#Subnetwork your EIO item conduits

16 messages · Page 1 of 1 (latest)

edgy raft
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Like how AE2 allows for subnetworks? Like making networks that do one thing and one thing only? Want to be able to reason about your 2 kilometers of item conduits better? Subnetwork your Item Conduits!

Okay, that first image is a hoax, but you can separate conduit networks with inventories. Some choices are storage drawers and tenacious chests because their inventories can be locked/keep at least a stack of each item. Combined with EIO item filters, you can go from a general storage network to a bunch of small networks that only allow specific items in them. Sure, you could just put a filter on each machine and do one big EIO omnibus (picture 4), but then you have the problem on the other end (picture 5). Honestly, use picture 5 as an example of subnetwork abuse.

Okay, but how is that useful? Well, maybe you want to parallel a bunch of machines. Instead of putting an item filter on each machine, you could use a subnetwork that only allows specific items (picture 6). Now, I'm being a bit disingenuous in picture 6 because I am using item filters, but I'm using them because I have a few items in this subnetwork that leave partial stacks. If these centrifuges only did ore dusts, they wouldn't need filters. Also, EIO item conduits have a pretty good round robin mode. As long as you don't precisely need stacks split, you can easily make sure all of your parallel machines get some tasks.

But what if you're poor and you can't actually afford 2 kilometers of item conduits? Well, you remember that jank I showed you in pictures 4 and 5? You can use gregtech pipes as an intermediary transport system, saving you conduits. You get 16 channels per item conduit network, so you don't even need filters as long as the network is only sending 16 items. Just be sure to assign each of the 16 channels to a different gregtech pipe to prevent blocking. You will need to filter on the other side of gregtech pipes tho. Barrels, drawers, and other locked inventories are your friends.

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Picture 1 was supposed to look like this. Please overlook it.

wary venture
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Just as an fyi, lots of gregtech pipes will cause ms issues which lead to tps issues. Something to keep in mind!

edgy raft
grand wadi
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conduits are cheap tho

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just craft them in bulks

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it's not really a complex recipe

edgy raft
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I'm only getting to the point where they are cheap. And I'll need to start getting more silver.
Still, you could use pure conduits and still do this sort of setup. If you have plenty of item filters, this idea is less powerful, but I do like seeing what items are going in to what part of the network by looking at a set of drawers.

grand wadi
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for machine parallels post AE2 u can use p2p interfaces for getting huge parallel capacity. In pre AE2 tho u can over stock machines if your production is infinite like wood farms or etc other vise round robin fuciton in conduit more than enough in filetering case tho u can use type filters and recipe filters I think most people dont need more complex systems pre AE2.

grand wadi
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if u design them like a sub network u are good to go

edgy raft
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A type filter filters out purified dusts for the centrifuge setup shown above

grand wadi
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hımm I see it makes sense for big and long setups but it's generally unnecessary to do big systems that needs this type of piping pre AE2 unless u are doing a challenge like no rocket or garden of grind.
Although I said it's unnecessary, I loved the idea some people with dispersed base or factory designs can really benefit from this.

edgy raft
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It is ultimately superfluous, but so are code comments.

grand wadi
edgy raft
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I'm still playing around with it, since that seems to be the way my base is shaping up. Ultimately, it looks like I'm going to have a main storage where new stuff comes in like ores and loot and a network that passively supplies all machines via other machines or main storage (what I like to call my aluminium omnibus. You can see pictures of it in pictures 4 and 5)