So I am trying to edit an old simple dungeon I made a while back, but I can't seem to figure out where to put the tilesets so Tiled will let me open it. Is there a specific folder organization I forgot about to make it able to re-edit dungeon files after they've been packed and then unpacked or am I just screwed and will need to start over?
#Help with tileset folder organizing.
15 messages · Page 1 of 1 (latest)
To clarify, Tiled says it cannot find the tilesets used for the dungeon, but I know I used the ones found in the vanilla unpacked gamefiles I left in the Starbound game directory under ...Starbound/assets/packed.
You need to put the dungeon exactly where (in terms of filepath depth) you saved it to
so if you first saved your dungeon to dungeons/supercooldungeon/mydungeon
then you would need to reflect that in your new path
So, dungeons/whatevernameyouwant/jar would work
Oh. Well that's gonna be a problem since I think I moved it before I reopened it and don't remember where I first saved it. Guess I'll just start over.
you can open the dungeon up to see its tile set paths
open your dungeon with either notepad++ or just regular notepad and scroll all the way down
so a dungeon with a filepath like this
would have tilesets like this
notice how the three \ / mirror how many folders down in the filepath the dungeon is
so i can take any dungeon from the hylotlvillage folder, and if i say put it here:
i can still open the dungeon file with tiled, because its three folders down
this is probably coming way too late to actually help you but hopefully this comes in handy later?