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sacred wyvern
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But because it has a duration of 8 seconds and you can only use the keystones effect every 4 seconds, 10 stacks

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I'm guessing this is why they added the new impale duration nodes

tiny flint
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Would firestorm brands be good in ssf

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Im trying to figure out how to build it but these new brand changes are confusing

sacred wyvern
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My guess is arcanist brand is good with a lot of skills simply because it's good single target

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Dealing more damage to branded enemies and having 2 brands on them

rocky nebula
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BV brands hmmmmmmmm

sacred wyvern
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Still don't know if it works with BV

rocky nebula
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Totems work with bv

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I think?

sacred wyvern
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We will see, would be nice to see balls of blades fly about

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Don't totems cast BV on your location

rocky nebula
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I might just back to playing bv

tiny flint
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Same lol

rocky nebula
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I really wanted to try poison bv assassin with cold iron points but never got to it

sacred wyvern
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It's pretty nice

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Obliterations for clear

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Cold iron point for single target

tiny flint
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Im trying to make sure my build is good in garden

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And not purely clear

sacred wyvern
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Brands doing the work means you have time to dodge

tiny flint
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My other safw choice is a smite zerker

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Ancestral call is crazy

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*cry

tender tusk
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it's 4 exerts right?

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on a low ish cd

lucid stone
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BV casts on you

tiny flint
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Yeah 4 exerts

tender tusk
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anc cry is actually 8

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wtf

tiny flint
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O
O

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Thats crazy

dusty umbra
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@rocky nebula cant

tender tusk
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8 exerts, 8s cd

tiny flint
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Its also max of +6 target

tender tusk
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would be ideal for zerker

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50% more damage for 8 attacks

tiny flint
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Wouldn't worm molten strike be insane single target

dusty umbra
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@rocky nebula eshroud phys brands look the best so far

lean lark
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If you exert bladestorm do the storms retain said exertion?

tender tusk
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they should

tiny flint
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They should

rocky nebula
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Don't exerted attacks only work with slams?

tiny flint
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No

rocky nebula
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Or is it any melee skill?

tender tusk
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Fist of war is slams only

tiny flint
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All melee unless specifically said

tender tusk
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exert is any melee afaik

lean lark
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It says on the gems. Some are strikes only, some slams only, some all attacks

tiny flint
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Which is slam only

lean lark
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Seismic

sacred wyvern
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All the exerts specify the application and effect

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One is for attacks the other strike skills and the other is for slams

jolly light
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is it just me or does penance brand seem insanely strong? 150% more dmg per energy times 20 energy seems bonkers

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or am i misreading something

tiny flint
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It lasts for 2.5s on attachment

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Need lots of cast speed to hit 20 energy

jolly light
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im guessing the energy count is seperate per brand which would limit the amount of stacks you could get. other wise its completely broken

tiny flint
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Yea

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Each brands energy is separate

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BUT

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If you recall or 1 expires

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They use the combined energy

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They don't stack to pulse out tho

jolly light
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yea the pulse is weak compared to the expiry explosion, which is huge

tiny flint
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Basically the stacking is only good on bosses

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To.clear with 1 brand

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You need cast speed

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And low recall duration

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Cd

jolly light
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does skill effect duration increase brand duration?

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attached brand duration

tiny flint
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Not sure

lean lark
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Warcry buff effect nodes should increase the damage provided to minions by rallying cry, correct?

crystal apex
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yes

jolly light
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skill effect duration does increase brand duration in case anyone was wondering

dusty umbra
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How does Disintegrator treat dual influ items?

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+1 charge or +2?

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wrong chat sorry

ebon kiln
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For penance brand you shoudnt forget that every energy is 1 spread further. So u want as at least some energy ticks to get enough spread

vast berry
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how did saviour function with endurance charge on stun support? or charges in general

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Do they generate their own charges after being summoned, do they inherit your charges on being summoned?

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I am asking for the purpose of using tidebreaker with general's cry

trim agate
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not sure why endurance charge on stun would make any sense for generals cry

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they disappear after their first attack.

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not sure if they inherit your endurance charges to take advantage of the 10% dmg per though.

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probably just better off with Marohi unless you're trying to stun.

steel folio
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is there a link to the compiled crafting options for harvest?

lean lark
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Second wind still going to work with warcries?

bronze cave
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no reason to believe otherwise

wild arch
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Is seismic cry's exert gonna boost ailment damage? marauderthinking

bronze cave
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yes @wild arch

wild arch
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Sweet

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Ice crash ignite it is then vanity

bronze cave
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i'm impale warcry groundslam, and deciding how to level is really hard

rocky nebula
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That somehow makes more sense than lightning earthquake

wild arch
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Ikr

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The difference is 20% damage effectiveness

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But 100% Phys to cold is huge

violet nymph
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anyone solved the garden game already?

rocky nebula
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Are you gonna do cold to fire then?

wild arch
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Don't need to waste slots on uniques

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Nah

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Equilibrium

rocky nebula
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Ignite?

wild arch
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Forgot about hrimburn slowpoke

rocky nebula
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Ehhhhhh

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I guess

wild arch
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Compared to lighting EQ, this uses up just gloves, while the other needs a weapon, skill gem and ring which is usually expensive early

unique dust
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would it be better later on to replace hrimburn with something else and go for cold to fire?

wild arch
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No you can't beat equilibrium

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Woah

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Debeon's dirge

rocky nebula
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I wonder if it's getting any changes though

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Didn't see it in patch notes at least

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I think?

wild arch
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Base damage buff

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They said it's roughly 15% more for all two handers, and even more for axes

rocky nebula
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Yeah but doesn't it only have cold damage?

wild arch
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Not only

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More like 4/5

unique dust
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eager to see what you come up with, I'm not too sold on equilibrium though...

rocky nebula
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They really need to change this whole 'more, increased, less, reduced' thing

wild arch
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It'll have a bit over 500 average base damage and 150% inc ele damage on top

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Not sure if many weapons can beat that

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Too tired to work it out right now but I think this set-up is already stronger than fireball ignite

rocky nebula
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How do you even make fireball feel smooth to play?

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Cast speed?

wild arch
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Pretty much

hasty perch
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axes look juicy tbh

wild arch
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Now the problem is, do I go trickster as usual or something else

hasty perch
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their nodes seems better too

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the node changes really feel like it's axe=moar damage maces = moar aoe swords= pick something else plz

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the nerfs on crit are kinda eh

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on swords

wild arch
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I like the sound of the new elemental damage implicit

hasty perch
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i'm not a big fan that swords got only nerfed tho

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on the tree

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even 2H

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swords

icy shore
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How does "The Impaler" keystone work. I don't see the negative to it unless you are fighting a boss

hasty perch
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that's the negative

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you're getting better damage for clearing packs you'd clear just fine without impaler

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and a huge nerf on bosses

wild arch
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Well

hasty perch
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which you actually need damage for

wild arch
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There's a fun interaction some people figured out earlier

hasty perch
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looks fun with the gloves

wild arch
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Impale doesn't have a stack limit

hasty perch
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right but you'd need to wait 4 sec to add a new +5

wild arch
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Yeah

hasty perch
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so impale duration stacking and running in circles around the boss

wild arch
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But if you're willing to do that you can get like 40 stacks

icy shore
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would be +11 right with +4 and plus 2 from tree right

hasty perch
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I guess with master of metal it could be funny

wild arch
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Not practical in most cases

hasty perch
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to get like hundreds of flat phys

wild arch
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Caged god master of metal

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You'll oneshot anything in existence after a couple smacks

sacred wyvern
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Yea I also found a massive downside to the impaler keystone

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Apparently impale has a duration

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Of 8 seconds

hasty perch
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4 seconds between hits is kinda huge tho you better not get invulnerability phase pranked

sacred wyvern
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Our idea is out the window

wild arch
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Wut

sacred wyvern
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Yea my reaction exactly

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The max stacks is now down to 10

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From 37

hasty perch
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there's 50% duration

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on tree

wild arch
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Well that's boring

sacred wyvern
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Ok 15

hasty perch
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but it would suck

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because you wouldn't get to hit it

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to proc the 15

sacred wyvern
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And you would need perfect timing

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Because it's exactly 12 seconds

hasty perch
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yes but the 11th to 15th stack you wouldn't get to land a hit on the target

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since they would instantly disapear

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so it's 10 stacks

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kinda bad

wild arch
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Gimmicks aside, caged god impale EQ champion sounds pretty damn solid

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The initial slam applies 5 stacks and aftershock benefits from all of them

sacred wyvern
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10 stacks is still more than the max before

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True

wild arch
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Wait a minute

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Fast champ could go nuts with this

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Tap once, wait 4 seconds, then go wild with ramping down damage

sacred wyvern
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Yea it's pretty nice burst

wild arch
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Or even better

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Earthshatter

sacred wyvern
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I also thought of that

wild arch
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Hit twice and shout

sacred wyvern
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Earthshatter could also be really nice without the keystone

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Because a single attack gets you to max impale stacks

wild arch
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Probably even better tbh

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3 slams and shout for 15 pops

sacred wyvern
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Even without stacking I think you still get 5 stacks

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If positioned correctly

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Looks like a great burst skill

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And it looks like it would synergize really well with impale and crimson dance

wild arch
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Poison vanity

sacred wyvern
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Oh damn

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Hell yes

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PRAISE SLAM LEAGUE

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Damn I though the idea of facebreaker was cool, spinning and punching shit to death

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But this slam shit

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EXERT MORE LIKE ERECT

wild arch
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Fuck ignite ice crash I'm going poison earthshatter prizRage

sacred wyvern
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Does impale increase poison damage?

wild arch
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Not by default

sacred wyvern
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Since it increase physical damage of attacks and poison scales off the physical damage from a hit

wild arch
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Champ adds flat phys per impale stack which boosts poison damage

native sonnet
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dont think so, since its considered reflected dmg, dk if that even inherits ur chance to poison too begin with

sacred wyvern
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Aha yes

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Makes sense

wild arch
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And I think there was a cluster node that increased ailment damage against impaled enemies

native sonnet
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im guessing no, cuz once the impale is on them, any hits from anyone/anything trigger the impale dmg (so it could be from a spell or anything) so dont think it can poison

wild arch
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Nvm it's the opposite

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The node was increased impale effect with bleed causing attacks

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Hmm

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There are no poison/ailment/chaos related unique axes or maces

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Disintegrator is the only viable unique for this

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So crafts are the way to go

sour mountain
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wings of entropy has chaos

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checkmate frankenapple

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you dont even know facts

wild arch
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Every second attack isn't good enough

dusty dove
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have the devs confirmed whether exert works (or doesn't work) with totems?

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oh, seems like it doesn't

white mural
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totems/traps/mines dont work with "you/your"

icy shore
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so if I have 600 strength caged god has a peak of 4147.2 damage?

white mural
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more like 414,7

icy shore
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ah yea mb got to divide str by 10

white mural
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exactly

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so you need like 1200 str to get pillar to be juicy endgame weapon to compete with crafted stuff

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well before harvest uber crafting

violet nymph
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1200 strength isn't horrifyingly difficult to get

vast gazelle
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exert is specifically you so totems, mines, mirages, minions, etc. dont get the effect

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generals cry attacks count as exerted so they benefit from global exert effects (ex. warbringer)

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just not the actual warcries’ exerts

violet nymph
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hmm

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this slayer version of the ground slam build does way more damage

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but it will take way longer to get up to RT

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so i'm not sure if it's a better idea

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they're upgrading graphics in this update right?

gentle kayak
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Do we know yet what a top tier build will be for Harvest?

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based on patch notes and changes to tree etc? i havent really played a lot in the past couple years to be able to track/retain what's good

native sonnet
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conversion trap, turn ur harvest mobs into ur minions

violet nymph
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will dual wield still be viable? since the 20% more dmg is removed?

native sonnet
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yes

violet nymph
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alright thanks

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damage nerfs mean nothing for builds that can get 20m dps lol

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i wish pob added shockwave dps to your skill dps

torpid sonnet
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pob currently doesnt calculate DPS for cooldown-limited skills

violet nymph
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i'm guessing shockwave is considered an additional hit?

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if so i don't really have much reason to use it in this build

wild arch
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Shockwave is a separate attack

violet nymph
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i didn't know shockwave could be linked to support gems properly

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i thought it just linked to the main skill

wild arch
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Think of it as spellslinger that uses a melee aoe attack

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(Even tho it came out before spellslinger lol)

gentle kayak
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wtf is new top tier build gonna be

violet nymph
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who knows

gentle kayak
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someone knows

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soemoen smart

violet nymph
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no, literally nobody knows lol

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there are multiple good builds

gentle kayak
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WRONG

violet nymph
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that could become top tier

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the 2h buffs and support gem stuff combined with new crafting could easily create extremely powerful builds

gentle kayak
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true

violet nymph
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that being said, spellslinger ed/contagion/soulrend will dominate in the first few days

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same with spellslinger vd

ocean narwhal
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ha ha staff go bonk

violet nymph
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mace also go bonk

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i have a feeling marohi erqi is gonna end up being very expensive

gentle kayak
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When u say "2h buffs", waht exactly was buffed? just skill reworks?

violet nymph
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base types got biggg buffs

gentle kayak
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oh flat dmg + on base

violet nymph
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that and new implicits

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some of which are crazy lol

gentle kayak
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like dbl dmg

violet nymph
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there's a mace with strength%

gentle kayak
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has anyone put together a "before and after" skill tree?

violet nymph
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there's a sword with +50 strength/dexterity

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there's a staff with 20 spell block

gentle kayak
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that sounds dope

violet nymph
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oh yeah, it's terminus est's base that gets +50 strength/dexterity lol

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which by the way is going to be an actual endgame weapon for a lot of builds now

gentle kayak
gentle kayak
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ah thx

violet nymph
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with some massive phys imperial maul

native sonnet
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any1 else ran the math comparison between penance and storm brand?

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penance seems to be strictly less dps than storm

violet nymph
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what does this radius mean with double rapid expansion ground slam

vast gazelle
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@native sonnet with the stormbrand nerfs its hard to believe that - comparable base damage, better added effectiveness, faster activation, comparable crit chance

violet nymph
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infernal cry will be op now

native sonnet
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sb activation got buff so they are equal

ocean narwhal
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Infernal cry infernal blow chieftain

vast gazelle
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its 0.5 now?

native sonnet
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crit as well

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yea

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sure there's 10% DE difference but that's not much

vast gazelle
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ok

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so

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keep in mind

native sonnet
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i did the calc under the 150% cast speed + swiftbrand support scenario and here's what i got

vast gazelle
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thats 33% more damage effectiveness

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thats pretty big

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im not sure how you get those numbers, huh

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seems off

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gotta get lunch sec

native sonnet
vast gazelle
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so

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keep in mind damage effectiveness applies to its own base damage

native sonnet
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what? no

normal kraken
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I'm also getting significantly lower number on penance compared to storm brand

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dmg effectiveness doesn't apply to the skill base dmg

sudden laurel
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does skill effect duration apply to warcry duration?

normal kraken
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on top of the lower damage, penance brand requires micromanaging the brands to maximize the damage

vast gazelle
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ah

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thats melee

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not that

native sonnet
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so im not crazy?

vast gazelle
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this seems X to doubt

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but i cant put my finger on whats missing

normal kraken
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I'm getting on penance a base 625.4 phys/s and 1.18 added effectiveness/s

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and on storm brand 848.7 light/s and 1.38 added effec/s

native sonnet
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first 2 are base scenario default duration, second 2 are assuming optimal duration for max 20 energy, then sb dmg is extrapolated based on the same durations

vast gazelle
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ok so

native sonnet
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the dmg multiplier for sb is simply 130%more on attached, and the 1 on penance is 150%* (stacks * 2 -1) + 1

vast gazelle
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lemme work through the math

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i dont think that math is right

normal kraken
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you should factor out cast speed increases and swiftbrand

native sonnet
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which part?

normal kraken
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those are just multipliers

vast gazelle
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total boom is base * (100%+150%*energy-1)

normal kraken
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just to simplify

vast gazelle
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when a brand explodes it eats all the energy to do the explosion

native sonnet
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yeah the stacks above is per brand hence x2

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arrive at the same result

vast gazelle
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ah

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is that for 2 brands for storm brand too

native sonnet
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dani, i had to include them to figure out the duration for the stacks and optimal duration for 20 stacks

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yep

vast gazelle
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there you go

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so

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212 base average * 150%*13 stacks for 2 braands

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hm

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ok

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that math adds up

normal kraken
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when you cast a new brand, the previous one is replaced at the end of the casting time, right?

native sonnet
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if u hit ur brand limit yes

vast gazelle
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now stormbrand is average 184.5 72.3, right

native sonnet
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184.5 yes

vast gazelle
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er

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184.5 times 7 times 2.3

normal kraken
vast gazelle
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it read my *s as markdown

royal gale
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72

vast gazelle
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xd

normal kraken
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ah aight

vast gazelle
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if thats the case, im getting 2970 damage for 2 storm brands

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over that duration

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not 8703

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herr

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is it

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thats one brand

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i get your 5940

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ok

native sonnet
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ye, 8703 was with DE and woke addedlightning

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yep 5940

vast gazelle
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so base damage storm brand is better

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the 33% more damage effectiveness is big though

native sonnet
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its really not

vast gazelle
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and how penance brand will easily outscale, well, that and conversion

native sonnet
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see the 1 with woke added lightnign example

normal kraken
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are you guys getting better dmg effectiveness per second on penance or storm brand?

vast gazelle
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base damage is 73% as effective, with woke added lightning its 76%

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as i expected

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so we need....

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to wolfram alpha!

native sonnet
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gtg for grocery, will be checking on phone in abit, or ping me if u guys figure out if i had some bad math in there

normal kraken
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it just seems to me like penance brand is heavily leaning towards a clear skill

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under optimal circumstances favoring penance, storm brand gets better single target dps both on base damage and added damage

vast gazelle
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hm wolfram alpha is saying it never catches up but that seems off

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oh i see

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once you add in the DE the overall multi is 8.2 and storm brand is 9.66

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i see 🤔

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wait no

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at higher cast speeds it does overtake

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i think?

normal kraken
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I don't see what makes cast speed more effective on penance than storm brand

vast gazelle
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ah

normal kraken
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am I missing something?

vast gazelle
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i misread my graph

native sonnet
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Yeah, i tried putting 0, 150 and 500 cast speed no meaningful difference

vast gazelle
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storm brand is better at around 10-15 flat added lulw

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have you factored in conversion scaling yet

normal kraken
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that is a good point

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penance can scale along that mechanic

vast gazelle
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stormbrand can have the chaos damage conversion but iirc phys conversion is the absolute best

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not only do you leverage more damage nodes on the tree, you get another stage to gain extra added as

native sonnet
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Yeah im aware of that but was really hoping its not balanced around those mechanics

normal kraken
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but still, penance brand requires significantly more micromanaging

native sonnet
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Not to mention u have to invest in converting the remaining half first

vast gazelle
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im not sure about that - cast twice and dodge for a few seconds

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thats generally not a big deal - there are like

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2 nodes on tree +gloves or phys to lightning you take

native sonnet
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Like u could skip all that abd use storm brand and have more dmg

vast gazelle
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at this point im not convinced of the latter

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since you get an extra stage to use and abuse harness the void and other nonchaos as chaos sources

normal kraken
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yeah overall I do think penance will just feel better

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the clear looks good

vast gazelle
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and it never really feels bad to do damage to bosses in big chunks

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even if a fast hitting skill is “”better””

native sonnet
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Yeah better shock and freeze

vast gazelle
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also you can consider ignite on penance brand

native sonnet
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Was just surprised by the dmg difference of 25 %

vast gazelle
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that wasnt really a thing for storm brand

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and single big thicc hit with huge more multi generally compares very favorably even to buffed cases like fireball and arma brand

native sonnet
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And thought maybe i fudged the math

quiet geyser
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Lightning warp arcanist brand intensifyed

native sonnet
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How’s the popcorn viper

violet nymph
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pretty sure LW arcanist brand teleports you

quiet geyser
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Thats the plan

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Vulpine you liked math right? 🤔

vast gazelle
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aye

native sonnet
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Vulpine math(related) major?

quiet geyser
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Can i send you a spreadsheet with Arcanist Brand vs self cast and you check if i didnt did my math wrong? :^)

vast gazelle
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if its an online spreadsheet link

quiet geyser
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yes

vast gazelle
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im on my ipad and cant really open spreadsheet files

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k

violet nymph
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i wonder if lining up ruthless/fist of war/impaler will actually be fun or satisfying

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i hope there is an indicator for impaler at least

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and i wish there was an indicator for ruthless

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not to mention warcry exertion lol

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this build can line up absolutely massive fucking amounts of more damage if i use my brain

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and then store that damage with impaler

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this is what pob currently says my dps is, but that's without literally any of the new stuff

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so i could see this number going up to 1m or more

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it's also without basically any gear at all

sudden laurel
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'exerted attacks deal double damage' applies to ailments caused by attacks as well?

violet nymph
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i don't think so

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also lmao i forgot about the literal double damage shit

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so uh

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hoo boy

sudden laurel
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oh double damage itself specifies a hit

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on wiki

normal kraken
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yeah double damage doesn't apply to ailments

minor oyster
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wtf is a Deregulation Scroll

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lol

charred wind
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what is warcry speed? anyone knows?

silver kettle
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it's how fast you perform a warcry. like attack speed or cast speed

vast gazelle
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its like cast spee

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but for warcries

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yeah

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hah beat viper

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😄

charred wind
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so its cast speed for warcry?

wanton rivet
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it's how much time you're stuck warcrying before u can move

vast gazelle
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its an inverse measure of how likely you are to get krangled during a warcry

opaque galleon
#

What you guys think of wintertide brand?

bronze cave
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ahh i cant believe i practiced a miner league start many times only to league start full investment warcry zerker now

opaque galleon
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I know brands have been gutted, but it looks cool to me.

vast gazelle
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i thnk brands as a whole are strong and just require less passive of a playstyle

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and wintertide is looking great

violet nymph
#

so by level 16 i'll be doing ridiculous damage all the time, and at level 38 it gets even bigger

#

i can vibe with that

spare axle
#

sounds good to me

ocean narwhal
#

lets hit things with hammers

#

or staves

violet nymph
#

i'm playing champion mace ground slam

opaque galleon
#

Is there a reason to pick an axe over a mace?

#

Or vice versa?

violet nymph
#

mace has way better area on the tree 🤷

#

axes have better base damage 🤷

ocean narwhal
#

Maces are better at stunning

wild arch
#

I can't figure out whether the new war bringer boosts ailment damage of exerted attacks marauderthinking

#

Judging by the wording I'd assume it boosts all damage including ailments that come from the attacks

#

But idk

hasty perch
#

could be both yep

violet nymph
#

"attacks deal 50% more damage" i think doesn't do ailment

wild arch
#

The way I understand it is it's just generic more damage with exerted attacks

#

So that it doesn't work with let's say spells or whatever

vast gazelle
#

im very tempted to get the new set of rigwalds weapons

#

stack rage

#

and be the Extra Angry Berzerker

wild arch
#

Here's a fun little idea: use the axe and redblade banner

#

Pop berserk, and when it's about to expire warcry to refill your rage instantly and continue going

#

Wait nvm...

#

You need to dual wield to get the bonus rage

#

Ooooooooh

#

Came up with a use for the updated ungil

#

Non crit blitz zerker

slender temple
#

so last league the melee meta was casting fist. now is it casting AXE ?

vast gazelle
#

thats really clever

#

i like it

wild arch
#

Just remembered something

#

Looks like we got some clashing information

#

Seismic cry's exert and war bringer are written the same way

#

But supposedly one works with ailments and the other doesn't?

#

Screw it, asked Mark directly on reddit

#

Let's hope there's an answer 🙏

sour mountain
#

i wonder if general's cry is good

#

with dominating blow

violet nymph
#

i have a feeling it doesn't work how you want it to work

wild arch
#

Dom blow is probably the intended use for it

violet nymph
#

they use your stats

#

sooo

#

the dominating blow cap would be the same as your dominating blow cap

wild arch
#

Yeah but the main purpose is to tag several enemies in one tap instead of running around and tagging them individually

normal kraken
#

you lose too much damage on your sentinels

wild arch
#

Regarding the exerts: I just don't see the reason why it wouldn't boost ailment damage

normal kraken
#

just go ancestral warcry

lucid stone
#

They only hit once

wild arch
#

It's not like slow melee ignites would be that much better than the usual divine ire ignite with the 50% more damage

violet nymph
#

so let's see here... straight double damage from intimidating, 30% more from seismic, like 60-70% more from fist of war (it's currently in a 5l)... maybe some other thing i forget. comes out to like 1.3m dps lol

#

1.3m is definitely not the actual number

#

if i manage to line up ruthless, fist of war, and the large hits from seismic cry, i'll be able to do such a big hit (i'm also using the impaler keystone) that i'll get fucking massive burst

#

and the next hits after that with the impale stuff will be nuts

wild arch
#

Not sure if damage per second is an accurate measurement for attacks that you're supposed to use a minimum of once every 1.8 seconds

violet nymph
#

that's fair

#

the strength of this build is in burst damage

#

and the impaler keystone means any enemy that doesn't die to the first hit will die in the second hit as long as they aren't a boss

#

given i didn't just hit them with leap slam lol

wild arch
#

The more I theorycraft about slow attacks, the more I just want to go fast

violet nymph
#

i played a ground slam marauder through act 1 yesterday and some how it ended up faster than the TR shadow run i did only hours before

#

probably because i got a good weapon

wild arch
#

Could be layouts

violet nymph
#

PARTICLE

#

WOAH.

wild arch
#

Those slams

lucid stone
#

Ooh

wild arch
#

I like them

#

That's the good kind of slamming

devout osprey
#

question about that, do you need dynamic on for it to work?

wild arch
#

Dynamic just reduces particles if you have too many of them

devout osprey
#

Do i need dynamic resolution for it to work?*

violet nymph
#

no

#

dynamic particle culling isn't an option i don't think

#

it's just a thing they're adding to specific skills to make them perform better

devout osprey
#

" The system aims to stay within the specified target frame rate, working in conjunction with Dynamic Resolution." this sounds like to me it would work if my FPS is capped too.

#

its the word conjunction that confuses me

slender temple
#

it means if u have dynamic resolution on it will work wiht it

devout osprey
#

i need that simpler brainlet english explanation thanks

rocky nebula
#

It makes shiny go boom boom

median wharf
#

Where's the new vaal timeless keystone? Immortal ambition, i havent seen it shown anywhere

brave pulsar
#

it's probably the soul tether one

vast gazelle
#

they havent shown it yet

violet nymph
#

it's definitely the soul tether one

pearl fossil
#

man, this is only my second league, but harvest crafting is nuts.

zealous monolith
#

The explanation of the league mechanic looks very interesting but at the same time, rather confusing.

pearl fossil
#

latest post fills in the missing gaps, and you can eventually store crafting options indefinately, though a limited amount.

zealous monolith
#

I am reading the latest post right now and I'm having a bit of trouble understanding things

hasty perch
#

bruh this seems BROKEN

#

you can target craft

#

so much

ocean narwhal
#

Whatcha confused about scarlet

hasty perch
#

like "remove a target fire mod" if the item only has one

#

is litteraly chose what you annul

ocean narwhal
#

Also yeah the league mechanic is gonna be STRONK for crafters

#

and you'll be leveling with them crafting options to

zealous monolith
#

How do you acquire the infrastructure things and how do you acquire lifeforce?

hasty perch
#

same thing for add a fire mod

#

some items have very little fire mods

ocean narwhal
#

Infrastructure things probably come from the NPC

hasty perch
#

and can pretty much target the one or two fire mods you're looking for

ocean narwhal
#

The lifeforce is got by harvesting the crops

#

it's the main reason to harvest the crops actually

hasty perch
#

especially if you use the crafting bench in a clever way

#

like locking mods

#

to force a + fire gem mod on a staff or something

sharp iron
#

Belts and jewels are now the only equipment types you can't get an enchantment on

zealous monolith
#

So the garden is like a separate zone like synthesis, right? What is found in normal zones/maps then? seeds?

ocean narwhal
#

Seeds

#

Seeds are found in boxes in zones and maps

sonic glen
#

so am I wrong in thinking that even the tier 1 seeds are pretty damn powerful? like, remove a non-caster mod and add a caster mod, that's nuts

ocean narwhal
#

pick up seeds, take em to garden, plant, wait, harvest (by placing a harvest machine by the plants) craft and repeat

zealous monolith
#

How does the waiting tick? Does it advance if I simply do another map?

ocean narwhal
#

Time passes every time you find a seed crate

pearl fossil
#

clicking on a seed pod in a map

ocean narwhal
#

or seed pod or whatever'll drop the seeds

sonic glen
#

one per map right?

ocean narwhal
#

iirc yes

#

but there'll be a bunch of seeds in each one

sonic glen
#

yes, many seeds in a cache

ocean narwhal
#

and they've got their own inventory so you don't need to worry about inventory shenanigans

sonic glen
#

do we know if a "revealed" craft can be used multiple times?

pearl fossil
#

gd, T3 seed that lets you craft another option twice....

sonic glen
#

like, I spend all my purpleness to get tons of Niko missions

#

ah, nevermind.

ocean narwhal
#

I dunno if you can use the same option twice

pearl fossil
#

Merp....: Exchange 10 Chaos Orbs for an Exalted Orb

ocean narwhal
#

But you'll definately be limited by how much life force you have

sonic glen
#

wow, Hatchling seeds

#

so much for actually using basic currency

hasty perch
#

the T1 seeds are also broken like wtf

sonic glen
#

like, targeted "bad" annul and targeted "good" exalt

hasty perch
#

some items only have one fire mod or cold mod or stuff like that

sonic glen
#

is a tier 1 seed

#

just ONE tier 1 seed

#

well, who knows how much energy

hasty perch
#

you can litteraly spamm "add a fire resist" on gloves and remove it till you get a T1 fire res

ocean narwhal
#

Crafting resistances and life or whatever is gonna be smooth this league

sonic glen
#

so now I'm understanding a bit why the devs said they might have broken the game

hasty perch
#

and on crusader gloves the only fire prefix you can roll if you craft fire damage to attacks on bench

#

is conversion

#

that doesn't seem balanced

sonic glen
#

tier 1 blue seed: six link

ocean narwhal
#

Dang

#

I'm not reading the notes because spoilers but dang

sonic glen
#

it appears to be random 3-6, so maybe the 6 is rare?

#

even from the seed

#

but....still

#

guaranteed craft once you have it show up

ocean narwhal
#

6 is 100% going to be rare

sonic glen
#

but even if it's rare...you can

#

will probably take gobs of blueness, though

#

might need bigger seeds to power it?

#

even if you reveal

atomic arrow
#

That roll fuse 10x doesn't seem that strong, it probably still uses normal chances

hasty perch
#

hahahhahahaha

zealous monolith
#

I wonder if the white socket thing is spammable

#

non corrupted 6W incoming

ocean narwhal
#

Do they mention how long to grow though?

sonic glen
#

each cache is a "cycle"

hasty perch
#

on armors the only caster modifier is flat spellcrit

sonic glen
#

I imagine the big seeds take a while

hasty perch
#

Xd

#

a T1 seed forces an exalt spellcrit on shaper armors

ocean narwhal
#

I saw like "20 cycles needed" on some seeds earlier on I think

#

Which means 20 maps

sonic glen
#

ugh, this is going to take so much diving into wikis to look at available mods

#

like, what are the chaos mods on boots, I wonder

#

this'll be my second league, so I've only scratched the surface

#

I like the unique conversion

#

for targeted uniques critical to a build, that's huge

pearl fossil
#

probably your better bet is research a bish garden plot pattern, learn what sells best, then bank/sell them and just buy your broken items

sonic glen
#

turn your jank unique into the one you want, and keep trying until you get it

safe harbor
#

is there an idiot's guide to understanding the league mechanic? there seems to be a lot going on here

sonic glen
#

we all have the same info 😦

pearl fossil
#

depends on what you want to do

sonic glen
#

oh, hah, I love this one

devout osprey
#

i want that too tbh, not trying to be rude

sonic glen
#

divination card gambling

#

Sacrifice up to half a stack of Divination Cards to receive between 0 and twice that amount of the same Card

devout osprey
#

guess ill read up tommorw

safe harbor
#

i get the basic conceit - you plant a seed, you do things, X cycles later your seeds become plants

sonic glen
#

Sacrifice a stack of Divination Cards for that many different Divination Cards

#

I imagine that rarity rules are followed for div exchange

#

but at least I won't have to actually turn in all those scholars

devout osprey
#

its the "you do things" that i dont get

#

im in no rush ill take it slow at league start

pearl fossil
#

Do things just means, run a map, and click a seed pod. Each time you click a seed pod, you advance the time to grow a seed. Higher tier seeds require longer growth times. Collect your seeds and eithe craft or feed the life force to your higer tier seed plots.

#

Youl

#

You'll figure it out.

safe harbor
#

hm yeah it's the last bit that's complex cause there seems to be a number of pieces going on there, but i guess if it is good design it should be easy to figure out as we go along

sullen scroll
#

So the farm is like Harvest Moon?

sonic glen
#

so tier 1 seeds pop and you craft things with the energy after you kill the monsters

ocean narwhal
#

except you fight the harvest

sonic glen
#

you can't store the crafts, it's craft now or it goes away

ocean narwhal
#

well you can sort of store the energy

sonic glen
#

sorry, yes, you can't store the crafts

ocean narwhal
#

yeah

sonic glen
#

leftover energy can be stored, and you use that to feed tier 2 seeds

ocean narwhal
#

you'll need the energy for higher tiers yeah

#

tier 2 seeds drop from tier 1 monsters though

hasty perch
#

oi

#

that tier 2 seed

sonic glen
#

ah, so only tier 1 seeds in maps?

hasty perch
#

gives suffixes can't be changed

#

that's a 2 ex craft

ocean narwhal
#

getting tier 4 seeds is gonna be tricky

hasty perch
#

what the

sonic glen
#

you thin kthat's nuts

#

check the level 1 crafts

#

Remove a random non-Caster modifier from an item and add a new Caster modifier

#

Remove a random non-Physical modifier from an item and add a new Physical modifier

barren ingot
#

yeah but very lucrative

sonic glen
#

targeted annul, targeted exalt

#

guaranteed to be "good"

barren ingot
#

since tier 4 seeds are all extremely desirable by people already throwing fat stacks of vash around

sonic glen
#

You may also eventually find a way to store crafting options for later use via a Horticrafting Station. This, like other infrastructure elements, will need to be connected to a Collector to function, but can store a limited number of crafting options indefinitely.

#

nevermind what I said before...

hasty perch
#

on armors add a caster or add an attack mod

#

is basically here get spells/attacks have +% crit

#

no other outcome

restive trellis
#

you can just targeted get a speed modifier on boots as well

hasty perch
#

this is insane for crafting

#

HCSSF racers must be so damn happy rn

restive trellis
#

already I'm pretty sure you can guaranteed make bleed axes

#

so easily

hasty perch
#

you can target craft all your gear

restive trellis
#

since the bleed mods aren't physical mods

#

so you just abuse the physical crafting things

#

and yea

#

I swear trying to think of all the dumb things you can do with this is melting my brain

#

Attempt to Awaken a level 20 Support Gem that can be Awakened with a 5% chance. If it does not Awaken, it is destroyed.
wtf is this

hasty perch
#

Attempt to Awaken a level 20 Support Gem that can be Awakened with a 5% chance. If it does not Awaken, it is destroyed.
5% chance 60+ exalts

#

haha saw at the same time

#

that's more than 1 ex average

restive trellis
#

Exchange 10 Chaos Orbs for an Exalted Orb

#

this seems like a good deal

#

ggg is actually memeing this league

hasty perch
#

I think you're on exalted orb side tho

ocean narwhal
#

I dunno

#

that's a shitty exchange rate if that's the case

#

I think trade balance is going out the window this league

restive trellis
#

you're on the chaos orb side

#

although I wonder how much ex will be

#

I guess they'll be used for bench stuff

#

but there's better ways to craft compared to meta crafting

#

so idk how much ex will be this league

#

Reforges the links between sockets on an item, linking six sockets

#

this will be rare

#

but

#

still

#

unique into another unique of that type

#

what's the best abuse case?

#

I can think of nightmare bascinet

ocean narwhal
#

There's a couple

restive trellis
#

and headhunter is an obvious one

ocean narwhal
#

back in the day people used to do it with lycosidae

#

because it had a low item level

#

for lycosidae*

#

was that using ancient orbs? I think it was

restive trellis
#

it's actually going to be dumb on ssf

#

yea but type is base type right?

#

weren't ancient orbs different?

#

or am I forgetting how they worked since I don't use them

#

if it keeps base type

#

you can force perdify into kaoms

#

don't remember how much perdify is worth

#

Sacrifice up to half a stack of Divination Cards to receive between 0 and twice that amount of the same Card
10/10 gambling

#

you're actually going to have to keep

#

so much random stuff on you

#

like I'm actully going to have like 3 tabs just for crafting projects

#

Primal Blisterlord Bulb
is going to be so good early if you can access it

hasty perch
#

perfidy makes a kaom's heart

restive trellis
#

yep

hasty perch
#

oh you wrote it already

restive trellis
#

kintsugi> yriels

hasty perch
#

there's probably several good ones

sonic glen
#

just so that I understand the terminology

#

type = wand, base type = driftwood wand

#

yes?

restive trellis
#

I'm not sure

#

I'm guessing type = want

#

not base type

#

because it would actually be too insane

#

if it worked the other way

#

but I don't know

#

cloak of tawm islay>garb of ephemeral if it works the other way

#

so I'm 99% sure it doesn't work that way

#

oh yea if it worked that way you could force farrul's fur

#

no way it works like tha

#

t

#

that would be way too broken

#

Enchant Body Armour. Quality does not increase its Defences, grants +1 Maximum Life per 2% quality

#

this is strong

#

I'm guessing harvest crafting respects metamods right?

hasty perch
#

it drives me crazy

#

how easy it is to target mods with a tag

#

on armor especially

restive trellis
#

yep

hasty perch
#

if you just bench craft dodge on your conq armor

#

you'll get -15 mana cost for sure

#

so many abusable

#

they're lucky the reflect x damage mod exists on armor

restive trellis
#

there's no way that harvest mods

#

respect meta crafts right?

hasty perch
#

idk

restive trellis
#

otherwise it actually becomes insane

#

if they do respect them

hasty perch
#

but if there was no reflect x damage mods the add phys mod on a crusader armor with phys damage taken as lightning

#

would force explodey

restive trellis
#

huh

vast gazelle
#

my current bet is 5 dudes will exploit the fact that it is to make mirrors

#

then there will be mald posts on reddit about it

#

and ggg will say oopsie forgot

hasty perch
#

it looks super nice for ssf they'll have actual trade league rare gear

#

for those who have the time i mean

restive trellis
#

you can force more socketed spell damage

#

on weapons

hasty perch
#

Sacrifice up to half a stack of Divination Cards to receive between 0 and twice that amount of the same Card
hehehehehe

restive trellis
#

only caster prefix

hasty perch
#

gambling doctors

restive trellis
#

so you can just

#

force socketed spells deal more damage

#

for free

hasty perch
#

Sacrifice a stack of Divination Cards for that many different Divination Cards
welp rain of chaos just became usefull

#

hard to not make 1c off 8 cards

restive trellis
#

unnerve gloves can be forced for free

#

you know I'm going to make a word doc

#

of everything that can be forced

#

actually way too much to keep track of

wanton rivet
#

the economy is gonna be so whacky this is gonna be a fun league

hasty perch
#

yeah it's really interesting how much RNG got dunked

restive trellis
#

yep

#

shame there isn't anything for attribute rolls

hasty perch
#

the exchange splinters/breachstone or emblem for another type

#

are just pure money too

#

as long as you use the cheapest

#

nice stuff

restive trellis
#

good news

#

you can force tailwind boots

#

and honestly the remove a non speed modifier

#

and add a speed modifier

#

100%

#

hits speed or tailwind

#

so if you take a pair of boots with 35% movespeed

#

you can add tailwind at the cost of annuling another roll

#

I think the most powerful mod

#

is the remove x to add new x

#

modifier

vast gazelle
#

guaranteed tailwind is lit

#

because you can take good boots that bricked on tailwind

#

and craft this and benchcraft MS

restive trellis
#

or just remove random modifier add random speed modifier

#

and get speed

#

or if you have 35% movespeed boots

#

remove random add random speed

#

100% 35% movespeed tailwind boots

#

wait

#

the critical modifier

#

that's a new tag isn't it?

silver kettle
#

it is

native sonnet
#

is ilvl and lvl restriction still a thing on seeds (i.e harbor bridge) ?

#

think bex mentioned that before

#

but was expecting to see that in the post and maybe whats the limit/range to still trigger cycles

restive trellis
#

can force es on kill

untold dragon
#

Seeing conflicting info everywhere - Can you use harvest crafting to change/add/remove mods from unique items??

vast gazelle
#

no

hasty perch
#

good thing there's elusive on the tree now

#

so you can zoom zoom with your 35% ms tailwind boots

#

🤔

untold dragon
#

Was it already possible to get more than 2 influence modifiers on an item? If no, will it be with harvest crafting?

worldly mountain
#

ye it was

untold dragon
#

ok

restive trellis
#

@untold dragon doubt it will be possible

normal kraken
#

viper, is ice storm playable with the new particle stuff?

restive trellis
#

non chaos as extra chaos can be forced

#

@normal kraken depends on your computer

#

and you actually have really good odds

normal kraken
#

ice storm performance playability is way beyond computer specs

#

at high investment it can burn any setup, currently

restive trellis
#

of hitting cdotm amulets

sullen scroll
#

ironic. Ice Particles burning a Computer

restive trellis
#

you can force es recovery rate belts

hasty perch
#

hey , since crit is a new keyword

#

add a crit mod to redeemer boots

restive trellis
#

wait I just realised something

hasty perch
#

is elusive on crit

restive trellis
#

with Remove a random Chaos modifier from an item and add a new Chaos modifier
mods

#

can you craft a chaos modifier on something

#

then use it

#

to change the crafted modifier into another modifier

hasty perch
#

to target another

#

yes most likely

restive trellis
#

that breaks things so badly

#

you can change crafted movespeed

#

into non crafted movespeed

#

if you can do that

hasty perch
#

you can also target a lot of stuff with that change in another

#

like +1 chaos gems amulet by removing the chaos leech

restive trellis
#

you can craft spell damage on a weapon then use it to force more socketed spell damage

gentle kayak
#

wtf is Exerted attacks

violet nymph
#

a number of attacks after using a warcry @gentle kayak

#

specified by the gem

gentle kayak
#

interesting.thx

violet nymph
sonic glen
#

I'm really liking the unique reroll craft

#

I tend to hoard them, so this makes them potentially useful

hasty perch
#

wait

#

does that mean you should solo map each

#

then group to kill grove stuff

#

to maximise loot

sonic glen
#

probably

#

everyone gets independent t1 seeds, then you start pooling the t2-t4 seeds

ocean narwhal
#

it seems like t1 seeds are best farmed solo

echo dove
#

Has bex clarified the map level/seed level restrictions that were mentioned a while ago?

native sonnet
#

nop

echo dove
#

What about level restrictions on crafts? Chris had said during the initial interview that they could give out more "exalt crafts" early during levelling and then less late game.

#

which would only be possible if there's some sort of level linkage/restriction between the craft and the item being crafted

oblique falcon
#

There different type of tier 1/2/3 are those "obtained" random or you can somehow farm for specific tier seed, not sure i was about to get it

echo dove
#

Tier 1 seeds drop in maps

#

t2 seeds drop from t1 harvest fights

#

t3 seeds drop from t2 harvest fights

#

etc.

oblique falcon
#

Are they random tho

echo dove
#

appears that way

icy shore
#

if I understand right, you can not sell crafts only service them right?

oblique falcon
#

So its putting layer of RNG on top of another layer of RNG which will result i rng outcome?

echo dove
#

you can't sell crafts directly

#

but if you trust someone, you could give them an item to craft for you

#

hint, don't trust randoms

icy shore
#

so can I ask what the best awakened sup gem to sell at level 20 for the 5% craft is gonna be?

echo dove
#

based on current values, Multistrike

oblique falcon
#

From the way i look at it you wont find 20 in order to complete even a single one i guess

echo dove
#

or awakened spell echo

oblique falcon
#

Or by the time you manage, it wont be so good. I think we need to see how the drop rates are and how much time/materials it requires to complete a single seed

icy shore
#

O im just gonna farm those gems to 20 and sell those for people to brick. or buy out the market a bit if underpriced

echo dove
#

it's still going to be worth it if you get that craft while going for the gem xp crafts

oblique falcon
#

Looks like target farming wont be a thing

echo dove
#

you can just buy the seeds, so yes it will be

oblique falcon
#

How come buying the seeds make it target farming? I don't get how is that valid point. If you are trying to defend the rng part if there is no need, i am not trying to be toxic or bash the league or anything, sorry if my input sounded grumpy and picky, wasn't my intention

echo dove
#

Of course it's still rng

icy shore
#

"target rng" farming

echo dove
#

but if you really want a particular craft, you can buy it by just grabbing bulk units of that seed

#

this is still PoE, right

oblique falcon
#

Well take "The Doctor" for instance, yes its target rng farming

ocean narwhal
#

yall have different definitions

icy shore
#

gemcutters are gonna be so cheap this league

ocean narwhal
#

One is saying "target farming" by only planting a particular seed, while the other's defines it as maximizing the chance to get the seed to drop

#

also >target farming >in harvest league

#

dohoho

echo dove
#

t10, that's a t3, it's not going to make them cheaper than last league

icy shore
#

Tier 2
Vivid Razorleg Grain

#

Exchange 10 Chromatic Orbs for 20 Gemcutter's Prisms

echo dove
#

oh, that one, yea

#

i don't think it's going to be that big

#

you don't drop a ton of high quality corrupted gems

#

I guess you could use vaal orbs to make them

ocean narwhal
#

I wonder how big of a decision it's going to be to either use a craft or save the juice for the next tier

echo dove
#

I see a number of really good seeds to use during levelling, so that at least should get used

icy shore
#

I think you will be able to max your own gems before hitting 90 just by doing the things

#

I always had to buy prisms

ocean narwhal
#

Yeah but what if you get a real nice craft but you were planning on using the juice to feed your t2s

#

This is gonna be an interesting league

#

even bottom tier seeds are gonna be useful if that's the case

echo dove
#

yea, that's why I was wondering if there was any more info about level restrictions they mentioned, but we have nothing

icy shore
#

I think it will be grindy as hell, until they buff the juice you get after 3 patches

cobalt field
#

I think you'll get enough low tier seed crafts that if you land a good one you'll have plenty of bad ones coming to save juice for higher tiers

finite stump
#

HarbingerUberMap that's all I'm saying

primal whale
#

Considering how beyond broken some crafts are it's fine for them to be a little more rare

finite stump
#

(poedb.tw is up and running with datamined)

ocean narwhal
#

I'm likely going to have tier 1 garden for actual good crafts that I want

icy shore
#

they tend to undertune leagues as of late

ocean narwhal
#

and a tier 1 garden for producing juice

primal whale
#

How are they supposed to datamine without files?

#

eh?

finite stump
#

Torrent is out?

#

And has been out

primal whale
#

Oh right torrent is a thing

#

Upgraded Harbinger items?

next epoch
#

datamined images only for now

finite stump
#

Yeah it is. So yeah go look at the shiny new upgraded harbinger uniques from HarbingerUberMap and the "detonate brands" staff

next epoch
#

the items with stats have all been teased, afaik

primal whale
#

Oh boy

finite stump
#

The data of them is locked behind serverside till they drop

primal whale
#

I hope they have 3D Art

#

thats a sick skin transfer xD

finite stump
#

So far we only have the clientside strings

next epoch
#

@finite stump not even that actually

#

Just the image filenames.

primal whale
#

"BloodSandQuiver"

#

We melee bow or what?

#

Welp now I am excited

finite stump
#

I feel like this is a mix between rigwald and harbinger lore wise

primal whale
#

Like?

finite stump
#

Cause of the talisman looking necklaces plus the bear and Raven being referenced

#

And the the tie-ins with rigwald

primal whale
#

Plis no Talisman

finite stump
#

Wasn't it during the rigwalds unique reveal that it said something about fighting rigwald?

primal whale
#

There was a rigwalds reveal?

#

I have no idea about lore stuff lel

finite stump
primal whale
#

Oh the rework stuff

finite stump
#

.. nd evoke the Rigwald fight. .. I mean it could just be wordplay but you never know with Bex

primal whale
#

Hm.. interesting

#

I mean there is thornwolf enemies so might be him

finite stump
#

Lore in Poe is fucking amazing btw... Like actually amazingly deep

#

All pieced together from unique flavour text, carvings, NPC dialogue etc

#

There's a wiki post that has like the synopsis

primal whale
#

Well I can't really be bothered with lore stuff on my own

raw dew
#

im probably not gunna be planting any of my seeds until reddit makes some op layout XD

primal whale
#

Just test it out while leveling

#

low level seeds will have no use outside of the acts

finite stump
#

The PDF versions of it @primal whale is 256 pages lol

raw dew
#

True I can always remove the condensers and such after the acts

primal whale
#

Yeah nah thanks xD

finite stump
#

The lore stuff actually has made it a lot more fun tho after knowing why some shit happens the way it does

#

Iike pietys official reason for being exiled to wraeclast is cause she a hooker

#

But the true reason is much deeper