#Help with tileset folder organizing.

15 messages · Page 1 of 1 (latest)

leaden cape
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So I am trying to edit an old simple dungeon I made a while back, but I can't seem to figure out where to put the tilesets so Tiled will let me open it. Is there a specific folder organization I forgot about to make it able to re-edit dungeon files after they've been packed and then unpacked or am I just screwed and will need to start over?

leaden cape
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To clarify, Tiled says it cannot find the tilesets used for the dungeon, but I know I used the ones found in the vanilla unpacked gamefiles I left in the Starbound game directory under ...Starbound/assets/packed.

cobalt dagger
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You need to put the dungeon exactly where (in terms of filepath depth) you saved it to

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so if you first saved your dungeon to dungeons/supercooldungeon/mydungeon

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then you would need to reflect that in your new path

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So, dungeons/whatevernameyouwant/jar would work

leaden cape
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Oh. Well that's gonna be a problem since I think I moved it before I reopened it and don't remember where I first saved it. Guess I'll just start over.

cobalt dagger
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you can open the dungeon up to see its tile set paths

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open your dungeon with either notepad++ or just regular notepad and scroll all the way down

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so a dungeon with a filepath like this

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would have tilesets like this

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notice how the three \ / mirror how many folders down in the filepath the dungeon is

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so i can take any dungeon from the hylotlvillage folder, and if i say put it here:

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i can still open the dungeon file with tiled, because its three folders down

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this is probably coming way too late to actually help you but hopefully this comes in handy later?