#1┃mirage-league

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midnight phoenix
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Now just imagine how much dps it would do if he wasnt stuck with sst

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Actually maybe less than 500ex

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But i cant see his elegant hubris

arctic briar
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maybe 240% projectile damage from his Elegant Hubris

violet nymph
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well jesus

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i just pobheroed pretty heavily

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and i'm sitting at about 950k dps lol

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that being said it'd be a monster at clearing

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and average at bosskilling

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but my blade vortex does both well :^)

brisk capeBOT
violet nymph
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on a fraction of the budget

rigid lakeBOT
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Spectral Shield Throw - Deadeye (Lvl: 94) by: Lucien
General

Life: 5,597 (189%) | Reg: 229/s (4.1%) | Leech 1,287/s (23.0%)
Net Regen: 16/s
Mana: 264/661 (0%) | Reg: 14/s (2.1%) | Leech 132/s (20.0%)
Secondary: Evasion: 25,190 | Dodge: 50% | Spell Dodge: 40%
Resistances: :fire: 76 :snowflake: 77 :zap: 76
Attributes: Str: 240 Int: 125 Dex: 378
Keystones: Phase Acrobatics, Iron Grip, Acrobatics

Offense

DPS: 487,055@ 5.55/s
Crit: Chance 68.23% | Multiplier: 312%

Main Skill

Spectral Shield Throw + Brutality + Impale + Vicious Projectiles + Maim + Increased Critical Strikes

Config

Player: Leeching
Enemy: Maimed, Blinded, Boss: Shaper

violet nymph
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oh wait

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gotta edit tree a bit

midnight phoenix
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Like i said

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Its sst

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Ur never gonna get good single target damage per chaos invested

timid geyser
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I mean to be fair in this setup is poorly optimized for single target.

midnight phoenix
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If u wanna see poorly optimized for single target

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Check out glad sst

violet nymph
brisk capeBOT
rigid lakeBOT
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Spectral Shield Throw - Deadeye (Lvl: 94) by: Lucien
General

Life: 5,456 (182%) | Reg: 224/s (4.1%) | Leech 1,255/s (23.0%)
Net Regen: 16/s
Mana: 270/675 (0%) | Reg: 12/s (1.7%) | Leech 135/s (20.0%)
Secondary: Evasion: 23,898 | Dodge: 50% | Spell Dodge: 40%
Resistances: :fire: 76 :snowflake: 77 :zap: 76
Attributes: Str: 234 Int: 154 Dex: 372
Keystones: Phase Acrobatics, Iron Grip, Acrobatics

Offense

DPS: 587,952@ 5.83/s
Crit: Chance 59.38% | Multiplier: 312%

Main Skill

Spectral Shield Throw + Brutality + Impale + Vicious Projectiles + Maim + Increased Critical Strikes

Config

Player: Leeching
Enemy: Maimed, Blinded, Boss: Shaper

violet nymph
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so at this point it'd have great clearspeed through all content and passibly fight all bosses

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swap virtuosity with haemophillia for nuttier clear

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not sure it'd need that though

midnight phoenix
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600k dps for that investment

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Rough times

violet nymph
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lol

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it would be actually nutty clear

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that being said

midnight phoenix
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Sure, its sst

violet nymph
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probably wouldn't need the damage for that

midnight phoenix
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Its always had rly good clear

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The problem always is cant kill boss

timid geyser
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My considerations on the set up would be why evasion over armour shield and scaling defenses via VMS, use elder mod or equivalent chest for crit chance, also I don't think pathing to shadow is very efficient point wise.

violet nymph
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because i pobhero but i don't pobhero that hard

midnight phoenix
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Also if u have money for this shield and rings u would have money for a multimod weapon

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Which would be more dps

violet nymph
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besides, 3.9 elder shit is gonna be way more expensive

timid geyser
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That is why I said equivalent chest. At the very least fossil crafted maim chest

midnight phoenix
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Anyway it looks like just a thought bubble at this stage

violet nymph
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basically

midnight phoenix
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Tldr as always is this skill cant kill boss except by drowning it in exalts

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I come back to it in pob sometimes

violet nymph
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so in reality there's no reason to make it have more than like 200k dps

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lol

midnight phoenix
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Its always bad but i always hope it will be good

violet nymph
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what dps is good for clear anyway

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clear enough to kill t16 rares

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which are going to be harder to kill in 3.9 lol

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i guess we'll just have to see how much more life enemies have then

midnight phoenix
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Right now 200k is the bare minimum to not feel bad on t16s id say

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It depends on build ofc

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If u can shotgun or aoe overlap its less

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Ideally i would want 600k to 1m clearing dps to make sure random legion rares dont delete me

violet nymph
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so yeah maybe a glad thing later in the league

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for farming some random map

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at this point i'm trying to decide between bane occultist (life) and poison bow pathfinder

midnight phoenix
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Im sure both will be fine on zero budget

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They were both fine this league

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Bane occultist probably wont change at all

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Poison pf probably wont change much

violet nymph
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they both clear well

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they both have ez damage

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bane feels kinda weird with bosses cause you have to cast like 4 spells

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scourge arrow feels weird while clearing cause channeling

midnight phoenix
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U need the pod enchant

violet nymph
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expensive though

midnight phoenix
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That skill clears like

violet nymph
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especially next league

midnight phoenix
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10x faster with the pod enchant

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Its actually ridiculous

violet nymph
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i'm aware the pod enchant lets you spam click

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which i wouldn't be surprised if they fixed that in 3.9

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as the real nerf to SA

midnight phoenix
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Scourge might be nerfed in general

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It is very strong

violet nymph
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tbh nerfing that enchant would kill the skill's place as "meta"

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lol

midnight phoenix
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I alrdy prefer it to TS

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As a gen purpose skill

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Just because it is much easier to push endgame in first couple days with it

violet nymph
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there's the issue of getting gear between bane and poison SA

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bane occ just needs allelopathy and cane of unravelling

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and a 6l i guess

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poison SA needs a fossil-crafted bow

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granted, the crafting is super cheap

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also drillneck and coralito

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which are pretty easy to get

midnight phoenix
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Coralito maybe expensive

violet nymph
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so theoretically bane occ is cheaper to get to endgame with

midnight phoenix
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Bane will certainly be cheaper to get going

violet nymph
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so i'll probably start with that

midnight phoenix
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Its very mindless build to make

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Is good for league starter on budget

violet nymph
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i hate the leveling before you get bane lol

midnight phoenix
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Comes with wtd tick of approval

violet nymph
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what about my specific tree setup thing

midnight phoenix
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Level as edc

violet nymph
midnight phoenix
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Uh i cant see

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Im mobile

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Skip the small aoe nodes

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Theres no universe where u cant get more benefit doing other things with 2 points

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Do u desperately need str

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If u dont then go through coldhearted calculation

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Those two nodes are better even if coldhearted is just a 20 int node

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And u can then take lethal assault which is better than generic 10% aoe node that i told u to remove

violet nymph
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way ahead of you

midnight phoenix
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Ez

violet nymph
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now a level 91 tree instead of 92 lol

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could probably stick nimbleness on it for some extra free cast speed

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originally i was gonna get nimbleness first then swap it to enigmatic reach once i got cane of unravelling

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now i think i'll use both

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so how my 3.9 is looking so far

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get bane occultist to maps

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start over, get cyclone champion to maps

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play bane some more, attain currency

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craft bow

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idk

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i've got cyclone specifically for cheap bossing shenanigans

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and poison pf specifically for high-end clearing

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with bane kinda being a best of both worlds that's also slightly clunky

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at least for bossing

lucid stone
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Why doesn't fireborn and cold steel convert chaos damage over time multi to fire DoT SKREEEEEEEEEEEEEE

north sluice
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its increases and reductions unfortunately multipliers dont cound :/

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oh man the cold steel page on the wiki mentions you can have a dagger in the main hand for infernal blow to use dyadus in the off hand for flat cold damage

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oof thats old

violet nymph
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lmao

wanton jetty
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What bow-build do you guys think will be a good league starter for 3.9? Never played a bow build before and I'm kinda worried I pick the wrong one

low kindle
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I would avoid starting as a bow in 3.9

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But that's me

dusty umbra
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^

patent canyon
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unless you are thinking DoT bows

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caustic and tr should be fine

shut mica
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Bow build will be my second build

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Have not figured out yet what I want as my starter

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Will as usual have to wait for patch notes

wild arch
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Hold up

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If there's a crit catalyst then a max rolled fallacy will get another 48 crit multi marauderthinking

dusty umbra
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50 crit multi on crit builds is like 8-10%?

wild arch
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It's still a free 14% multiplier for ele hit ignite trypanon vanity

coarse moon
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mfw trypanon

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has any info regarding the new debuff that BA applies come out? mainly, if it stacks with itself from multiple ignite applications or not

sharp gulch
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5 stacks of 30% of the ignite damage

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It boosts BA single target a bit, but only if you're hitting constantly

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Debuff lasts 4 seconds

coarse moon
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noted, tyty

violet nymph
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@wanton jetty toxic rain or caustic arrow. toxic rain will kill early bosses on a 1 link, caustic arrow clears well

wanton jetty
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I'll look into toxic rain and caustic arrow, thanks.
What other league starter would you guys recommend from which i can switch to bow? 😄

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@violet nymph

violet nymph
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Hmm

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Poison scourge arrow is good as well

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Switch to bow huh

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I guess it depends on what class you choose

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Generally spells are the most damaging skills to start a league with

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As well as attacks that scale like spells, such as toxic rain and caustic arrow

wanton jetty
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violet nymph
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In my opinion toxic rain (not herald of agony) would be best for starting given that you want to play bow

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If i were home I'd write a tree for you

wild arch
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Plague occultist would be a funny one

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It purely scales with levels and enemies receiving increased damage vanity

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That skill is so underrated

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I stopped playing the character in mid yellow maps, but the plague had absolutely no problem mowing through all content with no links

patent canyon
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not like you can really support it with something templarLul

wild arch
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Empower templarLul

patent canyon
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empower and aoe

wild arch
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And empowered despair templarLul

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But that's the thing

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It doesn't need any supports

rotund valve
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starting with a bow in bow/boss fight league galaxyBrain

wild arch
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I was melting bosses in literal seconds and everything else was disintegrated on contact

patent canyon
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yeah i can imagine

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my default level20 with no set up for it was clearing t16s

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just not rares...

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rares are immune

wild arch
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And to refill it to full I needed 2 or 3 hits with my 4 link viper strike

patent canyon
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a bit easier on scourge, shoot once in the middle of narnia and get full stack

wild arch
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Exactly

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Plus you can craft a +level bow and throw the plague in there

patent canyon
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damn the scaling looks so weird......

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50k per level all the time

dusty umbra
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Pretty dead set on starting sire of shards mines next league now 😄

violet nymph
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what's looking like the big gamer meta for this league, i'm out of the loop

shrewd karma
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won't really know til patch notes

barren crescent
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Something to do with bows

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thats the best we can give pre notes

compact junco
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imo EA will be busted, at least for single target

rotund valve
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Don't chase the meta, play whatever you think is fun

barren crescent
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EA and Shrapnel ballista look promising

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I think we'll see some meme tier shrapnel ballista bossing

gaunt juniper
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im making a siege ballista templar that seems really good at bossing

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have 10 ballistas atm

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could get up to 18.....

violet nymph
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i always chase the meta because the most fun part of poe to me is making as much currency as humanly possible

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and usually whatever build is the most braindead/fast in juiced maps ends up pretty good

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also i have fun with whatever usually..

rotund valve
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Soooo... Mf wimdripper?

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Lmao

violet nymph
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Making cool builds is the fun of poe for me

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Making my own tree, gem setup, etc, and getting it all the way to endgame... nothing is more satisfying

slender temple
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i ilke stuff like timeless jewels

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we need more items like that

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so RNG can guide a build for you

gaunt juniper
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im not smart enough to make a build by myself 😦

patent canyon
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take a build and adjust it to your playstyle

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call it your own first build

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work from there

wild arch
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I got extremely lucky and managed to bleach 3 triads in a row in early league

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Since minions were the new hot shit I got to have some fun with poison

livid apex
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MORE
sulphite

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I like how half the divination cards are delve, sulphite or niko now

rotund valve
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Its almost like people want to delve

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Gotta nerf sulf gain I guess!

wet plaza
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remove delve :^)

patent canyon
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possibilities are finally open

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after year i finally have the tools to find the damn aul

vast gazelle
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i started doing sulphite rotas before i quit

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people will stream delve no matter what you do to stop em

rocky bridge
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@worn hill bruh sometime you should play with carl and i

silver kettle
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||I hear there will be ballista nodes||

worn hill
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carl doesnt like playing with me because im shit

indigo sluice
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wrong chat

rocky bridge
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o

deft girder
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I want to meme a 10 ballista build.

silver kettle
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I would argue that it's already not a total meme

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it's a pretty functional build, just not very cost effective

deft girder
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You could guess what skill I will use with ballista.

wet plaza
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even the non meme version is functional

deft girder
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Current patch attack totem really dont benefit gimmicky builds like EA.

wet plaza
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200k~ cold shaper dps per ballista* with 5-6 totem was a thing with ballista in incursion

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and its not like we got nerfs in the last patches since then

deft girder
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CA doesnt stack buuut a hit based poison build for fun. templarLul

rotund valve
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c9q9 will prob make a video lol

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Oh what do you know he did do a ballista video a month ago!

deft girder
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I'll probably gonna ms paint another stupid build that may actually work.

rotund valve
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... is dex stacking iron commander build going to be a meta thing now

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Oh god it will

deft girder
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Dex stacking doesnt benefit ea. templarSad

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Maybe rework on that totem quiver.

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Hard to know which class to go without knowing where the nodes will be located.

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I have a feelings it gonna be on the right side.

compact junco
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well if the EA interaction with fuses will remain the same, you can just apply fuse with proper damage 6 link and then place down shitton of ballistas applying bunch of fuse charges on top of that, and the damage will come from first fuse multiplied for ultimate meme

patent canyon
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question is does it have a cap

deft girder
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Probably on how much duration and attack speed you can get.

silver kettle
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they did say that

patent canyon
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no fuses is confirmed

silver kettle
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IIRC it was "higher cap" rather than "no cap"

patent canyon
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just how deep does the extra stacks on enemy before explosion stack

silver kettle
deft girder
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It most likely gonna have a soft cap.

compact junco
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but cap limits memes

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smh

patent canyon
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one punch arrow

compact junco
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yeah, i wanted to one shot everything 😦

deft girder
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With poe 2.0 I could run ea ca and tr on my bow.

compact junco
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now you just have to learn how to use all 3 at once, ez

patent canyon
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all 3 on mirrage archer, just run around killing everything templarLul

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wait, actually what does mirrage archer do with more than 1 skill

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does it rotate or just straight up ignore the rest

deft girder
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Only 1 is active at a time.

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Dont think mirage archer is gonna be a meta gem or some kind.

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It would be intresting if it did.

compact junco
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its in same category as spell echo basically so doubt that

deft girder
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2 weeks though. templarSad

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9th is when GGG start schedule releasing 3.9 details?

rotund valve
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I mean, if its the same as usual we'll get patch notes 2 day before start

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So youll have plenty of time to prepare

deft girder
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I just need to warm up my excel stuff again. Cant always rely on pob.

thin girder
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got any links to ur excel stuff?

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i need a decent thing to plan out things for my self

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i kinda wanna do ballistas, but i think theyll be overrated in the league tbh

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PS pls @ me, i have notifications off.

deft girder
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@thin girder all my uploaded stuff is out of date.

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I havent done much tool making in like 4 years.

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I think my conversion calc is the only one that is semi accuruate.

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I could make them again. Idk if anyone remember what I used to do.

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I guess I could upload my data on the new mine mechanic.

wild arch
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Holy shit burning arrow is even better than expected

violet nymph
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yup

violet nymph
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i love the fact that it gets free 50% chance to ignite as a level 1 gem

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because combustion support is found at level 8

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and gives the other 50% ignite

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very very consistent ignite leveling

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i think i'm gonna write a build guide for 3.9 burning arrow as trickster

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since shadow is given burning arrow, ele prolif support, combustion, and ignite prolif support

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in early game i'm sure ele prolif support does help

silver kettle
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That actually sounds like it might be good

wet plaza
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would be cool if we could get back to old iceshot railgun prolif days in terms of playstyle

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doubt it tho

deft girder
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Aye burning arrow is alot better than I thought it would be.

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GGG released level 20 gem details.

patent canyon
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ohhh

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i like the quality stat on it

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now just ea left to see

mild coral
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Wait

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Are we really get 7 new acts?

patent canyon
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poe2 is 7act camp

mild coral
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That's not 7 new acts for PoE, so nope

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Which means we still need more acts for PoE

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Just realized in in wrong channel.

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Forgot I moved here to read stuff lmao

eager terrace
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we'll never get more acts for PoE

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the campaign is going to conclude, that's why PoE 2 is a separate story

mild coral
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Hopefully they keep support up for PoE after PoE2 comes out

patent canyon
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its same game

mild coral
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So won't be a separate client, and separate mtx, etc?

eager terrace
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right

mild coral
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Basically what Blizz is doing with OW2?

eager terrace
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it's just like a giant update that will include a second selectable campaign

mild coral
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Easentially

silver kettle
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yep

mild coral
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Okay

silver kettle
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actually even more integrated than ow2 is

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because ow2 you still have to pay to buy the pve stuff

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see pinned messages, I made a little infographic of how PoE2 is going to work

mild coral
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That ascendency thing is... Confusing I think ><

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Probably cause I'm overthinking it

silver kettle
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as an existing player you'll automatically unlock all the PoE1 ascs for PoE2 characters

mild coral
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Like, will we be able to use the same ones from PoE1 and they're just adding new ones?

silver kettle
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yep

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going to be 38 ascs

mild coral
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Even if it's one we've not used?

silver kettle
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yeah. they don't have a way to track which ones you've used

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so they're just going to assume every existing player has unlocked them all

mild coral
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And will leagues be on PoE1 after PoE2 launches?

silver kettle
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yes

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PoE1 will still get all the new stuff. the campaign itself just won't receive any further changes or improvements

eager terrace
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though by the time POE2 comes out the POE1 campaign will have received a lot of improvements

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like over the next year

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as they implement all these graphics updates and asset bumps and whatnot like the act 1 town coming in 3.9

mild coral
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What about previously night mtx like stash tabs?

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Carry over?

silver kettle
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yep

mild coral
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And so.. New ascs from PoE2 will be playable in PoE1?

eager terrace
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once you unlock them I guess

silver kettle
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yep, once you've unlocked them by playing a PoE2 character and selecting that asc

mild coral
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.... Oh

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.. I guess that's better than not at all

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Barely, though..

silver kettle
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if you really want to unlock all the ascs for PoE1, it won't take too long. you just need to get each PoE2 character to level 30-something (whenever you get ascs in PoE2), then use 20 respecs to select all three ascs

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actually

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you might not even have to spend any asc points to unlock it. maybe just selecting it counts, in which case you could unlock all three instantly by just picking one, immediately swapping, immediately swapping again

eager terrace
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they should probably just make it so that completing ascension unlocks all 3 for that class

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you still have to do it 7 times

mild coral
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I mean, there are.. A lot of things that they SHOULD do

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But, this isn't as bad of treatment as I was expecting with it

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Though it began the question if what they're planning since everything is also bring inemented into PoE1 anyway, and on the same client. They could (should) have just had a new campaign selectable and still add the new classes (which would have also had more classes for PoE1 not just more ascsnsions) and other 19 ascensions.

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Definitely still puts a fair amount of my worries to rest for now though

eager terrace
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I mean new ascendancies are new classes

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other than where they start in the passive tree

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unless you want an entirely separate passive tree between the two campaigns which doesn't sound like a lot of value to me

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and would probably make it hard to cross ascendancies between campaigns

mild coral
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Classes are witch, ranger, Scion, etc.
Ascendencies are just subclass stuff

eager terrace
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yeah but in this game it doesn't mean anything other than the character model and their place in the passive tree

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ascendancies are what really give them any "class" specialization

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even the character models are new in PoE2

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so there is little reason to call them something else

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unless you give them an entirely new passive tree which has a lot of issues

mild coral
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According to what we were told from what was said here though, PoE1 is getting new models too

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That's part of a graphical update

silver kettle
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well, it's the old characters slapped onto the updated animation rigs

eager terrace
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probably updates yeah, but they will still be different models between the two campaigns

mild coral
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And where they start in the passive tree makes a big difference >>

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So they AREN'T giving the new things to PoE1 as well

eager terrace
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they're different because they are supposed to be different people

silver kettle
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PoE2 is set 20 years after PoE1

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the whole point is that PoE1's events are canon in PoE2, and the new story is going to be about the aftermath

mild coral
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@eager terrace so different classes?

silver kettle
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same classes, different people

eager terrace
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that's essentially what I'm getting at

silver kettle
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PoE1 Ranger and PoE2 Ranger are different individuals, but both rangers

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and both the same mechanically

mild coral
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... This sounds like more reason that it shouldn't be a different game than and just be a second compaign in PoE1...

languid path
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it's just a branding

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that's how they choose to call it

mild coral
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They're basically going "don't play the old campaign ever. Instead play this shorter but new campaign"

eager terrace
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well it isn't likely to be shorter

languid path
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poe2 is like 2 years away but sure

eager terrace
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even if less acts

mild coral
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And also basically saying to just abandon years of progress on old characters, since they won't be useable in PoE2 stuff then

eager terrace
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the only stuff they won't be usable in is the new campaign

mild coral
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Unless maps and stuff are shared between PoE1 and PoE2 and can use the characters still

languid path
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whoever said that lol?

eager terrace
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just like PoE 2 chars won't work in the PoE 1 campaign

languid path
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yes they're shared

eager terrace
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both campaigns end at the same endgame

languid path
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go read up some stuff man

mild coral
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So PoE1 characters can play with PoE2 characters?

languid path
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that's the plan

eager terrace
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that's their stated goal

languid path
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a shared endgame

mild coral
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... So even less reason that you can't use them for the campaign too with friends (Though they'd have to improve their "scaling", cause it's kind of a mess atm)

languid path
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party lvling is pretty low on the priority list

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of ggg

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and most players

eager terrace
#

it's also just a hard problem to solve for little value

mild coral
#

Yeah, I've noticed. It's been mess since it was implemented

eager terrace
#

especially once we get into a second campaign

mild coral
#

idk. Showing that they would fix skmething they put out completely broken is pretty important

#

And the point of that would be to be able to use your characters on the second campaign

eager terrace
#

where does your high level character start in the new campaign?

patent canyon
#

nowhere

#

you start with new one

eager terrace
#

right, I'm saying

patent canyon
#

at end game

#

both end games will be same

eager terrace
#

you'd have to create a dynamically scaling campaign for that to matter

#

which has a lot of friction with the current design of maps

#

and isn't easy

mild coral
#

Yeah they'd have to fix character scaling

#

Which is significantly easier than scaling the campaign. It's much easier to scale characters down than scale a campaign to or down

#

Granted, it's also a relatively small company

#

So may just not have the resources

eager terrace
#

it is still a ton of work for something that doesn't really match the current design of the campaigns

#

which is about progressing new characters

mild coral
#

It'd be a massive QoL update for both PoE1 and PoE2, though, while also allowing people to use the characters they're attached to after using for basically a decade.

eager terrace
#

the truth is dude

#

most people aren't playing those characters

mild coral
#

But again. Resources for them to do it

eager terrace
#

the majority of the people playing this game make new characters every league

#

like the idea of making new characters is sort of part of the DNA of this game

mild coral
#

There are a shitload of people that play non league standard (or especially hardcore) characters >>

midnight phoenix
#

Er non league hardcore is dead af

#

Theres like seriously 50 people on the whole server

mild coral
#

And also, that would allow people playing the campaign from PoE1 or PoE2 to hop between them and play with frandos and stuff.

#

There are more people than that in just my personal discord that play non-league hardcore

barren crescent
#

you'll still have shared end game

#

I believe the campaign is split though

livid apex
#

that new burning arrow is..

#

kind of disappointing in that it's just The Ignite Bow Skill now

#

you can't run anything else

mild coral
#

Idk what I wanna run in 3.9. Burning Arrow seems like it'll be fun again now, but ranger mana problems early are fucking insane

vast gazelle
#

Explosive arrow is potentially really good for ignites too

wild arch
#

Keep in mind that they're changing the second ignite threshold

slender temple
#

@mild coral pray to Chris Wilson and "neon". That they don't nerf enduring mana potions

violet nymph
#

i wanna play whatever's op but i havent researched the league enough to know what will be op yet

wild arch
#

Anything bow honestly

rocky nebula
#

damn

#

burning arrow getting buffed

#

burning arrow chieftain?

deft girder
#

Waiting for CA and EA 20/20 details. templarthumbsup

silver kettle
#

I feel like there's a good chance of EA instantly becoming meta again. so many nostalgic people keen to use it

mild coral
#

Mother fucker

#

I just got a +20% vaal burning arrow drop

#

Of course at the end of league xD

native sonnet
#

Yeah, i am definitely keeping an eye for EA changes

rocky nebula
#

hopefully it's gonna be like vaal burning arrow

#

explosions on hit

#

that would be very nice

#

Actually curious if we get more vaal skills at all

deft girder
#

Vaal CA or EA :o

low kindle
#

vaal scourge arrow

#

penetrates walls

native sonnet
#

vaal TS

#

TS that surrounds u like BV/cyclone and constantly shoots all enemies around u

static shoal
#

I just want a melee buff, frick bows

deft girder
#

I want to melee with bows.

#

I mean the animation of wacking enemies with a bow.

coarse moon
#

shoutout to 4.0

#

also fuck bows and melee gimme wand love

violet nymph
#

Lol

barren crescent
#

channeled wand skill when

wet plaza
#

Worb nitrogang

paper surge
#

Does anyone reckon we'll see any ballista notables added to acendancies?

#

Or maybe not since there's one coming in 2.0

barren crescent
#

they said they will rework raider in 3.9

paper surge
#

Ofc hirophant has them with totem keywords

barren crescent
#

so there is that

paper surge
#

They did

#

But the also said that for 3.8. I dunno if they'll do anything big to it this time around.

barren crescent
#

they didn't rework raider yet, they just added some small stuff. But idk will they go through with the promised rework as raider has become relevant again

paper surge
#

Maybe just up the numbers again :(

#

Yeah exactly

barren crescent
#

they said in 3.7, that they will add some stuff for raider in 3.8, and rework in 3.9

paper surge
#

I really was looking forwards to it cos I love charged dash raider

#

I feel like that skill is mostly forgetten these days

#

Like wand skills :D

#

Reckon they'll be touching up deadeye or pathfinder?

low kindle
#

inb4 raider gets a ballista-related 4pointer

paper surge
#

I thought they could add ballista stuff to deadeye and pseudo nerf the acendancy

#

Remove/replace some nodes

#

I'm no sure ballista suits gotta-go-fast

#

So it would be awkward in raider

#

Unless they completely rework it from the ground up

autumn snow
#

Why deadeye

low kindle
#

well, it could be deadeye, but a 2pointer would suck and 4pointer would put it at 9 notables

#

unless they like, move tailwind to raider

#

which would be sick

patent canyon
#

or move tailwind to shoes 🙃

autumn snow
#

Doubt lol

low kindle
#

I guess they could change rupture into a ballista node

timid geyser
#

imo I don't see current ascendancies getting much in terms of ballista synergy due to the obvious theme and nodes on tactician in PoE2, but I could be totally wrong on that as it is just guess work.

#

Current ranger ascendancies don't really fit the theme of a ballista build.

barren crescent
#

I feel like the current ascendancies will receive entire overhaul when poe2 launches

#

just the structure of the nodes for poe2 ascendancies shown were so different

#

so it might be placeholder

timid geyser
#

Defiantly going to get balance checks that for sure. I just think might as well keep the current nodes generic to both ballista and non-ballista builds. It isn't like any of the current nodes wouldn't benefit both.

iron violet
#

Could just be that they want the different campaigns to have a different layout for the asc nodes

paper surge
#

I just wonder if ballistas can just be strong enough with generic proj DMG increases

#

And without dedicated acendancy

#

I'll definitely try them on a deadeye to go along with a bow skill

wet plaza
#

it was strong enough to do everything in the game already

rocky nebula
#

I wonder if Iron Commander is getting buffs or not

lucid stone
#

Do we know?

#

If it's all ballistae per 200, itll be sweet.

#

If it's just siege per 200 still, it's still awesome this league.

#

I hope they don't nerf/buff it by making it +1 global ballista per 500

#

Maybe they can increase the flat phys that scales with dex

wild arch
#

They definitely said it will have changes

violet nymph
#

Socketed gems supported by level 20 ballista

#

+1 ballista per 200 dexterity

wet plaza
#

grants lvl 21 siege ballista gem

#

:>

violet nymph
#

That'd also be nuts

livid lake
#

i can't see iron commander not getting nerfed.

silver kettle
#

I reckon it will be more of an adjustment/rework

#

Because the whole reason for its existence is going away

#

Now everyone can stack ballistas

brisk sandal
#

higher base would be nice

#

and a fated version for endgame

barren crescent
#

but the 3 base ballistas alone get you well started

livid lake
#

yeah but for EleHit is going to be pretty strong.

thin girder
#

honest

#

ballistas will probably a clear

#

and youll still need a single target

#

with ur 2 6ls

latent wagon
#

greetings )
cannot understand the last line in new burning arrow
"applies a debuff dealing 39% of burning damage"

  • this is dot with same duration as ignite, but 0.39 damage?
patent canyon
#

yeah

#

you apply debuff equal to 39% of ignite and debuff stacks 5 times

torpid sonnet
#

I think the dot has a base duration of 4 seconds

latent wagon
#

hmm, no info about stacking on gem )

#

sorry, my eyes betrayed me )

timid geyser
#

From what I can guess it is a 4 second DoT that does 39% of the DPS as your ignite's DPS.

#

ie if your ignite is 100 dps then the debuff will deal 39 damage each second for 4 seconds.

#

There is a possibility it does the total damage of your ignite over 4 seconds, but that seems way less likely and seems really unintuitive.

latent wagon
#

as I can see, it will deal 39% of my ignite dps, not hit dps

wild arch
#

Yes

#

Think of it as ignite's crimson dance

timid geyser
#

Yeah, it is based off your ignite's damage not your hit damage.

sinful nova
#

Heyo

#

Whats up with Metamorph mechanics

#

I watched some vids but still have questions

#

You get bodyparts from Bosses that u can use to spawn a bigger boss right?

barren crescent
#

We do not know

sinful nova
#

unlucky

barren crescent
#

There has not been any additional information since exilecon

silver kettle
#

eh we kinda know? the way it was described, you get parts from regular mobs, can combine parts from the same area to make the metamorph you fight, and in maps if you make a powerful enough metamorph it will drop a part of the map's boss

#

and then you collect those to make the metamorph boss fights

sinful nova
#

Ooooh ! Okay

#

Sooo if we are doing lots of single bosses, it would be an advantage to go for a single target build right?

midnight phoenix
#

U will still have to clear maps

sinful nova
#

yeah sure , but I don't mind taking time to clear the map, as long as it doesnt take really long

midnight phoenix
#

And even in boss leagues the majority of players spend much more time clearing than bossing

#

That said, u might wanna make sure ur build doesnt have bad single target

silver kettle
#

just pick an all rounder build

midnight phoenix
#

Just so u dont have to hit up 820 for a carry every 5 minutes

silver kettle
#

which IMO you should do as your first build of a league regardless

eager terrace
#

yep

#

I also still wouldn't play DoTs in a patch that bumps enemy health by an unknown amount

midnight phoenix
#

Poison is probably ok due to how it scales

eager terrace
#

play something you know currently scales way over bar

silver kettle
#

the amount of buff might be provided in the patch notes

wild arch
#

Grug smash best build

silver kettle
#

we'll see

midnight phoenix
#

Ignite and bleed i wouldnt touch right now till im more sure on boss scaling in particular

eager terrace
#

my guess is no because I doubt its uniform

silver kettle
#

that is fair

midnight phoenix
#

Like if u need lets say 2m dps to clear bosses at endgame

eager terrace
#

but maybe they'll try to disseminate as much as they can

midnight phoenix
#

Which is high but possible

#

Ignite has a lot of trouble scaling this high

silver kettle
#

I suppose one thing they definitely won't tell us is how high conqueror life scales

eager terrace
#

yeah

midnight phoenix
#

Even new ba wouldnt get this high without very good gear

silver kettle
#

cause I would not be surprised in the least if it's 50mil+

eager terrace
#

and given all the top end power creep I suspect it's high

sinful nova
#

Belts, Rings, Amulets will go insane with the quality update right? So I should look for a build without uniques in these slots

#

??

eager terrace
#

like more than 2x current shaper/elder type pools

timid geyser
#

Uniques can also get quality.

sinful nova
#

😮 SAY WHAT

eager terrace
#

sure, I mean your uniques get quality in all the other slots

midnight phoenix
#

There is picture of 20q astramentis

timid geyser
#

Astramentis = 150 attributes 🙂

sinful nova
#

Ohhhh ! holy shit, so you mean I could use that one "resistance" catalyst on thiefs thorment

#

ahhh right man @timid geyser

midnight phoenix
#

Sure, if u want

sinful nova
#

omg I'm so hyped for this league

#

back to PoB, thanks for the answers guys

timid geyser
#

One thing I haven't seen yet is a belt with quality. Anyone know if that is a thing or not?

silver kettle
#

it is a thing

sinful nova
#

yes

#

Belt with tons of resistance

eager terrace
#

can't imagine they'd just leave belt out

timid geyser
#

I wonder if negative numbers will be effected by quality ie Malachai's Artifice & Andvarius

dusty umbra
#

negative numbers will most likely get 20% worse

faint ravine
#

They do

#

They already posted a 20q maximum negative ventors

midnight phoenix
#

Hey has anyone seen a more multi on an item get scaled by quality

eager terrace
#

mmm why would that happen

dusty umbra
#

@midnight phoenix what even are more multis on ammies

timid geyser
#

@faint ravine have a picture?

faint ravine
#

Not all things on unique rings/amulet scale with quality

midnight phoenix
#

Im sure i can find some that might habe a tag, give me a minute

timid geyser
#

nvm found it

dusty umbra
#

crit multi is kind of one and while we haven't seen one we most likely see one

faint ravine
#

Was on reddit in the astramentis thread

timid geyser
midnight phoenix
#

Oh we saw ryslathas coil get scaled didnt we

#

Thats a more multi

eager terrace
#

is there an attack catalyst?

timid geyser
#

If you find a picture of that please post it. haven't found it on compiled info thread.

silver kettle
#

@eager terrace the existence of one was briefly mentioned in one of the exilecon presentations. hasn't been confirmed yet

eager terrace
#

I guess it would stand to reason given the spell one

silver kettle
#

and yeah I haven't seen coil with quality

barren crescent
#

I think you can expect 1 for everything

silver kettle
#

if it exists pls give

timid geyser
#

Time to scrounge the GGG tracker.

silver kettle
#

god I hope it's not there

#

that would be embarrassing for me 😛

timid geyser
barren crescent
#

at least I'd have totally missed it, if it had been announced

silver kettle
#

@midnight phoenix money where mouth is please 😄

midnight phoenix
#

Ha i thought i remembered it

#

I cannot find

#

So i guess we dunno about more multis

eager terrace
#

my guess is

#

unique affixes have no tags

barren crescent
#

that would seem logical

midnight phoenix
#

U mean affixes that are unique to unique items?

faint ravine
#

It may also be that it only scales things that have ranges

midnight phoenix
#

Cos clearly just "unique affix" is okay

#

Since thats whats on astramentis if u hold alt

#

If it just scales everything with a number im on eternity shroud every day of the week i think

#

Cos i want me some cotb pyres with 50% conversion

eager terrace
#

yeah I mean wouldn't you have conversion issues

midnight phoenix
#

Well it works from a technical perspective

barren crescent
#

but astramentis' affixes aren't really unique

midnight phoenix
#

Idk if u want this for balances

#

Hey if u hold alt on astramentis

#

It says unique

faint ravine
#

Eternity shroud will be very expensive though. Less shaper bases and all.

midnight phoenix
#

Eh im cool with expensivr

timid geyser
#

I mean GGG let synthesized items happen so I think a bit of quality on unique items can slide.

midnight phoenix
#

I just wanna laser stuff with bigger numbers

eager terrace
#

yeah I guess we'll just have to wait and see but

#

it feels like there would be some shit waiting to happen

midnight phoenix
#

Yet another thing in the not enough info camp

#

I might go have a browse

#

See if theres anything super busted with 20% more numbers

faint ravine
#

If it's 20% on everything, 100% chance to ignite ngamahus sign eye of Innocence selfcast lööps will get even easier

#

🤔

midnight phoenix
#

Oh i suppose u can get very close to 100 reduced mana reservation

#

That shit gets better the more u stack

#

Aurabot gonna be celebrating

#

If theres a catalyst for like

#

Mana or something

faint ravine
#

You can already get that with way too many corrupted jewels, no?

midnight phoenix
#

Right now the build cost is prohibitive

faint ravine
#

Yeah

midnight phoenix
#

And u cant rly get to 100% on all ur slots

#

What else gets better the more u stack

#

Maxres is another

#

I assume ele catalysts will let u jack up those

#

Casual extra maxres on ur rotp

faint ravine
#

But you need 5% maxres on a single item for the 20% to do something

midnight phoenix
#

Theres several items that have this much maxres

#

Shields mostly

#

Kaltenhalt and aegis

#

Rotp

faint ravine
#

But nothing changes for them right?

midnight phoenix
#

Can u not put ele catalysts on shield

eager terrace
#

jewelry only

midnight phoenix
#

Alrighty then

bright peak
#

when is the pob and stuff for metamorph expected to be out

violet nymph
#

after launch of the league

bright peak
#

oh 😦

#

so there's no way to plan our league starter before the league actually starts 😦

rose solstice
#

Read patch notes like everyone else 🤷‍♂️🤷‍♂️

violet nymph
#

we get skill tree dropped a few days before. but it's not pob that updates it normally. you generally have to manually install the new skill tree @bright peak

bright peak
#

oh okies ty

coarse moon
#

nah PoB usually gets the tree update on the wed/thurs before

#

is usually the day after they release that data, which is always before the league

bright peak
#

metamorph is on 13 Dec right?

coarse moon
#

mhm

bright peak
#

is that in the morning on a friday 😮

midnight phoenix
#

Its saturday morning for best countries

#

Only friday morning for not-best countries

#

Very simple really

coarse moon
#

it’ll be late afternoon/early evening for NA

#

on Friday

#

now for the rest of the world idk

bright peak
#

oh okies

#

for australians its abt just after midnight right 😦

#

or did i read the time wrongly 😦

midnight phoenix
#

Its always like 6am here

bright peak
#

oh

#

it used to be like 3am or sth in the past

#

but yeah the last time i tried to play during the start of a league was over a year ago

rocky nebula
#

The new boss balance video seems like a placebo at best. Looks like it's just dodging and tickling the boss with an underleveled character

worldly sandal
#

So we will get those exacly rewards we had for past two leagues. I mean chest with gems, chest with weapons and etc. Those rewards are tied to the monster parts now

But there are monster parts without any rewards notes. How do you think rare the parts with rewards will be?

grizzled moth
#

From what I can see, there are new attacks too and most likely the code has been optimised (if not then cleaned up somewhat) @rocky nebula

#

But yeah, will be walked through like hot knife through butter still

#

They are just continuing what they started with acts 1-3 last expansion

wild arch
#

How about some of that m e e l e e

rocky nebula
#

⚔️

wild arch
#

I've been thinking about glacial hammer occultist for a while now

barren crescent
#

Oh hell no

low kindle
#

Glacial hammer goes well in a stun build because animation speed affects how much time do you spend stunned

#

So occultist is probably a pass

wild arch
#

Why bother with stun when you can easily hit ridiculous amounts of negative cold resist on nearby enemies and keep them permafrozen

low kindle
#

Because 90% ailment avoidance is a thing

#

Stun immunity too, but both at the same time is very rare

#

And there might also be some "cannot be fully slowed" garbage on the new bosses

#

I hope not, but we'll see

rocky nebula
#

GGG were talking about implementing new ways to apply ailments to bosses without having insane high damage for hits to apply them

#

maybe some bosses will be more difficult but have actual weaknesses

#

One thing I appreciate about third person RPG games is the boss fights where you aim for a weak spot

#

It's simple, but effective

#

Hopefully with POE 2, party play won't be such a pain and supports won't just be aura/curse bots

#

who knows, there might even be raids

#

one can only dream

rotund valve
#

MMO stuff? Please no

copper kernel
#

you do realize that poe2 is just a new campaign right

#

endgame would be essentially the same

low kindle
#

3xG could do a better job highlighting that btw

barren laurel
#

Making the game harder also makes it slower.
They said skill tree multiplicators will be much lower in percentage, which prevents power creep.

Less monsters, less creep, this means less client/server performance needed.
Which is beneficial for group play, so far it was just a big a lag party for everyone.

low kindle
#

I see newcomers who are confused

barren laurel
#

So saying poe2 is just a new campaign, isnt true at all.

rotund valve
#

It very much is just a new campaign

#

Sure, the items and skills get reworked

#

Okay, graphics. Beside that? No huge paradigm shifts, not really

low kindle
#

Graphics are rolled out earlier

glad narwhal
#

@low kindle which thread was it again

#

the one that used '3xG'

#

I remember it being some unreasonable complaining thread?

copper kernel
#

anyone using 3xG is unreasonable by default

dusty umbra
#

we get some graphics upgrades already this league

wispy cosmos
#

anyone not using GRINDING GEAR GAMES LIMITED ( 1887410 ) is unreasonable

glad narwhal
#

I can't find that thread because reddit search

mortal yarrow
#

@copper kernel imagine if they made raids, such a lagfest templarLul

wintry sigil
#

protip: search using google and "<search term> site:reddit.com"

slender temple
#

Raids would be ok if it was one creature. Basically would end up being last zerg standing

#

Bumrush crazy ohko monster and hope you are alive at the end.

small mirage
#

but having an activity that requires mutliple ppl isnt going to happen

#

and you wouldnt really want it to

#

because a) the vast majority of players prefer solo and b) ssf

wild arch
#

@low kindle most bosses can be frozen fully, but some 'final bosses' like shaper are instead slowed for twice the max chill

#

An occultist who keeps an endgame boss permanently slowed by 60% + whatever max effect temp chains is sounds pretty good to me

coarse moon
#

i guess I need to step up my cold game

#

bc I’ve never once noticed elder or shaper slowing down as a result of lots of cold

wild arch
#

It's possible, but highly unlikely for most builds

#

Glacial hammer occultist is probably the best candidate for it

patent canyon
#

lots of cold likely wasnt lots if you didnt chill shaper or elder

wild arch
#

Just damage won't cut it

#

You need to hit the 10% life threshold

patent canyon
#

yeah but you dont need massive investment to chill all bosses by like 10% if you want to

wild arch
#

Which can be massively lowered through breath of rime and GH & frostbite quality

#

And then you can extend your freeze duration with temp chains and all the curse effectiveness

#

And suddenly it's piss easy to permafreeze pretty much everything

copper kernel
#

But youre still using gh in the end

wild arch
#

Is there a problem with it?

copper kernel
#

It's a cold auto attack

wild arch
#

And..?

violet nymph
#

Ancestral call doesn't save auto attack skills

#

Unless ggg does something to strike skills that makes them worth using

#

Like a support that makes you zoom to a targeted enemy

spice cipher
#

Flicker support

#

Prob gonna happen at some point lol

wild arch
#

Zoom to a targeted enemy

#

Ever considered whirling blades to move between packs? templarLul

#

Why have I never experienced any of these problems that people bitch and whine about even tho I play namelocks and strikes every single league?

barren crescent
#

you don't know of better

wild arch
#

What is there to know?

#

Not everything needs to be as braindead as cyclone and worb

#

It's almost like people are being held at gunpoint and get shot if they don't clear maps with maximum efficiency

low kindle
#

the more hours I racked, the more enjoyable fast clearing maps became

spice cipher
#

ppl play how they feel is fun

wild arch
#

Has anyone even tried pestilent strike?

short kettle
#

considering its new probably

#

but most new skills are either godly or shite

wild arch
#

You can build it pure single target and still clear packs by stabbing a mob once or twice

barren crescent
#

Pestilent feels amazing with AC

#

I played one PF on 20% monster life priv league

#

didn't get that deep into atlas, but it felt pretty good clear wise

wild arch
#

There are so many tools and options to make strikes clear fast and feel good to play

#

But people are just too damn lazy to look for them sometimes facepalm

barren crescent
#

At least pestilent has built in aoe

wild arch
#

Glacial hammer has aoe with thresholds

#

If you do big slow hits you can use herald of ash to melt the rest of the packs

#

PF has poison prolif

#

Gladiator has bleed pops

#

Occultist curse pops

#

When all else fails splash/AC is still there

velvet palm
#

I like how you think a strike skill is somehow not braindead templarLul

wild arch
#

Everything is braindead by that extent

velvet palm
#

yeah

spice cipher
#

the big diff is there are dmg supports you have to replace with ac and whatnot for clear

wild arch
#

If you want some high octane gameplay go do an unleash moba build

spice cipher
#

gem swap is fine i did it for my build but its still ass

#

you should not have to use 2 supports just to clear

wild arch
#

PoE 2 will fix that issue by letting you have several 6 links

#

My first blight character was viper strike that never went past a 4 link

#

I had splash/ac on it

#

Absolutely no problem oneshotting trash and killing bosses in seconds up to mid yellows

#

Power creep makes any complaints about sacrificing a couple gems for utility completely irrelevant

spice cipher
#

yes and no , maybe ac should stay but splash should just be a thing for some skills

wild arch
#

And by the time they tone down the creep in PoE 2 we'll have the tools to run multiple setups

barren crescent
#

were you using claws or daggers

#

and what class

#

since I was playing dagger cobra lash and it did dogshit dps as league starter with taproots

wild arch
#

Cobra lash in general was shit

#

But I did claw assassin

#

My friend tried out howa cobra lash and just gave up on the character after being thoroughly disappointed

barren crescent
#

idk it was packing with dps in A1

#

but I was legit at brink of quitting the league between A3 and A10

wild arch
#

Idk how but they somehow managed to make cobra lash feel worse than spectral throw

#

And venom gyre is pretty much the same

spice cipher
#

cobra lash is most def a clear skill

#

i was using it for t14s+with no issue

#

single target was ass

wild arch
#

And there's the solution for ancestral call templarLul

patent canyon
#

why is it so fucking hard to just add that line to every single strike skill.....

violet nymph
#

fuck strike, anyone who still has hopes for them is delusional, just play some bow skill or any spell

vast gazelle
#

whoops my bad

#

didnt know having fun wasnt allowed, yes sir 😛

spice cipher
#

I see no reason for them basically gating strike skills clear qol

patent canyon
#

its not even qol even, its mandatory thing for every single strike skill and if you want that qol of not actually using ancestral call while keeping extra strikes then entry point if over one ex just to be able to play the skill....

spice cipher
#

Not every strike skill imo

#

Is lacerate or reave considered a strike skill?

patent canyon
#

no

barren crescent
#

so we got +5 targets now?

spice cipher
#

Ah never mind then

patent canyon
#

i mean you dont really need that many extra

#

its just there because on their own strikes cant touch any pack 1 pixel further away than your weapon size

gilded scarab
#

So do we have any idea if they're changing guardian drops? or are all the things that elder/shaper guardians drop about to become super duper expensive?

bronze cave
#

i assume they wont change

#

think they said they're just going to be rare

gilded scarab
#

oof

#

that's gonna be rough

bronze cave
#

yeah kinda need gloomfang and snake pit

gilded scarab
#

I'm looking at an Arborix

bronze cave
#

they said they would maybe implement a way t fight guardians that not random zana missions

#

but we dont know

violet nymph
#

We also should be receiving items of similar tier of power coming from the new endgame bosses

unborn solstice
#

so im looking at the video where they discussed stuff in exilecon and im just thinking, how are you supposed to have space on your bars for all of that?things are pretty limited as it is, the whole 8 6links and division and skills from ascendancies

#

are they actually planning to expand on the keybinds?

low kindle
#

That's such a minor issue to worry right now

unborn solstice
#

well have fun with your 16 skills on 7 slots then

low kindle
#

We have 12 slots already, not 7

unborn solstice
#

where?

#

im counting 8 minus move only makes 7

silver kettle
#

press ctrl

#

although you can also bind them to other buttons if you want

unborn solstice
#

oh, since when is that a thing

silver kettle
#

was just added in 3.8

unborn solstice
#

that helps a lot i guess

#

it had gotten real clunky before

tulip warren
#

Hi guys, quick questions.

#1 did they mention any changes to rain of splinters jewel (+2 proj to totems). I thought I saw something about that somewhere but couldn't find it again

#2 Can totems each apply their own instance of ignite? Or are you limited to one ignite between you and all your totems

wild arch
#

Don't remember anything being mentioned about rain of splinters and one ignite between you and your totems

wild arch
#

I guess they really want to push everyone to use as little attack speed as possible

arctic briar
#

Attack Speed scaling is consider likely more linear when compared to Crit Multi
There's limited amount of Attack Speed on the tree, and your base APS = your weapon.

velvet palm
#

Attacks have +x to base attack speed mod when

arctic briar
#

OPee

wild arch
#

I'm just looking through all the bow skills

#

And for some reason I can't think of any that are better at poison than puncture

#

Even tho it's supposed to be a bleed skill 🤔

midnight phoenix
#

rumor has it theres some bow skill that people use for poison

#

starts with a s

#

does 3254923759237592348923489236798047293750147 dmg

#

somebody help me out here im drawing a blank

wild arch
#

You mean the ele stacking skill?

midnight phoenix
#

yeah that one

wild arch
#

The one that nobody uses for poison cause it's too slow for that?

midnight phoenix
#

why would u ever think poison needs to be fast

#

the skill hits 7 times per attack

wild arch
#

Wasn't it 5 pods per attack?

midnight phoenix
#

6 with the enchant

wild arch
#

Oh

midnight phoenix
#

and the arrow hits once

#

but, sure, 6 if u dont have money

#

thats fine

#

point being when ur skill does 550% base damage it tends to be good at pretty much everything

#

maybe dont put it on a mine though

#

but anything else

wild arch
#

Are you sure it's 550%?

midnight phoenix
#

its 554 at level 20 with no enchant

#

actually 555 i just checked

wild arch
#

🤔

#

Sounds good

midnight phoenix
#

49.13.58.5*1.9/5

wild arch
#

Too good as a matter of fact

midnight phoenix
#

fucking discord formatting

#

49.1x3.5x8.5x1.9/5

wild arch
#

I just can't see it dodging a nerf while tornado shot gets shafted

midnight phoenix
#

the stated nerf was to ele stacking

wild arch
#

Where was that stated

midnight phoenix
#

they are giving it similar treatment to many of the melee skills in 3.7

#

lowering the damage effectiveness and giving it some flat added chaos to compensate

#

uh today's news post

wild arch
#

Must have missed that

midnight phoenix
#

Scourge Arrow's base weapon damage has been lowered, but the skill now deals added Chaos Damage that grows as the gem levels. The skill was often used with builds adding elemental damage, so this change is intended to give it a greater reward to Chaos damage based builds while also improving its usability while leveling.

wild arch
#

Hmm

#

But then puncture barrage is a thing vanity

midnight phoenix
#

it is

#

as is many skills with barrage

#

split arrow likely does more poison damage because of the extra arrow barrage

#

if u dont mind being locked in place for a while

wild arch
#

Eeeeh

midnight phoenix
#

and power siphon barrage has some ludicrous damage effectiveness with poison

#

if ur ok with a wand

#

its like 1200% or something

#

i forget

wild arch
#

You don't get as much value from stacking even more arrows on top

midnight phoenix
#

every arrow is always more dps

#

its just not that much more dps necessarily

wild arch
#

Puncture has like 3 or 4 more times damage effectiveness and a huge chunk of flat phys on top

midnight phoenix
#

puncture is like 1.4x more than split arrow

wild arch
#

Split is getting lowered a bit

midnight phoenix
#

and has 4 projectiles compared to 11

wild arch
#

...

#

I confused myself

midnight phoenix
#

well split will also have phys on it now

#

so u cant mention one without mentioning the other

#

im just assuming that net net it'll be about the same for poison

wild arch
#

Siphon sounds interesting

#

But the wand options are poor

midnight phoenix
#

u cant rly use a unique wand yer

#

theyre all bad past level 28

#

for this kind of thing

#

twyzel is a sick leveling wand for poison tho

patent canyon
#

sick wand leveling is not levelng with wands

#

untill you get piscators or crafter wand

midnight phoenix
#

Twyzel is rly good tbh

mortal yarrow
#

@patent canyon what are you gonna league start with hvande?

#

If you know yet

patent canyon
#

same as every league

#

patch notes build

mortal yarrow
#

So no clue yet

wild arch
#

Hold up

#

There was something mentioned about galvanic arrow shotgunning by default right?

mortal yarrow
#

Not sure

#

@patent canyon any idea if it does?

patent canyon
#

its just one big cone

#

the old one did shotgun

wild arch
#

Fury valve galvanic arrow might be nuts

#

You'd be shooting flashbangs

tulip warren
#

I wonder how fury valve + barrage support will work. Will it combine to give you auto tracking barrages that 'split' from your location?

dusty cove
#

barrage and lightning arrow could be hilarious

toxic flint
#

this^

#

wait, can you volley and barrage?

#

that's be sick

#

it would make a pretty cool Firing Line

patent canyon
#

cool firing line with 0 damage

toxic flint
#

really?

mortal yarrow
#

Minimal damage

mystic ivy
#

Split arrow + GMP + LMP + barrage + greater volley + chain

mortal yarrow
#

Sounds horrible

spice cipher
#

unless its like some hoag build that would be awful

#

or poison in general maybe?

#

still awful tho

mortal yarrow
#

Poison still needs dmg tho

#

Unless you dump 80 ex into it

spice cipher
#

hoag would be ok since that would stack virulence fast

#

actually no

#

naw just a bad idea

mortal yarrow
#

Yep

#

Sounds good, doesnt work

stoic solstice
#

Galvanic arrow + mines + sire of the shard

patent canyon
#

arrows from staff

stoic solstice
#

Should work

#

For damage just get added damage, could be a fun build

wild arch
#

Unga bunga shoot arrows with staff

violet nymph
#

I wonder what nova combined with greater nova looks like

#

Especially with split arrow

wild arch
#

Greater nova?

violet nymph
#

Greater volley i mean

wild arch
#

You can go see it right now

violet nymph
#

Not with greater volley

wild arch
#

Reach of the council

#

Has greater volley

violet nymph
#

Okay how do you get nova with that

wild arch
#

You'll need to clarify what you want to see

violet nymph
#

Arrow nova

#

Greater volley

#

Split arrow

wild arch
#

Will have to wait then