#modding
1 messages · Page 146 of 1
does anybody know what I need to do to change countries names to a cusotm name?
yes, but that is gonna be one hell of a long list for you
Can you help me?
It's not a long list.
If you want to change it from the beginning, change localisation/countries_l_english.yml
It can be in any localisation file actually
If not from the start, then put set_cosmetic_tag = somethingwhen you want it changed and then put something_ideology:0 "Something" in localisation. In base game it's countries_cosmetic_l_english.yml.
how?
Tools designed to make modding hearts of iron iv easy, and require no modding experience
U can get to learn all the possible rewards
and then go in coding
Will it allow me to change the names of countries
no but will help with flags
Is there somebody that can produce a mod for me?
making an entire mod with one person is pretty much a herculean task
Or is it something very small? @obtuse condor
hello
i want to delete manpower for all nations 1m
I made a country event will it decrease manpower for me only or everycountry gets the evnet
add_manpower = -1000000
}```
Well, you could create a major event (major = yes is not compatible with fire_only_once = yes, just in case) that gets fired with the option having an effect of add_manpower = -1000000
Major events happen to everyone
Yes
alright
Country event which is major
date > 1949.1.1 will trigger the event on the exact date
I wanted it to start at the start of the game but It didn't
Nope, it will not
I dont understand why
Triggers for events are checked only every 20 days
The only way to make it start at a certain date is to use the on_startup on action.
trigger = {
on_startup
}?
@hoary geode I did this but now it wont do the effects the event does
The event fires, but there are no effects?
So the event has major = yes and doesn't have fire_only_once = yes, and it's triggered only and the effects are in option = {}?
@hoary geode
Why does it have trigger = { on_startup }
Also you didn't close every_country = {} in the on_actions
wdym what do i have it as
Why does the event have trigger = { on_startup }?
on_startup = {
effect = {
every_country = {
country_event = {
id = eventsz.1 }
}
}
}```
If you fix formatting, it becomes
on_startup = {
effect = {
every_country = {
country_event = {
id = eventsz.1
}
}
}
}```
id = eventsz.1 }
There are 4 closing brackets and 5 opening brackets
on_startup = { # Opening bracket 2
effect = { # Opening bracket 3
every_country = { # Opening bracket 4
country_event = { # Opening bracket 5
id = eventsz.1 } # Closing bracket 1
} # Closing bracket 2
} # Closing bracket 3
} # Closing bracket 4```
I marked each bracket, there is one unclosed bracket
Anybody know if the phantom factories glitch has been fixed for custom nations?
hey so the mod im working on keeps crashing on the loading screen and idk why. I've gotten rid of all the errors, and even moved it to a new mod file and im still experiencing crashes
its really frustrating
Could it be the Computer your using? Or possibly HOI4 itself?
I would suggest uninstalling & reinstalling HOI4 every now and again, that seems to fix a lot of problems.
Error log usually doesn't have errors that crash
You haven't given enough info
Like what's in exception.txt in the crash file in the most recent Documents/Paradox Interactive/Hearts of Iron IV/crashes/hoi_<number> folder. It usually helps to narrow down the crash
Or what files were changed in the mod
Or on which part of the loading screen it crashes exactly.
If you're using Mapgen, it's outdated, every sea and lake province must be in strategic regions in order to make the game not crash.
Wasnt there a mod where italy was islamic?
And also wasnt there a list of all the weird alt history mods?
I wanna find those again:/
how do i change a ruling party of a country
like set_country_ideology=fascism or something like that
I need it on focus
ruling_party = <ideology>
elections_allowed = <yes/no>
}```
I am trying to create new armor techs in a mod that I am working on.
Can anyone please tell me how to do something like that because I have tried and now the entire tank tree is not showing up.
@mild elm What files have you changed?
armor.txt, tank_light.txt, and tank_modern.txt
@oak bough
@mild elm right - in order for your tech to show up properly you'll also have to mess with some tech tree GUI most likely
when you're online again ping me. Ill show you how.
@oak bough
gridboxtype = {
name = "education_nursery_tree" # Name of the research that starts the tree & "_tree" at the end
position = { x = 420 y = 172 }
size = { width = 520 height = 800 }
slotsize = { width = 70 height = 70 }
format = "UP"
}
I'm not sure what exactly is the problem, but you need that and the name of the field has to correspond to the research name that's first in the chain and add a "_tree" to the end.
Found that on Reddit hope it helps
@mild elm
HoI4 is a simple game to mod
Tech modding, recently discussed, is a more complicated part of hoi4 modding.
Well, you don't need to know much to create, for example, a simple focus tree.
Most of the time, you're just ripping off from the base game or other mods.
Yeah
Hey, you can complicate stuff and create, for example, a scripted GUI to complement the focus tree. Creating scripted GUI will definitely not turn anyone from modding at all with its relative complexity.
Scripted gui?
An another relatively complex part of modding. Say, you want to create a button that does something when pressed. That's scripted GUI
I see
Ive tried to make a mod before
Then got to the focus tree
And decided that it looked hellah teedious
I created a whole menu full of buttons and an element that moves depending on value of a variable and now I can't get to make the AI do what I want it to do
Well, once again, focus trees are mostly ctrl+c and ctrl+v
Tutorials on the wikia are not intuitive, but they are full of info.
Looking at vanilla files is also a good way to learn.
Maybe? I know there’s a mod for randomized country’s that can have Tibet own half the world
Theres Mods that allow Japan and Britian to trade places and stuff
like they switch the landmasses
So maybe there is a mod that switches it around a bit.
But otherwise idk.
I have been trying to create an mod for that however it seems Hoi4 is not gonna be capable of generating a map
I'm making an alt history mod and it keeps crashing when I start it up. I've gone through the crash logs and tried to fix what I think it would be.
If you can help, please dm me.
No
It's fine without the mod
I could send you the crash log if you want to take a look
@obtuse condor I am not that good at modding but i can try and see whats wrong 🙂 if you want
Well i have a problem when i upload my mod to the steam workshop. and subscribe to it and load the mod and start a game. it has nothing but if i enable the local one it has everything i have done.
[dlc.cpp:1970]: Incorrect MOD descriptor: "mod/ugc_954795290.mod"
This is my error log
I have the descriptor.mod file in the mod folder
I just started to make a mod but is there a point seeing that there is a update right around the corner?
@valid osprey How do you do that and how much work would that entail?
Are they any React Devs here ?
@obtuse condor What do you want in the mod ?
For the most part a new country
Ive started working on it
And if all gose well i might rework some other countries i just wanna see how this gose for now.
Anyone know how to change a leader description
nevermind fam we good
@valid osprey Sorry for bothering you but do you happen to know how to change country descriptions?
@obtuse condor Common/bookmarks is where you can find the starting dates. and change the countries you can pick. like change france to liberia. but if you want to edit the description will be in one of the localisation files.
Can someone recommend to me the best music mod for HOI4?
Good question
Does anyone know what the Total eee mod is?
I found out. It's an overhaul mod called Total War. It got a DMCA because if the name
@honest geyser ever heard of a crash being related to an equipment file
cun
Then not
kanker
does anybody know a mod that puts venice in the game?
It has to work with Road to 56 also
then it doesn't exist
Can anyone tell me which mod file to edit to change starting navy ships and locations? Navy_mtg or legacy or what?
@verbal blade If you play with Man the Guns, then "mtg", if you play without it then "legacy"
@oak bough thanks!
👌
Trying to play the old world blues mod
but it keeps crashing before I even get to choose singleplayer or multiplayer
Any ideas why?
@candid carbon Look up Frenchie Great war mod its the multiplayer balanced version of great war
how on earth do I load mods that I've installed locally in my /mod/ folder? Mods through the steam workshop work perfectly fine, but whenever I launch the game with a manually installed one, it either crashes half-way through loading or flat out just loads vanilla
I really wanna get into making my own mods for this game, but the 1.8 update just seemed to completely fuck everything up for me
There is a mod I am working on that involves space tech
The icon does not align with tile for some reason
When I make icon for non-space folder stuff, it works fine
please help
can anyone here help me?
im trying to mod hoi4 music
but it aint wokring, ive followed a tutorial on youtube
Yeah that’s probably outdated
Yes
@cobalt parrot go to #183988285729800193 Channel an Type ;; then play
Sure
i´ve just finishing a full brasil mod, it add new focus tree with custom icons, new ideas with custom icons, new airplanes and tanks sprites for brasil, new sounds (comand voices), new music, i mod pretty much everything it can be modded lol
im working on Iran now, i start with larger nations that are forgotten or like brazil, that the vanilla game gives a ridculous amount of steel (brazil is like the 2nd or 3rd largest productor of steel, and was already producing a lot of steel on 1936) so i gave a bunch more steel to brazil (its still weaker than most majors thou)
sorry my english, its not 100% im from brazil 😄
i take the job to do this brazil mod since i realised most of brazil mods out there are pretty lamme
i also do mods for Sims 4, model on blender, textures on photoshop, and i did mods for other games too
Any idea on where to start modding on hoi4
get an idea of what you want to do
like, idk make portrait and add it in game or something
then google a tutorial, and follow that
assuming u are familiar with the file directories and such
i recently started using the tms mod, and i love the added states, but supply lines are really wonky and some provinces straight out dont have supply. Is this just my game, and how would I go about fixing it?
most states are just empty, and it seems like they just get 0 supply
and this thing, it says no control of incoming edge provinces for some reason
So i made a dds file for a focus and its in gfx/interface/goals and its on a focus icon = GFX_focus_kingdom
and it dosent work
The icon i mean
Its the same same with ideas but they are in gfx/interface/ideas
and the portrait i made works so i dont know why the focus icon and ideas dosen`t work
Someone else helped me from a another discord
can anyone help me with modding?
specifically CV CAS
Actual colour again. nice.
Going to make a dedicated community modding team, focused on making better mods that would be largely used on this server. please dm if ur interested in joining
Okay fellow modders
I am curious
I am wanting to learn how to make better focus icons
and I remember hearing about some like gfx classes
Would that be like school classes or just city classes for the public?
Can anyone tell me what the sub-ideology tag is for anarchism?
in a very surprising way, the tag is anarchism
is it even used ingame at any point?
Isn't CNT-FAI non-aligned?
Despotism and anarchism are the opposites, why are they in the same ideology?
Anarchism is indeed used, but for only one leader: Anarchist Commune
hey
anyone one knows
how can i change the "Capitulation event" title
i want to make a mod that changes this text
Does anyone know how to fix this issue? Cant find any fix for it
No one?
Already got it
Does anybody know a hoi 4 modder I have an idea for a mod but I don't have the knowledge to make it on my own
The 1930 mod crashes the main menu, any tips?
what is your idea? @scenic silo
Oh sorry I didn't notice you messaged basically the jist is the ability to seize colonies during civil wars but it causes world tension and has the possibility of the nation sending a choice to return the colony or war after the civil war
Nonconsensual annexations, I like that
Does anyone know of any good map mods for Hoi4?
Like, mods that make the map look better.
Equestria at war
Idea for a mod
Plot Against America
Make a mod adapting to the book and HBO miniseries
im returning to making mods finally
How do I make a focus doable depending on a choice in an event? Do I use flags for that?
(Ping me if you answer)
Yes
set_country_flag = sownefg_fdsofdin an event will make has_country_flag = sownefg_fdsofd come up as true.
Okay, thanks
Only for that country, though
Okay and how do I hide the prerequisite or make a name for it?
(Let's say the prerequisite is support X)
What would I need to do in order for the prerequisite to look like "Supported X" and not "has_country_flag = supported_x"
has_country_flag = sownefg_fdsofd will show up as either
X sownefg_fdsofd
or
✓ sownefg_fdsofd
You can add localisation to a country flag
ok I need help
What's the difference between country flag and state flag?
wait nevermind
I’m trying to make a mod that adds a focus to the UK and USA
The problem is idk how
Mostly
Just get a better visualization program and look at the base game files
If you need to look up tutorials
@torn patrol the problem is i need a list of what I need like “what do I use if I want this to happen” and there are no lists that I can find anywhere
What exactly do you need to happen
If you want an event focus I’d recommend looking into making events first
how do do I make a focus require a country to exist, be at war with the country doing the focus, and have a certain state be under the control of the country doing the focus
has_war_with = <TAG>
controls_state = <state's ID>
}```
Ok now what about the fact that the county has to exist, or does the has_war_with thing already cover it?
You can't be at war with a country that does not exist
It makes the focus's position be relative to the focus specified there instead of the top-left corner.
If you ever scrap some focuses, this may make it faster to move the focuses.
Ok
I think I have everything I need for this focus
Almost
Still need to do the decision tied to it
Making a state be demilitarised does nothing in this case, as demilitarised states are automatically militarised when the country that owns them is at war.
No
Impassables are set in the beginning of the game.
I don't think so.
Attrition?
What about a national spirit that makes the state harder to build on and harder for troops to walk through?
ok
so i was trying to make a nation
and this happened
help
(this is the tutorial I followed, since I've never done this before) https://www.youtube.com/watch?v=XulAELfxPDc
Thanks for watching this lesson/tutorial
Timestamps for this tutorial/lesson:
02:00 - Creating mod file
03:51 - Creating country file + setting country map color
10:52 - Creating country history file
17:36 - Creating country leader + picture
22:48 - Creating country flag(s)
...
@grand swift Alright, so you know the thing vanilla netherlands has with the "flooding the canal lines" that adds water modifier to provinces?
You could do something like that - have a decision, hidden event, whatever - give all provinces in the state a province modifiers that modifies division speed by -1000%
@oak bough A) can this work for a national focus and B) how do I put that in?
@oak bough actually better question, is there a list on every province modifier
And is there a way to mod in new modifiers?
@grand swift It can work on anything that can output an effect, be it a focus, event, decision, whatever
And yes, you can add in new modifiers. You can find and add them in common/modifiers/00_static_modifiers.txt
Those bits of code are what you're looking for. Just define a new effect somewhere in this area
@oak bough thank you so much
np o7
Does positive attrition mean more or less attrition?
Same thing with out_of_supply_factor
“Ideas” are national spirits right?
Yup
Tools designed to make modding hearts of iron iv easy, and require no modding experience
i have a heart of iron
How do you make the button you press to dismiss a new event have different text depending on the country?
Create different options which have triggers that depend on your tag
For example
id = news.1
title = news.1.t
desc = news.1.d
picture = GFX_news_event_001
major = yes
is_triggered_only = yes
option = {
name = news.1.a
trigger = {
NOT = {
TAG = JAP
TAG = CHI
}
}
}
option = {
name = news.1.b
trigger = { TAG = JAP }
}
option = {
name = news.1.c
trigger = { TAG = CHI }
}
}```
Ok
When I tried loading the updated British focus tree it gives me the default focus tree instead
Yo fellas, is there any official documentation on how to mod this game? We plan to do an extensive session wit some friends and need to tweak stuff
Basically at the end of the war belgium overrun our Germany player with billions of airplane divisions. Which is according to him totally unrealistic 😂 we want belgium to not do that anymore
is it possible to do arithmetic in modding? like dividing etc
sth like
if(airplanecount / statecount > 0.3)
i have a mod idea
Basically its if the yellowstone supervolcano erupted right now
And the whole west coast gets decimated and the mid us is a wasteland
And after that 80 years of winter
Hey guys, I tried to translate the game into Arabic language but, it shows question marks and strange symbols. How to fix this?
@fading estuary Sorry for the late comment, but I think that would be epic.
What about doing an infection sort of thing where volcanos erupt worldwide and countries need to build walls to stop the lava from pouring in?
I'm creating a test mod right now and everything is fine except 1 thing
This
no flag (I just have AFG's flag as a place holder)
does anyone know how to fix this problem?
name = "Sub Mod"
path = "mod/SubMod"
dependencies = { "Major Mod" }
picture = "thumbnail.png"
tags = { "SubMod" "Major Mod" } I get that part
but
can any of you show me a good example of this please?
is the "MajorMod part like for the name or the mod number id?
just curious
quick question for modding, would any of you more advanced modders recommend keeping nudge tool uses to a limit?
Hey guys! I have an issue rn with some basic national focuses. I am trying to make a multi-word focus, however, if I use spaces for the id, only the first word shows, but if I use underscores, the underscores show and it's pretty annoying. Anybody have any tips? Im modding a star wars mod
Hey a question how to delete countries
And how to change the borders like give alsace to Germany
Does anyone that knows how to mod would be interested in a procedural map generator for HoI IV?
is there a website or a collection for alt history flags (Benelux, Kievan Rus, Baltic States, etc..) or would people recommend just editing the flags slightly
@covert bobcat You need to do localization. Use an ID with underscores, then localise that in localization files
@oak bough Thank you so much! This really helped!
I need someone to help me mod
@covert bobcat I'm not sure if you were being sarcastic there, but if you need any further help feel free to DM me about it
@obtuse condor What specifically do you need help with?
Adding countries, etc.
The Wiki has a very good tutorial on how to add a country:
https://hoi4.paradoxwikis.com/Country_creation
I know how to do it but the country name doesn' show up for me
Did you add it into a localisation file?
What was that mod where Trotsky became the leader of The USSR instead of Stalin and conquered most of the world?
That isn´t a mod
you can do that in basegame
unless you mean the special path within rt56 which directly allows you to get trotsky really fast.
How do I make a mod that changes a leader's portrait
you have to replace some of the graphic files
In an effort to make TNO more open and understandable
I made a fill packed post on reddit for people to read
it has links and pictures to help visualize the lore
and it's packed with good information
won't work
am currently running on 1.8.2 with player led and spot optimization
please ping me if someone answers! 🙂 tia
Hello! I was wondering which "Great War" mod was the Great War mod, as there is so many
It’s published by someone named wolf
How to I add a mod that adds a General for Norway
@limpid delta the great war mod is quite bad I can recommend engsieg ultimate victory
it has a few ww1 starting dates
is there any full anime girl mod?
like one that changes all of the portraits
and is up to date
its for this joke with my friends im not a weeb
dont worry
Will it end up in your homework folder
Hello, im very new to modding and created my own nation but it has no names, can anyone please dm me and help me? (I can send error logs as well)
Hi everyone seeing this ad, name's USABall and I have a offer to any developers who there who are out of a modding job or they want to help others more due to the COVID-19 pandemic.
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We strive to make a mod based off the popular book and series on Amazon Prime. A mod where people will once feel the happiness and enjoyment they have all been wanting out of the Man in the High Castle. A mold filled with so much content that it's in depth.
This mod, you may think, may turn out as a failure. Well, anyone can achieve anything if they try hard enough. I have the time and effort to put into the MITHC mod. I hope some do if they choose to apply.
I encourage you to apply today! Help us make a Man in the High Castle mod for the HOI4 community!
APPLYING METHODS: DM @tropic abyss
@lapis heart have you used gimp?
the flag needs to be saved as uncompressed in gimp, if it's compressed the flag will be not shown
So I'm trying to create a country leader
I understand most of it
But idk what the description is about
create_country_leader = {
name = "Ronald McDonald"
desc = "POLITICS_RONALD_MCDONALD_DESC"
picture = "gfx/leaders/Europe/Portrait_Europe_Generic_land_3.dds"
expire = "1965.1.1"
ideology = fascism_ideology
traits = {
scary_clown
}
}
(copied from wiki)
what does this POLITICS_RONALD_MCDONALD_DESC refer to
I can't believe how little resources related to modding there are available
It's a wonder people know how to do things
oh I think the desc refers to something in localization?
I don't get this
@rare chasm I think its the leader description
I'm pretty sure you need a separate file titled POLITICS_RONALD_MCDONALD_DESC but I'm not sure
Might want to ask a modder
Yes, it's the description that pops up when you hover over a leader's picture ingame. @rare chasm
is there anywhere I can find a text file with all of the qoutes that are on the loading screen?
loading_tips_l_english.yml
where do I find that
wait nvm
I think I know
im gonna channel my inner programer
and assume its in that folder in documents i used when I made my retarted mod
ok thanks
How do I make a general mod I want to add a penguin as the best general for Norway
so im making a mod for the first time
all the names dissapeared
after i tried to change a country name
@here https://steamcommunity.com/sharedfiles/filedetails/?id=2077434409 I made it best mod
made a little doggoland mod
Not a single word.
does anyone know how to make a height map for a HOI4 custom map
Trying to mod HOI4 and got this error: "Unexpected token: provinces, near line: 34" in file: "history/states/17-Alcase Lorraine.txt" near line: 37". Here is my state file that has the error. Any tips?
Anyone who can be of help?
Fixed it, the resource bracket seemed to not have a closing bracket and that was the problem.
so im making a mod for the first time
all the names dissapeared
after i tried to change a country name
all i did was rename a country
does anyone know a HOI4 server which is just for moding
im considering making a sort of "HOI4+" mod
i want to recruit a team
dm me if interested
if enough people apply i will do it
@white scaffold
https://discord.com/invite/XVBduzX
still working on a 1400 mod with National Focuses making aviable to colonizate
and I made that only can take 2 provinces per war
I'm making the 100 years war
what penalisations should I put on England or France
how do i find mods that work with 193 version steam workshop is pure shit
i want road to 56 and pp descions overhaul
How do I change the shape of a province
Not adding any provinces
I tried it and it crashed
nvm i found a solution
but i need help
all the buildings in my new states arent showing up
despite the fact that i added buildings in the files
here is a zip of all the state files
i fixed it
but for some reason it says there is no valid sea route to the ports in my new states
how do i connect a naval base to the water?
Nothing on the wiki?
nope
do you know? @obtuse condor
Nope
How do I make a mod that adds the best general for Norway I wanna make it a PENGUIN.
Created a formable for my mod.
that color though
Hey
I know someone
He already made some Chinese warlords but idk if he wants to continue making others
hey uh how do you do the create mod thingy in the new launcher?
Why do you need a paradox account to publish to Steam Workshop?
@reef oxide https://steamcommunity.com/sharedfiles/filedetails/?id=2102264382
It may misbehave with the La Resistance, sorry don't have it so i couldn't test it
non-historical
does anyone have a good mod collection with the road to 56 mod?
Does anyone know how to make a mod? Cause the tutorial I watched is probably bull.
you got any coding experience in any codin languages @obtuse condor ?
as in do you know how to read code
if not it'll be alot harder to start
is BF enough?
i've never used it but you could probably read java with it
very different syntax but same constructs
Want more? 4 Likes and I will post the next episode on Wednesday!
Sublime Text Download -
https://www.sublimetext.com/
Twitter -
https://twitter.com/mrkmproductions
All Music By:
Kevin Macleod
from
http://incompetech.com/music/royalty-free/
try that
++++++++[-<+++++++++>]<.>>+>-[+]++>++>+++[>[->+++<<+++>]<<]>-----.>->
+++..+++.>-.<<+[>[+>+]>>]<--------------.>>.+++.------.--------.>+.>+.
what the fuck is that
but anyway NTROPI try that video
does anyone know any good ww1 mods that are up to date?
iirc the great war hasn't been updated for a while
great war multiplayer
thanks
no problem
WTF is this mod???
https://steamcommunity.com/sharedfiles/filedetails/?id=2105825709
Did kaiserreich update? It still says i need 1.8. to play.
(and ignore if it says to play kaiserreich on 1.8. ,it's lying)
is there any mod fo r nukes?
i have seen a video of someone using nukes
but never heard of it ingame
um no.
Nukes are in the game
You would know if you look in the tech section of research.
electronics*
Nukes are in the base game, but they are kinda bad you can use the Better Nukes mod if you want
Ok
Is there a Cold War mod?
yes
How do I add default units (Units that spawn when you spawn) I have looked through the files and tried editing certains ones and nothing worked.
I wanna make my own mod that has its own storyline
Then make one
There are a lot of tutorials
I made a new country and all that and even that took time
SO that will take even longer
I mean asking for help here is fine but I highly doubt anyone will unless you share more about the mod to get people interested
Alright here's the concept.
A world in which the American revolution involved not only the US but Canada as a joint North America; they swiftly win with the French Canadians having some of the biggest impacts of the war. This new America is called Freedonia. Texas becomes independent during the Texas Revolution due to massive support from Freedonia, but because of this doesn't require the financial aide it did in real life and remains independent. After years of strife between the South, Canada (specifically French Canadians), and the Union a civil war breaks out in the US. French Canada and the Confederacy create an alliance and defeat the Union in 1862; the Union becomes very bitter at this massive loss. Meanwhile in Europe the German Empire is on its way to formation, a massive Hungarian revolt inspired by the CSA in the Freedonian civil war results in the collapse of the Austrian Empire in 1868. Austria, in an act of final desperation to retain what little control it has, intervenes in the Franco-Prussian war resulting in a Franco-Austrian victory. German declares its empire regardless of its loss, but consists of only the North German states. Austria rallies the South German states, and creates the Southern Empire as a vassal state.
Russia loses the Crimean war, and is forced to free a small part of Ukraine but they hold onto Alaska, and soon discovered oil. Japan manifests its empire across the Pacific, and reaches all the way to Hawaii where it leaves the Kingdom of Hawaii as a vassal state. The CSA expands into Mexico, and goes to war with Spain in order to conquer Cuba. Freedonia expands west all the way to the west coast. Japan does its thing in China, but after swiftly defeating a combined Chinese and Russian coalition in the Russo-Japanese War and conquers all of Korea and Manchukuo. It defeats the French navy in 1910, and takes French Indochina. The Balkan wars still happen, and Italy forms in 1860 and takes Libya from the Ottomans.
In 1912 a Freedonian ambassador to the UK is shot in Ottawa by a Canadian nationalist (Freedonia still owns most non-French speaking parts of Canada such as Newfoundland, Labrador, and Ottawa). This reignites the tension between their two states. In 1915 a Ukrainian nationalist organization assassinates Tsar Nicholas II, and the Russian Empire attempts to use this as an excuse to re-annex Ukraine. Ukraine declines, is backed by Germany, Hungary, and the Ottoman Empire (Triple Alliance) while Russia is backed by France, Austria, and the Southern Empire (Entente). War breaks out, and Germany begins to plunge deep into the heart of Austria with the support of the Ottomans. Hungary, who is in a desperate defense situation, pleads to the UK to join the war, and after the French move through neutral Belgium and into Germany, decides to join on the Side of Germany, Ottomans, and Hungary. The Balkan nations are guaranteed their territorial requests by Russia, and join on behalf of the Entente. Italy is guaranteed its territory from Austria by Germany, and joins the Triple Alliance.
North America has remained quiet during the course of the Great War, and the war in Europe has remained mostly a stalemate with the exception of the Ottoman's loosing ground in Europe. Ukrainian nationalists begin to riot across the southern portions of the Russian Empire, and Russia begins to loose ground. A coup in Bulgaria instates a Triple Alliance friendly government, and they drop out of the war, but hold onto territory gained from the Ottoman Empire. In Richmond, a bomb goes off outside the capital building killing and injuring hundreds. The deed is blamed on Freedonia, who quickly mobilizes their troops. War breaks out between the CSA and Freedonia, and the Freedonians quickly breakthrough the CSA's line and capture Richmond. In response the CSA calls upon French Canadia, who refuses to come to their aid. In europe, a combined German, Italian, and Hungarian offensive reaches the Capital of the Austrian Empire who capitulates in August of 1918. The Southern Empire declares its independence from Austria, but refuses to join the German Empire who proceeds to invade again. In Croatia, Transylvania, Slovakia, and Southern Hungary, riots from the minorities who live there break out. The Hungarian government guarantees Serbian and Romanian independence, but swiftly crush any Slovakian revolts. With the fall of the Austrian Empire, many German forces relocate to the Eastern Front, and drive Russian forces back into Estonia. The Germans guarantee independence for the Baltic states, and with new Baltic recruits begin to push towards St. Petersburg. Vladimir Lenin is moving from Switzerland to the Russian Empire, but is shot but German agents. Trotsky takes up the lead of the Bolshevik Party in Russia, and begins to move the country towards a revolution. After months of planning and gathering, a small revolution breaks out in Moscow, and the USSR is declared. It is quickly crushed, angering many workers in Moscow.
Japan seizes the opportunity of Russian instability, and invades in the far east and Alaska. Russia, fearing complete collapse from both within and out declares a ceasefire with the Triple Alliance, and sits down with German leaders to discuss the treaty of Brest-Litovsk. On the Western front the French and South Germans hold strong, but with the capitulation of Russia, and the British blockade, end the war with essentially white peace. WW1 is over in 1920
Meanwhile in the America's (1916) the CSA mobilizes its army to defend against the invading Freedonia. Mexico, which had been a protectorate of the CSA breaks free, and is declared war on by Texas. Though Freedonia captures Richmond (as stated before) the war devolves into a stalemate. The CSA and Freedonia both attempt to sway Texas and French Canadia to their side in the conflict though neither budges. Freedonia seeks outside support, and joins the Triple Alliance, brining the UK into the American conflict.
UK blockades on the CSA slowly wear out its military and civilian capabilities, and with mass famine and little gains, the nation nearly collapses in 1919, but manages to hold on until 1920 when it joins France in signing white peace. This outrages Freedonia who felt that with another year of starving out the CSA, they could have reconquered most of North America. Freedonia leaves the Triple Alliance along with the UK and the Ottoman Empire, who is on the verge of collapse.
Hungary refuses to fulfill its promises made during the war, and so a civil war begins resulting in much of the country being fractured while France, the Southern Empire, and Germany make no territorial gains, Italy gains South Tyrol and Istria from the crumbling Austrian Empire. Russia loses Poland, much of Ukraine, and the Baltics to the nation states that exist there in the modern day. Most of these states become Ukrainian or German protectorates. Japan gains Alaska and the Far East portions of the Russian Empire. The CSA collapses into a civil war, in which fascists take control of the government, and now claim hegemony over all of North America. The weakness in Freedonia allows French Canadia to seize territory in Canada, and Texas defeats Mexico who is forced to make territorial and monetary concessions.
The Ottoman Empire nearly has complete collapse as an Islamic Union rises in much of the Middle East, and Kurdish forces rise in the Eastern portions of Turkey. The Ottoman Empire mobilizes, and holds onto most of modern-day Turkey bar the predominantly Kurdish states, and declares itself the Republic of Turkey. Austria and Hungary also collapse into political instability following the end of the war. Another communist revolt breaks out in Moscow once again lead by Trotsky. The conflict quickly becomes a stalemate, and an uneasy peace is agreed upon while both forces slowly grow their power. In the Japanese Empire, discontent grows for the ruling Japanese, who may have over-extended the reach of their Empire. Many revolts commence, and in the chaos Hawaii breaks free from Japan's sphere of influence and begins to assert itself as a very small Pacific Power. China profited greatly from the war as it remained neutral, and sold weapons to both sides. This money goes straight to the ruling class which angers the many citizens of the Chinese Empire causing the Kuomintang Revolution of 1922. This revolution would overthrow the Chinese government, but fractured the nation. From 1922 onwards, there's been relative peace in the world, as the many powers grow their armies and bide their time.
so yeah
this is the mod i want to make
a 1936 startdate from this timeline
its wack
TLDR?
basically everything is fucked
3 usa's texas
2 germany's
austria and hungary
arabic empire vs ottoman
hii i want ask which mod have Egypt accurate
@austere oyster Beautiful states
adds tons of other states to form historical borders of various countries
but also adds the Kingdom of Egypt and British Burma
and also all the micronations in Europe; Andorra, Liechtenstein, San Marino and Vatican City
Wb Monaco
Monaco too
@reef oxide Updated
Dank
@obtuse condor
it workz

umm
dammit I thought I would keep everything
I fucking did it
why tf would you hold that line lmao
because
@reef oxide Would have been better if you had 2w on ports
yea I should've done that
but I had no idea germany would get everything
I took it all back mind you
I have 6 whole armies on the border


@reef oxide wow and what is the name of mod ?
THX MAN
np
I wanna create a map.
Have my own countries, tree, ect...
Where do i start?
Already ready to make my first nation.
Apearently its bulgaria.
So i made my own state ok.
In bulgaria.
i took 1 part of greece.
The whole bulgaria
And some turkey.
Turned it all into a strategic region as western balkans
And now bulgaria rules it.
Its not even just a plain state without anything.
OH MY...
Thats why..
I don't wanna create a state...
I want a country...
I really hope this turns out well :)
But I'm missing a good leader pic.
And other portraits.
Ama have to make em later because they are technicly just these things.
that's why you should do backups
I hope you didn't edit your game files?
Fuck me, its still an error.
So what i think i did is that i deleted some files.
Because i copied them and placed them in a mod folder.
As the video told me to.
Tho i couldn't delete "history"
so i just left it there.
And the vid told me to delete them so they don't conflict
But i already reinstalled the game.
The error says something about failing to load the map.
No thanks
Reinstall
@obsidian crypt Go to your documents/Paradox Interactive/Hearts of Iron IV and see if theres any folders in that folder that shouldnt be there
Fixed it*
WE NEED A CHAZ MOD
We need a CHAZ mod
we need a chaz mod
the ultimate OPM global empire
they would get the freaking anarcho spanish decisions to core the entire world
I am not saying I am for or against CHAZ
but I am saying we need a mod for it
@obtuse condor there already is one
I saw it on the workshop like a day after it was founded
I was wondering if anyone knows what the best mod for a historical game is? filled with events etc
Multiplayer?
total war maybe?
any mods of extra velocity (like x100 in red velocity) for 1.93, 1.92, 1.90?
Thoughts?
epic
Can someone tell me how file overwriting works? Im trying to make a small lil mod that removes guarantees on yugo and stuff for RT56
k thxs
Can pictures be other file types then .dds ?
Yes, .tga
Why?
And easier
Not like any image editor doesn't have an option to save as DDS or TGA
PNG has compression.
You could disable compression in DDS and TGA
Photoshop dont have a save as dds or tga
Nope
Oh, it actually doesn't
Can't believe photoshop doesn't have what 99% of other image editors have.
Eh, paint.net's conversion is awful
Makes every pixel either 0% or 100% transparent
There aren't any pixels with partial transparency.
Also Paint.net's embossing is god damn awful
I personally use GIMP
Can gimp open psd and dds files ?
Yes
PS prob has a plugin to do so
is there any way to remove a line from a history file provided by another mod? I made a mod to remove guarantees created by RT56, but I did it by overwriting the entire history file, so it isnt very future-proof. I have no idea as to how i could do it in a more sustainable way.
does anyone know a mod that would get rid of a bunch of countries or basically optimize the game a lot so i can play multi with my friend?
@shut echo override the country files be putting replace_path="history/countries" into the descriptor file. Then have your mod comprise of the countries that you want in the game
@obtuse condor Same for you, use the replace_path thing in the descriptor
he's not a modder
Can someone please tell me how to fix this?
Error loading country flag overlay: gfx/flags/TS_fascism.tga : Unsupported format. Expected 32bpp, uncompressed, no color palette
Error loading country flag overlay: gfx/flags/medium/TS_fascism.tga : Unsupported format. Expected 32bpp, uncompressed, no color palette
Error loading country flag overlay: gfx/flags/small/TS_fascism.tga : Unsupported format. Expected 32bpp, uncompressed, no color palette
Error loading country flag overlay: gfx/flags/small/TS_fascism.tga : Unsupported format. Expected 32bpp, uncompressed, no color palette
just change the format from .tga
I though it only worked with tga files
I changed them to dda and they still didn't work
It has been fixed. Turns out the images were compressed. Thanks for the help though.
epic
check out the balkan overhaul mod
Hello, to everyone. I starting to make a team to make a very unic and never thought before mod to Hearts of Iron 4. The name of the mod will be Kaiser von Brasilien. If anyone is interested pls dm me and I'll give more details
why would Brazil have a german emperor
same reason Chile has Prussian marches
lol
@vivid jewel only advertise in #397993204269711363
@obtuse condor what happend here
No idea, maybe you overwrote some province?
Thoughts on my Portugal Expanded Focus Tree so far? Most of it isn't final, but any suggestions?
If I see this right you can go for "The Kingdom Reunited" and "Recover Brazil" at the same time right?
you are able to bypass it if you have already conquered Brazil
can i get some help with using mods
even if theyre enabled they dont launch
i dont think
Need to ask a question to the players who use hoi4modding.com
How do I find the 50% Bonus Construction speed? I can't find it anywhere on the reward search bar.
@obtuse condor i recommend you download a focus tree that paradox made, so you can look and learn from their coding bc the website isn't the 100% accurate
@obtuse condor You can't add a modifier directly through a focus. You need to add an idea that does that, and I don't think it's possible with the site.
What do you guys usually use when modding?
Notepad++
There's nothing difficult in manual modding
It's mostly ctrl+c and ctrl+v with some changes
Ok
Use the hoi4 wiki modding section for the syntax
Use VSCode or Sublime Text 3 imo to edit, esp VSCode with the hoi4 plugin as it provides you with all the syntax already
does anybody know why editing the JAP.txt file in ai_strategy folder cause the entire script in the .txt to not work?
Not sure if anyone is interested, but I updated my small Operation Valkyrie mod to the current game version and improved it a bit. https://steamcommunity.com/workshop/filedetails/?id=1871645978
actually im interested in the story
@serene meadow
1989年天安門廣場大屠殺
Anyone used the "Mapgen 2.2" tool? I'm currently working on a world map for a mod, and was considering using it to expedite the process
Ok so im trying to make a focus tree but one of the focuses isnt showing up
@ivory hound Most likely a bracket error. Most of the people I've seen that happen with put an unnecessary closing bracket, closing focus_tree = {} too soon
What does the error log say?
Also send the last focus that works and the focus that doesn't
you were right, i got it
Anyone know a good conversion mod that makes the nation's more even with each other?
Anyone have any experience with making maps like the one for magna europa? im in a bit of a problem with mine
@dull vault Saw your dev application for Crazy 90s and wasn't sure how to reach you, DM me if you are still interested
Currently working on a mod. right now i am working on a map, first iteration to follow. Only the upper central portion is in any sort of "Finished" state, the rest of it is merely blocked out (And isnt even in a final blockout state, I see plenty of issues)
Any suggestions?
Yes i know the crescent island resembles Ulthuan.
@lethal tree if you are going to give a non-supernatural origin to that geography, i heavily suggest you follow some scientific guidelines on what could even be possible, like following plate tectonics or not using lone mountains.
https://youtu.be/17NU-io9dmA this is a decent video on 10 guidelines to do a believable map
Rules for World Building. How to draw fantasy maps that are realistic - it's science!
Check out World Anvil: https://www.worldanvil.com/
Support WASD20 on Patreon: https://www.patreon.com/wasd20
A Magical Society: Guide to Mapping - http://bit.ly/2RFGGqJ
Now on DISCORD! htt...
if you are instead, going to give a supernatural origin to its geography, i LOVE the map
by its shape tho, one could think there should be another island in the south west
also big cities need enormous amounts of food so you should place them on reasonably flat, farmlands areas
Im expecting to go back and sort out the geography, and turn it into a more realistic affair after i finish blocking it out, honestly. At the moment i'm trying to put something together that feels like it might be fun from a gameplay perspective, and then focus on making it more believable (Plus i'm still working out the map importation tool i have, so i've just been working with a half-baked map, just working out how it's all placed (and working) into the game, so i dont waste time if i end up being able to import satisfactorily)
It's not really meant to be particularly "supernatural"
In that case i assume that the southern land mass is gonna be home to the biggest nation?
if that were the case capital should be located on that big bay
That's the plan, more or less. Though, again, it's subject to a lot of changes
Still working out the best way to even import the map. The only tool i found is, like, two years old and doesnt even produce an immediately workable thing
aah thats sad
i dont know that much abt actual modding
but if you need help with the geo im here
I appreciate it, there's VERY little documentation on this particular avenue of modding that i can find so it's rather a bother.
Are there any cold war mods that do not require dlc?
Is there any devs wanna start a naval rework mod with m?
Ping me if you wanna talk about it
https://hoi4modding.com/focus-tree/view/55710
Can anyone give feedback on my Portugal La Resistance Expansion Mod? A lot is temporary, just want some overall feedback so far.
@round ermine i think no one cares here about us lel
tbh
sharing server a server link is a ban reason?
sharing a server link outside of #397993204269711363 is a reason for a warning, getting multiple warnings will result in a punishment
Okay
Can anyone pls quickly share me the link to 2x faster focus.
All of them are outdated,eg. 1.8.0
I need one for 1.9.3
Take it, create a new mod for 1.9.3 and than copy paste the files in 1.8.0 one
@obtuse condor
@obtuse condor It should work even if it says it's outdated
dependencies = { "Kaiserreich" }in descriptor.mod
I know
i'm just asking if anyone would like to lend a hand
i'm not that used to modding (this being my first time) but I am good at concept design
what is the most hardcore hoi iv mod?
i saw a specific mod sm showed me but i cant find it
Say, is the nudger glitching out for anyone else? When I try to go to the database option and click on anything there (ex. Coastal), even in vanilla, my game's crashing to desktop.
Nudge crashing is entirely normal
!rank HOI4
Wtf @round ermine I didn't think to see u here
Are Adjacency Rules supposed to be listed in the order they appear in the Adjacencies .csv?
does anyone knows how can I make a focus complete an other one? I'm looking for an effect wich automaticly bypass/completes a focus when done
nevermind I just figured it out
Hey guys, does anyone know of a mod that increases the pathetically low amount of resources available in South America?
I just noticed that Brazil, for example, only has 30 rubber, 4 steel and 4 aluminum - wtf?
No
Yo
I’m making a mod with a few other people
Right now we’re just doing the basics and writing. If you want to join the dev team or contribute to the writing process let me know
Thanks! I think it's really weird how low the availability of resources is in the base game for anywhere other than europe/the USA and european asian/oceanic colonies.
How nuts would it be to try to make a shattered world mod?
you mean something like this ?
hot
dunno.
I think the guy who made it just ran the history file through a blender.
It loaded into this screen, but never properly booted as the files were too faulty.
Oooh, could do "continental plates"
anybody know any night mods. I have only found some but I kind of want some different ones.
Where in the game files are operations? I’m not making a mod I just think you guys would know.
common/operations
Thank you
been making some skins for my imported eu4 models, pretty happy with them
Gotta love that Dutch soldier
Yeah
I have a few questions if anyone can answer them:
- How do I edit the colour of oceans/water
- How do I fix this?
This is what the map looks like currently:
Africa is WIP, so it looks like shit.
Also I haven't inserted the ideology file, so the names are pretty much fucked for now.
Belgium in the whole of Benelux is just cringe
@rose jay 1) Colormaps in map/terrain
2) Make sure that, well, these aren't duplicates in common/country_tags. If your file there has a different name from the base game's one, it will load both your and the base game's files.
Ok. I deleted a bunch of duplicates from colors, so its probably the same issue.
@reef oxide Its actually the netherlands, the guy who did it just used Belgium's tag and now its going to be 20x more work for me
Lol why

It's based Netherlands tho
Also if you're making custom states, please move the border at the river that goes through Pas-de-Calais
Its actually the netherlands, the guy who did it just used Belgium's tag
So it's Belgium?
Wait, Algerian desert is no longer impassable?
why
Its still impassable.
Huh, seems to be not in the screenshot
I zoomed in and the impassible border is still there.
@hoary geode the country tags have no duplicates, nor do the colours but the error persists
anyone know how to make fonts less crispy on smaller countries?
literally impossible to read on some
Thats some CRISSPPPYY font haha
Probably
the border between the Ottomans and Austria doesn't look like they're at war
so this should be shortly before the Great Turkish War
~1680 is my guess
actually no
It's between 1664 and 1672
because in 1672 the Ottoman Empire captured Podolia (the region northeast of Moldavia)
@placid hedge what mod?
o
ah
damn
I'm curious, how many people here have heard of the mod called "The Road to 56 + Realistic National Socialist Germany"
ok
what the fuck
China, the PRC, and Mengu all don't have any cores but are somehow required to be in the game.
Along with all the other warlords.
I'm assuming its related to Japan's focus tree. In which case how to I remove the base focus trees for nations?
Because its causing my game to look like this:
Here's the full error log:
Those colours are hideous
ikr
@rose jay That happens when there are unknown tags in common/countries/colors.txt
Make sure GXI and the like are not there
Those colours are hideous
@reef oxide if you have errors with tags or something it causes the colors to be fucked
@hoary geode Thanks, that fixed it.
any mod that enables the money and iconomic management?
i cant get the OWB east coast reborn mod to work (yes i have the new versions of both the mods
I want to learn to mod hoi4, dos anyone have an idea of what I should do
any mod for low end pc?
no South America mod
boosts the game speed and South America doesn't really add much except rubber but so does Asia and Africa.
it’s been done a million times my guy
Where are the build costs for planes files locates at?
any mod that adds economic system to hoi4? currently i dont have pc for millenium dawn mod
thanks in advance!
@torpid iron common/units/equipment. Plane files are sorted by single, twin and Quad engine. Inside those files, look for "ic_cost"
Thats the build cost.
do cold war has economy included?
any mod to boost ideology faster?
You guys know a mod that disables nukes? The ones I found are all outdated
Why would you want to do that
You won't research them until 1944-5, and the AI will probably never research them
pretty sure you could make a mod like that easy
just find the research doc
put it in the proper files
and then go in and remove the three nuke researches
anyone knows a mod that allows placing more than one type of a plane at a time?
I believe that's hard-coded
so no chance?
This is a problem with a change they did around man the guns.
Some older mods are still uploaded and saved in the workshop as Archives (zip)
Whilst newer ones are folders.
When the transition happened some things got messed up.
To solve this issue it is recommended to unsubscribe to the problematic mods.
Then manually delete the descriptor files in your documents folder and afterwards resubscribe to said mods.
This usually solves most hiccups that the game has about faulty descriptor files.
Anyone interested in being part of the group to do a multiplayer test of a zombie apocalypse mod?
hello somone can help me, i'm testing to make events...
I made an event, it works but I can't read the description and the title ("newevents1.t" and "newsevent1.d")
@torpid iron Don't just leave the icon empty, comment it out or put something (doesn't have to be a real icon)
Error log later would help too
The game takes it to mean icon = prerequisite
Therefore, the game picks "prerequisite" as the icon for the focus, just making the game read what's after that as = { focus = GER_fuel_storage }
Of course, the game just doesn't know what to do with that, so it just breaks the rest of the focus tree
How do I give my focuses a focus icon?
https://steamcommunity.com/sharedfiles/filedetails/?id=2148770064
@misty vapor lmao
:ú
Is there a way to add equipment with decisions or events without having to give the player the appropriate technology? I would like to simulate lend lease of 'export model' variants without cluttering the leasing players' UI or giving the receiving player the ability to manufacture their own.
yes there are ways, it is quite tricky to figure out though
1
@pearl pagoda
1
@still sable i thought so but my coder says the 2nd is better, thank you
thoughts?
Better than anything i could do
haha thank you!
that command line
is an effect
i can use it in national focus, research, and decisions
is there an way to activate that effect every time an weapon is produced?
ou is there another command to subtract a value from a variable every time i produce an weapon?
guys i really want so much to do this
pls help
why ping?
