#1┃mirage-league

1 messages · Page 248 of 1

violet nymph
#

if ES recharge in this context looks at your ES before applying that recovery to your life, yes, it wouldn't work

uncut wharf
#

harvest path of building out already?

opaque galleon
#

Do we have any idea of how the Chieftan Tawhoa's Chosen skill will interact with the mirage slam support?

#

Will Chieftans get three slams for the price of one?

vast gazelle
#

glancing blows is next to a set of shield and staff block nodes

#

and life

#

its in a great position lol

violet nymph
#

plenty of people want glancing blows without any of those nodes

vast gazelle
#

i mean

#

i did too

violet nymph
#

so threads are probably a good option for those people

vast gazelle
#

then i realized i could just get the block too and not rely on temp block sources

#

and be set

#

tru

#

for everything else, theres mastercard threads of hope

violet nymph
#

i'm going to freak out depending on the other might and influence mods

#

and by interesting i mean completely uninteresting, but also cool

copper kernel
#

rip that node

violet nymph
#

50% increased isn't anything to sneeze on

#

will probably end up the most popular anointment if anything

vast gazelle
#

yeah its solid just boring now

#

might be an overal net buff to anything that was already going there

wet plaza
#

Happy inquisitor noises

eager terrace
#

one thing I found odd

#

shamanistic fury lost 5% totem damage and gained 10% totem placement

#

so it just became more like totemic zeal

violet nymph
#

inexorable is really good now for any endurance charge build

#

10% life there instead of 8%

eager terrace
#

surprisingly little changed for FP totem haha

#

like I tallied everything

violet nymph
#

there's a whole lot of stuff that seems more optimal now so my trees are gonna look very different from now on

eager terrace
#

the tree is a net negative

#

the DE bump basically washes it with a tiny bit more

swift pagoda
violet nymph
#

heheh

native sonnet
#

its fine

violet nymph
#

knowledge spreads

#

also you've got the wrong ass images on your tree

native sonnet
#

^

swift pagoda
#

ya I have a krangled import

violet nymph
#

oh that's interesting

#

all the totem nodes had their brand stuff removed such that brand stuff could be made independent

eager terrace
#

yeah

native sonnet
#

not all though

violet nymph
#

yeah

#

crit stuff is still both

eager terrace
#

they also rearranged the minors leading to ancestral bond

#

so you don't have to take totem health

#

some of the minor changes seem annoying

violet nymph
#

you can get +3% max res on the tree now lol

eager terrace
#

like light of divinity lost 4% cast speed and gained 5% spell damage

#

cmon brew

swift pagoda
#

Infarnal cry VD necro starter sounds fun

violet nymph
#

crystal skin might actually be worth taking for once

eager terrace
#

at least the DE bump will make added cold damage suck less for FP

swift pagoda
#

crystal skin is cheap to anoint

violet nymph
#

WTF

#

sepia/black/silver is absolutely not okay as the price

#

anointed flesh is indigo/gold/gold

#

though fun fact soul of steel is now clear/gold/gold

#

i wonder what triple gold is now

eager terrace
#

which lost 5% PDR

swift pagoda
#

my VD necro is going to have 78% max res

#

wtf is this

native sonnet
#

is that annointed flesh?

swift pagoda
#

ya

native sonnet
#

cant tell from ur scuffed node img otterPeek

swift pagoda
violet nymph
#

ah

swift pagoda
violet nymph
#

whispers of doom is the triple gold now

#

makes sense lol

eager terrace
#

hmm sleepless sentries now grants onslaught for summoning totems

native sonnet
#

sigh, if only spiritual command also work for minion cast speed ~

violet nymph
#

i do not understand at all how crystal skin isn't a gold/gold/something anoint

swift pagoda
#

that's way too cheap every life build will want that

violet nymph
#

question, does "your critical strikes do not deal extra damage" mean you still have critical strike multiplier, but it's not used for anything

swift pagoda
#

ya

#

it's a more consistent wording

violet nymph
#

sooooo perfect agony

swift pagoda
#

if you full convert ele to chaos for poison that's a buff

violet nymph
#

so fucking good

swift pagoda
#

ye that's way better

violet nymph
#

actually

#

it's not just poison bomars

#

EO is now required for ignite builds

#

or rather

#

you can now stack crit multi on EO ignite builds

swift pagoda
#

you went EO for ingites anyway

#

that doesn't do anything

#

ignite is rolled from the base hit and if it crits gets 50% more dps

opaque galleon
#

So yeah, anybody have a clue about how the new Chieftan ascendancy and fist of war support will work together?

#

Are you getting three slams for the price of one?

swift pagoda
#

need to see the gem info

opaque galleon
#

I don't see how it would conflict. Since they seem to be two separate sources of a mirage slam.

violet nymph
#

fist of war is not a mirage slam

swift pagoda
#

fist of war is just more dmg

violet nymph
#

all it is is a buff to your own slam every few attacks

#

it's basically ruthless but the more damage is on a cooldown instead of every third attack

opaque galleon
#

But it buffs it by mimicking it.

#

It hits again for you.

violet nymph
#

no it doesn't

swift pagoda
#

this necro tree is way too scuffed to get instant infernal cry templarLul

violet nymph
#

it improves your hit

swift pagoda
violet nymph
swift pagoda
#

they made the bottom left corner so crowded

violet nymph
#

if you play bow ballista elemental, the bottom right is crowded lol

opaque galleon
#

"Every few seconds an ancestor appears above your character and performs your slam in unison with you", my bad I got confused by this. But looking at the video again you seem to be right.

violet nymph
#

oh, i guess since i only use a granite flask basically i should get imbalanced guard so the minimal armour actually mitigates stuff 🤔

#

all these new keystones making me think

opaque galleon
#

So in that case there shouldn't be any conflict with the chieftain ascendancy. Whether or not the support will work the chieftan slam as well though will be interesting to find out.

placid grotto
#

Is there a summary on how Harvest's mechanics will work?

native sonnet
#

plant seed, run maps, harvest seed, craft, profit

pearl fossil
#

Pop T4 within a week, get MTX.

void thicket
#

is there anything to do in the actual maps

#

or is it pretty much isolated from mapping

slender temple
#

not afaik

void thicket
#

delve-esque

slender temple
#

u find seeds

#

and do oshabi stuff

#

mapping just is something uc an do

#

if u want

#

it seems liek delve-esque yeah

#

we still need to know what the tick requiremient is to grow the garden " a bit'

#

and will u be able to have your garden grow in absentia (in someone elses map)

#

like if u doing map together does your garden grow ?

#

or just the hosts garden

placid grotto
#

Do you have to do maps or is it game time. I.e. lab also works

slender temple
#

i have no idea

native sonnet
#

map

slender temple
#

maybe it was explained but

#

what is the "tick" u need to hit?

#

% of monsters killed?

native sonnet
#

league mechanic hasnt been active in lab for as far as i know

slender temple
#

time?

#

boss?

native sonnet
#

no

#

click cache

#

like sulphite

slender temple
#

thats it?

native sonnet
#

yes

slender temple
#

does entire group get a tick from it?

#

or just host

native sonnet
#

unknown

#

but there will be level range limit so u cant cheese quarry or low lvl zones

slender temple
#

thats fine

#

just wanna know about group play for gardens

placid grotto
#

I really hope there's a way to cheese it

slender temple
#

i hope so too because this is sounding more and more like a solo crafting league

#

not promoting group play for league content

placid grotto
#

Those are the leagues I have the most fun and play the most

slender temple
#

i liked delirium ALOT

#

because of simus

#

actually got to meet tons of new people

#

chatting a

#

nd farming together

native sonnet
#

perandus was the last "group" league i can think of

#

where partying scale the rewards up for everyone

slender temple
#

id say delirium was a group league

#

i did 100s of simus

wet plaza
#

Dunno it's been good in incursion too

#

But in general yeah

#

Perandus was the last time I actually partied lots

slender temple
#

i didnt exist during perandus league

#

i was born in wraeclast mid legion

native sonnet
#

yeah cuz u get so much more coins in party than solo

#

and then spam sarn solo when bored for deals

wild arch
#

Redblade Banner: No longer grants 2% of Attack Damage leeched as Life against taunted enemies. Now causes Warcries to have Infinite Power.

#

So that's 50% Inc warcry CDR and always max power warcries on one shield

violet nymph
#

it'll be good

#

"Added a new Strength Skill Gem - Ancestral Cry: Performs a warcry, taunting all nearby enemies to attack the user and exerting the user's next eight Strike strike attacks. Grants a buff which gives you bonus armour and melee range." please please please tell me the free ancestral call doesn't have to do with enemy power

wild arch
#

As far as I'm aware exerts aren't affected by power

violet nymph
#

getting free ancestral call for 8 attacks is pretty fucking massive

wild arch
#

Yeah, but don't forget the 1 ancestor anoint is on the tree now

violet nymph
#

i know

#

i intend to make my clear massive though

wild arch
#

I'm heartbroken there were no edge of madness changes

violet nymph
#

gladiator double strike with everything related to strike skill clear is gonna be an early build for me in 3.11

wild arch
#

I wonder what's that gore shockwave skill on cauterizer

#

Not sure if gore fits thematically with a fire weapon

#

Shockwave on an axe sounds neat tho

#

I'm all for exploding lancing steel projectiles

#

Anyway, back to redblade banner

violet nymph
#

ugh

#

even building noncrit there are so many god damn nodes

wild arch
#

What's the highest raw damage one hander?

violet nymph
#

good question

#

jewelled foil probably

wild arch
#

Lead sprinkler comes to mind, but idk if general's mirages will have all the damage from str

#

Redblade zerker with sprinkler ice crash generals marauderthinking

gloomy bay
#

I was thinking of just using Redblade Banner on Jugg just for Enduring Cry

swift pagoda
#

I'm making redblade zerker axe EQ bleed

#

hit 1 mil bleed dps not even trying, no adjustments for fist of war or zerker 50% exert

#

so it's actually 2 mil or so, not bad

wild arch
#

Is zerker really the best option for bleed?

gloomy bay
#

No but it’s probably the best option for warcry

swift pagoda
#

war bringer + aspect of carnage are 2 massive multipliers for bleed

wild arch
#

Doesn't it just boost the damage of exerts?

#

Or was it attacks in general while exerted

swift pagoda
#

actually does that work for bleed

wild arch
#

I think it should

#

But not sure

#

But you don't really need redblade for this combo

swift pagoda
#

you kind of want to

#

to max the shout and get rage up for beserk

#

beserks there just for defense

cobalt field
#

if nothing changes with berserk helm enchants and the reduced rage consumption on tree, you can get 20s+ berserks with chainbreaker and 80% reduced rage loss per second (40% from tree, 40% from enchant)

wild arch
#

You'll need other rage sources

#

Just that won't cut it

wet plaza
#

Can't you try with "attacks deal 50% more damage" I'd assume POB can handle that

swift pagoda
#

banner gives 65 rage when you are below 25 rage

wet plaza
#

If not abuse the more damage for socketed attacks a bit

cobalt field
#

interestingly, attacking during berserk barely changes that duration, as long as you don't hit 0

swift pagoda
#

@wet plaza ya well there goes that plan xD

#

attacks deal 50% more damage doesn't work for bleed

wet plaza
#

Thought so

#

Only generic modifiers or specifically bleed

swift pagoda
#

ya

#

ok so bleed goes out the window

gloomy bay
#

Just scale the damage

swift pagoda
#

not that easy

wild arch
#

Lead sprinkler dual strike with shockwave and infernal cry

#

That's a grand total of somewhere around 1000% damage effectiveness in one swing

bronze cave
#

They really weren't too generous with the new numbers for ice crash

#

it's only going to be better than the old version after you get a substantial amount of flat dmg

bright peak
#

was the hh nerfed?

copper kernel
#

if you self cursed yes

violet nymph
#

Yes

copper kernel
#

also we have no beyond

#

which kinda scuffs its power

#

other than that no

violet nymph
#

Harvest looking like my favorite league in a while if not ever

shy belfry
#

How expensive were Skyforth boots in Delirium?

bright peak
#

ah

#

1ex iirc

#

for skyforths

shy belfry
#

tks

cobalt falcon
#

Early league its like 10ex

#

Till 7ex

shy belfry
#

crap

cobalt field
#

it went way up after people realized red reservation is nuts for heralds

exotic token
#

What ever came of the Eternal Lab of Fortune? I didn't see any mention of it in the patch notes

slender temple
#
Gift to the Goddess- MapFragment
Dedication to the Goddess - MapFragment```
thats all we know
#

is ther its 3 new offerings

#

so at least 3 new labs

exotic token
#

Ah ok, so that's what that means

#

Thanks!

slender temple
#

im guesing 3 new lab bosses

#

or just skin swaps bizzaaro izaro 1 bizzaro izaro 2 bizzaro izaro 3

velvet palm
#

Isn't it just more loot/enchants?

exotic token
#

I think those are safe assumptions

velvet palm
#

-Fixing the enchantment system
-MORE PLACES THAT RANDOMLY DROP ENCHANTED RANDOM BASE HELMETS

vapid gazelle
#

"omg perfect enchant" - ilvl 69 templarSad

bold basalt
#

awakeners orb?

#

doe it work like that?

cobalt field
#

as long as i can get my fractal thoughts with reduced berserk rage loss i'll be happy

red jackal
bronze cave
#

Is there any new keystone or mechanical change that improves melee characters tankiness?
VMS was nerfed, phys reduction nodes were removed from the tree. What is there in return that melee can use?

copper kernel
#

wdym in return

bronze cave
#

i guess every melee character picks up enduring cry then?

ember lodge
#

hell i'm picking it up for my ES caster with ZO

#

Along with Infernal cry for free covered in ash on bosses 😄

bronze cave
#

but then your warcries either take an eternity to use or you have to somehow get to the keystone

ember lodge
#

I'm planning to play a brand build, it's not like I'm doing anything else on boss fights while they are slapping away at it 😛

dusk pivot
#

I’m not seeing Trascendence in the Keystones post, but it was among the first announced - is that no longer a thing?

copper kernel
#

its probably a timeless jewel keystone

full basin
#

any info on new timeless keystones ?

wanton rivet
#

actually this list is rly confusing

full basin
#

timeless keystones are not included there

#

the only one documented on wiki is Transcendence, while other 4 remains not documented

tiny flint
#

Theres 2 more that are missing

full basin
#

wiki says:
The new ones are: The Traitor, Supreme Ostentation, Chainbreaker, Transcendence, Immortal Ambition

tiny flint
#

We haven't seen the traitor or immortal ambition i think

full basin
#

What about Supreme Ostentation and Chainbreaker ? i can't find any info on those

#

ok actually found info on Chainbreaker

hollow scarab
#

The final harvest boss is the combination of the t4 bosses?

velvet ginkgo
#

We don't know yet

rare rose
#

Any good theories of what a Facetor's Lens is yet? or time-light scroll etc..

copper kernel
#

not really

rare rose
#

There are 6 scrolls and the lens. Two of the scrolls names seem to clearly imply some association with lightning (electroshock scroll) and blood explosion (haemocombustion scroll).

#

It might have to do with the Horticrafting station... previously we only knew about the collectors, stanchion, disperser, condenser. Horticrafting station is new... perhaps you can buff up your plants before you harvest them to get bonus rewards or a higher chance at rare crafts

violet nymph
#

my new hideout music lol

cobalt field
#

i pray to chris that the new labyrinth keys let you open labs that let you pick the enchant you get at the end

violet nymph
#

we'll see

cobalt field
#

there are 0 fractal thoughts with berserk reduced rage consumption and i don't wanna think about grinding for it

#

on standard*

wild arch
#

So is poison molten strike dead?

#

Perforate looks like a better option now

violet nymph
#

ms is probably better for clear with the threshold

wild arch
#

Really? Sand perforate got a pretty substantial aoe boost as well

#

Then again the lack of claws kinda hurts

#

Unless you use gluttony vanity

violet nymph
#

i think i might start trickster TR instead of puriflame miner

#

so much easier to get damage on lower investment

#

tankiness too

violet nymph
#

ghost shrouds + wicked ward basically means you can't die unless you're oneshot

#

bated breath needs to go up a rarity tier lol

#

TR is quite a bit smoother through acts

#

especially if i can get my hands on a q u i l l r a i n

#

you generally don't get that for start though

placid grotto
#

Those Goddess pieces better not be Offerings but for Labs 1-3. I'm gonna go nuts if I have to farm for pieces in campaign

violet nymph
#

it's all for final lab

#

they are offerings

#

you won't get any of that until you're done with acts

placid grotto
#

They've released info on it?

versed dock
#

Think they said/showed that they are upgraded versions for a different kind of eternal lab

violet nymph
wanton rivet
#

Is HoA guardian a starter build never played one

velvet palm
#

Do you mean HoAg?

wanton rivet
#

yeah agony mb

velvet palm
#

Pretty sure it is

wanton rivet
#

dope thx

wild arch
#

Jugg is more popular

sage arch
#

Did traps got hurt much by passive tree changes? Couldn't get pob updated and thinking about ball lightning or explosive trap.

violet nymph
#

everything that scales a lot of crit got hurt

#

that includes mines and traps

sage arch
#

oof

violet nymph
#

that being said

#

ball lightning got buffed so 🤷

sage arch
#

yeah better than nothing, thanks for info ^^

violet nymph
hasty perch
#

I hope these new labs make labs actually interesting to run

violet nymph
#

is there any context where a skill like cyclone would be useful with shockwave lol

hasty perch
#

and not "oops i got golem elemental resistance enchant kekw"

violet nymph
#

yeah i'm definitely playing toxic rain as my starter

rotund pine
#

yo guys im thinking... the new melee slam that send out spikes, plus general's cry linked to leap slam, lol

sage arch
#

hmm I have hentai caustic arrow effect templarLul

violet nymph
#

pay attention to these items

#

those are all (i think) the two handed weapons that use physical damage that aren't being nerfed to compensate for the 2h buffs

#

some of them were already almost powerful enough to be good

#

some of them are amazing for leveling and will become more amazing

sage arch
#

Debeon's Dirge Ice Crash might be good too

violet nymph
#

that being said

#

you can probably ignore voidhome 😛

sage arch
#

hmm 0.1 as and at least %15 phys damage buff and untouched stats for Debeon's Dirge, I hope someone doesn't try it before me ^^

violet nymph
#

yeah seems like a whole lot of items are getting buffed by being unchanged

silver kettle
#

QA: "Is it a problem that Cauteriser is more dps than Disfavour for this build?"
Me: "No but it's awesome"

violet nymph
#

lmao

vast gazelle
#

i tried to pob uul netols

#

it was 160k dps

violet nymph
#

is the exclusion of some of these items purposeful buffs to those uniques, viper?

vast gazelle
#

😦

violet nymph
#

wideswing in particular will become probably the best leveling axe period

#

120-160 inc physical damage at level 18

#

it's already 104 pdps

silver kettle
#

I wasn't involved in the 2h base buffs so I don't want to speak for the people who did them

violet nymph
#

fair enough

#

the blood thorn having like 50pdps as a level 1 item is very, very fun to me

#

i'll need to remember to pick up a 6l one when they're cheap

#

i'm gonna just not talk about a few on that list that could likely become absolute fucking nuts lol

#

cough chaber cairn cough jorrhast cough

silver kettle
#

You can, it's safe. Not making any further changes until 3.12 now 😛

lucid stone
#

Does Hollow Palm have a minimum level now?

violet nymph
#

they were unchanged in patch notes

#

so i'm guessing no

#

i just wanna know what the might and influence mods are aaaaaaaaaaaa

#

dual strike could end up being one of the best melee clear skills in the game

lucid stone
#

My plan for the league is making a non-meme character starter, and then picking up all the uniques I want to play with before they get expensive.

warm knoll
#

you guys ready for farming simulator 2020 ?

violet nymph
#

yeah basically

#

divine judgement being what it is now is so funny to me

lucid stone
#

What, just 50% inc ele damage?

violet nymph
#

it's so... simple but i also like it a lot

silver kettle
#

That was me!

lucid stone
#

:D

violet nymph
#

heh

#

it was a good idea

silver kettle
#

I was looking at the node and was like "This is trying so hard to give damage to every ele build with 4 different complicated stats"

lucid stone
#

Can you do both dark pact and pure phys skeles?

silver kettle
#

Why not just be...this?

lucid stone
#

Or do you gotta scale either the dark pact or the skeles

violet nymph
#

i am interested in who came up with this abomination of a cluster

#

looks like 1.0 stuff

lucid stone
#

ngl I love the simplicity

#

Also I like that wheel a lot

#

Additional projectile when forking sounds super cool

silver kettle
#

That was like a committee effort

lucid stone
#

Does it apply twice with woke fork?

silver kettle
#

Shows doesn't it

violet nymph
#

it's cool, it's just fucking wack lol

native sonnet
#

still bugs me how some nodes are not within their cluster backdrop

lucid stone
#

I really like that the tree is a lot more flavorful so that you have reasons other than budget to use the tree rather than cluster jewels.

native sonnet
#

do like the option of both reduce and increased fork angle

violet nymph
lucid stone
#

I think clusters spoiled me last league for feeling inefficient with pathing.

native sonnet
#

not sure when it'll be useful but at least we have options

lucid stone
#

All these 'either or' clusters are really kicking unnatural instrinct

#

Like increased/reduced stats on the same wheel but different branches

violet nymph
native sonnet
#

dont think UI hits any of those right

silver kettle
#

I'm honestly disappointed that there isn't a revised thread of hope album on the front page yet

native sonnet
#

lol, i went through it locally

#

too lazy to post on reddit

silver kettle
#

But but the karma

wet plaza
#

snitching AND not sharing

native sonnet
#

information is worth more than karma

wet plaza
#

you're on the hitlist now

native sonnet
#

:3

lucid stone
#

I'm a little disappointed that changes to the duelist jewel socket moved all the axe nodes out of range of my timeless jewel. TwT

native sonnet
#

lmao

violet nymph
#

😳

#

HOLY FUCK

#

THIS SPOT

lucid stone
#

shh shh

violet nymph
#

it's just pierce right

#

but like

#

poison bow

lucid stone
#

Well, it costs you a cluster socket

iron violet
#

o so the thread of hope change is accurate?

#

that sucks

opaque galleon
#

So we think the Armageddon Brand buffs are going to make it usable again in comparison to Storm Brand.

native sonnet
#

X for doubt

opaque galleon
#

Because they seem really juicy.

copper kernel
#

X for doubt about any brand being playable

native sonnet
#

i mean it has been useable

violet nymph
#

we'll see 🤷

compact junco
#

silent steps nerfed btw so not even worth taking anymore

#

not even with thread of hope

iron violet
#

i hope that the thread of hope change isnt legit

opaque galleon
#

However Storm Brand just feels far better to use since it's instantly chains and hits, rather than dropping like armageddon brand.

hasty perch
#

yeah cluster jewels are costly

native sonnet
#

also storm brand buffed

opaque galleon
#

Was it?

native sonnet
#

yes

iron violet
#

gonna hurt like 3 or 4 of my builds 😦

normal kraken
#

the bottom minor node leading to silent steps makes no sense

#

top one is so much better in any circumstance

opaque galleon
#

This looks more like a nerf to me.

#

A slightly better crit chance and activation rate, compared to reduced damage effectiveness, and far lower detached duration.

#

Brands might still be good for leveling as it seems they haven't changed much in that regard, but likely will no longer be an optimal skill for end game clearing.

torpid sonnet
#

They added 25% reduced skill effect duration to the tree, so its now possible to reach 100% reduced skill effect duration

native sonnet
#

EO, unconfirmed but apparently less duration's quality is suppose to change to less instead of reduced to avoid that

torpid sonnet
#

oh

#

I think its still possible though

#

25% tree + 25% woke swift affliction + 15% sa +20% 2x timetwist + 15% warped timepiece

native sonnet
#

sa?

torpid sonnet
#

swift affliction

lucid stone
#

You can't stack swift affliction and woke swift affliction anymore

native sonnet
#

u cant use both woke and non woke version

lucid stone
#

That was a bug and it's patched

torpid sonnet
#

ah

#

good to know, ty

lucid stone
#

Can you get 100% reduced with storm call?

#

With the enchant

native sonnet
#

yes

lucid stone
#

I wonder what happens to vaal storm call then

native sonnet
#

SC and LW are the 2

torpid sonnet
#

any skill with an ehnchant can get 100% reduced yes

lucid stone
#

Does it have a set number of hits?

#

Just hits all at once with...however many lightning strikes vsc does?

native sonnet
#

but too much sacrifice/investment for instant SC

lucid stone
#

They removed EQ duration enchant

torpid sonnet
#

"Modifiers to the skill's duration will also affect the delay between these strikes"

opaque galleon
#

Why would you want less skill effect duration?

#

I know it can be useful for DoT builds because then the damage is inflicted faster that way, but beyond that I'm lost on the reasoning.

lucid stone
#

That is incorrect

torpid sonnet
#

mostly you dont, its just some specific skills

lucid stone
#

You don't deal faster damage with reduced duration on DoTs.

torpid sonnet
#

earthquake, lightning warp, storm call

opaque galleon
#

You don't?

lucid stone
#

Nope.

#

Only 'x is inflicted faster' does that

opaque galleon
#

On no DoT, not poison, not bleed, not chaos?

#

Huh

#

So that was a lie someone fed me.

lucid stone
#

The support itself gives you a little bit of damage cause it has a 10%-ish More multi on it.

#

But the damage doesn't come from the less duration.

opaque galleon
#

"Tampering with the duration of a damage over time effect will affect the total amount of damage dealt by it but not its damage per second." from wiki, oof.

lucid stone
#

You'll do the same DoT dps, just for fewer seconds.

#

So less total damage

#

'X is inflicted faster' increases your dps

#

It gives you the same total damage in a lower period of time

opaque galleon
#

So DPS stays the same, total damage of the DoT changes as more/less durations means more/less DPS per second was applied over the duration.

lucid stone
#

Duration will not change your DPS.

#

'X is inflicted faster' will raise your DPS.

opaque galleon
#

But total damage is really meaningless on a DoT build as you likely don't want to wait seconds or minutes for something to die.

lucid stone
#

Duration only really matters on things like poison.

opaque galleon
#

For those poison builds where you die and watch Kosis slowly die five minutes later?

lucid stone
#

No, it's because if you have a longer duration, you can apply more poison stacks at once.

#

Which means you'll be doing higher dps

opaque galleon
#

Would that not work the same as bleed or any other DoT stack?

violet nymph
#

Bleed only goes to 8

lucid stone
#

Bleed only goes to 8

opaque galleon
#

Ah

hoary snow
#

Viper Strike (?) deals bonus damage based on the number of poisons you’ve applied recently

violet nymph
#

Poison is infinite

lucid stone
#

So you just want to be able to have all bleeds up at once

#

After that, duration is useless

opaque galleon
#

I still don't think you want to be running a poison build where you need increased duration to kill mobs.

lucid stone
#

And iirc, base bleed duration is 8s

opaque galleon
#

Seems like you're spending a lot of time bothering to stack the poisons.

violet nymph
#

Poison builds just run low tolerance for clear now lol

hoary snow
#

It’s extraordinarily niche, but there’s videos of builds that do it

lucid stone
#

It's not on the number of poisons applied recently

#

It's a threshold gem that does number of poisons on the enemy.

hoary snow
#

Ah, my mistake

lucid stone
#

Unless they baked that stat into the gem itself and I didn't notice.

#

Does corpse health increase the health of zombies summoned with aukuna's will?

wild arch
#

@silver kettle any idea what's up with etched greatswords that had 40% accuracy?

#

Just double checked the wiki and I only see 30%/40% implicits 🤔

iron violet
#

careful bout pinging GGG staff

wild arch
#

Seems like all edge of madness gets is 20% extra inc accuracy and like a 15% buff to its already non-existent base damage

iron violet
#

Yea, that is probably correct, if there wasnt anything in patch notes about it exactly

wild arch
#

Once again left in the dust templarSad

iron violet
#

and it might even stay at 40% global accuracy

silver kettle
#

Edge of Madness had sweet buffs planned but we ran out of programmer time to implement them

#

One day

#

In the meantime blame corona 😀

frosty aurora
wild arch
frosty aurora
#

so delirium mirrors are 1 in 20 maps but you can boost it with league mechanics

#

can it reach 1 in 10 maps that way

#

mister viper

hasty perch
#

who do we blame for waiting a league for reach rework to get a meme bow

#

?

native sonnet
#

sirus

wanton rivet
#

id make a bow build if theres a bow that makes arrows behave liek d2's guided arrow

velvet palm
#

new reach's cool

placid grotto
#

is it possible to make an attack build that feels as smooth as spells?

#

well except Cyclone

#

That skill is pretty much a spell

violet nymph
#

i mean

#

pathfinder scourge arrow is pretty smooth

placid grotto
#

bows in particular always felt really clunky because of the move options

violet nymph
#

gladiator puncture is pretty smooth

#

just use dash or flame dash lol

placid grotto
#

with flame dash, you have to scale up cast speed in addition

violet nymph
#

blink arrow is 🚮

#

dash is good

placid grotto
#

I'll give it a shot. I generally used phase run but it has a cooldown

#

and of course can't jump cliffs

violet nymph
#

i'm not a phan of phase run unless i'm playing something very specific that needs it

#

like rf or lab farmers

placid grotto
#

I used it in Betrayal/Delve and stuck with it since then

#

but it does have its own issues

violet nymph
#

it's better now since you can use it on left click

placid grotto
#

oh can you?

#

didn't know that

violet nymph
#

all instant skills can be put on left click now

#

detonate mines, steelskin, molten shell, vortex

#

etc

#

warcries

placid grotto
#

and here I am walking like a loser lol

#

at least I knew enough to turn off attack on LMB

violet nymph
#

it's very very useful

#

it's literally just walk button that also casts shit and you don't have to think at all

raw locust
#

Have there been any details posted about Winter brand mechanics? I assume all 3 attached to a single target can inflict DoT at the same time. Do we know if the ground they drop after expiring also stacks?

#

And does it stack with other ground-based cold DoTs like vortex?

violet nymph
#

it should

#

though i'd say don't use vortex or arctic breath or cold snap

#

for a very specific reason

#

wintertide brand doesn't hit, the other cold dot skills do

#

because of this, you can keep elemental equilibrium up 100% of the time if you're using other skills in conjunction

raw locust
#

Interesting. If it doesn't hit, then it probably doesn't work well with ES spell leech then?

violet nymph
#

nope

lean lark
#

Question on the brands in general, if you support a ground targeted skill like Arctic breath, will if fire directly below the enemy it is attached to?

lucid stone
#

I think it aims for enemies that it's not attached to

lean lark
#

But if there is only one enemy?

lucid stone
#

Probably hits that enemy, but I'm not certain.

violet nymph
#

arcanist brand targets the enemy it's attached to

#

this is why i keep saying not to do skills like purifying flame, it's basically just a weaker nova skill at that point

#

purifying flame is just hitting like a nova

#

barely hitting anything

#

the only good thing about it is that you can use explode chest with it cause it's technically selfcast

lucid stone
#

Purifying flame sounds fun though, cause I like to watch the waves.

violet nymph
#

imo selfcast puriflame is better if you want to play puriflame

#

purely because of intensify

lucid stone
#

imo that's the worst way to play puriflame

violet nymph
#

mines are the best way

lucid stone
#

As far as feel goes

#

I go Mines > Traps > Totems > Selfcast

lean lark
#

But Arctic breath shotguns? So great for single target

lucid stone
#

Brands being either before or after mines depending on how bad they are

violet nymph
#

brands look way worse than selfcast for puriflame

#

at least traps and totems aim at faraway shit

lean lark
#

But mines may be better option still

lucid stone
#

It would look really pretty to brand recall purifying flame brands. ^w^

#

Cause you get that geometric pattern with the brands around you and they all make a ripple out from them.

#

It'd look like that flower of life design

vast gazelle
#

lotus?

violet nymph
#

unfortunately purification isn't available

#

obviously

real stag
#

Simplify. Killification.

latent wagon
#

greetings! what is the Overwhelm noticed on some skills in tree?

devout osprey
silver kettle
#

it's just "Enemies have -X% to Total Physical Damage Reduction against your Hits" keyworded

#

because that was too long

sour mountain
#

should just be called

#

physical resistance

wild arch
#

Does this mean that big hits have natural phys penetration now>?

devout osprey
#

my picture is from a noteable in the passivetree

#

why do you assume big hits have natural overwhelming hits

wild arch
#

Because that's kinda how enemy damage works

#

Your armour is less effective against bigger hits

#

Idk what this is about, I haven't seen the updated tree yet

latent wagon
#

no, it occures on

#

specific skills

wild arch
#

Any examples?

devout osprey
languid path
#

overwhelm is more effective on small hits, not big hit

#

this is your dmg against the enemy

wild arch
#

Oh so they just condensed phys reduction into a keyword

languid path
#

so things like impale which deals multiple instances of small dmg would incur a stronger armor penalty from the enemy armor

devout osprey
#

yes franken as viper said templarLul

wanton rivet
#

do all hits overwhelm if u have that notable its confusing

wild arch
#

Yes

#

If you have overwhelm you ignore some of the enemies physical resistance

wanton rivet
#

ohh u can even use it with BV wut

wild arch
#

No

#

Or

#

Hm

#

I guess it does, but don't you pretty much always convert BV anyway?

devout osprey
#

i think it would work with BV

shy belfry
#

would BL be good with Aracane brand ya think?

wild arch
#

Overwhelm should work with spells, but most of the nodes are weapon related so you lose out quite a bit by picking them up

#

I think there was like one or two generic nodes somewhere in shadow's area

latent wagon
#

does physical damage from spells can be lowered by armor?

languid path
#

yes

crystal mango
#

when info about gems

#

today?

violet nymph
#

yes

cobalt field
#

Depending on your skill I'm sure anointing one of those can be worth,I remember getting like 27% damage from kinetic impacts on shrapnel ballistas even though it's only melee weapons

latent wagon
#

I'm bit frustrated about total loss of damage reduction from tree
Althought I've never taken these notables %)

violet nymph
#

i just did a shadow cobra lash into toxic rain Act 1 playthrough (as if leaguestarting and getting all skill points and the lab trial), ended up 36 minutes upon reaching forest encampment

cobalt field
#

Wind dancer on tree + berserk for non melee more than makes up the loss of physical reduction for me kudukuwobble

#

Is it just me or is this berserk skill fucking busted

latent wagon
#

you mean berserk skill gem? that "burn your rage for some dr?"

violet nymph
#

Fist of War is definitely a bis damage multiplier

#

100% more damage with ailments is a particularly juicy aspect of it

#

the best bleed support we've ever had

bronze cave
#

warcry speed is so weird, even if you get all sources of it AND the support, it still takes you 0.23 seconds to use one

#

without the support it would be 2.77 seconds, so are your really taking a socket for 0.047 second of faster use time AND get slapped with +2s cd?

kindred dagger
#

wit what seismic cry, does that mean that you fourth attack will have 120% more damage ????!

bronze cave
#

looks like it

modest pebble
#

I think ggg's gonna have to buff the new impale node

ocean narwhal
#

Seismic cry, swing swing, intimidating cry, swing swing

#

hit for that 120% more damage with intimidating cry's double damage

#

if you're only going to use one warcry, there's no real downside to taking that keystone which makes it instant

bronze cave
#

warcry use speed is still kinda bad even with full invest into it

#

feelsbad

modest pebble
#

why would you not use all of them at once lmao

kindred dagger
#

honestly there is a world with all those cry intereacion + first of war support + even phase run buff can be strong and for one time in like the whole history of the game makes it interactive and actually really need the player to play the game with the skills ! pog

#

this could be like doing a combo on a fighting game marauderthinking

#

ama gonna shoryuken the shit out of sirius AW8 templarLul

modest pebble
#

@vivid notch there's a typo of tooltips of exertion skill gems, they say "exterted" instead of "exerted" wherever this line is present

devout osprey
#

thats not how you report a typo

modest pebble
#

not sure how to do it

devout osprey
modest pebble
#

thonk this isn't an official ggg thread

#

oh its pinned

devout osprey
#

its where u report them ¯_(ツ)_/¯

wanton rivet
#

The impale keystone is dope

zealous monolith
#

hmm did they move Glancing Blows from the preview? It seems to be 4 points further away

vast gazelle
#

yeah its near templar start-ish now

dense drift
#

So, for the new Intimidating Cry, I assume it means attacks resulting from stuff like Multistrike Support will not be exerted?

vast berry
#

will generic cdr work with warcries?

#

stacking additively with warcry cdr?

swift pagoda
#

should work yes

#

does now

#

you can get 200% cdr I think

vast berry
#

alright

#

does general's cry warriors act like savior warriors. As in, do they inherit stats

silver kettle
#

yes. they're essentially identical

vast berry
#

oh youve made my day sir

#

cons path general's cry incoming

eager terrace
#

so do they have the same limitation they just added with this patch to savior clones

#

where if they use strike skills they can only hit 1 target

violet nymph
native sonnet
violet nymph
primal dagger
#

tfw leap slam isn't a slam

#

wat

#

also why the fuck did they nerf exquisite blade

#

they reduced the multi lmao

#

"2h buff"

eager terrace
#

most crit multi got touched

primal dagger
#

I still cant decide on a starter

#

i feel like brands are gonna be really good once people figure out the right combos

#

i think melee is gonna still be underwhelming but warcries are gonna have some random gimp mechanic we figure out 2 weeks in

#

i may just do arc elementalist since archmage didnt get completely gutted and new HoT is looking spicy

#

plus with crafting i feel like itll scale pretty well, thoughts?

inland tulip
#

HoT?

vast gazelle
#

herald of thunder, i assume

keen brook
#

Is there any chance General's Cry Mirage warriors will trigger kill effects like Arena Challenger? (nvm ill ask in the other channel)

rocky nebula
#

In the list of notables for harvest, does it include all the cluster jewel notables too?

abstract swallow
#

if the ghosts from generals cry use a supported skill which counts as triggered, and I have a weapon like uul netols embrace which triggers bone nova on hit, will the ghosts also trigger bone nova?

wet plaza
#

Likely not. They said it's like vds/saviour clones and those didn't proc things

abstract swallow
#

gotcha, thanks

sacred wyvern
#

the wording on the new fist of war support looks like it's unaffected by cooldown recovery speed. any thoughts?

silver kettle
#

it's unaffected by cooldown recovery speed. it does not have a cooldown

sacred wyvern
#

oh

#

so the 1.8 seconds is unchangeable

gleaming ravine
#

what is meta going to be this season

hasty perch
#

siphoning trap

gleaming ravine
#

👀

sacred wyvern
#

no idea yet, we have no idea what is going to be strong

#

maybe 2h attacks, but so far it looks pretty underwhelming

hasty perch
#

???

#

we were just talking about warcries and 4000% damage attacks

sacred wyvern
#

well yea the double damage warcry looks pretty nice

#

sorry didnt read

hasty perch
#

the double damage isn't the main thing tho

#

you can stack it

#

with seismic cry

sacred wyvern
#

no its the stacking

#

yea

hasty perch
#

and berserk

sacred wyvern
#

hmm

#

facebreaker league incomming?

hasty perch
#

no

#

facebreaker is garbo

#

no herald of purity flat damage

#

no flat on EQ

void wing
#

Facebreaker took quite a hit actually, a bunch of flat sources went poof.

hasty perch
#

hollow palm is the new facebreaker

#

pretty much

gleaming ravine
#

patch notes has so much

#

don't know whats good

jovial phoenix
#

Wait what about the charged slam on tectonic slam. They didnt say they will remove it completely, but they did...

sacred wyvern
#

its stronger now

#

it gets buffs based on your endurance charges

jovial phoenix
#

It just gives aoe and fissure charges per end charges

sacred wyvern
#

and now consumes a charge erery third attack

jovial phoenix
#

Yea for nothing

sacred wyvern
#

and the damage boost

#

+20% at 20

violet nymph
#

fist of war is exactly as good as i hoped it would be

#

i almost want to start jugg slam now

sacred wyvern
#

im seriously thinking about going either tectonic slam chieftain or earthshatter berzerker

#

simply because i think the explosions are an easy way to get impale

#

but im still not sure if it works

jovial phoenix
#

Wait impale with elemental damage?

sacred wyvern
#

earthshatter deals physical damage

violet nymph
#

OH YEAH impaler

#

lmao

#

yeah i might have to do slam

#

lol

sacred wyvern
#

no without the keystone

violet nymph
#

i'm reminding myself

sacred wyvern
#

because there are so many explosions, instant max impale

jovial phoenix
#

Impaler is just bad in my opinion

violet nymph
#

it isn't

jovial phoenix
#

Like you will impale more than 4 times in 4 seconds

violet nymph
#

the burst is huge

#

think about it

#

proc impaler on your FoW hit

#

nut

sacred wyvern
#

its nice burst but if you attack more than 5 times in 4 seconds you will be at 0 stacks again

#

would look funny while fighting bosses though

#

hit, run like a bitch, hit, repeat

jovial phoenix
#

Wait a second

#

You impale 4 times with one hit, or you have 4 extra impalea

#

I think i misread it before

violet nymph
#

you hit once

sacred wyvern
#

no 4 times first hit

violet nymph
#

and do 5 impales simultaneously

jovial phoenix
#

Wait Lol

sacred wyvern
#

wait does it say additional

jovial phoenix
#

Okay im taking back all i said

violet nymph
#

yes it says additional

sacred wyvern
#

max stack 0-0

jovial phoenix
#

When your Hits Impale Enemies, also Impale other Enemies near them
Inflict 4 additional Impales on Enemies you Impale
Enemies cannot be Impaled for 4 seconds after you Impale them

violet nymph
#

yes

sacred wyvern
#

whoa

jovial phoenix
#

So its alwayd good i you attack les than 1 per second

sacred wyvern
#

but does it reflect the same hit or the next

#

so do you need to attack twice or once

violet nymph
#

the snapshot of damage happens on the first hit

sacred wyvern
#

oh shit

violet nymph
#

which is why i'm saying FoW is great for it

jovial phoenix
#

Oh yeah

violet nymph
#

then the rest of the attacks do damage with the impales created by the FoW hit

#

this is a great starter build damage-wise

#

2h impaler earthquake or ground slam

#

i'm thinking mace for the big aoe

sacred wyvern
#

ok so does it consume a stack on the first hit or the second

jovial phoenix
#

Second of cpurse

violet nymph
#

you impale on the first hit

#

which is the snapshot

sacred wyvern
#

so 6 attacks in 4 seconds

violet nymph
#

the rest of the hits do damage based on that hit

sacred wyvern
#

to reach 0 stacks

jovial phoenix
#

No

#

Yes

violet nymph
#

i'm saying it's good specifically because of how FoW works

sacred wyvern
#

lol

jovial phoenix
#

Haha

sacred wyvern
#

"yes"

violet nymph
#

you do your impales, wait a bit, SLAM, then they've got huge fucking impales on them

#

repeat

jovial phoenix
#

Now i rewlised you can have max 5 impales on an enemy and u cant increase that number i think

sacred wyvern
#

but the max is 5 stacks, and since they removed deep cuts you can only get more with pride watchers eye

violet nymph
#

unless you play champion lol

sacred wyvern
#

and champion didnt think of that

jovial phoenix
#

Still you will have 5 impales

#

With that node

sacred wyvern
#

unless you play the waiting game

jovial phoenix
#

Or nooo

#

You xan have even moree

#

At once

sacred wyvern
#

yes 9 max

jovial phoenix
#

Wait the first set lasts for 5 hits

#

And if u hit after 4 seconds

#

5 times

sacred wyvern
#

instant max stacks

#

which is 9

jovial phoenix
#

Oh shit

sacred wyvern
#

if you have champions master of metal and pride watchers eye

jovial phoenix
#

Where do you know about max stacks btw

sacred wyvern
#

wiki

#

also i played impale champion a few leagues ago

#

rip deep cuts though

#

node was insane

jovial phoenix
#

Theres nothing on the wiki about a cap of stacks, at least i dont see it

violet nymph
#

what the fuck

#

a new node just got added to the tree

#

according to bex

jovial phoenix
#

A target may have multiple impale effects on it at once, all of which deal damage to that target each time it is hit.[1

violet nymph
#

"You can also get this as a crafted mod on rings, amulet and belts."

sacred wyvern
jovial phoenix
#

Yes but

#

When you hit

#

Yoh apply 5 impales with that node at once

#

So you can wait between every hit

#

4 seconds

#

And apply 5times 5 hits

#

Or am i totally wrong

sacred wyvern
jovial phoenix
#

Exactly what im talking about

sacred wyvern
#

it remains in effect until the max is reached

jovial phoenix
#

No dude

#

Until you hit the max times

sacred wyvern
#

you can wait 4 seconds

#

yes no problem

#

but with all sources the max is still 9

jovial phoenix
#

Nooo

#

Theres nothing said about that

#

It has no max, the enemy can have infinite impales on them theoretically

#

But they expire each hit by one stack of itself(so at 5 it will be removed)

sacred wyvern
#

wait youre right

#

you apply 5 every time

jovial phoenix
#

See how strong it is dude

sacred wyvern
#

after 5 hits they have 25 stacks

jovial phoenix
#

Oh yeaah xd

sacred wyvern
#

after 9 hits they have 45 stacks

#

holy shit

jovial phoenix
#

You and nearby Allies deal 6 to 12 added Physical Damage for
each Impale on Enemy

#

You could play some kind of support for melee builds lol

sacred wyvern
#

no they would also consume the stacks

jovial phoenix
#

Oh true

sacred wyvern
#

actually i was wrong its not 45

#

because you consume 1 every time

#

so its 36

#

still insane

#

uh 37

#

first doesnt count

#

333 avg added damage

violet nymph
#

what a thicc god damn tree

sacred wyvern
#

what level is that

#

90?

violet nymph
#

94

sacred wyvern
#

damn

violet nymph
#

feel free to remove jewel sockets lol

sacred wyvern
#

not enough thicc

#

need scion life cluster

violet nymph
jovial phoenix
#

5(9stacks)10(8,9)15(7,8,9)20(6,7,8,9)25(5,6,7,8,9)30(4,5,6,7,8,9),35(3,4,5,6,7,8,9),40(2,3,4,5,6,7,8,9),45(1,2,3,4,5,6,7,8,9) the numbers in brackets are eaxh the 5impales counting its stacks.

sacred wyvern
#

i did 5*9-8

#

it takes 36 seconds to reach max dps

jovial phoenix
#

Hm

#

Is it good?

#

Cause attacking once every 4 secinds is certain death

gleaming ravine
#

would cyclone impale be good this league

jovial phoenix
#

For sure

gleaming ravine
#

or tectonic

jovial phoenix
#

Uf i see nebuloch will be like 5ex

sacred wyvern
#

It's fine, more time to dodge

#

Even as a chonky boi you still need to dodge

jovial phoenix
#

Melissa if u want something that will work for sure as a leaguestarter go impale cyclone. I think there cant go anything wrong about that one

violet nymph
#

i think i want to do juggernaut ground slam with tidebreaker

jovial phoenix
#

That a good uniqhe

violet nymph
#

use pride, wait around the boss until impaler is ready.... then BOOM with fist of war, billion damage and billion damage impales

#

i wonder how much i can scale it

#

i've also got ruthless lol

#

this is going to be complicated to line up

#

i really wish there was a visual indicator for ruthless lol

#

like a literal 1 - 2 - 3 effect

wet plaza
#

Make a macro otterPeek

hollow rune
#

impaler node would work for dual wielders?

void wing
#

Is there any other exerted attacks have X effect apart from the one ascendency node and few clusters?

jovial phoenix
#

is there actualy ANY slam support on the tree? 😄

violet nymph
#

it's baked into 2h support mostly

#

area etc

#

there's 47% area of effect just on mace nodes

#

and another 22% on some 2h nodes

#

i've written a tree for a juggernaut ground slam build using new stuff

jovial phoenix
#

yeah, but i was thinking about that when they said they will be adding support to the tree for new mechanics. I guess it doesnt matter if they make a node which says slam skills have.... or attacks with 2h weapons have...

violet nymph
jovial phoenix
#

what are those jewels?

violet nymph
#

rapid expansion, the ground slam threshold jewel

jovial phoenix
#

interesting one

#

do you think it will be good for single target?

violet nymph
#

theoretically yes

#

very heavy burst damage because of ruthless, fist of war, and the impaler

#

not to mention the warcries

#

of which this build is using 3: seismic, intimidating, and enduring

#

though pob is only showing like 118k sirus dps 😔

#

but that's because none of the new gem stuff has been added

jovial phoenix
#

oh my

#

im so hyped waht people will do with the impaler

#

and 3 warcries huhuhu

violet nymph
#

i'm mildly afraid that the investment required to make the build good will be too heavy

#

i imagine slayer might be a better ascendancy than juggernaut, actually

#

yeah slayer is way better

#

I have way more faith in the damage potential of slayer to basically any ascendancy besides champion. But I'm not gonna do champion cause impaler seems awkward with it

hasty perch
#

Berserker looks godly for warcries ngl

#

50% more on top of 40% more

bronze cave
#

Is there any decent way to get corpses for general cry?

#

That's not desecrate self cast?

red wharf
#

dead berserker does 0 dmg though @hasty perch

wanton rivet
#

worm flask

hasty perch
#

Why dead

#

Enduring cry is massive tanking boost

bronze cave
#

worms dont leave corpses, do they?

hasty perch
#

Easily offsets 10% inc damage taken

wanton rivet
#

Ohh true lol

bronze cave
#

would be cool to run a 6l general cry together with your 6l slam, but corpse creation against bosses is a problem

wanton rivet
#

u can use a cwdt desecrate.. there's so many ways to make bodies

steel elbow
#

Or a desecrate totem/brand

wanton rivet
#

A lot of items have cast socketable spells too like kitavas thirst lol

bronze cave
#

i guess maybe i just wont use generals cry then. Totem placement speed is low if you dont invest into it, arcanist brand also triggers desecrate 3 times and then recast.
The build needs to press AW and 2-3 warcries already, if i add more stuff to press i'll never be able to actually attack

hasty perch
#

If you invest a lot in warcries you cqn still go like consecrated path general's cry to map clear every other pack

wanton rivet
#

lol u only need to use it once the corpses don't get consumed

hasty perch
#

Spell cascade desecrate is ok too

bronze cave
#

wait they dont get consumed?

#

after how much time are corpses automatically destroyed?

hasty perch
#

I'm not sure but one cascade desecrate is enough corpses for two general's cries

wanton rivet
#

Corpses stick around forever afaik

bronze cave
#

ok thats pretty sick then

sacred wyvern
#

I have terrible news bois

#

Impale stacks last for 8 seconds

#

Rip 37 impale stacks

bronze cave
#

hot damn the corpses actually stay there forever

#

@wanton rivet Is it confirmed that they are not consumed by generals cry?

wanton rivet
#

Yes

bold basalt
#

i think i am gonna try slayer flicker strike 2nd build

cunning blaze
#

I believe the impale limit is bound to a single entity. As in each minion or player character has a separate limit of 5

#

thats what is means with multiple impales

#

you and your minions can each have 5 impales, but the bonus damage from champion only applies to the impales the champion has on that enemy. Which is 7 maximum (9 with watchers eye)

bold basalt
#

the 6-12 dmg per impale is given to allies too

#

if i remember right

cunning blaze
#

yep, thats why impale animate weapon champion is a great build idea 😛

bold basalt
#

that could work yo

#

idk if it's great but it would work

wet plaza
#

Dunno sounds clunky to mr

cunning blaze
#

DW cold iron points , along with HoP

wet plaza
#

How do you apply impales and summon blades to animate

cunning blaze
#

cycloning ofc

sacred wyvern
#

Impale is a debuff on enemies that expires after a certain amount of hits, allies can create stack and they can consume stacks from eachother

#

We thought you could use the new keystone to get massive amounts of stack because it gives 5 stack in one hit

#

But sadly the impale debug has a duration of 8 seconds

#

So 10 stacks max

bronze cave
#

If i have the +1 exerted attacks node, seismic cry is 108% more damage on average to the 5 exerted hits?

#

jesus

#

And i can have perma uptime on that on a 4 aps build?

tacit frigate
#

Anyone knows if I got two general's cry socketed and use one if they both go on cooldown?

bronze cave
#

pretty sure they will

cunning blaze
#

So 10 stacks max
@sacred wyvern 9 stacks max, and that is champion with pride impale watcher's eye

#

default debuff has a maximum of 5 stacks from each entity. There is no limit to the number of entities that can place an impale debuff on a monster

sacred wyvern
#

It never states max stacks, only lasting X hits

#

If you get 5 stacks per hit, theoretical max stacks is 37

#

With the new keystone, as a champion with a pride watchers eye