#1┃mirage-league
1 messages · Page 255 of 1
i've copied an ez spreadsheet too and the random requirements are fucking me
if i put all the same types in a spot they require different juice to grow lul
what do you mean
i thought all wild plants required vivid juice, for example
but its not like that
they can require primal juice
and then if i fulfill the "nearby for the same type" requirement
they wont get the juice they need
some of them at least
right. they require both. i thought they all did but maybe not
oh yeah ur right i see
i did this one
tier 2 only need 1. tier 3 need 2
ah thats a compact setup for all types. sec i'll show the one i used
ok ty
from this https://docs.google.com/spreadsheets/u/1/d/1b1maezGBODta9rGgcd58bkcG6DwrCdoFfBjRTyUOqyo/htmlview?pru=AAABcvVljX4# the "Left L" version
hey guys ive been using the below guide and ive done everything except link up the top bits for the T2+ seeds, can any one explain a little bit how im meant to link the top bit up? are all the blues in each section meant to link then with other colours etc just not sure how they go
is that from reddit?
if so, there is supposed to be a linking guide in the comments
basically you link the collector to the pylon nearby of the same color, then the dispersers to the closest pilon that has slots open
not sure, a friend posted it but wasnt sure on it so i dont know where he found it, i can check reddit though and see if it was
oh ok
the end goal is having every disperser linked up to the appropriate juice color and the collectors wired into the storage tanks
i think so? i haven’t wired it up myself yet so i cant be 100% sure
fair enough, thank you any way ill give it a tyry 🙂
C P S P D is how the thing I'm using is set up
There isn't any actual difference to how they work though
What's the strategy to the farm aside from layout?
Like, a specific question is how does the auto seed work? I'd assume the game isn't using an algorithm to place everything in an ideal fashion
So when is it okay to push it then?
if you dont care about crafting outcome and just want lifeforce
It won’t use your low ilvl seeds from the stash when you hit auto, but if you throw them all into your inventory it will auto place them
Anyone got a good and simple layout for t2 t3 seeds?
I was gonna follow this one
Edit: looks like this has been posted already I will follow the comments
is there something we can do with excess collectors and pylons
i life force dumped everything into those things when i leveled
now i have like 200+ pylons
but need storage tanks and dispersers
Any tips for those who start out new with this mechanic? See the pictures I posted hours ago for my current set-up
what do you mean
are the shaper/elder influenced maps sold by zana containing a guardian? or do i get those somewhere else now
wow this layout tafa posted seems awesome and simple, I think I'm gonna do it
do it need seeds lvl 84 for a base item ilvl 84 ?
@fair vortex No, theres a range of +10 levels, so you only need lvl74 seed for ilvl84 items
Does anyone know if the harvest reroll with x mods consume catalyst q?
so you can basically grow ilvl 76 seeds and do everything except card given items with them
ty
@small wigeon that layout is great but consult Reddit here: https://www.reddit.com/r/pathofexile/comments/hcxkz1/my_final_garden_setup_googlesheets_link_in/
the OP reworked it to allow for T4 planting and to fix the fact that the yellow routing didn't actually work - you can't thread a pylon through that arch as shown in the picture
https://i.imgur.com/wTOUl8p.png also this is important for when you start making the storage blocks, this is how to connect up the 3x3 storage to pylons
you can also technically do this if you're a nerd
yeah that works too, I think.
cant see any pylons with more than 4 connections and all the storage is connected anyway
lol yes
also
stored essence can't be used to craft
only fresh essence. so your storage only has an effect on what higher T seeds you can grow, since it's used as fertilizer.
tbh I'm a bit concerned that you may not be properly considering the space requirements of actually growing the higher T seeds. Fertilizer won't be a problem, but distributors might be
I know, I was asking about how much storage is needed for proper fertilization of the higher tier stuff so that I have a little bit left over @tawdry flame
depends on how many seeds you grow, check out that seed he posted and multiply it by the growth cycles, if you do 3 of those seeds youll need a bit over 5500 yellow life force, the problem most of us are finding is unless you buy seeds you cant sustain growing that many t4 seeds at once anyway, these elaborate groves unless they patch seed drops just arent needed
and also you only need enough condensed lifeforce for a couple growth cycles at a time because you ideally will be gathering more lifeforce at the same time
So basically in reality max I need of each is like 3k for storage?
sounds about right i think
yeah you need more or less depending on how frequently you want to plant when doing big grows
youll find out most your t1 seeds are alchemy orbs or worse, so youll have plenty of life force to store as much as you want, i have a ton of storage just because im using the life force to craft a big grove, and harvesting the t1s in hope of t2 hatchlings. but once you hit t3/t4 seeds it really slows down. if you stockpile like i kinda am youll need to store more, if you dont stockpile you just have to sustain better
How do you guys choose which layout to go for? There's just so many I feel like I'm drowning.
anyone know what exactly this does?
enchants body armour by taking quality's place
I picked the simplest clearest one that allowed for some t4 growing and looked easy to set up
layouts dont matter as much as people thought they would just go with something simple
like what, specifically?
What body armour enchantments are there?
none that i ever heard of
Enchant Body Armour. Quality does not increase its Defences, grants +1 Maximum Life per 2% quality
Enchant Body Armour. Quality does not increase its Defences, grants +1 Maximum Mana per 2% quality
Enchant Body Armour. Quality does not increase its Defences, grants +1 Strength per 2% quality
Enchant Body Armour. Quality does not increase its Defences, grants +1 Dexterity per 2% quality
Enchant Body Armour. Quality does not increase its Defences, grants +1 Intelligence per 2% quality
Enchant Body Armour. Quality does not increase its Defences, grants 1% Fire Resistance per 2% quality
Enchant Body Armour. Quality does not increase its Defences, grants 1% Cold Resistance per 2% quality
Enchant Body Armour. Quality does not increase its Defences, grants 1% Lightning Resistance per 2% quality
i cant seem to access any of my stuff since theres no UI. is this a bug?
make sure you killed every monster, sometimes a straggler runs away before you kill it
ah or that yeah
can't interact with anything until every monster from the harvest is dead
if you recently harvested a blue square you may have had some runners
press Z if u dont wanna hold alt
https://imgur.com/d8xb59K what's up with this lone Blue Pylon under the T2 Purple farm in the middle?
p->D -> 3 Pylons to the blue storage?
Think it's supposed to connect left to the Blue Disperser?
im not even sure what youre talking about it looks like you ahve everything connected
the lower Blue storage area.
the right side of it leads up to two pylons to The purple seeds... but it the top Blue pylon doesn't connect to anything
yea i think its supposed to go to the disperser to the right but it not necessary i dont think
i assume you cant get that many t4 seeds without buying right?
if you stockpile them sure, but not in the time they would harvest, its like 15 maps per harvest so you sustain organically youd need over 70 t4 seeds per 15 maps
@valid ingot Enough for lower level seeds, the higher harvests can easily give you 3k-4k LF.
I would keep enough tanks so you can handle bursts of LF. Most of the time, it's not going to crazily full though.
are Tier 2 seed drop chance affected by the number of tier 1 seeds harvest? Full farm versus only 8?
i dont know if theres anyone farming data on that yet, im sure seed level plays a part though as that controls monster level and higher level generall equates to better drops
adjacent is like "next-to" sides, top, bottom, diagonals
you need 2 wild seeds next to the seed you hover over
https://i.imgur.com/DG9gxiZ.png
why is auto disperse not automatically dispersing
requires 12 more, is blinking red, disperser is there, set to auto
and if i click it, it works
but i want it to do it automatically
In order to craft the Horticulture Station thingy, I need 15 Tier 2 Seeds of the same color right?
@prime nymph leave it on auto, leave your instace go back to mapping or whatever it will disperse some next growth cycle
okay thank you @balmy hound
depends on level of t2 seeds, higher level t2 seeds give more life force
So the station thing stores crafts right? Any crafts? And the life-force to make them or how does that work
@tawdry flame You have to connect it to the collector with a pylon. After that, in the collector you can click on a craft and press store on the left.
It will take the required lifeforce and send it to the horticulture station.
ohh. so do you need one for each colour or can they connect to multiple collectors?
You can reconnect the pylons as you need. Picking up the station also keeps the crafts.
Having one of each color does save you from needing to reconnecting the pylons each time you want to save a craft from a different type of collector.
And having more means you can store more crafts.
Yes
Random one at least
I have farmed so many pods , its really crazy.
Tip, if you want the horticulture t hings, plant 16 T2 and 8 T1 seeds
You will have enough to build it and store 3 t2 crafts in it
ANy more you waste crafts and the excess juice comes at a shitty exchange, that is @ lvl 70-75 maybe could push 15-9 at higher levels
Why auto disperse not working? Dispersers next to seeds with required juice with auto enabled but I have to manual disperse otherwise it just wont go
have you progressed a turn?
It either is working
if you don't leave and find a cache, it wont autodispense
ANd you have not progressed or you have seeds planted to high a level
Does it just undergo auto disperse AS you do the next cache?
ie, while you are in map?
It dispearses when you pop a pod
ok
so that way you can alter it
you come in and its squirting away
If it spewed it out and you want to redirect it you couldnt
But if you say bought a seed that is i85 and you in a i74 map it wont grow as well
I dont actual difference where it stops though
so these plants that require yellow will in theory get auto dispersed and grow a cycle when i do the next cache
Yea see that symbol
Now you also may think you have enough juice and you dont
not sure if my approach to this league was correct. I decided to farm pods on story maps before leeling up
Still level 72 with 28 horticultures
😮
Act 9 Quarry, smoke mine + another movement skill can get 5+ pods a min
wow nice
is inspriation bugged with brands?
im not getting charges
even though it says it can support penance brand
Anyone have an optimal Harvest map?
Because I feel like this isn't going to be enough
Auto dispers is not working?
Check pins @valid ingot
I thought that layout was a pure meme.
Any tips on getting higher tier seeds to drop from harvest encounters
Or just pop your plots and hope for the best
What is the purpose of the bottom right blue pylon in the tier 2 wild group?
i dont understand why it would just go to a pylon and stop
Either to make it look Not Like poop, or to free Up a link
what do you mean by freeing up a link @rigid stream ?
sorry just trying to grasp this
A Pylon can only have 4 Connections
@prime nymph i mentioned that pylon earlier. i think it's a typo should be connected to dispenser up and to the right of it
i kinda thought that @real elm ty
These random maps that just crash your game the moment you enter them are really starting to annoy me
sorry if this has already been asked, but is there any solution at all for after a group of seeds gets harvested, but the game crashes before I get a chance to loot or craft? I get back into the game, and everything is gone (seeds, loot, crafts, energy). Super harsh result.
Whats the average seeds frops in red tier maps?
anyone go tthe link to this excel sheets with the different garden setups? was posted somewhere yday
Do I have to use or condense before I do more maps? Do I lose what is currently available if I move on and leave it on the craft?
yes crafts are gone when you dont use them when theyre unlocked
I keep getting spammed with "this way, exile" every time I pass by Oshabi in the grove, does anyone know how to fix?
so weird
i cant edit or click any button on PoB
on my 2nd monitor
why is that lol
but its ok on my first one!?
@leaden storm I mean in terms on how to place a proper setup and/or what craft I can use the best for a caustic arrow build.
Just asking, but is it possible to like, move/remove "seed incubators" from your garden?
ctrl click, but only when they haven't been activated in your "current" visit
to reset, leave area and access through waypoint
Cool, thanks. May want to tinker around a bit with what I have for now, that I have some spacing for all of my seeds
I followed this https://i.redd.it/azs0s9vsv5651.png which works pretty well once you have enough tier 2 and 3 to fill the plots
i did that but i cant sort out the dispersers in the top ^%
so it fks me
like i dont know if i overlap the dispersers or w/e
you do have to overlap the dispensers a bit to get full coverage
its one big venn diagram
is it true that u can have a unlimited number of horticrafting stations?
Why wouldn't you? They are expensive tho
I currently only have tier 1 seeds to mess around with
Does anyone have hard evidence about whether map quant affects Tier ups or not?
my first t2 harvest xd
can anyone explain what the no. 3 and 2 stand for?
Can someone explain growth cycles to me?
every time you collect new seeds 1 cycle happens
Does anyone have any data on the weightng to get crafts from the seeds?
@violet nymph those are spots where you can plan to sow tier 2/3 seeds and funnel the energy from elsewhere into them
d4nk
the 3 and 2 mean that there are 3 and 2 landmines in the adjacent tiles respectively
right click to place a flag on them
what about the big squares that say "primal, wild, vivid" are they collectors, dispersers, storage? what are they
xD
big squares are collectors
those are collector spots for t1 seeds
alright thanks
my setup is dirty af compared to this one
i remember this being posted, or in a similar thread, if it might help someone with how to wire things together up there
can some1 explain me why some seeds dont grow in my garden? :D i planted them at same time
what the fuck is happening
They might be tier2 and you haven't met req @ruby roost
i have done like 6-7 cycles, nothing is changing
Bug?
probably, maybe some1 from ggg will take a look?
just replace all
they dont progress even if you dont harvest the ones that do grow?
ill see now
i mean, how things are piped together shouldnt matter i think...dunno what im thinking why it could be related
Are they Off a Higher lvl than the Zone you are running
You cant grow seeds Form Maps in quarry^^
whats the reason? :O
but i mean theres any information about it? i didnt know it honestly
Its an incentive to do real content
i did it cuz friend told me he farmed quarry for 2 hours
Yes you can do that, with the quarry lvl seeds
However they are Limited in what they can do
And the instance doesnt drop shit
so i cant plant seeds from quarry
oh, so if i want to plant everything, i need to do it teleporting to garden from ho?
Your Hideout is lvl 60, so no
It depends on the seed lvl. If they are too high for the area lvl they wont grow, there is a +2 lvl leeway
emm, it means i need to plant them from map? xD
No
You have to click a seedcache in a map
To grow them
Where you plant them is irrelevant
The only Thing that Matters is the seed lvl and the lvl of the Cache you click
ok, so i cant plant 66+ in area lv 63 garden, so what im supposed to do now, to grow these 66, cuz i dropped them all from quarry
and at same time i cant plant them in this area
Quarry doesnt drop 66s
Quarry Drops 65s
And can grow 65s
You can do Higher lvl Content to grow the 66s
ok, so now, if i want to grow 67 ilv seeds from t2 maps, then i cant run like 69 ilv maps, right?
i mean 70 ilv*
i think he's saying if you're spamming quarry they might not be growing if they happened to be higher level seeds you got elsewhere?
Yes
you can check reddit for a more casual setup than the one on pinned
any1 got a practical use for the div exchange craft? im abit lost on what to use it for, expect for hoping for some high tier card? 🤔
Interesting, it seems once you outlevel a zone by a specific number it can no longer spawn seed caches
just ran through some random act 1-5 zones and didn't spawn seeds
does anyone know the specific mechanic here?
I assume it's to prevent quarry abuse
after 8 lvls? it stops spawnin
why are these seeds saying they're not getting any more lifeforce? they're connected to tanks that still have hundreds of lifeforce left
@rigid stream quarry (level 63) is still spawning them, and I outlevel that by 20 levels
yes thats cause you are never treated as higher than lvl 68
@glass current just a visual thing, if autodisperse its on its working
alright thanks
I think quarry farming is going to be pretty insane for high end crafting, just for crazy rate you can pump out things like target annuls
but it can proc removes
You're still restricted by the 10? Ilevel limit.
So if you're fine with crafting ilvl 73 then sure.
For many cases it will still be worth doing it I think.
so if an item has a high ilvl physical modifier, I can't use "remove a physical modifier"
I'm talking specifically about the remove x outcome
The craft is unusable outside the ilvl range, doesn't matter what it is.
you can only use them up to ilvl 73
I see
so the bench just outright rejects any item with a higher ilvl than +10 of the monster level?
it doesnt reject the item, the craft just says nope
there's gotta be a lot of cases where you can make really crazy +2 skill amulets with using low level bases to limit mod pool
that kind of stuff
Can just use it for juice too
im not sure this is supposed to be a thing
Switch t2 with t3
i dont think that is in any shape or form neccesary right now^^ you wont have enough T2+ seeds to fill that out
especially the T4 is basically wasted space
^
Even with heavy grinding you can maybe get a full field of T2s in a couple hours and thats with very wastefull craft usage
you can expect roughly 1 T2 seed per full field of T1
These setups are just places where u can put seeds, you dont have to have the exact seeds in those spots, you have to swap them
maybe 1.2
surely they developed the map for a 100% perfect space right?
We just haven't figured it out yet
no they didnt^^
to progress growth cycle do you just click the seed thing? or actually go into the grove?
just click
k
Do you need exact seed lvl to get better crafts?
meaning can I get 6 link craft on low lvl seed?
just click what? how do I trigger a growth phase?
Is there anything good to do with stored lifeforce really early on? Just don't have a need for the crafts
You probably need at least a lv 50 seed for 6l
Click a seed cache in any zone to advance the timer
Just store life force once you're done crafting
Is there a way to use the life force once its been stored in the tanks, to make more pylons/tanks/despersers?
Not after you condense it.
i just found a bug with a tier 3 craft
it said:
Sacrifice a Weapon or Armour to create a Ring with similar modifiers
but when i did it i got an amulet
Known bug iirc.
does wintertide lose stages when it is removed?
anyone know how the change a stack of essences into a different of the same tier works? do i use it on corruption or essence of horror or what
i've only had regular essences to use it on, and it worked for those
Can you use storage life force to craft? I cant make a horticulturist even with 1800 in storage
Also what does it even do
no to #1
horti bench stores crafts for later
which are otherwise lost
when leaving the grove and reentering again
Anyone can tell me which T1 seed should I go for to remove global crit multi from an item ?
to craft the horti bench you need to get 1800 life force in one harvest, done using t2 or t3 seeds
Oh so I need 18000 all at once I see
Thank you!! Was going crazy with pylons lol
Anyone can tell me which T1 seed should I go for to remove global crit multi from an item ?
@pale lichen Or at least what type of mod Global Crit Multi is
@sudden laurel when a wintertide brand is removed it applies a short dot in the area vbased on the removed brand’s stages
and each brand is entirely separate
no, you have to connect one pylon to three storage
There is a crit seed, its primal T2
So quick question, with the crafts in Harvest does the item level of the seed lock the enchantment level? So if I use a ilvl 86 base, and a ilvl 76 seed, would you be able to roll a ilvl 85 mod
@lusty egret did you figure it out?
you connect the leftmost storages to the single pylon on the left
and then the all three to the right side pylon
then rightmost pylon carries forward
Hey, just a quick question - perhaps someone already knows this.
Does the zone level, in which I loot seeds, have to be higher than the planted seed's for growth cycles to count towards growing the seed?
I have some seeds planted that spawn lvl 68 monsters and currently running blood aqueduct, picking seeds there doesn't seem to grow most of my seeds in the garden.
I'm wondering if it's the level difference case or is something else going on here.
Is there a list of all possible harvest crafts somewhere?
Like, ALL of them individually, not just "X seed gives 3-6 links"
if a craft says "level 67" it means that it cannot be used on items that are higher than 67?
so 77?
ah k
anyone wants to use my "removes a random defence mod" max lvl 77? idk if its rare
or "turn harbinger unique into beachhead", as i got no harbinger unique.
To get the good results you need 76 seeds, so... T8?
oh
you mean the mod level if the craft is adding a mod?
but for removing a mod it shouldnt matter? or am i missing something?
Same Limits as adding a mod
so it cant remove a mod when its... too high level? that sounds like it wont be a problem, i mean usually you want to remove bad tier mods anyways right?
But 76 seeds, so craft lvl 86, can roll all mods
Nah its Not mod lvl but itemlvl. But what i mean is, some mods need Ilvl 86
ah, i see
so i assume remove defence mod up to 77 is not rare? and turn unique into beachhead? the beachhead one is expensive af so i thought its rare
The beachhead one is rare
Remove a defence Mod is hmm somewhat uncommon? You dont See it every Set of 24, but every third Set maybe?
ah, i see
well rip beachhead craft then... i dont even know any harbinger uniques lmao
Uh you should be able to buy them for medium ammout of currency
But thats why you should Always aim to get a horticraft early
yea i can decide between getting this horticraft and the beachhead
the cheapest harbinger unique is 8c and the cheapest beachhead is 15c... well, just hoping for luck i guess
ok thanks for the help... except now I have a different problem
got the 30c one
my harvest league is frozen or something? I cant highlight anything
I cant plant, harvest
or even remove
ok its fixed
holy fuck, the perandus craft seems to be good, turned a shitty 2 alch unique into 1250 coins
oh
the second harbinger unique turned into the 1.2ex beachhead
well. thats cool i guess.
@leaden storm cyzin can you try explain something my tired head cant understand properly 
i can try i guess
giving away fire -> cold res (max 77) fast before i discard.
what're the requirements for a seed to grow?
i see the harvest monster level but i dont see anything telling me what map level i need to run minimum to make them grow
it says how many cycles it needs
yah but it doesnt move on too low map levels
someone has the link for optimal garden placement plz?
there are quite a few now actualy
i like this one
maybe not the absolute best optimized, but easy to udnerstand
@mortal yarrow i don't actually know for sure but i think it's probably within 10 levels, just speculation though i have no facts on that
i was thinking 10 levels also hmm
man i wish they make it so that you can auto plant t2 and t3 seeds too... i want a field just for t3 that i can click once, slap my 24 seeds in and go... and not clicky clicky...
ty
wqhats the requirment to get t2 seeds anyway? sometimes when i open 3 full gardens of t1 seeds i get not a single t2 seed
Got a question about a collecter being harvested. Once I click harvest, kill the spawns and it goes into crafting mode. Will it remain in that mode forever, across instances, or will it dissapear and the life force will be gone as well.
its gonna dissapear
It will stay that way only for that instance, also any growth cycles will kill it.
The seed rarity is so scuffed it's starting to get on my nerves.
90% of my purple seeds are either physical or caster.
It's not like the element seeds are going to be handing out free targeted anuls/exalts anyways.
The layered RNG I was expecting tbh.
But they really balanced it.
i dont understand t2 seeds, sometimes i get 8-12, sometimes i get 0
Thats called rng
why aren't these growing at all?
Average its 1-1.5 per field
I would want them to just buff and scale seed tiers/seed amount with map quality and map tier
Then at least selling/accumulating seeds will worth it
change
What's the most optimal set-up for Harvest Starters when placing their Primal "incubator"?
cuz that's what I just unlocked
for those who ask, this is the setup for starting. it will NOT remain like this the further I go.
at least, what I use atm
it's different for all
I mean, thats fine? Eventually you want to add some storage areas and 3-4 of each collector to plant T1 seeds
And Pylons. Hundreds and hundreds of Pylons
Trying to craft a low lvl chaos wand, do chaos seeds drop more in act 3? Act 1 is mostly purple seeds, that I at least know.
So how long is a growth cycle exactly?
and maybe even some hortcraft devices, at least, if I want to store the ones who I can use the most efficiently. Like chaos damage
Hortis are fairly expensive
1800 is easy to come by later on
can you get the 6 socket craft from Vivid Leech Seeds at any seed level?
You probably need lvl 50
Also item level must be within 10 levels of your seed
I like how esh breaches are basically a game of "lmao where'd my zombies go"
but i guess the weighting is much lower than higher level seeds?
How high does the lifeforce on T1 seeds Go at ilvl 86?
atleast i found a way to abuse the harvest mechanic, time to make some dough XD
lots of ways to abuse it
odd
i thought you have to grow and harvest T2 seeds by using different coloured collectors (Wild Collector for Vivid or Primal seeds, etc.) but i have Primal T2 seeds in my Wild collector but it won't harvest even with 8 seeds ready. Am i getting this wrong? Do you harvest with same Wild Collector -> Wild seeds? You just need to irrigate with different coloured lifeforce?
right so
you always put the seeds in the same colored collector
higher tiers just need to be watered with different color juice
I am just trying to build my garden following this guide: https://imgur.com/a/kzQvwsr
And I am wondering: Don't higher tier seeds always require 4 adjacent lower tier seeds to grow? According to that the T4 seeds in the image have no chance to grow.
Did anyone test that if the plant is fully grown if it takes the lifeforce every turn until I harvest it?
im p sure it doesnt keep leeching if its grown
oki
Is there a mod list somewhere regarding what counts as attack/physical/caster, etc?
poe.db has this
Where? Someone else said that too, but I can't find it
Ohhh it's just on the mods page, I didn't realize those were the tags. Thank you
i'm getting really confused on how much t2 seeds drain from my tanks. am i supposed to have auto-disperse on permanently?
I just manually disperse so that I know exactly where my juice is going
i also seem to have this issue. those seeds need primal juice yet nothing is happening..
The amount drained is listed on the seed before any lifeforce is given to it that cycle
If you hover over the greyed out manual disperse, it will tell you how much lifeforce you're missing
yes, it's missing xx primal juice.
a dispenser will not dispense any unless it has enough to cover every seed in its square that needs that type of lifeforce
Check the connections - is it definitely connected?
i'll recheck again but it's like this on almost all my seeds then and again
i come in to check, eveything flashes red, yet they grow
and sometimes they don't
what does it say if you hover over the red seed?
its sometimes just a visual thing
then its fine
might just be visual then, yeah
ignore the desync
then something is not right, unless auto fertilise is turned off
what level maps?
t14-t16
hmm
seed level isn't the issue then
the fact that it says it's missing xx primal juice
no i mean everything seems to be 100% right, connection is check as well
i mean i'm watching it jizz juice right now 😂
Really? D= I have like barely any to do, feel like I don't get enough seeds to have a lot of t2+
lol
then again I'm not in high tier maps
Is there anywhere I can buy bulk seeds?
me neither, unfortunately you don't get more seeds in higher maps
people dont have enough to bulk sell^^
They didn't add seeds to bulk item exchange yet, unfortunately
@raw magnet that's what I've heard
I just got 12 seeds from 1 map and freaked out cause I got so many
lol
but i mean this single one has 8 distributors, x3 for each color. and the T3+ seed ones have 12 per color, so 36 + 24 = 60 i have to click manually
should be like 15+ seeds from each map to actually feel like I'm having fun with the mechanic
yeah, there's been a lot of good suggestions on reddit (add league mobs to the maps to drop seeds etc), but i'm honestly shocked they released it in this state
put the same color seeds under the same dispenser
shouldn't need that many dispensers unless it's for a t4 seed spot
well the dispensers cover the entire area with both juices this way
Yeah, but then you have to click so many manually 😄 haha
it would make sense if auto distribute was working for you
I don't know why it's not honestly
I hope it gets fixed
what's a "growth cycle" anyway?
i remember i ran like 5 maps without checking in on the thing and went back in, nothing had changed at all
i think you need to click the seed in map! if you ignore it , it will not activate the cycle maybe
hmm, cause i clicked the actual thing to get the seeds from the map, but never entered the portal
everything is so weird
yeah! maybe you also need to enter portal!
gonna try the free harvest exalt slam!
growth cycle = 1 click of the seed thing
and maybe need to enter portal
Not sure there
better start entering i guess
yeah
Finally got the chaos wands. Now uuh..jewels I guess.
Looks like spamming life/attack seeds can get you good melee jewels?
Pre: Inc max life, Inc global phys, Suffix: Inc melee dmg, Inc global crit mult.
Looks like two ideal sets, one RT and one crit.
What to do after failing bugged last boss fight? Dont have seed in the middle nor Oshabi. Doing red maps do nothing. Should I rise T4 again?
im looking at this picture
and I did it in my sacred grove
I don't know how im gonna connect the last pylon on bottom with collector
anyone got this stuff setup who can send me a pic or smthng?
what kind of abonimation is that
its gonna look horrible
everything is littered with storage tanks and your cables are doing some janky overlap
hey guys, i was following this garden setup https://tr.reddit.com/r/pathofexile/comments/hd9fut/extreme_garden_setup_max_rewards_googlesheets_and/ apperently he updated and added t4 for links but i see no way i can grow t3 farms now, anyone can help?
idk I hate the layout of this thing in general
At what point do people realise that this isnt neccesary and that its even detrimental on how you play cause everything is littered with clicky things?
hi
Anyone know what happens if you die to your plants? You lose them/
Afaik u can still fight if u die
cool, thanks
if i have unused crafting options on a collector do i lose them if i leave the grove
want to go buy an astral plate for one of them
I have use recall to go to town successfully. Not sure how far you can go though
does the quantity from the map affect the amount of tier 2 seeds you get from a harvest?
Is there a way to trade seeds in bulk? Doing it through the trade site 1 by 1 is annoying af
I think found a bug. (just reported)
bleed mod is not counted as an attack mod afaik
nvm, actually do count, so might be a bug yes
nvm again im getting tired
you cant remove mods that would put it under a minimum limit for a rare item
are you sure? it's perfectly possible to create a zero-mod rare by other methods
so you need to slam another affix on there and then you are able to remove that attack mod
yes with annul
but it works diffrently then a craft
annul straight up deletes the mod no matter what, crafting or in this case you"uncraft" the mod
then the error message is still wrong though
Can anyone help me with my grove? Followed a post on reddit, but some disperser's are still saying they need condensed lifeforce even though i have plenty in storage tanks..
probably an oversight ye
@lethal glacier do they have the right color?
Yes - I followed the routing twice, still same issue :X
and the lines aren't broken from the storage tanks?
Correct
Yes, https://www.reddit.com/r/pathofexile/comments/he1a68/simpleclean_garden_setup/?sort=new is the guide i used
the not simple guide - i followed his instructions on routing, after the first one not working i completely removed all and did it over again
yeah that's basically the same as mine, so it should function fine
Hello guys, could anybody explain how to store crafts in the horticrafting station?
but yeah, if those three requirements are all met, then idk why it's saying that bud, might be a bug. You want me to come look at it? @lethal glacier
either that or I can stream it for you
I can just hop in
Salient_Harvest
Aigh
anyone encountered a bug where u cant interact with anything in your farm?
none of the ui even shows up
thx
Does this count as a physical modifier. If I use the remove a phys modifier harvest craft will it remove this?
accordingly to poedb its not an attack mod
What are the rules for ilvl and seed level? How close do they have to be to each other in order to use seed crafts on an item?
seed lvl +10
So if the ilvl of the item is 75 and you have a seed level of 65 it should work?
y
awesome ty!
Does this maintain the same tier of roll or can it be any?
People making up plans to have 20 farms going at once and I can't dig up enough seeds to keep 3 full
are T2 seeds' ilvl based on the T1 seed they come from, or the level of the zone?
Not sure, I'm guessing they a random with some rarer than others, but could be dependent?
whats the best T3 seed so far?
what counts as an attack modifier for harvest?
craftofexile removed their harvest filter
https://poedb.tw/us/mod.php
select your base item and you'll see all the affixes with their tags
流亡編年史提供全面的物品,傳奇,寶石資料,最新的遊戲消息,最全面的基礎知識。
sweet
does harvest have add an X type mod or only remove an X type mod? not counting the complete reroll option
it has "augment an item with x" but its pretty rare
So, the seeds have different levels, I'd assume we need different instance lv to grow them, am I correct?
what t2 seeds are worth buying?
@violet nymph Yes, you can't, for instance, plant yellow map seeds and run quarry to have them sprout. Not sure what the level gap is, but it definitely exists.
@sinful oxide nobody knows yet. Experiment around. Who knows, you may find something new.
in turns of drop rate of seeds, will T2 always drop a T3?
@tropic yarrow got it.
what do we know about drop rates so far for seeds
rng can be weighted
There is a rough distribution of seed drops for each type, and blue seem to drop less than purple/yellow
as far as i can see i have never gotten a T2 seed from a grove
seed pods drop only t1s afaik
Wild (Purple):
75 Wild Hellion (Physical)
59 Wild Ursaling (Caster)
45 Wild Thornwolf (Socket Color)
19 Wild Ape (Fire)
3 Wild Hatchling (Currency Conversion)
Vivid (Yellow):
80 Vivid Weta (Life)
61 Vivid Arachnid (Attack)
46 Vivid Leech (Socket Number)
14 Vivid Scorpion (Cold)
1 Vivid Thornweaver (Speed)
Primal (Blue):
88 Primal Dustspitter (Lightning)
73 Primal Rhoa (Defense)
29 Primal Maw (Chaos)
26 Primal Feasting (Socket Link)
5 Primal Cleaveling (Unique)
In the end do we know if each seed only drops the seeds that are a Tier above them?
Basically, the top 2 types of each color are most likely to drop. The third -> fifth seem to get progressively less likely to drop.
Yes, T1 can drop T2, T2 can drop T3.
T2 seed level is T1 seed level +2 so far for me
T2 seed drops are not restricted by the type of T1 seed it comes from (so you can get all T2 seed types from any of the T1 seeds I believe)
I would assume this also works for T3 seeds, etc.
i would say the T3 seed abberarach is worth going for due to it's reliable returns
But you can't "go for" a seed. It's random. Layers upon layers of RNG
You can't pick which colors of T1 seeds drop, so you can't target farm T2 seeds. And so forth.
unless your ssf you can go for what seeds you want
at the low drop rates i feel like they are made to be traded atm
You can't bulk trade for them right now though.
I mean, they are listed, sure, but you can't use the bulk trade option which means you're not really going to be able to gather seeds save through chat or the like
thats true at this point
the razorleg grain looks to be an amazing seed for gem flippers
From my odds, about... 1600-2000 seeds... They are evenly distributed between Wild Vivid and Primal
And something thats a Bit hard to confirm is, it seems Like T2 Drops are affected by Map Quantity, but thats a Bit hard to tell. Its around 0.9-1.3 T2 Drops per 24 T1 seeds
i like how they removed the "downsides" of zana missions
not sure if it was in patch notes anywhere
but there's no more "don't die in zana's map" or "defeat monsters to increase the timer"
after 20 or so runs of Aqueduct, Oshabi stopped appearing
I guess this is intentional?
yeah you can use Harvest crafts on maps,
@frigid iris she stops appearing when you get high enough level afaik
that being said that doesn't apply to maps
I see
Does she appear in every map or it is like a 10% chance as per other league mechanics?
every map
league mechanics during their league always appear every map
it's afterward that they occur occasionally
Correct me if I'm wrong, but does each Seed Cache you use count as one growth cycle? cuz that was the gist I got from it
yes
but if you're using them in areas too far under the level of your planted seeds they will not grow
oh
that's why those T2 seeds I posted here yesterday weren't growing at all
I had all the requirements and only the seeds around them were growing
Is "spell damage" a "cold modifier"? Or is spell damage just a caster mod
@velvet vector look up mods on poedb. The mod pools of specific item slots are notated with what each mod is pooled under. Like onslaught on hit is a speed mod, so you could slam that if you had MS already
If they lack a notation, then it wont be affected by anything normally for the purpose of harvest
Soo, how high is the Droprate for T3 seeds roughly?
where can i find what each mod is considered for harvest crafting? i.e. is non chaos as extra chaos considered a caster modifier
Poedb
is the 99.5% space efficient gardening setup. All tiers. Connection guides in comment. setup really needed ?
no
does anyone have the new jewel implicits somewhere on poedb?
i couldn't find it anywhere but i might be dumb
isnt it just the corruptions
oooh
@hollow wharf any idea?
In the grove, the "Randomize the numeric value of a xxx modifier" can change the rank of the modifier or a P3 will always stay P3 ?
its a tagrted divine
that craft is basically a divine
so no
@shy dagger https://poedb.tw/us/Jewel
流亡編年史提供全面的物品,傳奇,寶石資料,最新的遊戲消息,最全面的基礎知識。
Cluster jewels also got significantly harder to roll.
most seeds can start dropping lvl 16
got this while I was harvesting my t1 Wild seeds
Grow cycle are not progressing when doing low level maps. Do we know the threshold ?
+4 i believe
can we make additional Dispersers?
You can only Store 5000 in the seed storage. However i dont think there are 5000 Slots in the Garden so
Do we know if harvest crafts follow meta craft mods? Couldnt find anything about it.
Not a Lot of poeple have tried, its early in the League and people dont have a Lot of ex to spare. Also there is very little need for Meta crafting with how powerful harvest is
underrated dialogue
Has anyone else noticed all the pylon connections bouncing when you tab back in? It's quite amusing.
Is there fast way of getting seeds to plant? i am at maps now
so which garden setup people are using ?
You can use the auto plant button on a collector, it prioritises seeds from your inventory and will then pull from your seed stash.
Figure out what you want in your garden, then copy layouts or modify existing ones.
oops sorry i meant to say is there a fast way of farming seeds? the Quarry doesn't cut it anymore lol
fastest way is to clear maps faster 😛
true im probably going to roll a new character because Earthshatter is far too slow
This is mine so far. Gonna have a main bus style thing going around to the higher tier farms.
I was initially planning to put my storage bank at the top, but having it right at the entrance is a nice instant visual indicator of how much juice I have.
Your Setup isnt good
You are wasting lifeforce on the T2s
And on the T3s as well
Its much more Important to be seed efficient than to be space efficient
In your honest opinion, Tunbart, what's the most efficient setup you will ever need when you reach end-game harvest?
Plant 4 of each for T1, make a single setup for Higher lvl seeds and Swap the collector around
cause right now my setup is wonkey, though i'm not end game yet
You absolutely dont need a Setup for T2 T3 T4 each
You need 20 fields of 24 average to make single T2 field of 24 seeds.
And because it Takes fairly Long and the best way is to Always have a full field of 24... You dont need These janky Setups because if you do it once every 100 Maps or so for T3... You can Fiddle a Bit to adjust it and it wont bother you
How to spawn the bosses?
sprout a t4 seed
Get T4 seeds
the level of an area does not matter for harvesting grown plants right?
Yes and no
Is it guaranteed from T4 seeds?
Map Quantity affects the Drops and the Monsters drop map divcards
The Monster lvl is dictated by seedlvl though
but for progressing it doesnt matter?
So Low lvl seeds still Spawn lowlvl Monsters with lowlvl Drops
because i just realized i can just plant a shitload of seeds, click a dozen of quarry seed caches, and then harvest them in a juiced map
You can do that, but already at T1 seeds you have 1/3 of the Juice and on T2 its even more of a gap
So map seeds are Worth much, much more
i mean planting map seeds and just abusing quarry to spam a lot of cycle to make them grow
for target farming harvest without having to map a lot
You can do that, But you are ilvl restricted
I should always plant the seeds I can, right?
Depends, do you have horticrafts?
The 6L seed is pretty good and you dont want to waste it
Considering I can't afford it yet, no
and a 6l seed is somewhere near endgame, i'm not there yet
Should appear Starting lvl 50?
But thats Limited to very Low lvl items so If you are lvling, you can Just do whatever
Is there a list somewhere of what modifiers count as 'Physical' "Caster' 'Attack' etc.?
^ this
If im trying to roll vulnerability on hit, does that count as an attack mod?
Sweet thanks
thanks
Can someone help with a socket colours on some str boots I need 2G2B but I got 3G1B if anyone has that harvest turn a non blue socket blue that would be ideal
at least one of my collectors (or all of them) did not advance after next seed cache activation
ohh, must be the level?
map level has to be at least that of the seed?
within a small margin, yes
Is there a list of every possible craft with harvest currently?
Hi, I have a level 72 Implicit modifier on Abyss Jewelels craft in the garden. Can anyone tell me what's the maximum ilvl of Abyss Jewel I can apply this to?
82 it should be
Is it +10 for all crafts?
Sorry, I should have done a search first. I found the answer, thank you for your help.
no
raid bosses are not very high upon my list of things i'd want in poe
What does the Crushed Mod do on Bear's Girdle and how is it aquired
for the harvest link seeds, do they also add the sockets required for the guaranteed links?
can i get a T4 seed from quarry farm?
i have 7 horticrafting stations and no t4 seed yet, i might quarry farm to get a t4 seed for boss if it comes down to it
Dunno, maybe. But you cant have that many T3 seeds If you only have 7 horticrafts
Is anyone else have issues with some seeds just not growing, for no apparent reason (Inc T1 seeds?)?
@steel sinew are you farming low level zones?
Yes, does that make a difference then?
Yeah if the seeds are too much higher in level they will not grow (I don't know what the spread is)
Ah wow thanks, I had no idea
why i cant see the icons above the crops?
i have T2 seeds with a red light and it says that i'm not giving it enough condensed lifeforce even though i have a lot stored and i have the cables conected. Why do the red cable and dispenser not work/glow?
https://media.discordapp.net/attachments/405874785038368818/725370334030594158/unknown.png?width=628&height=467
same thing with this blue cable, the top one is off and the bottom one is lit. even tho they are the same
one of the two, or i'm missing something or this league is very buggy
Just Run a map and See If it works
With Auto disperse on
Usually its Just a Display issue, i have grown quite a few T2 seeds already Just fine
i'm on a new map and it's the same
i'll just do 5 maps and see if the seeds are ready
but the cables are still off
What's the lifeforce modifier for doing a full 24 seed harvest?
2-300 for t1
I meant the % more you get.
says on the seed how much it gives
50% more roughly
Is there a minimum T3 seed level to get T4 seeds?
fuck. what is the highest tier that harvest crafts can go?
i just realized that ilvl100 items are giga trash for harvest. shit.
What is level range btw items and crafts
Ok cool so its 10 levels then
i can't see any seeds and can't control anything in sacred grove!!!!
rezone
logout didn't fix it
go to a zone, click the cache, its fixed
Or you just ctrl click the waypoint icon.
doesnt work for ho grove
It does though.
what happens is, Grove instance in ho is still open, you go to an area, click the cache, the grove state changes but ho instance didnt close, thus it locks up to prevent abuse. if you nudge it a little it resyncs and works
You just ctrl click the grove icon on the right side from any waypoint and it'll create a new instance...
what is the highest crafting level?
Can T4 seeds drop from lvl 67 T3 seeds?
do all t1 seeds have the same number of growth cycles?
efficiency wise, can/should I wait till i have 24 seeds to plant an entire crop so they can grow together? i really hate having a few of them ready and others not ready
Its more efficient to Open 24 at once yes
And No, different types have slightly different Growth cycles
i mean lets say tier 1 wild
There are 5 wild T1
I think T1 vary from 4-5 depending on lvl but T2 and above are all the same
cool, ty
there's something that i need to do to see the icons above the seeds?
i feel like i must be missing something with this mechanic
i have this tier 4 seed that requires, in total, 480 energy / cycle and 15 cycles to grow
so 8400 condensed energy, each map gives me like 200ish energy in t1 seeds
i'm really supposed to do nothing but burn plants for the next 40 maps to grow this thing?
and not grow any other t2/t3s?
@drifting sonnet t2 and t3 seeds give significantly larger stores of energy
but they consume more to grow
or you mean they end up net positive?
if you don't use any of the crafts, haha
yeah, this is running t16s
it's a bit disappointing that the best way to actually use the t4s is to not use anything else 😦
I mean t4s are kinda broke
well, it felt like t2/t3s were taking forever but i never actually ran the math
until i tried to grow a t4
Is there a reasonably simple garden layout that I can copy?
The pinned 99.5% layout looks cool. But that may be slightly more time than I want to spend
i would recommend the one that's one step down from the 99.5%
im using this one
was very quick to set up
i like this one
non gimped t2 and t3 farms will full rewards
on juice
no t4 tho prob can fit somewhere anyway
but gimped 
imagine getting t4 seeds
Not enough T1 spots imo
just enough
Untill you have sufficient horticrafts you need to keep Seeds and craft in Bulk, which needs more space^^
So, I have another question. Do we need to do different maps to grow the higher level seeds(lv68+)? Like, 2 Waterways only counted as 1 growth cycle... so I'd assume we need to do a different map from the same tier.
I see.
ok, time to remake my garden. This is the one i like the most: https://docs.google.com/spreadsheets/d/1NnAHWdxPcK6olfrMEsVur8mhGGnGZj38ZhQE030FsAM/htmlview?usp=sharing&pru=AAABcwLWBXA*6CEMXFeT8o5Y5WKUli8HIQ
any thoughts? it seems good
im failing to understand how the t2/t3 farms connect to the pylons from the row
that's basically what i have
what don't you understand?
connect the pylons from left to right
purple1 -> purple2 etc
on this line
why tf do people fck around with spreadsheets so much lmao
the benefit of not just slapping your shit down is so minimal, you will lose currency in the time you sink into playing factorio in the grove
so for the horicraft storage do I have to link directly to the harvester or just to the network?
how does general's cry work with cinderswallow recovery
i played this league for only 1 day and if you ask me it feels like essence league with stupid extra steps. does this change later on when i reach end game grinding?
no
oh okay .. wow
how does blood rage work with general's cry 😛
@leaden storm thank you! i just finished setting it up and it's an amazing layout, excited to try it out