#1┃mirage-league

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lucid stone
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Noncrit Doryani's Touch?

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Manastorm

wild arch
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But you'd need a good chunk of attack speed to make it useable

autumn locust
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@dusty umbra thats generally with cyclone though which has almost 3x base aps of chain hook

violet nymph
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stormfire doryani's touch

dusty umbra
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@autumn locust i know

wild arch
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So they said that shocking and chilling enemies will be a bit easier

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Could fire and lighting ele hit potentially beat pure fire? marauderthinking

cobalt falcon
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Any info map drop still have tier? (Example burial will have no tier, tier 2 or can vary from tier 1-16?)

vast gazelle
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i just want scorch/sap/brittle to be viable

slender temple
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@cobalt falcon in the Q&A they said that the map tab will be changing and that maps can be any tier now so i imagine burial chamber might still be one of the default white maps but you can upgrade it with watchstones later

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as you progress in teh story

sharp wind
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Can't wait to see how people abuse that added lightening shield. I wonder how rare it's going to be.

barren crescent
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I think ppl will get like 1-2k max added from it

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Smaller pool with tons of recovery to stack it up

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Or big pool with majority reserved

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Like mana guardian ish

midnight phoenix
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Its generic damage

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Which pretty much always means that the ppl abusing it the hardest will be herald bombers

barren crescent
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oh... right...

dusty umbra
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@sharp wind the real question is - whether we can use ES or it also gets sac'ed

final umbra
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Herald bombing 😎

dusty umbra
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@final umbra and brutal restraint since it adds only max dmg marauderthinking

barren crescent
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ok bomber

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oh wait

sharp wind
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bomber in boss killing league tho.

copper kernel
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Youre saying that like the league mechanic will be worth doing the first 2 weeks

gray zealot
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youre saying that like it isnt

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if the parts you use in metamorph matter for loot theres bound to be a way to focus farm it

midnight phoenix
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Well its a reasonable concern that it will be miserably buggy and not worth doing from a rage perspective

copper kernel
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knowing previous releases, chances are the league mechanic wont be worth doing

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and the nice part about this league is that they have ONE week to fix all the issues

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else it gets delayed until after new years

sharp wind
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RIP if melee skills cause CTD again.

barren crescent
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ctd?

slender temple
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crash to desktop maybe unlesss some new poe lingo

sharp wind
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crash to desktop

low kindle
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I hope they add guaranteed shock and chill notables to the skill tree

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At least that's what I undertook they're going to do

patent canyon
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all i heard was making it actually possible to inflict reasonable shock on non elementalist

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so all i expect is lowered threshold for % dmg

lucid stone
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'all shocks inflict 5%'

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Probably smth like that

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Like half of scion ele node

barren crescent
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or just give it a stun treatment / stat to lower shock thresholds in current ailment nodes

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I think a build should be able to get reliable shocking with full investment

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IE: running pure lightning dmg and significant portion of chosen dmg clusters are ailment/shock themed

low kindle
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increased effect of shock or chill does lower the threshold kind of

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because you become able to shock with damage that normally wouldnt shock

wild arch
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I always thought that shock was supposed to be a ramp up thing

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As in you roll a high damage number > shock them for a small damage bonus > deal more damage > shock for a bigger bonus

patent canyon
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there is no boss fight that lasts that long for you to ramp it up

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and if you can shock that boss you can delete him

wild arch
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Sounds like a pointless ailment then

patent canyon
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well it was busted af when every single build had max shock with vaal lightning trap

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right now its just elementalist thing

wild arch
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Just more damage with extra steps vanity

void vigil
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the shield is pretty bad though

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i'd honestly rather use an esh mirror

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@patent canyon shock on non elementalist is pretty doable atm

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just gotta have some chunky hits

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30% more damage from yoke ailments pog

vast gazelle
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ele hit can shock pretty hard, amusingly enough

timid geyser
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The main appeal for mana storm imo is that you gain damage via stacking a defense (mana with MoM). Similar to stuff like HoWA. Also Esh's isn't giving much damage vs boss fights.

vast gazelle
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eeeh

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ive played a ton of mom and dumping all your mana repeatedly sounds like a recipe for dying, unless you're talking specifically mom EB

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which is another animal entirely

timid geyser
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The specific use case I'm think/planning around is attack/trigger based where you only sacrifice your mana once ever 4 seconds and you have a buffer with EB MoM.

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And a healthy amount of mana recovery

void vigil
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not super convinced

dusty umbra
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elehit lighting mines marauderthinking

timid geyser
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Trust me, I don't think mana storm is going to be meta OP unique, but when you are potentially adding ~1K (w/ 8k mana) lightning damage to hits that's a lot of damage to throw around.

dusty umbra
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yeah and i bet it's going to be paired with brutal restraint

void vigil
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yeah but it requires so much investment

wintry sigil
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Totems? xD

void vigil
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i dont know if it's worth

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because you also cant use auras

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you also cant use attacks

timid geyser
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Why can't you use attacks?

dusty umbra
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with attacks you can get them to 0ish cost tho

void vigil
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read the item yo

timid geyser
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You just need to cast any spell to sacrifice the mana and gain the buff.

void vigil
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why would I use this over a rare shield or lyco

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for attacks

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esp since most mana nodes are top tree

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and most attack nodes are lower

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the playstyle will also be ass

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since you'll need to keep casting a spell every couple seconds

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to recharge your damage, so you can attack

timid geyser
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Instant cast spells helps that problem. Still having to press another button ever 4 seconds is annoying yeah.

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And there are plenty of ways to scale the damage for attack based builds on top side of the tree. To name a few potential options Crown of eyes, wanders, transfiguration of mind.

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And you can still do trigger builds like Cast on Crit if you don't want to scale attack damage.

void vigil
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wanders go all the way down

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to slayer

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so that's not really a good example 😛

gritty wedge
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is there a good explanation of how colors/socket count will work in 2.0 somewhere with regard to corruption?

silver kettle
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We don't know how it will work yet. It's pretty likely that GGG haven't worked out the details

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AFAIK the only corruption-related topic discussed for the new socket system is that gear corruption outcomes might have to be tweaked because the cost of bricking is so much lower when your armour isn't 6L

vast gazelle
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i wonder what they'll work out

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i hope its not super unlikely gambling where you probably brick armor but a tiny chance of a good outcome

formal crypt
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What happens if you corrupt a ring with 20q of a particular type? Do you think the outcomes would be influenced by the quality?

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In terms of implicit corrupt, or if it bricks 1. Will the new mods be influenced by quality 2. Will the resulting mods be affected by the quality

spice cipher
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We don’t know that information

tender elbow
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Anyone know if the the metamorph can turn into kitava/shaper/elder?\

tired knot
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we have seen a shaper metamorph

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elder kitava probably maybe

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(dk how would a kitava one be cus its like 1 sided boss)

dusty umbra
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we have also seen hydra morph

barren crescent
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GMP +skill chain shaper inc

formal crypt
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Have they said anything about whether or not you can use catalysts to quality up unique jewelry?

wild arch
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Don't really see why it wouldn't work

formal crypt
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Would those do you think only affect "ordinary" mods like life, mana, resistances, or also the special mods unique items can have?

wild arch
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Obviously not the unique mods

dusty umbra
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well some unique mods are tehnically life or es

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like convert life -> es

wild arch
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That shouldn't be affected

vapid agate
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what prices do you think catalysts will sit at

dusty umbra
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depends on rarity really

vapid agate
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ye

wild arch
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Aren't the catalysts metamorph drops?

formal crypt
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Yes

final umbra
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How would kitava metamorph aork

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Work

wild arch
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Probably not gonna work

final umbra
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Would it be like just a vector based proc of one his abilities, with none of the setup of the field?

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Like just an eyebeam

wild arch
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He could maybe release the disco ball

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Or do the flame breath

final umbra
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Or maybe an indicator that the kitava part of the morph has taken over like a big flaring x underneath him

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Before he releases the ball or starts a slam

timid geyser
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I mean for all we know kitava might not even be a boss fight technicly

wild arch
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I just can't see him working since he's stationary

timid geyser
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Consider his back side doesn't even have textures if I remember right so who knows.

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Probably won't be a thing for metamorph

low kindle
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eater of sould, cursed king, chimera, uber atziri, cortex

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lets go

barren crescent
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cursed king is rigwalds right?

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I think the scary ones are the bosses that normally can't have map mods

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turbo eradicator 👀

patent canyon
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depends how much of delay there is after they morph

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like if it goes into rigwald and straight into wolf barrage with no animation

barren crescent
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ah ye, just instakill em

patent canyon
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yeah thats solution to every problem

spice cipher
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I hope there isn’t much delay

fallow pine
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Maybe the dudes won't get map mods either

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Like they have a special zone you fight them in that's modless

median wharf
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has the EA gem been shown yet?

silver kettle
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nope

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all we know is the 5 second summary Chris gave in the keynote

median wharf
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okay

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thx

slender temple
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All three versions of atziri with Uber elder and shaper go

lucid stone
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I really like this precedent for support gems interactiing with each other.

cobalt falcon
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I like the idea, but then opening spot for gem to do the combination as 1 gem..

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As poe2 lot of socket, i hope its not happen

lucid stone
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How does nova support work with furry valve

silver kettle
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my guess (and it's only a guess) would be that you shoot the arrow up, it lands, shoots one arrow forward, and if that hits you get however many arrows splitting off at nearby targets

limpid wigeon
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god i am not looking forward to the 2.0 socket changes at all

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the transformations as shown in the preview also concern me

wintry sigil
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titty monster transformation for bow :^)

violet nymph
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poe2 skill system is the hypest thing about all of this

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cmv

wild arch
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Wow, actual barrage is still a thing

violet nymph
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surprised me too

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and they're buffing it lol

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would be nice if they made it look different than 100x default attack

wild arch
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I mean

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Since bows are getting the stupid power creep treatment this league

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Barrage needs a buff to keep up with everything else

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Greater volley was the last thing I expected tho

violet nymph
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how greater volley interacts with barrage is pretty cool

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too bad barrage is only a bow skill lol

wild arch
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Wonder what'll happen to reach of the council

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You can barrage with wands

violet nymph
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but i'd imagine greater volley has some nutty applications

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for instance

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they said they're giving greater volley a better damage multi than gmp

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sooooo

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fireball

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wall shotgunning

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definitely gonna work for singletarget

wild arch
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Caustic arrow will benefit massively

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Assuming you have enough aoe

violet nymph
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from what it sounds like arrow nova will actually be useful

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for CA

wild arch
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For the dot build maybe

violet nymph
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i kinda want to make a CA arrow nova build

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and scale area a fuckton

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see how far i can push it

wild arch
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No reason for that

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Just go deadeye or pathfinder

violet nymph
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deadeye probably

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in fact yeah deadeye

wild arch
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Their 50% is more than enough

violet nymph
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deadeye also gets extra proj with the 50%

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tailwind for nutty clear

wild arch
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Tailwind won't help much with the dot

violet nymph
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but it will make for fast

wild arch
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It's just

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If you're doing dot

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Toxic rain is so much better

violet nymph
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it just occurred to me that there aren't many ascendancies that haven't been reworked heavily fairly recently

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just like

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deadeye, scion, and jugg

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and that's basically it lol

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some have been changed a bit but not too much

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like raider

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with the bow changes i think some deadeye changes might be in order

wild arch
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Most likely

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I feel like

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Impale wand champion

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But unless they announce some new base types or something, until you craft a rare, obliteration is the only option

valid isle
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Impale barrage.

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Fun times.

wild arch
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It's a shame arrow nova can't work on wands

valid isle
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F

wild arch
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Why are wands getting shafted again templarSad

valid isle
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They are made of wood

frank hound
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for CA``` yyyeah maybe not though
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if it doesn't cause a cloud at the initial impact too

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you'll aim at a pack and it'll cloud everything but the pack

limpid wigeon
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it dooes

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if you shoot it into a pack the arrows that come off it will instantly hit an enemy

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there is no way you could not create a pool

barren crescent
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I think we'll see dual CA setups, one with nova and one with bossing dps

violet nymph
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well we dont know if they dont change the ranger ascendancy yet

formal crypt
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I still haven't decided between trickster and Pathfinder CA

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Pathfinder seems better for toxic rain

low kindle
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I only want to know if rain skills can be supported by barrage

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Also, best tr/CA ascendancy is occultist

formal crypt
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How so

barren crescent
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I'm also curious why Occu over Trickster

patent canyon
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i would understand that like half a year ago

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but occ is rather.... doo doo right now

mortal yarrow
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@patent canyon maybe he got insider knowledge on upcoming changes whatYouDidThere

patent canyon
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ohh yes, please introduce 2nd actual ascendency for witch

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its sad to have only 1 and deformed one

mortal yarrow
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Yeah

wild arch
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Occultist has chaos multiplier and -20% chaos resist

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Which is kinda hard to beat

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Not to mention increased curse effect on despair for even more -resist

patent canyon
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ok let me try to beat -20% chaos res and all the curse shenanigans

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done

shy pivot
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occ is fine 🤔

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doesnt have anything to be shamed about tbh, cursing hexproof is very handy. The chaos res, es bonuses and profane bloom explosions are pretty good as well.

patent canyon
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occ was perfectly fine with es behind the bastion, right now everything that occ does, trickster does it better

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the only niche that it fits is the cold DoT build

violet nymph
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chaos pops are nice

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i did an ssf start with a chaos dot spell character and it took way longer to get to act 2 than i would've liked

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sooo that might not be what i start with lol

wet plaza
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when did you craft your wands

violet nymph
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i think aside from everything else the problem was that i forgot to pick up flame dash templarLul

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i don't do race-type stuff at all

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usually i want to have skill-point quests done as they're available

shy pivot
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ideally u want to skip some of them and backtrack later unless you dont mind taking 2-3min to kill a boss that'd take u 10sec at higher lvl

formal crypt
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I feel like they will revisit occultist some time

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ES was godly, then nerfed, then godly, then nerfed

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The cycle will continue

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I certainly hope they try and rebalance the ascendancies before we get an additional 19

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Because for a while people will be busy playing the new ones even if they aren't so good, just because they're new

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And from what we've seen they have more mechanical uniqueness than our current ascendancies

violet nymph
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They said they're reworking all the old ascendancies to make use of the skill system when 4.0 happens

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So it'll basically be 38 new ascendancies

formal crypt
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Yeah the new ones seem to use much less in the way of "more numbers"

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Occultist might just get "discipline reserves no mana" as a node

slender temple
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i want something like word of reflection but as a skill that we can scale

barren crescent
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I just see tricksters build in sustain more valuable than raw dmg of occu

low kindle
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occultist because profane bloom

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you go withering presence, malediction and become a life based occultist with devouring diadem and divine flesh

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craft a despair on hit bow for profane bloom proliferation

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I haven't tested sporeguard yet, but it looks pretty juicy

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reservations are malevolence, enfeeble and spider

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oh and you can also grab acro if you want because you're not ES based

shy pivot
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add divine flesh and u tanky af indeed

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mmm didnt know despair on hit was a thing

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incandescent heart for even more mitigation ?

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or lightning coil ?

vast gazelle
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all 3 asc are good for witch what

violet nymph
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so i didn't get how the greater volley and barrage worked. does it fire in the line or in the burst when used together?

wild arch
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It fires arrows in a line one after another

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Think of a piano key roll

violet nymph
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ah k

void vigil
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nothing wrong with occu

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just go life occu lol

wild arch
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This combo covers a wide area while still letting you hit bigger targets multiple times

shy pivot
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im thinking kinetic barrage

eternal laurel
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Ice shot arrow nova, does that work together?

patent canyon
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yes

midnight phoenix
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No reason why not

patent canyon
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only scourge and rain skills cant be supported by that

eternal laurel
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noted thanks

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im thinking some kind of cold stacking shenanigans with the cold penetration plus

violet nymph
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i'll be honest. ice shot isn't really a arrow nova skill imo

eternal laurel
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why?

patent canyon
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it benefits from cone overlap

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you remove that with nova

violet nymph
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you'd be better off being able to hit targets reliably from front of you.
hell i can't think of many skills in which they actually benifit from arrow nova outside of the ones they mentioned that are the ground targeting

patent canyon
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it also makes skills slower

violet nymph
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^

patent canyon
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instead of instant hit you wait for payload

eternal laurel
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hmm ok good points thanks

timid geyser
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I mean I could see some possible overlaps happening with ice shot via arrow nova while shooting in a pack, but with that said I agree with the others.

violet nymph
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also barrage galvanic arrow seems to be something good since it refires the aoe bit every shot

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also that AoE cone it has is increased in size based on proj speed. so could be pretty spicy

small mirage
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damn you can use catalysts on uniques

violet nymph
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yuuup

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means we in for a wild ride

silver kettle
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I can't imagine it will be a very common thing

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sounds like using 20 catalysts will be expensive

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I'm assuming people will mostly use them on whites for crafting

timid geyser
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Do we know how much of an impact it will be for crafting? ie how much more likely it makes rolling mods.

silver kettle
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no, but from Chris's wording at exilecon it sounds like a big one. certainly not just 20% more likely

dusty umbra
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20% more to get mod + fossil crafting isn't that already pretty huge?

silver kettle
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paraphrasing, but I think he said something like being almost guaranteed to hit a resistance mod at 20% resistance quality

dusty umbra
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life fossil + 20% increase in chance

silver kettle
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which implies similar weighting to fossils

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I do wonder what happens when you stack them

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fun things, most likely

barren crescent
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Conversion rings with elemental catalysts 👀

dusty umbra
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eshroud less accesible tho

wild arch
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I read over the nova + barrage combo again

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Would a direct shot hit the centre enemy with all arrows?

silver kettle
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we haven't seen a catalyst that could boost conversion mods yet

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I doubt there will be one

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@wild arch certainly sounds that way yes

dusty umbra
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@silver kettle i just hope i can get 4% extra life converted into ES from chayula lol

silver kettle
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which gives the combo an actual use case, though doesn't sound easy to pull off against most bosses

wild arch
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I'm a bit concerned that they didn't mention nova + volley

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Because sire of shards and volley is broken

barren crescent
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@silver kettle but wouldn't elemental boosting work for the conversion?

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elem dmg

silver kettle
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conversion isn't a damage modifier

lucid stone
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Woah wait a minute

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Will perfect fossil be able to roll jewelry quality

silver kettle
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surely not

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actually, I guess it's not totally unreasonable?

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depends on how it's all coded, and then whether they specifically block or allow it

opaque forge
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kind of wish there was an arrow rain counterpart to nova?

wild arch
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Rain of arrows templarLul

opaque forge
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since I uh, tend to do RoA and would like to have different effects in that form factor sometimes

mellow zenith
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I would guess Perfect fossils won't be able to roll jewelry quality since jewelry quality isn't generic the way quality is on other items. There are categories of quality, I don't know how fossil crafts would account for that.

silver kettle
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if it already has a type of quality it might work

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emphasis on might

livid apex
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more permanent power creep for standard wew

lucid stone
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Arrow Nova Support should have a reverse effect on rain skills.

shy pivot
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barrage toxic rain ? 🤔

wild arch
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Do you think using arrow nova with barrage gets rid of the extra attack time modifier?

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Or would it make the animation for firing that one arrow longer

wild arch
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Hmmm

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Traps and mines should be auto aiming arrow novas directly on top of enemies, right? marauderthinking

barren crescent
patent canyon
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it should but think how much of a delay there will be

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throw mines, detonate mines, wait for payload to land, hit

wild arch
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Or just use traps 😬

patent canyon
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its still 2 clunky things in one, sure it will work, sure it will kill entire content maybe but how clunky can it become untill it becomes complete cancer ass to play with

wild arch
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Not RF enough for you? vanity

patent canyon
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no i take everything i said back

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nothing can prob beat RF in that department

deft girder
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Throw mines has 0.3 delay I think

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I posted the timing here long ago I think.

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Detonate speed makes the mine less clunky to use.

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But also throw speed as mines can be detonated mid air, remove that 0.3 sec delay on land.

potent schooner
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So, am I seeing this wrong, or did Xoph's Nurture get nerfed?

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Changing it to a support gem adds mana cost, but the prolif range doesn't change AFAIK

silver kettle
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The prolif range is 20, up from 15. More importantly, ignite prolif is 39% more burning damage

potent schooner
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Yeah, if they fix the support so it actually does that. Last I knew it was still bugged and didn't change the damage.

livid lake
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it won't change the tooltip because its ignite damage.

violet nymph
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^

slender temple
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i hate tooltip

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it lies so much

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it says my spectres are doing 400 dps

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meanwhile if i stand there

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they can kill t16 stuff in a few hits

crystal pulsar
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Saw the new burning arrow gem... What's the difference between another dot that does 30% of ignite damage and 30% more ignite damage?

silver kettle
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The new dot stacks five times

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According to the description at the top

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So it's 150% more ignite damage if you keep it stacked, but requires you to hit more often to do that

twin rampart
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yo

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burning arrow is good now?!

crystal pulsar
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Oh ok, I missed that. I guess it won't prolif though?

wild arch
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That bit won't prolif

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Maybe

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Depends on if prolif refreshes the ignite

crystal pulsar
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It says "with this skill"

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You can still prolif for clear and stack the debuff for single target

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Seems good?

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But maybe depends on how scourge arrow changes

old egret
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@slender temple are you talking about just random mobs in a t16 map, or t16 bosses? The tooltip IS crap, cause it doesn't factor in alot of stuff, like debuffs/buffs, their special abilities (thats just their base attack damage) and it'd be per spectre. It doesn't get you an accurate count of your dps, but it is accurate compared to itself. Meaning, if something makes it go up, it is increasing your spectre dps, at least.

slender temple
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@old egret random mobs. my unbuffed no mod no node spectres can't tickle bosses

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also i use hte pets for culling

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i just let htem kill sometimes to see if they can

violet nymph
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Has it been actually confirmed that burning arrow doesn't also let you apply an initial full ignite as well as the 5 debuffs

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"When you ignite an enemy you also"

wild arch
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You apply both an ignite and a secondary burn

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I don't think the tooltip can be any clearer

violet nymph
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i was hearing a ton of arguments that the secondary burn is the only burn

wild arch
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Lol what

violet nymph
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@compact junco

deft girder
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Thats the rework or live?

violet nymph
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rework

deft girder
#

Nice buff.

violet nymph
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people were arguing "you get more damage if you hit targets a bunch but if you're running you do less damage overall"

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which is entirely false

deft girder
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Im assuming the debuff stack.

violet nymph
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you're doing 30% more damage at least

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the debuff stacks to 5

deft girder
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Darn

violet nymph
#

last line of the green text

wild arch
#

So

#

Current BA has 68% more damage with ignite

violet nymph
#

now it has 150% more if you apply 5 hits

wild arch
#

It's much better if you're attacking constantly

#

It's basically ignite version of crimson dance

#

If you only shoot once then it's definitely weaker

violet nymph
#

this is why it was seen used with barrage in the gameplay demos

wild arch
#

They really want you to use barrage

violet nymph
#

or just have quick attacks

#

i could see raider burning arrow being a thing

wild arch
#

But yeah, depending on how harsh the nerf is, scourge arrow will still beat it in terms of ignite

#

I think it's still better to build burning arrow for hit damage

#

The free 100% fire conversion is nice

#

Actually

#

Hold up

#

I forgot BA had the extra ignite threshold

#

Hmm

deft girder
#

Maube its reworked for more stacks. exaltThink

#

I mean debuff stack

wild arch
#

Burning arrow trickster with zerphi's heart and fire volkuur's

#

Mad ignites and poisons at the same time

#

That scale extra hard with flat phys

compact junco
#

@violet nymph i never said that you wont apply full ignite. what i said is that based on the wording it sounds like the debuff will not stack with multiple ignites in terms of damage. e.g currently with threshold +1 ignite jewel you get (100 (base) + 100 (second ignite)) * 1.68 (multiplier on the gem), and if the stacks works like i think they do you get 100 (base) + 100 * 1.5 (debuff) + 100 (second ignite) what is barely even a buff

#

also the debuff lasts 4 seconds you will never need to use barrage with it to apply all 5 stacks

wild arch
#

You will if the stacks have individual timers

compact junco
#

that is not really relevant, attacking 5 times in 4 seconds is pretty easy to do regardless if it refreshes or not, you will simply not stop attacking (and of course it will be more than that because you will have at least some extra duration from somewhere as dot build)

violet nymph
#

so

#

build concept

wild arch
#

Swift affliction would be 15% reduced duration

violet nymph
#

burning arrow deadeye. xoph's nurture.

#

chain node AND additional projectile

compact junco
#

swift affliction is not even good dps support

violet nymph
#

tailwind

compact junco
#

there are way better ones

wild arch
#

Is this pure ignite or hybrid?

violet nymph
#

arrow nova

#

pure ignite

compact junco
#

edwa/deadly/burning/immolate/inspiration

wild arch
#

Deadeye doesn't scale ignite at all

violet nymph
#

irrelevant

wild arch
#

Seems like a bit of a waste

violet nymph
#

you use deadeye for fat clear

#

additional projectile makes more enemies get ignited

wild arch
#

Why not go raider for survivability, speed and fire exposure?

compact junco
#

you will be better off with hit BA than that

violet nymph
#

area scales prolif from nurture

compact junco
#

and yes hit BA sounds horrible

wild arch
#

If you go xoph's you have free prolif

violet nymph
#

tailwind = fast

compact junco
#

but would still be better than ignite on deadeye probably

violet nymph
#

chain = fast

compact junco
#

chain sounds pretty useless when you have prolif

wild arch
#

7 frenzy + onslaught = fast as well

violet nymph
#

chain would go further than prolif range

compact junco
#

the +1 chain you get from deadeye? yeah right, it wont

violet nymph
#

it's not like you get 40 radius from prolif

#

it's only 20

#

50% area doesn't add +10 cause of how aoe works now

compact junco
#

yes and it spreads from itself, chaining 1 arrow while the whole pack is alive sounds pretty useless

#

you just have to hit pack with 1 single projectile and it dies, so you are better off investing into more projectiles and not chain

violet nymph
#

lol

#

dying sun is gonna be

#

50ex

wild arch
#

I bet more

#

Cause shaper will be much rarer

compact junco
#

it will be expensive, sure. but also its not like you really need it

violet nymph
#

ggg being like "make sure to get the hideout before 3.9 starts!" when in reality they're trying to flush the market of fragments that will become very very expensive when the league starts lol

compact junco
#

all i would actually bother with on burning arrow for coverage is arrow nova as you said as that probs has best coverge when one of your projectiles kills whole pack, and thats it, nothing else

violet nymph
#

not that standard matters templarLul

#

weird question

compact junco
#

i mean they probably going to basically devalue most of standard items again with the new influenced bases so yeah they probably do not care about standard at all

violet nymph
#

how does prolif work if you destroy the body creating the prolif

wild arch
#

The aoe should stay there until it burns out

compact junco
#

corpse explosions break poison prolif from pathfinder from my experience, but idk if its the same about ignites

violet nymph
#

basically, what would happen if you did ignite prolif/storm's gift/inpulsa

compact junco
#

ignite prolif is just ignites you inflict so it should work

#

but also, why would you bother with inpulsa and storm gift all that it would do is just explode packs faster, but they die fast enough

violet nymph
#

🤷

#

satisfying sounds

compact junco
#

asenaths then, less investment (but more expensive) :d and it would actually do some extra damage as if you are playing BA you will have some sources of phys as extra

wild arch
#

Will burning arrow still convert the phys into fire?

silver kettle
#

My understanding is that that bug has been fixed now @wild arch

#

Quality doesn't give it phys damage anymore

wild arch
#

So no fire then?

midnight phoenix
#

If u have flat phys from somewhere else then it will convert

#

But not natively from the bow pdps

wild arch
#

Good

violet nymph
#

tempest has no bow pdps

#

they fixed that leagues ago

wild arch
#

That means lightning/cold ignite is a possibility

violet nymph
#

yes, technically stormfire tempest is a thing you can do

#

but why

wild arch
#

Equilibrium

compact junco
#

yes, and people were doing that even before. but its just weaker than actually good bow even with EE

wild arch
#

What about hrimburn with hyrri's ire

violet nymph
#

tbh probably much better

compact junco
#

you still basically dont have weapon

#

if you are planning to do that with BA

wild arch
midnight phoenix
#

Im sure i saw somebody doing hrimburn dex stacking

compact junco
#

you can just take that, switch BA to scourge arrow and your damage will be way better and you will be able to use actual weapon

midnight phoenix
#

It looked absolutely awful

wild arch
#

First of all scourge arrow is likely getting nerfed

violet nymph
#

depends on how

compact junco
#

doubt it will be nerfed much for ailments. and even then it will most likely be still better

violet nymph
#

^^^

compact junco
#

because again, you dont have weapon

violet nymph
#

they'll nerf ele scaling

wild arch
#

Did I get the maths right

#

750% more ailment damage at max charge

compact junco
#

yes

wild arch
#

So at 49% added damage effectiveness that would be equal to 367.5% effectiveness for the ignite?

compact junco
#

sounds about right

wild arch
#

Then new burning arrow will have 644% at full burn upkeep

violet nymph
#

what

#

burning arrow isn't a support gem

wild arch
#

Do you know how added damage effectiveness works

violet nymph
#

scourge arrow has 49% added damage effectiveness

#

burning arrow has 150% added damage effectiveness

#

you're talking about 2 entirely different skills

wild arch
#

BA has 184% at gem level 20

compact junco
#

you are counting also extra igntie what is fair i guess but you still have 20% multi from emberwake for SA. and also, again, if you are doing cold BA, you dont have any weapon

wild arch
#

Ire has a tiny bit less damage than hopeshredder

violet nymph
#

it seemed like you were linking scourge arrow and burning arrow with the 644% number

#

like what

wild arch
#

They look practically the same atm

violet nymph
#

???

wild arch
#

In terms of effective ignite dps

violet nymph
#

how does new burning arrow have 644% at full burn upkeep

wild arch
#

...

#

184% damage effectiveness for 1 ignite

compact junco
#

184 * 3.5

wild arch
#

With the threshold you get a second ignite

#

And the secondary burn at 5 stacks equals an ignite and a half

patent canyon
#

is the 5 stacks really 150?

#

doesnt it do damage over 4s?

compact junco
#

its 30% of ignite damage, so it does that damage over 4s

#

what is correct ignite dps

wild arch
#

30% of an ignite's damage x5 = 150% ignite damage

compact junco
#

like 1.5 ignite

patent canyon
#

150% over 4s so its techincally counted as 37.5% per every second tho

violet nymph
#

this isn't poison

#

it's not 150% over 4 seconds

compact junco
#

and its from ignite damage not dps, and ignite damage is ignite dps spread over 4 seconds

violet nymph
#

it's 150% FOR 4 seconds

patent canyon
#

ohhh

#

i see now

violet nymph
#

they're mini-ignites

wild arch
compact junco
#

also if its not ignite or burn it and it just takes ignite damage as base could have interesting interaction with slower/faster ignites/burns, well, interesting means no interaction, so emberwake might do something useful for it, im too lazy to actually do the math

#

but imo EA just beats BA in like every possible scenario at least based on their reveals

#

both it cost and damage, only annoying thing is fuses for clearing

wild arch
#

Wait was EA revealed?

compact junco
#

not the gem, but the important parts did

#

no fuse duration extending and ability to stack more fuses automatically makes it better even if they dont change anything else (and barrage gem existance ofc)

wild arch
#

True

compact junco
#

like, check the base hit on that thing

#

with 5 fuses its like 10k-15k with some gem level scaling, its crazy

#

and they are also adding ignite multi per fuse

wild arch
#

Can the explosion crit?

compact junco
#

what might or might not mean that the base damage will be changed what would suck a bit

#

yes, it has 6 base crit

#

but scales only from generic crit

#

what sucks

violet nymph
#

so are they basically making EA a bow storm call

#

like it should've been

#

cause that's what it sounds like

compact junco
#

well if you mean in regards of one shots, then yeah

#

and also applying EE with EA is like 0 effort too what is nice

#

another interesting current interaction what i mentioned before is that mirage archer anywhere else in some secondary setup is just 7l

#

because the fuse damage scales from first fuse all other fuses are just to scale the first for the damage per fuse thing

violet nymph
#

weird

#

i'd imagine a mirage archer rework is also in order

compact junco
#

so you can do stupid stuff lime mirage archer + barrage + faster attacks in insanity gloves

#

and literally delete something if the fuse limit will be high or non existant

patent canyon
#

ummm....

wild arch
#

Toxic rain mirage with toxic rain ballistas on berserker vanity

patent canyon
#

quill rain bow swap question mark

compact junco
#

hmm lol

violet nymph
#

just make sure to swap back before explosion

deft girder
#

I hear toxic rain.

patent canyon
#

because i am still used to weapon swap on ea

#

last time it was on double dipping days swapping to 2 consuming darks

wild arch
#

[Toxicity intensifies]

patent canyon
#

dot was bs

violet nymph
#

i'd be very very willing to bet they're making mirage archer less of a required link

deft girder
#

Toxic rain is very underated this league.

wild arch
#

I remember them mentioning that they wanted mirage archer to be useable on totems

compact junco
#

i dont think toxic rain is underrated, but if you mean for blight maps, you dont really need the slow

wild arch
#

But that was way back when it got added

compact junco
#

that is like putting totem on totems, that sounds silly

wild arch
#

The best kind of silly

deft girder
#

There are very few level 95+ TR characters. Alot of people are turn off from the quill rain nerf.

#

Hopefully someone can meme it in the ballistica TR.

wild arch
#

Who needs toxic rain when you can do poison split arrow with nova + barrage 😂

compact junco
#

well its just not that great for min maxing or speed clearing stuff, it excels in doing stuff with no investment required and its pretty damn nice for bossing but with high investment it gets outscaled fast so maybe people just dont bother to take it all the way that much

violet nymph
#

split arrow poison pf is going to be big

#

trust me

#

easiest fucking clear build to make on a budget

compact junco
#

well based on the numbers yeah probably. only annoying thing is either 2 gem setups or gem swap

violet nymph
#

fossil craft 60% to do 100% more on a bow, with metallic/aberrant/corroded

#

craft chaos dot

#

win

wild arch
#

Nova barrage is an absurd damage increase for poison at the cost of required aiming

deft girder
#

Barrage works with TR? 🤔

compact junco
#

nova + barrage is probably damage loss over just barrage

violet nymph
#

seriously.

wild arch
#

It's a loss for hits

violet nymph
#

just use arrow nova for clear and swap for barrage for dps

compact junco
#

but its nice if you dont want to gem swap to run both, and works for both single and clear

patent canyon
#

tr cant be supported by barrage or nova

#

none of rain skills can

violet nymph
#

we're talking about split arrow

wild arch
#

Nobody's talking about tr

patent canyon
violet nymph
#

no

#

it doesn't

compact junco
#

but then you would be using nova, barrage, mirage archer and left with 3 links so 1 gem setup to do all with no swaps is probs bad idea

violet nymph
#

yeah

deft girder
#

wew bots.

compact junco
#

i would just run 2 setups honestly, one with nova and mirage archer, and one with barrage

violet nymph
#

it bothers me that we don't get pob til right before the league comes out

compact junco
#

nova is better than just base split arrow because of spread from PF imo, 360 coverage is nice

#

and prolifs takes care of rest

violet nymph
#

yup

deft girder
#

PoB hasn't been updated yet with mines.

violet nymph
#

i reckon it will feel better than scourge arrow

wild arch
#

Nova + barrage is 7 extra arrows on direct hits with no damage penalty for poison

violet nymph
#

mines work what are you talking about

deft girder
#

It used the old system. Unless it got updated a week ago.

compact junco
#

yeah i will probs at least try it in 3.9 as alternative for SA. its good to have more options for bow poisons without shooting myself in foot

violet nymph
#

yeah i guess technically nova barrage technically doesn't hurt your damage

#

let me check something though

wild arch
#

Better yet

#

The actual barrage attack with nova

#

Lets you safely use it at range

violet nymph
#

hmm

compact junco
#

well barrage is single target skill adding barrage to it sounds counter productive

wild arch
#

You don't add barrage support...

violet nymph
#

it's questionable whether or not 7 extra arrows for 2 links is better than like 80% more damage for 2 links

compact junco
#

and you still want to be at close range as I dont think you would want to use regular barrage on poison build

wild arch
#

Bruh

violet nymph
#

split arrow barrage will definitely be better than normal barrage, especially for poison

wild arch
#

Slapping nova on barrage lets you land all hits from far away

violet nymph
#

given that barrage added effectiveness is like 50

#

and split arrow is like 115

compact junco
#

but you still use point blank as you are hit build @wild arch

wild arch
#

Split arrow might get nerfed

violet nymph
#

what

compact junco
#

and if it works like SA, the point blank comes from you

#

not from the payload arrow

wild arch
#

What hit build

#

Poison doesn't care about hits

compact junco
#

well we were just talking about split + barrage being better than regular barrage for poison build so I assumed you want to slap on nova on barrage hit build

wild arch
compact junco
#

🤷‍♂️

#

also why tf discord removed :shrug: this is annoying

wild arch
#

@violet nymph split arrow will be able to shotgun by default so it will most likely take a hit to damage effectiveness

barren crescent
#

¯_(ツ)_/¯

compact junco
#

where did they said anything about split arrow being able to shotgun by default?

#

they said that only about shrapnel shot

wild arch
#

At exilecon

midnight phoenix
#

Thats interesting, i didnt hear that i dont think?

wild arch
#

Split is getting renamed to shrapnel

silver kettle
#

uh you've misinterpreted something

midnight phoenix
#

Eh what i definitely didnt hear that

silver kettle
#

no changes to split were announced

violet nymph
#

what

silver kettle
#

shrapnel is getting changed to galvanic arrow

wild arch
#

And the old lightning shrapnel arrow is being renamed to galvanic arrow

compact junco
#

oh no this is way too deep in big galvanic/shrapnel confusion ™️

silver kettle
#

yeah you're all jumbled around mate

wild arch
#

Split -> new shrapnel
Old shrapnel -> galvanic

silver kettle
#

new shrapnel is shrapnel ballista

#

it's nothing to do with split arrow

midnight phoenix
#

Evidence for split --> new shrapnel please

wild arch
#

Shrapnel ballista just saves you a gem slot

#

It's the same thing

midnight phoenix
#

Evidence please

compact junco
wild arch
#

Go rewatch exilecon day 1

midnight phoenix
#

No

wild arch
#

I don't remember the timestamp

midnight phoenix
#

Vod with timestamp required for outlandish claims

deft girder
#

I'm still confused. templarSad

compact junco
midnight phoenix
#

:+1:

silver kettle
deft girder
#

I think I'm miss remembering if they are doing something about range attack totem.

compact junco
#

range attack totem will be ballista support

deft girder
#

Ohhhh Okay I was confusing it with sharpnel and artillery.

#

I'm not very smart.

wild arch
#

Soooooooo

#

Galvanic arrow will be able to shotgun?

midnight phoenix
#

Yes that appears to be what they said

wild arch
#

That's stupid

midnight phoenix
#

At least thats how i interpreted it

#

Well it has like 3 projectiles at level 1 to go with the cone now

#

If the 4.0 demos were using the current build of galvanic arrow

wild arch
#

And barrage does a cone with every arrow

midnight phoenix
#

Barrage will make the skill shotgun anyway

#

Cos thats what barrage does

wild arch
#

There's no reason to use it without barrage and barrage already shotguns

#

So it's completely pointless

midnight phoenix
#

Sometimes u dont want to use barrage

#

Like if u want to clear mobs ever

wild arch
#

That's what you got the cone on it for

midnight phoenix
#

The cone is the tiniest of dick aoe on live

#

It might be better now

#

With better scaling

wild arch
#

And why did they show split arrow on the screen when talking about shrapnel shot

midnight phoenix
#

That video has caused a lot of confusion all round

#

It probably could have been edited a little better

#

But hey cant get everything perfect

deft girder
#

It could get +1 aoe range at max level....

wild arch
#

It gets aoe from projectile speed now

compact junco
#

how often do you actually grab proj speed, and why would you even bother with scaling aoe on projectile skill, when actually grabbing more projectiles gives way better results

#

the cone will be purely for single target if anyone will even use the skill

deft girder
#

I mean increasing its base aoe at certain level. Projectile speed tends to be free on bow builds anyway.

wild arch
#

if anyone will even use the skill

midnight phoenix
#

Im reserving judgement on galvanic arroe

#

The numbers are good enough to play

compact junco
wild arch
midnight phoenix
#

But if i need a separate 6l for clear cos its still shitty shrapnel shot at heart

#

Im just going to play scourge for the 50th time

deft girder
#

If you are deadeye then yes. templarLul

wild arch
#

Taking galvanic to endgame is the same as taking heavy strike to endgame

compact junco
#

well with heavy strike you can at least meme with stuns :d

wild arch
#

Can you? Sure, but there are better options

midnight phoenix
#

Galvanic barrage will do about the same single target dps as scourge arrow

compact junco
#

its unfortunate that conversion bow builds are non-existant because all those conversion skills do not actually mean anything

midnight phoenix
#

If theres no numbers changes to scourge arrow

#

Its just u never want to clear anything with galvanic barrage

compact junco
#

yeah sa is nice, decent clear, good single target, no 2 6 links. even if they lowered its damage by like 20% i would still play it

wild arch
#

Just save yourself the epilepsy and use literally any other skill with barrage

midnight phoenix
#

They all do less dps unless u are poison

#

I think i assumed galvanic will go to +4 projectiles at gem level 20 since its +2 at level 1

#

If its some other number the math changes obviously

compact junco
#

i would assume you get extra proj at 21

#

over w/e extra you get before ofc

midnight phoenix
#

Shrug

#

This is why i cant even make builds with patch notes anymore

wild arch
#

I can bet deadeye's bleed node will be buffed or replaced with something that scales ailments harder

midnight phoenix
#

Have to wait for 20/20 gems before final decision

compact junco
#

buffing rupture for puncture on deadeye would be really nice instead of just grabbing glad on basically any bleed build in existence

wild arch
#

The ensnaring arrow's always moving and the heavy projectile penalties on the new supports really make me feel like they'll try to force some form of dot bow archetype

#

Zerker/glad scion bleeds a tad bit harder

#

Sure you lose out on the pop and maim

compact junco
#

and challenger charges what is pretty big one on bow, but otherwise yeah i guess

wild arch
#

Haemophilia should still be decent enough for trash

#

If you're focusing purely on bleed then the charges only help crimson dance

compact junco
#

its just for the movement speed tbh

wild arch
#

Right

#

But it definitely feels like they'll try to push non CD bleed bows somehow

compact junco
#

yeah

wild arch
#

I was thinking about assassin with perfect agony

#

Shoot your puncture first to get easy double crit chance and then quickly tag them with ensnare

#

Maybe even go for fallacy and still hit 100% crit with low investment

violet nymph
#

puncture/gmp/nova/damage/damage/damage

#

ensnaring arrow/nova/gmp/mirage archer

#

using ensnaring arrow occasionally to make the entire screen ensnared for a while

#

puncture for clearing things

#

haemophillia

#

etc

#

imo deadeye would be best for it

#

obv

#

i've had mixed reactions to this setup, the main one being WHY NOT USE MIRAGE ARCHER IN MAIN SKILL IBGKSEJRGBEGJKNR

#

or things like "why not just ensnaring arrow to clear instead of using two skills"

bright peak
#

so is xoph usable now

midnight phoenix
#

Prolly useable

#

Its still a really slow bow

#

So it wont feel great to actually play

#

If its any good it will be because of new burning arrow not really because it gives u a free 6th best support gem

bright peak
#

oh

violet nymph
#

imo it's really good, you just need to play berserker or something

wild arch
#

Berserker can make anything attack related good

violet nymph
#

would it be broken if inc area was like "diffuse support" or something, and gave a more area of effect/less area damage mod, as if it was the opposite of concentrated effect

wild arch
#

We had pulverise with more area

#

Screen wide cyclones were a bit too problematic

violet nymph
#

but that also gave more damage

#

a diffuse support gem would need to have really heavy damage penalty for the clearspeed you get out of it

#

as if your damage was in a 4l

#

or even less

wild arch
#

What's the point then

violet nymph
#

so that to make use of it you have to also invest heavily in damage

#

of course, for all we know there will be an increased area of effect plus support templarLul

wild arch
#

I'd rather stick with less area and do reasonable damage while having some survivability

violet nymph
#

some people want to zoomzoom

wild arch
#

I'm hoping for conc+

#

With even less area

#

For the RoF orbital cannon

violet nymph
#

oh god

#

conc plus

#

firestorm

deft girder
#

What if no downside? templarLul

violet nymph
#

bladefall

#

glacial cascade

#

if it has no downside it's useless for the stated skills

#

some skills want less area

deft girder
#

Probably a pipe dream but iAoE+ with +1 base AoE on top of its increase aoe.

violet nymph
#

rain of arrows

wild arch
#

Firestorm with intensify, cascade+ and conc(hopefully+)

violet nymph
#

guh

wild arch
#

Keep intensify at lvl 1

deft girder
#

Only supports gets plus version correct?

violet nymph
#

yes

wild arch
#

Hmm

violet nymph
#

oh, i just realized

wild arch
#

Stack aoe bladefall with cascade+ templarLul

violet nymph
#

this league will be the first in like 6 months with a mechanic that won't give a ton of exp

deft girder
#

Minefield Support plus. beastWoke

wild arch
#

What would that even do

violet nymph
#

yeah @wild arch some skills will have actual fucking clearspeed with cascade+

#

bladefall is a good example

deft girder
#

Probably lower "less Mine Throwing Speed".

violet nymph
#

more mines

deft girder
#

Which mean more mine spamming.

wild arch
#

The + supports have some extra effects

#

Just faster throwing speed or more mines wouldn't be enough

violet nymph
#

ehhh

#

wed support is just more damage

#

ele damage with attacks

wild arch
#

I forgot that one exists

#

Why the fuck is it only like 10% more

deft girder
#

It would actually be pretty good if it remove mine cap. (Or at least make it massive)

#

Probably too op

wild arch
#

Just thought of something

#

Poison bladefall totem hierophant templarLul

deft girder
#

I missed bladefall poison.

#

The old double dip. templarLul

wild arch
#

The transfig he gets is mana to generic damage

violet nymph
#

that sounds like an awful fucking tree

wild arch
#

You can literally just scale mana and minion damage

#

And totems

deft girder
#

bladefall poison benefit from spamming it and generic damage. Alot of totem = alot of pew pew.

wild arch
#

And now imagine the overlaps with cascade+ and 100% inc aoe from mana templarLul

deft girder
#

Does minion damage work like that? With poison I mean.

#

It kinda generic damage for minion.

wild arch
#

If you make minion damage apply to yourself then it does

#

The wheel that does that is conveniently next to templar

deft girder
#

Alright. I was thinking of running a ballista version.

wild arch
#

That should work too

deft girder
#

Well its more of just scaling the DoT damage and not going for poison but templar side has alot of generic damage so its fine.

wild arch
#

Hierophant is surprisingly good for attack builds

#

If you want aoe

violet nymph
#

what do you even do with the other 4 points

deft girder
#

Yea TR likes some of it.

wild arch
#

2 mana nodes, charges and the first totem node

deft girder
#

I'm getting tired of running a TR mine, hurts my hand. :x

wild arch
#

You gain generic damage and aoe from stacking mana which you can use for mom

#

Generic damage from killing stuff recently

#

Every build can drop a totem for bosses or big targets for some extra speed

#

And charges

deft girder
#

Oh yea there is minion increase and reduce attack speed apply to you.

wild arch
#

Yup

deft girder
#

So I should have enough attack speed.

wild arch
#

Great general purpose ascendancy located in the perfect general purpose area

deft girder
#

Missing out a bit of more damage does kinda hurt.

#

I have to wait until more information to calculate the dps. :x

wild arch
#

Not to mention the insanity that will be manastorm

#

Manastorm power siphon poison barrage

midnight phoenix
#

Manastorm poison eh

#

Dont panic bois, we're going deep on this one

deft girder
#

I wonder if they going to change the totem quiver.

silver kettle
#

I feel like they have to

#

It's going to be completely useless if they don't

deft girder
#

I guess the build I'm going for is going to use it anyway.

#

+2 would be nice though.

#

"0.2% of Physical Attack Damage Leeched as Mana" is a really weird stats for a totem quiver though.

silver kettle
#

All of its stats are weird honestly

#

On most builds it's +1 totem and nothing else

deft girder
#

I forgot that GGG is adding +x ballista totems on tree.

#

So yeah that quiver really need a buff.

violet nymph
#

"your ballista totems can be placed #% further away"

deft girder
#

If they are on the right side, it could make it easier to grab a couple of important nodes.

violet nymph
#

"#% increased totem placement speed"

#

"skills used by your ballista totems () 1 additional time"

deft girder
#

Don't they place really fast?

violet nymph
#

i think so actually lol

#

i'm just coming up with ideas for the inevitable rework

deft girder
#

Hopefully they added 1 extra totem placement.

#

It would be annoying to spam summon 10 totem. templarLul

#

If you are on the right side of the tree like shadow or ranger.

violet nymph
#

the other stats

#

so yeah it needs an entire redesign lol

#

came out back in prophecy

#

"Skills used by your Ballistas Chain 1 additional time"

deft girder
#

useless on RoA. templarSad

violet nymph
#

"Skills used by your Ballistas have 50% increased Area of Effect"

deft girder
violet nymph
#

i'm dabbing cause that makes roa worse lmao

deft girder
#

+2 ballista totem and +1 totem placement. Probably life here and totem life.

#

Wishful thinking. templarLul

violet nymph
#

what's the difference between + ballista and + totem placement

deft girder
#

You only place 1 totem at a time. I could have word it better.

violet nymph
#

oh, i see

#

that'd be nuts

deft girder
#

Basically you summon two totem instead of 1.

spice cipher
#

Aoe , chain , pierce wheels would be nice

violet nymph
#

CHAIN WHEEL

#

HHHHHHHHHHHHHH

#

I WANT IT

#

we already have a pierce wheel though

spice cipher
#

Do we?

#

I’m not that well versed on the tree

deft girder
#

Yea

#

Its above the dodge node.

violet nymph
spice cipher
#

Oh yea

#

I know where that is

violet nymph
#

it's generally useless cause pierce isn't generally something people don't already have in builds they need it for

spice cipher
#

Chain would be nice tho

violet nymph
#

i.e. if people need pierce, they already have it

spice cipher
#

Imagine a chain and fork cluster

violet nymph
#

fork cluster would be broken lol

#

there's a reason why rigwald's quills is exalts

spice cipher
#

They could make it have a heavy downside

violet nymph
#

there aren't downsides on notables

spice cipher
#

Hey, I’m just theory crafting a bit here just to be silly

deft girder
#

One of the skill tree nodes makes your projectile look like forks.

spice cipher
#

A keystone then

deft girder
#

Projectile fork but they can't pierce or chain?

#

IDK if that really matters.

spice cipher
#

Can’t pierce or chain
50% less damage per proj

violet nymph
#

how about

#

"forked projectiles deal 50% less damage"

spice cipher
#

Yeah

#

Better worded

#

That’s balanced enough, plus not every proj build wants fork

#

It’d be nice for the builds that did tho

violet nymph
#

i want to play spectral shield throw next league

deft girder
#

That reminds me... rearguard buff pls.

violet nymph
#

one way or another i will make it work

spice cipher
#

I’ll prob follow the sorta meta builds like I’ve been doing

violet nymph
#

but like.. what even weapon do you use

#

brightbeak for leap slam? lol

midnight phoenix
#

The weapon u use for sst depends on the build

#

Its usually something that helps ur single target since sst single target is somewhere between mediocre and shit

violet nymph
midnight phoenix
#

It always depends on ur build

#

Word of warning crit sst is very expensive for the dmg u get

violet nymph
#

hmm

#

what are you doing if you're noncrit though

midnight phoenix
#

Some ppl trek to EO

#

Some glads play bleed sst as a pure clear build with no single target

#

The basic problem with crit sst is that u have a 5 base crit shield and very few crit nodes

violet nymph
#

hmm

midnight phoenix
#

I had a quick look on ninja the only crit sst is a mega pob warrior with a 500ex build

#

At least in trade league

violet nymph
#

inc crit support/maligaro's virtuosity?

#

for a basic cheap setup

midnight phoenix
#

As an entry level weapon for sst i recommend ewars mirage

#

At least for deadeye sst

#

U can try dps with crit gem + maligaro

#

Usually crit gem is not very efficient for total dps but maybe u can make it work

#

Hatred watchers eye etc

violet nymph
#

what's a reasonable amount of evasion to get on a lacquered buckler for a decent price

#

that's the best evasion shield base

#

looks like about 1500-1600

midnight phoenix
#

Even if ur bottom right most ppl use armor shields

#

If ur in the 1600 range u just buy a lioneyes remorse

violet nymph
#

i mean

midnight phoenix
#

Which gives 200 life

#

The usual progression is lioneyes --> magna eclipsis --> big dick 3k armor/ev shield

violet nymph
#

how do you get 3k

midnight phoenix
#

Triple t1 prefixes

violet nymph
#

is there suffix then

midnight phoenix
#

Flat armour/%armour/ hybrid flat % armour

#

Usually multimodded

violet nymph
midnight phoenix
#

As an example of a big dick endgame shield

#

U dont need one that good

#

Thats probably about as good as it gets tho

violet nymph
#

damn the armour bases have more armour than the evasion bases have evasion

#

well that's not fair

arctic briar
#

20m big dick build

midnight phoenix
#

Hey i did say use armour shield even if ur bottom right

#

Yer that is a 500ex build with full dps investment

#

Ofc its gonna do a lot of damage