#1┃mirage-league

1 messages · Page 176 of 1

quartz dome
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yeah it looks like sword leech wheel got moved down and there's a new AoE wheel

idle hull
#

Champion when?

quartz dome
#

maybe that little aoe wheel gives a juicy +x melee range

quiet geyser
#

Yea it got changed

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the area

modest wadi
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They gave us some weird skill tree thing instead

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no champ yet and champ is the real news today

idle hull
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Give Champ!

quiet geyser
quartz dome
#

oh it looks like the twohander wheel moved over too

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it's right under fortify

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which might be neat

quiet geyser
#

And like a new Area of effect node

gentle ermine
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So much text so little useful comments. SNAP*

quartz dome
#

wonder where the little aura wheel moved to

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maybe up to the dead space left of duelist start

kindred dagger
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wow this last jewel seems poggers as fuck

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im really curious about investment

quartz dome
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depends on how it rounds

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but yeah

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also

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get 50% cold taken as fire and 50% lightning taken as fire on a talisman

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and then you can just ignore even having cold or lightning res

dusty cove
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so um, 8% base crit quil rain?

kindred dagger
#

depend if the transfer damage is pre or post mitigation

quiet geyser
#

Or you get eyes of the greatwolf with both :^)

odd steeple
#

Check standard?

gritty ember
#

the problem is the talismen say "from hits"
also its pre mitigation. you dont apply resists twice

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because you cant apply cold resist to damage that cold resist doesnt apply to anymore

odd steeple
quiet geyser
#

are there lighning dots from enemys?

odd steeple
#

No one was lucky

gritty ember
#

yes

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not many, but yes

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shaper, that one squid boss

summer magnet
#

riff, plz when we getting the juicy challenge rewards, and champion reveal?

gritty ember
#

why would i know that?

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i know whats been announced, we dont have secrets :P

summer magnet
#

damnit!

quiet geyser
#

Is it allready monday for New Zealand?

summer magnet
#

i was fishing for a secret 😦

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it's mid day NZ

quiet geyser
#

WERE IS CHAMPION REEEEEEEEEE

summer magnet
#

they are 12 hours ahead of my time zone and here it is 00:52

quiet geyser
#

Were you from?

summer magnet
#

denmark

quiet geyser
#

Close 🤔

summer magnet
#

waiting on mathill ascendancy speculation youtube vid

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then off to bed and work work

quiet geyser
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Uff

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On twiter he posted he has problems with uplaod ^^

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BEcause youtube is kinda buggy atm

summer magnet
#

ye, he said 20 more min like 13 min ago

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so im hoping for 01:00 release

quiet geyser
#

Molten strike zerker prediktion for his prediction thunkong

summer magnet
#

my bets are pretty wide, but Tec slam, Cyclone or Molten strike.

Dunno what he will roll tho

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but those are prob what im gonna roll myself depending on new passive tree and patch notes 😛

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but im pretty sure im rolling a zerker

quiet geyser
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Easy, Winter orb thunkong

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xD

summer magnet
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im so tired of watching everyone play worb... seriously it killed the viewer counts on twitch. Because everyone played the same boring spell.. That's why i love mathill :3

odd steeple
#

Why MS when we know it's getting looked at specifically?

quiet geyser
#

Depends on what they change on Trickster, but i will maybe go Cyclon Trickster.

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What?

odd steeple
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The MS balls do like 120% base damage, the chances that survives are approximately zero I would wager.

quiet geyser
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Maybe they will reduced it by like 10%

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But with the attack speed and more dmg on zerker

odd steeple
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Try like 66%

quiet geyser
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it will be insane if its not a hard nerf

summer magnet
#

i must have missed the post where they said they were changing MS. You have a post? not that it would bother me that much tbh

odd steeple
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Other "shotgunning" type stuff like Tornado Shot have like 40-60% base damage.

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It was just Jonathan the first time he was on Baeclast

quiet geyser
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Someone in Beaclast said, we were going to ajust mS
And in the next someone said, and now we need to try fixing MS again to deal dmg

summer magnet
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on that baeclast he only talked about that MS could only prob from the initial hit and not the entirety of enemies that was hit within the cone if im not mistaken?

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proc*

odd steeple
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compare to, say, Frost Blades: you can't hit the same target with the attack and the proj, and then you can't shotgun the proj from one attack

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that's the kind of skill that gets 120% damage effectiveness projectiles

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Molten Strike is just dumb

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They say they're rebalancing melee, I trust them to actually do it

summer magnet
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you might be right 😛

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still meme builds with zerker and 30 aps will happen

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with 1 million balls

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xD

quiet geyser
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The balls deal 72-88%

odd steeple
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Yeah, you could nerf it by a factor of three and it would still be good in current meta (but only for crazy builds like high-investment howa LGOH etc.

quiet geyser
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I hope they dont nerf it into oblivion.

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Maybe reduce the dmg a bit, but not to much

odd steeple
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I think it needs to be comparable to other melee skills

summer magnet
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it says right here that projectiles deal 40-30% LESS damage tho

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it's only the strike itself dealing 120% base damage

odd steeple
#

Yes, less than 161% damage effectiveness

summer magnet
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not the actual balls

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mhm

odd steeple
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161% damage effectiveness * 0.7 = 113% damage effectiveness

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Not sure where you're getting 88% from

summer magnet
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wasn't me but yeah 88% isn't right

odd steeple
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Yeah @quiet geyser

quiet geyser
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I trusted the wiki i am sorry

odd steeple
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Oh I figured it out. The old numbers were 147% and 40% less for projectiles at all levels.

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Buffed in 3.5

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(Trusting the wiki is a risky proposition these days, Curse absolutely gutted it and all the regular contributors left)

quiet geyser
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What Happened?

odd steeple
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They disabled a bunch of the scripts that the wiki used to automatically keep skills and items up to date for resource cost reasons.

summer magnet
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if they buffed MS in 3.5 i doubt they gonna nerf it in 3.7

quiet geyser
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They buffed arc

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After everybody wanted a nerf allready

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And then they gutted it

odd steeple
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I literally facepalmed when they did it at the time. It was already obviously going to be insane post stat-stick nerf.

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Like it was competitive with stat-stick blade flurry at the time before the buff. Then they killed stat sticks and buffed Molten Strike and expected it not to literally quadruple the DPS of other melee skills?

quiet geyser
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Yes

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xD

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I still like the double and Dual strike fixes to dual wielding xD

violet nymph
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So what that jewel keystone reads to me is cheiftian: spend 2x on cold and lightning resist but get 50% life recovery rate all the time instead of just from fire and physical hits

quiet geyser
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Yes

violet nymph
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50% life recovery rate is stupid.

odd steeple
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I don't think Chieftain cares, in that sense.

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I mean trickster has 70%

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The reliability on just phys attacks alone is enough

quiet geyser
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And you gain that tones of Fire Res from Chieftain

odd steeple
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Almost all skills from enemies that hit are partial conversion skills

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even the spells

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It has a lot of synergy with Chieftain, in that phys taken as fire builds are great on chieftain with 10% from the ascendancy, and this goes along great with that

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But the recovery isn't much of a factor

eternal turtle
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Anyone else find the legion passives kinda meh?

quiet geyser
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Yea beside the vaal one

summer magnet
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the vaal one looks amazing

quiet geyser
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With ES recovery on life

violet nymph
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I think they learned from last league of not showing the top end ones that are stupid op

odd steeple
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They're all kinda cool though. Like it's OK that many of them are just too weird to be generically good.

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Not all jewels need to be Unnatural Instinct

quiet geyser
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I hope that they learned, layers of rng are nice, but done wrong is just totutre for the players

summer magnet
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also we don't know if they have different effects to different keystone / notables / passives

eternal turtle
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They said they do

summer magnet
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where?

violet nymph
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Baeclast

odd steeple
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They also affect the minor nodes too, right?

eternal turtle
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In the long post about legion mechanics or something

violet nymph
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Yes they can @odd steeple

quiet geyser
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they can

odd steeple
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So they could have a bunch of effects there

summer magnet
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no i mean

quiet geyser
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The vaal one with 9% max life 🤔

eternal turtle
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I just wonder how rare they will be

gusty crag
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iirc not all jewels change minors

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chris said available to the average redditor

summer magnet
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did they state that the new jewels would have different effect from lets say resolute technique to iron grip?

odd steeple
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And Chris said that not all the legion factions drop the same kinds of jewels -- like changing Keystones is maybe just the orange faction and the Vaal faction

gusty crag
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so rare but not too much

quiet geyser
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Just imagin it drops with a 1% Chance in the fight with all 5 sides 🤔

eternal turtle
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Ok but when available to average redditer is that just a crappy one? Or one of the better ones? Kinda like uniques are easy for everyone to get but good ones no so much

odd steeple
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Maybe one of them like changes to random other keystones from elsewhere? So you can get like Point Blank on the top of the tree, or something. Or maybe even doubles up Keystones or something

eternal turtle
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We don’t know what they all do and won’t until we data mine them prob

gusty crag
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lmao gimme my ci marauder pog

quiet geyser
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I hope there is one wich converts life to es and some int so you can get easy ES zerkers xD

odd steeple
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Well, they said that making Synthesis data-mineable was one of the biggest mistakes of the league

gusty crag
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that's not jugg howa

odd steeple
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So they might be really careful about what they ship to the client this time

gusty crag
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didn't he say something about absoliute 0 datamining?

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might remember wrong tho

eternal turtle
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Lol if sysnthesis wasn’t datamine able then it would of sucked even more sob

odd steeple
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Yeah, it worries me too that they wanted that level of complexity to be hidden.

summer magnet
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they should just stick to simple league mechanics tbh

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its a arpg.. i really dislike the synthesis complexity

gusty crag
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i like it on the other hand

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perma simple stuff gets boring

quiet geyser
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I loved syntesis, but it was to much rng
And the Nexus was kinda wierd

gusty crag
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but it's a cicle

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people whined about easy stuff

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so they got harder

odd steeple
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I like the complexity, but I do think recipes like that should be known.

chrome copper
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Ez gets boring

gusty crag
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and now people whine about complexity

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and they go back to easy

summer magnet
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easy and hard and simple and complex are two very different things

odd steeple
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Yeah, I understand why the pendulum swung back this way for a league.

quiet geyser
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Just make Complex Stuff wich is easy to understand

chrome copper
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Then it wouldnt b complex

eternal turtle
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Last league wasn’t hard it was just rng rng rng

odd steeple
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Like Legion jewels and their seeds are fairly complex but not something you need to understand til later and won't feel too bad to not fully grasp I think.

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Whereas literally not knowing what to do with the multiple quad tabs of junk filling your stash is really really sad.

eternal turtle
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Needed rng to get high item levels to get high mods to get right fracture to get right systhisys

quiet geyser
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The last step in sytesises just shouldnt be random

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Thant itwould have been perfect and worth the time

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But having to ginrd and craft 8hours and then getting nothing is just frustrating

odd steeple
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I kinda like the RNG? The synthesis RNG that is. All the shitty low tiers of fractured mods are just feelsbadman though -- why not just make them all T1 and more rare?

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Like, there will still be good and bad mods, like the one that makes onslaught is good, the one that makes +15% resistance is bad.

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But no need to litter us with garbage

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Compare to, say, the Incursion mods

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The lightning one was always 48% resist and 10% phys taken as lightning

eternal turtle
#

I kinda like how betrayal took work but you knew what you were getting

odd steeple
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that felt good, and the item was usually junk anyways

eternal turtle
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Would like that more myself

odd steeple
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But at least it was worth looking at instead of these wonky fractured mods

quiet geyser
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I love Fractured mods TBH, but i dislike that you need fractured items for the syntesiser

eternal turtle
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I can’t wait until 4.0 when they redo the item drops cause I’m not a big fan of crafting but it’s required right now

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Steph that would be a good idea

quiet geyser
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and then they can keep the randomness in the syntesiser because all rares could be used

eternal turtle
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I wouldn’t mind system like that

quiet geyser
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but then +1 bows and so would be to easy?

odd steeple
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I think it's not practical though. Too easy to alt-spam to the best effects.

quiet geyser
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Still atm its easy

eternal turtle
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Maybe ya can only use found times

quiet geyser
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Just realy anyyoing rng

odd steeple
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Like single-mod onslaught boots would be trivial, just three pairs of white i86 boots.

eternal turtle
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Can’t use crafted items

quiet geyser
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That would make some impliceds unaccesable

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Like chance to deal double damage impliced is only optainable by the jun craft

odd steeple
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yeah, and faster bleed rate is only from delve crafts

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there are some essence-only ones too

eternal turtle
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They could move those to other mods

odd steeple
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Sure, in theory it could work, but then everywhere, on all trade sites you need to track crafted vs found etc.

quiet geyser
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i think it wouldnt be to broken

idle hull
#

champ when

quiet geyser
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It would make items way more accesable

odd steeple
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Also most found items are junk anyways

quiet geyser
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but regals and annuls will be expensiv

odd steeple
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It would just be even more RNG

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Because you have at least 4 mods on everything you put in

eternal turtle
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Unless your using blue items ya find

quiet geyser
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Cant

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Need rares

odd steeple
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I mean you could change that too

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Everyone changes the lootfilters to ping blues 😛

eternal turtle
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Maybe then any found works including uniques

odd steeple
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I mean some uniques have silly mods

eternal turtle
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Synth 3 uniques to get a unique implicit

odd steeple
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Well, they explicitly stated that they wanted to reserve synthesis implicits on uniques as future design space.

quiet geyser
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Gain it as a currency orb and put it on an item you want? XD

eternal turtle
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Yep

quiet geyser
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cant wait for the double +flat phis starforge

summer magnet
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that would be way too op tbh

eternal turtle
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Lol can’t craft uniques

summer magnet
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500% increased phys from starforge put onto a crafted weapon... pff

odd steeple
#

Voidforge with flat phys?

quiet geyser
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As an implicied :^)

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But not corrupted

odd steeple
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Yeah and then corrupt it to get the second flat phys roll 😛

eternal turtle
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I was thinking ya craft multiple uniques to get a implicit orb that you can then craft onto a item

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It works like a essence with that implicit

summer magnet
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still too op

quiet geyser
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Cant wait for the impliced shocked enemys you kill explode dealing 5% max hp dmg :^)

summer magnet
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im pretty sure jonathan said that synthesised uniques would now happen

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not*

quiet geyser
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Or killing a rare grants it mods for 20 seconds impliced
for the small cost of 3 Headhunters

eternal turtle
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Why? Use 3 cotb to get 20% lighting - cold

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Lol yep

lucid stone
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Whys the fortify wheel got a brand symbol

quiet geyser
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So you can get relible onslaught as Dualist

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🤷

summer magnet
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mathils video will be up soonish

eternal turtle
#

One thing I hope they introduce is reliable way to get charges other than ascendency

summer magnet
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like 5-10min¨

quiet geyser
#

?

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Frenzy

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Enduring Cry

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Power Charge On crit

summer magnet
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there is plenty of ways :p

eternal turtle
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How ya gain 7 endurance charges vs boss?

odd steeple
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Mostly the problem is Enduring Cry sucks

quiet geyser
#

Enduring Cry?

eternal turtle
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Using it 7 times?

quiet geyser
#

yea

eternal turtle
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Boss should be dead by then

summer magnet
#

problem solved

odd steeple
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lul

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The best way is the Synthesis chest implicit

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RIP

lament dagger
#

Use the boots that give you charges if you are stationary

summer magnet
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yeah there is literally boots for that xD

quiet geyser
#

Or the Delve rings with gain an endurance charge when you get a frenzy/power charge

eternal turtle
#

What rings are those?

summer magnet
#

same with power charges from the shield when you throw traps for max boss damage

odd steeple
#

The Precursor Emblems

eternal turtle
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Ohh

odd steeple
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They're super RNG mods though

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like Watcher's Eye nonsense stuff

lament dagger
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And super expensive lol

odd steeple
#

Anything good, yeah

eternal turtle
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Lol gear swap isn’t good way to get charges .. and is there any build that uses those rings right now?

quiet geyser
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Some high end build

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But getting good ones ish arder then headhunter

odd steeple
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I mean yeah, charges are really good so like +1 and a charge gen mod is super OP for example

eternal turtle
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Ya I’ll never see one prob then .. my end games builds are around 6 ex.. normally like 5ex for 6L and 12 ex for rest of gear

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1-2 ex

odd steeple
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You and me both. Like if I get more net worth than that I just make more builds that league.

idle hull
#

GIVE CHAMPION

quiet geyser
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Thx

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:3

summer magnet
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np stephfra 😄

odd steeple
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ahh yeah Mathil agrees with me on Gladiator

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I feel an unnatural amount of smugness right now

quiet geyser
#

same , but zerker looks more fun :^)

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TOOO MUCH AS

idle hull
#

Issue with Glad is it doesnt have even half the damage the others have. It has bleed pops, and uhhh that is about it.

quiet geyser
#

Abyssal Cry

odd steeple
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It has as much speed as Tailwind though

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Clearspeeeeeeeeeeed!

idle hull
#

Now it does, but it didnt in the past.

odd steeple
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I mean yeah, this is all about Legion gladiator not current one

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I think I would do Gladiator Cyclone or MAAAYBE slayer Cyclone

idle hull
#

But point being is Mathil thought the old Glad was good too. Which I'm not sure about lol. All it really ever had going for it (if you werent using the block portions) was bleed pops.

quiet geyser
#

Trickster Cyclon :^)

odd steeple
#

Yeah that probably is good too. Lower damage but tankier.

quiet geyser
#

Free Frenzy and Power Charges

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Harnes of the Void

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No mana cost on main skill

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+That Shroud stuff

odd steeple
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Wait, you're not taking Ghost Shrouds?

quiet geyser
eternal turtle
#

Is there any good way to generate frenzy’s on berserker with ST?

odd steeple
#

I would think the right thing is both Ghost Shroud nodes, charges and weave.

copper kernel
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the first point in shrouds is so shit tho

odd steeple
#

or maybe Harness and Charges if you have some mana on hit

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or even Charges + Patient Reaper and go full leech

quiet geyser
#

ITs just preference

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I like that the most ^^

odd steeple
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Yeh but the second Ghost Shroud node is the really good one, no?

quiet geyser
#

Hm

copper kernel
#

yea

quiet geyser
#

First one is better

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2 one is nice

odd steeple
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I guess they're both only OK. And you don't need the stun immunity actually

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So maybe you're right not to take it

quiet geyser
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Not takeing the first one is stupid
Not takeing the Seconed one is debatable

copper kernel
#

i cant see a reason why youd take the mana node

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over the 2nd shroud

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its both better offense and defense

quiet geyser
#

15% Reduced dmg taken

odd steeple
#

from what?

quiet geyser
#

9 From Shrouds +6 from weave

odd steeple
#

you're not spending mana though

quiet geyser
#

Hm 🤔 depends

copper kernel
#

youd have to spend 200 mana with a non movement skill

quiet geyser
#

You could cast golem mid combat

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With some links on it

copper kernel
#

that sounds like horrible QoL

quiet geyser
#

OR a curse

copper kernel
#

stopping to cast every 4 seconds

odd steeple
#

I think you should just ignore the 6%, and enjoy reserving all your mana and 20% attack speed

copper kernel
odd steeple
#

Or spec out

quiet geyser
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Toggelign an aura

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Using a banner

odd steeple
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Toggling auras every 4 seconds though?

quiet geyser
#

🤷 you dont spend mana on something else

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but doesnt realy matter, again its just prefecence on what you like more

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the 2 node is strong and if you go Phase accro i would pref that too ^^

odd steeple
#

36% attack speed and 20% dodge, but you need mana recovery. I guess it's up to you which is best.

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Also you get a bunch of free ES pool, which is great because it makes the first node's recovery better.

quiet geyser
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And we still dont know the mana cost of Cyclon

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If its like 200 Mana per sec with all links

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Then yea

odd steeple
#

Well, most channeling skills aren't like that, right?

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Like BF is low

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Scourge Arrow is a bit expensive

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Something to point out is that when they redid the spells last league they did a full pass normalizing the channel cost of all skills

solid nova
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Level 1 is 2 mana per second base

odd steeple
#

So maybe all the melee channeling attacks will get normalized too?

quiet geyser
#

No clue we will see that ^^

odd steeple
quiet geyser
#

I dont have school nor work 🤔 i am a student fuck off 🤔 xD

summer magnet
#

i got work 😦

quiet geyser
#

Its 2 am you should sleep 🤔

summer magnet
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yep

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just got done watching mathil's vid

quiet geyser
#

i still dont know if zerkers 12 or 14 is better :/

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(assuming you go 2/4/10)

summer magnet
#

if you do go for rage, go with rite of ruin aswell

quiet geyser
#

it depends if the AS with the more, is more then the flat more

summer magnet
#

that sentence confused me

odd steeple
#

Is 10 a good node without 12?

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There's other ways to generate rage so it's like 12% double damage/

quiet geyser
#

12% chance to deal dounle damage

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^^

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And if you do like Molten Strike

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With like 8 Balls

odd steeple
#

I would take 40% more/10% taken over 12% double damage any day

quiet geyser
#

no

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Thats not the question

summer magnet
#

no

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never

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but we won't know for sure untill tuesday

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pob and patch notes

quiet geyser
#

40% more/10 Dmg Taken
vs
50%AS/20%Ms/100%Attack /5% life drain

summer magnet
#

so pob can calc the exact difference for us. but im pretty sure rite of ruin would be better than the 40% more

odd steeple
#

Just saying, like 14+6 might be better than 10+14 if rage is attanable elsewhere

summer magnet
#

150% attack

quiet geyser
#

100

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i would take 10 Anyways

summer magnet
#

it's tripled tho

quiet geyser
#

Yes

lament dagger
#

It's triple so 150

quiet geyser
#

But 50*3

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-50

summer magnet
#

1% pr. 1 rage

quiet geyser
#

is 100

summer magnet
#

-50?

quiet geyser
#

Yea

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becausei take 10 Anyways

lament dagger
#

Oh he is talking about over the 2 pointer

odd steeple
#

it's 100% attack damage, 50% attack speed, 20% movespeed, and stun immunity

lament dagger
#

But stun immunity as well

odd steeple
#

in exchange for 5% constant degen

summer magnet
#

yeah well

lament dagger
#

Yes I think this beats crave of slaughter

odd steeple
#

I think it's a really good node

lament dagger
#

But you dont even have to choose

odd steeple
#

Like on bosses you'd much rather have Aspect

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but so good for mapping

summer magnet
#

im not so sure

lament dagger
#

I would rather not be stunned against bossed

summer magnet
#

depends hwo the skills tree looks like and how accessable regen nodes are to us

odd steeple
#

There would need to be a heck of a rage generator skill to make me OK with rage on bosses

summer magnet
#

(fairly accessable i would say)

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also remember

odd steeple
#

like you start at zero and need 17 seconds of combat before you get to full power?

summer magnet
#

if you do bosses

#

you are loosingrage

#

every 4 s

#

which means

#

you ain't degenning

odd steeple
#

The degen is not the issue

#

It's rage generation

#

Like you zone into shaper and you have zero rage, what do you do?

quiet geyser
#

Hit shaper

lament dagger
#

You build it up

odd steeple
#

you only get max 3 stacks per second

viral bramble
#

hit shapers minions things

quiet geyser
#

Worms

viral bramble
#

like the semi bosses

odd steeple
#

it takes AT LEAST 17 seconds of constant combat to reach power

lament dagger
#

Yea Rage goes down 1 by 1

summer magnet
#

15s

odd steeple
#

Worms are only 1 charge each at best

summer magnet
#

but yeah

lament dagger
#

Not all at once

viral bramble
#

u can use a brutality orb of storms

#

on off hannd

summer magnet
#

anyways.. im off to bed

odd steeple
#

If there's some reliable rage gen skill then I think it's OK

summer magnet
#

hf

lament dagger
#

Shaper and Uber Elder is one of the few instances where you will have initial rage issues

odd steeple
#

but otherwise rage is just a momentum thing

lament dagger
#

Against Guardians you will be going into bosses with some rage

odd steeple
#

Guardians are fine

#

anything with a map in front is fine

viral bramble
#

u can do 100% conversion melee skill and use brutality

#

as off hand so u never kill wormms

#

but are hitting it

odd steeple
#

Worms are destroyed on hit

viral bramble
#

oh

odd steeple
#

no need to do damage

viral bramble
#

hmmm

lament dagger
#

Vaal Breach before a fight

viral bramble
#

how do u generate it?

odd steeple
#

Also doesn't help on bosses

lament dagger
#

You can build up Vaal Breach before Shaper

odd steeple
#

(to be clear by bosses I mean like Izaro and Shaper and stuff, not map bosses)

lament dagger
#

Izaro isnt too relevant

#

And also spawns adds

odd steeple
#

(Elder is like that too, though it's a long fight and 17s warmup isn't too bad)

#

I mean why are you killing adds on Izaro?

#

unless you're doing one of the key objectives

viral bramble
#

ive never died to first phase elder, then there are mobs

lament dagger
#

Only first phase of Elder is going to be a thing

odd steeple
#

Agreed, elder isn't too bad cause it's so long

#

but like Shaper minibosses and stuff will be annoying

lament dagger
#

Not killing intentionally justbthey are caught in the splash zone

viral bramble
#

just get like 7k hp

#

and afk

odd steeple
#

I think Zerker is just gonna want to just do turbo Toxic Sewers at light speed, and leave all this stuff for someone else anyways

lament dagger
#

If its reall an issue then put in Chain move

odd steeple
#

Chain move needs enemies presumably

lament dagger
#

Yes use it on the boss

odd steeple
#

I think this is deliberate: no way to generate rage without an enemy to hit

#

or get hit by

lament dagger
#

To build up

#

Ofc this is deliberate otherwise Berserker woulf have insane damage

odd steeple
#

right but for Shaper you want him dead in 10 seconds, not to build up anything

lament dagger
#

It already does have insane damage but you need to ramp up to it

#

I am ok with this

viral bramble
#

against shaper u can build it up on minibosses

odd steeple
#

Zerker does have insane damage if you take Blitz and Aspect

viral bramble
#

ya

lament dagger
#

100% better than Gladiator which is on kill only

odd steeple
#

the whole question is with Rite of Ruin or Aspect is better

lament dagger
#

Then respec our when you are going to start killing shaper a lot

odd steeple
#

and I think Rite is obvious, but I mentioned Aspect is better for bossing and someone disagreeed -- hence this discussion ;P

lament dagger
#

Cuz for 95% of the game you will be mapping

viral bramble
#

but rite means u essentially have 10% less damage

odd steeple
#

Yes, I agree

viral bramble
#

less hp i mean

lament dagger
#

I think Berserker wont be the best dedicated bosser, I think Champion and Slayer will beat it

odd steeple
#

Aspect is 10% less HP you mean?

viral bramble
#

ya

lament dagger
#

Unless you have Molten Strike Berserker

strange falcon
#

Arena Challenger node for Glad is actually really good..

lament dagger
#

It is

odd steeple
#

I don't know, Zerker might be best bosser, you get two 40% more multipliers for bosses

lament dagger
#

But the other Gladiator nodes aint too hot

odd steeple
#

It's obviously not very tanky

viral bramble
#

i mean i made a 3mil dps, blood seeker, 8k hp build on bers, and the gear at most is 20ex

#

theory crafted

odd steeple
#

but you can just try to blow up the boss fast

quiet geyser
#

Who need Tankyness, when the boss is dead`?

lament dagger
#

Slayer Cull plus like random 30% more multipliers and such

strange falcon
#

but muh bleed explosions

lament dagger
#

3 million dps at full stacks you mea

#

🤔

quiet geyser
#

?

viral bramble
#

ya

#

but no rite

quiet geyser
#

Getting the Crit chages will be easy

lament dagger
#

Oh

quiet geyser
#

With MS

odd steeple
#

Slayer gets like 11% more effective from better cull, 30% more from Headsman, and whatever the 8% crit node is worth for you

#

It's great, and has less defensive issues

#

but that's not 2x 40% more multipliers

quiet geyser
#

But you dont gain Attack Speed xD

viral bramble
#

but insta leech+8k hp is pretty rediculous with 3mil dps

quiet geyser
#

And Attack speed is insane

odd steeple
#

Zerker is for min-max boss deleters and clearspeed demons I think

quiet geyser
#

Ancestral Call Totems Zerker?

lament dagger
#

Which skill you using?

viral bramble
#

blade flurry

lament dagger
#

Blade Flurry lol

viral bramble
#

2.2mil with reave

odd steeple
#

Well, everything is getting rebalanced

lament dagger
#

I bet I can make a 3 million dps Slayer BF build too

odd steeple
#

Right now MS for bossing would be insane on zerker

lament dagger
#

Yup

#

I hate that MS exists in the game

#

For stuff like Berserker

viral bramble
#

i mean, can u make it bloodseeker+8k life

odd steeple
#

BF is not ideal because it doesn't hit too much so the ramp-up on Blitz would be slow

#

If you're trying to kill in 2 seconds can't be taking 4s to get 20 charges

viral bramble
#

essentially 10 hits per second without blitz stacks

#

also its a face tank build

odd steeple
#

It's a "just don't get hit 4head" build

viral bramble
#

8k life means only hella telegraphed moves will kill you

lament dagger
#

I made a 2 million DPS Crit Cyclone Slayer with Starforge

#

Not even that fancy

#

Using Kaom's Heart

#

More damage if you use like Loreweave

#

However I slightly cheated

#

I ticked "killed recently"

#

👀

strange falcon
#

banned

odd steeple
#

2mil boss DPS is like a 30second Uber Elder phase though

lament dagger
#

Sure

#

This is old Cyclone tho so don't know how that changes

odd steeple
#

I see zero reason why you shouldn't be able to do like 20mil with zerker MS

lament dagger
#

But it was WAY higher than my old RT Cyclone Slayer

#

For sure

strange falcon
#

use a writhing jar lol

lament dagger
#

Same for BF

odd steeple
#

BF is not THAT insane

lament dagger
#

MS and BF could already get insane damage single target and delete Shaper

#

Well I guess when we had off hand stat sticks

#

BF was godlike

odd steeple
#

It's good for small hitboxes and it does more damage than any non-shotgunning melee skill

#

but it's not been on top since stat sticks got deleted

strange falcon
#

bring back stat sticks, add an option to just disable offhand attacks 😂

lament dagger
#

Well yea but it puts out good PoB numbers

#

😂

odd steeple
#

Does that disable the 30% more multiplier for dual wielding?

quiet geyser
#

UFFFFFFFFFFFFF

strange falcon
#

nah lol

quiet geyser
#

UFFFFFFFFF

lament dagger
#

Oh shit

odd steeple
#

Adrenaline node now not a giant pain to use

quiet geyser
#

IT sshit?

odd steeple
#

I mean Champion was already good so it's still OK

quiet geyser
#

ITs boring

odd steeple
#

but yeah underwhelming

#

Champion? Boring?

violet nymph
#

Basicly strong but boring

odd steeple
#

It's like the most unique melee class already

idle hull
#

Nah, it isnt even strong anymore if that is it lol

viral bramble
#

naa, its still strong

odd steeple
#

Like nothing is new and shiny but don't tell me granting all allies "Hits Cannot be Evaded" and the taunt thing is not unique and interesting

strange falcon
#

¯_(ツ)_/¯

idle hull
#

Nah, its enemies cant evade attacks is utterly useless

#

That was its biggest point

odd steeple
#

We don't actually know the accuracy formula yet

#

It was a pain for mapping to rely on that node

#

But it was good on bosses

idle hull
#

We know that they are making it MUCH easier to get capped, and the cap is now 100%

#

Aka its fucking shit

odd steeple
#

We don't know that they are making it much easier

#

We just know they're making it possible

idle hull
#

Yes we do, they said they were.

#

We dont know how exactly.

lament dagger
#

Loool they didnt change the Fortify node

#

Hahahhah

violet nymph
#

They did say they were making it easier to hit max chance to hit

lament dagger
#

This changes nothing if anything its more appealing to go Adrenaline as Champion

odd steeple
#

He instantly corrected himself when he said it. Jonathan was like "Now it's easy to get 100%" "Wait, no, with investment you can get 100%"

#

Also we don't know how map mods will interact

#

Like maybe there's like much higher thresholds to get 100% on certain map mods?

idle hull
#

Yeah no, just go Jugg. Which will almost certainly be cap or near cap accuracy.

#

And it has way more going for it.

odd steeple
#

Yeah, the fact that everyone chooses Jugg now over Champion doesn't really bode well for Champion in the future

#

The fact that Champion sucks at mapping and isn't anything special on bosses is bad

idle hull
#

Champion is dead if this is it.

gentle ermine
quiet geyser
#

You are slow

#

Scroll up

gentle ermine
#

No you cant read

quiet geyser
#

WE got it before bex posted it on reddit

#

Because Twitter is better

#

Like we all know

idle hull
#

Ugh that is soooo disappointing

gentle ermine
#

You and few ppl are not all.

strange falcon
#

6 to 12 on master of metal..

#

meh

sand spade
#

that's it!?

quiet geyser
#

Then check the "Major news" Tab?

#

You posted it after they did the @ everyone

gentle ermine
#

why its the same

idle hull
#

Champion just got kicked in the balls so hard

gentle ermine
#

ofc cus i copied it after enlarging it .
But you wuld have known that if you read.
Now focus on the mechanics -.-

quiet geyser
#

LOL its even a banner nerf

#

Because its no longer recover

#

its now regenerate

strange falcon
#

Master of Metal: 4 to 8 -> 6 to 12
First to Strike Last to Fall: 25% Max life when you gain Adrenaline
Inspirational: 20% banner stages to 40% and 0.5% life regen to 0.1% per stage

#

that's all I think

quiet geyser
#

ITs 0.5 Recover to 0,1 regen

strange falcon
#

right

quiet geyser
#

wich just nerfs it

odd steeple
#

so like 5% regen at max

#

I think it's better because you usually preplace banners as you start the fight

#

But not a totally crazy effect

#

A nerf to Vaal Pact Champions I guess

idle hull
#

Honestly there is no reason to go Champion now, and it makes me sad.

lament dagger
#

Champion aint shit now tbh

idle hull
#

Except if you are going an impale build, maybe.

strange falcon
#

champ is still as good as it was

quiet geyser
#

Champion still is good

#

But now you have a choice

lament dagger
#

Good isnt good enough

quiet geyser
#

But likely champion will fall behind

lament dagger
#

Raider is "good" but lool

lament dagger
#

Like nowadays the baseline for Ascendancies is

quiet geyser
#

Insane Crit Slayer, Clear Speed Gladiator, And Support Champion

lament dagger
#

"Wtf thats busted!"

tiny flint
#

14, 4, 6, 8. Rathpith globe summoner on champion

#

Becomes super tanky

#

and cruise through delves

wild arch
tiny flint
idle hull
#

I guess we'll see how easy it really is to hit 100% accuracy

quiet geyser
#

Why would you ever take 6

idle hull
#

If Jugg can do it easily, then there will be no purpose in Champion

tiny flint
#

6 is fortify?

quiet geyser
#

Yes

tiny flint
#

why not become tanky

zealous monolith
#

What changed significantly?

quiet geyser
#

Vigilant strike

#

hahah nothing

strange falcon
#

Fortitude seems useless to me now, if they're buffing Fortify Support

tiny flint
#

as a summoner?

quiet geyser
#

????

#

yea

#

With jewel

#

And your minions gain fortify too

tiny flint
#

Hmm

quiet geyser
#

for 30 sec

tiny flint
#

Seems risky

#

when against super hard content

quiet geyser
#

and 10 is basicly better

#

? you can still use a ranged wepaon

#

But then you dont use vigilant strike

#

And fortyfy is easy tog et

#

And why 4 when you are not dealing dmg yourselfe?

strange falcon
#

armor and stun I guess?

tiny flint
#

mm

strange falcon
#

attack speed for shield charge lol

quiet geyser
#

12 Is just op on a ranged build

#

With minions

lament dagger
#

The very least they could have done was "You and allies have Fortify"

quiet geyser
#

its 20% increased dmg on top of everything

lament dagger
#

At least go in on support Champion

tiny flint
#

I think the banner node + rathpith has potential

#

need to find right order of nodes

#

tho for everything else

#

😔

quiet geyser
#

14/12/4

strange falcon
#

Warchief and Double Strike champ still fine

quiet geyser
#

Warchief Zerker is Fine

strange falcon
#

I'm going to be playing Slayer tho 😉

idle hull
#

No champ build is fine if every ascendancy can easily hit accuracy cap

lament dagger
#

Why play Double Strike Champ when you can play Double Strike Gladiator

#

Or Double Strike Berserker

idle hull
#

Champion was good for a good mix of offense and defense, it just lost a hell of a lot of offense, and it's defenses were always eh (because you could easily get them elsewhere).

proven wadi
#

What offense did it lose in the change btw

strange falcon
#

adrenaline boss nuke still gud

idle hull
#

@proven wadi A lot of indirect offense from other changes. The hit chance cap was moved to 100%, and they have confirmed that it will be easier to get high hit chance. Thus Champion lost one of it's main benefits.

lament dagger
#

Ever since they introduced War Banner

#

There was less reason to play Champion

#

Accuracy, more damage and adrenaline

#

They haven't changed that Champion Fortify node since I started playing the game lol

modest wadi
#

uh, war banner with these changes means you get to recover 25% life and remove ailments every 2 seconds now. seems ok to me

odd steeple
#

The fortify node is fine, IMO

#

You never would take it on a melee build, which is fine

#

It's there for people who use wands and bows and shiz

#

@modest wadi where are you getting 25% life recovery from a banner?

modest wadi
#

@odd steeple war banner gives adrenaline when you place it and the new node recovers 25% of maximum life when you gain adrenaline

odd steeple
#

Oh haha, that's a cute interaction

livid apex
#

That's a damn good catch

modest wadi
#

yep

#

though, I wouldnt say its something to build around. just kinda funny

odd steeple
#

It's a little tricky, because if you let the War Banner gain too many stacks the adrenaline will last too long

livid apex
#

Wait holy shit

modest wadi
#

duration doesnt matter

livid apex
#

Master of Metal impale flat went from 4-8 to 6-12

modest wadi
#

there is no cooldown on teh life gain effect

livid apex
#

that's a 50% more

#

yeow

odd steeple
#

You won't "Gain Adrenaline" if you already have it, right?

modest wadi
#

read war banner

odd steeple
#

or is this like gaining a frenzy charge

livid apex
#

P sure you'd still gain it

modest wadi
#

says .05 second per stage

livid apex
#

Otherwise the "if you do not have adrenaline" bit wouldn't be necessary

rigid forge
#

^

modest wadi
#

besides, if you cant make good on that kind of recovery effect on demand you might be in other kinds of trouble

#

as in you dont need it as often as it is theoretically possible to have it

odd steeple
#

I thought that was to avoid perma adrenaline setups

#

So you'd always have to time it

#

But maybe I'm wrong

modest wadi
#

again, think of it more as a work around for having all kinds of anti ailment flask rolls

#

now you can just put damage on flasks 😁

#

anyways, im out

odd steeple
#

Thanks for blowing our minds @modest wadi

rigid forge
#

Wonder if (vaal) double strike will still get flat dmg per gem level

#

Even though it sortakinda already has

odd steeple
#

Didn't they say all melee skills would have it?

#

I'd assume VDS will be somewhat higher than most gems because of its bleeding condition

idle hull
#

They'll have a small amount of it, it won't be anywhere near VDS's

#

(I think at least)

odd steeple
#

That's what I think too. I'd expect that a normal gem will have like half of Double Strike's flat damage bonus

#

Just total speculation of course

idle hull
#

I'm assuming it will be significantly less than half. Like a tenth.

#

lol

#

And mostly to make leveling smoother

odd steeple
#

Double Strike has what, 113-169

idle hull
#

yup

odd steeple
#

The stated reason for doing this is to swing some of the power level away from weapons and towards gem levels

#

if there was like 14 average phys on a level 20 gem, I don't think it would do taht

#

that's less than a single ring

idle hull
#

I dont think that is the case.

#

Im pretty sure GGG doesnt want to make melee weapons useless.

odd steeple
#

Sure, but even Double Strike's amount doesn't make melee weapons useless

native osprey
#

I would expect more than an abyssus worth

idle hull
#

Im assuming the phsy added to gems will just be for making the leveling process smoother, you will most definitely still rely on weapons for mapping and further.

#

Oh it nearly does Clueless. You can do end game content with double strike with white weapons.

#

Obviously good weapons still do indeed help

odd steeple
#

You can, and you can do it with stat sticks like Paradoxica

#

But like managing the endgame on white weapons with weapons being a boost is kinda what they want, no?

#

just like you can go into endgame with no weapons on a spellcaster

idle hull
#

Id be very surprised if we're seeing higher than 20 - 30 average phys on gems

odd steeple
#

OK I betcha a dollar it's 50+ 😛

idle hull
#

That kind of damage would make double strike worthless

odd steeple
#

Why? It has twice the bonus and VDS is still cool

idle hull
#

Because everything else hits harder. No reason to use it. You'd still use VDS ofc.

odd steeple
#

I'm still confused, why would other things hit harder if DS has twice the bonus?

marsh wagon
#

Champion weak?

#

The new leak?

native osprey
#

not weak

#

champ was already strong

odd steeple
#

You say that, but it was 1% of builds last league.

#

Just hoping the rising tide of melee raises all duelists

native osprey
#

being storng and being able to compete with worb/es are different things

violet nymph
#

^

odd steeple
#

Fair. I still hate Champion mapping. You have to invest in accuracy anyways despite having an insane hits cannot be evaded node

marsh wagon
#

So nerf but competitive? Just weaker tham current patch

native osprey
#

witha systematic rework to make melee better champ will be more viable though with its minimal changes it will probably only be 'solid' and not 'bonkers'

odd steeple
#

Champion is pretty much strictly buffed, no?

native osprey
#

yes

idle hull
#

Champ very weak depending on just how much easier it is to get high accuracy.

bright peak
#

qn has the date for legion bee set

#

been*

odd steeple
#

I think Champion is just hard to defend

#

It was like a generic 20% increased damage taken, free intimidate and adrenaline, and some reasonable armor/eva defenses

violet nymph
#

Id rather zerker or slayer

marsh wagon
#

What happens after synth end n before legion start?

#

All standard?

odd steeple
#

Which means if you slap 20-40% more damage on all the other ascendancies you get no more reason to go champion

violet nymph
#

All standard

marsh wagon
#

Is that likely to last a while?

violet nymph
#

Until league start

odd steeple
#

League ends tuesday, next one starts friday

#

so no, not long

kindred dagger
#

So they still didnt add anything to champion for the fortify, honestly permanetly fortify i dont found that too good, like fortify is "easy" to have anyway and you need to waste TWO point for this, i dont think that justify 2 point just ot be able to win one gem slot

odd steeple
#

If you take the perma-fortify node on a melee build, especially now that Fortify can be put in main links but even before, you're doing it wrong.

pseudo kernel
#

are you guys talking about new champion?

odd steeple
#

perma-fortify is amazing on bows and wands, where you literally can't get it any other way.

#

Otherwise skip. Leap slam is not hard to use.

pseudo kernel
#

because if im not mistaken, new champion can use both banners?

odd steeple
#

Not at the same time

pseudo kernel
#

judging by how new inspirational is worded

#

read the skill

#

'You and Allies affected by your placed BannerS

#

old inspiration was just 'when you place a banner'

#

why word it that way if you couldnt place multiple

odd steeple
#

I think that's just because it's a static effect now

#

I wouldn't read too much into the wording

#

But there's always the possibility I guess

pseudo kernel
#

idk ggg doesnt change wording on things for no reason

#

it wasnt like the wording was confusing

#

also if you could only place one

#

why nerf it?

#

the +20% stages gained doesnt seem worthy of a .4%/stage nerf

odd steeple
#

They didn't, they changed it because it used to be a one shot thing that happened instantly, and now it lasts while you have a banner out

#

It's not a .4% nerf, it was one-shot recovery before

#

Now it's 0.1% per stage per second of regen

pseudo kernel
#

oh, shoot

#

im dumb, sorry

#

nice buff then, probably wont ever get taken tho

odd steeple
#

well, it's a little like taking a 10% reduced mana reserved node, which isn't too bad

pseudo kernel
#

yeah it's something but

#

most builds are probably just going to take worth foe conqueror unstoppable hero fortitude

odd steeple
#

It also has some cute synergy with the Adrenaline node: if you spam War Banner you recover 25% of your life every 2 seconds and remove all status ailments

pseudo kernel
#

or maybe first to strike last to fall, but you cant gimmick it

odd steeple
#

Which is like a scuffed Zerker warcry node 😛

pseudo kernel
#

oh crap i didnt think of that

#

that's really interesting

#

but worth it? who knows

odd steeple
#

Yeah, I think it's not good enough though. The Adrenaline node is maybe worth it just for intimidate, but this way you won't have adrenaline or your banner for half the time.

pseudo kernel
#

yep

odd steeple
#

And both of those things are good so why do this instead.

#

It's just cute, but bad 😛

pseudo kernel
#

i guess you can still blood magic blashpemy to get forced to below 35%

#

but the buff makes it so you want to get put there by an enemy

odd steeple
#

You can do the RF thing

pseudo kernel
#

buuut if you're getting chunked down to 35%, you probably need more heals

#

rf thing?

odd steeple
#

Activate RF, tick down to 35%, the node removes the burning and heals you for 25%

pseudo kernel
#

... thats so smart

#

haha

wide ridge
#

or just vaal rf, go to 0, hop back to 25%

turbid quartz
#

what does it mean to impale hits?

#

er, to impale*

eager charm
midnight phoenix
#

If u are particularly degenerate u can also reserve 5% of ur life with clarity aura

#

Then weapon swap to two montreguls

#

Which puts u at 35%

#

If u do this i will block u because it makes ur life ball look ugly as fuck

#

But it is an option

primal whale
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It's adrenaline for 20 seconds

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So just do it like all the others. Weaponswap Blasphemy + Blood magic + any curse

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Click it twice and you have your insane buff

odd steeple
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The problem is that if you do that you don't benefit from the 25% life recovery

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There must be a better way

primal whale
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Which doesnt matter at all

odd steeple
#

Sure, you can survive without it just as always

primal whale
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Put 100% increased life recovered on your flask

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And you are full health

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RF shouldnt work as it isnt your usual ignite

odd steeple
#

RF definitely works, the node removes all burning not just ignites

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It's like a dousing flask

#

the problem is that RF takes a few seconds to tick down even if you're vaal pact

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Vaal RF helps but then you can't use other Vaal skills

primal whale
#

Does it stop the entire skill then?

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Not sure about that part

odd steeple
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Yes, it disables the whole RF skill

primal whale
#

But yeah just use blood magic curse blasphemy

odd steeple
#

I don't think it's perfect because Blasphemy is a LOT faster

primal whale
#

super easy

odd steeple
#

Maybe you could use a smaller reservation % aura and toggle it twice?

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so the second toggle fills the first one's life pool?

primal whale
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You shouldnt try to invest so heavily just to get 25% healing when you trigger your big boy buff for a boss

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See it as if you ever take a big hit you get healed for free

odd steeple
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It's not even an investment though

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two more button presses in order to not need a life flask and just start at 60% life

primal whale
#

Do you really wanna do that each time?

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Just for 25% healing

odd steeple
#

It's just tapping a button 4 times instead of 2

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and it even saves a gem socket

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why not?

primal whale
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Saving gem sockets in a weapon swap 🤔

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It doesnt even save a socket

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You need 2 auras + blood magic

odd steeple
#

yes, for more gem leveling, not a big deal obviously

primal whale
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The other needs a curse, blood magic and blasphemy

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Both uses 3

odd steeple
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you can just use the same aura twice

primal whale
#

Not sure if that would work

wintry lantern
#

Hmmm, Herald of Purity/Shattering Steel Champion or Dom Blow/HoP Guardian...?

primal whale
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Isnt Shattering Steel pretty bad?

wintry lantern
#

I'm thinking with the champion impale buffs it should be good

odd steeple
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ooooh, putting a 50% and a 35% aura in Prism Guardian is exactly 65%

primal whale
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Champion impale buffs?

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There arent any buffs in that regard

odd steeple
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err, it's 68%

primal whale
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Mathil played a Shatterin / Lancing Steel Champion and was pretty disappointment

silver kettle
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@primal whale the flat damage per impale on Master of Metal got buffed 50%

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wasn't highlighted in the image

primal whale
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My bad then

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But still the steel skills feel pretty clunky

wintry lantern
#

Armor bonus from impale could be viable with the armor adjustments too

primal whale
#

Still cant believe they gave champion some love while raider is just a worse berserker

odd steeple
#

OK, I found a setup that's pretty nice

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two purities, linked to Arcane Surge, in a Prism Guardian

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68% reservation

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so swap, toggle one, toggle other, you have 57% HP and Adrenaline

primal whale
#

And still need to heal

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So you gained nothing xD

odd steeple
#

Well, you can just use your normal healing flask

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don't need some crazy 100% heal

primal whale
#

But you effectively gained nothing for more inputs

odd steeple
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you gained 25% HP and removed one of your flasks

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Obviously if you don't care about the buffed node you don't have to do this

primal whale
#

Entering something like U-Elder with 57 is suicide

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So you will have to pop your flask no matter the method

odd steeple
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It also doesn't even work 😛

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the cooldown kills it

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can't turn off the aura for 1.2 seconds

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so this was a big dead-end

violet nymph
#

Have you guys seen the 45 attacks per second flicker build?

lament dagger
#

is this some Berserker shit?

violet nymph
#

Yup

lament dagger
#

how is sustaining Frenzy charges?

jovial sail
#

Blood Trail boots which grant frenzy on hit while bleeeding

lament dagger
#

thats what I thought

odd steeple
#

Oh this is the cospri's malice meme one

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This but with normal weapons would be pretty sweet and maybe wouldn't completely crash the server

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I love that this hits 45 times a second and does 116k dps

lament dagger
#

lmfaooo

violet nymph
#

I mean even with good weapons it'd still be tissue paper look at the resistances @odd steeple

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lol

odd steeple
#

It's all fake items with max attack speed everywhere

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So yeah

violet nymph
#

i mean

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i'm sure someone's gonna make a 35 aps flicker that can live

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what's the highest aps flicker possible right now?

odd steeple
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It's a LOT higher than this

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Soul Eater gives 4% attack speed for kill, basically unlimited attack speed

violet nymph
#

okay, how

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oh, so zerphi's heart or headhunter

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lol

odd steeple
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Yeah, Zerphi's Heart, in a map with 700 monsters

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and zerker 40% more

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so like 3900% attack speed from just that interaction

violet nymph
#

doesn't zerphi's heart also require soul ripper

odd steeple
#

yes and temp chains self-curse and all kinds of stuff

violet nymph
#

ew

odd steeple
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But yeah you'd flicker pretty fast

violet nymph
#

well let's talk about a build that can actually sustain flicker without ridiculously expensive and annoyingly clunky setups

odd steeple
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Yeah so like a 2.1 base APS dual wield claw setup maybe

violet nymph
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red trail/golden rule can be sustained purephys with a malevolence unaffected by bleeding watcher's eye

odd steeple
#

With Blitz and Rage

violet nymph
#

no conversion necessary

odd steeple
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I mean if you're not doing all that much damage per hit you don't have to care

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ehh if it's pure phys probably just want to do more damage even if you're scaling attack speed over damage

violet nymph
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so what starters are you people doing

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Pure physical cyclone berserker

kindred dagger
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Not sure, we have to see in the game but this league looks for now the best since i start to play for like 2-3 years

violet nymph
#

I have 3 fully planned cyclone builds and 1 in the works still

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i'm gonna do pure phys RoA/barrage slayer

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lioneye's glare

rigid lakeBOT
#
Barrage - Slayer (Lvl: 94) by: Lucien
General

Life: 7,121 (206%) | Leech 3,988/s (56.0%)
Mana: 586/782 (0%) | Reg: 14/s (1.8%) | Leech 156/s (20.0%)
Secondary: Dodge: 40% | Spell Dodge: 30%
Resistances: :fire: 78(+50) :snowflake: 78 :zap: 78
Keystones: Phase Acrobatics, Vaal Pact, Acrobatics

Offense

DPS: 1,088,965@ 4.0/s
Crit: Chance 84.63% | Multiplier: 423%

Main Skill

Barrage + Brutality + Damage on Full Life + Maim + Vicious Projectiles + Mirage Archer

Config

Player: Leeching, Full Life
Playerrecently: Crit, Killed
Enemy: Boss: Shaper, Maimed

kindred dagger
#

new gameplay especialy for melees, and the mecanics feels simple but effective, mass fight for instant reward, no shit delving getting your head knoked in the dark, searching your way in the lost maze of a alzaimer shaper nor any other random betrayal, monster hunter/pokemon and others tuff

violet nymph
#

and new slayer ascendancy isn't in there

#

my brother still wants to play cyclone cwc bv lol

#

not even sure what build would do that well anymore

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@violet nymph 100% conversion chieftain bv would prob be fun

#

oh yes true

odd steeple
#

@violet nymph Here's a modified version of the CoC build designed to actually do damage

#

Probably should go conversion with hatred

#

I can't imagine Malevolence being better than conversion

north dragon
#

and still does real damage

#

to mobs and party members alike

violet nymph
#

Lol

loud wadi
#

will summoner builds be a viable way to finish maps in legacy

modest cave
#

100% spectres

#

no problem.

loud wadi
#

are spectres getting buffed?

modest cave
#

i'd go as far as saying srs will be fine too but won't feel as good.

loud wadi
#

srs?

modest cave
#

no but spectres are always going to be good

loud wadi
#

sry im new

modest cave
#

summoning raging spirit

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its like those little skulls you cast

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and they do work

#

it's pretty meh

#

spectres is pretty top tier and isn't hard to do so either.

loud wadi
#

so spectres is best summoning build

#

I did a skelton build like years ago I think

tough roost
#

Summoner Builds are pretty much all viable 🤔

loud wadi
#

really