#1┃mirage-league
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the best choice for melee is heavy strike
🤔 self cast unleash discharge build
death aura more damageeee
cloak of tawmr isley still useless but at least we can get it (after one league of being unable to)
storm call seems good now
no idea how storm call usable
vaal storm call deleted uber elder two patches ago, lel
Guys is it possible to play Slayer and take Ghost Reaver?
omg play slayer
I wan the overcap leech
@icy lake that was with uberexpensive gear
So that when do lab my ES won't drop when burst through traps
if u wanna to overcap glitch - use 3d-party software
the travel tho
no slayer overleech does not apply to ES
maybe scion with slayer + something else?
meh is no that far
well, after this patch it won't
if they are specific, guess it won't
it works now
will it legitly make all my leech modifier apply to ES?
energy shield leech is becoming completely separate from life leech
so slayer's overleech is only applying to life leech
but after this patch es leech will be implemented differently due to the new ES leech stat
whispering ice storm item got buffed?
so overleech and es will no longer work
what about pyre avatar of fire crit freezing pulse on low-life Occu?
since it was a skill from item
god damn GGG wording is fucking confusing
I dunno if Spark or Storm brand, but probably occultist because lol actually playing a hybrid
Why convert wonderful cold to awful fire?
You will leech life instantly, and recover ES instead from that instant leech when life is full. It will still be isntant.
Also, in contrast to the current mechanics, a single instance of life leech can bring you to full life and then apply the remainder of it's effect to ES (regardless of whether you make it instant or not), because it's only changing where the recovery goes, not anything about what the leech is.
In the previous version the excess from that leech was wasted, and when you next caused leech, because you were now on full life, the new leech was modified to apply to ES (because that was something that needed to be determined when the leech occured and couldn't change).```
spark with fork 
apocalypse theme
poe website is back
thx @languid path
i kinda want to revisit good old spork totem build from beta
damn it, still no fix for walls/doorwayrs for projectils gems
@languid path is this real
@grizzled raven to use that sweet anger with 45 crit multi watcher's eye and inc damage or pen :-3
the overleech es/life thing? should be
man i wish POB stat will convert the words when taking GHost Reaver
so life leech is now instant?
but it doesn't work =/
not good enough
lel no
no
45 crit multi isn't remotely enough
is still the same, just different ... "calculation"
well, here's another quote to clarify
Previously, PoE had no ES leech, but Ghost Reaver applied life leech to ES (in a specific way). That is no longer the case.
In 3.6.0, ES leech exists distinct from life leech, and is it's own thing. Ghost Reaver now works by making any effect that would give you life leech give you ES leech instead. Because this is ES Leech and not Life Leech, no modifiers that apply to Life Leech will affect it. Only modifiers to ES leech will affect it.
Vaal Pact only affects life leech, and thus has no interaction with ES leech.
The unique Soul Tether has a different mechanic, which is also changed. It lets you leech life, but while you're on full life, your life leech effects are not removed from you, and those life leech effects will recover energy shield rather than life. They are still life leech effects, not ES leech, and thus are scaled based on life, and affected by life leech modfiiers, not ES leech modifiers. This is so that item can continue to fulfill it's role of letting hybrid ES/life builds use life leech to recover both statuses.```
@grizzled raven yeah, u getting flat to spells on top, cause u using anger
so after 3.6 patch es leech is a whole different thing, not just life leech applied to es
i was pretty set on ED/soul rend for a starter...'
but now i'm thinking about forking fireball
or spork totems
god help me
thinking FP in to ice traps
@icy lake The gods will not be watching
forking fireballs
but its going to have st problems
I think divine ire templar getting like 70% crit chance + lucky flask is going to be lit as fuck
but that would be my only concern
why you need to fork fireballs, while packs boom boom due to ignite, once it hits em
lol ignite
first time in many many leagues i wanna league start w/ a new build, and divine ire will hit hard enough that the shock it applies will be lit too
because flat damage and more damage effectiveness for on hit is buffed
if the #s on it work out
while ignite didn't get shet
I'd kinda like to try out cremation with the buffs it got but the corpse requirement is kinda meh.
the more damage your initial hit have - than more damage u deal with ignite
it's a matter of scaling, lol
so, why to not ignite
limit yourself to just % fire damage
or use every source of additional damage possible
and i've done ignite stacking build last league
i really wanna see the unleash gem
with fireball the clear was excellent
i remember before betrayal we actually got to see a linked gem
but for bosses it wasn't enough unless i used ignite stacking
is that gonna happen with synthesis too?
tomorrow we see actual gems i think
Cold snap got slightly nerfed end-game?
Curious to see the exact amount of time it takes for each stack of unleash to charge
cold snap was pretty good? 200k dot damage with inc area gem
Do u used EE and EO and gmp to additional support swap on bosses? LeCrash
They buffed incinerate
and bonechill
Incinerate is pretty cool now
Is 200k pretty good? That sounds awful
they buffed cold dot
dead mobs are still dead
fucking 3.2dps nerf on cold snap
200k is enough to clear mobs @cedar pewter
and applying bonechill to let vortex hit over 1mil dps easily
jokes on u guys im still going melee noobs
so that really doesn't change
firestorm might end up being surprisingly good with unleash
I played it wrong lol I tried to make it a single-skill wonder
Couldn't kill bosses for shit 😛
lol
maybe with crit buffs and new crafting potential I can make Storm Brand slayer crit build really strong? 🤔
Woah cremation got a rather significant buff
i mean, with conc effect my cold snaps were still doing 500kish dot
for storm brand I'd probably just roll with inquis
i wonder if blade vortex works with unleash
so can anyone remind me - does "X% increased damage with two-handed weapons" mean that you deal more damage when you are holding a 2-handed weapon or that you deal more damage with attacks using a 2-handed weapon?
cold dot also gets: additional curse effectiveness, new aura
but i opted to not use conc because i wanted my snaps to cover 2/3 the screen, lol
and none of its shit got hit
I'm still in the Ds lol there's so much stuff
I am 99% sure it does @halcyon veldt
Ohh Intensity
i actually wasn't thinking about that, but that's a QoL change for WOrb and BV
That looks awesome
imo the new cons groun inquis nodes are lackluster and overhyped
inquisitor is the champion of last league
Divine Ire was MADE for intensify, I think
Would be cool if it worked with flameblast tho xD
overhyped? 10% more damage taken and a bunch of free regens is pretty significant
@languid path thanks....and man, that makes building a spell-focused slayer (almost) impossible without wasting stats lol
Tombfist no longer grants 6-10% increased Attack Speed. Existing versions of this item will lose the increased Attack Speed if a Divine Orb is used. Do it. We dare you 🤔
So, it will be possible to chance headhunter in this league? (zana's nemesis mode)
or u can take the node that gives u 40% dmg by ignoring pen
or you take both
chuanhsing fork pob please
keep in mind blight nerfs
@junior sparrow yeah
wow neat thanks for the howto link
ggg hire openarl for game develop not pob
GGG really should pay openarl to update pob
Ya'know, they're buffing "hand casting" but all of these seem like huge buffs for totems lol
theoretically if we pay him enough more than GGG pays him he can do POB full time 😛
k we have 20k members
everyone donate 3usd
each of us $1 a month
and hes good for a year
eh, he last updated PoB on the 13th of January, the days of him keeping it up to date in a timely manner are over
you dont right? with donations
where are the consecrated ground changes
Wow, that GC Nerf
!serverinfo
we got 66k peeps
Kinda wish they reduced the cast time to .6
66k members lol
gotta hope the POESkillTree guy will keep updating his program for the better
damn openarl having a job
ok $700k a year
Did pob get updated?
as opposed to bots
If someone is willing to takeover pob is openarl going to let them
They didnt even fix projectiles for doorways 😦
Ayy, Ice Trap might not suck finally
@cedar pewter I waited for 4 leagues
It's finally getting a major buff
I don't even know why it got a nerf back in the trap reworks
no one knows
just go trickster toxic rain, still be able to use quill rain to kill uber elder and be tankier now ur welcome
that was one of the dumbest balance changes GGG has ever done lol
Some intern put it in as a joke
the slayer nerf would like a word
the only improvement for freezepulse and other proj based spells i expected. But, They didnt even fix projectiles for doorways
poeskilltree is updated, it has a jank DPS calculation in alpha form now though
what slayer nerf?
leech
leech can only last 5 seconds now
I'm surprised GGG's HR/legal allows him to continue PoB
it was immensely popular
scion was already strictly better than slayer
they should have waited until 3.7 so that slayer wasn't actual garbage
lol
overleech was too strong
do you guys thing arc/gc mines will still be viable
that's basically end of story, lol
Scion Slayer is/was popular. Slayer not so much
overleech was probably the second strongest defensive mechanism after max resist abuse
they should have nerfed scion overleech, slayer overleech should have stayed until the rework
Ehh
GC got shrecked
once scion slayer got overleech I can't think of a single reason to use slayer
I disagree
yeah they did GC dirty
overleech will still be strong with fast attacking skills
That stupid necklace was the strongest
You'd use Slayer for overkill leech
gc got hardly touched
the necklace also got nerfed Iks
which helps in Delve
but that is ocmpletely dumpstered
I'd say it was 3rd
overleech just sucks for the heavy single hit skills now
but gluttony used veil of night
Like..it's as far from max res as you could get lol
https://old.reddit.com/r/pathofexile/comments/axvzqi/analysis_of_buffsnerfs_to_spells_in_36_wgoogle/
easy chart of buffs / nerfs at a base level, without considering radius, etc, with some assumptions in the thread
https://cdn.discordapp.com/attachments/485224316938747915/552749530681180170/unknown.png
oh right, shockwave totems
hotdamn shockwave totem
that was a buffed skill
I called a shockwave totem buff
no longer a meme
Jeesus shockwave totem
Ironically, overleech was killed in part due to low level Delve. But the build that excels at it (and really only low level delving) is just fine
i mean...
That hasn't been good since..what
also ice trap might be viable?
talisman?
lightning tendrils actually good?!
Tendrils was good before
thats effective for self cast, traps/mines might be a nerf to some of those skills
Lightning Tendrils still has an AOE issue
My guild leader played it every damn league
We have to see how much they buffed it
Arc / Tendrils
@sterile brook i have more accurate version of this
actually
Tendrils died
oo
you got a thread?
you can always inpulsa tendrils
why use tendies when you can be an orb-boi?
may be worth posting in that guy's thread to compare methodology
thanks @spare talon
@sterile brook found it on reddit
Will mf build be good again cuz burial is t6 again?
so you can say that you're playing lightning tendies
When was mf bad?
MF is always good
mf build has never been bad
I dunno it was nerfed
What, mf?
???
What was nerfed about it?
@gleaming nest i'd assume it will be better than it was
nerfed =/= bad
Magic Find?
Those EK changes YIKES
this coming league is gona be insance for MF
NICE
dude, the money you made from doctor cards was only a small portion of what you made from MF
MF 
windripper qotf stuff or are there new leaked mf items?
Or are there esentially better mf builds?
no mf items or skills get changed
IMO you'll make a lot more money this next league by MF BC because of Syndicate being added
it's just the quants on memory frag chaining
it's essentially free money since you're farming anyways
should be pretty insane
Woah shockwave won't cost a billion mana anymore
I might give SWT a chance again
56% damage buff lol jeesus
So mf windripper with Qotf?
i mean... mechanically it is still weak, SWT that is
or better builds that i dont know of
EK's buff is quite big too
why did they nerf gc miners THAT much?
SWT's never been very weak though
ek nova back on the menu
SWT?
mechanically, I mean
i mean
oshit with unleash ek nova is actually pretty good
It hits 3/4s of a screen
GC mines is now the best lab runner
deserved
ohnoz lol
since Slayer is dead
no
lol 2.7 -> 2mil
Next patch is melee patch
it's not deserved at all
so sad
It is
What, GC miner nerf?
What is SWT?
It was way too strong.
Ohh Spark got a huge buff
and now it's as if i've never bought it
i mean ur going to start over anyway on this league?
i wanted to make a build that would oneshot shaper with 6-man hp in std
now it's impossible :c
😐
right, "impossible"
holy shit, Spark got the biggest buff of any skill, i think
spark got extra buffed, due to new fork/chain support changes
82%
like
Spark is gonna be meta, calling it now
hush
even with perfect gear and without nerf it was barely enough, i guess
eh
but now
3.6 is going to be dot league
I just want to play crit spark and enjoy my yellow maps in peace
Dem scourge arrow chaos tho
if you were trying to 1shot 6man shaper, going GC isn't really even your best option
why
scourge arrow exists
^
it's not better
and that shet with standard league gears can hit over 10mil dps easily?
scourge arrow is the new barrage
lol
Scourge arrow doorways tho 😭
right?
eh they hurt a bit
arma brand got the relevant nerf
not that big of a change
yeah
arma brand took a bulk of the nerf
I think they're fine with that, they just don't want it to be as strong endgame
yeah arma got kicked in the dick while storm brand is just sitting there chuckling
but the storm brand was the op one all along
it's the Sunder for spells
and it got nerfed less than the arma one
I didn't even like arma
🤔
use it for campaign then use your real skill
i mean
arma was already fairly cluncky to play with
It was good at bossing but that's about it
Was it even good at bossing?
is it just me or dont i see any selfcasts mechanics buff/rework?
Storm brand melts them
Yes
because that's where GGG's nerf dart landed
It was pretty good at bossing
just less mana and abit more dmg
both brands were reasonably strong
But storm brand was good at both
to be fair
yeah, fair
Just slightly slower at bossing
both brand was
SRS got nerfed..why
run circles around boss for x seconds
maybe they were carrying the storm brand and Armageddon brand nerfs and accidently dropped them, they forgot to label them, and accidently mixed up the changes
Storm Brand Scion Slayer crit? 🤔
@cedar pewter Same like how they nerfed ice trap during the trap reworks, nobody knows
SRS was unusable before this
I still never understood the ice trap nerf at that time
now they nerfed it again
they hate people who level necros, duh
yep, literally unusable
You already don't use SRS when leveling necro
ggg likes randomly nerfing things
seriously though, rip melee this patch
@cedar pewter You mean you play stormbrand to 90
literally only nerfed
and yet they say they carefully think when making the changes 🤔
Skeles > Storm brand
its not like the SRS nerf changes anything to using SRS to level
No way
err... not much about melee changed as far as i can tell
Skeles are no way faster than mapping with storm brand
Oh no, not mapping
tombfist, loreweave got nerfed
but spectres are
didn't use either in my past melee builds
@grizzled raven Loreweave nerf wasn't that bad
Spectres are one of the faster map clearers
78% is still 3% more resist
and they were all "fine"
your melee builds sound meh then
also quality mods are now mutually exclusive
Has "Crafting Unlocks from the prophecies related to members of the Pale Court as well as the unlock from The Pale Court encounter can now be used up to 6 times." been discussed yet?
rip melee
iam gonna melee again this league because everyone is gonna play spells

i wonder if the fireball buffs are gona affect the fireball ribbons
just nice improvement imo
Mobspells and our spells aren't the same
melee for real mens
They don't use our gems at certain levels or anything
people who want the craft spend less money and time, people who bother doing it get to make money off selling it
my very first character: forking fireball ribbon spectres lol
what's the point of doing pale court, anyways?
recipes
multimod
multimod
multimod craft
is the main reason
i see then
good is such a strong word
Vortex got the tiniest nerf lol
vortex went from doing 1.5mil dot to 1.45mil dot
Shadow is not going to get access to divine spells right
storm burst seems good now?
whoopy doo~
Just make a templar first
storm burst got a mechanic change so it is hard to say
20% EK buff is neat
EK is gonna be strong this league
Not sure if that helps enough
The 83% spark buff is fucking insane
Is the site back up?
Yeah
spork totem anyone?
I might mess with it a bit
Okay cool
is there any Chaos Melee build?
remember the beta days? xD
🤔
spork totems is back
Viper strike
Spark gonna be meta, im so hyped
There's that sword with phys converted to chaos
What happened to spark?
SPODERS EVERYWHERE
Remember not to try the arsenal boss with spark
viper strike
It got an 83% buff
yeah but 'that sword' is terrible xD
You can't hit the arsenal boss with spark
spark got a effective 83% damage buff
spark got buffed, fork got buffed
Noice
ppl keep saying it can't hit arsenal boss
yeah
but just swap a ball lightning in there once
Why?
now affects 40 targets
Vaal cold snap was the cold righteous fire wasn't it?
But arsenal has good density
You cast it and it puts a ring around you
Scourge arrow seems more stronger now as chaos gem?
Yeah
The website update broke it
has an initial burst
everything is now in 5 different languages
Ahh
Guys the new enfeeble stat on magic/rare does stack with the old one?
or just replace?
wdym
it's a if normal mob use 1, if rare/boss use 2
What do you guys think of the amulet that gives Precision aura?
no
damn so POWERFUL
Crit and accuracy
it is one or the other?
I have no fucking clue what infused channeling does
ok hang on
Enfeeble was nerfed I think
Infusion grants more Damage of types matching the supported skill gem's tags.
Still the same curse
wat?
enfeeble was nerfed but boss curse effectiveness is also nerfed
Cursed enemies deal (21-30)% less Damage this is old
so enfeeble is overall buffed
Now causes Rare and Unique enemies to deal 10% less damage at gem level 1, up to 15% less damage at gem level 20.```
you dont get to keep old enfeeble if that's what you're asking
it'll be up to 30%
it 30+21% less on magic mob?
and if rare or unique, up to 15%
No
ah ...
theres no flat 30%
that whispering ice item, did it got buffed or?
or 21%
on shaper, old enfeeble did 6% less, new enfeeble does 5%
whichever you took from old value
damn my boner fail ...
the whole thing got changed
Woah, Fork is HUGE
@gaunt loom slight buffed
same story
damn
nice
uber izaro is unique so
Making curses have different effectiveness against different rarity enemies seems kinda bs
as long as it is a boss, curse effectiveness is 66% now
that's mean nerf on bosses?
and has 66% less curse effectiveness
old 30
slight nerf on enfeeble and temp chains for bosses
new 15 on uber elder? 😦
damn ...
some people
what?
No
feelsbadman
old enfeeble = 6% actual effect, new enfeeble = 5%
it is not 15
you forgot curse effectiveness
owh
What's new shaper effectiveness?
66% less
it didn't mention curse efectivemenss in patch note so ... didn't know that
curse effect now is -66% from -80%
which means 34% effectiveness
at level 20
Are other curses unchanged?
yes
old enfeeble is 30%(effect) * 20% curse effectiveness
so damage curses are MORE effective now
new enfeeble is 15%(effect) * 34% curse effectivesness
while enfeeble and temple chains are slightly less
for bosses specifically
to be more specific
Innervate got a huge qol and significant damage buff
i dun even know i can do uber lab with my ES build anymore =/
curse effectiveness on bosses got nerfed
wait what
curses directly didnt get buffed
It got buffed
ES got buffed, how did uber lab get harder for you?
enfeeble is outright weaker
they gave enfeblee and temp chain boss specific debuff
curses got mana cost reduced. (this is a buff)
being one of the most used curse
Boss specific mods are bs
We already HAVE boss specific mods
80% Less Curse Effectiveness
you can't say its a buff when enfeeble and temp chains are outright worse tho
That's fine
wat
You just don't like it mechanically?
I'm talking about mods on the skill itself
lol those two skills needed it tho
Mods on skills become more transparent
yeah
🦀 Poet's Pen is gone 🦀
im fine with them being nerfed
buts its not a buff to all curses when the 2 most used curse got nerfed
Arc FINALLY got nerfed lol
Freezing Pulse now hits like a freight train.
How much shaper slow does temp chains give now?
heh sharper
1% less
I mean, temp chain and enfeeble were borderline useless on bosses anyway, so this is a buff to dmg curse like despair and sruff
9.5%
🤷 do the math, w/e effect it has on bosses * (1-0.66)
and an arguable more % less on rares since only up to 15%
so almost the same as right now
and big news
because the less curse effect is lowered
which means
curse effect on tree is more potent
^
for damage curses
Noice
for both
Is path of building still getting updates?
i guess? but the two primary defensive curses are effectively slightly nerfed
yeah
but curse effect
is considerably stronger
regardless on which curse
since more curse effect on boss
it stacks somewhat multiplicatively
well
did that with a zerker once
CoC darkpact die every 2 seconds =b
zerk dp was alright since you can warcry to heal the damage you take back
dark pact
Seriously though, the Aoe on Dark pact is insanely bad.
Hrm
yeah if you dont use it on skeletons it feels really meh
similarly to icenova without frostbolt
except ice nova has better aoe
Poet's Pen now requires CRAZY levels of attack speed to be good
just use barrage
how does that help
Is path of building still getting updates?
Barage isn't..that fast
hrm... what would be an ascendency of choice for SELFCAST UNLEASH DISCHARGE 
Was loreweave nerfed?
Wait, does barrage even have a attack speed modifier at all?
yes @violet nymph
How?
78% max res
How would that help lol
Dual wielding: The total number of projectiles fired by Barrage does not change while wielding two weapons. An attack with Barrage uses both weapons, alternating between each weapon for each projectile fired.
still going to be a good item
That's all that changed on it?
@carmine jungle What is that from
Well then, Poet's pen unaffected lol
pretty much yeah¨
its slightly affected in the sense that
Although Arc is fucked
How about inpulsa?
No more PP Arc/LW
also you're not able to use frenzy anymore
What happened to arc?
chain range shit on
so you have to get frenzy elsewhere if you need more atk speed
it can't jump from 1 pack to another pack
lower dmg, faster cast and 25 range down from 50
You can still run frenzy just for frenzy charges
i mean
That's basically unchanged from the way it is now
I think it deletes the skill from teh game lol
oh. my. god.
nah
Which is something I've been a huge proponent for for 2 leagues now
someone not overreacting to arc nerfs
thanks for existing @violet nymph
caues it means without inpulsa explosions your arc gurantee kills whole pack
yeah
I don't think I'm overreacting, I really think Arc is going to be almost entirely unplayed
unplayed maybe
so a bad chain made it go to 2nd pack before you kill the first pack
Arc will no longer be played in traps and mines
Totems too
yup, hence why it was too good on mines pretty much
but for self casting the dps is about the same
The DPS isn't the problem
Arc vaporized packs instantly
so they nerfed arc mines and arc totems, good, next
totems did get multiple totem support
IDK if I would call arc a nerf
SRS got nerfed haha xD
How wouldn't you call it a nerf lol
it is a nerf for inpulsa arc abusers
but otherwise it is fine the way it is
arc was definitely too strong
because now arc will stay in the same pack and kill all of them instead of leaping to an adjacent one and leaving stragglers
I mean sometimes it will jump
it really just depends on whether there are stragglers
It's a nerf for anyone with 10+ chains and about the same prior to that.
it'll be more consistent now IMO
it's a HUGE nerf to totems though
do consider you can reasonably put fork on arc again
I think it makes totem, pp, mine and trap arcs borderline unplayable
why?
Why totems?
the initial cast distance is unchanged
???
arc was not really that insane for self cast even tho it WAS strong tbh, this change kinda forces you to play it self cast as you need to target the right shit
oh no
A LOt more often
uhh
totem build has to right click more
hiero won't give any fucks lol
that is a buff imo
it doesnt make it unplayable
lol
it just makes it slightly weaker
I have played hiero arc totems for like 3 leagues
I would not be that concerned by these changes
now you can do hiero arc totem with fork even 
I heard the totem craft on shields was moving
probably not as much for totems, but mines got a huge hit
Can anyone confirm?
mines and traps got hit
but they deserved it
Hmm
Is there a tldr yet?
meanwhile lightning trap gains +20%
It kills the reason to play arc totems. If you can only kill 1 pack, why not play something that bosses better, as well?
eh, traps not that much tbh as you can pretty safely throw them down exactly where you want just as with totems
the actual trap skills all got buffed
@dusty salmon tldr for what
Thats a lot of patch notes....
https://old.reddit.com/r/pathofexile/comments/axt7i0/spells_with_major_buffs_in_36_will_update_and/ this is as tldr as you'd get
the whole point of this patch was to discourage putting every spell ever into trap/mine
Yeah but "this spell goes from 8-->7 mana cost" is pretty mej
or auto casting them
Meh*
with coc etc
in terms of skill changes
storm brand is still really good tho
it is
Pros Will better know how to analyse changes
Still going to be speedrunner's choice
but I think it's a lot worse end-game
You'll need a lot better gear to comfortably boss with it
yeah I mean spark proj is just too slow
but clear will be unchagned
@dusty salmon the link i psoted is just rough dps increases for buffed skills
wat
compared to arc
Spark is fucking blazing fast
arma brand got hit big with activations
all it will mean is you have to run around the boss for a minute longer
I know Brutus in A1 got a lot easier though with the changes to Flamethrower Trap 😄
i still think what they should have done is slap another 20 more multi on spell echo and used all the spare time that would have made to balance melee
Once your'e full build, spark is crazy fast and goes everywhere lol
spark is a funny skill
spark with faster proj and spider mtx
glad they reworked it
SPODERS EVERYWHERE
SPORK
Spore.
Vorici on Escort duty now gives more and better quality Gems, including a 21 to 23% Quality Gem at Rank 3.
Is that gem corrupted or not?
im ready to play CoC SPORK THUNDERDOME IS BACK
@open vale wait what da heck
no one knows
if its corrupted
too bad thunderdome itself doesn't work anymore?
If not, do we get 26% quality gems? pog
I'm pretty sure I'll play fireball this league tbh
they didnt mention
im trying out divine ire
Spark is the winner this league in buffs though for sure
i mean
pretty sure vaal gh wall don't bounce sparks now
fireball was already good and they just buffed it, same as flameblast
rip the poe beta dreams
it doesn't say it's corrupted. If it's not, that might be amazing
People don't play "good" though.
i mean
ethereal knives tho
what class did you use for fireball?
its still better to either totem or CoC spork
elementalist?
but then you have SRS that was weak as shit and they nerfed it hahahahahahahhahahaha
Yeah seriously 😦
yea elementalist pretty much
well that locks it in then. Elementalist while I figure which skill
and they nerfed chieftains as well 😄
how?
wait what? how?
i actually think triple herald initial hit fireball will be good
they have cooldown for their endurance charges now
with the insane damage effectiveness fireball has
oof
but maybe i'm too crazy
does it say on patch notes?
yeh
oh he means blood chieftains
Unleash Spark, lesgo hype 😄
yeah ofc
Bossing too
@lone parrot why
I just realised that might have been unclear 😄
spark is never going to be busted until they bring back thunderdome
UNLEASH SPODERS
spark got reworked and buffed
well the pierce thing
nvm not reworked.
they lowered the "hit list"
🤔 call of brotherhood spoders
it got 20% more dmg basically
but yeah @placid grotto elementalist is pretty much the go to for self cast spells unless you play crit or take advantage of occultist in some way
and the refire gain
wait I think you're confusing monster Chieftains with class Chieftain
Spectred Blood Chieftains now have a cooldown on their power charge-generating roar
i havent read the full patch notes
yeah it's the monsters
im in school ffs.
lmao
waht school @lone parrot
school
lmao
what trafalgar said basiclly
i noticed that armageddon brand got oofed.
are you including the refire in spark changes or something
yep, arma was fine how it was
arma brand nerf was way harsher than storm brand's
Yup
the refire is a multiplicative change to the damage buff
wait..
arma activates even slower now wich will be a problem
lightning trap got buffed?
all trap skills got buffed
WHAT LOL
Not all
not spire
Lightning spire got nerfed
arma brand is pretty dead by the looks of it
rightfully so
while all the skills ppl put in traps got nerfed
it needed a nerf anyway
I'm more hyped about frost trap
people don't need to know about lightning trap
I don't think it's good, yet, but now it's playable


