#1┃mirage-league

1 messages · Page 230 of 1

timid geyser
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Yeah, it still comes out to 2.3 passive points per jewel socket. That alone is generally speaking worthwhile

violet nymph
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it always takes at least 2 passives to get a jewel

hasty perch
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and they can be kinda "build enabling"

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we have seen only a few but stuff like flat crit for heralds stacking

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looks HUGE

storm crown
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2 points to get to the jewel, jewel gives nothing, then 1 point that does nothing, so if you go for 3 clusters, more its 3 more passives that does nothing. As strong as its is there is a clear cost

hasty perch
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still going to be broken IF you have 4 good mod jewels

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in the end it will be really expensive but well

storm crown
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4 mod?

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aahh mean a abyssal ;:d

timid geyser
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Again. It is still 2.3 passive points per jewel socket. so it still ends up being more passive point efficient vs not using voices at all and just going for the 3 point jewel.

formal crypt
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What makes you think jewels can have 3 sockets

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I think voices is the only one that can possibly have 3 sockets

storm crown
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you can have more than 1 voice

timid geyser
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I'm not saying there are any other cluster jewels with 3 sockets.

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I'm talking about using the outer jewel socket as a normal jewel socket vs using it with voices and getting 3 jewel sockets.

worldly scaffold
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@violet nymph estimated cost of jewels excluding voices: 100c

violet nymph
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huh

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not as bad as i thought

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but voices is gonna make golemancer slightly more popular

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so the jewels may go up in price

violet nymph
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those jewels tend to get low in price as the league goes on though, so eh

slender temple
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The fact that we will get rare meta jewels is interesting

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Wil they share the same corrupt table as other jewels ?

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What mods will there be

lucid stone
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Can I build my entire tree into cluster jewels

violet nymph
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it'd be really awkward

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and you wouldn't have enough defense

lucid stone
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How many jewels can you get in one side tree

violet nymph
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there are only 6 sockets on the tree you can put cluster jewels into

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you could say our skill tree is 6-socketed 😎

timid geyser
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You can probably spend something like 30ish passive points at a single jewel socket via chaining them. Viper was talking about it the other day where was looking at one of the play test builds running doing basically only cluster gem skill tree.

violet nymph
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so 3 of the jewels at the very most

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so yeah you're gonna lack defense

violet nymph
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that tree there is gonna use 3 voices but only for golem jewels lol

vagrant knot
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is that the new skill tree @violet nymph ?

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new skill tree confirmed?!

violet nymph
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what

vagrant knot
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for delirium

violet nymph
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we haven't seen a single new or updated passive from the main skill tree yet

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that's just 3.9 pob

vagrant knot
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o my b, ty tho

storm crown
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the jewels will have to be very strong :p

vagrant knot
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what version is Delirium going to be?

copper kernel
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3.10

round charm
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In the "high level" gameplay showcase of the mechanic, There isn't any loot indicators, no timer, no kill streak. Hes progressing in the map, then he meets a dangerous mob that almost two shots him so he had to take his time and dodge stuff, he continues onto the next pack, kills them, then the derlium ends.

How come?

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Thought it lasted the whole map

languid path
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there's a way to manually end delirium early according to ziggy video

primal whale
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@round charm Afaik Delirium spreads fog across the map and it travels outwards from the starting point and will eventually fade away

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Much like Breach just more like a donut

languid path
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nvm I misunderstood ziggy, he just meant you can wait out for the fog to go away

hushed sequoia
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no loot indicator D:

barren crescent
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Hmm donuts

austere anvil
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what skill is that in the video

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dual strike?

bright perch
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Note that the video has no minimap, no quest indicators, no map mod display, no anything. They probably deactivated UI elements for the showcase. Maybe there was a timer, it was just invisible.

tidal tusk
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do we know if delirium will be like other stuff in the past where the way to keep it going will be to have good waveclear to kill the mobs quickly?

patent canyon
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there likely will be some kind of "fuel" to keep it going but it shouldnt be difficult to maintain at all

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its not 1 temple enc or something, its entire map they cant really limit builds

storm crown
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I hope The delirium orbs Will be quite common considering you want 5 of them on a map..

patent canyon
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well you will be able to buy them anyway if needed 😛

wet plaza
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ssfbtw intensifies

storm crown
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Also If they are rare it will be. More worth selling than interact with The league mechanic..

patent canyon
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to certain extent every single league mechanic item is worth selling to the 1% over running it yourself

wet plaza
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if you hate fun that is

patent canyon
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he said what is worth more tho, if you actually want to play the game instead of hoarding all those exalts for them to later rot in std then ofc you run them

storm crown
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I dont want to have to sell. I just want to kill monsters.

barren crescent
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Selling Cortex einharNoBestiary Killing that boss and feeling good droxthumbsup

bright perch
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I found one bottled faith in metamorph. Still would have been better off selling all the cortex maps I ran

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(also found it in the very first one, should have sold any subsequent ones)

bold basalt
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I dunno how many cortex maps I ran, but I like fun

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Never got bottled faith tho

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I haven't played in synth so I liked the maps

fringe umbra
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So before Delirium start will we have delirium builds???

patent canyon
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after patch notes and pob mini update, yes

vast berry
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man pob is never gonna have these jewels

tawny pasture
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never underestimate PoB

cerulean siren
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PoB will probably have them eventually

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Dont expect it soon after release though

languid path
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owo who dis

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a fossil

cerulean siren
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You a fossil

languid path
autumn snow
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maybe it's not that hard to implement templarLul

bold basalt
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Good chance we'll get impale before passives lel

tawny pasture
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impale is on pob

autumn snow
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@bold basalt fork has impale for quite a while already

bold basalt
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It is? I have tried it early this league, but nothing

tawny pasture
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you need to install pob fork

cerulean siren
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Give minion impale nodes

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From new passives

austere anvil
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so are the enemies that use bladefall, blade vortex gonna get blade blast as well? good new ways to die now, coz detonate dead wasn't enough

patent canyon
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they wont

solid dirge
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@austere anvil they will spawn blades that will have the hp of the mob that spawned it and be able to dd them templarLul

storm crown
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Ä @cerulean siren do they even need it with bananer and impale support tho?

vast berry
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@cerulean siren we dont have timeless jewels

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just saying 😛

cerulean siren
vast berry
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well

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i suppose the difference is

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timeless hewels are just some random number

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whereas these literally say what they do

hasty perch
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Timeless are aweqome

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But thank god those new jewels have passives written on them

cedar pewter
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Timeless are cool in theory...good luck getting the one you want tho 😦

hasty perch
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it's not that hard

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you just need money

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i rerolled the hubris one for like 30 exalts of divines

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and got a 400% melee phys 80% multi one in templar area

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and several other nice ones

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they're a nice money sink to try to make interesting builds

storm crown
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Not huge fan of the need of moving them arround so nuch

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Kinda wished you could test socked them just to see what passive they unlock

vast berry
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its just so unimaginably unfriendly to the not rich

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and honestly, other than the keystones, not that interesting

storm crown
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A 12slot with 1 or 2 sockets Will be interesting cluster jewels

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Btw do we know If there is cluster jewels without a noticable?

wild arch
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Haven't seen any yet

hoary snow
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Is there a league mechanic that has not favored players who accumulate more currency?

wet plaza
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how would that work in an arpg

wild arch
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The temple maybe? 🤔

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I made bank by bleaching triads early back in blight

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With a 0 budget character

silver kettle
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Temple definitely has a pretty low cap on how much it rewards your character being strong. But honestly many league mechanics do, particularly pre-3.0 ones. There are quite a few where all you had to do was be strong enough to complete the content, and that wasn't very hard

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Vs something like Legion or Blight, which still had a hard cap on how much strength was rewarded, but that cap was higher

wet plaza
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but even if you'd count that doing more maps would reward people with more currency (hh, speed gear)

storm crown
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Really looking forward to be able to see it all. New passive are The best things ever tbh

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Also soft rebalances The game

bright perch
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there is a reason why currency flipping exists, even if it is boring and doesn't involve actually playing the game

silver kettle
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Fair Faust! Depends on where you draw the boundaries of the question

vast gazelle
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if you answer purely by strength viper is right

storm crown
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Extension of tree even makes a node cluster without a noticable interesting

vast gazelle
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but no content is time gated so being able to do it faster always means more returns

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well

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technically master missions have a soft gate but theres a truck sized hole in the wall next to the gate (scarabs) and it very rarely closes

hasty perch
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I really don't get the issue

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if you play more efficient you get more money it's the same in every game

vast gazelle
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i was just answering the question xd

bright perch
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I agree in general, one thing actually being a problem in my eyes is that not playing the game at all is one of the most efficient ways to play the game

hasty perch
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you do pay the price of not having fun

bright perch
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true

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and actually playing the game makes more than enough currency usually

hasty perch
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like fun is important imo and i sometimes run stuff knowing they're not efficient because in the end PoE is a game and i'm in for the fun

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like opening them damn stacked decks

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:^)

bright perch
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:)

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I skipped the first 2 weeks of the league and play far from optimal on relatively slow builds. Still managed to make 2-3 mirrors this league without flipping and excluding exceptionally lucky drops.

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absolutely enough in my book

hasty perch
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yeah money is a lot less gated behind a good league start in the last few leagues

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before i used to rush atziri like as fast as i could

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to sell flasks and scepters and get my economy going

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now i don't really care anymore the events and other stuff just throw money at you

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as long as you play

bright perch
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I'm excited for temple changes

storm crown
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Just think The boss is quite uninteresting tho

bright perch
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not sure what they'll do, but just getting rid of terrible rooms and adding new good ones might do a lot of good already

hasty perch
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does it even do anything

bright perch
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well, some temple mod items can be worth something, some vials too. But generally the boss is not worth doing.

hasty perch
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i usually do it just in case

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but yeah

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mostly i temple for the gem/corruption/unique sacrifice rooms

bright perch
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legion room is not bad either. If they introduce more rooms like that with certain league mechanics, enhanced to the point they're worth doing on t3, that'd be a start

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like if breach room guarantees breachlord spawns on t3 that would be solid

storm crown
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Maybe you Will be able to delirium The whole Temple that would be sweet tbh

patent canyon
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or maybe they will add map room to temple that can drop some of them 🙃

bright perch
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maybe add a blight room, on t3 guaranteeing a blighted map drop

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or a metamorph room, on t3 guaranteeing valuable organs

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stuff like that

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and take away or massively buff some of the trash rooms

storm crown
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Just swarms of mobs would be sweet tbh

bright perch
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also I would really like allowing for t4 rooms with the powerup room. Happens very rarely, but when it does, you're just sad right now that t3 rooms cannot be upgraded further

storm crown
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Just throw in like 500 mobs in to each room 😏

bright perch
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that would be a boring, but effective solution

storm crown
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I want carnage

bright perch
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also make temple mods more significant, make it raise quant and pack size close to map levels

storm crown
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And If mobs are varied a bit it will probly bit bit harder as well

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Currently in Temple i dont feel any danger at all

bright perch
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except in t3 legion rooms :)

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got maraketh general? prepare for game crash and probably death

storm crown
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its legion so probly

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when that countdown hit 0 something bad will happend'

wild arch
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Wait a minute, does that jewel inflict all 3 of those ailments on crit?

native sonnet
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if u have all 3 ele dmg yes

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still scales individually by each ele dmg

wild arch
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So what you're saying is this is perfect for elemental hit whatYouDidThere

storm crown
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never heard of brittle

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hmm thats interesting

wild arch
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What do you mean never heard of it?

storm crown
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brittlr

wild arch
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Didn't you know about that ONE garbage helmet it was on?

storm crown
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nope

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have avoided elemental damage 😛

vast berry
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yo

next epoch
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Well, three garbage helmets.

vast berry
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this jeweled could be really damn good for fire builds

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they usually have to go ignite to actually get damage

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but scorch could let front loaded fire do some work

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should stack with skitterbot too

wild arch
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Uhhhh

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You can do fire hit builds just fine without going ignite

patent canyon
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in most cases its even better to ignore ignite and go full hit

vast berry
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they do fine ye

violet nymph
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Yup. But this is just a buff for hit fire builds

vast berry
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but this is a nice buff to just that

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you cant tell me hit is more common than ignite tho lol

violet nymph
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Ehhh.

vast berry
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i think generally for hit

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cold and light are preferred because their ailment does something in that situation

patent canyon
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its not really good to compare when ignite builds are rare in general

violet nymph
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^

vast berry
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hm?

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not sure what you mean

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was comparing hit fire builds to ignite fire builds

hasty perch
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i think sap is really nice

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if your build already has some increased damage taken it hurts less to lose shock

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and that's basically a fortify

vast berry
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ye its neat

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but that is assuming you get the full proc

compact junco
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its fortify only if your dps is ridiculous

hasty perch
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yeah you're prolly not getting the full proc on bosses

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but on most packs of mobs

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you'll get it

compact junco
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its on enemy

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so when you get it, the enemy is dead

hasty perch
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yeah

vast berry
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cold would be beter for that anyway

compact junco
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basically

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so for clear its not doing much

hasty perch
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well technically

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if you one shot packs

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shock isn't doing anything either

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if they die on first hit

compact junco
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well plenty of lightning builds run ele focus anyway

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so yeah i agree, shock isnt doing much in general

vast berry
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can make a tanky divine ire build 😛

hasty perch
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i think sap for rares and some blue packs is nice

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and yeah divine ire exaltThink

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scorch is great tho

vast berry
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how does this work with yoke of suffering or void forge?

autumn snow
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makes fire ailment actually good 👀

hasty perch
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compared to ignite doing jack s as fire build

vast berry
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ikr cake!

hasty perch
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crit fire build*

vast berry
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im 100% fucing ready

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for my bow coc fireball

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with this jewel

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fire seems like an easy choice for literally any one not ignite

hasty perch
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i believe that if you have "x can shock" and a "cannot shock" you cannot shock

vast berry
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which is realy nice

hasty perch
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so yoke won't let you shock and sap

vast berry
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no i get that

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what im saying is

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will it let fire damage sap

timid geyser
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Fire ele hit doesn't need to run ele focus now. That's kinda nice.

vast berry
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i imagine not, but it would be reallyt cool

autumn snow
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wondering if it uses the same formula as shock :/

vast berry
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because if

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using this jewel with voidforge

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would let me sap with cold/fire

timid geyser
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Probably not.

runic fractal
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Ele hit doesn't run ele focus because it has to.
It runs ele focus, because it's bonkers damage

vast berry
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i doubt it as well

hasty perch
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being able to scorch with voidforge is nice tho

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it's all res reduced

vast berry
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if you roll fire i guess? i meant the line that

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says all damge shocks

hasty perch
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yeah

vast berry
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though youre right, it is 2 seconds

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proc a fire roll, hit a 10% scorch

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helps for next 2 seconds

hasty perch
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brittle is actually really nice too for voidforge

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it's hard to hit 100% crit on voidforge due to 5% base crit

compact junco
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i dont think you will be hitting 10% scorch with voidforge

vast berry
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backing up again though

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i do really hope

hasty perch
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even getting 3% crit from brittle

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out of 10

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is huge

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for dps

vast berry
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voidforge/yoke would let you sap with all ele damage

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because that would be really nice

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i would prefer the defensive over shock

hasty perch
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i hope they thought this through and adapted stuff to work with it yeah

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i'd be really sad if elementalist doesn't help those ailments with a minimum threshold

autumn snow
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doubt it works

vast berry
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now that one i doubt

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well i doubt the voidforge one as wel

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though i think it more likely

hasty perch
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no , i mean right now it wouldn't work

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what i was saying is that if they add more ways to sap brittle and scorch they should add it to elementalist tree too on the ailment node

autumn snow
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tbh elementalist should be able to apply both ailments

vast berry
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oh

timid geyser
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Wait how does scorched work with negative resistsnces? Is it a flat -20% or does it work similar to eye of malice?

vast berry
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that would be a neat thing for elementalist

hasty perch
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elementalist's ailment node is really underwhelming lately

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everyone who picks elem takes golem and then w.e helps them often heralds

autumn snow
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@timid geyser it says reduced eh

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-20% I guess?

compact junco
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maybe it will just apply before everything else

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and after that you get your -res, pen etc

timid geyser
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Yeah, I'd hope so, but it is a little concerning thinking about it.

compact junco
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because otherwise reduced negative res would actually be... bad :d

timid geyser
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If I see viper around I'll have to ask him I guess

autumn snow
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talking about eye

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that unique has the worst wording I have ever seen

timid geyser
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I agree.

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But it kinda makes sense.

tawny pasture
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dos the wording mean any crit apply all 3 ailment ?

autumn snow
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no, you still need the right dmg type

timid geyser
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If you multiply -50% res by 1.5 it does lower res to -75%

autumn snow
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MULTIPLY

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it should say: Nearby Enemies have their Fire and Cold Resistance Multiplied by 50%

timid geyser
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I mean besides eye and scorched I can't think of anything eye that is increased/reduced resistances

autumn snow
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it would make awaaay more sense than the current wording

timid geyser
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Again. I 100% agree.

autumn snow
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I thought it gave the enemies +50% res lol

vast berry
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wait

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what the fuck

timid geyser
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Though at the same time it might make it more expensive and I plan on playing with it in trade league. FeelsEvilMan

vast berry
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i havent looked at this item before

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it literally just lies

autumn snow
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tricky wording

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bad ggg

vast berry
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its not even tricky

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50% increased always means 1.5 multiplier

timid geyser
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Yeah what happens when you multiply a negative number.

autumn snow
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yeah but increased = positive

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in general

hasty perch
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wtf just checked wiki

vast berry
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does the effect happen last?

autumn snow
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so it's really confusing

hasty perch
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is the wording a JOKE?

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50% increased means multiplied?

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dafuq

vast berry
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no i think i get it now

autumn snow
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it multiplies the enemy res by 1.5

vast berry
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does the effect happen last?

autumn snow
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if it's negative then you get MORE negative

hasty perch
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i litteraly discarded the item because i thought it was a long range only item

vast berry
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ye ok it does

hasty perch
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yeah i get it but on the item it's litteraly written "INCREASED"

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and not multiplied

timid geyser
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I'm quite sure it follows the order of operations similar to damage. So it applies after the base +/- res

autumn snow
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that's exactly our point

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the wording is very bad

hasty perch
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isn't that basically

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super broken damage for some builds

autumn snow
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potentially very strong, yeah

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"-69% Cold Resistance which then gets multiplied by 1.5 (50% increased), resulting in a total of -103% Cold Resistance."

timid geyser
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It's like the go to item on animate guardian now. Just people haven't caught on I think.

hasty perch
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damn it would go very well on my low life trickster RF now that i think about it

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if i double curse

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as it's close range

compact junco
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well its not that trivial go to to negative when you ignore pen, and I think that mod is unrelated to pen

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so its strong on some builds (with EE) but outside of that not really

autumn snow
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@timid geyser that's genius

hasty perch
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yeah , it's basically not for pen

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but with EE and double curse it gets insane

autumn snow
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I'm definitely using this on my aw build 😮

timid geyser
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Yeah, I have it planned for my league starter. Doing popcorn srs probably.

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I'd use it sooner if I ever got it in ssf.

compact junco
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havent thought about it on AG, yeah that def makes sense

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better than delve helmet

hasty perch
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yeah sounds strong

timid geyser
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Well you just use delve helm on your player 🙂

vast berry
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so

autumn snow
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  • the exposure is much better than elemental army support gem
vast berry
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you full convert the AW using the gloves

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that helm on guardian

compact junco
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well the auras from delve helmet should stack

vast berry
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-res delve helm on you?

compact junco
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so its not like wearing delve helmet on you stops you from using it on AG

vast berry
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then double resist curse

hasty perch
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the main issue i have with unique helmets is that getting the right enchant even with trading is often ...

autumn snow
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wait, what's the default exposure value

compact junco
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25 from wave/bomb, 10 from army, 15 from timeless

timid geyser
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I'm pretty sure you can't stack delve - res helms.

autumn snow
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what about eye then

compact junco
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i think someone tested it and you can

timid geyser
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Oh wow. That's suprising.

compact junco
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if eye doesnt say then its 25

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because both timeless and army explicitely say its 15/10

timid geyser
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Nah, found a forum thread someone tested it in PVP and is saying they don't stack.

vast berry
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so

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endgame bosses are 50% ele res right?

timid geyser
autumn snow
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y

vast berry
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so 25 exposure

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9 from delve helm

hasty perch
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just ele equilibrium makes the helmet pretty nice tbh

autumn snow
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this is looking insanely strong with ag

vast berry
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44*0.33 from flammability

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39*.33 from ele weakness

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-50 from equi

autumn snow
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-37 fire to -93

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(37 + 25) * 1.5

hasty perch
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nasty damage buff

autumn snow
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wait

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oops

vast berry
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what is that 25

compact junco
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exposure i assume

hasty perch
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exposure from on hit

autumn snow
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exposure

hasty perch
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which you technically can get without

compact junco
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only annoying thing is that its cold and fire exposure for aw

autumn snow
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if I had space for that

compact junco
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but you want lightning and fire right

hasty perch
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but even without that it's a very large damage upgrade

vast berry
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im getting

compact junco
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because of scaling you are doing

vast berry
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-92 total

autumn snow
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@compact junco true

timid geyser
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Yeah, this is the nerf to slavedrivers LUL

autumn snow
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but 68% of my aw dmg is fire

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only 28% is light

vast berry
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from -61 to -92

hasty perch
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roughly 20% more damage

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and free exposure always up instead of using a skill

vast berry
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why do you have lightning damage cake?

autumn snow
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wrath

timid geyser
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I should check and see what the value of the exposure is.

autumn snow
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this gives me 2m dps

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lul

vast berry
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also i wouldnt rely on that helm giving the exposure

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tbh

compact junco
#

that is pretty odd ratio, for me its very close. or are you using like immolate?

autumn snow
#

yes

hasty perch
#

why not

#

25% is huge

autumn snow
#

I'm using combustion on skelies

#

and feeding frenzy

compact junco
#

i see. i skipped immolate because no ignite chance

vast berry
#

of course it is kharjou

timid geyser
#

Yeah, just check in game. it is 10% exposure from the helmet.

vast berry
#

which is why you use a different skill

compact junco
#

outside of oro on chains i guess

autumn snow
#

@timid geyser eye is 10%?

timid geyser
#

Correct.

vast berry
#

well all the more reason to use flane

autumn snow
#

rip

vast berry
#

not like guardian would proc it enough

compact junco
#

but combustion is good idea, i completely forgot to include it

hasty perch
#

oh eye isn't 25% expo?

#

i got baited by the 25% chance to expo

vast berry
#

is it possible this resist change makes anger better than wrath?

compact junco
#

yeah combustion + immolate is good, i just swapped ele army to combustion for AG

autumn snow
#

I use both

#

doing aw build

vast berry
#

i know that lol

#

didnt know using both

compact junco
#

AWs want flat so even after this swap i just did, wrath is still 25% more damage aura

#

so yeah you want both

vast berry
#

fair

autumn snow
#

maybe I should use flammability too

#

even more -res

vast berry
#

well my math was with flammability

#

so ye 😛

autumn snow
#

I mean

#

with +1 curse

#

from somewhere

#

hm

compact junco
#

extra curse is a bit annoying to get tho

vast berry
#

y4

#

ye

autumn snow
#

new notables :p

#

I have a few points left for that

#

maybe one of them has +1 curse

vast berry
#

if they do

#

uff

hasty perch
#

it would be balanced imo

compact junco
#

i mean that would still be a lot of investment for extra curse

hasty perch
#

honestly getting + curses is not as hard as it used to be

#

and yeah it's not free at all

compact junco
#

probs equivalent to just grabbing whispers

autumn snow
#

we'll see

hasty perch
#

i hope they'll have more niche notables

#

it's always nice to open new builds

#

like some strike notable

autumn snow
#

I want build enabling notables

compact junco
#

moar sustain

autumn snow
#

something never seen before

timid geyser
#

Okay, so I checked the wording for scorched on flamesight. It is "lowered" and not "reduced" so it shouldn't have issues with negative resistances.

hasty perch
#

yeah

vast berry
#

well i was making a curse occultist so i would be excited for another +1 curse 😛

hasty perch
#

on the sustain note have you seen the sustain node?

autumn snow
#

you mean the new keystone?

compact junco
#

the 5% corpse one?

hasty perch
#

0.8% generic attack damage leech + max leech per second

#

a notable

compact junco
#

oh generic attack leech, eh

autumn snow
#

looks overkill

timid geyser
#

Well, just scorched in general. So yeah including the new keystone.

compact junco
#

i am mostly looking for more sustain options for dot builds

#

because that part is kind of sucky atm

hasty perch
#

i think it's nice due to max leech with it

#

like not a notable i'd get a jewel for , but like a nice notable to get on a regal

timid geyser
#

I was just a little worried since the wiki uses "reduced" wording which I think is technically wrong.

compact junco
#

the generic leech one is def. useful tho. e.g for attack builds on left side of tree

autumn snow
#

not bad

compact junco
#

that are not phys

hasty perch
#

yep

#

getting the duelist leech is sometimes expensive

autumn snow
#

oh no viper is here, hide your secret builds! FAST!

silver kettle
#

Yeah wiki wording is wrong. It's the same thing as the blight helms

vast berry
#

!

#

hey viper

silver kettle
#

Reduced doesn't mean what you think it means when it comes to res

vast berry
#

anything on interaction of the interrogation and yoke of suffering type effects?

timid geyser
#

Ah okay, that's for the clarification viper 🙂

silver kettle
#

@vast berry which effect?

autumn snow
#

ailments?

vast berry
#

elements inflicting ailments of another element

#

like all ele can shock

#

will all ele be able to sap?

timid geyser
#

I guess the question is will shock chance be considered for sap chance?

silver kettle
#

Shock isn't sap

vast berry
#

darn

#

i kind of figured that would be

timid geyser
#

So is scorched just a -#% ele res then or does it behave differently?

vast berry
#

i think its just -20

violet nymph
#

it's not flat -20% iirc. it's scaled just like how shock effect is scaled

vast berry
#

right

tawny pasture
#

Scorch is an Elemental Ailment associated with fire that causes the affected target have up to 20% reduced Elemental Resistances based on the Fire Damage of the Hit, for 2 seconds.

#

the more you hit , the less res they have

vast berry
#

i think he gets that

timid geyser
#

That is the wording from the wiki yes. Which is confirmed wrong.

vast berry
#

its the "reduced"

timid geyser
#

Which it isn't "reduced" in game it is "lowered"

#

I'll probably test it in PvP in a little bit when I get a chance

tawny pasture
#

well it the same , the more you hit the less they have res

timid geyser
#

I'm just trying to make sure lowered doesn't mean something different than -#% ele res.

vast berry
#

i would imagine its the same as like a curse

#

but havnt tested

timid geyser
#

Yeah, I'm like 80% sure that is the case as well.

vast berry
#

this might be more for build panning but

#

how do you guys feel about the warcry notable

timid geyser
#

It's neato.

vast berry
#

i was thinking

#

warcry zerker could be a really nice all-rounder

#

similar to golem ele

#

farrul boots, and then enduarnce charge and damage warcry manually

timid geyser
#

If there are some more warcry stuff in the cluster jewels I may consider it as well for some meme zerker build I was planning

bright perch
#

cannot trigger warcries, right?

vast berry
#

my aim is as starter actually

bright perch
#

except with apple

timid geyser
#

THere is the claw as well.

vast berry
#

nope

#

except the boots

timid geyser
#

But yeah, it isn't a spell so it can't be "cast"

vast berry
#

i IMAGINE

#

that notable will be cheap as hell

#

and like i said, nice all-rounder base

#

thinking start as warcry zerker with debeonds dirge, one of the best cheap weapons in the game

#

and actually use the 150% increase

#

maybe switch to voidforge later

bright perch
#

can you bind warcries to lmb to use them on every cooldown?

vast berry
#

if zerker wouldnt need to

#

roll it with flasks?

#

@timid geyser what meme zerker?

#

im curious

timid geyser
#

@bright perch Yeah, that works just tested it.

vast berry
#

oh that is useful as well

#

can you bind multiple skills to one button?

timid geyser
#

Kinetic bolts + mom + indigon + Strength of Blood + probably some other dumb stuff

vast berry
timid geyser
#

Goal it to get about 50% less damage taken from strength of blood and rely on indigon flask stuff to sustain life/mana

tawny pasture
#

t3h you cant bind multiple skill to one button

vast berry
#

well

#

that sucks

#

cus i would run 2 warcries

tawny pasture
#

like you cant put a stick on the 1.2.3.4.5 to pop all flask at the same time x)

timid geyser
#

get that limited edition warcry popsicle stick out MonkaTOS

vast berry
#

ill just

#

get really adept at going

#

12345qw

#

every 4 seconds

#

alright this is important

#

who else puts movement skill on Q and damage skill on RMB

tawny pasture
#

move always on Q

#

and main skill on right click

#

curse/buff totem and other thing like that on mousewheel

silver kettle
#

I'm a filthy moba player, so always damage skill on Q and movement skill on E

tawny pasture
#

moba notLikeThis

vast berry
#

i like to keep two important actions on seperate hands

#

similar to

#

wasd wlaking with mouse aim

timid geyser
#

Movement skill right click. Main skill space bar. Literally no idea where I got it from, but it seems to work well for me.

vast berry
#

ew

silver kettle
#

I put flasks on mouse instead. Have one of those silly mice with 30 buttons

vast berry
#

i cant imagine the amount of noise your spacebar makes

vapid agate
#

I have my flasks on qwert...

silver kettle
#

What do you use to close windows then @timid geyser?

vast berry
#

i still do 12345 becuase i played diablo 2 for too long

vapid agate
#

Wait you can use spacebar to close windows?

vast berry
#

gotten really good at the number bar

vapid agate
#

I've been using esc all the time

timid geyser
#

I use middle mouse button

scarlet pendant
#

What about your mouse buttons

timid geyser
#

I just switched the two.

silver kettle
#

Hell yeah, space closes everything open

scarlet pendant
#

^

silver kettle
#

Made me cry in Wolcen not having that. So much accidental dodging

#

That said, my current preferred setup makes me cry in the office because I have a 3 button mouse

#

Maybe I should buy a second $100 mouse to use flasks properly at work exaltThink

autumn snow
#

g502 master race

vast berry
#

i find it so much harder to aim with more buttons to press

#

seems like the skill should be in the wrist for the right hand, and with finger on the left

silver kettle
#

I'm just very used to doing both with mouse because I always use m4 and m5 in shooters for melee/grenades or similar

vast berry
#

i usualy use 4 or 5 for shit like

#

binoculars

tawny pasture
#

viper playing other game than POE notLikeThis

vast berry
#

stuff you hold down for specific actions that usually end up on some obsure key

#

or stuff i need to hold down while also doing wasd

vast gazelle
#

I use zxcv and space

#

And flasks on asdfb

violet nymph
#

my hands are large, so comfortable flask setup in poe is tab1234

#

and comfortable position for 3d games is shift/wasd/space

rocky nebula
#

I use W and Right mouse button for main skill

#

E for secondary

#

Q for movement

#

R for vaal or utility

#

A for whatever's left

#

Tried using A for movement at one point

#

felt weird

wet plaza
#

qwer+m4+m5 as skills, 1234v as flasks

haughty harbor
#

Not just facerolling your keyboard
smh

fallen tulip
#

i use 1234 M5 for flasks

#

M4 for movement skill, right click for my main skill and qwr for the rest

idle agate
#

Not just hardwiring sensors to set drinking from a cup = drinking flask

#

smh

bright perch
#

yeah, and move with a dance pad

final dagger
#

Passives in the tree granted via the new jewels require passive points to allocate but not refund points to unallocate correct?

bright perch
#

from what I've heard, yes. With maybe the exception of keystones

final dagger
#

ok thank you

#

I'm gonna have to rework my tree a bit to allow extra points for those

storm crown
#

Used to do movement on T but after going smoke mine i moved it to right click instead

fallen tulip
#

cant wait for PoE VR

patent canyon
#

VR cyclone

bright perch
#

new support: puke on crit

haughty harbor
#

Specially if crits have screen shake enabled

patent canyon
#

ooooh yes!

#

VR with screen shake

fallen tulip
#

FLICKER STRIKE IN VR

#

FTL space traveling

storm crown
#

Cyclone cwc spirit offering with screen shake is The worst

scarlet geyser
#

They really need to make chil, shock and ignite scaling work on sap, brittle and scorch

#

”Increased effect of cold/fire/lightning associated ailments”

#

And elementalist: “Ailments always have at least 25% of base maximum effect”

storm crown
#

Would want to see a keystones cluster jewel with half of The effect of noticable also affects your minions 😏

final dagger
#

flicker strike in VR would make me either instantly projectile vomit or pass out

patent canyon
#

honestly it most likely would do nothing but just hurt your eyes a bit

#

movement would be so fast your brain wouldnt consider it as real

bitter ledge
#

I wonder how difficult and rewarding the Delirium encounters will be.

#

Because one thing that I struggle with a lot in the early league (act 1-2) is getting enough rares to sell for alterations for the spell damage wand recipe.

vast berry
#

do we know if the warcry node will stack the 10 nearby?

#

also, can we have multiple of the same notables on the same jewel

#

(i imagine not since it would be duplicate mods)

#

more interested in the first question

hasty perch
#

it's 10 additional

#

so unless they failed something in wording or code

#

it will stack with other cry wolf

#

stacking a few looks like an actually fun meme build tbh

#

probs even viable

#

as long as you go for farrul's chase

storm crown
#

Crafting jewels is gonna be fun for sure

vast berry
#

@hasty perch exactly my plan

#

i think its going to be an all-round build base similar to golem ele

#

excited to start it

#

if it can stack

#

will go from a gimmick to an actual scaling mechanic

#

probably run 3 of them or something

hasty perch
#

yeah , good part is that 10 additional

vast berry
#

yup

hasty perch
#

makes it have more value when stacked compared to just % getting worse when you have a lot

#

and i think having at least a certain amount of duration is required too

#

to make intimidating cry permanent

vast berry
#

well im gonna do it with the zerker node

hasty perch
#

yah but intimidating cry shoots when you lose cat's stealth

vast berry
#

i know

hasty perch
#

so need some duration *

vast berry
#

zerker node gives 100% duration

hasty perch
#

oh i didn't check

vast berry
#

also, dirge is dirt cheap insane damage

#

and i will actually use the 150% increase

#

should be a solid starter

hasty perch
#

yeah you can corrupt it to get fortify for cheap too

vast berry
#

once i get some money, swich to voidforge and farruls fur

hasty perch
#

since people usually sell dirges for 15c

#

roughly

#

with 6L

vast berry
#

and once i have those

#

it can scale infinitely

#

cus voidforge

#

this node is actually really strong

#

and with the one bad part of warcries being fixed

#

being able to recover 25% of my life every like, 2 seconds

hasty perch
#

you can get really absurd regen too with a few cry wolf

vast berry
#

yuuuup

#

im really excited

hasty perch
#

it's quite interesting i'm not making plans yet tho

#

they seem to be releasing a notable everyday

vast berry
#

oh sure

#

but i play melee

#

and i havent done warcries before

#

so very liekly

#

also

#

very cheap gear to get it going

#

that notable will probably be cheap as hell

hasty perch
#

yep

#

it will probably be one of those mods you'll usually get for free and just pay for the other notable's price

vast berry
#

i know ive said this a million times

#

but it REALLY is just like golem ele base

#

can do any build on it

hasty perch
#

with a lot of warcry effect and minimum ennemies even abyssal cry looks amusing

vast berry
#

ye i was thinking about it

#

but that would be the 3rd self cast warcry

hasty perch
#

you can probably troll melee bosses SUPER hard

vast berry
#

gets a bit tedious

#

oh use it for slow

#

haha

#

and whats neat

#

therer might be another warcry notable

#

or small passives

hasty perch
#

the fun part is warcries are not made with this notable in the game

#

so they didn't put a limit

vast berry
#

hm?

hasty perch
#

expecting number of mobs to be a natural limiter

vast berry
#

well i mean

hasty perch
#

there's no % slow limit

vast berry
#

you wouldnt run that many of the jewel vanity

#

it diminishes

hasty perch
#

why not tho vanity

#

the meme build is real

vast berry
#

just run 10 of them

#

lmfao

#

im thinking probably

#

3

hasty perch
#

if you think about it : rallying takes care of the increased damage

#

intimidating the AS

vast berry
#

well yes

hasty perch
vast berry
#

but at some point

#

crit nodes and life are needed

#

and the better % nodes are probably better than some warcry effect

hasty perch
#

who needs those when you can warcry and snare bosses with abyssal cry vanity

#

we're in it for the meme

#

abyssal cry base duration is 6 seconds

#

prepare yourself melee boss

vast berry
#

wow actually enduring cry is a lot of regen

#

with 30 base nearby, like 200% increased effect

#

ez 400 life regen for 2 seconds

storm crown
#

Regen when games oneshot you 😩

vast berry
#

nah fam

#

endurance charge, fortify, armor

#

ezpz vanity

storm crown
#

Most of my deaths i have no clue what happend

hasty perch
#

i love regen

#

mainly because i use on most my chars forbidden taste

#

it's so damn good if you can deal with the degen

patent canyon
#

you dont need to

#

-60% chaos res that flasks still regens more than any other life flask

#

also if you degen you can pop it again

hasty perch
#

the point is to counteract the degen without needing a flask or to kill stuff

#

for tough encounters

#

like uber elder

#

with limited flask charges

patent canyon
#

you just leech back up

hasty perch
#

depends on char

patent canyon
#

wouldnt use forbidden taste on builds that dont leech

hasty perch
#

if you regen it it's not a problem

#

and the issue with leech is that it requires you to be hitting

#

sometimes you have nothing to hit

#

like some eradicators

storm crown
#

Desecrated ground is The most annoying for

patent canyon
#

true thats why its rather niche flask

storm crown
#

Got that geofris chest so life regen just stops working

#

Cant even full life with flask sometime

#

Keystones is bugged or somrthing

hasty perch
#

i tried a build with supreme decadence using forbiden taste last league

#

it was super nice

#

recovering both HP and ES

#

sad thing it doesn't work with CI

#

as it heals for 1

next epoch
#

Hmm. Nothing in the "Changes to the Atlas" post about uncompletion :/

copper kernel
#

because theyre probably not going to bring uncompletion back

next epoch
#

@storm crown FWIW, life refusing to recover to full with flasks sometimes is a display bug

native sonnet
#

wonder if just removing the +1 lvl drop would be enough nerf to map sustain

patent canyon
#

but why nerf map sustain?

#

it felt rather healthy not being able to target 1 map but having T16s all over the place

slender temple
#

Yeah Poe has reached the point where either you have so many defensive layers that you always survive. Or you forgot something and you get one shotted

copper kernel
#

thats why you build no defensive layers and spec damage

slender temple
#

Just don't get hit . Right ? Haha

patent canyon
#

if everything is dead there isnt anything to be hit by

next epoch
#

Sustain was already feeling pretty decent just with new drop mechanics and the 150% tier-up chance you get from completion, tbh. Another 75% from woke bonus was overkill

violet nymph
#

Let's be honest sustaining T16 was trivial in Metamorhp, you could do it by alch n go

native sonnet
#

u could do white t16 and sustain tbh

copper kernel
#

sustaining will still be trivial

#

you were sustaining before you got woke bonuses

#

the change is irrelevant

native sonnet
#

it was that easy/bad in meta

patent canyon
#

dunno, i really dont see any problem with high maps being shit all over the place

next epoch
#

Agreed. I really disliked the way that it used to feel like the game made high-tier sustain basically impossible

glad lynx
#

Quick question folks

#

if i enable the "nemisis" zana mod will it give me a chance at dropping headhunter??

languid path
#

yeah

glad lynx
#

Ok what about headhunter related div cards

#

do i need the mod enabled for them as well?

languid path
#

div card drop are tied to specific maps

glad lynx
#

yea i realize that

languid path
#

doesn't matter what kind of mods you have on that map

glad lynx
#

i am saying like doctor drops from burial chambers

#

So if i run nemesis mod am just increasing the mob count at this point

languid path
#

no you don't need nemesis on burial to get doctor

glad lynx
#

not related to div cards drops

#

Alright thanks

#

Time to throw away a few hunder chaos Lol

bright perch
#

ehm...

#

Completing a high-tier map will complete all maps one tier below the map that you completed. For example, completing a Tier 15 Map will complete all maps up to Tier 14.

#

is this in the context of standard atlas reset?

copper kernel
#

yeah

bright perch
#

Or will you just get completion if you rush through the tiers

gray ravine
#

The cluster passives just extend your passive tree right

#

Where am i going to find the spare passive points to invest into them?

copper kernel
#

by cutting points elsewhere

gray ravine
#

Passive trees right now are like, super optimized?

copper kernel
#

arguably

barren crescent
#

it tries to make ppl have to think

storm crown
#

clusters you sacrificed points for focused noticables

barren crescent
#

instead of just copy paste from mr. streamer

copper kernel
#

also the jewel nodes are probably stronger than whatever you have on the tree atm

gray ravine
#

But the clusters don't apply to the regular jewel nodes in the middle

#

Only the edges right

copper kernel
#

yeah

gray ravine
#

So i have to spend 3 points getting to the slot, then however many points invested in the cluster itself?

copper kernel
#

yeah

gray ravine
#

And if i change my mind I'd have to refund them one by one?

copper kernel
#

im not sure

#

probably

gray ravine
#

I'm looking at revealed overshock and touch of cruelty

#

That's a minimum of 7 passive point investment to reach the notable. That's crazy

wispy lava
#

I'm thinking you're going to have to get some ridiculously good small node rolls to actually make these better than the passive tree, unless you use the build enabling notables like the warcry one @gray ravine

gray ravine
#

The small nodes aren't fixed?

storm crown
#

small nodes are linked with the jewel you get

#

at least hte base of it

#

rare can add to the nodes and or increase its effect

hasty perch
#

nah imo it's more that you need to get large medium small clusters

#

the big cost is the starting 3 points with bad nodes for first jewel

#

after it's decent nodes and huge notables

lucid stone
#

So you'd use these most often when the type of stat you want is really far away from where you are?

hasty perch
#

for some builds yes , but I was talking about those cluster jewels being more worth it if you invest in them

#

like paying 3 nodes to put one cluster jewel only doesn't seem as good as paying them to put 3 of them

#

and using the same ones several times

lucid stone
#

And you can have multiple copies of the same notable, right?

hasty perch
#

yes , but on different jewels

#

so basically if you have the proper jewels to do it one cluster jewel can be 3x one specific notable on 3 jewels

#

large medium small

#

can seem a bit expensive but some are super strong and they can be put on any side of the tree

#

the warcry one comes to mind

#

get 3 of those and you got 90% inc effect warcries that always have +30 enemies , if you use rallying and intimidating cry it gives a huge amount of damage and as

#

same with the life regen and +2 max fire res

#

stack a few to run righteous fire

#

even not on the marauder side

hoary snow
#

Do you think orbs of regret are going to drop more frequently as incentive to make good use of these new cluster jewels? I know that skills put into the jewel clusters themselves are supposedly free to respec but getting a nice new juicy cluster you're wanting to fill up rather than something you already have will make life a bit difficult if you've not gotten a fair number of regrets stocked up

copper kernel
#

no change probably

hoary snow
#

Or, in the alternative, they're going to get notably more expensive to buy

native sonnet
#

no

copper kernel
#

theyre not that rare

hasty perch
#

can also buy them at vendor

#

for other orbs

hoary snow
#

Oh, that's a fair point

#

I'd forgotten that tidbit

hasty perch
#

and you can respec jewel passives for free except for jewel sockets and keystones

#

so it's not that regret intensive to change jewel

gray ravine
#

The problem is finding 10 spare passive points to invest...

eager terrace
#

I feel like as shown these cluster jewels will be hard to use

#

they're basically notables with a minimum of 5 points of travel

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the keystone ones will likely be easier to justify depending on what they do

storm crown
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the noticables needs to be worth sacrificing points

lucid stone
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Everyone so pessimistic about these

eager terrace
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did they say outright you could have multiple copies of a notable through multiple jewels?

lucid stone
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Everyone seems to be saying that but I haven't seen where the info is from.

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If you're already in the area, it's probably not too bad of a point investment.

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Like if you're a miner, you're probably gonna be taking that socket on the mana nodes anyway.

primal whale
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@lucid stone Same notable stacking has been confirmed by Bex on Twitter. The issue is that certain notables are tied to cluster size hence it might not be possible to stack the same one on one cluster

brazen arch
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ok guys i need some serious help, i started playing poe since 3.0 or so and ive played every league since then, my issue is play hardcore specifically, and when i die. It just really effects me because i invest on upgrades as i play. Meaning usually after i die im broke. Ive been trying to convince myself to play softcore but i just dont find it motivating. How do i do it?

native sonnet
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self impose alternative punishment on death on softcore

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like downlvl 1 or detroying a piece of gear

eager terrace
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or just set goals

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level, currency, content goals

brazen arch
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my goal is to learn the game better but it doesnt usually happen that ez if i play hc specifically

eager terrace
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sounds like a great reason to play SC

brazen arch
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it is

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but like

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im afraid of getting bored

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on sc

vast berry
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just make new characters

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instead of waiting for one to die like in hc

brazen arch
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not so simple in hc

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because

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prices are not even so far apart

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comp[ared to sc

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and SC items

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are more expensive

eager terrace
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do you have any experience with SC at all

brazen arch
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beleive it or not

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nope

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none

vast berry
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im saying make new characters in SC

eager terrace
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so play it and find out

vast berry
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so some people play SC and grind one character

brazen arch
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thats why im here though, im afraid of being bored

eager terrace
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you may just stay interested because you can actually get to content you don't normally get to

vast berry
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and their endgame is craftin

brazen arch
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on sc

eager terrace
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what does that even mean

vast berry
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i play sc

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and do like 5 characters 90+

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in like 6 weeks

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or less

brazen arch
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i mean

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im just trying to say

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hc is tough when you dont know whats coming at you or whats goinbg to kill u at any moment

vast berry
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i mean

brazen arch
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aka metas

vast berry
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we have given all the advice that exists for your problem

eager terrace
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if you do wind up not liking it... just go back to HC

brazen arch
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im just afraid of getting bored of it.

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but i gotta start somewhere i guess

vast berry
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i personally dont understand the HC gameplay loop

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i think its just purposefully frustrating for a game like POE

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where wealth accumulation is the entire point

brazen arch
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im just trying to explain that HC is the only reason that got me motivatedplaying this game

vast berry
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well i think that is a problem we cant fix

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and youve said that like 5 times now

brazen arch
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because its the truth

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it sounds like u guys just dont want to hear about it my thoughts, but i can understand that.

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thanks for trying

vast berry
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im confused now

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i thought we did

eager terrace
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you don't sound like you're trying to convince yourself to play SC

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you sound like you're trying to convince us why you don't want to

vast berry
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^

eager terrace
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we don't mind either way what you play

vast berry
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said way better than i would

steel gull
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wtf
Completing a high-tier map will complete all maps one tier below the map that you completed. For example, completing a Tier 15 Map will complete all maps up to Tier 14.

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is this standard only or something?

vast berry
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ye

steel gull
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oh

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ok nvm

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lol

next epoch
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It's specific to completing a high-tier map from a previous map series -- which is only possible in Standard

faint basalt
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Why people complain that much with the removal of +1 tier?

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I mean, it's not like you won't be doing t14 15 and 16 24/7

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You still can do it since you will have awakening lvl 8, which means all maps are t14 15 and 16, si you will only drop those tiers lol

brazen arch
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if there is someone complaining about the completion its only on standard anyways

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whos complaining?

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why would it effect them?

faint basalt
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people complain on the maps drop one tier higher removal

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"We'll also be removing the "x% chance for Maps to drop one tier higher" bonus from Awakening Bonus Objectives."

brazen arch
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regardless of the removal your still going to have people complaining

faint basalt
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also, it says its from awakening bonus

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not from normal map bonus

hardy hazel
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They also made map modifers enchanced scale with completion

brazen arch
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theres just too much to complain outm, they wont fix everything.

hardy hazel
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Meaning its difficulty added that you cant remove

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So making a new char is gonna be harder

brazen arch
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why would it be harder?

hardy hazel
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Extra damage mods. Crit mods and elemental weakness rolls are gonna be even stronger

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And you cant change that

brazen arch
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are u talking about mods on a map?

hardy hazel
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Yes

brazen arch
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or maps itself?

faint basalt
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can't see why it would be harder

brazen arch
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"We'll also be removing the "x% chance for Maps to drop one tier higher" bonus from Awakening Bonus Objectives."
@faint basalt

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^

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has nothign to do with map mods

faint basalt
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also, "x% increased effect of Modifiers on non-unique Maps (up to the 24% previously available)"

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they say it will be the same %, not more, not less

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just tied to awakening bonus instead of awakening level

gray ravine
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I'm complaining about awakening level changes. I'd need 75 awakenings to equal mission generation now?

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I have like... 20 awakenings, max

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I'm fked

faint basalt
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how can you have only 20 awakening bonus?

brazen arch
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my biggest issue if this new league is i dont feel like the new content is good enough for a whole new league, it feels lazy

hardy hazel
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The problem is if you have a new character the 25% inc still applies

faint basalt
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just by playing the game i got to 120 without the need of farming msyelf a specific map lol

gray ravine
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Because I don't have tons of t14 and t15 maps to run...

hardy hazel
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Veto new league effects everything its not self contained

gray ravine
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Wat