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languid path
midnight phoenix
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70ish % additional base dmg

languid path
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wtf are you on ggg

midnight phoenix
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Eh boring

languid path
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flash and stone is like

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war banner but worse

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unless you wanna do effigon shenanigans

native sonnet
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did they missed rage support gem quest reward information

violet nymph
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Id say its actually fine. Cuz sand makes you safer from ranged mobs

wide ridge
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sand is 10% mana reserved for, at worst, 10% less damage taken

languid path
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Pride is cool

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except endgame bosses teleport every 2 fucking seconds

violet nymph
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I mean flat 19% more regardless

languid path
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I guess it will be pretty nice if the built up decays and don't drop off immediately

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pulverize is conc effect and increased aoe's weird cousin

wide ridge
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did Acrobatics get moved out of range of the Ranger jewel?

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no more shenanigans?

languid path
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nope it's still well in range

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well, not in small radius

midnight phoenix
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Looks like its out of range of the one u want to be using

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Obviously still in range of the top jewel slot

languid path
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did they ever mention a cap for new ic?

midnight phoenix
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5 charges

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Steelskin seems kinda i dunno

native sonnet
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yeah that seems mehh

midnight phoenix
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Too balanced cant abuse

languid path
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so that's still over 100% for phys right?

violet nymph
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Guys, maim support on flesh and stone for inc dmg on it

languid path
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oh nice

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that actually free up a gem slot for me

violet nymph
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Wait, how does that even work tho

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Flesh and stone is a spell

native sonnet
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so cyclone-infused-impale-melee phys - brutality fortify ?

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its an aura, so it will amplify ur mp reservation

violet nymph
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Nah, rage over melee phys

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@native sonnet also maim support is an attack support not spell

native sonnet
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hmmm, idk then, ask bex lol

violet nymph
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Could be like less duration on burning arrow

languid path
silver kettle
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I'm doing cyclone - impale - brutality - fortify - pulverise - melee phys

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I think the aoe on pulv is worth it being mediocre damage

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cause again, the damage is just so high anyway

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that setup is 1.2 mil with disfavour on my build

violet nymph
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@silver kettle eh, id say rage over melee phys cuz of the flat physical

languid path
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you gonna farm a disfavour in ssf? peepoFrobbaWeird

violet nymph
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Plus all the bonus stats of rage

silver kettle
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obviously not, just an illustration 😛

languid path
silver kettle
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nah rage supp is shitty dps

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it's like 25% at best

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and the better your weapon the worse it gets

languid path
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80 avg. flat phys

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depends on how good your weapon is

violet nymph
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You are saying 69-107 physical damage, 50% inc physical, 25% inc AS, and 10% movespeed is worse

silver kettle
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oh sorry, to clarify I'm a berserker

languid path
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like for my hege it's barely 17% more dmg

silver kettle
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that's important

violet nymph
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I mean increased duration of berserk @silver kettle

native sonnet
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hmmmm, gonna need inc crit gem if i go 2h sword/axe

silver kettle
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berserk is trash

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I ran the numbers, it's a massive dps loss on any boss fight that runs longer than 13 seconds

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again this is specifically for berserker. idk how it would look for other classes using rage gem

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wouldn't be surprised if it was similar, though less drastic

violet nymph
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30% more dmg, 29% more AS, AND less damage taken is worse?

languid path
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beserk is nice to be used as a R button for when you get uber elder to 10% or something

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like here sucker my ultimate skill

silver kettle
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well having 50 rage is about 90% more dps for a berserker

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so draining that is a huge problem

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and it's not that quick to recover

languid path
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but don't think about using it everytime you get to 50 rage lol

violet nymph
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It takes 2 sec to recap rage sup flat bonus, 8sec to remax to 50

native sonnet
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the int req for infused channeling lol damit

silver kettle
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don't use it Sieg

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okay Zeta I'll do the maths for both rage supp and zerker

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it's not going to be pretty but let's go

native sonnet
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well, regardless, if i go 2h i'll still need inc crit support

silver kettle
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be slayer or don't be crit

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either way, no longer need it 😄

unkempt notch
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How about rage for builds that use "low" dps unique weapons eg tidebreaker

languid path
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the lower your base weapon dmg the better rage is

unkempt notch
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I agree that a beserker probably has no business using beserk... maybe at the end of the fight.. because there will be brief period where you still have like 40-45 rage AND the more from beserk

languid path
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so tidebraker rage is still only 18% more dmg

violet nymph
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Also if rage support adds damage to support isnt it also scaled by inc physical on weapons?

native sonnet
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no

violet nymph
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Nvm

unkempt notch
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so rage is 330.5 average added damage

violet nymph
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I misread it

languid path
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what how did you get 330?

silver kettle
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uh I think you read it as per 1 rage not per 10 rage

unkempt notch
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oops

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yea that makes more sense xD

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wait a minute, they cant just give us 20 steel rings on a support gem

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Disappointed close combat cant be used with maces

languid path
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yeah they can when it works out to about 20% more dmg or less for any build with a decent weapon

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I supposed it's very good if you dual wield

wide ridge
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facebreakers

languid path
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still not gonna beat out other top tier support gem tho

unkempt notch
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"with weapons"

wide ridge
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lies

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😦

unkempt notch
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GGG probably has a big red sign somewhere in the office warning developers about the existence of facebreakers and added phys damage

languid path
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I will definitely use rage until before I can get my hand on hege tho

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'cause I'll be running around with a 200dps rare staff

unkempt notch
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true, worth snagging early game

midnight phoenix
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Its prolly more efficient to buy a marohi or a primacy and regret the nodes out later

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Cos rare staves on day 1 make u wanna delete character

unkempt notch
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but its league start

languid path
unkempt notch
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so everyone gonna be using crappy rares anyway

midnight phoenix
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Primacy is 1 alc always lol

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And it'll be better than whatever shitty rare staff u can put together for sure

vale briar
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Is there any melee skill that really benefits from these changes more than others?

languid path
vale briar
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Assuming blade flurry wouldnt change much?

last nacelle
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... is it just me or does 2200 "hp" on steelskin feel... low

languid path
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yeah 'cause it's meant to be a low lvl skill

midnight phoenix
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Feels very fair

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Turns 1 shots into not quite 1 shots

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And really big 1 shots into well u shoulda moved like a good player

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I think that is reasonable

true bridge
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molten shell looks amazing in comparison with its twice as long duration and huge shield if you have high armour, really awards the armour investment

languid path
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remind me does cwdt bypass a skill manual cd?

last nacelle
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I mean, you get molten shell early too and it's absorb scales. >_> Locking you into 2200 seems counter productive.

languid path
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what you wanna have steel skin scale of off? evasion? cadibro

true bridge
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Vaal Molten Shell is going to be super cool for 10 seconds of never dying also

twin rampart
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what in the hell is this fucking rage gem it's crazy

last nacelle
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life? evasion? energy shield? light radius? literally anything that wouldn't lock you into a number?

silver kettle
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@violet nymph okay I did the maths for berserker + rage supp with berserk. I assumed you were always getting the maximum flat bonus from rage support because that's just too hard otherwise. using berserk is 13% more damage than not using it over a 25 second cycle (which is how long it takes for berserk to run out and you to then recover back to 50 rage). that's already less than you'd get by just using a better damage support instead of rage, and that's overestimating cause again, I'm forgetting about the flat damage from rage supp being lost

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so nope, berserk sucks

last nacelle
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Though I suppose if it scales with gem level you could find some success popping it in a 4L with +gem level

twin rampart
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beserk doesn't look good

languid path
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it's an R button if you ever play a moba

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so oh well

unkempt notch
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beserk is amazing if you're a beserker that only took the first 2 rage nodes

native sonnet
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yep, that's my plan

languid path
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what are you doing with your life taking only 2 rage nodes? monkaHMM

unkempt notch
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which might be true if you went 40% more damage and the 40 more attack speed charge nodes

twin rampart
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this pulverize support though

unkempt notch
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my guess is the 1 second shaper builds will be doing this

twin rampart
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lots of indirect buffs to bleed

unkempt notch
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then again if you do shaper in 1s how are you gonna get rage 🤔

twin rampart
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oh shit, what if you did an armor stacking molten shell jugg build LMAO

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go for dat fire dmg nuke

unkempt notch
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there does seem to be a cap on shield tho

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so there is some armor breakpoint that is the max you need

languid path
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50k armor for max effect

unkempt notch
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honestly not hard to reach

true bridge
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Yeah 50k armor is really not too bad

languid path
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which would turns out to be 100k flat dmg before scaling

twin rampart
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luuuuuuul

languid path
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but it would feel ass for clear

twin rampart
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i guess you could use ignite prolif

languid path
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cause you need to wait 3s every pack for it to pop

unkempt notch
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ew

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someone will do it

languid path
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'cause no way in hell normal mobs would do 10k

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I spposed it would be funny if someone did an ignite build with it

twin rampart
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100k flat dmg is pretty sick

languid path
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and burn shaper down in 1 crit

twin rampart
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you'd be tanky as fuck too

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time for theory craft slayer helicopter sweep build

violet nymph
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I know instance of multistrike charge generation usualy only give a max of 1 charge per source

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But if i run flicker natural 15 to 22,5% chance to generate a frenzy and raider 20% on rare in a single instance of multistrike flicker theoricaly my max frenxy gained is 2 and not 1 right?

midnight phoenix
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The raider thing works x3 for multistrike

wide ridge
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it's on hit right? multistrike hits three times

languid path
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no it's exclusive to raider

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other sources of %frenzy on hit only work once

violet nymph
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This make for some confusing information... so Raider passive is not bound under the once per usage from multistrike but other source like frenzy skill or flicker are?

wide ridge
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the text on flicker is different though. frenzy and power siphon are 'if an enemy is hit/killed' but raider and flicker say '% chance on hit'

violet nymph
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Also to your previous conversation @languid path with fast egnouh attack speed and some self hit unique couldnt you self detonate your molten shell? im guessing glutonny is out of the question since it remove all armor.

wide ridge
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heartbound loop op

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also hiltless?

violet nymph
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I believe hiltless is not considered hit

wide ridge
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that is probably true. I remember it not being able to freeze you

languid path
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if you could find a way to deal 10k dmg to yourself sure, I supposed it would accelerate the process

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still gonna be a pain in the ass

wide ridge
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scolds

violet nymph
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There alway a way :3

languid path
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not to mention you have to wait 3s between packs

frosty herald
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Will dual Strike get the bonus on all three attacks if used with multi strike? if the attack as initiated vs a full health target to start, would the third him in MS still count as vs full life target?

violet nymph
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Happy to know that potentialy Raider flicker can be a thing whitout having to rely on any unique

wide ridge
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fidel's spike zerker can get over 12 attacks a second, no other gear or support gems

languid path
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scold is 400% so you would need to somehow spend 2k5 mana using a skill kongouShrug

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and that's before armor mitigation

violet nymph
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The real question is

languid path
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you have 50k I imagine your phys. mitigiation at like 90%

violet nymph
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Molten shell is considered what?

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An attack, a spell?

languid path
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spell

violet nymph
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Fevered mind?

languid path
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still not even close to 2k5

violet nymph
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it has no limit so you just keep putting mor

languid path
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yeah factor in 90% phys mitigation

violet nymph
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Rough estimate of 10 jewel socket + blood reaper you could reach 1050% increase mana cost

languid path
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and try dealing 2k5 in under 3s

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now you have yourself a build

wide ridge
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prolly doable

languid path
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assume you don't accidentally overpress your skill button and off yourself when the cd of molten shell is on cadibro

wide ridge
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thief's torment, scolds, crazy attack speed, some fevered mind

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you need to recover all the mana too

languid path
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clarity watcher eye will take care of it for you

violet nymph
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Ugh even than looking at cyclone mana cost at lv 20 off the site it's state 2 mana so evne with all that it would put it at 23 mana i think?

languid path
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or 2x praxis

wide ridge
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i'd do one of the melee skills with buffed attack speed

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chain hook has 120 speed, for example

violet nymph
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23 mana channel is nothing which ammount to 92 damage with scold - 90% mitigation

twin rampart
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100% chance to impale is the dream

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alkaizer must be shitting his pants with all the options he can go

midnight phoenix
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The real plan for vms is to reddit karma farm with it

violet nymph
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Im probably thinking of doing a weird raider flicker, probably with ichimonji dual wield starter with that sick accuracy aura

midnight phoenix
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Stack all ur buffs walk into a shaper slam record him oneshotting himself collect upvote

twin rampart
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bro impale is like 50% multi isn't it

wide ridge
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for a non duelist

violet nymph
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Impale does look sweet, so does fortify support gem

twin rampart
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dude

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59% more impale effect though

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how 2 calculate impale someone give me formula

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it's gotta be more then 50% multi

wide ridge
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+(50% * 1+0.impale_effect)

violet nymph
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what is impale base effect?

wide ridge
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next 5 hits will deal an extra 10% of the impaling hit

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for champs it gets real silly

twin rampart
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don just said that shit should be like 103% for non champs

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what.

wide ridge
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yup

midnight phoenix
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If its 103 then u have 106% impale effect

twin rampart
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what the fuck is this god damn gem

midnight phoenix
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The gem is very good hey

violet nymph
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Impale last 5 hits, each is base 10% more and champs add +2 hits so 15,9% more x7

midnight phoenix
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U dont really even need the tree nodes honestly

native sonnet
midnight phoenix
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Though they're fine if u are in the area

native sonnet
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we wouldve been missing a gem

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lol

midnight phoenix
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Really just banner and gem are big increases on their own

violet nymph
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111,3% more damage at capped 7 stack and with 59% increased effectiveness?

midnight phoenix
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U dont really need to trek for the impale nodes if u arent champ

violet nymph
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Unless i screwed my math

wide ridge
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uh

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molten shell was 1050% of damage reflected right?

midnight phoenix
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Yes

wide ridge
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reload the page and check again

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it says 3000% now, right?

midnight phoenix
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Wew lol

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Three hundred thousand base damage to shaper

violet nymph
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but

midnight phoenix
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I am 100% memeing the fuck out of this

violet nymph
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armor cap is now 10k no?

midnight phoenix
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50k

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Its 10k damage

wide ridge
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absurd...

midnight phoenix
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So like if a full vms absorbs the entire 30k damage, like if u stand in shaper beam, it'll hit for 900k base

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Lmfao

violet nymph
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Is it even possible to be dealt that much damage so fast?

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Cause you gotta count mitigation and whatnot

midnight phoenix
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I think standing in shaper beam is pretty close

wide ridge
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damage from hits, would not reccomend standing in the beam

languid path
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wtf lol molten shell

midnight phoenix
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Ah shit

languid path
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300k flat dmg

midnight phoenix
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Hm how to eat so much dmg

wide ridge
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does damage apply to molten shell before or after armor?

twin rampart
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60% chance to impale from banner and gem

violet nymph
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It's probably possible to self deal that much damage the issue is with hits is another thing

midnight phoenix
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Get triple hit by a rippy mino burrow lol

languid path
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@wide ridge to you, after armor

midnight phoenix
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Ah ha

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Stand in bullet hell

twin rampart
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lul

midnight phoenix
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That'll do it

violet nymph
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high atk spd cyclone + worm flask + hiltless + ancestral bond would be a way to deal ton of self damages but it's not considered hits and again the molten shell would deal no dmg

languid path
#

I bet whichever nut I have left that ggg is winking at crit ignite meme build with this

wide ridge
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still don't think cyclone is the best for this

languid path
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like bitch try and make this viable

midnight phoenix
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Dude if ur base is 900k u dont have to ignite

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U just 6l it and it oneshots shaper

wide ridge
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chain hook is 8 mana at 120% speed, cyclone is 2 at 300%

twin rampart
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lmao

languid path
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k fine

twin rampart
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i was looking at the numbers on ms i was like what if u made a real build off of this

languid path
#

just one shot shaper

violet nymph
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you know what kinda hilarious though?

languid path
#

now who do you think would figure this out first? I bet on the forbidden build guy

violet nymph
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probably using this in pvp

midnight phoenix
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Someone needs to do this in standard on day 1 lol

languid path
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IMAGINE THE KARMA

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so much karma

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900k karma

twin rampart
#

starforge, disfavour are instant multi exalt items again

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x_x as to 40c items last league

midnight phoenix
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Oh hang on fuck

languid path
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it's ok, I'll be farming shaper so there will be enough starforge for everyone

violet nymph
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Oni goroshi is probably gonna sell well too

midnight phoenix
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Its reflected damage it wont scale with anything

violet nymph
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RF build gained an extra +1% max fire res

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so expect rf item to rise a bit

twin rampart
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soul and steel node is kinda.... busted

languid path
#

rip dream

twin rampart
#

EQ shockwave build here we come

wide ridge
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won't generic scale refelcted damage?

violet nymph
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@languid path the 'hits' requirement kill it cause if not i guess one could have used vaal rf to self deal all your life

languid path
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cadibro can't be too ez

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and vaal rf for clear sounds painful

twin rampart
#

maybe i'll go vaal gs again

unborn sphinx
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will HoAG summoner be a solid build for 3.7 with the cyclone changes if im only using it to proc on hit?

wide ridge
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sure

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poison didn't get worse or anything

violet nymph
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if anything it got better

twin rampart
#

bro is my math right, is impale support gem alone a 51% multi

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what the fuck is this shit

silver kettle
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it's insane

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was 65% more on my build

languid path
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@midnight phoenix hey maybe it's not dead if you can some how make it crit

twin rampart
#

if you hit 100% chance to impale it's like 100% more

languid path
twin rampart
#

LOOOOOOOOL

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i just realized there's new auras too that increase phys dmg, holy fuck

violet nymph
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@twin rampart i did the number earlier and 7 impale charge at 59% boosted effectiveness on impale ascendency ammounted to 111,3% at capped stack

languid path
#

take

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more

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not increased

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more

silver kettle
#

also did you all see that Maim support can support Flesh & Stone

midnight phoenix
#

Its reflected damage ydro it cant crit either

silver kettle
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which is funny but strong

languid path
midnight phoenix
#

Rip my memes

languid path
#

mark why u do this?

native sonnet
#

champion of the cause (aura cluster) might be worth it

fallen pewter
#

Double dipping crit would've been funny

midnight phoenix
#

Viper theres no good way to scale the 900k vms bomb right

native sonnet
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for the aoe, mp, and aura effect

silver kettle
#

I haven't thought about it

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I don't really want to

languid path
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please do

wide ridge
#

scolds or heartbound loop is it

languid path
#

it's funny

midnight phoenix
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Nine hundred thousand base damage my man

languid path
#

flat base

wide ridge
#

flat and also impossible to increase

twin rampart
#

lul

languid path
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actually

twin rampart
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fucking impale

wide ridge
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I guess you could cover them in ash

midnight phoenix
#

Yes that works

languid path
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it does scale with 1 thing

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yeah

midnight phoenix
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But i cant get to 20 mill from inc dmg taken

wide ridge
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and flamability

languid path
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fire dmg taken

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does pen work?

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it's a hit

violet nymph
#

would - resistance work?

midnight phoenix
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Reflected damage doesnt get any of your stats

wide ridge
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works on reflected ele damage to the player, so sure?

midnight phoenix
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That includes pen

languid path
violet nymph
#

Ash, flammability and EE?

languid path
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you only need to get 2000% increased dmg taken somehow

twin rampart
#

yo am i doing this math right

midnight phoenix
#

Its ok i'll park it for now

twin rampart
#

impale literally god tier

wide ridge
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yes, impale is broken

midnight phoenix
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Fucking reflect

languid path
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viper please get back to us by end of week

midnight phoenix
#

Impale looks pretty solid yeah

twin rampart
#

why use melee phys

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fuck it dropping it

silver kettle
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why am I the only one who can do maths here

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WTD does maths and understands the game too

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bother him

languid path
#

he parked it

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and his math sucks I experienced first hand

silver kettle
#

kinky

languid path
native sonnet
#

lol

violet nymph
#

Impale with tree and support is a 95% more multi

twin rampart
#

da fuck do i drop on pulverize if i'm bossing

violet nymph
#

Post damage calc

twin rampart
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oh wait i'll drop shockwave for something

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WHAT

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k i'm going to bed this is too much brain overloaded

languid path
#

Local PoE player experiencing the pain of build making without Path of Building

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circa 2019

quaint sentinel
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Perforate looks kinda fun

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Gonna give that a try.

smoky fiber
#

melee looks so broken rofl

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pulverise support?? ruthless?

quaint sentinel
#

Precision is pretty bonkers

smoky fiber
#

pride also looks really strong

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39% more physical damage taken

fallen pewter
#

Precision is insanely strong

smoky fiber
#

reave looks untouched?

fallen pewter
#

Reave is mostly the same. But the mechanics have improved for QoL purposes.

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It got an area nerf I think.

smoky fiber
#

didn't even get flat damage ?

fallen pewter
#

Oh, it didn't lose any radius

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It got a minor DPS buff

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138% to 155%

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And stacks fall off incrementally.

smoky fiber
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ah, yea, the stacks fallling of slower is going to be nice, but I just don't see reave ever competing with tectonic slam and stuff sadly

fallen pewter
#

Yeah, it's not great compared to a lot of other options I think. Especially now. But it's usable.

smoky fiber
#

also really disappointed everything is axes and swords, like claws / daggers are going to be so useless :\

north dragon
#

useless exaltThink

fallen pewter
#

A bit sad, but they were meta for a really long time to be fair.

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They still have a place.

north dragon
#

zerker with on hit clawas would be fun

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the amount of aspd

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but man, the amount of new supports is overwhelming. too many for me to choose

languid path
#

sockets management

smoky fiber
#

yea rofl, so many really good ones

#

also there's just going to be a ton of abilities in general

languid path
#

I'm gonna need a fucking underwear slot with 6 sockets

#

and a bra slot

#

buff for ranger and scion and witch

#

and break the helmet slot into cirlet slot and hat slot

#

to fix all these damn gems

smoky fiber
#

hm, how good does flesh and stone seem compared to herald of purity?

fallen pewter
#

Depends, are you adding Maim to it?

silver kettle
#

better

#

even without maim it's better

fallen pewter
#

Almost all cases is better

silver kettle
#

but with it's way better

smoky fiber
#

it is yet another ability to use though, hm

fallen pewter
#

Well, it's an aura

#

So

smoky fiber
#

so will it stack with maim?

silver kettle
#

you have to toggle stance

fallen pewter
#

You could stay in Blood forever.

silver kettle
#

it stacks if you support flesh and stone itself with maim

#

if you support any other skill with maim it doesn't stack

smoky fiber
#

so you can't support your main attack and have them stack? hm

silver kettle
#

correct

#

with so many new supports though, that isn't feeling like an issue

smoky fiber
#

yea, there's so many good things rofl

#

that precision also looks so good but I'm going to have 85% reservation already

native sonnet
#

put it on blood magic

#

or if u r going cyclone, u can prob get ur mp cost to 0-2

silver kettle
#

yeah that's a good point. blood magic precision isn't much life loss for a massive accuracy chunk

#

didn't think about that

smoky fiber
#

that's true

languid path
#

yeah it's like 5% less life on my build at 7k5 life

smoky fiber
#

going to be walking around with 2000 hp with all the damage nodes yeee

languid path
#

hey blood magic is actually gonna be useful cadibro

native sonnet
#

im thinking pride, bns, banner, fns with maim , should be about 90% reserved with some enlighten or 1 cluster on tree

languid path
#

I'm looking forward to the watcher eyes mods when it get here tho

#

gonna BIGGGG DEEEP

silver kettle
#

yeah I'm doing the same Sieg

native sonnet
#

might squeeze precision in mp if possible >_<

silver kettle
#

but cyclone so just gonna -cost and BM everything else

native sonnet
#

a mid lvl precision maybe

silver kettle
#

no reservation reduction

smoky fiber
#

I'm definitely not going to throw in a banner in first build, that's just too many abilities

silver kettle
#

all your abilities are instant though, how good is that

#

don't have to stop attacking to use them

native sonnet
#

banner is so good though

#

for 10% mp, even if u dont ever place them

violet nymph
#

Blood magic support being so common this league lol

native sonnet
#

oh viper, there is 1 more trick lol

#

the boots with blessing support

silver kettle
#

....

native sonnet
#

march of the legion

silver kettle
#

yeah

#

that seems so janky

native sonnet
#

yeah

#

but very feasible for big aura like pride

#

if u cant get ur mp sustain to a good place

smoky fiber
#

I feel like mana's going to be a huge problem early on lul

silver kettle
#

you don't have to use all the buffs early

smoky fiber
#

also a lot of builds will probably use leap slam + endurance charge on stun

twin rampart
#

4.0 better be a huge overhaul

#

where we get more gem slots or some shit

#

yo does that impale gem work on zombies btw

violet nymph
#

Yes

twin rampart
#

LOL

native sonnet
#

u know i actually debated using ECOMs and spam IC

#

but dont think its necessary/worth it if u already have fortify main link

twin rampart
#

what if you are tidebreaker and have built on ecoms 😮

silver kettle
#

pretty sweet for the shaper stunning builds

twin rampart
#

I did one of those, was hilarious

#

ground slam for clear, heavy strike for single target

#

then i'd vaal gs for gaurunteed stuns

#

it's only better now because you can go crit maces now

dusty salmon
#

Ye i feel we now lack slots, and skillbar feels too small

smoky fiber
#

the gemslot situation is going to be really rough I think

quasi fulcrum
#

@smoky fiber I was thinking the same thing regarding Leap Slam + Endurance charge generation. Very useful for the new slayer node too

#

The old slayer node got moved to leap slam haha

smoky fiber
#

yea, there's actually a lot of ways to generate endurance charges from the passive tree too, which I really like to see, gives a lot of options depending on how many you need / how often you use them

quasi fulcrum
#

I'm just super thrown off with so many changes! Want to make a Glacial Hammer build, but 1h/2h, crit/RT/EO?

#

😱

twin rampart
#

don't go RT

fallen pewter
#

I need to count my gem slots, but I think I'm good with my skillbar.

twin rampart
#

RT is literally meme worthy

buoyant arrow
#

What does based on Proximy meaning????????????????????????????????????????????????????????

smoky fiber
#

I actually have room for all my gems I think

twin rampart
#

With how easy it is to get accuracy now, no reason to use RT

fallen pewter
#

I only really need 5 skill bar slots.

glad tusk
#

regarding the new multistrike support - it says that supported skills do 30% less attack damage, then two lines down it says supported skills do 50% more damage on first repeat

#

does that mean the first repeat is net 20% more damage?

quasi fulcrum
#

Alright RT can be dropped then. Yea true, there does seem like there is a lot of accuracy on the tree, plus the flat mana aura

smoky fiber
#

Think it's 70, 105, 140

twin rampart
#

think i'm using precision and pride on my 2h slayer

fallen pewter
#

Yes, 70, 105, 140

#

It should be at least

twin rampart
#

going for the big impale EQ aftershock

#

we'll find out how good it will be

fallen pewter
#

Unless all modifiers on the same gem are additive first

quasi fulcrum
#

I already used Precision last league with Hyrri's Truth + Ahn's Might

twin rampart
#

although i'm tempted to go sweep now rofl

fallen pewter
#

I can't remember which is correct

glad tusk
#

how is the 105 and 140 calculated?

smoky fiber
#

70x1.50, 70x1.99

quasi fulcrum
#

the flat mana will actually be difficult to use on builds with low mana... 😃

glad tusk
#

ah i see, more is multiplicative

fallen pewter
#

Melee builds, surprisingly, have the worst time supporting Precision. Likely on purpose.

#

Cuz it's a fuckload of accuracy

quasi fulcrum
#

Wiki says its 181 flat mana reservation

fallen pewter
#

It's 186 now

#

And now that even phys builds have incredibly powerful auras... you're strapped for mana.

smoky fiber
#

in synthesis I used precision on almost all my characters, and just bumped up my mana a little ways (a couple notables on tree, and some mana on jewels and gear) to support it, IDK if that's worth to do though

twin rampart
#

bruh

#

i just realized it's flat, fml

fallen pewter
#

Hah

twin rampart
#

pretty sure i can fit it in

fallen pewter
#

It gives my build something like 1700 accuracy. Hyper overkill with my passives lol.

twin rampart
#

just barely though

quasi fulcrum
#

Yea I see people on Reddit being happy that Precision is a "Free Aura".. wait til they find out they are used to playing Witch and it actually ends up reserving 50% of their mana 😄

fallen pewter
#

I only have 140 unreserved mana however. So I'm not putting Precision in that lol.

twin rampart
#

depends on aura herald setup

quasi fulcrum
#

And with all these new juicy nodes, its even harder to justify picking mana up on the tree for melee

twin rampart
#

if you're not using a 50% aura you can fit it in

fallen pewter
#

Any phys build should have a really tough time fitting in Precision. Ele is probably easier, since you can drop a Herald.

twin rampart
#

but new pride aura is sexy

smoky fiber
#

yea, I feel like most melee is going to want to reserve 85% minimum before precision this league

fallen pewter
#

Pride is hot, Impale is hot so Dread is hot, Flesh and Blood + Maim support is hot...

#

Mana is fucked lol

#

Need -7 mana cost veiled mods ASAP

smoky fiber
#

lmao

quasi fulcrum
#

I really like Flesh and Stone, super sexy for defense, even without using skills that interact with the stances

smoky fiber
#

for sure

quasi fulcrum
#

Evasion, with arrow dancing and sand stance

fallen pewter
#

I like that it gives competitive DPS... means I can swap to blind for scary things. So versatile.

#

It's stronger than most 50% elemental auras if combined right.

twin rampart
#

Yo where is wtd

sharp wind
#

is Flesh and stone going to become almost as mandatory as IC was?

twin rampart
#

Bro molten shell isn't 1050 reflect.

quasi fulcrum
#

vaal glacial hammer still makes the stupid ring :/

twin rampart
#

Molten shell is 3000%

quasi fulcrum
#

Flesh and stone do almost feel mandatory... it is so cheap

twin rampart
#

Wtf

sharp wind
#

Isn't a major passive for saboteur the blind node anyway?

quasi fulcrum
#

Yea.. that node has always been interesting. I wish they'd enable saboteur for non trap/mine builds too

sharp wind
#

we getting basically that node for 25% reserved mana

quasi fulcrum
#

even stronger than that node, 11% less damage taken from enemies that aren't nearby

sharp wind
#

ye, I'm going to have to add it to my ED contagion build tonight.

quasi fulcrum
#

melee can slap on another 10% mana res for 15% more aoe

sharp wind
#

Pride is nuts

fallen tulip
#

indeed

#

Melee and phys especially actually has some auras worth using now

violet nymph
#

Pure phys melee is basicly set to be stupid strong with this patch

fallen pewter
#

Too many auras for phys actually, hah. You have to make decisions.

fallen tulip
#

reflected phys is gonna fuck up alot of unprepared people

timber sable
#

anybody knows if GGG have confirmed if Summon Skeletons / Zombies / SRS are getting strike as a gem tag?

violet nymph
#

Cant wait to spin to win cyclone

twin rampart
#

Too many choices is a good thing

#

When there's only one optimal path game is boring

#

bleed actually might be...... ok now

violet nymph
#

Rage is going to make zerker feel so much better for leveling, since 2x rage gets you up to 10 rather quick for the flat physical

twin rampart
#

levleing as melee in general will be better

violet nymph
#

I mean yeah. But also free flat dmg will always be great for leveling

fallen tulip
#

I might be setting my expectations too high but im fuckign excited for the first 3 acts

buoyant arrow
#

No more than once 0.4 Seconds vs No more than once 0.3

violet nymph
#

@buoyant arrow why not both

fallen pewter
#

Did they say when Rage is available from quests?

buoyant arrow
#

20 secs for full rage vs 15 seconds

violet nymph
#

Or 8sec with both @buoyant arrow

fallen pewter
#

Rage is a trash support for raw DPS on Berserker. You get stacks faster, but the flat damage isn't worth it.

buoyant arrow
#

lol they stack interesting

violet nymph
#

@fallen pewter for any build without best in slot weapon or even above average, then its fine

#

Also it gives your berserk increased duration

gaunt charm
#

yah, rage will be great for leveling, assuming we dont get it too late

violet nymph
#

Considering what its best at. Id hope they give it to us rather early

#

Increased berserk is a more multi for as and damage. So id say its worth something

fallen pewter
#

It's something like a 30% DPS support with a 1c weapon.

buoyant arrow
#

Berzerk Cant stack the ascendency with the support gem, they both exclude eachother

fallen pewter
#

Rage itself if you're Berserker

buoyant arrow
#

both cant be true at once

gaunt charm
#

do you need totems nodes for AW to be worth it endgame?

#

<--- always spellcaster

fallen pewter
#

They don't exclude each other. They just give you different ways to gain rage.

#

The Rage bonuses don't stack of course

violet nymph
#

Rage can be stacked with both. There is 0 exclusion on that. Which makes berserk give longer duration by making you lose it less quickly and stack it quicker.

buoyant arrow
#

"No more than once" every 0.3 seconds

fallen pewter
#

From that source

violet nymph
#

Those are local

fallen pewter
#

It doesn't really matter anyways, because it's always a bad idea to stack them. Even if you wanted to use Berserk.

#

When you can instead use a chunky 59% more support instead of this 30% more support that halves rage stack time.

pine forge
#

The shockwave that gets triggered from the new support gem does not get affected by all the support gems it is linked to or does it?

gaunt charm
#

I would assume it does

fallen pewter
#

Support gems don't support other support gems... but I don't know how that functions if a support grants a skill.

gaunt charm
#

Anyone know how Multistrike and Bladestorm interact? Every third bladestorm is crazy, or every third attack by a bladestorm? Same question with ruthless

#

the mouse over makes it look like a seperate skill

buoyant arrow
#

Dual Strike
Brutality
Close Combat Support
rage Suport
multistrike
melee physical damage

=============== Based on proximity >.> it doesnt make sense on melee.

fallen pewter
#

Makes sense

#

Lots of melee gets pretty good distance now. Hug boss for maximum DPS

gaunt charm
#

it should be great for flicker

buoyant arrow
#

melee range will reduce damage?

fallen pewter
#

If you're too far away, I expect so.

gaunt charm
#

its Point Blank for melee

fallen pewter
#

Yeah

gaunt charm
#

Im probably going to use Pulverise

#

its like conc affect and Increased AoE had a slow baby

fallen pewter
#

Haha

pine forge
#

pulverise get you more aoe then increased aoe does.... thats just wrong

fallen pewter
#

Well, depends on your AoE investment.

#

Without any investment it's worse

gaunt charm
#

i love that there is actually AoE in duelst area, even if its limited

fallen pewter
#

There's a lot of range there too

#

+2 range on swords on the bottom travel area.

buoyant arrow
#

AoE near duelist is mandatory, that +2 range on the bottom is a noob trap lol

fallen pewter
#

That +2 is great if you're passing by.

pine forge
#

you need 11% inc aoe for pulverized to beat inc aoe

#

no thats wrong

gaunt charm
#

im getting the +2 because I am also grabbing Iron Reflexes

fallen pewter
#

It gives non-zero DPS and +2 range. Which is sick.

#

The AoE passives don't even give that much raw weapon range and gives no damage at all.

buoyant arrow
#

dont foget 5% area

fallen pewter
#

You wouldn't waste travel points most likely. But if you're walking by, it's great.

buoyant arrow
#

xD i would like to see a build that uses that +2 range

gaunt charm
#

I am honestly a little salty that cyclone has modifers to melee attack range apply to skill area radius, but Bladestorm does not

pine forge
#

so at 44% additional inc aoe both inc aoe support and pulverized will have the same aoe. more then that and pulverized is better less and inc aoe is better

fallen pewter
#

Bladestorm uses attack range by default, so it shouldn't need that line.

#

Only reason Cyclone has it is because it's a channeled skill.

gaunt charm
#

if so I am now much less salty 😛

fallen pewter
#

Rather, channeled movement skill that circles you like that.

gaunt charm
#

So my crusader is gonna be hitting about 135% move speed, but only while he is in his sand bladestorms. Thatsgoing to last all of 0.1 seconds, then i lose almost 40% move speed

fallen pewter
#

They had to make it fancy

gaunt charm
#

what do you think about Static Strike/Rage Support/Curse on Hit/Curse of choice?
Once every 4 seconds hit something, have free rage, curse everything?

buoyant arrow
#

PoB calculastes impale correctly?

gaunt charm
#

doesnt calculate at all I think

fallen pewter
#

It doesn't even know it exists basically.

buoyant arrow
#

@gaunt charm is that ur main skill?

gaunt charm
#

nah, just something I could stick in a 4 socket

buoyant arrow
#

rage is hard to stack if your casual

#

you lose it every 0.5secs

fallen pewter
#

Yeah Static Strike would be good for that

#

You only lose it if you're not gaining or being hit for 4 seconds.

#

So you have to effectively be out of combat

buoyant arrow
#

oh you have rite of ruin

fallen pewter
#

Rage is rage

buoyant arrow
#

nope

#

Rite of ruin gives u that pass

#

oh

fallen pewter
#

No, rage by default doesn't drop unless you've been effectively out of combat for 4 seconds.

buoyant arrow
#

my badyur right

fallen pewter
#

The only thing Rite of Ruin does is pause your degen after that time

#

Which doesn't matter for non-zerkers

buoyant arrow
#

😄 interesting

fallen pewter
#

Convenient that rage and Static Strike match up their timings perfectly @gaunt charm

gaunt charm
#

thats what made me think of it

fallen pewter
#

The question is, do the beams count as melee

gaunt charm
#

I dont know. the skill has melee tag of course, but?

fallen pewter
#

Wiki says so, buuut

#

Things ninja change when you least expect it

#

Assume it'll work though. Because it would have to have changed in 3.7.0 for it to not work.

gaunt charm
#

gah, curse on hit needs lots of Int. Thats a problem

buoyant arrow
#

Static Strike/Rage Support/Duration?

gaunt charm
#

yeah, if i give up on the curse thats perfect

#

and 1 hit every 6 seconds is a lot better than 1 every 4

twin iris
#

static strike beams ARE melee.

#

100% sure

fallen pewter
#

Depends on how much duration you care about on the curse. Sacrifice gem levels for int.

#

Yeah, they are right now, but everything is suddenly changing in 3.7.0. Can't trust shit @twin iris :D

gaunt charm
#

it needs 63 int at level 1 - nothing required INT till then for my build

fallen pewter
#

For instance, I'm dumpstering my Blasphemy AssMark gem levels for int requirements.

#

Cuz it's the only thing on the build that needs int

#

And I only have base int...

twin iris
#

The wording hasn't changed at all, so I'd imagine that it works exactly the same.

fallen pewter
#

Optimistic :P

limpid wigeon
#

im going to be honest im a little put out

#

all of the key promises i was hoping for didn't pan out

gaunt charm
#

what ones?

limpid wigeon
#

we didn't get something that specifically facilitates slow attacks so 2H builds are still going to lag behind DW, glacial hammer, ice crash, and infernal blow buffs are mediocre to meaningless, and crit is still pretty much unbuildable on maces even with the new nodes because they're spread so far

fallen pewter
#

Mace is in an awkward spot. But still 3 new crit clusters for you to take besides that one. Potentially.

gaunt charm
#

both Shockwave and Pulverise are supports for slow, big, powerful hits??

limpid wigeon
#

incorrect

#

pulverise will work just as well on a fast attack as a slow attack, meaning fast attacks will benefit more

gaunt charm
#

I disagree

limpid wigeon
#

i mean you're literally wrong

gaunt charm
#

because the whole point is to improve your ability to clear a pack in a single hit

limpid wigeon
#

a real slower attacks support would look something like unleash, with a flat timer to gain stats without attacking

gaunt charm
#

and keep moving

#

having fast attacks actually works against that

limpid wigeon
#

that way faster attacks reset the timer too fast to get the stats but slower attacks get it on every hit

fallen pewter
#

Your area is more important on big slow attacks, where you can't spam more attacks to add more coverage.

gaunt charm
#

because needing two fast hits is much worse than one slow hit that you can run immedietly after

#

due to the new animation canceling

limpid wigeon
#

they've literally made a slower casting support in the form of unleash

fallen pewter
#

It's more valuable on slow hitters, but not bad on fast ones still.

limpid wigeon
#

i don't know why they couldn't have done that for attacks

gaunt charm
#

identity? two supports that do the exact same thing are boring

limpid wigeon
#

pulverise is just increased increased area of effect if you want to look at it like that

gaunt charm
#

and shockwave further pushes the one hit per pack idea

#

so the cooldown refreshes between packs

limpid wigeon
#

shockwave seems bad

#

i don't know what build would use it

gaunt charm
#

Earthquake? Sunder? literally anything thats one big slow hit for a pack clear

fallen pewter
#

Shockwave is objectively better on slow hits. I dunno if it'll be good at all on anything. But it's basically useless on fast ones in comparison.

limpid wigeon
#

also how does shockwave interact with elemental conversion

#

if you are using a skill with innate elemental conversion, does that carry over?

gaunt charm
#

that I have no idea. Would be intersting to find out! It would work with tree, support, and local for sure, no clue about the other attacks gem. I suspect not

#

as it is a seperate, free attack

limpid wigeon
#

also i wonder what it is going to look like

#

shockwave might be good on very specific skills but i don't know what

gaunt charm
#

agreed, that would be interesting.
Earthquake/Ice crash etc.
Anything that aims to pack clear in one hit

limpid wigeon
#

i don't knoow if it would work good on ice crash

#

ice crash is really really really weird to scale now

#

because it has a lot of added cold on the gem, almost as much as an entire weapon, but it is very hard to get full cold conversion on the skill

#

i've been trying to make a build for ice crash all day and its really really really weird and tough

quasi fulcrum
#

@limpid wigeon I'm struggling with crit slayer mace trees :/

limpid wigeon
#

crit maces and axes aren't viable tbh

#

not even now, probably not even with the slayer 8% crit notable

fallen pewter
#

Have you tried gearing for crit lol

limpid wigeon
#

the problem is the travel

#

it forces you to crawl into really awkard spaces

quasi fulcrum
#

There are plenty of mace crit nodes.. but what he says. So spread apart

limpid wigeon
#

titanic impacts and feller of foes are at the bottom of duelist which is a really sub par area now

#

maces have it a lot worse than axes but they also have much better nodes than axes

#

pain forger is a super good cluster

#

but its in the middle of nowhere

gaunt charm
#

its def one or the other

#

not both

limpid wigeon
#

its definitely not pain forger

#

you can't justify it, it's too remote

gaunt charm
#

if you are templar elemental its fine

#

but if you want to hit the ranger cold nodes its terrible

limpid wigeon
#

i feel like templar is total ass

#

i haven't messed around with staff yet tbf

#

but everything was packed into duelist

#

it looks very silly and crowded down there but the nodes there are so so so so so good

quasi fulcrum
#

what skill are you considering using @limpid wigeon ?

limpid wigeon
#

i was planning on using infernal blow or ice crash

#

ice crash I could probably run and it would feel ok but its weird

#

conversion skills are ass now compared to phys skills

#

the impale nodes alone are enough to carry a full phys build

quasi fulcrum
#

problem is getting crit and pen nodes on the tree then

limpid wigeon
#

you can never get enough pen to compete with impale

quasi fulcrum
#

I'm just feeling like the Slayers 8% base crit node is only really useful with swords

limpid wigeon
#

im mixed on slayer

#

the damage nodes seem really really good but i can't imagine it feeling good as a literally 0 defensive mechanics ascendancy

gaunt charm
#

dex based frenzy cyclone slayers are going to be everywhere

limpid wigeon
#

cull is an autopick

#

i cant imagine skipping the cull branch, its 40-50% more damage on bosses

#

but after that I can't imagine not taking overleech because if you go for the other two you have no defense in your ascendancy

gaunt charm
#

I do love that maces get culling strike on stun attacks

#

with all this pure phys support, stuns gonna be eaaasy

limpid wigeon
#

cant stun syndicate or atziri :^)

buoyant arrow
#

@limpid wigeon its a balancing act, whats ur damage source and you defense source.
until lvl90 you might survive with damage only and ranged melee

limpid wigeon
#

i think

#

im legitimately going to leaguestart glacial hammer

quasi fulcrum
#

I want to do the same

#

just.. crit + ele + maces... idk man

gaunt charm
#

honestly glacial hammers wide side swing should clear half a pack

#

attack profiles are just as important as dps for map clear now

karmic sphinx
#

glacial hammer rutless multistrike and you freeze the world, add frostbreath and lycosidae and mobs hitting you are frozen too

gaunt charm
#

not so much boss clear, but map clear

quasi fulcrum
#

I think frostbreath is going to end up being expensive

limpid wigeon
#

why

#

its so common

#

no matter how good it is it wont be expensive

karmic sphinx
#

frostbreath=> double damage against frozen enemies

quasi fulcrum
#

are there any other weapons remotely as good for GH?

limpid wigeon
#

chilled

karmic sphinx
#

freeze= chilled

limpid wigeon
#

sure but some bosses are freeze immune so if it was freeze specifically it would be really bad

quasi fulcrum
#

was considering tidebreaker with icebite

gaunt charm
#

Cameria's could be interesting

quasi fulcrum
#

might be better going zerker if using cameria's, but it could be an option

limpid wigeon
#

cameria's is such a bad weapon tho

karmic sphinx
#

camerias's does not get double damage against chilled enemies tho...

limpid wigeon
#

1.15 aps 301 dps

quasi fulcrum
#

yea..

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and with slayer 8% node, frostbreath can get way better base crit too, on top of faster base attack speed

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plus Cameria's maker is a tool 😃

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POTCG is going to be insane

karmic sphinx
#

potcg?

knotty yew
quasi fulcrum
#

pillar of the caged god

karmic sphinx
#

ah

quasi fulcrum
#

so much flat damage everywhere

knotty yew
#

For those interested about Berserk

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I'd probably not recommend using it without being zerker

quasi fulcrum
#

nice graph

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double uptime on zerk

gaunt charm
#

what about using the flat added impale damage instead of the berserker flat rage damage?

karmic sphinx
#

does the double damage from zerker works with frostbreath too?

twin rampart
#

beserk really just isn't that good in general

limpid wigeon
#

its good if you can kill the boss in the duration

cyan copper
#

with as much that has changed for melee and in general, prices might be fairly normal excluding some specific items until people figure out everything xd

quasi fulcrum
#

with frostbreath would you dual wield or go with a shield?

limpid wigeon
#

probably dual wield

cyan copper
#

hmm shield if u want defenses?

gaunt charm
#

hah, i was thinking shield

twin rampart
#

it's not worth it

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most optimal setup you can get rage up in like 9 seconds

limpid wigeon
#

i don't really see the point using a shield without being max block

gaunt charm
#

health/resists/etc

quasi fulcrum
#

sad that the dual wield thing is still crap, no prismatic on offhand

twin rampart
#

pretty much dead gem in the water

gaunt charm
#

im going to try static strike/rage support

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for passive bonus damage

cyan copper
#

i wanna do flicker lol

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but idk the first thing about picking a class for flicker

twin rampart
#

meanwhile pulverize is god tier gem

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along with impale

quasi fulcrum
#

Go Oro's Slayer flicker

cyan copper
#

i thought oro was only cause flicker didnt have built in frenzy charge generation o/

quasi fulcrum
#

You still won't sustain frenzies with the new gem alone

karmic sphinx
#

precision Pog, now i can remove this shitty amulet and use a reduce mana reserved one

dusty salmon
#

oh god, that pulverize gem, looks awesome

twin rampart
#

shockwave is pretty good too

dusty salmon
#

i'll use Cyclone myself 😛

quasi fulcrum
#

shockwave looks weird

cyan copper
#

i was thinking of maybe using terminus est

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Gain a Frenzy Charge on Critical Strike

quasi fulcrum
#

Yea that works well too

gaunt charm
#

no need to go slayer 8% if using est

quasi fulcrum
#

Just make sure your crit is high enough for sustain and you are good

cyan copper
#

cause pure phys seems fun xd

quasi fulcrum
#

yea true..

cyan copper
#

for once..

gaunt charm
#

ironically the "enemy takes increased damage" abilities are no longer MORE because there are so many of them its a added, then more, not all more

past mason
#

Anyone notice that warlord's mark didn't lose the mana leech on hit in the gem release?

limpid wigeon
#

it did for spells

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it specifies attacks now

past mason
#

nvm its attacks got it tks

sudden violet
#

Do I understand it correctly that you can use the blood and sand modifiable skills without using the actual blood and sand spell/aura? Meaning you by default use the blood version of the skill?

violet nymph
#

You'd only have the blood version @sudden violet

#

But yes

violet nymph
#

People sleeping on the fact that low level farming is back

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Also the fact that berserk gives a more multi for MS and a less multi for damage taken. Its really good on stacking move speed to turboclear things like harbor bridge

fallen tulip
#

how did low level farming come back?

wild arch
#

Shockwave earthquake seems kinda nuts

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Based on the wording you should be able to proc it twice with 1 hit

fallen tulip
#

yea 1v1 it seems good

violet nymph
#

@fallen tulip they confirmed its coming back by saying we can farm sprinters on lower level zones

fallen tulip
#

the Shockwave AoE radius determines how good it's for clear

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oh for the Legion?

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yea I suppose it might be good if you can't map fast enough

wild arch
#

Does anyone know if impale boosts bleed damage?

violet nymph
#

It doesnt @wild arch

fallen tulip
#

Impale is reflected damage

wild arch
#

Sad but good to know

violet nymph
#

Impale is just outright better bleed mechanic

fallen tulip
#

I wonder up on yonder

wild arch
#

Atm I'm torn between aftershock eq zerker and puncture bow bleed glad

fallen tulip
#

How rare is Touch of Anguish

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oh man I want to make a build for the new Frenzy with it's crazy 5% more as/dmg per charge

wild arch
#

Frenzy trickster with pcoc

violet nymph
#

Welp i cant wait to see how fast i can get my cyclone going through a zone and shredding things

fallen tulip
#

At first I wanted to make reverse knockback Cyclone trickster

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but that looked pretty bad having to go all over the skill tree, so now I'm set on Static strike champion

#

but gonna have to look what I can do with purely frenzy charges

wild arch
#

Reverse kb max range bleed sweep templarLul

fallen tulip
#

Well reverse knockback would be good for Slayer too using that new Proximity "More damage" support

wild arch
#

Vacuum the mobs in for the inevitable bleedsplosions

fallen tulip
#

since Slayer gets another 15% more dmg if enemies are close

violet nymph
#

Doing coc assassin actually wont suck to get accuracy now with the shitload of accuracy you can get for converting the 80 in node

fallen tulip
#

oh yea reverse knockback would be good for bleed too forcing enemies to move

wild arch
#

Or just kb

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Get so much aoe on sweep that you push mobs out of their attack range

violet nymph
#

Just saying that int node in witch is equal to 1100 flat accuracy

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With the right jewel

wild arch
#

Why does puncture bow sound so good now facepalm

knotty yew
#

I disagree with impale being the better bleed

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But yeah impale is definitely strong

wild arch
#

Also what's better for rage & impale, zerker or champ marauderthinking

knotty yew
#

zerker can make use of berserk, champion can't

fallen tulip
#

probs zerker

knotty yew
#

So depends on the playstyle you want to have tbh

wild arch
#

But what if you're going for slow hits?

knotty yew
#

I mean even slow hits generally have 3-4 attacks per second

gaunt charm
#

slow hits with berserker? 😛 not happening

wild arch
#

I'm talking like 1 hit every 2 seconds

knotty yew
#

Then you can do whatever ascendancy youd like

gaunt charm
#

I wouldnt use impale if thats how slow you are going

knotty yew
#

it'll probably be a shit build anyway 😃

wild arch
#

Who said anything about good builds vanity

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The concept here is screen wide shockwave earthquakes

summer magnet
#

Impale is counterintuitive..

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It rewards you for doing lower damage hits..

knotty yew
#

Then you'd want to go bleed

wild arch
#

Tag the screen for oneshot and keep running

knotty yew
#

Nah Dane, Impale is just a hidden more multiplier

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You'll get as much extra damage out of impale on a slow hitting build as on a fast hitting build as long as the fight last longs enough to be at max stacks

#

It's a percentage, nothing more

summer magnet
#

Yeah that's what im saying

#

The fight have to last log

wild arch
#

4 high scaling hits in 1

violet nymph
#

How is impale not a better bleed?

summer magnet
#

Long enough

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So it's counterintuitive that you have to prolong the fight in order to gain maximum stacks..

violet nymph
#

Cyclone is one of the best users of impale

#

Cuz it hits fast and for little

knotty yew
#

Because Impale scales on your hit damage, while Bleed is an ailment and has a separate scaling. To increase your impale damage, you generally increase your hit damage, while to increase your bleed damage, you generally don't get to increase your hit damage that much

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E.G. my current bleedglad build has ~300k upfront dps but if the stars align can hit upwards of 3-4M bleeding

violet nymph
#

If they added more sources of impale effect it would be better

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For replacing bleed

summer magnet
#

Nah

#

Too many skills scale waay better off bleeding targets

knotty yew
#

Impale's schtcik isn't to replace bleed, it's to buff pure phys build
Bleed is a damage mechanic in and of itself, Impale is pretty much pure phys' frost bomb

summer magnet
#

Well the way bleed currently works is to just scale the damage against bleeding enemies.

#

But they said they would change that in 4.0.0

violet nymph
#

I mean the good thinf is impale is literally a i do 2x dmg for havinf 100% impale chance qnd effect

knotty yew
#

Yeah, so it's just buffing your upfront damage

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And yes, you CAN use your bleed as just an extra dps modifier ; but if you go full-on bleedcentric, you WILL do huge bleeds and meh "direct" dps

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And as long as your bleeds are enough to kill a white/blue mob pack with one application, it's functionally equivalent to one-hitting them anyway so yknow

summer magnet
#

Currently the "huge" bleeds you are talking about is really scuffed.. compared to so many other things..

That is why GGG wanna do a full rework of bleed lol

gaunt charm
#

well, having to come back for loot 5 seconds later can suck

knotty yew
#

Not really, dane, at least not with the new stuff in this patch
Most important thing is to understand that only your 8 "strongest" bleed instances actually deal damage

summer magnet
#

Yes it's still scuffed

knotty yew
#

Educated guess puts crimson dance + ruthless as an effective ~5000% more bleeding modifier

summer magnet
#

Why would GGG stated they wanna do a full rework due to how bad bleeds feel if it's so damn good?.. it aint.

#

State*

knotty yew
#

It feels horrible on PoB, it feels good in game

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so fine by me

austere anvil
#

does anyone know if I equip blood and sand, switch to sand stance, uneqiup blood and sand, will I still be in sand stance? and will it persist on log out etc?

fallen tulip
#

cant wait for PoB to update the skill gems

knotty yew
#

No, you'll be blood

austere anvil
#

oh cool thanks

summer magnet
#

Won't happen before after launch

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Openarl don't have the time 😅

knotty yew
#

The only "feelsbad" thing about bleed to me is how much tinkering you have to do to estimate your actual bleed dps (also that without glad it does kinda feel meh) is basically… well, an estimate

I'm kinda used to it as I played SRS though so I don't mind 😄

austere anvil
#

combat rush instead of onslaught now for levelling. I just hope we get it early on

north dragon
#

y not both

spark lake
#

@midnight phoenix link earthquake pobs 😃

quiet geyser
#

They added so much flat phys i think dual bright beek might be a weapon choiche thunkong

dusty umbra
#

How must have is stun immunity for melee life build btw?

languid path
#

very, or at least a decent amount of life so you don't get stun locked by random rare monsters

dusty umbra
#

@languid path i guess i'll spend 2p for Unwavering stance and forgo my 5% base chance to evade

languid path
#

yeah, they're changing evasion so that low evasion is very ineffective

#

so might as well

dusty umbra
#

and then i don't have to go that bad slayer node for stun immu

austere anvil
#

I don't understand the point of Pride, when vulnerability does the same thing but better

quiet geyser
#

Pride is an aura

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Vulnerablity is a curse

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= they stack

dusty umbra
#

also it's a more modifier aura for phys realistically obviously just smaller % for trash mobs/but really good for bosses most likely

midnight phoenix
#

i think they made pride cos they actually tried to make an impale brutality build

austere anvil
#

well vulnerability is gonna be used with blasphemy anyway

dusty umbra
#

glove corruption

midnight phoenix
#

and then went fuck man all these auras are useless

quiet geyser
#

´Curse on hit

austere anvil
#

with totem?

quiet geyser
#

corruption

midnight phoenix
#

cant curse on hit totems

dusty umbra
#

and rare chest with second curse for something else like shaper ring?

austere anvil
#

wdym corruption?

midnight phoenix
#

gloves can corrupt with a mid level vulnerability on hit

austere anvil
#

oh

dusty umbra
austere anvil
#

that would be quite later on in the game though right?

midnight phoenix
#

currently im tossing up between rare chest and farruls in the chest slot

austere anvil
#

not considering trading ofc

midnight phoenix
#

if u dont trade u prolly wont get the correct corruption on the correct gloves

dusty umbra
#

@midnight phoenix Farruls is gonna be so expensive, but i might soultether so i might need multimod second curse and life as max ES possible , so farruls might not be an option for me

#

endgame obviously

midnight phoenix
#

my budget this league is prolly gonna be about 150 or so total

#

farruls fits nicely into that

#

ive thought about soultether im not sold especially on slayer

dusty umbra
#

with old tree i could get 6k life/5k es due to different pathing/hybrid nodes

#

with new tree it's probably gonna be something like 7k/2-3k

midnight phoenix
#

i might soultether at the beginning of the league though

#

when its hard to get a decent rare weapon and ur forced into some shit unique that doesnt have crit

#

so u have to take overwhelm which i really dont want to do

#

in which case i cant take cull and leech

#

which means drop leech take soultether

dusty umbra
midnight phoenix
#

once i sort out a good rare i can drop overwhelm

#

which i think is more of a budget option unless u are doing something really clever with uniques

dusty umbra
#

With Jewels and gear i can make this much better (6L is up but no proper new gems or auras)

#

No bullshit ticks either

midnight phoenix
#

like id rather have a 520 pdps rare with crit, a real belt with elder life recovery, and the leech nodes than overwhelm starforge and soul tether

#

obviously that comes a little later though

languid path
#

fuck everyone is jumping on the soul tether bandwagon now should've kept it shut feelssadman

midnight phoenix
#

i doubt i will ydro

#

i respect it but im not a huge fan personally

#

i like my belt slot

dusty umbra
#

nobody's even talking bout in on reddit but we were talking with one other guy from this discord on how to make it gucci

#

With the loss of arkali

silver kettle
#

I'm on the gluttony bandwagon with the 3 other people in the league who like that item

midnight phoenix
#

i love gluttony but u cant just play it

silver kettle
#

watch me

midnight phoenix
#

like im on earthquake atm

#

gluttony is real bad on that skill lol

dusty umbra
#

Earthquakes added dmg feels pretty insane tho