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1 messages · Page 181 of 1

median wharf
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cyclone will most likely be stronger than CwC cyclone of any kind but still not as strong as CoC cyclone

turbid quartz
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and proclaim it's similarities to worb.

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😂

midnight phoenix
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Relax its not gonna be worb

violet nymph
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At least cyclone has massive build diversity

odd steeple
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I agree that it's really hard to justify CwC over CoC on anything except a spell (and even then only on Scorching Ray)

turbid quartz
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'build diversity' worb had the same zetake

odd steeple
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100ms longer internal cooldown and no damage multiplier

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worb didn't have much diversity

turbid quartz
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it's just they weren't as strong as one lol. It'll be the same for cyclone.

violet nymph
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Tell that to the million different coc build variations

odd steeple
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i mean it had a lot of people playing it in flashback on different ascendancies

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but that'

midnight phoenix
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Its 200ms longer

turbid quartz
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worb u could easily go cwc worb coc worb. pog

violet nymph
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You couldnt do coc worb

midnight phoenix
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U cant coc worb

turbid quartz
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oh wait, sounds like cyclone. cwc cyclone coc cyclone. ;o

violet nymph
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Also coc cyclone enables builds like frostbolt ice nova

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Which cwc cant

midnight phoenix
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I'll hold off judging cyclone till i see how it moves

turbid quartz
violet nymph
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Weve already seen it tho @midnight phoenix

midnight phoenix
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In real non-trailer gameplay

violet nymph
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Johnothan showed it off

median wharf
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it will be just like holding down left click but slower

turbid quartz
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I'll legit play coc cyclone with fireball and blind the crap out of everyone as my 2nd character.

midnight phoenix
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Cos i dont know how it will feel when scaled properly

turbid quartz
midnight phoenix
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The only thing i know right now is the single target

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Which is unspectacular but functional

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That didnt stop worb from being op tho

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Hence my hesitation to judge

turbid quartz
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if I'm correct. you may call me Nostradamus.

odd steeple
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It's basically 162% damage effectiveness with 75 flat added phys

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remains to be seen how that stacks up

midnight phoenix
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No its pretty straightforward to math

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U can pull up any current phys build to see how much base flat phys u have

abstract pulsar
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keep in mind rare monster health got doubled

midnight phoenix
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Then its a more multi in proportion

violet nymph
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@abstract pulsarwe overkill most rares anyways

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Wont matter too much

midnight phoenix
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I have it at about 210ish of base atm

abstract pulsar
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I think you underestimate rares

midnight phoenix
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Less actually

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More like 200

odd steeple
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It's easy to compare to current damage, I'm just curious how it compares to other skill gems in 3.7

violet nymph
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@abstract pulsar i think you are overestimating that change to any good build

midnight phoenix
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Eh u can figure that out in 5 minutes once the gems released

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Vs current is important cos bosses arent changing

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So u know how it will feel

odd steeple
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I don't care how it feels now though

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like I haven't done a Starforge build in years

midnight phoenix
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No not vs currenct cyclone vs current anything

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So like

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For attack skills not counting molten u can pretty easily track back base dmg to boss killing ability

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Bflurry with perfect play is 360 = very good

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Heavy strike is 280 = pretty good

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Infernal blow is about 200 = mediocre

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So im suggesting new cyclone will feel more like infernal blow dps

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Rather than bflurry

odd steeple
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Right, that's why I wanna see those things compared apples to apples

midnight phoenix
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Which is functional but really not that good

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Now yeah i get all the skills are changing

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But the bosses are the same

odd steeple
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162 with flat 75 is OK by current standards but I think it won't be great in new PoE

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like Double Strike is 188 with 140 flat

midnight phoenix
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Yes

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And idk if u played doublestrike no vds on single target

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Its like

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Decent but ur usually like man where the fuck are my vds charges this is boring and slow

odd steeple
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It's decent in my experience, I played VDS when it first came out

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It was fine for map bosses and like Incursion architects and stuff

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not mindblowing or anything

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VDS was the only way to feel really good about your single target

midnight phoenix
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Well for those u popped vds and afked

dusty cove
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2h weapons also getting a dmg buff

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😛

midnight phoenix
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It was more like on tougher bosses like aul or uber elder where u couldnt blow it up with vds

odd steeple
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Yeah, my general impression is that Cyclone won't feel great for single target

midnight phoenix
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Yes

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I agree

odd steeple
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even with Conc Effect

midnight phoenix
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But as i said at the beginning

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That didnt stop worb from being 30% of the meta

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So im reserving judgement

odd steeple
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I mean worb is complicated

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because it has projectile shotgunning on single target

midnight phoenix
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Yes ik

odd steeple
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so on bit hitboxes it's actually pretty good single target

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*big

midnight phoenix
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Single target is still pretty mediocre tbh

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Its always 3x tooltip per hit basically

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U cant ever make more than 3 hit

odd steeple
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Sure but you can get to 2mil with Eternity Shroud pretty easily

midnight phoenix
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Its like hardcoded into the gem or something

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Ya well thats a problem with eternity shroud

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U could prolly make eshroud freeze mine do like 1m dps

odd steeple
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lol

midnight phoenix
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Im kind of disappointed eshroud didnt get nerfed directly

odd steeple
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Me too

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I thought it would get the Inpulsa's thing and be like 3% always

wild arch
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Anyone got any ideas for a melee chaos build?

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I can't think of anything else apart from edge of madness viper strike .-.

odd steeple
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  1. Use melee skill. 2. Wear eternity shroud. 3. Boom. Melee chaos build.
wild arch
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First I'd need to get a shroud

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Which will be even harder to get supposedly

odd steeple
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Yeah, in hindsight, Eternity Shroud is getting the Inpulsa's treatment

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Didn't they make it more rare first, then nerf it the patch after?

wild arch
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Dunno, never jumped on the bandwagon

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I got one back when it was released having no clue what to do with it

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Coincidentially I was doing a mjolner build so I rolled with it

odd steeple
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I liked those days

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I did a bloodseeker reave/bf build with it

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One of my fav builds, super clearspeed and if you didn't get interrupted or hit while moving it was super tanky too

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But of course sometimes you did or got oneshot because you were a right-side-of-tree Elementalist

wild arch
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Do you think it would be possible to pull off some janky chaos build with slayer and flat chaos support? 🤔

odd steeple
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Yeah could be OK

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Slayer seems a little weird for poison

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Because its Bane of Legends node is really strong and needs you to hit enemies at low hp

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Where poison you want to stop attacking and move on a 50% HP

wild arch
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It's not poison tho >_>

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I mean actual chaos hits

odd steeple
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Well, then you run into the issue of supports

whole radish
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seems sub par imo

odd steeple
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Physical damage has a ton of great ones like Melee Phys and then either the added as elemental ones like Added Fire or Phys to Lightning, or the Brutality support for pure phys (and more are reported to be coming)

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Elemental has Elemental Damage With Attacks which is 54% more damage

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And on conversion you can even do both of those

wild arch
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Yeah yeah I'm aware of how much better and more boring all non-chaos stuff is

odd steeple
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Chaos has two multipliers: Void Manipulation and Vicious Projectiles

wild arch
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Guess stacking all the possible phys to chaos is the only way to go >_>

odd steeple
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Both are a bit low for damage multipliers

last river
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Is it even possible to do all phys to chaos?

odd steeple
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And the Added Chaos gem is much less flat damage than, say, Added Cold or Added Lightning

wild arch
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Oh no I meant added as chaos

last river
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I think you need to have a skill that converts 60% to chaos then wear zahndethus cassock then be a pathfinder

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Ah

odd steeple
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If you want to do pure chaos hits, you might want to look into some skills that do that specifically

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the main one is Dark Pact

wild arch
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But

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Melee

odd steeple
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Yeah, I know, not melee

wild arch
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;-;

whole radish
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viper strike meta

odd steeple
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also needs Skeletons

wild arch
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BRO

odd steeple
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I mean maybe Viper Strike will just have really high base damage, I doubt it though

wild arch
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CHAMPION DEATH KNIGHT

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...

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Nah

odd steeple
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You could do Cyclone CWC Dark Pact

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Or CoC

wild arch
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I don't even care how viable it is I just want to live out the death knight fantasy

midnight phoenix
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Starforge heavy strike with sins rebirth

wild arch
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Glacial hammer trickster with some sword mtx marauderthinking

midnight phoenix
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Unholy might and everything

odd steeple
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Cyclone CWC Dark Pact will certainly live out the fantasy of Death Knight, in that you will be a Knight and you will be Dead

wild arch
midnight phoenix
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This discord needs more glowy brain emoji

odd steeple
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Go CI Trickster

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then you won't be dead while doing CWC Dark Pact

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And you can use Vaal Summon Skeletons to do big deeps to bosses

final plume
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So what is this Blood/Sand stance all about? Is it unlocked by a skill gem or how?

quartz dome
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aura toggle

final plume
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And is it mandatory for Melee?

odd steeple
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Nah, Blood Stance is default

proven wadi
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press aura again to switch which one

odd steeple
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There are two auras, and if you use either, you can toggle between them

final plume
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So it's not mandatory for melee builds?

odd steeple
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No, unless you're a Gladiator

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But I mean, if you're Cyclone, you're almost certainly gonna want that AOE one

final plume
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Does Blood/Sand stance change different skills?

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Or are there specific skills just made for the aura

odd steeple
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Yes, it affects Lacerate, Perforate, Bladestorm, and the auras

final plume
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Noice

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And with "blood stance is default" you mean what exactly?

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That you are in blood stance even without the aura?

quartz dome
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if you have no aura you are considered in blood stance for the purpose of the skill function

odd steeple
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Like, if you don't use an aura and you use a skill that changes based on stance, you'll get the blood stance effect

final plume
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Ahh okay

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Cool mechanic tbh

quartz dome
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if we had more buttons yes

odd steeple
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Yeah, that's why the aura is necessary for gladiators

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Others can just skip it if they want

final plume
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True, but I think they mentioned that they will expand the action bar?

odd steeple
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No, that's just people shitposting about more action bar space

quartz dome
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reminds me of stance dancing in PSO2; it's a think that can pull a lot of damage if you master it but very few people even bother and just opt to utilize one

whole radish
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nope lol

final plume
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Hmm okay

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Wait, don't we already have like action bar 1, action bar 2 etc?

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So you can put buffs on action bar 2 and hide it?

odd steeple
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No

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It's all locked and on a single action bar

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with exactly 8 slots

final plume
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Who deleted my message

odd steeple
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and one of them is always left click to move if you're smart

quartz dome
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mod probably

odd steeple
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They didn't like the r-word probably

final plume
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lol

quartz dome
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"that's disappointing"

final plume
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This discord server is progressive templarthumbsup

odd steeple
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More like it's regularly swarmed with shitty humans so they're overly cautious

quartz dome
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all humans are shitty tbh

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but we'll be dead in 60 years or so

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so it's cool

final plume
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Better that than a server flooded with toxic cu**s

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What why dead in 60 years

odd steeple
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Because we're about 20 on average and 80 is a reasonable life expectancy

whole radish
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lay off the blackpills

final plume
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Ah I thought that was a reference to global warming lmao

quartz dome
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it was but I'll just slink back

final plume
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LUL

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This reminds me of my German exams

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I always "interpreted wrong"

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what does that even mean

wild arch
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Is it reasonable to have an animated guardian on a 4 link with no minion stuff whatsoever for a bit of support or nah?

quartz dome
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I've never used it but I'd say it's plasuable, but a lot of minion tankiness comes from regen and leech

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and, well, life

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I imagine without dedicated tankiness for the minion it would last about as long as a golem typically does

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on the other hand, dying breaths are super cheap so you can just generate new ones

violet nymph
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Lacerate actually "Looks" good now wow

wild arch
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Isn't it a bit suspicious that they made all these blood & sand skills fast multi hit even tho they supposedly haven't changed bleed? marauderthinking

wide totem
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Lacerate looks fancy

wild arch
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I thought that you were supposed to build around big heavy hits for maximum bleed damage, not fast hitting dual wield or shield

midnight phoenix
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Lacerate looks pretty

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But ggg are 0 for 2 on making lacerate good so im not exactly red hot hyped

wild arch
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I don't understand their design choice

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Are they swapping base bleed and crimson dance around or something

midnight phoenix
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I dont know i agree lacerate is terrible for applying actual bleeds

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But then so is vds and somehow those are the bleed skills

wild arch
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Blade storm and perforate are both multi hit skills that will probably do low damage

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And also why did gladiator have to get 20% more attack speed out of all the ascendancies?

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I mean it's great and all but I still don't see how it fits him thematically

solid nova
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20more is more a raider thing than anyone else, CMM

lucid stone
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Inb4 next update raider gets 300% More attack speed with one handed melee weapons

wild arch
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But 90% less damage templarLul

odd steeple
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Nah, 40% more attack speed per frenzy charge

jovial sleet
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so blood stance = boss sand stance = aoe based off the two skills that were just shown? or to early to assume that.

silver kettle
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No that's very definitely the way it works

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And we've seen five skills that use it not two

lyric ore
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do we know how flesh and stone works with blood and sand

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as in do we only need one

tough roost
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Both will let you swap between stances

silver kettle
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You only need one but can presumably use both at once if you wish

tough roost
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So you only need one of the two if you want the stance swapping, but both also give different effects depending what stance you're in

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Or you can use neither, and just focus on the Blood Stance version of skills

proven wadi
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bleeding is the most marauderthinking thing in poe right now

normal kraken
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as I understood it flesh and stone is just an aura that has different effects depending on blood and sand

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The second reservation skill, Flesh and Stone, reserves 25% of your mana to create a zone around you. In Blood Stance, nearby enemies are maimed, which also increases the Physical damage they take. In Sand Stance, nearby enemies are blinded, and you take less damage from enemies that aren't nearby

lyric ore
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oh you might be right there

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damn

lament dagger
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You can use this aura as well

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For stance switching

lyric ore
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ugh back to the drawing board

proven wadi
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blind me up babyyy

lament dagger
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with Blood and Sand, using the skill instantly switches between the stances. Both of these skills share a short cooldown.

proven wadi
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sabo node in an aura

idle hull
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Excuse me

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What the fuck is that keystone

violet nymph
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Its bad unless you have shitloads of chaos resist

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Then its godly for life builds

modest wadi
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so far these new nodes dont seem that good. I agree this one is good with loads of chaos ress

silver kettle
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definitely feels worth the investment into chaos res

idle hull
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That is the most broken node i think ive ever seen

violet nymph
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Honestly is one of the best defensive nodes ive seen so far.

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I like it.

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Chaos res is rare. But this makes it spicy

midnight phoenix
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That is an interesting node

modest wadi
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I dunno, unless we have more easy access to chaos ress this seems kinda niche

idle hull
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Niche not really

midnight phoenix
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Yes its niche af

violet nymph
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Thats the thing about all of these jewel nodes tho. They are all niche

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Every one

idle hull
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Both Jugg and Chieftan can easily hit this cap

silver kettle
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there are a few uniques with massive chaos res

midnight phoenix
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Its interesting tho

silver kettle
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that's helpful

idle hull
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And you can easily get chaos resist on every piece of gear

midnight phoenix
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Ye like chayula lul

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Oops

silver kettle
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M I N G S H E A R T

modest wadi
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assuming those dont see changes. I think its a build around node. Maybe worth to build though we will see

midnight phoenix
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But yes u can spam mings heart

odd steeple
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Broken Crown

idle hull
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No, it's just a for builds that have high chaos resist, which isnt that hard to obtain.

violet nymph
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This thing is a huge defensive layer

idle hull
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It is insane

silver kettle
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I haven't used Ming's since like 1.2

midnight phoenix
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Ye but then ur using a broken crown

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Mings is alright now

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They buffed it

idle hull
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IS there any other source of max chaos res?

midnight phoenix
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Like its not good but it isnt embarrassing or anything

idle hull
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I dont think there is

modest wadi
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it replaces RT though, so you have to consider what build will be pathing through there

violet nymph
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@idle hull + max res

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Doesnt say elemental res

idle hull
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@modest wadi It's even better. Both Jugg and Chieftan have decent chaos res built in.

midnight phoenix
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So u need 145 chaos res hey

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Lets see

violet nymph
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Also we dont know if they are locked to those specific nodes @modest wadi

modest wadi
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@idle hull Id have to check. Im just saying this is only for builds that can easily stack alot of chaos res without giving up damage or other needed stats

idle hull
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Question, it says 50% of elemental damage taken, is this before or after it passes through your elemental resists?

graceful bear
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anyone think theyll change the cyclone that Dancing Dervish's use?

odd steeple
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@modest wadi Anything that's taking Disemboweling Cluster (i.,e. any crit melee) will be right there

silver kettle
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@idle hull before

midnight phoenix
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@idle hull u dont double dip res. Nice try

violet nymph
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Nvm

idle hull
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@midnight phoenix I could hope

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You can get chaos res on every piece of gear pretty much

silver kettle
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getting 85% chaos res is not at all trivial

midnight phoenix
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145 chaos res is a fuck ton of chaos res

silver kettle
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requires a lot of investment but any build can do it

idle hull
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Chaos res caps at 35% per piece though

silver kettle
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just have to sac a lot of suffixes

midnight phoenix
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It is doable but not easily on the slots u want it to be

silver kettle
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there aren't many builds that are actually going to want to go to all the effort

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but it's really sweet for the few that can

midnight phoenix
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Niche af

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I dont mind that at all tbh

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This is one of the better ones

tough roost
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I'm all about that Life Based Chaos DoT Occultist templarthumbsup

silver kettle
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agreed

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oh yeah lol

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that's a lot of chaos res

midnight phoenix
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As opposed to a few of the other keystones where ur like ok i can jump through 10 hoops and its still bad

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Yes that sounds good

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I like that idea

idle hull
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To give you an idea how strong this is though. Jugg w/ nebulochs will hit 140% chaos resist naturally.

violet nymph
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Honestly pretty good for that tbh

idle hull
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Without trying.

midnight phoenix
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And then ur ec falls off and u get oneshot lul

idle hull
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Eh you'd still have capped ele resist?

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And jugg is naturally tanky as hell

midnight phoenix
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Half ur dmg taken u have no res tho

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And tanky doesnt matter if none of ur defenses apply to it except life pool

idle hull
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You have a point, but just dont let them fall off 😛 your endurance charges last for like 20 seconds and easily sustain themselves

midnight phoenix
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Ye well just like

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Dont ever get hit by nullifier then

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I much prefer the chaos occultist idea tbh

violet nymph
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Id laugh if that keystone works with shavs and ci

proven wadi
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can you get that keystone and the one that turns cold and lightning into fire taken

midnight phoenix
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Defense that randomly falls off is worst defense

final umbra
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think it's realistic do go cyclone+fortify+infusewhilechanneling+brutality+melee phys+ conc? what would you change?

midnight phoenix
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U cant get 2 keystone quorry

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Jewels 1 max total

proven wadi
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hm k

violet nymph
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@final umbra conc i swapped for accuracy just for qol

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May put one of the new supports in @final umbra

odd steeple
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@midnight phoenix are you sure? aren't there 5 legions though? and you can get 1 jewel from each

midnight phoenix
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Nossir

odd steeple
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Like this is the vaal one

midnight phoenix
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1 max total

tough roost
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Each Jewel has "Limited to: 1 Historic"

odd steeple
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I see

violet nymph
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^

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Thoughts on shavs hybrid build with that keystone?

silver kettle
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what's the point?

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even if shav's takes precedence for chaos damage, phys and ele will still go right through your ES

thorny arrow
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shavs and keystone are opposites

carmine jacinth
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is there currently info if the freed legion mobs despawn if you die to them?

silver kettle
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I don't believe we have any info on that

lapis topaz
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Has there been info on glad explosions on monolith mobs?

wide totem
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I believe they talked about that

silver kettle
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corpse explosions don't work with them when they're frozen

wide totem
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Yeah

silver kettle
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cause 'killing' them doesn't make a corpse

wide totem
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Like infernal blow

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Which sucks

lapis topaz
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Yea rip glad then

silver kettle
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eh if you're cyclone or something else with big aoe you will probably do perfectly well without the explosions

odd steeple
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They said they're doing things like that on a one-by-one basis

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Don't write off gladiator just yet

silver kettle
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they specifically said that corpse explosions won't work though

lapis topaz
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But why would I play glad when their big attraction is bleedsplosion clearing

bronze turret
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Sexy helmet icon

lapis topaz
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And it doesn't work on the main mechanic

odd steeple
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They are enabling on-kill mechanics though

silver kettle
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`Does breaking an enemy out trigger on-kill effects?

Generally speaking, we have tried where possible to have these on-kill effects trigger. These have had to be added on a case-by-case basis, so we have hit the most popular ones first. There are several technicalities like corpse destruction effects not occurring (because no corpse is destroyed). If we missed some cases then we'll look into the practicality of solving those post-release.`

midnight phoenix
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My read is

silver kettle
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there's the quote

midnight phoenix
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Herald yes inpulsa no

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Is the tldr

silver kettle
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I'll be so surprised if HoI works

odd steeple
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There may not be a corpse but that doesn't mean the explosion can't happen

midnight phoenix
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Hey its an on kill effect

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Not corpse explosion

silver kettle
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it's an on shatter effect

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can't shatter

lapis topaz
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It's an on shatter yea

odd steeple
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I think what they mean by that is that, for example, you won't get a Soulwrest trigger because no corpse was destroyed

final umbra
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i mean herald will still work for the flat damage increase but the effect explosion probs not

midnight phoenix
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Oh thats true i thought it was just kill frozen

odd steeple
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But the effect can still happen

violet nymph
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Divine flesh + sanctuary of thought = mana cost 0 forever

midnight phoenix
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Also idk how ash works

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Whether u get no burn cos it triggers but for 0 damage since u didnt overkill

violet nymph
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Im going to assume it'll have ash work fine

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Cuz however much extra should still be done as the burn

lapis topaz
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yea

livid apex
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@violet nymph that is 100% factual and it's amazing

violet nymph
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I'm very excited

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No leech, no regen required

livid apex
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how do you plan to deal with chaos res

violet nymph
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Gear i guess

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Get actual chaos res lol

tough roost
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Occultist's Withering Presence slay

livid apex
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on hiero though?

tough roost
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Yes?

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Or just like

#

Betrayal Hybrid Resist crafts

wide totem
#

Does this subtly enable life indigon occultist?

#

Or did I mistake a es to mana mechanic

north gull
#

What do people think about divine flesh?

#

I don’t see much in it but I could be wrong

wide totem
#

Well it reduces 50% ele damage taken by chaos resist

marsh wagon
#

incandescent heart stacking

#

more if u corrupt via vaal on a shield

#

there's also a weapon that converts dmg to chaos even more

wide totem
#

Yeah

tough roost
#

It's worth noting that converting damage taken is done before resistances are applied

wide totem
#

Oh?

tough roost
#

So you need to have 76% chaos Resist+ before Divine Flesh actually reduces damage

wide totem
#

I see

marsh wagon
#

for the HP guys

#

may CI guys get some new toys

tough roost
#

At 85% Chaos Resist you're taking 20% less Elemental Damage, assuming your Elemental resists are 75%

placid grotto
#

Yeah but that's a hell of a downside

wide totem
#

A fair but then

tough roost
#

The downside is "you're not building ES"

#

Go Life and you're good

wide totem
#

Eb life indigon occultist

tough roost
#

Life based Chaos DoT Occultist can use it well

#

Since they get 60% Chaos Resist from Withering Presence

placid grotto
#

II no I mean the number of affixes you need to commit

#

IIRC chaos res is about half that of Elemental

tough roost
#

Hybrid Resist crafts solve most of that

placid grotto
#

Not so sure about that. It especially cuts into unique slots

tough roost
#

I wouldn't call that a downside, I'd call that a trade-off 🤔

#

20% reduced Elemental Damage taken is pretty great.

#

Plus makes Chaos Damage an effective non-threat too

wide totem
#

Okay so what estimates we got for patchnotes?

carmine jacinth
#

it's 2.30 pm in NZ, patchnotes could take till evening

violet nymph
#

So between 3-7 hours

wide totem
#

Ugh

violet nymph
#

Trust me

#

I feel ya

odd steeple
#

I mean Shav's will still do what it says, no?

violet nymph
#

No

odd steeple
#

Because Shav's is the thing that says "doesn't"

violet nymph
#

When it comes to that keystone. It will not

odd steeple
#

like, Chaos normally bypasses ES

violet nymph
#

Read the full comment from mark

odd steeple
#

Ahh I see, so under the covers the terms are all negated

violet nymph
#

"Effects that bypass ES, are the CANNOT case"

odd steeple
#

Yeah

violet nymph
#

Which rip shavs

odd steeple
#

The weird thing is that means the default normal thing of chaos damage bypassing ES is a CANNOT case (but it's the default so it doesn't count somehow?)

violet nymph
#

Also 13k wordcount patchnotes are only 1k less than the 3.0's patchnotes if that gives you a sense of scale for this patch

midnight phoenix
#

Na its not a cannot case

#

Its a does not by default case

odd steeple
#

Right, chaos damage bypassing ES because it's the default is different than chaos damage bypassing ES because you have "All Damage bypasses Energy Shield"

#

Which is weird

#

In any case I don't think it's a great interaction anyways because phys damage will always bypass ES while wearing shav's + the keystone

#

But it definitely feels weird

midnight phoenix
#

Ye its garbage either way

latent wagon
#

Is there a way to jump to the beginning of discussion? I’d like to read it all?

proven wadi
#

which discussion

odd steeple
#

Ummm there's like weeks of it

proven wadi
#

here?

latent wagon
#

Yep

proven wadi
#

search bar for something that wouldve been said at the start

latent wagon
#

But i need to know )))

odd steeple
#

ctrl+F and search for a new item that appears on pathofexile.com/legion since that would have been the first things discussed

violet nymph
#

do you guys think people playing slayer will not take the leech-not-removed node?

#

it'd be funny to see that

#

as slayer was always about the leech

odd steeple
#

I'm planning on not taking it on Slayer Cyclone

midnight phoenix
#

Do u mean will people not take overleech

#

Yeah sure its possible

odd steeple
#

The other nodes are too good

midnight phoenix
#

Im not a big fan personally

latent wagon
#

Aha, thank you?

midnight phoenix
#

But u can do it

latent wagon
#

Thank you )

odd steeple
#

I'm planning on wearing Soul Tether and not taking Slayer leech, as a Slayer

#

😛

violet nymph
#

but right now headsman - bane of legends - overwhelm - (impact)? are looking so good

#

much better than the overleech

odd steeple
#

Yeah, agreed

midnight phoenix
#

Soul tether is okay im also not a fan of that

odd steeple
#

Soul Tether is underrated IMO

#

Even if you have no other ES it gives 300 EHP

midnight phoenix
#

Which is like a 90 life roll

odd steeple
#

So you're just missing resists and damage

#

Yeah, basically, it's like a 90 flat life + overleech and a bit of int belt

midnight phoenix
#

Its pretty scuffed overleech lol

odd steeple
#

How so?

midnight phoenix
#

Its not the worst item in the world

latent wagon
#

Will PotCG and facebreakers shine with flat pugs on skills?

odd steeple
#

It's identical to Slayer Overleech

#

The main conflict is that then you can't use Elder % life recovery belts

#

But that's an OK tradeoff for me

#

5k/s overleech is worth a belt

#

I personally think the belt is especially good on zerkers

#

Because 5s of overleech perfectly covers the rage degen

latent wagon
#

/help

#

\help

#

No way (

odd steeple
#

You ok, Kaern?

latent wagon
#

Yes, had thought that discord has some kind of commands

#

Like ‘mark unread’ or something like this

brave pulsar
#

right click the server icon on the left

turbid quartz
#

Trying to think of how to do frostblades with what we've been given.

#

Normally I'd go trickster.

#

but IDK if the other ascend's would be even okay.

#

as in, idk if it'll even provide enough 'defense'

#

to cover how squishy it is.

north dragon
#

Is multistrike double dmg or just 100% more dmg

solid nova
#

@turbid quartz, do frost blades champion

vital kite
#

Anyone know what time GMT Legion actually starts

silver kettle
vital kite
#

Is that GMT 0?

#

or NZ?

#

Nothing specifies :(:(

silver kettle
#

it's a countdown...

vital kite
#

wait, I'm dumb, k.

#

lol thanks

turbid quartz
#

Why champion?

vital kite
#

Ugh Noon PST

turbid quartz
#

@solid nova

trail vessel
#

noon pst

#

I'm gonna have to wake up early

turbid quartz
#

says champion

#

but doesn't tell why.

placid grotto
#

What do you think was the last merge that held up the patch notes?

#

I'm thinking proliferation removal

#

they were probably trying to get it compatible with console and threw in the towel with a "we'll figure it out later" note

north dragon
#

or ed

placid grotto
#

oh right

#

with the frozen guys?

north dragon
#

people with huge contagion aoe could literally clear the whole legion pack with 1 ed contagion

#

look up youtubes with huge contagion aoe and look at the legion trialer

#

u will see why

normal kraken
#

give it the vaal ice nova treatment templarLul

tough roost
#

Oooh Vaal Ice Nova will be cool for Legion

north dragon
#

yeah but give it a smaller penatly

turbid quartz
#

Hummm

placid grotto
#

is Trickster any good for contagion? Or would Occultist be better?

turbid quartz
#

Yes

placid grotto
#

trying to find something that is flexible

#

because IDK what to expect

turbid quartz
#

But with the nerfs to trickster and es

#

We won't know

placid grotto
#

exactly

turbid quartz
#

It was a super safe build though

lament dagger
#

Trickster Contagion gonna be amazing start of league

placid grotto
#

RN planning on going through campaign as Sabateur and respeccing to Shadow or continuing with Saba

tough roost
#

I mean neither ascendancy is losing damage, just a bit of defence

turbid quartz
#

Thats what I meant

#

Its not dmg

lament dagger
#

You could argue that Occultist is gaining damage

placid grotto
#

with luck, will only need about 50 regrets to change ascendancy

turbid quartz
#

The problem WAS d's and trickster being nerfed

tough roost
#

Personally my starter build will be Occultist Vortex, since Wicked Ward being on the skill tree now is a big buff for my build

turbid quartz
#

But trickster was the safe tabky choice for ed cont

#

As occultist ed cont, you can safely convert over to death aura shenanigans

north dragon
#

deadeye ed

eternal turtle
#

Ok wtf is the point of divine flesh? Seems like it’s only good for a EB / max chaos resist build

tough roost
#

Well yeah, if you're not getting Chaos Resist then all you're doing is taking more Elemental Damage

#

But if you're a life build, and get 85% Chaos Res, then you're taking 20% Less Elemental Damage.

#

Plus the added benefit of being effectively immune to most Chaos Damage since that's usually balanced around -40%-ish Resist

lament dagger
#

^ this

#

it is very much achievable by Chieftain (due to 100% fire resistance making it easier to gear) and Nebuloch Juggernaut

twin rampart
#

There's a really good chance they made getting chaos res easier since they've added so many chaos dmg mobs into the game

#

It's already sort of easier with certain new mods that have been introduced etc.

tough roost
#

Personally I'd go for a Chaos DoT Occultist, since they get +60% from Withering Presence

lament dagger
#

20% Chaos resistance from Purity of Flesh node, +4% chaos resistance per endurance charge from Jugg ascendancy (so potential 40% with double Kaoms Way), then additional 4% per enduranc charge per Nebuloch (you can dual wield so thats another 80%)

brave pulsar
lament dagger
#

just from these thats like 140% chaos resistance

brave pulsar
lament dagger
#

and with Syndicate crafting you can get a bunch of hybrid chaos resistances

#

anyway patch time

twin rampart
#

AND WE'RE OFF

uncut vortex
#

TIME TO READ UP

proper slate
#

time to sleep

violet nymph
#

Time to lose our shit

#

IMPALE SUPPORT

#

RAGE SUPPORT

#

YEEEEEEAH

north gull
#

FLICKER BUFFED templarLul

twin rampart
#

LOL heavy strike does 222% damage effectiveness?!

proper slate
#

now immortal call doesn't give immunity, do people will still use CDWT+immortal call ?

twin rampart
#

holy fuck smite got mega buffed

violet nymph
#

God, now im going to have to remake my links for pure phys cyclone

proper slate
#

oh wait immortal call still give immunity with 5 endurance charges at max lvl

north gull
#

These changes are hilarious lmao

#

Complete meta change

twin rampart
#

oh my god

potent schooner
#

Consecrated Path got nerfed hard. 80% attack speed multi

twin rampart
#

Sweep
Now deals base damage equal to, and has an added damage effectiveness of, 170% at gem level 1 (from 100%), up to 225% at gem level 20 (from 138%).

#

helicopter lives

violet nymph
#

Cyclone/Infused Channeling/Rage/Impale/Melee Physical Dmg/Fortify???

twin rampart
#

are you fucking serious it has a higher damage effectiveness than fucking heavy strike

potent schooner
#

Don't care how much damage they stack on it when your attack animation is longer than Mandingo's dick.

twin rampart
#

bro with zerker you could get enough aspd to not care

violet nymph
#

Only 15 new keystones guys

potent schooner
#

And 12 removed

violet nymph
#

The 15 are from the jewels @potent schooner

proper slate
#

so many rage lol

north dragon
#

Added a new Strength Skill Gem - Berserk: Consumes your Rage at an accelerating rate. While active, grants more damage, attack speed, movement speed, and causes you to take less damage. Requires 5 Rage to use, cannot be stopped once active, and only stops when all Rage is consumed.

marsh wagon
#

Perandus scarabs can now cause Cadiro Perandus to appear. Rusted scarabs have a 33% chance for a Cadiro appearance, Polished have a 66% chance, and Gilded guarantee that he appears.

#

I don't really see him often before

#

he gives a single random item?

north dragon
#

oh god

#

why does gems have to be acsedency specific

north gull
#

They buffed tectonic slam?

north dragon
#

Flesh and Stone: Casts an aura that reserves a portion of your mana, causes nearby enemies to be Maimed while in Blood Stance, and causes those enemies to take increased physical damage. While in Sand Stance, this aura causes nearby enemies to be Blinded, and causes enemies not affected by the aura to deal less damage to you.

proper slate
#

Divining existing jewels will update them to these new values, so don't do that unless you're hoping to create one of those 'viral videos' that are all the rage these days.

potent schooner
#

Magic monsters now have 50% more life at level 1, up to 75% more life at level 68 and above.
Rare monsters now have 33% more life at level 1, up to 100% more life at level 68 and above. They now grant 54% more experience. That's gonna be fun af

north dragon
#

yeah

potent schooner
#

Tec Slam got nerfed, actually. 80% atkspd multi

north gull
#

Ah didn’t see that

#

I was gonna say tec slam would be insane with that buff

potent schooner
#

Same thing they did to Consecrated Path and basically every melee skill that isn't Cyclone or Flicker.

marsh wagon
north gull
#

Lacerate gonna be good?

#

Thinking of doing that

marsh wagon
#

Hmm.... so actually only 15 new skills? what was that 1000 number about?

twin rampart
#

welp

#

icecrash is good

#

240% dmg effectiveness, added cold dmg as you level, 20% more aoe

potent schooner
#

EQ got nerfed off the planet.

proper slate
#

WORB anyone?

marsh wagon
#

Vortex comfirmed untouched

#

worb max dmg actually went up

twin rampart
#

didn't eq get buffed

marsh wagon
#

fire rate and all got cut tho

twin rampart
#

or am i losing my brain cells becuase i'm tired

potent schooner
#

EQ now has a 75% attack speed multi.

twin rampart
#

well that just means it's a one hitter quitter now

#

which i'm pretty sure ggg always meant for it to be a slow hitting big hitting skill

potent schooner
#

Which, with the rare/magic monster changes, is gonna be a lot harder to pull off.

proper slate
#

Now has 100% more projectile frequency while channelling. GGG want you to channel it

twin rampart
#

ayyyyyyyyyy lancing steel might be good now

proper slate
#

essence drain and contagion untouched

#

tarke cat build is on now

marsh wagon
#

occ will have one less node then, doesn't look like her wicked ward is replaced, so we can pick one extra ability...

potent schooner
#

Soulrend basically didn't get touched tbh.

twin rampart
#

overall looks like all skills do alot more dmg

limpid wigeon
#

why didnt wild strike get flat damage

north dragon
#

oh boi

limpid wigeon
#

did they just forget?

north dragon
#

flicker strike got buffed

limpid wigeon
#

Now deals base damage equal to, and has an added damage effectiveness of, 160% at gem level 1 (from 130%), up to 185% at gem level 20 (from 176%).

twin rampart
#

skill tree out

limpid wigeon
#

entire change for wild strike

north dragon
#

Now deals base damage equal to, and has an added damage effectiveness of, 142% at gem level 1 (from 130%), up to 168% at gem level 20 (from 160%).
Now grants 15% chance to gain a Frenzy charge on hit at all levels.

#

quality gives 0.25% per 1%

#

chance to get frenzy on hit

limpid wigeon
#

i dont think that really matters because it cant sustain itself anyway

#

so you'll still use things like red trail terminus and oros

twin rampart
#

WHAT THE FUCK IS THIS TREE

potent schooner
#

I feel like Fortified Jugg Tankclone is gonna be the new meta.

twin rampart
#

lmao

#

there's extra endurance charges and frenzy charges on the tree

potent schooner
#

Now deals base damage equal to, and has an added damage effectiveness of, 115% at gem level 1 (from 110%), up to 135% at gem level 20 (from 136%).
Now deals 5% more attack damage per Frenzy Charge (previously 5% increased).
Now has 5% more attack speed per Frenzy Charge (previously 5% increased). Actually huge.

twin rampart
#

lol cyclone is fucking busted

#

charging offense gives you 20% chance to get enduance charge and frenzy charge while channeling what in the fuck

tidal grotto
#

Holy shit, Flicker generates its own charges.
FLICKER GENERATES ITS OWN CHARGES

twin rampart
#

yo

#

real life, some of these notables give more fucking then a keystone

tidal grotto
#

I haven't been this excited to league start flicker in ages

north dragon
#

@tidal grotto not reliable enough untill maybe if u get

fallen lance
#

Pride: Casts an aura that reserves a portion of your mana, and causes nearby enemies to take more physical damage

wait does this mean this multiplies with other enemies take increased damage mods

north dragon
#

but u would need more frenzy charges

tidal grotto
#

Quality flicker + Multi gives a pretty solid chance of generating enough charges to keep it going

north dragon
#

u would run out at a certain point at boss

#

lmao soulrend "nerf" Soulrend
The projectile now has a radius of 10 (from 13).

dusty umbra
#

Molten Strike
Now deals base damage equal to, and has an added damage effectiveness of, 120% at gem level 1 (unchanged), up to 130% at gem level 20 (from 160%). templarLul

north gull
#

long have we waited, flicker strike activated

weak gull
#

did anyone really use bane as a primary dps source or did everyone use it like a curse on hit

tidal grotto
#

So, Flicker - Multi - CoC - Lightning Warp - Body swap - Frost Blink
Because I don't care where I'm going, I just want to be moving all the time

spice cipher
#

dps

twin rampart
#

this new league is 100% cyclone league

#

charging offense + cyclone = lul

dusty umbra
#

PvP Changes
Fireball now deals 30% less damage against players (previously dealt 5% more).
Spectral spiders summoned by Arakaali's Fang now deal 70% less damage against players (previously no penalty).

templarLul

violet nymph
#

Sunder again bois?

proper slate
#

there are pvp

toxic pecan
#

What the hell did they do to rage generation? If the support gem is capped at a similar rate to the ascendancy then you're getting stacks at the speed of snail.

abstract pike
#

I dont see how tectonic slam is nerfed. Can some1 show me the evidence

vital kite
#

Has there been any talk of the melee changes on summons yet?

twin rampart
#

Think ascendancy can gain it faster than the support

abstract pike
#

No just the general melee changes which affects summons too i think

twin rampart
#

support is meant for non beserkers to get rage

north gull
#

the attack speed modifier @abstract pike

dusty umbra
#

Why do we have slow mode enabled lol, chat ain't fast here lol

abstract pike
#

Wat was the atk spd mod at before legion?

north gull
#

there was none

vital kite
#

Hey! Reave "Now loses stages incrementally after a short period without hitting anything, rather than all at once." I like this

north gull
#

as far as i know

vital kite
#

Reave league here we go

twin rampart
#

pretty sure i'm going EQ beserker

#

no fucks given

north gull
#

i hope lacerate is good, i really want to do a lacerate char

abstract pike
#

So y r ppl complaing it was nerfed. If they said it was at 80% of previous speed then i can see the nerf. But if there was no atk spd mod the its a buff

dusty umbra
#

2 days to decide on good clear as well as bossing skill for slayer

#

need to see the updated tree tho

abstract pike
#

Is pob updated?

dusty umbra
#

they released json

#

so it should be soon

abstract pike
#

Ok so writers r decrypting it into pob. (I dont code so dont flame me for me being a newb)

twin rampart
#

pretty sure you can go 2h crit EQ and call it a day

dusty umbra
vital kite
#

PoB guy works for GGG now, I'm sure he's been working on it for a while

twin rampart
#

or 2h crit slayer

#

*2h crit cyclone

dusty umbra
#

In-case you want it like right now

twin rampart
#

the bottom halff of the tree is a fuck fest, i don't even know what's good

abstract pike
#

Nah ill wait for the pros to do it

twin rampart
#

like there's so much fucking crit it's insane

#

basically 2h is live or die by the crit now

dusty umbra
#

2h slayer crit starforge it is

#

then

marsh wagon
#

can i be stun immune via gear?

#

or is that a occy unique

twin rampart
#

kaom's roots

#

like what is this shit, you can get insane crit as a duelist or maurader lmao

marsh wagon
#

do enemies even stun?

twin rampart
#

is 2h better at crit then fucking foils now? da fuck

#

oh man all these juicy staff nodes

dusty umbra
twin rampart
#

that are hellah placed better

dusty umbra
#

searching for "crit"

twin rampart
#

rofl

#

ggg gave up on trying to balance rt vs crit, said fuck it let's jsut give left side more crit

dusty umbra
#

biggest thing is dismembering being so close to duelyst starting tree

#

no need to go all the way up to the left now

twin rampart
#

you are now the crit god

dusty cove
#

ELI5, did rebuke just turn into super dps?

viscid imp
north dragon
#

sounds like one abyss jew

#

is the leech gone?

dusty umbra
#

what leech?

north dragon
dusty umbra
#

that node still the same by the looks

north dragon
#

wot

#

he literally showed it changed into claws of hawk

dusty umbra
#

claw of hawks is 2 nodes behind it

north dragon
#

oh so it was pushed

dusty umbra
#

two nodes to the right of hawks is soul raker

north dragon
#

yeah sseems not too bad

limpid wigeon
#

they also moved the crit knockback bow node out of duelist area

#

into the big ranger bow cluster

#

which is pretty nice though I'm sure not a big deal since rangers are going to want to get the other juicy stuff in duelist area anyway

violet nymph
#

Holy hell, 100% impale is now possible

#

20 craft, 20 dread banner, 50% on tree, impale support so long as it gives 10% is golden

marsh wagon
#

waiting for es nodes...

dusty umbra
#

@marsh wagon What do you want to know

heady viper
#

I am confused.... Melee Splash

Now supports Strikes.
Now creates a melee splash for each enemy hit, meaning if your Strike attack hits multiple enemies
dusty umbra
#

Strike is new tag

heady viper
#

but when would a strike hit multiple enemies unless they are counting projectiles and stuff (static, lightning, molten, etc)

#

???

#

because i can't imagine they would let each molten ball cause splash 0_o so why did they put that there

twin rampart
#

pretty sure the gem gives a shitload

#

it has to give at least 20%, most of the other ones are like 40%

violet nymph
#

If impale support gives 20-40 impale chance, the craft is dead in the water

twin rampart
#

like poison is 60%, lesser is 40%

marsh wagon
#

any new es nodes/abilities?

twin rampart
#

that means my zerker sweep or eq build is looking even better lmao

marsh wagon
#

anything that is likely to affect a cold vortex

twin rampart
#

max impale EQ here we g0

violet nymph
#

God, and rage support with zerker should be the 8secs we saw from the trailer video to ramp up

faint oyster
#

what melee skill looks stronk for u guys?:D

violet nymph
#

Cyclone

marsh wagon
#

lets turn that around, what melee looks bad

violet nymph
#

Uh give me 24 hours and a chance to actually look at tree

summer magnet
#

anyone knows how fast PoB is usually updated?

wet plaza
#

@marsh wagon glacial hammer

gusty ether
#

lancing steel and sweep have the biggest increases

sharp wind
#

Around the day of launch or a few days after.

violet nymph
#

Lancing steel is still awful and you cant change my mind.

wild arch
#

Viper strike let me down big time tbh

#

Looks like I'm going sweepzerker

indigo wedge
#

To celebrate the namelock and targeting improvements, I gonna play with a single-target skill to maps. Vigilant Strike Juggernaut, how about that? Tanky enough I guess but how to scale damage? Crit? Bleed? Also, no 2handed for Chain Hook?

wild arch
#

You'd want to get scold so you get endurance on hit

indigo wedge
#

scold bridle? like self damaging for endurance charge? hmm... how about hiltless? does it work the same way?

lament dagger
#

I wonder if the Rage support will be worth using if you are not a Berserker

tough roost
#

Probably, still gives 50% Attack Damage, 25% Attack Speed, and 10% Movement Speed at 50 stacks

#

Plus can be combo'd with Berserk

#

It won't be an every build thing, but I can see it happening

dusty salmon
#

When will we have path of building updated?

wet plaza
#

Whenever it's done

summer magnet
#

you can do it yourselfes

lament dagger
#

the Rage support also gives you added bonuses for reaching Rage thresholds

violet nymph
#

Also lets you use berserk

lament dagger
#

with 50 Rage and then the inherennt support bonuses

#

too many skills in skill bar lol

wild arch
#

Didn't it imply giving flat phys or something? marauderthinking

dusty salmon
#

Thanks @summer magnet

lament dagger
#

yes

#

like I would imagine Cyclone is pretty good with this considering it gives Movement speed

#

man what are we even gonna haev on Cyclone

wild arch
#

@indigo wedge hiltless should work but scold allows the use of better weapons

violet nymph
#

Added a new Strength Support Gem - Rage: Supports melee attacks, causing you to gain 1 Rage when you hit an enemy with a supported skill, with a short exclusion timer on Rage gain from the support. Supported skills deal added physical damage based on your Rage, adding a significant amount of physical damage if your Rage is above a threshold.

Added a new Dexterity/Strength Support Gem - Impale: Supports attack skills, granting them a chance to Impale enemies, increases the effect of Impales caused by those attacks, and causes those attacks to deal more physical damage

lament dagger
#

Infused Channeling, Rage, Melee Physical Damage

violet nymph
#

Impale

#

You can get 100% impale now

lament dagger
#

yea but you need investment

violet nymph
#

Making it worth the investment

lament dagger
#

have to see how much the impale multiplier is on thes upport

#

or rather the damage multi

violet nymph
#

Well you also get impale effect from the impale node

summer magnet
#

@dusty salmon np

lament dagger
#

what would you take for a Non Champion?

#

so lets say I am doing Cyclone, Rage, Infused Channeling, Impale, Melee Physical damage

violet nymph
#

I mean i was saying you could get 100% on zerker

lament dagger
#

yea I am asking what would we take

#

do we have to take dread banner?

violet nymph
#

Yeah

lament dagger
#

man I like War banner tho....

violet nymph
#

Cuz its 20%

#

Could do both

#

Also war got nerfed

lament dagger
#

cant use two war banner

#

they nerfed its accuracy but that doesnt matter since there is so much flat accuracy all around

#

Adrenaline is super nice

violet nymph
#

Ima take dread over war

lament dagger
#

like is 20% impale really worth over that

#

ok so what about the other 80%

#

you get like 30% from the gem?

violet nymph
#

50 from tree

#

20% craft

#

If gem is at least 10, we hit 100% if its 30, we can drop a craft

#

Also the impale craft does also give inc physical dmg to the weapon. But its a local craft means you need a 6l 2h

silver kettle
#

What about Dread Banner

#

That's another 20

violet nymph
#

Read up

#

We alredy acounted it

silver kettle
#

Oh sorry I misread your numbers

violet nymph
#

20, 50, 20, 10-30

lament dagger
#

if I can get 20-30 from the Impale support, pick up 50% from Tree I would be happy

#

also you can get Fortify as a craft on 2H

violet nymph
#

Oh true

lament dagger
#

as a gem

violet nymph
#

Ye

lament dagger
#

thats a 34% more damage multi

violet nymph
#

So we can swap fortify out

#

Of the 6l

lament dagger
#

rare 2Hs gonna be so good this league

#

esp with Slayer

violet nymph
#

Now what, what else fits?

lament dagger
#

Cyclone, Melee Physical, Infused Channeling, Impale, Rage

#

Fortify on 7th link if you have it otherwise you can just put i on leap slam

silver kettle
#

Pulverise might be interesting

lament dagger
#

the 6th one is prob whatever has highest consistent numbers prob

#

Pulverize bad for Cyclone great for Eearthquake

#

well we have to see numbers

silver kettle
#

Depends on the numbers and what class you're going

violet nymph
#

Brutality?

lament dagger
#

if you are going pure physical you can go Brutality

violet nymph
#

Yeaah pure physical cyclone wants brutality

silver kettle
#

There's definitely a world where you drop melee phys

violet nymph
#

Also compared to bleedd investment. Impale is 4 nodes

lament dagger
#

normally ppl use Inc Aoe/Conc Effect with Cyclone but thats like unnecessary I feel

#

we have AOE noodes now

#

dropping melee phys wow...

#

thats acutally... good idea

violet nymph
#

Culling strike ?

lament dagger
#

its unthinkable to me... that I wont use a melee phys support in a melee phys build

#

culling strike sucks lol

#

I am going to be playing Slayer btw

#

thats why I am going Rage support

violet nymph
#

See im zerker.

lament dagger
#

so I am going to have 20% cull

#

if you are berserker you dont need Rage support tbh

violet nymph
#

Yeah you do. Better uptime on berserk

#

Mine will last longer

#

And i will hit max rage sooner

lament dagger
#

alright

violet nymph
#

Berserk gives same stats as rage does plus rage stats

#

So better uptime = faster

cyan raft
#

is one of the legion bosses voll?

#

hes the heavily armoured guy with divine ire in the trailer right?

hallow schooner
#

Slayer no 15% more based on proximity?

tough roost
#

No, it's still there on Impact

hallow schooner
#

Not in the patch notes?

next sapphire
#

I don't get it. Why GGG lower base AS on spectral shield throw for a bit of base damage? It was clunky already and had awfull single target... What a bummer

#

And without dense suffixes and synth implicits it will be even worse

static token
#

They said they were doing that to most of the area melee skills. Bigger damage but slower. It's a fairly large damage buff for a fairly minor attack speed reduction.

tight path
#

Do we know yet if Vaal cyclone is changed form being stationary?

violet nymph
#

Nope

#

It seems to stil be stationary @tight path

low kindle
#

It would probably be mentioned

tight path
#

ah what a bummer, Ty for helping.

low kindle
#

Also what the fuck is vaal lighting warp

#

I swear I saw it in patch notes

summer magnet
#

been there always?

#

basicly you teleprt enemies

#

around you to where you set the marker

marsh wagon
#

thx for the link to a skill tree maker

summer magnet
#

@low kindle

next sapphire
#

There is no area or melee tags on SST. And damage boost is around 400 armor only to compensate dense fossil nerf.
SST was garbage since release and will be this league. I just don't get why they even bother to change something unplayable into something unplayable.

summer magnet
#

why would SST have a melee tag when it's literally a projectile?

next sapphire
#

There is FB and Lightning strike with melee and proj tags

summer magnet
#

yes because lightning strike have a melee aspect in the skill

low kindle
#

Because they do melee hits

summer magnet
#

you don't throw the lightning at the enemies

#

you hit the enemies which then creates lightning

next sapphire
#

and I never said that SST should have melee tag

summer magnet
#

you did

#

"There is no area or melee tags on SST."

#

you indirectly stated it should have it. more so by trying to explain why it should afterwards.

next sapphire
#

I mention it only in context of "They said they were doing that to most of the area melee skills." answer

summer magnet
#

but SST have never been a melee skill tho

marsh wagon
#

quite liking the new tree

#

i'll go either occy or ele vortex next

next sapphire
#

Yes that's exactly what i'm saying. And i get that 3.7 is "melee" patch. But why they even touch SST in this case

summer magnet
#

i mean if anything they gave it more damage

#

so slight buff

pine forge
#

so is there any difference between the new attack speed multiplier and the old more/less attack speed? it will work the same if the numbers match up right?

summer magnet
#

should yeah

wild arch
#

Does anyone have access to the new tree now? I need to know if there's anything fancy for swords

violet nymph
#

There are tons of sword node changes @wild arch but nothing super fancy. Just a casual 5 melee range inc

wild arch
#

Hmmm

violet nymph
#

It has the best range inc

#

The others are capped at 4

wild arch
#

So basically I'm gonna do max possible chaos damage (not poison) viper strike and I'm trying to figure out the best weapon setup

#

And also still deciding on most optimal ascendancy

#

Something that offers at least a little bit of survivability since I'll be running lightbane

silver kettle
#

Axes presumably have higher base range though

wild arch
#

Can you viper with axes?

silver kettle
#

If it's like live then the extra 2 on swords just makes them equal

#

No

wild arch
#

Which is potentially tankier, a generic jugg or wise oak pf?

gaunt charm
#

a wise oak jugg 😛

wild arch
violet nymph
#

People seem to be sleeping on these impale nodes

gaunt charm
#

im currently planning a champion impaler, but if the impale support is big enough i might swap to slayer for adding crit

violet nymph
#

@gaunt charm you can get 100% crit so long as the support gem gives you 10%

#

On anyone

gaunt charm
#

yeah, but if I can drop extra stuff it gets easier

#

like, no dread banner gives more play room for other things

#

or no craft needed etc

violet nymph
#

True.

#

But i mean still. Peopl sleepin on impale

#

Cuz when it was introduced pure physical was ass

gaunt charm
#

yup. So much more support now though

violet nymph
#

Its a 65% more multi for non champ builds

gaunt charm
#

bladestorm + impale + pride aura = Pure phys damage that also ramps up over time

violet nymph
#

For champ its a 91% more multi

#

And should note. Itsthe LAST multi

#

How good will Sunder be

#

No clue

#

Honestly dont care. I only care about cyclone

#

Literally the only skill in the game rn for me.

gaunt charm
#

im wondering if static strike + rage support + increased duration can be a nice little bonus melee ramp up

#

hit something once, get rage buildup as you go through the next few packs

violet nymph
#

Hilarious thing. Rage takes me longer than impale to stack

#

Even as a zerker

summer magnet
#

as a zerker it take 7.5 sec

#

with rage support ofc

violet nymph
#

I dont know a lot about Sunder but it seems it got a huge buff

gaunt charm
#

cant wait to see what the numbers on that Berserk move looks like

#

the one that burns rage

summer magnet
#

ye same

#

200% more damage 50% more attack speed 20% more movespeed

violet nymph
#

@summer magnet ye. While my impale stacks instantly as zerker and cyclone

summer magnet
#

yeah but impale doesn't provide the same shit it's two different things :p

violet nymph
#

Impale provides a 65% more multi

#

Id say arguably stronger than rage

gaunt charm
#

hmm. If i go champion, I could get mortal conviction and still run Pride + Dread banner

violet nymph
#

Slayer or Gladiator for Sunder 🤔

gaunt charm
#

offence/defence. I would be tempted for gladiator, just to play more with the blood/sand aura

violet nymph
#

Can we See what blood / Sand stuff does already?

#

Or do we have to wait for 20/20 gem reveal

summer magnet
#

we can for some shit

gaunt charm
#

Added a new Strength/Dexterity Skill Gem - Blood and Sand: Allows you to switch between Blood Stance and Sand Stance. Deal more melee damage with less area of effect while in Blood Stance, or gain more area of effect while dealing less melee damage while in Sand Stance. Reserves a small portion of your mana.
Added a new Strength/Dexterity Skill Gem - Flesh and Stone: Casts an aura that reserves a portion of your mana, causes nearby enemies to be Maimed while in Blood Stance, and causes those enemies to take increased physical damage. While in Sand Stance, this aura causes nearby enemies to be Blinded, and causes enemies not affected by the aura to deal less damage to you.

summer magnet
#

perforate for instance

#

it changes how some skills work

#

which is pretty cool

violet nymph
#

Do we have Numbers?

gaunt charm
#

no

violet nymph
#

I mean im going to use those new skill gems cuz they are great for cyclone

#

Hmm this makes Gladiator Look Interesting

#

God i cant wait to play pure phys cyclone