#1┃mirage-league
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block is nice, but its a huge investment compared to getting challenger charges + bleed explosions lol
Well a build I was toying around with was Champion totems and I saw someone made a guide for it
Makes your totems taunt lul
last time I tried to play a gladiator with block was Incursion and the build was literally too slow with new lacerate (at the time) until i got the bleedsplosions
and I ended up rerolling into something else anyways
you easy goes to 70%+ block attack and spell, you got decent armor, hp regen, res even some chaos one, good HP pool easy 6K+, perma fortify, and so much life as it life on hi and not leech so its more stable as some point and it works in delving so really good.
And you can do ANY map mod with this build, only no regen can be boring but its doable as well and its because of the no mana regen not no hp regen
do you have a pob for something for it?
Im watching mathil's lacerate glad from a few months ago
Wait, how do you do reflect maps on it?
just hit 1 mob at a time 4head
lul
but a lacerate build that still uses max block, challenger charges plus the first bleed node because you're lacerate and dont need the bleedsplosion for clear
would interest me
I used this one on 3.6, theres is everything in notes https://pastebin.com/YaNM0WAX
danke
Bashtart did a max block gladiator, but I think it ended up as cyclone since it was such a broken skill
He started lacerate and dropped it
oh this is a herald of agony build
honestly block is really strong and glad just feels unkillable
faecbreaker cyclone + reckoning with block and challenge nodes was fun.
aoe on cyclone was hillariously small
and moneliths dont proc block.
probably not the best league for it
Oh Rex, there is also the awesome ice spear totems
and you could change violent retaliation for uh
arena challenger
because you use the sand stance aoe thing
so you get a ton of attack and movespeed
im just looking at the items
and trying to price it out in my head lol
I just didnt love herald of agony when I tried it
it felt hard to keep up
does it get better eventually?
and how soon can you normally start using herald of agony?
Im debating it vs the totems
because its probably a good league for it
because you can use deathmark
and otherwise let it remain aggressive
HoA does pretty good damage on his own without too much investement like having 400-500k shaper dps is possible on budget build and if you invest you can go up to 2-3M shaper dps
yeah
I just feel like its more of a bossing build than it is clearing, compared to totems or having normally speedy zombies
so Im just curious how good it'll feel in blight
I think that minions or totems will feel best in blight
Honestly now i have better knowledge about the game my achievment when i try making a build is 400-500k shaper dps at least and "stable" meaning no shit trick buff like flask or so, no numbers cheating !!! like they all do in their build which is ridiculous and dumb cause missleading
then i look for good defense and thats it build done
not trying to go for big bick build 100M dps but 3k hp do or die by white trash mobs....
yeah like
the FP build
I can count on bonechill
but frostbomb/frostbite
not so much
maybe its me being lazy
but I'd rather play minions I think because other than an offering every so often they're really just
out of the box
but its probably me being lazy, Im not sure
@clear adder I've heard ice spear totems are the best single target, but how are they for clear compared to FP?
with arming speed of the spears and all that
playing minions is fun, i like having my army fighting for me ^^ one of the first i die, i could have like 70+ minions
They still clear pretty fast
got a PoB lmao
I've seen a few, but I... tend to trust people when they'll recommend it directly I guess?
like I have the mjolnernaut build I'll not recommend to people because it does such pitiful damage for the investment nowadays
1 sec
I really like this one https://www.pathofexile.com/forum/view-thread/2486812/page/1
The dps is basically a lie, because everything is cranked and that is unrealistic
yeah..
but other than that it is nice
like I like Wall's FP build because its like
the DPS is "you're cursed, and werent too lazy to curse and frost bomb"
Hahaha
so I can get about 300k because Im too lazy to curse and frost bomb
its why Im looking at minions, its usually a 1 button build once the minions are out, because you'll automate your offering
Depends on minions, but generally yeah
That guy has a video of him clearing phoenix
Can give you a bit of an idea for clear speed
the one thing I'll probably steal from him
is using an oos curse on hit setup
instead of selfcast frostbite
Yeah I never selfcast lol
diadem/mom also isnt a bad idea
I always have curse on hit
I was thinking about that one timeless jewel
lemme find it
was trying to think how hard it'd be to play around this
as a heiro
you're taking 40% as mana anyways, so then 30% of non chaos goes past ES
but I dont think you have a reliable way to get ES back
Hmm
I just don't think it is worth it
Mostly because it is a pain in the butt to roll vaal jewel
Tbh i find it funny how next league's most popular ascendancy might be previously hated ascendancies
Necro, Hiero, Sabo
I think the Sabo changes are shit tbh
One thing that is really strong with that is that it give you basicaly a new defense layer and imnot talkin about the ES because its just a bigger HP pool, but the fact that 50% of all damage now bypass ES it basicaly act as a MOM so you can regen your hp while enemies may still be trying to hit your ES
Corrupted Energy is neat.
I doubt they’ll be popular
Guess we might see an increase in Deadeye TS and it might finally be nerfed
unlikely
It will be nerfed when headhunter is nerfed, so basically never
Let me dream
They feel good for sabo especialy as mine are going to have buff so it will result in a stronger ascendancy
Traps are unchanged since they were already strong just not popular mines were bad tho
I just hate how mines are better traps now
Traps have bigger aoe spreading tho
With great bonuses for detonating multiples
At least lightning traps do
Meh i used the EB+Tinkerskin setup anyways
I hate tinkerskin
Tinkerskin is great for traps tho
You aren't wrong
I think my blood magic trapper is dead with the change to 10% from 20% on regen though
Like traps still have bigger aoe spread (normally) since mines got bigger aoe nodes i think
But yeah tinkerskin+eb might be one of the only worthy setup if you go traps sabo now
Also lightning traps aoe spreading beat mines
So it remove some options but some builds will still be good
Seems like all these 'adjustments' are overall nerfs. I recreated the necro ascend on a flask and i've lost 20% of my spectre damage just from that. I'll lose 40% of my damage if death attunement loses the +1 spectres
That's counting the extra spectre from the gem change...
did you account for the higher level spectres
With how insanely easy it is to get minion gem levels
Tbh more options for necro is better
'insanely easy'? @clear adder Tell me your easy +level setup and i'll tell you why you're losing damage doing it
personaly i didnt knew you could go up to 20% hp regen i though when i saw the 10% it was allready a buff because i find its insane, but for what i understood reading people you could really keep that 20% proc, it was more a starter at boss are things like that so in the end it shouldnt affect that much really
going past 83 or 84 level spectres will be a net loss. they scale horribly with levels even with the changes
Stop putting mods to test on flasks. D:<
Carrion golem might offset some damage loss tho
Put it on a jewel, so that flask effect doesn't mess with it.
I thought spectres would scale better since mobs scale very hard past 83
Flask effect doesn't seem to change my dps at all
@clear adder Spectres scale incredibly poorly with levels because they only get +1 level per gem level. most minions get more
1 spectre level is 5% more damage in my PoB. That means a level 4 empower is a pathetic 15% more
Yes, but flask effect will increase every mod you type onto the flask, so it will be inaccurate.
Hmmm
My trolly near permanent vaal skeletons might be not so trolly now tho
That doesn't make sense to me with how mobs scale...
@clear adder Its because spectres scale differently than most mobs
They did right ?
They are cannon fodder
They are good... meatshields.
They shown gem
They only are useful as meatshield tho
That is all they need to be
They need more damage or more tankyness because even as meatshiels they're not great
skeletons and spectres are the brunt of your damage
They added more zombies to the gem but might be removing them from the tree - and necro lost extra zombies as well
They do decent damage as well honestly but if you want zombie as main dps you have to go montgrul i guess
Gravepact near EE gave +1 skelly and zombies and from the leaks appears to be gone and replaced with a minion life node
I will personally just be using them with meatshield gem
Next league will be weird
I have a feeling GGG will fail to properly "sell" their new reworked ascendancies and people will do EDC, TS, etc.
my dps might end up being Carrion golem depending how hard it scales
If Death Attunement loses +1 spectres, spectre builds are looking at a ~40% nerf. The +levels to spectres is a huge bait. An amazing +3 helm with a corrupted level 4 empower and two +1 wands is worse than a freaking tabula
We really need to see blight mecanics, because in the end maybe it wont have any effect so you can use whatever build you want
What do you mean lld
We know blight mechanics
That is very concerning though Verlerbur
Blight mechanics look.... eh. I hope the towers don't matter too much. I forsee the biggest request being that loot gets 'sucked' to the middle
I hope they give blight mechanics a speed debuff to towers so it's necessary and huge spread to lanes so you can't just aoe in the middle
I got bad news
We dont know blight mecanics no
Towers matter a lot
We just know its suposed to be a TD but we dont have numbers about how you affect minions and how they affect you
@clear adder Yeah they seem to not want to make spectres any better with the minion buffs, which is fine. It basically comes down to Death Attunement whether it's a minor nerf, or a major complete gutting of the build.
According to the devs blight mobs will have like 11x the hp of a normal mob
@clear adder Oh, did they elaborate more on towers on baeclast?
ahhh jesus christ
Oh damn
so in the end maybe you wont need towers or so and so you'll just do it with whatever build without using towers
Ok so towers are necessary
Are they going to force us to use towers to weaken the mobs?
in the high end at least
Ow so they gave more info ?
Wait it changes so much
Speed is the best now
So TS and pathfinder will definitely wreck the mechanic
So if thats true unless you have a million dps build you'll need tower
Again...
I'm literally going to only use the slowing towers. If I can't clear the mechanic then i'm literally just going to skip it
They are going to force us to use towers to weaken mobs if we can't deal with the massive hp pools they tacked on
Already looting each branch of the paths looks miserable
From the demo video, its extremely annoying
Hope they update mid-league to pull all loot to the middle
Even more miserable to me is that blight doesn't have it's own room
Tbh watch Pathfinder and deadeye add a new league to their dominatrix basement
I don't want to deal with small room maps and this stupid mechanic
Honestly i found this better, if we dont have to use tower whats the point of doing the mecanics
But if monsters are overbuffed to the point where you HAVE to use towers... whats the point of the player?
but it will be rough
its an arpg, not tower defense game at the core
your character should matter
so there's a really fine line between towers don't matter, or you don't matter
Apparently the towers don't do huge amounts of damage, the elements just weaken them
So basically you will start the blight encounter... They give you a setup time to build your towers
Sounded fun at first but now it seems like speed will matter a bit more than i would have liked
you'll still have to be there and again we dont have full info on blight so we cant tell how much everything will be affect
Necro, sabo, hiero are a lot of things but they are not quick ascendancy class
Apparently, blight mobs will have 2.5-10 times more life than normal mobs
Yep
Why speed would be immportant ?
11x on the highest end
Tower seem gimmicky really
Speed to activate towers
towers are JUST to weaken mobs
your character will be doing a majority of the dps still
Who cares about that when you one shot mobs 
Did you guys notice alchemist gone from the tree in the leaks? That's like 20% movespeed loss for me....
Speaking of speed clear
??? its not supposed to have blight all over the map, its suposed to be in some restricted area so you are allways at a jump from tower
But more towers activated in different lanes mean less troubles so if your character has tons of MS like TS deadeye this will be perfect for you
As is tradition
I really hate this
HOWEVER
i hope we can have a super monkey 🙂
Give it the nerf hammer already GGG it's getting old
I don't think TS can even get to dps high enough to do it without towers
But if you have minion totel, any static good things, mine, trap and so it may compensate the fact that you are "slower"
Ehhh TS scales incredibly well with tons of stuff running at you
with all the chaining
True
it gets even more powerful 😉
Yeah Chris must personally play TS or something
i mean put ur endgame ts in a t1 map and you'll never need the towers
It won't get touched
Also the new weird notable where projectile returns yes
well of course t1 maps
Yeah in the end if minions are THAT strong in HP the keystone projectile return may be really strong in the end
But i'm talking real maps
TS will be super busted unless heavily nerfed
Ts is super strong no matter the tier
t11+ maps
cause projectile will chain and fork to the very end then will traval back to you hitting everything not dead on the first path
deadeye used to have the returning proj mechanic
Don't worry, if spectres are dead i'll play TS which means it'll be nerfed by next league 🙂
before the 3.2 rework
Don't build mf?
Why minions rework not include SRS😢
Because SRS are ignored like Scion Ascendancy
Especialy as it got nerf
+2 ascend is not bad for SRS tbh. But it's not that impressive
Which is why it need a nerf, it dominate the meta like Worb did, like Cyclone did both received nerfs why does TS get a free pass at being busted?
@robust shard IKR 
But we dont have everything right now
i think we might see some srs changes tho, pretty likely
Cyclone got a tap on the wrist, it lost 10% at the very top end of it's 22 mil+ dps lol
Expecting srs changes on the patch notes
Yeah
Meanwhile Winter Orb got gutted
The balancing team for this game is such a joke lol
We can hope a change on everything related to minion
one SRS change was mentioned in Baeclast. hovering an enemy while you cast SRS will make the spirit target that enemy
There was some favoritism
unclear whether there would be more
Now the skeletons is more strong than SRS
@clear adder The aoe nerfs hurt the most. People are dropping from 70+ to 35ish AoE. While the dps standing on top of a boss hasn't changed, that can demolish the clearspeed of cyclone
Thats vaguely useful for sure
the balancing in this game is actually pretty good
you'd be surprised
@silver kettle that gives me hopes for further changes
Anything that makes srs less stupid is welcome
True the aoe got nerfed a bit, but it just means they have to invest in more aoe
Before you took a couple nodes and suddenly you aoe the whole screen lol
Uhhh they gutted the aoe scaling, investing in aoe now is really painful
Any game that let one skill dominate the meta for so long is a joke
no, before your aoe scaled with weapon range
Now if they can fix that shit where u summon 20 srs and only 10 of them attack a single target and the other 10 just wander around with thumb up ass
Tell us why it's kept unchecked at least
That would be great
Balancing team is weird yeah, its like they dont even try to hide the marketing part, like we want to sell this or this lets buff or nerf just for the sake of the money, why would we bother making a good balance to have the playe rpleased and so THEY reward us with money, no we just force them ...
well "money"
Dont wanna do the hipster and so but when bank rules game compagnie you know players are fucked
I'm ready for the Scion rework and then one league of awesome before gutting
more like, "shake things up again"
Skeletons have more damage and three of them summoned in once, and have move skill
Skeletons have necro nodes built in
Scion necro may for VD
Nah
i'd love to play a vd/dd necro of some sort next league
Doesn't TS also make other bow skills look like a joke?
Scourge arrow doesn't give a shit about TS
When i was looking for a build it was 60% TS at least
people are iiq whores for some reason
SA and TS are by far the two best bow skills but i wouldnt say one is strictly better
thats why i guess
RoA is good too
It just depends what u wanna do with the build
fair point roa is also nice
SA, RoA, and TS dominate the bow scene
Barrage is sometimes used as a cute single target option
@clear adder ikr
I really like skills like Toxic rain and stuff but damn it doesn't come anywhere as close as SA/TS levels
TR isnt a terrible skill
Toxic Rain is a lot better without good gear though
i played a TR pathfinder in synthesis, actual blast to play
Its just why would u play it when SA or TS exist
@tough vigil toxic rain is not bad though
TR is one of those skills you can easily just toss together and clear yellow maps
Oh
OOOWWWWWW light on in my brain, if those blight minion got so much HP now poison buff makes sense, because poison is better when you take time to ramp it up 🤦
OOOOOH 😄
So question
But I really want SRS rework like the numbers or three in once summon
Summon towers, would the summon minions benefit from your necro ascendancy?
I like this skill
Im not exactly convinced by ggg saying these mobs gonna be beefy
oh i do have some good news about blight... while enemies will have elemental resistances, they supposedly shouldn't negate any builds so you can still kill fire resist mobs with fireballs for example.
@tough vigil maybe aura affect
youll have to find out i guess
Not ascendancy
Im pretty sure seeing that blight mob will be different from regular mob and generaly wont have the same way of taking damage or so
You just can't use fire towers to weaken fire resist monsters
the summon tower minions will count as allies tho, right?
For example in 3.7 chris was saying he'd be surprised if ppl could full clear legion monoliths early in league
Yeah it all depends on who is considered the summoner
And by day 4 there were a bunch of ppl speedclearing them
While true, this time they just amp'd the mobs up by 10x
If the tower is considered the summoner then no but if you are it's a soft maybe for the necro ascendancy buffing them
To full clear monolith you needed the right build
i feel like chris was more targeted to a more average audience i believe, so yh we might never need the towers 😄
All I have to say about legion is screw maraketh teleporting on me from 2 screens away and 1 shotting me.
lol
Screw anything teleporting to you and one shotting you
Fair
Legion was pretty balanced tbh
screw the fact they were 5 times more rare than other legion
Anything because it still happens with intervention sometimes in corrupted red maps with BS mods
After they got rid of vaal spaghetti
abyss invisi bois
You know I only died a couple times to Vaal red stuff
Because I had a shit load of physical reduction
lmao
Marcus leoneye was fun
I league started with SA
Templar dude was an asshole tho
Those spaghetti were no joke
dude, the biggest asshole was fish lady
Snake lady?
She would just phase out for like a minute if you hit her
whatever
Dumb bitch that disappeared too much
Her
I never had troubles with her? :o
She had a bug
I never knew what her snakes even did
She could just constantly be damage immune inside the snake/fish/thing
She doesn't stay long in it usually tho no?
RETREAT
I know templar dude hit like a truck tho
Snake lady and Marcus are fine damage wise but templar and maraketh really hit hard
if you ignore mechanics templar was a steel wall
I spin i win
Tbh tho no matter how much fun and easy cyclone was last league EDC was the easiest and most busted which i think is seeing a nerf with blight mechanic this time around?
EDC im sure will be the same as its been for the past two years
Minus how well it happened to interact with the league mechanic in legion
Watching someone kill shaper with a tabby and 1c sword hurt my heart
Killed it fast too
Which is that u play it if u want to safely clear maps on zero budget, and at no other time would u bother with it
It was profitable tho
Which you quickly notice make you stronger since more currency
Well the thing with edc is it scales worse with currency than nearly anything else
So... kinda?
If you want something that is literally always strong you just roll a HoAg build
it scales very well with currency and clears most things on a shoestring budget
Really, it is the perfect build if you can stand to play it
lets go new info
Time to be disappointed by the new poison gems
ok im playing something poison 🙂
That is cool having more skills interaction
Yep, these skills are trash
Cool interactions
but meh.
Venom Gyre very disappoint
i proposed things like that on reddit few month ago, people were just shussh at me lol
Unless we can increase the projectiles
Then Gyre could be good
ohh
watched the video now
looks like we can increase them
We can in a tricky way for sure as they say it work with fork
At least its interesting, we need to see numbers and so*
good that they have added chaos like viper strike got in legion
plague bearrer feel nie as well its like a nuke attack that you charge up and store until you want to realease it
skill
thats cool
Plague bearer lives or dies based on how much you can store
and if there is a way to increase the storage
Outside of gem levels ofc
plague bearer doesnt synergise well with those ranged skills thats for sure, but for someting like viper strike, neat
Yeah or that new poison strike explosion skill
forgot the name
stabby stabby boom poof
ah yeah that one
or toxic rain
toxic rain with a dot focus that still poisons consistently with this for burst
oh be ahhpy just look the video venom gyre act as a regular projectile so yeah you can alter it with GMP and so like in the video
do people actually play toxic rain for poison dmg? 😄
no
but it does have an innate chance to poison
so you just bump that up a bit
and store charges
is my thought
Yep yep, same lld
oh
12% of the stored damage per second
so you have to want to deal damage with poison
cant just have it be incidental
yeah that might be cool, but ur getting in melee range tho for the dmg aura :/
but the returning doesnt work like spectral throw it seems 
The way it was shown in the video makes me think the intended theme is to be relatively close without being in actual striking range
you gotta catch it
Yeah, return seemed to have a defined angle which was interesting - shoot past you to hit targets behind you if you moved
How does it work with pierce..
Hits twice
to me it just, really looks like spectral throw but with poison synergy
Says so in the description
like they could've made the 'store returned blades, fire them when you use a movement skill' a threshhold jewel
Cobra Lash, Venom Gyre, or Spectral Throw?
The answer is usually alt f4 over spectral throw
or more interaction imagine having it with bladestorm or bladevortex where you would have a tones of blade flying around you 
The other two its up to the numbers
Venom Gyre CoC Ethereal Knives might be cool thematically. 🤷
venom gyre looks dope
time to use it without poison
oh oh oh they allready changed things, i told you this league is gonna be wack if they dont pay attention a lot of people allready are not too happy about many thing
And yeah people on internet and people ine general they love to cry but you can see when they cry more that mean there is a reason
I dont know this class i legit never looked it over 3 years of playing this game so
Necro looks a lot more fun than sabo
And i never played mine or trap i only once tried lightning trap for the shock boost damage and i fucking didnt like it 
But with those bot that place mine i will give it a look at least
the bots don't place them
they activate them and then rearm
so only if you leave mines lying around will they do anything
oh yeah but still thats cool
it sounds like this new plaguebearer thing will be usable on stuff that doesn't necessarily focus on poison damage but deals poison damage anyway?
just slap it down and put a wither totem up and you get a fair bit of damage
If your posion damage is bad, your plaguebringer damage will be bad.
if you have the whole map to store damage and then use it all on the boss though
that's a lot of monsters and a lot of damage to accumulate
for something dealing 2 chaos damage to stack poisons for hoag it probably won't be good, no
hmm, if your regular damage kills the monsters before the poison damage has a chance to take effect then it won't accumulate very much damage
maybe but we dont know there is maybe still a gap to the damage it can store
and i guess it will because lol imagine storing it a whole map and then enter a boss room... HI/see ya nerd 
or maybe it would be like vaal skill, reset with room
I don't think very many things at all are stored across zones
wouldn't be helpful in elder zones, for example
It stops lessening your poison damage when the skill has stored its maximum amount. ?
yes
it still would be cool on some huge boss as they spawn mobs or just if they got phase like you poison the first phase then the second appears you release plague, and so on
it might work on uber elder add phases?
also wither and despair scale the damage, right?
probably yes
I dont think
I wonder how skill duration will affect it too
The description says that the damage isnt buffed by your attribute because the damage stored are allready depending on your poison (buffed) damage
skill duration shouldn't affect it, it only deals damage until it runs out of stored damage
wither is a debuff though so it might still work
but probably the plague damage will still be buff/reduce by effect like def vs penetration but dont know
I mean for exemple if it has store like 200k damage it will just do 200k damage over the plague time and maybe could not be reduced or buff its would be like a fixed amount
empower might be nice with it too, depending how well it scales
and it would be weird if other supports didn't scale the damage too
dont know they said your bonus doesnt make it scale but maybe its only tree and item bonus,
If support does work on it that mean you could use things like Cons for increase the damage or inc area to add some clear while running
They may word it as reflected dmg
Same as molten shell
Which scales with nearly nothing
maybe not reflected damage since it's a dot but I see what you mean
empower and debuffs should still work though
Any changes to Berserker in 3.8?
we don't know yet. wait until patch notes in 2 days
Okay, wasn't sure if any leaks or not. thanks
Assassins look so good
nothing specifically for zerker in leaks yeah
Oh yeah, what does the scion assassin point change to?
damn, and i wanted to use that on consecrated path scion
guess i'm sticking with zerker + elementalist
it decays and can't be refreshed
can't be refreshed? D:
so you have to wait for it to expire before getting a fresh stack?
ye
its a strong buff so it prevents permanent uptime
like id say within like 5 seconds from max to 0
but you can drop the elusive with a skill and refresh instantly
soo you can keep full uptime on it pretty much and on the upper end
so 20% decrease per second 
I think the wither move skill thing also will refresh elusive
but I haven't seen anything else that says it does that
Holy shit poison assassin is gonna be lit
? Why rip your non-assassin poison build?
assasin has 25 multiplier; 50% more on crit; and duration per poison. its alot togive up for dps. I dont think I can justify them
Also don't forget the added heal on death when poisoned
But what does the new poison nodes have to do with non poison? I don't get it.
Assassin is just as strong for non poison as it was before?
And the more accessible crit chance
its a little too shoehorned for poison builds; in my opinion
which if thats what they wanted ascendancies to be; fine. but theyve done the exact oposite other places
To be fair no more than half of assassin references poiaon
those 4 points are absurd though
They don't make non poison any less strong
Im not complaining that assasin cant go non poison; Im saying non-assasin poison has a huge dmg mod to overcome.
just a tad bit much
Considering how shitty poison was, i see no issue in there being some huge buff to it.
But in 3.9 it'll be readjusted anyways.
Assassin never had dmg problems tho
Why shouldn't assassin have poison?
I mean, isn't that literally a weapon an Assassin would use?
thats not the point.
assasins should have poison
it should be say; 50% better than others. not 150% better (random numbers here)
Well, until we've actually seen the numbers in use, i think it's too early to say it like that.
I would still play pf because prolif
I don't think poison will even be as strong as non-poison
Or it will be close together
I don't see it blowing it out of the water
Can't wait to improve my poison HoT 👌
it all comes down to if they acutally added enough multi to the tree I suppose.
Hm
You don't need the prolif with the two new poison skills imo
And you can definitely reach 1m dps with the new nodes i think
Rf poison meh
Good
I want auto bomber
I wasn't exactly meaning that rf poison skill 😄 But cobra lash, and that other skill you throw
Meanwhile coc and physical assassin will be doing around 6 mil lol
I mean; you can 1m dps easy in legion non-assasin. just need to build it right.
I'm just saying that poison has a mountain to climb to even compete
We'll see
I really want to do bomber except dmg comes from poison and has good single
Problem with assassin is that I have to scale HoI too
Or my clear dmg will be shit
I also need to do enough dmg with Hoi to shock so I can maintain HoT
you can get up to few mill dps with close to 0 investment in damage on your gear with poison (outside of cheap weapon), and that is in 3.7, in 3.8 it will be at least 50-60% more damage than that so i would say poison has uses and do not really needs to compete with flat phys/ele @clear adder
and for the herald of thunder poison meme, we are getting circles back, so you should get a lot of damage on top of it (or, well, not sure what rings were you using before) cake
do you think perfect agony poison is going to be dece or is it still a dead meme
it is already decent imo
assuming it goes from 30% to 50% multiplier
well you are kind of stuck with perfect agony already, because best flask for poison builds is corrallito, so every poison build is already using perfect agony
regardless if PA by itself is strong or not :d
its not really that decent; but yeah its on a free flask so why not
yeah on my poison build with bunch of crit, i think without perfect agony (when I delete it from corallito) i lose only around 5-6% dps what is quite sad
using it for 80% duration or whatever it is anyway
so hopefully in 3.8 it will be better
if the leaks are correct you could simulate it in your build by changing your crit multi
so that 30% of it = 50% of your real crit multi
though
that would probs mess with other calcs
they leaked PA? i was looking for it but i couldnt find it
i dont think its enough tho, but hmm, the crit multi nodes I was skipping were only slightly below % of damage i would pick, so maaaybe
lethality on my tree atm is 3.1% per point, so this would change it to what? 4% per point maybe, or 4.5, that is decent
my planned build is already getting like 30-40% more damage compared to 3.7 at least from the changes i saw so far, so i am already pretty hyped, but getting more never hurts :d
i also wonder how crazy the poison RF will be
like
if you stack 1M stacks on it, that means you have 120k BASE dot per second?
so 6 link with that would be crazy, right
to just delete something from existence
it doesnt scale with regular dmg supp gem/dmg modifiers
u can scale the dmg cap with empower and aoe with inc aoe but thats about it
i dont see anywhere that it will not stack from linked gems tho. the reveal only says This damage isn't affected by your character's damage modifiers but does that also apply to support gems?
but if it works like that, then that is pretty unfortunate, that skill could've been pretty fun
rip
Sounds shitty from the start unfortunately
Gotta say I'm a bit underwhelmed by poison
Venom Gyre looks litty
It's like they forgot that spells exist
if you have space you can use it for UElder during the add phases
Inb4 shit scaling
And all the new gems are shoehorned into claws & daggers
Yeah..
claws and daggers are already unpopular, so that's good
its fine, the important buffs are not tied to claws and daggers
There's a reason they're unpopular
not anymore
so only few skills are locked, so it will at least give them some use
Claws are fine
and also, claws were always best choice for poison melee
Daggers are pure garbage
and it will probably stay that way, and daggerrs will be still useless
yeah if you want to sacrifice all sustain
they are
and you definitely need it on poison build
There's nothing fine about slow, no range, low damage weapons
there are daggers that roll pure phys mods
im pretty sure daggers will be still unused
No there aren't
yeah, 'cause claws have amazing sustain
Runic daggers roll spells only, the rest roll both
Do we know of any nodes affecting Elusive?
Apart from assassin no
Oh and they need to flip shadow's dagger grip back
You're just hitting shit with the pommels and it looks stupid
so did i see it right that blight starts at 10pm for EU? (UTC+1) im confused by time zones
Welp, guess it's finally poison hammer time
Can someone dm me tldr of the leaks
all the leaks are already teased by ggg already
@runic zephyrthere is a time on the Poe main page
so nothing new
Oh k
Darkscorn scoruge arrow assassin might
be decent, though pathfinder might still be better
@wet plaza yes, but i dont know what timezone the time is for...
A lot of people seem to agree that PF is still better
It's like, the assassin poison buffs are nice, but do you really need them?
Poison prolif is too good for clear
Need patch notes and skill tree, couple more days
Isn't pestilent strike basically poison prolif tho?
@runic zephyr your timezone
if you use the timer on the website then don't worry about the timezone
timezone is only relevant for a fixed point in time, not a countdown
Darkscorn is good for poison builds
Darkscorn CA shotgun sounds pretty good 🤔
Was the weapon support shadowblade or something?
Ye, nightblade support
Maybe you could cook up some crazy crit bleed build with varunastra
Viper strike will be amazing also
rumored Hiero changes sounding pretty intresting
What changes?
Waits for elementalist changes...
First time hearing this
Divine guidance is now "30% max mana (was +150 base), 10% MoM and increases/reductions to max mana apply to damage at 30% value (new)".
Sanctuary of Thought is now "20% max mana as extra ES (was 30%, nerf), 50% less mana cost of skills (was reduced, nerf), 10% less mana reserve, 1% increased AoE per 50 unreserved mana up to 100% (new)"
That sounds interesting
Divine ire totems
I remember needing a lot for indigon
Feel the hidden life notable would be better
Hm No clue why they needed to nerf hiero there
Still need to see all hidden notables, also curious how hard spirutal aid wi ne to craft of ammy
Wouldn't tenacity be amazing for thiccjugg? 
They are adding a lot of mana to passive tree so it kinda makes sense. (supposedly)
Does anyone even run thiccjugg anymore?
well if you had EB, your # of mana doesnt matter
Trickster can get away with a relatively low mana pool cuz infinite sustain
Id do ed/c again if i can get spiritual aid and that it will propably be nerfed, also i dont like to play same build over and over
ed/c will probably not be that good for this league anyway
well, not probably, definitely. compared to how good it was in legion
Pledge of hands hiero let's go
Though would it be noncrit?
That sucks
Hierophant cyclone 👀
I mean you could easily still go crit for pledge build.
Assuming darkscorn dosent cost like 50ex, feeling scoruge arrow poison assassin
Scourge arrow might be the best way to get the 1million dmg on the new poison aoe
thoughts on assassin? I'm seeing a lot of crit chance and multi
I wonder if it can compete against berserker for crit builds
assassin is the crit build
I meeeean, how common is melee assassin
a true assassin would stealth through the whole map and then one shot the boss only to quickly TP out
has Perfect Agony been leaked or not?
not yet
@violet nymph there's a build similar to that
ohh this is how bleed icon looks like
pretty sure thats corrupted blood
Well, that's what i meant, got excited, okay! 😄
i actually cant remember last time i've seen corrupted blood on bar
In assuming perfect agony will mostly just be a direct number buff
that poisonous assassin looks nice from the looks
Trypanon ignite build?
Brain rattler equilibrium lighting ignite
if anyone cares
it's 30% now
that's almost doubling it
there's also stuff like this now though
etc
Where is this from
there might have been a pob tree leaked somewhere
Whats that fire and ice flask notable
a lua file you can download
pictures are wrong
it's the new values, but node pictures are wrong
gimme a node you wanna see and i'll show you 😉
STOP, STOP MY HEART CAN ONLY TAKE SO MUCH
these are all the mine related nodes
yo where is this
i want to plan stuff
is this the first time we have access to "updated" pob before the actual patch lol
lol
someone has to take over for me from that one now xD i have to go back to work
😦
If someone wants to see anything but doesnt wanna install this then @ me, ill be back in 3 hours, answering the @s
Well I dont know what to do with this. :>
whats the password for the rar?
There is no rar :s
what did i download 👀
File goes into programdata/pathofbuilding/treedata or something like that
File should br called tree.lua. doesnt need to be opened
you downloaded the old PoB build that enables you to look at hidden trees
but you dont have the password
there's a link to the lua file download at the first line in the pic
Dont update pob afterwards, or tree is gone
this?
If only windows 10 didnt suck at searching files
otherwierd question, is the lua file save or can it do other wierd stuff from the pob folder?
ohh the first one
I made a virus scan, showed nothing, but as im at work you just have to trust me and go for it, or test it yourself, or leave it to piraatti to leak a bit :P
well everythings leaked so far
so just install it for yourselves and start planning
is it more then a lua file?
doesnt seem like it
I was let down with that tree. I preplanned a tree (cobra lash assassin with 75% evasion and 177% life and 55/48 dodge (pre elusive pre vaal grace, but with flask).
Now wirg the leaked pob file i dont have to change everything on the tree. I just get 34% more dmg from more dmg over time nodes + a better perfect agony
I mean its good and i like it. But i hoped for more theorycrafting to be requires against my boredom
cobra lash seems like a pretty effective skill tho
well who knows
when are the gem details? tomorrow?
the new fire mines look funny
wait hold up my brain is having a stroke
Friday if i remember correctly
there is no tree data in there nor appdata nor docs
wait how do i update pob?
lua
i already had pob
you download the tree.lua of 3.8 to replace 3.7 passive tree
or do i need to snag new one
and then your PoB shows you everything on the passive tree
where do i download it
you can use your current pob
Its a different folder. Your pc has a hidden programdata folder in c:/ in there it is
I don't know what I'm doing :D
Download source from github instead of using the install wizard so you don’t fuck up your pob for 3.7 trees
i haven't found it 😦
pirattipatti, can you do one thing for me?
highlight "mine" and make a screenshot and send it?
i think mooseling did that alrdy?
Yep already did
Spectre +1 is still on tree btw
oh I suppose Mortal Conviction says "Non-mine aura skills reserve no mana"
this leauge is still 4 days old, they change alot ^^
so 1 at the opposite side lol
leak*
@fallen tulip Is Gravepact gone?
So with new gem giving 2 spectres you can now have 3 spectres without gear
No it was moved apparently. But it no longer gives +1 zombie 😦
lol were did the mine/trap power charge generation go?
it gives a shitload of accuracy
@fallen tulip How many zombies can you get from the tree now?
They really halfed the numbers of zombies on tree as well? Holy shit
I see
someone make a guide on how to update it 😦
- Turn on Hidden Files in file explorer
- Go to C:/ProgramData/PathofBuilding/TreeData
- Go to 3.7
- Replace tree.lua with the one you get from the site
- Don't update
Where do you download the tree.lua?
Ahh, now i get it
Can anyone node search "corpse"?
I gotta go. :<
corpse doesn't give any results other than necro and scion necro
necro is the Corpse god
Any changes on other ascendancies than necro assassin sabo?
hiero
Piratti do i dee a poison build there?
poison crit
Well, definitely not going scion for mines. :/
Wanna compare trees in 3 hours when im home?
it doesnt count the Perfect Agony stuff yet tho
im fairly certain my tree sux since i have no idea how to gear these guys
just "Sort by DPS" and pick the top one
Mine is made for hardcore so i have 177% life and inc 335% evasion
Mines have gotten super strong tree nodes but meh ascendancy nodes
were did the power charge generation from mines go?
It's by ghost reaver
ah thx
Ill just link you me tree when im home if you want piraatti. Ill surely compare mine to yours (i have the screenshot :3)
yeah
Oh pirate guys. Travel south after acrobatics
yea pain reflexes is best node
Saves you a travel node
and Avatar of Acrobatics
What level is your tree?
The red one is a lot of DPS
i would be getting like 208,5% Ailment multiplier
?
nah
Chaos damage over time includes poison.
its their ArchetypeTM
bear trap meta incomming
They switched a bunch of non ailment chaos dot to just chaos dot.
210k with basic random bow and coralitas and enough life, doesnt sound bad so far
yeah
and now imagin getting a good craftet weapon ...
i havent played poison for so long, i will be adjusting this char every second
maybe i play some poisen ek nova
Imagine getting a claw with despair on hit
poison crits seems bretty good tho
if it's really 50% of crit multiplier is Ailment multiplier
yea that also works with ignires right?
yh
i have the leaked tree, but somehow can't find all 13 amulet only notables by only looking, there should be 13 of them right? Is there a specific term to just search for those?
i got upto 11
So crit multi is a double dip for poison?
Not from my understanding.
