#1┃mirage-league

1 messages · Page 228 of 1

sour mountain
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but really, i just like their model

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(also the self-buff will probably end up giving you a reasonable amount of mitigation)

violet nymph
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chaos golems might be the only skill in the game that has an actual use for withering touch 🤔

sour mountain
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25% increased Effect of Buffs granted by your Golems per Summoned Golem

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x2

violet nymph
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that's why i have 90% phys reduction 🙂

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i.e. can't die

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also molten shell 🙂

sour mountain
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oh you have a chaos golem in the linkset?

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just for the buff?

violet nymph
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you ALWAYS put chaos and stone in for the buff

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also

sour mountain
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yeah

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that's why you use clayshaper

violet nymph
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and no, clayshaper stone golem is bad

sour mountain
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yeah but it's increased damage

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if you have 13 primordial harmonies... as far as total damage goes that's trivial

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wait sorry which one am i looking at

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i thought we were looking at the ele asc trait

violet nymph
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that's primordial harmony

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i use 4 different golem types

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so that's 80% increased damage per jewel

sour mountain
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ice/clay/chaos/air?

violet nymph
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that's why golemancers only get jewels

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ice/stone/chaos/lightning

sour mountain
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what's your total golem count? 9?

violet nymph
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yes

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6/1/1/1

sour mountain
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clay golem from clayshaper is just a very efficient linkset

violet nymph
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put this in a +2 minion helmet and they never have to be recast in your life

sour mountain
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i'd also wonder about flame golem v ice golem

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since flame is pure flame

violet nymph
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they don't have damage

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only clear

sharp wind
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would also need to replace brutality with something else.

sour mountain
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you could apply ignite yourself and use ele focus

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and... is it immolate? or combustion

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i can never remember

violet nymph
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point is that flame golem isn't going to suddenly multiply its damage by 7 with changes like that

sharp wind
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rip flame golem

sour mountain
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fortress covenant's negative is negated by being socketed in a delirium jewel chain

violet nymph
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huh

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i guess you're right

sharp wind
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unless 3xG makes it that the range gos from the base of the jewel chain

sour mountain
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i think the Unarmed new unique jewel is gonna be pretty poggers

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are there three separate covenant jewels with negative AOEs on the tree? could be juicy 🤔

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but, if they make it so the range goes from the base jewel... you can do some REALLY silly stuff

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oh and you've forgotten the most important benefit of Voices
it'll make Ahn's builds very easy 😄

wild arch
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I can finally do the melee occultist that I always wanted to do without completely gimping the tree

storm crown
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Do we know what happends If we find cluster jewels that unlock The same passive and they get socketed into The tree? Can we double up

silver kettle
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You can stack multiple of the same node, yes

storm crown
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Cool

coral garden
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Hold up

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Theres one that gives 20% less dmg taken

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U mean we can be invulnerable?

storm crown
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While we are at cluster, area jewels is The area just disabled when socketed in The clusters?

silver kettle
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@coral garden if you're looking at the nature's patience node, that's a keystone. Keystones don't stack, they're always boolean

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But you can stack the notables

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@storm crown passives created by cluster jewels will never count as being in the radius of another jewel if that's what you're asking?

storm crown
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So radie works in there? Im thinking of The minion jewels that makes noticable drawback

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@silver kettle

vital idol
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The vine keystone coud be neat for divine ire

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But than you don't stand still long

bitter ledge
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Also, I've heard nobody talk about this yet (or maybe I missed it somewhere).

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Is this a map that's augmented with 5x Jewelry delirium?

supple falcon
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Looks like it

bitter ledge
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Also, this looks like Glacier. Glacier farming league confirmed? 😅

sharp wind
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I think the loots going to depend on map teir

bitter ledge
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Here's hoping that the Delirium orbs won't be exalt-rarity.

sharp wind
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I doubt it

storm crown
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Wonder If you Will be able to see anything of you do delirium meta 🤔🤔

bitter ledge
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I think that they're just gonna be similar to the incubators.

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Although, getting something like "6-linked body armor" delirium orb will be too insane. I think that if those exist, they would be 2ex at least.

violet nymph
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eh

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you'll get tabula, sharkskin tunic, and foxshade

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etc

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(anything to make 6l foxshade less valuable 😉)

storm crown
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The delirium orbs If they are rare they Will be sold instead used..

sharp wind
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I'll get a 6 link that was god tier last league and total trash that league.

vital idol
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League of explody stacking

bitter ledge
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Even the worst 6-links can be sold for a divine orb.

lilac mirage
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Anyone else think this league looks awesome in every way but makes visual clutter even worse?

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Like, has anyone played a Cospris, selfcast Stormcall with big inc.AoE or CoC build before? You can't see anything at all with those anyway, and now we got a huge wall of fog? I get the thematic approach but this sounds like 100 complain-posts on reddit waiting to happen after Metamorph had the same issue. Except there it was only the bosses, not the entire map chrisThinking

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Now add partyplay and getting one shot because of some small projectile or attack by some rare mob with lots of attack-improving-mods is the most likely cause of death

vital idol
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The explody balls do glow

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I think bosses might be scary, but generic maps might be fine

lilac mirage
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Was more referring to Black on black on black in general for metamorph. GGG don't want us to play the minimap, yet the only way to track the metamorph reliably was to look at your map and track the icon tbh

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Visual clarity has been an issue for 3 expansions now, yet here we are in fog-all-over-the-place-league with 0 improvements to that beyond CoC having a cooldown

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Play in a 6man with 1-2 people having flashy builds and try to dodge anything, not possible. Just a simple checkbox for "see party particles" would help a ton

sharp wind
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but then what's the point of the fire cracker build?

vital idol
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I feel like visual clarity is just a arpg issue, Soo many have problems just Poe has much more dangerous mobs and is faster paced so it turns into kill it before it kills you

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Post death effects do really need a rework though

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Caustic ground after meta dies

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Was annoying

lilac mirage
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But there are ways to improve it. MMOs with very flashy effects have shown that, see FFXIV. Adding a huge amount of fog to the ground while things like Breach can go on and you play a Cospri build will result in not being able to see anything

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I do agree that it's an issue in Poe because of the Time to Kill you and enemies alike

vital idol
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I recently replayed grim dawn and noticed how end game it turned into not being able to see and just fighting like a bunch of super tanky mobs hoping I don't die

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Made me think of poe

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I am interested in the baren tile channel skill

barren crescent
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I dislike it, I find reusing boss skills as player skills cheap (this happens all around the game)

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especially when games reuse early game boss model as normal fodder enemy later

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luckily poe doesn't do this as much as other games usually

steep plover
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i'm worried about the power creep of the jewels

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If I understand correctly, each outer tree jewel socket can lead to the unique large jewel with 3 sockets, which can then lead to 3 more medium jewels (2 notables, 3-4 passives), which can each lead to another small jewel (1 notable, 2 passives).

so 1 outer tree jewel socket = 9 notables, 15-17 passives? That seems very overpowered....

It would cost a lot to do it, but those with the budget will have the option

faint basalt
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can we talk about this thing comming next league?

sharp wind
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badly cropped images?

violet nymph
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that "recently summoned minions can't be damaged" notable is going to make skele builds fucking nut

sour mountain
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pretty juicy for infernal legion

distant egret
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I think @faint basalt is talking about how the lines aren't aligned

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I noticed it too

faint basalt
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yes

haughty harbor
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Do they have to be aligned?

red wharf
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website says 280 new passives are notables, do you think it's for real, or just miswording?

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i thought there would be like 5-10 keystones, 10-20 notables and rest would be small passives you use to travel around tree

faint island
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New fog = New gpu/visual problems ? chaosthinking

sharp wind
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nope Chris has already spoken about it

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It's tech from PoE2

barren crescent
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but to get those new nodes, you are still spending skill points to get them

versed haven
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I dont see why they would lie about 280 notables

royal gale
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GGG is liar peepoSHAKE

faint basalt
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Do they have to be aligned?
@haughty harbor yes, they need to be aligned, imagin people with OCD seeing this

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but to get those new nodes, you are still spending skill points to get them
@barren crescent would be so op if you didnt need skill points

haughty harbor
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That's fine, will be fun to watch people complain ablobpeek

red wharf
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if anyone works on game engines like u4, he/she would know fogs are generally low cost performance

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its funny to see people thinking anything that looks super fancy, is cost expensive, in game engines, its usually other way, the stuff you dont see directly, are most expensive 🙂

barren crescent
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@faint basalt average poe player sadly doesn't think outside of the box, they go by what mr. streamer says them to do

versed haven
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Well thats because its easy to brick a build

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when you dont ahve all the game knowledge

sharp wind
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grrrrrr Kroo is anti mathil get him boys

barren crescent
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I have nothing agaisn't following a build guide

sharp wind
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I always follow build guides

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and mess them up

barren crescent
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just sad to see when ppl with 1k hours just build a fucking wall to think about their build

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I'm by no means saying new player should freeball all of their characters

dusky urchin
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Ive modified most builds to fit my budget - usually I need more survivability because I dont have ultra high end life rolls like in the build guide

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Delirium will be my 3rd league

frigid holly
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Regarding the new physical damage wand spell (Kinetic something-or-other) - how does one go about scaling physical spell damage? At least the witch ascendencies don';t seem to offer much, and apart from pure spell damage does the passive tree have much? Do you think this is going to be on of those spells that scales mainly through gem level?

final plume
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impale templarLul

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actually impale might work if spells count as hits, idk about that tho

patent canyon
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kinetic bolt is an attack

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its just that spell damage will somehow effects into its damage scaling

river narwhal
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"actually impale might work if spells count as hits, idk about that tho"
uwot

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yes spells can hit

final plume
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oh it's an attack damn

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yeah sry I just spaced out

river narwhal
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chance to impale also only exists as "impale with attacks"

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at least as far as i am aware

red wharf
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so assassin + 2x void batteries + impale passives/gloves and go ham?

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also, wouldnt that new wand skill be bad on single target, since it relies on bouncing?

patent canyon
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power siphon for single target

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also doubt scaling spell damage will be the way to go

eager charm
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Also from the video, it didn’t seem horrible

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For ST

patent canyon
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either way its cool to see new wand stuff, i am down to play wander since i havent done one for ages

wild arch
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If it was a spell, snakepit would have been hilarious

torpid sonnet
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Void batteries will almost certainly not be the way to go since its an attack

sharp iron
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I don't know if the developers have said this yet, but I think that the idea for Delirium started with them wondering what it would be like from the Conquers' perspectives and to go insane in the Atlas.

sharp wind
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Nope.
They just know we all bat shit nuts

sharp iron
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I really hope there is new stuff made for the Innsbury Edge

fallen tulip
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wondering if the new wand skill can be good for CoC

river narwhal
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probably still barrage

dusky urchin
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is the new tree out to mess with yet

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or will it not be til day 1

fading cedar
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when patch notes hit i suppose

barren crescent
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depends how quickly tooldevs figure out how to implement

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could be within a day of JSON file getting out or 2 months later

dusky urchin
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👍

vital idol
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Can't wait to see the datamine list of passives and mods rolls of new jewels

glad narwhal
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Has anyone found a good interaction with hollow palm yet?

warm steppe
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seems like general dex stacking so far is best

wide dirge
wild arch
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@dusky cobalt fast aoe clear

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@glad narwhal since you count as dual wielding, gladiator sounds like the perfect synergy for it

glad narwhal
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I was thinking raider actually, but I'm not sure about the damage potential

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As for attacks, probably ice crash or some other sort of aoe slam?

tropic frost
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Lmao

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Cyclone

wild arch
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The damage is definitely there, your main problem will be defense

glad narwhal
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I don't like cyclone

tropic frost
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Just stating the obvious

glad narwhal
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or correction: I've played way too much cyclone

tropic frost
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Apart from opinion its the objectively best melee skill

wild arch
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You need a way to compensate for the lack of gloves, sockets and possibly a shield

tropic frost
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Id imagine that its gonna be close to a pure bossing playstyle

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Dont need to many links for that

glad narwhal
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maybe berserker

wild arch
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Depends on your setup

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Berserker sounds bad

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You have more than enough damage

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You need to survive to do it

glad narwhal
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I'll just one shot the server

tropic frost
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Valid strat tbh

wild arch
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And then get oneshot by a weta

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Been there done that

dusky cobalt
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I think raider frost blades would be god tier

wild arch
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Can't fb unarmed

dusky cobalt
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with full frenzy charges

glad narwhal
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Speaking of wetas, I went to new zealand and didn't see one

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I even went to a zoo where they keep wetas and still didn't see one

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Nor did I see a kiwi

wild arch
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They're all stuffed in hideouts

glad narwhal
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I've been lied to vanity

wild arch
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Back to hollow palm

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Gladiator and juggernaut are probably the safest options

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Assassin probably next

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Raider would need to convert the damage to fully justify picking the defensive nodes

brisk sandal
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is ascendant a good option with the extra passive points?

wild arch
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Unless you got some god jewels most likely no

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Then again we still don't know if she's finally getting a rework

patent canyon
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all those new jewels are more or less same distance to other ascendencies

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i bet scion will be worthless all the way to poe 2

wild arch
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Well

glad narwhal
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poe 2 scion still might be bad

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who knows

wild arch
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She might be capable of some cheeky split personality shenanigans

glad narwhal
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the new scion ascendency should just use the wolcen tree

wild arch
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Lulcen templarLul

patent canyon
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actually she is worse for that

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she is closest to every corner

wild arch
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Yes

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But

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How often do you go down to Duelist's side on a witch

patent canyon
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you dont

wild arch
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Scion can do a conversion build

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Go down to Duelist's bit for your build stuff, and grab witches' starting point

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Tree up some comfortable elemental nodes

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And extend a split personality branch

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Sure, it's only half the wheel, but unlike every other character you didn't waste shitloads of points pathing through useless garbage

patent canyon
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also it depends if it actually counts from scion point or witch point

native sonnet
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scion

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"ur class starting point"

wild arch
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^

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On a side note, split personality sounds perfect for an aegis aurora gladiator

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Since you want to path all the way up to CI

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Fuck

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I think I want to start with that

wet plaza
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half tree of just travelling

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sounds lovely

wild arch
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You can still take some stuff along the way depending on what you're doing with your damage

vital idol
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Just do zdps

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The only ethical way to play Poe

wild arch
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I just clicked for the automatic closest path from duelist to CI

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The path is full of elemental and projectile damage

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And 2 sockets for the new jewels

vital idol
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Inb4 1 of the new notables is a weaker version of ci

wild arch
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Honestly at first glance this looks like the perfect start for a wand gladiator with the new skill

jovial drum
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think it's possible to do a wand starter?

wild arch
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Probably not

jovial drum
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just bored of doing the typical summoner/vortex/EDCONT starters

wild arch
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Flat elemental piscator is like the only semi decent wand starter

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Then again the new wand skill might change everything

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Since it has an extra way of scaling it compared to the other skills

jovial drum
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might be a good second build

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pending new details, probably doing cobra lash starter

unkempt notch
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Wand starter is fine imo. You'll struggle with bosses sure but you'll be able to rip through lower level maps very quickly. Just gotta know your builds strength and weaknesses

wild arch
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Is it safe to assume that the new wand skill will literally just have a 'increases and reductions to spell damage apply to this attack' kind of line? marauderthinking

unkempt notch
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Not sure

wild arch
stuck scarab
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Would be nice if things like spell crit and what not affected it.

wild arch
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Come on that would be too much

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I really can't see them doing anything more than adding the crown of eyes passive to it

glad narwhal
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I'm just curious if pain attunement affects it

unkempt notch
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At the same time just adding crown of eyes passive is kinda lame

barren crescent
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its lame, but it would make starting with it a lot easier

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as top side of the tree at least

wild arch
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It may be lame, but the fact that you can have an actual helmet with it is nuts

unkempt notch
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Seems like deadeye would be the best choice for the new wand skill though

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Because of the projectiles forking and such

wild arch
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Idk about starter but I'm definitely making an aurora wandiator at some point

glad narwhal
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I don't know if I'll have enough motivation to do a kinetic bolt build if I can't go low life

vital idol
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I have no idea what build I'd go for next league

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For a starter

barren crescent
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Flicker

vital idol
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Lol, savior flicker league starter /s

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I was thinking if you can make the double banner work chest with champion cyclone

wild arch
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It's gonna work with any impale attack champion

unkempt notch
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The chest is very strong but idk if I can get on board with placing banners down

vital idol
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I meant more is it worth it over just going a rare chest

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Propay end up explody crit chest anyway

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As is the current rare chest setup

unkempt notch
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If there was a place banner hotkey like detonate mines that would place a banner but just reset your banner stack count instead of having to reactivate it again that would be better

vital idol
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Since I'm sure there shiney mobs will end up with DD

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Soo explody sti the way to go

hushed sequoia
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anyone know how metamorph will be implemented as core? 10% or something else?

native sonnet
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core - yes, how - to be announced

vital idol
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Unfortunately I think this is how, I'd prefer the idea with parts just dropping from bosses

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Than just use tanes lab

storm crown
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If metamorph is rare catalysts Will be very rare

hushed sequoia
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i think wouldnt be bad for tane to be a Master, it would work out to be pretty much like Einhar

slender temple
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Cassia should be a master

quaint umbra
storm crown
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Cassia doesnt like piety, she does call her a Who re afterall

vale river
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Does sextant vendor recipes possibly include the orbs that uncomplete maps?

kind remnant
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have delirious blighted maps been confirmed to exist or not anywhere?

bright perch
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you can use delirium orbs on all maps. You can use most map modifying currency on blighted maps. But there are exceptions. Like Vaal orbs, cannot vaal blighted maps.

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So it could be yes, it could be no :)

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don't think it has been confirmed or denied yet

trim agate
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delirious blighted maps seems like a bad idea since the smoke will dissipate rather quickly before mobs even show up.

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unless they've changed it for that map specifically

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(assuming the mist dissipates if you don't move)

storm crown
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A map thats delirium Will be perma delirium

trim agate
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ahh

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makes more sense then

storm crown
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Kinda like shaper and elder maps are

trim agate
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this is confirmed somewhere?

storm crown
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Ziggys video i think it was mentioned

trim agate
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gotcha

storm crown
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Also seem to be diffrent amount of delirium in a map

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Seen it say 40% delirium

trim agate
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yeah, looks like you're right.

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i think each one you put on a map brings it up by 20%

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that would make sense

kind berry
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So can kinetic bolt working as a league start?

native sonnet
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can? sure

violet nymph
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i think so, it will probably be good with gmp

kind berry
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I wonder how the bossing will be though

violet nymph
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probably trash

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its a chain based skill

trim agate
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Stormbind sounds really interesting

bright perch
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kinetic bolt will probably be kinda bad as a league starter. But I'm sure you can make it work somewhat

trim agate
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kinetic bolt will probably be sick as a league starter

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can say that with an equal amount of conviction

violet nymph
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my only worry is that it will have a problem when you hit maps and start having to boss

trim agate
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really depends on how the skill interacts with supports

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might need a different single target skill though, which would suck

violet nymph
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later in the leauge it will be fine but before you get good gear it may be a problem

trim agate
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could be a cool low life attack build though

kind berry
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Guess it’s toxic rain or skeles for me

trim agate
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for later in the league

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i only play leagues to try new skills

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would burn out in 10 seconds if I wasn't using new or revamped skills

kind berry
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Yeah. I have no clue how to build it though lol

trim agate
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gotta wait until numbers come out 🙂

kind berry
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If you could use impale it would work

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Cause need to boost the single target in some way

trim agate
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could shotgun for all we know

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so no sense in writing it off before any info comes out

glad narwhal
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hollow palm -> jesus -> smite

barren crescent
quaint umbra
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DIVINEEEEE POWERRRRRRRRRRRR

glad narwhal
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mfw just realized that hollow palm technique is literally karate

trim agate
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Think it will actually be good?

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seems like a lot of life/resists to make up missing 3 pieces of gear

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  • gem sockets
bright perch
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life/resists will only be the gloves, if we compare it to DW

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the base damage is MASSIVE

wild arch
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Poison kinetic bolt beastWokeBestiary

bright perch
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gem sockets hurt

trim agate
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yeah i guess, gem sockets are the bigger thing

bright perch
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I'm sure you can make it work somewhat. Might not be the greatest build ever, might be totally imbalanced. Not sure.

trim agate
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i guess you could make it work with like... aspects and maybe a hungry loop

wild arch
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You go for a tanky ascendancy to offset the gear loss

viscid frost
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i would wait n see if/what changes to cyclone with 3.10

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since most likely ppl will use it w/ that skill

rigid lakeBOT
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Cyclone - Berserker (Lvl: 100) by: Pauly
Defenses

Life: 5,648 (194%) | Reg: 305/s (5.4%) | Leech 1,130/s (20.0%)
Net Regen: 88/s
Mana: 16/688 (0%) | Reg: 12/s (1.7%) | Leech 138/s (20.0%)
Resistances: :snowflake: 76(+12)

Secondary Defense

Secondary: Armour: 32,721
Attributes: Str: 129 Int: 62 Dex: 1025
Keystones: Iron Reflexes

DPS

Total DPS: 15,821,050@ 25.81/s
Impale DPS: 7,561,131
Crit: Chance 55.75% | Multiplier: 355%

Skill

Cyclone (20/20%) + Brutality (20/20%) + Impale (20/20%) + Awakened Melee Physical Damage (5/20%) + Fortify (20/20%) + Infused Channelling (20/20%)

Configuration

Player: Leeching, Blitz Charges, Rage: 50
Enemy: Boss: Shaper, Impales: 5, Consecrated Ground, Intimidated
Playerailment: Consecrated Ground
Playerskill: Infused Channeling

worldly scaffold
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@timid geyser tbh

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unencumbered seems gut

wintry sigil
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so... blade blast gonna be any good?

wild arch
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We'll have to see the numbers first

wintry sigil
#

i wonder how many blades each blade spell leaves behind

bright perch
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and how the mechanics actually work. If blast does damage for each blade, can overlap, that sort of thing

lucid stone
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bladefall works with spelll casvade right

wild arch
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Yup

bright perch
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maybe it blows up all blades for constant damage and doesn't overlap, so more blades only increase aoe

lucid stone
#

aw

bright perch
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maybe. Didn't analyse the footage enough yet.

wild arch
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Who cares about blade blast anyway, we got an infinite supply of animated weapons now whatYouDidThere

red wharf
#

hey, I need some clarification. I think i saw Bex saying notables in jewel clusters can be stacked, but is it really a case, or are there some limitations?

tawny pasture
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we dont have the info yet

unkempt notch
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They can, no different from timeless jewels where you can stack em

#

Obviously keystone's won't stack

wild arch
#

Uhhhhhhhhhh

#

Guys

patent canyon
#

yes, animate weapon is a thing now

wild arch
#

Not that

#

Look at the second example in this video

tawny pasture
#

remember the good old Ziz animate build

wild arch
#

The bladefall is casting itself automatically

#

With a cooldown

red wharf
#

but some notables are busted for stacking, so its hard for me to believe, like notable where you get 1%+ crit base and 25% multi for bombers, or +2% fire max res @unkempt notch

wild arch
#

Wait no it's third clip

patent canyon
#

ohh right

#

mirrage spell caster 😮

#

cd looks massive tho

lucid stone
#

Mirage spell caster?

#

Definitely gonna use it with desecrate for corpse skills

wild arch
#

The skill bar has greyed out bladefall and ethereal knives that cast automatically after cooldown

#

There are no support gem letters on the skills

patent canyon
#

unique item then? 🤔

bright perch
#

cast on skill weapons?

unkempt notch
#

There was never a limitation for stacking similar or same named notables in the game. The only limitation blight has showed us you cannot allocate the same node in the same spot twice.

wild arch
#

I forgot those exist

patent canyon
#

i dont think cast on skill shows cd in the bar

bright perch
#

that could be a ui change

patent canyon
#

imma go to std where i have one to see if it does show on bar

#

ok boys its cast on skill not mirrage spell caster

wild arch
sharp iron
#

I'm sure others have done this before me. But doing the math, Hollow Palm Technique is +17 physical damage per 10 dexteity. Or about +1.7 physical damage per 1 dexterity.

With this, it actually wouldn't be too hard to catch the same flat damage as well crafted rare weapons, as there aren't too many one-handed weapons on poe trade with 300 or more average flat damage. However those weapons will have a lot better damage multipliers, critical stats, attack speed, more defensive stats, more gem level mods, and potential utility on the gloves.

So overall, I think with enough dex stacking you can deal the same damage as what weapons can do, and lacking gloves will make you more fragile. People have gotten 1000 Strength, but I don't think 1000 Dexterity is realistic with no weapons or gloves. With 800 Dexterity you have 1360 flat damage before any multipliers, which I think is enough that you have a chance at endgame bosses. We'll have to see how expensive One with Nothing is to determine how budget-viable this is.

worldly scaffold
#

@sharp iron 1000 dexterity isnt really much

#

I mean, that's how much youll get without inc attribute stuff

#

ik its 'level 100 theorycrafting lul' but:

rigid lakeBOT
#
Cyclone - Berserker (Lvl: 100) by: Pauly
Defenses

Life: 5,648 (194%) | Reg: 305/s (5.4%) | Leech 1,130/s (20.0%)
Net Regen: 88/s
Mana: 16/688 (0%) | Reg: 12/s (1.7%) | Leech 138/s (20.0%)
Resistances: :snowflake: 76(+12)

Secondary Defense

Secondary: Armour: 32,721
Attributes: Str: 129 Int: 62 Dex: 1025
Keystones: Iron Reflexes

DPS

Total DPS: 15,821,050@ 25.81/s
Impale DPS: 7,561,131
Crit: Chance 55.75% | Multiplier: 355%

Skill

Cyclone (20/20%) + Brutality (20/20%) + Impale (20/20%) + Awakened Melee Physical Damage (5/20%) + Fortify (20/20%) + Infused Channelling (20/20%)

Configuration

Player: Leeching, Blitz Charges, Rage: 50
Enemy: Boss: Shaper, Impales: 5, Consecrated Ground, Intimidated
Playerailment: Consecrated Ground
Playerskill: Infused Channeling

worldly scaffold
#

unencumbered

sharp iron
#

I've heard of people struggling to get the 1000 strength for the Baroness helm

lucid stone
#

Get yourself a good maraketh jewel with dex and phys as cold.

patent canyon
#

they struggle bc they want to reach it on 2c budget

lucid stone
#

Second Sight for flavor. Blind punchmonk.

worldly scaffold
#

26 attack rate btw

#

will probably need -cost on cyclone

lucid stone
#

Or you could do DwD and lose yet another gear slot

sharp iron
#

You'll also lose some dexterity due to your gloves and weapons containing no rolls

worldly scaffold
#

yeah this build takes that into account

lucid stone
#

I kinda wanna do DwD Hollow Palm now

worldly scaffold
#

no gloves and weapons (@timid geyser made them like that) are basically unarmed too

lucid stone
#

But thats half of your gear gone

#

What class would do best with hollow palm? It's like the opposite of facebreakers.

worldly scaffold
#

zerker imo

#

since loads of free damage

#

and speeds

lucid stone
#

Sounds about right

sharp iron
#

Last thing I'll note is that even if you get good single-target damage, the low weapon reach of unarmed means your AoE will suffer.

worldly scaffold
#

like getting general 150% inc damage, 75% inc as

lucid stone
#

Champ could use second sight.

worldly scaffold
#

yeah those are the wonders of unarmed

lucid stone
#

Huh. I wonder if pugilist jewel will ever see use.

#

Cause you're stacking dex and unarmed.

worldly scaffold
#

no

#

it bad

lucid stone
#

Never. <\3

#

Unless they make pugilist mini hollow hand.

midnight phoenix
#

Its bad

#

We tried it yesterday

worldly scaffold
#

shame shrapnel ballista is bad

midnight phoenix
#

Jewels are far too valuable for this build to fuck about with these items

lucid stone
#

Is using DwD too much opportunity cost on hollow hand?

worldly scaffold
#

yes

midnight phoenix
#

Dude

worldly scaffold
#

you wont fix your resistances

midnight phoenix
#

Where are u gonna put ur skills

worldly scaffold
#

yeah

lucid stone
#

Boots lol

worldly scaffold
#

like with drugs

#

you arent a dj, dont mix those

#

they're perfectly fine as a separate thing

lucid stone
#

Wait this is the ultimate no socket build

#

Kaom's Heart + Kaom's Roots + DwD + Hollow Hand

worldly scaffold
#

yeah

#

also thiefs torment btw

#

you end up with

midnight phoenix
#

Welcome to reddit 8 hours ago

worldly scaffold
#

kekW true

lucid stone
#

I am unowoiginal

#

Still sounds really neat to make a monk themed chatacter.

wild arch
#

Templar for bonus points? templarLul

storm crown
#

wow that metamorph core seem great 😄

violet nymph
#

thoughts on the new notable?

#

+1% crit for heralds.

midnight phoenix
#

Herald bomber took a real beating with the increase in mob hp and the movement to t19s

#

Also with the prevalence of scaling death explosions right now theres several builds that arent so much slower than it

quiet geyser
#

The wording for hollow palm is wierd.

#

Do ionly need to have 1 empty

#

or all 3?

slender temple
#

@barren crescent that picture must print for research

wild arch
#

@quiet geyser all 3 must be empty

quiet geyser
#

okay thanks

gray moon
#

you can roll the modifiers of magic and rare clusters right

#

although, can you regal the blue clusters?

silver kettle
#

The jewels are fully craftable. Just note that the number of nodes and type of small nodes are enchantments, so essentially fixed

gray moon
#

also for clarification, do you have to manually spend passive points to make use of cluster jewels?

#

on the cluster itself

silver kettle
#

Yeah, they cost points like normal passives

gray moon
#

can you tell us which jewel sockets are considered large outer jewel sockets?

native sonnet
#

all the current ones on the outermost are large

#

6 of them

gray moon
#

the ones that cost 3 node to get to right

native sonnet
#

yes

gray moon
#

think im gonna get the one close to resolute technique then

#

wondering if the location of the jewel matters like legion jewels

native sonnet
#

nope

#

the nodes u get are already determined/shown on the jewels

gray moon
#

alright then its not really complicated

silver kettle
#

The goal is for them to actually be accessible

#

Not like the timeless jewels

native sonnet
#

wonder if its possible to get the 2 exact same notables on the same jewel

bitter ledge
#

Here is a question that I have

native sonnet
#

and if certain notables are only available on large/medium/small hmmm

bitter ledge
#

How many medium sized jewel sockets can be at most on the large jewels?

native sonnet
#

3

bitter ledge
#

I'm guessing it's either 1 or 2.

native sonnet
#

the unique voices has 3

bitter ledge
#

No, the 3 is only limited to the Voices one.

native sonnet
#

so at least that

#

maybe 4 from a rare since it can have 4 explicits

bitter ledge
#

That would make Voices a terrible alternative though.

#

Unless you get really lucky on the rolls when chaos spamming

native sonnet
#

not really, voices only has 1 small node pathing

#

the large rares u need more pathing points

bitter ledge
#

I guess we'll see. In the end, I don't think it matter that much

bitter ledge
#

I can already see a slight issue with the new jewels though. It doesn't tell you where the new notables will be located on these jewels.

#

I'm thinking that top-to bottom corresponds to a (counter)clockwise rotation?

hasty perch
#

is there a limit to notables tho?

#

it looks like jewels so 4 mods

#

but can you get 4 notables on a medium jewel?

#

probs not right?

bitter ledge
#

I'm thinking 4-6 total nodes on a medium jewel and probably 1 notable and 1 jewel socket.

eager terrace
#

probably 1 / 2 / 3 based on what we've seen so far

hasty perch
#

seems logical yeah

#

roughly keeping a 1 notable/3 nodes

bitter ledge
#

Here's what I'm thinking

Large: 7-10 total nodes. 3 'special' nodes. At most 2 medium jewel sockets.
Medium: 4-6 total nodes. 2 'special' nodes. At most 1 medium jewel socket.
Small: 2-3 total nodes OR 1 keystone. 1 'special' node. No jewel sockets.

storm crown
#

that large cluster has 2 noticables and 1 jewel and 7 other passives

bitter ledge
storm crown
#

jewels can have diffrent abount of passives tho

#

thats a 8 passive jewel with 2 jewels and 1 noticable

bitter ledge
#

Yeah.

storm crown
#

correct me if im wrong 😛

bitter ledge
#

No, you're right I think

silver kettle
#

There is a set pattern for the locations of nodes that are replaced by notables and jewel sockets @bitter ledge. I'm sure you'll be able to work it all out pretty quickly with more examples

bitter ledge
#

Nice! 😄

storm crown
#

this extension of passive tree is very exciting

bitter ledge
#

Yeah. I do feel like the meta is just going to be to reroll them into health jewels though.

#

So you free up passives for other points.

native sonnet
#

the mods u can roll is limited/determined by the enchantments it came with

#

and that enchantment cannot be rerolled

bitter ledge
#

Oh yeah...

storm crown
#

but you can have ones with similar effects chaining into each other

hasty perch
#

so jewels will potentially cost a lot of money purely based on enchant without having a good rolll

storm crown
#

so you could get massive offense or defense in 1 long chain

bitter ledge
#

I don't think that that chaining works

native sonnet
#

depending on rarity/ what gg nodes are gated behind which

bitter ledge
#

Otherwise Voices will be pretty worthless

native sonnet
#

rolls are on each jewel itself, so doesnt chain imo

hasty perch
#

most likely will be again a lot of bad nodes to dilute the pool

native sonnet
#

cuz u roll it in ur stash before socketing

hasty perch
#

laughs in flat life regen rolls on armors

storm crown
#

what i mean if you have a a cluster with your damage type then next cluster has similar, this way you get skill tree that jumps less arround and more focused

bitter ledge
#

But these jewels seem to be the complete opposite of the timeless jewels.

#

Timeless jewels were almost designed to be untradable.

hasty perch
#

i'm excited to be able to play a trickster without having only 170~% life on tree (excluding jewels)

#

7K life trickster here i come

storm crown
#

example if you get a large minion damage cluster then chain it into a medium minion damage cluster then into a small minion cluster thats alot of chained points all focus on 1 area

hasty perch
#

yes , it can also allow builds that would like an ascendancy but can't really use it due to the damage nodes you want being at the opposite side of the tree

deep wave
#

what is the probability of rolling 1 notable you want using chaos? 2x(1/270)?

hasty perch
#

like making balista clusters or something near hierophant

#

it's GGG man

#

they'll be weighted

bitter ledge
#

Yeah

storm crown
#

not sure but i think noticable will be tide to the type of jewel

bitter ledge
#

Alt spamming will be popular I guess

hasty perch
#

30% chance to get the useless node

#

30% to get the niche node

#

39% a decent one

bitter ledge
#

1:3 alt:chaos ratio incoming

hasty perch
#

0.9% a good one

#

0.1% the one you want

deep wave
#

p(1)x(1/270)+p(2)x(2/270) probably

bitter ledge
#

0.001% fixed that for you

storm crown
#

regal is probly gonna be quite solid as well

deep wave
#

oh god they are weighted?

bitter ledge
#

But yeah... alt spamming will be so popular

hasty perch
#

regal looks like pure bonus on them yeah

native sonnet
#
  1. limited by enchantment, so wont have to roll vs 280 , 2) likely gonna be weighted, 3) it can also roll non notables - i.e those that add to small passives
#

TLDR - we dont know yet

hasty perch
#

non notables are pretty interesting too tbh

deep wave
#

yea that what p(rolling 1 passive) does

bitter ledge
#

I'm surely gonna be picking up all of the alterations.

hasty perch
#

a large cluster jewel with 3% life nodes enchant and 25% small notable effect is already real nice hp

storm crown
#

there was a cluster jewel with 3% hp and +6 max hp

bitter ledge
#

I think that the small jewels can give better nodes.

hasty perch
#

yeah

#

if you can get 3 mods for small nodes

bitter ledge
#

Also, I didn't even catch this

hasty perch
#

and 1 notable on a large

#

might get some real interesting stuff too

bitter ledge
deep wave
#

what mods can roll on these? 1. Jewel socket 2.small passives have increased effect 3. notable 4. ???

native sonnet
#

keystones

deep wave
#

any more?

hasty perch
#

isn't keystone unique clusters?

bitter ledge
#

I think theyre small

hasty perch
#

yeah

native sonnet
#

actually yeah dk if keystones are only from unique jewels or can roll on regular ones

#

might be unique only, since the shown keystones so far are standalone single path/node without any other small nodes

storm crown
#

would make sense to have keystones at only unique tbh

deep wave
#

Cluster Jewels can start dropping from the Coast onwards.

bitter ledge
#

Yeah, I think s as well

deep wave
#

wow fun

bitter ledge
#

Where did you read that?

bitter ledge
#

I can already see newer players "Guys, what are these jewels that I just found? What can I do with them?"

#

And then he links the most OP jewel ever.

deep wave
#

i mean item level probably does something

storm crown
#

or they are limited to lvls

#

so you dont get banans keystone pre lvl 20 😛

native sonnet
#

jewel at lvl 2, cant equip till lvl 15 or 20 anyway lol

storm crown
#

witch cna reach at lvl 10 at least

#

pathfinder lvl 12

deep wave
#

scion lv 4?

#

wait nvm

storm crown
#

scion is the slowest ofc 😄

deep wave
#

Is 1 notable worth 4 skillpoints though?

storm crown
#

scion lvl 16

deep wave
#

lets say small passives are equal to stuff you could get on your old tree

storm crown
#

i doubt it sgonna be worth going to a cluster asap

#

cos you only pick stats on that way

#

but might be

deep wave
#

i mean +1% crit for heralds may* be worth it but probably not

#

most of them do not seem to be worth 4 skill points

storm crown
#

witch can reach 2 at lvl 20 🤔

deep wave
#

that is an entire cluster

bitter ledge
#

Yeah, that's what I think as well

hasty perch
#

you're taking it the wrong way imo

#

when talking about worth or not

#

it's like jewels right now in the game

#

bad jewels are generally not worth 2 points

#

like here just the crit for herald for 4 points meh

#

a 4 mod cluster jewel with crit herald and 3 mods for small passives on the way

#

looks a lot more worth already

deep wave
#

you still need points for those

storm crown
#

looked in pob

hasty perch
#

yes but if your points on the way gives you 3 stats

storm crown
#

all but scion only need 11 points

hasty perch
#

they're not travel points

#

they're actually usefull points for your build

deep wave
#

lets say the small passives are equal to the best alternate nodes you can get on your tree

#

notable = 4 point cost

hasty perch
#

3 if you can use the stats of the 2 nodes to the jewel

#

i'd say

#

since they're meh i count them 0.5

#

and considering the strength of the notable

#

it's well worth it imo

deep wave
#

are you counting the 3 you need to socket the cluster jewel?

hasty perch
#

for the good jewels

#

i'm counting 4 and taking one less

#

because you do get a bit less than one small node worth of stats

#

from the 2 nodes before the outer jewel

#

like 8% melee phys

#

is not a great node

#

but it's not a travel node either

#

or 12% elem on top one

deep wave
#

meh...fine

#

3 points for a notable(more if your build does not path next to a 3 point socket)

hasty perch
#

there's also the part about being able to get things you cannot get otherwise and/or need to travel too far to be efficient

storm crown
#

they have showed at like 9 delirium orbs at least 😄

hasty perch
#

like i'd pay any day 5-10 nodes to get the explodey notable

#

we know how insane explodey stuff is

deep wave
#

15% chance though

hasty perch
#

more than enough

#

profane bloom is 25%

#

with decent density

deep wave
#

you can stack them

hasty perch
#

yes

#

could also make hilarious stuff with more than once some notables

deep wave
#

probably has diminishing effects even for the GG ones

storm crown
#

if they are noticables they can be stacked

hasty perch
#

like the up to 50% inc aoe while stationnary

deep wave
#

yea i meay make a worb with that

hasty perch
#

get 3 of them with a large> medium > small cluster

#

150% aoe 🤔

storm crown
#

large might have have multple chains tho 😄

#

so you can go from large into 2 medium etc

deep wave
#

voices

storm crown
#

ye but voices are unique and has no stats its self

#

exciting still

deep wave
#

7 points for 3 sockets+??

hasty perch
#

in the end it will most likely always be the best choice to take an outer jewel you path near

#

if you have the currency to get real good jewels

#

just like taking 2 points jewels right now is always the best choice once you got money

deep wave
#

bex mentions that we will get a list before league starts

hasty perch
#

will probably be leaked and datamined before that

#

:^)

deep wave
#

datamining can only datamine after patch hits

#

i.e. day before patch

#

some may leak but not 270 lol

storm crown
#

tbh i hope they reveal them all

deep wave
#

it is confirmed though

#

we will get a list similar to blight notables

#

when we get them is a problem

storm crown
#

that at least gives some plan for a build 😄

hasty perch
#

blight notable was hilarious

#

"how do i know which oil to annoint this notable ?"

#

"go to the wiki it's nowhere in game"'

#

kek

#

glad they added it

#

the next league

deep wave
#

nah it was in blight

hasty perch
#

really?

#

my bad

deep wave
#

like week 1-2

hasty perch
#

still kinda weird

deep wave
#

or maybe at start

hasty perch
#

nah not at start

#

i remember quite clearly having to go to the wiki

#

several times

#

I mean it's no big deal for veteran players who know the wiki is the place to be

#

but for new players cmon

#

not cool

deep wave
#

what's wrong with beef?

#

yea anyways glad they added it

dark condor
deep wave
#

we are talking about the oils showing on the tree

dark condor
#

Still no need to go to the wiki

hasty perch
#

there was at release

#

for tribal fury and stuff like that at least

cobalt falcon
#

Are the cluster jewel really random like how timeless jewel randomness?

native sonnet
#

random like normal jewel , not timeless jewel

cobalt falcon
#

Oh so the unique cant be divine

#

To get other keynote

midnight phoenix
#

Most likely not, but technically we dont have enough evidence i suppose

#

Like maybe tomorrow ggg releases a different One With Nothing with diffrrent keystone?

#

Short of that happening its safe to assume no

sharp iron
#

Guys I have a crackpot theory.

The Reefbane fishing rod says it glows when in an area with a rare fish, and people have been finding that there seems to be patterns on if it glows or not, but haven't found anything to do in an area where it is going.

The new delirium mechanic transforms the entire map from a normal state into a delirium state.

So what if delirium is the key to fishing and we need to enter the delirium state to see the fish, which is why Reefbane is detecting a fish by glowing but we can't see them?

#

Should I tell this to the people on reddit trying to unravel the fishing mystery?

cobalt falcon
#

Hmm isnteresting they say cluster in fixed position on skill tree, visible only when socketed,

#

Cluster jewel roll maybe not that lot

vast gazelle
#

i wonder what stuff theyre gonna give mines, forgetting theyre already super strong

primal whale
#

Are Mines something that they really need to look at?

vast gazelle
#

eeh

#

yes and no

compact junco
#

they should buff mine nodes on tree, they are obvs not strong enough

vast gazelle
#

the thing is mines as an archetype are only really super worth playing when they trivialize single targets

#

which they tend to do right now

#

at least the "good meta" ones

primal whale
#

You get easy damage for a clunky playstyle

vast gazelle
#

yeah

compact junco
#

i personally dont mind mines as single target is the only thing they have. but no clear, and survivability is hard to get too

primal whale
#

If anything they should look at traps again

#

&Finally delete zombies and skeletons

compact junco
#

*delete str stacking and skeletons. zombies are imo in fine state rn, at least stat-wise. they take some investment to not be bad

primal whale
#

If Baron doesnt see a nerf I'll riot

compact junco
#

baron isnt even an issue, its just few extra zombies. but geoffri etc together with baron and spirit offering is

primal whale
#

I consider 20 zombies an issue

compact junco
#

20 zombies is pretty ridiculous investment in str

primal whale
#

20 topend but 15 is super easy to get

compact junco
#

the average build has like 15

#

but you can get +1 zombies from regular helmet, and every extra zombie is lower dps increase anyway, going from 12 to 15 is not that significant

#

but you are getting shitton of survivability with that what is imo the biggest issue

wintry sigil
#

change str to armour instead of life templarLul

violet nymph
#

12 to 15 is still 25% more damage lol

compact junco
#

yeah but that 1200 str eats quite a lot of affixes as well

violet nymph
#

1200 str is also 600 flat life

#

so it also gives survivability for those affixes

compact junco
#

but you are getting shitton of survivability with that what is imo the biggest issue
no, really? :d

violet nymph
#

it's midnight, i'm not good at reading lol

#

anyway obviously something about minions should be nerfed

#

imo making skeletons die very very easily would be good

#

which is solved with investment into that new notable with the cluster jewel

compact junco
#

skeles already die very easily

violet nymph
#

that makes minions summoned recently not take damage

compact junco
#

but that do not really matters when they instakill stuff

primal whale
#

Cant you summon up to 4 skellies with one cast anyways?

compact junco
#

you can go up to 8 i think with jewel

violet nymph
#

it's funny how they could halve the damage of skellies/zombies and it'd still be amazing

#

and double the damage of spectral shield throw and it'd still be shit

primal whale
#

As if they already nerfed zombies recently 🤔

violet nymph
#

they should incorporate minion mods naturally into wands and staves, instead of having a weird atlas-specific base for minions

#

make the minion mods on those weapons very very powerful

#

then nerf the damage of the minions themselves specifically

primal whale
#

That would harm every other build too

violet nymph
#

so that you need investment to make minions work

primal whale
#

Or do you want to roll minion mods on your sword?

compact junco
#

its not like anyone is playing wanders anyway so adding extra mods to wands would technically not hurt anyone :d

violet nymph
#

i literally said wands/staves

compact junco
#

(not that i think its a good idea)

violet nymph
#

i want to say something like

#

divide wand/staff each in two

primal whale
#

Convoking wands is not the reason why minions are so broken

violet nymph
#

attacking wands/spell and minion wands, same with staves

#

we already have warstaves

#

my idea is you take attack mods entirely out of the pool for spell wands and spell staves

primal whale
#

We will get Attack based wands in time

violet nymph
#

and replace that with minion nodes to balance

primal whale
#

If you divide the pool of possible mods onto different types even more you'll end up with dirt-cheap-to-make wands

#

and powercreep even more

violet nymph
#

since the only reason non-warstaff/rune dagger still have attack mods is to balance against how easy it would be to make good spell weapons without them

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so replace the attack mods with minion mods on those specific types, as well as the non-attack wands given attack wands come out

#

and theoretically you could balance it properly, since summoners almost never want spell damage

midnight phoenix
#

If sst did double damage from live i would league start it for sure, it would be top tier

violet nymph
#

and spellcasters almost never want minion damage

primal whale
#

Yeah no dont do that

violet nymph
#

anyway nerf zombies/skellies or whatever

#

baron

#

str stacking

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etc

sour mountain
#

what if the evil entity behind delirium is...

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...cavas 🤔

violet nymph
#

nah

sour mountain
#

what if the evil entity behind delirium is...

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...the elder 🤔

#

come from backwards in time, so he's the... younger

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🤔 🤔 🤔

#

you were the elder all along in this league 🤔 🤔 🤔

gloomy bay
#

The Younger

fickle crest
#

Hey all, do we know anything about the challenge league cosmetics we can unlock yet?

native sonnet
#

that's on the 9th

sour mountain
#

and all those monsters you're killing during deliriums???

#

that's right they were PEOPLE all along

haughty harbor
#

Fairly certain that a lot of enemy types in the game are human too

sour mountain
#

they were TINY BABIES

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aisling being useful in intervention is legit really juicy tho

sharp wind
#

that's right they were PEOPLE all along
#PixelHumanLivesMatter

final dagger
#

are the brand gloves confirmed real, fake, or neither?

sour mountain
#

brand gloves?

silver kettle
#

Suuuuuper fake

final dagger
#

h*CK

#

pls don't troll me I wanted them to be real so badly 😦

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especially with autobomber league

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but if a red name confirms they're fake I can post them right? 🤔

#

I need that last line so badly

sour mountain
#

just hold down the brand recall button

final dagger
#

excuse me but that requires I expend energy with my left hand

sour mountain
#

just put it on scroll wheel

final dagger
#

god fr*ckn h*ckn darn why do you have to make sense

wintry apex
#

"Warp Residue" what

steel sinew
#

How long before league start do patch notes normally come out?

wintry apex
#

They're usually out the wednesday before launch

steel sinew
#

Cool ty

bitter ledge
#

I'm not sure if this belong here or in #1┃endgame-help. How much benefit do you get from playing on league launch?

#

Because yes, you can make a lot of currency up front (my favorite strategy is investing in divine/annulment orbs when they're just 2-3c per piece).

#

But regardless of when you start the league, you will still be able to make decent currency with just high-tier maps.

wintry apex
#

You get to potentially exploit oversights from GGG, you have more currency at any given moment going forward and that lets you have a better response to market forces. You're also "more in touch" with the meta and item values, giving you more sense and direction.

#

Your last statement is true though. You can always make decent currency simply by playing.

shut wagon
#

anyone know how we assign the "new" notables? as i understand we put one of the cluster jewel in one of the sockets and it open a random new cluster, but how we can assign this new if we wont get more points to spend?

silver kettle
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You have to choose whether to spend your points on cluster jewel nodes instead of the normal tree. Also the cluster created isn't random, it's entirely determined by the mods on the jewel

shut wagon
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ah well i see. That means we cant truly skill more then before, there are just more options to spend our points

patent canyon
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yup

shut wagon
#

probably i dont like it, but we will see

wintry apex
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At least so far it appears that the nodes are slightly more powerful than the ones on the regular tree, which they kinda have to be since they're 1. new and 2. have more opportunity cost than your average jewel socket / wheel cluster since you have to travel through the lackluster small nodes preceding the outer jewel sockets

patent canyon
#

not only are they more powerful you will be picking everything up once inside jewel for really nice cost efficient nodes

wintry apex
#

And they also allow for a ton of pathing flexibility. You could pick up lots of crit multi on the very top or bottom side of the tree where it's rather scarce, if generic crit multi jewels will be a thing

#

Maybe there will be really good bow jewels that could open up new build possibilities for Templars

sour mountain
#

go into the nodes around shadow so you can fill it with Life, Life and Life

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in an area traditionally devoid of life

patent canyon
#

ohh right you can have nothing but 1 giant ass cluster for life

#

and then greed all damage nodes on right side of the tree

sour mountain
#

its bad for pathing

#

but great for raw life

patent canyon
#

the distance to scion wheel is worse

wintry apex
#

^

sour mountain
#

but an assassin might be able to make something great out of lots of life cluster jewels and using phys->chaos conversions with EK

#

maybe dip into poison

silver kettle
#

I cannot wait for you all to see the full list of notables

sour mountain
#

are there silly things like +curse, +spectre, etc. behind level 84 cluster jewels?

wintry apex
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I hope not. I hope that the design philosophy behind these new notables is that no powerful signature node on the tree is straight up copied or made obsolete

silver kettle
#

Well there's exactly one node that you might hate me for then, but I hope you'll understand the reasoning 😀

sour mountain
#

+1 totem node confirmed

#

i genuinely hope we see lots of people who take a bunch of cluster jewels and a Legion jewel and say "screw your trees, i'm going to make my own"

wintry apex
#

Well if it's only one node then I can't be that mad :P

sour mountain
#

yeah but you'll be able to roll the node on all your clusters

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you'll go into three of the corner wheels and use large with that node, voices on all three, and smalls each with that node

#

and have, what... 12? extra totems C:

wintry apex
#

I would assume that an extra totem will not be there

#

Not on a non-unique jewel that's not limited to 1

sour mountain
#

inb4 you have to Sirus exalt a level 84 cluster jewel to get it

wintry apex
#

Influenced jewels inc? pog

sour mountain
#

influenced-only or corrupted-only passives 😏

#

or fossil-crafted-only

wintry apex
#

I could imagine +1 curse to be not that broken actually. It does take a good amount of work to incorporate multiple curses on an average character.

sour mountain
#

+1 curse would probably not be great when you're only linking 3 into Bane at most

#

and you can get 3 curses pretty comfortably anyway

wintry apex
#

Definitely less powerful than an extra totem. That'd just be a no-brainer for totem builds.

sour mountain
#

that warcry passive wheel that got shown off tho is kinda wew

wintry apex
#

What do you mean by "wew"?

sour mountain
#

could be pretty nice

wintry apex
#

It doesn't seem particularly powerful tbh

#

On rallying cry the notable is a ~28.5% damage increase but the small nodes only give a 5.3% damage increase, so across 4 nodes it averages out to an 11.1% damage increase

#

Which isn't great :P But it's only a magic jewel, a rare version could make it a lot better

torpid sonnet
#

Also you can probably roll versions with less small nodes i.e. better pathing

sour mountain
#

i'm considering it with Enduring and relying on that for sustain

#

but i think it would need more meat to really be good

#

it's just blue and 1-mod so you can give it more juice

#

but... yeah i think if you roll halfway decently (alts and regals are gonna be super valuable this league i reckon) you can get silly

#

i should probably not think too much about what jewels are gonna be omega pepegasm and just wait for the league to start and play with what i get 🤔

weak solstice
#

I want those gloves in my life

#

holy fuck 😄

#

With those were real

#

Wish*

sour mountain
#

brands already orbit around the player!

#

just spam brand recall

weak solstice
#

Its 1 less button to press!

#

But yea, i will probably miss the attachment range from recall

#

So it will end up feeling worse

devout sequoia
#

Dunno. The cooldown can be annoying sometimes

#

I imagine it will be a tad better for mapping but worse for bossing

worn crane
#

I wonder what skill would be the best for delirium encounters

versed dock
#

Im just gonna start out with ye old classic ED Contagion Trickster I think

#

Sounds alright in delirium

sharp wind
#

Basically anything with good clear. No idea what's happening in the encounter maps as nothing's been released about them.

wild arch
#

Hollow palm ignite chieftain? marauderthinking

versed dock
#

Consecrated path chieftain!

dusty umbra
#

@wild arch right now checking some facebreaker pobs and none can reach close to facebreaker dps due to losing shield etc

dusky kernel
#

Really? the flat phys and 60% more atk speed cant make up for it?

#

im surprised id figured a 1k dex build could out shine a facebreaker

dusty umbra
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@dusky kernel i just removed facebreaker + shield and added like 300-2k + 60% more aspeed on gear piece

#

but ya by looks facebreaker > hollow palm with just those changes

#

obviously rings from facebreaker builds can be replaced to better ones since hollow palm doesn't care as much for flat unlike facebreakers but still

dusky kernel
#

wish i knew the builds better, but theres a few threads going around saying how to build it differently because it requires slightly different stats than FB. lemme see if i can find the latest one

dusty umbra
#

yeh it has to be built different since facebreakers care a lot of about flat

dusky kernel
#

mmm looks like no one is pobing it right now

#

will have to wait for patch notes

dusty umbra
#

still.... there's only so much u can build differently

  • rare rings instead of circle of guilt
  • rigwardls is still a must judging by my own pobbing
  • belt stygian most likely anyway
  • helmet i left abysus on
  • body armor - you won't get that much dex from it
#

so basically only big change from normal FB builds is not focusing on circle of guilt x2

dusky kernel
#

nah cyclopian for dex stacking

#

the only problem is its goin gto be one of those builds

#

where you play it strictly to play it

#

not for its build strength

#

because the exact same dex stacking stuff would just go better on a TS ranger and be faster and better

#

and thats a bit of the shame of it all, but it could be a really good flavor build if you dont wanna go facebreakers cuz its old and over done

dusty umbra
#

it really sux having to use rigwalds tbh

#

hopefully there's some unarmed changes/passives in the mix of next league

unkempt notch
#

That's nice

vast gazelle
#

i dont really know how to spec out for it ideally but ive looked at it and come to the conclusion deliriousmelone did from what i could figure out

violet nymph
#

Well we can bet they have unarmed nodes in the new jewels. Same with wanders

fallen tulip
#

how would it function for a CoC build?

dusty umbra
#

@violet nymph speaking of new jewels that corrupted one that gives dex the further you are looks interesting tbh

#

for hollow palms builds anyway

wild arch
#

For hollow palm I'd much rather have a rat's nest or devoto's over abyssus

dusty umbra
#

yeh for sure but earlier i meant that just taking usual facebreaker build(-s) as baseline

vast gazelle
#

if youre going for rigwalds dont you wanna consider a fractal thoughts

dusty umbra
#

even changing up some gear and adding 300-2k + 60 more aspeed isn't that great for dps

wild arch
#

Fractal sounds great if you can manage to convert the damage without gloves

vast gazelle
#

also what really throws me off is that elehit is unarmed capable but wild strike isnt

dusty umbra
#

^

#

Converting to cold is easy though

#

80-90% with just few nodes + watchers

vast gazelle
#

my bigbrain build wants to offcolor a dex chest and go conc path

#

but idk how smart that actually is

wild arch
#

If you got the right watcher then by all means go conversion

#

@vast gazelle conc path chieftain whatYouDidThere

vast gazelle
#

i was thinking conc path raider

#

for the m e m e s

#

slash lowkey d3 monk cosplay

dusty umbra
#

@vast gazelle i'm considering slayer for aoe since conc path is scalable by aoe

vast gazelle
#

mm

#

thats a dece idea too yeah

wild arch
#

The ultimate meme would be hollow palm templar

vast gazelle
#

and dont you have garbage aoe base

#

with unarmed

wild arch
#

Nope

vast gazelle
#

oh sick

#

yeah def wanna run conc path hollow palm technique

#

then

#

with rigwalds

wild arch
#

Melee range only affects the strike

vast gazelle
#

tbh im excited for the fact people will probably write this jewel off

#

and make it cheapish

hasty perch
#

I'm not sure crit is that good tbh

#

Considering rigwald doesn't allow claw multi and takes the slot of a dex and gained as extra amulet

wild arch
#

Palm allows dual wield multi

dusty umbra
#

for crit u need to use rigwald tho but rigwalds adds a lot of deeps

wild arch
#

If there is any

fallen tulip
#

theres that one cluster of crit chance for dual wield

vast gazelle
#

yeah esp with conc path giving perma conc ground

#

my main issue pobbing it is i dont know what to give it to tell pob that i count as dual wield

hasty perch
#

idk i think it's probably better to go ele overload

vast gazelle
#

is there an affix that does that already

hasty perch
#

and use a % dex flat dex jade amulet with phys as extra cold

wild arch
#

How about just making 2 zdps weapons

#

Make their attack speed same as unarmed

vast gazelle
#

also you cant go ele overload without some source of flat crit, no?

dusty umbra
vast gazelle
#

and then investment to crit often enough to have it up

hasty perch
#

you can crit with something else

vast gazelle
#

i suppose yeah

wild arch
#

Like flame dash templarLul

hasty perch
#

nothing stops you from having some kind of OoS inc crit

#

or stuff like that

vast gazelle
#

i guess but id rather have pcoc curse on hit on an oos

#

with gems at a premium

wild arch
#

Nothing except the sockets you don't have

vast gazelle
#

also >impale kekw

hasty perch
#

i'll probably use two unset rings anyway if i go hollow palm

#

so it'll be "ok"

#

not like steel rings do anything with it

wild arch
#

I'll probably eventually try hollow gladiator

hasty perch
#

and considering the huge damage you get you probably only need to drop ele overload on bosses so it's not a bother to use OoS for it

#

will most likely one tap everything without overload up

#

in maps

wild arch
#

15 + 60 + 20 more attack speed and capped block sounds like a good start

timid geyser
#

Capping block is gonna bit a little rough tbh

#

Should be doable though

hasty perch
#

with rumi should be fine

#

i'm a bit sad they didn't add an unarmed skill

#

to go with it

vast gazelle
#

like its probably good

#

i just dont wanna do pure phys impale unarmed

wild arch
#

We're yet to see the 3 support gems

#

Of which there might be something useful