#Gloval mech weapons damage multipler

7 messages · Page 1 of 1 (latest)

earnest carbon
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Guys. Is there any way to controll mech weapons damage? My modpack has mod that decrease damage for all mech guns and i cant find which one do that. So i want to write mod that boost all mech weapons damage. Is it possible?

steep leaf
#

Yes, its possible

#

U need to patch assets\vehicles\modularmech\mechparts_arm.config

#

If not working, u need to set "priority" in _metadata file

earnest carbon
#
[
  {
    "op": "multiply",
    "path": "/parts/*/projectileParameters/damage",
    "value": 2000.0
  },
  {
    "op": "multiply",
    "path": "/parts/*/beamParameters/damage",
    "value": 2000.0
  },
    {
    "op": "multiply",
    "path": "/parts/*/projectileParameters/power",
    "value": 20.0
  },
  {
    "op": "multiply",
    "path": "/parts/*/beamParameters/power",
    "value": 20.0
  }
] 

seems like doesnt work. with priority and includes too

earnest carbon
steep leaf