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1 messages · Page 241 of 1

coral garden
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Check poedb

hasty escarp
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Which part

dreamy carbon
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Mods

hasty escarp
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Ok found it

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I see the weights now

coral garden
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And check if your jewel can roll what u want plus the weights

hasty escarp
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Yeah the base is definitely correct, but I didn't know the notables have different weights

full basin
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what's the easiest straightforward build to clear 20 waves of simmulacrium?

violet nymph
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5 herald + hh + bv

hasty perch
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if you have the 5 herald hh bv going you probably don't need to be running simmulacrums anymore tho

vapid patio
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what does adding delirum influence do besides permanent delirum

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like what does 40% more delirious even to a map

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do to a map*

tawny pasture
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more life

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more dmg mitigation

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and more dmg ( not sur for this one )

vapid patio
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for the mobs?

tawny pasture
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Yup

willow forum
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how hard is the sirus fight? is it like old shaper or much harder?

tender tusk
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easier once you understand it

willow forum
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i can get to him now. how to respawn him?

eager terrace
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you have to kill all 4 conquerors again

willow forum
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yeaaaaah i got him <3

fossil fable
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Is the fog not pausing for Legion encounters for anyone else? I've done it four times so far and it hasn't stopped at all. It doesn't stop during the "frozen" phase or the fight.

eager terrace
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I think it pauses for the "breakout" phase only

dark condor
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I'm running Bane with Despair, a medium cluster jewel with Dark Discourse and tried a Witchfire Brew.
Due to Dark Discourse enemies cursed are hindered. If the Despair aura is active the aura hinders me too, while applying with Bane doesn't. Is this a intended behavior or could it be a bug?

eager terrace
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that's been what I noticed anyway

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once they pop it keeps moving

shell quail
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Is the total amount of monsters in Simulacrum fixed or does it change based on clearspeed?

eager terrace
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which makes legions kind of bad for delirium tbh

fossil fable
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it doesn't pause during that phase either, I purposely waited for the fog to come near me to test it, and when I activated the encounter it kept going

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that's what I meant when I said the "frozen" phase

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happened twice

eager terrace
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wouldn't surprise me

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all I know is you can't stick around to fight or loot them so I just skip them until after the fog is up

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the only ones I feel like work properly right now are blight and breach

fossil fable
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yeah I've started skipping them

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Abyss also stops it

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but sometimes it runs back out of the fog lol

eager terrace
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yeah exactly

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it stops while the hole is open but who knows where it'll fuckin' go

fossil fable
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Syndicate and Incursion have also paused it from what I've seen

eager terrace
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oh right incursion is good

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syndicate I don't trust because of research

fossil fable
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ah that's fair

eager terrace
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and I don't feel like I have any time to decide what to do with them

fossil fable
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oh wait actually last time I did one, it didn't pause during my Intervention

eager terrace
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it definitely isn't paused while waiting for you to decide their fate

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and I've seen it pass right through a research

fossil fable
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nah, it was during the fight

eager terrace
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once I saw that I was like hell nah

fossil fable
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yeah so I guess that patch isn't completely working yet then

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oh well

cursive widget
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anyone know what all the "hidden" auras are for this new harbinger nerf?

storm crown
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probly the neck, tailwind

cursive widget
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no way you think they are really nerfing solstice?

storm crown
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would make sense to not classified as an aura*

cursive widget
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yes it is

storm crown
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yes but change it to not get affected

cursive widget
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what do you mean?

storm crown
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but deep down its the heraldry and endbringer notables are just to overtuned

vast gazelle
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Tbh I hope they only hit purposeful harbinger

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When you invest that much into heralds for the sake of heralds the benefits need to be that good to be worth playing, it's just abusable with 50% aura effect per jewel

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Like how golem or herald stack without jewels is just fine to good for a lot of things

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It's great but doesn't snap the game in half

storm crown
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geting affect from each herald should probly just be removedf

vast gazelle
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Given they are also pretty directly referencing that too my guess is just gutting purp harb

storm crown
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125% damage and 50% aura affect on you is so high

nimble fiber
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so purposeful harb + the things like sv, tailwind, and those spore gloves?

limpid sonnet
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get 10 fps with delirium literally unplayable

sour mountain
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i think purposeful harbinger will likely be quite good, just not silly?

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and i don't actually think heraldry is broken but maybe that's just me

terse quartz
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its gonna be broken still

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anyone going purposeful + heraldry is fine really

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its the Replenishing Presence passive that got nerfed, so the straight up aura stacking

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and other non-aura stuff gets nerfed, like tailwind

pallid quartz
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are golems affected?

raven violet
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well , just sold Voices 3 passive 80 ex last night

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now it's about 50~60 xD

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so lucky

scenic jolt
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Likewise, sold 3/5 voices for 23-25ex each this week. Those people I traded to are now on suicide watch. Oh Bex, why have you forsaken them?

neat rover
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anyone knows how much dps you need for 100% delirium shaper map

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becausei just tried

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i couldnt even kill mobs

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wtf

fossil fable
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What tier? My friend and I run Delirium maps together so we have the party scaling, and he has about 2 million without me but I'm running curses and Auras that scale his skill so it's probably higher, and I have about 500k, we can clear somewhat decently even with the extra health on the mobs

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I forget how much health gets scaled up but I'd say from that, 1.5 million dps might be comfortable for red maps?

midnight phoenix
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i have about 12m non shaper dps and t16 full delirium is uncomfortable for me

steep hollow
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https://i.imgur.com/267wsQ3.jpg hey guys, i used a delirium orb on a map, and now that i've cleared it, i want to end the encounter so i can get the rewards but there's no button like usual... am i missing something?

copper kernel
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encounter doesnt end

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you get your rewards every time you fill up the bar

urban crown
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wtf, firt time i looted Tabula Rasa after a delirium event

worthy turtle
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its a shame loot drops in delirium influenced maps as the bar fills. Would make more sense and be more rewarding to have it all come at the end when you click the button to end it.

tawny pasture
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how can it be more rewarding ?

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you Cant end delirium map with delirium orb on , its just non sens to do it

nova trail
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how do I get the rewards from the fog maps when I have rolled an orb on them? The fog does not stop

worthy turtle
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not more rewarding, in the sense that it provides more loot.
but more rewarding to run them, as it's not stopping every few seconds to pick shit up

tawny pasture
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@nova trail you already got all the loot

nova trail
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@tawny pasture yes thxs

oblique stone
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Any advice on how to zone back in to Simulacrum after dying? I've run 2 so far: died on wave 17 and wave 20. Could never get back in without just instantly dying.

patent canyon
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phasing and go fast

oblique stone
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was act 3 map, portal was at the end of a small walkway. zoned in with arcane cloak/flasts but couldn't flame dash or shield charge through

spice cipher
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rip

ruby spire
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A3 map is worst I've seen so far

oblique stone
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a4 was pretty cramped

tawny pasture
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ive seen the oriath dock

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this is a bad layout

storm crown
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Remember you are invulnerable for a while after entering a portal

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As long as you arent moving

silent loom
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don't move when you enter

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wait for monsters to do their first round of attacks and then go back in

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if you have a self cast guard then you should activate that

midnight phoenix
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a source of phasing is pretty vital in late wave simulacrum if you dont have enough dps to insta delete mobs

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quartz flask, withering step, phase run, etc

white bison
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Does action speed impact cooldown recovery?

languid path
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no, there's no action being performed

distant quest
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русские есть?

worthy turtle
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wave 1 - armour
wave 2 - armour
wave 3 - jewelery
wave 4 - armour
wave 5 - perandus + prophecy

so far, I'm impressed

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ohhh wave 6, double perandus!

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oh fml. wave 7, double weapon

subtle gyro
olive phoenix
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do cluster jewels drop on d-orbed maps? i ran 5 full clears with no cluster drops

tawny pasture
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yup they do

raven gorge
tawny pasture
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ground effect

pliant stream
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how does the delirium orbs, wich makes the area delirius affect currency etc? like do this increases the chance of drops from mobs? does it makes them just harder?

frigid holly
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AFter I've killed everything in a delerium-orb'd map how do I get it to drop the alst lot of loot? (siting at 4, 4) but I cannot find a way to make it drop it...?

sterile brook
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@frigid holly the loot drops when you finish each reward all the way through - if it's really high on 4/4, then you need to kill a few monsters to bump it to the start of 5/5 to get a reward. If there aren't any monsters left, that's all the loot you'll get

foggy prism
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delirium brought back old poe dificulty, you zoomers saying this is too hard are just butthurt and salty from diablo 3 being your wife's boyfriend lover

hasty perch
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the issue with delirium is not difficulty

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it's performances

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and the design is not great imo

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making 90% of the danger on death effect is not exactly interesting

amber laurel
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If death effects are a problem, you aren't moving fast enough? /s

quaint magnet
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on death effects are the only way to interact with the player since maps always get oneshot to oblivion by the better builds

exotic lake
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Sadly they balance the game around the better builds, leaving less and less room for the worse ones

quaint magnet
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well balancing with a plethora of possible builds like this game has is impossible
you either balance for the people that sink thousands of hours into the game and have very efficient builds or you balance around those that just dabble in making builds but dont want to invest the time to actually flesh them out
as long as those "OP" builds exist not all builds will be able to clear all content. otherwise the game would be boring after a very short time (see Diablo 3 and every Set being able to speedfarm till GR90 and with some knowledge able to clear GR150)

last river
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tbh I think making content easier overall wouldn't actually punish players with better builds

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The thing about PoE is, damage is just one of the things you can spend money on

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If you spent elsewhere and don't need to wear, say, a cherrubims because you already have enough damage, you could wear an explosion chest

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So despite the content being easier overall, you can clear it much faster

hasty perch
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it's more the design and performance than the difficulty that annoys me

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I don't particularly enjoy backtracking to loot once the delirium is over , but if my build isn't either very tanky or fast enough to grab and run then looting stuff becomes too dangerous during delirium if i'm doing hard content

last river
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Yeah I wish they would expand the vacuum effect to at least like

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Currency

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Don't care about all the rares and stuff dropping but surely it's not too stressful on preformance to add currency to the vacuum effect on delirium

hasty perch
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yes

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backtracking for alchs feelsbad , but not getting alchs also feelsbad

exotic lake
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Yep, the issue is, they put timers everywhere so people with fast clearspeed still have a challenge to face, and don't trivialize everything, but then people with normal clearspeed just can't follow that

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I mean, I played a stun based ground slam build with quite low dmg in incursion and it aldready wasn't fun because of the timer

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Now I wouldn't even try because I wouldn't even be able to play

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I mean I could play the core game, but no optionnal content at all

tender tusk
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you need fail states though

exotic lake
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And the faster people go, the more they introduce timed emchanics with a ton of monsters that pop at once and oneshot, which evnetually leads to 1 second lag/freeze-oneshot

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So people try to go faster to keep up the pace, and the game slowly becomes more and more braindead

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And in the end it's not even fun to play anymore

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I mean it is mostly click-oneshot-click-oneshot-interact with league mechanic-freeze-get oneshot-repeat

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I wish there was a game wich had a deep character building as PoE, but with actual gameplay tbh

hasty perch
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i just hope they optimise PoE 2 properly

tender tusk
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they'll probably unspaghetti it a but if they're given the chance

exotic lake
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I just hope they don't rush it like they rushed to many things before

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I'd prefer it done properly, even if it has to be released a year later (even if it isn't acutally sensible business-wise unfortunately)

violet nymph
vast gazelle
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...teleporting with e.g. consecrated path doesn't break grasping vines, right?

autumn dragon
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hey, my delirium stopped, i mean there is no more monsters on map and my rewards dont want to come, this is bug or i need what

languid path
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they already dropped when you reach each rank

autumn dragon
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oh

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so

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i need just to leave ?

eager terrace
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yeah everything already dropped while you were clearing

autumn dragon
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ok thanks fellas

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:#

spice cipher
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ppl who ask that consistently dropped nothing of value

junior nova
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If I corrupt a map with delirium modifiers on it, do any of the corruption outcomes remove the delirium mods?

warm steppe
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no

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delirium mods count as enchantments and cannot be modified

errant compass
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Do I need to do +20% Quality to get more Simulacrum splinters reward when mapping???

dusky crane
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what affect does delirium influence have on the conqueror fights? more hp, more item rarity? nothing at all? unknown? Curious if it's worth rushing to them on those maps

languid path
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no effect

tropic copper
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yeah, need to add delirium mods first, then corrupt.

eager terrace
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mmm do conquerors not have more HP under delirium?

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they definitely get the delirium moves and stuff

gloomy bay
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Nothing gets more HP under delirium, though some mobs get damage reduction

lethal relic
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Trying to complete this league's challenges. Any recommendation on what weapon and jewel i should chance to make unique? It doesn't need to be worth anything.

fossil fable
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@vast gazelle pretty sure you actually need to move to break vines vs. using movement skills

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though I wouldn't be surprised if it did something like breaking one vine per cast

next epoch
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@lethal relic Jewels doesn't really matter, there's plenty of uniques for all of the (non-abyssal) jewel bases

fossil fable
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I feel like I have better odds of getting a unique jewel from corrupting unique jewels like the ones from acts but idk if that would count for the challenge

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like Fragility or something

next epoch
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I can't imagine it does. The challenge is worded as "Use Orbs of Chance..."

fossil fable
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oh wait mb

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it is late I should get back to work

vast gazelle
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@fossil fable ok cool im interested in trying to use natures patience with conc path

fossil fable
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I guess the plus side with that is that you can just attack and not worry about moving

vast gazelle
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yep

fossil fable
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but then as soon as there are no more enemies you suffer

vast gazelle
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yee

silk abyss
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Question: Would Snipe scale the DOT on Caustic Arrow? I think so because it's derived from the power of the attack...?

simple shore
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yo wtf is up with the invisible invulnareble janus if you trigger an intervention while fog is up?

vast gazelle
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yes, @silk abyss as it has 120% more damage with ailments per stage. its actually the main way people play it, for bleed

silk abyss
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It isn't an ailment though

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Snipe says "with hits"

vast gazelle
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Oh

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uh

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sec

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i read that as scourge arrow lol

silk abyss
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I'm starting to think that it wouldnt work.

vast gazelle
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also big fan 😄

silk abyss
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< 3

vast gazelle
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yeah i think not

silk abyss
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Everytime I try to do something interesting with Snipe it fails. It all comes back to Puncture being the way to go.

vast gazelle
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its possible elehit can be used as a bazooka but thats all i got, dang thing not working with barrage

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i tried to roll snipe with galvanic arrow and got screwed because i couldnt use barrage support

silk abyss
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I was really disappointed it couldnt support Vaal Burning Arrow but I should have read more carefully. Its a trigger.

vast gazelle
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yep

silk abyss
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Why would you need barrage support with galv?

vast gazelle
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galvanic arrow has several innate projectiles and each will hit the main target if you attach barrage support

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so it works out to the optimal DPS link and average hit link by far, to the point its not worth using galv arrow if you cant use barrage support

silk abyss
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Why can't you use barrage support?

vast gazelle
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so get this

silk abyss
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Oh I see now.

vast gazelle
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snipe is a channeled skill

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so barrage support cant link to it

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and the bow skill you put in

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becomes a triggered skill

silk abyss
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Same as Vaal.

vast gazelle
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so barrage support does nothing 😭

silk abyss
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Charged bow was the #1 thing I was looking forward to for a year.

vast gazelle
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yep me too

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ever since they killed scourge arrow for elemental

silk abyss
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And its so limited..

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I dont want PODS.

vast gazelle
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hah

silk abyss
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I want a railgun

vast gazelle
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yeah it was very

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specific

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elemental hit is probably your only chance

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and i dont even know then

silk abyss
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I mean, you can do burning arrow or puncture just fine but its weak flavor

vast gazelle
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yeah

silk abyss
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Elemental hit seems weak too

vast gazelle
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bows have weak single target till you invest god tier money into them, news at 11

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;.;

silk abyss
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It should scale blast radius if its going to be so limited. So I can use EA.

vast gazelle
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yeah i tried that too it was also garbage

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its also possible 2 or 3 bow skills miiiight add up to more on paper?

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but im not sure, i havent tried that theorycraft

silk abyss
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Why elemental hit though?

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Sheer base damage?

vast gazelle
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yeah

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it scales more like a spell, has big bases

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you can already do single target with it with frostferno so maybe assailum can be a diff playstyle

silk abyss
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Is that ignite?

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I definitely overlooked EH. This is interesting.

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I didnt realize it did so much

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Do you have a build in mind? Female toon please.

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Ohhh you can roll with Scion

vast gazelle
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It's hit damage

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Fire is most but cold offers chill and freeze

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No specific build in mind I'd look at adapting existing elehit Sciona, deadeyes, or raiders

silk abyss
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Thanks for help!

vast gazelle
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Looking for extra gem levels elsewhere to make up for the lack of frostferno

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^^ np

silk abyss
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Why wouldnt you use frostfern

vast gazelle
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Assailum is a helm :P

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If you just wanna elehit though go for it

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It's a fun build

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I did it a few leagues back

silk abyss
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LOL obviously right

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No im all about the snipe

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Are you aware whether anything scales snipe's charge rate

cobalt falcon
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Can we know where the passive located on cluster jewel

vast gazelle
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Attack speed afaik @silk abyss

grand belfry
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why do I -NEVER- dodge attacks from spites?

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fucking EVEEERRR

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good god evasion builds are trash

clear tapir
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question about delirium influence on maps

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if i put 100% influence with divination rewards

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will it be scaled by a scarab ? is it a good idea ?

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a scarab "more divination cards" ?

errant compass
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Does % Map Quantity affect Delirium splinters reward? (not using Delirium orbs)

fallen terrace
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how tf does ggg expect the average player to do 100% delirious maps

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i did it on a t6 rare and it felt like vanilla mobs have the same hp as red map bosses

copper kernel
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they probably dont

raven gorge
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@fallen terrace since i started t13-14 maps i just give up on delirium mobs. Idk why but with full eternity shroud set, these mobs resist my chaos dmg. Idk how it is possible and what to do to deal them more damage. Although their hits are crazy strong. And the second thing is PC. My PC has got like 6 or 7 years. For me it's very hard to play: delirium, legion, cassia, metamorph, bestiary and Jun bandits the same time. My screen just freezes and i cannot do anything in more than 3-5 sec.

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@fallen terrace maby I will buy new one, but man... These prices right now are crazy as fuck. Hope they will go down during and after the corona crisis.

vast gazelle
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im pretty fine with 100% delirious being impractical just because of how much poe powercreeps

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it will be doable someday if not now

frigid holly
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IMO ideal design would be that you can choose to scale things (e.g. - with mechanics like multiple delerium orbs) anywhere between reasonably easy up to impossibly hard (for anyone ideally). Provided the range you can electively tune over covers whatever sweet-spot of difficult-but-not-imposible-for-you is then the game design has you covered

vast gazelle
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good thing you can then 😄

frigid holly
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exactly my point

vast gazelle
fallen terrace
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i had a guy help me clear that map and he said he had 70ex worth of gear

raven gorge
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@fallen terrace my friends are playing zombies or something like that like 3-4 leagues in a row, and they can do full content even when they are downgraded and nerfed, and i as a caster need to have 3-4 or even more times more expensive EQ to do the same thing. Thats hilarious.

bold basalt
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yeah necros still busted

raven gorge
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next league I will play necro as well if nothing changes.

wary smelt
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eh necro isnt busted just zombies are really strong

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i play spectres and spectres got nerfed for no reason just cuz zombies/skelies were really strong

storm crown
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They also added new specter that greatly buff damage 😉

eager charm
slender temple
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Spectres are fine

wet plaza
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@eager charm add thousands seps you filthy animal

eager charm
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PepeHands I'll try

wet plaza
eager charm
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oh

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ty

wet plaza
tawdry shell
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Is there a hard cap on delirium stacks for normal maps? No juicing or anything

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Like earlier I almost filled up the 5th stack on tropical island and couldn't get to 6

native sonnet
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no

livid apex
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the softcap just gets very difficult to reach

tawdry shell
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ah

coarse flame
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does precise focus from cluster gems stack if you have multiple of them?

silver kettle
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yes

violet nymph
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i don't think i've ever gotten to 7 in any map

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juiced or not

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meanwhile you could pretty easily get to 8 in pre-nerf harbour bridge

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basically every time

pastel maple
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Hey guys. Can anyone help me clarify if the consecrated ground from inquisitor ascendance triggers the instant you stand still, or do you need to "stay for a few secs" in order for it to trigger? I am looking to invest in the point more for a mana regen perspective, but I am not sure it's worth it. Can anyone clarify? Thanks

silver kettle
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@pastel maple it's the instant you stand still

velvet palm
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@pastel maple you'll get it if you use any skill that makes you stand still for even a fraction of a second

still chasm
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Woah viper you work for GGG now?

low kindle
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do legion jewels affect tree when socketed into cluster jewels?

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or like any jewels with radius

quaint magnet
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jewels with radius

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since they dont spell "adds # Passive Nodes"

hushed sequoia
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Did the delirium stack reward ever get buffed like ggg said it should ? 90% of the time just crappy armor/weapon/jewelley

quaint magnet
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it seems to rely heavily on RNG now... i sometimes get tons of loot and sometimes nothing
and splinters range from 5 to 65 so idk

native sonnet
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at 3 and 5 stack of the "orignal/first" reward u get a new/additional reward type that stacks

vapid heart
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Does "Weave the Arcane" work with Archmage support for spell-based movement skills? i.e. do you get the bonus damage even though the skill costs 0 mana?

storm crown
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Radius is disabled in cluster jewels

frigid holly
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I have not yet unlocked access to the Simalcrum, but I'm getting close. Is it worth (partially since I doubt I can finish it) running Simulcrum once I have my 300 shards, or am I better off waiting and getting further after I've progressed my gearing more. For reference I am currently L90 (SSF) but still haven't managed to get a 6 link, and have obvious gearing improvements I'll be able to make once the RNG cooperates. I can fairly comfortably run low-tier red maps with one delerium orb if I pay attention. ??

vast gazelle
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@vapid heart so one of two things will happen. Either weave the arcane overrides the skill cost to 0 and archmage does nothing, or archmage sets it 6% base and weave the arcane does nothing

clear portal
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is there any way to increase profits in Simulacrum?

copper kernel
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no

vapid heart
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@vast gazelle thanks for the response! I figured as much, but you never know where interesting interactions are hiding...

vast gazelle
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Yee I had the same thought at first

jaunty wadi
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Hey does anyone know a good guide for bv occ?

eager terrace
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the only real change in profit from simulacrum is like getting slightly higher reward tier totals

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you do actually slightly control spawn rate / total via kill speed / movement

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mostly noticeable in the late waves where you may be killing noticeably slower

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but I don't feel like it will impact a whole lot

outer plank
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So have you guys found that just running to the deepest part of the delirium as fast as possible yields more rewards or trying to clear as much of the map as possible while staying barely ahead of the fog?

sterile shuttle
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clear all the map and hit all the small pockets

past walrus
#

Anyone have some advice for Kosis? He literally one shots me with his teleporting attack, how do you dodge it when he teleports from off-screen :/

sterile shuttle
#

he tps to a giant lightning ball to explode it

past walrus
#

Are the map modifiers the same for every run per wave or are they random? I've only done it once.

#

Took ages to kill some of the blue mobs and I have ~7m dps

#

Wondering if it will be different the next time I run it

sterile shuttle
#

random every wave

strange mason
#

yo do you guys have any tips for killing Kosis? I get it like wave 19-20 in the sim but can never beat it because he is impossible lol i'm playing low life ED contagion with 8k es and 300kish ed

#

is there like a trick doing it because sometimes I cant even break his ES

#

and then he just nukes the whole make with his balls

past walrus
#

I swear they've programmed it to know what build I play and be absolute buggers about it

#

every time it's freaking cold res

#

every time

strange mason
#

that would actually be hella cool if they made something that changed based on your build to really test you

past walrus
#

I can tell you from living it

#

it is not cool

plain isle
#

so does anyone have a link with all the possible cluster jewels and things of that nature would really like to see what available

barren crescent
#

ED can kill wave 20 kosis

#

but you need Blight or soulrend as additional dps

#

shaper dps: 792k ED & 1.1M Blight

sullen scroll
#

once i 100% Delirium a Map how hard is it on a T2?

normal sigil
#

well

#

i tried 100% delirium in t7

#

the monsters was tankier than my t16 tower map 0%

low kindle
#

does the amout of delirium orbs affect how much monsters spawn?

#

or how fast bars fill

midnight phoenix
#

not that ive noticed

quasi imp
#

hey so i have a question, does anything in the simulcram inflict posion

vocal echo
#

@plain isle in PoB you can create your own, theoretically everything that's possible to make there should be possible ingame,

#

basically works similar to other items, you have a few basic types of what minor passives grant, then up to 4 affixes that determine additional minor passive mods, major passives, and jewel slots

worthy turtle
#

First time I tried 100% delirius map. t17 Summit with sextants. gilded legion, breach and metamorph. Forgot to use Alva to open... But all in all, zero deaths, and some nice loot.

#

3 currency, 1 divination, 1 oil delirium orbs.

hasty perch
#

@strange mason chaos damage bypasses energy shield

#

so yeah , you're not bnreaking kosis' energy shield with an ED contagion character

strange mason
#

chaos damage dose not bypass kosis shield

#

he has the same effect shavs has

snow rock
#

What type of damage is Kosis' bubbles considered? I clip them and they continue to chip away at my health while I'm outside of them.
Absolutely isn't bleed.
I have a bleed immunity WE.

bold badge
#

Bruh. Currently stuck on a Delirium Primordial Blocks with 9 enemies remaining, i'm pretty sure they're just the stationary ones in boss room but idk how to kill em.

tawdry shell
#

Are cluster jewel notables locked behind certain rarities? Other than those specific to uniques

hasty perch
#

Eh good to know

#

Haven't played ED this league so i didn't know

#

For his shavs

#

Effect

storm crown
#

currently at 6 Renewal notables for my minions 😄

vocal echo
#

@tawdry shell as far as i know not, but they are locked to the type of cluster jewel, large jewels get different notables than medium, though some are shared
they're also locked to the type of minor passive bonus

tawdry shell
#

Good to know. I threw 200+ alts at a life jewel looking for fettle and was wondering if I was scamming myself

vocal echo
#

ye, looks like that's only on small cluster jewels that add max life on minor passives as their primary modifier

#

specifically the notable prefix

#

or megalomaniac, of course, which can get every notable passive

storm crown
#

fettle has the lowest chanse to show up of all the notables

#

on life cluster

cursive widget
#

anyone know what the best build might be if you are just going to spam simulacrums/

#

thinking of doing like a 50-100 simulacrum experiment

dark condor
normal sigil
#

where does doryani unique map drop?

versed dock
#

In Delve from the Vaal Temple boss

normal sigil
#

aw man that means its prob pretty rare

ember hill
#

very rare

#

boss is rare

#

and drop rate is low

midnight raven
#

can you juice the simulacrum?

normal sigil
#

i dont think so

copper kernel
#

nope

hasty perch
#

100% delirium simulacrum

raven sierra
#

.... i just finished my delirium in the middle of an elder (or shaper?) fight when they teleport you around and lost all my loot as it's in one of the temporary teleport rooms... 😄

eager terrace
#

yeaaaa doesn’t work so great on elder guardians with all the phases

#

plus the thing you just ran into

#

can do them with orbs though

eager terrace
#

@silver kettle I typically do not ever tag but I have a question I don't think can be solved properly with in-game testing

#

the cold conduction notable on medium clusters uses verbiage that is different from the typical "your cold damage can shock" or "your lightning damage can chill"

#

does that mean that it is using a fixed function for the conditional ailments or is it still using the hit calculation / threshold of the element that caused the trigger ailment

#

i.e. is it always using 15% for the triggered shock and 10% for the triggered chill

silver kettle
#

I believe it's the former but I will just double check in game

eager terrace
#

how would you go about testing that in-game I couldn't think of a way to verify the magnitude of the effect

silver kettle
#

I have cheats!

#

I don't think you easily could, that's why I'm doing it

eager terrace
#

ah okay

#

sorry to bug you it just isn't described in the detail tooltip and the verbiage made me uncertain

#

since it still does specify hits which generally always use the threshold calcs

silver kettle
#

yep it uses the fixed values

eager terrace
#

so the standard 15% for shock and 10% for chill regardless of the hit size

silver kettle
#

yes

eager terrace
#

sweet thanks for confirming that

silver kettle
#

👍

eager terrace
#

and just for my understanding this is intended to work with totem hits right

silver kettle
#

should be yes

eager terrace
#

in this case the "your" verbiage doesn't matter

#

since they are just inheriting the offensive on hit

#

like I did verify it works currently just wanted to make sure it wasn't unintended

#

much appreciated for the help 👌

tawdry shell
#

Is there any sort of time limit in the simulacrum?

patent canyon
#

no

languid path
#

there's a timer of 30s on how long stuffs will keep spawning, so the faster you kill the more stuffs will spawn, the more reward you get

tawdry shell
#

makes se

#

sense

fierce osprey
#

Hey lads! I recently Started farming low tier maps for the delerium mechanic, however I cant seem to fo past 2 rewards. I just start the encounter, step on evey melons I see and kill everything. How do I reach those sweet lvl 6/7/8 rewards? Thanks <#

wintry apex
#

With just regular mapping getting to even level 5 of the first reward tier is somewhat uncommon

#

It depends on the map you're running as well as how juiced up your maps are: How many sextants and scarabs you're using, master missions, etc.

hushed sequoia
#

Only time ive gotten past 5 reward was in harbour bridge

#

Also 90% of reward type still worthless armor/weapon/jewelry wtf

pseudo kernel
#

So i used a delirium orb on a map and at the end it didnt pay out

#

still sitting at 5 on each reward tier

#

all monsters killed

#

what happened?

light adder
#

You get the rewards every time you reach a level, not at the end all

pseudo kernel
#

didnt know that and thought it bugged out

#

thanks :)

fierce osprey
#

@wintry apex I see, thanks for the info. So, running low tier maps aint that good no more? I used to go harbor, but it was nefted to the ground 😦

pseudo kernel
#

No, it was specifically stated in one of the patches that it was nerfed

#

they didnt want another 'Only run iceberg' leagues

#

like it was in legion league

quaint magnet
#

if you do 2 delirium orbs on a alched map with sacrifice fragments rewards usually go to 6 or sometimes 7
the more orbs u use the more rewards you get (obviously)
also alva mission for every delirium orb map you run
if you can get the blight thing from the map device aswell
breach/Legion/strongbox scarabs are pretty good too

#

and of course the 3rd conqueror influence that spawns 40 extra packs of mobs

#

as well as increased pack size mods on map and additional packs on sextants

#

you can beef up rewards pretty far with that

fierce osprey
#

@pseudo kernel @quaint magnet alright laddies, thank you for your help! 🙂

gray ravine
#

So id like to know right

#

Cluster jewels gonna go main

#

But delirium will go to 10% right

#

O we'll basically have 10% the cluster jewels we have now?

silver kettle
#

exactly how league content is incorporated into the core game is decided on a case-by-case basis. we haven't even made that decision yet for delirium content

gray ravine
#

Oh. Right then

#

Btw viper can i confirm whether there is a performance issue when delirium is triggered or is it all on my end?

silver kettle
#

I don't know sorry, I'm not involved in performance

gray ravine
#

Oh. Ok then

#

(now very curious what viper is directly involved in) whatYouDidThere

rough radish
#

Discord vanity

silver kettle
#

I'm a game designer @gray ravine . So mostly the top layer of the game, stuff that directly affects gameplay. things like skill functionality and balance, how you get specific items and what they do, monster skills/behaviour/placement, and numbers on all the above. but only the ideas, refinement, final implementation and balance — all the actual programming is done by other people.

eager charm
#

aka he's the one you blame for the BS 1 shots

past badger
#

Damn you viper templarLul

frosty basin
#

So there's a chance that we won't get the entire cluster jewel system? :o

#

I think I see a way to do that

gray ravine
#

He's the one we blame for heralds and auras being broken templarLul

errant compass
#

How to get higher reward lvl in Simulacrum?

#

Always take 5, rarely 6.

#

Clearing speed is ok, 800k DPS Arc.

#

(~70% cold res penetration)

barren crescent
#

Isn't Delirium fog supposed to stop while you are in Syndicate Laboratory?

austere anvil
#

only till you kill the members

rough radish
#

Dang

#

No wonder it dissipate so early when i do research run

barren crescent
#

Since the fog ended while I was on the way to the members

#

guess one of those fog bugs again, there seems to be something funky going on if you activate multiple fog stopping events at same time as well

hushed sequoia
#

Some Legion mobs affected by delirium wont die 😦

#

Wish fog will pause during boss arena too

quaint magnet
#

just use a loot filter XD
for reals tho... the legion thing kinda sucks. That said: killing the map boss in fog is the ultimate reward for normal maps. youre not supposed to easily be able to do it. ony if you have enough dps for Clearing AND single target you can. This in turn hurts your Sirus Killspeed. Its all a balance of what content you want to do and chosing the right build to do it.

wet plaza
#

i blame viper for the lack of dancing duo buffs

#

that is all

simple shore
#

does the projectiles from winter orb function like barrage or is gmp a damage downgrade?

vast gazelle
#

They shotgun, yes

wet plaza
#

*aoe overlaps

jolly tinsel
#

Is it most efficient to use delirium orbs in red maps to farm currency and uniques?

barren crescent
#

Dancing Duo and Death Oath buffs Faust

compact junco
#

if purposeful worked for deaths oath i would play the shit out of it, it would be glorious

wet plaza
#

never like oath so duo alone is nuff

compact junco
#

oath is cool, but im pretty sure now it cant even map on top of not being able to boss :d

wet plaza
#

thats the main issue

#

low dps dot

#

i dont even like high dps dot builds

thorn parrot
#

does having 2 Devastator notables a waste?

compact junco
#

the chance should stack like with oblits, so nope

thorn parrot
#

is it redundant to have 2? the mobs in my maps are dying super fast already

fossil fable
#

@jolly tinsel it becomes a question of how well you can tank or kite the monsters and whether or not you can kill them quickly or decently. If you clear too slowly, it becomes a waste of time. Die 6 times and it's a waste of the orbs and map

errant compass
#

HOW TO GET LVL 7 REWARD IN SIMULACRUM?

#

argh

#

my max is ~6.8 lvl with insta 2x boss kills

#

if smbd can answer, then @me pls

spice cipher
#

pretty sure 6 is basically max

#

@errant compass

#

idk if anyone reached 7 yet but 6 is like top end , idk if enough mobs spawn in time no matter what your dps is

errant compass
#

I even tried to use Breach Portal while farming Simu.

#

No success :D

slender temple
#

Use Alva

strange mason
#

god I love everything about this league except for kosis. he is literally anti-fun lol I have like 940k ED dps with max spell and attack block and he is literally the only thing in this league I cant deal with. i'm about to sell all my gear and make a meta cyclone guy or something.

spice pecan
#

What is the best bang for buck delirium orb?

violet nymph
#

Ya kosis way to op. And tip top 100% delerium can only be done with hh impale cyclone as far as I'm aware

nocturne lagoon
#

max block gladiator handles it fairly well

#

no HH needed

little inlet
#

I am in fortification and I have the choice for +intel to Intervention, someone told me earlier it was impossible

frigid storm
#

Anyone know if mobs which are 100% delirious are supposed to be harder to poison? I failed simulacrum wave 20 because I couldnt maintain virulence stacks as a hoag guardian, BL-Poison-Faster Casting-Spell echo, thos are the links I used

silver kettle
#

if you deal really low amounts of phys/chaos damage then the damage reduction mobs get might start preventing you from poisoning at all

frigid storm
#

Okay, I did have a ball lightning level 1, so that could actually be the problem?

#

The only source of chaos damage I have is the circle of nostalgia

errant compass
#

HoA MG <3 @frigid storm

#

What's lvl of ur sweety Crawler?

frigid storm
#

27 for now

errant compass
#

eh

#

try to make it 31 lvl, it'll give u huge dps

frigid storm
#

Well i hit maps today, and dps isnt an issue atm, just some poison mechanic I dont get regarding 100% delirious monsters

ebon tree
#

Anyone have double boss simulacrum now i can buy from?

dusky urchin
#

Is double boss delirium actually hard?

neat rover
#

if you have damage no

#

with 1 million damage it takes forever to kill

dusky urchin
#

Think I got like 2.5M

solid lynx
#

When should you use delirium orbs? If i have 4 fine delirium orbs on a map doesn't that mean i need to earn at least 60c off it?

patent canyon
#

more than that if you juice the map

#

if you just alch, apply orbs and go you wont get half back

velvet palm
#

Use orbs, breach/metamorph/legion/shelder scarabs, alva mission, blight map mod and maybe sextants

wary smelt
#

dont for get prophecies

#

and conquerors

little inlet
#

Is Visciris bugged cant kill him in underground ruin. Very annoying its leads to an awakener battle

#

Any way to make this bug disapear like login in login out

dusk nest
#

so, i spawn 2 bosses on wave 17, if my friend enter at wave 19, can he get the double bosses challenge completed guys?

neat rover
#

no

#

im pretty sure he needs to be on a wave where two bosses die

scenic ridge
#

anyone have info on which maps in each area to favorite for best simulacrum shard returns?

gaunt badger
#

wth is wrong with wave 20?
I did 1-19 super easy and then suddenly stuff stops dying

copper kernel
#

lots of mods

gaunt badger
#

welp, I guess i'll ignore this

fathom shard
#

Figure I should check here as well, does gratuitous violence stack with devestator notable?

bright kayak
#

does anyone have a link to the reddit post about a Temp Void League centered around a nearly empty passive tree and cluster jewels?

eager terrace
#

the delirium scaling means the last couple of waves scale really hard

copper kernel
#

wasnt that post just a picture and a title

wary smelt
#

yep

#

it was a guy suggesting a temp league like that

eager terrace
#

you mentioned to me the other day that cold conduction should be using the 15% value for shock, but I'm more concerned that the shock is not being affected by shock effectiveness

silver kettle
#

As a result of that testing I did for you the other day I did find a bug in cold conduction calculation, which has already been fixed locally so I assume will be patched in next week. It's meant to be 15% and scale with shock effect, and the fix will sort that. It's currently just using stats in the wrong order. The shocked ground stuff I will double check — again it's meant to be 15% but I could easily believe it was overlooked when the switch from 20 to 15 was made. The area stuff I don't even know, that's a Mark1 question if ever I saw one

eager terrace
#

ah okay so it's just bugged at the moment?

#

I just made a video about this node so I need to clarify information for some people is all

#

thank you for the info though sorry to tag

velvet palm
#

Viper getting shit done woop woop

unique vessel
#

Did metamorph get added to the base game? I havent seen it

livid lake
#

yes

unique vessel
#

Weird

#

Did they change when it appeared? Im in act two and all ive seen are delirium nodes in the word

#

Or did they add it to standard

patent canyon
#

its in the core game but i think its in maps only

unique vessel
#

Ah

errant compass
#

hA

spice hazel
#

Okay, first delirium map. I've fully cleared it, 0 mobs remaining including boss. Got credit for completing a map under one orb, too. But I still have the progress bars at the bottom left of my screen?

#

Didn't get the expected loot-splosion of finishing it, either. What am I supposed to do here?

patent canyon
#

nothing

#

you get rewards as you fill bars and they never disapear

frigid holly
#

So, I have 300 simulacrum splinters - how do I use them? Tried map dvice but that's not it...?

#

I guess the question is how to combine them?

#

oh - only works in inventory, not stash. That's dumb

dark condor
#

You can stack them further this way, so they use only one slot instead of two or more (depending on whether they stack)

slender temple
#

@frigid holly it's for stacking 5000 shards which takes less space than the simu orbs

versed marlin
#

You can combine them in regular stash tabs also

golden gyro
#

So what is the best optimal way to do delirium.encouters

patent canyon
#

kill monster fast

mystic cargo
#

I guess I gotta just run a delirium and see if if my build can handle it lol

storm crown
#

Best strat kill monsters fast 😆

hasty perch
#

don't loot and play something always moving

#

the danger in delirium is mainly those BS exploding untargetable stuff tbh

gritty lantern
#

Is it a known bug that delirium spawn blobs deal damage on some maps? Haven't figured out which map mod that does it but some maps I lose 1/4 of my hp every time I step on a spawn blob

#

both the red and the gray ones

#

These are the map mods of one of the maps where the blobs dealt damage every time I stepped on them.

#

Okay I've tried every map mod by itself and none of those maps made me take damage from the blobs. Have no idea what causes this but it can't be intentional right?

pliant temple
#

Do I need to have jeweler reward type in Simulacrum in order to get the chance for Voices drop?

velvet palm
#

Wasn't that a boss drop

eager terrace
#

it's increased area

#

that makes the delirium spores deal damage

#

I don't know why

#

without increased area even running right through the middle of one does not cause a hit

#

but with increased area all the ones that spawn monsters also deal an area hit

fossil fable
#

lmfao what if it's cause they have 0% AoE but then the Increased Area mod actually give it an AoE percentage

eager terrace
#

well, I'm not sure why there is an effect that deals damage attached to the prop at all

#

like it's possible that they were meant to deal damage in the first place but have an incorrect radius by default

#

or it could just be an unintended side effect of how they were built to achieve the main effect when stepped on

#

maybe originally they were meant to deal damage but decided against it in playtesting, but didn't change them in a way that prevented this interaction

#

doesn't matter a whole lot either way really, but that is the current state

#

if you roll increased area on a map just be careful about running through too many spores at once

fossil fable
#

is it a significant amount of damage? haven't noticed it myself

eager terrace
#

relative to the build I'm sure

#

I haven't really paid attention if that hit is affected by other map mods either

candid bone
#

Is there any quick tips for delirium? this is my first ever playthrough of PoE

#

But I seem to be really close to 5 stacks every time

fossil fable
#

don't stop moving, or at least be very conservative with your stops

#

during the fog of course

coarse moon
#

anyone have a concrete explanation on how the notables on a large jewl are placed? been trying to figure out what determines what notable ends up between the sockets

storm crown
#

POB knows it at least

#

@coarse moon

quaint magnet
#

@eager terrace im guessing they are coded as traps with a "summon monster" effect attached to it
which could explain why they do dmg with increased AoE

open junco
#

guys how the hell do you drop more than 10 splinters a map? I'm doing red maps up to t16 and haven't dropped more than 9

storm veldt
#

Wait really LUL

#

i Get like 10 from yellow maps

open junco
#

wtf

storm veldt
#

Right now i just ran a map

#

2 scarab 1 frag 4 sextant and t16 Alched

#

and got 25

open junco
#

even tried making a public group with 6 others and still 6 average

storm veldt
#

half map cleared no boss

open junco
#

ngl stuff like this makes me really not want to play sometimes

wet plaza
#

run maps whose boss is a long way from the start

#

trop island for example

#

also kill the boss in time, without the boss splinters barely drop

open junco
#

so the best tactic is to just run for the boss?

left onyx
#

Gotta kill on the way there

#

Just bumrushing a boss will net you even less than failing to reach him in time, by far.

storm veldt
#

No dont run straight to boss

#

try just hit run hit run

#

and get to the boss

left onyx
#

Did some toxic sewers on my new char, got 9-12 4 maps in a row with just alching the map. I know it's kiddie numbers compared to juiced up maps but as long as you don't run into a big dead end it's real quick and easy with incredibly dense packs due to the tight areas ^

novel light
#

what are the recommended maps for good splinter farming? i saw one guide saw T16 Tower but I felt like I wasnt getting much (less than 15) despite usually getting almost to the boss and 5 stcks

storm veldt
#

Tropical island

#

prominade

violet nymph
#

if there's anything good about this league

#

it's that my mechanics have gotten way better lol

#

have to pay attention and dodge shit literally every second

rustic ocean
#

@violet nymph so true. It's my first league to kill elder/Sirius/all guardians deathless. It's practice reacting to audio and visual cues from delirium.

violet nymph
#

problem is that ggg thinks they should be balancing for the top players

#

and uh

#

more people are becoming top players

rustic ocean
#

They need to realize that streamers have guilds/get donations to hear quickly. 25 exalt bottled faith purchases are child's play to them, so balancing around those buffs and items leaves low gear players in a rut.

violet nymph
#

there's no such thing as balance when there are builds that at the same level of investment can do 50 million damage and 1 million damage

#

referring to storm brand and spectral shield throw in this context

rustic ocean
#

A lot of the problems stem from their lack of theory crafting before a release.

#

Within two days of the notables being released publicly, half a dozen high tier players already knew the cluster jewels would break that skill.

hasty perch
#

i think the mechanic is bad tbh

#

I don't think putting like 99% of the danger in a league mechanic in untargetable invincible exploding post death shit is a good solution to deal with people having more and more dps

#

also it makes looting obnoxious , either you take a huge risk to grab your alch/chaos or 6S

#

or you backtrack later

#

that's just not fun

#

like pretty much every death I have lately is me trying to grab a chaos or a 6S because I don't want to backtrack the whole map later

silver kettle
#

@eager terrace I had a look at shocked ground magnitudes. the shocked ground map mod doesn't actually apply shock to monsters, only the player and allies. that said, it does cause stronger shocks than 15%, ranging from 20-60% with map tier. I had no idea about that, so that could probably be made more clear — will discuss with Mark1. I double-checked Ylfeban's Trickery and Vaal Lightning Trap (only ways player can create shocked ground off the top of my head), they're both correctly applying 15%. the non-15% magnitudes are specific to the map mod.

eager terrace
#

oh interesting, yeah I bet players assume shocked ground is the same magnitude across tiers

#

without wanting to make you go test more stuff, do you think chilled ground works the same way?

#

let me know if you would prefer to post in that thread yourself, or I will just share your findings there

silver kettle
#

the chilled ground one does work the same way

#

I don't actually have to test anything, it's all spelled out in the stat values on the mods. just wanted to be sure via testing

#

you are welcome to post about this in the thread. I can't make reddit posts without Bex approval and it's a public holiday atm

eager terrace
#

I wonder if the shock merits change, that's a pretty high mag shock

#

given the incoming damage is going to scale with tier anyway

fossil fable
#

if it's been that way this whole time, maybe not change but just clarity. At least, since we've been playing around that this entire time without realizing it idk

#

I wouldn't mind it being scaled down though don't get me wrong lol

eager terrace
#

yeah, there is a fair amount of counterplay as well

fossil fable
#

lol just don't stand in it

eager terrace
#

but 60% shock mag is kind of /whistle

fossil fable
#

yeah for sure

zenith bolt
#

hmm, is there any way to resist the effect of the delirum slowing hands patches? i think they're called time warp or temporal warp or something like that

eager terrace
#

you should be able to use kaom's roots or juggernaut's unstoppable to prevent it from slowing you beyond base

#

well, in theory I guess I haven't tested myself

zenith bolt
#

yeah, i guessed that those might work, was hoping there was an option that didn't lock up a boots slot

#

i don't think it's another flavor of hinder, but maybe I'll test that out

eager terrace
#

it's definitely an action speed slow

#

whenever I don't see I've flame dashed into one and go to summon a new totem set the totem placement speed is glacial

fossil fable
#

same goes for flame dash

#

takes almost a full second to do a followup flame dash if I notice I'm in one

zenith bolt
#

it's definitely accounting for the majority of my deaths at this point if it overlaps with something else nasty

#

yeah, I'm using leap slam for movement, and it can lead to some hillariously long hang times

hoary snow
#

I do wish leap slam had invulnerability frames or got you out of melee/projectiles fully

#

then the hang time wouldn't be a penalty in the same way

compact junco
#

frostblink is always an option, its instant and teleports you, so you can simply teleport away

pearl fossil
#

limited charges

cunning grotto
#

im new and just finished act 2, do you guys run around and gather the delirum mobs or kill them one pack at a time ?

#

I get discourged because i can only manage 2 - 4 stage of item rewards before the fog disappears

rough radish
#

I usually just plow through if im doing deli run on acts

#

You don’t really have to run delirium during Acts. You can do it once you get a good gear to survive the run

#

Maybe you can do it when you reach Blood Aqueduct in Act 9

quartz wraith
#

Or whichever area level where exalts drop

violet nymph
#

that's 35+, which is only act 4

#

don't do delirium unless it doesn't impact the speed you get through acts

#

e.g. you're playing hollow palm for leveling and oneshot everything

dreamy carbon
#

for everything great about this league, the Delirium mechanic is pretty rough while leveling especially for your first character of a league

gray niche
#

I didn't think so, but I've been playing a while.

#

Although I don't do much league mechanics while leveling my first build until I get to maps. I did more delirium than other leagues though.

vast gazelle
#

@cunning grotto getting to or past 5 is pretty rare so it sounds like youre doing fine

errant compass
#

QUESTION!

#

Do Deli orbs (cards/jewels) give items on reaching new map lvl reward, that can be map-specific items?

#

e.g. I use div deli orb on burial chambers map, then can new lvl reward drop HH or HH card?

copper kernel
#

HH is not map specific to anything

errant compass
#

yep, not HH

copper kernel
#

card orbs can drop anything

errant compass
#

I mean cards

copper kernel
#

the map theyre attached to wont matter

tawdry shell
#

just ripped 6 portals to wave 20 kosis geeegeeeee

#

does wave 20 have a crazy modifier that doesnt show up in tab?

prime hollow
#

100% delrous is like -95% damage taken + deal 30% more damage dealt or something insane

tawdry shell
#

exaltThink so 95% is like -70% or something?

#

Because I was chillinh up until I got my ass handed to me by like 8 normal mobs

prime hollow
#

I dont know the exact numbers but the closer you get to -100 the more insane it feels, From 90% less damage to 95% less damage basicly halfs your damage

#

Why wave 20 feels so rough

tawdry shell
#

good pt

#

does it affect "enemies killed explode" type mods?

prime hollow
#

Yea, itrs generic damage reduction as far as im aware, that also makes leech feel shitty too

simple shore
#

does the cold snap spellslinger bug work with barrage support or only barrage gem?

gray zealot
#

whats that bug?

#

oh u can skip spellslinger cd with coldsnap frenzy charges

#

you could probs do it even easierwith power siphon and the threshold jewel for cold snap

#

i think ill try it out when i get my hands on astral projector

#

might even do 2 spellslingers, one for discharge and another for cold snap

torpid sonnet
#

It does work with barrage support (but you get less triggers per second than with the barrage gem)

#

However it's going to be patched soon

eager terrace
#

if it gets fixed to behave like it does with CoC

#

does that mean it'll never consume frenzies

simple shore
#

Well the patch notes doesnt mention itnyet

#

And ppl also said they were going to fix the barrage triggering poets pen faster bug

#

But a whole league later it's still here

worn lance
#

What determines whether the delerium encounter will drop uniques or currency

errant compass
#

I suppose, if there'd be 2nd boss, so 7 lvl reward is possible

vast gazelle
#

They explicitly stated a hotfix is incoming for the cold snap interaction

raw locust
#

Does anyone know if IIQ affects simu splinter drops? Surprised i couldn't find an answer with a quick google.

silver kettle
#

@raw locust it does not (neither map IIQ nor player IIQ)

raw locust
#

Thank you!

vast gazelle
#

Interesting 👀

silver kettle
#

There's a detailed post by Jatin on the forums a few days ago if you want to read more on what affects them

raw locust
#

Oh, good to know. I'll look it up when the forums come back up.

eager charm
#

site is down

raw locust
#

The deeper in the Fog you are, the higher the chance of Splinters dropping, this is intended and vaguely mentioned in both the Delirium Trailer and 3.10.0 Patch Notes.

Quantity on Maps and Quantity from Player's also don't increase Splinter drops.

Splinter drops are independent of the 5/3/1 reward stacks that you get.

Splinter drops take the following into account:

  • Map Tier (the higher the Map Tier, the better)
  • Depth (The deeper in the Fog you are, the higher the chance of monsters dropping splinters)
  • Pack Size (More monsters results in more Splinters)
storm crown
#

all the new specters has really made the game so great 😄

ancient kraken
#

wondering did any1 tried to delirous a blighted map? since the mob keep coming, the reward should be able to stack?

blissful silo
#

you can't orb blighted maps

thorny shale
#

what was hysteriagate's layout prior to the change?

violet nymph
#

Delirium league explode my pc :c

past badger
#

My pc is fine......until legion inside delirium map, then rip

frigid holly
#

Pure speculation question - how do you think they will maintain a reasonable drop rate of cluster jewels in post-Delerium leagues? If they make delerium (the mechanic) core in the same way as many previous league mechanics you'd only get to run them maybe an 8th as often, so it seems to me that they'd need to make the cluster jewels either high probability drops (perhaps from the mechanic reward itself?) like they did with Cassia oils (which are now guaranteed from successful Cassia encounters [or a blighted map]), or they'd have to add them onto other drop tables...

#

@ancient kraken Delerium metamorph is in-principal an infinite monster count vai the metamorph adds provided you don't kill the metamorph itself

wet plaza
#

imo delirium brings nothing to the table besides simul and even that isnt great, they should let the jewels just drop in the base game

frigid holly
#

@storm crown which new spectres in particular are you finding useful?

storm crown
#

@frigid holly they of thul gives 20% dodge and 15% damage reduction while standing in the blizzard. Arena master massive attackspeed, movement speed and damage shout for 4 sec 12 sec vd. Sin master casts a super strong assassins mark, baraninte cleric gives a 20extra damage as lightning and 10% to shock

violet nymph
#

wth 6 splinters from an entire map in delrium reaching reward tier 6?! anyone else noticing less splintes?

wet plaza
#

the further away you're from the entrance the more splinters you get, mostly from killing the boss

violet nymph
#

reaching reward tier 6 i've pretty much killed everything but 40 mobs in the entire map

wet plaza
#

doesnt say much about distance to the start and boss kill y/n

violet nymph
#

I guess the Sepulchre map is poor for splinters. Thanks

frigid holly
#

@storm crown Thanks for the details. Been wondering what to use for my third spectre (in an animate wepons build where I'm using the spectres for utility, so my first two were Stygian chieften (freny) and the other ape whose name I fogret for power charges. Up til now I just added a second Frenzy-dude as backup, but the arena master sound slike the way to go

storm crown
#

im running 6 specters atm

#

as i have a budget weapon atm

#

for my zombie build im running

frigid holly
#

arena master also looks like he'll be pretty robust (400% life)

storm crown
#

1 power monkey,
1 frenzy monkey
1 sin master
1 arena master
1 they of tul
1 Baranite cleric

frigid holly
#

nice

storm crown
#

if yuo actually run cluster jewels your minions should rarely die

silver kettle
#

damn you really are making the most of the new stuff

storm crown
#

i have gained like 600k damage per zmobie cos of the new specters 😄

drowsy grove
#

why is it if I kill a bunch of stuff in the fog, sometimes nothing still drops?

turbid coral
#

does the fog go in a certain direction you're facing when you activate mirror or is it random?

terse vapor
#

I think it's a ring radiating away from the mirror. I would also like to know this, though. The fact that the mirror rotates suggests to me that it does have a direction

#

I'm also curious how maps with multiple levels (like the tower map) interact with fog depth.

slender temple
#

@terse vapornot well and the way it spreads is annoying

terse vapor
#

the fact that there isn't at least a depth meter alongside the rewards meters is very silly

next epoch
#

@terse vapor The fog spreads out from the mirror in a circular wave

#

The way this interacts with split areas is a little inconsistent. I feel like the game generally tries to make the fog stay at a consistent level when you pass through transitions, but sometimes it doesn't work quite right. For example, I've seen some complaints about the fog abruptly ending in the middle of the Burial Chambers cave

brave pulsar
#

your item filter might also be hiding shit drops

weary frost
#

Should I pick up red pustules that generate flying red bomb?

rough radish
#

No

#

Those red thing confirmed will spawn homing bombs

#

Try to avoid triggering them as much as u can

past badger
#

Nasty buggers those

gray zealot
#

just walk away like lmao dont get hit

fathom shard
#

anyone know how the tentacle whips on mark of the elder look like

#

is it a white animation?

hasty perch
#

gray , like the elder stuff

fathom shard
#

hm

#

ill have to test when i get home without my heralds on or something and a simple skill

main nymph
crystal panther
#

do we know what stops delirium fog?

#

as in what league mechanics

#

does harbinger stop it? abyss?

#

legion?

main nymph
#

none stop it from what I've seen

#

it stops by itself after some time or if you backtrack a lot

#

I could be wrong tho that's from what I've seen

vast gazelle
#

They explicitly added it stopping for many previous league mechanics

#

Check patch notes for patches since release it's detailed there

spice cipher
#

blights, breach (while inside), legion, and some others but those are the big ones you wanna chain

vast gazelle
#

Strongboxes are good too, I think the fog stops but even if it doesnt, it's free real estate packs

simple shore
#

legion and abyss stops it from moving but the abyss crack can still move outside of the area which will start the countdown

granite rampart
#

anyone know if "Lead By Example" (4% additional Physical Damage Reduction if you've Warcried in the past 8 seconds
4% chance to deal Double Damage if you've Warcried in the past 8 seconds) is scaled by warcry buff effect ?

ember hill
#

no

#

those aren't war cry buffs

#

they are just buffs you get if you warcried in the past 8 seconds

mild aurora
#

anyone know if div card deliriums consider the weight of zone specific div drops?

storm crown
#

Hate delirium combined with Jun missions no time to select options

#

And probly Will die If doing it

pliant temple
#

Does it matter how fast I kill monsters in Simulacrum? The faster you kill the more stacks?

past badger
#

Yes. And further from mirror also better

errant compass
#

ehhhhhh

#

almost 7

#

only Kosis was

haughty fjord
#

is it possible to unstack for ex. 10 chaos like in minecraft? so You just hold left click and hover over empty spaces?
that'd be cool right?

dusky urchin
#

would ruin the economy

#

price fluxuates

vast gazelle
#

you can split stacks of chaos o.o

midnight moon
#

Arkoler was asking about a particular mechanic for splitting stacks of items that exists in Minecraft. I'm uncertain why it was asked in the Delirium channel.

gray moth
#

hey what determines how long delirium lasts for?

#

I'm new to the game and am a nob

#

noob

#

maybe a bit of a nob too

midnight moon
#

When you step through the mirror a fog spreads out in a circle from that point to the ends of the map. After a few seconds the fog starts dissipating in another growing circle from there. If you want to stay in it, you need to move away from there.

gray moth
#

ohhh its a path?

#

i didnt realise

midnight moon
#

It's not a path per se. But generally if you head toward the area's exit you will stay in the fog longer because the mirrors always spawn near the entrance to the area.

#

There are a few other things that can make it last longer, but if you're new to the game you don't need to worry about them for now.

gray moth
#

okok thanks for the useful info

tough steppe
#

It flows out in an expanding circle from the mirror point until it fills the map, then from that same point it also dissappears from in another circle. Some maps are better than others for it. zones that are long lines are best.

limpid wigeon
#

what is the highest pdps weapon in the game right now? In theory it caps out at around 1100ish right?

#

i just wanna know how close people have gotten to the theoretical max

#

wrong channel whoops

supple heath
#

Is there a way to predict when a delirium spawns enemies that can potentially 1 shot? Ive gotten up to t7 and the explosions, even when stacked deal almost no damage. Have heard complaints about looting killing people though.

#

Im fairly new to the mechanic so It might be a stupid question

vast gazelle
#

has more to do with the damage mods on the map than anything

vast berry
#

viper can we get lightning strike to be a pregular projectile rather than a ground projectile

#

it has made me upset that i cant use this skill

#

its a big sad

silver kettle
#

it's on my list of things to discuss at some point

#

but no guarantees on timing or whether it will happen at all

vast berry
#

i get it

#

its just one of those things that makes it 99% unplayable

silver kettle
#

I agree

vast berry
#

was all hype to try it

#

gues ill go frost blades?

#

thanks for the quick reply. wasnt expecting that at all 🙂

junior verge
#

what are all the things on the ground? like you run over them and they disappear, what do each of them do?

next epoch
#

The white blobs turn into monsters you can kill; the red blobs turn into non-targetable things that run at you and blow up. I'm not sure anyone is certain about the other stuff

quasi summit
#

can ask for splinter count is base on?

#

sometime without juice i can get better than juiced. so i really not sure how to get more

silver kettle
#

https://www.pathofexile.com/forum/view-thread/2817318/page/5#p23097138

The deeper in the Fog you are, the higher the chance of Splinters dropping, this is intended and vaguely mentioned in both the Delirium Trailer and 3.10.0 Patch Notes.

Quantity on Maps and Quantity from Player's also don't increase Splinter drops.

Splinter drops are independent of the 5/3/1 reward stacks that you get.

Splinter drops take the following into account:

  • Map Tier (the higher the Map Tier, the better)
  • Depth (The deeper in the Fog you are, the higher the chance of monsters dropping splinters)
  • Pack Size (More monsters results in more Splinters)

@quasi summit

quasi summit
#

i sde

#

see

#

quantity on map n player is chisel?

next epoch
#

Quantity on maps is affected by chisels as well as by the mods on the map. Quantity on player is based on gear (mostly unique items) which grants increased item quantity. But that's all besides the point because none of that gives you additional splinters

violet nymph
#

i don't like that the league's difficulty is based entirely around map layouts

undone marten
#

when running delirious maps with multiple orbs do you benefit more if level of the map is higher?

light mantle
#

anyone have a link to a syndicate infographic for this league?

violet nymph
#

@undone marten you benefit entirely from pack size

#

which technically rolls higher on higher tier maps

#

and higher tier maps drop more splinters

undone marten
#

mmhm

#

i see

frigid holly
silver kettle
#

yup @frigid holly

frigid holly
#

nice!

storm crown
#

thats how it looks

gentle berry
#

whats the debuff icon that has a clock hand thats kind of purple? and can i build against it? i have an insanely well optimized build and that one freaking mechanic is 99% of my deaths and its really starting to piss me off.

eager charm
#

?

icy falcon
#

Does quantity increase works on splinters? Is it worth to make a MF character for Splinters?

vast gazelle
#

It's the grasping zombie hands ground from delirium iirc @gentle berry

#

The only thing I can think of to build against it is kaoms roots

gentle berry
#

so lame.

#

@vast gazelle thanks for the info though. that kind of stuff is triggering af

midnight phoenix
#

u can save ur blink skill

#

if u arent in recovery then blinking off the temp chains ground is instant

gentle berry
#

it wont allow me too usually. it freezes me for a second or two whether i press flame dash once or a dozen times. ive also tried predictive and lockstep.

#

i also have phasing so its not a body block

frosty basin
#

How hard is a T16 rare map with 100% Delirium?

#

I tried one and it was going really slowly because my DPS wasn't high enough.

#

Is it harder than basically all other content? Is it harder than Simulacrum?

#

(And none of the map mods increased monster durability!)

eager terrace
#

yeah definitely a step up from simulacrum

dusky urchin
#

I did my t16 with full delirium by running past everything and just killing the boss

#

Boss is easier than the packs

dusty umbra
#

100% t16 is much harder than wave 20

#

Alched*+++

dusky urchin
#

Whats with Kosis wave 20 btw, I did one simulacrum and killed him easy, then another wave 20 he one shot my tank build with every ability.

rough radish
#

The modifiers of that particular wave

#

Plays a huge role in the boss difficulty

compact junco
#

if you dont have chaos res the chaos ones are especially deadly

worldly scaffold
#

ruchańsko

#

aaa I wanna make a pp vd necro build next league

vast gazelle
#

same

sharp veldt
#

How do people even get so many damn Splinters in a single map

#

The most I've been able to get is 20-something from T14 Tropical Island or T15 Lair

#

I can't find a good T16 map that drops more Splinters than the other 2

#

So far tried Malformation, Promenade and Tower, none of them gained as many Splinters on average as T14 Tropical Island and T15 Lair.

ember hill
#

canyon

#

juice your maps

#

4 scarabs + sextants

#

maybe even zana mod

#

kill the boss

#

i can reliably get 30+ splinters from lair

#

at least

sharp veldt
#

Did they nerf the drop rates

#

Cause Daykun got around 50-60 per map without juicing his maps

#

Also what Scarabs

#

Rusted Legion, Rusted Breach? What else

#

I also do Beyond for Zana mod if I'm juicing

midnight phoenix
#

U can reliably get 40-50 splinters from alch and go ramparts with 0 mechanics

#

If u really want a lot of splinters then alva is pretty important as well

#

The best zana mod for splinters is cassia

sharp veldt
#

For some reason I hate doing Blight

#

I skipped that League so idk if the monsters take less damage from non-towers

#

@midnight phoenix Ramparts vs Tropical Island, idk which is better

midnight phoenix
#

Trop is better if u are putting mechanics on it

#

Like alva, cassia, breach, legion

#

Rampart spawns all the mechanics at the beginning in shallow fog so u get less splinters

#

What u want is mechanics and mob density in deep fog

sharp veldt
#

@midnight phoenix Would ChisAlcVaal Tropical Island/Lair/Malformation(?) or Promenade with Beyond work for the time being?

#

I initially planned to just farm T16 Summit with Legion and Breach.

#

Then again dunno the Splinter count of Summit

midnight phoenix
#

I havent tried malformation much, it seemed okay

#

I know empy used it for his big juice run

#

Summit layout isnt great for splinters

#

U want long maps

#

Not wide maps

#

The deeper u are in fog and more mobs u clear while deep in fog = more splinters

#

Summit is wide map with phased boss

#

Both things are shit

sharp veldt
#

I guess I'll... alternate?

#

Idk

#

I had 3 farming methods in mind this League

#

Betrayal, but Pariah farming is ruined

#

T16 Summit Breach+Legion

#

And Splinter farming which I for the life of me don't get

#

I'm looking at Daykun's suggestions since I don't wanna invest too much

#

I barely have enough to fund my build

#

I just got done crafting a pair of 12 Ex boots

midnight phoenix
#

U can just pick a different map

#

With breach legion

#

Underground river and promenade are the go-to t16s

#

I prefer promenade with legion since it's a wider map

elfin vapor
#

How to maximise splinter return

errant compass
#

so, it's possible to take 7 lvl reward

sharp veldt
#

Hit the 30-Splinter mark with Strand

#

Huh

cursive edge
#

wat if they made it so the entire game was 100% delirious with all mods

unkempt dome
#

lair is the best imo but I like malformation more. I clear malformation easier with my cyclone

#

I get 30-35 just using chisel and alch. with beyond easy to get 45+ but paying 5c for 10 more splinters(4~c) is not logic

tender tusk
#

the more you invest

#

the more value each piece is worth

worthy turtle
#

chain running the simulacrum is pretty damn draining.

#

managed to run 38, and have 50 left over 😦 think I'll cut my profit here and sell the 50

cursive widget
#

lol yeah I bought like 50-60 and ran like 20 and sold the rest

#

not sure which is worse, farming simulacrum or farming burials

open ferry
#

meh

#

the worst part about simulacrum is

#

no extra rewards for more people

#

and it stops just when it gets fun

radiant venture
#

runs out too fast on most maps

sharp veldt
#

This feels so wrong

#

T14 Tropical Island, ChisAlcVaal'd with 4 Awakened Sextants. 2 Breach Encounters, 1 Legion Encounter, with Jun mission. Did a full-clear, stepped on most cocoons and killed the boss at the end.

#

I got like 21 Splinters

#

Wow. Even worse.

#

T15 Lair, same ChisAlcVaal 4 Awakened Sextants, Breach Scarab, Legion Scarab, Ambush Scarab. Sac Frag. Alva. Beyond Zana Mod.

#

2 Splinters.

#

Thanks game.

spice cipher
#

are your maps high rolled?

#

like high quant etc

sharp veldt
#

127% Quant

#

Btw the map was Redeemer Influenced so it had extra mobs

#

All my Sextants spawned extra packs

#

And I got 2 fucking Splinters.

#

I'm just convinced the game hates me at this point

#

I think Splinter farming isn't my thing.

#

I wish I was lying about what happened.

#

If I was I wouldn't be so fucking mad rn.

violet nymph
#

if you want lots of splinters you need lots of unique mobs

#

the people getting over a hundred splinters per map are doing shit like proccing and reapplying multiple prophecies per map @sharp veldt

sharp veldt
#

@violet nymph I just want to consistently have 30 Splinters per map

#

Do Beyond bosses give more Splinters?

violet nymph
#

i think so

left onyx
#

Last map I did I nust've killed 15-16 beyond bosses. Don't think I had a single splinter drop from em.

eager terrace
#

well... the splinters drop at the end

#

unless you are doing orbed maps

#

but you don't wanna be doing orb maps for splinters