#modding
1 messages · Page 135 of 1
After that is the Civil Defence Service, which was created in 1935. It is then joined by The Women's Voluntary Service.
Since they performed the same role, I combined them together as well.
After that is The Local Defence Volunteers (Home Guard) and The Women's Land Army.
Pardon?
Sorry, I don't understand what your statement is referring to, @obtuse condor/
National sprits example:„Blackout"
The Blackout, gives a boost to factory defence against bombers. Represents the policy of having all forms of light either extinguished at night or blackout curtains installed.
Ah, I see. Thank you for clarifying, @obtuse condor.
No problem
https://gyazo.com/0c4be95316d87331aef2a3872f6331d6?token=90bfcfc36f309879ef3a59b0f3ad26e0
Okay, this was expected
I don't get it... I HAVE set the owner, for goodness' sake...
It must be really hard to fuck up province transvering
What is this?
It's not like I'm gonna set an arbitrary difficulty just to check if I successfully added a state
I still got more to create
That'd look cool
@lusty lintel think you could do a quick formable decision mod ?
Ah oke
I think I'm gonna rework the Spanish provinces into the actual Comunidades Autonomas
You mean areas like Catalona and The Basque country?
Paìs Vasco, Asturias, Cantabria, La Rioja... these are the states that need to be added. Castille and Leon shall be merged into "Castilla y Leòn", that should give me one less state to create from zero. Same for Granada, gonna give its territory to Andalusia and use the now empty state as a mold for another up in the northern coast
I see.
Forgive me for being dumb, but...
I thought that Comunidades Autonomas was Autonomous Communities in Spanish.
And I've never heard of these locations being mentioned.
Unless you count CK2.
That's what it means
They're basically Spain's regions
Italy has Tuscany, Veneto, Piedmont... Spain has Castilla La Mancha, Galicia, Valencia...
Well, that's a BIG approximation
The Spanish land on the African side of Gibraltar strait is all one state, right?
In HOI4?
Yes.
Personally, I feel that Tangiers should be a single-state like Gibraltar.
¿Ceuta y Melilla?
Gonna make those city-states
The province that's directly south of Gibraltar.
Northern most province of the current state.
Tangiers is that city in the most northern point of the actual Morocco
^
Once occupied by Spain
It's also one of the two ports needed to control The Gibraltar Strait.
Okay, it's "Tangeri" in Italian
After Spain it was a Triple Country land
Then it was international, like Trieste
Now it is part of Morocco
Okay, I've seen
Seems like there's little space for provinces up there
I need space for Tangiers, Ceuta, AND Melilla...
Welp, let's add "province editing" to the stuff I gotta learn
Then you have the Península del Perejil, but that's another history
There are some islands between Spain and Morocco, the majority wich belongs to Spain (Talking about actual geopolitics)
Still, I only need the states and provinces. On mainland Spain there's no need for province editing. If you rearrange them, you get all the Comunidades Autonomas to a certain degree of accuracy
País Vasco/Euskady and Cataluña
Unlike Italy, where you can't separate Liguria and Valle d'Aosta from Piedmont, Friuli-Venezia Giulia from Veneto, Marche and Molise from Abruzzo, and Umbria from Tuscany, Latium, and Abruzzo (Marche)
These islands are at 300 hundred meters of Morocco, but they are Spanish clay
This explains the situation better
IDEK if they are in the game
¿What does IDEK mean?
I don't even know
No, they of course aren't XD
And they are not necessary
Just Ceuta and Melilla
And Tangiers if you want the Tri/International zone
Let's see...
Ceuta has been part of Spain for a longer time than Cataluña, just saying (8
So it is a rightfully spanish core
with a Moroccan claim
Edit Extremadura
Edit Andalusia
Edit La Mancha and rename it to "Castilla La Mancha"
Edit Leon and rename it "Castilla y Leon"
Edit Castille and leave it only one province, rename "La Rioja"
Add Asturias
Add Cantabria
Edit away Granada and use its files to create Paìs Vasco
Edit Madrid to a size that makes sense
Reduce Navarra provinces
Resize Aragòn to be accurate
Add Ceuta
Add Melilla
Potentially add Tangiers
This all?
Basically the only ones that need little to no editing are Cataluña, Valencia, and Galicia...
Road to 56
No Division Limit
Player Led Peace Conference
50 Construction Slots
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Welp, talking about the Spanish Colonies
Río de Oro has an exclave
A province wich is not connected to the mainland
It might be state in its own
It was during the Colonialism Hispánico
is there a dutch east indies mod that isnt road to 56
Kaiserreich
historical?
You speak russian?
Führerreich?
More questions?
Seems like there is no space for Tangiers
That's because You are suposed to make the space
-Paradox 201)
(8
'Cept I ain't making new provinces with the ridiculously low experience I have
Besides, I care more about Ceuta and Melilla since they're exclaves
- reads stuff * Hmm... here it says Portugal conquered Ceuta from the Arabs, and in the 1600s they gave it to Spain...
How do i deal with mods making my game crash when loading?
I want to play multiplayer with you guys but I don't know what to do to fix the game
A) mods are not compatible with your version/other mods you've installed
B) Your computer isn't made for HOI with mods
You can't really fix it
Fair enough
Ceuta has been spanish since the Spañish-Portuguêse Union
According to what I've read, mid 1600s
spañish what
spañish
90114840415623174 @everyone
thinking @everyone pings work
90114840415623174 @everyone
Boi
Is there any way to set Lithuania to use Wilno/Vilnius as capital if they own the state?
I'll check
Check history/countries
The first entry is ID of the state where capital would be
@lusty lintel
Thanks
help
i can't download mods from https://modsbase.com/
Modsbase.com - Base of Mods
i keep getting fucking
"Wrong IP"
and a blank page
when i try download
i wanna add city textures to some cities in my custom country
¿Really, Pinochet..?
was he even old enough to lead a country back then
lmao
he was 21 years old
@tired plover
Welp, I found something VERY interesting
Apparently in 1938 Vittorio Emanuele III's daughter-in-law, Maria José from Belgium, princess of Piedmont, started staging a coup against Mussolini.
She planned on removing Mussolini in favour of an "anti-fascist lawyer from Milan", making her father-in-law give up the throne, and her husband Umberto II agreed to give up as well in favour of their very young son the prince Vittorio Emanuele.
Apparently most of the high ranks of the military and the state police were in, but the coup never started. Now I wanna learn a lot of modding to add it for fun
wow
that would be quite interesting to actually have in the game
anyone knows of mods that make graphics REALLY low to decrease lag?
I've tried finding mods but all of them are outdated
They won't really change much
That is the PDX shitty engine
Try smaller models out, there should also be versions compatible with mods
90114864395297798
I still need help downloading mods
on how to fix the downloading problem
Modsbase.com - Base of Mods
doesn't work for me
I get "Wrong IP"
when trying to download a mod.
this is the downloader used by Skymods.
just use steam workshop
¿Overlaping the Files and IDs of a Mod?
I am not sure, @obtuse condor
You would need to know about the Files of the mod you are going to submod about
<@&293146813010149377>
?
pls someone help how can i add city textures and why are my divisions not showing up
how can I make a focus requirement "always false"?
as anybdoy here ever made asubmod before
What is "asubmod"? @obtuse condor
a mod for a mod essentially
like If I wantedto moake a mod that edits kr
Documents\Paradox Interactive\Hearts of Iron IV\mod\krmp\common
like thats my file pat hrn
or the normal file pat hfor most mods
but if you're creating a mod for a mod
would you change the file patt to where that mod is stroed?
t9?
Like I know how to edit focuses, states, events etc. I know how to make those edits to vanilla but I don't know how to create the proper file path or how ot properly edit an existing mod
"Just change the .mod file" so like directly edit the kr.mod file?
eh?
oof nobody answers
can anyone gime a good mod name?
kaiserreich is pretty fun if you are into alt history stuff
ya facts bro
ww1 mod is also fun for something more historical
Ima moldy belgian waffle
As soon as I learn how to make countries, I'm creating the Italian historical countries like the Republic of Venice, the Kingdom of Sardinia, the Grand Duchy of Tuscany, that stuff
Not really
@everyone 90114895836682251
Welp, tedious
On a scale of 1 to Climbing Mt. Everest, how hard is it to make national foci?
Easy
Good to know
Yeah really easy @lusty lintel
I'll have to look that up
Y'know... the Republic of Venice would be a pretty big naval power
How bout National Spirits?
I am making a mod. I am going to add custom loading quotes. Any funny suggestions? tag me if you say one
Looking for modders to join an alt history mod, lead modder can’t do much alone.
What is that mod? @quaint seal
@thorny acorn WW1 ends in a stalemate and everything goes bad for the world
If I had one DLC for every time I've heard that, I would have every Paradox DLCs
./shrug
I have no idea how to make this event fire at the start of the game. Any help?
Just steal the mechanism from KR
I just did
Then what is the problem
It wont fire at the start of the game @thorny acorn
Then I'm no help
oof
Did you ask Mod coop?
no?
is there a mod where you rename your country to whatever you want?
i wish i could make a mod
What is so hard?
Old world blues
almost no experience for division design
isntant war
world war holdem
Can someone help me with my divisions, they are not showing up in the game
Anyone wanting to collaborate on some mods?
Can i have help you see i can't mod but i have a mod idea so i was wondering if a modder was willing to make this idea come to life
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@noble plover what is the idea?
Überreich. It's 2016 and Nazi Germans come to to earth in this AU NATO disbanded in 1991 when the soviet union fell and in 2015 Bexit came though slowly leading to the fall of the EU and it's official disbandment in early 2016 this was perfect for the Nazis and on June 15th the Moon Nazis invade Germany it is all a flaw less victory until France Poland and Austria come to aid, this leads to total defeat of Merkle Germany + it's allies except France who keeps going, The French people are done with fighting so they revolt Making the New French Kingdom in a last ditch move the Government goes into exile, And for the French Kingdom (Or the NFK) they sign "The Treaty of Montpelier" making a mini alliance with the Überreich which is right now known as "The 4th Reich" The 4th Reich has no leader. you see in this world Hitler's death is faked and he goes to space with the rest he "Dies" in 1976 considering he is in a NAZI SPACE EMPIRE! He remains dead for the next 30 years and when the tech comes in 2014 they Revive Hitler He becomes leader of the 4th Reich in his first day renamed t he 4th Reich "
Großdeutschland" everything is fine for now (The Treaty of Montpelier is starting to fail though). (Wow this took a bit to write)
*Note The old french gov was taken in by the USA
*note 2 Germany is in exile in the USA aswell
@thorny acorn
lool that took forever
Not found of it, sorry
It's pretty blank and clearly is an amateur impression of the Iron Sky made up in a few minutes
Is it possible to make a city change name when under the control of another country?
yeah, there are some events in vanilla that do it
Like Konigsberg-Kaliningrad or Wilno-Vilnius
just take one of those events and modify it to meet your need
I think there's one that renames stalingrad
Istanbul-Byzantium/Costantinople, Leningrad-Petrograd/St.Petersburg
Yeah, Germany does this in vanilla
Where do I have to look?
Idk, they may have turned this into decision, but before that there was an event when Germany conquers Leningrad or Stalingrad
Try annexing SU as Germany
A few tips to maybe spice up non-aligned and democratic part of focus tree?
You can't
- starts a German game, opens the console, types "annex Sov" *
Yes
The event popped up at midnight
How do I debug the event?
Germany.999
Ok, now I gotta go to the folder
What is a global flag?
Also, is there a way to make Petrograd and Volgograd the default names and change them only if the current Russian party is Communist?
Yeah, but for every country it would be a pain
Might just make it so it's the "original" name and whenever it's under Soviet Russia's control they change into Leningrad and Stalingrad
You don't do them for all of the countrues
Just make being communist and holding the state the requirements
Same, but specifically not communist
Is there actually a not communist tag or would I have to set it for fascism, neutrality, and democracy?
You just add "_not" to the end of passage
Oh
Not sure if that works with ideologies
Thanks for all the info, I really know almost nothing about modding
Uh?
Check vanilla french events regarding Mantignon
What is that?
There should be the event which doesn't fire when you're communist
Like strikes or workers negotiations
Hope I helped, by HOI my knowledge got a little rusty after a year of abundance
What exactly do you mean?
For example
I'm Italy
I annex Dalmatia
If I have added a city named Dubrovnik to Dalmatia, is there any way it can automatically change name to Ragusa if it's controlled by Italy?
Not completely sure it's possible without any tricks or fuckery
I see...
This reminds me when I started learning to mod DB Xenoverse 2
I was SO clueless and confused
You can do it through invisible tags, but the whole hustle with them doesn't worth it
Oh for God's sake...
How about making it some "mono-choice" thingies?
Like, giving only one option
FFS
What do you mean "full up your screen"?
Like thers would be millions of them
Okay, now it's getting annoying
He stopped
I don't want to make many, though
Better make this a decision, like in Cold War mod
Also, does vanilla game change the name to the Polish city that becomes Belarusian into Brest-Litovsk?
@obtuse condor shut up
Everyone's doesn't work, you just annoy two of us @obtuse condor
I'll continue after a good sleep
K, good night
Seeya, and thanks a lot
👍
Working on a mod that's a weird combination of small changes
@obtuse condor I'm not entirely sure how a refugee system could work
without screwing with hard-coded stuff anyways
@lusty lintel for your city name-changing, maybe try having a hidden event that triggers when Italy becomes owner of Dalmatia that changes the name?
And your question about global flags, it's something that is only refered to in code - you can set one with set_global_flag = flag_name
and remove it with clr_global_flag = flag_name
It allows you to create conditions for events that will only occur if a given global flag is set, then remove the flag after said event has occured
I have one that gets set when a certain two countries are at war, then gets removed when they are at peace.
I have a few decisions for each country that appear only when they are at war with this flag set. The benefit in my case is that these decisions won't appear if they go to war for ANY reason, only if they are at war as a result of a certain event chain
basically
refugees depending on the amount
add national spirits
that increase civilian population
(not military)
and decrease stability
Well I mean how the game would actually handle the refugee value in the first place
I guess if you looked at refugees as a more macro-function rather than on a state-by-state basis
So in certain conditions, like "is fascist", "has low stability", "at war", then maybe you get a spirit that has a "-15% monthly population" or something
and somehow find a way to make it so another country, probably a neighbour, gets a positive spirit as a direct result
positive meaning "positive population"
oh
is what I meant
sorry xD
so the first half of that is definitely possible, but the second part may be a little difficult
an event could be e.g. "The refugees are replacing our population"
if your birthrate is negative
I'm not sure if there is a condition that fulfills the requirements for "neighbouring country has national spirit for refugees"
there is
events
your neighbor goes to war and an event pops up for you to add a national spirit
Well I get that it can make sense, but I mean I'm not sure if the game has a function to make those conditions actually work
"light refugee migration" +5 percent population -5 stability
it needs a function to check if a neighbouring country has the national spirit
well, doesn't Modern Day 4 have a function that gives you ideology changing modifiers if a neighbouring country is that ideology?
I
I'll have to check how they do that
Events can be messy, and it would be best for it to be more dynamic rather than "well, Germany starts with a border with France, so I'll make an event for France if Germany is at war" it gets a little broken if Germany expands and borders a country it didn't start with a border on
Possibly. Tomorrow I'll check with the MD4 guys and see how they do the ideology influence
that's mean
Is there a mod out there that makes it so the Soviet Union actually invades Poland with Germany? If not I'm working on it
why
Because it's ridiculous that it doesn't
The war with Poland is typically too long, simply because Paradox does not want to make a way for the Soviet Union to invade at the same time as Germany without going to war with the Allies
I have a way in mind that could work, so I'm going to try it out
There we are
MMMM
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╚═(███)═╝ discord by pasting him
╚═(███)═╝ in 10 other servers
╚═(███)═╝or he will never
╚═(███)═╝ be a meme.
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He'll never be a meme anyways
Why wouldn't you let him follow his dreams?
Hello, i have a problem : I created a bunch of new ideologies, however in the game, there is no bar to see all ideologies, so half of them are hidden. How do i resolve this ? In other mod, there is a bar to slide, how do i activate it ?
You don't activate it, you code it in
oh i see, do you have any clue how to do it ?
Look in gui, there should be an obvious file
As for myself, I did it a long time ago and just copied Modern Day mod
yeh kinda
whom where?
How do you make a 3 way civil war in an event?
What is a mod that has something like that? @golden torrent
@hasty epoch Kaiserreich does it twice. one with the us and one with spain
@inland wyvern kaiserreich does it the way I explained that’s how they have custom focus trees
I do not think you can do 3 way civil wars the default way l
Also, you cannot see the code to Kaiserreich. They have some sort of thing that hides the code
I used to know how to do it but I totally forgot
cold war, cold war music, player led
Is there a mod that allows you to create a Vichy style government if you conquer England as Germany with Britain’s colonies falling under the Vichy style English government?
Not yet, you could take a crack at it 😃
where do i download millenium dawn
Work shop
Is there a good names/flag mod out here? The fact that everything fascist has blank Empire name and god awful flag makes me sick
You could always make a name change mod on your own
it's actually one of the easiest things to change
and you'll get the exact results you want
or private message me some suggestions and I could make one for you
@thorny acorn
Yeah, I could, but I'm too lazy
lol
I'm already "working" on three mods
Then I could do it. I've been meaning to change a few names anyways. What sort of names would you rather see though?
(this is traditionally when you would respond)
Some which actually mean something
not very descriptive lol
I hate such things as "Terra Mariana" and "Danish Emperium"(or whatever fascist Denmark is called)
"Rexist Belgium"?
Good
so you really just have a problem with overused things like "Empire"?
It tells the ideology and the party in power
Yes
And really long names which don't fit
what about commies, do you feel "Union" is overused?
You don't really have much of choice
It's either commune, union or socialist something
It would be kinda nice to distinguish western and eastern socialism though
French communists wouldn't call their dutch puppet "Soviet State of Netherlands" or some shit
Same with fascism
well you can have another localisation file that has specific names for countries if puppeted by a certain country
Not sure that "American Empire" ( a bad name btw) would place swastikas on flags of it's south american puppets
xD
Also same problem with hammer and scicle
flags are more difficult
I'm not sure if you can have specific flags if puppeted by a certain country
if so, you would probably need events or decisions for it
You can't
I'm thinking that soviets should have decisions to utilize flags with their symbolic
United Socialist States of America lol
that's not true
Even if it's completely independent it still has that name and Netherlands flag on top of it
I mean if you annex Dutch in the start of the game you can't annex EI, only vassalize
And if you leave them to hang out, the thing I said happens
Are you completely annexing the Netherlands? Not leaving their South American territory left?
that's odd, I've never had that problem before
i do that often
They may have fixed that, it needs a check
Should the fascist America be the Confederate States, instead of the neutral?
KR's "American Union" would be better I assume
I would need to check Pelley's biography to say for sure
gross, KR
Get out of here
Okay, let's get back to business
https://en.m.wikipedia.org/wiki/German_American_Bund this should be custom american name if it's overtaken by Nazis
I need a unique for my first focus ? it's a communist budget name
what should it be
Im planning on playing as fascist russia, should i use the vanilla focus tree or use road to 56 focus tree
how to create my own ideologies ?
Anyone know a good mod for extra portraits
Take selfies of you in WWII cosplay and make your own lol
gg
Anyone know of a mod to prevent my units from failing to move due to supply issues? Like in this screenshot. Basically I'd like my units to ignore supply when moving
If anyone is a modder, I have some great ideas of an alternative history mod
@rocky blaze I'd love to hear them! I'm working on my first mod, and still exploring what to do. DM me.
@rotund ridge don't need a mod you can force move the division by selecting the divisions and right clicking them where they have to go
nah
please make a minecraft nation mod so finally have a reason to end my life
ha
i have a neat modding concept
but like
its a lot of work
and im not fully done the concept yet
so
France wins Franco Prussian War lol
Impossible
fmg is update and improved
https://steamcommunity.com/sharedfiles/filedetails/?id=1397272555
https://steamuserimages-a.akamaihd.net/ugc/923681338633836981/13BF8497B5E2CA7C90661C0811164F11849EB45E/?interpolation=lanczos-none&output-format=jpeg&output-quality=95&fit=inside|637%3A358&composite-to=*,*|637%3A358&background-color=black
France wins Franco-Prussian War with power of baguette
and Bavaria
but mostly baguette
That is fucking stupid
What happen
Same question
Yeah, you should delete it
Why the hell is game in the window
I play in window
Madman
Can anyone tell my how i can give puppets to poland? I dont see in countries file 1936 start date. Theres only 1939 things
You shouldn't
@sweet hemlock Look at the history file of the United Kingdom
Yea i looked at this and copied it to polish file
And something like this showed up
k now its working
So guys, what are your favourite mods that alter the map?
Supreme Chile 
simply delicious
join us
Is there any way to add starting traits to a general?
Also, how to edit Spanish civil war event so that republican spain is democratic instead of commie?
I prefer Republican non aligned and nationalist democratic or commie
For maximum cancer
I want to make it more historic, that's all
Road to 56
Player led Peace conferences
Formable nations
State transfer tool mp
rt56 death or dishonor compatibility patch
https://steamcommunity.com/sharedfiles/filedetails/?id=1415696354
I dunno why I find it funny.
SJWs: "UR ITALIEN U SHUD BE OFFENDED"
guys
can someone link me where to download the battle royale and mellenium dawn mod?
'
just battleoyale*
nvm
ok
@obtuse condor you know how to block peace confrences and war show ups to stop
you can't stop war pop ups but to get rid of them faster you hold enter
and player led peace confrences is a mod so you disable it
k
@obtuse condor its not that
its cause
im doing br mode
i know you are doing battle royale
just disable player led peace confrences
k
I'm going to make a mod "what if the emu's won ww1"
@rugged flicker OwO
I say we do 56
Anyone tried the new Warcraft mod at all?
yes
What is a good mod to download, I am a starter and I haven't even been able to fully download the game.
Kaiserreich sux
Why do Kaiserreich and Fuhrerreich have issues with the names?
IE, nameless nations
No I'm lying to you all
Somebody make a mod out of it
More OP than Luxemburg
90115490682679301
Algum brasileiro?
Slava Ukrajini
@versed abyss salve caraio
sombody know about mod that will allow to paratroop tank ?
You should type "paratroop" in the Mod searcher
So i guess there isn't one
I could make a mod where Luxembourg is basically Germany
Good for you, Hitler
@lusty lintel I'm going to guess it's a localisation problem. What language is your game set to?
Kaiserreich and other big mods like that may not have compatibility with your language.
@obtuse condor If you're a brand new player I would suggest playing a bit and getting used to the base game before using mods.
Especially those big conversion mods like Kaiserreich.
I have.
I have been enjoying it for 3 days, and I still plan on playing a while before so.
My game is set to English since there is no Italian localisation
Personally I would suggest using small mods that maybe only add/change a few things before using a conversion mod - but at the end of the day it's entirely up to your preference
As for mods I would recommend, Kaiserreich is probably recommendation number 1 even though I think it's shit - apparently that is not a very popular opinion
Okay. Thanks!
whoa fams
I was modding the conscription laws
when I saw in the base game a little gem
so if you are on disarmed nation, the ai has a modifier that makes them more likely to switch to volunteer army
@austere jackal why KR is shit?
I can get the opinion of it being underdeveloped or unrealistic, but not this
By no means is it underdeveloped
nor is it "unrealistic" in a sense
the amount of work put into it is admirable, and the history they come up with is interesting
that is both the beginning and end of what i like about it
So, why is it shit?
They put a lot of work into their history, and tried making an impossible situation possible, but it just isn't
it ends up coming off as horrifically painful to play through a history that makes no sense
Well
The reasons for the Central Powers winning WWI make no sense
But that was 20 years before Kaiserreich
so even though the premise is fantastical
it's still a fun mod
and the diplomatic events in Kaiserreich seem reel
and it's much more detailed than the base game
probably took more effort tbh
i would disagree with that last part
vanilla doesn't need to be as detailed in terms of what history it tells you because most of the players already know the history
yeah probably
and that is true
but the game feels kinda dead
it is much cooler with events and more focus trees
most coding in Kaiserreich is based off of code already made by Paradox, simply adapted for their needs
yeah
making mods isn't difficult - just takes time
but the focus trees and events are fun
there are at least an actual thousand different paths to play
and ways to achieve them
Personally not a fan of Kaiserreich's focus trees but eh
why not
It's been a while since I've played Kaiserreich, but I've always felt as though their trees are rather uninteresting
NOPE YOUR POINT IS INVALID
No u
But in all seriousness, I don't consider that a good thing
Why not
I have played the netherlands
Their focus tree is fun
makes sense
doesn't take 30000 years to finish
is not OP
and was made by an actual dutch person
User friendly is not an adjective I would use
I was referring to the number of focus'
Well yeah
that amount is not necessary
but it just makes it better
Especially since about half of those lock depending on your ideology
Sometimes less > more
I have said plenty of times that I respect the work put into the mod and think that in itself is amazing, but I dislike the mod itself
the history they came up with is a major push factor for me - I just cannot play a game like that. That's also why I really dislike a lot of the focus trees on the workshop
Improbable history 20 years in the past doesn't affect the gameplay
yes it does
it most certainly does
Just like I could never play a game that claims to be alternative history, where the alternative history makes no goddamn sense
ASB is not alternate history
The tesco mod makes no goddamn sense
Kaiserreich makes sense
The central powers had a chance to win the war however small
Tesco did not
not really
The difference is that the Tesco mod doesn't pretend it is realistic
Wolfenstein is an ASB game and doesn't pretend to be alt history, so that is a game I can enjoy playing - a game that claims to be alt history and has the NAZI's winning WWII I cannot play without wanted to stab myself
same with WWI
realistically
the nazis came very close to winning ww2
if they had won the battle of stalingrad
are you drunk?
or at least retreated in time
no i'm not drunk but i am eating an apple of questionable sourcing
You must be joking if you think Stalingrad is the reason Germany lost WWII
d-day was only possible because the nazis had to concentrate on the 100000000 ivans bearing down on them
and ok mr wise man
tell me why it is that the germans lost
Well I'm sorry if you think the Germans could win WWII
How could they have won?
winning in stalingrad or pulling out earlier
concentrating on taking leningrad
waiting until spring
and making the final push for moscow
ending the soviet union
then concentrating all their forces in the west
Time out
Do you really think the Soviet Union would just die if Moscow, Stalingrad, and Leningrad were taken?
well after that they wouldn't really have much left
There's a reason Hitler called his troops off from the assault of Moscow, that wouldn't help them end the war
they could continue a guerrilla campaign
but at that point they'd just be a nuisance to the germans rather than a real threat
and hitler was a dumbass maniac as historians have proven
The Germans had trouble keeping the French partisans at bay - how the hell would they manage the Soviets?
Hitler was far from a dumbass maniac
trouble keeping the french partisans at bay
Correct
They were a problem
But not a huge problem that needed hundreds of thousands of men to handle
They never came close to actually capturing and holding strategic points
unlike the Yugoslav partisans and Polish resistance
who did just that dozens of times
and essentially operated as fully functioning nations
so then why would the Germans be able to handle the Soviets?
If they could push through the meatwall and capitualate/take all the valuable industry and cities of the Soviet Union
they could deal with bearded men in forests
or at least
stop them from making incursions into valuable land
then let's pretend they somehow manage to work that out through some miracles, and the Soviets die - how will they win against the Allies?
Well
If all the soviet forces ceased fighting
that would free up all of their resources from the east
and ruling out a backstab of Japan which would be super dumb
how so
they have to fight through siberia
by which time china would have probably kicked them out of the mainland
and germany would get basically nothing unless they invaded china too
which would be a logistical nightmare
Japan and Germany's interests were far from alligned - but they wouldn't end up at war during WWII so continue
so
or at least I doubt they would
well yeah
that would take a real megalomaniac
so germany has all their forces freed up from fighting the soviets
and they move them over to africa
The axis were putting up a successful campaign in africa for years
and could have won anyway
but this would deliver the final blow
because the garrisons would be unprepared for all the fucking germans coming in out of nowhere
After africa was secured
the free france would have to go to an even shittier colony
and Germany would have the mediterranean safe under its control assuming they could take Malta and Cyprus
so by that point
with a few troops set aside for resistance suppression
hold on
you just skipped that whole "securing the Mediterranean" part
the Axis navy was practically a non-issue for the Allies
Fair
But they still got guys across to Africa
And even if malta and cyprus were not captured
the Axis were accustomed to all their convoys being fucked with by the british and americans
The reason Africa failed is really because the Allies controlled the seas
Yeah
Realistically, victory would require an invasion of turkey
in order to go through it
and through the franco-british levant
And that would have been a logistical nightmare
then you try going through the desert that is Syria
Not as bad as invading china but still an assache
then the Suez
An Axis victory in ALL of Africa is hardly a possibility - but even just securing Egypt would be unlikely. At least not without an insane amount of deaths
On both sides
The naval supply line from britain would be very long
and subject to u-boat interference
and for what? the limitation of access from the Allies? The Suez would cause problems for the Allies for sure, but it would hardly stop them from owning the oceans
then you have the impossibility that is Operation Sealine
and would add at least a month onto travel times
Now hear me out
Operation Sealion is often regarded as a fairytale
Rightfully so
and it is said that it could never have been carried out
And this is true
A naval invasion from Germany into Britain could not have happened under the brightest of circumstances
Keyword naval.
With the entire industrial might of Europe and the Soviet Union under his control
An air invasion is also not a thing that could have happened
Just what sort of industrial capabilities do you think the Germans had?
The whole of europe
and hundreds of thousands of millions of people
plus the Soviet Union
How effective it was, how good they were at keeping up with their equipment shortages?
This is assuming a perfect world where the Soviets somehow just fall and don't resist German control
They were historically shit at that because they were being pushed back in the everywhere
But without the Germans tied up fighting the Soviets
not really, they had problems the whole time
D-Day would have taken a lot longer to prepare
Well yeah
Everyone has problems
Nothing is perfect
Trains derail or get blown up
People go the wrong way accidentally
Shit gets lost
People steal
But this is not crippling
and it happens to everyone else too
If the germans could outproduce Britain in fighters, which they could
and secure air superiority over some port in England
Well actually
before that
Then you have to get supplies across the Channel
they would have to commence naval bombing
Yeah
By boat or
by plane
They could capture or build an airfield
and fly in supplies as they flew in men
And your scenario assumes that they could actually paradrop soldiers into the U.K. in great enough quantities that they can secure a foothold
The UK was historically overconfident in its naval superiority and thus had very few land forces actually stationed on the British Isles
Securing a foothold even with only a few thousand men would be easy
wtf
and a naval bombing campaign would allow at least one army to pass
Well
I don't mean a huge foothold
Just a port and an airport
and maybe a village
I feel like your entire experience here is based only on playing HOI4, no offense
Shit doesn't work like that
It's also historically true though
The brits were overconfident in their naval abilities
The Germans could never have managed a substantial enough air invasion of the British Isles
Because their naval abilities were incredibly superior to the Germans'
They could if they defeated the Soviets and won in Africa
No way they could have
Owning Africa or having the additional industry of the Soviets doesn't change the fact that you are going against the air defensive capabilities of the British
Production doesn't mean shit in that case - if the European situation was THAT bad, just what do you think the United States would be doing?
Getting way the fuck in the war
but that doesn't matter when there's no land combat going on
absolutely
The brits already had navally beat the Germans
The americans could pile on more ships
Then here's your "outproduce the Brits"
But that doesn't change much
United States outproduce airplanes like hell
British production doesn't matter - the United States has all they need
Airplanes cannot fly across the Atlantic to Britain
And
they can be transported by ships
but in very small amounts
and would take a few weeks at least
Getting planes to the British Isles would not be difficult if they set their minds on it
Remember kids
There was really no need in real life, but in this timeline it would be a major focus
Willpower is stronger than the reality of technology
Well yeah
Maybe they could have
like
"set their minds to it" means investing resources to getting it done
forgive my figure of speech
america -> carrier 1 -> carrier 2 -> carrier 3 -> britain
that sounds plausible
actually
One way it could have happened - either way, if they needed it done they would get it done
Well
Naval invasion of the British Isles is just out of the question - I don't think either of us disagree there
You've convinced me a naval or air invasion of the British Isles would not be possible
But even then
If they won in Africa and the Soviet Union
They could hold the Atlantikwall indefinitely
eventually forcing a peace to their benefit
It wouldn't magically happen
But if by 1955
all naval invasion attempts of Nazi europe were failure
The state of mind of the Allies would never let a Germany like that last - and hell no would the empire survive that long
There would be a huge pressure for peace
And i get your point
Lots of people would be pissed
but by then war would be economically and politically unviable
Japan would inevitably be destroyed - do we disagree there?
then the U.S. Pacific Fleet can be added to the mix
or most of it anyways
this frees up substantial resources spent in the Pacific
They could have naval invaded Germany through the Pacific
But they would have to maintain a supply line across it
Fight in fucking Siberia
and cross the urals
They could take back Africa - would have been very easy
relatively speaking at least
tense the Mediterranean blockade
drain their supplies as you push through Africa
Their only supply line would be through Syria
Cut them off, take back Africa
Push through Turkey, relieve the Soviet Union and get back that support
Regardless of what happens though - the point stands that Germany would not win WWII - most certainly not the way that people seem to think
Even pretending an invasion of the United Kingdom happened, an invasion of the United States is just a complete impossibility
Well yeah
But an invasion of Germany would be too
so the war would continue forever
Until the faulty German economic system collapsed
Fair
Italians hated the war, wouldn't put up with Mussolini for long
Resistance groups throughout Germany and Italy were causing insane problems for both that could not be avoided
Besides from the Allied anti-air capabilities, the Germans also had a very shitty trackrecord when it came to paratroopers
just a side note there xD
Not really
Crete
Their paratroopers were really good in Norway
Netherlands
Whether they won or not, their paratroops were certainly not a formidable force
Their paratroopers would drop with pistols, then gather equipment they dropped with them
That type of tactic would not work in Briton
They could adapt though
After initial failures and wastes of men? Any plan that starts with knowledge of "More than half of our troops will inevitably die during this paradrop operation" is not a good plan
That's kind of a benefit-of-the-doubt number though in all honesty
and in relation to the Battle of Crete, the Allies did not really have an air force there if I remember correctly
air defense was next to non-existant
Yet they still took casualties of around a third their entire attacking force
"back then" referring to the time of Crete, or the second world war?
both
yo do yall know if when your nation gets conquered during a multiplayer match, you can change to a different nation?
if you hotjoin, i think
if hotjoin is enabled you could leave and rejoin
tried that and it tossed me right back in as china even th ough i have no territory left lol
did you just capitulate or did you get annexed?
capitulate
true enough
although you don't have land, but you can still do things I think
I've never capitulated so idfk
But in either case arkans, my ponit is that Germany lost a third of their troops during an invasion against an enemy with practically no anti-air capabilities - so what odds would they have against the U.K.?
but maybe this shouldn't be in the #modding channel lol
I already agreed that naval or air invasion of Britain is impossible
and ye
also
ah interesting
arkans tigers to your house
please don't come to mine
jebem tvoju ustaša mater
we already had someone from the Republican Party ask us who we'd vote for in the upcoming elections here in Florida
I'm gonna vote for my cat now fuck off
It was fun
I tried playing germany in vanilla with 1936 start
It went well
I annexed poland and germany at start
But sudetenland was denied to me so I invaded
I mean belgium
I annexed poland and belgium
Germany = Belgium
So
gotcha m8
Brits and france invaded me for invading czechoslovakia
and since I invaded belgium
I went through it
and took out france easily
Even though I broke through the Benes line
czechoslovakia lasted longer than them
because i didn't have troops on the entire line with them at the start
