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leaden storm
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vaal winds

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vaal winds monstrous treasure

last river
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@livid lake Yeah but doesn't "energy shield recharge applies to life" mean that you go from 0 to 100% of your ES in five seconds?

livid lake
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no

last river
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Has that been clarified?

livid lake
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if that was how its made then it would be less than useless

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it just says energy shield recharge

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recharge is a very specific mechanic

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if it was the other way round it would be like: recharge life based on total ES

last river
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I'm honestly not sure and I think we're both just speculating here

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I mean

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There's a lot of precedent for useless shit from GGG that uses ES

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Path of Exile Wiki

Soul TetherCloth BeltRequires Level 48(15-25)% increased Stun and Block Recovery+(20-40) to IntelligenceYour Energy Shield starts at zeroYou cannot Recharge Energy ShieldYou cannot Regenerate Energy ShieldYou lose 5% of Energy Shield per secondLife Leech effects are not remov...

Path of Exile Wiki

Mask of the Spirit DrinkerCrusader HelmetQuality: +20%Armour: (153-170)Energy Shield: (30-34)Requires Level 31, 36 Str, 36 Int(60-80)% increased Armour and Energy Shield+(30-50) to maximum LifeYour Energy Shield starts at zeroCannot gain Energy Shield50 Life Regenerated per s...

tame mason
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think of it this way... it's just saying ES recharge point to life instead of ES

last river
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That's a very ambiguous way of wording that but I see where you're coming from I guess

tame mason
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meaning that ES wont recharge ever.. only regen if u have any

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life occulist with wicked ward is a possiblity. but we havent see why we gonna go ham on life yet so

last river
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Yeah I get your idea of how the mechanic works but tbh I wouldn't put it past ggg to put out something as niche as "you regen life based on your ES"

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I mean that exists already in the second item I linked

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idk

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It's all speculation tbh

tame mason
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hmm the hat is a weaker version

normal kraken
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look at soul tether Life Leech effects Recover Energy Shield instead while on Full Life

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that means max leech recovery is still based on life, but recovers ES

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then compare it to ZO's regen Life Regeneration is applied to Energy Shield instead

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that means the mechanic applies to ES instead of life, so the regen is based on max ES

low kindle
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Btw do life leech effects disappear at full ES with soul tether?

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They shouldn't, right

tame mason
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gonna google search for reddit answer form mark or something. some1 did clarify the mechanic

low kindle
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What I really want to to know is do you count as leeching energy shield with this belt

normal kraken
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nope, life leech doesn't dissapear at full ES

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and nope, you don't count as leeching ES

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you count as leeching life, but that leech recovers ES

low kindle
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Why were people so mad over slayer gloves when we had slayer belt for so long

normal kraken
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it wasn't slayer belt until 3.6

low kindle
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There isn't any version history

finite haven
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soul tether lets any class use energy leech and have 100% leech uptime

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39% more

tame mason
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only 0.2% of 95+ player use tether belt

worldly sapphire
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When you incubate an item does that mod get removed after you complete its objective?

tame mason
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no1 know yet. but prob like a gem lvl up popup at side bar probably?

normal kraken
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before 3.6 soul tether simply made life leech apply to ES at full life

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it didn't prevent leech removal at full life/ES

native osprey
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my guess was going to be it drops on the ground

livid lake
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both uniques linked to prove ES items are trash are actually booth pretty good lul

tired sapphire
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I wonder how those new jewels will work with the acrobat branch seems like there is potential there

placid grotto
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If it's like the other Jewel, 2 keystones that are identical

tired sapphire
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oh i thought every keystone would turn into a unique version

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now that i think about it thats probably not viable

quiet geyser
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Was there allready a list what they release at wich day?

celest atlas
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yes saw some "relase" plan somethere

placid grotto
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Release Schedule (Pacific Time)

Teasers every NZ weekday from now until launch

Sunday, June 2: Legion League challenge rewards revealed

Monday, June 3: Synthesis League ends, 3.7 Balance Manifesto

Tuesday, June 4: 3.7.0 Patch Notes, Passive Tree and Item Filter Information

Wednesday, June 5: Complete new/updated skill gem numbers

Thursday, June 6: Patching timeline and (maybe) torrent

Friday, June 7: 3.7 & Legion League PC launch. Please refer to the countdown on www.pathofexile.com to determine the launch time for your timezone.

Monday, June 10: 3.7 & Legion League console launch.

quiet geyser
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thx

snow cairn
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but what about today D:

native osprey
silver kettle
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@snow cairn 2 teasers and a news post

rapid solar
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again?

silver kettle
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Yeah. And the same every weekday next week

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Maybe if we're lucky we'll also get a teaser or two over the weekend

rapid solar
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We can count on Bex for that 😄

snow cairn
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nice

quartz dome
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ah that's a neat one

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xirgil crank hype

silver kettle
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Oh yeah it's really sick with Crank

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Good call

quartz dome
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gonna be expensive as hell though

rapid solar
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There are a few staves it could be good with

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and some nodes on the tree

quartz dome
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oh right that uh tempest staff too

gray swan
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The new teaser that just dropped, I thought that those jewels change all of the nodes in their circle.

hard hinge
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works nicely for things like aegis/the surrender right?

quartz dome
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perhaps at least three of the jewels are str/dex/int focused and thus have no minor node effect in that part of the tree

rigid forge
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So wait, this one only replaces the keystone?

rapid solar
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Maybe it's not a Vaal one

rigid forge
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and it doesn't look like it's from the vaal faction

rapid solar
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Probably a Templar one?

gray swan
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Probably Just thought it would change all the minor nodes at least. Does that mean that ones like this have decent keystone changes but no minor changes when the vaal one changes all of them but no good keystones?

hard hinge
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i guess it doesn't change the block cap though so not useful in builds that would cap their block chance anyways

rapid solar
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Usually not a thing with staves

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you reach like 40-20 easily

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but that's about as far as you get

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It's great for Enigmatic Defense and Whirling Barrier

hard hinge
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yeah just thinking more for builds like aegis glad that hit 85/85 already

plush zealot
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you can craft 5% block on chest and gloves now so

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max block is very ez for glad

vocal yacht
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there are lots of builds, that if there wasnt a cap you would get 100

plush zealot
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7% on chest actually

gray swan
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Yeah but this may be good for builds to get a lot of block will little investment though

rapid solar
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Yea it's more for those who don't reach it but have synergies on block

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It's also not far from the Staff nodes on the left

rigid forge
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the on-block skills have supposedly been buffed as well

gray swan
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Riposte/reckoning build league start? Lets go

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😃

rapid solar
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I wonder if they replaced RT with this or if it's changed by the Jewel

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and the Jewel does something totally different

hard hinge
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yeah it just doesn't matter much if you don't have some mechanic that depends on blocking though since you're basically just smoothing out damage intake otherwise

rigid forge
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Could be, RT basically feels like a dead keystone at this point

gray swan
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Idk, in the baeclast he talked about RT

vocal yacht
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@rapid solar was thinking bout that, but like its totally different

rapid solar
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RT is pretty dead though

vocal yacht
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but u can get to 100% accuracy now

rapid solar
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so they might just have removed it

vocal yacht
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so its pretty much useless

gray swan
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I thought they just changed RT

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Let me go check real quick

rapid solar
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To be fair ... changing RT to Your hits can't be evaded. Extra damage to critical is halved. Would just work and be decent

vocal yacht
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true

rigid forge
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bruh

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that allows it to work with ele overload as well

rapid solar
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True 😄

plush zealot
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rt is great for HoA

rapid solar
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HoAg you mean?

winter bay
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what's the g stand for?

rapid solar
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Ag ony

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A is usually Ash

winter bay
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ooo

gray swan
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49:14

quartz dome
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I wonder if this node also makes that block armor but-spells-are-unlucky somewhat... well not 'good' but 'gooder than it is'

gray swan
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He said they want to make it so "not everyone has to have res tech"

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So I assume that RT is still in just probably changed.

rapid solar
gray swan
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Yeah

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Do you guys think that jewel will change any keystone into that node?

rapid solar
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I really wonder what else that jewel does

gray swan
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This one specifically looks like nothing.

rapid solar
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maybe it just alters Keystones

gray swan
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I do not see any changes to minor nodes

rapid solar
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but who knows... there are a lot of effects that alter nodes without changing their appearance now

gray swan
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yeah but that seems to be the theme with these though

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So I feel it will change the look.

rapid solar
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just with the Vaal one

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which was announced to be "corrupting" the passive tree

gray swan
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This one changes it too.

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It does not have the same art as RT

rapid solar
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True, if RT is still in that spot that is

gray swan
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That is true but do keystones usually have flavor text? That is why I thought it was changed by the jewel.

rapid solar
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they do

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"Great tacticians learn that consistency often trumps potential" - Resolute Technique

gray swan
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Ah you are right, I was looking in POB

rapid solar
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But yea the flavor texts are very similar

gray swan
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What I would honestly like is if the vaal on really just randomly corrupted nodes.

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So each one was different and random.

fair prairie
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So if you put one of those new jewels In one of the spots near the scion where it would interact with another jewel socket. Would it change what ever jewel you put in it. <Not talking historic as you can only have 1, but how would it interact with other regular jewels.

rapid solar
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Since we don't know the effects of all the historic jewels noone knows

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but looking at the Vaal jewel screenshots it doesn't look like it affects jewels at all

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But... we don't know 😃

fair prairie
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the only jewel socket im seeing in the vaal one is the vaal jewel itself

rapid solar
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What we know is that you can't enhance Vaaled nodes with a might of the meek in another jewel socket

fair prairie
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makes sense would make it too complex imagine all the stuff they would have to add lol

rapid solar
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Mark_GGG: This is not quite true. Each of the jewels will "Conquer" passive skills in it's radius (which is a fancy term meaning "these have been changed by this jewel, and no other jewels can change them further" - this has reminder text). Each legion's jewel conquers things in a slightly different way (makes different kinds of changes), but they're all considered Conquering, not Corrupting.

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This sounds like they have an effect on all nodes in the radius

fair prairie
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I was more interested in a different part of that quote

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later in it they say they are reserving the corrupted tag for a future thing

silver kettle
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A potential future thing

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They like doing that just in case

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Have to future proof the naming

rapid solar
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Yea, it might never be a thing

fair prairie
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yeah well, tools are like weapons. If you have them your going to use them

silver kettle
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They made me change the name of Sire of Shards to keep the name I wanted for later use. That was four years ago and they haven't used it yet

native sonnet
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Idk, sometimes u see ppl that don’t use their brains /s

rapid solar
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That's not sarcasm imho 😄

native sonnet
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oo, u have another unique design? Viper

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Oh wait, they want to keep the name for their unique

fair prairie
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they will when it fits.

violet nymph
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I'd love a super expensive fated sire of shards

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With like "socketed skill gems supported by level 10 fork" or something

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Would be so dumb lol

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"Kill aul, the crystal king while holding sire of shards"

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Itd turn into "king of shrapnel" or something silly like that

livid apex
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"Sovereign of Shards"

pearl wind
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Glancing Blows looks cool but I would very much like to see a Stagger/Purify Keystone (or even as base mechanic) in 4.0

lucid stone
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What would it do

iron violet
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i think they might be talking about the way stagger works in WoW

fair prairie
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they are intentionally triggering me now lol. Come on just show us a Melee unique already lol

median wharf
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how will BV work with greater spell echo?

tough roost
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¯_(ツ)_/¯

wild arch
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Maximum aoe firestorm templarLul

tough roost
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It probably won't actually do much

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Since Blade Vortex is a stack-based skill

median wharf
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seems to me that the more spell damage and AoE couldnt apply to BV since all blades deal damage together

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if it was still individual blades dealing damage it would work

lyric lintel
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Hmm

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Yeah I wonder how it would work

midnight phoenix
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It might work properly

lyric lintel
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What would properly be though

midnight phoenix
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As in

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U get big dick dmg and aoe on the full stack

median wharf
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wouldnt that be improper tho? since non-repeated stacks would get the buffs

violet nymph
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totally gonna make a block build this league

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with spectral shield throw, shield charge, and tempest shield

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with glancing blows

midnight phoenix
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U can test it right now i suppose

lyric lintel
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How

midnight phoenix
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Since i would suggest whatever behaviour it has with this thing

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Is prolly pretty similar to whatever behaviour it has with unleash

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I know u get +4 stacks but im not sure whether the whole thing gets affected by the unleash less dmg mod

median wharf
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well it would have to

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since BV deals damage all together

midnight phoenix
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If it does its a reasonable inference that u would get the more dmg mod on greater echo

median wharf
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and not as individual blades anymore

midnight phoenix
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On all the stacks

median wharf
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BV doesnt gain unleash stacks

midnight phoenix
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As in it doesnt get the less multi?

median wharf
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wait i've never used unleash before do you not get stacks in HO?

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going into a map now to test

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ah mb

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my tooltip damage for 4 stacks is the same when i use unleash to get 4 at once and when i summon 4 individually without unleash

midnight phoenix
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Then i would suggest greater echo prolly isnt gonna work the way u might want

median wharf
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yeah that's what i thought, the aoe and damage wont affect BV at all

midnight phoenix
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Ty for testing

cobalt cloud
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I wonder what the hit box of dominating blow will be

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curious if it melee splash is super needed

eager charm
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right now it's good QoL, idk about in 3.7 obviously

uncut vortex
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Whats a good league starting melee build for legion. I'm saving flicker strike and cyclone builds after I get comfortable

midnight phoenix
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Wait for patch notes

uncut vortex
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I mean with the current info on melee, there has to be a good melee gem that works with it

wet plaza
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Yes and the answer is the same. Not enough info to tell

spare talon
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PatchNotesWhen

lucid haven
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There's already patch notes

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Just not for legion

fervent thicket
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bois, when you open this time lapse and those soldiers stop and cant move, do you need use ability what hit on those stoned soldiers?

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it looks like you need use something what hit

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like if you use winter orb or something its not going to shoot em becouse those are not active?

tacit swift
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from what i saw and assume it looks like each soldier is encased in an "armor" or something and you have to hit it hard enough to break it so that they unfreeze with better mobs/chests taking more hits to unfreeze then the fodder. so winter orb will fire shots at everything around you as if they were normal enemies.

languid path
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they become active as long as they're hit, doesn't matter for how much dmg

wild arch
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In Ziggy's video a revealed chest needed several hits to be unfrozen

fervent thicket
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yes but can you hit those stoned mobs with spell, just like worb or storm brand

wild arch
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Why wouldn't you?

languid path
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and worb will either be really good, if it can rotate between targets, or really bad, if it lock on to one target forever

fervent thicket
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hope it works, maybe i can make my berserker totem build then, i think that will hit em too 😄

wild arch
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Why berserker of all things

fervent thicket
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becouse of damage?

wild arch
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What damage

fervent thicket
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huge damage

wild arch
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Berserker has 0 spell synergy

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Just go chieftain or at least juggernaut

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Unless you're talking about attack totems which would be confusing since you just talked about spells

fervent thicket
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nono 😄 my poiont was do those mobs need to be hit. and im not sure do those some abilitys hit becouse you cant handle it same way like reave? direct is allways when you point your cursor

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and winter orb is shooting very random cant handle it all ?

last flame
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Is there a chat going on here? Can I join you

fervent thicket
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sure yo can

last flame
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okay,thanks

bitter ledge
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Hey guys

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Has there been any speculation on the new movement skills?

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I feel like they will be available after the "breaking some eggs" mission

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But I really feel like that that is too late already

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Because from what we see, it is just a short-ranged dash

quiet geyser
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Its not ment as a travel skill

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It has like 5 sec CD.

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The movment skills share cooldown.

bitter ledge
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Where can you find that information?

native sonnet
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all current movement skills are unlocked at brutus, also breaking the eggs is mudflats (not sure if that's the 1 u meant to say) which is super early

bitter ledge
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Yeah.
Enemy at the gate: First clearing ability.

Mercy Mission: Simple support gems.

Breaking some eggs: Secondary ability.

Prison: More support gems.

Prisoners gate: Movement skills.

Merveils Caverns: Active gems.

native sonnet
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in ziggys vid, he was using dash during brutus fight

bitter ledge
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So, putting the short-ranged dash alongside the other options like Flame Dash, Leap Slam, Shield Charge and Whirling Blades seems a bit stupid

native sonnet
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so presumably we get it before killing brutus (unlike the other movement gems)

bitter ledge
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Yeah, so around Breaking Some Eggs, I think

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Should really have an impact on races

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Even if it is on a 5 second cooldown

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But I highly doubt that it is 5 seconds

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I'll check ziggyDs video when I get home

native sonnet
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its not

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more like 1-2 secs

bitter ledge
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To see how long the recharge is

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But I also wonder how the melee rework will function

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If it is like Torchlight, I will scream

bitter goblet
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Did they say how rare the historic jewels will be?

bitter ledge
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Chris mentioned that they will be rare, but not how rare

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It's probably best to assume that you can only get them from the 5-way battle

bitter goblet
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aight

wild arch
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@fervent thicket you just need to damage the enemies

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To put it simply: you need to kill their low hp shell to unfreeze them

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And I'm sure that after breaking the shell they'll be untargettable until the timer ends

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There's no way they haven't thought about minions and auto target skills

burnt finch
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Wonder how ED+Cont will do to trigger those "shells"

patent canyon
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if they keep it same way as shown in video it will be horrible since it wont be able to spread

quiet geyser
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i hope if you reduce the hp of the "shells" to 0 it will trigger on death effects.
other wise theres no reason to play Essence drain next leauge

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And it would also destroys skills like "arc" or generaly chain effects, because they will keep hitting the same targets

steep plover
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imagine brands

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locking onto one mob and just not leaving 😒

wild arch
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Well then maybe y'all should stop playing dumb spell builds and do melee in the melee league templarLul

tacit swift
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imagine flicker strike just targeting one and not moving at all

north dragon
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imagine having to wait for 14 days

mental apex
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I don't wamma imagine that

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I want it now pleasez Ty

balmy dust
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Imagine having to wait for the console patch and not be okay with the extra three days

wet plaza
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play 3 days on pc

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then play on console

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gg

balmy dust
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re: AI targeting, I wish I could eventually tell minions to target barrels. Randomly smashed one on a low character, Chaos Orb. How many Exalted have we missed this way?

quiet geyser
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How will the targeting on the Zombie Corpses work (Akukuna's will)
Will they just get removed ?
Take dmg?
So overall question will deatonate dead and minion Instability work.

mental apex
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I would assume so

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Wait
Detonate dead.

That would be epic. Walking corpses.... This is huge.

quiet geyser
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Nah more like if Deatonate dead and minion instablity work togheter, but iassume consumed corpses are just removed, so they will never get lowlife

eager charm
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not necessarily, it doesnt say corpses are destroyed so DD + MI could possibly work
P.S. mods already thought of this :^)

wild arch
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VD totem necromancer

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Place the totems down and start spamming spell echo zombies

steep plover
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Cyclone - CwC - raise zombie - volatile dead + 2 dmg supports

wild arch
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Disgustang

steep plover
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tbh, im not sure what zombie corpses do that unearth didnt do better

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but still

wild arch
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For real tho, if anyone wants to do a legit combat necromancer, you need 5 link cwdt unearth with all the extra projectiles, cwdt offering, and a skill setup with offset self damage

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An easy example is any melee skill with hiltless and over 100 life on hit

steep plover
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agreed

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the only legitimate thing i can see the item used for is zombie builds who need to resurrect in a boss fight

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when no corpses are available

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pretty niche tho

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i'll tell you what would work

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2 player party. Player one support necro with zombies that act as corpses. Player 2 spell cast focused detonate dead / cremation build

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that would synergize super well

wild arch
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Multiplayer builds templarLul

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Does sound nice tho

toxic flint
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OH YEAH, SUICIDE BOMBER NECRO

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lets go

wild arch
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Yeah... just use bane

toxic flint
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vaal detonate dead with the corpse gloves

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makes for good memes

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especially in pvp

steep plover
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tbh easiest might just be a necro build that uses the zombies for pack clear, and on bosses you just use vaal DD

mental apex
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Combine with montregul, give zombies an additional 5k HP base

fallen tulip
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Yes Yes Yes

tired sapphire
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that new steelskin spell looks like its going to be pretty insane with a formless inferno

wild arch
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In what way? 🤔

tough roost
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It scales it's Mitigation relative to your armour, I think

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I know that the new Molten Shell does that, at least

wild arch
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Doesn't molten shell do that?

tough roost
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It might be both, not too too sure

wild arch
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I thought steelskin was just supposed to be big mitigation for a short moment

tough roost
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¯_(ツ)_/¯

steep plover
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@wild arch i got that impression too. It was like 'if you dont want to dash out the way, you can pop steelskin to mitigate a large proportion, but it only last a short amoutn of time'

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might be good if your stuck in an AoE you cant outrange

wild arch
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Or just make it permanent with temp chains templarLul

silver kettle
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The total amount it absorbs is capped though

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Some sort of armour scaling

wild arch
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Isn't that molten shell?

silver kettle
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It was both, pretty sure

wild arch
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Steelskin's tooltip was literally just 75% damage reduction for 1.5 seconds on a 3 second cooldown

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And it shares cooldown with some skills

silver kettle
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Okay I just rewatched that bit of Baeclast. Steelskin has a cap that scales with gem level. Molten Shell has a cap that scales with armour

wild arch
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Ok that makes more sense

lone minnow
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Do we know at this point if we have to manually click the soldiers or will area-of-effect skills trigger them?

native sonnet
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aoe dmg is fine, not manual click

wild arch
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Come on people you just 'kill' them like any other mob and then repeat it when they unfreeze marauderAnger

fair prairie
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wonder how much time we have, hopefully its ample time and you don't need some insane meta build to participate

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wish they would do survival type league mechanics for a change instead of gotta go fast timed ones.

tacit swift
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well wasn't delve as much survival type as it was gotta go fast type

lone minnow
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Is armor going to be more powerful this league?

tacit swift
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i'd say there is a good chance armour is getting a touch up this league but i don't think we have had any word yet about it

wet plaza
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🎲 mebbe

wild arch
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They said they're reworking bleed and poison

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Maybe bleed will finally be affected by armour marauderthinking

silver kettle
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Well just the massive Molten Shell buff is already a big armour buff too

wild arch
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True enough

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I might use it on my meleemancer templarLul

livid apex
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100% guarantee the meta is ngamahu chieftain with cyclone cwc molten shell

silver kettle
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Surely Molten Shell is going to have a long cooldown now

livid apex
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ok if it doesn't then the meta is ngamahu shell chief

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if it does then 🤷

wet plaza
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Time to dust off vms

languid torrent
#

What's the change to molten shell...I didn't see it in any teasers and patch notes aren't out yet.

patent canyon
#

it scales with armor you have

#

and damage depends on damage reflected

silver kettle
#

Well hold on. The main thing is that now instead of bonus armour it gives you massive DR

#

And then the amount of damage it can absorb before breaking scales with your armour

languid torrent
#

Huh, it might be useful then

silver kettle
#

Certainly sounds like it

patent canyon
#

intention was to not only make it as reaction to incoming damage but also make armor useful against bosses

silver kettle
#

That said, I don't recall Jonathan specifying but I assume it's only phys DR

#

If it's anything, then wowee that's good

patent canyon
#

i think both of them are just all damage reduction

languid torrent
#

Phys DR is kind of meh when most bosses do elemental damage.

silver kettle
#

Yeah I suppose steelskin looked to be from the tooltip

snow cairn
#

you can scale ele resistances a lot easier than phys

silver kettle
#

But man wouldn't this just make armour stacking ridiculous

spice comet
#

Odd question here but kinda relevant looking into cyclone cwc stuff do we know if cyclone would be interrupted by something like bodyswap?

languid torrent
#

Ele damage is balanced around already having 75% res though

snow cairn
#

what's the uptime on it though?

#

yeah but just boosting it to 80% is 20% less damage than what 75% would take

silver kettle
#

We don't know the uptime yet and it does depend on that

patent canyon
#

1.5 with 3 cd?

silver kettle
#

That's steelskin

#

Meant molten

snow cairn
#

molten boosting ele res would be weird

silver kettle
#

@spice comet Bodyswap doesn't interrupt other channelled skills so presumably won't interrupt cyclone

patent canyon
#

can technically look at vod

spice comet
#

Interesting thanks man

lone minnow
#

how will Vaal Molten Shell change?

patent canyon
#

wasnt shown

languid torrent
#

Might try to eek in Molten Shell then

snow cairn
#

molten shell is instant cast right?

languid torrent
#

Yes

snow cairn
#

but VMS isn't?

languid torrent
#

I want to say VMS is too...but I haven't used it since the change

#

[[Vaal Molten Shell]]

lyric burrow
#

id guess yea it is but have to wait to see

languid torrent
#

Ehh, bot isn't here

wet plaza
#

there is no bot for wiki stuff here

lyric burrow
languid torrent
#

It's instant according to wiki

lyric burrow
#

Im excited for legion, i get to dust off my Glass tank finally

languid torrent
#

I'm going to try melee for Legion

#

Melee minions

lyric burrow
#

im doing melee and making a bow. had planned to make a armageddon brand archer but life and not liking synth prevented me

#

i just need asenraths and the socketed quiver

lone minnow
#

@languid torrent I believe dominating blow is also going to be changed up a bit based off of everything they have shown so far so you could use that however I'm not sure

full musk
#

Those are both dirt cheap

lyric burrow
#

i prefer to use the fun stuff, hope to get a set of CYbils claws also for a 3rd build

languid torrent
#

Yeah, if dominating blow gets reworked a bit it could be decent. As is, it's basically a 5L

#

And you have to attack quickly on bosses or your minions despawn

noble pecan
#

so... with flat damage being added to skills... why would i ever use a two hander? this has be a bit worried that two handers are going to be in an even worse spot than they were

low kindle
#

Heavy hitting, more weapon range

noble pecan
#

but thats still not gonna be worth the trade off of doubling the flat damage added from a skill

low kindle
#

Why is it doubling

noble pecan
#

whether you hit 9 times a second with two rapiers or 4.5 times a second with a big axe, your added damage is x per hit

#

so if cyclone adds 75 flat phys per hit

#

attack speed is gonna be ridiculous this league

low kindle
#

The difference in attack speed is gonna be 50% at most
Also, the better your weapon is, the less relevant added phys becomes

noble pecan
#

if a 2h axe has 1k pdps

#

and 2 1h rapiers have 500 pdps

#

and cyclone adds say... 100 pdps

#

and cyclone hits twice as much with dual wield

#

that would be 1200 vs 1100 with no modifiers

native sonnet
#

errr, u dont add 2x1h dmg like that

#

dualwielding will alternate

#

but u do get the dw bonus

rapid solar
#

I think Cyclone is not a great example of a skill for this kind of calculation

noble pecan
#

the point is, you get the flat damage added every hit, and youre hitting more

rapid solar
#

Especially with the changes coming and us having no idea how it will interact as a channeling skill with dual wielding

noble pecan
#

2 handers are already under utilized, and this is making dual wielding even more powerful lol

lyric burrow
#

me either, plus with the new melee splash effects alot of the known dmg formula might get tweaks

rapid solar
#

I suspect them adding flat damage to skills means they will reduce weapon damage

noble pecan
#

they said they arent doing that

lyric burrow
#

maybe maybe not, de are known to be tricky

noble pecan
#

in the baeclast

spice comet
#

They're not reducing flat wep dmg

#

They're nerfing jewels however

rapid solar
#

do we have a screenshot of any of the skill gems used in the video somewhere?

patent canyon
#

only cyclone

noble pecan
#

other than a level 1 heavy strike, i dont think so lol

lyric burrow
#

makes me glad no matter the changes i will adapt and thrive

silver kettle
#

This seems like a very premature assessment. We have no idea what other changes are being made. Hopefully some of them will sufficiently incentivise 2h

noble pecan
#

oh we got a cyclone pic?

patent canyon
#

yh

#

lvl1

spice comet
#

I need to go find this now bahaha

noble pecan
#

this is a legion-mechanics discussion thread, almost everything is a premature assessment

lyric burrow
#

we look at the data given and fill in the blank spots with hope

low kindle
#

There is no way cyclone gets 100 flat phys, given its 200% more as

#

The real question is

rapid solar
low kindle
#

Will you deal damage as your weapon travels

rapid solar
#

oh it doesn't even have anything

noble pecan
#

in baeclast, he talked about doublestrike was one of the only skills used because of the flat damage to bleeding targetes

#

its 113-169 flat phys

rapid solar
#

The effectiveness of added damage probably reduces the damage it adds to itself

lyric burrow
#

Diminishing returns is soemthing ggg loves to use

noble pecan
#

yeah, but i guess my whole thought process was, it seems like they need weapons themselves to have the added damage modifiers rather than skills, so two handers can scale flat phys to a % akin to the % difference of attainable attack speeds

#

between dual wielding and 2 handers

rapid solar
#

He said something about top tier weapons being slightly worse than before

#

and lower and average tiers being better

#

which makes sense for leveling

patent canyon
#

that is the flat damage on gems

#

when you get flat damage top tier weapon doesnt make THAT much difference anymore compared to avg one

noble pecan
#

flat damage is massive though... the t1 flat phys damage on a weapon is like 22-44 isnt it? even adding 50 would be nuts

normal kraken
#

flat phys on weapons is locally increased by other affixes

#

local flat phys >>>>> added flat phys

noble pecan
#

ok so if you have a 50% increased physical damage and a t1 roll averaging 33 damage, that would be about = to 50 added from the skill lol

normal kraken
#

also they are adding flat phys on gems but decreasing dmg effectiveness

noble pecan
#

regardless of what the actual damage is, my point is the flat added damage is the same whether you hit slow or fast, so fast hits, AKA the already overused dual wield builds, are getting buffed more than two handers

normal kraken
#

1 handers benefit more from these changes, yeah

#

but we don't know all changes yet

spice comet
#

Unless there is something significantly changed to 2h that they haven't released yet

#

Yeah

patent canyon
#

well

#

technically Ngamahu's is buffed

#

so lets count it as 2h win :/

spice comet
#

Wait why?

patent canyon
#

cyclone

spice comet
#

.... buffed would be a stretch

rapid solar
#

Cyclone doesn't have added damage in the Baeclast

spice comet
#

Cyclone sure not the axe itself

rapid solar
#

but it's only level 1

patent canyon
#

indirect buffs

rapid solar
#

Yea that was more just a random info on top

#

Heavy Strike does though

spice comet
#

I mean kinda ig? But you could say that about any weapon using cyclone soooo

patent canyon
#

soooo technically 2h buff

#

doesnt make them usable outside cyclone by the looks of it so far tho

#

maybe if they change weapon range

#

and make 2h give massive boost

spice comet
#

I mean id argue that cyclone will be vastly stronger with duel wield than 2h unless there is some change we haven't seen yet

noble pecan
#

hell, give me double stun calculation on 2 handers

#

and ill take less damage

patent canyon
#

just play with phys now

#

: ^)

snow cairn
#

i can see a thrusting sword range nerf

#

make 2h have the only range bonuses

spice comet
#

Even with just straight up range difference its still not really a reason to choose over duel wield in terms of dps

wild arch
#

You don't need dps if you oneshot everything :^)

#

2h assassins rise up

patent canyon
#

ewww

#

assassins

wild arch
#

But seriously why aren't people doing it marauderthinking

fair prairie
#

mostly because for a long time 2handed weapons in melee been a bit meh, hopefully the mechanic changes fixes that

wild arch
#

Still waiting to see if they remembered that sweep exists

fair prairie
#

I just want a few good new melee uniques.

wild arch
#

That too

#

But sweep ;-;

fair prairie
#

well it got changed a little at the very least it gets the new physical damage added with each level

wild arch
#

Meanwhile the new bladestorm is just straight up better

#

I don't think flat damage will save it if it's still a 2h skill with 10% less attack speed

rapid solar
#

Bladestorm seems super slow =/

fair prairie
#

it does

#

would like it though if those sand storms moved faster

wild arch
#

Maybe they scale with levels or something

#

We know nothing about it apart from that little preview video which for all we know could have been done without supports with white items

#

If they're still going with the powercreep trend then it should be the next op thing

fair prairie
#

imho skills like that that move slower then your movement speed is bad, may as well just choose a closer range attack that is high in damage and you will clear faster

#

personally don't know why anyone would choose bladestorm over say cyclone for example

wild arch
#

Do the darudes even matter since you'll just oneshot trash with the main swing

rapid solar
#

They coulda just made it so depending on the stance you're in an attack enables it and it stays at your feet for x seconds

wild arch
#

It's guaranteed to have some extra stuff with gladiator

full musk
#

the sand storms will unlock leagion mobs for you

#

it at least does that

wild arch
#

^

fair prairie
#

true

#

those slow moving things are probably decent for anything that stands still

wild arch
#

But we all know that reverse kb max aoe cyclone is the way to go GhastlyCool

full musk
#

I want to know more about the bleed circle it leaves

fair prairie
#

bloodstorm

wild arch
#

What's happening to bleed now

#

Is it stacking infinitely

patent canyon
#

hope so

full musk
#

they haven't said

wild arch
#

Why would you want some weak little storm to bleed if you can do heavy hits instead

full musk
#

if it does it's basically jsut poison but physical

wild arch
#

So many questions

patent canyon
#

it could have other stuff

full musk
#

yeah, the bleed circle is an enigma

wild arch
#

But then what about poison

patent canyon
#

like increased bleed damage for enemies in cloud

full musk
#

maybe a whole new mechanic added to bleed

wild arch
#

Both are getting changes

full musk
#

stupid passage of time

#

being consistent

wild arch
#

The next 2 weeks are gonna be torture templarSad

spice comet
#

Yup

fair prairie
#

not too much yet tbh, nothing revealed so far besides the new league mechanic has really impressed me much.

lyric burrow
#

mechanic alone has me happy with league, everything revealed after just gravy

quiet geyser
#

If they dont change something about masters and gathering recpies, i probebly will stop playing after 1 week or so

fair prairie
#

whys that? Gathering recipes is mostly faster then it was back when you had to level the masters to get them

buoyant heron
#

Except for veiled mods 😬

patent canyon
#

mostly

#

betrayal

#

T3 rooms

buoyant heron
#

Oh yeah and T3, but they said they're taking them out of T3 rooms

placid grotto
#

Good

fair prairie
#

yeah veiled mods I agree can be annoying but even then atleast for me getting the recipes is faster now then it was

placid grotto
#

Though how does sharing/selling recipes work? Does only 1 person get credit it does everyone?

#

Though is it faster? I thought Rotas were quite a bit faster

#

Especially for high-end recipes

buoyant heron
#

Some of the really high end ones, like the pale council ones, are slower than rotas but much faster solo

placid grotto
#

Which is the pale council?

buoyant heron
#

Prefixes can't be changed, suffixes can't be changed, multiple mods, forget the other 2

outer rose
#

AHHHHHHHH ❤ "Double Strike (and Multistrike) will allow you to cancel animation just after one swing"

lyric burrow
#

saw that coming and yays, lost count of deaths cause i couldnt dash out of the way due to that

frigid raptor
#

ms with ancestral and multistrike feels awkard rn on leveling with low attack speed, if i press the skill i kinda commit for the next 3 seconds to just make the animation templarthumbsup looking forward 3.7 <3

proven wadi
#

Oh yeah this stuff might make that one 2h hammer that guarantees crits viable

fair prairie
midnight phoenix
#

in b4 new zerker is worse than old zerker

proven wadi
#

Oh no pls

scarlet sage
#

so will rage have applications for more than just a specific subset of builds?

silver kettle
#

it sounds like it will still be somewhat niche, but we don't know exactly how many skills generate it and how broad they are

#

if it's easy enough to throw on a rage generating aura and then just use Berserk every once in a while that's probably going to be pretty widespread

wild arch
#

And if the basic rage still gives attack speed

scarlet sage
#

would be cool if bloodrage did something to generate rage as well as frenzy charges

wild arch
scarlet sage
#

oh, mayble there'll be something that converts a portion of self bleed into rage?

tidal ruin
last river
#

Well there's no downside to rage anymore and we have that hook skill that gives you rage so I'd bet that that rage is gonna be everywhere

#

It'll be like frenzy charges where if you want them you can just have them with no downside

olive shadow
#

can't wait to see them berserk BUILD !!!

mental apex
#

I think rage should have a small downside....

midnight phoenix
#

we'll see how it looks

digital ivy
#

The downside of rage is having to build it up

covert helm
#

I expect that rage will just be additive damage and that Berserker and other items will add functions or scaling from Rage, or bonus passive effects.

leaden wraith
#

i mean like

#

the downside is also having to find a way to generate rage if you dont innately have it

#

its fine imo

#

since we're going to have to outweight what mana reservations etc we want

wispy crest
#

Sweep Zerker with Vaal Double Strike for bosses. Sounds viable ?

livid lake
#

won't know until patch notes.

wispy crest
#

I meant if the idea makes sense

midnight phoenix
#

Wont know until patch notes

#

Zerker and sweep are in line for mechanical changes so until u know what they will look like u cant say

brittle meadow
#

Melee PepeLaugh

tame mason
#

2h buff teaser pls or zerker ascendency reveal that let him dualwield 2h

spare talon
#

lol

tame mason
#

they have to be something wild since they made rage avaialble to every1 else

wild arch
#

Uhhhhh

#

How about something crazy like better rage

tame mason
#

i dont want raider clone tho

#

like here is 2x effect of rage but no donwside

ember lodge
#

Has it been confirmed if we need to kill the trapped mobs or simply tag them with damage yet?

rapid solar
#

It looked like they can take more than one hit in some cases

#

It's not really clear if that is damage or just hit x times

#

but hitting would be bad for so many builds so it's most likely damage

#

What we don't know yet but hopefully is the case is whether breaking them triggers on death effects like proliferation

wild arch
#

You kill the frozen shell

#

Then the mob

rapid solar
#

Is it a kill?

tame mason
wild arch
#

It could just be destroyed on kill like flask worms

tame mason
#

kill mob to not deal with em alive after?

wild arch
#

You break the shell.

#

That's it

rapid solar
#

Wait, is that Onslaught linked to bladestorm?

#

unfortunately not

#

He gets onslaught from something

wild arch
#

Looks like a raider

rapid solar
#

Then it's very likely that it counts as a kill

wild arch
#

Or not

#

I think I saw an orange name on something there

rapid solar
#

actually yea... onslaught should be up right away

#

it's not =&

tame mason
#

Melee skills now have a longer base stun duration and cause stuns more easily. Spells have a shorter base stun duration. Physical damage (from attacks or spells) causes stuns more easily than elemental/chaos damage. first time noticing this

wild arch
#

You get onslaught on hit against rares and uniques

#

What

rapid solar
#

so ED Contagion is dead?

wild arch
patent canyon
#

ED was dead for long time now in my eyes after aoe nerfs ¯_(ツ)_/¯

rapid solar
#

ED was fairly strong this league

#

WOrb was just way too good

violet nymph
#

I think add in corruption for scarabs and map sets (sacrifice of dawn etc). Also I think a stash needs to be added to the Menagerie, it gets annoying having to drop off items all the way back at the hideout. Finally, when are we going to see a Prophecy stash tab? I'm a gambler for Gawds sakes!

#

Also finally finally let us corrupt flasks!!!!

low gyro
#

SO Disfavor will skyrock in price again this league
With dope Cyclone

rapid solar
#

Probably the same for Voidforge

fair prairie
#

Roll that beautiful new Legion footage

low gyro
#

Yeah if rlly all Melee skills get some flat phys dmg, then the increase will be kind of huge even if the numbers aren't that amazing (with something like Voidforge)

turbid quartz
#

So ED/cont will be weak?

#

I was planning on going it

wet plaza
#

how do you come to this conclusion

turbid quartz
#

Because others were talking about it above.

rapid solar
#

It looks like destroying shells doesn't count as killing

#

which would mean contagion can't spread

#

If it does everything's bueno

#

You could always use Bane or Soul Rend for the League Encounters... but meh

wild arch
#

Just go melee am I right? templarLul

low gyro
#

yeah just do spinning in circles like all the other players.

rapid solar
#

Will have to see how it feels... the only Melee skill I ever enjoyed playing was Blade Flurry

fair prairie
#

well I mean so far if you want to try new uniques don't go melee.

rapid solar
#

Yea 😄

wild arch
#

The uniques just feel like consolation prizes for spells

rapid solar
#

Zombies are easy 2m Shaper DPS with the new Gloves

#

and Necro ascendancy

wild arch
#

I'm doing melee necro templarLul

low gyro
#

cyclone melee zombiemancer

wild arch
#

No minions

#

Pure melee

low gyro
#

bone helmet

wild arch
#

Eeeeeeeh

#

Probably not

rapid solar
#

Which skill though?

wild arch
#

Don't know

#

Anything useable by 2h

low gyro
#

heavy strike 😄

wild arch
#

Gonna achieve speeds not even berserker or raider can dream of

low gyro
#

yeah heavy strike is well know for its amazing aoe clear on maps

violet nymph
#

@strange laurel

idle wedge
#

"critical damage against you is lucky" means they hit with "luck" or that you are lucky, hence they crit for less

dusty cove
#

means they hit with luck

#

mechanic is already in game with the toe amulet

violet nymph
#

That new one one isnt from a vaal jewel!!

rigid scaffold
#

Yeah; it's from the same one as the double-block faction

native osprey
#

it's you deal and you are dealt the highest of two rolls

livid apex
#

nah I think double-block is karui and this is maraketh

torpid sonnet
#

Yeah, the jewel rings are different colours

idle wedge
#

ohhh

livid apex
#

this is literally jugg: the jewel

violet nymph
#

Also going to point out: only the keystone changed at least icon size

torpid sonnet
#

Hmm yeah

violet nymph
#

Wise*

torpid sonnet
#

If the non-vaal jewels only change keystones they are gonna be pretty garbage for the most part

violet nymph
#

Eh depends on keystones

torpid sonnet
#

But it could be that they do add stuff to the other nodes, but its only the vaal jewel that changes node art

true bridge
#

I've seen people say it could just depend on the seed whether or not certain node types are effected

proven wadi
#

Hmm these things are looking crazy

kindred dagger
#

Those new jewel are really interesting, you sacrifice on jewel socket in tree of usual HP and stuff for a new effect

brittle bobcat
#

Is "Helmet" the name for the whole slot, or does this only affect hats with "Helmet" in the name? 😛

lime pivot
#

Probs the whole slot

kindred dagger
#

Nice try shock

wild arch
#

Great combo with bringer of rain templarLul

fair prairie
#

it would tempt me if it wasn't for the lack of a helmet.

rapid solar
#

It needed a huge downside

#

That amount of damage is insane

minor jungle
#

if only it was not using body armour

#

then you could just use like, bringer of rain with it

#

for absolute gladiator theme

midnight phoenix
#

Flavor is worse

#

This keystone is literally

#

Cant use helmets. Get punched in the head a lot

#

I mean how do u beat that flavor

tame mason
#

Wear brass dome and go crit lightnining

languid path
#

Arc Mine liked your post

midnight phoenix
#

Its a trek for arc mines

turbid quartz
#

😂 😂

ember lodge
#

Permanent diamond flask in a jewel, frankly i'm surprised the downside isn't heavier 😛

low kindle
#

As if life builds weren't low enough on life so they needed to make people struggle to get 5k life

silver kettle
#

Hey it's more progress towards the 0 socket build

native sonnet
#

Kaoms heart + roots + grey spire + new jewel/passive

#

Now we just need something to disable/no socket gloves

low kindle
#

Tombfist or command of the pit

native sonnet
#

And use thief’s taming, gotta make sure u r not having a 5l from hungry loop

low kindle
#

Thief's taming exaltThink

leaden wraith
#

thief's torment, but you recover instead of gain

rocky bridge
#

guys

#

idea to buff RT:

#

instead of critting, you stun

#

good night

snow cairn
#

assassin no damage perma stun build

violet nymph
#

Instead of that: you can not crit, but have stun threshold reduction

analog flame
#

They are trying to have something replace/stand along side abyssus? I don’t dislike it

north dragon
#

12days more

#

i can't wait

#

help

wild arch
#

Stay strong templar

frigid raptor
#

how much do you guys think that the corruption jewel price will be after the first month?

wild arch
#

Depends on how good it is

carmine owl
#

Matters on the jewel

#

I wouldnt be surprised if a meta jewel comes around that costs multiple ex

#

While some of the lower tier things we've seen might cost only a few chaos, unless ofc they effect different keystones in different ways then idk

#

@frigid raptor

violet nymph
#

Exiles! What would you like to see NEW in Legion?

knotty echo
#

flicker buff

#

its the only think i want

analog flame
#

Hmmm idk reave is strong and fun already, I like dot builds but I like melee so making bleed as good as Or close to ED contagion or viper strike poison buffs

rapid solar
#

Viper Strike already got buffed by the fact that you now hit more than one enemy at once

#

at least somewhat

#

I wonder how good it might feel leveling... the dps potential on it is already huge

#

But I reckon with the current animation it will be tough to hit more than 3 enemies

ivory nimbus
#

I mean it still has to compete with Storm Brand

#

doesn't change that you'll have to stop and hit things

violet nymph
#

And this is why cyclone, bladestorm, and flicker strike seem to be the big winners this patch

#

Bladestorm looks like it has a quick cast that hits around it while also leaving something that hits. So it lets you just keep going. While the other two are movement skills

velvet palm
#

Flickerstrike templarLul

lucid spire
#

flicker is fun but backtracking is not

violet nymph
#

Needs more coc :^)

velvet palm
#

Using it looks like playing with your insides

#

Anyway, Cons path should be great

rapid solar
#

I really hated ConsPath in Synthesis

#

It felt awful mechanically

velvet palm
#

I like the skill

#

Hate melee balance though

fallen tulip
#

What was wrong about its mechanics?

rapid solar
#

Damage points and delays

#

it just doesn't feel right at all

#

but maybe that gets improved

velvet palm
#

what delays..?

rapid solar
#

it always seems like you deal damage 0.5 sec after you reach the location

velvet palm
#

No..?

rapid solar
#

I don't know ... it was about 2 months ago and I played it to yellow maps

#

didn't take detailed notes

#

All I remember is that it didn't feel good at all

patent canyon
#

but have you tried fixing it?

velvet palm
#

put some flextape on it

rapid solar
#

I mainly followed what everyone else was doing and had pretty good gear at that point

#

more attack speed didn't fix it ... that's what I mostly tried

patent canyon
#

so you kinda didn't try

rapid solar
#

What else is there to try?

patent canyon
#

notice what is wrong first

#

then work on it

rapid solar
#

I was 1 shotting stuff and it didn't feel good

#

but this is not the channel for it 😃

tight path
#

Do we know if Vaal cyclone is changed from stationary?

silver kettle
#

not yet

tight path
#

Alright, hopefully they change it aswell!

violet nymph
#

Uwu

bitter goblet
#

will synthesis be added as a master in legion?

violet nymph
#

No

bitter goblet
#

ok

fallen tulip
#

Vaal Cyclone and Bloodstorm

young forge
#

So, im pretty hyped about legion, which build are u guys gonna do?

patent canyon
#

I will play crit MoM patch notes

violet nymph
#

@young forge obviously cyclone and all the variations of it possible

young forge
#

ye alright, I wanna do cyclone too, ive never done it before

#

can u do cyclone with some of the rage skills or

violet nymph
#

I already was a fan of BV, which is smaller aoe than cyclone so can say it should be fun

#

Yes

rapid solar
#

Cyclone looks super good 😄 But that's actually the issue... so many people will be playing it

violet nymph
#

Should check out the beserk skill used in that build.

young forge
#

ye it looks rly fun

violet nymph
#

@rapid solar i mean the good thing. Its versatile so itemizing shouldnt be too expensive.

#

Only if one of the builds sees more plan than the rest

#

Then just avoid that one

rapid solar
#

True. But we all know how some weapons will just jump from the 1-10c they're worth now to the same price in exalts

violet nymph
#

True

rapid solar
#

I really can't imagine Voidforge or Disfavour being less than 5ex for quite a while

violet nymph
#

Also cyclone hit sounds are orgasmic

rapid solar
#

That's actually why I'm planning on going for some kind of boss killer 😄

violet nymph
#

Give the boss a good beating

#

But don't beat it off

rapid solar
#

What's going to be better CwC or CoC Cyclone?

violet nymph
#

Coc if you have the gear

rapid solar
#

It has a lower cooldown, right?

violet nymph
#

Basicly cwc is for during the time you are getting good gear. And yes

rapid solar
#

oh wow it's less than half actually

#

0.35 - 0.15

violet nymph
#

Yup

#

Like I said

rapid solar
#

but you need to hit at least 10 times a second

#

at about 75% crit chance

violet nymph
#

AS and crit needed. Which can be costly

rapid solar
#

That is a lot of investment yea

violet nymph
#

So cwc is the "im scaling still" while coc is "im scaled and ready to eat you alive"

rapid solar
#

Gonna be fun triggering multiple spells with dual cospri's or stuff like that

#

Speaking of Cospri's ... that'll go up in price to I guess

violet nymph
#

Im going to do purifying flame or might not considering that the aoe is so large that even my purifying flame cant hit the edge of my range if i buff up

rapid solar
#

Frostbolt Ice Nova Mathil style? 😄

violet nymph
#

Naah

#

Thats too meta

rapid solar
#

Yea true

#

It's going to be good though

violet nymph
#

Cyclone coc purifying flame cheiftian

#

Like demi

rapid solar
#

PF never really impressed me

#

Especially since you can't hit the same target twice with beam and explosion

violet nymph
#

I played it and enjoyed it

#

Selfcast even

#

It was purifying flame cheiftian

rapid solar
#

I guess I'm comparing it to all the meta skills that have been out there and it just feels clunky

#

mhm I tried it too

violet nymph
#

My only other main skill i enjoyed was BV

#

BV and purifying flame

rapid solar
#

BV got outclassed way too hard by Winter Orb... but so did all other spells

#

but it's just very similar in style

violet nymph
#

Yeah. i still preferred bv over worb

#

Unleash support made my uptime 100% at 10 stacks

rapid solar
#

It's way easier to control and has a higher damage potential on everything but trickster I guess

#

Oh that's cool, I haven't played around much with Unleash

violet nymph
#

Unleash for bv is perfect as it doesn't give you the standard less modifier like it does other skills

#

Its literally just cast 4 stacks instantly

rapid solar
#

Seems good

#

But similar to faster casting

violet nymph
#

its actually faster than casting with faster casting and spell echo combined

rapid solar
#

with a cooldown though

#

sort of

violet nymph
#

3.5 seconds.

#

Which is enough for you to get to 9 stacks and then go up again

#

The qol for casting is why. You can keep stacks up without worrying about recharging and risking getting hit

rapid solar
#

Yea 4 stacks super fast seems good

#

the initial build up is slightly slower

#

makes sense 😃

violet nymph
#

Just never let them fall

#

Take a few seconds before charging into the map

rapid solar
#

Yea build up and then rush 😃

violet nymph
#

Yup.

rapid solar
#

What I'm really curious about atm is Zombie Bomber

#

The DPS seems insane

violet nymph
#

Eh i dont like summons at all

rapid solar
#

It's not really a summoner

violet nymph
#

I dont like none melee ranged skills

#

My pf was cast at my feet to kill

rapid solar
#

Hitting about 2.5 mil Shaper DPS with just 3 pieces of gear and a decent tree is really good though

violet nymph
#

Eh but requires me to care?

rapid solar
#

Sure but it's something you could put on a cyclone necro 😄

violet nymph
#

Cyclone soul rend

rapid solar
#

Leaving clouds of death and fire bombs

violet nymph
#

Pure phys cyclone

rapid solar
#

I wonder which Skills will get nerfed

#

WOrb is pretty obvious

#

I still somewhat expect Storm Brand

#

but to some extent Bane and Soul Rend too

violet nymph
#

Doubt storm brand

#

Soul rend for sure

rapid solar
#

HoAg might get a small damage nerf

#

Overall the game is pretty balanced when you're not considering winter orb

#

Even Cyclone / Molten Strike up there

#

The only thing missing are other melee skills and that's what they're addressing now 😃

violet nymph
#

Even if cyclone's numbers are meh. Just the raw chunkiness of the hit sound makes me feel like id enjoy it

#

Most other skills i need heralds to enjoy

rapid solar
#

Yea the skills that actually make you work are less liked

#

Which makes sense 😄

#

Heralds, Explosions, huge AoE, auto targeting or off screening projectiles are the favourites

violet nymph
#

Oh no, i like hearlds literally cuz of the visual and auditory feedback they provide

#

Not cuz the raw dmg

#

If you had to play purifying flame without herald of ash. The skill would feel like it hits like tissue paper

#

Even tho it hits hard

rapid solar
#

Seems like responsiveness will get a huge update with this patch

#

Really looking forward to it

violet nymph
#

Thats why i like cyclone already

#

Listening to its chunky hit sounds. Just YES

wet plaza
#

good but not as good as ballista thwomps :3

rapid solar
#

I always wanted Siege Ballistas to be good

wet plaza
#

its decent enough but not budget friendly

rapid solar
#

Could never quite make it work

wet plaza
#

my last iteration was at 180-200k x6 mostly cold

#

thats before the buff to hyrris chest in incursion flashback

rapid solar
#

Seems okay

#

with extra projectiles?

wet plaza
#

yeah just nothing to brag about nowadays

#

yeah rain of splinter jewel

rapid solar
#

Yea 30% reduced damage is almost nothing

#

definitely worth it

wet plaza
#

ah 171k unflasked and higher with flasks

rapid solar
#

Hierophant probably has the higher damage output there

#

Definitely interesting and probably endgame viable 😃

wet plaza
#

i liked tailwind for placement speed and blink arrow

#

but yeah

#

this one is my favorite iteration after the poison one in 2.x

rapid solar
#

Mhm it looks good 😃

#

Too bad it's going to get nerfed in 3.7

wet plaza
#

how?

rapid solar
#

Way less damage on abyss jewels

wet plaza
#

patch notes will tell us

rapid solar
#

Yea we'll see

#

I'd expect a reduction of about 25%

karmic bay
#

Do we have any info about if they gonna do anything else with rage except removing the life drain?

rapid solar
#

It's been mentioned a few times but I don't know if there's really been more info

karmic bay
#

Alright alright. And how about the new skill Bladestorm, think the storms you leave behind will be able to trigger coc?

rapid solar
#

Sandstorm at least hits

#

so it's possible

patent canyon
#

highly doubt it tho

karmic bay
#

Part of me wants it to be true, but another part knows that it would get crazy real fast as you could just stack up a couple on a boss and trigger like there is no tomorrow

#

also while clearing you would just bounce around and cast shit everywhere

violet nymph
#

Im waiting for Summer Orb, SORB!!

tiny flint
#

Shouldnt each storm share the same CoC cd?

#

or am I missing somthing

rapid solar
#

True

#

but they'd ensure that you proc it every 0.15 seconds

fallen tulip
#

So i wonder if cyclones hitbox will be like an aura, or if it will be a beam spinning around you

#

Depending on that Im gonna make cwc bv

olive salmon
#

It appears to be like an aura. I think it still deals damage every X seconds to enemies in its range.

#

@karmic bay a skill called berserk was mentioned that drains your rage in exchange for temporary buffs

#

What melee skills do y'all think are gonna be best for tagging Legion mobs?

rapid solar
#

"Berserker has been renamed to Herbalist" 😄

#

Depends on the damage needed

#

it might just be a movement skill

olive salmon
#

Assuming it's 1 damage per mob

rapid solar
#

Did not look like it

#

especially on the reward chests

olive salmon
#

Hmm. I'll have to re-watch the trailer when I get home

rapid solar
#

I'd assume Reave will be real good

olive salmon
#

Ooh yeah. For sure. I'm hoping wild strike will cut it

rapid solar
#

Tec Slam is another staple

olive salmon
#

Oh yeah, that's a big aoe

north dragon
#

someone fastforward the time

rapid solar
#

Justin Time.

#

Where's Alva when you need her

tiny flint
#

I cant wait to theory craft my raging frostblades deadeye

runic eagle
#

what does rage do again?

patent canyon
#

increasing attack speed

#

and additional interactions with some skills gaining stuff consuming charges

#

that we dont know about just yet

north dragon
#

rage is when league starts and everyone starts raging about how legion sucks

tiny flint
#

The consuming skill gives more damage, more attack speed, and more movement soeed

#

For a duration

#

I hope there's an aura or something

#

To build rage

patent canyon
#

by the looks of it will be aura

tame mason
#

new aura for rage / melee / physical yea. at least 1 of them maybe more

red pulsar
#

they said the playstyle is supported by one aura and one support gem

violet nymph
#

Animation cancel is a plus for me.

#

Did they also mentioned bosses

#

Is there any upcoming changes to the bosses?

fair prairie
#

animation cancel is amazing, although I suspect there will be an adjustment period for some. Gotta learn to wait a few else risk cancling your attack

#

But I also suspect people will do like they did in Warcraft when it was an issue and cancel their animations just after their attacks land to begin the next attack to get a free hit and maximize their damage output

rapid solar
#

From what Jonathan said I reckon the game almost does that for you with queueing

fair prairie
#

guess they figured people will do it anyways just make it so its part of the system, that's pretty cool of them.

violet nymph
#

I can imagine how this would affect many of the melee builds.

#

With rage and all that.

blissful cargo
#

Would something like CwC cyclone + worb work?

rapid solar
#

both are channeling skills

#

you can't make one channeling skill cast another

#

CwC Cyclone + Blade Vortex would though

violet nymph
#

^

#

Beat me to it

blissful cargo
#

Dang. Was hoping for something with a bit of range to add to cyclone for Legion

toxic flint
#

👀 CwC cyclone and BV

#

SPIN TO WIN!

rapid solar
#

I wonder how CwC Cyclone + Frostbolt with Frost Nova in Cospri's would look

violet nymph
#

Also breserk the new skill adds a ton of aoe

#

So cyclone bv would be huge

copper kernel
#

not very good

violet nymph
#

@rapid solar only the coc version would be decent

rapid solar
#

Triggered Frost Nova wouldn't go on Frostbolts?

blissful cargo
#

I really enjoyed my cyclone build despite synthesis so something that'll buff it will be nice 😃

copper kernel
#

why bother with cwc

#

when you can just do coc

rapid solar
#

you don't need coc with cospri's

violet nymph
#

The coc is faster and triggers more often