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rapid solar
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but yea it would work just the same

violet nymph
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Nearly 2x as many triggers

rapid solar
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you might even want fewer Frostbolts though

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for better targetting

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Not that you'd target much at all ^^

violet nymph
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Or you could just crit more to fire more out to solve that problem

tough roost
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Or you might just not want to do CoC

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Options are always good

violet nymph
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Cwc is good for earlier on. But its best to scale up to coc down the road if you are trying to maximize damage

blissful cargo
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Yeah, sounds good

violet nymph
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Coc being .15 while cwc is .35

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Means 2x triggers so it'll be worth more

red pulsar
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some builds can't get good crit for cyclone

tough roost
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Sure, but still you might want to use CwC over CoC 🤔

red pulsar
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case in point, blade vortex

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no reason to use CoC for that

rocky bridge
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do you guys think they fucked the droprates of honourhome

red pulsar
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no idea

tough roost
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Probably not, but even if it became rarer I wouldn't really see the issue

violet nymph
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It doesnt drop the same way, its part of the league mechanic

rocky bridge
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what makes you say that zeta

violet nymph
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One sec while i find the timestamp

red pulsar
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they said that existing uniques linked thematically to the armies would be revamped and made part of the league loot

rocky bridge
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ah

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damn

tough roost
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Oh yeah Honourhome is probably from either the Templar or the Eternals 🤔

rocky bridge
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i hope it's not too rare

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would make leveling dark pact so fuckin comfy

rapid solar
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any spell

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but if it's gonna drop before it can have 4 sockets that'd be so annoying 😄

rocky bridge
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ye but in my case im doing dark pact/skeles during cwc for leveling so i have +2 levels to 3 spells

red pulsar
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other spells benefit from that too, since it will add levels to the added cold damage, added lightning damage gems

rocky bridge
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fair
but i dont think it adds as much as 2 levels to a spell but i might be wrong

red pulsar
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it doesn't

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but it's still good

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throw a level 4 empower in that helmet for ez +7 level gems

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viable strat

rocky bridge
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for sure

red pulsar
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could be good lategame for dark pact actually, put summon skeleton in the helmet

rocky bridge
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i was considering that yeah

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but i think i might just go for the crit keystone if its not too expensive

proven wadi
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power of purpose marauderthinking

wild arch
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Shiiiiiiiiet

proven wadi
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what is there that scales off armor is the first question

wild arch
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The new molten shell

rapid solar
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Seems very niche

zealous monolith
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I assume the new keystones takes away 80% of your maximum mana, right?

cobalt cloud
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Converting mana to armour. Who wants armour though...

proven wadi
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armor isnt all that great as a defense, and why would you have enough mana for it to matter

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youd need like several thousand mana to feel it

wild arch
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First of all, new molten shell will be 75% damage reduction, and how much damage it can absorb will scale with armour

proven wadi
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yeah but doesnt MS cost a lot to cast

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at high levels

potent schooner
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Is it just me or does the latest Vaal Keystone seem REALLY underwhelming?

wild arch
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Does it cost anything if it's on cwdt? templarLul

proven wadi
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is it only phys reduction

wild arch
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The most important thing to note for this one is that it also changed the other nodes

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Isn't it all reduction?

proven wadi
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im asking cause i dont know

placid grotto
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I'm underwhelmed

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so not just you

wild arch
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Wiki says all damage

lyric burrow
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im underwhelmed unless armour got a rework they havent hinted at yet

potent schooner
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I'm sure there's some cheese build with the keystone and new MS/VMS, it's not like VMS needed another cheese build.

violet nymph
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Molten shell with that armour on a cwdt link could be decent for lab farming

potent schooner
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The others seemed like they could be useful in the right circumstances (The crit one is gorgeous for cold build, just freeze the whole screen and you'll never get crit.

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It also frees up a flask slot which is a BIG deal.

placid grotto
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But lab farming doesn't really need help, no?

proven wadi
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where do i see new molten shell

placid grotto
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Don't builds that do it already pretty much trivialize Izaro, except for elemental days (which this does nothing for)

wild arch
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They talked about it in the latest baeclast

placid grotto
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ah I haven't heard that

proven wadi
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i dont usually watch those

potent schooner
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I mean, a build designed to shred something is going to shred that thing if done right.

wild arch
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The new steelskin absorbs 75% of all damage and the cap scales with level, molten shell does the same but scales the cap with armour

proven wadi
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and not gem level?

wild arch
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Supposedly no

proven wadi
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hm

wild arch
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Unless maybe a tiny amount

proven wadi
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then it really depends if the scaling is favorable

potent schooner
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I just wish they would make some non-spell defenses.

wild arch
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Idk about y'all but I'm looking forward to our new and improved thiccjugg overlords

placid grotto
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haven't those been a thing for...3(?) leagues?

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more?

wild arch
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And they just keep getting better 🤤

proven wadi
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lol yeah just buff the only guys that "use" armor

potent schooner
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Beyond counterattacks there's not much defense to be had without spells. I have always wanted to run Gruthkul's Pelt since it came out.

proven wadi
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(they actually just use end charges)

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gruthkuls so cool

placid grotto
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TBF the best armor is %reduced physical damage effects

potent schooner
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If only everything wasn't a spell you could actually use said cool thing.

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Every buff is a spell.

placid grotto
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what do you mean not a spell?

potent schooner
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Gruthkul's Pelt disables all spells.

wild arch
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Laughs in 83% block chance

placid grotto
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AFAIK everything is one of 3 things: "Spell" "attack" "Other"

proven wadi
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cries in no spell block

potent schooner
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So buffs or defensive stuff that's NOT a spell.

placid grotto
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are there buffs that are spells? I thought they were only offensive

potent schooner
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Every aura is a spell

proven wadi
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not spell? uhhh fortify

wild arch
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Apparently you can activate a banner and put the pelt on afterwards and you get to keep the banner buff

potent schooner
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Yeah, I heard about that, but the second I make a build using it they'll patch it.

wild arch
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I'd be ok with them changing the pelt so spells do no damage and buff effects are halved

proven wadi
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that'd be acceptable at least

placid grotto
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Oh wow just realized the jewel removed 80% mana. Oof.

silver kettle
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yeah...

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makes it unusable by random attack builds with no mana scaling

last river
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So who's ready for casters with actual access to mana nodes and naturally big mana pools from high int to make way better use of the mana to armor keystone by combining it with molten shell and cwdt and getting crazy phys reduction

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They could also just straight up wear armor gear and just vorici color it for what they need

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And the hit they're tanking even procs the new molten shell

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And realistically you're not tanking more than one boss slam a second so the cooldown is irrelevant

proven wadi
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lol just like "no more mana but you get to live"

last river
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Okay here's an idea

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Cherrubim's + CI + cwdt molten shell + lotsa mana

lyric burrow
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wonder how it scales with the reserved and such nodes. does it grant armour to only what it reserves or total and reserves less

last river
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Wait no not cherrubims

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Incandescent

minor jungle
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is that new power of purpose node going to reserve mana or just remove them?

silver kettle
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remove

minor jungle
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so you can still mass reserve aura or use full mana stuff? neat

wild arch
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Shield charge trickster bois

last river
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Yeah an option could be cutting your losses on having a small mana pool and just reserving 100% and using EB

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Energy leech is pretty accessible now so

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Ethereal feast cluster is good and accessible on the tree for doing that

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Actually wait

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You can use MOM then too

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The nodes behind MOM even give more mana to convert to armor

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Would probably make you invincible for very low investment either currency or opportunity cost wise

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Could socket the jewel near pain attunement and not even disturb anything important

minor jungle
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depends on how armou ris reworked

gentle ermine
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@last river The cluster behind Mind over Matter was moved to above & merged with energy shield.

last river
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Wait what

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Do we have any confirmation on what kind of changes we can expect to the cluster itself? @gentle ermine

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Like will it just be the same stuff as before but with energy shield on top?

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Because if so that's perfect

minor jungle
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not explicitly said... I think?

gentle ermine
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no, bo7like linked the picture in major news.
And someone else randomly hyped a new area.

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i compared the Symbol in the wheel myself and it compares perfectly to 50/50 Mana/ES

last river
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What's "glyphic"?

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Affix sites don't let you search by mod name

silver kettle
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tier 1 spell damage

last river
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Also hey vanity looks nice

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Hope it drops somewhere accessible

lyric burrow
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I kinda wanna see how the echoes results in, i hope legacy drops somewhere i can farm

silver kettle
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based on the art for Vanity I'd laugh if it dropped from Hundred Foot Shadow and the map version

gentle ermine
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Jee i rather farm and corrupt my own numbers of tabula then have a pre corrupted.

lyric burrow
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i kinda wish vanity was double corrupt tabula

gentle ermine
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I'd roll with that! tho rather having Azoatle more accesssable with 20 runs rather then 11 before entering the temple.

copper kernel
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it would be awfully rare

lyric burrow
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id be fine with that as vaal orbs are easy to get and same with tab, harder to farm a t3 temple and then often better stuff to double

gentle ermine
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aye

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Do we happen to know how rare the new Unique Jewels are?
It would be sad if they only get used after everyone completed the endgame as most good gear.

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I'm considering the vaal timeless jewel for my friends Righteous fire build

silver kettle
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we have no idea how you get them beyond that it's presuambly going to be in the domain of timeless conflict

gentle ermine
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time will tell

lyric burrow
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i fully expect everything being teased aside from reworked uniques will come from the battlefield

silver kettle
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the reworked uniques will too

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15 uniques are being reworked and becoming legion exclusive drops

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presumably the ones we've seen so far are part of those 15

lyric burrow
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wasnt sure on the reworked, i missed that part. makes me glad my builds go in with the upgrade gear as needed mentality.glad i dusted my rollerball mouse off for legion

gentle ermine
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I never though i agree with only wanting to run Delve but after Synthesis doing every aspect of POE just to substain T16 Desert Spring,
I just want to pure Delve as a race.

lyric burrow
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delve race would get crazy for sure, the suphite supply will be crazy, solo or party allowed would be a big deciding factor

gentle ermine
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Like unlimited delve.

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no sulfate caps

lyric burrow
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id run that for sure, even if void or not the sheer insanity the videos it would produce will be, same with builds

lyric burrow
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hope i can reach some nice block% but i can work with dual or shield if the block is high enough, doubt we will ever hit 90block again but it was fun

rocky bridge
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the only problem with a delve only race would be no ascendancies

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unless it was at certain depths

gentle ermine
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No need to have ascendancy active in a race tbh. It just helps the main skill tree to be more prominent in a build.
We should be able to remove close to anything and still have a viable game.

gentle ermine
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So 2-Hand Melee staff... Toughs?

lyric burrow
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id say viable and worth trying

swift pagoda
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Crit staff nodes are good, looks decent at least

low kindle
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Also free endurance charges

violet nymph
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And cwc as a mod

lyric burrow
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using eclipse staff for a crit could be fun

violet nymph
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do people actually use the knockback staff node

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also isn't it literally like 2 builds? heavy strike and cyclone?

gentle ermine
midnight phoenix
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Sure ppl use the knockback node

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Cos like

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In live the only semi competitive attack staff is hege

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So u want ur free power charges cos why not right

low kindle
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500 dps two hander templarSad

gentle ermine
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Wait is the wording Staff or Staves?
Singular and Plural i guess?

low kindle
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Staves is plural

gentle ermine
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makes sence.

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That actually looks appealing i gota POB it.

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Just to bad alot of the Ascendancys have weapon specific nodes paths.

violet nymph
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you could do slayer

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all two-handed nodes

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man i hope slayer gets a good rework

gentle ermine
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I was considering Charged Dash ES Guardian with Death Aura. tho not much synergy but trying to escape Meta builds.

violet nymph
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playing charged dash alone is an escape from meta builds

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that skill seems wonky as hell

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fun once you get used to it, i've heard

gentle ermine
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i love how you just play it defencivly and lett your Tottem/minion/StormBrand just clear everything.

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the cool thing is you can stear it around corners.

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you can COC Flame dash with it. Super difficult but it can act as a retreat / lightning wall skill.
& when the enemy finaly reaches you, you release the channeling, casting teleport to safty again.

violet nymph
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Has anyone tried a coc build with brand recall?

wet plaza
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Heard someone doing it but didn't understand the rationale

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With current limits coc just doesn't offer much for it

violet nymph
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I think the main reason is depending on if you bypass the cooldown or not, you could rapidfire armageddon brand

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Idk how the interaction works

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Looked into it real quick.

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Doesnt work in a way thats overly beneficial

wet plaza
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You don't bypass any cd when triggering

violet nymph
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Yeah thats what i found

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Thats why i said doesnt work in a way thats beneficial

lyric burrow
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i was thinking of trying a ansenrath helm with recall linked to keep my arma brands nearby , think i had a arc curse on hit along side it, the socketed quiver i was planning to spec into it. was gonna be fun no matter what

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brands would act like a close bodyguard set up. ws part of the logic i think

gentle ermine
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I liked that quiver, anoying delay if only 1-2 bow skills where socketed.
Alto i only found it realy usefull to mass poison stack for AgonySummon

lyric burrow
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got bored of synth before i got the quiver so will try for 1 in legion if not uber pricy

tired sapphire
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Question about essential Legion mechanic: "Opening up the time frozen warrior/chests/etc.". In the video/trailer we see people attack the time frozen monsters/warriors to later release them and let them all attack on you.

I am SUPER curious to how this interaction works with minion builds and HoAG?

languid path
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the minions attack the frozen monsters and release them

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whether or not the minions will do so efficiently enough is unknown

tired sapphire
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Yeah, being a Necro-arch-type to the heart and all the way. This scares the shit out of me 😄

languid path
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it's something probably ggg would catch during playtest if a whole build archetype is excluded from the league mechanic, if that's actually the case then can't say I won't be disappointed in ggg

marsh wagon
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Minions do aggro things quite ok i guess

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Looks like a full 15s

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Spectres m golems should b ok

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I guess its the stinky zombies....

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Not sure if that agony minion has enough

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Those frozens are actually apart enough splash from zombie n all will only hit one target

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N if ur rushing to do chests... I fear the zombies will run with u instead.... We'll find out soon

quiet geyser
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Im afraid of chains. Because IT dont seems like they die so changing skills will allways Hit the Same target?

silver kettle
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if they don't count as dying when you tag them GGG will have fucked up huuuugely

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I strongly doubt that would be the case

wild arch
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Lancing steel deadeye with loads of chains and fork marauderthinking

faint oyster
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I wish they will add a button to activate legion fight instead of wait

sharp wind
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@silver kettle I was wondering what the interaction with that would be with contagion.

silver kettle
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exactly

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we don't know but I just cannot conceive of GGG just going "oh, ED/cont is fucked this league sorry"

sharp wind
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If that doesn't work it'll mean you need to run a bane link to unfreeze them.

static token
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If it does count as death then it's the undisputed best build for doing that content.

quiet geyser
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I hope it works ^^ played it in 3.6 and i realy like the style and that you basicly can do shaper on tabu xD

frigid raptor
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what do you guys think of vanity?

proven atlas
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Yo does anyone know if SRS, Zombies, Spectres but also enemies get this melee buff? (the area splash)?

silver kettle
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we don't know yet

proven atlas
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I see

sharp wind
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@frigid raptor depends on where it's farmable from

quiet geyser
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Maybe they drop from beasts looks like it

static token
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The art is just based on the Humility card. Which does not drop from beasts. So that's very unlikely and not really how drop locations are decided.

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Since it's a potentially more powerful Humility card it's likely going to drop from a higher map or just have a lower drop chance.

sharp wind
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If it's farmable from a zone before Blood Aqueducts then I think it'll be popular.

quiet geyser
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the problem with blood aqueduct is

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theres a tier 3 map wich drops tabu

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so theres no point in farming blood aqueducts

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if it drops in a low tier map, the zones does not realy matter

sharp wind
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sure whatever

static token
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It's tier may well change in the update as they like to shuffle the atlas. If it's made a yellow tier then it's back to blood.

bitter ledge
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Hey guys, has anyone figured out what determines what the nodes turn into with the jewels?

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From what I've managed to gather, Fervour (+1 frenzy charges) and Master Sapper (30% trap damage, 30% trap trigger AoE, 2 additional traps, 15% for frenzy when trap is triggered by an enemy) turns into Flesh Worship (9% max life, 0.4% attack damage leeched as life) on a Vaal jewel with the seed 5173

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We also have 2 other notables.

  • Skinny guy T-posing.
  • Guy with 2 fists in the air (or a fist and a shield. Can't tell from the resolution).
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Additionally, we have a closed fist and an open hand for the regular passives.

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Also, if we consider this
"Each legion's jewel follows different rules for what their form of conquering does, and so far I know there's been at least two resulting nodes shown in various places from the Vaal jewel." from Mark_GGG, we can speculate that the type of Jewel (Karui,Vaal,Templar,Marakech,Eternal) has a different effect on the types of passives.

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Guy with 2 fists appears on:

  • Aspect of the Lynx
  • Heartseeker
  • Forces of Nature
  • Skittering Runes
  • Potency of Will
  • Gravepact
  • Ash, Frost and Storm
  • Arcanist' Dominion
  • Fire Walker
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At first, I thought it was based around attacks or crits, but that's not the case. It doesn't appear on Swagger, Winter Spirit, Aspect of the Eagle and Weapon Artistry.

low kindle
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it's random

languid path
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imagine trying to figure out the 1 in 14,000,605 possible outcomes even before the patch is out kongouShrug

bitter ledge
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There has to be some sort of pattern.

low kindle
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at least random in a sense that all seeds of a jewel will produce each outcome roughly the same number of times on each passive

bitter ledge
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Maybe I can figure out something regarding the node ID from the JSON file

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Maybe the seed is a mod value, which determines what each node turns into

languid path
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isn't that already established?

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you can even divine the seed

low kindle
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That's... the definition of a seed?

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What would it be for if it didn't affect the result

bitter ledge
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You can divine the seed

languid path
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yes?

bitter ledge
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Oh wait...

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I misread what you said

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I thought you said "You can't divine the seed"

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But I feel like the Vaal Jewel will corrupt all the passives, while the other ones won't have that effect.

jovial lily
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I’m curious why it’s called seed instead of roll.

bitter ledge
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Vaal: Affects all passives
Karui: Affects keystones
Marakech: Affects keystones.
Templar: Affects keystones, notables and stat nodes.

languid path
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seed is just a programming term

low kindle
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It doesn't corrupt passives

jovial lily
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Ah

low kindle
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They noted and emphasized that multiple times

jovial lily
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Cuz that threw me off when I first heard it.

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I’m like normally people say they got a bad rolled item and divine it. Not a bad seed lol

languid path
low kindle
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It's called seed to indicate that two jewels with the same seed provide the same result AND higher seed does not mean better

bitter ledge
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I feel like the Eternal one will affect everything except the keystones

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Yeah, I mean modify, not corrupt.

fallen tulip
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so is it that the jewels have a seed which has it's own Nodes

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or all of the jewels provide the same nodes

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in their respective legions

proven wadi
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I suspect seed might change which nodes are conquered/changed

south lagoon
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I thought it will be that all legions have their own jewel, and they alter things in a different theme, and the seed is 4 digits, so i thought there are 10 different small passives, medium passives and keystone changes from each jewel (maybe also a different for stats).
So the vaal jewel 1234 has a life leech theme and will make all small passives in a radius into one specific other, all medium ones to the specific medium passive wich resonates with the seed and all keystones and all simple stats will change to their according seed passive, what do you think?

wary stratus
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I think it's going to be really annoying until someone suicides on HC and gets all the jewels on standard so they can just throw hundreds of divines at them and record the changes for the good of the wiki

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brute force datamining

south lagoon
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did they confirm that you can divine the seed?

wary stratus
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think so yeah

south lagoon
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where?

languid path
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scroll up, someone linked the link

south lagoon
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shiesh

wary stratus
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"Yes, this is a mod value, and thus divineable." - Mark_GGG

south lagoon
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ye, thanks

haughty harbor
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So if it's really shit just divine

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Hopefully the majority of results are k

bitter goblet
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so what are the odds that one of the historic jewels makes passives in area affect your summons instead of yourself

haughty harbor
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That would be so neat

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Actually true hey, i hope they included minion ones

sinful hazel
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what do you guys think about new cyclone?

livid lake
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p cool

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probably be brokenly good

wild arch
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But all they did was make it channel and added a bit of aoe

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Before anyone mentions the attack speed, the old one was 50% more with 2 hits every tick and the new 200% is with 1 hit a tick which makes it exactly the same

royal gale
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thought they said they didn't add any aoe at all

static token
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I imagine it will be decent for melee clear. But I haven't seen anything so far to show melee will really compete with ranged.

wild arch
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Idk it looks bigger

royal gale
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yeah they said they didn't add any aoe

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the person in the video was just stacking aoe

wild arch
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It does have a tiny windup

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You gain 6 stacks of something almost instantly

static token
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They said something about adjusting ability animations to better show the actual area.

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Plus we don't really know if those stacks were a cyclone thing or from something else completely

wild arch
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Maybe it's a melee version of that focus support

violet nymph
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@static token stacks were from Cyclone. It's in the baeclast with Jonathan.

sinful hazel
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It looked to me like the stacks increased the aoe

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If not then it might be a blade vortex type mechanics with hit rate

placid grotto
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IIRC it was mentione Cyclone's stacks increase AoE, but the character was also using AoE gear

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practical applications are likely to have a smaller AoE

violet nymph
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@placid grotto even if thats aoe gear. There are still plenty of aoe inc available that push it waaay farther than that

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Dread banner and berserk (the new skill), together should push it to be larger than what weve seen by a good bit

wild arch
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Can't you get a mod on maces/sceptres that increase aoe based on strength?

violet nymph
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Havent seen it before.
But like i said just those two will be plwnty tbh

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400% from dread banner pop should be enough tbh

wild arch
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This but with cyclone

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Wait what

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Dread banned doesn't give you 400% inc aoe

violet nymph
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Oh god i was tired when i was doing math again last night lol

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Actually no, im right @wild arch

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8% per stage

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With 50 stages

wild arch
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That's only the banner's aura when you place it

violet nymph
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Thats what i said. When you pop it

wild arch
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Are you doing a long range aura build or something?

violet nymph
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No, i was literally just saying using that as a buff with berserk and dread banner your range should be quite significant

wild arch
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Range on what

violet nymph
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Cyclone

wild arch
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The banner increases the area of its own aura

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It doesn't affect cyclone in any way

violet nymph
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Im stupid, didnt realize

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Well still, the fortify buff and impale will still be highly useful effects for cyclone sooo I'll still use it

rocky bridge
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@silver kettle but if they proc on-kill effects it'll be hard to control which you tag, which is one of the things the devs want to allow

#

so i doubt they'll make them proc on-kill effects

wild arch
#

If it's pure phys then sure

violet nymph
#

@wild arch that was my goal

#

Raider Pure phys cyclone

wild arch
#

I'm waiting to see if they actually do anything to impale

#

It's really bad atm if you don't go for the steel skills or waste ascendancy points on champion

proven wadi
#

Impale support when

wild arch
#

Impale just adds 50% more phys damage that can't be scaled anymore when it procs

sinful hazel
#

Do we know if beserk is a spell? I really hope it isnt

#

I really want to use gruthkul's pelt

wild arch
#

Meanwhile you can do something like lets say glacial hammer with cold to fire on a trickster. If harness the void procs the 100% extra chaos roll, it actually ends up adding 250% more chaos damage that will still scale off the rest of your stuff

#

And in 1 hit instead of 5

sinful hazel
#

Gruthkuls pelt can sustain rage on it's own so all other recovery can go right to healing hits

violet nymph
#

@sinful hazel beserk is a spell from looks

wild arch
#

No love for the pelt templarSad

sinful hazel
#

Big rip. I really wanted to make use of an item nobody wants

#

Its stats are so good

wild arch
#

Everyone low key wants it

violet nymph
#

There is also a rage aura

sinful hazel
#

Until you relize 90% of stuff that you want to use even in a melee build are spells

wild arch
#

Rage aura?

#

Why not a banner?

violet nymph
#

Yup

sinful hazel
#

I was going BM so auras dont really apply

wild arch
#

Why even bother adding them if they just leave it at the original 2

sinful hazel
#

No love for blood magic ever

proven wadi
#

Blood magic is so sad

#

It's like worse MoM

sinful hazel
#

It's such a powerful keystone

#

Until you look at streamers with 9k hp and no blood magic

#

And you just sigh

proven wadi
#

U_u

#

Being without auras hurts so much in the current meta

sinful hazel
#

And 9k ho doesnt even matter you only need 6k and riduckous defenses and stuff to not care about any ammount of damage

violet nymph
#

9k is buffer for mistakes so it is needed

sinful hazel
#

Still. 5-6k is really all you need

proven wadi
#

The worst thing about blood magic is literally your hp advantage over not having it is ruined by having even a single herald

sinful hazel
#

Yup

violet nymph
#

Like i said, its there so you didnt get punished for a mistake as easily

wild arch
#

I did a low life blood magic champion in delve for the lols

sinful hazel
#

Even aurabots dont use blood magic anymore

#

So long story short, rip gruthkuls pelt again

wild arch
#

Ancestral call molten strike was clearing the screen efficiently

violet nymph
#

I wonder how much aoe sand stance will give us

wild arch
#

Bruh

#

Blood will lower aoe

#

Molten strike buff

proven wadi
#

I still wonder about that sand blind with ignomon

wild arch
#

That sounds way too good

#

Which is why the price of that amulet will skyrocket .-.

proven wadi
#

I've been wanting to use that damn amulet for so long

#

And now I won't because I'm poor

wild arch
#

What's the price of lyco?

#

I expect the amulet to be at least twice that

proven wadi
#

Oh well I'll just try another bs trypanon build

wild arch
#

TRYPANON BOIS

proven wadi
#

Now that I can cancel the attack animation

wild arch
#

Did you try ele hit?

proven wadi
#

It might not feel like purgatory

#

No I was using static strike

#

There were some... Issues

wild arch
#

Remove fire and enjoy permafreeze with shock

proven wadi
#

Like the beams killing enemies before I could hit them to refresh my stacks

wild arch
#

Had the idea of static strike trypanon with 4 spell coc

proven wadi
#

Good luck actually hitting something with static strike without ancestral call though templarSad

#

Or having a move to provide fortify

#

I'm having flashbacks

sinful hazel
#

Ancestral call made so many skills good

wild arch
#

Would also be nice if they added a reverse knockback keystone somewhere templarLul

sinful hazel
#

Epirses grasp is a fun gloves slot. Unfortunatly most of its stats arent very good or wasted

proven wadi
#

Ancestral call doesn't really make static strike much better besides letting you hit

sinful hazel
#

So zerker is getting the rage degen removed, but can get it back for a large buff. I assume we have no idea what that buff is right?

proven wadi
#

Idk

#

Maybe more damage lol

violet nymph
#

Probably significantly more dmg if they learned their lesson

static token
#

Really need the full details. If it's still an increased rather than a more it's probably going to be kinda mehh. But I imagine it's going to be worked into or replace Aspect of Carnage.

valid compass
#

Do we know how 1st phase mobs from monolith interact with ED+contagion?

rapid solar
#

No info on that yet afaik

tame mason
#

if u doing ed starter, i feel bad for u

violet nymph
#

Should be addressed by the coming baeclast since chris is going to be on it if its not answered before the first

rapid solar
#

ED is going to be solid as usual

#

If the mechanics work out for league content

tame mason
#

since many leagues.. it get old

static token
#

ED starter is fine. You can easily switch to Bane or Soulrend if the mechanics are a problem

summer magnet
#

when is the next baeclast tho?

violet nymph
#

@summer magnet first

summer magnet
#

so saturday?

restive burrow
#

think so

summer magnet
#

aight

restive burrow
#

sat/sunday from what I know

summer magnet
#

patchnotes was sunday right?

restive burrow
#

i've no clue

summer magnet
#

im pretty sure they said the 2nd 😛

#

not 100% tho

#

4th 😦

#

tuesday

restive burrow
#

feelssodamnbadthatthepatchnotesaresolateman

violet nymph
#

Not late. Normal time

restive burrow
#

normal time is late time

#

everything that isnt now

#

is late

#

as an impatient individual, I want legion NOW!

summer magnet
#

i feel you kikis xD

#

same here, im so damn hyped for legion 😄

#

i just want the patch notes so i can start making my PoB ;p

rapid solar
#

I don't really expect a PoB update this time around somehow

#

but we'll see 😃

summer magnet
#

why not ?

rapid solar
#

There's still Synthesis stuff not in it

#

And I don't really expect the jewels to ever make it but we'll see

summer magnet
#

I'm sure it will 😃

#

atleast skills gems and shit

#

league specific items i don't care much about

rapid solar
#

Sure yea

#

Uniques usually take a while though

summer magnet
#

aslong as i can make my build

rapid solar
#

Tree will be in for sure

summer magnet
#

ye, skills, tree, and regulair gear is all i need

#

by the time my char is ready for the more advanced stuff i can just copy paste into PoB :p

rocky bridge
#

what do you guys think the Eternal Empire keystone will be?

#

i'm betting "spell damage on power charge, cannot gain frenzy charges"

wild arch
#

But that's literally inner conviction

rocky bridge
#

ye

#

i forgot the name

wild arch
#

Why would there be 2 identical keystones

rocky bridge
#

wait

#

is that already a keystone? i didnt see it

#

i thought that would be it

#

ye its not

proven wadi
#

theres a keystone for that?

rocky bridge
#

not yet

#

i think it'll be one

violet nymph
#

Its tied to a gear

last river
#

Aren't there multiple keystones to a faction though

sonic spear
#

Are we getting any two handed buff in 3.7? i've started in 3.3 and i have never played a 2h build over 1h?

wild arch
#

They are nerfing abyss jewels which will in turn make 2h better cause 1h will be worse templarLul

proven wadi
#

heh

silver kettle
#

We don't really know what 2h buffs will be coming yet

lyric burrow
#

everything outside of the snipped revealed might change on a whim, im expecting a buff of some sort for 2handed but to what extent we will have to wait

wild arch
languid path
wild arch
languid path
#

are you me?

wild arch
#

If I'm out there, then who's in here?

maiden valve
#

looks like ED will be even better to free the entire legion at one go

gentle ermine
#

Mehh

violet nymph
#

Im still going to just play cyclone all league

#

No incentive to play anything else so far.

#

Tagging mobs for league mechanic, most of them will be just exp boosts, while the battlefield thing already has everyone active

#

That's something people forget it seems.

#

You dont need to tag them there

sly heath
#

The way the league mechanic is right now. Some skills are gonna be so broken for the monoliths while others will feel so bad. Its a shame they sound like they arent even cinsideting a button to free all the monsters immediately. I hope its enough of a challenge as a result.

violet nymph
#

@sly heath like i mentioned, they mostly are exp points anyways. Only the big guys and chests actually matter at the end of the day

#

The cannon fodder enemies would likely be eaten up by most skills without it being a challenge like always. Do remember this. While the elite guys will be the scary part

sly heath
#

@zeI It will feel really bad if you spend 10 secs only to free 3 elites and a few chests. When you can handle the whole thing but werent fast enough to crack em open with your heavy strike build since they were spread out.

violet nymph
#

I mean pathing

languid path
#

better clear skill will be good for league mechanic, who would have thought kongouShrug

violet nymph
#

The area isnt huge

#

Also if you are using heavy strike, youd probably prefer to just mess with the big guys anyways

#

Ignoring all the small guys

#

Cuz again: the small guys are basicly just exp

#

The important things drop from chests and big guys

gentle ermine
#

I'd love to see everyone running a clear skill die cause they put to much water over their heads.
Go map.

violet nymph
#

id love for that too, but fundamentally, clear skills will always do better with more mobs, thats why we like mob density being high @gentle ermine

gentle ermine
#

True, tho we are all only speculating so far anyways.

violet nymph
#

Eh, it was already stated it'd be splinters. And that the marked enemies and chests should be the focus

#

Splinters if we take a note from breach, come from hands (chests) and big guys

gentle ermine
#

Obviously what they say is what they say.
Still wont help us kill all with clear skill untill we can verify...

violet nymph
#

I dont intend to even try to clear all in maps. My goal is clear all in the battlefield anyways

#

Thats where the good shit is.

gentle ermine
#

Im not sure what your talking about anymore.

#

Ok so your thinking breach farming in theory.

violet nymph
#

The splinters combine into pieces that you can face up to the full 5 armies at once. That is the content ill focus on

gentle ermine
#

We know.
Do it!

violet nymph
#

The place where you fight them is called the eternal battlefield iirc.

gentle ermine
#

Good to know

#

Anyone happen to Nerd some info out of skills & passive tree that is not plainly given to us?

violet nymph
#

Berserkers probably have a buff to the new skill breserk that grants them aoe

#

Either that or the new skill itself gives some fat AOE

silver kettle
#

Mostly baseless speculation: the five legions don't have equal spawn rates. The Empire is this league's version of Chayula

chrome lake
#

So it is breach

violet nymph
#

Except the goal is to get all 5 instead of just 1

uncut vortex
#

(Cut off the name of the person), but isn't this the whole point of the mechanic? If you aren't able to get them all then it's your problem

violet nymph
#

Yup

chrome lake
#

@uncut vortexuh you know some people try builds that are like mainly boss killing like heavy strike and it could be kinda difficult to achieve full clear with that.

uncut vortex
#

@chrome lake But you aren't limited to one character. You have the freedom to make another character for clearing which will most likely use aoe. However, if they that person does decide to make a boss killing character, then just boss kill with it.

north dragon
#

f winterorb

uncut vortex
#

Another thing to point out is that they aren't forced to interact with the league mechanic

#

And also F

chrome lake
#

@uncut vortex but you are severely missing out on potential currency income but K.

violet nymph
#

But thats the player's choice

uncut vortex
#

@chrome lake If a person makes a character mainly for boss killing, then their source of income is from boss killing. It would be a waste of time and currency to be doing something else besides using that character for bossing. But I mean, if they want to also interact with the league then they should still be doing enough damage to clear those monsters.

chrome lake
#

@uncut vortexi don't know why am i doing idiots advocate

violet nymph
#

^ seriously

#

Idiot's advocate for poe is just bad

turbid quartz
#

Usually a build that focuses on boss killling will have the air equivalent.

violet nymph
#

True idiot's dont even make it to maps lets be real

turbid quartz
#

For example ed cont

#

Or tornado shot barrage

violet nymph
#

Tornado shot + whatever tbh

turbid quartz
violet nymph
#

Ice shot is fun

north dragon
#

yay for flicker strike on legion

violet nymph
#

Yay for cyclone meta

turbid quartz
#

😬

uncut vortex
#

Just yay in general for it getting the channel tag

turbid quartz
#

Ew to both

chrome lake
#

Wow bot is on roll

violet nymph
#

Yeet

gentle ermine
#

Daym, that high weapon range looks goooood.

#

Definitely worth looking in to a Dual weld Dualist again.

north gull
#

what do you guys predict is going to be a underrated build in legion with all the changes?

#

considering league starters and i think i'm gonna go arc

#

cheaper items etc

tawdry badger
#

Gc mines

#

Jk that’s always exactly the same

#

Bow builds tbh

#

They will benefit some from the melee changes

north gull
#

yeah i was thinking bow builds

#

they haven't been too popular this league so naturally i think they're going to get buffed

#

not like they were bad to begin with

marsh wagon
#

Face breaker meme builds

static token
#

Bow builds weren't popular because they weren't new. They are almost always some of the strongest clear speed builds and MF builds. They are just boring and haven't really changed in years.

burnt finch
#

I'm seeing a revival of the Steel skills. Shattering Steel Champ with buffed Fortify? Now just the question if the steel skills get the added damage treatment the other melee skills get.

quiet geyser
#

I have read the FAQ and i still have no clue
Will Contaigion/essence drain work on the Trigger thing and spread?

static token
#

Looks like yes

quiet geyser
static token
#

Not really

#

The only thing that looks like it may not work is corpse related. So I wouldn't count on corpse ailment prolif.

burnt finch
#

I'd think that ED Cont works. It's currently one of my top 3 starter ideas.

#

Next to Steel Champ or Melee Anything.

violet nymph
#

I'm wondering. Is passive skill "Resolute Tecnique" goinna move into that "Glancing Blows"??

static token
#

Not sure what you mean. The point of the Legion Jewels is that they change the nodes on the skill tree to be something different.

mental apex
#

And that whole idea is gonna be absolutely insane, I'm looking forward to it. Dissapointing news however is we already know a few of (the Keystones) are gonna be a bit dumb 😭😭

rapid solar
#

Glancing Blows is definitely interesting though

marsh wagon
#

how much block do u normally get

#

before u get to double it

haughty harbor
#

Shields alone have like 20-30% right?

karmic sphinx
#

just add a daresso's courage and you are at 60% chance to block attack and spell, can go to more if you have blocked a spell or an attack recently (+20% Chance to Block Attack Damage if you have Blocked Spell Damage Recently
20% chance to Block Spell Damage if you have Blocked Attack Damage Recently)

marble rock
#

what is the point of that passive honestly

#

you still need to cover for oneshots

karmic sphinx
#

you take 50% of oneshots damage

marble rock
#

max 75% is max 75% still

#

you still need to cover that 25%

languid path
#

the problem of block build was that of evasion, you sometimes never die and sometimes you get one shot if you didn't block

#

the keystone tries to even that out

marble rock
#

this keystone doesn't state that it overcomes the cap

#

the last 25% you get full damage

#

so you still need to be protected against oneshots

#

and the %eHP that this node gives you is 0

#

the only thing I can think of is that thanks to this node, when the hit doesn't land on the 25%, halved damage means armor is more effective and thus it actually gives you some EHP vs phys

rapid solar
#

It allows for easier and more consistent on block triggers of which there are a couple on the tree for staves for example

marble rock
#

fine, that's fair

karmic sphinx
#

plus wouldnt it work to have this node + accro/phase accro and some dodge?

fallen tulip
#

Did they just take Glancing blows from Last Epoch

#

Epic

copper kernel
#

not like LE is built on original ideas

fallen tulip
#

So its okay to do mkay

marble rock
#

glancing blow is LE's chance to dodge, which halves damage

#

this is build into block, it's a mechanic modifier

#

c'mon

static token
#

The name or concept of a glancing blow is from WELL before LE.

mental apex
#

Imagine poe, but your able to customize each skill like you can in LE and still use support gems. That would be kinda cool.

lofty elk
#

too complex then

#

there's a line which you should not cross, or else it gets too tedious and too much... especially for newer or non-veteran players

static token
#

And usually lots of choices doesn't mean those choices are interesting. Like the Wolcen tree with every node being more boring than the next. Infinite possibilities, that all look the same.

summer magnet
#

anyone else just wanna see the new rage generating skills? 😦

placid grotto
#

Wasn't customizing skills what support gems were supposed to be before they all became multipliers?

marble rock
#

tbh they killed the wolcen tree and skills

#

the tree was so interesting before the rework...

smoky fiber
#

@marble rock don't think it got mentioned with glancing blows, but anything that gets generated off blocks (endurance charges for example) could be generated twice as much, maybe good for really specific dual wielding builds or something

toxic flint
#

Im just hoping for some more leveling melee options for early game

marble rock
#

can you block reflected damage?

native sonnet
#

yes, with the appropriate (spell/attack) block of the source

marsh wagon
#

on an enemy attack of 100%

  1. reduce res for 75% = 25% left
  2. reduce blocked dmg of 50% = 12.5% left
  3. Apply fortify of 20% = 10% left

tHAT RIGHT?

plush zealot
summer magnet
#

its blocked hits not damage

#

so res would have nothing to say

#

only armor

#

meh

#

i guess

#

since spell block

marsh wagon
#

sounds like a great way to reduce OHKO

#

by incraeasing the dmg u can take at once

#

though atm by stacking es to 15k we really can take most OHKOs

marble rock
#

so if you can get block cap with hiltless, it will be funny

#

and tbh with just rumi's and bone offering you should get something near 65

violet nymph
#
  1. update from below
marsh wagon
#

block cap is how high?

marble rock
#

75%

marsh wagon
#

hmm....

marble rock
#

nvm, the only benefit of block is life regen

marsh wagon
#

are there increase max block thingies?

marble rock
#

so basically, anvil and gladiator

#

and a shield corruption

violet nymph
#

Im just wondering, cause this skill is now on that blocking skill place... so how much this will affect my char. 😅

patent canyon
#

you just now take the RT untill the node

#

+accuracy is gonna be a lot easier to get

marble rock
#

investing in some accuracy will bring the chance to hit into 100%

rapid solar
#

How will accuracy be easier to get?

#

It's less relevant for normal / magic mobs but even more so for rares and uniques

marble rock
#

they have said that it will be easier to reach 100% hit chance vs white mobs (and blues don't have more unless a mod) of your same level

#

most of the game time is spent hitting normal/magic mobs

rapid solar
#

You really don't want to end up with 80% hit chance vs bosses

marble rock
#

then invest more

rapid solar
#

Or get the Vagan mod 😄

marble rock
#

or get some acc gear and a better weapon

#

if your ability is elemental, it will always be better to get ele overload than RT

patent canyon
#

assuming you path near

marble rock
#

I mean, if your skills is elemental you should be near the templar area anyways

rapid solar
#

Huh?

marble rock
#

given the fact that you were using RT before, so no crit

rapid solar
#

Ranger builds seem to disagree

marble rock
#

ranger builds seem to go crit

patent canyon
#

well these days I no longer see a reason not to go crit

marble rock
#

hey, the context of this conversation was what to do to replace RT

rapid solar
#

Sure there are a couple options for that but nothing that hasn't been there before

patent canyon
#

the guy had a build with RT planned out but wants the new node it corrupts

marble rock
#

the thing is that getting accuracy should be easier, thus the RT damage increase

rapid solar
#

Well, we still don't know how the jewels work

#

so it might change any keystone in range to that one

#

not just RT

summer magnet
#

i would prefer that it was different if you chose another location for said jewel. Would be cool

#

but again

rapid solar
#

Regret orbs would be so expensive then

#

😄

summer magnet
#

not really

rapid solar
#

At least at the start

summer magnet
#

people are already respeccing like crazy 😛

rapid solar
#

Where do you take that from?

summer magnet
#

but i don't think GGG went that far with the jewels. would be alot of work with 27 keystones x by 5

#

not to mention that the vaal one have different seeds that makes for different corruptions

#

that people respecc alot?

placid grotto
#

I doubt people using jewels will have an effect on Regrets. The jewels are rare.

rapid solar
#

If they do different things in different locations they would

summer magnet
#

yeah it's like xophs blood rare 😛

rapid solar
#

and I don't expect them to be rarer than Watcher's Eyes tbh

summer magnet
#

but prob more expensive

#

since new league mechanic

rapid solar
#

Doubt it with what we've seen so far

summer magnet
#

im pretty sure

rapid solar
#

Some seem really underwhelming

summer magnet
#

take the vaal one

#

it have different seeds

rapid solar
#

I expect Vaal to be the latest faction you can hit

#

Similar to 3 prop watcher's

#

but we'll see

summer magnet
#

im pretty sure that just like with breach it's totally random what splinters you get

rapid solar
#

Agreed

#

you will most likely have battles between 2 factions in a map

summer magnet
#

so some could face vaal (giving it's the new chayula) after a couple of monoliths and some first after 100 xD

rapid solar
#

and be able to get splinters from the ones present

summer magnet
#

im not sure you will gain splinters from inside the battle

#

only outside

rapid solar
#

Right bad wording

#

by map I mean map

#

not timeless battle

summer magnet
#

ah

#

since you mentioned two factions i assumed you ment timeless 😛

rapid solar
#

I actually meant one Obelisk

summer magnet
#

ye i get that now

#

but im not sure about that

#

i think one obelisk will be one faction

violet nymph
#

hmm. I can get change hit into 95% by chancing few skill points 😮

rapid solar
#

That's what it looked like in the videos so far

#

You will be able to hit 100% in Legion then

#

at least vs non uniques

summer magnet
#

really? because i only never saw them fight each other with the monoliths only in the timeless battle thing

rapid solar
#

We don't know how mob rarity changes the chance to hit, yet

summer magnet
#

ever*

#

because i never*

#

wtf

rapid solar
#

You think Obelisks only spawn one faction? That'd be kinda weird imo

summer magnet
#

yeah im pretty sure

#

but maybe im wrong

rapid solar
#

What kind of battle is that? 😄

summer magnet
#

well

#

with the monoliths the dev said "that will spawn enemies from wraeclast's past"

#

the only time the dev mentioned them battle each other was in the timeless battle thingy

#

but i might be wrong

placid grotto
#

That matches my recollection

summer magnet
#

ow well

#

surprise i was wrong

#

😛

#

pretty solid evidence right there

#

TWO

rapid solar
#

So it's always two for obelisks and then it's up to you with the map device

summer magnet
#

ye

#

kinda makes sense since it's 50 splinters for a stone

#

and you need two stones

rapid solar
#

Aye

summer magnet
#

so comparing with breach, if it was only one army per. obilisk it would take forever xD

rapid solar
#

They didn't seem to drop all that many but that's all up to balance

#

and very low sample size so far

summer magnet
#

well, the developers are usually making shitty builds for the vids aswell

rapid solar
#

Blade Storm ...

#

😄

summer magnet
#

i bet i can activate 10x the enemies they can xD

rapid solar
#

That skill looks so weak unfortunately

summer magnet
#

but we won't know for sure untill patch notes 😃

#

well, they also used some other skills which are really strong ingame, but the devs don't care about presenting the skills in their ultimate form

#

and again

#

if they did.. we didn't get the feeling of exploring said skills potential

slender monolith
#

Question about Legion. Is there a system in place to discourage only targeting chests?

patent canyon
#

we developed league

#

we played it

#

we know

summer magnet
#

well, there is one

#

it's called more exp

#

but if you want the nitty gritty stuff then target the chests

static token
#

They mentioned the more difficult the mob the better the rewards. So just farming chests will likely not be a particularly effective farming technique. Unless your build is just that bad.

summer magnet
#

with "chests" he means the mobs with icons above their head i assume

#

which will be the strongest mobs

static token
#

I assumed he meant the actual chests that spawn and you have to break them. Would seem strange to say chests and mean mobs.

summer magnet
#

maybe you're right.

I don't see why anyone would just farm the chests tho. Just doesn't make sense to me

#

hence why i assumed otherwise

wild arch
#

But every unopened chest has exalts :V

static token
#

But opened ones only have transmutes. It's schrodingers chest or something.

bleak ferry
#

Lol

delicate acorn
#

Id like to just ask if my understanding of the legion mechanic is correct

#

You find monoliths in each area

#

Touch the monolith, and you get to see time-frozen monsters, sort of like essence

#

Deal enough damage to each monster to unfreeze it

#

The monolith has a timer and when it expires, unfrozen enemies attack

#

The rest go back to neverworld

#

Am i right?

#

Seems like fast aoe damage is the strat here

normal kraken
#

sounds correct

delicate acorn
#

Stuff like eq

void juniper
#

if it doesn't kill you 😃

#

when u tag literally everything

dusty salmon
#

Haven't played since the beginning of this league, as both me and my friend didn't like it much

#

But for the next league...

#

Do you think they'll change gladiator?

#

I know they're making it so it gets those blood and sand stacks, but i would like to make a max block glad. Anything known if they'll change it?

rapid solar
#

Pretty sure that'll still be good... Don't really expect many changes there

dusty cove
#

we wont know until next week

wary minnow
#

Glad will still be block related. I think it'll be more like how they changed occultist to add cold dot stuff; they'll add some stuff for that in addition to or in harmony with what we already have

#

If they're changing specific stuff about how it works though we won't know till they tease it or patch notes or tree release

#

Whatever comes first

summer magnet
#

tuesday we will all be wiser

#

the pain is.. that's another week xD

dusty salmon
#

I'm torn between full block glad, and the ice&firestorm elementalist i played in betrayal, and really enjoyed

true bridge
#

Since Glad is so strong defensively just from it's block nodes I'd say it'd be a good starter choice. Depending on if they change it up completely or if they just add more nodes this blood and sand stuff could be really good potentially and fun. Ice+Firestorm does sound rad though 😃

#

Blood Stance + Gratuitous Violence sounds like such a fun combo to me though. AoE bleed + bloody explosions

dusty salmon
#

Well, Ice+Fire was fun because with heralds and dual oblis, you could just cast an array of spells, the game froze for a few seconds.... boom, the entire screen and a half, all dead.

wintry lantern
#

Anyone play Dom Blow in the last few leagues? wondering how it might feel after these changes.

dusty salmon
#

My friend did play a dom blow templar, he really had issues with the first mobs

wintry lantern
#

I can see that. I was thinking about doing DB, HoP and a banner in guardian

#

Maybe a different attack in weapon swap for the first few attacks to get the purity minions up, then switch to DB

grave valve
#

dom blow might be much nicer now tbh

#

spiritual aid gives minion damage as generic damage to the player

#

plus weapon range & implicit conic splash will help

rapid solar
#

It might be one of the skills that gets changed for 2h attacks

#

Similar to Glacial Hammer

last river
#

tbh I think glad is gonna be the best starting class unless it receives drastic changes

#

For 1h at least

#

I'm really looking forward to zerker through

wintry lantern
#

@grave valve yeah, that's what I was thinking. It's a nice safe starter build, and the melee changes could really give it some oomph

void juniper
#

U think the AoE is gonna be fine to clear fast enough

wintry lantern
#

I think having an army will handle the general mob tapping for monoliths, while I go find high-value targets

void juniper
#

I saw some people suggesting we have the option to auto tag everything immediatly, u think they might do that? idk tbh xD

wintry lantern
#

I doubt it. They want to reward high speed builds

#

maybe the suggestion of directly damaging the monolith to tag the whole pack if you can burn it down, but that would be tough to balance. Too much HP on the monolith and nobody will ever do it, too little, and nobody will ever tag individual mobs.

void juniper
#

interesting idea, they're probably gonna wait to see how everyone likes it after release

#

if there's to much annoyance they might change things up

#

im just afraid i'm not going to be able to tag enough soldiers and that might frustrate me

wintry lantern
#

I think that if it's too much of an annoyance, they'll likely just decrease the HP of the frozen soldiers rather than change the whole mechanic.

void juniper
#

idk if that will change anything for some builds

wintry lantern
#

or maybe make the soldiers unlock in packs rather than individually, ie unlock the squad leader and the whole squad is unlocked

void juniper
#

if you're already oneshotting the frozen soldiers but can't move fast enough to tag everything

#

how do you think molten strike will fare? that's what I play alot

wintry lantern
#

I'm not sure TBH, I've played it a few times, and it depends so much on the balls and conversion that it might not really feel any different at all

#

The only thing I would expect to really affect it is the animation canceling

void juniper
#

I usually use whirling blades

#

killing the frozen soldiers is not going to be a problem

rapid solar
#

I'd love to see them be actually dangerous to a point where if you simply unlock them all you just die

#

That'd mean they could actually amp up the rewards for it too

#

Or close to unkillable like quadruple essence beast monsters with ghosts maybe

#

Don't think it's gonna be like that though

lofty elk
arctic mirage
#

wonder what the changes, if any, raider gets

silver kettle
#

Hopefully something

#

Kinda makes sense for it to get some small changes

rapid solar
#

It’s always been decent, just not very exciting

silver kettle
#

Exactly. Doesn't really need much power, just a compelling reason for people to pick it

wary minnow
#

Slayer and raider both hopefully get looked at under "general changes to melee ascendancies"

arctic mirage
#

I just want more than 240% movement speed for my raider :l

rapid solar
#

Well, that sextant mod seems awful

silver kettle
#

I'm sure Slayer will get changed

#

Not so sure about Raider

rapid solar
#

Unless the ghost is already possessing something from the start

#

+1 weapon range per 2 frenzy charges 😄

#

Would be nice

#

I could see raider also getting some rage or blood and sand interaction

#

It seems somewhat fitting

tame mason
#

Tormented betrayer

gritty beacon
#

I wish slayer actually did something in relation to 2h weapons

#

like

#

2h weapon mastery: If you wield a 2h sword, you get X. If you wield a 2h axe, you get X and so on

wild arch
#

2h varunastra when templarLul

static token
#

Ascendancies tied to a weapon type is annoying.

wild arch
#

What does a man have to do to enjoy dual claw slayer marauderAnger

static token
#

Or Slayer wander.

wild arch
#

Gladiator wander is pretty cool :v

gentle ermine
last river
#

Did jugg just get dethroned as the prime life rf ascendancy?

#

Also how do you consume endurance charges? I'm drawing a blank

#

I guess you could trigger discharge but that sounds dumb

#

Oh of course, immortal call

quartz dome
#

New Cheiftain looking really good for my cyclone cwc bv starter

#

I mean it already was good before but it's gooder now

#

new tawhoa extra juicy

last river
#

Also how does "when you use" interact with fire skills

violet nymph
#

Man those changes make purifying flame sound even better

quartz dome
#

upon casting or swinging a fire skill

violet nymph
#

^

last river
#

Oh right

violet nymph
#

Get enough cast/atk speed and you get perma uptime

last river
#

I meant channeling skills

#

SR specifically

quartz dome
#

when you first cast it

last river
#

That's it?

quartz dome
#

frankly I'd just keep enduring cry on hand and not worry about it

last river
#

Good idea tbh

quartz dome
#

but if you were doing an actual fire spell on manual cast it'd be good

violet nymph
#

Like purifying flame

#

very excited about this tbh

quartz dome
#

the really, really good thing now though is Valako

violet nymph
#

fire spell totems also count as fire skills

#

so PF totems are still godly

quartz dome
#

immortal call or daresso chest == free damage

#

in fact, daresso chest might be really good

last river
#

Only 15% more though, hinekora is more than that

quartz dome
violet nymph
#

I hate totems with a pation so going to ignore them still

last river
#

yeah but if you're wearing daresso chest you aren't wearing kaoms

violet nymph
#

i play poe to relax so totem builds are great

quartz dome
#

look at how sick Daresso's Defiance will be with that new node

#

hot damn

violet nymph
#

Not using koams ;^)

last river
#

Also that's not gonna work in boss fights

#

Can't kill anything

#

Unless you wanna use a jar

proven wadi
#

Nooooooo

quartz dome
#

worm flask... and most bosses that require damage have adds anyway

proven wadi
#

They fucking deleted rat reflect chieftain

quartz dome
#

regardless, enduring cry again

#

the main thing is daresso chest eating endurance charges like crazy

#

so that 15% may be always-up

last river
#

I'm still not on board with this idea tbh, you can't generate charges quickly enough during boss fights and you don't need them for clearing

quartz dome
#

🤷

#

an idea

proven wadi
#

Why they gotta do me like this

#

Will reverse knickknack ever be viable

quartz dome
#

well with any luck this league my starter will be my only build and I'll just spin to win everything

#

that's never the case but I can dream

last river
#

tbh this only makes me more excited for zerker

#

This rework is fuckin sweet

#

Also you know what's the ascendancy that will need a rework most after these?

#

Elementalist

proven wadi
#

Elementals is so one note these days

last river
#

It's so dumb that half your nodes do literally nothing and the other half are some of the best ascendancy nodes in the game

#

Honestly they might be the best

#

for clearing they certainly are

proven wadi
#

Except for governmentally
Golementalist

last river
#

Oh yeah golemancer is a thing

#

How do those clear?

proven wadi
#

No idea they're expensive as hell

#

Entirely reliant on rare unique jewels

last river
#

Aren't they not too rare or expensive anymore?

#

Like 2ex total for the set?

proven wadi
#

2ex is a lot to me u_u

last river
#

Ehh, it sometimes is, but you can for sure get that by the end of week 1

#

With smart investing, at least

quartz dome
#

2ex is a lot if you don't know what your accumulated junk-currency is really worth

#

I end up with so many dang jewellers and fuses after a few weeks

#

that I have 2 ex

last river
#

I've been liquidating a lot of stuff to feed my inpulsa fuses and I squeezed like 5 ex from my stash somehow

quartz dome
#

but not actually

proven wadi
#

I'm usually like actually poor though

#

Most valuable things being worth only a few chaos, etc

quartz dome
#

grind jungle valley or something for the 5-link-staff cards and sell the jewellers for chaos 8^)

proven wadi
#

Ew grinding in my arpg

quartz dome
#

I mean alternatively, have jungle valley never fucking drop the next map in sequence, and happen to collect a lot of those cards in the process of ripping your hair out and cursing the game

last river
#

lol golemancer uses 8 primordial harmonies

#

That's hilarious to me

quartz dome
#

golemancer is a weird build that I tried once and promptly felt like I wasted a lot of money on

#

and then deleted the character... without taking the expensive jewels off the tree...

last river
#

LOL

proven wadi
#

Oop

last river
#

I never delete chars that are in a current league

quartz dome
#

I only did because I'm maxed out on char slots and playing a spicy game of "I forget how much my old characters are worth but I know I have legacy gear somewhere"

proven wadi
#

Hold on does melee buff make touch of god better

quartz dome
#

I have at least 5 legacy phoenix shields but lord knows I'll never play standard to sell them

#

evidently I wonder why the game doesn't double-warn you if you're deleting a char with tree jewels socketed

#

I've probably nuked many good 5%-life-and-two-stats jewels

potent schooner
#

Well, Chieftain is gonna be a dead fucking meme next patch

#

"Let's take all the stats you liked and split them up without adding anything."

gentle ermine
#

Its interesting how they move from 12 ascendancy nodes to 17 for Chieftain.
Just opens more ways to build & adapt to the way the player wants to play.

potent schooner
#

I'd rather have a good ascendancy with 12 options than a bad one with 17.

#

I don't care if there's 100 bad choices, I'd rather have one good one.

violet nymph
#

I mean id still use it for one skill. And that's it

potent schooner
#

Ancestral Snorechief.

violet nymph
#

Purifying flame

potent schooner
#

Never played that, seemed kinda dull.

violet nymph
#

I enjoyed it

potent schooner
#

Also it's a spell so it's getting nerfed into the floor next patch, as is tradition.

violet nymph
#

Doubt ut

#

It

#

Cuz it saw the lowest of playrates of the new skills

potent schooner
#

I don't mean directly.

violet nymph
#

They arent nerfing spell mechanics tho

potent schooner
#

The entire spell playstyle is going to take a hit. GGG balance 101, nerf one mechanic so the other doesn't seem as bad by comparison.

violet nymph
#

You seem to be missing the fact that they are buffing not nerfing things this patch.

potent schooner
#

Source?

violet nymph
#

Have you not watched the baeclast?

potent schooner
#

Cause I just looked at Chieftain and... that's a big ol nerf.

#

Things said on baeclast often get renegged on.

#

I gave up trusting it as a source.

violet nymph
#

Cheiftian received number buffs across the board.

#

It split up the numbers

gentle ermine
#

Whatever, can we focus on theorycrafting?

potent schooner
#

Yes, number buffs, but the numbers are no longer accessible because they're split across 17 nodes, only two of which have a defined theme.

#

Pound for pound Chieftain builds will be worse next patch than now.

native gulch
#

laughs in tecslam

violet nymph
#

And yet melee damage will be stronger as a whole. As they are adding flat damage to many of the skills, and increasing damage on weapons.

#

Also they mechanically buffed the endurance charge generation.

gentle ermine
#

I roughly compared the New with the old and i se only 1 node that got changed.
other then that its just added nodes.

proven wadi
#

they removed totem reflect

#

easily the worst thing >:(

violet nymph
#

Also It wasnt just the ascendency that was bad, some of the core problems with the ascendency are rooted in melee as a whole. Cheiftian is a strong ascendency it just have very few things that propperly abuse it.

proven wadi
#

or that hes not as dumb melee as jugg

gentle ermine
#

i can think of at least 5 builds around this new ascendancys.

proven wadi
#

tbf though chief already had builds

#

i.e. anything with phys to fire

violet nymph
#

Yeah. The point was tho that it didnt have many builds that wanted that

gentle ermine
violet nymph
#

Its not even that its weak.
I have a build that can do 5mil dps and has 7.5k life with all kinds of defenses.

proven wadi
#

i have a deep appreciation for chief
but they took my totem reflect so i'm extremely salty

violet nymph
#

Slayers gonna be interesting. See if they realised 5 second kverleech wasn't enough

#

20 seconds would be lovely

#

Gladiator is getting stance support like champ has impale support

#

99% sure