#1┃mirage-league
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Lol
Unless they fix both
@violet nymph @wild arch
Okay um
How do you 2 expect to use a staff with bow skills
How would I know
:v
We don't
@mortal yarrow you can easily make poison deal a good amount of damage through items and tree alone
you can indeed, but you gotta remember the amount of damage reduction he is going to be getting using that garbage
Literally all the extra projectile supports have projectile reductions
Which doesn't affect poison in any way
thats why the guy used HoAg as your carry
which will still be garbage
and when i say damage reduction i mean in overall damage he could be getting literally doing any other build
you can use literally any other setup and it will most likely be more efficient
welp you guys do that then
cu 3 days after the league has begun when you reroll a character
I usually reroll on day 2 
even worse
I jumped the handcast bandwagon back in synthesis
And rerolled after reminding myself that I don't like es builds

I don't really like spells either but that's unrelated 
yikers
I did that only cause I found a 500 something pdps hammer on the ground
Mistwall looks fun on dodge builds 
the more i look at it the more of trash it looks to me
it only applies to attacks that evasion is already good at
and biggest downside is that its a shield
Gladiator applies it to spells as well 
But seriously, it seems to be a last resort sort of thing
Like when dodge and evasion fails
its 16% ms, huge boost for dodge builds, and also ele damage avoidance on top, its great
And if you are unlucky enough to get hit a second time within 4 seconds you have another 9% (most likely variable) to avoid elemental damage
Seems like a good defense for anything that doesnt get hit a lot
It's finally an actually decent shield for raider 
yeah but most of the time you are going dual wield
Unless you want defense over damage
A choice between 15% more attack speed and 2 extra defensive layers seems reasonable
I wonder if it's worth using on glad and not touching block otherwise
Is non-block glad a thing?
Kinda
If you go all in on bleed
If you're investing 2 ascendancy points for spell block then might as well go all in and do it properly
With the rumoured raider rework this shield sounds all the better
its not that good with raider imo, you will be at 99% attack avoidance just from some eva + onslaught node
so getting 75% block on top of that will not do much, its like minuscule increase
It makes that block passive by ghost reaver good
wasting slot just for that 1%
yeah, its way better if your avoidance is lower because it will boost it by huge amount, but on raider i would just grab something else as its not necessary
Good on witches maybe?
its very very niche shield
yeah you could use it on some defence lacking spell caster
I think it's a spell Trickster shield
its great for basically any regular dodge build. it will work with anything that takes phase acro and acro imo
Could have some uses with wicked ward
The elemental avoidance while phasing will apply to spells 🤔
Thinking about raider reminded me that frenzy barrage can be a thing 
true
Frenzy barrage coc discharge
needs to be in a bow itself, too many supports gone
Discharge in asenath's chant 
Wouldn't be a huge loss if you keep it at minimum arrows
who the heck is the awakener? one of the 5 bosses or the ultiamte boss?
Yes and yes
Considering that up until this point the final bosses were the shaper and ** the elder** I think it's safe to assume that his name is literally the awakener
yeah I agree
I mean the name "the awakener" has never been mentioned before now
cause at exilecon they were referring to it by a codename (Orion)
so I guess the big boss is supposed to be the one that "awakened" the other diety type things the other exile bosses seem to be possessed by?
Orion the awakener? 
and with fully socketed atlas he is woke af
oh nvm I was wrong
Using the power of Sirus, Awakener of Worlds, you can fuse together any two influenced items to create a hybrid with mods from both of the items.
on the conquerors minisite
well I figured that was an NPC
still, both a mention and an actual name for him
yeah no, 5 conquerors, only 4 influences.
that's why he's not just an npc for fusion. we have to beat his ass to fuse shit
which tbf with some of these mods. i can see why
As nice as bows are, ancestral call craft on gloves is just something else entirely 
Harder than UE, so instant one shots
Hmm seems like its going to be a bosskilling league? not a speed map clearer?
soo kinetic blast 4L with a 6L barrage maybe or??
every league is a clear league to some extent right
tru
but yeah, boss killing is much more important than in the past couple of leagues
definitely don't play something with bad single target as a starter
Viper I don't envy your position as reddit mod atm, all the
of MF TS players 
Poison barrage gonna be wild
Assuming the bosses aren't poison immune 
Good old viper strike assassin with coc firestorm is guaranteed to kill anything eventually 
assuming you won't get the casual 50k instant dmg to the face
yeah you, from old age
Good league starters?
When in doubt: essence drain/contagion
What assedancy with that
trickster
Idk probably trickster
but honestly it's better to wait until we have the patch notes
cause right now we can suggest a couple of safe choices
but after patch notes we can give a more complete list of options
yeah check back on the evening of the 11th
Will do! Thanks guys.
Arc witch
League hits the 13th right?
yeah
Arc witch is always a safe league start.
Skeleton league confirmed
it's okay, it's saturday the 14th for GGG so no jinx 😄
It's cheap, stupidly powerful, and easy. And by the time you get Arc, you won't have Mana problems ever, even with MOM.
(Assuming Arc doesn't get nerfed into the ground next week, but don't think it will)
Burning Arrow would also likely be a good and safe bet.
Esp since it's getting buffed.
You can make any build safe by going jugg 
I've been doing Arc for blight and it still feels great.
Arc has always been amazing
And it's awesome to basically need two kills from 12 to Uber elder
I can't wait for next week major data release. 
Hype for ballista totem. Hopefully the totem count is pretty good with the new passive and probably items buffs.
Gotta keep it fair compared to spell totems
well it looks like the route is to differentiate it from spell totems by providing a much higher totem count but less damage per totem
yeah
although, given the higher scaling potential for attacks compared to spells, that's going to happen when your budget is high enough
There are bow skills who really benefit from attack speed. EA being the new one now.
Well more like pew pew as much as possible.
I am just more concerned about QoL
What else is there apart from toxic rain
you have to drop them at feet unlike other totems
Explosive Arrow, It kinda benefit attack speed much like TR.
I can't tell if I'd commit sudoku trying to map
I think people might go ballista or barrage EA.
I'm not so sure about EA barrage
Considering that the explosion now scales off projectile damage
barrage seem good if you're an ignite build
Exactly
if you're hit scaling then shrug?
at least based on the info from yesterday
cause if you're hit scaling it doesn't sound like there's any inherent payoff for having more fuses stuck in the target
The explosion raduis I suppose and some damage. There is a cap.
Unless I misread how stacking works.
the radius caps really fast
I feel like the lack of a less DoT mod on the barrage support they showed might be an oversight
cap on AoE tho
otherwise its really strong
and it doesn't sound like you get more hit damage by having more fuses, all other things being equal
I feel like galvanic arrow might be the best skill for hit based barrage
i.e. the damage of one ten-fuse explosion is equal to the damage of two five-fuse explosions, not higher
I guess that true for ignite and poison build. Barrage downside is the clearing though unless you have fork/chain.That fork quiver would be pretty good.
Thought its a shame that barrage may or may not work with bow skill that shot up.
It won't with the default ones
It will however work with arrow nova
But you will miss out on ridiculous amounts of projectile damage
Guess we can wait until 13 or GGG stating it doesn't work.
How would it work on rain of arrows?
Surely they would have mentioned an interaction like that
Considering that they mentioned power siphon and split shot being good
Its not very clear if it would work but it might not because something similar happens when you try RoA + volley.
PoE has alot of vague things so we can wait and test when its out.
After thinking about it more that shield sounds really nice on assassin
Grab both acrobatics and the elusive node
And you're set
All that's left is capped resists and some life
maxdodge maxblock maxevasion gladiator
one day i will make a build like that
and never die
Yea, was looking at it earlier.
.2125% chance to get hit if you go full block chance with 83%
4.25% chance to get hit by spells
Biggest problem is you get clapped by DoT
You can make yourself immune to some DoTs
But the worst offenders are the cold and extremely rare lighting ones
Oh shid
Viper strike bino occultist with acro/elusive/that shield 
I should have clarified. You are a lot weaker to DoT relative to hits.
from what we know
it seems like 4 influence bossers and then the 5th big one is how you fuse influence types
maybe they have typed attacks though
There definitely seemed to be that cold chick and lighting templar dude
When can we expect the ascendancy changes? 
Fire seems to be the big asshole who fuses shit
So, choas and phys are left for the other two
Too bad they can't do a pure chaos boss 
True. Cuz CI exists
What if CI just made chaos not bypass instead of straight up immunity
I actually want them to start pumping up the chaos numbers so chaos resist becomes a relevant stat you need to think about
lets just make shavs useless and make every es build lowlife
But why
Removing the chaos immunity from CI would make occultist a more attractive choice once again thanks to the 60% resist node
Always full life and doesn't sacrifice an item slot?
Removing it doesn't sound bad either but that's a bit drastic
If it would make chaos dmg to not bypass ES and give some other benefit, then I could see this as interesting option
As it is right now they can't do anything with chaos damage just because of one shitty keystone
like +20% chaos res and something funky
Or better yet make it less chaos taken
funnily enough reduced is better for dmg mitigation purposes than less
LITERALLY ANYTHING BUT IMMUNITY
Maybe lower base shield recharge if chaos damage taken recently.
That be weird to code though.
maybe change it to unaffected by chaos damage over time?
or immune to chaos damage over time
Nooo my TR.
CI with shavs effect wouldn't make shavs obsolete
Because you can't play lowlife with ci
With that said, it should give like 100% chaos res imo
just give us chaos dmg doesn't bypass ES with one of new exalts
guys, how do you think elemental hit will do in the new league
Wait for patch notes to be sure, but I imagine it will still be solid unless it gets some heavy nerfs
Elemental hit has been top tier for a while now
how does it do in delving thought, is it really bad because of no slows
Doesnt seem to bad for delving
Last time I played Ele hit it had good bossing too, so probably a great skill for next league
cool, thx! Furthermore, how do you guys think it will be the best way to level rangers next patch? I am thinking about those new balistas.
Galvanic arrow is looking very good for levelling imo
Yeah galvanic looks nice. You could always go the tried and true split arrow into rain of arrows for leveling as well
Galvanic barrage... Drool
is galvanic the new one that has increased AoE with higher projectile speed?
Yup
Oh that is a juicy combo then
It's not new tho
It's just a very slightly buffed and renamed shrapnel shot
But all things considered it's probably the skill that will benefit the most from barrage in a hit build
Siege ballista?
yes*
Me ballista
don't see why not, shouldnt be any issue
Eeeeeh
The penalty for generic shotgunning is pretty harsh
And I don't think they can reasonably nerf the fringe cases without ruining the rest
This is just level 5 so the penalty won't be as bad later
On a standard skill you fire 4 projectiles that deal 31% of the original damage each
Can't math atm but basically rain of splinters will be somewhat ok with single arrow skills and get progressively a lot worse for every arrow thereafter
I do hope barrage works with power siphon, would be nice.
It was mentioned
Really? Can you remember where because I've missed that.
The exilecon reveal
Awesome I'll try to locate it ty
Don't think so. Barrage Support has "Bow" in it.
Sorta the same as the Rage Support not working with anything other than Melee.
It also says 'Supported skills can only be used with Bows And Wands "
Puncture also has both melee and bow tags at the same time
The penalty is for projectiles only tho
So when i use the fire arrow for the stacking dot
Stacking all the extra projectile gems should be fine for poison
Yeah the burn will do full damage
Barrage support and ensnaring arrow are stupidly op for ailment builds
ailment? ensnaring does something only for bleed
I guess bleed poison hybrid?
Bow skills do have alot of generic damage over time for bow skill.
Bleed is an ailment
Ensnared enemies always count as moving so non crimson dance bleed could actually be viable
it might be solid, the main argument against it is stacking crimson dance is more dps than non crimson dance moving
It's like what, 33% more?
You'll get about the same value if you swap out cd's barrage for another damage support
well even with crimson dance i doubt you would actually use barrage
its just 8 stacks, its trivial to stack them
You either invest into attack speed or 1 gem
getting enough as is trivial
@true bridge yeah that's 33% more
^
non crimson dance for bows is totally viable
Sure, crimson will be a bit better for single target
But normal bleed will be way better for everything else
im not saying it isnt, i was just saying that using barrage is waste of gem slot with cd
if your build isn't ass, having 7.5 million dps instead of 10 million
wont make too much of a difference
but it'll feel a lot less terrible when mapping
esp against random tanky rares
you should not have any issues when mapping with glad regardless
you will with crimson against rares lol
Who said anything about gladiator? 
its the only ascendancy that actually does something for bleed, so unless they buff deadeye bleeds then not going glad is just mistake
Wait what crimson dance builds are somehow reaching 7.5 -> 10 million dps?
Scion with glad/zerker
On second thought it's not ideal for bows
Unless you go for rearguard
Even with rearguard stacking block is kinda oof - not many good tree nodes to improve block since most specify 'while dual wielding' or 'while holding a shield'
its pretty meh for bow when you can just take phase acro instead, and you are pathing close to it anyway
and get a free quiver slot back
you don't need to take phase acro though lol
you dont need to but why skip it
just build a slayer tree
its too good
Holy shit I just realized something
if you really want block on bow just use lioneyes on the staff block/crit wheel
i don't understand why you guys are obsessed with getting 75% block
Normally the best quiver for bleed would be drillneck
it's just another layer
because its another layer ?
30-40% block is shit tho
But if you go for flesh&stone then maloney's nightfall might be better
rearguard is also a massive waste of a slot
And that costs you like 3/4 of an ascend, an entire quiver slot instead of .... a half dozen pointies on the skill tree?
im not sure in what world its amazing but sure :d
it gives 450 at max roll
ok, the brass dome gives a lot more armor - are you making your build use that too?
its... not tho
Rearguard could be neat in a galvanic arrow build 
or can we admit that random flat amounts of stats that come with massive opportunity cost doesn't necessarily make sense?
Basically nothing compared to just a granite flask
Ok now time to debate which of these is better for a bleed build 
drillneck
drill
it simply has better stats
ok bros
Even if you're a gladiator with flesh&stone for arena charges?
i'll league start ssf with gladitaor bow puncture
the 50% damage also works on the first hit since that pierces. The 'blinded' doesn't apply until the target is blinded
im not sure how is flesh & stone related, drillneck has still better stats
and they might not always be in range of your flesh and stone - (if in sand stance)
They're blinded in stone's aoe
It's not a screenwide aoe
It's like half the screen
only rares and bosses
even if they are always blinded drillneck provides more flat, more as, that 10% inc difference is nothing
The point being - piercing an enemy is more reliable than them being blinded
Drillneck also just having better stats is a given
you can also vaal the maloneys
but i'm arguing that it's "increased damage against _" is also more reliable
they're comparable, drillneck prob a bit better noncorrupted
you can vaal drillneck too
getting pierce is trivial
if you really want to do that
except it's not
its craft on helmet/gloves
for a bleed build you dont want to path up to top right
why would you waste a craft getting pierce
but pierce isnt top right
and theres plenty of other ways to get pierce outside of that
also theres literally no difference between vaaling a ddrillneck and vaaling a maloneys
I'd say losing a pierce vs losing stun duration is a big difference
^
its not wasting affix, its getting pierce to boost clear and also to get bonus from drillneck. having some pierce is always nice on bow build
there's so many good crafts
Hold up
that I absolutely think it's a waste of a craft to get pierce
especially on prime slots like helm/gloves
Doesn't ensnaring arrow specifically mention that it ensnares only the last target hit?
Yup
well that is your opinion, its not waste. anyway this whole argument is dumb, arguing about maloney being better corrupted when there are like 2 useful corruptions that would do anything
so how are you going to get pierce then
if you're not going to get it on tree
wearing a maloneys
also when were we talking about ensaring arrow. isnt this for a bleed build
how is ensaring relevant then. you're just using ensaring on bosses at that point
which the boss will always be the "last hit"
What if there's a rare mob at the front of the pack
you kill...it?
if you have to use ensnaring while clearing because you lack damage then maybe your build is just bad
🤷♂️
ensnaring should be a totem you put down for bosses and betrayal bosses
Trash gets popped by the glad thing
you should be able to clear everything else with a GMP'd puncture bleedsplosion
Ensnaring arrow + temp chains to literally petrify screens
Spider aspect
There’s a cap tho right ? 90% ?
Huh
Just came up with something interesting
They said something about ice arrow having an easier time chilling
not just iceshot, they said hits should be able to apply shock and chill easier now
This belt could be neat for cold poison or some shit
stygian is better
really hoping for an iron commander reveal today
I'm more interested in what they're doing with rotc
nerfing for 7th time 
It's fairly substantial, on something like Anger (50% reserved) a mod like that is the same as 11-12% reduced mana reservation.
Sure it's nice, but the reveal is nowhere near as flashy as new uniques or the ancestral call craft
Sometimes powerful doesn't need to be flashy 🙂
Don't care it's boring
shit maybe for you
seeing more mana reservation reduction options is exciting for me
What are the chances that all auras have a reduced reservation mod from influence
I'd love to fit in pride and others on my champion
I think it's a pretty safe assumption
Probably split up between the influences right?
yeah
hoag is not an aura!
no
Ah no
auras necessarily apply to nearby allies
hoag and the other heralds only apply to you
Well getting malevolence cheaper might make hoag easier to work with
Vaal grace also
right
oh wow... hopefully the mod pool is small
it won't be
i mean most elder/shaper mods are useful(kinda)
yeah, I think it's reasonable to expect most of the mods to be useful in some capacity
but you'll still need to hit one that's useful when combined with the other mods on the item
that's some pretty heavy rng
yea true... i mean look at those aura mods
there are like 15+ auras in this game?
idk?
18 currently
What u dont like reduced vitality reservation or something
though it's a good bet that they'll be split over the influence types
maybe you could slam 3 different new ex orb for 3 different aura mod
the dreamy aurabot ammy
any info on wether the current shaper/elder mods will be divided among new mods
oh wait... if there are 6 influences
22 different HH combinations
but which is the most swag
15 of 2 influences, 6 of 1 influence and 1 normal
someone out there will collect them all... someone
That aura thing is really interesting, extremely useful for wanders getting to reduce the massive reservation cost of Wrath
So do u guys think voidfletcher is going to be super expensive in 3.9 with the atlas change? If so will ice shot build still be good enough without it?
It's a uber elder only drop for possibly the best quiver in game for iceshot builds in bow league, with conquerors severely limiting access to uber elder. It's probably going to be excessively pricy.
Ice-shot will probably still be fine without it 🙂
ice shot will more than likely be great without
If they won't gut dexstacking - sure
Hmm tempted to give it a go. Seems like a very well rounded do it all build. Still gotta wait on patch notes
Are there some influence mods that you can only get on influenced bases, that the special exalts won't give you?
most likely not.
The influenced ex will likely be just drop a mod from that pool into an item
]
anyone know if there is a time limit on the metamorphis bosses?
I can't think of any bosses with enrage timers
boss enraging is all % life thresholds
Yes but the annointment goes away
I don't know any enrage timer bosses.
Shaper/Elder floods the area, yeah.
Everything else has pretty linear patterns as far as I'm aware
Turkey and dog in canyon enrage, but again not a timer
rigwald is technically enrage on timer
what do you guys think about the shaper/elder item acquisition in the 3.9? do you feel, you will be still able to find shaped items? without a exteremly highcost? all the skills i regular play, use those bases but im really struggling if this will still be the go to.
depends what bases we talking
hard to say preemptively
if its T1 bases with ivll86 they will cost more
I’ve been working on the assumption that shaper/elder bases basically ceased existence
until I see what the new influences have and how easy it is to actually get shaper/elder
mostly for me, shaped scepter ilvl85 and elder or shaper amulets
Honestly the elder items and that wont really be effected much imo
Like one or two elder/shaper items in a build usually
unless you are going for those Full elder/shaper builds etc it wont effect much
yeah as long as you dont need anything super specific like 86 elder shaper opals/steels or something it will be same
Hah
They made not only eternity shroud harder to get but the rest of the mandatory gear as well 
well that one way to nerf that without removing the build entirely
thanks for your opinons guys
8 days remaining, they've been awfully vague about what we can really accomplish with metamorph
@wet harbor there's nothing more to reveal? you kill bosses and then you get Catalysts. then you slot that into your gear, rinse and repeat.
Additionally, you can create samples from map bosses to create more powerful monsters, with probably a higher reward.
uhh.. they could reveal more of the catalysts, more examples of the bosses, what mods/abilities you take from the samples. There is plenty they could reveal, but i think they are more likely to do it the week before, when hype is really building
its exactly one week before launch, 'the' week before would be the last 7 days until launch, tomorrow being the first of those
depending on where you live, anyway
They always reveal more when we get closer
Raider rework when
raider looks a lot more brown than i remember
oh for crying out loud
"hmm yes people didn't like the map mods on cortex fights. let's now extend this to elder guardians it will be great"
i always liked map mods on synth bosses, it actually makes the bosses difficult
It's not really a fair comparison
I mean personally I like it. Elder Guardian fights were too easy. This help it.
Cortex would be one of the hardest fights in the game without mods
map mods for elder guardians will actually make the fight interesting as well instead of faceroll fiesta
Elder guardians are kinda pushovers atm
Though if the maps are only obtainable as a zana mission and can not be rolled I can understand the frustration.
@patent canyon except raider gets it for single target
daresso's is just for clear
you need precursor or some shit to enable it for bossing
enduring cry
if you're enabling onslaught on your pob just cuz you have daressos then you're doing it wrong
(its not like getting onslaught is trivial even without daresso)
well raider only use is for delving
there are so many easier ways
ok @compact junco link me one of your builds where you enable onslaught for bossing
with enduring cry
other ascendency parts are simply a lot better
just link a profile
i dont, that was just example
is fine
because it's a garbage example
if nobody does it then it's a bad example
raider is good in ssf
because it's pretty gear independent
not just used in delve
well you used precursor, i provided better alternative. if its dumb or not its not the point. i personally never use daresso anyway because its meh chest at best
it's not a better alternative because nobody is actually gonna do it
it also doesn't provide nearly enough uptime
it feels like you spend a lot of time theorycrafting shit and not enough time actually playing and understanding the game
nobody is also going to use precursor for that. but it can work if you wanted to do it
for getting onslaught any sane person will just smash onslaught on like oos anyway if you really want onslaught
that is plenty
and bosses move a lot
UE for example it's simply not enough
it's pretty dumb for people to slap daressos or a single onslaught on kill jewel on their build, and then they enable onslaught on their pob
its fine if they run a silver flask tho
depends on their flask uptime in a boss fight
Generally the better ur dps the more okay it is to tick flasks on bosses
I bet they will be done by Atlas region now
Since that provides a built in and obvious way to split them up
But that's just a guess
10th is the patch notes and tree?
right
although depending on your timezone you may be asleep by then cause it's usually pretty late in the day NZT
I will stay awake to shitpost a build idea from the info. 
if eu you're better off just going to bed and waking up early
@deft girder Are you planning to lvl as TR or you gonna do Icicle or something
I'm going for ballista TR or just mines if ballista doesn't cut it.
Yea stuck between TR/Icicle mines, obv not too much of an issue can easily change
TR isn't too nitpicky about quiver so I can go with the totem quiver.
Yea skirmish is looking nice
You run TR mines?
Not previously, played icicle/ice spear
Usually a TS WR player mostly but never at league start
Octavians TR mines is looking nice but just fumbling between leveling abit, Icicle seems so much nicer on a 3/4L
for leveling
I run my own version of TR mine.
Got a pastebin handy ?
Nice ty will have a look
Hi guys
is there any explosive arrow gem details yet ?
just a screen of the gem lvl 1 ?
@silver kettle so we have shrapnel shot, burning arrow but not EA ?
Right
Isn't the gem numbers on the 11?
Wednesday, December 11: Complete new/updated skill gem numbers
yeah but for gems that are updated vs brand new they also give numbers in the patch notes
e.g.
I wonder how expensive plus gems would be.
awakened
Woke gems. My bad.
it's going to depend very heavily on the gem
I bet the common, uninteresting ones will be a few chaos after a couple of weeks
just hoping woke cascade wont cost too much
assuming that the common and uninteresting ones are the same, which seems likely
ive got great plans involving a cross of targets
I bet it will be one of the rare ones
but it's also super niche so that should help
ye thats kinda what im betting on
instead of ones like cold+, which is probably gonna be one of the most expensive
At least some of chaos support are gonna be cheap.
ooo i forgot to wonder if chaos dot gets any woke support
well i guess more or less like, woke swift affliction or something
I'm intrested in woke ballista but that gem might be bloody expensive.
if there even is one
Oh yea I forgot infernal legion.
awakened spell totem support 
I wonder whether the patch notes will list them for us
wouldn't be surprised if they didn't
Woke multiple totem.
+4 totem
I'm hoping for awakened added lightning to go with cold
I like pristine naming more
But.... woke ....
Woke Infernal Legion. 
Opinions of running dual options of a burning arrow clear, and ballista single target?
As in burning arrow ballista? I personally don't see too much of reason for that unless you are scaling a hit based burning arrow or something.
no as in burning arrow main skill and a secondary ballista skil
For an ignite based build I don't see it making sense.
Maybe an Ensnaring Arrow ballista, but again don't think that scales DoT.
What would make more sense to be is a burning arrow ballista and something like explosive arrow for single target since you can hit a much larger ignite with that.
its mainly based of fire damage due to that and probably being blast rain
Blast rain won't scale too great with Damage over time, unless you are doing a hit based build. In that case I don't see much point to running burning arrow at all.
so if i were to swap to explosive shot main, and burning arrow ballista, how should i go about leveling, and whats ur opinion, should i try for trickster or something else?
You should try not mixing 2 different scalings
If you want to go for a dot build that can clear at the same time then try poison pathfinder or bleed gladiator
I'd wait til patch note to full decide on what class to pick since there are still plenty of changes we don't know yet.
But trickster is probably a safe pick sure.
with the reworks, im going ignite no matter what, not if its good or bad, but just because it'll be fun
Then why not try burning arrow with barrage and nova at the same time
Or just explosive arrow
i've got an idea for a meta gem for 4.0
you socket 2 or more skills in it, and when you use the meta skill, it uses those skills consecutively
lul
so you could set it so you're using ice crash then tec slam over and over again
for EE fun
yes i saw that's how new totems work
so why shouldn't there be a meta gem to let yourself use that
Your example sounds a bit weak
Since the skills only convert half the damage
Or is it 60%
tbh i just want to play ED/C without pressing 2 buttons
You can
ill have to go test to all styles of the arrow gameplays to find out whats the best
oh, huh
well, contagion only needs inc area really
and intensify
you'd have your ED in a 6l
It's got a 3 or so second cooldown tho
yeah that doesn't work lol
If you can make ED cost 100 mana you can throw contagion in kitava's thirst
ooh
that's easy
just use voidbringer
even though the crit would be useless lol
but ugh
30% chance to trigger is basically useless for ED
What if you use pledge of hands 🤔
why would you do that for ED
Idk
fevered mind is probably the best way
Echo multicast
so wasteful for contagion lol
Gotta sacrifice something for automation
I'll just enjoy some good old poison barrage quill rain pf 
you just gotta weapon swap for ST i guess
No need for a swap
will the damage be that good with what is basically a -1 link
40% less damage for more than double attack speed is completely fine
Might eventually transition to lightning poison, assuming that volkuur's and tempest don't skyrocket in price
Do you guys think we can metamorph shaper too? cause in video you combine bosses
I think every boss will work except the stationary ones
Shaper and innocence
yea too rippy combo
unless the metamorph version will have half of the hp of the original
then is ok
Too rippy? Sounds perfect for cast on block 
i do not think they will have the same hp as the bosses where the parts are
since you need to farm
them
@patent canyon shaper, elder, innocence 

MAP 👏 VAAL 👏 ZONES 
i have no idea how to feel about this
decent on league starts after like day 2 they will be completely worthless
Wouldn't be much of a spoiler if we knew what they were 🙂
new ones
is that amulet new too
Either it is elder/uber elder, or something with new atlas if I had to guess.
My vote is on elder personally.
that amulet looks like a drop from the final boss
lower one I think is uber elder.
The fragments i guess is to spawn elder
added chaos WOKE support
yea the new plus gems will be great
was said it will take longer to lvl them
then regular
Woke chaos 
So if we have woke chaos and woke cold, its a pretty safe bet to say we get fire and lightning too
woke fire and lightning arent as exiting
lightning is gucci and will be cheap
fire might be used with some stuff like chieftain or some sh
woke chaos in inventory
yeah my one hope is that there isn't a awakened/pristine for every single gem.
Yup and we already pretty much know like ~15 of them
anything is better than +

elemental hit with the added elemental gems plus seems nuts
wat
Wait not EH, I'm thinking of something else.
Ah my brain was in Piscators wanders mode, that makes more sense.

So uhm... Am I in the right channel for leaks? Also are there any leaks? Like before Blight league, a person who leaked a lot some days before the actual official info?
Like ascendancies?
An actual image gallery with screens?
Help?
no leaks that I have seen
also there are basically no ascendancy changes this patch
Imagine Chris Wilson being dissapointed that noone from GGG leaks anything, so he decides to leak a lot from fake account
it's so rare that stuff does leak unofficially @midnight kraken
happens once or twice a year at most
unless you count datamining as leaking
most of it is media fucking up I'd think
so does metamorph reference to changing form abilities, like becomign a werewolf?
no, it's the new enemies you'll fight that can change form
player shapeshifting is coming in PoE2, which is still over a year away from release
is metamorph = conquerer of the atlas?
they're part of the same patch, yes. conquerors of the atlas is the expansion to the base game, and metamorph is the new temporary league launching alongside it
cool ty
Wonder if we get another expansion before poe 2
Starter builds...? GO
yeah the new ballista looks sick.. im thinking buring arrow and ballista
Burning arrow elementalist or chieftain
why not ranger..? im kind of a newbie 😛
putting BA on ballista sounds pretty pointless because it has limited stacking
Burning arrow has 2 jewels
didn't they buff it..? it does damage over time now
yes, and that extra dot has limited stacking (up to 5) any more hit rate over that is pointless
so when you put it on ballista you are losing damage
yeah EA ballista would work
Is there something that prevents your projectiles from piercing?
Or do you have to make sure not to have any pierce?
the new arrow nova would probably spread toxic rain pretty good... hmm
snakepit?
That's for spells only tho right?
yeah
there is nothing like that for attacks i think, so simply dont take pierce
@gaunt juniper arrow nova do not works with stuff that already fires arrows into air
so it do not works with TR
EA on ballista for clearing and additional boss damage.. what would you have for single target?
ah 😦
i would use EA on ballista for single target
and maybe artillery ballista for clear
depends. or just use EA for both single and clear
WHAT? there's more ballistas??
thought it was only one 😄
What class and acendency would you choose for this?
probably chief
hmm.. I guess tankyness will also be good...
my problem is that im too stupid to make my own build 😛
stacking damage over time maybe?
yeah i would go ignite
and also, at least atm, EA scales from levels, so high pdps bow is not that great (and ruins EE on top of that). so i would wait until they will show EA gem before actually deciding on bow
Explosive arrow is 100% Phys -> Fire right?
EA has no conversion
Oh it's flat
they havent said anything about that and i hope not
what about blast rain balista?
at least i hope it will not have conversion on the arrows, for fuses it will be nice
yeah i hope you have ee on every attack and conversion doesnt ruin it
if you dont have ee i'd prob wouldnt play it then
Yeah I was hoping that I could pull something dumb and do like change the phys to ice or something and then let the explosions stay fire
Some other skill forever ago let you do that
Vortex iirc?
vortex doesnt work
You could convert all your cold to fire and have EE on the degen
its dot ground that doesnt hit
Uh, it does hit
once
Yes, you convert that to fire, and the cold degen gets boosted by EE
At the time Storm Brand didn't exist when that was being ran.
but with ea its ruined because your fuse scales beyond 5 so you will be constantly refreshing ee
you can always just run tempest and stormfire if they add conversion, but it would suck
but it would be funny if they did ruin ee
because then ea from unplayable just gets upgraded to simply... shit 
it would probably still be better than before with the fuse stacking, but if they added conversion and made EA scale primarily from wep damage (e.g +lvls would not be better) then that would completely ruin the skill identity imo
what would suck because that part of EA is actually cool in current version of it
Now here's a thought...
Would multiple EAs all contribute to explosion radius w/ multiple attackers using it?
they should, at least atm they definitely would, and changing that would not make much sense anyway
question about POB.. is the 123 point level 100 character?
yeah so 110ish points?
mhm
what should I link with EA? sorry for all the newbie questions 😛 never tired EA before 😛
im just messing around in POB.. never really tried it before.. when does patch notes come out?
in 4 or 5 days
ok
Still fun to play around with barrage power siphon setups, if my math is right it's like a 110-120%more multi even at only lvl 5
Reworks
Explosive Arrow
Previously, Explosive Arrow could have up to 5 arrows in a target, refreshing the duration each time an arrow hit the target. Now, there is no limit to the number of Explosive Arrows in a target, and the duration can't be refreshed. This lets you keep firing into an enemy, and you'll have regular explosions rather than having to halt firing to wait for detonations. The radius of the explosion is now +2 larger per arrow on the target, up to a maximum of +10 at level 1, up to +19 at gem level 20.
The skill no longer deals Secondary damage with its explosion, which greatly limited support and passive options as many specific damage modifiers wouldn't apply. Now, each arrow's explosion will deal a portion of your base weapon damage, with a large added fire bonus and the full effect of any other added damage. This still makes scaling the level of the gem useful, as you'll be boosting the fire damage of the explosion, but now stats like increased Bow Damage will apply to the entire explosion.
The explosion consumes all explosive arrows on the target and deals the combined damage of all arrow explosions, letting you build up a very strong Ignite, and the skill deals more damage with Ignite for each explosive arrow in the target.
The Barrage Support is an efficient way to quickly stack up arrows in a target, great for dealing high damage to bosses with a large explosion afterwards.
Overall, the skill is much simpler to build and use (with a lower mana cost to match), while retaining the core mechanic that made it interesting.
TORGE!!!!!
Anybody else excited for the return of the shotgun totem build ?
what do you mean? the new ranged attack totem ballista..?
I think he means barrage anything
Yeah the shrapnel ballista. Can’t wait to see all the crazy builds
I will do impale champion shrapnel ballista
Probably not gonna keep it in maps, but galvanic barrage is going to be gorgeous to level with
i wanna figure out what's op as heck and play that
are watcher's eye going to be really hard to get next league?
we dont know for certain
best way to make use of the new chest? poet's pen low life?
i havent played this game since betrayal league and im lookin to get back into it
whats new for the next league?
Also the pinned thread on the subreddit as basically everything that has been posted about the upcoming league.
I wonder how The Ivory Tower is going to stack with things like Esh's Shield. I suspect it goes to ES first, then mana?
yes
Excellent 😁
i don't see why it would. it's just the same as adding any other source of "Mana taken before Life"
Wouldn't adding them make it something like 130% of chaos damage is taken from mana before life?
I imagine that's capped at 100 and adjusted like phys to ele conversions work, but I could be wrong
so when can we expect builds/sims to start to popup? tuesday or wednesday?
eh i want to play something good this season and try to do the 38 challenge or at least nearby
this season jumped on the necro wagon too late
league*
Wait for the balance manifesto, and play any good build that's not mentioned on there
you can do all challenges with anything
just will be more expensive or take more skill
wand skill changes gonna be interesting
Well we're getting more base damage on wands apparently, I think I read somewhere
Kinda doesn't matter too much, not as long as piscators lives. But its nice for phys wanders i guess 🙂
They're getting some number changes
But that's far from interesting
Now the new wand bases they mentioned in that one recent stream definitely sound interesting
what was it?
What was what
Attack roll restricted wands, like the summoner ones, would be very nice.
Maybe some spell unrelated implicit as well
Will you be able to metamorphesise the Legion generals?
If so, can you combine all of the 5 generals? I'm just hoping that that will give you a unique super-general.
And it will probably be tied to a challenge...
Well shit
That weapon effect is sweet
Not as good as the bestiary one
For more information, please visit https://www.pathofexile.com
I didn't even hit 12
the two builds I did were lacklustre, and I played a bunch of legion
Is Conquers of the Atlas coming out at same time as metamorph?
yes
It's subjective so what anyone says really doesnt matter
^
That fckin harlequin portal though. 🔥 shit is lit
No matter though, the mechanics seem fun, conquerers is being released alongside, and new bow stuff. Gonna be a good league, tatee.
Does the metamorph mechanic spawn its own mobs in each map?
Not really
You'll collect parts of the mobs you kill within a zone
When the npc appears you chose from the pieces you've collected and custom make a boss
Then it spawns and you kill it
You don't keep normal mob pieces across zones
Does that mean we won't get much loot from the league mechanic?
The boss drops loot
In maps map bosses drop parts that you keep once you leave the map
Then you can put those boss parts together in a separate zone to fight a more powerful boss
I see so it's getting fragments from maps and later using those fragments to spawn the bosses
Build a boss workshop? 



