#Pdim possibly causing big tps drop

13 messages · Page 1 of 1 (latest)

upbeat zodiac
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Hiya, currently Epsilon is suffering from unusually low tps, understandably new updates could cause some problems. Pdim 206 seems to be at stuck at 300+ tick time according to the tps tracker at spawn, Would someone be able to look into this? thanks!

wet tundra
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kekw letme see

daring jackal
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does it match places with compact fusions?

wet tundra
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rn in epsilon dim 112(last millennium) is loaded, i looked around, did not find any compact fusions

wintry wyvern
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Update on this: Since yesterday TPS improved but it is still unusually low even after restart (ticktime around 70, with very low dips). Before 2.7.0 update, server was running close to 20tps

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Pdim 206 is no longer loaded. Last Millenium still is, although it doesn't seem to influence that much

rotund tartan
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Just to follow up on this, tps is 8 with only 1 person online (was consistently 15+ before the update)

wintry wyvern
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Weirdly, it seems to depend on the person online. When I'm the only one online, tps stays 20. Despite the fact that this issue seems to be caused by inactive structures being loaded

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Not sure if this helps, but I took some screenshots of the ticktime board right after the server restarted while I was the only player in the server, here they are:

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Each one is only a minute apart, in order. As you can see, the inactive structures such as Last Millenium are not loaded on the first screen. They load, ticktime worsens massively, then stabilizes, and I believe there are heavy intermittent drops after that, but with only me the tps stayed at 20. 2~3 players is enough to worsen the tps by a lot in my experience

glossy plume
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alone on the server