#Visual Artifacts in World of Warcraft (3.3.5a, original client) after updating my system last night

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analog flume
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After upgrading the software (with yay -Syu) my computer last night, I'm unable to properly open/play World of Warcraft on my personal private server. Before the update, it was working flawlessly. Now, (see image) it appears the interface is "squished" and there's heavy visual artifacting

I play through Lutris, with the installer from "warmane" and "-opengl" as a command line flag. DXVK is disabled.

Arch Linux
Kernel 6.1.3-arch1-1
Wine 7.22
Mesa 22.3.2
Lutris 0.5.12
RX 580 (8GB)
Ryzen 7 3700X
32GB memory

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Note as well, other games (team Fortress 2 is what I tested) play fine

normal dirge
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why is dxvk disabled?

analog flume
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Since it's configured to use openGL (with -opengl flag), I figured it didn't need DXVK/relevant software around DirectX. Testing enabling DXVK, nothing changes on this.

removing the -opengl flag causes the game to crash on launch

analog flume
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Weird. Issue is resolved by disabling OpenGL and using Wayland rather than Xorg. Not sure what happened, but I'll take it. Thanks for making me think twice lol @normal dirge

urban summitBOT
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Roachihu received a thank you cookie!

normal dirge
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well I wouldn't exactly consider it a solution, you should check if other opengl games have issues