#tooldev-general

1 messages · Page 84 of 1

south berry
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the problem is that a) i don't like lua and b) wtf kind of formatting is openarl using

rapid pagoda
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that data looks like it's already a lua table

hollow sparrow
south berry
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... ah

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ok

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I understand now

wind garden
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@mortal bone is search not working on the online skill tree?

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oh weird, seems to work but not for some words

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I was searching for "channelling" and it doesn't come up with any results

tender star
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I just encountered that issue too

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and sometimes cuts to black

wind garden
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also, i think channelling might be misspelled

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shouldn't it be Channeling?

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I know it's just reading from the data file, so would be a GGG typo

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actually, seems there's two spellings of it

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like Color and Colour

rapid pagoda
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us vs international spellings possibly?

wind garden
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maybe

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and they have the same meanings

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ya brittish spelling

grave wren
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The Brits are at it again inoriquest

scenic quest
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Anybody know how to compile PoB on windows for a release? I can get the project up and running and test locally but wanted to know what toolchain is used to generate the distributed binary.

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Python/Java/Ruby/C++ Dev over here super unfamiliar with LUA development especially on Windows.

scenic quest
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Nevermind it looks like openarl has a package containing all of the windows centric code and the lua is just drag and drop.

livid spoke
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will there ever be a tool for autopicking filtered items?

scenic quest
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What do you mean by that?

livid spoke
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i'd love to have a tool that would enable to autopick items off the ground without me clicking all the time on them. it would be good for SSF, but i'd also like to filter what is picked

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¯_(ツ)_/¯

scenic quest
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That would be against GGG ToS, you're not going to find any information about that on here. It would fall into the realm of a hacking tool.

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So no is the answer at least not a sanctioned one.

#

#skill FrostFury
#flags spell projectile area duration
setupFunc = function(activeSkill, output)
activeSkill.skillData.hitTimeOverride = activeSkill.skillData.repeatFrequency / (1 + activeSkill.skillModList:Sum("INC", activeSkill.skillCfg, "HitRate") / 100)
end,
statMap = {
["base_skill_show_average_damage_instead_of_dps"] = {
},
["frost_fury_fire_speed_+%_per_stage"] = {
mod("HitRate", "INC", nil, 0, 0, { type = "Multiplier", var = "WinterOrbStage", limitVar = "WinterOrbMaxStage" }),
},
["frost_fury_max_number_of_stages"] = {
mod("Multiplier:WinterOrbMaxStage", "BASE", nil),
},
["frost_fury_base_fire_interval_ms"] = {
skill("repeatFrequency", nil),
div = 1000,
},
},

Winter orb used to be called frostfury funny.

livid spoke
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why is that against ToS?
i'm just asking if they might implement that (or someone as a 3rd party tool)

deft jolt
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If you read the tos you'll understand it's against the tos

livid spoke
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i'm guessing this is the restriction:
Modify or adapt (including through third parties and third-party tools) the game client or its data, other than in the normal course of PoE gameplay as permitted in accordance with the Licence.

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oh well, i can always suggest them to implement something like that 😃

scenic quest
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Yeah, actually in China they have pets that autoloot so maybe some day but I doubt it.

livid spoke
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yeah that would be cool

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i know i've read something about it

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i mean i don't have problem with clicking stuff, but when you get huge drops where you want to pick 120 items it's annoying (atziri's vault etc..)

distant rock
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@livid spoke That's why loot-filters exist 😉

livid spoke
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but what if one wants to collect all the wisdom scrolls

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and portal scrolls 😄

candid owl
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is anyone going to pull pob

limpid helm
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What is stopping people forking it and creating their own releases?

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Is it just because it is in Lua?

grave isle
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here we go for POB reddit post about energy 😛

scenic quest
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@limpid helm Yeah that's it lol

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I'm looking at doing something like that right now, just to try and wrap my head around the entire system.

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Right but that's not distributable, it's more about just packaging up the change to give to other people.

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Locally you can do whatever easily the lua stuff is al super portable.

limpid helm
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ahh ok 😃

scenic quest
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I'm saying if I want to give my friend access to a forked version of PoB easily I would want to package up my lua changes and the exe files in an installer.

But your point is right yeah you can pull it and do whatever you want. I'm not saying you can't.

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That being said I think the new channeling stuff is still broken, just looking around through the skills stuff channeling doesn't appear to be a skill flag so those new nodes will be broken.

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Mostly because I think the only thing that you would scale that would dictate the use of that skill flag is cast when channeling and I think that was just worked around as far as I can tell.

limpid helm
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Lua is pretty sweet, I used it because the Awesome WM config stuff is all Lua

timid robin
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marauder Which of you kind hearted exile should I kiss for the POB update? marauder

hazy fog
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patchumz did some of it but in the end it's openarl who accepts the pull requests

timid robin
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marauder I wanna tag them but I'm afraid, but thank you so very much.

simple ravine
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Personally, I feel that the whole lua developer experience is a hot pile of garbage on fire

old heath
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I like it, but not for an entire application

worthy cape
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Could be worse.

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Personally, I have more of a beef about DPI scaling 😃

mortal bone
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@wind garden yeah, I have no idea what is happening. I need to look into it a bit. The search is finding all the nodes, but for some reason it has trouble drawing them if there is 1 node searched

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No idea tbh

hazy fog
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Added tooldevs @slate rover and @ornate fox The two devs for https://poeplanner.com/

ornate fox
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hi 👀

deft jolt
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👋

hazy fog
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There are now 38 tooldev roles assigned Feelshmm

ornate fox
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@slate rover is the other dev 😃

hazy fog
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added

mortal bone
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Nice

prime wasp
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😳

slate rover
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👋

hazy fog
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repinned the tooldev requirements ☝

thorn seal
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Funny how alot of the requirements are blatantly violated in the Chinese version

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I used to play the tencent version before I came to the US for graduate school

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Everything was so convenient to the point that the game might as well play itself

hazy fog
grave wren
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ferret irl

hazy fog
versed ginkgo
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Lmao

waxen musk
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xml with root node PoEBuild

cloud wolf
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path of building perhaps has an export feature?

obsidian lark
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Can't say right now but i could be uncompressed PoB, don't remember the nodes at the moment

grave wren
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TreeGenerator - poeskilltree?

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looks very c# xml-y

obsidian lark
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grave wren
waxen musk
ocean wagon
thick birch
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Can anyone explain the tabs header of get-stash-items?

mortal bone
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Yeah, it is PoESkillTree

distant rock
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@thick birch What do you mean, there's no header named tabs? Do you mean the tabs-array in the response, or the request-body?

thick birch
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Request body sorry

distant rock
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It only takes two values iirc, 0 and 1. It's whether you want to include a list of all the tabs or not.

thick birch
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Ah, thanks a lot

waxen musk
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is there an order in which support gems check/add types? like if you have arcane surge which adds duration type, and efficacy which requires duration type, the game would keep trying to apply until nothing can be added?

distant rock
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Not really related to this channel tbf

waxen musk
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is there a better channel for mechanics?

grave wren
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probably any other tbh this is mostly visited by devs

torpid sand
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Does anyone know if hungrymole who made the PoB mobile APK plans to update this league handing it off or letting it go?

hazy fog
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@earnest radish has written a variety of small things including a crafting recipe tracker and a weighted search available at his repo https://github.com/xanthics/

prime wasp
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all these tool devs 😳

dull laurel
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Haha, his github profile says "I may be slow to respond until the end of March." ... 4 weeks PoE straight I guess 😄

simple ravine
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o_O

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all these regulars popping their heads in 😄

foggy bear
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Can someone tell me where to edit the DAMAGE Values for skill gems on Path of Building? I found how to edit cast time, damage effectiveness etc, but I can not find the damage values.

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If anyone has an answer please ping me on the answer

plush sequoia
foggy bear
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Yeah I am in that file

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but I can not find the damage values

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trying to edit storm brand

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added effectiveness and mana cost worked very fine

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but damage? no idea

plush sequoia
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https://github.com/Openarl/PathOfBuilding/blob/master/Modules/CalcTools.lua#L138

From what I've seen, skill min and max base damage is a stat. Their values can be calculated in 3 ways, which the code calls interpolations.
statInterpolation 3 (what freezing pulse and storm brand uses for min/max base damage) = uses a formula based on level
statInterpolation 2 = a linear interpolation.
statInterpolation anything else = otherwise it it uses the static value defined in the skill

Storm Brand has interpolation 3 for spell_minimum_base_lightning_damage and spell_maximum_base_lightning_damage

foggy bear
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Hmm played around a bit with the effectiveness of the skill and that is the nearest I get:

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it's just off by 1 min and 2 max

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but thanks 😃

plush sequoia
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Nice. You edited these values?

     baseEffectiveness = 0.44999998807907,
    incrementalEffectiveness = 0.03999999910593,
foggy bear
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yup

plush sequoia
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cool. good to know

foggy bear
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Welp... losing ~120k dps on my storm brand build... from 440 down.

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But on the other hand I threw in my first pull request for PoB for something that got on my nerves for ages, hopefully it gets approved.

remote yoke
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Does PoB store its run logs anywhere, or is there a way to stop it from instantly closing the log in app? Trying to fix a ridiculous loading issue and it's driving me up a wall.

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This is exclusively a dev mode issue... so it's not like I can get any real help on it anywhere lol

pseudo ocean
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Is poebuilding and mercurytrading updated for 3.6?

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aswell as neversink*

distant rock
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AFAIK MercuryTrade hasn't been updated in a long time.

pseudo ocean
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ait ty

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Where can i find the latest version of pob? can only see the on from 2:de of jan

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one*

obsidian lark
pseudo ocean
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?

obsidian lark
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Then i don't know, sorry

distant rock
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Just download that version and it should get you an update to the latest one. @pseudo ocean

pseudo ocean
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ait ty

simple ravine
#
Release 1.4.131
@Openarl Openarl released this 8 minutes ago
ebon oasis
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hmm pob patchnotes said it will show storm call dps, but i dont see it anywhere, am i missing something ?

topaz dew
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I think the maximum recovery from ES leech bonus from Ethereal Feast and Ghost Reaver is bugged on PoB

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Either that or I'm confused by the way it's explained 🤔

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Same with Light Eater

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Shouldn't those nodes increase the leech cap for ES, like Hematophagy/Vitality Void/Vaal Pact do for Life?

mortal bone
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Fixed the searching issue finally

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my offsets for generating textures was wrong at such a small scale (1 node highlighted)

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and rendering the big textures should be about a 1/3rd faster

plush sequoia
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@remote yoke what do you mean with closing the log in app? I don't see a login in my PoB.

golden bane
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@plush sequoia I think Patchumz means the log file for crash and diagnostics info

hazy fog
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correct

remote yoke
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Mhm. The spam you get at launch.

plush sequoia
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Ahh yes, makes sense. Let me see if I can find something about logs in PoB...

topaz dew
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Can anyone confirm the issue with the Leech cap increase of Ethereal Feast/Ghost Reaver/Light Eater not being applied in PoB?

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It also looks like nodes "increased total recovery per second from ES leech" are increasing the leech cap, when they should just increase the leech amount, up to leech cap

remote yoke
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Damnit, PoB... just work for once.

waxen musk
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is it possible to search for support gems on poe.ninja?

deft jolt
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yes, select a main skill first

waxen musk
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yeah was hoping to not have to do that

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if i want to see which skills use a certain support

weak sandal
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is PoB supported in this discord?

grave wren
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define supported

weak sandal
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uhhh,

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available to ask questions?

grave wren
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ofc

weak sandal
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is there any way I can add in the new gems or is it going to be added before tomorrow?

remote yoke
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Impossible. There's behind the scenes numbers you can't see from the tooltip that makes it impossible to implement before the patch data is out.

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Unless you want to calculate all the numbers based on every gem level, but you'd still need to be able to see all the gem level's values

weak sandal
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Got it! Didn't know how it worked, makes sense now. thank you :)

remote yoke
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You can approximate it of course, and run the math on PoB yourself. As long as you don't factor in bonus gem levels.

weak sandal
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Is it possible to change the damage numbers of let's say.. winter orb so I can get an approx number I'll have?

remote yoke
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This is why Openarl always waits for patch data

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Yes, assuming they didn't change level scaling or if you're exclusively looking at the L20 values. But it's mostly trial and error.

weak sandal
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How do I go about doing that?

remote yoke
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If you have the source code, go into Data\3.0\Skills\act_int.lua and search for Winter Orb. The value you'd want to change will look like this. You'll want to modify baseEffectiveness until you get a tooltip value of the updated gem.

weak sandal
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Awesome, thank you so much!

remote yoke
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You can, of course, also do manual math based on the multipliers in PoB, but I suspect you wouldn't be looking to do this if you didn't want an instant visual update when you modify things.

weak sandal
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Yeah, I'm looking to update on other items when I add them

worthy cape
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@weak sandal Arl mentioned the other day on some forum that anything that goes into PoB should be publicly known/derived information to avoid unfair advantages.

plush sequoia
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Hi all. I need help understanding how to extract only Betrayal maps from GGPK.

So far I managed to extract all GGPK dats to JSON using pypoe_exporter by running this for each dat file:

pypoe_exporter dat json rawJSON/betrayal/Maps.json --files Maps.dat

Then I wrote a tool to convert JSON format from header/data to a friendlier JSON format. Example of MapSeries.json:

    {"RowID": 0,    "Id": "Map",        "Name": "Original",            "BaseIcon_DDSFile": ""},
    {"RowID": 1,    "Id": "Map2",        "Name": "The Awakening",    "BaseIcon_DDSFile": ""},
    {"RowID": 2,    "Id": "MapAtlas",    "Name": "Atlas of Worlds",    "BaseIcon_DDSFile": ""},
    {"RowID": 3,    "Id": "MapWorlds",    "Name": "War for the Atlas","BaseIcon_DDSFile": "Art/2DItems/Maps/Atlas2Maps/New/Base.dds"},
    {"RowID": 4,    "Id": "Betrayal",    "Name": "Betrayal",            "BaseIcon_DDSFile": "Art/2DItems/Maps/Atlas2Maps/New/Base2.dds"}
]

Even then it's hard for me to understand how should I extract maps from Betrayal league only.

I've tried to read how pypoe extracts map data for the wiki by reading https://github.com/OmegaK2/PyPoE/blob/dev/PyPoE/cli/exporter/wiki/parsers/item.py#L2478 but it didn't help much.

Is there an easier way to extract a list of maps from GGPK? Maybe a way to make pypoe_exporter wiki exporter save to a local file instead of uploading?

wind garden
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did openarl say anything about adding new gems to PoB before launch?

plush sequoia
wind garden
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shoot

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but....muh theorycrafts!

plush sequoia
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About my previous question: pypoe_exporter wiki items maps --write exported all non-unique maps of Betrayal to .txt files! This is good.
Now to figure how to export unique maps.

woeful sphinx
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You can't. Unique items aren't in the GGPK (assuming unique maps are no exception)

civic zephyr
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Is there a way to manual alter numbers on the calculation screen in PoB?

plush sequoia
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@woeful sphinx thanks!

frigid nova
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@woeful sphinx @plush sequoia I set up some code which takes affixes from a clipboard entry of an item and associates all possible internal mods to them (since hybrid mods mean there are multiple possibilities). It uses RePoE's data to associate the mods.

It shouldn't take much time at all to adapt this code to pull the uniques off of the wiki and associate internal mod identifiers to the explicit and implicit affixes. One could then build a json out of this which contains all of the unique data as if it was pulled from a .dat.

The main caveat's are 1 - this would depend on the accuracy of the wiki and 2- I'm not sure if there would be multiple possibilities of internal representations.

If there is interest in this I can throw this together.

simple ravine
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@frigid nova what did you write this in?

frigid nova
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python

simple ravine
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ah ok.

frigid nova
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But for the unique application it would only take a single pass to generate a data file which anyone could interface with

simple ravine
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I was more interested in the logic behind generating possible permutations based on clipboard data

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I found the logic quite tricky, and kind of gave up - didn't have enough attention span for it

frigid nova
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@simple ravine Yeah currently the code isn't particularly fast because I interface through an item roller project I've built out of RePoE. But I think if one just wanted to generate all possible permutations quickly one could restructure it and get significantly faster output

simple ravine
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yeah, I'd have to do that either way. I use my own ggpk/dat parser, and it's all in c# 😄

frigid nova
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Ah sure, well I'm happy to chat about the overall structure I employed to get the permutations in pms if youre interested

simple ravine
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do you have the code published somewhere?

frigid nova
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Not yet, I need to clean it all up first, but soon™

simple ravine
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hehe alright

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if you get around to it, feel free to ping me 🙂

plush sequoia
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@frigid nova thanks but I already have code to pull maps from wiki. I'm switching to GGPK as a source when possible. Since GGPK doesn't have unique maps, i'll continue pulling them from wiki.

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@simple ravine is your C# GGPK parser open source?

simple ravine
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yes, but work-in-progress

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well there are 2 versions

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one is nicer than the other

plush sequoia
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😃 nice. Thanks for working on such tool

simple ravine
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and not documented at all

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is the new version

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old one, also has DAT etc

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new has fewer abstractions, simpler code.

slate field
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is anyone aware of command line parameters for forcing certain scales or window dimensions for PoB?

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context is i'm trying to use it on a vertical monitor (1080 horizontal pixels in this orientation) but i can't resize the window to <=1080w

simple ravine
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try windows button + arrow keys

wind garden
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anyone remember that site that would generate a list of all the gems you need to pick up for your build and what level to pick them up at?

velvet fog
velvet fog
rapid pagoda
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They didn't in the last preload, but I'll check

wind garden
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Aww this is it!

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Thanks @velvet fog

velvet fog
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seems they remove all .dat files again

rapid pagoda
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still confuses me why they completely duplicate all the dat files for each localization instead of splitting strings out

woeful sphinx
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@frigid nova the wiki already contains internal mod ids for uniques. It's a manual process, so it takes a while for new uniques to have that information, but in general it's there.

rapid pagoda
velvet fog
#

I know, an easter egg

grave wren
velvet fog
rapid pagoda
#

Cavas audio is in though, looks like there's a bunch of new Zana dialogue too

rapid pagoda
#

… oh my. Oh wow. I think I know what some of this audio is for and… wow

stray delta
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Ooh, is there a way I can sneak a peek at it? I don't really understand how to access the ggpk's internal files ..

rapid pagoda
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||My god. It's full of spoilers.||

velvet fog
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You can download libggpk_v1.3.zip from https://github.com/Chuanhsing/libggpk/releases and use VisualGGPK to extract

Audio/Dialogue/NPC/CavasCombat/
Audio/Dialogue/NPC/CavasNarrator/
Audio/Dialogue/NPC/Cavas/
Audio/Dialogue/NPC/ZanaCombat/
Audio/Dialogue/NPC/ZanaNarrator/
#

500+ voice lines

frigid nova
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@woeful sphinx I see thanks, it might still be nice to automate the process.

rapid pagoda
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Awwww. They finally removed space_hideout1.arm. RIP my hopes and dreams ⚰

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… but there might be a "Celestial Hideout", possibly found through guardian maps

stray delta
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Just about done extracting the ggpk, so I'l be able to peek inside myself 😄 I am excited.

rapid pagoda
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I see… possibly up to 16 new hideouts

velvet fog
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some of them may not enabled

rapid pagoda
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Yeah, looking closer a bunch of them are clearly unfinished

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Also, I undercounted

stray delta
#

happily listening to dialogue :3

grave isle
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@wind garden by aware that skill tree will not work until the official website of poe is update

wind garden
#

ya

stray delta
#

I'm already pretty sure what this Cavas story is going to be, and I'm only partway into the first dialogues 😛 But we'll see...!

grave isle
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new gems for 3.6 are here as well but not in pob atm so it's ok xD

rapid pagoda
#

So, out of 16 possible hideouts possibly introduced in 3.6:

  • Alpine, Divided, Haunted, Sanguine -- these have all been officially announced, are fully decorated, and look ready to go
  • Celestial, Corrupted, Darkwood, Eclipsed, Furious, Indomitable, Morbid -- these have decorations and may be available as well
  • Champion's, Innocent, Ravenous, Shaped, Towering -- these are undecorated and are unlikely to make an appearance
proud oyster
#

darkwood is the same name as the new mystery box

rapid pagoda
#

Interesting. The Darkwood Hideout is also just called "Darkwood" internally, it isn't associated with an area like the others

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e.g. Divided Hideout is called "TwilightTemple", Morbid Hideout is "ArenaPiety", etc

prime wasp
#

is there any proper documentation for poe.ninja's api?

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i found a reddit post with some of the links, but i'm not sure if that's all of them

frigid nova
#

last time i talked to rasmus there wasnt

prime wasp
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😔

frigid nova
#

There are some links not commonly listed I can pm you

prime wasp
#

wondering how to get shard data

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aka like

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chaos shards, exalted shards

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stuff that's not listed in normal currency overview

frigid nova
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if its not listed on the website its not on the api

prime wasp
#

ouch

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nevermind then, ty though

deft jolt
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is shard data even useful in any way?

rapid pagoda
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plus, the volume of chaos/exalt shards is tiny, and nobody trades lower-value shards

prime wasp
#

i'm going to be writing a stash tab calc soon

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being more accurate doesn't hurt

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i'll just scrape poe.trade for the data

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not that big of a deal

rapid pagoda
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ah, exalt shards are listed and there's actually a margin there on std

prime wasp
#

yeah i guess high value shards are listed

rapid pagoda
#

makes sense. chaos and smaller shards are basically untradable anyway

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it's hard to collect more than 20 of them (without turning into the currency they're shards of!), and even 19 of them are worth <1 chaos

deft jolt
#

it does list the higher value shards though

prime wasp
#

on poe.ninja?

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👍

simple ravine
#

just woke up, let's see what we got here

timid hemlock
#

Things, wonderous things

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I particularly suggest you look at the one .dat file that we accidentally included

simple ravine
#

now now, remember those times I downloaded and helped you grab that data 😛

timid hemlock
#

Tee hee hee

simple ravine
#

@timid hemlock What's the schedule for PoB update with gems etc?

timid hemlock
#

When It Is Le Done(tm)(r)(c)

worthy cape
#

Any decade now.

simple ravine
#

considering you have eh, a... competitive advantage 😂

timid hemlock
#

That I can't actually use, because morals

worthy cape
#

Truly ethical PoB.

timid hemlock
#

Yes.

simple ravine
#

SSF ruined all of you

#

rowsCount -520103681

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nice.

#

this is a true slap in the face

worthy cape
#

New format of something? 😃

timid hemlock
#

Maybe if you look at the file in a hex editor, you might get a better picture

#

Oh heck I'm funny

simple ravine
#

.X...JFIF`

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ohh

worthy cape
#

I tou can't wait to see what this is.

simple ravine
#

LOL

#

is that a linux penguin inside of a ...

timid hemlock
#

😄

simple ravine
#

bsd "devil"?

velvet fog
#

chinese pig year, tencent penguin, and data mining fishing rod

simple ravine
#

tencent penguin you say?

velvet fog
#

that's logo of tencent

simple ravine
#

ohh

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i only seen this one

velvet fog
simple ravine
#

the question now is... who did this to us? 😄

timid hemlock
#

I actually have no idea

simple ravine
#

hehe

vapid crane
glad ravine
#

hi does anyone have a list of the Item Filter Lab Enchants?
for example: HasEnchantment "Enchantment Decree of Force".
I need an Array of all possibe specific Enchants to make it avalabe on Filterblade.

thick elm
#

How far is PoB @timid hemlock , my lord ❤

#

I wish I could help

timid hemlock
#

When it is done

thick elm
#

That is the answer I give to my boss everytime he asks

#

thats the spirit

simple ravine
#

@glad ravine There were no post on item filter changes this time around?

thick elm
#

You mean new filter update?

#

I think 2 days ago

velvet fog
#

he need full lists of all enchantments

simple ravine
#

Oh, I read that completely wrong. Apologies

glad ravine
#

I think I will need to wait for Neversink testing it or an official GGG statement.

simple ravine
#

Yes, .dat files are cleaned out. Can't grab them from there

grave isle
#

the answer of chris is epic @velvet fog 😛

vapid crane
#

Yep, i also just noticed that the example that Bex used in that post is....odd.
this exact string as enchant name was NEVER used before. ever.

you can e.g. check this list: https://pathofexile.gamepedia.com/List_of_glove_enchantment_mods
and you will find:
"EnchantmentOfForceOnHit3" --> "Trigger Decree of Force on Hit"
which are both not exactly fully compatible with what Bex said. so its not sure how exactly its gonna work in the end.

Path of Exile Wiki

List of enchantment modifiers that can spawn on gloves.

velvet fog
#

I don't know that example "Enchantment Decree of Force", can't find anything like this

granite sable
velvet fog
#

I think he need enchantment name not stats

#

chris is fishing all dataminers

simple ravine
#

I suppose one can go look in stat_descriptions.txt for things like

description
    1 soulrend_number_of_additional_projectiles
    2
        1 "Soulrend fires an additional Projectile"
        2|# "Soulrend fires %1% additional Projectiles"
#

@glad ravine @vapid crane @hushed relic

#

I suppose I could have written this in the other discord, oh well.

vapid crane
#

@simple ravine i dont know if i wanna hate or thank you for that.
but still: this is another (and now third) "syntax" for the enchant names.

the news post has the names in normal style with spaces.
the wiki page lists them all in camelCase
and now your 3rd source has it with underscores.

which one is the one that will work with filters ingame? and/or how "wrong" is the example that Bex has provided in the news post. because i doubt she puts her main focus on the values instead of the command. previously she released an example filter rule with font size 55 or something.

simple ravine
#

the underscores, I think you can disregard if you haven't seen it before - it's not new

#

it's the internal "id"

limpid helm
#

did they rename enchants when they were granted their own slots on an item

velvet fog
#

im mining Warframe right now, it updated few hours before

urban dust
#

Anyone know if it's at all possible to add your own skill to Path of building?

#

mostly just wanted to get one of the new skills in for theory crafting

stray delta
#

You usually just have to use a skill that already exists, and give yourself an item (or modify one you have already) to modify it in such a way that it matches the skill you want to emulate.

urban dust
#

so like adding/subtracting crit chance and base damage?

stray delta
#

Things like that, yes.

#

Or you can wait for the patch to it, and then for PoB to be updated with the new gem data.

solar oar
#

Path of leveling dev just broke is tool 😦

#

Anyone know how to contact him?

fallow zinc
#

Does anyone remember that site where you could plug in a build or at least a list of gems and it'd generate a list of sources for them, with levels and so on?

graceful fable
#

Hey guys, anyone here from poe.watch? a dev or someone?

velvet fog
deft jolt
#

@graceful fable What's up?

graceful fable
#

I think the start time for synthesis is wrong

#

it says 19:00 UTC

deft jolt
#

oh i see

fallow zinc
#

@velvet fog thanks! ❤

deft jolt
#

is it supposed to be 1 hour later?

solar oar
#

Someone know a good path of leveling alternative ? i want to get something with layout automatic

royal maple
#

@deft jolt how do you tell your app which is your discord profile?

deft jolt
#

Do you have multiple instances of discord?

royal maple
#

nope

#

but it should be working now

deft jolt
#

is the game running

#

and do you have show active game enabled in discord settings?

royal maple
#

where is that setting?

#

I see yours working

deft jolt
#

under game activity

obsidian lark
royal maple
#

um.... where is game activity? @deft jolt

#

😅

deft jolt
#

sec

royal maple
#

okay, thanks!

#

I was searching on PoE

#

😅

deft jolt
#

ah lol

royal maple
#

i'm stupid

deft jolt
#

no worries 😄

solar oar
#

@obsidian lark I try all of them but for poe direction helper i cant find any download link and other doesnt have automatic sync

graceful fable
#

Yes it's 20:00 UTC @deft jolt

deft jolt
#

Ah, ty. Fixed it

graceful fable
#

@deft jolt I think there's still something messed up

#

The countdown now says 5 hours 35 minutes

#

but the league starts in 4 hours 35 minutes

#

current UTC is 15:25

#

this + 4 hours 35 is 20:00 UTC

deft jolt
#

pequliar

graceful fable
#

So on poe.watch it should say 8 Mar 2019, 20:00 (UTC) which is correct

#

but also 4 hours 33m on countdown

deft jolt
#

i shifted it from 2019-03-08T19:00:00Z to 2019-03-08T20:00:00Z

graceful fable
#

this looks correct

#

is there something wrong with the countdown code maybe?

deft jolt
#

it's in javascript so probably

graceful fable
#

Now it's correct

deft jolt
#

didn't change anything

graceful fable
#

hm maybe the countdown was an issue on my end

#

did refresh the page a couple of times and shows 4h 27m now

deft jolt
#

its very likely that the cause is rounding

#

since apparently it calls math.round instead of math.floor

graceful fable
old heath
#

Or cacheing

graceful fable
#

buuut I just saw another issue, maybe on my end again? when the second timer reaches 0 it actually doesn't decrease the minute

#

it will just start at 59s again

#

4h 24m 0s it just said

#

and afterwards 4h 24m 60s

#

😄

#

using Firefox 65.0.2

deft jolt
#

oh then it's definitely a rounding issue

graceful fable
#

now it jumped

deft jolt
#

sec i'll push a fix

graceful fable
#

to 4h 23m 30s

#

ye seems like rounding

#

when the second timer reaches 30

#

it decreased the overdue minute

deft jolt
#

right, should be good now

#

might need to force refresh with ctrl+f5

graceful fable
#

yep

#

looks good now

#

👍🏼

pseudo ocean
#

When will pob get updated?

old heath
#

When it does

pseudo ocean
#

waow...

frigid nova
#

patching servers are live

wind garden
#

ruh roh

#

patching is broken

frigid nova
#

😦

#

yeah I just tried both the old content.ggpk and the torrented one, both threw the error

pseudo ocean
#

it works on steam

obtuse citrus
#

standalone worked fine for me

frigid nova
#

many people seem to get a shader error on start up

obtuse citrus
#

Ah

mortal bone
#

yeah, standalone was fine for me as well

wind garden
#

I have standalone. it's broken

lofty berry
#

and no errors on logs

wind garden
#

there never are

frigid nova
#

@obtuse citrus eta on pypoe update?

obtuse citrus
#

using dark magic I've been done for while : P

frigid nova
#

😮

obtuse citrus
#

I'll push in a sec

frigid nova
#

ah okay

velvet fog
#

dark magic!

fickle yew
#

@woeful sphinx eta RePoE update? 🙂

pseudo ocean
#

any news on pob update?

woeful sphinx
#

@fickle yew just started, depends on how much relevant spec parts changed

frigid nova
#

@woeful sphinx I am hitting an error

#

at gems

#

on my fork

#

ValueError: 77 is not a valid ActiveSkillType

fickle yew
#

Right. Thanks.

woeful sphinx
#

Spec should be fine, so I'll only need to update the constants

obtuse citrus
#

I need to add those skill constants to pypoe at some time

woeful sphinx
#

@fickle yew updated!

#

active skill types might be incorrect, checking them might take a bit

obtuse citrus
#

one thing that keeps me wondering is how that stat and value takes a part in synthesis

#

ItemSynthesisMods.dat

#

I suspect it might play a role in determining the outcome. Like aggerate of the input stats, though most likely at a fraction of listed values as things like 1000 life dont really make sense otherwise

rapid pagoda
#

2228 rows. Gonna be complicated

fickle yew
#

@woeful sphinx thanks. I'll take a look

rapid pagoda
#

Has any of the pre-release info talked about "Surges"?

rapid pagoda
#

@obtuse citrus 1000 is almost certainly a weight, fwiw

obtuse citrus
#

no

#

there are negative values, and the values relate to the stats

fickle yew
#

@woeful sphinx my data looks good. Thanks (although some unknown types, but that should be fine)

woeful sphinx
#

that new Blessing support is kinda messed up ... those 4 unknowns are only used here

#

otherwise the active skill types are also done now

rapid pagoda
#

Zana (finally!) has a couple of new dialogues about the other masters, and they're pretty great. Here's one of them:

Zana: I've tried getting to know Jun, and maybe I'm reading into things a little bit here, but I don't think she likes me. Whenever I try to talk to her, she gets quiet and averts her eyes. I've seen her fight, so I don't think she's exactly shy... and I catch her staring at me every so often. Long stares. The kind you do when you're lost in thought.

I wonder what I did to offend her...

No matter! I'll just stay the course. I'm sure with a little more alone time we'll become fast friends.

mortal bone
golden bane
ornate fox
#

oof rip server stability 😅

worthy cape
#

@grave wren My claim to fame is my C library for GGPK files and some work on graphical asset formats, but haven't felt it to be in any shape to release.

grave wren
#

😦

chrome topaz
#

@compact isle can any explicit mod be fractured? or is there a list of possible fractured mods? also can there be a fractured mod and the same explicit mod?

deft jolt
#

Oh hm, just noticed league api has id int field converted to string

compact isle
#

@chrome topaz they're the same as explicit mods

#

so yes to the first, no to the second

#

@deft jolt id int field?

deft jolt
#

League rule id field

compact isle
#

oh

obsidian phoenix
#

get´s this when trying to reconnect

compact isle
#

this isn't a tech support channel @obsidian phoenix

normal eagle
#

xpost: Is it just me or is PoB not up to date on the tree ? Oo

deft jolt
#

I wasn't using it for anything important. Just broke my serializer briefly

compact isle
#

sorry about that

#

completely forgot about making those ints again

#

easier if they're not though tbh

deft jolt
#

I'd rather they stayed as they currently are as well

chrome topaz
#

I see, thanks for the clarification

peak mortar
#

hello can some one help me with POE trade aplication acquisition, after the legue start i cannot find a way to work properly, it doesnt refresh my tabs at all.

dull reef
#

Ah kliz I think we have the same problem

#

but I don't think the problem is refreshing tabs

#

it seems like acquisition is ignoring items in tabs

#

its picking up gems, essences, currency, but ignoring all items not on player character

compact isle
#

the copy of your character / stashes on the site (and therefore, the API) might be a little behind

wind garden
#

@compact isle is something wrong with the public ape?

#

using get-stash-items and the results I'm getting seem realllllly stale

compact isle
#

not sure, our trade site is keeping up just fine as far as I can tell

wind garden
#

ya the results don't match what's actually in my stash

#

and i've relogged

dull reef
#

ah yeah certainly seemed to be the api, finally loaded

wind garden
#

you having issues too?

dull reef
#

Yeah it was well over an hour behind for my stash tab to finally load the stuff

#

so api is just being super slow

wind garden
#

ya soudns like what i'm seeing

chrome topaz
#

get-stash-items != stash api

#

lots of complaints about the api on reddit

dull reef
#

oh they're not the same?

#

well actually it's true that for acquisition it's pulling the items from your account on the forums I guess while premium tabs are using the trade api to directly give the info?

rapid pagoda
#

get-stash-items is what's used to display stash tabs for your account on pathofexile.com. The trade API is a continuous feed of all changes to all public stash tabs anywhere

#

When people refer to "the API", they usually mean the trade API

chrome topaz
#

yep

wind garden
#

i didn't know what else to call it

#

it is an api...for your stash

velvet fog
#

personal stash vs. public premium stash

old heath
#

Anyone got a pob update for the gems?

timid hemlock
#

Me, but I'm not sharing! >:E

#

But seriously, I'm working on it

old heath
#

Mind just giving wave of conviction :^)

timid hemlock
#

Patience!

old heath
#

lol okay

chrome topaz
#

well it's not a "public" api

timid hemlock
#

The skill gem update is on the dev branch right now if anyone wants to help test it

old heath
#

I forgot how to switch xd

timid hemlock
#

Change the branch in manifest.xml from "master" to "dev"

old heath
#

👍

#

@timid hemlock Icons on passives are fucked for me lol

#

Like, royally

timid hemlock
#

Oh, I think I see

old heath
#

I don't think a single icon is on the right node lmao

timid hemlock
#

Yup

#

Fixed; if you run another update check you should get it

old heath
#

Very nice

#

now my brain isn't trying to trick me while getting passive nodes

timid hemlock
#

😄

old heath
#

Everything seems to be working fine for me

#

so far

knotty hound
#

guess it is approved

old heath
#

Wave of Conviction doesn't have aoe in the stats bar

timid hemlock
#

That's because I have no idea what the AoE is

old heath
#

I see lol

#

I don't either

#

Considering the aoe changes over time, I'm not sure

hazy fog
#

praise CatPraise

wise tinsel
#

How do I get the old PoB version?

#

It just ruined a build I made before, because I pathed through the change of the tree

#

I tried downloading the old one, but it autoupdates to the new version

slow forge
#

Dunno why

#

But after the update all icons are fucked up

deft jolt
slow forge
#

Not that

#

Look at the actual art ._.

stuck reef
#

....huh? [zooms to fullscreen] oh. oh! Ya that's not right at all.

knotty hound
old heath
#

What's wrong here?

#

You only have 0.1 life leech

knotty hound
#

it should double es leech

old heath
#

No?

#

recovery rate is doubled

#

not amount of leech

wind garden
deft jolt
#

@compact isle Is there rate limiting enabled for the guild stash history api? I'm not seeing any relevant headers

civic sluice
#

I am thinking about making a Synthesis pathing tool. It would allow users to input their node map and would provide routing through an AI script. It would also allow users to upload/test AI scripts. These scripts would be scored through a few factors like treasure nodes visited, contiguous nodes after visiting treasure nodes, nodes discarded, etc.

obsidian raptor
#

We need a Biomes Icon Lookup for Synthesis biomes lol

grave isle
#

oh dammit, miss channel

compact isle
#

@deft jolt there will be, just had a problem with it so had to remove temporarily

chrome topaz
#

are item notes broken?

compact isle
#

setting them in the client with a / in them is at the moment, yeah

chrome topaz
#

I see

compact isle
#

yeah it isn't great marauder

chrome topaz
#

is it trying to do the calculation? like I'm seeing stuff ~price 0.02 exa

#

which I assume was listed as 1/50

compact isle
#

yeah it is

edgy spindle
#

@timid hemlock im having trouble opening poe because of an exception error when i open the game

timid hemlock
#

You'll have to contact support

knotty hound
#

Hey Openarl, wasn't Ghost Reaver supposed to double maximum energy shield leech like Vaal Pact?

timid hemlock
#

It does

knotty hound
#

(I sent an image up there)

timid hemlock
#

Oh

#

You're looking at Divine Ire's beam, which only shows average damage, not DPS

#

Leech rate isn't calculated at all in cases like that

#

Only the amount leeched per hit is shown

knotty hound
#

oh, thanks

edgy spindle
#

can someone tell me if mercurytrade tool is ggg accepted?

knotty hound
#

yes

deft jolt
#

[...] Mercury Trade i being looked into by the team to see if it is allowed

#

from an email from ggg last year

edgy spindle
#

ok thnaks

#

thanks

rapid pagoda
#

the trade features of MercuryTrade are generally considered pretty uncontroversial. some of the flask/buff features are questionable though

edgy spindle
#

i literally only plan on using it for the trade stuff it looks great

ruby canyon
#

hello. is this the right place to ask something about path of building?

#

how come that the same flask (witchfire brew, stibnite flask) in one build as influece to the DPS and on the other build is has not?

old heath
#

One deals chaos damage, the other doesn’t

#

Oh wait, it’s damage over time

#

Not chaos, my b

#

Well, both I guess. Despair give dot and chaos damage.
Ugh it’s too early e.e I go back sleep now.

ruby canyon
#

is there anything i am missing in the configuration?

old heath
#

I didn't check, but for one of them do you already have an active curse?

ruby canyon
#

how can I activate a curse?

#

and is there a way to see how the minion life is calculated? I want to see that for my dark pact

grim harbor
#

Is anyone familiar with an issue in Path of Building where you can't input non alphanumeric characters into the Import from Pastebin box? It won't let me use Ctrl+V to paste, and I can't write it out beacuse it discards all characters except like httpspastebincom

plush sequoia
#

@grim harbor make sure you're pasting it on the textbox that appears after clicking on [Import from Pastebin]. Not on the textbox below "To import a build, enter code here:"

grim harbor
#

Pffffffffffffff

#

This is what I get for becoming secure in my own knowledge of how a thing works.

#

I'm going to go lock myself outside my house by forgetting how keys work now

#

Thanks @plush sequoia That really helps.

rapid pagoda
#

Wish it would just recognize when you're trying to paste a pastebin URL into the build sharing code field and Do The Right Thing

#

Surely we have the technology? 😃

grave wren
#

no time for ux

#

only features

simple ravine
#

!pobhelp

pseudo ocean
#

using the trade macro my ctrl+D gives me currency prices based off standard league

simple ravine
#

!pob help

#

oops wrong discord lol

pseudo ocean
#

in config i have it set to tempStandard

simple ravine
#

nevermind

grave wren
pseudo ocean
#

anyone have any advice of fixing that?

simple ravine
#

i made a command for it 😄

grave wren
#

didnt bother yet but maybe soon

#

or you'll make a pull request blobhyperthinkfast

simple ravine
#

u can fork mine 😛

grave wren
#

🤔

sacred nacelle
#

Has anyone had issues with Mercury Trade and their chat window? When i hit enter once to open chat it bugs and spams enter, opening and closing chat several times like a multipress macro or something

#

Anyone had any similar issues or know of a setting that's causing the behaviour?

#

Nvm I'm an idiot and had conflicting keybinds

#

ignore everything

rough gazelle
#

Is here any peoples from lithuania?

viral junco
#

is there anyone that is compiling Synthesis data? I wrote a script to easily parse and catalogue item data for synthesis and I'm building a large database to analyse how it works.

deft jolt
#

What do you mean by Synthesis data

#

the league or the crafting bench?

velvet fog
viral junco
#

@velvet fog Thanks, do we know whether str/dex/int bases affect whether a mod will appear?

velvet fog
#

no idea

viral junco
#

Cool, so my research is not for naught

finite grove
#

Hello there, tinkering with pob, any way to bring the green console back up ?

simple ravine
#
Multiplicative stats are usually percentages and use forms of the words more or less. They stack multiplicatively with other multiplicative stats of the same scope. A multiplicative stat's internal ID can usually be identified by the suffix "_final".

Anyone able to define scope in this sentence?

#

I'm trying to figure out how to calculate things correctly

#

Let's say for an example, in Bane's number of curses x 47%

finite grove
#

if I remember correctly, if a multiplier comes from the same mod line, it shouldn't multiply with itself

#

so for bane it'd be 1 + .47 * ncurses

#

not 1.47 ^ ncurses

simple ravine
#

Right, that seems to be the consensus of the PoE players I've talked with. However, is there an actual definition of what a `scope´ is?

lethal flume
#

more multipliers for Life are in the same scope. more physical damage is not.

simple ravine
#

So if we take Bane's (28-47)% more Damage per Curse applied

#

and you add a different support gem that also give (Y-X)% more Damage it would be in the same scope?

frigid nova
#

Do note that the sentence you have linked says that stats of the same scope stack multiplicatively

simple ravine
#

oh, thank you for pointing that out

#

Then that invalidates my follow-up. Thanks 😉

frigid nova
#

👍

rose sapphire
#

API for forum bots is public available or I need to contact GGG? similar to rainbot or poexyzis

#

I'm looking for a way to verify character's names

chrome topaz
#

there's no api

wind garden
#

@compact isle @chrome topaz is it possible to search by the number of fractured mods? ie. only 1 or only 2 fractured mods?

grave wren
#

Try poeapp he has that for imppicits already

#

Might be easy to add the fractured mods

frigid nova
#

official trade site has support for individual fractured mods and total number of fractured mods

wind garden
#

where is total number?

#

that's what i'm looking for

#

oh dang

#

there it is

#

not sure how i missed it

frigid nova
#

😃

wind garden
#

does anyone know how the synthesis weights are calcualted?

#

if I have 3 possible outcomes of weights 1, 2, 10

#

and i want the mod with a value of 10

#

is it (1/10)/(1/10 + 1/2 + 1/1)?

#

or is it 10/(10+2+1)

#

you 100% sure?

#

it's the difference between a 6% chance and 76% chance

#

some of the values are negative though

#

really weird

#

looking at +1 gem levels

#

the weight is so low

#

so if you mix it with any other mod, it's really unlikely to hit it

#

but if it's the only mod, it seems likely to get +1

grave wren
simple ravine
#

negative values internally aren't really negative afaik

#

iirc

grave wren
#

@polar island am a sissy

wind garden
#

@frigid nova something still doesn't add up, in the list of synthesis mod weights, the weights get bigger as the tier goes up

#

I woudl expect lower tiers to be higher chance, not lower

frigid nova
#

Perhaps we can move this conversation into pms?

wind garden
#

well, someone else might have ideas

simple ravine
#

I think it's relevant to keep here if you'd like

frigid nova
#

I think we've cleared up the confusion.

waxen musk
compact isle
#

it used to have a space at the end of it's name pre-3.6.0 from our APIs, maybe that has something to do with it

hazy fog
#

out of curiosity are the new synthesized mods a nightmare for the database?

chrome topaz
#

why?

#

they're just implicit mods

hazy fog
chrome topaz
#

fractured are more of a pain

#

at least they are for me

compact isle
#

yeah fractured pretty much means duplicating explicit mods that aren't unique mods

chrome topaz
#

yep, and creating all the (total) mods

#

it's like 3x the number of mods

velvet fog
#

personal unique stash tab have a public web link?

compact isle
#

yes

#

that's what the Stashes tab in your profile is about, if you have a unique tab some options show up there to share it

velvet fog
#

hope atlas have one too

compact isle
#

an atlas tab?

#

wut

velvet fog
#

map stash

#

and atlas progress

compact isle
#

there aren't any sharing options for your map stash

#

but the character-window API stuff for it should be done before 3.7.0 I reckon

velvet fog
#

that would create some new projects

plush sequoia
velvet fog
rapid pagoda
#

huh, so the Shaped Hideout is MTX. wonder how many of the other arena hideouts are going to be that way...

velvet fog
#

many I guess

rapid pagoda
#

also I guess that explains why the default export had no decorations... it's just intended to be pretty bare

delicate ore
#

whats this character window api thing

#

showing character stats?

analog aspen
#

i just notice something sometimes when i close path of building it still works on background notice on task manager

#

and uses cpu

#

and no its not a virus or something i check exe path. i assume its a bug

worthy cape
#

The classification of the Win10 task manager on “background” tends to be if it has a top-level window or not. It has probably just failed to shutdown fully. You can look at thread call stacks or make a minidump with Process Explorer, or break into it with a debugger.

cobalt whale
#

Hey all! I've just updated https://hideoutshowcase.com for all the new things in 3.6. I hope you'll all take a look.
I've also updated the search feature to include Jun and a field to fill in the maximum required favor.

analog aspen
#

im using windows 7 , and it wont happen very often

#

it happens sometimes so it must be bug

worthy cape
#

If you make a minidump, Arl could load that into their debugger to see the state of your PoB process at the point of dumping. Might be some rare deadlock or something silly on your system hecking it up.

#

(assuming they're interested in hunting it down, ofc 😄 )

waxen musk
#

is this the right place to report issues with trade site? theres two "gain onslaught on kill" mods with identical wording for some reason, one of the works and other produces no results

worthy cape
#

tickles @compact isle a bit about the above

compact isle
#

looks like one is primarily for abyss jewels, and the other is a shaper mod

delicate ore
#

it doesn't use string matching on your end then

compact isle
#

nope, using the ids you can see in the API it uses

lime stump
#

is poe.trade slower than official search by chance?

wind garden
#

@timid hemlock PoB's calcualtion of es for the watcher's eye "Gain 18% of Maximum Mana as Extra maximum Energy Shield while affected by Clarity". It should be giving me 248 es but it's giving me like 900 instead.

#

looks like it's it's adding it to base es instead of max es

timid hemlock
#

Is it inconsistent with the game?

wind garden
#

I don't have the jewel so I can't compare

timid hemlock
#

Because as far as I know PoB does handle it correctly

wind garden
#

but with and without the mod it's giving me 904es

#

well I know something is wrong

frigid nova
#

Is there a way to search for a number of implicits on the official trade website?

timid hemlock
#

How do you think that modifier works?

wind garden
#

takes 18% of your maximum mana and adds it to your maximum ES after increases

timid hemlock
#

That's not correct

golden bane
#

Should work like Sanctuary of Thought from Hierophant

#

Not like Radiant Faith from Guardian

#

The "extra" makes all the difference

timid hemlock
#

It's a conversion; it takes 18% of your base mana, then applies modifiers to ES and Mana simultaneously

#

Then add the result to your max ES

wind garden
#

oh base mana

#

so my base is 857 mana

#

18% is 154.26

#

i have 330% increased es and 56% increased mana

#

so that should be 486%

#

which should total 749.7036

#

but it's giving me 907

timid hemlock
#

You're probably failing to account for something

wind garden
#

probably

timid hemlock
#

It's improbable that PoB is doing it wrong

wind garden
#

alright

timid hemlock
#

Otherwise I'd have heard about it by now

wind garden
#

alright, thanks for the explanation

timid hemlock
#

No problem

lofty berry
#

watcher gives u mana, mb this

wind garden
#

i checked that, it's not enough to be significant

finite grove
#

@timid hemlock hey, question, how do you do debugging on pob ?

#

getting by with looking at a log file in real time, but that's kind of hacky

timid hemlock
#

Log file? Try the console 😃

#

Ctrl + ~

cobalt whale
#

Hey @compact isle Would it be possible for us to have a small talk in dm about the api? I want to make a change to hideoutshowcase.com but am currently stuck

finite grove
#

This is so useful

#

Was this documented somewhere ?

timid hemlock
#

Hmm

compact isle
velvet fog
#

a FAQ is need, everyone is asking update PoB before game launched

timid hemlock
cobalt whale
#

@compact isle Thank you! I'll send you an email 😃

timid hemlock
#

I really should update that, especially with the new export system that I added in 1.4.132

finite grove
#

new export system ? what do you mean ?

timid hemlock
#

Previously, data for skills/items/etc was exported from the game data using PyPoE for the extraction, plus custom Lua scripts for processing

#

The new system doesn't use PyPoE at all, and reads the .ggpk directly

#

It also has a neat .dat viewer 😄

finite grove
#

That's pretty cool !

velvet fog
#

with all .dat format data? or from pypoe?

timid hemlock
#

It currently only has format for the ones that I've set up

#

But it allows you to edit the columns in the program itself, and have it update in realtime

finite grove
#

Ironing out a detail, does anyone know if vaal lightning trap shock is scaled by effect of shock ?

versed axle
#

Hey, is there anything wrong with the new POB?

#

im running the program, but i only get a cmd message "press any key to continue" and nothing happens after

timid hemlock
#

How did you install it?

versed axle
#

i tried both the zip, and setup

#

for the setup i am getting "the filename, directory name, or volume label syntax is incorrect.

timid hemlock
#

When are you getting that error?

versed axle
#

when i launch the application

timid hemlock
#

That's with the .exe installer?

versed axle
#

yup

timid hemlock
#

So you tried the standalone too?

versed axle
#

yes standalone just opens cmd and nothing happens after

timid hemlock
#

Err

#

So the standalone was from here?

versed axle
#

yup that one

#

do i need to download source code?

timid hemlock
#

Where did you extract it to? Because that message shouldn't ever occur with the standlone version

versed axle
#

desktop

timid hemlock
#

And no, it is never necessary to download the source dode

#

Hmm

#

Are there non-ascii characters in your username?

versed axle
#

i think i fixed it thank you!

#

extracted it to my C/

timid hemlock
#

Ah

finite grove
#

@timid hemlock how do you handle pull requests on pob ?

timid hemlock
#

How do you mean, exactly?

finite grove
#

How do you decide which to review/merge ? I have an old one that's been sitting around for ~6 months, I updated it and wondering if I should do a new one ?

timid hemlock
#

Oh, which one?

finite grove
#

Sorry if i'm bothering, i'll leave it if i'm annoying >.>

timid hemlock
#

Ah

#

I've only looked at that one briefly

#

My original plan for the new shock was to implement it as a debuff

#

I actually want to change all the ailments and other temporary buffs like Fortify to work that way

finite grove
#

What do you mean by 'debuff' ?

timid hemlock
#

It would work similar to other debuffs applied by skills and such

#

Using the buff handling code, which I'm also planning to overhaul at some point

finite grove
#

Well, i'll be honest, i'm not familiar enough with the codebase to entirely get it, but i'll drop the shock branch then

#

Anywhere else pull requests could be useful ?

timid hemlock
#

Adding/updating unique items is always useful

#

Likewise with adding support for modifiers

#

That stuff is can be tedious and time-consuming, and I'd rather be working on more critical stuff

finite grove
#

alright, thank you. Last question, is there a list of commands for the debug console ?

timid hemlock
#

There aren't many commands there

#

But cmdlist will list them

finite grove
#

yah that helps, thanks for the answers in general, it was helpful ^^

old arrow
#

might there be an environment somewhere I can test trade api calls without sending them to the official stream? been interested in building a trading app but I'm relatively new to api stuff - don't wanna accidentally bombard the GGG api with messages or something

#

scratch that just seen the 'swaggerhub' pinned message 👍

worthy cape
#

Shave a yak and implement a proxy that requires you to inspect and manually approve every request you make 😃

#

Most APIs will rate limit the heck out of you, so you'll mostly DoS yourself I reckon.

old arrow
#

Yeah you're right, I'll just have it spit out the requests locally at first

chrome topaz
#

"trade api calls without sending them to the official stream" sounds like you're in for a surprise

old arrow
#

how so?

#

I just meant if there was perhaps a way to clone the api for test purposes or something, idk

obtuse citrus
#

the trade api is a big data dump not really an api

frigid nova
#

Anyone know why the critical strike column is bugged on assassin's mark?

obtuse citrus
#

wrong channel, but when the text changes the gem progression template also needs changes

frigid nova
#

My bad, didn't see the wiki channel

pseudo ocean
#

Not sure if this is the correct channel for my problem - it seems that calculation in PoB is broken for stat sticks (i.e. wands), see http://prntscr.com/mxfp4j -> the custom item has 1% spelldmg more, everything else is the same...PoB tells me its a DPS loss ... can anyone help?

Lightshot

Captured with Lightshot

frigid nova
#

your last mod is not registering in pob, get rid of the (crafted) text

pseudo ocean
#

oh wow, didn't notice - is that since 3.6? can say for sure it worked perfectly in 3.5

frigid nova
#

they added " (crafted)" and " (fractured)" for clipboard entries this patch

#

All affixes that show up red in pob are not recognized, and therefore not affecting calculations

pseudo ocean
#

thanks alot for your help 😃

lofty berry
#

same probleb, i think pob tryin to drop weapon 1 and shield with dps lose

#

try without shield

frigid nova
#

@timid hemlock tagging you to double check you've seen this clipboard issue

timid hemlock
#

Yup

frigid nova
#

👍

lofty berry
timid hemlock
#

I know about that, thanks

velvet fog
#

@compact isle One hour before, Garena Taiwan pdate to 3.6.0c (3.6.0.3), but all new contents become english. That also effect public stash api, all items become english.

compact isle
#

everything in-game is in English now as well?

#

the older entries in the public stash API still seem to be in traditional chinese

#

ah looks like some things aren't translated, it's being worked on

#

might be a good idea to save your API position so that you can re-run it from there once it's fixed

wind garden
#

it is maddening why GGG didn't include a list of "base_types" on item mods that indicates what category of items the mod can roll on

#

then you could just sort by mods that include "staves"

#

but no, instead, you "just have to know" what mods can roll on staves

frigid nova
#

It’s based on tags, the starting tags are linked to each individual item base

wind garden
#

wow that actually worked

#

wish I had known that ahead of time >.>

snow warren
old heath
#

Update better

plush sequoia
#

@snow warren hi, it's not the first time I read this complain but from the image it's hard to understand what you mean by fucked.
What's wrong with the node icons? Do you mean they aren't crisp when zoomed out? Or perhaps their placement is wrong?
Sorry if it's something obvious I'm missing.

golden bane
#

The nodes are all swapped

#

e.g. on Mind Over Matter there is the icon of Avatar of Fire

plush sequoia
#

Oh dam, you're right. Silly me looked past that.

#

I made the same path in my PoB to compare and it's different indeed.
Is the cause/fix known?

mortal bone
#

you need to update

#

the icons got messed up when they regenerated the skill tree data to mess with the shadow side of the tree

#

the images with the icons were changes

rapid pagoda
#

I heard they were reworking the templar area of the skill tree in 3.6 but this isn't what I had in mind

rose sapphire
#

Hi, how can i receive character list using account name?

deft jolt
#

Make a get request at https://www.pathofexile.com/character-window/get-characters with param accountName

#

If your profile is private provide a poesessid cookie

rose sapphire
#

I need to verify users on the site. As I understand it, if the profile is private and does not belong to me, then this will not work.

deft jolt
#

Hm for authentication you could do what xyz did and make a dummy poe account that people have to send a message to on the official website

#

Though this method does go against the tos a tiny bit. As long as it's not abusing the system I'd say it's fine

rose sapphire
#

I have a bot for sending messages on poe site, I verified accound and would like to do the next step, load the list of characters, including private profiles 😃

deft jolt
#

Without the user's sessid there's no way to get a complete list of the chars

#

And that api only records char names if the player has listed anything on sale with them

rose sapphire
#

Yeah, Probably I need to contact GGG to ask about non-public ways

deft jolt
#

That'd be the safest bet here

rose sapphire
#

Thank you very much 😃

#

it was a bit of a shock for me when I got home and saw how poemap was being used (spamming streamers)

hazy fog
deft jolt
hazy fog
#

mathilShrug ok

rose sapphire
#

yeah

hazy fog
#

welcome to the group HmmCoffee

deft jolt
#

Also is the site already borked

rose sapphire
#

🏳

lime stump
#

@polar island hey bud, any chance on having saved searches, or multiple live searches at the same time (without several tabs, of course)

frozen knot
#

@rose sapphire Reddit hug of death?

lime kite
#

Idk

lime stump
#

@polar island I use a tampermonkey script I modified which works but on Poe.trade, poeapp is superior to me but unfortunately don't have to energy to port it

#

Even search saving (without bookmarks!) Would be an immensely awesome feature for me

frigid nova
#

Anyone know how to use pypoe cli to export to the wiki?

#

I keep getting Game file hash mismatch errors.

plush sequoia
#

When exporting divination cards using pypoe_exporter in wiki format it exports cards description like so:

{{c|white|[[Offering to the Goddess]]}}
{{c|currency|9x Shrieking Essence}}
{{c|unique|Item}}
{{c|unique|{{il|Voltaxic Rift|html=}}}}<br>{{c|corrupted|[[Corrupted]]}}

Anyone knows if there is JS code to parse this format publicly available?

plush sequoia
#

I'd like to convert those into HTML so when the user hovers a div card name in my app, it shows a nice preview just like the wiki does it:

lethal flume
#

{{c}} and {{il}} are custom templates for the wiki. I don't think you'll a find a library that does anything more exciting than regexping the bracket and curly brackets.

plush sequoia
#

yeah that's what i'm doing atm. when in doubt, throw some regex at the problem 😅

waxen basalt
#

hello?? guys how to fix the overlay...it's not showing in game :S

obtuse citrus
#

@plush sequoia if you just want the HTML of div cards, it's easier to grab it from the wiki

#

if you want to make your own html, best would be to write your own exporter

rose sapphire
#

@frozen knot trolls won, temporarily 😃

waxen musk
#

yeah no verification sounds risky

#

uh how big is the Art folder in ggpk? its been extracting for 2 hours already 😄

waxen musk
#

hmm weird, it extracted everything, now its doing it again but every file becomes a little larger

#

using pypoe

#

oh i see, its unpacking/resolving references now

mortal bone
#

@rose sapphire you may want to put some sort of verification on entering your user name. Right now anyone can enter any name. A bunch of streamers were getting soammed with map trades

plush sequoia
#

@obtuse citrus since I'm working on a web page, I'll store card tooltip in the compact wiki format {{c|unique|Item}} and then convert to HTML <span class="card_unique">Item</span> on client-side with regex js. Thanks for PyPoE btw!

waxen musk
#

why is there no oauth api from ggg

#

seems like every game company has one by now

grave wren
#

Why should there be

waxen musk
#

well we could have a safe way to access our stash for instance

grave wren
#

They should just make the SSID more prominent

waxen musk
#

or solve issues like snql is having

#

you mean session id?

grave wren
#

Yes

#

Good enough for a quick fix

waxen musk
#

well it gives uncontrollable access

worthy cape
#

@rose sapphire I still don't understand what this website is supposed to do - like, what's the character name for?

waxen musk
#

so others know who to whisper for trades

worthy cape
#

I mean, I have no idea what happens behind the covers. Is there listings made somewhere, is it backed by some trade site. I'm completely lost as to what it does.

#

It'd be swell if there was a blurb somewhere that says what it does and how you're supposed to use it.

worthy cape
#

My initial guess is that you prepare a set of maps and then put in the name of a mate so that they can check what they have, but that doesn't seem right?

grave wren
#

You put up what you have and others can search for maps to make one big sale is my understanding

#

As in bulk trading between two parties

short crypt
#

Added drop sounds to my filter last league, was gonna release for comm but then got burned out

versed ginkgo
#

@short crypt don't upload those here pls 😄

#

Rather make the post and share on reddit, this channel is for 3rd party tool discussion

short crypt
#

ah sorry for trouble caused Maia

versed ginkgo
rose sapphire
#

@mortal bone I am working on it, but there is no guaranteed way to get the character's name by username 😃

obsidian lark
#

@rose sapphire What do you mean by username? the account name or character name? We probably do something similar to what you want in Exilence.

rose sapphire
#

the account name

obsidian lark
#

So you want character names from account name?

rose sapphire
#

yes, I know two ways: request to the character's tab (doesn't work for private) and api.poe.watch request (doesn't contain many info)

obsidian lark
#

Yea, that's the only ways i know aswell, just force people to make their profiles public i guess, that's what we do in Exilence.

rose sapphire
#

Planned to do so, thanks

obsidian lark
#

I don't know why but i think GGG changed the default from public to private a couple of leagues ago so it's a bit of a hassle for newer players.

rose sapphire
#

your Exilence looks amazing

obsidian lark
#

Thanks

rose sapphire
#

anyway I don't need actual name, game will redirect message. There is a big chance the api.watch will contain any name

#

Only it is not clear to me if it's legal to use this API.

obsidian lark
#

Legal to use what API?

grave wren
#

ask @deft jolt

deft jolt
#

oh i don't really deal with legal stuff

#

though i wouldn't recommend using it for authentication

#

considering the whole infrastructure for that site is a single vps

mortal bone
#

@rose sapphire if their profile is public you can get the characters

#

curl https://www.pathofexile.com/character-window/get-characters -X POST -d "accountName=Emmitt&realm=pc"

rose sapphire
#

what is realm?

mortal bone
#

pc/xbox/ps4

old arrow
#

So I've made a search on the trade api and get back the array of result id's plus the search id, what would be the syntax of the url to parse multiple result id's into the trade/fetch message? Or do I have to send a single fetch for every result id one at a time (I'm assuming not else that's a lot of messages to send for just a single search..)?

Managed to work out how to do it for a single result i.e. https://www.pathofexile.com/api/trade/fetch/4430b92bf5fe4ee394f3430ee321f84b438698e5f2a04f9bfe9573503f590d4a?query=LZvLkBCn, but can't work out multiple

Was hoping it was just a case of wrapping it in curly braces and separating them via commas or something, I'm just not totally familiar with json ^^

old arrow
#

perfect thank you, and I hadn't thought of that, would've made things a lot easier haha

prime wasp
#

¯_(ツ)_/¯

#

getting an avg of 3.63s per change id

old heath
#

jeeze

rose sapphire
#

@chrome topaz what strategies are you using for checking new messages for your poexyzis? are you parsing html every N seconds?

chrome topaz
#

yes @rose sapphire

rose sapphire
#

it would be great to have a legal way to register forum bots that could respond to messages ^^