#gldriverquery segfault when trying to start terraria

1 messages · Page 1 of 1 (latest)

pastel sphinx
#

Hello, yesterday I wanted to play terraria and after starting the game my entire PC completely froze (Probably a kernel panic). After a few attempts I read the kernel logs and this is a snippet of the last few messages:

Sep 05 12:44:42 fedora kernel: show_signal_msg: 52 callbacks suppressed
Sep 05 12:44:42 fedora kernel: gldriverquery[4231]: segfault at 0 ip 00007f80de58ce90 sp 00007ffdaa9508d0 error 4 in libLLVM.so.18.1[78ce90,7f80de20c000+3afa000] likely on CPU 19 (core 31, socket 0)
Sep 05 12:44:42 fedora kernel: Code: e8 f5 36 04 00 49 89 47 08 48 85 c0 74 41 4c 8b 60 30 4c 8b 68 38 4d 39 ec 74 34 4c 8d 7c 24 10 66 2e 0f 1f 84 00 00 00 00 00 <49> 8b 04 24 48 8b 40 20 48 89 44 24 10 4c 89 f7 4c 89 fe e8 38 8c
Sep 05 12:44:42 fedora kernel: gldriverquery[4459]: segfault at 9d3e348 ip 0000000009d3e348 sp 00000000ff89ac6c error 15 likely on CPU 8 (core 16, socket 0)
Sep 05 12:44:42 fedora kernel: Code: e1 09 03 00 00 00 00 00 00 00 40 00 00 00 20 e7 e1 09 04 00 00 00 00 00 00 00 40 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 <00> 00 00 00 81 00 00 00 e8 f6 d0 09 d8 37 d7 f7 00 00 00 00 00 00

I have an rx 6750xt and an i5 13600k, steam is installed via the package in the fedora repos and all packages are up to date. I tried to fix the problem by switching to the steam beta because posts online said that it might be a problem with steam that would've been fixed by now.
It is the same the other times terraria crashed. I fixed the crashing by setting steam to use the windows version with proton, this worked but I was not able to host a multiplayer world. What might be the cause of the segfault?

Thank you for your help!

polar salmon
#

do you have crashes in any other games?

pastel sphinx
#

Yes, I also crash the same way (system freezing) in ffxiv primarily but in that case the kernel logs don't really say anything suspicious. Last time it happened this was the last line in the log:
Sep 06 21:00:36 fedora kernel: [drm] Unknown EDID CEA parser results
This was a bit before the crash
But in ffxiv is is relatively rare, for the native terraria version it is a few seconds after I start the game via steam

polar salmon
#

my fear is your 13600k, honestly

#

intel royally screwed up with 13th amd 14th gen and they've been having arbitrary crashes as a result

#

update your bios if you haven't already, they have a new microcode

void dawn
#

Oh dear yes what Jerb said if it's that your CPU could be permanently damaged already

pastel sphinx
#

I hope it's not the processor, I'll try update the BIOS and reinstall fedora if it didn't help

pastel sphinx
#

So I updated the BIOS now. Terraria crashed instantly again but I got a different error (I think I saw this error before already, not sure if it was with terraria or other games tho)

Sep 09 02:02:06 fedora kernel: x86/split lock detection: #AC: CHTTPClientThre/4122 took a split_lock trap at address: 0x565ffd1f
Sep 09 02:02:06 fedora kernel: x86/split lock detection: #AC: CHTTPClientThre/4221 took a split_lock trap at address: 0x565ffd1f
Sep 09 02:02:08 fedora kernel: x86/split lock detection: #AC: CJobMgr::m_Work/4320 took a split_lock trap at address: 0xea8f81ef
Sep 09 02:02:08 fedora kernel: x86/split lock detection: #AC: CJobMgr::m_Work/4331 took a split_lock trap at address: 0xea8f81ef
Sep 09 02:02:08 fedora kernel: x86/split lock detection: #AC: CJobMgr::m_Work/4476 took a split_lock trap at address: 0xea8f81ef
Sep 09 02:02:09 fedora kernel: x86/split lock detection: #AC: CJobMgr::m_Work/4608 took a split_lock trap at address: 0xea8f81ef
Sep 09 02:02:40 fedora kernel: x86/split lock detection: #AC: IPC:CSteamEngin/4315 took a split_lock trap at address: 0xea8f822a