#1┃mirage-league

1 messages · Page 184 of 1

languid path
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oh yeah gluttony, hmmm, zerker+cyclone would be pretty good with gluttony

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maybe I'll jump wagon

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with gluttony I can still use dofl wink wtd

midnight phoenix
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gluttony dofl

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such combos

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mang im looking at slayer overleech earthquake rn

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i do not have dofl gem cos that gem is no bueno

silver kettle
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is it 2.3 again

midnight phoenix
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2.3 earthquake got dumpstered i think, it was op in 2.2 when i played it

dusty umbra
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real question is how big of an AoE radius we will get on cyclone bois templarLul

silver kettle
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no because 2.2 was when ascs came out and everyone thought slayer was a joke but I was playing it

unique widget
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Didn't they say that life leech gem would get same treatment as energy leech?

silver kettle
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then 2.3 was when everyone played it

dusty umbra
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Something like 40-50 is within realm of possibility

midnight phoenix
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what im really looking forward to is seeing how good vaal earthquake is at cracking legion shells

silver kettle
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maybe 67% as good as cyclone if you try really hard

dusty umbra
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Real question tho is what do we cwdt

midnight phoenix
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plz i dont have a movespeed mod on vaal earthquake

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i have no fear

silver kettle
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is vortex the only cwdt thing left?

midnight phoenix
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csnap

dusty umbra
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wave of conviction for elemental builds

unique widget
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I'll still be doing cwdt enfeeble :)

languid path
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ofc it's cwdt + offense curse

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it's all about the deep

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if you don't hit 10mil dps this patch you never will

unique widget
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You can get 500k-1m dps with almost to investment if you just don't go melee because "Anything not melee is dead in 3.7" huehue.

dusty umbra
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i already hit 20m cwc inci last templarLul

unique widget
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LOL I have 100m dps viperstrike pob.

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So it abuses moltenstrike with more projectiles a sihtton of AS and then uses a viperstrike slappin afterwards for that juicy "Theoretical" but completely impossible to get in a real scenario viperstrike dps.

dusty umbra
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As far as starforge shock goes, if Average damage is going to in like 200k range and mh hit half that, that's like few % shock we can expect from it right

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And on crit shock chance shows as 100% but that's probably just few % shock on bosses like shaper since they have some much hp

midnight phoenix
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well, shaper has 20m hp

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so if u have 100k hits that's 0.5% of his max hp

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so u will get uh

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2% shocks

dusty umbra
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Alright so can probably expect ~5%-7% shock maybe with full gear

languid path
dusty umbra
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Pulverise looks like really good support for cyclone

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50 radius here i come

limpid wigeon
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its not

gaunt charm
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Pulverise looks amazing in general

limpid wigeon
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well actually if you want the area yeah

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it's pretty good

ocean loom
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yo boys

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there is no way to obtain any fractured uniques in legion I suppose?

limpid wigeon
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correct

knotty yew
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correct

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no circle of anguish

ocean loom
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thanks ggg

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no mask of the tribunal you mean LUL

knotty yew
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Don't thank ggg, thank the reddit "synthesis is trash I hate everything about it" army

limpid wigeon
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synth was trash

gaunt charm
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so just to be clear, if i have multistrike linked to bladestorm, one click means i will do all three bladestorms fairly quickly, one below the damage I would have had if I had a damage support instead, one at the same damage, and one at higher damage, so it comes out totaly even other than faster attack time?

limpid wigeon
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correct

dusty umbra
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Damn i need my updated pob glasses with all these new gems

gaunt charm
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hmm. Wonder how bladestorm and melee splash interact.

patent canyon
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it doesnt

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blade storm isnt strike

gaunt charm
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ah, forgot that was a new keyword, thank you

marsh wagon
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skip cwdt

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without immortal call, its down to phase run, if that's not to your liking skip cwdt

knotty yew
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meh

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cwdt level 10, immortal call level 12, is probably still kinda worth using

patent canyon
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steelskin exist now

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if you dont have end charges

knotty yew
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Steelskin will absorb 2.2k damage

patent canyon
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enough to not get blown up by porcs

knotty yew
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and you'd need a level 20 cwdt for taht

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Eeeeh I strongly doubt it, honestly, if you're getting blown up by porcs, it's usually vastly overkill

marsh wagon
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maybe just skip it and have extra incubating gems for profit?

knotty yew
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I'm not planning on using it personally

patent canyon
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there are no incubating gems 😛

knotty yew
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but then again I'll be bleedsploding so porcs shouldn't be much of a problem haha

marsh wagon
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for more lv20s to vaal

patent canyon
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you place them in items not in gem slots

knotty yew
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dude you understood what he meant

patent canyon
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no i didnt

knotty yew
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we're not on facebook, let's not focus on the semantics while ignoring the pragmatics

fallow steppe
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dear all, i really, really really want to make a infernal blow build this league, will it work on legion?

knotty yew
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he obviously meant "extra gems to level and sell"

marsh wagon
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lets not argue on this, there are funner things to speak of

fallow steppe
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i mean on statuer or whatevet there is

patent canyon
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wasnt really obvious to be fair. we have eggs to grow

knotty yew
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As for you Satorin - I think you can probably find something to add

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If it's solely an anti-porcs mechanic, CWDT offering is probably good enough

marsh wagon
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i'm running dual curse maladict vortex

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prolly will just stuff whatever the most profitable gem is to sell

knotty yew
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enlighten

marsh wagon
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with thicc es and all i don't think there's really much use for cwdt if its not immunity so i'll have extra slots

pine forge
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@fallow steppe we don't now right now. but GGG said ED + cont works on legions so there will be some kind of on death effect we just dont know if IB will deal dmg

fallow steppe
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yea besides that i heard it might not work cause there're no corpses to explode

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on that baeclast

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so thats might be unfortunate

dusty umbra
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phys dmg won't be really an issue for most part

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need elemental avoidance

twin iris
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Wise oak, Loreweave. the SOul steel (or whatever it's called) node

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*soul of steel

buoyant arrow
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Stun Mastery 😄 so epic

marsh wagon
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corpse explosion is chaos dmg? i think we'll see monsters use that

magic stirrup
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any idea on what the popular existing method of making currency are in the new league?

marsh wagon
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chaos recipe will always be there for you

west fiber
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hmm, I wonder what the vaal variant of the new gems do

kindred dagger
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i guess the best char type that win this league is aura bot 😂

marsh wagon
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its not the element avoidance its the status, the dots, the ignites, the shocks, the freezes

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u either cycle your flasks or go for full immunities

kindred dagger
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honestly people seemed hype by flicker strike but its nerf this league right ? it sucks like a lot ?

ok you can have free frenzy charge but like we care ? build allready allowed you to 100% stack charge that wasnt a problem but the new game lost a lot it lost MORE attack speed for just an increse attack speed we have movement speed the fuck.... and we have 8% more damage on the skill seems

Not sure about all of this if its a buff or a nerf it looks more a nerf for an easy way to stack frenzy.

The question is that maybe now as we got an easier way to stack frenzy charge maybe that give new builds that in the end could be stronger or just more versatile but again not sure and not sure that i like much this change

wild arch
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I can't figure out how impale would work on perforate

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First hit doesn't consume impale so you generate 5 and use 4 stacks

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Second hit should use and create all 5 stacks

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So you can't max it out unless you go champion?

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No wait each hit should create its own 5 stacks meaning you cap out on the first hit

viscid chasm
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Do the legion enemies activate after a timer or do you have to click/interact with something after doing damage to them?

marsh wagon
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from what we know, we have 15s to "kill" them

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when u drop their hp to 0 and kill them, after the timer ends they spawn as targetable loot dropping enemies

viscid chasm
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Thanks. Wasn't sure how flicker would work out if I had to travel back to something afterwards to click.

quick nimbus
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i have some molten shell questions, can the damage "reflected" be modified with support gems, IE. fire pen, ele overload, conc effect, spell damage modifiers? I understand that reflected damage is considered "my" damage and on hit things do not work so possibly the fire lowering aspect of fire pen gem wont work as it is a "on hit" mechanic, but what about modifiers to the damage overall.. ive scoured the forums and wiki and only really found that my accuracy affects reflected damages chance to hit me, so would my damage modifiers not work as monsters damage mods not work against me?

violet nymph
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does anyone know when well have the new gems in pob?

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@violet nymph post launch

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wait what really

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@violet nymph yes

smoky fiber
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yea, he said he wouldn't add gems until after patch drops, and would probably take a day or two

violet nymph
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damn

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@violet nymph it's cuz gem info for 1-19 isnt available

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hmmm ok

summer magnet
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60% of base would basicly mean 40% less attack speed right?

violet nymph
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Yes

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i'm probably not gonna start with it, but sometime during the league i want to play ice crash juggernaut

summer magnet
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ty

violet nymph
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ice crash got a 20% increased aoe buff at it's base, and pulverise is MORE aoe

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and juggernaut has aoe per endurance charge

summer magnet
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yeah the pulverise basicly gives another +10 aoe

violet nymph
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so in this context, ice crash will basically play like a MUCH better doryani's touch

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screenwide clear with a slow hit

summer magnet
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sooo...

karmic sphinx
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people still talking about aoe when we have cleave LUL

summer magnet
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clear*

fallen tulip
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ho

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ly shit

summer magnet
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xD

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fuck

fallen tulip
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competition for tectonic slam

summer magnet
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i forgot the 50% increased aoe from sandstance

violet nymph
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wait what skill is that

summer magnet
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it's my secret :3

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It starts with an L that's all the help i can give without hating myself!

karmic sphinx
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leap slam Pog

summer magnet
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ROFL

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lemme add the extra aoe

violet nymph
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wait is it seriously leap slam

summer magnet
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no

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it was just ALEK's guess

hybrid cosmos
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Its LeTectonic Slam

karmic sphinx
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lacerate

summer magnet
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^bingo

violet nymph
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i was just about to say lol

marsh wagon
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is each circle +10% aoe?

violet nymph
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yeah that's a fucking nutty lacerate

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each circle is +10 radius

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which is a whole lot different than +10% aoe

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otherwise you'd just put a carcass jack on and have massive aoe

violet nymph
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fucking hell

summer magnet
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this is while im in sand stance xD

fallen tulip
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that MORE AoE aura really must help

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what does Cyclone look like in that setup

violet nymph
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you can use pulverise with cyclone, fun fact

summer magnet
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ye this would be with pulverize, inc aoe, and sand stance

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i don't think i can simulate cyclone properly

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due to the stages...

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but the aoe is pretty fucking nutty

hybrid cosmos
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just add the max stage

summer magnet
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the thing is if pob isn't coded to know what "max stages" are then it won't do anything

hybrid cosmos
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oh lol i tought its a value you can change

summer magnet
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nah the way im simulating the new gems is by making a jewel that gives the missing stats 😃

fallen tulip
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just add weapon range?

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it's +1 or +2 range per stage

summer magnet
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hmm ill try to look it up and give a preview

solid nova
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what's the new cap on flat life abyss jewels?

fallen tulip
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40

solid nova
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or did they only change damage

placid grotto
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Thought the cap was 40 flat

solid nova
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was 50 flat

summer magnet
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i don't know what the wording is for weapon range

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i've tried everything xD

fallen tulip
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check what it is in the skill tree

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for all i know it's just +radius

solid nova
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check the wording on Prismatic Eclipse, really

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or Daresso's Salute

summer magnet
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radius is aoe tho

violet nymph
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or on the tree lmao

summer magnet
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on the tree it's "+1 to melee weapon range"

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doesn't work tho

hybrid cosmos
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rip ):

solid nova
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hell, if you're going to use a daresso's anyway, just modify the statline on it

summer magnet
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im not

violet nymph
summer magnet
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im trying to simulate cyclone aoe

violet nymph
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+# melee weapon and unarmed attack range

summer magnet
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gonna try

solid nova
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capitalization matters too IIRC

violet nymph
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not in my experience, but better to be safe

solid nova
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I mean, I vaguely remember needing to fix caps to get voidforge to work properly when it was released

violet nymph
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on the lowest rolled of each unique

summer magnet
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it doesn't work :p

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with or without capital letters

violet nymph
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seriously, berserker terminus est flicker strike might be the cheapest yet most powerful version of flicker strike possible

summer magnet
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also im not sure cyclone benefits from the 34% more area of effect

violet nymph
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uh

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how would it not

summer magnet
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nvm it does

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but it only gain so little compared to lacerate

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Not very accurate i think

violet nymph
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there is no way that's what it will look like

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my current cyclone has about that aoe

fallen tulip
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or Lacerate gets fucking huge bonus to radius from sand stance alone

summer magnet
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i mean my lacerate with the clear speed setup is 3x the size xD

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ye the sand stance gets 50% increased area of effect úntop fo the 15% more area of effect 😛

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cyclone doesn't actually have anything different in sand / blood stance like lacerate does

fallen tulip
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where's that 49% more area of effect from?

violet nymph
summer magnet
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the 49% is 15% from sand stance and 34% from pulverize

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yeah i ain't saying the aoe is accurate

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im just saying i don't know how to simulate cyclone properly

fallen tulip
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Weell we gotta take into mind that Lacerate isn't exactly a spinning orb

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it's a projectile that flies a certain range

summer magnet
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im definitely gonna swap out melee phys support for new forify tho

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yeah, i don't hit all around me. Im basicly hitting 45% of the circle

violet nymph
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that tree is for when i have lioneye's glare, before that i can get accuracy nodes along the way to make leveling easy

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the notables acuity and far sight should be able to carry me entirely

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Man i really hope i can get a vaal jewel with 9% life nodes for everything ive got the best place for it on my tree

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i'm gonna wait to get the jewels before trying to make builds around them lol

summer magnet
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same

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this is with the stupid aoe clear speed setup xD

violet nymph
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@violet nymph that was a i have a spot in my tree regardless that just makes sense to put one. Not that im building around it

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Im traveling across the bottom of the tree

summer magnet
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they buffed ruthless blows :3

violet nymph
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And being able to drop the scion wheel for all those bottom of tree nodes as 9% life nodes would be godly

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Less travel and way more life

summer magnet
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i dislike the multistrike change tho 😦

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50% less attack speed 😦

violet nymph
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don't you get like

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way more damage to compensate

summer magnet
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yeah more damage

violet nymph
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and you can cancel out of it now

summer magnet
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but lacerate is already 40% less

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i mean lacerate is so slow

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60% of base

violet nymph
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multistrike is getting used for my flicker berserker

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and the damage is already fucking nuts with 0 investment

knotty yew
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I just realized something horrible

violet nymph
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if berserker existed in its current state in synthesis, i could've had that build ready in <20c

knotty yew
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Something that is triggering me to no end when it comes to my bleed build

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I'm dual wielding axes but I still get to pick a sword node and a bow node just for the sheer amount of damage the "bleedings you inflict deal damage 15% faster" brings to the table

violet nymph
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perandus is available this league

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varunastra bleed builds are gonna be fucking real

knotty yew
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idk, they removed most of the multi-weapon nodes

violet nymph
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well, the point is that you can take advantage of the bleed mods on different weapon types

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so go farm reef for it templarLul

knotty yew
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I mean

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Yeah, you'd get better nodes, but you'd lose the 60% chance for 100% more bleed damage

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overall, I'll stick with rares

dusty salmon
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@summer magnet whats that huge aoe loo

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The one that covers most of the screen

knotty yew
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earfquake I guess

summer magnet
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Lacerate

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every skill shows as a circle, but lacerate doesn't hit all around me it does hit that big of an area in the direction im targeting tho

dusty salmon
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Holy shit.

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Ah. I see.

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Is it the highest aoe melee?

summer magnet
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nah

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reave is

dusty salmon
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But its also directional

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I suppose your result is with all the range nodes + aoe nodes + carcass + twin 3-white prismatics?

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Plus flask

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Jewels and belt can also corrupt into AoE iirc

summer magnet
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it's not

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cheap budget gear

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but with both pulverize and inc aoe jewel and sand stance

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nothing else

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with carcass jack... my aoe would be alot more

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This is with carcass to compare @dusty salmon

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wait

dusty salmon
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. . .

summer magnet
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above is screen is false.. i had inc crit instead of inc aoe

dusty salmon
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I think we've gone too far

summer magnet
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HAHA

dusty salmon
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XDDD

summer magnet
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still 1.3 mill dps tho

dusty salmon
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LOL

summer magnet
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actually 15% less due than 1.3 due to sand storm

dusty salmon
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My theorycrafted build does 300-ish k...

summer magnet
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this is with budget gear :3

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soul taker, 300phys dps axe carcass, (abyssus tho which will be expensive) and hemophelia gloves rest is rare items with pretty much nothing on them

dusty salmon
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Hp tho?

dusty salmon
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In betrayal i had a 1.8k health flicker raider. It could teleport 30+times per second

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Never playing that again. Whites oneshot her xD

summer magnet
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ye that sounds horrible

dusty salmon
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It was fun

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If you survived the seizure, that is xD

summer magnet
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yeah i generally dislike flicker.. it's a fun skill all in all.. but just not fun playing yourself xD

placid grotto
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If you're moving that fast, how do you get hit? Don't monsters have windup?

summer magnet
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you looking at my 210% move speed?

dusty salmon
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Now they do, they didnt use to. Not as much, and attacks were homing

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As long as you were in range

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So it was like.. oraoraoraoraoraoraoraora-slap.

summer magnet
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the 210% is only due to 50% from phase run.. i think i have like 160% without phaserun

placid grotto
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Ah ok

dusty salmon
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Dead. Didnt help that damage was under 10k

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It was just a stupid build based on how many teleports per second i could achieve

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I think i ended at 30-something, though the game just couldnot handle it

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And it lagged like hell

wide totem
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Give me that aoe build!

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105 range

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damn

twin rampart
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not sure pob actually calculates aoe correctly

summer magnet
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yeah im not sure either

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since we don't have the actual gems

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but it looks juicy

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man only 27 hours to go!

vale briar
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Any specific ascendancy that would work well with bladestorm

quaint sentinel
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gladiator

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you want to use blood/sand

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and glad has obv synergy for that

wild arch
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Uhhhh

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Better off berserker tbh

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The b&s skills have crazy high dps in blood stance

quaint sentinel
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I wonder how rage will work with the storms

wild arch
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Assuming blood perforate has 5 spears that's 300% damage scaling per hit

quaint sentinel
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perforate for sure

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would eb sweet as berserker

wild arch
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And I can almost guarantee it will have extra spear enchants

quaint sentinel
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I think they mentioned that they wont be adding helm enchants for new skills initially

wild arch
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Yeah not initially but they will eventually

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Extra spears is just the most obvious choice

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Also bladestorm has 160% scaling plus 3 storms with half of that each

bitter goblet
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what support gem was it that would favor slower attack speed?

quartz dome
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Pulverize it feels like?

wild arch
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Pulverize

quartz dome
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Maybe wrong

wild arch
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No wait pulverize slows you down for more damage

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Shockwave is the one

bitter goblet
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oh yea i guess that makes sense

wild arch
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200% more damage every second

quaint sentinel
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I just have questions about how berserker nodes wil lwork with the storms

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because it seems like with bladestorm you wanna drop a storm

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then move

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then drop another storm and keep moving

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instead of spending a lot of time attacking

wild arch
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Basically think of them as mini you

quaint sentinel
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Are you sure they will work that way? Im not sure they will.

wild arch
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Drop sandstorms along the way to clear mobs, and stack bloodstorms on bosses for mad dps

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It says they attack with your weapon's damage and speed

quaint sentinel
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I just havent seen any definite answers on how the mechanics of them work, so im not sure they will generate rage/blitz stuff or even other charges

wild arch
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They should

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Since it's not a minion or totem of any sorts

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They're literally extensions of your attack

native sonnet
wet plaza
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minions cannot splash :<

frail mirage
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Minions cannot multistrike

violet nymph
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So you get
30% increased movement speed (ms) from triple rage
35% from boots
20% from onslaught
70% from rotgut
40% fron phase run
Total: 195% inc
Berserk gives you 30% more.
195×1.3=253.5% ms

jagged surge
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god id need gem updates in pob 😦

frail mirage
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I do not sorry :/ I assume the attack rate would be the same rate they would just slam more often

half charm
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for perforate blood stance, can you stand in place and hit ppl with cursor far away?

wild arch
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Your guess is as good as anyone elses'

lyric burrow
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only mods i see effecting zombie slam are a gem and a ascendant. and a lab enchant

austere anvil
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with blood & sand and flesh & stone being max level 6, will their exp requirement also increase exponentially like it does with level 20 gems? does anyone have a clue about that?

limpid wigeon
austere anvil
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maces are meant for crit, what did you expect

limpid wigeon
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truly 10 iq tree placement

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i mean you say maces aren't made for crit but I'm pretty sure a design goal of this update was to make the various weapon types more balanced since there was literally no reason to use any basetype outside of swords unless you were using specific uniques

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compare it to any other weapon type and their accuracy nodes and crit nodes are fairly close together

patent canyon
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league content : can only be used with sword or axe

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: ^)

frail mirage
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Wait wait wait... no reason seems a little strong because alot of people use claws for life gain on hit (which btw is going to be interesting to try to min max for this leauge... like is cyclone the best or is it still molten strike or would double strike with overlapping melee splash going to take the cake for the largest number of hits)

limpid wigeon
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cyclone would be better for lgoh stacking but it wont be enough either way

formal vale
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Many think Cyclone will be OP, but do we know anything about the "hit rate per spin"? In the old Cyclone you hit twice per attack cycle, which means that the 56% dmg per hit was doubled in terms of weapon dmg per attack cycle. But unless I miss something that would be silly if that is still there in the new Cyclone.

limpid wigeon
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lgoh is only really relevant with something like molten strike or barrage, perhaps now perforate

true bridge
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Will the Bladestorms "Storms" count as hits by you for the purpose of LGOH?

limpid wigeon
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good question

frail mirage
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@true bridge only with the watcher's eye mods all other sources are attack only

tiny flint
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How does smite interact with melee splash and ancesetral call?

limpid wigeon
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bladestorm is an attack

tiny flint
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Will I get multiple bolts?

limpid wigeon
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smite works poorly with melee splash ancestral call will give you multiple bolts but they do not shotgun

frail mirage
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wait my bad for some reason I was thinking bladefall

limpid wigeon
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ancestral is pretty much required to clear with smite

frail mirage
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But yeah shoud be intersting if bladestorm works that could be cool depending on how fast it ticks

limpid wigeon
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i assume it works at your attack spee

true bridge
#

I was thinking with enough attack speed (berserker) and lgoh you could have multiple bladestorms going as a sort of health recharge station

limpid wigeon
#

that might work if the bladestorm damage stacks up on a single target

#

which it might but my guess is that only one storm will do damage at once

wild arch
limpid wigeon
#

looks low on life at a glance

#

you should definitely take the impale chance node

#

you also should probably take the marauder starting health instead of pathing into tireless

#

i wouldn't take champion of the cause

#

what do you plan on reserving?

#

thats 3 points for 4% mana reservation reduction, not gonna help

wild arch
#

Why should I need the impale chance if it's already 100%?

limpid wigeon
#

and 12% aura effect

#

oh you're 100 thats fair i guess i didnt see champ

#

i would take first to strike last to fall instead of inspirational personally

frail mirage
#

Also incase no one noticed berzerk is not a guard skill so ig you are talented enough you could rotate between berzerk and a guard skill (esp something like immortal call with no damage cap) and have less damage taken all the time

#

Of couse this only works if you invest into a rage support gem or are a berzerker

wild arch
#

It's only 161% life but I play softcore and hopefully molten shell should carry the hp pool a bit

limpid wigeon
#

i cant tell what your weapon type is

smoky fiber
#

tbh, I feel like adamant is a pretty high skill cap node, if you can pull it off really effectively you could get away with significantly less hp

limpid wigeon
#

you have only generic damage nodes

wild arch
#

That's because I'm still undecided 😅

limpid wigeon
#

you should probably choose a type of weapon because generic damage nodes are usually weaker than specific ones

wild arch
#

It's like my mind is telling me perforate but my soul is screaming shockwave earthquake

limpid wigeon
#

you're also capped on points which I probably wouldn't do unless you actually plan to go for level 100, might as well cut 10 of the worst points right now

#

i generally hit level 92-95 on my builds but i never plan anything over 90 because ill get it too late to be building around

smoky fiber
#

yea, that's kind of a good rule of thumb.. cause after level 90 or so you really need your build fully online to progress further anyway

wild arch
#

I cut off the aura and iron reflex stuff

limpid wigeon
#

i would probably cut steadfast fortify wheel you're way overkill on secondary defenses and you're neglecting your primary defense life to do it

smoky fiber
#

yea, I was thinking same

wild arch
#

This brings me down to lvl 90

limpid wigeon
#

are you going to use enduring cry or are you just relying on inexorable to sustain end charges because the latter aint gunna be enough

#

i definitely wouldnt take the jewel socket above RT

wild arch
#

Not sure why I picked those up tbh

limpid wigeon
#

you proobably want to path your build out of the attack speed section of duelist rather than the physical damage part, generally speaking attack speed is rarer on tree so increases to it are larger

#

art of the gladiator is a super nice node too i would definitely recommend picking it up, even though the accuracy is wasted for champ 12% attack speed is super nice for 1 point

wild arch
limpid wigeon
#

yeah thats much better

#

idk you have a loooot of armour nodes and im not convinced that is a good idea

#

everyone is really excited about molten shell but imo it looks preeeetty gimmicky, steelskin is basically just as good

wild arch
#

I got rid of armour and endurance nodes

limpid wigeon
#

you should keep soul of steel at least

#

1% max all res is very much worth 4 points

wild arch
#

I kept soul of steel, juggernaut and diamond skin

limpid wigeon
#

mmm im not super sold on diamond skin

#

for just one point more you could path into duelist section from strong arm or butchery, or you could come in through the strength nodes under it and save some points

wild arch
#

I'll grab butchery

#

Or strong arm .-.

#

Still can't decide on what skill setup to actually use

#

Whatever it is it's definitely pure phys

limpid wigeon
#

level 90 187% life

#

idk how good it really is cos this tree is real crowded now

#

and there's a lot of good shit all over

tiny flint
#

You guys think building around shockwave

#

is realistic?

limpid wigeon
#

mmmm kind of

#

it depends 100% on how it interacts with conversion

tiny flint
#

Im trying to find the best way to apply it

#

and coming short

limpid wigeon
#

if it benefits from the innate conversion of the supported skill i cant wait to use it for Infernal blow

wild arch
#

I came up with earthquake

tiny flint
#

I was thinking Static strike, so I become an autobomber but melee

wild arch
#

If you sync up their timers you can pull off 2 shockwaves in 1 hit

tiny flint
#

Buuuuut, it converts so that lowers the impale bonuses that seem to be the rage now

wild arch
#

To put it simply impale is 100% of phys added as phys templarLul

limpid wigeon
#

yeah do not go impale + a conversion ksill

#

conversion skills are probably dead now which is sad

tiny flint
#

If I can't go impale, then wtf am I scaling it with?

limpid wigeon
#

i mean in theory elemental penetration in practice probably nothing and you will perform significantly worse than flavour of the meta impale champions

tiny flint
#

Yeah

#

EQ seems "bad"

limpid wigeon
#

earthquake seems pretty good to me

tiny flint
#

for impale as well because of the AS difference

#

I'd be down to do like mace shockwave eq

#

might be good for opening legions

limpid wigeon
#

i dont think impale cares about attack speed

#

im pretty sure it has an infinite duration

tiny flint
#

Ah, that makes it a lot more interesting

#

Im worried that once my gear gets better

#

I wont need shockwave anymore

limpid wigeon
#

shockwave is a single target gem

#

it isn't for clear

#

when you're clearing you should be 1 shotting packs especially if you're hitting slow enough to be running shockwave

wild arch
#

Shockwave eq allows you to hit a boss 4 times very hard in 1 hit

limpid wigeon
#

shockwave mainly to me looks like a single target steroid, if you're hitting once every second its a very large more multiplier kinda

#

i cant wait to be disappointed by it when i play my infernal blow build and realise half of it is eaten by avatar of fire

wild arch
#

Do you think losing the disemboweling wheel is bad?

limpid wigeon
#

yeah probably

#

its a really good wheel and only 1 point of travel

wild arch
#

I copied your tree and it's level 83

limpid wigeon
#

really? how odd

#

my pob says 90, and thats with eramir bandit reward

wild arch
#

Did you count in quest points?

limpid wigeon
#

i did pob automatically does that

#

113 points used

wild arch
#

Oh nvm I skipped something

limpid wigeon
#

you probably want to grab butchery instead of razors edge btw, i just checked and butchery is more dps

#

might change if i added and actual skill gem but based purely on basic attack thats what pob tells me

wild arch
#

So the idea here is that I could possibly grab rt and the jewel above it in case I get a legion jewel

limpid wigeon
#

i think the legion jewels are gonna be real bad especially in that spot in particular

#

they seem more like the kind of thing that you find and then make a whole new build around rather than dropping into your current build

wild arch
#

Does it matter for any of them apart from the vaal one?

limpid wigeon
#

well the vaal one is the only one that even looks good to me

#

if it really turns nearby points and notables into % maximum life then its an auto slot for many builds

#

the others seem very very very gimmicky

#

based on the keystones we've seen so far none of them really work for your build

#

like if you find one and you wanna try it out you can allocate them

wild arch
#

Have you noticed the insane synergy between vaal keystones and a stitched demon build?

limpid wigeon
#

but i wouldnt plan for it

#

not really

wild arch
#

Butchery having more dps than razor makes sense since it has attack speed while razor has bleed stuff

#

Alright this tree looks good for a generic starter thanks for the help templarthumbsup

limpid wigeon
#

mmm its just kinda awkward lookin

#

no worries might be a good idea to get a 2nd opinion

wild arch
#

I can ask a friend tomorrow

#

Although not sure how much he'll be useful since in the past few years the only attack builds he ever played was a flicker and a reave templarLul

thorny arrow
#

does 2h get an auto 60% more modifier, or will stats just start to be 60% more on 2h

limpid wigeon
#

the latter

#

they're currently 40% more i believe so it's a 20% increase

thorny arrow
#

so the bonus doesn't extend to skill bonuses, etc. Just bigger base damage on weapon and stats on weapons

limpid wigeon
#

yeah i think so i might be wrong but im pretty sure

thorny arrow
#

wonder how much that will do towards making them good

limpid wigeon
#

"All added damage modifiers on two-handed weapons are now 160% of the values of their one-handed counterparts. This takes the new higher values at the top end into account -- even they are 160% of their one-hand versions."

lament dagger
#

Can someone explain Shockwave support to me?

#

Is it doing the EQ after shock.

limpid wigeon
#

so looking on PoB a top rolled flaring (t1 added phys) is 27 - 49 for 1h and 38 - 68 for 2h

thorny arrow
#

guess it really depends how much external damage, etc is from non-weapon sources

limpid wigeon
#

i don't know dahbomb

#

i assume there's no delay and it just happens, it probably looks different to EQ but GGG have been lazier in the past

lament dagger
#

Yea I assume therr is no delay

limpid wigeon
#

so 2H flaring will now be 43 - 78

lament dagger
#

Am just talking about its AOE and animation

limpid wigeon
#

so that's ok? doesn't seem that good to me

#

yeah the aoe and animation are unknown we'll just have to see

violet nymph
#

so my league starter is gonna be gladiator facebreaker reckoning templarthumbsup

#

with 4l cyclone to clear trash

#

because of reckoning's changes, we're looking at possibly over a million average damage per blocked hit

#

if you're facebreaker, anyway

frail mirage
#

Current stats allow you to take 100% less physical damage taken fron hits with 100% uptime but it requires alot of micromanagment.

If you have fortify with all of the buffs for it, infused channeling on a gem with a "physical" tag, artic armor. Then you need to swap between a guard skill like immortal call and berzerk
Then you need to generate rage and and endurance charges and rotate between those 2.... (depending on what level you can get the gems you may need ichimonji to get to 100%)

Btw all of this is probably not worth the investment because it is alot for immunity only to hits from one damage type... but it is a little funny

native sonnet
#

less are multiplier with each other

frail mirage
#

Oh you are rright I was thinking decreased so this probably gets you to about 80% or so I could redo the math in a sec lol

#

Looks like you get to ~70% which (on permanant uptime) and ~93 (when you switch from berzerk to immortal call))

#

And 95% if for some reason you berzerk while immortal call is up

wintry lantern
#

Increased impale effect won't apply to impales from my minions via dread banner, correct?

violet nymph
#

For the gem multistrike, whats the difference between attack damage and "damage".

wintry lantern
#

damage is from all sources, attack damage is only for attack skills

#

for that particular gem, nothing

placid grotto
#

Don't worry; I had the same thought initially about stacking them

naive hornet
#

The Legion NPC has been announced?

leaden sequoia
#

cypher if you have increased impale effect from the tree it should

#

from the gem only if it's socketed in with the minion

gritty ember
#

increased impale effect on tree wont impact your minions

#

just like nothing else on tree impacts your minions unless it explicitly says it would, eg says minion/allies/etc

copper kernel
#

can minions even impale

wild arch
#

They can if you have dread banner

#

I think

kindred dagger
#

wasnt the build with heraldt of purity with gladiator the purpose of this, having miniion impale with you

wild arch
#

Nah you solve the 2 biggest problems of minions by taunting everything and making them never miss

#

Also your auras are a bit stronger I guess

#

Wait you said gladiator not champion

quiet geyser
#

You can link Impale support to it probebly

#

And then Banner with generosety, if you dont want to impale

wintry lantern
#

I just wish PoB could calculate impale

quiet geyser
#

DPS + DPS x0,10 x Impale effect x impalce change x hit limit

#

Thats basicly it

leaden sequoia
#

just link the impale support to your lightning golem so when it spreads its aura everything gets it

#

like how it works with knockback

#

or chance to flee, other on-hit supports

native sonnet
#

why ?

#

ur lightning golem has like nowhere near meaningful physical dmg , so even if it impales, the dmg is negligible

dusty umbra
#

if you take impale clusters it's pretty much 50% more dmg

leaden sequoia
#

for the meme sieg

gritty ember
#

what meme? you wont even be able to notice the damage if you try to measure it

quiet geyser
#

interessting

kindred dagger
#

Interesting that probably mean 6link will be even more cheaper maybe

#

as some basic 6link are pretty affordable in the end

dusty umbra
#

I mean just a free divine orb

silver kettle
#

You know it's going to be rare as shit though

#

Like the delve box that drops a 6L unique

#

How often do you see those

wild arch
#

That's a thing?

copper kernel
#

yes

lyric ore
#

what room?

copper kernel
#

armor/weapon

lunar oxide
#

Hi does anybody know if minion are getting the ''cone effect'' on there attack

lyric ore
#

they are

lunar oxide
#

Thx !!!

dusty umbra
#

7k life and ~2k-3k es good for soultether build?

odd steeple
#

Yeah? I mean that's good for any build

quaint sentinel
#

2h or dual wield for bladestorm glad?

fallen ember
#

Really depends on you, you should make what you think is of your interest

tiny flint
#

Hey can someone tell me if I'm calculating shield charge flat damage correctly?

#

Am I actually get this much flat damage from shield charge? I plan on using Shield charge, pulverize, shockwave, impale, and melee physical damage/faster attacks/rage for my 5L

wild arch
#

I can't check it atm but are you trying to use the increased shield stat nodes?

tiny flint
#

yea

wild arch
#

Those don't work

tiny flint
#

they.. dont?

wild arch
#

Same as spectral shield throw

tiny flint
#

well shit

violet nymph
#

you might be able to sub in SST

#

for testing purposes

wild arch
#

Yeah it's only gonna scale off your base shield

tiny flint
#

back to the drawing board I go

violet nymph
#

SST Glad might be fun

#

if you like that kinda thing

tiny flint
#

I guess I'll try to make a static strike build

violet nymph
#

thats cool too

tiny flint
#

What ascendancy is best for it tho?

violet nymph
#

I recommend static strike CoC Cospris

tiny flint
#

I want to do static strike shockwave

violet nymph
#

assassin if its CoC

tiny flint
#

which is similar but not coc

violet nymph
#

would be fun with chain hook Zerker

#

but not as a starter

tiny flint
#

what makes it bad as starter?

violet nymph
#

imagine revving up your static strike then hooking into a pack or vice verca

#

Zerker is more of someting you do when you have money

#

bc you take extra dmg and have crazy scalings

#

so it would suck with bad gear

tiny flint
#

mm makes sense

violet nymph
#

a start build can function without good gear

tiny flint
#

I just want a build that's not super meta

violet nymph
#

if you pick someting that needs gear or a unique you will burn out

tiny flint
#

and can make me some money

wild arch
#

I'm starting with shockwave earthquake

tiny flint
#

Can I see your pob?

violet nymph
#

Maybe infernal blow Slayer

wild arch
#

I still need to make some changes to it

violet nymph
#

Infernal blow is one of the best feeling melee skills

tiny flint
#

I just want a rough idea of showing how to path @wild arch

violet nymph
#

with pulverize it will fuck

tiny flint
#

I heard IB does not work on legion tho

#

the opening part

violet nymph
#

in that case you could have a 4 link sunder or something

#

with fortify and shit, something that doesnt need much

#

to activate the boys

wild arch
#

Shit how do I share PoB links

tiny flint
#

go to export and click on generate a code or pastebin

wild arch
#

Message too long

tiny flint
#

no copy the url

#

or the code number

#

oh raw code might be too long

#

it will make pastebin automatically tho

wild arch
#

I think this should be it

proven wadi
#

What ascendency for generic trypanon play if I want to try different skills

wild arch
#

Berserker

tiny flint
#

ah thanks

#

it worked

wild arch
#

Blitz neutralizes the slow attacks

#

And you can go carnage & warcry if you wanna do coc

proven wadi
#

Sounds like a plan

tiny flint
#

I made an rt champion version of the build

wild arch
#

Why exactly do you have RT and champion's never miss at the same time?

tiny flint
#

Oh wait

#

I'm actually stupid

#

😂

wild arch
tiny flint
#

Wait what am I supposed to take then

#

Champion isnt exactly equipped for crit

wild arch
#

First you need to decide if you want crits or not

tough roost
#

You can just unspec Resolute Technique, really 🤔

tiny flint
#

I will

#

But I'm looking for more ways to scale the build

#

Maybe I just grab a bunch of jewels

wild arch
#

Impale is busted

tiny flint
#

Yea it is

wild arch
#

As long as you stick pure phys you'll be dealing double your damage

tiny flint
#

I wonder if getting some leech nodes and vp

wild arch
#

And besided the tree I cooked up stacks loads of aoe for offscreen clearing

tiny flint
#

Will I be able to do that as non crit

wild arch
#

Crit is a pretty huge damage modifier

#

I'd only suggest going RT if you got something equal or completely ridiculous like lead sprinkler molten strike

wide ridge
#

augh, I keep making zerker builds with like, 120% hp on tree because of all the goodies

tiny flint
#

The issue is that I dont have the 8% crit node on champion which makes it awkward

wild arch
#

If you want crit it's easier to just go slayer and get never miss through other means

unkempt notch
#

+3% base crit is really hard to achieve from other means

wild arch
#

The easiest way by far is gonna be effigon but it'll most likely cost a fortune now

royal crest
#

Does anyone know if incubators are spent after generating a reward, or if they are repeatable?

red jackal
#

spent

royal crest
#

Rip

wild arch
#

A div set for gluttony? Really?

quiet geyser
#

The only reason why this gluttony card exists is to change it in on a level 40 character

#

Change my mind

wild arch
#

I mean I love the belt but was that necessary

quiet geyser
#

For head hunter :^)

wild arch
tiny flint
#

But would you say that going non crit champ

quiet geyser
#

OR ssf

tiny flint
#

is viable?

wild arch
#

Tidebreaker set is nice tho

#

Sure it's viable just replace the second taunt node with something else

silver kettle
#

I'm super happy about the gluttony card

#

as an ssf player

#

pretty irrelevant for non-ssf sure

wild arch
#

ssf templarLul

quiet geyser
#

How strong do you think "Close Combat" will be

#

I assume it would be crazy on Molten Strike or blade flurry

tough roost
#

What's wrong with SSF 🤔

silver kettle
#

it's gonna be great on flicker strike, I know that much

wild arch
#

That's a 59% support with virtually no drawback

silver kettle
#

everything else, it depends exactly what the distance scaling is like

unborn ridge
#

Have they announced where and what level you get the new skill gems at or no?

silver kettle
#

yeah it's at the bottom of the patch notes

wild arch
unborn ridge
#

sigh, I should of kept reading them lol

silver kettle
#

is the direct link

quiet geyser
#

How would rage support interact with totems? Would the totems gain the rage or the player?

south gulch
#

why is this channel called cyclone mechanics? Lol

west fiber
#

cyclone too good

light hatch
#

Can we get a frost mine mechanics channel

native osprey
#

you have to beat kitava in act 5 with it before you can see it

#

only bee and I have access currently

light hatch
#

On it

kindred dagger
#

lol

#

the rename chan 😄

idle agate
#

Only discussion about Cyclone and Cyclones please.

quiet geyser
#

Cyclone totem when

placid grotto
#

Is cyclone good or is it just flavor of the month

quiet geyser
#

both

kindred dagger
#

if only we could combine cyclone + flicker poggers

thorny arrow
#

do we know if blitz charges degen or fall off?

livid apex
#

yep

#

5 seconds, I think

#

refreshed whenever you gain one

midnight phoenix
#

5 seconds and they work like every other charge

#

U run out of dura u lose the whole stack

livid apex
#

nnh

#

effigon not great for trypanon

#

since marylene's fallacy

somber sequoia
#

does chieftain More Damage if youve consumed Endurance Charges Recently work on totems?

silver kettle
#

yes, totems use your damage stats

somber helm
#

r there any visuals for what shockwave actually does

silver kettle
#

don't believe so

marsh wagon
#

Is there any information still lacking to aseess n evaluate melee builds?

#

Just the hidden jewel nodes?

midnight phoenix
#

Theres a bunch of missing info but u can get a good enough idea with what you have now

silver kettle
#

for most builds at least

marsh wagon
#

What is missing?

silver kettle
#

couple of the new skills are completely up in the air

#

need to know how they work in practice but don't have footage

tiny flint
#

How do you guys evaluate skill trees for melee skills in this patch

silver kettle
#

close combat is a big shrug atm

tiny flint
#

I have no idea if my tree is good at all

silver kettle
#

uh what else

marsh wagon
#

All new uniques confirned?

silver kettle
#

nope, still missing over half

tiny flint
marsh wagon
#

Hmm... Build making ones could still exist

#

So hidden nodes, new uniques are the two big missing?

tiny flint
#

I'm like working on the assumption that precision and stuff will fix it..

#

but idk

violet nymph
#

Can one go pure phys reave slayer and still clear shit in endgame?

tiny flint
#

With impale

#

ye

violet nymph
#

mah man

#

Not doing impale on pure phys is actually just a straight dps downgrade

#

When it doubles your dps

#

Idk i havent done the math and the gems arent in pob

#

you math people are a saving grace until then

#

@violet nymph it comes out to be a little over 100% more damage after all other damage is calculated pure phys wise

#

holy shit

#

should i aim for 100% chance?

#

Yup

#

Thats asuming max qual on dread banner and impale support. Otherwisr is 95% more

#

that's still fucking great

#

40% from tree, 40% from impale support and 20% from dread banner for impale chances @violet nymph

#

There's just so many new shit i wanna try out but i can't be arsed to lvl 2 char lol

#

Aight i'll get all the impale shit thank you

#

Also when i say 100% more. I mean after ALL sources of modifiers like auras and curses and all. @violet nymph

#

yes ik

#

So if pob said you had 5mil dps youd hit 10mil

#

Its great

sharp vigil
#

do yall think using reave on legion statues will count as hitting them for stacks?

leaden sequoia
#

yes

violet nymph
#

i fucking hope so

sharp vigil
#

same lmfao

#

i will be crushed otherwise

violet nymph
#

same

leaden sequoia
#

if it's not an effect that requires a corpse it's probably gonna work

lean lark
#

What is the minimum range required to receive the maximum damage bonus from Slayer Impact node?

low kindle
#

No idea

smoky fiber
#

Is it just me or does bladestorm look really poor?

#

120% base damage, 70% base attack speed, hits do 50% less damage.. am I missing something?

quick shadow
#

the cloud that does damage for a duration that gets left behind?

smoky fiber
#

I guess it doesn't really say how much damage that's going to do? is it going to be damage over time?

midnight phoenix
#

The cloud is the thing that does 50% less

leaden sequoia
#

the cloud deals damage in tics based off your atkspd at 50% weapon dmg

midnight phoenix
#

The base hit is the 120

smoky fiber
#

ohh I see

midnight phoenix
#

So u get 120+60+60+60 which is like

leaden sequoia
#

3x + your continue attacks = 300%

midnight phoenix
#

Vaguely alright at 70% of base attack speed

leaden sequoia
#

assuming they stack*

#

what i wanna try for is
dual binos dual strike assassin

#

frontload that first hit and see if it can prolif

#

(sad assassin didn't get melee buffs smh)

#

you'd think they/d at least give it something for "teleports behind u"

#

otherwise, earthquake i guess

#

fuck binos, big stick hit ground unearth sewer line

marsh wagon
#

Do u think these melee things hit hard enough

leaden sequoia
#

i'm hoping dual strike will

marsh wagon
#

Have the existing numbers suggested melee hits hard enough for most abilities?

silver kettle
#

yes

#

definitely yes

#

I'm at 400k shaper dps with all white items and no flasks or pob fuckery

#

1 mil dps with acceptable endgame gear

#

and this is on cyclone, which is not exactly a stellar single target skill

sharp briar
#

is cyclone gonna be the new worb

#

=/

marsh wagon
#

How about def wise, are melee builds in general able to take dmg adequately with the changes?

silver kettle
#

@sharp briar hell no, I strongly doubt anything will ever be as good as winter orb was. cyclone will probably be the most popular skill, but it's not nearly as mechanically strong

lucid stone
#

Gloomfang SST deadeye?

#

Does Far Shot/point blank work with SST?

silver kettle
#

@marsh wagon fortify being a good damage gem, buffed fortify nodes and the new guard skills will help a lot there yes. certainly seems like you don't have to be a jugg anymore

midnight phoenix
#

@lucid stone yes and yes

leaden sequoia
#

SST w/ obliteration?

#

eternity shroud gloomfang sst?

#

or, with helm enchant and +2proj sword, you can get what, 6 proj after jewel?

#

i wonder if more proj continues to scale with levels on it >: O

#

tfw you still probably wont be able to throw it through prison bars that you can otherwise leapslam through even after projectile slimming uwu

#

any idea how wildstrike is gonna work with regard to slapping multiple mobs

#

i know they addressed molten strike's balls

bitter ledge
#

Do we know which characters get access to frostblink and dash after Breaking some eggs?
I think that Duelist, Ranger and Shadow will get dash while the Witch and Templar will get frostblink.

#

But I really hope that Marauder gets access to Dash as well.

leaden sequoia
#

i would imagine shadow would get frost blink, no?

bitter ledge
#

Probably. I feel like his archetype is more 'dex' oriented, though.

#

But it's likely that he'll get access to both.

#

I feel like Frostblink will be more powerful, if you can cross gaps with it.

leaden sequoia
#

i imagine it'll be split evenly with the templar and shadow getting both

#

dash is a teleport iirc

bitter ledge
#

"Blink" is a skill type and appears on Frostblink, Flame Dash and Dash, and indicates that all of these skills share the same cooldown.
Yeah, it might be a teleport.

leaden sequoia
#

yeah it's a blink described as a series of teleports

marsh wagon
#

Frostblink is really good, esp on cold casters

#

It hits surprisingly hard

#

Might not even be a reflectable hit

bitter ledge
#

But I really wonder how much impact Dash and Frostblink will make when it comes to speeding through the Submerged Passage, Ledge, Climb and the Prison

marsh wagon
#

At flask, its prolly faster to just rub

#

Run thru unless obstacles...

bitter ledge
#

What if you have something like Onslaught support with frostblink? You might be able to use it tactically to get your Onslaught up

#

Not sure how much damage it does at level 1

marsh wagon
#

At 20 it hits 1000ish cold

#

That's a lot

bitter ledge
#

So, that's about the same damage as frost Bomb

low kindle
#

Does ticking shaper even matter for phys builds

bitter ledge
#

Frost blink should do around 20-30 damage at level 1

#

But it's also possible that it will do around 5-9 damage

#

Can somebody screenshot the actual gem? It doesn't work on my phone

low kindle
#

Request desktop version of the page

#

It works better

wild arch
#

Did they just make SST good? vanity

violet nymph
#

@bitter ledge tilt Ur phone

#

Should Work then

hazy wave
#

it made not for me @violet nymph

fallen tulip
#

oh shit SST

alpine orchid
#

just wondering if GGG has said anything about how molten shell works since the gem implys it can ignite and reflect damage can't also does the dot damage compound ?

alpine orchid
#

@me if anyone has the answer

lofty elk
#

Havent seen an official response to this. But i also dont really understand the phrasing of your question, tbh.

#

@alpine orchid

alpine orchid
#

what part of it ?

lofty elk
#

the last line in particular "cant also does" ❓

alpine orchid
#

ahhh

#

can't, Also does

wild arch
#

I wonder if whirling blades will damage everything you pass through now marauderthinking

alpine orchid
#

as in asking something else i was just lazy

lofty elk
#

the "can't" is already in the next line for me on my screen, so it looked super weird lol

alpine orchid
#

ah i see so you have an answer for the second thing ?

lofty elk
#

I get your question, but idk for sure... i would imagine it can ignite tho. But dont take my word for it.

#

It might not count as reflected damage but rather as "the damage cannot be reflected"

#

so ignite should work from my understanding

alpine orchid
#

just for clarifaction reflect damage can't ignite so its more just me asking if its reflect damage or not

lofty elk
#

see second part above

alpine orchid
#

It might not count as reflected damage but rather as "the damage cannot be reflected" this doesn't make sense

lofty elk
#

Why not?

alpine orchid
#

cos the gem would just stat that the damage can't be reflected

#

abyssal cry says it

lofty elk
alpine orchid
#

then why does something that can't ignite have +20% chance to ignite

#

see vaal version

#

there is mixed infermation

lofty elk
#

maybe it's an exception for VMS

alpine orchid
#

witch is why i'm asking

lofty elk
#

idk, not an expert on VMS/MS

alpine orchid
#

at this point no one is but ppl who tested it/GGG

#

as for the second part of what i was asking i was asking if the DOT does it say the buff has taken 1000 damage from the within the first sec and deals its damage then i take 1k more does it deal 2k worth or just the 1k since the last sec

#

@lofty elk

somber helm
#

the shards from spectral shield throw can't chain/fork, right?

#

the main shield will chain until it finishes, and then the shards can only pierce?

cinder pond
#

I made a chart for impale mechanics, mainly to reveal the benefit of stacking impale chance/effect in different situations. This chart assumes that the number of hit is large enough (so the values in it is better for reference of single boss fight and not a thing for mapping)

somber helm
#

might as well go past 100% impale effectiveness

dusty umbra
somber helm
#

jiewi's is actually a full-on chart

dusty umbra
#

Nice

somber helm
#

lot nicer imo, but doesn't go past 100% impale effectiveness

#

when you can stack up to around 130%? of it ingame realistically

dusty umbra
cinder pond
#

:/ this is a thing. maybe add it up

#

lol@dusty umbra lol i use the newest EXECL version

somber helm
#

i think it mightbe useful if you could somehow add a line that shows the scaling effectiveness as a multiplier from each new incriment

#

as in how much its effectiveness drops off

dusty umbra
#

I just hate new excel/word, 2003 one just had superior UI @cinder pond , doc still works fine

cinder pond
#

will convert it to a lower version

#

@somber helm i put a chart in the right side for impale support (tho this is a fixed increment). i guess this is similar to ur method and only need to be more concrete?

somber helm
#

eh?

#

no i just mean your impale chart going to 100 instead of 130ish, since a lot of champions end up with around 120% or so impale effectiveness

cinder pond
#

@somber helm k will fix it. thx!

somber helm
#

i didn't mean the impale support no

#

i think something else potentially useful that might be too much trouble / too confusing to go through

#

would be the size of each incremental "increase" as separate more multiplier

#

i.e. going from 0% inc impale effectiveness to 10% inc impale effectiveness would be a much larger multiplier on your overall damage than going from 100% to 110%

#

and it's kinda tough to manually crunch out at what point stacking more impale effectiveness isn't worthwhile anymore (relative to using the points or slot to get something else)

night wraith
#

Guys, do you really think GGG would allow for ED/Contagion to destroy legion's monoliths with single cast? That seems so unlikely to me. I am going to say on the record that some bad surprises are awaiting ED folks. What do you think?

cinder pond
#

@somber helm received. my idea is to allow users to input the increment of both impale chance/effect and obtain a chart like what i have done for Impale Support. This seems to make sense when it comes to ur problem

somber helm
#

noo that's not what i mean

#

like the chart's already very clear

#

what i mean is if you have, say, 100 base damage

#

and then a 10% impale multiplier

#

you end up with 110 damage, aka that 10% multiplier is acting in full "fidelity"

#

if you have 100 base damage and 100% impale multiplier, and then reach 110% impale multiplier

#

you're going from 200 damage to 210 damage

#

in which case the actual "multiplier" on your total damage is just 5% from a 10% increase in the multiplier

#

aka the higher you push the value of the multiplier, the less value you get out of each successive increase

#

relative to investing in a different direction

#

the impale multiplier reaches so high that i think a lot of champ builds reach a point where people over-invest in it

#

i gained a lot of more damage by dropping off some investment in impale effectiveness after a certain point and using the nodes elsewhere

#

so it could just be useful to see on the graph what the "fidelity" of each increase as an overall multiplier is, if that makes any sense

#

to help make that decision

cinder pond
#

i think we are talking about the same thing. maybe my expression is kinda shit. you mean the "actual benefit" from a fixed chance/effect increment is going down with the chance/effect that i already have increases. so you want to know "how valuable" a property is in different existed chance/effect situations.
what i want to do is to keep the 0~100% chance and 0~130% effect headers, and allow you to define what is that "fixed increment" and obtain a chart for this property's "actual value" in different build situations.

somber helm
#

are you treating the final multiplier from impale as that actual value?

#

i guess what i'm asking for doesn't need a chart per se, since it's not really related to impale

cinder pond
#

yes just as what u want

somber helm
#

i wanted something else, but i guess thinking about it it doesn't make much sense to include on an impale mult calculator

#

i think i'm just looking for a graph on multiplier effectiveness as a whole

cinder pond
#

a chart is just for convenience of quickly looking up the actual multiplier under differenc situations

somber helm
#

but i suppose it's not that much trouble to just math out

#

yeah

#

maybe i'll just make a small chart for myself for mult effectiveness in general

cinder pond
#

anyway lemme update it and u can see if i correctly understand ur problem

somber helm
#

alright - i'm pretty sure i'm asking for something different though, but on thinking abt it i don't think it'd make much sense to include what i'm asking for lol

#

pretty sure it'd just end up confusing

#

basically wanted something like this, but i guess i have it now anyway

wild arch
#

@night wraith I'm gonna laugh so hard if vaal soldier shells turn out to be chaos immune or something like that

violet nymph
#

Choas resists

#

Just to troll ed contagion

wild arch
#

At least one of the armies surely will screw it over somehow

violet nymph
#

I mean it seems like templar enemies love proximity shields

#

So fuck non melee

wild arch
#

Raw phys seems so busted on paper but then again some of them will probably have massive phys resist

#

Pure fire melee ele hit with flammability and ele weakness auras marauderthinking

violet nymph
wild arch
#

Oh man those shields templarLul

violet nymph
#

Templar reeeeeally likes those shields

#

Now imagine domain of timeless conflict where they are everywhere

cinder pond
#

i think this is the final version.
This is a chart mainly to reveal the benefit of stacking impale chance/effect in different situations. This chart assumes that the number of hit is large enough (so the values in it is better for reference of single boss fight and not a thing for mapping).
any advice is welcomed!

#

@somber helm

#

@dusty umbra

dusty umbra
#

thanks just started my shift so will check em out later

bitter ledge
#

When will the new PoE version be available for download on the Steam version?

patent canyon
#

5ish hours or so

#

there are dates on main page

bitter ledge
#

Where can you find that?

#

I did find this, though

While we have your attention, there's been a few small changes to our announced plans in the last few days we wanted to take a moment to clarify them. After further balancing of Legion, it now takes 100 Legion splinters to make an Emblem (this isn't a nerf, we adjusted the drop rate so that the accumulation of them feels smoother and more granular like with Breachstones).

lyric ore
#

will bladestorm storms apply on hit stuff

patent canyon
limber sage
#

Anybody knows if the Base 8% crit from Slayer can be augmented with flat crit on chestpiece / inc. crit gem / watcher's eye ?

violet nymph
#

Yes @limber sage

summer magnet
#

when i take the node "warcries are instant" does that mean i can keep attacking while using the warcry or will there still be a slight delay from using the warcry to attacking again

violet nymph
#

Also is affecting by consecrated gro3 @limber sage

#

@summer magnet first bit

summer magnet
#

alright sweet 😄

#

not sure how much it matters with lacerate tho

#

but it's a nice addition

violet nymph
#

Im really considering later on doing a coc purifying flame build

#

Ngamahu's Flame cyclone coc purifying flame slayer

wild arch
#

Be ready for that axe to cost several exalts

violet nymph
#

I mean, thats my "fun" build for later when i can afford it

#

Cuz coc isnt cheap to begin with

wild arch
#

It is if you use trypanon templarLul

odd kelp
#

I need help guys. The new voll's protector converts all gained frenzy charges to power charges, if I equip Tulfall with a maximum of one PC will I lose and gain PCs infinitely or can I not lose all PCs and gain a new one on the same game tick?

violet nymph
#

Thats a good question go make a reddit post. Mark might see it

odd kelp
#

I don't want him to know... 👀

coral basalt
#

So is this league spin to win?

wild arch
#

Beyblade league

coral basalt
#

I just did a search on Pulverize and it seems to be pretty popular. I'm thinking something with cyclone pulverize kinetic impacts and brinkmanship, fuck i hate league start

austere anvil
#

pulverize is still new so I would skip it as a league start at least

wild arch
#

It's a huge aoe increase for cyclone for a tiny slow

marsh wagon
#

Believe in cold vortex! Join me as a cold vortex witch!

#

Soldiers will just explode in the aoe. You don't even need to stop running to drop em

summer magnet
#

anyone know if it's possible to reserve mana with jewels?

violet nymph
#

So

wild arch
#

Anyone wants to do a minimum range cyclone? templarLul

violet nymph
#

Someone datamined new keystones already