When making an object adding wiring changes its rendering position and i cant work out why. the lighting works with the wiring (not shown in video) but the positioning dosent.
new to modding as this is the first idea i had that i considered "beginner friendly"
all code files included below if that helps :)
OBJECT FILE
{
"objectName" : "S3XYxxx",
"colonyTags" : ["light"],
"rarity" : "Uncommon",
"category" : "light",
"price" : 100,
"description" : "A Pink Neon sign, usually found in... never mind.",
"shortdescription" : "Neon XXX Sign",
"race" : "generic",
"apexDescription" : "A business banned by Big Ape.",
"avianDescription" : "It's an honest business.",
"floranDescription" : "Much pink lightsss.",
"glitchDescription" : "Shock. This sign how lewd.",
"humanDescription" : "Oh...",
"hylotlDescription" : "A neon sign. three x's. How odd.",
"novakidDescription" : "Bunch'a sparklin' li'l lights all strung up.",
"lightColor" : [255, 16, 240],
"inventoryIcon" : "S3XYxxxon.png",
"orientations" : [
{
"image" : "S3XYxxx.png:<color>.<frame>",
"imagePosition" : [-19, -8],
"direction" : "right",
"spaceScan" : 0.1,
"anchors" : [ "background" ]
}
],
"animation" : "S3XYxxx.animation",
"animationParts" : {
"bg" : "S3XYxxx.png"
},
"animationPosition" : [0,0],
"scripts" : [ "/objects/wired/light/light.lua" ],
"scriptDelta" : 60,
"interactive" : false,
"inputNodes" : [ [0,0] ]
}
ANIMATION FILE
{
"animatedParts" : {
"stateTypes" : {
"light" : {
"default" : "off",
"states" : {
"off" : {
},
"on" : {
"frames" : 1,
"cycle" : 1.5,
"mode" : "loop"
}
}
}
},
"parts" : {
"bg" : {
"properties" : {
"centered" : false
},
"partStates" : {
"light" : {
"off" : {
"properties" : {
"image" : "<partImage>:<color>.off"
}
},
"on" : {
"properties" : {
"image" : "<partImage>:<color>.<frame>",
"fullbright" : true
}
}
}
}
}
}
}
}
FRAMES FILE
{
"frameGrid" : {
"size" : [38, 16],
"dimensions" : [2, 1],
"names" : [
[ "default.1" , "default.off"]
]
},
"aliases" : {
"default.default" : "default.off"
}
}