#Where can I find a "default" <race>bodyconfig.config file?

15 messages · Page 1 of 1 (latest)

gritty compass
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I'm working on a race that will require either a bodyconfig file or humanoidOverrides, but the only bodyconfig files I've found in other mods and vanilla are from the penguins and smol avali. Since I'm basing my race on the vanilla default and not either of those, I'd like a bodyconfig file with all parameters set to the default so I can just change what I need, but since a race with everything set to default wouldn't have or need a bodyconfig I'm not sure where I can find one.

raw crescent
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if you want a default humanoid config just copy humanoid.config, (found in the root asset folder) rename it, move it to the species folder somewhere, and link it to your species (look at the penguins for an example of how to do this)

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Also humanoid overrides can go in the species file itself (look at novakids) so if you just want fullbright bodies you can use that instead of a whole humanoid config, you only really need humanoid configs if you want to move around the position of the body parts

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also blah blah blah make sure you prefix your config especially if your race has a non-distinct name like “catfox” or something similar

gritty compass
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I see, thanks. I've seen how humanoid overrides work from the Scyphojel's species file, and what I'm trying to do is similar to that so I might not end up needing a whole bodyconfig file, but it'll make development easier for me to use one for now. Thanks for pointing me to humanoid.config, it's exactly what I was looking for.

raw crescent
gritty compass
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that is what I'm trying to do though.

raw crescent
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from your original comments you worded it like you just wanted to do humanoid overrides, which are separate from that, so i got confused

gritty compass
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I know at least some of what I want to do can be done with those, but I am new to this. What things actually need a bodyconfig file and can't be done with humanoid overrides?

raw crescent
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moving around the position of body parts / changing the players hitbox/ changing how the species moves - humanoid config

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basically just making the species's body fullbright and one other thing - humanoid overrides

gritty compass
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scyphojel changes the arms' rotation centers, sit offset, and animation timings with humanoid overrides though.

raw crescent
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well normally you just use humanoid.config for that but that works too

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i just kinda assumed you couldn't do that because the game is so hardcoded

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if you have a lot of things you want to change i'd recommend using the config but if you only have a few putting them in the species file is fine