#mac-os🍎

1 messages · Page 17 of 1

serene mulch
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It varies by OS, I couldn’t tell you where it is on macos, sorry

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For the steam version it’s in the steamapps/common/Path of Exile/logs folder

proud igloo
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For both the Standalone version and Steam version on macOS: $HOME/Library/Caches/com.GGG.PathOfExile/Logs/Client.txt

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Note that some whispers are not persisted to the log file for privacy concerns, like the players around South Korea.

dull oxide
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toxic rain looking good except for the weird evasion

lone brook
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does anyone know if there is a mac version fir thi?

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for this*

silent talon
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(i would build it for you, but you can only build for macOS on macOS)

lone brook
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Thx got it fixed

crisp geyser
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is anyone here playing with the m1 macs? how does the game perform? i am getting one for work for a trip and i was wondering if i could play some

minor marlin
crisp geyser
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They'll hand me a 8gig pro one idk if the ram difference will make any performance impact

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But that's good to hear

minor marlin
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I think it should be fine

vocal star
chilly cloak
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@vocal star but it doesn't get noisy right?

hallow crypt
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The fan is actually engaged whereas no other regular strain (hello, 70 open chrome tabs) even makes it audible. I wouldn’t call it noisy

stable aurora
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Is such a temperature dangerous for the mac ?

proud igloo
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Unless there's a severe design fault, thermal throttling and shutdown safeties exist to keep it from outright killing itself.

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Lifetime in general of electronic components may be shortened by running them hot, but that's more of a gradual thing.

stable aurora
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Thank you

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Guess I’ll reinstall poe

heavy fractal
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90° is still hot for a notebook of that price...

proud igloo
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Air anything isn't quite designed for sustained high-power loads, it leans towards weight, size, and silence.

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While M1 is an improvement in most ways, the form factor of the Air is still fairly limiting.

heavy fractal
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There are very silent and powerful fans in today's world, it's even possible to replace old copper-piped cooling systems with liquid or gas based ones but it all depends on the choices of the manufacturer

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It's now possible to put advanced cooling systems even to mobile phones, the cooling solutions themselves are not that expensive anymore like in the old days

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They usually not giving much care about the cooling intentionally. They want their devices to have a lifespan and want people to pay repair prices or buy new ones when their semiconductors melt from heat

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It's all capitalism in today's world

proud igloo
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^_^

hallow crypt
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I missed the part where we were talking about an m1 air, I have a pro, apologies

chilly anvil
hallow crypt
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Ahh, excellent point. Fwiw though, that pro stays silent until I play PoE or Remote Desktop to my Pc. Civ 6 didn’t even seem to make the fan audible

chilly anvil
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yeah, the fan in the Pro runs on demand only

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there's actually a mod you can perform on the Air (adding a thermal pad) that'll upgrade it to near-Pro thermal performance. bottom case gets a lot hotter though, laptop desk recommended vaalorno 🔥

heavy fractal
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I also recommend replacing the Apple's thermal paste with Kryonaut and putting some extra to other hotspots to help better dissipating the heat to the bottom case.

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  • put it over something metal while using it, wooden or plastic surfaces will cause it to heat up more becaure they are not dissipating the heat as much as metal ones do.
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  • I do not know if it's possible in MacOS but I also recommend disabling all the thermal throttling on your notebook.
nimble galleon
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Hi! I saw this Awakened app for trading... And saw there are Win and Linux versions... Someone knows is there a macOS version somewhere?

I mean since there is Linux ver. macOS wouldn't be far fetched to be there, right?

proud igloo
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Thank you for this valuable advice.

outer ingot
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Hey, for over 10 minutes I have the scene's loading screening. The wheels are turning but nothing happens 😦

heavy fractal
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@outer ingot you may want to check the game's log to see what's happening

solemn cairn
outer ingot
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why it keeps rolling, rolling, rolling (loading, loading, loading) and cannot load....

proud igloo
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Could be network related, could be a lack of capacity for something. I recommend you talk to GGG about it as this place is community talk. Most we can do is speculate and guess.

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You can search channel history for the location of the client logs by the way.

broken geode
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Hi, I'm looking for a build planner that runs on OSX. What do you guys use?

proud igloo
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There's attempts at using pobfrontend to drive Path of Building, not sure what state they're in currently but there's a pin in here.
I made a macOS port of PoB's actual engine but that's not released and won't be in a long while, if ever 😄

broken geode
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I'll check out pobfrontend project and if that's not stable enough I'll look for a web-based one

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thank you 🙂

serene mulch
proud igloo
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Note that that website seems to be quite a few versions behind.

pallid barn
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And if you follow the 'Updating for newer POB versions' you can get v2.8.0, I think.

broken geode
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yep, I found that thread aswell. it's a little buggy (some crashes) but it works well enough 🙂

pallid barn
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It's working well for me so far 😛

cold valley
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lol mac

proud igloo
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Thank you for your valuable input.

stable aurora
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where can i download the mac installer .dmg file when i click download now it is only giving me the windows exe file

valid heath
ornate sluice
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hey, can't buy points. mac version.

valid heath
proud igloo
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I recommend contacting GGG via support or so, they should be able to assist you (better).

serene mulch
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mac via steam or...?

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if you're on steam it'll take you to a purchase window in the steam overlay

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which might simply not work

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otherwise, use the website

ornate sluice
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via steam. i can wait for the fix. np.

stable aurora
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Hey. Is there a chaos recipie overlay for Mac?

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If not, I wonder where I can hire a developer to make one… marauderthinking

pallid barn
somber zealot
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...has ggg figured out esc key yet?

elder mango
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So where can I go to find out when or get updated when Mac's PoB is updated

proud igloo
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As it's not an official PoB thing, it's up to whomever packages pobfrontend or whatever people use these days.

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The changes should apply rather cleanly, there's not anything changed around the actual runtime this time.

elder mango
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Alright I'll just check in here every now and then untill someone says it's updated

plucky shard
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Where is the update button for Mac? It’s not on my build, I just have the “dev version”?

proud igloo
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Depending on how your variations of PoB are built, it's quite likely that you need to download a fresh copy of it from whomever prepared it.

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Whenever they pull in the new changes that are underway.

plucky shard
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Gotcha, so it’s just a waiting situation right now. Thanks.

serene mulch
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I'd assume that the dev version expects that you'd close the client, git pull and reopen to get an update

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since the updates mechanism in the pob client itself is based on github releases, rather than git commits

plucky shard
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Gotcha. How do I go about doing the git pull?

proud igloo
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If you're using the prebuilt pobfrontend things, you may have wait for whomever does them, not sure if they modify the proper PoB to make it fit.

plucky shard
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Ok

proud igloo
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aspel/pobfrontend seems to have automated rebuilds every Friday.

plucky shard
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Neat

mental token
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Anyone else getting infinite loading screens? I can go in, make a character or pick an old one, but then I'm just at the spinning gears screen for whichever zone they're in forever.

chilly anvil
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And because people are going to ask: No, we don't know what PoE performance is going to be like on the new MacBook Pros, but it's probably pretty good. 😄

plucky shard
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I wish I could make my Poe window in my m1 bigger, but it slows down too much if I try to do it that way. Curse 4K resolution not being a thing for Poe yet

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It’s out for the regular pc client!

atomic herald
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i think i have put almost all in options on the lowest quality on graphics

proud igloo
plucky shard
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O shit where

atomic herald
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i can scale whatever size i want on the poe window...

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just take in a corner

plucky shard
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I can’t. It makes everything hella laggy. I’ll have to look into the resolution slider, since it plays fine at 1080p res

atomic herald
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but not after i made it fullscreen, then i cannot go back to windowed anylonger, no idea why (i could when i started play poe half a year ago)

plucky shard
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Oh, yeah. I have it windowed. I need more space for YouTube and stuff since I don’t have another monitor.

atomic herald
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my poe crash if i open a browser xD (well almost, the browser gets so slow its not useful)

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(rly crappy macmini 2014 model)

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well i have 16 gig ram

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and i ony use one monitor as well yea

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and i am on catalina still, dont dare to change to big sur cause on poe it tells it works best on catalina, as i read it

mental token
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I have almost no delay before logging in. It’s the game world that never loads.

atomic herald
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hmm, u have tested lower graphics? or another server to login on?

mental token
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I’ll try that.

prisma gale
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Hello are there updated pob fork version I can run on macOS ?Flaskium

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I need it so bad pls send help

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Not home can’t use windows yet

proud igloo
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You would have to raise such questions with the people that prepare the variants like pobfrontend, from what I can see pobfrontend auto-builds weekly.

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The most up-to-date way would probably be to run the proper Windows version of PoB via Wine, not sure if the instructions in the pinned message still work.

prisma gale
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found this

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🙏

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idk this man but it works

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amen

proud igloo
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As always, be careful about running software you obtain from the internet.

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Also note that current PoB is 2.10.0 with the 3.16 v3 skill tree, but 2.9.0 is better than nothing.

prisma gale
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I thought it was 2.9 ? I have the new skilltree

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They posted another release?

proud igloo
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There was a new skill tree released recently after the original 3.16 JSON, integrated into PoB 2.10.0

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2.9.0 has the first one.

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Some fun changes like you can only link to damagable minions.

plucky shard
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is there a way to update it to the mac version?

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Hm, I am going to try to run POB on PlayOnMac and see if that'll do it

proud igloo
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If you have a version that runs on macOS, you should be able to substitute most of the contents from the Windows download and re-apply the changes that need to be done.

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I think pobfrontend outlines the changes in the readme, but you're likely to have to do some surgery.

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If you've got something that's running the Windows version directly via Wine or similar tools, that'll Just Work if it can actually run it.

plucky shard
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gotcha. OD I download 2.9.0 and then let it update to 2.10.0?

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Oh, playonmac does it automatically. That's nice

proud igloo
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Windows version has autoupdate indeed.

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One of the things I didn't bother doing in my private macOS port attempt 😄

plucky shard
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I am SO HYPED to be able to do things with the new skill tree. It’s going to be amazing

plucky shard
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nope, it didn't update at all. Guess I will have to wait for the 3.10 version.

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Otherwise I'm noy sure how it's updated

fast matrix
elder mango
proud igloo
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@fast matrix The Travis job seems to get a failure response from GitHub when deploying the release.

fast matrix
proud igloo
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This response seems a bit problematic.

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Might be benign I guess, hard to tell without the status code.

elder mango
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thank you for the link

fast matrix
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@proud igloo maybe github best practises changed regarding how to update a release. the message seems to me merely informational tough, since the upload succeeded.

proud igloo
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I just got curious to how it was implemented and happened upon the output. If it actually works and refreshes a released release, yay.

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A bit of a bummer that none of the alternative hosts have embraced auto-updating, but I know the pains involved there 😄

plucky shard
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I tried to download that direct link, so I need Git to do so?

proud igloo
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There are links in the README (below the code files) and also in the release page.

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Direct link should work just fine too.

plucky shard
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Ok, thank you.

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I’m just a dumdum 90% of the time despite hopefully being hired as a data tech.

cobalt jacinth
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is it just me on anyone else seeing some strange lag and slowness after playing for a while on mac? have to restart client to make it go away.

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Im on iMac Pro 2017 version btw.

plucky shard
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Nope, not here. M1 2021 iMac.

winter plover
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may i ask that how to solve this problem

proud igloo
vapid estuary
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U have to allow 3rd party apps

outer ingot
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Why I cannot run POE? Upon chosing the character the wheels keeps turning and nothing happens.

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Quad-Core Intel Core i5 3,2 GHz
16 GB ram
NVIDIA GeForce GT 755M 1 GB
1TB HDD

serene mulch
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no, servers don't go down for another few hours

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also they said they can choose characters - you can't get to the character select screen at all if servers are down

proud igloo
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There's been some reports on this (possibly reposts), there's no clear cause to it.

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It could be related to lack of VRAM and the load screen rapidly trying to fit too much data in there, or some connectivity problems to instance servers.

ornate sluice
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still can't buy points on mac!

raven bobcat
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how would I get an item filter on mac? I saw there was a way to do it online but how exactly would I do that and transfer the item filter to my account?

frosty pagoda
plucky shard
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Where is the dynamic resolution option on Mac?

proud igloo
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It's a fixed slider for the amount of reduction you want, I believe.

plucky shard
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Alrighty thanks

mental token
atomic herald
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i dont dare to buy a new mac atm, afraid that poe wont work xD
running on 2014 macmini with catalina atm, and all on lowest on video settings...

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16 gb ram anyway, maybe that helps

chilly anvil
atomic herald
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i know for sure xD

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and i will buy a new in the future, just want to know they work to play poe ;) (a new mac-mini, i mean, i love mac-minis)

winter root
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I'm running on a 2013 Mac pro. Fixed it up with a nicer gpu so my issues were non existent. Hope it helps

jade viper
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Where can i download the mac os version of poe? cant find it on the homepage 😦

proud igloo
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See the pinned messages, it's linked from the "experimental" announcement still but is current.

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Or install via Steam, I guess.

jade viper
proud igloo
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You may have to trust the app to make it run properly if it's complaining about that.

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Security & Privacy preferences, I think.

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Depends on what error you get.

jade viper
proud igloo
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Haven't tested lately, but the patcher ought to support old Intel CPUs without AVX these days. What model is this?

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(can't test on mine as my old MBP doesn't boot anymore 😄 )

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Might have to use Steam I guess.

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Or you may be outside of minimum requirements.

jade viper
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so its pretty new 😄

proud igloo
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Is it an M1 or Intel one?

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I forget if About My Mac tells you an identifier like "MacBookPro16,2".

jade viper
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MacBook Pro 13 inch M1 2020

proud igloo
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The fellow M1 peeps in here might have some insight. Not sure if they play natively or via crossover still.

jade viper
proud igloo
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The M1 has a completely different CPU vendor and instruction set. PoE is not yet ported to that Apple Silicon, so there's the built-in Rosetta2 translation layer in macOS that tries to translate from Intel x86_64 to Apple's instruction set, but it's not fully featured.

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Some people use the thirdparty CrossOver software to run the Windows PC version.

jade viper
proud igloo
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Probably. I don't have any non-Intel "macs" so I have no personal experience, you've got to consult the other people in here, maybe search the history.

mental token
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Anyone else seeing textures just not loading properly?

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This is my login screen

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Do I have to uninstall and reinstall?

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The character select screen appears to show only shadows - several characters are invisible save for their weapons.

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And when I try to load into a game, I get spinning gears forever. I assume it has to do with the textures not loading properly.

winter root
proud igloo
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I strongly suspect that you peeps running into this are kind of falling off the minspec end of things when it comes to VRAM.

mental token
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I suspect you are correct

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My card has 1 GB of vram, but it’s very old.

proud igloo
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The same MBP 2012 GeForce GT 650M 1 GB from history?

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Considering that the game won't go above Medium if you've got 4 GB, one gig may be asking quite a lot.

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Minspec on Steam for NV and AMD cards are series that shipped with 1-2 GB, but I think they're chosen mostly because of the shader models supported.

mental token
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My new M1 max arrives in just over a month, at least 🙂

atomic herald
# winter root I'm using High Sierra. 10.13.6

i am on catalina, on poe-page it told they recommend that OS on mac, or they wrote half a year ago... so i upgraded my mac to that one, the os i had didnt work (and now i refuse to upgrade to big sur, cause i am afraid that would give me problems on poe, and my mac is complaining every day it wants to upgrade, and i have no idea how to turn that off) xD

proud igloo
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The macOS version of PoE requires 10.15 as minimum version, won't start on anything earlier. Didn't notice anything weird on 11 on my Hackintosh.
The Windows PC version of PoE assumedly runs on whatever macOS that translation software like CrossOver runs on.

atomic herald
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aaah yea, didnt think about ppl can run the pc version with some help-program, i would never do that.

plucky shard
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Is there a way to change the font on a Mac for the game?

proud igloo
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There's no supported way of changing the font on any OS.

chilly anvil
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Hooooly shit the M1 Pro is legit.

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45-60 FPS, with dynamic resolution off and fullscreen (3024x1924 iirc?)

tame void
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Just got my m1max - what's the download link for the osx client?

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ah, went up just a bit, it's still the original forum post from however long ago

chilly anvil
tame void
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thanks - It's sucking down the patch now from that forum link. Seems ok. This is mostly so I can trade from the couch, not real play time, but curious on how well the m1 max does

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I bought all the gpu cores for some reason

chilly anvil
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💸

tame void
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I'm a programmer, and going to do some hobby stuff (learn some ML, etc), but I really didn't need all this...

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lol, but I've been patiently waiting for like 3 years for a new personal laptop

chilly anvil
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but given what I've seen on the m1 pro, I suspect it'll run most game content just fine, especially if you have dynamic resolution on or use an external monitor

tame void
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yeah, I tried poe on mac in the first few days, and it was rough when it tried to drive a retina display, and didn't have a way to downscale at the time iirc

tame void
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flat 60fps in town and blood aquaducts, and a crash to desktop. So... mixed

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seems capped - presumably the screen can do 120hz, but that's fine, flat 60 is 100% playable for whatever I need

crisp geyser
ornate sluice
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When I enter to the “dimension” it crashes sometimes. 😦

chilly anvil
crisp geyser
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I just want it to run at 60fps at 1080

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I feel like it should be enough

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I only play this game really

jade owl
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any1 tested new pro/max m1 for poe?

jade owl
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20-25 fps for delirum from m1 is very low?

crisp geyser
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Is low but is still good I guess

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My desktop 3700x and 1060 drops to 40s sometimes

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I'll test once mine arrives

jade owl
crisp geyser
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60 capped

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it barely moves

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those 40s come in like, delirium fat maps or deli + scourge

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i get 90 to 100 uncapped

jade owl
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i have low tier notebook cpu AMD Ryzen 7-3750H + 1660ti m and its 100-120 fps

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10-20 minion build 🙂

crisp geyser
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hey that's pretty good for a low tier

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im looking forward to see how the game performs in the m1 pro

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i got the base model ordered on the 18 so it shouldn't take much longer

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ill get a video done or something

jade owl
jade owl
crisp geyser
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i got it for two weeks from work

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don't have it anymore

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but on my whispering ice build last season it averaged 30s to 40s easily on red maps

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would struggle in delirium or super high density like rituals

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sirus was kinda struggling too but maven worked decently enough

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like, everything was playable, just not smooth sometimes

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i expect the base m1 pro to hold 60s most of the times

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at 1080p that is

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someone said that they got 60s at native res with dynamic res

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45-60s

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so 1080 should be just fine

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but still, once i get mine ill get a video done

jade owl
crisp geyser
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well its at 3024x1924 res

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its more than double the pixels

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i would expect at least 20 to 30% improvement

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and still you are not supposed to get that laptop for gaming, im getting it cause it fits my needs and it would be awesome if it could also play poe

jade owl
crisp geyser
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hopefully i can get a nice test by next week at most

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i'll let you know

jade owl
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what model 14 for 2k?

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i think poe is cpu heavy game

crisp geyser
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i got the base one

jade owl
plucky shard
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I bought the m1 Mac and it mostly runs fine if I keep it windowed.

jade owl
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old m1😋

tame void
# jade owl u have top specs for gpu?

Yeah, top model. I haven't really played with it, and certainly not pushed hard, but an alch & go map with default settings was pegged at 60fps, no fluctuations

jade owl
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resolution? 4k?

crisp geyser
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mine is getting here on the 2nd

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so ill get the tests then

livid atlas
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Just got the 14" macbook pro m1 max with 24 cores. Will try it out later.

tame void
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How do I uncap the fps? Or see what res it's actually rendering as?

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@jade owl do you know?

livid atlas
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Was not able to go above 60 fps either. Not sure how to uncap. But it was really stable at 60 fps. Had medium to low settings. Not sure about resolution but it looked sharp.

tame void
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yeah, I don't see a resolution slider, or any way to uncap the fps. But sticks flat at 60fps with a alch-and-go map

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M1 Max, 32gpu 14"

crisp geyser
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I expect every model to run 60 frames at 1080

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60 at higher res for the base will suffer

tame void
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Where is the setting to control any of that though? I don't have res scaling on, so I assume it's native, but can't tell. And it seems capped at 60, and won't go above

crisp geyser
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I don't know yet, but someone mentioned it

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I'm waiting for mine

jade owl
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but if 120 fps refresh - its max 120

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not mac option

jade owl
jade owl
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not in game

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i think someone need to check ext monitor

proud igloo
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The macOS PoE client has a slider for fixed render resolution, changing the internal resolution akin to dynamic resolution on Windows.

dull oxide
atomic herald
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i dont have the renderer option like that on mac version, and on resolution i have "windowed", vsynk disabled and i made foreground fps cap on 30 cause low graphic on integrated old macmini

sinful escarp
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Hey Guys, can some one tell me pls where to install Neversinkfilter on a Mac? One of my Friends started yesterday and he don't have the Folders Documents/My Games /Path of Exile

proud igloo
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The game also supports syncing filters through the Path of Exile user account.

proud igloo
# atomic herald i dont have the renderer option like that on mac version, and on resolution i ha...

The options for resolution scaling are at the bottom of the Options -> Graphics pane and it seems like they have changed since I last looked.
Now they're more similar to the PC, there is a slider that lets you set a fixed downscaling amount relative to the full physical resolution the window/fullscreen is using. It will internally render the 3D in a lower resolution and scale that up to the display resolution while keeping the UI crisp.
If you wish to change the actual monitor resolution you use the macOS display control panel.

livid atlas
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I had to turn Dynamic Resolution off. It put my game in a super low resolution even though I had 60 fps.

atomic herald
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i was just testing the different parameters to make it playable for me, to start with the screen was just a blur when mobs came, so i think this saved me, even if it is more pixelated now

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i have macmini 2014 model, 16 gb ram, upgraded to catalina OS

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Still i dont rly see the mobs when there are many and a lot of effects, i use skills that do more wide dmg xD
I dont play fast, but its still fun :)

minor marlin
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Anyone having crash issues on Monterey?

ornate sluice
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I have some money in my steam Wallet and can’t buy stash tabs cos it’s bugged! Fix it plz!

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My Mac crashes during the “new dimension” scourge.

crisp geyser
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just got the computer

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gonna try later

crisp geyser
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@jade owlit works impressively, its stuck at 60fps even on scourge in a red map

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i can stream the game to you if you want

crisp geyser
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i dont know what resolution this is honestly

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all in default settings

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out of the box install

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dynamic res active

jade owl
crisp geyser
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yeah i will

jade owl
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i watch it later

jade owl
crisp geyser
crisp geyser
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It will be processed shortly

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I did an expedition encounter and some scourge, not a lot

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I guess it is possible to tweak settings and all that but as I said this is stock experience I haven changed anything at all

crisp geyser
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yeah so overall after some more testing the game runs pretty well

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leaving resolution factor unchecked will also provide more visual details that will adjust if they need to be toned down for more performance

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but its stuck at 60 frames, only if you really force it it might go to the 50s

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dynamic resolution enabled too

valid heath
atomic herald
#

i wonder, toni_ can u run poe on the mac OS version u have or do u need to make something to run it on pc-alike or older mac-intel alike?

livid atlas
#

Anyone tried playing fullscreen on an external display? I assume that will force the game to run at the displays native resolution.

atomic herald
#

u mean with macbook or imac? i use mac-mini, and that one dont have any built-in screen, it is a pc normal screen i use (and keyboard and gaming-mouse, not mac thingys), i hope that will work the same with new mac-mini. For me PoE start in windowed and i can chose what size on window, or if i want fullscreen, and when i chose fullscreen it cannot change back to windowed (i have to restart game if i want that again). Then i have to cmd+tab to see discord. But i have old OS, catalina.

#

Sry but i dont know what "native resolution" means, but maybe that is the case for me, cause i dont have any numbers on options, it still tell it is on "windowed" mode.

proud igloo
#

A digital display has a specific native resolution where there's physical pixels at exactly the right spacing at a 1:1 ratio.
Using any other resolution has to scale the image to fit the raster of the screen, either in the driver or in the monitor hardware.

#

Path of Exile on Windows has the choice of resolution in fullscreen, from the native resolution the monitor supports down to like 800x600.
Path of Exile on macOS instead favours running the UI at native resolution and dynamically (or less dynamically depending on choice) drawing the game at a lower resolution and scaling it up.

atomic herald
#

so dynamically is when i can change the window size on "windowed" mode, and native is when i do the fullscreen (i use the dot in the left up corner then) and i checked the options now, yea it changed to "fullscreen" when i did that, hmm, i guess if i change back in the options to windowed i get that back - oh i havent figured that out yet - yayy! Yes i can, thanks, had not thought of that.
So on options i have no number-resolutions at all, only windowed and fullscreen. And i guess that will be the same with newer OS and mac then.

#

but i guess u mean if the "native" will count from built-in screen or the external?

livid atlas
#

No, the native in that case would be the external display. Just curious what the performance would look like on a 1440p monitor instead of the near 4k resolution the macbooks use.

#

I also wonder if you are still locked at 60 fps whilst using an external display. I would assume so if you use hdmi.

atomic herald
#

well i cannot answer that, cause i use macmini (that dont have any built-in screen) and mine is too old anyway to use any fps...

livid atlas
#

I will test it later.

crisp geyser
#

i'm running it from the steam download

#

straight up

#

also i've ran the game in an external display at 1080p 60hz and it is also as stuck at 60fps as it does on the integrated screen

proud igloo
#

If you look at the performance graphs (F1) you can see frame timing for CPU and GPU in red and blue. From those numbers you can estimate the full framerate you could run at if you weren't capped by display synchronization.

#

Like if you're always below 10ms, that's 1000 [milliseconds per second] / 10 [milliseconds per frame] == 100 [frames per second].

valid heath
proud igloo
#

Painting a rather simplified view here, of course.

#

In general if your frame time is within budget, you tend to hit budget.

valid heath
#

60 FPS needs frame every 16.66 MS so if your CPU and GPU can do less than that then you have head some headroom

#

Just a note some FPS limiters will set frame time for CPU or GPU to be exact needed 2 hit that FPS limit

#

I dunnno how its it with PoE on mac with this example

atomic herald
#

hi, i wonder is the pc filters on poe homepage working on mac version?

proud igloo
#

macOS client can sync account filters, they show up in your dropdown list in the client.

#

The button to open the directory in Finder also works if you wish to drop regular filters in there.

atomic herald
#

my filter folder is empty

#

and the "default" one is buggy, not useful

#

i found i can open the folder from ingame yea

#

but now, i want one that is close to the default... that i hope will work on my mac... it seems a jungle xD

proud igloo
#

There should not be any compatibility issues, the filter format is not any different.

atomic herald
#

ok! thanks!

atomic herald
#

i guess i got something to work now, i feel so new on this xD

valid heath
jade owl
#

any1 tested with monitor full hd + with m1 pro or max?

plucky shard
#

I love my m1 iMac but dang, the max in a iMac? Not going back if it becomes available in a few years!

plucky shard
#

Is there by way to change Poe font on a Mac? I want to have it be more readable than it is right now

proud igloo
#

There's no supported way to change it on any platform, even if there's hacks on Windows to do it.

plucky shard
#

Ok. 😦

chilly anvil
dull oxide
#

@proud igloo have you tried the ravenous macerators?

mental token
#

reporting in: The game runs great on my brand new MBProMax! It did crash entering lioneye's watch though, with no error reporting dialogue to send in.

proud igloo
#

The Windows version has (at least historically) had some sort of auto-upload of crash minidumps, not sure if the Mac client has an analogue.
You should probably report it on the forum with hardware info and whatnot.

leaden ice
#

can play poe on mac ?

atomic herald
#

i play poe on mac os catalina

#

and no "help-program" to imitate windows, i use mac-version poe

#

answer to @leaden ice

forest lotus
#

Has anyone tried playing on the new MB Pro or Max yet with the latest M1? Curious how it performs

chilly anvil
forest lotus
#

I was curious specifically about the latest generation, supposed to have much better graphical performance. Wondering if it has a tangible difference compared to previous M1 macs

chilly anvil
#

I don't have any direct familiarity with performance on the first-gen M1 systems, but graphics performance roughly doubled from there to M1 Pro, and doubles again in M1 Max. anecdotally it easily hits 60 fps (capped) at full native resolution

forest lotus
#

Cool, thanks! My M1 max arrives in a couple weeks so I’m excited to try it out

leaden ice
#

@atomic herald ty

tame void
#

Update to anybody curious, my M1 Max 14" (32gpu) did amazingly playing some scourged maps / general mildly juiced mapping on a trip I took recently. Just remember to bring along a mouse 🙂 Trackpad gaming is suboptimal.

forest lotus
last quiver
#

This m1 max talk is tempting me back as a desktop machine… I already have an M1 air, but use a windows box for gaming

amber sentinel
#

or you can use geforce now (if it’s available in your country)

plucky shard
#

M1 iMac is fine for content as far as scourges go, also. But damn their crappy lack of dynamic resolution.

crisp geyser
#

honestly if you feel like getting one of hte new ones

#

my 14" base model can run an coc ice spear with frostbolt and vortex mtx without blinking from 60fps

pallid barn
white pumice
#

He releases a .exe, so I say no. However it seems it is primarily done in JS, so if he felt the drive he could likely make it work on a mac.

This is without looking at the code itself.

chilly anvil
#

Looks like it's built with Electron, so building a Mac version would probably be trivial

forest lotus
#

POE keeps crashing while trying to play on my new MBP. Pretty new to macs in general, is there any way to see the crash report to see what the issue is?

#

And has anyone had similar issues on the new M1 MBP's?

forest lotus
#

Hmm seemed to get better after playing for a bit. At first it crashed every couple minutes of play, then after a full zone, then it seemed to mostly resolve itself. Maybe it was just an issue for a fresh install?

crisp geyser
#

Haven't had any related issue

#

Maybe it's the installation

fickle badge
#

does anyone know how to run exilence next on mac?

lucid galleon
#

capped because of fullscreen mode

nimble trail
bitter wedge
#

@atomic herald Hi, did you manage setting up your filter? Im still not sure how to do it

valid heath
atomic herald
# bitter wedge <@!268723671290478593> Hi, did you manage setting up your filter? Im still not s...

Yes i managed, but i use the filter that is ingame already, cause the ones i tested had too small text on the items, i dont have a huge screen. ;D
The problem for me was to figure out how to use it, cause i sometimes want to see all on ground as well, to pick up white rings and amulets for the scourge. I figured that out as well, i think it was alt key. (havent played for some weeks now, i am building in minecraft sry)

#

To add a new filter like neversink, you have to login on the poe page, and add it there, it was a bit tricky for me to figure out.

bitter wedge
tired forum
#

Just wanted to post another data point from myself, a happy MacBook Air M1 user. PoE runs amazingly for me on this Air, compared to my old Windows gaming laptop (6+ years old at this point). So glad the devs have included support for Macs.

plucky swallow
#

what is your experience on t12-t15 maps? delirium/scourge?

somber zealot
#

As someone who presses esc to close inventory, I'm still waiting to be able to press esc without closing the entire program...

vivid tree
#

when will we get the native silicon support?

minor marlin
#

Not sure, I’m waiting as well

plush egret
proud igloo
#

Any decade now.

kind dawn
#

hello

#

I am looking for a build online but for some reason pastebin.com is not working in my country is there anyone that could be send me a screenshot of this build please ?

proud igloo
unreal yacht
#

anyone having the client crash on start when opening via steam?

#

played after the update today, but it's crashing every time now

#

tried:

  • restarting
  • following forum advice about clearing caches and such
  • trying to repair via steam
  • reinstalling the game
jagged wagon
#

Does this usually resolve after a hotfix? Really want to play w my girl whos on an imac. PoE one of few really good cross platform

shrewd hatch
#

same issue with me

#

i'm downloading the standalone client to see if it will work

proud igloo
#

The patch last night introduced a crash bug with changing areas.
The subsequent hotfix claims to fix that problem.

#

Hotfix is executables only, so should be a small download.

unreal yacht
#

This is a crash on startup before getting to character selection or login. Didn’t happen before the hotfix only after

proud igloo
#

Make sure to report it properly, otherwise it may not be known.

jagged wagon
#

stand alone client crashes on startup before login as well. poe was working on imac before update. client quitting unexpectedly/crashing seems to be pretty common after some googling, though only resolution ive seen is either a PoE or macOS update.

any other trouble shooting ideas in the meantime?

unreal yacht
jagged wagon
#

thanks friend

proud igloo
#

Ho ho, yep, that's a quick crash.

proud igloo
proud igloo
#

@jagged wagon @shrewd hatch @unreal yacht

3.16.3 Hotfix 2

  • Fixed a client crash introduced in 3.16.3 affecting macOS clients.
#

Startup crash indeed fixed.

jagged wagon
#

whether or not they get hooked into the game is another matter tho lol hoping for the best

proud igloo
#

Of course when I logged in with this potato Hackintosh with onboard Intel graphics to test someone whispers me to trade a high-value item.
Trading at like 15 FPS is fun 😄

unreal yacht
#

Haha, of course that’s the timing. I only get trade requests at awkward moments. It’s a rule.

#

Everything seems like it’s working for me now. Much better than 100% not working

lucid mural
#

Still having startup crashes on mac OS

#

Anyone else?

cerulean dragon
#

Probably asked a lot, but I saw earlier 2021 that GGG said they will support M1 macs "in a later update". Anyone know of any news about this, or is it still in the dark

magic cedar
#

Is anyone else having this issue? do you know how to fix it?

cerulean dragon
shrewd hatch
#

very weird
it all happened after the patch a few days ago

cerulean dragon
#

Weird, no issue for me

vivid tree
#

for me also no issue. maybe try to reinstall

cerulean dragon
#

Anyone tried poe with an m1 pro / whatever?

#

Curious how different it'd be

proud igloo
#

There's some reports earlier in the channel, seems to be rather fine.

#

Mostly due to how most GPUs before that are a bit potato 😄

cerulean dragon
#

Heh sounds about right

valid heath
plucky shard
#

I have an m1 iMac and it’s been fine so far, I just can’t full screen it.

#

Anyone know if there’s a way to full screen the game?

proud igloo
#

Doesn't the Maximize button do so?

proud igloo
#

Doing so should put it on a separate desktop covering the whole screen, as is customary with fullscreen on macOS.

plucky shard
#

Yes but I mean without making the game run like ass at 12 fps and fourteen seconds of stutter. Dynamic resolution scaling specifically for a 4K display.

proud igloo
#

Ah, quite a different problem, that 😄

#

I assume you've messed around with scaling?

plucky shard
#

Yeah.

#

Dynamic doesn’t seem to do anything.

#

Can’t seem to find anything online so I’ll just keep playing it in a tiny window for now.

proud igloo
#

I guess manually setting the scaling factor slider doesn't do much for you either?
Does it degrade the 3D noticeably at all?

#

I guess that it might not matter too much if you're constrained on some other factor than fill rate and shader perf.

plucky shard
#

It does, yeah.

proud igloo
#

Can't say too much about performance as my machine these days is a Coffee Lake with integrated Intel. Everything's bad here ^_^

#

I only boot this OS to test things for the channel, it's not pleasurable otherwise.

plucky shard
#

Fair enough.

#

It’s playable on a smaller resolution so it doesn’t matter much.

pine smelt
#

I've been able to play on my M1 air, but it starts overheating and lagging after an hour

atomic herald
#

i have all set on lowest and i play on a macmini 2014 model, 16 gb ram, and yea, i can get overheated but after 5-6 hours or so

#

well it isnt smooth, it takes 30 sec up to a minute to enter a portal...

#

and os catalina still

pine smelt
#

I turned most but not all settings down so I could do that. And I could install the heat strips to better diffuse heat over the whole back case

atomic herald
#

haha, now it crashed when i wanted to tp to my hideout, just opened the game again and was not warm computer xD

#

restarted it and yes i am on my hideout now :)
just sorting some stuff on standard

neat hornet
#

anybody had this before ? after i install it, it download 33mb, then 13gb, after that it close it self, and when i run again i got this error

proud igloo
#

Note that if you're trying to use the GGPK from the torrent, it needs to be put in place after the patch downtime 3h before launch.

#

I'm also not sure if it is supposed to work on macOS at all.

#

Ah yes, no:

Please note that you can't use this GGPK file with the Steam client and macOS.

atomic herald
#

good to know

wispy thistle
#

Anyone know how to get exilence next running on Mac

atomic herald
#

when will it be playable on mac?

#

i dont dare to start poe yet xD

#

well, 2 hours still

proud igloo
#

It should patch in the same manner as PC Standalone/Steam.

#

@atomic herald My macOS Steam is updating as it should, as is macOS Standalone.

#

Ah, you're fearing that running PoE will eat your computer? 😄

#

I wouldn't worry about the queue. If there's no problems, it'll drain quickly. If there's problems, well, dodged those then ^_^

atomic herald
#

aah, the torrent isnt the same as updating it now

atomic herald
#

i am in :)

chilly anvil
plucky shard
#

the queue posts are giving me ffxiv flashbacks.

forest lotus
#

Has anyone else noticed performance improvements for Mac since the last league?

#

Might not be entirely related to the new league since I haven’t tried since December

#

But it’s running super smoothly and not getting too hot on my MBP M1 Max

#

Used to have a bunch of crashes when I tried to play before, and got higher temps

rancid fox
#

Does anyone stream on twitch? I’ve tried using stream elements and OBS but the result looks like a stop motion movie 😞 the game itself runs and looks fine, I’ve never had any lag issues, and when I stream it runs fine, just the stream itself looks awful lol. I’m on an M1 iMac

#

Have also tried lowering the graphics settings and messing with output setting on OBS/SLOBS but nothing works. Weirdly if I just do a regular screen recording of my gameplay it’s fine, it looks exactly like what I’m seeing on screen as I play

serene mulch
#

Maybe an obvious question but can your upload speed sustain it?

#

Have you tried tweaking the output quality down to see if it improves?

rancid fox
#

So this is actually when I’m hi use recording but not streaming live 😳 my friend suggested we test it this way to see if it was like a bandwidth (? Not sure if the term) issue or something else

mental token
merry orbit
atomic herald
#

make the window bigger? Maybe helps?

#

for me pob starts in a small window, and i need to make it bigger to be readable. Not sure i use the same version though. (i dont use fullsize)

forest lotus
#

Yeah this is the same behaviour I see too. A few of the button texts are spilling out of their button but it’s otherwise usable

sharp ginkgo
#

I played windows version that support my language. But in mac version no Thai language (I'm ok with ENG menu but sometime I have to chat in Thai and it shown as a block). Please help me to fix that, thanks.

stable aurora
#

Can anyone suggest a good settings build for an M1 Pro? I cant seem to manually set a resolution

valid heath
proud igloo
#

The game runs at the resolution you've configured your monitor at. 3D content scales down according to the resolution scaling slider at the bottom of the graphics settings while the UI is always full resolution.

rich grove
#

On Linux or windows, generally just installing a font that has them fixes it. However, I would assume you already have one since you understand the language. It might need one more similar to Poe's font, or for you to somehow switch which font Poe is using. Not sure how people do that usually.

valid heath
# proud igloo The game runs at the resolution you've configured your monitor at. 3D content sc...

Looking at this they still would benefit from some display with normal response times: https://www.youtube.com/watch?v=p2xo-hDCgZE

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proud igloo
sharp ginkgo
#

yep.

hearty orchid
#

Hello

#

Recently every time I press login after launching the game the loading screen appears but after a bit it crashes

#

Idk if this is from the new update I already tried reinstalling it

atomic herald
#

the patch came now, u have it solved Zero?

odd surge
#

I'm trying to run custom filter sounds that aren't built into PoE (like the maven sound pack) but for some reason I am unable to here the sounds and I just here the default drop sounds. Does anyone else have this issue?

lilac trail
odd surge
#

they are supposed to be in the same folder as your item filter

#

and i believe this is actually just a mac issue

lilac trail
#

Hopefully they fix it soon then. I miss my custom sounds 😀

ionic glen
#

Does Path of Building work on Mac? Can't find any OS related info on the webpage or github.

#

I play on Windows but traveling with my Macbook.

proud igloo
#

There are no official builds of community PoB for macOS. There are third party packaging together with pobfrontend that may or may not be current and might work.

#

There's some links in the channel pins, no idea if they work still.

ionic glen
#

thanks!

solar hill
fervent needle
#

did the latest patch break the client for us?

#

whenever I try to connect to the endpoint game just quits

plucky swallow
#

any M1 Ultra benchmarks?

thorn root
#

anyone know any POE add-ons for OSX?

modest wedge
#

Has anyone found a good mac trade helper add on (apart from awakened trade poe)

grand kestrel
modest wedge
#

Thanks @grand kestrel , I was just thinking in terms of whispering and integrating that with the game client. But I agree the website is good enough dont need any add on for advanced filtering

nocturne mantle
#

does anyone wanna play im kinda new to the game but need some help

atomic herald
#

I have ordered a mac studio xD
Only 8 weeks to wait, or more if unlucky. The m1 max version.

plucky swallow
#

why max?

nimble vine
#

Why max and not ultra

atomic herald
#

ultra is double price

#

ultra is 2 max-processors put together

#

for me 1 max will be enough :) (and way too expensive with ultra)

plucky swallow
#

cant wait for 128gpus feelsexaltedman

plucky swallow
hollow oxide
#

what's the point of buying that

#

why not buy a mac and then build a pc for gaming purposes that will run every game 4-5x as well

proud igloo
#

Each to their own preferences.

#

Target demographic tends to be more towards professionals that need the oomph for GPU-driven software like video/graphics production.

hollow oxide
#

Well yeah but the review is about gaming on it

plucky swallow
#

shows what it can

blissful plume
#

Does path of exile run smoothly on MacBook Pro?

plucky swallow
#

i guess not on m1

#

we need some feedback on t15 maps, delirium, breach map

#

as most benchmarks show starting location at 60 fps

tame void
#

@blissful plume I run it smoothly on my m1 max 14" laptop. Runs smoothly for moderate juice, although I don't typically get up to delirium+breach levels.

#

some small tricks help like lowering the "resolution" setting of the whole display, it looks perfectly fine, but poe doesn't try rendering in 4k (or whatever native screen is) and lower instead. There's still no resolution control in the game on osx, which is a big limitation in adjusting things

chilly anvil
tame void
#

"lots". I figured they wouldn't use actual 4k, thanks for actual numbers

#

but yeah, basic gameplay is fine, haven't gone too hard at juicing. Also it's like a $4k laptop, and it's on par with a $1.5k gaming pc. 🙂

chilly anvil
#

dynamic scaling helps but yeah, I wish they'd expose some more options, because rendering at 100% is kind of overkill

#

or use an external @1x monitor, that works too

tame void
#

but the whole appeal of the laptop is that I can play on the couch watchin' tv! And ignoring the side project coding I could be doing!

chilly anvil
#

a valid point

tame void
#

Does controller support work w/ macs?

proud igloo
midnight scaffold
#

Is there a way I can post a video of a graphic bug I'm having?

#

or atleast upload a youtube link to it

valid heath
#

Make a bug report with video attached on forum and yes upload it to YouTube

midnight scaffold
#

Will someone help me with a solution?

#

Like someone on the forums?

atomic herald
#

i get one graphic bug as well, its like gray lines making shadows, like flickering triangles or something from high above in fokus, but i figured out to lower something in options and i think i got it to disappear

robust drift
#

Where can I put custom filter sounds on the macOS client? It seems like the normal folder where you put the filter itself doesnt work for me.

proud igloo
#

The client should let you open the correct directory in Finder.

robust drift
#

I tried to place them in /Library/Application Support/Path of Exile/Preferences/ItemFilters, the path you also put the filter itself, but it doesn't work for me.

#

well it works

proud igloo
#

Oh, didn't read your message properly, never checked with sounds.

robust drift
#

the filter itself

#

but the sounds doesnt play. It takes the visual changes, but doesnt play any sound

proud igloo
robust drift
#

yeah it seems like its a problem for quite some time now. Couldnt find any fix so far.

proud igloo
#

Or if you want to leave them where they are, even something like:
CustomAlertSound "/Users/zao/Library/ApplicationSupport/Path of Exile/Preferences/ItemFilters/Brittleknee_6veryvaluable.mp3"

#

In short, the client is able to load and play sounds, it just doesn't seem to be looking in the correct place for them.

proud igloo
#

@robust drift Found the directory that it erroneously looks in, it's directly in Library/ApplicationSupport/Path of Exile, next to Preferences.

robust drift
wet nymph
#

is there a convenient way to run Path of Building on M1 Mac? it's apparently built as a 32-bit app so it won't even run under wine, and ideally i'd rather not install windows just to run pob.

valid heath
wet nymph
#

Thanks. pob.party runs pretty slowly for me so I'll maybe try the wineskin

valid heath
wet nymph
#

thanks, those are really useful. i got it working except that hovering over nodes doesn't show them. is there a fix for that?

atomic herald
#

I just moved all programs and files from my old intel mac over to my M1 mac and it automagic works. Thunderbolt connection and the move program in the start setup. Maybe works via the rosetta, i guess some of it, cause when i clicked on steam it wanted to start rosetta, and after that has not asked for it again. All works (poe and pob) and i am happy. :)

atomic herald
#

So i crashed a couple of times when enter a portal to the rogue harbour. I think it is maybe a mac problem to crash in portals some times. Then i changed the login gateway and it worked fine, and now when i started to write here i crashed standing on the rogue harbour again xD

#

Maybe it is just a problem now between the leagues.

mild barn
#

do you have an SSD or one of those hybrid drives? I have a theory the loading crashes are from hybrid drives, but it's only a theory

chilly anvil
#

unlikely, fusion drive is pretty transparent to software

#

a crash on loading or hanging out in rogue harbour is likely to be a graphics issue being caused by another player's mtx -- it can get pretty busy in there

atomic herald
#

it happened earlier sometimes on my old mac, then i used intel and a 2014 mac-mini with catalina, then i thought it was just due to old mac

#

now i have mac studio m1 max - 1 week new

#

with ssd ofc

valid heath
atomic herald
#

yea i have written there as well

#

and i have no idea what mtx is xD

#

i havent the graphics on high, most are on low, cause it was some strange stuff happening when i tried higher, but it works a lot better now than on my old mac ofc, and i have nice fps

atomic herald
#

now in the middle of the night it has been no problems :) (i live in europe)

proud igloo
#

A friendly reminder that while the 3.18 preload torrent is out, it can't be used for macOS clients.

#

(not even Standalone, thanks to how the format of Content.ggpk is slightly different for the lulz on macOS)

cosmic belfry
#

Hi Guys, do you know whether controller support is coming to mac as well?

atomic herald
#

this is one example of the strange graphic effects i can get, its not often but a bit random stuff can get bugged

proud igloo
#

Those tiles seem a bit unhappy 😄

tame cradle
# cosmic belfry Hi Guys, do you know whether controller support is coming to mac as well?

Not sure about proper controller support, but you can use Steam's Controller Configurations to manually assign button input. I've been playing POE all this while with a controller, with the analogs emulating mouse movement. It's wonky at best and certain stuffs still require you to reach your keyboard. You can search for Fangzone's POE in the Steam Controller Configurations' import tab. I've mapped out most of the essentials in the game, but you can tweak the layout to suit your playstyle and save it as your own. Use mine as reference

cosmic belfry
# tame cradle Not sure about proper controller support, but you can use Steam's Controller Con...

Thanks, I am aware of the steam provided controller mappings. I created a mapping for steam controller a couple of years ago, was quite build specific. Flask handling was way better than the current controller support 🙂 Main hurdles were item pickup and inventory management, but it was wonky as well. I am transitioning to a mac and the game plays well but I am not the biggest fan of mouse on mac. Hopefully controller support gets ported to mac, or maybe I try my hand again at mapping. I thought I read somewhere that beta was only PC but the full support will come to mac as well, but it seems that is not the case.

atomic herald
#

mouse on mac? Why not use gaming mouse? All gaming mouses i have tested works fine without any installation program

#

well not all, i think one didnt work

proud igloo
# atomic herald mouse on mac? Why not use gaming mouse? All gaming mouses i have tested works fi...

Some people need controllers to mitigate RSI and other medical problems, PoE's experience with them has been poor in the past requiring third party programs to translate controller actions into mouse and keyboard actions.
The new PC controller interface (which is the console one pretty much) offers a significantly better experience for controller users and it'd be really neat if it comes to macOS eventually.

#

As someone who can't play PoE anymore due to arm problems from mouse use, I care deeply about this 😄

atomic herald
#

oh yea i feel u, i used mouse on left hand due to arm problems, in 9 years playing diablo2, until i got mouse elbow in left xD
but then my right is better now so, but, i play slow, no fast clicking anylonger

#

my SO has problems from work, she uses the controller on pc when gaming

#

myself, i don't dare to test controller, cause i have weak thumbs, i have understood the thumbs are used a lot on controller.

#

i just play a slow necro on poe, not that much clicking xD

atomic herald
#

i got an update on steam - and now the game dont start - its just "jumping" on the icon....

#

phew, rebooted and it works xD

atomic herald
#

another funny visual bug

wet nymph
#

Yeah, I've seen a lot of that. Also lots of "stripes". It doesn't happen in every map, but it's common to see at least some kind of glitch. The main one seems to be polygons getting stretched to infinity in some direction.

proud igloo
#

I was going to ask which graphics API you were using but not much choice on macOS 😄

atomic herald
#

;)

ornate sluice
#

Graphic glitches are insane on Mac - Mojave

ornate sluice
atomic herald
#

the graphic glitch today, the midle corner of the triangle followed my char, but it was only in a few spots on that map. :)

ornate sluice
#

Not a single word from devs about this issue?

proud igloo
#

If so it would be on the forums and might be counted in the Known Issues thread.

#

This channel is pretty much universally user-to-user coping 😄

wet nymph
mild barn
atomic herald
#

Thanks a lot for that links! i added a comment there.

shadow lark
#

any way to unlock the 60fps limit when playing on an m1 mac? looks like vsync refuses to be switched off and i wonder if this is some weird interplay between rosetta and the compositor

lilac trail
#

I can turn vsync off without an issue in options. I have front fps (or whatever it's called) set to 240fps and background to 120fps. It doesn't matter - fps will not go above 60fps - in either hideout or elsewhere. What is this fu@#$% by GGG - I don't think it's a MacOS limitation. I'm running on an M1 Max with 64gb of shared memory and all the other good stuff so the system can cope with a much higher fps. It's using Apple ProMotion which I think limits to 120Hz. Maybe this is what is limiting to 60fps ?

marble gate
#

I don't think it's ProMotion. I've tried so many things but haven't been able to get above 60fps on my 144hz external monitor. Sure does suck--fingers crossed this is fixed when they release the native version.......when?

spring herald
#

someone else had a similar problem albeit on windows, it turned out to be a laptop power saving feature when it was on battery, maybe look into those types of settings

ornate sluice
#

Haven’t tested new update yet. Have they fixed the graphic glitches?

lilac trail
lilac trail
marble gate
lilac trail
#

Oh I did not realize that. A native version - I hope they remember it’ll have to work on the M1 and not just the old Intel based chipset. Mind you it probably won’t matter. I’m guessing not before late 2024.

#

I did some testing on fps this morning with some interesting results. If I run the game via a Parallels based Windows VM I can squeak out around 73fps - if I’m standing still. If I’m in hideout or maps it never gets above 55, maybe 60fps if I’m lucky.

#

If I use the “native” client I cannot go above 60fps period. I need to play around with some more testing but something is definitely squirrely 😀

marble gate
#

Huh that's surprising that the 60-cap isn't on parallels. If I were to hazard a guess for what's going on, I think something's up with however Rosetta is translating things. I hope we at least get some news soon about the native M1 version soon, seeing as it's been over a year since we heard anything

lilac trail
#

I was surprised to so I need to check the settings in the options for POE in case there was a difference there. On the Mac side I've not touched any power saver settings. I don't want to change too much in case I actually get near 120fps. I won't know what made it work if I do. Stay tuned ...

lilac trail
#

Attached are 2 screenshots. One is when game is running in a Parallels VM (the first one), the other in the native Mac client. Vsync is disabled in both. Both run in windows mode. The only real difference is one is running in Windows and the other under MacOS.

#

In the Parallels instance I can get at least 100fps standing still. If I move it dropped to around 53fps. When moving from the Submerged passage to The Ledge the fps actually went up to 170+fps for a few seconds.

In the native MacOS client fps never goes above 60fps anywhere. When I move it drops to 50fps or less.

I also turned off all the battery settings on the mac. It made no difference. This suggests that there is something funky interaction between the Mac display drivers and POE (Parallels uses it's own graphics driver I believe). It would seem we're stuck until a fix is put in - either by Apple or GGG. Playing via a vm is not really an option. the fps might be higher but the latency is brutal (which is definitely a POE problem , not a Mac or Parallels issue)

plucky swallow
#

latest os?

#

wasn’t there some hard lock on fps with pro motion?

lilac trail
#

I hadn’t heard of a hard lock with ProMotion. I’m on the latest release of Monterey so if there was a problem I assume it is fixed now

torpid tartan
#

how's the M1 holding up with PoE

atomic herald
#

for me M1 Max works fine with poe, some graphic bugs but i think all macs have that, i think rosetta works in the background but i dont see it

atomic herald
#

i dont get the path of building to work to import from poe site, trying to import my char, cannot find the way to import it, it show my charnames, but after that i get stuck. I have made this earlier a year ago on my old mac. And i did install the latest version i found now from may. Either i dont understand or something is lacking.

plucky swallow
#

account name -> char name -> push 2 buttons to import tree and items

dusty umbra
#

hey i have macbook air m1 and i want to turn back to the game but i see that there are problems with graphics and fps, is it fixed or should i wait till it get fixed?

lilac trail
#

The graphics glitches come and go. Game is generally playable. The fps is a POE issue. Proved that the other day. Further proved it by playing D3 on my M1 MacBook Pro at 100+ fps. Raised a bug with GGG. I don’t hold much hope of getting it fixed anytime soon. MacOS community is pretty small. If you can live with 60 or less fps then it’s playable.

atomic herald
#

I had much lower fps on my earlier macmini (intel year 2014 model), for me 60 fps is a great improvement. And the graphic glitches is a bit fun, if u see it on the positive humoristic way. 😜

atomic herald
lilac trail
#

Generally it’s a smoother gameplay experience but given I’ve never gone above 60fps in POE I couldn’t say. You’ll never miss what you have never had I guess. It’s still annoying to have such an artificial limit. It isn’t there on the windows version. Luckily it’s a free game so I guess we’ll grin and bear it.

atomic herald
#

ok, but i think with a 60 hz screen it can get laggy if i try get higher fps, or am i wrong?

atomic herald
lilac trail
atomic herald
#

yea, i ment on other games or anywhere, more hypothetic

valid heath
lilac trail
#

No - it’s a problem with POE. I can play D3 using the native Mac client at 120+fps on my M1 MacBook Pro. I can also get above 100 fps if I play the game in a windows virtual machine using Parallels. GGG need to fix it.

valid heath
#

MacOS does NOT support Vulkan cuz apple

#

so POE uses MoltenVK to translate Vulkan in to Metal

proud igloo
lilac trail
#

Read my previous post in this channel. I provided screenshots

valid heath
valid heath
#

and does not support Metal

#

I would not expect a proper fix for it until POE mobile for iOS

lilac trail
proud igloo
valid heath
#

as they will have to make it natively work on Metal to get maximum performance

plucky swallow
#

I'm really think that fps should be limited to monitor limitation (same as HZ), yes, having more will give effect of faster updating/more recent frames but that's small improvement compared to stability

valid heath
#

They just added DX12 support that is "I guess" coming from new Xbox tech upgrade

plucky swallow
#

better have 1% low fps at 60fps

#

this week apple announced Metal3 which adds more methods from vulkan and dx12 to be implemented

valid heath
#

So as you are right to complain that the POE port on Mac is not perfect to GGG

#

at the same time you can Complain to Apple for not supporting something that works even on Windows XP

plucky swallow
#

i guess we will se more ports and better performance with pure dx12/vulkan engines

valid heath
#

I would assume the game would behave better is Mac supported Vulkan like everyone else

#

as for now making an Bug report on Forums and w8itn patiently is all you can do

#

But I would assume its not high priority for GGG as Mac Gaming was not rly a thing its market share is marginal

proud igloo
#

I was pondering whether I could run some test scenarios on my Hackintosh to see if it's possible to misuse MoltenVK or if it's sensitive to some environmental thing for you peeps.

#

Then I realized that that machine has an integrated Intel GPU and gets more like 12Hz, not 120Hz 😄

valid heath
#

Yeah lets not ignore the they made own custom APU/SOC now so that another can of worms

valid heath
#

@lilac trail Did you try connecting external display ?

lilac trail
plucky swallow
lilac trail
valid heath
lilac trail
#

Yes someone else mentioned that in this thread. Apparently Tencent are making a Mac native client ?

plucky swallow
#

yeah, seems so

valid heath
plucky swallow
#

with poe mobile they definitely have devs dedicated purely to metal api

valid heath
#

Thats my guess as well^

#

Not to mention if you are using you Mac display for gaming then you have bigger problems than 60 vs 120fps there @lilac trail as pixel response time of it are abysmal

plucky swallow
proud igloo
#

@valid heath After a crash course in device creation, indeed smells like it's either an explicit timing choice on PoE's side or some translation/default problem in MoltenVK as it interfaces with Metal.
MTKView for example has preferredFramesPerSecond defaulting to 60, but that's a higher level concept I think.

valid heath
#

And nobody is stooping them 2 just not get in the way and support both

plucky swallow
#

as i said because they are pushing their own technologies; none will use them if there are some cross platform that is supported on windows or linux

#

in 10 years if it unsuccessful they will implement

valid heath
plucky swallow
#

then macos will die

valid heath
#

Vulkan at this point can run on prty much anything modern from top end PC's to smart fridges

plucky swallow
#

but ios gaming success says the opposite

valid heath
proud igloo
#

I find it somewhat fascinating that the materials in macOS PoE work as well as they do.
From stitched-together HLSL-from-hell into SPIR-V into MSL.

valid heath
#

and it took years for Android to catch up

plucky swallow
#

apple silicon also has nice gpu, it just software should be optimized for it and the easiest and cheapest way is to use metal api

valid heath
#

cheapest ?

#

how do you know that ?

plucky swallow
#

grid, resident evil, no mans sky will show it

valid heath
#

cheapest way is just use something that works on as many platforms as possible

#

hence Vulkan

plucky swallow
plucky swallow
#

where with vulkan and dx - additional optimizations should be added

#

best competitor and closest design is xbox

valid heath
#

?

plucky swallow
#

same attitude

#

same approach

valid heath
#

xbox supports DX11 and DX12

plucky swallow
#

both made by microsoft and optimized for each other

valid heath
#

Vulkan is open source and made by "everyone"

proud igloo
valid heath
#

and even Apple is its Promoter Member

plucky swallow
#

and that’s why there are rumors about apple buying ea when microsoft buying everyone they can, the route apple is choosing is obvious - apple VR/AR gaming

proud igloo
#

Oh wait, that extension impl is 19 days old, so not relevant 😄

#

MVKSwapchain::getRefreshCycleDuration excerpt in non-recent MoltenVK versions:

#if MVK_MACOS
    // TODO: hook this up for macOS, probably need to use CGDisplayModeGetRefeshRate
    NSInteger framesPerSecond = 60;
#endif
#

It finally landed in MoltenVK 19 days ago in PR 1596, so once PoE uses that version of MoltenVK, it'll probably be resolved.

#

Might help to mention this fact in the bug report.

proud igloo
lilac trail
#

Thanks for posting that. I raised a bug report for this last week but I did not have access to as much detail so they basically ignored it. Maybe now it will at least get on their radar

jade owl
#

hi all, how good/bad macbook m1 air now for poe? will it be playable with m2 air?

proud igloo
#

Upside of things, if it's indeed the timing extension the bugfix to that is part of a MoltenVK release from this week.
Downside of things, PoE is still on a different minor version from June 2020.

plucky swallow
#

air with passive cooling in general not for gaming

plucky swallow
#

gfn added copy-paste functionality between host and client

#

idk if there is some pricecheck app for macos?

#

so it scans picture of an item and shows price info

proud igloo
plucky swallow
#

didnit try, it is said only ctrl+v no cmd

mystic lintel
plucky swallow
#

just tried cmd-c ctrl-v seems to be working fine for trade

proud igloo
#

The key functionality needed for APT is exfiltration from PoE to the user's machine, something which the documentation doesn't seem to explicitly indicate is there.

plucky swallow
#

aren’t there any ML based trade macros which take picture of a screen and then extract data from it using ML

teal slate
#

someone here used geforce now with mac os?

plucky swallow
#

yes

patent shell
#

hi guys i am new to macos and will play poe on macos from now on. is there any tricks for better fps and any solution to path of building and awakened poe trade on macos?

eternal sable
patent shell
#

how is it feels ? better than native ?

eternal sable
#

what is awakened poe trade could you set it up to macos

#

it is very good if you close to your router and 5.0 ghz internet connection

#

i recommend lower your settings to lower resolution like 1280x720 or smth

#

or lower the graphics settings in game to better performance

proud igloo
lilac trail
#

You can use both POB and Awakened POE for MacOS on both Intel and Apple silicon (I’m running them on a M1 MacBook Pro).
You CANNOT do above 60 fps using the MacOS client. Don’t bother changing any settings. They won’t work. There is a bug submission with GGG but no idea when or if they will resolve it.

There’s is one method to get a higher frame rate. You have to use a windows virtual machine via Parallels (don’t know if Virtualbox will also work). I’ve tested this and it works (get about 100fps) but the lag time on the virtual machine makes it unplayable this way. POE doesn’t seem to like running on a VM either (either another bug or something on server side that doesn’t like them).

tacit cargo
#

I get in several ways in delve:"The client generator is out of sync with the client. Please create a new instance" but in delve cntr + click doesn't create new instance. Someone knows a way to fix it?

proud igloo
tacit cargo
#

whelp that sux. Didn't had it a single time until around 200 now I get it so much.. Thanks for info

proud igloo
#

Probably wouldn't hurt to contribute to the thread.

tacit cargo
#

ye will do

plucky swallow
steady holly
#

I found my Mac solution... use Geforce Now... 🙂

#

Been testing it for a week now... sort of like it 🙂

#

Only downside... no overlays

plucky swallow
#

only steam overlay lul

robust drift
#

Are you guys crash out of the game after the latest patch as well?

#

MacBook Pro 2020

#

My game randomly closes every 3-4 portals/new zones

#

Did 6 trys of Lab today, the game randomly closes every time somewhere within the lab.

heavy venture
#

Hi, does anyone know how to completely uninstall the game on macOS? Switching to GFN, I want to save some space on my mac.

proud igloo
#

~/Library/Caches/com.GGG.PathOfExile

heavy venture
#

ah, makes sense. Thanks!

plucky swallow
robust drift
#

but can it be not enough memory when I restart the pc, the only open application is PoE and it crashes directly when I open a map and click the portal? :D

#

never had these problems before. Just with the recent patch

plucky swallow
#

with 8gb it may switch to ssd and with newest patch some bugs related to memory leaks leading to crashes

robust drift
#

its really bad man. :D Played for 1 hour trading and doing crafts, started a map and crashed on 3 portals in a row now,.

#

I start the game, join my HO, click on the portal to the map and back to the desktop I go :D

rigid cliff
proud igloo
#

3.18.1c hotfix 2 (earlier today) has reverted the recent texture loading work, it might have positive impact on you crashing/slow peeps.

ornate sluice
#

graphic glitches still persists on mac v?

lilac trail
#

Yes but to be fair they’re also present on Windows too. Still waiting for them to acknowledge the fps cap issue on Macs though. They could at least acknowledge it.

shrewd briar
#

Quick question.
If i install the game through steam on an external SSD on my Windows Desktop, will i be able to use that installer to play on my mac or do i need to install it again?

proud igloo
#

I do not think that a Steam Library is reusable between OS types.

#

While the game data files happen to be identical, the depot for the executables is different and is only installed on the OS that it belongs on.

#

(that is, on Windows you're gonna have a directory of the content + win64 binaries, and on macOS the content + macOS binaries)

#

Standalone won't help either as the GGPK format for macOS and Windows is a different version.

lilac trail
#

Is there a PackCheck equivalent for the Mac ? Can't seem to find one. Curious why it wouldn't exist for MacOS

proud igloo
#

Haven't looked but most existing third party tools don't speak the macOS version of GGPK.

lilac trail
#

Packcheck isn't made by GGG ? I just assumed it was since it's in the same folder as the ggpk and client (for windows)

proud igloo
#

It indeed is.

#

There's been some third party defragmenters but packcheck itself was a GGG tool.

#

No idea why it's not ported to macOS but it might be related to that the GGPK format itself is a variation.

lilac trail
#

I'd expect the MacOS file is not immune to the same fragmentation as the windows version but maybe it is. It's about 1GB less in size than the Windows version. Would be academically interesting to know why there's that much of a difference. Maybe graphics files windows has to cater for but MacOS does not.

proud igloo
#

The GGPK format itself differs in that paths are UTF-32LE rather than UTF-16LE.
I haven't looked at what files are actually included in the Standalone distribution on Windows vs. macOS but I believe the bundles should be the same.

lilac trail
#

I actually got the ggpk file size the wrong way round. On my MacOS (the first screenshot) the ggpk is larger than the WindowsOS ggpk (which is running in a Win 11 ARM VM but that shouldn't matter).

proud igloo
#

Windows installation there is ~32.55 mac-gigs.

lilac trail
#

So still a difference but a relatively small one that could be explained by some file fragmentation perhaps.

proud igloo
#

Heh, this is interesting... as I'm writing my own pack validator I find seemingly corrupt file entries in my GGPK 😄 nvm: interpreted a directory as a file

proud igloo
#
zao@frode ~ % env LOGLEVEL=INFO time /usr/bin/python3 ~/code/pypackcheck/pypackcheck.py ~/Library/ApplicationSupport/Path\ of\ Exile/Content.ggpk
Hashing tree...
Tree hashes are OK.
Verifying file integrity...
File integrity OK.
      214.12 real        76.86 user        12.65 sys
zao@frode ~ %
#

Doesn't answer any of your questions, of course.

#

@lilac trail Instrumented my checker:
Total file data size: 31889723561 (Windows)
Total file data size: 31468671580 (macOS)

#

Hard-assumes that all file entries in the file are present in the directory tree, figure is only actual file contents, omitting all the directory structure, free blocks and other metadata.

lilac trail
#

Nice ! Files sizes are roughly same order of magnitude then. If I thought there was something to discover about the differences I’d look more closely but I don’t think there’s any ROI to doing so now.

proud igloo
#

Squinting at it, I'd reckon it's that it doesn't contain the D3D11 shadercache.

#

It's approximately 401 MiB in a Steam installation.

proud igloo
#

Amusingly enough, macOS PoE ships with not only Vulkan shaders but also D3D12 ones 😄

#

I wonder what I was doing a few hours ago before I got tricked into checking this <_<

#

A fun corollary from this is that it's technically possible to make a converter to use the preload torrent GGPK on macOS Standalone.
Not gonna do that as I don't want to support it, but one could.

lilac trail
#

Apologies for side tracking you but greatly appreciate your effort in helping sort out the minor puzzle.

frail acorn
#

Hi, can anyone help me import a build onto PoB. I've got a mac so I cant really download it and the web version doesnt work. Is it possible if I can get someone to do it?

lilac trail
lilac trail
#

Still waiting for a response to FPS cap issue reported. A quick search of forum has this reported in February this year followed by 2 reports in June. Dead silence on all of them, but they can respond to other tickets just fine. Asked support for an update and know what they said - check the Known issues for Mac - for which there is exactly one still outstanding graphics issue OR raised a ticket, for which there are already 3 ....maybe I should start raising them here in the ggg-tracker or via reddit instead. Very disappointing handling by GGG.

And just to highlight how little the Mac community is considered afaik the loading screen issue also affected Mac based clients and yet GGG's note said to provide DX12 data to them - no mention of how to get performance data to them when it occurs on a Mac. I wonder if anyone from GGG reads this discord thread or are we just flapping in the wind ... 🤔

proud igloo
#

witch 🍃

lilac trail
#

😀

jade owl
#

any macbook air m2 users?

stable aurora
proud igloo
#

Any decade now.

#

I'm not 100% certain that my guess about the extension was right by the way, when hand-editing the value I couldn't get it to behave differently but that might be due to not having a susceptible machine to begin with.

lilac trail
#

It's up to GGG to determine if it's the extension or something else is the limiting factor. Not sure how hard it may be to track down but surely they could devote some time to it. It's disappointing that they can't even be bothered to acknowledge the report. Apparently there are more important things to respond to like a bug in a helmet that makes the head invisible. While that's funny, it hardly affects gameplay, unlike an artificial fps cap

lilac trail
lilac trail
stable aurora
#

I can't get more than 30FPS on my M1 Pro.

#

It's a crying shame.

#

To be fair, it's like 30-40fps with everything toned down to low. But that's just not even remotely playable.

proud igloo
#

As the machine has no real GPU, kind of hard to test presentation problems when it doesn't do much more than a fistful of frames a second ^_^

#

I put this whole thing aside as the effort I'd spend on doing something that I really don't know how to do properly is better spent on all the other projects.

lilac trail
# stable aurora I can't get more than 30FPS on my M1 Pro.

I get 55-60 fps on a M1 MAX Macbook Pro with 64GB RAM. It's pretty reasonable game play but I can get over 100fps on D3, which is also a 10 year old game and I guarantee they have not fiddled with graphics drivers in quite some time. That's makes me even madder at GGG. The tech has been there for a long long time.