#1┃mirage-league

1 messages · Page 247 of 1

slender temple
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we'd need 2 more special stash tabs

normal kraken
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no, I'm pretty sure they were refering to bench craft mods

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could have been in betrayal league too, that would make sense

slender temple
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like paying to get ownership of an active bench?

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via trade window?

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that would be neat

normal kraken
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yes that, but it was just a vague mention, not a promise

slender temple
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that would be cool

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it would also make atziri temple more rewarding

upbeat blade
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seeing that this league doesnt look like an mf league, what would be the fastest clear speed build?

wild arch
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Probably mines to insta delete garden mobs

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Wow the entropy buffs are sad

crystal mango
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can we add synthesed implicit to any unique item? with new craft

sturdy lark
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@crystal mango 99% sure you wont be able to

cursive widget
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im guessing CoC Ice Nova will be pretty joocy this league as well

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since its a super fast mapper

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but miners are probably the best all arounders for league start

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can map and do bosses fairly well

hasty perch
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there's not written to a "rare" item so probably you can

dense drift
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they show the implicit mod to jewel going on a unique, so...

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Though it says cluster and shows a non-cluster jewel as an example

warped niche
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at what act does the harvest mechanic kick in?

marsh wyvern
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likely right from the start

silver kettle
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@warped niche the special mechanic for a new league always starts spawning immediately (i.e. in The Coast in act 1)

warped niche
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ah

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will tier one seeds have item level or soemthing? to distinguish a seed found on ledge from one found in a t16 map?

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cause otherwise thats broken af

slender temple
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I believe they covered that already

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Item level is a few levels higher than area so you grow into the items

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As you progress

native sonnet
violet nymph
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here's a big question

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can you use crafts from seeds found in the coast on ilvl1 items

native sonnet
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dont see why not

violet nymph
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good, good

wary isle
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Can't wait to share my exotic seed with you all 🙂

native sonnet
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though the mods that can roll probably are still limited by the ilvl

violet nymph
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👀

native sonnet
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that's pin material there

violet nymph
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🌱

native sonnet
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maybe not for this ch

wary isle
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Na, we usually keep it league related in here

spiral cipher
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this chat is dry

violet nymph
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i really, really hope that the cut content from conquerors of the atlas is added into either harvest or 3.12

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just hopefully before poe2

violet nymph
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dead chat dead chat

silver kettle
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It's k it'll probably be a lively chat after the manifesto comes out

violet nymph
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aaaaaaa

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i noticed visuals from arc an LW are changed

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is LW getting changed from a balance perspective

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cause the trailer showed lightning warp at a rather large reduced skill duration

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and it looked almost instant

eager terrace
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this is the channel where I hide for patch notes

opaque galleon
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What are you guys' thoughts on how powerful the next league mechanic will be? Seems like there's been some power creep with each new league, and since the new league caters to melee, do you guys think the endgame will be even more dangerous than normal which will incentivize tanky two handers?

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Obviously there is no real way to know, but just curious what you guys think.

eager terrace
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I don't think endgame will be more dangerous than normal

native sonnet
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if anything its likely less deadly than 100% delirium

eager terrace
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it'd be hard to be more dangerous than top end delirium endgame

opaque galleon
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That

native sonnet
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and there's many ways to be tanky outside of 2h melee

opaque galleon
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I was thinking the same

eager terrace
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if anything I think this league is meant to cool off a bit

opaque galleon
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Though they could make the bosses in the new mechanic pretty rough.

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Maybe more powerful than Kosis or Onom (whatever that name is).

eager terrace
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yeah but the fog is what really makes those bosses crazy

opaque galleon
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Not being able to see for shit is what made them scary for me.

violet nymph
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watch them go all out and reenable synthesis

eager terrace
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like when you just come across a random delirium boss in a mirror fog they get rolled

opaque galleon
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I had a hard time dodging them in Simulacrums with all the other mobs and grey shit around.

eager terrace
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but in a juiced up delirium or whatever they're more dangerous

opaque galleon
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Not sure if this color scheme is going to rub me the wrong way or not.

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It might just burn out my monitor.

eager terrace
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it sounds like you can fog the garden though

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so you could probably make them stupid

opaque galleon
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Fog the garden?

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I wonder how exactly that works.

eager terrace
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hit delirium mirror and enter the garden within the map

opaque galleon
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Would delirium give it's effects to everything within the fog?

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If that's so then that raises the question of whether or not you should run the most juiced maps before doing certain fights in the garden. To give it more juice.

eager terrace
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they touched on that a bit

opaque galleon
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Because if delerium can affect it, then it only makes sense that map mods do as well.

eager terrace
opaque galleon
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Though IMO I feel that's really complicating what already seems to be a complicated mechanic.

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I was hoping the Garden would be separate from everything else, kind of like Delve.

native sonnet
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it can be

eager terrace
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you can go there from your hideout too

opaque galleon
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Running higher tier maps is more advantageous for you, but it's not required.

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Yeah, but the issue is that if maps have a real effect.

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There's always that whisper in the back of your head,"Do I do this now or do I save this till I juice a map because I don't want to "waste" it".

native sonnet
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risk/reward, 100% player agency there

eager terrace
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that's the point, I think

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you're the one that planted the seeds

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so you have some idea what's growing

opaque galleon
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Personally always an issue for me, with how content scales, I'm always nervous to engage because I feel like I waste by doing content when I want to rather than sitting on it and saving it.

eager terrace
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for what it's worth usually the opposite is true

native sonnet
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and that's fine

opaque galleon
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Like scarabs, missions, and similar.

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They become more useful as you achieve higher tier maps.

native sonnet
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just go at ur own pace and enjoy it , dw about reddit epeens

opaque galleon
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So it feels wrong to use them before I'm at the peak.

eager terrace
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most resources are designed to scale in that way though

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so like... the resources you get early are worth less if you use them later

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not in an absolute sense but in a relative one

opaque galleon
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It's not so much about what others do. It's just that when I see an "optimal path", it's my natural will to go for it. Even if I don't want what's optimal.

eager terrace
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it's pretty rare that sitting on league mechanics resource is better than using it

opaque galleon
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Well for league mechanics sure.

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Just because they make them so profitable that it seems like it's always worth it to engage.

final adder
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Pog wallach, totem guy wallach?

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I used your builds when i started playingtemplarthumbsup

eager terrace
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hey right on

midnight phoenix
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do u only play totems wallach

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i see u with many useful comments when #1┃general talks totems and quiet otherwise

eager terrace
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mostly

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I'm not really the kind of player who gets enjoyment from playing a lot of different builds

versed dock
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Tbh the consume corpse wheel might be interesting for a build I played last league; Bodyswap Totems 😂

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Do we know where that wheel is gonna be located yet?

eager terrace
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in the preview it is just below pain attunement

marsh wyvern
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oh you the wallach with the freezing pulse totems build?

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i thought your name looked familiar@eager terrace

eager terrace
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well... the guide's mine, build isn't really I suppose

marsh wyvern
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i played it before the nerf and it was incredibly good. but afterward, it just didnt feel the same anymore 😦

eager terrace
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the old hierophant changes?

marsh wyvern
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yeah

eager terrace
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have to admit I think I prefer new hierophant

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but I get it still

marsh wyvern
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i remember posted a gif on reddit of it afk clearing a node. it looked really cool then the comments were like 'what is this like level 50?"

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ugh no its 370

eager terrace
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I'm not sure if my bias towards totems makes me not like delve

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or if my bias against delve makes me like totems more than other people

marsh wyvern
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lol. i like both.

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totems work fairly well for me in delve

eager terrace
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yeah I'm sure other builds have a similar thing

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where like it's fine until you hit that point of delve scaling where you just kind of get pushed out

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so much of getting to that point feels trivial though

marsh wyvern
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yeah. i was thinking of trying something with arcanist brand this league

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might make an ok totem replacement until its nerfed

eager terrace
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I'm interested to see the gem

versed dock
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tbh I have that with any totem build I tried, at a certain point it just gets really hard to scale the form of damage

eager terrace
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for some reason I feel like arcanist brand is not going to be a great damage base

marsh wyvern
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i get that feeling too. i hope it is good though. seems like a neat idea

eager terrace
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yeah

versed dock
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Arcanist Brand + Soulrend is my current hope

eager terrace
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I just think the utility power seems so high

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it almost can't be also good for scaling damage

versed dock
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Yeah I'm wondering how theyre gonna keep it balanced, also compared to spell totems as utility

eager terrace
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that's where I think the line will be drawn

versed dock
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Since the 'weakness' there is that they die when they get hit by any form of damage late game

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Brands dont die tho

eager terrace
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arcanist brand should replace most of the spell totem utility setups I think

marsh wyvern
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i dont have that issue with totems tbh

velvet palm
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Brands marauderNo

eager terrace
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I think as far as totem damage scaling

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it's not that different from other non-meta type builds

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it's very doable but the investment ratio is high

versed dock
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When I drop my Wither totems at Sirus they sure die quickly, if you have nothing invested in totems

eager terrace
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but there are definitely routes to get there

marsh wyvern
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yeah u know what i think im gonna try FP arcanist brand as a league starter lol.

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even if it isnt the best thing ever, it should be able to do maps with no prob

eager terrace
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FP anything should be a great mapper

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I really love FP

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I do wish FP and FB didn't need 2 threshold jewels

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or maybe had a vaal version

silver kettle
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We nearly reworked Frozen Trail this league. The concept didn't quite work in the end. Maybe 3.12

eager terrace
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frostbolt's become much more of a self-cast spell anymore

wet plaza
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I also dislike delving but I don't like spelltotems too much. Was more of a ballista guy pre change.

eager terrace
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despite my love of totems I have not done a ton of RAT stuff

wet plaza
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I just liked siege ballista and played every flavour

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Poison, Tri ele, cold based, impale

eager terrace
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it's been quite a while now that I've played mostly HFT and FP totem

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more FP as of late

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ever since the animation canceling patch HFT has been a bit of an annoyance to play for too long

wet plaza
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Tried split arrow impale ballista but it was zdps while shrapnel was fine

eager terrace
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do those builds still revolve mostly around iron commander

wet plaza
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Id personally not use it anymore

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From toying around it seems like the poison variant seems to have most potential so you want the more poison mod

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Else I'd probably prefer arborix. The full iron commander builds feel mostly like memes.

eager terrace
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that's why I was asking haha

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they don't look fun to gear

wet plaza
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The main problem is the new placement not allowing smooth clear. For shrapnel another problem is that the targeting doesn't even change with proj speed. So it can shoot almost twice as far as it targets when you scale proj speed.

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Pretty unfortunate downsides

eager terrace
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ooh that is a pretty big downside

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I feel like spell totem doesn't have the targeting issue

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but maybe it just has a larger targeting radius by default or something

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shrapnel's default range is pretty short right

wet plaza
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Siege ballista doesn't either

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Yep it's basically a shotgun totem

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You can get the projectiles to screenwide but the targeting doesn't catch up so it's awkward for clearing

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But at least you can gemswap to siege and back

eager terrace
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sucks when there is a small issue that creates a larger gameplay problem

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that's how I feel about HFT's animation canceling

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but HFT can sort of be played around

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not much you can do about targeting

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especially when you can't control the totem placement

cobalt field
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Iron commander is fun and pretty strong

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I just wish it could change from using hyrris ire + demise for base damage which it has been since those two were released

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One day they'll buff the dex to phys conversion value to not be totally awful

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It's getting stronger next league by about 15-20% with wind dancer on tree + the new rage timeless keystone

velvet palm
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I doubt they're buffing hyrri's demise ever, considering they nerfed the same-ish mod on rare bows

cobalt field
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Yeah, I was saying the dex to phys conversion mod on iron commander, not the dex to cold mod

sour mountain
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i wonder if the devs are having fun playtesting fist of war

harsh bone
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Do you guys think irrigation could speed up the process of cycles for tier 1 seeds? Or is it mainly a requirement for higher tier seeds

native sonnet
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requirement

violet nymph
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fist of war reallllly need a huge more mod to compete with that unalterable... uh... what's the word

harsh bone
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It would fit thematically to use your life force to grow your seeds faster

violet nymph
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mark says "cooldown" isn't a good word

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the speed at which fist of war refreshes can't be changed with cooldown recovery speed because it isn't a cooldown

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soooo it needs a huge more modifier, bigger than ruthless, to compete with like literally any other melee support gem

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scaling slow attacks needs to be something possible on the tree too

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cause at the moment most of the 2h and weapon wheels have some AS scaling

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so scratch that and really amp up the damage scaling

sour mountain
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buffing 2h wheels and mace wheels wil help yeah

nimble lark
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hopefully they make slam skills able to go way offscreen or else it's just going to be another cyclone league

violet nymph
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i mean

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that area looked fucking massive

sour mountain
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i need to work out how Consecrated Path's teleport works, and whether it scales with Fist of War

tender tusk
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it does

sour mountain
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because you do get very competitive movespeed so long as you're not frozen or stunlocked

violet nymph
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blood and sand/pulverize/fist of war/increased area support/carcass jack/area nodes/seismic cry

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should be big enough to cover the screen

tender tusk
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carcass seems overkill

violet nymph
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multiple screen aoe

sour mountain
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you get the multiscreen aoe from being a harold

violet nymph
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what do you mean

sour mountain
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consecrated path will cause detonations from everything it kills by igniting targets as it kills them

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using herald of ash

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or you can use that new warcry that causes Ashed

tender tusk
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infernal cry

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infernal cry does seem real good

sour mountain
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i'm trying to work out if Burning is an interesting scaling point for a slow weapon hit

tender tusk
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esp if it applies inc fire taken like proper ash

sour mountain
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slow swings mean you're not reapplying ignites, slower and bigger hits let them tick out
you can probably get kinda okay shocks maybe

tender tusk
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melee ignite is pretty bleh tho

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even with dyadin

sour mountain
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you don't think there's enough meat behind it?

tender tusk
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well you have the issue of having to scale base wep damage on top of getting all that other good stuff

sour mountain
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i should check what nodes in guardian land are like, i think the scepter wheel has decent ele ailment efficiency

tender tusk
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it should be non damaging tho

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the only things that scale ignites on tree is dotmulti, %fire/dam and pen really

violet nymph
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pen doesn't scale ignite

tender tusk
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oh yeah

violet nymph
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except for EE

tender tusk
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-res on monsters

sour mountain
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pen scales the base hit, which should scale the burn?

tender tusk
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nah

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ignite is based on the initial hit

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not damage done

sour mountain
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oic

tender tusk
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to stop double dipping

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ignite clusters are pretty spicy tho

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blowback/cooked alive

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that gives you some gas

sour mountain
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there's a specific ignite cluster jewel? 🤔

tender tusk
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fire damage over time multi meds

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cooked alive is ig chance + pen that works with ignite

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while blowback is 15% faster ignites

sour mountain
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oh there's a decent notable for fire damage on large cluster

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Burning Bright

tender tusk
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cooked alive should be on larges too?

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ah it's not nvm

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master of fire is nice for clear

sour mountain
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its not under Fire or Elemental

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yeah i'm not really stressed about fire exposure, my build will probably use Elemental Army to cause Exposure

tender tusk
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burning bright is good tho

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but really

sour mountain
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corrosive elements is also a great way to apply exposure

tender tusk
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those mediums are an obscene amount of damage

sour mountain
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the FDOT medium? im gonna look at it now

tender tusk
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yeah

sour mountain
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flow of life might be an interesting notable for smalls

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but thats stretching

tender tusk
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i just used fettle

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¯_(ツ)_/¯

sour mountain
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brush with death is great for clear in my experience

tender tusk
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ignites normally don't have an issue with clear

sour mountain
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but yeah the main competitor for whatever mediums i migth pick to try to buff ignite damage would be Harold clusters

tender tusk
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don't trust harold stuff to stick around

sour mountain
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because there are like... no bad harold effects in the harold wheel

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also i may just take Towering Threat on all of my mediums

tender tusk
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life is good

sour mountain
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no

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character size is good

tender tusk
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true

sour mountain
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every aoe wheel should be Towering Threat and Assert Dominance

tender tusk
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gotta assert dominance

sour mountain
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Assert Dominance might be unironically good

nimble lark
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im pretty hyped for all the explodey implicits on unique weapons that might come around from the new crafts

violet nymph
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the big question is whether or not the synth implicit craft will turn an item into a synth base

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cause if it doesn't that means you can continuously reroll it with that craft until you get something good

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and if it does it means you'll be collecting bases to use it on until you get a good one so that you can start crafting

wild arch
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Sounds to me like it's a one time thing per item

spice cipher
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I like that they limited it

violet nymph
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it still doesn't quite imply it

next epoch
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also worth noting, you only get one synth modifier, not the 2-3 that were typical on the ridiculous synth league items

violet nymph
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cause you can get synth items from synthesis content like cortex

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we'll have to see i guess

wild arch
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You clearly aren't allowed to reroll them with this craft

violet nymph
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either way it's a pretty god damn massive craft

wild arch
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But who knows there might be more synth crafts

next epoch
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@violet nymph you can get synth uniques from cortex, but not fractured/synthesized bases afaik?

violet nymph
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imagine if there was a way to get fractured stuff 😳

next epoch
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rip fractured items

violet nymph
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"Fracture a random modifier on an item" "doesn't work on fractured, synthesized, or influenced items"

next epoch
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an interesting crafting mechanic completely overshadowed by overpowered synthesized items 😛

violet nymph
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would actually make me nut

native sonnet
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if that is possible, would woke orb preserve that? hmmmm

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if u could influence them to begin with

violet nymph
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probably not lol

next epoch
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there are fractured items in std, you could test it...

violet nymph
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fractured has that tag like synthesized items

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i'd just use it to make my bow craft way god damn easier

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get ilvl1 recurve bow, do the beastcraft for add prefix/remove suffix on it as a rare with no mods except a crafted "cannot craft attack mods" suffix

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fracture the +1 to socketed gems

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craft easy caster bow

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spam faceted fossils until i get +1 str +1 int

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can't change suffixes, annul the incorrect prefix

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multimod

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this is all very hypothetical though

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i'd be willing to bet such a thing could happen though

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cause as far as i know nothing so far is really game-breaking crafting-wise

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you tell me lol

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targeted annuls and physical exalts and stuff are nice

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and will help people make good end-game items

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but those things will be ridiculously expensive late-game

violet nymph
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When do we get patch notes for harvest league

silver kettle
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tomorrow

tawny pasture
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since when patchnote on tuesday and not wednesday marauderthinking

eager terrace
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years

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they sometimes say wednesday because it will be wednesday for them

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but they are in the future

violet nymph
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so stop saying it

wild arch
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It should be renamed to just voice templarLul

rare root
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can't wait to spam my atziri's step with implicits

vast gazelle
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inb4 limited to 2

primal whale
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inb4 removed from the game

native sonnet
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Imbalanced Guard 100% chance to Defend with Double Amour

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is "Defend" a keyword here ? in the sense that it would work on ele/chaos dmg?

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or is it still just physical and the 2nd line is merely to note that in the event of interaction with the new unique?

hasty perch
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I don't think it will work for ele

native sonnet
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on 2nd thought yeah i agree

quiet geyser
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Molten Strike Magma Orb Ball Lightning
"as their close range damage is now affected by lowered projectile speed. "
Does that mean the dmg scales now with negativ proj speed?

native sonnet
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just at first glance the wording seems weird/excessive than just 100%more armor, but i guess its to prevent molten shell

violet nymph
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HEADHUNTER NERF

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LMAO

quiet geyser
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Rip 40 sec buffs

dense drift
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RIP dual wield supremacy

sacred wyvern
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rip deep cuts, you were a gud boi

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but i do actually have a build idea with the new slam skill

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i think they mentioned it dealt physical damage with the explosions stacking

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so the initial hit + 5 explosions = instant full impale stacks?

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sounds like it would make for good boss damage even thought you attack really slow

kindred dagger
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isnt stun weird now ? like for bosses, they said big boss cant be stun for 4 sec, i guess perma stun boss was dumb but for that to be some interesting we need to actualy be able to stun them for at least 3sec for it to be interesting or it feels dogshit

violet nymph
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they're putting more stun duration on the tree

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and making it easier to stun with fist of war etc

kindred dagger
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yeah i read but still

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dont know for now how much stun duration that will give

eager terrace
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I don't think it needs to be that long against bosses to be interesting

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you'll be able to interrupt a lot of stuff still

kindred dagger
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not really

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as you cant control the moment of your stun

eager terrace
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yeah and the gap is only 4 seconds

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most scary bosses don't actually perform attacks all that fast

kindred dagger
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and you are slow attack so unless you cant smash them with 10 attack sec do have some good free damage thats pointless if you only stun them for like 1 sec because slow build so you would not really hit them more thatn 1-2 time

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lol in what univers do you live ? a univers where poe endgame boss doesnt flood the screen and constantly fire balls and laser ?

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cant impale for 4 sec..... i guess 2H wont play impale templarLul

frigid venture
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So all dual wield builds in harvest will have 16.67% less dps?

bright peak
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So is the herald stacker nerfed to the ground? Purp harb now has a 40% cap right? What was the increase effectiveness in aura before that

storm crown
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couple of 100% xD

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10% per herald per cluster no cap

bright peak
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Ah 450%

hasty perch
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if they manage what they wanted to do

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dual wield will deal less than 2H

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and more than weapon+shield ofc

bright peak
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It shld tho I feel

hasty perch
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which would be good balance

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as you get faster movement skills and block with dual wield

bright peak
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Dual wielding has been a v strong competitor for a v long time

hasty perch
#

you mean the best choice for every melee build

bright peak
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Shaper Maces used to be so op

hasty perch
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it was just way too strong and nothing could compete with foils/ saviour lately

bright peak
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Yeah

echo shale
#

They killed fevered mind AND voidbringer? templarLul

bright peak
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They killed fevered mind?

eager terrace
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limit 1

loud lotus
#

rip my Shaped Voidbringer, you will be missed 😄

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There are still other ways to scale mana cost though

shy belfry
#

so each 2H will have it's on implicit?

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2H type

raw schooner
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am i right in assuming that theyre gonna overhaul the atlas yet again with harvest?

eager terrace
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they'll shuffle maps around

languid lake
#

Yes they did@raw schooner

pearl fossil
#

*will

languid lake
#

Its already shuffled @pearl fossil

eager terrace
#

the map tiers will be shuffled again for harvest

gaunt loom
#

Can you trade harvest craft?

native sonnet
#

not directly, but the same way for vorici bench/temple corrupt

round charm
#

They had a very small shuffle last league

languid lake
#

Its a big shuffle this time

round charm
#

I'll big shuffle you friend ❤️

weak rain
#

that's really qt to say :3

languid lake
#

I'm not sure if I should be worried or not chrisThinking

wild arch
#

So basically occultist with heavy boosted temp chains will be the best stun option marauderthinking

loud lotus
#

i tried to do a stun build with heavy lightning spell hits

#

but shit died so fast because the hits were over 1m

#

rip the 15 ex bow i made just for that meme... rip memes

copper kernel
#

You need phys dmg for stuns

wild arch
#

Not necessarily

#

Non Phys is still fine as long as it's melee

copper kernel
#

non phys does weaker stuns

wild arch
#

Non melee loses 25% effectiveness, and physical damage gains 25%

#

Phys melee is the best, but especially with the upcoming buffs won't be necessary

#

Ice crash gonna be godlike defensively with all the chill/freeze/stun

violet nymph
#

I may play Ice Crash Inquisitor in SSF depending on what happens to inquisitor in patch notes

#

losing the flat added damage is gonna hurt for ssf though, so we'll see

hollow kettle
#

Anyone know how to demo that in PoB btw? Can't seem to find an example/keyword for reducing flat damage from attacks

barren crescent
#

I think its fairly fine to just use current Ice Crash on current pob if you aren't using facebreakers

#

it will swing to either direction though

shadow bough
#

I'm going to be playing my good old static strike trypanon build, I bet it's going to be pretty amazing at long last

gaunt loom
#

yeah it looks like SS gets reworked

#

so curious to see how it goes

wild arch
#

The shockwave buff made me come up with a slow dual wield build vanity

#

2 lead sprinklers with dual strike

#

Comes down to like 740% damage effectiveness total

#

Add infernal cry on top for idk how much damage

barren crescent
#

Vulconus memes shall not be sleep no longer

sour mountain
#

i'm considering fist of war consecrated path, shockwave smite

steel parcel
#

how much do people charge for 6 link in the delve? 5 chaos tip good enough?

austere anvil
#

charging and tipping are 2 different things

#

first one would be considered a trade

slender temple
#

i never charge or ask but i always let them decide when to leave just in case they wanna tip hahaha.

violet nymph
#

i'm still doing a miner as a starter cause i'm unconvinced of slammers' starting ability

storm crown
#

wonder if scion is gonna get some of the new mechanics in their ascendence

violet nymph
#

berserker changes are good

#

really good

versed dock
#

Patch notes are coming tonight right?

violet nymph
#

yes

#

in a few hours

#

or rather

#

within a few hours

#

i think this chat room is a better place to talk about shit lol

#

it's so slow in comparison

vast gazelle
#

and less people saying zerker dead because no more free life regen

storm crown
#

regen is on enduring instead tho

violet nymph
#

enduring cry is gonna be even better now and everyone's crying over zerker

copper kernel
#

for arguably nothing

violet nymph
#

the last 2 things are more or less baked into the new thing

#

besides "nearby allies"

#

but who plays with people

storm crown
#

there is still more notables we hadnt seen for warcries

copper kernel
violet nymph
#

?

#

what i'm saying is 15% chance to deal double damage and 20% increased attack speed together are not better than 50% more damage

#

the duration and cooldown recovery speed are the only thing berserker is losing

#

and again, we've yet to see the tree

copper kernel
#

and the 25 instant heal

violet nymph
#

which is the opposite of thematic

slender temple
#

my pob is loaded and ready to receive some abuse but i want patch message first.

copper kernel
#

and the opposite of bad

violet nymph
#

more damage - less alive enemies - less need to heal 😛

slender temple
#

are they going to limit replenishing presense and the various commander/purity cluster noteables etc?

eager terrace
#

or nerf yeah

copper kernel
#

probably just nerf

slender temple
#

they sid yesterday in the manifesto that they were limtiing numerical values for cluster noteables

#

so if they dont nerrf them

#

your gonna see some insanely good aurabots again. just not selfaurabot+selfcarry

violet nymph
vast gazelle
#

im ok with the tradeoff for warcries tbh

wet plaza
#

Why do you downvote for disagreeing

#

Big sad

native sonnet
#

#reddit

lucid stone
#

Is this a bad nodr

violet nymph
#

that might and influence though

#

inevitability is fucking...

vast gazelle
#

inevitability big buff to magma orb right

#

better after like 2 hops

violet nymph
#

yeah that's huge

native sonnet
#

inevitability hmm... gloomfang rework?

vast gazelle
#

you can still get lots of chain tho

violet nymph
#

there was something about gloomfang in markov patch notes

#

so definitely

native sonnet
#

also the 26 multi on a threshold jewel makes me feel worried about crit multi nerf

#

a freaking threshold jewel with conditions and limited to 1 only get 26 multi.....

violet nymph
#

so is might and influence like...

#

use dagger/mace?

#

is that even possible

native sonnet
#

guess maybe it can roll to 30?

violet nymph
#

huh

vast gazelle
#

might and influence seems to be a pick an option

#

pick mace for aoe or dagger for damage

violet nymph
#

yeah that's what i'm getting out of it

wet plaza
#

I mean that's literally what the thing says

violet nymph
#

it certainly looks interesting

#

thanks to all the strike stuff i'd actually consider making such a build

#

double nebuloch dual strike jugg? 😆

vast gazelle
#

eyy now thats a meme

#

maybe good meme tho

violet nymph
#

this mod on nebuloch is gonna make VMS on jugg stay good as well as possibly for that new keystone

slender temple
#

oh please tell me they arent touching my boi nebuloch

violet nymph
#

probably not

slender temple
#

i wanna do jugg for char2

violet nymph
#

double nebuloch jugg is actually sounding really good with the elemental armour keystone

slender temple
#

with synth implicits u can add +1 max endurance charge to rings now

storm crown
#

500 armour is pretty srtong

slender temple
#

so u can make some insane rings or if rngesus shines on you

#

+2 ring

vast gazelle
#

noo lucien u cant do things that are getting changed, theyre autobad till a streamer breaks them

#

“haha jugg go brr”

slender temple
#

btw

#

can we chance koams signs?

native sonnet
#

yes

slender temple
#

i see its a coral ring base

#

that sucks. theres a buncho f unique coral rings

vast gazelle
#

bex reporting dual strike jewel has sword axe and staff versions

#

wait not staff

#

what was it

#

claw

violet nymph
#

claw mace sword axe dagger

#

now the question is

#

does each weapon type have a unique modifier associated with it

#

or is it crit multi/splash and you just have to find the jewel that makes sense with the weapons you use

silver kettle
#

each one is unique

violet nymph
#

👀

#

so mace is the only one that gets splash

#

interesting

final adder
#

niiice

#

hope the claw one is good! I love playing with claws

violet nymph
#

"dual strike targets one additional enemy while wielding a sword" pllleaassseeee

storm crown
#

can you consume multple 25 rage to make for huge exerts 🤔

slender temple
#

if an item has 2 implicits which one will be replaced by the synth crafting mod ;o

violet nymph
#

both, as far as i know

slender temple
#

so i cant do gilded fossil shenanigans

violet nymph
#

probably not

wanton rivet
#

it says a warcry so no

slender temple
#

i cri

violet nymph
#

if one of the weapons types did targets an additional enemy

#

i'd invest really fucking hard in mace/whatever that weapon type is

#

cause that sounds like an actual fucking fun build

#

only investment for clear needed is that jewel and the tree

#

probably play gladiator for bleedsplosions too

hasty perch
#

LOL might and influence

#

is worse than a normal jewel

#

for dual strike dagger

#

26% crit multi

#

xd

violet nymph
slender temple
#

can it be divined or they have their own spots in unique tab

wanton rivet
#

the jewel might be the most crit multi u get for a point if multi gets deciimated

violet nymph
#

aaaaaaaaa

slender temple
#

haha

#

we'll find out soon

#

ELEMENTAL OVERLOAD META LEAGUE

#

unless thats gutted too

violet nymph
#

RT as well

#

i'm already planning on going RT for several melee builds

slender temple
#

ha yeah

iron violet
#

Id have my doubts about it being divinable

slender temple
#

RT could give you soem freedon with gear and auras too

violet nymph
slender temple
#

dont need precision

iron violet
#

For some reason I imagine it will be similar to the way combat focus works

violet nymph
#

so we know that each of the weapon types have their own unique effect

#

dagger gets crit multi, mace gets splash

slender temple
#

what about fishing rods

violet nymph
#

i hope sword or axe gets targets 1 additional enemy

#

fishing rods are 2h

#

they don't count

slender temple
#

ahh ok

violet nymph
#

targets 1 additional enemy is on one of them and i will literally play the build forever

storm crown
#

unless warbringer stack, geting to much rage is gonna be annoying

violet nymph
#

gladiator dual strike

#

forever

iron violet
#

double damage chance for one i imagine, maybe increased attack speed or flat damage for one?

keen ibex
#

could be culling strike too

violet nymph
#

TARGETS 1 ADDITIONAL ENEMY

#

PLEASE

#

i need it

#

axe or sword

iron violet
#

the additional target just seems a bit much

keen ibex
#

may be some impale or bleed stuff too

violet nymph
#

i will build dual strike every fucking league if they give it to me

keen ibex
#

I wish it was somehow limited to 2 but with 4 unique mods so you could go crazy with varunastra 😛

violet nymph
#

ew lol

keen ibex
#

still that's the stuff I like to see on a threshold jewel

violet nymph
#

i will be watching might an influence with a sharp eye

keen ibex
#

great identity for a skill with a clear tradeoff (mixing weapons)

violet nymph
#

first thing i'm looking for in the patch notes

#

which could be coming out at any time within the next few hours at this point

slender temple
#

ok so general cry gonna be best with a 2h setup what if we set it up in ngamahu flame

violet nymph
#

you'd have to run cyclone with them

#

cause they only use the attack once

#

for all i know they only hit once

slender temple
#

yeah

#

what skills will they use tho

violet nymph
#

sounds a bit eh

slender temple
#

slams, strikes, ?

violet nymph
#

imo general's cry should be used for a billion single target damage when needed, and less about clear

slender temple
#

will they also use channeling skills/

violet nymph
#

but yeah slams work too

slender temple
#

yeah

violet nymph
#

earthquake would be good

slender temple
#

saviour clones can use channeling skills

#

if its like that then maybe

violet nymph
#

we'll see

slender temple
#

what if we link multiple skillis

violet nymph
#

"can't support channeled skills" is an easy line to add

slender temple
#

does it randomly pick or pick first in link

keen ibex
#

If I understand the mechanics correctly, what I'm currently excited about is stacking warcry CD reduction, building Trypanon with 6link EQ + general's cry if I can get enough flat (marohi if I can't) and bind Desecrate to CWC cyclone

violet nymph
#

"trypanon"

#

"cwc"

#

???

keen ibex
#

trypanon is a unique, cwc is cast while channeling

violet nymph
#

no

#

i know that

#

why would you not use coc

#

when every attack is a crit

keen ibex
#

ugh sorry yeah I mentally translated my sentence to be about marohi

#

CWC with marohi COC with tryp

violet nymph
#

i see

keen ibex
#

though maybe aukuna's will is better than either. Or both! (CoC zombies and desecrate). Really depends on how many ancestors the cry pulls, and the relative corpse levels

opaque galleon
#

With the Berserk changes. Is it possible they made other ascendancy changes beyond those two nodes they showed us?

iron violet
#

Maybe

#

maybe not

wanton rivet
#

in the past they showed all changes on 1 pic so prob not

finite lintel
#

I think the balance manifesto specifically said one notable change per ascendency that was changing

slender temple
#

for the 3 they listed

#

chieftain, bezerker and one of the templar ones?

devout osprey
#

hiero

iron violet
#

hiero

slender temple
#

but not oevery ascendancy

#

unless it is

#

well know soon hahahahaha

kindred dagger
#

can they stop throwing fakes news and just land the patch allready witch

compact junco
#

i wonder if they will make hiero actually worth grabbing

#

on brands

#

as that would save me a lot of points pathing from assassin :d

vast gazelle
#

honestly looking at some high end pobs

#

heiro was pretty competitive with assassin prior to archmage

#

though i cant speak about it now

compact junco
#

like damage wise? because for that, only sign of purpose is actually good. rest is like 5 and 7% more nodes, where ass has 20, 15 and like 7-8 (+ bunch of defense)

#

idk, its really hard to justify

vast gazelle
#

damage wise yeah

#

a friend showed me a pob in like 3.8 or 3.9 of high end heiro brands pushing about 9-12m per brand

compact junco
#

yea, but what i am mostly talking about is that hiero nodes are just some generic damage too, so there is very high chance that just swapping that pob to ass would net you more damage (mainly when you cant really scale sign of purpose). unless it was some mana build i guess

vast gazelle
#

its been so long i dont think i have the pob

#

but that was not the case iirc xD

#

we’ll see i guess

#

since archmage is a thing and may arguably be just as good on low budget rn

violet nymph
#

i'm so ready to ctrl-f might and influence

#

i really hope all the unique mods are in the patch notes

compact junco
#

well i plan to do arcanist so no archmage :d but also i think the archmage build will hurt the low end the most, the loss of fevered mind stacking will hurt less the builds with bunch of overkill damage as they already have plenty o fmana to scale the mana cost anyway, but on the low end its different

vast gazelle
#

im mostly thinking of a world where we dont need toget fevered mind

#

because of the mana cost cluster on the tree

compact junco
#

hmm, yea i keep forgetting about that

vast gazelle
#

if thats the case then archmage low end is hurt way less

#

because we dont need any uniques to pop off

#

whereas archmage was busted but you really wantyed at least 1 fevered mind to go nuts

violet nymph
#

so what are you all gonna look for when patch notes come out

#

XCHIE-WP[FJLJKASWGRER

#

CHIEFTAIN

#

so now endurance charges are significantly harder to come by

#

unless you use enduring cry

native sonnet
#

inb4 5 seconds cooldown xD

opaque galleon
#

What I'm looking forward to is some quality of life changes that greatly enhance the playstyle of two handed melee skills like GGG is boasting of.

#

Really want to see some beefy two handed builds that hit once and clear the entire screen.

violet nymph
#

all i care about is might and influence

#

2h nodes

#

everything related to strike skills

#

etc

vast gazelle
#

im seriously considering unarmed tec slam chief

#

instead of sunder zerker now

wild arch
#

Facebreaker slams are a no go according to manifesto

#

Hollow palm on the other hand sounds amazing

#

But it'll definitely go up in price

violet nymph
#

@native sonnet 2 seconds

#

so probably rip

#

unless it's literally your attack again

#

for fow support

native sonnet
#

? 2 seconds is good lol

#

especially with the slow style they are pushing

#

much better than the 4/5 seconds i expected

opaque galleon
#

Yeah 2 seconds isn't bad if you're clearing everything with each slam.

eager terrace
#

2 seconds seems pretty good yeah

#

I wonder if FoW is put around there in the end

rare rose
#

can that be reduced with various sources of cooldown reduction?

eager terrace
#

maybe, it is listed as a skill

rotund pine
primal whale
#

This is technically a craft so it might not work on uniques

slender temple
#

crafts work on uniques

#

just not every craft

#

we dont know if it will work or not

hasty perch
#

yep

#

might work might not

slender temple
#

hoping it does

#

also hoping it doesnt flag as synth so we can reroll same item

hasty perch
#

if it does , let's go for the crazy stuff

slender temple
#

u can get 15 rmr for purities on gloves

#

+1 end on rings and shields

#

and boots

#

and explodey on every possible weapon

primal whale
#

Have fun hitting the rarest mod in the game

slender temple
#

real question is will they let us chance bases after geting mod or no

#

at the very least this will lead to some ridiculous rare weapons

primal whale
#

inb4 it takes a week before someone hits that mod

storm crown
#

maybe can make a base with it and then upgrade to unique with currency

primal whale
#

Should work

#

People have chanced items with "Sells for much more to vendors" into uniques so I wouldnt see why this shouldnt work

native sonnet
#

depends if it turn it into a "synthesized" item

storm crown
#

lots of depends 😄

dark solar
#

does anyone know when the patch notes are coming out?

native sonnet
dark solar
#

ok! thank you very much!

opaque galleon
#

That general cry video was depressing. Watching the person using huge ass AoE abilities only at the front of a pack, instead of diving into them. So they're effectively taking the only point of using such a skill and throwing it out the window because they won't just leap slam into a blue pack.

#

Why doesn't GGG ever post videos where people dive into packs and annihilate the maps? All of their videos look like they're showcasing a build that doesn't have the DPS to even finish the campaign. Nonetheless run maps.

storm crown
#

wonder what the durration of hte minions will have

normal kraken
#

clones from gen's cry disappear after a single attack, so duration doesn't matter

storm crown
#

bosses can have immune phases

slender temple
normal kraken
#

that's all showcases, it's just better to set low expectations for new players

slender temple
#

bahhhhhh

opaque galleon
#

I mean, it's like showcasing Essence Drain by popping into a T1 map and shooting it at a white mob or two and waiting for it to die, without even including contagion.

#

It doesn't really signify how the ability will work in actual play at all and really just serves little purpose.

normal kraken
#

it simply shows exactly what a skill does

half brook
#

not sure if it's the right chat for this but I am hella confused on something- I'm sure I remember seeing something in the harvest patch teasers about something that makes slam skills reactivate or something? can someone confirm that I'm not high because I cannot find anything for that anywhere

normal kraken
#

chieftain's new keystone, repeats slam attacks

half brook
#

thank you!!!

#

I felt like I was losing my mind

kindred dagger
#

general warcry looks cool, is there any skill or support or mecanics that come in mind right now that can use the fact that multiple instance could be used ? to apply a bigg debuff or effect or so ?

violet nymph
#

Conc path?

shy belfry
#

general's cry + leap slam Let's go!

terse sinew
#

tbh with the impale gloves, depending on the nearby radius

#

you could make a leap slam build

kindred dagger
#

oh wait what i take back what i said general warcry needs corps to proc ? fuck this shit its trash if its true

terse sinew
#

yeah it needs corpses

#

doesnt destroy em or consum

#

keep in mind it will have its own cd

#

but that cd looks long

#

like 6s+

#

i think you'd need to invest in warcry recovery to use it often

shy belfry
#

i can finally leap slam repeatedly on those goatmen! Revenge

opaque galleon
#

You can probably just use Desecrate to make corpses right?

kindred dagger
#

thats still feels bad, i dont want to use a desecrate in boss fight for a melee hugeass fighter like wtf

terse sinew
#

keep in mind a lot of bosses have adds these days

opaque galleon
#

Well that's just to help out

terse sinew
#

but would still suck for first phase

opaque galleon
#

The War cry will likely be better for maps.

#

Not every build is meant to do all content perfectly.

terse sinew
#

am i the only one who feels that there is a disconnect between the slow playstyle and league mechanic?

opaque galleon
#

No

terse sinew
#

since it is map based you'd want to clear as fast as possible

kindred dagger
#

dont care, thats a weirdass cluncky mechanic... GGG so disapointing too many time, they just makes things for the sole purpose of doing bad choice sometime just to be controversal or somethink, and devs are so sturborn...

opaque galleon
#

Yeah, but you're not required to complete it at a certain pace like in delerium.

#

And regardless, the slow hitting playstyle can be very fast.

terse sinew
#

agreed but if i run 10 toxic sewers

opaque galleon
#

The whole intention is that you will clear everything with a single hit.

terse sinew
#

yeah but the problem will be mobility/movespeed

opaque galleon
#

If you're not instantly clearing with one or two hits, then you're wasting time by going two handed.

kindred dagger
#

I dont know how you can come with so good and so trash ideas at the same time, biggest life mystery

terse sinew
#

since leap slam distance scales with AS i believe

opaque galleon
#

Nah

terse sinew
#

what does it scale with?

opaque galleon
#

Leap slam is very robust.

terse sinew
#

i forgot

opaque galleon
#

Just put a faster attacks support on leap slam, it will be fine.

terse sinew
#

maybe you could use dash... lol

#

slams can use axes correct?

#

but not swords

kindred dagger
#

if you are going for a 2H build you will never have any AS, better use dash as movement skill

shy belfry
#

i feel like they need another charge movement skill for two handed weapons.

#

like the guardian from BDO

kindred dagger
#

FINALY PATCH NOTE

terse sinew
violet nymph
#

Geofri's Devotion: The Elemental Warding skill now has a cooldown of 1 second (from 10), only triggers on melee hit (rather than any), and makes you unaffected by curses rather than immune to curses for its duration. This affects all existing versions of this item. Due to basetype changes, it now has 42-47 to 66-71 added Physical Damage (from 50-56 to 73-78). Existing items can be updated to these values with a Divine Orb.

#

someone

#

is fucking

#

nutting

silver kettle
violet nymph
#

i forget who

#

but someone is obsessed with that weapon

silver kettle
#

yeah someone was begging me to leak changes about it

#

well hopefully they're happy

violet nymph
#

kinda disappointed we don't see the other mods from might and influence

#

but whatever

#

"Ngamahu's Flame: Now converts 60% of Physical Damage to Fire Damage (from 50%). Existing versions can be updated to the new values with a Divine Orb."

#

????

#

why

#

i guess so the anger watcher's eye works with it?

kindred dagger
#

im a bit disapointed, we were missleaded to expect more changes that what is on the patch note, still interesting changes but !

shy belfry
#

Bear Trap buff lets go!

kindred dagger
#

static strike ? templarLul

#

was so interested in that skill few years ago, it felt interesting then i finaly tried it, was ass cluncky and no one ask for any change for it or any improvment and thats what they get templarLul have fun

native sonnet
#

no numbers on cluster jewel changes? =/

bronze cave
#

Can someone explain what "Now deals base damage and has an added damage effectiveness of X..." means at the ground slam note?
The skill previously said "Deal x% of base attack damage" where x was the damage effectiveness value

#

Is the wording just different or does it actually mean something different?

silver kettle
#

they're two different stats

#

the first is what percentage of the weapon's base damage the hit deals, the second is what percentage modifier is applied to flat damage from sources other than your weapon's base damage

#

in almost all cases they have essentially identical values

violet nymph
#

is a line like this literally saying 30% more damage if you don't have any added phys

kindred dagger
#

Exquisite Blade: Base Crit Chance is now 5.7% (from 6%), Implicit now grants +50% to Global Critical Strike Multiplier (from 60%).

and they were suposed to buff 2H templarLul

my god those devs, and or IM missing something or the patch note is missing something because i dont see any buff to 2H, because having less attack speed isnt a buff outside of the meme comunity

bronze cave
#

They added a minimum of 15% base dmg to every base

#

but they didnt show that explicitly

#

(which i wish they did)

violet nymph
#

holy shit

#

they actually

#

released the json

kindred dagger
#

so disapointed

bronze cave
#

where Lucien?

violet nymph
bronze cave
#

ah for the tree

violet nymph
#

and yeah @kindred dagger they're increasing base damage a ton

#

and also 2h tree stuff should give more damage

kindred dagger
#

thats what they said but this patch note is weird and disapointing as fuck

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we were promised way more options and flashy stuff

bronze cave
#

like what?

kindred dagger
#

thats what im saying

bronze cave
#

I dont think we were promised anything that isnt there

violet nymph
#

uhhhh

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mysteriously missing from patch notes

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is VOIDFORGE

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so uh

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base type changes

kindred dagger
#

we were, since day one they teased pretty much everything that would be change and everything is on the patch and not everything is as it were told but they said and you can expect more more more, but nope nothing new

violet nymph
#

mean it's buffed as fuck

bronze cave
#

So ground slam is gaining 25% dmg effectiveness and losing 75-113 flat phys.
Viper said damage effectiveness is what i gain from flat damage from sources that are not my weapon. Doesnt that mean i need to have 300-452 flat phys in total before the 25% i get extra now catch up to the 75-113 flat phys i had before?

violet nymph
#

the question is whether 2h changes, 2h tree changes, warcries, and fist of war all make up for that

bronze cave
#

uuh this feels pretty weird

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i hope i'm just wrong?

midnight phoenix
#

Ctrl f voidforge

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1 hit

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Oops

shy belfry
#

so what does shockwave work on now?

bronze cave
#

@silver kettle Sorry for the ping, but are you sure damage effectiveness ignores your weapons base attack? All sources i can find say that its just that way for spells base damage, but for attacks your weapon damage gets scaled by effectiveness

silver kettle
#

again, base damage and damage effectiveness are different stats

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if we're using ground slam as an example, its base damage and damage effectiveness got buffed

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so damage from all sources, including your weapon, is multiplied by the same value

bronze cave
#

ah i get it, if the two stats dont have the same value, you would need to separately apply the scaling

silver kettle
#

right

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but they almost always have the same value, or very very close to it

bronze cave
#

thanks, i got it now

silver kettle
#

👍

bronze cave
#

Cool, so if you wear 2 iron rings, are level 24 and use the lvl 24 2h axe base with just a 15% base dmg buff, the new ground slam deals a little bit more damage than the old one

gleaming peak
#

doesnt the change in focus from flat phys to %phys just make flat phys a way better affix now?

bronze cave
#

yeah but the bases also got more flat phys on themselves, which also makes %phys a better affix

native sonnet
#

hmm, so u need the specific type of collector now instead of being able to use a generic 1 for different batches

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also crafting is no longer done at the collector? =x

teal atlas
frosty aurora
#

so basically

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each map has

#

oshabi

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and she gives you seeds

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you plant the seeds whatever the map RNG gambled you.

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that's it?

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no extra packs or whatever in main map

violet nymph
violet nymph
#

they really put this here

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REDUCED SKILL EFFECT DURATION CLUSTER

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WHAT

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we lightning warp

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so that's why i thought it was an instant skill

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because they had that cluster

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and it makes it nutty

bronze cave
#

only 141% warcry cdr on tree, oh boi

violet nymph
#

and only 30% warcry duration on tree 😛

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so increased duration/second wind is basically required

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for uptime

bronze cave
#

the question is

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is 0.32s use time bearable

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or is that too high and you need that support or the keystone

violet nymph
#

woah... dynamo/dreamer/forethought

bronze cave
#

casual +10 max rage on berserking

violet nymph
#

"you lose rage 40% slower"

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also very casual

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wonder if that applies to berserk

blissful onyx
#

How much is the reduced duration cluster?

violet nymph
#

25% total

blissful onyx
#

Hmm

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I don’t recall what the EQ helm enchant was

violet nymph
#

30% i think

#

yeah

bright peak
#

Did they nerf the dmg of ALL 2H weapons and expect us to play in a 2H league

violet nymph
#

what

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no

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they buffed all 2h bases

bright peak
#

its not by a lot tho

violet nymph
#

15-30% more is kind of a lot

tender cairn
#

smoke flame everyday

bright peak
#

All Two-Handed weapons have had their base damage increased by at least 15%, with axes in particular gaining even more damage.

violet nymph
#

"at least"

bright peak
#

Voidforge now has 30-60% increased Physical Damage (from 50-100%).

violet nymph
#

calculations done by others in this discord showed vaal axe gaining 30% more as a base

bright peak
#

not sure if it makes up for it ._.

blissful onyx
#

It’s craft league

violet nymph
#

voidforge was already nuts lol

blissful onyx
#

You’re supposed to craft your weapons

bright peak
#

nuuu 😦

blissful onyx
#

(Also buy up and hoard the good seeds)

bright peak
#

they better give us a good tab for league mechanics

#

at least past league mechanics

blissful onyx
#

They won’t

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Buy more quad tabs

bright peak
#

cries

blissful onyx
bright peak
#

its so hard to see stuff in quadys

blissful onyx
#

Buy new eyes

bright peak
#

that's harder 😦

#

wow they are balancing replenpres, heraldry, endbringer and purpharbing

#

crywolf hauntingshout leadbyexample too 😦 poor criers

violet nymph
primal whale
#

Warcries as a whole are getting changed

bright peak
#

where do you see the new skill tree?

bright peak
#

oh ty

primal whale
#

If you now warcry with like 6x Cry Wolf + Haunting Shouts from last league you prolly deal so much damage that your game crashes

bright peak
#

wait is the normal pob phased out?

primal whale
#

So yeah they will just change those cluster jewel notables

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Not yet you gotta update it yourself

violet nymph
#

there's a SPELL POISON CLUSTER

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bv poison builds nutting

bright peak
#

how do i update the normal pob

primal whale
#

Click it

violet nymph
#

get the pob fork middy

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no reason not to

bright peak
#

so do i uninstall the old pob?

violet nymph
#

i don't think so no

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just a matter of changing a file or two in current pob

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i forget how though

violet nymph
#

i feel like it's mildly important to make note of this particular thread of hope spot

brave pulsar
#

does it not cover eo

native sonnet
#

noop

deep wave
#

wow the crit multi nodes are destroyed

#

the corpse nodes are in an awkward place 😦

violet nymph
#

not if you're lowlife lol

deep wave
#

don't VD builds usually go left side for the life nodes?

native sonnet
#

lucien, t5 seeds where otterPeek

violet nymph
#

🤷

deep wave
#

are there 2 new scarab tiers? there were winged and previously jewelled scarabs

violet nymph
#

i'm currently writing a dual strike gladiator in the new tree

violet nymph
#

i think the tree is done, i just hope there's enough cooldown recovery speed for warcries

#

since this build wants to keep ancestral cry up as much as possible so it doesn't feel bad to clear

deep wave
#

can it be repurposed to any impale melee?

violet nymph
#

you'd probably want to take out tribal fury and a bunch of other stuff

deep wave
#

wait holy shit perfect agony got moved

violet nymph
#

HOLY SHIT

#

it's in SUCH a good place now

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fuck

deep wave
#

pretty good now since it is next to a chaos cluster

#

holy shit

violet nymph
deep wave
#

its in an awkward spot 😦

#

not on the written in blood path

vast gazelle
#

yeah from what i can tell

#

archmage is turbo mediocre now

#

and not really worth playing unless you have investment, like, a lot

violet nymph
#

lmao my puriflame miner has way less damage now with the crit multi nerfs

deep wave
#

did mine crit multi get nerfed?

violet nymph
#

a bunch of crit multi nodes got nerfed

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all over the tree

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this used to be #1 anoint node for crit builds that couldn't get into shadow area

deep wave
#

whoa

#

my planned miner tree lost 1/5 of my dps 😦

violet nymph
#

how much my build is getting nerfed is entirely dependent on how much it means that this number is going up from 140 to 180

opaque galleon
#

Does somebody know how I can look at the new skill tree?

#

I got the file, but no clue how to use it.

eager terrace
#

poe planner's website has it if you just wanna use that

violet nymph
#

glancing blows is not in a bad part of the tree cause all 3 of those jewel sockets can reach it with thread of hope lol

deep wave
#

top slot is ok...you can get tireless and a 5% life node

violet nymph
#

the top slot has waaaaay more stuff it can get

deep wave
#

precision and spiritual command

native sonnet
#

runebinder + glancing

violet nymph
native sonnet
#

especially since the small nodes towards runebinders are nerfed

deep wave
#

ooh max block totems sound fun

violet nymph
#

quite a few different builds that might want this spot

native sonnet
#

now delete that =x

violet nymph
#

information is free for all 😛

deep wave
#

i just wish that it was slightly more...useful

violet nymph
#

would actually be perfect for a 2H staff ancestral warchief build

deep wave
#

i feel like agnostic will get used a ton

#

right next to the life rectangle

violet nymph
#

agnostic/eternal youth being so close is kind of scary

#

since they aren't anti-synergistic

#

they work together

deep wave
#

you have 0 es though... how would you scale es recharge