#1┃mirage-league
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for cluster jewels they are called enchantments
They can also be corrupted for that spicy corrupted implicit and still keep the enchant.
would be sad if the jewel brick tho 😦
ah kthn.
do cluster jewels have corrupted implicits..?
(or rather, what kind of implicits could they have?)
same as jewels
is that confirmed?
Not confirmed, but sounds reasonable enough to assume until told otherwise.
I'm mildly annoyed at how bad the totem cluster jewel notables are
then don't use those and use other notables that affects your totems regardless. :v
There're many builds that do not have a specific category allocated for them. 😛
there is probly somethibng for all builds anyway
Like there's basically nothing for spellslinger builds so I've to look for specific instances benefiting the specific spell I want to sling instead. 😛
(of which note there isn't all that many good ones for detonate dead outside of plain fire damage and aoe damage)
i dont know if spellslinger builds are supposed to stack the spell though
what do you mean?
huge reservation, but no additional mana costs after, and good for spells that require multiple spells for synergy.
detonate/volatile dead with desecrate is one of the more notable synergistic spells for instance.
ok then u have 2 wands for yourself, which attack did you think of using?
or wand shield w.e
Assuming I'm even using a proper attack... but planning power siphon anyway since that give the most passive benefit.
could use it as a curse on hit maybe..
yes, intending that too.
See, i'm planning to try and fit in both attack and spell together as damage. rather than one or the other
as something like a pseudo 5l should be enough for either the attack or spell
planning to have 3 spells slinged (detonate/volatile dead, desecrate, and bodyswap/lightning warp), power siphon with coh flammability (and elemental weakness if I get additional curse slots)
I wouldn't stop you from trying to fit in both, but I think it's more optimal to focus on a single source of damage.
even looking at the non-totem nodes (spell, lightning, projectile) I'm mildly disappointed tbh
too many boring notables that basically just say "increased damage"
I suppose these would be fine on the regular skill tree, a lot of the notables on there are boring too, I was just hoping for more is all -- I'm doubtful any of these are going to be worth using for my build over just voices + 3 rare jewels with crit multi and life
from what I understand the notables are (typically? always? not sure) going to roll alongside whatever "group" they're considered a part of, which limits choices a lot unless you don't care about minor nodes being terrible for your build
Sry man its not ball lightning totem's time to shine it looks like
If ur hiero u do at least get some big dick mana nodes
my build isn't dependant on cluster jewels at all, it works perfectly fine without them, I'm just disappointed that out of 281 notables none of them really make me go "wow, I want this in my build"
I kinda wish there was a way to roll the notables on cluster jewels independently of everything else on them, not weighted or locked in to stay the same type of stat as the rest of the jewel
just as an example, you might want to get Supercharge "Lightning Damage with Non-Critical Strikes is Lucky" on a Lightning Ignite build, but not want anything else on the jewel to be lightning-based, and instead have fire dot multi or something
as far as I'm aware that's going to be impossible as it currently stands
on one hand yes, on the other hand, you can heavily limit the number of waste notes you need to get that. I believe the lowest number of small nodes you need before reaching a notable in a large cluster is 1?
Could look for something like this:
small nodes? Do you mean travel nodes?
yes.
I was thinking Supercharged while tempest shield with the high block chance, a cluster jewel, and lightning knockback
Anyone knows if cluster jewels will be weighted to spawn certain notables in accordance with their enchantments
Yea
Will you be able to put small passivs in a large one?
you mean can you socket small jewel clusters in an outer node? If that's what you mean,. yes.
No
i heared of a rule
Large->medium->small
or
small->medium->large
and i wanted to know if
large -> small
is possible
yes
thx
If brand notables are medium, does that mean with just 2 voices you can get +12 brands? 
brands casted not brands attached so it's not as valuable...but you can have some hilairous burst with brand recall and 12 armagheddon brands
Fairly sure jewels cannot have duplicate notables.
There are 2 +brand notables
oh, thought there's only 1 my bad.
so can we stack like the exact same notable on every cluster jewel for super stacking?
and in every spot
no
Yeah, but it's not that much
You're realistically looking at 2 large jewels
Which can mean 3 small and/or medium jewels with voices
Hmm
Edge of madness cleave occultist 
Sustain MoM with mana leech 
Or maybe just chaos cyclone
Would minion impale be a large or medium node?
minion is large I believe.
How realistic is 100% impale chance on minions? 
AW champion could potentially be amazing
Some notables are worth stacking to hell
Like the increased character size one 
5% max mana as extra ES
the new Hollow Palm Technique notable that was announced, does a quiver count as offhand too?
(You are Unencumbered while you have no Equipped Gloves, Main Hand Item, or Off Hand Item)
and it states 'OR" does that mean i can either leave out one of those slots rather then all 3 of the slots? 🤔
all 3 slots must be empty
then why isnt it worded as 'and'? 🤔
Hollow palm is something I'll wait for someone else to do before I make one
Just to see if it's worth the investment
im going plain facebreaker first, prolly would follow a similar build then hallow palm
and after that see its mechanics etc
Pretty much locked into bleed glad unless patch notes say "bleeding removed from the game"
Bleed damage reduced by 90% 
Path of explody
@void ermine it's worded like that because you would not have an off hand item if it'a two-handed item
@vital idol Are you going the Perfect Form/Dreamfeather build?
Or some other form of bleed glad
Bow Glad most likely, I'm kinda gonna just adjust based on what I need for league mechanic
do we know which notables are on big/small/medium clusters>
big = attack, medium = utility, small = def
if I remember correctly?
if I'm wrong someone can tell you
Haemorrhage
+18% to Damage over Time Multiplier for Ailments from Critical Strikes
40% increased Critical Strike Chance - ye but if u looka t the icons, u can see one of these icon nodes at the medium cluster. - thats clearly damage not utility right?
So is it true that you can have multiple of the same notable and they stack ?
@wispy crest yes but you 99.99% can't have same notable on same jewel
so, I wonder - area damage is probably a large jewel enchantment; might there be a medium jewel area of effect enchantment? would they share pools to some degree?
it says no equipped item. quivers are still an item. >:O
area damage apparently is medium.
there was one shown in the initial delirium reveal I believe.
By the way is it true that delirium monsters can't be exploded ? By stuff like inpulsa/haemophilia/obliteration
They don't leave corpses so some explosions won't work
Well which ones
well we don't know
Oh
Good question
So the thing about medium cluster notables
but there is an important thing to note that others have mentioned, delirium mobs are sprinkled between normal mobs so you will be able to explode those and affect the delirium mobs
Well obviously stuff like DD, but I wanna know whether to play obliteration or not
They seem to mostly have stuff related to tags
well yes, my starter build is also a gladiator so as you can imagine
Like totems, heralds, curses etc
I am bit worried if I'll be able to explode them or not
After thinking things over I think I'll start with a simple ignite trickster
And aim to beef up herald of ash
Also I am scared about the new herald keystone and Spellslinger
Because it disables your auras and spellslinger-supported skills might count as that
Count as what
Auras
You 100% sure ?
Yes
yeah heralds are not auras so it shouldn't be disabled by that
There's gonna be some crazy synergy between aura bots and super heralds
Huh
Stacking blowback could maybe make melee ignite somewhat useable
can only have 1 herald with lone messenger, would be crazy if could have more :d
Just use all the other herald notables. :v
2 voices = 6 blowbacks = 90% faster ignites(?)
you do need 26 spare passive points for that though.
Sounds good to me 
of which most will be giving no stats at all outside of 10 small nodes.
Ele hit trypanon raider with marylene's and perfect agony
Dyadian dawn for even faster ignites
and that is also assuming blowback is on a medium node, instead of large.
yes, but that may count as fire so dunno.
It is fire
course, there's also a good chance some notables are considered hybrid this can appear on more than one enchantment type.
https://youtu.be/fapKac1eA6Y?t=61 Dragon Glimmer on top right has increased area damage as enchantment.
For more information, check out www.pathofexile.com/delirium
Tempered arrow heads could tehnically be on medium
yeah I checked once I saw your message about the trailer
seems much easier to stack notables of medium jewels than large so that's really nice
it might be worthwhile getting a 12 passive skill large cluster jewel with no notables and just small passive bonuses, to massively stack up on flat life bonuses on top of other bonuses.
I kinda agree... except I'd want that juicy 2 jewel socket mod
that's what the 2nd large cluster jewel would be for, an 8 passive skill one with 3 notables and 2 jewel slots. 😛
probably fair, 2 jewel socket mod is likely to be hard to roll anyway
what sort of spellslinger?
viable one probably
note that you need to look at avg damage not dps + you get wand damage as base skill damage + spellslinger itself might come with more multi
and combo spells with natural synergy is preferable to plain casted spells.
frenzy not so important. I imagine it's not too hard to meet the speed required for max slinging.
its more of a... you kinda want damage from wand attack as well
it's not like CoC where you trigger like 8 times a second.
yeah that 0.4s cd or so is not gonna make it clear and kill on its own
huh, kineticism reverse knockback bleed glad could be fun
I WANT NUMBERS GGG
depends. I imagine Detonate/Volatile dead slinger could be powerful.
(or basically imagine poet's pen, except you can 5+ link the DD/VD)
mhm
5L but way more cooldown
dosnt it get reduced cooldown?
i could see it with around 90%
even flame dash doesn't get that much
my money is on 0.4
and i hope cdr works further on it unlike cwc
flame dash gets to 96% with quality
i want numbers on archmage tbh
more than the other stuff
spellslinger doesnt change that much with 0.35 vs 0.4
archmage could be pretty silly tho
Well i am off to see if i can make a silly reverse knockback bow glad with rearguard
i want to see how many awakening 8 sirus u can kill with 1 cremation that uses all ur mana and procs indigon
way more cooldown yes, which is why you use it with spell combos as ALL spells triggers at once.
you won't beat a CWC build unless you abuse the simultaneous spellcast mechanic.
well i cant make any vd slinger that im happy with
and i tried a lot of pobs
if somebody is smarter than me maybe they can come up with a decent pob
I mean on paper alone it should already be stronger than any poet's pen VD build?
ur not trying to beat poets vd that build blows chunks in 2020
ur trying to beat scolds necro vd
its pretty hard
ah that. I guess if the necro uses totem to generate the corpses you probably can't beat that.
or scolds I guess yes but w/e
which procs cwdt desecrate
and then u have cwc vd which works while moving
its all quite synergistic
difficult to beat with spellslinger
cwc vd doesn't take advantage of the massively increased cast/attack speed necro can ge tthough...?
I was talking about selfcasting but yes. 😛
u can self cast the vd if u want but that is quite a static build
spellslinger kind of would if you scale attack damage too
well i cant beat the vd builds even with all investment into spell damage
idk where the room comes from to invest into attack nodes and gear
of course, that necro build kinda requires scolds, making it not so good for SSF or starter I imagine.
i was trying with a pretty expensive setup, big dick wands etc
did you include curse on hit?

part of the problem is that scolds and doedre malevolence sound like shit items but they do actually add a lot of dps lol
I imagine the only way to beat the cwdt desecrate setup is to scale by the corpse damage instead then.
though channel skills did get a lot of good notables to play around with...
I imagine arcane adept and hexbreaker would be sought after for cyclone cwc vd.
And overlord if using a CWC staff.
the channeling nodes make coc cyclone so easy
if u get the jewel u can drop the inc crit chance gem support earlier
u can get max crit without needing bottled faith and or attacks have crit%
its fire
Or precise faith?
faith or focus
that for coc nova builds is nuts
get that on a large jewel with two jewel slots
holy
Eh, if I wanted endurance charges this would be WAY better:
Enduring Composure
30% increased Armour
Gain an Endurance Charge every second if you've been Hit Recently
ye but that is on a medium or small jewel only no?
yes it would be on a small, why?
it might be harder to find
how do you scale cyclone to trigger scolds fast enough anyway?
I think impale cyclone is going to be really good this league again
mob mentality is good, gain 5 rage when you warcry
so at least two required gear. Most definitely not a starter. :v
so I guess the plan is to do spellslinger VD/desecrate until either getting the scolds and gloves, or switch over to DD/desecrate.
I'm doing CwC Cylone Arc for good spinny times
Should be able to move with mist pace
is that on the reddit post?
Offensive on large defensiven on small and medium a mix of them
ah sure, so it's just a guess
That The philosofi on The clusters
So uhhh
Anyone wants to donate the hollow palm jewel if they find it? 
I think people are looking at it the wrong way
Unlike facebreakers, hollow palm can go hard on poison/ignite
ye my bad
it was about claws and daggers firing on additional projectile with attack skills
so yeah.... you pay for jewel, you pay golden oil and then you can start playing infernal blow with ignite/poison
aids
"except cyclone" - but why not cyclone
u count as dw
so u can technically use a lot of skills no ?
cause u dont count as unarmed
it would count is atho u are using melee weapons no ?
or sth like dual strike? that requires u to be dual wielding
a lot of skills req a weapon
i am not very familiar with melee skills
oh right those 2 are decent
u can easily scale with dw nodes
"easily"
i expect for mathil to make a one punch slam build
25% increased Damage for each Herald affecting you how can i write it in pob
I'd say best bet is cyclone or consecrated path yes, because otherwise you'll likely have issues with unarmed tiny range.
found it
Just type "25% increased damage" on something. Multiple it by however many herald you have.
Yeah, that should work gj with that.
https://pastebin.com/FbPmikDM here the notable what to try to get
only uneffected by poison dosnt work
@timid geyser easy get palm use tec slam, put palm in a large area of effect cluster
get a second cluster to scale dual wield dmg
????
profit
I'm sure it could work. Probably gonna be out damage due to impale being a pretty good damage scaler. This is just something I threw together to get a general idea of what hollow palm would look like.
Anyone know how kinetic bolt is likely to interact with dual wands? (its damage is impacted by base damage on the wand(s) right?)
isnt that spellslinger?
and it'll probably be the wand thats attacking that gives the bonus
kinetic bolt is an attack tho, it will take direct increases and reductions of your wand base + spell damage increases x1.5
spellslinger is the one that gets base from wand on top
Kinetic bolt will be good to use with a shield, can get like 120 spell damage - 180 attack damage from a well rolled shield slot
im gona ask this here since it scrolls off instantly on the main chat ok so im looking at https://poedb.tw/us/mon.php?n=Aurid+Synthete
what is
ShakariQuicksand
SynthesisSoulstealerQuicksand Can be Attached for a total Duration of 6 seconds
ground_quicksand_art_variation
base_physical_damage_to_deal_per_minute Cast Time: 1.67 Second
Cooldown Time: 8 Second
is it like the shakari quicksand that kils you onceo the stacks reach max? is this a slow but sure enemy deleter? this is one of the minions suggested by viper in reddit
Im going through the whole new nodes i only did around 50 yet and like wow some seems fuckin insane !!!
- Overwhelming malice, free acces to unlohy might
- Grim oath for even buff this
impale notable, lots of aura buff as well
gladiatoral combat, this one looks insanely strong to me, no ?
for spell this can give a huge amount or crit multi pretty easily
i just realised but does thos cluster notable are limited to one ? I would say yes because that would probably be too strong for some but i dont remember seeing this anywhere !
They're mods
You can get the same nobable multiple times.
You'll be limited by jewel sockets though. You can only get 1 large jewel per socket, and 2 mediums/smalls (if you get a large with 2 medium sockets, also Voices is an exception), and each notable is tied to a size of jewel
You can't have them twice on same
You can have the same notable twice, but not on the same jewel
Some notables can be on different sizes, it's the enchant that is set to a cluster size
So if your notable can spawn on different enchants you might be able to get it on different sizes
seems peopel allready arent agree 😄
anyway we'll see but some of those new notable are or insanely strong or insane qol
How does "You lose Virulence 30% slower" stack with the 50% from ascendancy, and how does the decay equation work?
is it like (rate function)/(1+(slower virulence loss total)) ?
anyone know when patch notes are coming out today?
nope
I guess i'll just assume they come out in about 3-4 hours then haha
If the past few launches have been any indication, they will probably be fairly late in the day for US folks and Wednesday morning for eu
more than likely there will be a countdown timer posted by bex in a bit.
I found a weird notable on the new notables list
Supercharge: Lightning Damage with Non-Critical Strikes is Lucky
Given the massive variance that lighting damage has, this could potentially be a massive damage booster.
It is.
It's insane for ele overload lightning builds
It's only for non-critical strikes though
You could just un-allocate all your crit nodes to get the passive points for the jewel clusters.
That's the idea >_>
Lucky damage is about 33% more damage best case
I'm trying to check for every stat I can think of to see if it's on the notables list. There's one stat that appears to only have one node that grants it, being physical damage reduction piercing. Which only has:
Iron Breaker: Enemies have -10% to Total Physical Damage Reduction against your Hits, 35% increased Physical Damage.
Not sure on what monster armor values are, but I think this could be a pretty good node if you don't have that stat anywhere else on your build.
Intensity: 10% increased Area Damage, Skills supported by Intensify have +1 to maximum Intensity.
I'm going to have to give this one the reward of "most oddly specific and niche notable"
Y'all see that wand notable that gives chaos explosions?
Seal Mender: Skills Supported by Unleash have 30% increased Seal gain frequency
Not sure if this is more or less specific since I don't know how often Intensify and Unleash are used. These are the only two notables that focus around a specific support though.
Unleash one is 
Are you saying that's good or bad?
Good.
Okay
I did a spreadsheet yesterday for it.
That's dedication to the game
Here if you wanna take a look https://docs.google.com/spreadsheets/d/1nhX4hyNVp_DOcAfb_j8JrKIOvvH5z18MTTaBFHxV_pI/edit?usp=sharing
Using mathmatical proof to prove how good a notable is
Do you plan on being an Unleash spellcaster next league?
Ehh, not sure yet tbh. Probably though
fork we are never getting 4.0
Most places I'd use spell echo I already kinda prefer unleash. This pushes it over the edge for 90% use cases imo.
I'm curious about all the different functionallity-altering supports that spellcasters have.
We already knew that 3.10 was going to be a thing when PoE2 was announced.
i did not they dont want to work hard
4.0 beta is from anytime from late 2020 to early/mid 2021
oh
GGG is working very hard if you consider the amount of content they are releasing on such short dev cycles.
when did we get an actual story expansion last?
I mean I'd consider last patch a story expansion with the major rework to the atlas
End-game story, but story none the less.
it had so little actual story i want act11
There isn't going to be an act 11.
I WANT MOR big story
PoE 2 is a separate story-line as an alternative to the current one.
which means do everything again
Its the sequel
and buy all mxts again
"Two campaigns, one game"
Yeah, still the same game. All your character, items, mtx, ect. will still exist.
You chose one of the campaign.. this is not Overcucced 2
I WANT BOTH and poe 2 means get a new computer
cuz specs oughta be so much higher cuz its a new game
It isn't a new game though. Think of it as a very large patch to the current game.
Btw poe already don't run on potatoes
There are 6 brand notables being added, but only 1 banner notable being added.
i guess
Thats because banners are fine right now but brands are kinda underused
I saw the notables and there was 2 that got my attention:
A- 1% increased damage for every 75 armor /evasion eating on your shield..
B- 1% increased damage for every 1% block chance
They are pretty mediocre tbh.
1st one is really weak tbh. Like 40% at most on a SST build. Second one is alright as it is is 75%+ on capped block builds, but still nothing too crazy.
75% for one notable is really good, especially since maxblock builds typically struggle with damage
Now if that was for global armor
I mean if it was global armour that would be different sure, but it isn't.
Yeah block builds will take any dmg they get
Problem is there are a lot of notables that are better than 75% increased damage.
Also there were few notables with the explodey mod and the mod of Obliteration Wands
Having a hard time deciding between which is better for ignite
Just a generic trickster or occultist with bass boosted curses
unless you wanna go CI for stun immunity, trick
How can a trickster deal fire damage? Shadows are Dex/Int while fire is connected to Strength. I don't see that being an effective igniter.
?
I just don't see a trickster being very good for ignite builds, like Franken suggested.
You just go up a bit into witches' nodes
trick is the best ignite ascendency atm
It's not that hard
What abilities does the Trickster ascendancy have that makes them potentially more desirable for ignite?
20% more damage over time
utility and dot
Ah
And around 60% increased on top
But then again occultist has 10% inc damage taken
And over -100% fire resist up all the time
Not sure which is better
Occultist is way better in theory
I think Occultist would be better defensively.
But you need to find a way to apply the curses
If you just blasphemy them then you need to be up close for it to work
Could you switch to Hands of the High Templar for endgame when you have the currency to buy one with the right rolls?
Aren't there a bunch of Curse on Hit corruptions you can get on that?
Depends on if you can get ele weakness, flammability and despair on them
Also what level are the curses
Level 10-12 elemental weakness
There are also a few other spellcaster corruptions like cast speed and spell crit.
Sounds too weak
Could this be used as an early leveling item until you get better ways to auto-curse or handle blasphemy auras? https://pathofexile.gamepedia.com/Mark_of_Submission
No wait, if it's a Delve unique then that would be hard to obtain
ive never obtained that item in my life
while hitting 350-400 delve and side farming a lot at 330or so for two leagues now
idkhow common it is
just run vortex wih curse on hit
or sth like that
some insta cast spell
i am most excited for the most exciting notable
+1 broteam
i don't understand how anyone can look at that "you can only have one herald" keystone and the herald of purity notables and think anything other than "bruh"
damn it, I don't know what to choose for notables
there are so many I want
don't know if it's possible to specc into them with what I have in mind
well, league starter contagion trickster
oh there are so many good chaos dot nodes
i know
you are going to be overwhelmed with options
I'm building the armour and stuff myself
like, theorycrafting what I'm gonna do, but now cluster jewels make things complicated
like, how many notables can I have
as that shadow in particular, you will have good access to one edge jewel
which is through mana at the top
hm
that's not too far off from my current path
although, it's deviating slightly since I'm not speccing C.I.
depends on if you're playing into mana really imo
it's like 3 extra passive points
i'm playing off of energy shield
but, I'll consider it when the league comes
lets be real
with 280 notables you're not gonna get the one you want anytime soon
unless lucky as f
cough trading cough
you talking SSF or trade?
if they drop often enough I bet trading for the ones you want will be easy enough.
dunno, we'll see
some combos gonna be $$$$$$$$$$$$$$$$$$
maybe not the notables are not gonna be that bad
but notables with decent
small nodes
is gonna be annoying
what the fuck is wrong with my discord
cant edit my post, cant delete it
there we go
screw the notables, just get juiced af smalls
This league is gonna be lit with people slamming jewels.
The jewels will do specific notables based on the enchant, Just find the right ilvl and right enchant and you roll from there
from baeclast. and for now pending ggg rebalancing. they said the min level to get all possible options is item level 85
so the really lgood stuff probably locked behind that level limit
I still need to go back and read up on Delve and Temple and the whole syndicate thing, missed all those leagues and have no clue on the mechanics applying to end game
delve is like a stand alone infinite dungeon game that you can gather some "play tokens" for in regular mapping via "ssulphite deposits"
Smalls mean you won’t have any dps or utility I believe
but what is the minimum level of broteams
only taking small cluster jewels is fine if you get all your damage from the tree 🤷♂️
Game has changed a ton, looking forward to delirium
@sour mountain just setup your osearch filters and keep spamming im sure it wil go up pretty fast. then just look at the min itlevel of the ones for sale
That is true
i think the herald wheel is gonna be A+++
I think larges are worth it with 3 notables and two jewel sockets
But only if it’s evrrything you want obviously
i don't even know if larges can roll small node modifiers
Yeah I have some builds that don’t even touch the outer ring
I’ll have to see if it’s worth it on pob
because i think you might find real meat if you can get like, 15 node wheels with 2 good modifiers for the small
Tbh I felt it just wasn’t worth the passive point investment but who knows
I can see witch sometimes not being close to outer rings, majority of classes are always very few points away from outers
witch almost always gets the +1 lightning resist, ES nodes in the top left
so ele damage node is close-ish
I did a hybrid trickster going for jewels
And ended up going for all inner jewels since it was only 2cost instead of 3
But bis cluster jewels are going to be nuts I wonder how much some will be on trade
How are the travel passives decided by?
you can't use cluster jewels on inner ones tho
In cluster jewel s
Yea which is why I am not too hyped
I may only find a good one from trade
some nodes are so broken they're well worth it
@ember valley the enchantment on the jewel determines the small nodes on that jewel. It also determines which notables can appear on it
need to wait for poedb to data mine which ench gives which notables
@silver kettle i guess you can't confirm nor deny that only notables of same icon can only be on same jewel?
There have been posts with clusters having notables with different icons.
plenty of notables have multiple enchantments they can spawn with
the art is semi-arbitrary for those
I guess chaos dot is chaos, dot, damage etc... ? Thats what you mean ?
btw I was able to get 92% less damage taken on a decent setup via strength of blood memes if you were wondering viper. Any more than that is not really doable in game.
found one so i guess ya
its both axe and sword enchant
the varunastra is back enchant
i'm so making a varunastra slayer with that , with the 25% effect of small nodes it's 30% increased damage per small pasive
that's not what i meant though 🙂
How many points are you guys leaving for cluster jewels ? I left 20 from lvl 76 to 96
vicious skewering and bloodscent are on those semi arbitrary different kind of icons
20 is on the high end, but is reasonable amount
None initially
Jewel first, passives after
Anything past 20 points for a single cluster setup is either doing weird things with voices and/or taking literally every single passive.
I will be happy with just a large 3 bis notables and then spam crit multi jewels in the 2 sockets
Yeah, I'm just talking about a single cluster jewel socket.
I have 20 points for one
For single even something like 8-5-3 ~16-20 is ok
for example the cluster jewel in the most recent news post was 17 points If I recall correctly.
Nope, it was 23. not quite sure where I got 17 from
I'm kind of assuming those nice life nodes are only on smalls though
23 with ALL passives or just the "main route"
Probably assuming stuff like smallest possible jewels of each size gives me the 17 number.\
Main route.
Also lets not forget that ilvl matters
Yeah so I got it about right
No reason to take all passive imo, unless you are doing some really weird jewel with no notables.
I still can’t believe it will cost that many points...
Do you take every small node on the passive tree wheels normal?
I will probably just stick to a normal tree then see what’s on trade and pob everything
God no
@timid geyser small passives do look very appealing though since they are on average better than normal passives
6 life +10 res ; or 5% dot multi etc
something like just 12% inc attack damage maybe not
Yeah, most jewels will be the 12% increased damage number
In particular large cluster jewels.
in like 80% of scenarios it probably won't be point efficient to pick up every small node.
I reall dont know what to aim for (notables) for cold based spellslinger
Okay
other notables depend on your actual build
Do you know anything about making good builds ? I kinda suck and would apprwciate someone to take a look at my build
check if your dps i s good
check if you have at least 160% life
check if you have defenses
I dont know if dps is good - its spellslinger
hope for the best 
When I added all avg hits and multiplied by 2 it summed to 230k
Thats prolly pretty low dps huh ? :/
that's low but depends on your gear etc
Can you please look at the build ?

Ye
Digging it up
Should be this
I am on phone now
If there are leveling trees it is correct
seems weird to use ice nova
without astral projector
you're going to shoot it around you
There is frostbolt
All the gems above the "line" are spellslinger supported
not sure about making full 3L either , getting a massive spellslinger 6L seems more efficient too , but that's for you to chose
but there's a few issues on the tree
I have 7 spellslinger links
spellslinger 6l with ice nova and frostbolt seems easy enough
(setups)
wandslinger makes no sense
awakened cold damage, x, x
Do yoz see the name on frenzy ? Kinetic Bolt TM
3 points for soulthief is also weird
Aka resrved for kinetic bolt
but you're not full linking kinetic bolt are you?
where do you put your gems
Body armour, as selected in the gems sections
seems like a lot of gems 6 spellslingers stuff and a 6L attack
are you 6ling the kinetic bolt or the spellslinger
You got the wrong PoB maybe I have it all here clearly viisble
but yeah frostbolt ice nova double tulfall will be the build of the league 10/10 dont @ me
i see
...additional accuracy?
soulthief is still 3 points lost tho
for what purpose
yeah additional accuracy makes little sense
Nope I actually need the soulthief to leech es to have mana for MoM
i don't know why you're using all those elemental mods on your kinetic blast tbh
get es leech somewhere else you don't want to burn 3 points for it
It gave me most DPS cuz my hit chance was ceap
can probably fit a precision and accuracy on gear
@sour mountain why ? It will be kinetic bolt
also you'll want to take the 2 point jewels
they're always the best option in lategame
Can I get ES leech on jewels ?
also r.e. "i keep missing" does vagan craftmod fix that
vagan mod isn't an option
you're already super mod starved
on spellslinger wands
as you want spell damage and flat attack damage
and crit multi
and as
My unreserved mana will be very close or at 0 so I need the es leech to fill my eldritch battery right.
elreon rings to delete your mana cost
No I need it for MoM
Not mana cost
I have Sanctuary of Thought and Insipiration so mana cost isnt problem
summon harbinger of time
Thats just nice addition to reduce CD of spellslinger
is that actually in the build or just something you're fiddling with
My leaguestarter
once you get moneys you can probably use a thread of hope
What for ?
i'd have to double check but yeah you can make good jumps from that witch jewel socket
I mean isnt thread of hope expensive ?
yeah light eater , heart of ice and breath of rime
That sounds cool
Oh ok
item is not popular so not expensive once a lot of people dropped it
And otherwise does the build make sense ?
144% life on tree + some on cluster jewel and 40% MoM sounds like alot of defense. Also spell leech
Isnt it ?
Or like, how else can I get more defence
moar life
But how its all so far
Ok so more.jewels
yeah take every 2 point jewel
they're just purely better than 2 points somewhere else
Ok
once you can afford double crit multi life ones
you could also take out the sovereignty cluster and aracane expansion and eldritch battery
Or I take 2 outer jewels
EB ?
eldritch battery
guys i just had a really dumb thought
Lone Messenger
Minions from Herald skills deal 25% more damage
what about summon phantasm support
Ok what amount of %life would you recommend for this build considering 40% MoM
Thats a separate spawn isnt it
160-170 (jewel life included)
life build always want at least 150% imo
Even with 40% MoM ??
yup
well that's 145 ish and 2 life jewels
You can get 20% from cluster jewels easy right ?
ok
I mean I hope 22 ish points is good for 2 of em
Not considering The Voices shenanigans :D
hard to give an answer to that yet
Yea
we'll need more info on what spawns where
@wispy crest depends on how deep into jewels u go tbh
regrets exists tho so it'll be fine
16 could technically be enough for one full outer large+med+small if u take all nodes
Large branch off into two mediums dont they
they can yes
I see
40 points just for jewels ffs :D
Should I even go crit with 37% crit chance with items and tree...
get a diamond flask?
by going non crit I saved 7 points and lost 2k avg hit
from 23k to 21..... That is worth it right ?
is this your league starter?
ye
well, a point is worth at least 2% dmg
so yeah it's worth it
until you get better gear
ok
I think I did enough workaround to simulate 3.10
also please take a look at my weps and tell me your opinion on leaguestartability
if your spellslinger setup is hitting for 21k its probably not worth running
would get more damage by replacing that mana reservation with aura/herald probably
hm that pastebin doesn't work for me
hmmmh maybe I posted too much and it wants captcha
Oh also it is LocalIdentity fork what I made the PoB in
maybe that too ?
@ember valley Does it work now
Yes it works, ty!
do we have info if you can have the same notable from 2 cluster jewels?
@ember valley Ok please tell me what you think I am suspicious of the build bing kinda shite
what do you mean by the spellslinger effect here adding flat cold and lightning
oh i get it
Spellslinger works by adding all your wand damage after local increases and flat adds to spells
Yeah whatever 😄
i really am thinking about tulfall with spellslinger
But why. The added damage is to spells and it is from power charges it gets rid of automatically so it has low uptime
So you avarage dps will only be considering 50% of the tulfall buff AND you are not using the special thing about spellslinger aka it using the actual wand ATTACK damage
yeah unfortunately i dont know anything about KB or wanding atm so i dont have much advice
I mean the generic build idea, defences etc
@ember valley
Ok so I have two options. 6L Kinetic Bolt or 6L Ice Nova Spellslinger
im pretty sure you dont want accuracy as a skill gem but this is your league starter you said right
also at the start if you just go straight up for int you save 1 passive point, that is generally speaking worth it if it lets you get a jewel or notable
But I lose alot of ele damage then right
So the cluster jewels, we can craft new notables onto them, correct? Or can they each only have like, 1 or 2 that they come with, and a bunch of smaller nodes? Or do we not know yet exactly?
it doesn't matter, my brain thinks min maxing too much
I can tell by look it is proll not worth it because I already have 90 points only
I am saving the rest for Cluster Jewels
I wonder how this will work with ST ?
@outer plank They come with fixed enchant that dictates the passive nodes pool. You can roll within that pool
ST ?
Spectral Throw
prism weave cluster, has 12% accuracy in the cluster
Can you send me quick screenshot of that ?
BTW You can use Windows + Shift + S on Windows 10 to do quick snap from your screen
Super useful
Then Ctrl-v to paste it
i do you one better bud
here's a gif: https://i.imgur.com/WfrMVvs.gifv
also consider the large wand cluster rightnext to EB
and precision which is right next to your starting spot
but there are so many places to get it from gear that you shouldn't worry about imo
Wait accuracy is easy from gear ?
you only need 3k total to cap accuracy
usually single 300acc flat +global% mod caps you
unless you are on left side of the tree with 0 dex
also jewels exist
actually i think that large wand cluster by EB gives a lotmore than the prism weave cluster, up to you, worth a look
Is 1 jewel and gear enough to alteast somewhat cap accuracy ?
atm i am really unsure because i am a spells guy and haven't touched attacks in forever
BTW I setup the actual mana reservation with supports and I get to exactly 0% with my gems with 6L spellslinger Ice Nova and to 13% with 6L Kinetic Bolt
maybe someone else can help you better, maybe in #1┃endgame-help
Okay
gl
I just have to decide if I want to actually deal damage with my Kinetic Bolt or just use it to proc the Spellslinger
ahhhh so hard
i am playing around with it and its really hard to make spellslinger do meaningful damage enough to kill everything for you with just it alone
Kinetic bolt impale anyone? ;)
no shattering wander... eehhhh.. no i'll pass even tho its prob highest damage you can get on no gear
I got 7 spells to sling and somewhat decent damage on all on 90 passive points and with only 2 weps and ring sooooo
I hope I can get it to clear T15
how are you fitting them in 👀
I have 1% u reserved mana
so literally 0L spells?
Heriophant + Alphas Howl + Tree reservation
No
3 1L (remember SS is support) 2 3L and 2 4L
And 6L bolt
so aside from cyclone
what do people think will be a meaty strategy for cleaning out these deliriums
Actually that setup has like 13% u reserved the one with 6L spellsling has 1%
i am very optimistic about chain hook
hits the bad guys? good effect
moves you? good effect
rage? good effect
Good you said hits and not kills
:D
@patent canyon I can send you PoB with all the stuff tommorow. There is ALOT though cuz I had to get around the reservation thingy correctly
MOAR SCREEN CLUTTER
Yeag thats the feeling if power
Aight I am gonna wake myself up and get the laptop before I go to sleep just so you can have the PoB
Btw is that the racoon from shield hero ? @patent canyon
holo from spice and wolf
ty
No prob. Gib feedback plz
Btw the "Ice Nova" is used in pair with "Kinetic Bolt TM" and "Ice Nova Reservation" while "Ice Nova 2" is used with "Kinetic Bolt TM 2" and "Ice Nova 2 Reservation" @patent canyon
ok gotcha
i like the set up but i feel like it would be a bit better dropping arctic breath for support on other spell
its rather slow moving proj and you get plenty of chill from other stuff you are throwing
@patent canyon I thought it was good bcuz of guaranteed chill on bosses. But you might be right
In that case 6L ice spear might be the way to go.....
Idk
cascade spear and nova?
Cascade ?!
glacial cascade
Oh
I like the amount of spells I have
So it would be matter of fiddling around with supports to fit it
Also I am praying to god of technology I just made up so that my PC comes back from repair shop before friday
Also what do you think of the weps ? Easily obtainable @ leaguestart ?
@patent canyon
yeah those should be dirt cheap
Niiiiice
also
might want to maybe do wand + shield
shields can have some fancy stuff on them too
Ya think you could make full gear with new weps that will be under 3 ex early ? It is 00:07 here. I am dying inside and outside
without the thread of hope jewel it looks under 3ex
Yeah that will be FUN
i hope trade site will allow to properly filter search them
Anyway, REALLY gotta go sleep. Are you EU ? Can we chat tommorow ?
can u put non-cluster jewels in the additional jewel sockets made by cluster jewel nodes?...
Nice. Good night
gn
god bless the coronavirus and the DELIRIUM !
taht could be good? wonder if cluster nodes will allow "multiple jewel sockets"
You can have 2 jewel sockets in large wheels and 1 in medium
thx
And the voices unique has 3 medium jewel sockets
is it all rng based, or is it like "hey this large wheel has [keystone], therefore the small nodes are fixed too"
The small nodes are fixed
my problem is.... you need to spend 3 passives just to even get the Cluster active.. let alone pathing to the ones you want
some notable are priceless
really super strong
and it seems wastefull to use 3 passives to socket a single cluster
one you paid the initial 3 passives it's a lot cheaper for the medium and smalls you socket in them
do we know if there will be new implicit corrupted mods for Cluster Jewels? cuuuuuz, that would be cool.
it just seems like... no one ever said "gee, what should I do with all of these passive points the game gives me". passive tree is already super important to min-max. and every top tier build is a stretch for passive points by 90+
honestly i think it depends on how you're breaking into the jewel node
if you're playing a class that uses its mana for defense you don't exactly mind taking the one behind the mana nodes
Is delirium still coming in 2 days or di dsomething chage
countdown in the website
@brazen arch it was already 60 orbs since 3.9
GGG probably wanted to specify it on the gem description cause not every1 reads wiki/patchnote
this is definitely still a minion league right? the gem nerfs are significant but the cluster jewels should more than make up for it
lol
still, necro league
i'll probably do spectres, i enjoy them and the new spectres seem fun
but
considering no skills have really been nerfed or buffed into a super tempting looking position i have no idea what i wanna play now. lol
wonder how the spectre nerf will affect damage though
i imagine there's quite a bit of difference between lvl 76 and 80 mob
2 lvls are like 10% more damage
yeah me too but i dont know how spectres work really lmao
supposedly
if anything i just feel like most of the nerfs are an attempt to balance out with cluster jewels tho. a lot of the minion cluster jewels are insane.
yeah
so necro will just require more investment which is alright imo
necro still completely meta imo
yeah
hard to beat having few hundred thousand of hp shield wall between you and stuff that's trying to kill you
ok so assuming a 1300str zombie build will lose 2 zombies+130%inc es?
and spirit offering 😦
just switch to flesh offering
no mine nerfs 😄
yeah no mine nerfs is surprising too
except pyro
i might play ball lightning ascendant for leaguestart but seems risky since a lot of mana gear is gonna be really expensive too
Base mine throwing time has been raised to 0.3 seconds (from 0.25).
is this the only non pyroclast mine nerf?
ikr
i mean the -mana for attacks chests are WAY harder to get now
honestly suprise to see no nerf to CoC either
and that is necessary for cyclone
considering how prolific those were
i mean the -mana for attacks chests are WAY harder to get now
@deep wave what u mean
i never had issue w/ mana playing cyclone tbh
Body Armour: Socketed Attacks have -15 to Mana Cost (now from Warlord's Influence), x% increased Aura Effect on you (now from Redeemer's Influence).
what about it?
These mods can still be obtained through Fossil crafting, as long as the base item also fulfills the mod's requirements.
^
yea...just slightly more difficult
did mana guardian get destroyed?
Grand Spectrum: Cobalt versions now grant 25% increased Critical Strike Chance per Grand Spectrum (from +30 to maximum Mana)
Radiant Faith now grants maximum Energy Shield equal to 10% of your Reserved Mana to you and nearby Allies (from 15%).
those are just small changes
also shaper touch got nerfed as well
Tempered Mind now grants -1 to Intelligence on allocated Passives and 2% increased Mana Recovery Rate per 10 Intelligence on allocated Passives.
