#1┃mirage-league
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oh
so what can i do with the lower ones?
just planty them menually to get rid of them?
yep
ok than
tnx
also , after finishing the grand layout of the garden , i get 44 fps-ish , is that normal?
Is there a way to get rid of / change mana modifiers with harvest crafting?
i havent found any mana crafts yet, only life. when in doubt, check poedb
maybe its about caster mod?
its not caster 😦
mana and stats are not removable with seedcrafting
I feel like I don't get anything useful on t1 anymore (lvl80)
I copied one of the layouts but my t2 r3 places aren't growing yet, guess I'll need to collect a lot of t2 before I can get t3
When I had my own setup I was growing 1-2 mixes
On low level
Now on lvl 80 I just pump storages
Can't even disperse
Wondering if I do something horribly wrong
the setup you are using is probably scuffed
is there a list of the new quality enhancements somewhere
Path of exile main page, announcements, How the garden works
ty
wym you cant disperse
if the plants dont show that they are ready, its a visual bug
ew engineering orbs
isnt it a harvest craft?
If I remove a random attack modifier, would it possibly remove +3 minion gems and minion damage modifiers on my elder helm?
@velvet palm yeah eww for the extra magic monsters, 30 quality and ~10 stacked decks that drop extra from diviners

well yeah but infused ones do
Not that i know of
I highly doubt that
Anyone have any suggestions on things to buy just to roll with all my reforges? I've just been storing all the goo, but my tanks are getting full, so I want some items to try to get something useful out of that will sell. Would love your feedback
you asking that just tells me the point of the league is entirely wasted and pointless for me
not that that's a high bar to hurdle
oh, sorry, thought this was general/poe chat
You can get some elder 2 hand axes
Karui chopper or fleshripper
And you can craft some wands
isnt the go-to axe a vaal axe?
Vaalaxe is pretty medium
Karui chopper has the highest DPS and fleshripper is the fastest or so
You can also "easily" craft elusive+ tailwind boots
You can Roll some explosion chests
Slapping the Life reroll on jewelry is never wrong. A decent T1 Life and some resist Ring is Always nice to have or sell
how many horticraft station is enough>
I tried to search for a grove layout, I found so many, which one do most people use?
So do you have to click the disperser every time you load in to grow t2 seeds? my auto-disperse thing seems to just not work
so even if the auto disperse is on and the seed is glowing red and says it needs x amount of whatever, its still technically working?
It visually says it doesn't work, but it actually does
oh okay
It's a bug or whatever
dope thanks
They way it opperates isnt bugged, it could concey what its doing better though
I mean
If it says "you need x more" when you don't
It's either bugged, or malicious
no
Is there a place that tells you what tags and prefix/suffix has? To help with the harvest crafting?
It disperses when it needs it, and thats while it grows
it doesnt disperse before, because that way you would lose juice if you pick it up and rearange it
it could register it as, i have enough juice on an auto dispenser, but the seed is technically correct as it doesnt know wether or not it has enough juice right now (with auto dispersers)
except it does say "you need 0 more juice" when you're good to go
so... no
it's fucked
What happened to all the remove a mod seeds?
rare
I was getting like 1 a harvest at beginning of league. Havent gotten one in days.
you get a rare outcome once per 100 seeds roughly
So it's just unlimited chaos orb league.
if you're int 1, sure
just like literally everything else in poe, the vast majority of results are not exciting
the rarer T1 seeds are dope tho
reddit is a dumpster fire of idiots thinking theyre entitled to free empowered exalts and annuls from every single garden patch
can someone link me a good harvest layout? The old one i followed is gone :S
2 are pinned
ah, thanks, sorry
can someone link best layout sheet
so, um... I think I just found a problem. If you lay your infrastructure down correctly you can block monsters from pathing to you and attacking, but you can still hit them with impunity.
i mean, it's not a problem for ME, but...
Thats wierd, they usually can pass through Infrastructure, it doesnt have collision
storage tanks seem to have collision
@copper sable they are pinned.
What's the max difference in level between my seeds and my maps that will still allow the seeds to grow?
So you are saying, in can Box my fields in and Monsters cant Chase me 
Not sure, but I was able to get the monsters stuck on something
GGG say anything about if we will have to replant to get these "new plantable seeds"
The monsters aren't scary to begin with though.
Have you done Higher Tier seeds in scary Maps?
They can easily oneshot you
Especially primal Monsters are a Nightmare in stuff Like multiproj
95% of the time it's t1 seeds though.
If you dont plant your Higher Tier seeds, sure
did they ever say if they've fixed the T1 rates?
i've gone through hundred of seeds and haven't seen an annul/ aug
what do people use augment speed for since its worth so much selling as a service craft?
Tailwind boots
200 per Type, or total?
Because 200 total is perfectly normal, since several seeds dont even have an aug option
pretty sure since the patch people have complained about the rates and they said they would look into it
but alright
Have you been here last league and remember the master issues people were having?^^
question
would this not work for slamming tailwind on boots? maybe i'm overthinking it but since the tailwind mod doesn't have values/tiers i feel like it wouldn't work
I think it might just work.
it should work
hey guys, i have a weapon with 1prefix and 3 suffix, if i use "reforge a rare item, keeping all prefixes" on it, does it roll new prefixs to it or just roll the other 3 suffix mods?
Just the 3 suffix.
I need to custom build my claws... very sad
are you typically waiting until 8 t2 seeds before planting up at the top?
i've only seen one t4 seed so far so i'll just assume those are 2s
i don't know if it's better/more efficient to wait until you have 8
does rarity of map affect the amount of seeds?
That Setup is Bad, dont use it
Use the new one posted in pinned
The one that is only a link
Map Rarity doesnt affect seeds, Map Quantity does
this one?
Can you get the "Corrupted blood cannot be inflicted upon you" jewel implicit from the harvest option "Add an implicit to a crimson/cobalt/etc jewel"?
does anyone have a clue as to if QUANT affects number of seeds dropping
guys i have problem 3 of them dont want to grown up i got 5 t1 in the ground what to do ;/
Yes that one
@copper kernel https://iw.gy/rnbdEq is an improvement over the linked one in the pin to fix the 5 pylon links. Posted by the same guy.
@eager dawn @rigid stream what does a layout like this do with t2 seeds? is there a specific plan for the 3 plots in the top left vs the 9 in the bottom left corner?
You can use the top right for all seeds
You can replace all 4s with 2 3 or 4s
Due to the Sprinkler Setup and the outer T3s it fullfills all conditions for all seeds
i'll probably want to start with 2s and work my way up to 3s i assume
You can start with Just 2s
Even the Other seeds, the seeds that are never harvested, can be T1 as that is enough to Work as Support for T2 seeds
basically when you have 24 of the highest tier put them in there i guess
so that's odd, crafting costs replace with random symbols in the UI
does quant affect lifeforce gained
somebody msg me this ...
https://i.redd.it/njxdy8nhib651.png
that's the one I'm using lol
im assuming they have you just insta use all the good crafts somehow
you put them into the white square and then remove them
ah
you store them into a stash tab
and you can search for whatever craft you need from therer
that's why there's a seemingly random blue pylon near that square
oh ok
That Setup is Bad because the Higher Tier seeds only have 20 spots
So you are Missing Out extra lifeforce and extra quant
Meaning, you get less T3 and T4 seeds
And less Drops. (Yes they have Drops)
how many horitculture stations do people running that setup use?
like including the ones in their tabs
Infinite
You can use as many as you need
It entirely depends on how many crafts you have to Store
anyone know what the craft "remove X of "non" X and add X counts as? how do it respect double tag mods like defence+mana is both a defence mod and a "non" defence mod
hey im starting to do my garden all resources ready can somebody link me best setup
I just made a horticrafting station and it is linked to the collector but for some reason i cant store the craft ! Is this like a glitch or something? what do i do
@muted spear click the craft then a button gonna pop on the left side of it
yeaaa i have used it before and the button popped up before but this tine its gone
what does the "level 78" means in practical terms of crafting for me? what ilvl range of items can i craft
I think I read somewhere its +-10 ilvl of shown level
thank u
Good to know. Thanks
Its Just a waste^^
can you trade crafts like beasts or do i have to trust the other person if i want a craft?
Do disperses only disperse the amount of juice that plants in it's AoE need ?
Example. If I have one single T2 seed in the entire half of harvester that the disperser covers, the disperser will only drain the amount of relivant life force to feed that one seed, despite other t1 seeds also getting "watered" ( And perhaps even other t2 seeds that don't need that life force )
it only dispenses what plants need
you dont lose lifeforce on a fully grown seed either
I harvested my T2 seeds in a single collector yesterday, and was surprised that I got 6 T3....
comp nearly died tho. Everything just got very very blurry lol
Are there any crafts that specifically allow me to reforge the resistances on a Thread of Hope?
no
blurry's just dynamic resolution @kindred dragon , it's there to prevent you getting single-digit fps
it's not a sign of your pc dying
the idea being: better ok fps with shit resolution than decent resolution and a powerpoint slideshow
if you prefer the latter, or are confident your pc can handle it, you can disable dynamic reso
I totally agree. I dont think my laptop can handle it at all. I am glad it's on. Else I would've died...
i have dynamic resolution on at the moment
to be honest, i think i just want to
downgrade to a slightly lower resolution and disable dynamic
for most of the time, it's fine. Just that one scenario for me where lots of things popped out suddenly, and everything lagged. Luckily my build was quite tanky, so I managed to recover.
the loot-plosion caused more damage for me IMO.
I am running on a very old laptop as well on vulkan. Dont know if that mattered
when you augment craft a magic item does it become rare
pretty sure if it doesn't have an open prefix/suffix it won't work
probably
how do I store something in a crafting station?
there is not. ah I see. The station is not plugged in
that'll do it
how do i kill the root wall from oshabi? or get inside of it?
fckng love this game btw
harvest bricked 2 of my maps and rolled back the garden
and one map was a conqueror
yay
Is the idea here for the tier 3 seeds to be there on the outside forever just as support and you are only harvesting the tier 4 seeds
I just wanted to confirm
I got that setup going it looks nice 🙂
yeah the t3s wont grow
So what's the garden layout most people are using to fill the whole garden while still farming t2/3/4?
Given an influenced item, can random 'reforge rare' harvest crafts roll the influenced affixes?
yeah, it has the pool of influenced mods too
ok, just haven't seen it yet. Thanks
@vivid crag I use this one, https://i.redd.it/74sp0e9lda651.jpg
The original version were quite messy. This one tidied up a lot, so it should be easier to setup
Honestly, I think DollarAkshay's extended storage setup is the best one for most people, including myself.
why are you harvesting an entire patch of t4 seeds tho
So I have only one problem with current league is past league. I played delirium so much, that I exhausted to play new league. But the thing is - I wish I where playing this league instead of the last one. Because this harvest craft is just AMAZING!
I wish those game mechanics will go core so I could try them in other leagues.
Seed hype boys
there is no way harvest is making it core
It seem harvest lack reward
It would need to be cut down a bunch if it ever hoped to go core.
Harvest doesn't really lack reward imo.
Garden is crowded, higher tier seed need so many life force, seed count is small.. etc
id personally rather have harvest core than delirium...
The buffed seed amount has been pretty solid. Garden crowded, eh.
T1 seed amount is enough, but I agree t2 and above seed rates are quite low.
I plant tier 3, and T1 not give enough life force from mapping only, and drop rate for tier 2 too small
If they increase T2 drop, it might solve life force need for T3 up
with the drop buff t1 should give enough lifeforce in red maps? at least it feels like that for me
i have 6 t1 fields
maybe not enough storage?
huh. well i dont harvest my t2/t3 as soon as theyre ready, so i have like 10 tanks of each filled because im waiting with harvesting t2/t3 until the field is full
Also just using the garden as self created strongboxes is pretty decent.
Oh, maybe that im lacking, i harvest them when only plot half full
You get %increased lifeforce for how many seeds you harvest at once.
It's 1% per t1 seed, I think its 2% per t2 but don't quote me on that.
But filling T2 still take a long time tho.. only drop 1/2 full T1..
Is there any trick to make T2 drop higher
save up your t1 harvest for juiced maps
or do the opposite and zoom through a lot of maps to get a lot of t1 harvests very fast
Iiq increase chance seed drop?
I see no more than two drop per plot so far.. i thought its pre determined to max 2
I rarely see even 2 in maps 
but from harvest mobs for higher tier yes
what does it mean
when they say required this amount of lifeforce to grow
I can't grow my tier 2 seeds
You need link storage/collector to disperser to spray that lifeforce saved to your high tier seed
You need water them
With correct color lifeforce
If not red its fine
then just map on, visual bug
Or bugged, or no life force
If you have auto disperse on it shows red but it still works.
@copper kernel what if it went core but all seeds were lowered by a tier
so you'd get rewards faster
what you mean?
but it requires more
oh, yea if you have many t2 and you dont have enough force to disperse ALL of them you cant disperse any at all
I really wish they'd stuck with the name "sprinkler" instead of "disperser"
It doesn't fit the theme quite as well, but it makes much more sense
Can we make reddit thread petition to rename it
can someone explain me why this isn't harvesting when i have more than 1k lifeforce to use?
other seeds around are going normally
is the seed flashing red?
nope
oh, its ready to harvest? so you harvested the other ones but this one didnt pop?
tbh i didn't try yet because of the box that isn't ticked
that shouldnt matter when it says its ready to harvested? wouldnt be POE without confusing UI design
hmmm, let me check
oh well, it went fine lul. ty, i thought that it needed to be ticked even saying that it was ready to harvest
Is the "reroll prefix, suffix and implicit" harvest crafting capable of changing mod tiers or is it just a divine orb?
just a divine
are the jewel implicits worth aiming for?
from what I saw you can get up to 20% chance to avoid an ailment
are there any better seed farming strategies besides quarry? i want to get higher lvl seeds
i don't think you should count on any of them but they're nice to have
i've just been doing red maps
i haven't gotten to red maps yet but are you able to self sustain the maps?
Beyond that, you can also buy the seeds you want lol
i primarily want to farm them for currency, rn i'm setting up syndicate + farming seeds at quarry
Low itemlevel seeds won't sell, you want at least ilvl73 if you want to sell to anyone
k, then i'll swap to using maps for seed farming i guess
I saw many mirror gear in trade , all have same stat but not mirrored ,Have they dupe item ? Is that possible ?
I'd say no its just easier to make godly gear this league
I hope so , but you can search stygian vise with all 6 tier 1 and have so many of them on trade with only 90exa now
Oh yeah. 6x T1s are hella common now compared to previous
it was mirror service last leauge and now just only 90exa
The crafting from the league is nuts
Augment fire/cold/lightning on a belt guarantees resist anyway lol... Unless influenced of course
Getting targeted annuls and exalts kinda make 6xt1 a lot easier
And if you get a crap tier resist, there's a guaranteed way to fix it without using annulments
Life
Def
Fire
Cold
Lightning
And idk what youd slam as 6 tbh
Attack on belt also guarantees WED
can use "split an item into two" in beast carft for that stygian vise ?
anyway I hope it's not a bug 🙂
It's not a buf
Bug*
And soon with the fix for the slams being basically nonexistent, new ones will be pumped out even more
I can see this crafting getting nerfed to the ground if/when implemented as a permanent mechanic
I doubt itll go core.
At least as the league is rn
It would need the bestiary treatment
Of leaving for a while
can some1 tell me if its okay that upgrade scarab craft consumed 40 scarabs just to give me one?
Future note: set aside an upgrade tab for individual items like that cuz also div cards are bugged the same way
And nope, no refunds
well rip my 40 polished div scarabs then
Oof
The "1% crit per 4 quality" weapon enchant is local crit right?
not really a "mechanic" question but I need help with seed trading on the pathofexile dot com slash trade site, what do ppl expect you to pay when stacks of random size and ilvl are listed with the same prices ?
@frigid venture its increased. So not flat. But it is local
@hollow hull prices are got 1
For*
Hello, I have been live searching the past 5 days and havent seen a bow pop up that was synthesized with +1 Socketed Gems implicit. Do we have any confirmation such as someone having a bow that this is existing and possible?
I know of socketed support gems, but I thought there was one with straight flat +1 to all gems
Yeah i know. Flat would be broken lol
I was just wondering if it was local or global crit
I don't play with IIQ
Like... Map iiq
not a map
That's pretty lucky ig
it was Blood Aqueducts
Thats very lucky
yeah
Normally you dont get a Lot Outside of maps
map quantity affects seed drops
I usually get 1-2 t2 seeds per full plot in a 120+iiq map
In Maps of ~80% Quant you get 0.8-1.2 seeds per full field of T1
damn
A T13+ map
that's pretty bad
I gotta ask - I've seen fields with just T2 & T3 seeds; how the hell do people get these to grow? Just growing 4 T2s seeds in a T1 field is a challenge
t2 is easy
t3 and 4 theyre probably buying higher tier seeds
or just taking very long to set it up
No T3 seeds are super common
A full field of T2s Drops 4-8 T3 seeds
Same for T4 seeds
Only T2 are Not that common
Map tier only affects the ilevel and the number of seeds from the seed cache right? (of course you can't grow high level seeds in a low tier map)
But you can still harvest your already-grown lvl80+ seeds in a 8mod t1 map and expect good seed drops?
Yes
Keep in mind they drop divcards
Also, their strength depends on their lvl, so even If you Open them in a T1 Map, they are lvl 80+ Monsters
So they arent easier in a T1 Map than they are in a t16 map
What i do Not know is, If player Quant affects T2+ seed drops
Cool. I just happen to have a ton of 8mod t1 maps from vaaling a carto box. Good to know i can use them when i wanna harvest
why wouldn't player quant affect them?
Cause usually, League Drops are not affected by Player quant
oh
Because they come from Bonus chests or Special reward packages
well, today I learned something new
And i dont know If the seeds are considered a normal drop, or a Bonus packages that is affected by mapquant
Umm, I remember reading a comment on reddit that I should wait with harvesting my seeds until I have a map with delirium. Is this truly beneficial, and if yes, why?
it is
More monster more loot.
The harvets monsters count for delirium stacks and delirium raises monster drops
So you can easily fill the entire garden with heaps and heaps of loot
Also perma fog freeze so you can just chill.
There is so much loot that even with a decently strict filter the item tags spazz out and are at random positions
Delirium was a mistake^^
bad part is you dont know when youll actually hit a delirium
its not exactly common
I do not think delirum affects seed drops though
i'd like a delirium scarab or sextant mod or something
or some way to target farm cluster jewels
cluster jewels are a cool system that the game should expand on
You get 1-3 Clusters per map with delirium
do i have to connect my Horticrafting stations to the pylons?
Yep.
CAREFULL: When using the scarab to scarab from same tier craft using stacked scarabs from your tab, the craft will delete EVERY SINGLE SCARAB and only give you one back !
@vivid notch
Yeah... Just earlier, someone took a scarab from a stack of 60+ and lost all of them to that one harvest craft lol
I only lost like 6 4c scarabs
so its no big deal
but I can imagine someone losing about a 100 of them
and just rage quiting the league
I don't know where to report bugs
There doesn't seem to be a simple in game option for it
does remove/add harvest craft hit crafted mods?
How do you mean?
Say you have a belt that has life, elemental attacks, cold res
You want lightning and fire res rolls, but only have a "remove random lightning and add a new lightning"
You can craft a lousy lightning res on the belt. Using the remove/add will turn lightning res into a permanent mod (the tier is random)
Since the crafted lightning is gone, you can craft fire res.
ah, useless in my case
You now have a tri res belt
It's good to keep tho
not gonna risk an 8ex craft on 50/50
the scarab bug has been announced to be fixed in the incoming patch. falling for it after it has been acknowledged by GGG AND right before it's patched... :/
@vapid gazelle please don’t ping GGG employees
Hey guys I just want to make absolutely sure that using Scrabbler Grain's "reroll suffixes on a rare item" doesn't touch my prefixes. I know it shouldn't but I just think it's weird that the Spikeback grain specifically says "keeping all prefixes" and the other doesn't
/bug?
If i use the fracture a modifier craft on a wand, does it lose the spell damage implicit?
When fighting a T4 boss, is it better to do it in a map or via the Waypoint option from your hideout? I dont know what happens if you die in hideout version
does the iLvl of drops from garden-spawned monsters depend on the iLvl of the seed, or on the level of the map you fight htem in?
does the "Randomise" harvest mod change the numbers within the tier, or the tier itself (like if I have 80-89 life on a glove, does it just reroll that or the whole life itself?
ah ok, that's great (I actually didn't understand that was how divines worked either haha) - thanks!
that makes me feel like I can use those more, so that's awesome
sorry if this is a very beginner question, but is there a way with harvest crafting to modify the tier of a modifier?
Not really, you can get a remove mod and an augment mod
but the "remove and add" mod i think only adds different mods
augment is pretty rare
ok cool, I think that's what I was expecting but if there is one thing I've learned in this game, it's that as soon as I make assumptions about what I "think" I know it turns out later there is a way easier way of doing something haha
well its possible
but would require a lot of luck i guess
less luck than annulling and slamming the same mod but still
yes
that's like the basic "trick" of harvest crafting right - you put a craft on and then target remove it to fish for a t1 mod?
it locks a mod in place that cant be changed in any way
an existing mod
you can do fractured "hopping" though
If you have a T1 roll on a good base^^
and there's no way to target it or anything
it's just a lucky roll if it gets the right mod
can horticrafting stations store crafts from different color sources?
yeah
as long as they don't start doing some funky stuff
like overwriting crafts from the "wrong" color
What is currently broken btw? Can i still farm seeds but i shouldnt open them?
1st u said
ah thanks, my tier 2 blues missed the mark 😦
Guys I cant craft Collectors and Storages, plz help
are you trying to use condensed energy thats stored in a collector?
you need to do the little harvest quest at the start to do it, then soon as you get over 250 energy in one harvest you should unlock tanks
is there any reroll tier of mods with same mods in harvest craft?
No
hey guys
why are they not growing? they are in the radius of the wild disperser
Did you run a map?
From this Picture i dont See anything
And does it need wild or primal lifeforce
well I run a map, was done and then hopped in to my grove from my hideout
wild, as the screenshot tells
excuse me, i dodged every guide so far
but what does the map i run has to do with the seeds and my grove
The seeds get a growthtick when you click a seedcache
But only if the Level of the Map you clicked it in is of an appropriate level
Meaning, you can grow high lvl seeds from Low lvl maps
but I just planted those, and a second ago before I took I put lvl 82 seeds just right next to them which grow at this moment
Did you click the Cache after or before you planted that seed
If you visited the grove and planted it within the Map, it will grow on the next cache
sorry dude, what do you mean with cache?
Yea you need to click a new one and it will grow
Is there any benefits to harvest from inside a map instead of harvesting entering the garden from the hideout ?
A full harvest of T3 seeds poops Like 10 uniques and two Screens of stuff
I wish they d write those info
The problem is I pretty much got 3-4 T3 seeds in all those harversts i did
I also had really few T2 anyway
Yea usually a full 24 harvest of T2 seeds gives 4-8 T3s
And a T1 harvest is 0.8-1.2 T2s
how much map quantity % should I aim for ? 100 ?
Ty for help !
@rigid stream another quick question, is it only a question of map quantity or also map tier ? Is it the same if I harvest in a T1 map or T16 ?
(assuming the seeds are already there and planted)
Map Tier doesnt matter, because the Drops are dictated by the seed lvl. However, they are normal Monsters, so they do drop Divcards from the Map they are in
Their dropped Maps are depending on the seed lvl
So a lvl 65 Monster will at Most drop T1 maps, even If it is spawned in a T16 map
Also Higher Grade Maps usually have more Quant
Is any red map good enough ? Like I have plenty T11 atm
Yes, Red Maps have the highest Quant rolls
You want one with good divcards though
Like Underground sea for that sexy Alchemy card
Ah yes, because the monsters will have the same drop table as the map basically
got it, thank you m8
Np
do you have to dispense for every growth cycle?
@stable pivot turn auto dispense on and it will dispense every cycle for you, even if the ui is buggy and says it isn't getting it
The autodispenser Just works
gotcha but it does dispense every cycle, not just once per seed?
Does the item ilvl need to be above or before the seed ilvl?
My understanding is it will disperse some force to all needed seeds each cycle they grow
@rigid stream Another one... If I turn auto dispense on, but the seed needs something else other than the juice (for example is missing another adiacent seed), will the juice be wasted or it will not use it ?
Seeds wont waste Juice If they cant grow or are fully grown
Ah, so whats the point of beeing able to disable the dispenser ?
If you have a very large field that uses thousands of lifeforce per Growth cycle and you might only want to grow some of them
ah ok, to not use it in many places if you have more than one field
if you have too few for all the fields
I think a T4 seed uses Up to 280 lifeforce + 2x80 per Tick
Yea
And If you have 24 T4 seeds you need Like 6000 Energy per cycle
Which is a lot^^
You can generate Like... 250 per field per cycle.
With T1 only
With T2s its a Lot more
ok, ty again
the "randomise" craft works like a divine or can it even roll new tiers?
divine
ty
anyone have a link to a garden with like 3-4 spots for t1's area for t2s and t3\t4 area
think i saw one before but cant find it anywhere
can somebody tell me what non-Attack modifiers are on my sceptre: int/+% light damage/adds ## to light spell/% attack speed/ +1 to Light gems wand/crafted trigger. I want to use remove a random non-attack modifier from an item and add a new Attack modifier
still asking in the wrong channel....
@sour elm poedb.tw/us can tell you
hi there. not sure what this craft does "Fracture a random modifier on an item with at least 5 mods, locking it in place"
@sour elm added spell dmg is non attack
@sour elm poedb.tw/us can tell you
@vast gazelle no. it is NOT
still asking in the wrong channel....
@leaden storm just leave me alone dude
@celest barn https://pathofexile.gamepedia.com/Fractured_item
a fractured mod cannot be modified, basically
So what level seed is required to affect iLevel 100 items?
76
harvest doesnt obey metacrafts at a;; correct
it completely obeys metamods
What does the Tribute to the Goddess do for lab enchants?
does the remove/add harvest craft can add back the exact same affixe?
yes
ok ty
but when is 2 socket change coming? i thought the patch preview was real patch notes and i specced out of my cluster jewels so now i can't play that char without wasting regrets 😦
Probably in the next 24 hours
is there a way to remove mana modifiers with harvest crafting?
no
You can reroll all prefixes at once, but that might Not be what you want
right now i have about 400 seeds stocked up but most of the time i dont really have anything to use them on. should i keep some items to craft with or should i just condense my lifeforce
im guessing my goal right now should be to find t2 seeds so that i can create a bench for each color
i'd wonder if it counts as a caster modifier, but usually mana modifiers are just mana modifiers?
You might want to wait with Using the seeds Till later because T2 Droprate gets Doubled
does harvest respect metamods such as prefixes cannot be changed?
yes
nice
was that confirmed? i read the opposite a few days ago
it is confirmed
how do you make another heart of the grove spawn after the first one?
Iirc it was, Run a bunch of Maps and harvest some T4 seeds
i did another t4 seed but nothing
and oshabi isnst' in my garden since the boss fight
is it normal?
yea, no indicator, i think the next patch is gonna add an indicator for when the boss is available again
eventually the tree thing appears
an ilvl 85 item requires a lvl 75 seed right?
yes
thanks, wasn't sure if it was different past ivl 83
caps at 86
ah ok makes sense
so highest youll need is 76
awesome, thanks again
can you harvest craft on skin of the lord/loyal? 
If i ignore the hearth of the grove at 100/100 til fight gest fixed, will she stay or wil she just kinda go away on her own at some point?
I think it just stays until you click it
careful because it is fairly easy to click
I looked at a reddit post and finally set up my garden. had enough of everything and then some. I am wondering...how do I actually connect everything? obviously pylons connect to storage somehow, but do I basically want to connect 1 pylon to 3 storage/collector/dispersers?
I resized the image bc my monitor is too phat and the file would be huge.
cant see what ur doing, but most people do this
gave wires diferent colors so u can see wich pilons
basically, daisy chain them
im waiting for the details of the update before i copy that one
I assume it still applies? Do I need to connect those t1 regions to my storage somehow??
but i saved it bc i like that storage setup a lot
It seems like it is as minimal as possible
they're connected by the pylons outside of the storage unit
its good to know that the order of conection doesnt matter
I dont get how they can connect. In game I can only connect 1 Wild T1 to my pylons
So would you mind explaining how to use that model above and connect them? The model above doesnt really seem to hold
for the way that works
somethingl ike this
AH
like i said, the order is not relevant, aslong as they are connected
So its ok to have 1 storage tank basically hooked up to everything?
bc that one storage tank at the moment is holding basically all lifeforce
u can daisy chain the entire storage tank section and at literaly any point u can connect an outside pilon to any of the tanks
that line from the storage tank is just saying connect storage to the rest btw
you do have to make sure all the tanks are connected to each other
yeah, easy to see if u did because they wil light up with the color
aslong as they are conected
the t2 farm is very similair to my setup if u wanna see ingame
tho i have some extra pilons placed for my sanity
up to t4
tho above t2 u get conection requirements, make sure u place em next to the right other seeds
for t2's u can just fil with t1 seeds but for 3 and 4 u need to fil higher seeds
gotcha
ty
hopefully this will be rewarding
been doing this for like 45 min
and I assume connecting all the storage together is gonna be a major pain
i mean, even if u just re-roll maps with em u save a load of alcs and chaos. so yeah rewards
Ye
When doing this, is there a good way to know that one color is FULLY connected, from t1 juice farm to t2+ area to storage? Especially the storage since it's so goddamn girthy and a lot of shit going on
i click the lines one by one. also if u click on store lifeforce u can see the juice flowing over the line
Store life force after you condense, you mean?
yeah
good day exiles, a couple newb questions for you ...
seed levels are irrelivant to grow of other seeds right ? (i.e. i could use lvl1 tier 1 seeds to grow lvl100 tier 2 seeds as long as tghere are enough of them)
does a horticultural station have to be wired into the system to save crafts ? (and i assume if yes it has to be connected to the colour of the craft you wish to save?)
any help appreciated 🙂
Yes and yes.
I did notice that horticrafting stations were weird in that they required a pylon only connection to the collector.
ok thank you. i assume with just one hor station i can just disconnect and reconnect it to a new colour after the craft is discovered right ?
Yes.
last one, do crafts stay forever until a logout, they are used or the lifeforce is consolidated ?
In the collector or the crafting station?
Collector ones will go away if you use them obv, and condensing lifeforce means you would no longer have any juice to use any craft in the first place.
They stay till the instance stays open.
but if you do neither , do they last forever ?
assuming you dont logout
or reset the instance
Untill the instance expires
One message removed from a suspended account.
One message removed from a suspended account.
So 8-15 minutes
ok so like a portal. thank you for the help and info 🙂
If you update the garden through a growth cycle that will kill an existing instance.
One message removed from a suspended account.
yeah, hence why loot disappears right
You can sit in the garden for more then 8-15mins and it will stay.
And if you create a HO instance you might be able to constantly visit the instance to keep it open.
yeah was thinking of if i kept mapping but the answer is that will kill the collector crafts and lifeforce
but messing about between hideout oriath etc i get 8-15 mins and forever if i afk in garden 🙂
that about right ?
ok that is cool, its as close to a perfect answer as needed 🙂
i thought of one more sorry...
there is a craft that is something like 'reforge mods whilst protecting prefixes' or something like that.
that means all prefixes will not change at all but i could end up with 1 less suffix (if lucky) ?
Think of it as a chaos for just your suffix/prefix.
i have a wand with 1 prefix and 3 suffixes, and its a perfect prefix. i need to multi-mod it with a prefix and a suffix but obviously cant atm. that craft i mentioned could essentially 'remove a suffix without changing prefixes' right (but might take a couple of goes to get just 2 suffixes) ?
then i could multi-mod it and craft the prefix and suffix
then exalt slam it and hope for a good prefix
that would work right ?
remove random phys, add new phys craft. is that worth anything? got 2, lvl 81
@violet nymph If you get 2 suffix you still can't multi mod it right? Because the multi mod craft would take up the empty suffix.
Seeds have a crafting range of +/- 10 iLvls right?
So in theory I can use ilevel 73 seeds for my 83 item?
yes
Okay, cheers
can we still lucky divine uniques
i think it specifies mod types and rare items
trying to grow T3 seed, all 3 boxes are checked, and it says requires 11 growth cycles. its not showing any progress on it, and every other seed around it including the T2 seeds are all ready to harvest., any idea why my T3 seeds may not be growing?
higher ilvl?
oh that may actually be it
and so you might have to run higher maps?
https://imgur.com/a/kzQvwsr Why there isn't t2 seed here?
i do T2 in that setup just fine
Use the newest one here from the pinned messages
You can replace with lower tiers yea.
The one thats only a link
And that setup is a bit krangled.
It would be a fine setup if you were somehow drowning in t2s.
But that ain't happening.
After a bit of remodeling, I got this settled out. What do you think of this set-up so far? https://iw.gy/IvvJIw
With that assumption you wouldn't mind losing a bit of efficiency for more productivity, but it's a moot point with current rates.
honestly, it needs some work on what I just linked. But it's a good start, no? (now I need to know how to save what I planned and not enter the same old thing again and again)
You Always want the full 24, especially the further you get because the Monsters have Like a 500% Rarity and 200% Quant Mod on top of the Standard rare Monster mods
So a field can easily fill the entire Screen with loot
Tunbart, mind taking a look at my setup and say what you think of it?
link is a few posts back
You have to Put the Pylons and dispensers Outside of the Radius of the collectors
They are taking Up space that should be occupied by more seeds
ok, will fix that. but it's a start for a steamlined crafting process, no?
It probably Works but, you want to keep your T1 fields fairly Close to the Portal and group them per Type, so you spend less time running around when you plant them
i'll make a revision then after some time. right now i'm gonna test this out and see how it goes, I will keep that tip in mind. Basicly, I was thinking to switch to this layout to start getting the t2 and t3 underway. gonna spend the LF i get from this setup for more things to work with.
rn it's sill t1 seed territory, but that'll change
This is how it looks now, after moving the pylons and dispersers away. NOTE: the garden is still a W.I.P. (Work In Progress)
I might stay with this layout, but instead of planting t1 around the edge, it's t2 and above
This one is the new?
@copper kernel https://iw.gy/rnbdEq is an improvement over the linked one in the pin to fix the 5 pylon links. Posted by the same guy.
@eager dawn
Yes
Im having a super hard time understanding how exactly to connect everything. I have one storage tank hooked up to t2+ fields and t1 fields, but I dont know how to connect one storage tank to like 60 pylons and tanks
Im not really good at spatial things so this is a struggle
https://imgur.com/9k9naaR
using this layout
if anyone knows how to connect all the storage together let me know its really confusing me
Storage should be pylon to 3 storage, then 1 of those storage to the next pylon, repeat
You should be able to save a lot of space at the top
i have some extraneous stuff, but the 7x7s at the top right work and are pretty compact
So should I be starting from the one storage tank hooked up to ALL the life-force stuff? Rather than go the other way
all you need is one connection. Like you have a pylon connected to "vivid t1". connect that to one storage tank through the pathway like you have. Then connect that storage to a pylon with 3 more storage attached to it. Since each pylon can have 4 connections, you just make a big line out of it
So to make it clear
Pylons should never connect
and every connection should be Pylon-Storage-Pylon, with 4 storage connected to one pylon?
@hexed crown it was a fix for the one orginially in the pin, yeah. The original version had 5 things connected to the original pylon at the start of the block and he fixed it to only have 4.
This is my layout for max rewards. It's only slightly improved over some in the pins, but I think this is as compact as you can make it.
@hexed crown it was a fix for the one orginially in the pin, yeah. The original version had 5 things connected to the original pylon at the start of the block and he fixed it to only have 4.
@eager dawn But the one i had was totally different
Is this mod actually on Geofri's Devotion
@void wing sorry for late reply. i need to add a prefix (which i have already crafted onto the wand) and a suffix. therefore i need to remove 2 suffixes, then multi, then add my prefix and suffix
I cant even see what kind of Skill elemental warding is, nor whats its damage effrctiveness is
Seems to be Projectile Attack?
When using the "Set a new implicit to X jewel" - I always get the same implicit, it doesn't reroll it at all ? Is this a bug or intented you think?
Man the socket colour craft is so broken
It doesn't care about off color
First time i 6 off colour this easily
so i see map quant affects lifeforce gained from each seed, does tier do anything as well?
like would i get the same boost in lifeforce from a 120 quant T1 and a 120 quant T16?
so im trying to understand how this works, im trying to get y first horticrafting station, but i dont understand what i need to do to get to the 1800, i got a bunch of t1 and t2 seeds ready and i got this layout rdy https://docs.google.com/spreadsheets/d/1NnAHWdxPcK6olfrMEsVur8mhGGnGZj38ZhQE030FsAM/htmlview?usp=sharing&pru=AAABcvrkZvk*EenMw7-uzocAF8K73X7tkw#
what do? >.<
@livid yarrow to harvest t2 seeds, there needs to be a disperser near them
it has a range kind of like the collector
look at the planted seed to see which kind of stored lifeforce it needs
and hook the disperser up to a storage tank that has that type of lifeforce
t2 and higher also need to be adjacent (can be diagonal) to 4 seeds of at least the tier below
although if you already have that layout set up
all you really should have to do is plant your t2s in the top right
yeah but my t2 seeds are like 88ish raw lifeforce, its not gonna get near 1800
do i jsut need high lvl seeds?
So I just started this league. I have gotten a couple teir 2 seeds, should I plant them now or should I wait till I have 18 and plant a whole collectors worth?
higher level seeds grant more lifeforce
it's a bit annoying to craft a horticrafting station in low maps but once you hit yellows most setups growing a few T2s will grant enough
24 T2 seeds of lvl 67 in a 100% quant map grant enough lifefirce for 3 horticrafts
Anyone have the link to an optimized layout for the grove?
yeah but my t2 seeds are like 88ish raw lifeforce, its not gonna get near 1800
@livid yarrow the number on the seed is a lie
@tardy ridge what? ...
it's quite misleading too
just from doing random stuff
a full field of t1s gets me like 700-800 lifeforce
so you can imagine how much more a field of t2s is
even 88*24 is already over 2k
how many t2 seeds can u plant maximum on a regular 20 filed?
but i need the adjacent t1 seeds so they cant all be t2 right?
oh fuck me
lmao
well no shit i found it weird, ive misunderstood it
Anyone have the link to an optimized layout for the grove?
@silent cedar this is mine, it's not perfect or minmaxed but it feels like a good balance between lots of storage while not being excessively complex https://cdn.discordapp.com/attachments/666102421872967691/728374808777195560/unknown.png
how is the ilvl of a harvest craft determined? Is it an average of what you plant, highest, lowest, etc.?
the seed itself has an ilvl from where you got it
isent 20 seeds for a field max?
if you plant multiple seeds with different ilvls the crafts will have different ilvls
no 24
5x5 minus 1
i dont think ive seen a layout with more then 20 tho
since dispersers take the spots as well
oh you're talking about with dispersers
no you can just put more of them around the outside
i just left mine at 20 because i didn't really care
might change it in the future
is there a way to target farm certain seed types or is the seed cache just random on what it contains?
its random
ty
ngl
having to put THIS many storages and pylons
looks ridiculous
and needs a patch
like just give us a megastorage craft for 5000 lifeforce or something that stores 3000
it already feels kinda shit to run around the grove with dashes with all the stuff in the way and trying not to click the pylons
P = pylon, S = Storage?
yus
btw
❤️
:p: artially
has anyone dropped one of the buff seeds yet?
link craafts are t1
yeah that's a good question
im looking to craft a chest and not sure if I should just buy the 6L outright or get whatever and pray for 6L seed
probably rare spectre chest
the delve chest?
good luck lol
is it harder to do that on a delve chest or something?
I'm aware of that, I was planning on buying one, six linking then seed crafting
thank god for seeds
i guess it just depends on the price of the base with the +1
idk what base you prefer
there's not many options 6led on trade
i could swing any but would prefer str or int if possible I guess
yeah i've been keeping an eye on whats available
I dont have the money for a 6L anyways atm
hm, i cant autoplant anymore
Is there a guide for layout for t2+ seeds?
not the farm plot itself just how to arrange seeds
lmao
@sudden hound when you put a dispenser you will see the 'aoe' it sprays
that dispenser will need to be wired to a storage
and storage to any t1 farm
t2 usually doesnt take much dispensers
like 2 from 2 sides for full
tier 3 seeds are tricky
so I set up my dispensers in a way that they are all hopefully connected to the storage
otherwise F
yeah just by pylons
you can put a pylon
connect to storage and collectors
that's it
and well dispenser
what do the dispensers do tho for actual planting t2+ seeds tho? like can I tell if my t2+ will grow before I plant
t2+ seeds have to be "watered" by dispensers of the appropriate colors to grow
ye
yikes
for example purple would be dispensered by either blue or yellow
depending on craft
This is how I have it set up
I hope thats correct? cant tell if my dispensers are good
do the dispensers need to be collected to blue yellow purple or JUST their respective colors?
ye that's ok
i believe some seeds want crop of lower tier
outside of collectors
they can just grow out of range no probs
gotcha
i dont think you'd need purple dispenser in a purple collector
unless you want all tier 4 seeds
which is aight for later use
Yeah I want to grow tier 4 eventually and do boss
but I dont even know how to grow tier 2 lmao
I just need to look for a imgur link or something
just put some plants and see what it does
you can always return the seed by left click
it took me like 2 hours to figure out how to set up my plot lmao
or hortification tables
thou i believe you'll only start getting those after tier 2 harvest
otherwise not able
yeah probably
i have a ton of storage
@frosty aurora it says adjacent, can that mean diagonal?
trying to plan it in excel
2 blocks from it in all directions