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trust me I love PC too but it has its weaknesses, its like a work horse, it can tow a truck but when it comes to speed PS5 is a mustang

sour shuttle
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I hope xbox just considers streaming directly to quest or something and letting an actual vr company handle the vr portion

carmine frigate
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ehm oculus store man

sour shuttle
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it's bad

carmine frigate
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no way

plucky pagoda
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apple is offering one on one developer labs for wwdc

pearl elk
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and to your point about oculus quest, that is also closer to a console than a PC

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SoC

carmine frigate
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both stores would want their share

sour shuttle
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@pearl elk yeah thats a good thing

carmine frigate
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2 closed systems wont mix

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like never

pearl elk
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Oculus store was the worst decision they ever made

sour shuttle
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xbox one x was originally meant to support oculus or did you forget

carmine frigate
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aw man i wunna play my ps4 games on nintendo switch, thats not gunna happen

sour shuttle
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you can play xbox on switch

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do you know anything?

carmine frigate
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nope ๐Ÿ˜›

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i dont get out much

pearl elk
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I can play NES games on my xbox

sour shuttle
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you can play n64 on xbox as well

pearl elk
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You know there are still arcade machines PC cant emulate well because of the audio hardware?

sour shuttle
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yup

pearl elk
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stutters the entire game because its trying to do it on the CPU

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unfortunately some problems cant be solved with brute force

sour shuttle
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i'm not making any points about pcs being better than consoles

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pcs are brute force for sure

carmine frigate
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my fav console is wiiU, so what do i know? ๐Ÿ™‚

sour shuttle
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play it on pc

pearl elk
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its just difficult to do a 1:1 comparison, it does make me wonder about PS5 exclusives eventually making their way to PC as well but no doubt they will simply design around the problem. You cant even assume a PC has an SSD unfortunately

sour shuttle
#

i see no reason for games to not have hardware requirements

#

if you want a specific thing in your game or to build around a baseline I think you should

rare sparrow
#

Games already have hardware requirements, so what's different about requiring an SSD?

sour shuttle
#

@rare sparrow i agree, I had made a typo earlier

pearl elk
#

expect a fair few refunds from noobs ๐Ÿ™‚

sour shuttle
#

hard ware check before purchase, why not. steam already does it

pearl elk
#

nothing wrong with requiring an SSD but most people dont even know if they have one or not

carmine frigate
#

well i wunna see the actual power of those new console vid cards , i wonder if amd is gunna crush it with a pc card after. they might have a deal to hold off on that tho

sour shuttle
#

well if you're only catering to 2% of steam who managed to get VR set up, I'm not worried

pearl elk
#

If your game does require one and they load it, what happens?

sour shuttle
#

a warning, I won't prevent a persons choice to run it against my caution

pearl elk
#

so you have a list of every SSD known to man and check against it?

#

what if its not on your list ๐Ÿ™‚

sour shuttle
#

why would I need to do that

#

check the read write speed

#

dur

rare sparrow
#

That could be solved by a storage speed test most likely

sour shuttle
#

^^

pearl elk
#

what if its a slow ass SSD

zinc matrix
#

Anyone familiar with SDK dumping?

sour shuttle
#

warning, it's not about being an ssd it's about the read write speed

pearl elk
#

because for a PS5 equiv you need a pretty damn fast one not just any SSD

sour shuttle
#

you need a pcie 4

#

or pcie 5

#

eh

#

m.2 even

#

right? or is that too slow

#

i mean you could do a straight ram disc too

pearl elk
#

that cuts down the audience a fair bit but you could be lower than PS5 fairly so maybe you could go to Sata 3 SSDs only

#

but that still cuts out everyone with a Sata 2 or lower

sour shuttle
#

personally, I don't care

#

vr isn't about the money clearly

pearl elk
#

see what I mean now, its complicated because of all the config its not really whether your game requires one

sour shuttle
#

still not that bad

#

I can do a hardware test right from UE4 already so I'm really not worried

pearl elk
#

easier said than done

sour shuttle
#

yanno, whats different about requiring that for a game and requiring knuckles on steam vr?

pearl elk
#

nothing but youve just gone from like 2% of steam to 0.7%

sour shuttle
#

I'd sell the ssd with the game complimentary if it meant the industry moved forward

pearl elk
#

keep going and you might be the only one left who can run it ๐Ÿ˜›

sour shuttle
#

nah dude, the hardware requirments of VR highly suggest ssds already

#

playing on HDD is actually bad performance wise

pearl elk
#

tbh any game would probably be recommending an SSD but not all SSDs are made equal and PS5 proves that wonderfully

sour shuttle
#

a statement that doesn't really mean anything if I'm being honest

#

not all gpus are made equal

#

or cpus

#

or ram

#

or anything

#

whats your point

pearl elk
#

I dunno you had one at some point

#

then you just diverted to your game selling to 0.0001% of the population

#

I guess Im just trying to help your business sense

sour shuttle
#

2%->.7%->0.0001% ...?

pearl elk
#

easier to support PS5 VR, least you can assume SSD ๐Ÿ™‚

sour shuttle
#

Ok heres what my bottom line point was

#

the ps5 can render it and play it etc

#

but the ecosystem is terrible compared to the pc or even quest vr set ups

#

they use a really shitty tracking system without room for growth

#

and psvr2 shows they still commit to the same set up

#

I use to work for a vr company that used the same kind of technology for warehouse scale vr. I've gotten very acquainted with it and there is no future for that kind of glowing ball style tracking

pearl elk
#

so which tracking do you mean, hand or head?

sour shuttle
#

?

pearl elk
#

"they use a really shitty tracking system without room for growth"

sour shuttle
#

the glowing parts are the tracking

pearl elk
#

thats the old one

#

and I agree its not the best at all, those controllers are ancient

sour shuttle
#

right, and I've seen prototypes of what they're working with

#

it assumes the same tracking

#

they patented full body tracking with it

pearl elk
#

I just thought than IR tracking was how the vive worked too

#

cuz IR is light right?

sour shuttle
#

yes, but not the same kind of precision

#

vive doesn't use a webcam

#

oculus is somwhere in between and that tracking is still problematic

pearl elk
#

so your problem is with the precision not the method, cuz it really sounded more to do with the method

#

personally I think inside out tracking is worthless

sour shuttle
#

mmmmm it's complicated, it's kind of a little bit of everything

#

for context I'm primarily a VR dev and thats typically what I do for day job work

#

lets pretend the new system looks like this ( even though this is fan art)

pearl elk
#

but its all these things which make it difficult for consumers to make a decision on VR hardware so until they come up with something more unified youre going to have to cut off portions of the market. Because of that you dont mind cutting off people without an SSD but you can see why someone who isnt using VR might want to appeal to a larger audience

sour shuttle
#

if this was the case i'd say psvr might actually lead the market

pearl elk
#

Sony does have new hand controllers coming, I have no idea about head tracking but it'll probably be inside-out since its cheaper to make

sour shuttle
#

question is what part of the ecosystem handles it, the box or the headset

#

honestly, they'd be making a good call making it wireless or detachable

pearl elk
#

either way it most likely will be tethered, another thing holding many people back from the high end VR setups

sour shuttle
#

but then cost goes up

#

then go quest or quest 2

#

quest 2 can be tethered and has similar specs to index

pearl elk
#

not interested in VR at all except for development personally

#

I dont really "immerse" myself in gaming like I used to when I was a kid, I got life stuff and its tricky to just jump out of VR every time something needs attention

#

once its like a wireless pair of sunnies I'll get involved more

soft night
#

Mons like AR more?

sour shuttle
#

2021 is the year of VR/AR for sure

pearl elk
#

AR certainly has more applications outside gaming

sour shuttle
#

lots of stuff coming out

soft night
#

for AR its more as Comfort versus Compute

pearl elk
#

imagine being able to measure a piece of wood without a tape measure, just look at it and poof

sour shuttle
#

@soft night thats not entirely true

plucky pagoda
#

I've been dying for the VR hardware to make some big jumps

sour shuttle
#

@plucky pagoda next year mang

plucky pagoda
#

yeah, we're getting there

sour shuttle
#

6 xr2 powered AR/VR combo headsets / glasses coming out

#

I believe it's 6

#

plus niantec and qualcom working together to make AR mmo gaming a thing

#

theres a developer program open for application

pearl elk
#

AR in the workplace is more interesting to me

sour shuttle
#

@pearl elk i just need an AR device I can program life tracking stuff for. Mind is in too many places

pearl elk
#

like say you start at an assembly plant, you have all the bits infront of you then it starts showing you the procedure

sour shuttle
#

a white board anywhere sound perfect, or like actionable trello cards

pearl elk
#

that would save companies TRILLIONS

#

thats worth way more than some game people play on the loo

sour shuttle
#

I'm already working on the things I mentioned above. Just not sure if I'll be doing it in UE4 or unity because overhead vs battery life aha

#

but hey if I can get AR glasses with inside out tracking it's all over, I'll be able to get productivity of elon status

pearl elk
#

yes well I dont expect it to really take off for a long while yet, I have a personal project non-game related in regards to fighting fires

#

with the Earth getting hotter and fires getting worse I figure its a good place to invest my time, especially since it directly effects Australia quite significantly

sour shuttle
#

thats an excellent though process

pearl elk
#

yeah its for the children ๐Ÿ˜›

#

like wutang lol

#

I feel like flatscreen will be the major way to game for a long while yet, this conversation as an example might feel like im sitting here giving it my all but Ive actually walked about 1km between messages ๐Ÿ˜›

rugged storm
#

help

#

i don't get it

sour shuttle
#

@pearl elk went for my walk earlier. Looking at seeing what VR performance with atmospheric sky might be like

#

the lighting is nice at least

pearl elk
#

yeah even if you had alot of polys your FPS would be good, its the normals lighting which will really kill it

#

could be why Nanite

#

dynamic self shadowing is pretty fast even on a mesh with 1 mil polys but it does start having an impact. That was a whole planet though. Normally Id use modular meshes

sour shuttle
#

I imagine nanite was thought up a while ago around when vr got into UE4, because I was having similar thoughts about streaming image data for a bit. it seems the only way to get past certain hurdles for VR

#

@pearl elk modular can be problematic, especially skeletal

pearl elk
#

yes well modular looks bad when not using virtual texturing because you can get seams so you have to hide those.

#

I couldnt find any articles on virtual geometry really so I guess thats a term Epic uses to describe a set of algorithms, bit like Global Illumination

rugged storm
#

i hate that if i download anything i can't do anything else

#

all websites will stop loading

sour shuttle
#

@rugged storm set a download limit

rugged storm
#

i can't find that in microsoft store

sour shuttle
#

ah I don't know about that then

pearl elk
#

or just stop complaining about it to us, if I complained every time my satellite went out Id be banned lol

rugged storm
#

man i love complaining about my weak internet adapter i bought for $10 on amazon

sour shuttle
#

or everytime comcast didn't do anything about my internet dropping to 30 when I pay for 600

rugged storm
#

like i'd expect it to run great

#

what are some good network adapters

pearl elk
#

I'll let you know the next time the spammer calls, we're up to 16 calls this week

rugged storm
#

okay thank you

#

is asus good?

sour shuttle
#

yes

#

netgear is alright too

rugged storm
#

okay thank you

sour shuttle
#

yup

pearl elk
#

that hand looks familiar

quiet narwhal
#

Bought mounting kit for old noctua heatsink in prep for a new cpu. pulled the trigger on a 3950x. bought new thermal paste. tear apart pc when CPU arrives. Find out the motherboard you have does not have the cpu mounting backplate you need..... proceed to cry in corner ๐Ÿ˜ญ

plucky pagoda
#

sucks

#

I've got new fans sitting next to my desk and my 3 year old hid the thermal paste

#

I can feel your pain.

pearl elk
#

I really hope they dont like to eat random things

plucky pagoda
#

No, it's in a sealed package. She thinks it's funny but was tired and forgot where she hid it. I'll find it when i look. It's better than having to wait for a part to arrive. That's the worst especially when it's a CPU

pearl elk
#

Must admit thats one of the best parts of buying a packaged PC, it's all ready to go once you get it.

plucky pagoda
#

I can't imagine not building one.

#

I'm envious of that 3950x

pearl elk
#

I still look at parts from time to time but its been atleast 7 years since I did a full custom build. I dont actually miss it much, so much stress with that first button press and when it doesnt work its like freak out then you realise you forgot to let the capacitors charge up ๐Ÿ˜›

plucky pagoda
#

It's easy anymore. Very few parts needed and everything just works for the most part.

pearl elk
#

Yeah its certainly harder to put things in wrong but Ive still seen it happen. I dunno how people manage to put ram in backwards but its pretty common lol

quiet narwhal
#

I've got the old Wraith cooler from my 2700x on it now and... its not happy

pearl elk
#

I think its because of the pressure fit, people think oh its okay I just gotta press harder

plucky pagoda
#

I'm debating replacing the one on mine or remounting it.

#

Is it running hot?

quiet narwhal
#

eh its not running too hot but its running at 100% fan lol

plucky pagoda
#

That's what the levers are for. yeah never press hard.

#

ah

quiet narwhal
#

worst I got it to was ~87c when doing a long cpu stress

#

so I mean all things considered it is working lol

plucky pagoda
#

I always feel like I'm going to break it when I clamp the cpu fan down. That's the most stressful part for me.

quiet narwhal
#

happy with the perf so far but... man I am super disappointed with getting stuck now

pearl elk
#

lol yeah Ive seen a few corners chipped off because people didnt put the dot in the right place

quiet narwhal
#

heh I checked that like 4 times

pearl elk
#

Im glad CPUs dont have pins that stick right out anymore, I hated that\

quiet narwhal
#

the amd ones do

#

the intel ones dont but then you fuck up the socket lol

plucky pagoda
#

Yeah and the corner marks are not great

pearl elk
#

omg they still do that do they, I thought we'd moved on. Shows how much I work with AMD CPUs

quiet narwhal
#

its one or the other both still suck somehow lol. The intel sockets get the pins bent on them instead of the cpu heh

#

the new AMD's are good with the corners, 3 triangles and 1 square. pretty simple

pearl elk
#

its all fun and games until you try delidding ๐Ÿ˜›

#

$1000+ cpu, no worries

quiet narwhal
#

oh hell no

pearl elk
#

then you watch Linus and he just throws everything around

#

2080ti throws over shoulder

quiet narwhal
#

so first impressions I am happy. Old CPU was 2700x, 4.0ghz on 8 cores. This one so far without any tweaking and the wrong cooler is 4.1ghz on 16 cores.

#

ran a full ue4 compile at 39 minutes before the changeover, going to test it on the new one now ๐Ÿ™‚

pearl elk
#

well Id be very impressed if it halved that time

plucky pagoda
#

That's about what it takes for me too. just about 40 min with same cpu

#

Someone said it was closer to 10

#

curious to see

pearl elk
#

weird, my 4 core Intel goes hard then. I get about 45 mins with HT

plucky pagoda
#

Is that building everything in the project though?

pearl elk
#

probably cuz older engine versions, I dont full compiles often. I think thats like 4.18 but they have improved compile times since then

#

Im also no where near 4.0ghz

plucky pagoda
#

idk, I think mine was running slow. I should try building it again since installing chipset drivers

pearl elk
#

mine seems to zip right through the bits where its writing to the SSD, maybe that has somethin to do with it

#

I really dont see my CPU being anywhere near close to an 8 core 4.0ghz

plucky pagoda
#

I'm talking 40 minutes to build the whole project including all the programs, utilities etc...

pearl elk
#

Yeah maybe it was just building the engine none of the plugins

#

cuz my CPU is shite ๐Ÿ˜›

#

I was waiting to see whats the go with Zen 3 before making a decision on upgrades

#

if I can get similar performance to a lower end TR for half the price Im gonna go for it ๐Ÿ™‚

quiet narwhal
#

holy fuck...

#

15 minutes

#

I was hoping for half but man

pearl elk
#

lol very cool

quiet narwhal
#

more cores plus the IPC gain going from 2nd gen to 3rd gen.. jesus

#

I saw it finish and it was under 1000 seconds and I couldnt help but smile lol

#

I am honestly scared at what a 3970 or 3990 could do

pearl elk
#

isnt there a new chipset as well, you put that in your existing mobo right

#

the one with the pcie4 SSD interface

quiet narwhal
#

uh there is the x570 boards with pcie4, and some super fast pcie ssd drivey thingy that puts them all together

analog knoll
#

I'm now off the 810A 2 gb geforce video card now

pearl elk
#

810A wow, maybe you can sell it in the antique store hehe

analog knoll
#

I was making my game on that 4year old card, near impossible task. I was impresssed with inter dimensional Portals in Rachet's new trailer. Like the game Portal. Unreal Engine might be able to do portal worlds, dunno about 4 but 5 should be able to do it..

pearl elk
#

Which card did you end up with?

analog knoll
#

I think its RTX 2070 8 GB

pearl elk
#

worlds apart aye, thats a proper gaming card

analog knoll
#

Its very fast the rendering time. I'm pleased with it.

pearl elk
#

I think my 1070gtx is coming up on 4 years old

steady vortex
#

My 1050ti is hard to dev vr on

quiet narwhal
#

man I bet

pearl elk
#

Ive actually not had many issues running games on mine, couple of poorly optimised ones get down near the 30s but most are up in the 60s+

#

I think if anything its CPU bottlenecked

analog knoll
#

instead of sitting there for minutes waiting for things to compile or build in unreal engine on the old card, this new one does it in a few seconds.... But its running on an i7 chip.

steady vortex
#

Im getting tired of the hitching I get with unreal. I need to upgrade hardcore

analog knoll
#

So I think I can upgrade the ram from 16 gb to 64gb on that i7 chip but I'm not 100% sure of that if i7 can upgrade to 64 or its only the i8-i9 chips that can upgrade to it because of the higher processing speed.

pearl elk
#

Its the chipset which decides the amount of RAM you can have, most Mobos will do 64Gb just fine but it does depend on the maximum each slot can support and how many slots you have

#

if you have 4 thats 4x16 which is easy, if you have 2x32 support might be alittle different

analog knoll
#

I have 4 memory slots. But the guy told me it only takes 32 gb but I think that's only true if you use 8 gb ram kits. So I went on the manufacturer website and the machine says it takes up 64 gb max system memory.

pearl elk
#

yeah you dont want any 8gb dimms, 16 or higher is best. So you must have 2x8 atm right

analog knoll
#

I think it would be Ballistix Lt Grey 16 GB ram dimms chips or X-force probably. And I also found out that the retailer determinnes just what to put into the machines.

pearl elk
#

you could get a 2x16 kit and put it in the primary slots then put the 2x8 in the remaining slots for 48gb. Worst case if the 2x8s dont work then you have 32gb

#

Its tricky because some brands and speeds dont work well together

analog knoll
#

you have to get the right ram type for that i7 chip, and you may also have to upgrade the bios as well in some cases.

#

Because I may have to also look at the limits of the Intel i7 chip and memory to see if it can take 64 gb of ram without any issues or that you may need to upgrade the chip if the I7 is only suted for handling just 32 gb because I think the 16 gb ram chips might need a more higher speed to operate on. I don't know.

pearl elk
#

hmm so PS5 can only be sat upright it cant be horizontal by the looks

#

I have an i7 and it has 2x16GB chips

#

its a laptop too so heat isnt a huge issue

analog knoll
#

And if that turns out to be the case that I7 only supports up to 32 gb, and you need the i8 or i9 chip to have 64 gb, then you may have to not only change the chip but also the motherboard as well if it uses a diff motherboard. And you may have to replace the power unit as well if the current power isn't good enough for the more powerful chip.

#

i hope if I do upgrade from 16 gb to 64 gb does not mean a complete upgrade as well of the whole system.

pearl elk
#

I think youre over complicating things ๐Ÿ™‚

#

Unless you have one of the first i7s the RAM requirements arnt overly strict, its one of the easiest things to upgrade in a system

analog knoll
#

no i don't plan on going to 64 gb unless I am really sure my machine can do it without all those other hassels.

#

its an i7 9700 chip

pearl elk
#

Yeah you shouldnt have any issues really, that would support a majority of DDR4 configs. At worst it would be a BIOS update

analog knoll
#

i will let a technician do that. Its risky doing it yourself.

pearl elk
#

You'll have to check on your Motherboard though, it can vary depending on the brand

analog knoll
#

Yes people have been known to upgrade their bios to stop their own computer from working because they either downloaded the wrong version, or they ran into other issues. That's why a tech has to do it. So any issues come up, he can fix them on the spot.

pearl elk
#

Last time I saw a computer bricked by a bios update it was a 286 and I was about 14... Im now 38 lol

analog knoll
#

lol i won't update windows 10 either as its known to cause issues with certain configs.

pearl elk
#

yes well that is actually dangerous, I have seen computers bluescreen after windows update

#

or they get stuck in an endless loop of trying to update, failing, rebooting, removing said update to try to update again and repeat

analog knoll
#

yes. I don't trust windows.

pearl elk
#

I would say updating a bios is safer than windows update tbh ๐Ÿ™‚

analog knoll
#

ok

pearl elk
#

you used to have to make a boot disk and all this mumbo jumbo, its much easier now and there are plenty of mobos with dual bios

#

what that does is backs up the current bios so if a bios update fails it can recover

analog knoll
#

well i got my sloop modeled but now i need him rigged and animated, how do we do that?

#

hes a two legged creature. But mixamo only rigs humanoid meshes so I dunno if I can rig him with mixamo.

pearl elk
#

you may want to ask in one of the content creation channels

analog knoll
#

ok

pearl elk
#

rigging is actually one area Im still learning in myself ๐Ÿ™‚

#

well skinning, rigging is the easy part

analog knoll
#

I'm limited in my knowledge, for i don't know much about rigging meshes except just putting it through mixamo, but i know how to connect them to anim bp in unreal engine, but I don't know how to set up in extra anims to unreal engine animp BP like idle poses for stretching ect. So I will have to ask in animation.

thorny dock
#

i've ran latest windows 10 since the beginning, including yesterdays major update. never in my life have I had a problem since the beginning of windows 10, or a virus even. no offense but your a tin-hat if your windows 10 anti-updater, your just opening your system to security issues. I use lot's of different development software, and play lots of games. the only issue i've ever had with windows 10 is having an auto update restart your system, which can be easily remedied, and was on the first occurrence

#

one example is if you don't run windows update, you can't use RTX cards, they aren't ready to be used, and won't work out of the box on windows 7, you will need some directx hacks to get it to work, and even then you probably wont be able to play most games after 2011, anything using DX12, DX11.3, DX11.2 and parts of DX11.1 you will definitely have issues pre-windows 10, and will be doing a lot of googling

#

usb-c drivers weren't introduced until windows 8.1, so good luck with VR

tough sierra
#

Wait skinning?

#

As in uv unwrapping?

foggy path
#

Yeah I'm with Slim - I've had win10 for a long time now and zero issues. Not updating is definitely a good way to have issues :D

#

Not all my friends have had the same experience though sadly, not really sure why ๐Ÿค”

#

Closest I ever was to bricking my Windows installation was back in the Windows 2000 Professional days

#

I managed to unassociate .exe files... So they wouldn't launch anymore. I don't know if that's even possible nowadays

solid aurora
#

as much as I would like to shit on windows in general

#

the fact is that windows 10 issues are really overblown

#

mostly because as per usual people on internet only speak when they are having problems

#

internet in general is heavly biased toward issues and complains

#

hardly anyone praises something

foggy path
#

Yeah

#

Majority of people don't know that at all, and they just assume that because small minority is complaining then everyone is having the same problem (although they don't realize it's just a small minority, since nobody ever posts about things when they're working)

#

This same psychology applies to so many things online, it's very useful to know about it :)

tulip orbit
#

does win10 still force updates? restart by itself?

foggy path
#

it keeps telling me "windows will restart during your off hours" but it never seems to do so

#

I think for some reason some of the programs I'm leaving running when I go to bed are making it think I'm using the PC or something so it doesn't restart lol

#

I don't really know why people are so bothered about it installing updates and restarting by itself... I've only had one occurence where it started showing the "windows needs to restart" nag screen like very hour or so and it was after I had been delaying an update for months lol

#

(and even that feels like it might have been bugging out because it was pretty weird)

#

if it actually restarted on its own when I'm not using the pc that would be perfectly fine, I don't really see why some people find that a problem

#

it's done that successfully a few times but a lot of the time it doesn't do that and I have to manually do it

#

meanwhile on my linux systems I usually find out the system needs updating when a package refuses to install, and at that point the system might be years out of date which never bodes well for a system-wide package update...

thorny dock
#

i'm talking back in the early days when an "important" update would force your computer to restart, not saving your work. that only happened once a long long time ago. these days by default when you restart your computer windows will bring all your programs back up, so it's possible it has restarted in the off hours, also it's possible it hasn't because you do have to go in and check some sort of "auto detect my idle hours" setting to trigger it in the first place iirc

foggy path
#

yeah I have it set up but it doesn't work, it's pretty obvious because it doesn't bring everything back up :)

#

VirtualBox is the one I suspect is blocking it

pearl elk
#

Jeez I make a comment about my experience with Win 10 and now Im some conspiracy nut

#

Im glad some of you have had good experiences with it and havent gone through the hell some of us have with multiple bricks of not just ours but our friends OS.

#

But because you havent had a bad experience gives you no right to dismiss others and treat them that way. At no time did anyone suggest ignoring or not updating your computer, no one suggested leaving yourself vulnerable so thank you MS shill you can fuck off now

#

@tough sierra no Skinning is the process of weighting vertices to the bones on the rig

pearl elk
#

All this while I was praising Madman on facebook too, madness ๐Ÿ˜›

foggy path
#

yeah conspiracy nut is a bit excessive maybe lol

pearl elk
#

I will admit I have little to praise MS about but please dont think I go out of my way to have a poor experience. I got beef with almost every software developer in some way and some I will praise when they do things which really positively impact me

foggy path
#

yeah I probably don't even pay attention to things when they don't work because it's already an assumption they won't

pearl elk
#

Dunno why Im even defending myself honestly, it was a comment in passing about how stable BIOS updates are these days to try to make someone who obviously is worried about it feel better. Isnt that the right thing to do?

thorny dock
#

I'm sorry, seriously, it's friday and i may or may not have had a beer or two, I really didn't mean to come off mean, and re reading it I definitely sound like a dick, I was honestly just spitting in the wind and not directing it at anyone, when I say a tin-hat, I'm speaking figuratively, and just making a comparison to how it sounds to me, but even so it wasn't the right choice of words, and honestly your right, just because I haven't experienced it doesn't mean it doesn't exist, and definitely a bias thing to say. and yes you were doing the right thing and I was just being a big ol' floppy dick about it, so seriously, I do apologize

foggy path
#

I think it's kind of understandable though... there's definitely a lot of FUD and misinformation about win10 still going around :)

#

I think part of the reason why mine's worked well is because I purposefully avoided upgrading from win7 until it looked like most of the initial issues had been ironed out :P

#

it also seems that people who did upgrade installs from previous OS's had more issues - in my case I did a completely fresh install

ancient hornet
#

I did upgrade my win7 ton win10 and found no real issues with it

fathom wadi
#

I bought Win10 at release, it's never once failed me. It did, however, once try to install a huge update as I was working which annoyed me, but I made sure that didn't happen again. I also turned off some crap like Cortana and some other stuff (cant remember what now). But it's been solid. I sleep my PC so it's memory management is decent.

carmine frigate
#

i didnt link my win10 to my email so i lost it when my mobo died

pearl elk
#

Actually I can say something positive about MS, they didnt screw up LinkedIn, I was actually super concerned about that one. I thought they might try to turn it into something like Facebook but its still very professional

carmine frigate
#

skype went real bad for a while

#

thing with takeovers like this.. they dont buy the program.. they buy you the userbase

pearl elk
#

Yeah Ive stopped using that one since Discord came about, you can voice call in virtually everything these days. I was never really on the Skype wagon before it was bought by MS so I cant really say

carmine frigate
#

they pay like 10$ for the program and a billion for the userbase

pearl elk
#

I think thats the issue companies have when they change an app too much or try to move to a new one, it alienates the userbase which is the valuable part. That happened with Windows Live Messenger and plenty of Google Apps

#

MS with their Live, Outlook, etc domains felt more like they were pushing you away than inviting you to try something new and improved

#

I aint giving up that @hotmail ๐Ÿ˜›

carmine frigate
#

they buy a userbase and try smear those all over their other services ๐Ÿ˜›

#

i think firebase got better when google bought it tho, so it can work out

pearl elk
#

yes well I wasnt too happy with Win10s last update when I booted up and it was advertising all MS services at me. Didnt make me feel like it was my choice, bit too pushy like their Edge browser, which I hear is doing alright now its on Chromium

carmine frigate
#

lol my desktop

pearl elk
#

yes thats my main issue with how Win 10 operates, its my desktop not yours MS ๐Ÿ™‚

#

I get why they hide portions of the drive and whatnot but it feels too pushy vs their older OS' where you had more control. If I was renting off MS or if it was an XBox Id get it but there isnt a single MS logo on anything apart from the OS

#

I mean I paid for it all anyway so to me, its mine but sometimes it doesnt feel like it with Win10 going off on its own. If I asked it to thats fine

#

No tin hat but thats what apps do when they install spyware, so asking me to trust you after that is abit tone deaf

#

That happens on every Win 10 install bar none

#

Lets use a car analogy, you wake up in the morning and see your car is missing, you worry because you have to be at work but then I rock up with it and say hey sorry was just doing the scheduled maintenance. No warning, Im not even on the insurance and I shouldnt have the keys

#

does that sound illegal?

#

but wait it doesnt end there, you come out and blast me, tell me you never want to see me again and Im that its not my car. I leave and guess what, few days later, same thing

#

then I show you a huge document and in tiny fine print it says "I can take your car whenever I like"

#

sorry you signed it shrugs

#

I had a free upgrade once, back before the great bluescreen of 2016

#

I couldnt even work out it was GTA V they showed like GTA SA and 4, I was very confused

zinc matrix
#

bro

#

is u here ponkis

mossy nexus
zinc matrix
#

@zinc matrix what are you doing right now?

zinc matrix
#

ponkkis

#

WHY PEOPEL CANT ACCEPT

#

my nerdy nature??

#

ponkkis

#

they always compliment chad

#

and ignore me cus im computer nerd

#

i dont get it

#

they need at least one

#

but yes

#

we need less people than common people do

pearl elk
#

You just did

tulip orbit
#

and you only get one question for free ๐Ÿ˜„

pearl elk
#

Yup now you gotta idle for a month to get your next one

tulip orbit
#

or pay

pearl elk
#

we accept mastercard, visa and human sacrifice

#

what type of cow?

#

we only accept highland cows

#

but on a serious note, what was the question?

mossy nexus
#

probably "Do you accept cows as payment?"

carmine frigate
#

@mossy nexus dunno what he is sellin but its a valid point

pearl elk
#

very advanced mathematical formulas for Russian nuclear reactors

carmine frigate
#

yea i kinda read that as spaghetti and unmanagable

#

but to each their own ๐Ÿ™‚

pearl elk
#

exactly Russian nuclear reactors ๐Ÿ˜›

#

or possibly its evidence of the fifth state of matter

carmine frigate
#

artists might be able to crunch out a pack every week , and they need to provide 0 tech support

pearl elk
#

some people are really good though they update the packs with additional content over time

carmine frigate
#

ya , some ppl take actual pride

pearl elk
#

Im not a fan of the ones which are simply models from other stores in UE4 format

carmine frigate
#

im fine with that

pearl elk
#

I can actually import models into UE4, its not too difficult. I understand they want the exposure but its flooded the market abit

#

I do buy from other stores though, there might be people who dont browse those

carmine frigate
#

now u can buy it for the library u want it in

#

the epic one is the best ๐Ÿ™‚

pearl elk
#

yes well, my UE4 library is laggy AF

carmine frigate
#

lies!

#

user error, bad hardware

pearl elk
#

no lie, that page is barely usable. I have to delete most of my backup projects just to get it to function

carmine frigate
#

i never heared any1 about that

pearl elk
#

Ive been using UE4 a long time, so I do have alot of projects and alot of MP content

carmine frigate
#

dude cmon im shittin here, its complete trash ๐Ÿ˜›

pearl elk
#

phew, thought I might have been the only one who bought that much crap

carmine frigate
#

it lags with 5 items in there

fluid bloom
#

wait

#

last of us 2 is out?

pearl elk
#

well Ive got 8 UE4 versions let alone the rest of it lol

#

19th I think for Last of Us 2

#

unless the street date got broke

carmine frigate
#

i got 1 engine version more than u ๐Ÿ˜›

#

i need to remove a few

#

also 2 source builds

#

need to remove 1

pearl elk
#

Ive had to remove so much stuff just to make the Library page usable, Epic really needs to fix it

#

The Vault needs to be split out, people been saying it for years

rotund tundra
#

epic is transfering assets to secondary accounts to 'fix' it

carmine frigate
#

i think they should just go full megascan lib

#

and let those guys fix it

rotund tundra
#

^ i was just thinking that.. wouldn't it be great it you could use the marketplace as the megascans plugin

carmine frigate
#

yea, just grab a material out of kite w/o installing that crap would be great

pearl elk
#

I have 360 items in my vault

rotund tundra
#

people buying assets like some sort of products is not really ideal for most gamedev needs

#

packs are nice, but a lot of the time you just need a single sound, texture, material, mesh...

pearl elk
#

You know what I think the issue is? Its the images, they are being dynamically scaled

#

the thumbnail size is like 300px but they are smaller on the actual page

#

why Epic cant work it out... I dunno. All I know is the Launcher mob sucks

#

secret UE5 content land

#

okay which one of you forgot to replace the default material

pearl elk
#

So lets talk about... the PS5 styling

#

thankfully you can use it horizontally but um, hardly stackable

#

it looks like a reverse icecream sandwich to me

carmine frigate
#

they can put it in a cardboard box for all i care

pearl elk
#

I think youre right, this has more character

zinc matrix
pearl elk
#

how thick is that slice of cheese, jeez tryin to give me a heart attack

#

it must represent the SSD

zinc matrix
#

e

idle vortex
#

@pearl elk People stack consoles?

pearl elk
#

maybe not with each other but I still got a few old hifi components yeah

#

cable box, amps n whatnot

idle vortex
#

Ahh ok. Just put some odd images in my head!

pearl elk
#

lol yeah I did a search and saw a mega tower of PS4s

median wraith
#

@zinc matrix want one of these

idle vortex
#

Original xbox on the bottom, dreamcast on top of that, and then the n64?

pearl elk
#

yeah N64 is pretty bad for stackability

#

NES is alright as long as its got room to open the lid

#

man Im totally gonna have to tell kids about the old VHS players with the remotes that you plug in before I die

#

back in my day we had to walk... WHAT DO YOU MEAN WALK ๐Ÿ˜›

#

let me finish hehe

idle vortex
#

I used to love our old VHS where the tape would pop out of the top

#

We used to put so many things on top of it, see how far they flew

pearl elk
#

honestly I do really miss the video shop, it was a cool place to visit since it was right before teh weekend started and youd bump into friends, chat to the person who worked there etc

#

being able to watch stuff whenever is amazing but I watch so much more solo now because of it. If I bumped into a mate at the video shop and we wanted the same thing it was like sleep over time

torn scaffold
#

hello! im brand new to unreal, any tips?

pearl elk
#

Dont die on your first day ๐Ÿ™‚

idle vortex
#

@torn scaffold Start small.

torn scaffold
#

i died on my first day of discord.js so ig i'll try not to die this time

#

thx!

idle vortex
#

Make a cool looking small scene or something to get started

torn scaffold
#

cool! is there any like really good guide out there?

mild root
#

xbox design is perfect

#

functional

#

minimalistic

#

purpose-driven

idle vortex
#

The Unreal Academy has some good stuff. And there are stacks of level design videos on youtube.

pearl elk
#

well first you need to select your profession, are you artist, coder, other?

torn scaffold
#

i code and do video editing

idle vortex
#

Thats true. I assumed....

pearl elk
#

ahh code so you'll want blueprint tutorials

mild root
#

The Unreal Academy has some good stuff. And there are stacks of level design videos on youtube.
@idle vortex most of level design tutorials are pile of waste

pearl elk
#

unless you happen to know C++ already then maybe you can start there

idle vortex
#

@mild root Not for people who are just starting with UE

#

But I know what you mean

torn scaffold
#

im pretty new to coding too, ik the basics, still learning\

pearl elk
#

We really need a flow chart for this dont we ๐Ÿ˜›

mild root
#

for starting yes, get whatever you can get. @idle vortex

pearl elk
#

Not sure I have any tips in particular, start small is great advice

mild root
#

just remember two things.
paid tutorials are as bad as free ones.
there is no help past beginner's level

idle vortex
#

Trudat

torn scaffold
#

thank you everyone!

pearl elk
idle vortex
#

Build it, destroy it, rebuild it differently (bettererely)

torn scaffold
#

lol i love destroying my code

mild root
#

anyway, even bad tutorials are good - they give ideas to iterate upon

pearl elk
#

If you need help there is the blueprint channel or any other particular channel for what you need help with

sage prism
#

What is everyone making

idle vortex
#

Damn. I'm gonna start making some bad tutorials

#

@sage prism A coffee

pearl elk
#

Im making a Fortnite killer

torn scaffold
#

ok, im exited, im gonna make a dying inside counter chart too lol

idle vortex
#

I'm making a tree simulator

torn scaffold
#

Im making a Fortnite killer
@pearl elk EPIC

sage prism
#

Nice

idle vortex
#

A battle royale game where you play as a tree.

pearl elk
#

Not really but I came up with a funny idea for Aussie rules football

torn scaffold
#

omg lol, to u use a pickaxe to break humans?

pearl elk
#

they havent played many matches and were talking about the final so I thought well why not put all the teams on the field and whoever kicks the first goal wins

idle vortex
#

Was actually thinking of making a game about making vegetable robots...

#

You have to assemble the the best veggie bot to destroy the other veggies

torn scaffold
#

my dream for one day is to make a game that blends all genres of gaming and teach code at the same time

idle vortex
#

My dream was to work on a game in a professional sitting. And I done did that.

#

So I can... die now???

torn scaffold
#

ok, i'll see you at 6:66

#

at least spotify exists XD

pearl elk
#

spotify is that where you go for mixtapes?

torn scaffold
#

sometimes

tough sierra
#

Did someone ping everyone?

torn scaffold
#

idk

idle vortex
#

Right. I'd like to ask people about their storage solutions .
I have three storage devices in my PC
M.2 Samsung 950 Pro 256GB
SSD Samsung 850 Pro 500GB
And a 2TB WD HDD

pearl elk
#

I pinged you earlier answering your question @tough sierra

idle vortex
#

I currently have my OS and UE4 Engine installed on the M.2
And I keep my UE4 projects on the 850 Pro

tough sierra
#

Dang it control f is not finding the ping

idle vortex
#

Would it be faster, to have my projects stored on the same drive as the engine is installed on.
And, why am I asking this in the lounge?

tough sierra
#

Distance between OS to the project doesn't really matter, the engine knows the path where everything is at.

#

The drive's read/write speeds is what matters.

idle vortex
#

The RW of the 950 is considerably faster than the 850 afaik

#

One is SATA, one is m.2

tough sierra
#

That pretty much is your answer, there's space and stability to consider but that's basically it.

idle vortex
#

I was broke AF when I bought the PC so only bought a 256GB m.2.
I am now considering downloading more space.
I wasnt sure if I should get a bigger m.2 and replace the existing one, or buy a bigger SSD

tough sierra
#

No clue there, I can't afford new parts.

idle vortex
#

170 $$$ for a 1tb M.2
or
200 $$$ for a 2TB SSD

I'm not super desperate for space. I want speed more than anything. But Unreal projects can get pretty hefty

#

So running my current projects on the existing 256GB OS drive would be a nightmare

#

My project folder is currently sitting at 120GB. Including datacache (changed it to project directory instead of engine)

tough sierra
#

I'm struggling with a 500GB drive.

#

I'd love a tb

vast heron
#

1TB M2 is better.

chilly igloo
#

Guys, can some one give me advice about threadrippers and RAM. What i learn from ethernet at the moment is:

  1. Bigger RAM speed is good for threadrippers
  2. I shouldn,t search any specific quad-channel memory and can simply buy 2 kits with 4x8Gb pieces for 64Gb RAM in total.
    Is that correct?
vast heron
#

3000mhz ram are good or 3200

#

for ddr4

grave sleet
#

Guys, can some one give me advice about threadrippers and RAM. What i learn from ethernet at the moment is:

  1. Bigger RAM speed is good for threadrippers
  2. I shouldn,t search any specific quad-channel memory and can simply buy 2 kits with 4x8Gb pieces for 64Gb RAM in total.
    Is that correct?
    @chilly igloo
    Last thing I know about Ryzen and Ram is that the gains start to flatten at 3200mhz and there are pretty much no more gains after 3600mhz (this information is about two years old though - last gen).
    I have a 2950x and this gen had more problems with ram speed, so I am running 4x16GB at 3000ish mhz. (Stability was more inportant here).
    Check the mainboard vendor compatibility list. They list exactly which configurations you can run with which ram sticks and kits.
    Samsung B-Dies are still preferable.
#

@chilly igloo Most often the supported RAM speed with 8 sticks is lower than with 4. You will realize what I mean if you check the compatibility page of a mainboard. I recommend to buy officially tested ram only. While it should work with others, it can be a bit of a gamble with ryzen (The new gen greatly improved here to be honest, so it might not be that much of a problem anymore).

chilly igloo
eager chasm
#

Guys, can some one give me advice about threadrippers and RAM. What i learn from ethernet at the moment is:

  1. Bigger RAM speed is good for threadrippers
  2. I shouldn,t search any specific quad-channel memory and can simply buy 2 kits with 4x8Gb pieces for 64Gb RAM in total.
    Is that correct?
    @chilly igloo About RAM, if I recall correctly, there is something about Infinity Fabric bus (the part of the CPU connecting chiplets together) in AMD Zen CPUs, which clock speed is linked to RAM clock speed, so you'll def-ly get some benefits from faster clocked RAM, but probably only in heavy-multithreaded workloads.
    About 4-channel: all x-channel configs are implemented at motherboard, so you don't need to buy specific "4-channel memory". But checking your MBs QVL is highly recommended anyway.
fluid bloom
#

man, Gordon Ramsay sure is portrayed differently in Master Chef Australia than in the USA version

#

it's actually enjoyable to watch

grave sleet
#

@eager chasm @chilly igloo
Buying ram kits of four or eight makes sure that you get ram kits from the same series. According to manufacturers there is a possibilty that quad channel wonโ€˜t work properly with two 2x 2 kits (According to manufacturers!)

tough sierra
#

It kind of helps if you just assume the max amount of ram you'll ever install in a build and go for that, 4 ram slots is always good to have. A bit cheaper to honestly.

#

That aside you don't get "more ram" because of the type of cpu, at least not generally, the extra sticks might allow for more optimized memory access when multithreading but to be bluntly honest that's a bit super niche.

#

And by that I don't just mean "more GB of memory" i mean more sticks, to increase access points.

#

That's more a programmer thing, probably more important for servers or such.

#

The amount of GB you get and the type of sticks you get should depend on what kind of things you're expecting to do. Not the cpu really.

#

Also a thread ripper will not really boost your "gaming performance", it's strictly for multithreading jobs, game dev is kind of a good place to use that but that's because of how long it takes UE4 to compile shaders. If anything it'll lower raw game performance. Unless it's properly programmed DOD and meant to take full advantage of the cores.

eager chasm
#

@grave sleet Thanks for pointing that out, but isn't it only applicable to ECC RAM? I've never seen quad-channel 2x2x[something] configs going any wrong, tho it could be if the Memory Interleacing option set to something other then "Channel", but I doubt someone actually using something besides "channel".

grave sleet
#

I mean 64GB works for pretty much any workload except heavy vfx in 4k+ resolution.

fluid bloom
#

my mix'n'match 2x2 kits have always worked too

tough sierra
#

If you get that much your sitting golden, i'm doing just fine with 24GB for now.

chilly igloo
#

@grave sleet Buying ram kits of four or eight makes sure that you get ram kits from the same series.
That would be a problem, i think ๐Ÿค”

tough sierra
#

Even 16GB is fine depending on what your expecting to do.

grave sleet
#

@eager chasm Thatโ€˜s actually possible. Not 100% sure there.
Where I live the 4x kits are often cheaper than 2x2 kits anyway.. so I never bothered to go any deeper there.

chilly igloo
#

@eager chasm Thatโ€˜s actually possible. Not 100% sure there.
Where I live the 4x kits are often cheaper than 2x2 kits anyway.. so I never bothered to go any deeper there.
@grave sleet at my place i only find 1,2,4 pieces in pack. Absolutely no options for 8 pieces package.

eager chasm
#

If you get that much your sitting golden, i'm doing just fine with 24GB for now.
@tough sierra 16 GBs + decent NVMe for swapping, this will probably serve me nicely for 5 years at least. ๐Ÿ™‚

tough sierra
#

That aside, a thread ripper would be fairly future proof if engine devs and programmers actually take full advantage properly and learn some DOD.

#

At least yeah depending on what your doing.

grave sleet
#

@chilly igloo I actually misspelled there. If you buy kits, it ensures that each ram is from the same series. If you buy multiple kits, it would be better of course. Like I said though. Not sure this is still accurate today and whether it applies to ecc and/or non ecc ram

tough sierra
#

I was dumb enough to get two sets of something that wasn't quad channel >.<

#

Ah well, can use half of that on an older rig for a sibling.

chilly igloo
#

@chilly igloo I actually misspelled there. If you buy kits, it ensures that each ram is from the same series. If you buy multiple kits, it would be better of course. Like I said though. Not sure this is still accurate today and whether it applies to ecc and/or non ecc ram
@grave sleet Yeap. I mean what i want 64Gb RAM in total, and because of that i need to buy 2 kits with 8x4 pieces each.

eager chasm
#

That aside, a thread ripper would be fairly future proof if engine devs and programmers actually take full advantage properly and learn some DOD.
@tough sierra I mean... You already can run Crysis in software rendering using only Threadripper's cores to draw 3D graphics (That's a Google developed software tool, I forgot the name of it), so, we'll get there. ๐Ÿ™‚

grave sleet
#

That aside, a thread ripper would be fairly future proof if engine devs and programmers actually take full advantage properly and learn some DOD.
@tough sierra well, Unity pretty much switches most things to dots (incl physics). I actually never really checked how and if BP and UnrealEngine Stuff is multithreaded... might be worth the time^^
(I mean I assume engine stuff is, not sure about BP).

fluid bloom
#

game logic runs on a single thread

#

if you try to modify game state from a different thread you'll just crash the engine

tough sierra
#

I want to see better multithreaded Physics on the cpu side honestly.

#

And high level game logic.

fluid bloom
#

I think with chaos you'll get multithreaded physics

tough sierra
#

Aside from vulkan and dx12 pushing out multithreaded draw calls (or something to that effect) there's not much else we can do.

#

That am curious how it works.

#

You really, really really don't want to render stuff on the cpu side. Though it's for sure a cool project.

chilly igloo
tough sierra
#

I've got an engine up with chaos physics, we'll be doing some tests with it to see where the bottlenecks are.

#

I'm curious if multithreading my one physics engine could increase my 50k moving body count to 400k moving bodies per tick at 60 ticks a second.

eager chasm
#

Aside from vulkan and dx12 pushing out multithreaded draw calls (or something to that effect) there's not much else we can do.
@tough sierra From what I know, problem with this heavily multithreaded graphics-physics approaches is they won't scale down nicely without developers putting a ton of efforts to make this computational tasks "downscalable". And sometimes you just need this downscale, especially considering that a lot of CPUs that are in use today are still 4\4 4\8.

tough sierra
#

A lot are still quads yeah.

#

And a lot of software and physics still aren't using them.

#

I can speak from experience with a shitty old quad, till like a month or so ago, a lot of software and games even only really used one or two cores, and the rest were just idle doing other system processes, a lot of computations aren't really optimized with our current culture either.

#

Hell even factorio, I tend to praise it a lot, it could still go further.

foggy path
#

Multithreading is something they'll have to crack eventually ๐Ÿค”

eager chasm
#

The funny thing is, I have a Ryzen 5 2600 as my home PC brain, and the two only tasks that used all 12 threads of it were make (when I compiled UE4) and Blender's Cycles renderer. That's pretty much it.

foggy path
#

Some languages have really good parallelization support tho - like in Haskell you can literally just pass a compiler flag and it can make some computations parallel very easily

tough sierra
#

It's not a language problem

#

It's a design problem.

#

OOP has it's uses but honestly i'm in the perspective we abuse it way too much.

#

Would be nice to use proper DOD techniques in higher level languages more easily as well.

foggy path
#

I dunno it's also a language problem

#

when one language can parallelize your computations just like that and another requires you to build all of it into your code

tough sierra
#

You have to put thought into it.

#

In order to do it optimally.

#

It's not an after thought.

foggy path
#

in Haskell you literally don't have to think about it because it just works :P

tough sierra
#

That's not meant for optimized problem solving, more high level math oriented logic, or so that's the impression I got, however that's a fair point.

#

Ideally you want to kill off as much indirection as possible.

foggy path
#

Yeah the automatic parallelization works better on certain types of computations, but it also has structures to do multithreading more easily

#

like software transactional memory

tough sierra
#

Lol

#

Honestly i forget my problem domains were often engine related not easy game logic related >.< In that space you can't afford to use OOP everywhere and really can't afford not to go with flat memory as much as possible.

fluid bloom
#

I'm quietly trying to coax my coworkers to accept that next CRUD micro service we make we use rust instead of node/ts

tough sierra
#

Assuming they can be as productive with it, that in theory would be more optimized.

#

I think they should give that a try for a small dummy project at the very least.

fluid bloom
#

today I spent way too much time writing the following (await fetListFromSomewhere()).map(async foo => {...})

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that I truly started to appreciate Rust's postfix await ๐Ÿ˜„

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like fetchListFromSomewhere().await.map(async |foo| ...)

fringe sundial
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@fluid bloom rust ius great for server stuff

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as far as ive heard, stuff like Tokio is super hax

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and with their new async-await, even hax-er

fluid bloom
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the issue with not having runtime agnostic futures is troubling

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or whatever the issue is with those, I think it was that

foggy path
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if you want to make server software like crud and such, just use Elixir!

fluid bloom
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is it strongly typed?

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statically?

foggy path
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(coincidentally Elixir has very good concurrency support as well)

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and no it is not... that is probably the only thing I'd change about it :p

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but it runs on the Erlang platform which is pretty solid

fluid bloom
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IDE support also needs to be there imo in order to use something at work

tough sierra
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They come out with the next best thing every damn year.

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No wonder I don't bother with web dev.

foggy path
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you do realize they come up with the next best thing in pretty much everything all the time lol

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well, I dunno tbh

tough sierra
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Not engine dev, we improve techniques, not bother using tons of new tools every corner.

foggy path
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but you can still do web stuff in PHP just fine if you feel like it :P

tough sierra
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Except specific modular libs.

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Not frameworks.

foggy path
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Well if there were the same amount of developers working on engine dev as there is in web dev I'm sure there would be more innovation there as well

tough sierra
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Not really.

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There is innovation, a lot of things need to be hand done for a specific need.

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You can't throw general purpose tools at every problem.

foggy path
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It's the same with web dev tbh unless you're just making brochure sites

tough sierra
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That aside, we did get Entt and some other things but not a lot else. Hopefully there might be a mainstream integer only physics engine for better lockstep.

foggy path
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majority of the code I've worked on in web dev is fully custom for the specific business case

tough sierra
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And language wise, it's always always always C/C++/ASM.

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Hm fair point.

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I don't like debugging that hell, honestly the high salary web devs get is probably well earned.

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Maintaining that hell scape ain't easy.

foggy path
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lol

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it's better nowadays thanks to browsers being less insane