#lounge

1 messages · Page 674 of 1

signal citrus
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anything with the Module. prefix as an input in that module shows up as an input

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the whole thing is like a really weird tree of communication (niagara)

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after prefixing its all pretty straight forward luckily

quiet narwhal
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gotcha

signal citrus
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wish animation blueprints were this way lol

fathom wadi
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nice

signal citrus
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Yeah it’s super programmer minded

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Cascade is still in there though right Mathew?

bronze axle
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@quiet narwhal Wow, I see what you mean. That's a big paradigm shift for the Modes panel.

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And I guess Place Actors just stays behind as its own dedicated panel. Honestly that makes sense to me.

signal citrus
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I’m just happy I have tiny toolbar now

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Am curious what phy thinks about that though, his voxel tools

bronze axle
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The small toolbar icons setting is a blessing on laptops.

alpine fern
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what happened with modes?

bronze axle
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Quite different. They all work similarly to the mesh editing plugin now.

signal citrus
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Haven’t tried that yet, it sounds powerful

cursive crypt
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I'm still undecided... Grayboxin'?

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Why would have simple ops on meshes, when can use the dcc?

bronze axle
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I think the built-in mesh editor would be perfect for game jams.

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When you only need very simple geometry, building it right in the engine sounds super convenient.

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I'm imagining the mesh editor as the successor to the old BSP geometry mode.

fathom wadi
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or in Blender with one button to send it to unreal 😄

cursive crypt
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Hmm... maybe, yea. Or just spit out something custom and low effort. But really, you can have collections of these. Dunno.

bronze axle
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That new Blender plugin does look sweet.

fathom wadi
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its a complete godsend

rare sparrow
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They're also adding scripting for it, so you can do sort of Houdini like stuff in a way

fathom wadi
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I know Kaye Vassey has been working on it for literally years

vocal vapor
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Eh I'm still probably going to stick to FBX export.

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A bit slow but it works fine.

bronze axle
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There's already an extensive API for doing procedural mesh stuff in Blueprints.

cursive crypt
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LiveLinks are convenient.

vocal vapor
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Wait is it a livelink?

bronze axle
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Between that and the mesh editor, there's some really cool options for custom tools.

fathom wadi
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moreso with blender which is a pain to use with UE4 at times

vocal vapor
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Thought it was just an exporting function.

sleek furnace
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😭 Hi guys, do you know if Epic´s Mega Grants is over? I applied almost 3 months ago (26/11/2019)... but Epic Games haven´t even played my in-game footage, not even once.... its a video game and its way better 3 months latter.

agile egret
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For blender, I had to write up a guide for myself on how to properly import a rigged/animated model, that gets split up into a static meshes with skeletal mesh support so you can build modular mechanical vehicles w/ synchronized animations.... all in blueprint with no c++

fathom wadi
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nice

cursive crypt
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Its a button, haven't looked really. So its not real run-time as far I understood. @vocal vapor

agile egret
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I hope the new plugin doesn't cause me grief

vocal vapor
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Ah alright.

fathom wadi
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aside from it using Collections to seperate content for export, it looks perfect. But on that im not sure

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if it has to be, so be it but hmmm

bronze axle
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@sleek furnace The Epic MegaGrants program is expected to last 5 years, just like the Unreal Dev Grants program.

sleek furnace
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Cool, thanks for replying!

bronze axle
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Epic is super backlogged with MegaGrants applications, last I heard.

vocal vapor
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I'll probably just stick to exporting to FBX for now then because I'm not sure if it supports 4.21 which I'm still using for my projects.

fathom wadi
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no it will be 4.23 +

vocal vapor
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Alrighty.

alpine fern
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oh so all of the modes are like the mesh editor now br_thinking

bronze axle
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Yes.

vocal vapor
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Main feature I'm interested in right now is Chaos physics and fracturing.

sleek furnace
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My project is really cool, i hope they see it, thanks for your reply, its just i only received an auto repply when i applied and that was it

vocal vapor
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PhysX and ApeX are fine but Chaos has super nice fracturing tools.

bronze axle
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@sleek furnace You'll get a response within 90 days. It will either say yes, no, or "we need more time to make a decision."

alpine fern
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note: the latter is far more likely than the other 2 options

bronze axle
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Yeah, like I said it seems they're super backlogged.

alpine fern
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and that email is probably automated too

bronze axle
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Lots of applications, unsurprisingly.

fathom wadi
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Imagine how many fake claims they would have to filter

bronze axle
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Yeah, and I doubt they have a full-time team working on MegaGrants. Probably an internal committee.

fathom wadi
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Maybe a good method would be to bring attention to your project some way. A small marketing campaign or write up an interview and email it to some websites who need content for free

bronze axle
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^Totally. If Epic notices it, someone who's seen the application might recognize it.

sleek furnace
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That´s awesome! wow.... i love this chat, thanks Pfist!!! i applied on (26/11/2019), but i´ll release my project as soon as possible, hopfully in less than that, i wish they feedback before release, yeah i understand, there is a lot of great projects out there, i have seen some greatness.

fathom wadi
vocal vapor
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Oh yeah bendy bones are a thing in Blender. Haven't used those in years.

sleek furnace
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yeah, that´s good advise, but i´m too focused right now, even sleeping is a nxt for me right now ahahah... but i will release a Sneak Peek by the end of this month, the game is almost done, but i still need to work on the trailer, wich is a lot of rendering time and playing to get great scenes

north torrent
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Well, time to get back to UMG...

cursive crypt
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Men, I love fixing these few important pixels which nobody gonna see.

pearl elk
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Oh trust me, I will find them

cursive crypt
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You won't coz they will be fixed - buhaha.

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Who cares about the project, let's fall into details paradise.

pearl elk
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All the small things

north torrent
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That's what she said.

median wraith
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That's rather big

cursive crypt
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🤦‍♂️

pearl elk
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so...

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games n shit

zinc matrix
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Is anyone here?

pearl elk
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nope, no one here

zinc matrix
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Nah dont say it. Its not healthy to think of urself as no one

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@pearl elk what r y doin

pearl elk
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As I am no one, I am doing no thing

zinc matrix
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Oof

pearl elk
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but seriously, Im writing a C++ spell casting system for UE4

zinc matrix
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Omg

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Crazino

pearl elk
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more like boringo 😛

zinc matrix
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Lool

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I need to do mining minerals and chooping wood system.. but ive been recently playing with clouds instead

pearl elk
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why not mining clouds?

zinc matrix
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Lool

pearl elk
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you can call the resource... Etherium

zinc matrix
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Tru

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But as the very basics, i need wood and metal mining

pearl elk
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is this one of those survival things?

zinc matrix
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No, i need them to build

pearl elk
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so RTS

zinc matrix
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Nah

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I wonder if ill be able to get money from patreon

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Like im doing it out of passion and all

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But if i received some it would be good

pearl elk
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maybe try joining a project where you can earn some money if thats your goal

zinc matrix
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I have to speed up cause my competition is still developing their game

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I must release my before their

pearl elk
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who is your competition?

zinc matrix
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I cant say

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But they have 12 members

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I heard only 2 coders though so i need to verify that

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They also already have huge audience

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If it's just 2 coders then i can surpass them

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By working more

pearl elk
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Im not sure thats how it works

zinc matrix
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Uhh i mean i can finish my project before them if they have just 2 coders

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But for now they have done much more than me

pearl elk
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try focusing on your project and what the audience wants, keeping an eye on your competition is important but releasing before them is meaningless

zinc matrix
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Its not lol

pearl elk
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Fortnite wasnt the first Battle Royale game was it?

zinc matrix
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The first one to release will get the initial spike in players

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I get what u mean

pearl elk
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Thats really not how it works, most people wont even know your game exists

zinc matrix
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They will know

pearl elk
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If anything them releasing first will give the type of game youre making more publicity that you can capitalise on by releasing the superior product not some rushed can of shite

zinc matrix
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No it was already done

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And we are riding off someone else audience

pearl elk
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By any chance did you get kicked off your competitions team?

zinc matrix
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No

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Loll

cursive crypt
zinc matrix
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@pearl elk but my plus is that i target 4 audiences

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Every major game feature appeals to different audience

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Eg building to mc and rust lovers.. etc.. andtheres more

pearl elk
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Thats not how it works though, sure you can appeal to certain types of gamers with those features but just because they are in your game doesnt add those people to your audience magically

zinc matrix
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Oh ive wasted an hour. Wtf. Have to go cya

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@pearl elk ofc not all of them but some for sure

pearl elk
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far less than you think without any marketing

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Good marketing campaign takes time, its not something you rush. You build up anticipation for launch then eventually boom hit em with the best product you got. That will help to establish your companies reputation which is extremely important.

zinc matrix
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Tru

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But then my competition will know that they cant sleep

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If i release trailer

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but your approach is good

pearl elk
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they know what to expect from you if theyve seen your trailer

zinc matrix
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ye as of now they dont know my existence

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i mean my competition

pearl elk
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exactly which means they have no idea what your game is, it means your product can do things theirs cant especially if your release is later

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Look at Apex Legends for eg, Fortnite had to adapt after the fact because of features that game had so releasing later has its advantages

zinc matrix
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nah lol

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i mean your right

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but

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staying in the dark has advantages too

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also fugg this reddit, they ban my accounts if i put a link even if I already have 50 non spammy posts

pearl elk
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lets for example say you release first, they see your game they can take any of your gameplay mechanics and put it in their title if they were so inclined. They push their release back and really work on securing a lead over your title since they can play it and take notes

zinc matrix
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yes

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but thats only if theyre crazy

pearl elk
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If they release first then you can do that same thing to them

zinc matrix
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also some of my features need to be added

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in the very first steps of game development

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so they cant add them without starting from zero

finite lark
zinc matrix
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well yes you see i dont think i can make features like their but better

finite lark
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hey monsi how is it going

pearl elk
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If your product does have a competitive advantage over theirs then it doesnt matter if you beat em to the market or not. They also arnt really your direct competition if you have enough unique selling points

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Pretty good dude, how you doin?

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Is it just me or has there been an uptick in new members around, I wonder if that has anything to do with Global Game Jam

finite lark
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just spammed on twitter hoping someone is able to put some clearance into this

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I'm basically on denial I wouldn't like to have two components for these selection circles

pearl elk
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is that a decal?

finite lark
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it is a decal + a plane

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but without the switching logic between them

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I need the circle to stay below the target while in air

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aaand to blend while on the ground

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and I would like to know if this can be done with just one component

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instead of with two (+ swap between them)

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in the gif the swapping thing is not implemented

pearl elk
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if youre hiding/unhiding components thats fast

finite lark
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sort of I'd actually lerp it

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so it isn't that abrupt

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but that would be the option if I have to use two components

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there is a technique for swadows

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called blobing

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maybe it is applicable but I have no clue

pearl elk
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you could try procmesh if you want to get techy 😛

finite lark
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not a tech art person

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make the mesh shaped into the terrain shape hahaha

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that would be crazy tho

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I'd like not to

pearl elk
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it sounds like a post effect might even be the way to go

finite lark
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it really sounds like a decal + plane

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so ideally

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some sort of decal that if it doesn't find anything where to project

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it projects on the top face of the decal volume

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that's really what I need

pearl elk
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oh I know what you could do

finite lark
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go ahead

pearl elk
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rather than using a plane with the texture on it, use the plane as something to project the decal onto as well

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so when you jump bring the plane up from under the ground to the feet, its the same projection just hitting an invisible plane

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that'll be $100 😛

finite lark
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I tried that already

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and it leaves artifacts on

zinc matrix
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i need to take bath

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but im workign on my projects atm

pearl elk
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You might have a decal box which is too big after youve jumped, it might need to be shrunk and enlarged when youre near the ground

finite lark
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but a decal won't paint over an invisible plane

pearl elk
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why not hehe

finite lark
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it needs some solid where to paint over

pearl elk
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looks like you might be stuck, personally I think custom stencil would work

finite lark
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I am super stuck actually

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mind to elaborate?

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outline enemies?

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or what

pearl elk
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custom stencil would make a mask that you can highlight in post

finite lark
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and how do I determine where do I place the mask

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I'm a newbie in effects btw

pearl elk
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I think you could make an object which renders only to the stencil

finite lark
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and how I make it to project in the terrain, custom depth?

pearl elk
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yeah you can use distance fields to do the occlusion

finite lark
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sounds overly complex for my little tech art brain

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okay so custom depth for terrain projection

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distance field for culling

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and... how do I make the circle to stay below the target at all times and not to appear only under custom depth situations

pearl elk
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make it a mesh 😛

finite lark
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I know it's super late for you but I'll need to chat to you about this tomorrow or another day

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because It sounds like it

pearl elk
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for now I think youd be fine with what you got. Might be better just to move on than get stuck on it

finite lark
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yes in a way, but the intent of this project is learning

pearl elk
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wish I could learn something 😛

mossy nexus
median wraith
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Yeah its confirmed the new Doom is rachet and clank no doom

pearl elk
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Spoken like a true noob

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IDs had platformer elements in their games forever, including the FPS games

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just cuz the grapple didnt come later till Quake doesnt make it any less definitive

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just watch a high level Xonotic match with instagib+hooks

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jump pads, lift jumps, dodge jump, double jumps all in FPS games before Ratchet and Clank was a sperm

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Go back to Halo and CoD scrub 😛

cursive crypt
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Yeah, Commander Keen 🤘

pearl elk
bleak thicket
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making custom builds in unreal engine is a pain in the ass

pearl elk
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this is why I dont

cursive crypt
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Never liked Quake. I amma UT fan unreal

pearl elk
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UT, whats that?

mossy nexus
cursive crypt
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😒

median wraith
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nice trolling TRY Epic

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🤖

pearl elk
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youre doing it the long way 😛

safe current
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Hi Im new to the UE4 Engine and Game Design as a whole.
I have a background in some mediocre use of GameMaker and Java Script but never anything with the power or complexity quite like UE4 or C++. I wanted to see if anyone had any small tips or could help me figuring out where to start.

radiant prairie
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I found the UE4 documentation + the training / demonstration videos on the Unreal channel to be useful

pearl elk
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Theres a wealth of information on youtube now, from GDC clips to game aficionados who break down games and their mechanics. I really suggest finding small things to start with, when I started I was a modder so I added onto existing games and with each one I bit off more and more until I could make an entire gamemode.

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Even wikipedia is well versed on game mechanics now so you can look things up on there. Learn the principles of design, problem solving techniques and conceptualisation. I find one thing from early school I still use heavily is the 5Ws, its always a good starting point

winter zealot
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it's so annoying when people can't dislike platformer mechanics in an fps ...

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I mean, it's ok to dislike platformer mechanics in a fps isn't it ? even if some good fps have platforming moments

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anyway...

safe current
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cough Advanced Warfare cough

winter zealot
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ah I'm sorry I didn't play this one

safe current
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Exactly

signal citrus
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Try Metroid prime

winter zealot
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yup!

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also sorry @safe current here are a bunch of ressources to start UE4 : youtube videos on how to use blueprints

safe current
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I like this

winter zealot
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hah sorry it wasn't what you were looking for 😅

safe current
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Lol

pearl elk
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@winter zealot people can dislike all they want but when they are factually incorrect I must say something

winter zealot
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@pearl elk sure, plat mechanics were there since quake and all that, it's a fact indeed

pearl elk
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Im certainly not suggesting anyone must like Quake or any ID game 🙂

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They did kinda create the genre though so while people can dislike platform mechanics in FPS its been there in spirit since day uno

winter zealot
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q3 had awesome platforming moments but yeah not everyone might have played it

zinc matrix
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im now doing unity sorry

pearl elk
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I never heard people giving Mirrors Edge crap over being Ratchet and Clank

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No the response to that was wooo so edgy, how did they think to merge platformer and FPS

signal citrus
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I’m not sure I’d call q3 a platformer really though

winter zealot
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I would have entirely missed out on q3 if it wasn't for an awesome coincidental encounter in a netcafe

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q3 has bouncing pads and things like that, but it's not a plat by all means

pearl elk
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Its not so much they are platformers but contain similar mechanics, pits, voids, lava, jump pads, lifts, traps in the case of Q1 and 2

signal citrus
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If jumping means platformer then yeah

winter zealot
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@zinc matrix be sure to give Godot a try tho, it's becoming awesome as well like unity 😄

zinc matrix
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@winter zealot not with so little tutorials and educational material

winter zealot
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gdquest on youtube is neat, gdnative is fairly new

zinc matrix
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as i said. not with so little.

winter zealot
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okies, unity is very solid in temrs of documentation tho indeed

signal citrus
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Keep track of your time spent msfs pay attention to the reality of releasing something on unity

zinc matrix
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@winter zealot and has more educational materia.

winter zealot
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UE4 is good as well once you're used to the issues it has, I use it and i'm happy with it

zinc matrix
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its not worth to use godot

pearl elk
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You could easily do a more realistic platformer, they are out there from Prince of Persia to Another World, those arnt all arcady and grapple madness like Batman 😛

signal citrus
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I’d say they write the docs before the code on unity

winter zealot
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it's robust, can be fast to use especially with the latest python scripting and editor widgets

signal citrus
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Stuff is easy to explain hard to use

zinc matrix
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@signal citrus Keep track of your time spent msfs pay attention to the reality of releasing something on unity
<- ?

winter zealot
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live++ allows for almost enjoyable c++ programming with UE4 as well

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i'd say people would need a good ryzen processor to work with UE4 c++ tho

signal citrus
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Yeah don’t let yourself fall into endless development

zinc matrix
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context? 😄

signal citrus
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Unity is context

pearl elk
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development hell, its where developers go when theyve filled their coffee meter

signal citrus
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Subscription model keeps you developing

zinc matrix
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i just said godot is not good bcs. it has little education material

winter zealot
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the problem tho is that UE4 isn't as scalable as unity or godot, and Epic seems to want UE4 to have awesome graphics and be used in many industries instead of being lean and fast to use like unity... that's what it looks like when seeing what features Epic is choosing to add to UE4

pearl elk
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Godot is just a tool though, it takes using a tool to really master it no instruction manual will do that

winter zealot
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godot also has a non-optimal 3d renderer, vblanco talked alot about that, but they're going to improve it

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uh, instruction manuals are great not to spend hours searching a specific feature 😦

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good doc is absolutely a feature of a good engine imo, learning time is time spent instead of making games

pearl elk
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Oh dont get me wrong Im not saying theyre not useful, its just not required for successful operation and mastery of a tool

signal citrus
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Nah referring to unity. If your going that route do stay on top of how much actually gets done. Unity is more or less a brain massage I’ve found. Makes you think your hyper learning but it’s infrastructure can’t perform

winter zealot
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bad doc== spending 2 to 3 hours on how to figure an undocumented problem or thing todo

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I can't even imagine how UE4 would be without the wiki for instance

pearl elk
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I actually started with UE and there was only a community run wiki

winter zealot
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wikis are aweosme

ancient hornet
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UE4 isn't scalable? oO

pearl elk
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Developers really are spoilt these days, we had very few tutorials but now they are all over the internet so much information

ancient hornet
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and Godot is?

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ah, you mean downscale

pearl elk
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I remember one of the first tutorials I found was how to make a rotating door in Quake engine

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Thats such a basic task these days in most engines

signal citrus
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Yeah mons agree on spoiling

ancient hornet
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heck, how about making a vertical door in Doom 😄

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or any door at all

bold fulcrum
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Good deal of tutorials are tutorializing in wrong direction though.

pearl elk
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I couldnt even get Doom level editing tools to not crash lol

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I used Build and Quake out of necessity mainly

signal citrus
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Those impossible bsp leaks 😡

ancient hornet
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Doom level editors were my first contact with C code if I remember well, and how I learned C 🙂

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BSP was annoying for sure

signal citrus
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“The hell is this red winding arrow saying here”

foggy path
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Wolf 3D was easy to make levels for lol

pearl elk
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I went through the Hex codes for MapEdit to find some secrets

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took me awhile to test them all to see which was what

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These days though couple of mins, go online boop, there they are easy no need to learn hexadecimal

signal citrus
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Get psyched

zinc matrix
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how do you find these clouds? are they 2020 like or more like 2010 like?

pearl elk
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That render is so fake

zinc matrix
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o.o no this is ingame

median wraith
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welp

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in 2010 we didn't had that

foggy path
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I think the clouds on the left look pretty good but there's something about the ones more on the right that make them look... clumpy? solid?

pearl elk
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2010 we had a sequel to a space odyssey

median wraith
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is the same based on distance

foggy path
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the light needs to disperse more amongst the softer edges of the cloud or something, no idea :)

ancient hornet
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right, I feel like the light needs to diffuse more inside the clouds

foggy path
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it probably looks better in motion than in still picture I'd imagine

zinc matrix
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@foggy path u should apply to that game studio

ancient hornet
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but maybe I'm wrong

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do you have target photo examples you use?

pearl elk
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you know what really gives it away, its because Im on the outside of the plane and everything is clear

foggy path
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I probably shouldn't because I have no idea how to make that work lol

zinc matrix
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oh ^^

foggy path
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I can code but I can't do art or effects lol

pearl elk
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In-flight ice forms at altitudes up to 7300 metres (24,000 feet), when the aircraft's surfaces hit supercooled water droplets suspended in the air.

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You guys seen this on flights too right on the glass?

foggy path
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You don't need to be 7300 meters in the air to have supercooled droplets hit you

pearl elk
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exactly I just grabbed some rando quote off google 🙂

foggy path
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supercooled rain is fun when you're trying to drive and it's raining and your windshield instafreezes

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lol

pearl elk
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but this scene its going into night, theres clouds all around and the plane is crisp as a warm afternoon

soft night
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snowing in darktime is fun as it looks like you are driving in hyperspace

foggy path
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:D

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Yeah snow in pitch dark is like that

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But annoying if you're going fast because it makes it very hard to see anything

pearl elk
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I havent driven in snow myself but I have driven high altitude where I was higher than the fog and since the moon was out it was all a blue glow under me

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I musta had my pixie dust that night

signal citrus
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I enjoy driving in snow too

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Screensaver style

soft night
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I have driven fast on dark and snowing and it was fun also i saw alot

pearl elk
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Im glad you didnt go to plaid

median wraith
#

Pixels level max

alpine fern
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these are the highest quality pixels

median wraith
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Made the new tool version, corrected the store and the web, so far the day did good

zinc matrix
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Let me think what I can do to make it worse, hmm...

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too much blur on this video

median wraith
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give the thanks to Twitter

zinc matrix
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you could make GIF

median wraith
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the video is 5mb I mean

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lol

#

Don't have to tools to make a gift can't export as is

#

should use some of these online craps

alpine fern
#

paste mp4 in discord instead it keeps the quality

pearl elk
#

Twitter is the cause for alot of low quality 😛

zinc matrix
#

You know how much porn you can squeeze into 5Mb Hev? A LOT.

median wraith
#

let me make another batch file to process video

#

your dam gif

signal citrus
#

Still can’t read the menu

#

Ah I can see now

median wraith
#

NOW

#

yeah xd

pearl elk
#

why not zoom in on the side than show the viewport?

median wraith
#

.>

signal citrus
#

scripted actions are cool

#

want to read your scripted actions

median wraith
#

the plugin is at the itch page

#

not sure if I can post links here tbh

pearl elk
#

you could post it in released?

median wraith
#

yeah can

#

but note the last version I'm porting some of the old blue tools as don't work anymore Epic >.>

#

plus the 4.24 have some problems

#

done

#

well now got a simple batch to conver videos @pearl elk

#

😂

pearl elk
#

man I have way too many tabs open

zinc matrix
#

You could always install Opera, it will use 20% just by being open.

#

I have 4 tabs open, 2 Github, 1 AppHarbor and MongoDB Atlas. Fucking 16-22% one opera process is taking. 130MB.

median wraith
#

@signal citrus have a lot of issues the last version, old one you can do a lot of things on new ones Epic not sure what they did but broke every part

#

a lot of contents missing

#

Like this is to manage assets and you can't get any asset from the scene lol

#

the function is just gone and disabled

foggy path
#

Opera is owned by some chinese investment firm nowadays

#

Apparently they recently started to market short term loans under the Opera brand...

#

I would stay away from that browser, if you are an old school Opera user, try Vivaldi instead

pearl elk
#

Ive closed about 100 tabs and I still have about 60 open 😛

median wraith
#

By the way @signal citrus there you go

#

:p XD

#

thats every function call on different settings by the way

zinc matrix
#

XD lol

#

back in school my peers once got to my phone and my messages were like XD LOL GG WP :PP all the time on my chats and they read that and have that wtf moment

median wraith
#

haahahah

pearl elk
#

how do I get some of mums spaghetti?

zinc matrix
#

tf

#

the moment when you were coding something for 7 hours but still have nothing, at least I know now how to do it to get it all working

median wraith
carmine frigate
#

not a problem i have

#

dont share anything 😛

fathom wadi
zinc matrix
#

@median wraith or just unity and normal simple c# 😉

median wraith
#

what

zinc matrix
#

@median wraith t oshare code

north torrent
#

That building he shows right after the cat is the area I buy all my sketchy Chinese computer parts.

dusky shuttle
#

Damn, why do you need 16 minutes to show and test a cooler?

north torrent
#

Does anyone actually watch the whole video?

dusky shuttle
#

if no one watches long videos, why make them long to begin with

north torrent
#

For nerds.

foggy path
#

I hear that youtube penalizes videos that are less than 10 minutes in some search results

fathom wadi
#

I feel the same way about tutorial videos. Often I see 40-50 minute videos that can be condensed down into 5 minutes or less.

#

most of it is the creator chatting shit about nothing

foggy path
#

that's a bit of a problem with videos I think

#

sometimes you have to add more detail, but some users don't need it

#

makes the content very hard to skim

fringe sundial
#

Yong Jea is tghe true master

#

he makes videos about some dumb shit and its allways exactly 10 mins

dusky shuttle
#

dave lee makes videos about dumb shit and it's most often less than 10 minutes

#

it's why i watch them when I'm waiting for something

fathom wadi
#

It sounds to me like a youtube algorithm thing. Perhaps there is a breakpoint where views go up

carmine frigate
#

yea prolly manipulating the slgo

#

*algo

median wraith
#

Here playing with the widgets, made some kind of decent crap

#

Now its focus mons

#

😂

agile egret
#

@median wraith that blueprint stitching actually looks about as close to the real thing you can get xD

#

spaghetti is spaghetti, no matter how you dress it up

median wraith
#

real thing compared with what ?

ancient hornet
#

maybe there's possibility for a plugin to stitch those together in 7D space

agile egret
#

Take my money!

#

But can it fix my errors?

median wraith
#

@agile egret But yeah just for these tools works, on big projects better to have plain code

#

Why all of them bought these cars back in the time ? xD

stiff crystal
#

nobody wants to keep them

median wraith
#

Why?

stiff crystal
#

it's literally the worst tesla ever made

#

they just have better cars now

zinc matrix
#

look up how much the worst volkswagens are worth

wet horizon
#

the UE answer hub is down

#

everybody panic

fathom wadi
#

its ok. there is always the WTF? videos as backup

signal citrus
#

Do 256gb 3600mhz ddr4 kits not exist?

alpine fern
#

just get multiple smaller ones

signal citrus
#

thats a little spooky though

alpine fern
#

not really if they're the same model

signal citrus
#

they have to be binned together really

bronze axle
#

AnswerHub is down for maintenance. I should really post about this in #unreal-news.

signal citrus
#

you could get lucky of course

alpine fern
#

if that was a real problem, how would people ever fill their 2TB ram servers?

#

there's no kits that big

signal citrus
#

you can get sticks of server ram in form of 256gb so idk

#

that market is beyond me but i don't think they oc as much

#

I'd probably risk trying to oc 3200 to 3600

#

ram shopping while completely out of ram is hard

#

nice post though pfist 👍

bronze axle
#

Sure thing. I'll keep an eye out for updates and post again when it's back.

bleak thicket
#

<headache>.... so i have my ProjectEditor as target and that was all good, but if you then try to add up Chaos it gets into ...... Chaos <badumtss>

#

does it actually work now in 4.24.2?

alpine fern
#

why people try to use chaos before it's ready?

bleak thicket
#

preparing for it to come perfectly ;)

signal citrus
#

supposedly because of how they push it in promos lol

alpine fern
#

apparently it's ready in 4.25 though? since they said it's enabled in fortnite now

bleak thicket
#

the big point is that Apex and Chaos are colliding, so starting to establish Chaos alternatives to avoid the collide with Apex is kinda relevant if you wanna use it later on

signal citrus
#

mathew was running through master branch yesterday, niagara was enabled by default as well

alpine fern
#

finally

#

now we need a way to disable cascade

signal citrus
#

lol 😂

#

I guess cascade outperforms still

alpine fern
#

wot that makes no sense

signal citrus
#

This was my reaction as well zeb

alpine fern
#

how can gpu sim with niagara be slower than cascade?

signal citrus
#

but thats a niagara dev so idk

alpine fern
#

or is this comparing cpu sim and the problem is the old VectorVM thing can't handle the complex niagara shaders that well

signal citrus
#

🤷

#

I'll do science one day to compare the two

#

like when my ram comes

bleak thicket
alpine fern
#

I felt very mathcapped when I tried to use niagara

bleak thicket
#

when i see how people talked about niagara so far, i think you cant science that, too blackmagic ;)

signal citrus
#

i posted two videos there showing how to use dynamic inputs zeb

#

once you get the prefixing down, its pie.

bleak thicket
#

not without blackmagic testing rituals

alpine fern
#

what is a dynamic input

alpine fern
#

what the hell

signal citrus
#

niagara == op

alpine fern
#

is this like some weird tree layout version of what you can also make with a graph?

signal citrus
#

the graph in that first video is what it do

#

if you look at those radius xz dynamic inputs

#

they take

#

A B and Radius

#

the graph having a get of Module.A, Module.B, Module.Radius

#

is what makes those fields show up

#

and you can assign Particles.Position to Modules.A

#

(which is the particles' position)

#

prefixes are everything in niagara. its really cool

#

it feels like a strange mix of text scripting and graphs

#

cause Emitter.VariableName lives on the emitter

#

Particles.VariableName lives on each particle

#

and niagara just figures out the allocations etc

alpine fern
#

what does radius xz do that it takes 2 vectors and a float as input

signal citrus
#

if the two positions are within the radius around y axis then 1.0 is returned otherwise 0.0

#

the second video shows it in action

alpine fern
#

oh wait I see what is going on here

#

the thing you made is the dynamic input there

signal citrus
#

yep

#

i plug it in and use it on second video

alpine fern
#

whats Particles.Output0

signal citrus
#

i don't know tbh

#

i should have got rid of it

#

wasn't using it

alpine fern
#

what the absolute fuck is that convert node

signal citrus
#

zeb lol 😂

#

niagara is so br_big_brain

alpine fern
bleak thicket
#

UE4Client is practical dead meat, or? I mean like, UE4Client-* files in binaries like shouldn't exist, or? I mean in a normal sane situation 8-D

#

aehm dead meat probably wrong said, its just a base, and never put out independent

alpine fern
#

they will exist if you make a Client build with a launcher engine

bleak thicket
#

define launcher engine in that context, i am unsure what exactly you mean

#

oh you mean with a distributed engine

alpine fern
#

not a source build

bleak thicket
#

but... if i start it, i make a project name, isnt then that always that name?

#

or mix i something up here?

#

oh wait, i think i get it, you just talk about non-C++ then

#

my head was spinning around C++, so i was confused, but yeah, right, if you just have content you need still some binary and you will have no sub class

#

doh

zinc matrix
#

how you doin all?16h of refactoring code o ye

foggy path
#

man I wish I had someone doing all this 3D modeling for me lol

#

this project would move so much quicker

tulip orbit
#

ok, in material editor, time -> Sine == a value of -1 to 1 right? I cant seem to get it so that it outputs a 0-1 value

turbid willow
#

guys i had 93GB free space on my drive, and i had to download a 65GB update for COD:MW. When I finished the download it said "Reclaiming Disk Space" and after that finished I still have 93GB free space???? how?

crimson matrix
#

If Unreal Engine is Open Source, why do you have to license it?🤔

unborn lotus
#

it's not open source

foggy path
#

Besides, open source software generally requires you to accept their licensing terms

#

(for example, using GPL licensed opensource components in your program technically requires you to publish your source code)

fathom wadi
#

blender seems to have some harsh limits due to its licensing nature. Especially with interoperability with other differently licensed software. Seems counterproductive in its current state

foggy path
#

Odd, even if it was under GPL (or some other "annoying" license), another separate program interoperating with it shouldn't really go into the scope of Blender's license

#

unless it's literally using a component or source of Blender to do what it does

#

I guess if it's GPL then something like Blender scripts might fall in scope of that too

bleak thicket
#

In case of a program like blender i am unsure but AGPL might be still catching on that ;)

#

but in general, yeah, programs that are just preparing something that is used in the other are never relevant for any of the licenses

#

yeah no, AGPL also wouldn't care, right

#

AGPL just enforces you to expose the changes to AGPL code even in the case where you just drive it for running your own service (so even if you dont sell the code itself as product)

#

i always thought its the best license for Free Open Source Games, cause then a server admin is by law enforced to reveal his patches.

#

hrhr

#

Just made my first pull request against unreal engine

foggy path
#

well I think GPL only requires release of source if the modified program is distributed

bleak thicket
#

i am very shocked that this is not yet noticed

foggy path
#

If it's not distributed, then there's nothing you need to do

bleak thicket
#

@foggy path yeah and i talked about AGPL

foggy path
#

Ah

bleak thicket
#

AGPL is a variant of GPL that includes the "even if you offer it to people to use not distribute"

foggy path
#

no wonder I don't remember really seeing that used much

#

:D

bleak thicket
#

thats why i say, its great for an open source gaming community, cause it makes it impossible for people to go around the GPL by going into the server market patching

#

yeah

foggy path
#

most opensource software at least in the programming world seems to be using MIT or equivalent nowadays

bleak thicket
#

its normally known as a kinda "fuck you all" license

foggy path
#

seen a few WTFPL's too lol

bleak thicket
#

yeah, GPL and AGPL have the purpose to specific protect the server for going into commercial usage without letting the community get something from it, most people know from themselves that this is really not that practical in many many many cases, so they go with apache or MIT

#

Beer License is also famous

#

;)

foggy path
#

lol

bleak thicket
#

its like if you ever meet the author you are enforced to buy him a beer

foggy path
#

I should make a Soda License

#

since I don't drink beer

#

:P

bleak thicket
#

i also dont drink beer

#

but dont tell anybody, as a german this is kinda embarrasing

foggy path
#

yeah same in Finland, not that anyone really cares but people like to make jokes about it

bleak thicket
#

in germany its extreme, cause like its hard to stay somewhere without a brewery in 20 km distance

#

well ok 50 km distance

foggy path
#

you guys can drink beer when you're 16 too right?

#

or is it 15

bleak thicket
#

PRACTICAL you can drink beer when your parents allow it and stay with you, even tho that is more culture as law, but so far no one was ever prosecuted for that ;)

#

its like tradition that kids drink their first beer with daddy with 13-14 years

foggy path
#

heh

bleak thicket
#

it is also crucial part of joining the family of your spouse

#

you need to DRINK into it

foggy path
#

my dad was an alcoholic which may have affected my views on getting drunk for fun somewhat :p

bleak thicket
#

well i just talk about the culture ;)

#

most here are probably alcoholics 8-D

#

i got at least one friend who is a denying alcoohlic

foggy path
#

at least here they like to talk about how central europeans consume alcohol in more sensible fashion than here

#

they might drink more casually but they don't just get super fucking wasted lol

bleak thicket
#

oh there was a problem

#

with the alcopops

#

so they actually forbid them, and also forbid flatline drinking

#

aehm flatrate

foggy path
#

they recently allowed up to 5.5% alcohol to be sold in supermarkets here

#

previously I think it was maybe 3% or so

bleak thicket
#

we have high alcoholics here in the supermarket

foggy path
#

naturally newspapers were writing about how it's going to ruin the economy and everyone is going to be drinking themselves to death

bleak thicket
#

we are no pussies

foggy path
#

...nothing of the kind happened, obviously.

#

yeah everything over the 5.5% limit is only sold in the state owned alcohol stores

bleak thicket
#

US?

foggy path
#

Finland

bleak thicket
#

ah yes you said

#

i just felt a flashback to my US time

#

where they have specialized alcohol shops

#

i was 2 month there

foggy path
#

Ah

bleak thicket
#

50 miles

#

we need to drive 50 miles

#

to go in there

foggy path
#

I don't think the state owns the alcohol stores there though

bleak thicket
#

and it was only open till 18 oclock

foggy path
#

Maybe it depends on which state you are in I guess

bleak thicket
#

yeah i wouldn't be surprised tho

#

the shop was totally empty of people

#

but had all sizes of bottles....

#

there was some 100l vodka bottle

#

like a fucking giant ass bottle man size

#

i dont remember the price tho, but that thing was massive

foggy path
#

the state alcohol stores here are usually in the same building with the supermarkets, so it's kind of like... why can't they just sell that in the supermarket, it's literally just a few steps away anyway

bleak thicket
#

i was actually in a cinema when the dark knight shooting was

#

we came out of the cinema and heard about it in the radio

#

it was 30 miles away.... literally the next big cinema.... 1 cinema away from a mass shooting

#

seeriously, no desire for that kind of experience again

foggy path
#

jeez

#

I was in Kansas City for a month, I recall it's actually legal to open carry there

#

Never saw anyone with a gun there though despite that

bleak thicket
#

yeah as far as i saw in philly

#

they have their gun in the car

#

but everybody has

#

its unbelievable

pearl elk
#

open carry is decent, its concealed carry you gotta worry about 😛

bleak thicket
#

yeah ;)

#

remember that drunk at the gas station?

#

that was funny

#

drunk guy, with assault rifle standing next to a gas station waving around his gun

#

cops couldn't do anything. he broke no law

pearl elk
#

Good thing he didnt have his face covered I suppose

bleak thicket
#

hrhrhrhr

#

also like "Puh good that he didnt picked a school" ;)

pearl elk
#

probably illegal to carry open alcohol but legal to swing around an assault rifle

foggy path
#

lol

#

sounds about right

bleak thicket
#

he probably was safe cause he didnt said "fuck"

foggy path
#

tbh "drunk and waving a gun" sounds like they could easily have come up with some reason to take him away if they could be bothered

bleak thicket
#

someone would think

#

the problem is, trying to find the original story, you get more stories about ACTUAL shootings at gas stations

#

<badumtss>

dusky shuttle
bleak thicket
#

hahaha, seriously, after some time in opensource it just gets like natural

#

there is code, i can fix it, i fix

signal citrus
#

Best when it’s requested tbh. Sucks having to fix something otherwise

pearl elk
#

Where did this influx of newbies come from?

signal citrus
#

Who me?

pearl elk
#

No in this server in general, just noticed lots of new faces asking questions

signal citrus
#

Weekend warriors

#

They come and go

stiff crystal
#

requested to fix something sounds a lot like paid gig

signal citrus
#

What I meant is, psychologic backlash people hold against you for changing stuff cuz it performed bad can be strong

pearl elk
#

Hell some people are just resistant against any form of change

stiff crystal
#

pretty much yeah

pearl elk
#

But the old API was broken, we fixed it to make it better "but I was using that bug" lifts shield

signal citrus
#

People are human though

#

Yea bandaids arent great for limb loss

stiff crystal
#

I recently got into pointless debate on Unity forums where someone claimed Unitys physics devs are lazy when he wanted them to implement something for their old "legacy" system, completely ignoring new system that actually does what he asked

#

some people are never happy 😄

pearl elk
#

Why do the work yourself if you can palm it off on a company

#

Im not a fan of politics getting in the way of improving a codebase but it happens.

foggy path
#

most of the time I just change shit

#

if it breaks something then... well it just breaks it

signal citrus
#

I understand how cool operators and indexers and properties are, but just gimme dat int

foggy path
#

will have to worry about it if it breaks lol

pearl elk
#

If we didnt break things we'd never improve on anything

foggy path
#

Most of the time just doing a search across our codebase for whatever I'm changing will find anything that might break

#

but we have a feature in our system where users can insert arbitrary code, which sometimes depends on certain functionality we provide

#

but thankfully most of those things we do are only live for a certain duration, so we don't need to worry about something older breaking

pearl elk
#

My favourite is the "oh we'll just mock this up" then that system becomes part of the core because of time constraints. Then when someone finally wants to fix it, oh sorry we cant too much legacy code relies on that system

stiff crystal
#

in case of Epic, you may also get "we can't accept this as we are internally reworking this system"

#

and then radio silence for that system updates for next few years

foggy path
#

I've already rewritten our client library from scratch once because the old one was garbage, and rewritten our production tools like 90% because it also was garbage lol

pearl elk
#

lol that could mean it'll take them anywhere between 3 months to 6 years to fix

foggy path
#

it's kinda getting to the point that the client library needs to be restructured because of new features which don't really work so well with the current design...

stiff crystal
#

for reals tho, sometimes it's just simpler to fix some NPE's and submit PR than try to write detailed bug report and wait that to get any traction

pearl elk
#

If you can keep the legacy packages around as fallbacks thats not a bad method but you certainly dont want to be maintaining both lots

#

Im actually going to see if I can do some PRs for the editor this year, Ive had a feature request Ive wanted since very early on. Ive lost hope of Epic or anyone else doing it so Im just gonna do it myself now I know the codebase better

#

UE4 is a monster, I wonder if Tim has even read half of this 😛

signal citrus
#

Do wonder how much code he writes today

stiff crystal
#

I'd guess... zero

signal citrus
#

Leisure code

#

Christmas lights

pearl elk
#

From the way he talks it sounds like he does write code still, not sure if its for UE4 or not

#

Its possible he does help on some of the more tecchy things like the Python integration

signal citrus
#

Hss

#

They do this thing where they remove bPrefix

#

To look pythony

pearl elk
#

He does always ask about language stuff on his Twitter so maybe he works with the C++ API too, some of those improvements on that side of things

signal citrus
#

So python breaks if you have X and bX

pearl elk
#

I dont really use hungarian notation much

signal citrus
#

C++ is cool

pearl elk
#

but I do highly recommend not using question marks on the end of your bools even in BP

#

I know it technically doesnt matter so much but its best not to push your luck 😛

foggy path
#

oh I saw a funny thing a while back about Tim

signal citrus
#

Lol I do wonder what that looks like in python

foggy path
#

he allegedly made some kinda porn game in the 90s lol

#

(removed the embed since I guess the image preview might be mildly NSFW)

pearl elk
#

lol thats funny

stiff crystal
#

That said, Tim Sweeney of Epic Games is on Twitter; drop him a tweet and maybe he'll confirm or deny!```
foggy path
#

If that quote has its facts straight yeah seems it was probably someone else :D

#

interesting coincidence though

pearl elk
#

Maybe this is the prototype for what eventually became Jill of the Jungle lol

foggy path
#

lol

#

....Jizz Jackrabbit

#

kek

pearl elk
#

Epic was a publisher at the time so it does seem odd that Tim would work with another studio and publisher

rain steppe
#

I don't like steam

pearl elk
signal citrus
stiff oxide
#

Dunno if this is the place of this sort of thing so please let me know.

I've always thought that Game Dev is my path. I still do. But what I don't understand is my lack of motivation to really just work hard at it. Grind. Put the hours in. I'd just rather play a game, watch netflix, go on youtube. I dont know why because I don't see myself doing anything else but game dev. But here I am, 23, in SUCH a fortunate position where i am able to do freelance work here and there [archViz] and have my family support me yet i dont have the motivation to grow and learn and gain value, I do get moments where I get a surge of motivation. but that lasts 1-2 days. I've come to the conclusion I must be entitled/lazy/ungrateful? Not that this is an excuse. I need to change. I've tried reading and learning about how to make positive changes but again they dont seem to help. No matter what Im doing i want to be doing something else. if im learning how to program, then i want to learn how to level design. if im learning Level design, i want to learn how to create VFX in niagara... why

anybody have any idk tips in getting, consistently, into that zone of motivation?

sage ermine
#

do you smoke pot?

stiff oxide
#

I do not

sage ermine
#

excellent

stiff oxide
#

its not legal where i live

sage ermine
#

just sounded like a few people I've talked to

#

who are all pot smokers

stiff oxide
#

ahh i see

sage ermine
#

so... when your motivation bottoms out is it tiredness or boredom

stiff oxide
#

its definitely not tiredness. my only positive habit is getting enough sleep 6-7.

i think its boredom? sometimes when im stuck on a challenge then i also think i give up? a lack of discipline to push through challenges that take longer than idk an hour ot solve

sage ermine
#

k

#

there's no silver bullet of course

stiff oxide
#

yeah

solid aurora
#

I can tell you you like above 80% of people

sage ermine
#

here's 4 little helpful words though 😉

solid aurora
#

you are above the 80% of people

sage ermine
#

"just a bit more"

solid aurora
#

you see you have a problem ad admit it

#

most people dont ;p

stiff oxide
#

@sage ermine a bit more work? or push?
@solid aurora haha I get that and that makes me somewhat happy about it. but i've been in this state for probably a year. as time goes by i get older n older and im getting worried that i'll be one of those guys that always wanted to work in game dev but didnt do the necessary work to get there and regrets it

solid aurora
#

find something that truly motivates you

#

i for example no longer give shit about games

#

I'm here purerly for money and this is my last push to have retirment before I'm 35

signal citrus
#

What happens? Do you learn stuff then get bored kinda?

stiff oxide
#

@solid aurora so are you just focused on idk monetization? or you mean games in every aspect. you just want to make money in some way or another
@signal citrus I think so? I seem to like getting surface knowledge of a lot of things but judging from my pattern, once i go 'deep' into a topic/subject it becomes less interesting? i assume because the amount that i was learning when i started was much greater . the longer i 'learn' the less i learn? is how i feel, i think

signal citrus
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Try doing something you don’t think you can do

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This won’t help career but will be satisfying

stiff oxide
#

@signal citrus do you mean in the realm of Game Dev? or just in general, a new skill?

signal citrus
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Game dev, unless something else comes to mind

solid aurora
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I just want to make money. I just know how to code (best) and various other stages of pipeline. As most things in life it is chain o lucky coincidences, that there is finally opurtunity to make money of game. I'm just tired of making games for someone else.

Either way at your current place I wouldn't really treat it as goal in it self. It won't help you and only lead to disappointment unlesss you can be really focused on one thing.

signal citrus
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You might just be in a rut where your picking up things in repetition but not really utilizing them in a bigger picture and it’s dragging on you

solid aurora
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What you really need is clear SMALL GOAL

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or it might be big, but must be clearly defined to not lost track of it

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I started from making RPG beucase well, nobody told me it's bad idea

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but in the end it got me a job ;p

stiff oxide
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@solid aurora ah I see. haha at this stage I just want to make games for someone else. Just gaining experience in any way would be awesome. thats cool! i need to have that fire to where i can sit and enjoy my projects, focus on the art of my craft not whether it will make money.
@signal citrus yeh true I think its my lack of commitment and there is no quick fix. I just need to idk train my self-discipline.

signal citrus
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Build up a world with things in it, or stuff to do and it becomes less about keeping your interest and more about the world your making to share with the player. Tech let’s you give a better or more fluid experience.

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Feeling interest loss is a tough thing but might mean you just are getting overloaded with thinking of ways to apply knowledge

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Speaking for myself anyways there

stiff oxide
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Hmmm thats actually a really good point. I agree. I think sometimes i focus so much on getting 'good' at something that I lose the fun in it...but the only reason i feel this way is because i really want to get in the industry so when i begin learning something i commit hard and want it badly. but yeh it dies out....

I think i'll do that.. focus on creating a world/atmosphere of a world [i want to focus on Level design as I seem to keep leaning that way]. focus on enjoying my journey of learning [ofc still working hard] instead of focusing on the destination of being good at it? if that makes sense

signal citrus
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You’ll appreciate all the time you’ve spent understanding things I think

stiff oxide
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yeah will do!

Thanks for the advice @signal citrus @solid aurora @sage ermine . Always appreciate how helpful and encouraging this discord is. really. 💙

foggy path
#

that's good advice

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I'm currently trying to put stuff into my game's world so there'd be something in there that I can then start to expand from

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but goddamnit why do I need to make 3D models for that

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lol

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It would be a lot easier if I was making a generic open world survival game because then I could just stick a bunch of marketplace assets in there and call it a day but sadly no

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:D

tulip orbit
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I'm in the same boat, trying to populate my game level so its not an empty shell

foggy path
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I probably should just google pictures of stuff other people have done and just model something similar

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I mean obviously not one to one but just take some ideas

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because it's taking me so freaking long to do it :p

median wraith
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I was happy being just level designer back in the time, now can't make proper levels :(

pearl elk
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Small achievable goals help with motivation, if your goals are too large you'll lose motivation easy when you realise it'll take you so long to reach them

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If you can measure your progress each day, in some way then you know youre getting there. Another good thing to do is go back and look at what you were doing when you started and compare to now

ancient hornet
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if you want to keep the motivation at the best, I think I'd try making sure you always have short, medium and long term goals running

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long term is basically "finishing the project" though 🙂

stiff oxide
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@median wraith wat happened? you just stop LDesigning and you slowly lost the skill to?
@pearl elk @ancient hornet thats actually a very good idea! manageable/achievable daily goals

ancient hornet
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if your medium goals are too far away, it probably means they are long term goals and you need new medium goals inbetween

median wraith
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Had to stop it in order to do the rest of things, level design needs time a time that i can't spend :/

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at least the proper one

stiff oxide
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Ah i see . Yeah i'll have to keep that in mind when i start

ancient hornet
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this is basically how Sid Meyer describes the way Civilization manages to keep us awake for "just one more turn" 😄

manic shadow
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did femfx get taken down?

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I can't find it on github

zinc matrix
manic shadow
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thanks

deep glen
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@signal citrus pc is slow af. thoughts?

tulip orbit
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feed it some coffee

median wraith
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We drop he the same question xDD

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Didn't you had a super computer?

deep glen
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I do, nearly same as pat

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but for some reason its slow af atm

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i blame win10 though

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<_< windows defender is doing a scan thats prolly why

zinc matrix
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anyone hre

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umm does anyone know how to multiply speed but without changing from negative to positive or vice versa?

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no wait it must be something else..

median wraith
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Yeah idk whats going on my computer

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but while browsing between folders randomly have micro freezes and loads of random crap

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idk if is windows or something wrong with the CPU I would bet

deep glen
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always blame windows

median wraith
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I uploaded my crap to drive just in case

pearl elk
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Probably Windows

deep glen
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rebooted and it runs fine

pearl elk
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It really needs to piss off with page files

deep glen
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chrome takes up 1gb for 1 tab. 1 tab!

rare sparrow
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My favorite is when at random times Windows Defender sends you a notification saying WE DID A SCAN AND FOUND NOTHING WRONG WE THOUGHT YOU SHOULD KNOW RIGHT THIS INSTANT

deep glen
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OH YOU HELD SHIFt? HERE IS A BEEPING SOUND AND WE MINIIZE WHATEVER THE BLEEP YOU WHERE DOING WARNIGN!

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grgrr

pearl elk
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I like the popups telling you that a popup was blocked

median wraith
#

hey don't talk shit about chrome

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🤖

deep glen
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chrome is shit :p

median wraith
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sieeeeeeeet

pearl elk
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Chrome crashes randomly sometimes when I close a tab with YouTube on it

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As much as Id like to blame MS for that one I cant in good conscience

deep glen
lost bison
#

coxNom that delicious ram - chrome probably

median wraith
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but the trackers must run

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more fun on my phone as they record every word

pearl elk
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just a few 😛

deep glen
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lol

pearl elk
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I do usually have heaps of tabs open though, acouple of times Ive been like wtf RAM full what is UE4 doing... WTF its Chrome

zinc matrix
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Chrome is doing GI - Global Investigation

median wraith
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xd

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ray traced

soft night
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chromium is doing it thing

fluid bloom
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honestly it's pretty good that chrome isolates its things into multiple processes

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because in general the OS disallows process A from reading the memory of process B

zinc matrix
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pretty much had to leave chrome behind. looking like the whole search engine is next. anyone have a good replacement?

pearl elk
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deep glen
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Ecosia uses bing, which never gives me the ue4-related search results that are satisfactory :p

soft night
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luos perhaps we need to change that

mossy nexus
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I'm highly suspicious of anything that says they are planting trees. Usually all that means is they end up sponsoring an organisation that was already going to plant them.

pearl elk
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I thought Epics search was powered by Bing

median wraith
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I was about update my web to some more cool but every decent developer I see have a simple web, and every mediocre dev have an awesome web

cursive crypt
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... and best ones, have no web.

zinc matrix
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i dont know who had the idea that if i seach for a guitar one day, all my subsequent searches about anything else in the world should be guitar related or an attempt to defraud me.

tulip orbit
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Hey @zinc matrix , I heard you like guitars! Here's more guitars!

zinc matrix
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heres 21 guitars that prevent tooth decay

median wraith
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@cursive crypt which ones ?

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only one comes to my mind that just have the game page

cursive crypt
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Can't come up with somebody other than me.

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Good luck 👍

floral mist
median wraith
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isn't that a plugin ?

cursive crypt
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@median wraith But joke aside, I only know of one good programmer and he is really living his family life and does not care about anything of pop culture (web, communities, etc.). And he is good. He did stuff from voice systems, to city gps controls, to nuclear plant management.

floral mist
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Yeah added Shinbi to a project where I had a comments plugin and apparently it goofed a bit.

verbal junco
median wraith
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@cursive crypt welp I didn't said it as a joke, comparing small devs or med ones, the bigger amount that have paid templates or templates they took from somewhere are a representation of their final products that can't highlight over the rest

pearl elk
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just gonna leave this here

tulip orbit
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trips over it

deep glen
hazy delta
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that sonic remake looks really good, damn

deep glen
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i wish hehe

signal citrus
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Get it luos?

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Anti virus will do it for sure

median wraith
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yeah the anti virus does these but this don't looks normal at all

signal citrus
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How long was it on before hand @deep glen ?

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My 2080 ti acts weird

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If I full screen YouTube one the 240hz it’ll do weird things

fluid bloom
median wraith
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@signal citrus bigger res of 1080p videos act different from lower ones like freezes and crap

signal citrus
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hm?

fathom wadi
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30 years old that tech now. Imagine what they could do with it.

#

I remember reading about it in 2006. Colin Powell having his voice synthed to say "I am being treated well by my captors". Everyone was like "run to the hills, nobody is safe!". Now we do deepfakes like it's nothing.

mossy nexus
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Remember Adobe showcased something they had, where it would take almost any length of sample and do a not bad impression of the voice. The longer the same the better obviously, but it was ridiculous how little was actually needed

fathom wadi
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there are very few phonetic vocal changes in language, with some additions for non-western based languages. It's surprising really. And once you can identify and sample intination and afflection as digital data, you can clone it any way you like. What is worse is, DNA is also like this. So one day, a totalitarian government could have all this to fit you up with a crime if you step out of line, but also drones with weapons ranging from micro-nuke to sub-sonic to "keep the peace" with. All whilst you are tracked in a microwave based radar network being used as the phone/internet connection. Yay future.

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Don't worry though, it's not all bad. The totalitarian governments will need to use entertainment to subdue the masses. That's where we come in. Cmon folks, let's shape society according to the overlord's plan (RebuildingAmericasDefenses.pdf) 😉

fluid bloom
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@fathom wadi I doubt it's the same tech (as 30 years ago)

fathom wadi
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yeah its gonna be way better by now

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and think of the AI possibilities. It could be used for good too though. Like at some point putting the player in the game as an actor

fluid bloom
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there are already trained ai systems that detect deepfaked videos

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there will most likely be same kind of things for synthetic speech

fathom wadi
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yeah makes sense

fluid bloom
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I hope 😄

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or else we'll soon have to cryptographically sign every single video and speech we record

fathom wadi
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im sure if anything, the military wing who created their version would have also been working on the detection. Like the old days of virus coding. Always write the fix alongside the payload

signal citrus
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<@&213101288538374145> , also in multiple channels

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they just disappeared suddenly

bronze axle
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What was it?

floral rose
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@bronze axle how do i post msges in lfg channels?

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its says i cant post msges there

signal citrus
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people learning the rules i suppose lol

bronze axle
floral rose
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yeah

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i can post it there

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my msg

bronze axle
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Instructions are pinned to each channel.

floral rose
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?wdym

bronze axle
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Check the pinned messages. The instructions are posted there.

floral rose
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in which channel?

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are the instructions

bronze axle
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Click the 📌 icon in the channel you want to post in. The instructions are there.

zinc matrix
#

@signal citrus what happened

median wraith
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First time I see a presskit in google drive

stiff crystal
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doesn't really contribute anything to all those channels (list went on)

tall plume
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its a bit spammy

stiff crystal
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bit

tall plume
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"bit"

bronze axle
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Just a bit.

spare glade
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Enough to get an infraction.

spare glade
fathom wadi
#

thats a suspect gif when you have a dirty mind like myself. Because to me, the Invisible Man just got the happy ending he deserved 😉

late night
static cosmos
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I hate customer service people... Early access is important for community feedback. The game is not in a final state and getting opinions on shaping the game will be very beneficial for improving this game This description for early access was rejected yet Right now this game is already really fun to play and has dozens of hours of content. Early Access allows us to gather important feedback to make the game even better and We are on pretty early stage of development of our game. So we want to build the game with the help of our audience and community feedback: hear different opinions and implement suggestions. are approved on live product listings for the same question...

stiff crystal
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Really fun to play is kinda subjective, would avoid self praising like that

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if someone has to say that aloud, it usually means the game isn't fun

static cosmos
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That's kind of the point. The second two were approved on other games

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the top one is mine.

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I half feel like I should call them dumbasses for approving the second two but claiming mine isn't good enough.

stiff crystal
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steam?

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did they tell why it was rejected?

static cosmos
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Yes

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"This answer should give details about your goals. Make sure you are ready for the commitment of continuing to work on your product, receive feedback, and see your project through to completion."

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but my answer no more or less matches that then those two that were approved do

stiff crystal
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pretty sure they want to see more effort on the description in general

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just because someone got free pass with their descriptions doesn't make they should be taken as examples

static cosmos
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yeah, I just find interesting that they rejected mine, when they approved those. They also rejected my "how long " description because I didn't include a timeline, yet they repeatedly say "don't make promises or give specifics". It's a little bit of mixed messages.

stiff crystal
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your description sounds like generic description what early access is about

foggy path
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Seems it would be a good idea to say what you want to get... like I'm sure there are specific parts of the game you want to get feedback on, and things like that

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I probably wouldn't call them dumbasses tho, that's most likely not gonna help you lol

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You probably could ask them about the others but just phrase it in a polite way :p

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Most likely you'll get some response along the lines of "these were approved before, we're trying to improve the descriptions" though

stiff crystal
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yeah, I'd focus on just taking the feedback and improving on it

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the one they rejected was super generic

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didn't tell anything new at all

static cosmos
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And the others weren't?

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We are on pretty early stage of development of our game. So we want to build the game with the help of our audience and community feedback: hear different opinions and implement suggestions. that's pretty damn generic.

stiff crystal
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doesn't make their point invalid

static cosmos
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Not necessarily invalid, but a trivial thing to reject on.

stiff crystal
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just because they are now more strict on it doesn't mean they always were

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also shouldn't be an issue, better your store page, more likely you are getting sales

static cosmos
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the description came from a game that was released 10 days ago 😉

stiff crystal
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they just don't want people going for early access to just forget your game there

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it could also just be up to the individual reviewing it

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but none of the descriptions were great

static cosmos
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I've seen other chinese games with the questions filled out in chinese, but never one that's empty like this.

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“Collecting feedbacks from gamers then keeping updating to make a fully complished version.” That was approved.

stiff crystal
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I don't get it

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instead of focusing on making your own product page better you just look at worse examples?

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you shouldn't try to go where the bar is lowest

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but I guess different things make people happy 🙂

static cosmos
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If I'm going to submit an answer that they'll accept, I should look at what they've approved to see what they want. If I could find dozens of examples crappier than my answer, it makes me question their process.

stiff crystal
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but why not just improve on yours? yours was super generic and didn't mention anything about your product specifically

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I'm still 100% on their side here 😄

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I feel people should put more effort on their store pages

static cosmos
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That's fine, but if you don't hold everyone to the same standard, it leaves a bad taste in my mouth.

stiff crystal
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life isn't always fair 🙂 if there's a human going through them you might get different treatment than the other guy, on everything really

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that being said, it still shouldn't be about who can set the bar lowest and still pass :p

static cosmos
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The reasons for rejection from my point of view are trivial. They complained that I didn't put a timeline in the how long section when they also told us not to be specific and they complain about my answer for that question when there are arguably worse answers live on the store.

stiff crystal
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yeah, but you are not really looking to address their feedback here, are you? you are just trying to give them examples of other cases that shouldn't have passed

static cosmos
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They set the bar by approving those other answers. if you pick and choose enforcement of guidelines, it doesn't exactly make the developers comfortable or trust your process does it?

foggy path
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Stop trying to game their system and just do what they ask